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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LUPINE</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=LUPINE"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/LUPINE"/>
	<updated>2026-06-08T12:06:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250868</id>
		<title>Small clay animal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250868"/>
		<updated>2026-01-01T14:41:43Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;small clay animal&#039;&#039;&#039; is a special piece of pottery created by GM Haliste. If watered consistently, something grows inside of it. If watered for 7 days in a row without fail, it yields a prize. If watered for 14 days in a row without fail, it yields a better prize. Some types of water do not work for watering the animal, so if at first you don&#039;t succeed, try water from a different source. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} appears to be some kind of planter, as it is already filled with dirt.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Look==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Expertly crafted from clay, fired and glazed to a brilliant color of {color}, this small {animal} has a large opening on its head that appears to be filled with fresh dirt.  A thin layer of rhimar, clearly identified by its deep steel-blue color, lines the inside of the animal-shaped pot, and tiny holes have been bored along the bottom.&lt;br /&gt;
&lt;br /&gt;
A small tag on a silver linked chain hangs around the creature&#039;s neck, and its mouth is wide open as if prepared to catch or hold something.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Read==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
~~~ FEED ME ~~~&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WATER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
A small clay animal was first featured in the third PlayApartTogether {{boldmono|[[GIFTBOX]]}} between May 6 and May 19, 2020. When you looked in the animal-stamped present, you saw a small clay animal. When you picked up the animal, it changed and became a particular type of animal. Here is a list of some of the various types of clay animals that were found:&lt;br /&gt;
*a small clay bear&lt;br /&gt;
*a small clay bobcat&lt;br /&gt;
*a small clay chimera&lt;br /&gt;
*a small clay mezic&lt;br /&gt;
*a small clay puma&lt;br /&gt;
*a small clay relnak&lt;br /&gt;
*a small clay rolton&lt;br /&gt;
*a small clay sheep&lt;br /&gt;
*a small clay snowcat&lt;br /&gt;
*a small clay tegu&lt;br /&gt;
*a small clay urgh&lt;br /&gt;
*a small clay yeti&lt;br /&gt;
*a small clay weasel&lt;br /&gt;
*a small clay wolverine&lt;br /&gt;
*a small clay lizard&lt;br /&gt;
*a small clay shrickhen&lt;br /&gt;
&lt;br /&gt;
===GIFTBOX Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The clay animal requires watering to grow.  Be sure to water it daily until it&#039;s finished!  Once you start, you&#039;ll want to make sure you continue until it fully blooms!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===GM Wyrom Message===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Once you start watering it, you won&#039;t want to miss a single day until it has fully bloomed! Only start it when you&#039;re prepared to visit daily!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Giftbox &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2020 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= WATER&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250867</id>
		<title>Small clay animal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250867"/>
		<updated>2026-01-01T14:40:23Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: Undo revision 250865 by LUPINE (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;small clay animal&#039;&#039;&#039; is a special piece of pottery created by GM Haliste. If watered consistently, something grows inside of it. If watered for 7 days in a row without fail, it yields a prize. If watered for 14 days in a row without fail, it yields a better prize. Some types of water do not work for watering the animal, so if at first you don&#039;t succeed, try water from a different source. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} appears to be some kind of planter, as it is already filled with dirt.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Look==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Expertly crafted from clay, fired and glazed to a brilliant color of {color}, this small {animal} has a large opening on its head that appears to be filled with fresh dirt.  A thin layer of rhimar, clearly identified by its deep steel-blue color, lines the inside of the animal-shaped pot, and tiny holes have been bored along the bottom.&lt;br /&gt;
&lt;br /&gt;
A small tag on a silver linked chain hangs around the creature&#039;s neck, and its mouth is wide open as if prepared to catch or hold something.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Read==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
~~~ FEED ME ~~~&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WATER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
A small clay animal was first featured in the third PlayApartTogether {{boldmono|[[GIFTBOX]]}} between May 6 and May 19, 2020. When you looked in the animal-stamped present, you saw a small clay animal. When you picked up the animal, it changed and became a particular type of animal. Here is a list of some of the various types of clay animals that were found:&lt;br /&gt;
*a small clay bear&lt;br /&gt;
*a small clay bobcat&lt;br /&gt;
*a small clay chimera&lt;br /&gt;
*a small clay mezic&lt;br /&gt;
*a small clay puma&lt;br /&gt;
*a small clay relnak&lt;br /&gt;
*a small clay rolton&lt;br /&gt;
*a small clay sheep&lt;br /&gt;
*a small clay snowcat&lt;br /&gt;
*a small clay tegu&lt;br /&gt;
*a small clay urgh&lt;br /&gt;
*a small clay yeti&lt;br /&gt;
*a small clay weasel&lt;br /&gt;
&lt;br /&gt;
===GIFTBOX Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The clay animal requires watering to grow.  Be sure to water it daily until it&#039;s finished!  Once you start, you&#039;ll want to make sure you continue until it fully blooms!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===GM Wyrom Message===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Once you start watering it, you won&#039;t want to miss a single day until it has fully bloomed! Only start it when you&#039;re prepared to visit daily!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Giftbox &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2020 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= WATER&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250866</id>
		<title>Small clay animal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250866"/>
		<updated>2026-01-01T14:35:26Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Analzye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;small clay animal&#039;&#039;&#039; is a special piece of pottery created by GM Haliste. If watered consistently, something grows inside of it. If watered for 7 days in a row without fail, it yields a prize. If watered for 14 days in a row without fail, it yields a better prize. Some types of water do not work for watering the animal, so if at first you don&#039;t succeed, try water from a different source. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} appears to be some kind of planter, as it is already filled with dirt.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Expertly crafted from clay, fired and glazed to a brilliant color of {color}, this small {animal} has a large opening on its head that appears to be filled with fresh dirt.  A thin layer of rhimar, clearly identified by its deep steel-blue color, lines the inside of the animal-shaped pot, and tiny holes have been bored along the bottom.&lt;br /&gt;
&lt;br /&gt;
A small tag on a silver linked chain hangs around the creature&#039;s neck, and its mouth is wide open as if prepared to catch or hold something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
==Read==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
~~~ FEED ME ~~~&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WATER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
A small clay animal was first featured in the third PlayApartTogether {{boldmono|[[GIFTBOX]]}} between May 6 and May 19, 2020. When you looked in the animal-stamped present, you saw a small clay animal. When you picked up the animal, it changed and became a particular type of animal. Here is a list of some of the various types of clay animals that were found:&lt;br /&gt;
*a small clay bear&lt;br /&gt;
*a small clay bobcat&lt;br /&gt;
*a small clay chimera&lt;br /&gt;
*a small clay mezic&lt;br /&gt;
*a small clay puma&lt;br /&gt;
*a small clay relnak&lt;br /&gt;
*a small clay rolton&lt;br /&gt;
*a small clay sheep&lt;br /&gt;
*a small clay snowcat&lt;br /&gt;
*a small clay tegu&lt;br /&gt;
*a small clay urgh&lt;br /&gt;
*a small clay yeti&lt;br /&gt;
*a small clay weasel&lt;br /&gt;
*a small clay shrickhen&lt;br /&gt;
*a small clay wolverine&lt;br /&gt;
*a small clay lizard&lt;br /&gt;
&lt;br /&gt;
===GIFTBOX Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The clay animal requires watering to grow.  Be sure to water it daily until it&#039;s finished!  Once you start, you&#039;ll want to make sure you continue until it fully blooms!&lt;br /&gt;
&lt;br /&gt;
===GM Wyrom Message===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Once you start watering it, you won&#039;t want to miss a single day until it has fully bloomed! Only start it when you&#039;re prepared to visit daily!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Giftbox &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2020 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= WATER&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250865</id>
		<title>Small clay animal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Small_clay_animal&amp;diff=250865"/>
		<updated>2026-01-01T14:33:17Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Additional Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;small clay animal&#039;&#039;&#039; is a special piece of pottery created by GM Haliste. If watered consistently, something grows inside of it. If watered for 7 days in a row without fail, it yields a prize. If watered for 14 days in a row without fail, it yields a better prize. Some types of water do not work for watering the animal, so if at first you don&#039;t succeed, try water from a different source. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} appears to be some kind of planter, as it is already filled with dirt.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your clay {animal} and sense that the creator has provided the following information:&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
Try as you might, you cannot get a good sense of whether or not the {animal}&#039;s pockets could get any deeper, but you can tell that the {animal} is as light as it can get.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
&#039;&#039;&#039;If the clay animal belongs to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Expertly crafted from clay, fired and glazed to a brilliant color of {color}, this small {animal} has a large opening on its head that appears to be filled with fresh dirt.  A thin layer of rhimar, clearly identified by its deep steel-blue color, lines the inside of the animal-shaped pot, and tiny holes have been bored along the bottom.&lt;br /&gt;
&lt;br /&gt;
A small tag on a silver linked chain hangs around the creature&#039;s neck, and its mouth is wide open as if prepared to catch or hold something.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If the clay animal does not belong to you:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This clay {animal} does not belong to you.&lt;br /&gt;
&lt;br /&gt;
==Read==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
~~~ FEED ME ~~~&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WATER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
A small clay animal was first featured in the third PlayApartTogether {{boldmono|[[GIFTBOX]]}} between May 6 and May 19, 2020. When you looked in the animal-stamped present, you saw a small clay animal. When you picked up the animal, it changed and became a particular type of animal. Here is a list of some of the various types of clay animals that were found:&lt;br /&gt;
*a small clay bear&lt;br /&gt;
*a small clay bobcat&lt;br /&gt;
*a small clay chimera&lt;br /&gt;
*a small clay mezic&lt;br /&gt;
*a small clay puma&lt;br /&gt;
*a small clay relnak&lt;br /&gt;
*a small clay rolton&lt;br /&gt;
*a small clay sheep&lt;br /&gt;
*a small clay snowcat&lt;br /&gt;
*a small clay tegu&lt;br /&gt;
*a small clay urgh&lt;br /&gt;
*a small clay yeti&lt;br /&gt;
*a small clay weasel&lt;br /&gt;
*a small clay shrickhen&lt;br /&gt;
*a small clay wolverine&lt;br /&gt;
*a small clay lizard&lt;br /&gt;
&lt;br /&gt;
===GIFTBOX Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The clay animal requires watering to grow.  Be sure to water it daily until it&#039;s finished!  Once you start, you&#039;ll want to make sure you continue until it fully blooms!&lt;br /&gt;
&lt;br /&gt;
===GM Wyrom Message===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Once you start watering it, you won&#039;t want to miss a single day until it has fully bloomed! Only start it when you&#039;re prepared to visit daily!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Giftbox &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2020 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= WATER&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=EHShop:Sizzle_and_Spice/2024&amp;diff=226666</id>
		<title>EHShop:Sizzle and Spice/2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=EHShop:Sizzle_and_Spice/2024&amp;diff=226666"/>
		<updated>2024-10-08T12:49:41Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: lich room number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a blackened cottage&lt;br /&gt;
|location=[Map Room XX], Room# 8083095, Lich# L31958, go blackened cottage}}&lt;br /&gt;
===Sizzle and Spice===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Sizzle and Spice - 8084226&lt;br /&gt;
|desc=Amidst a persistent scent of charred wood and a faint crackle of embers in the air, the vague resemblance of a cookery emerges, its culinary furnishings and equipment mostly covered in a thin layer of ash and soot.  Currently in a restoration phase, a solid maple block and a tall oak pantry possess a number of items seemingly spared from the blaze, and the tiniest whisper of a recently cooked meal lingers in the air, inviting a promise of future endeavors. You also see an oil-spattered poster and a small table.&lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;an oil-spattered poster&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Do you wish you could fry flounder without burning it?  Steam broccoli and season it with lemon?  Cook a banana with a slab of butter and a dash of cinnamon?  Look no more!&lt;br /&gt;
&lt;br /&gt;
The cooking items on a solid maple block can do just that!  The ones for sale will only allow one ingredient at a time, but there are some items on the table that will let you add up to 3 items so that you can cook your wildest culinary dreams!  Not a forager?  The celery-shaped card will allow these magic pots to grow cooking items!&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the small table you see:||contents= a celery-shaped card, a vivid gold-flecked card, a bright flower-painted card, a plain white card, an empty wine bottle, a petrified piece of cheese, an empty sausage casing, a petrified bear heart, a petrified bear shank, a gold skillet miniature, a silver frying pan miniature, and a folded placard.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a folded placard&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
The items on the table can enhance items in this shop in the following ways:&lt;br /&gt;
&lt;br /&gt;
FRYING PAN&lt;br /&gt;
Silver frying pan miniature: Tier 1 to Tier 2&lt;br /&gt;
Gold skillet miniature: Tier 2 to Tier 3&lt;br /&gt;
Bear shank: Shank unlock&lt;br /&gt;
Bear heart: Internal Organ unlock&lt;br /&gt;
Sausage casing: Sausage unlock&lt;br /&gt;
Piece of cheese: Cheese unlock* New!&lt;br /&gt;
Empty wine bottle: Wine unlock&lt;br /&gt;
&lt;br /&gt;
MAGIC POT&lt;br /&gt;
Plain white card: Tier 1 to Tier 2&lt;br /&gt;
Bright flower-painted card: Tier 2 to Tier 3&lt;br /&gt;
Vivid gold-flecked card: Tier 3 to Tier 4&lt;br /&gt;
Celery-shaped card: Unlock cooking ingredients on the Magic Pots (can be used by pots at any tier)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a small table&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a celery-shaped card ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A celery-shaped card will unlock the &amp;quot;Cooking Ingredient&amp;quot; ability on one of Dawdley&#039;s Magic Pots.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vivid gold-flecked card ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A vivid gold-flecked card will unlock one of Dawdley&#039;s Magic Pots from Tier 3 to Tier 4.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bright flower-painted card ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A bright flower-painted card will unlock one of Dawdley&#039;s Magic Pots from Tier 2 to Tier 3.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a plain white card ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A plain white card will unlock one of Dawdley&#039;s Magic Pots from Tier 1 to Tier 2.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 150&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an empty wine bottle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 An empty wine bottle will unlock the &amp;quot;Wine&amp;quot; ingredient on a Frying Pan.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a petrified piece of cheese ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A petrified piece of cheese will unlock the &amp;quot;Cheese&amp;quot; ingredient on a Frying Pan.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an empty sausage casing ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 An empty sausage casing will unlock the &amp;quot;Sausage&amp;quot; ingredient on a Frying Pan.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a petrified bear heart ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A petrified bear heart will unlock the &amp;quot;Creature Organ&amp;quot; ingredient on a Frying Pan.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a petrified bear shank ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A petrified bear shank will unlock the &amp;quot;Creature Shank&amp;quot; ingredient on a Frying Pan.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gold skillet miniature ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A gold skillet miniature will unlock a Frying Pan Tier 2 to Tier 3.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a silver frying pan miniature ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 A silver frying pan miniature will unlock a Frying Pan from Tier 1 to Tier 2.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 800&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wicker seed basket you see:||contents= a gigantic multicolored packet of seeds, a large multicolored packet of seeds, a small multicolored packet of seeds, a gigantic gold-flecked packet of seeds, a large gold-flecked packet of seeds, a small gold-flecked packet of seeds, a gigantic floral-painted packet of seeds, a large floral-painted packet of seeds, a small floral-painted packet of seeds, a gigantic herb-painted packet of seeds, a large herb-painted packet of seeds, a small herb-painted packet of seeds, a gigantic plain packet of seeds, a large plain packet of seeds, and a small plain packet of seeds.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wicker seed basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gigantic multicolored packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175271&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175271&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce various cooking ingredients such as (non-healing) herbs, vegetables, fruits, and other items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 5 packet of seeds and it currently contains 25 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large multicolored packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175270&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175270&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce various cooking ingredients such as (non-healing) herbs, vegetables, fruits, and other items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 5 packet of seeds and it currently contains 10 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small multicolored packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175269&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175269&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce various cooking ingredients such as (non-healing) herbs, vegetables, fruits, and other items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 5 packet of seeds and it currently contains 5 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gigantic gold-flecked packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175268&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175268&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce enhancive flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 4 packet of seeds and it currently contains 25 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 40&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large gold-flecked packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175267&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175267&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce enhancive flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 4 packet of seeds and it currently contains 10 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small gold-flecked packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175266&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175266&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce enhancive flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 4 packet of seeds and it currently contains 5 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gigantic floral-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175265&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175265&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce magical flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 3 packet of seeds and it currently contains 25 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 22&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large floral-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175264&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175264&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce magical flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 3 packet of seeds and it currently contains 10 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small floral-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175263&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175263&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce magical flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 3 packet of seeds and it currently contains 5 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gigantic herb-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175262&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175262&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce healing flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 2 packet of seeds and it currently contains 25 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large herb-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175261&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175261&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce healing flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 2 packet of seeds and it currently contains 10 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 8&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small herb-painted packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175260&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175260&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce healing flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 2 packet of seeds and it currently contains 5 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gigantic plain packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175259&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175259&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce decorative flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 1 packet of seeds and it currently contains 25 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large plain packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175258&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175258&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce decorative flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 1 packet of seeds and it currently contains 10 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small plain packet of seeds ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175257&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175257&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce decorative flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It&#039;s a Tier 1 packet of seeds and it currently contains 5 seeds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the wicker seed basket you see:||contents=a seed-stamped note.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a seed-stamped note&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
The packets of seeds are as follows:&lt;br /&gt;
&lt;br /&gt;
Small = 5 seeds&lt;br /&gt;
Large = 10 seeds&lt;br /&gt;
Gigantic = 25 seeds&lt;br /&gt;
&lt;br /&gt;
Plain = decorative flowers which can be grown in an unlimited supply.&lt;br /&gt;
Herb-painted = healing herbs, which can be grown 4x/day.&lt;br /&gt;
Floral-painted = Flowers with magic, which can be grown 2x/day.&lt;br /&gt;
Gold-flecked = enhancive flowers, which can be grown 1x/day.&lt;br /&gt;
Multicolored = cooking ingredients, which can be grown 5x/day.&lt;br /&gt;
&lt;br /&gt;
All grown items are random.&lt;br /&gt;
&lt;br /&gt;
Upgrade cards for the pots are on the table.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the maple block you see:||contents= a knap-bladed red obsidian blade, an oak-handled steel butcher knife, an iron griddle, an iron skillet, and an iron frying pan.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a solid maple block&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a knap-bladed red obsidian blade ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[dagger]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Material: [[obsidian]]&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Eviscerating_Knife|Eviscerating knife]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Enchant: +10&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175255&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175255&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is the blade of an Apdo Gno Burzka&#039;ask, which is a Krolvin seer.  It will gut an animal, and only an animal, to steal its organs.  You can do this by typing POINT blade at {animal}.&lt;br /&gt;
&lt;br /&gt;
It is your task to divine the future from those organs.&lt;br /&gt;
&lt;br /&gt;
This particular blade is at the off-the-shelf (Tier 1) tiering and can be unlocked once, and it traps for point, rub, and exhale.&lt;br /&gt;
&lt;br /&gt;
It has a chance to create one of four different types of organs.&lt;br /&gt;
&lt;br /&gt;
You may alter this blade freely, but please try to keep its material as either glass, obsidian, metal, or organic (bone, flint, jade, etc.).  It should only ever be a small knife or dagger, and it can never have any kind of special flares, weighting, or enhancive abilities.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an oak-handled steel butcher knife ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[dagger]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Material: [[steel]]&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shank_Knife|Shank Knife]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Enchant: +10&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175254&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175254&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Shank Knife is able to extract meat shanks from many living animals, cockatrices, and roa&#039;ters using WAVE.  You also can POINT the knife at creatures, RUB, and FLIP.&lt;br /&gt;
&lt;br /&gt;
Consuming raw shanks is risky.  Shanks may be cooked on an open fire or by casting a fire or acid spell at them.&lt;br /&gt;
&lt;br /&gt;
The knife may be altered freely.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an iron griddle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (a few very small items)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175253&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175253&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This iron griddle is a cooking utensil and has the following abilities based on its current Tier of 1:&lt;br /&gt;
&lt;br /&gt;
 - 1 primary ingredient&lt;br /&gt;
 - 2 &amp;quot;smoke style&amp;quot; settings (TWIST)&lt;br /&gt;
  (oak | hickory)&lt;br /&gt;
 - 2 &amp;quot;cooking style&amp;quot; settings (TURN)&lt;br /&gt;
  (fry | grill)&lt;br /&gt;
* The &amp;quot;creature shank&amp;quot; unlock is inactive.&lt;br /&gt;
* The &amp;quot;creature organ&amp;quot; unlock is inactive.&lt;br /&gt;
* The &amp;quot;wine&amp;quot; unlock is inactive.&lt;br /&gt;
* The &amp;quot;sausage&amp;quot; unlock is inactive.&lt;br /&gt;
* The &amp;quot;cheese&amp;quot; unlock is inactive.&lt;br /&gt;
&lt;br /&gt;
Primary Ingredients:&lt;br /&gt;
 - Raw fish&lt;br /&gt;
 - Raw meat*&lt;br /&gt;
 - Foraged fruits** and vegetables**&lt;br /&gt;
 - Creature shanks (by unlock)&lt;br /&gt;
 - Creature organs (by unlock)&lt;br /&gt;
 - Sausage (by unlock)&lt;br /&gt;
 * Not ALL &amp;quot;raw meat&amp;quot; is eligible; it must be obtained from special butcher shops.&lt;br /&gt;
&lt;br /&gt;
Secondary Ingredients:&lt;br /&gt;
 - Foraged items: Fruit, Vegetable, Berry, Leaf, Nut, Seed, Bark (cinnamon) - these must be edible in order to be added as an ingredient.&lt;br /&gt;
 - Finishing Touch items&lt;br /&gt;
 - Red and white wine (alcohol) (by unlock)&lt;br /&gt;
&lt;br /&gt;
Off-the-shelf iron griddles can cook raw fish and most vegetable and fruit forageables*.  With 2 or more ingredients, only one can be primary.  Raw fish and meats are considered primary ingredients, and there can only be one primary ingredient in a dish at a time.  Some forageables are considered both primary and secondary, and their classification is designated when the ingredient is added to the griddle.  If you add a banana before adding a red snapper fillet, then the banana is the primary ingredient and you will not be able to add the fish.  If you add the fish first, then that becomes the primary ingredient, and the banana can be added as a secondary/tertiary ingredient.  Secondary ingredients will have more influence over the taste messaging in most cases.&lt;br /&gt;
&lt;br /&gt;
** Some foragables are intentionally ineligible, and in some cases, items that seem to be logical edibles are not.  For instance, herbs (healing) are not valid cooking items.  In addition, some forageables cannot be primary items.&lt;br /&gt;
&lt;br /&gt;
You can&#039;t cook while holding the iron griddle, but you can conveniently PLACE it at your feet.  Cooking utensils placed on the ground are not safe from others&#039; hands.&lt;br /&gt;
USAGE:&lt;br /&gt;
TURN: Change the cooking style&lt;br /&gt;
CAST: Heat up the iron griddle with spells 111, 713, 906, 908.&lt;br /&gt;
CLEAN: Empty the iron griddle and start over.  This will destroy all items currently in the griddle.&lt;br /&gt;
LIGHT: Heat up the iron griddle with a candle, fire, flame, lamp, match, or torch&lt;br /&gt;
PULL: Change the &amp;quot;finishing style&amp;quot; setting.&lt;br /&gt;
PUSH: Stir your dishes with utensils (fluff)&lt;br /&gt;
SMELL: Fluff&lt;br /&gt;
TURN: Change the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
TWIST: Change the &amp;quot;smoked&amp;quot; setting.  Setting this overrides the &amp;quot;cook style&amp;quot; setting.&lt;br /&gt;
WHISPER: Submit a forageable/food item to be reviewed for the iron griddle.  You can include 1-2 word taste or flavor for the item in your request.  IE: WHISPER PAN FLAVOR: SPICY AND WOODY.  You can also submit a small taste phrase about it *without* using the words &amp;quot;taste&amp;quot; or &amp;quot;flavor&amp;quot;, ie: somewhat bitter and slightly sweet with a natural nuttiness.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an iron skillet ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (a few very small items)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an iron frying pan ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (a few very small items)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Frying_Pan|Frying Pan]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the oak pantry you see:||contents= a tube-filled seed vault, a dirt-filled pink ceramic bucket, a dirt-filled black ceramic bucket, a soil-filled cerulean clay pot, a soil-filled leaf-etched canister, and a soil-filled terracotta pot.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a tall oak pantry&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a tube-filled seed vault ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Seed_Vault|Seed Vault]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dirt-filled pink ceramic bucket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175248&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175248&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
These seeds will produce decorative flowers.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can.  You can grow decorative flowers without limitation.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dirt-filled black ceramic bucket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175247&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175247&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can.  You can grow decorative flowers without limitation.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soil-filled cerulean clay pot ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175246&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175246&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can.  You can grow decorative flowers without limitation.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soil-filled leaf-etched canister ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175245&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175245&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can.  You can grow decorative flowers without limitation.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soil-filled terracotta pot ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Dawdly_Magic_Pot|Dawdly Magic Pot]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-175244&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-175244&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This item must remain dirt/soil-filled, and can be a pot|planter|canister|bucket|vase|can.  You can grow decorative flowers without limitation.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Evermore Hollow 2024 shops|S]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=EHShop:Sounds_Beyond/2024&amp;diff=226665</id>
		<title>EHShop:Sounds Beyond/2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=EHShop:Sounds_Beyond/2024&amp;diff=226665"/>
		<updated>2024-10-08T11:39:22Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a dark stone hut&lt;br /&gt;
|location=[Map Room XX], Room# 8083088, Lich# L31869, go stone hut}}&lt;br /&gt;
===Sounds Beyond, Display===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Sounds Beyond, Display - 8084447&lt;br /&gt;
|desc=Rough-hewn wooden beams support a ceiling of thatch-covered planks of various lengths and thicknesses.  Flickering light from a single oil lamp throws irregular shadows across the uneven stone walls.  Several large clay urns are scattered about a woven rug centered on the rugged stone floor.  A small archway covered with a tattered blanket is partly hidden by a series of makeshift shelves suspended from rusted chains hanging from the supports above. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the makeshift shelves you see:||contents= a small brass sign, a small bronze gear, a narrow copper spring, a wide steel disk, and a thick iron bolt.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small brass sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
~ Noise Contraptions ~&lt;br /&gt;
&lt;br /&gt;
These items will make a series of noises when you tap them.&lt;br /&gt;
They come with 9 laughter sounds.&lt;br /&gt;
You can add sound packages with the items on the shelves.&lt;br /&gt;
&lt;br /&gt;
If you already own an older version, it will update to include the new off-the-shelf package as well as preserve your current sound if different.&lt;br /&gt;
&lt;br /&gt;
~ Enjoy!~&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a series of makeshift shelves&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small bronze gear ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 This adds sounds to a Noise Contraption as follows:&lt;br /&gt;
&lt;br /&gt;
 Laughter 2&lt;br /&gt;
   loud laughter&lt;br /&gt;
   pained laughter&lt;br /&gt;
   snorting laughter&lt;br /&gt;
   drunken laughter&lt;br /&gt;
   merry laughter&lt;br /&gt;
   roaring laughter&lt;br /&gt;
   soft laughter&lt;br /&gt;
   rumbling laughter&lt;br /&gt;
   boisterous laughter&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a narrow copper spring ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 This adds sounds to a Noise Contraption as follows:&lt;br /&gt;
&lt;br /&gt;
 Nature 1&lt;br /&gt;
   booming thunder&lt;br /&gt;
   a whistling wind&lt;br /&gt;
   pouring rain&lt;br /&gt;
   crashing waves&lt;br /&gt;
   rustling leaves&lt;br /&gt;
   dripping water&lt;br /&gt;
   a babbling brook&lt;br /&gt;
   crackling fire&lt;br /&gt;
   a howling wind&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a wide steel disk ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 This adds sounds to a Noise Contraption as follows:&lt;br /&gt;
&lt;br /&gt;
 Animals 1&lt;br /&gt;
   chirping birds&lt;br /&gt;
   buzzing insects&lt;br /&gt;
   a chirping cricket&lt;br /&gt;
   a hooting owl&lt;br /&gt;
   howling wolves&lt;br /&gt;
   cat purring&lt;br /&gt;
   croaking frogs&lt;br /&gt;
   chattering squirrels&lt;br /&gt;
   buzzing bees&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a thick iron bolt ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 This adds sounds to a Noise Contraption as follows:&lt;br /&gt;
&lt;br /&gt;
 Assorted 1&lt;br /&gt;
   distant applause&lt;br /&gt;
   distant booing&lt;br /&gt;
   soft growling&lt;br /&gt;
   intense howling&lt;br /&gt;
   coins dropping&lt;br /&gt;
   glass breaking&lt;br /&gt;
   knuckles cracking&lt;br /&gt;
   finger snapping&lt;br /&gt;
   slow clapping&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the large clay urns you see:||contents= an ebon mesh choker strewn with mistvein ruby orbs, a carved silver wolf pin set with amethyst eyes, a brushed mithglin buckle etched with lightning bolts, a carved iriswood bangle set with obsidian slivers, a wide vaalin band encircled with frosty pale violet pearls, an oval rose gold barrette with sapphire accents, a woven copper circlet interspersed with jade leaves, a pair of slender platinum earrings inset with ruby droplets, a slender anklet of woven electrum links, a peacock jasper rose cradled in a nest of faenor leaves, and a rugged leather armband secured with brass buckles.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In several large clay urns&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an ebon mesh choker strewn with mistvein ruby orbs ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a carved silver wolf pin set with amethyst eyes ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a brushed mithglin buckle etched with lightning bolts ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a carved iriswood bangle set with obsidian slivers ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;wrist-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a wide vaalin band encircled with frosty pale violet pearls ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;finger-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an oval rose gold barrette with sapphire accents ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;hair-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a woven copper circlet interspersed with jade leaves ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;head-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pair of slender platinum earrings inset with ruby droplets ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;2-earrings-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a slender anklet of woven electrum links ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;ankle-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a peacock jasper rose cradled in a nest of faenor leaves ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a rugged leather armband secured with brass buckles ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;arm-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Noise Contraption]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Sounds Beyond, Storage===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Sounds Beyond, Storage - 8084448&lt;br /&gt;
|desc=Rugged in its construction, the small stone room is scattered with various urns and crates, each a tangle of scrap metal, wires, and gears.  An overturned wooden barrel stands before a narrow slab of slate balanced between two splintered crates.  Exposed beams support a single lantern that illuminates the area in a pale glow.  Partially hidden in the shadows is a small archway covered with a tattered blanket. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  none}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Evermore Hollow 2024 shops|S]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=EHShop:Piper%27s_Peepers/2024&amp;diff=226305</id>
		<title>EHShop:Piper&#039;s Peepers/2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=EHShop:Piper%27s_Peepers/2024&amp;diff=226305"/>
		<updated>2024-10-05T13:17:32Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: corrected room number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a rough oak door with a bird-shaped window&lt;br /&gt;
|location=[Map Room 52], Room# 8083085, Lich# L31872, go oak door}}&lt;br /&gt;
===Piper&#039;s Peepers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Piper&#039;s Peepers - 8084816&lt;br /&gt;
|desc=Spindled roots dangle from the ceiling, nature finding a way to invade the home within the barrow despite thick rafters and heavy planking.  Copper-sided lanterns are spread throughout the space, their sides decorated in avians that create shadows on the rough walls and hard-packed dirt floor.  A simple cot rests in one corner near a fireplace, while a variety of containers in blue, red, and green are clustered near the exit. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the green grass basket you see:||contents= a hollow-handled gold spyglass wreathed in rose filigree, a copper-ringed spyglass sporting a wren-etched handle, and a hollow-handled silver spyglass.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a gargantuan green grass basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a hollow-handled gold spyglass wreathed in rose filigree ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517506&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517506&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a copper-ringed spyglass sporting a wren-etched handle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517505&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517505&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a hollow-handled silver spyglass ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517504&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517504&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the blue basket you see:||contents= a decorative bright white parchment and a dusty off-white parchment.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a blocky blue basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a decorative bright white parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Your parchment will unlock your Jeepers Creepers - Spyglass to tier 3.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dusty off-white parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Your parchment will unlock your Jeepers Creepers - Spyglass to tier 2.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the red reed basket you see:||contents= a filigreed pewter bird cage, a verdigris copper bird cage, a rose-patterned filigreed bird cage comprised of rose gold, a slender gossamer sash decorated in rose gold charms, a pewter-pinned auroralaen sash, and a pine and copper-beaded feather boa.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a round red reed basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a filigreed pewter bird cage ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a verdigris copper bird cage ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a rose-patterned filigreed bird cage comprised of rose gold ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a slender gossamer sash decorated in rose gold charms ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pewter-pinned auroralaen sash ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pine and copper-beaded feather boa ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Evermore Hollow 2024 shops|P]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=EHShop:Piper%27s_Peepers/2024&amp;diff=226304</id>
		<title>EHShop:Piper&#039;s Peepers/2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=EHShop:Piper%27s_Peepers/2024&amp;diff=226304"/>
		<updated>2024-10-05T13:09:38Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: corrected Lich Room Number&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a rough oak door with a bird-shaped window&lt;br /&gt;
|location=[Map Room 52], Room# 8083126, Lich# L31768, go oak door}}&lt;br /&gt;
===Piper&#039;s Peepers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Piper&#039;s Peepers - 8084816&lt;br /&gt;
|desc=Spindled roots dangle from the ceiling, nature finding a way to invade the home within the barrow despite thick rafters and heavy planking.  Copper-sided lanterns are spread throughout the space, their sides decorated in avians that create shadows on the rough walls and hard-packed dirt floor.  A simple cot rests in one corner near a fireplace, while a variety of containers in blue, red, and green are clustered near the exit. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the green grass basket you see:||contents= a hollow-handled gold spyglass wreathed in rose filigree, a copper-ringed spyglass sporting a wren-etched handle, and a hollow-handled silver spyglass.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a gargantuan green grass basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a hollow-handled gold spyglass wreathed in rose filigree ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517506&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517506&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a copper-ringed spyglass sporting a wren-etched handle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517505&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517505&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a hollow-handled silver spyglass ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-1260517504&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1260517504&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the blue basket you see:||contents= a decorative bright white parchment and a dusty off-white parchment.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a blocky blue basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a decorative bright white parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Your parchment will unlock your Jeepers Creepers - Spyglass to tier 3.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dusty off-white parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Spyglass|Jeepers Creepers]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Your parchment will unlock your Jeepers Creepers - Spyglass to tier 2.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the red reed basket you see:||contents= a filigreed pewter bird cage, a verdigris copper bird cage, a rose-patterned filigreed bird cage comprised of rose gold, a slender gossamer sash decorated in rose gold charms, a pewter-pinned auroralaen sash, and a pine and copper-beaded feather boa.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a round red reed basket&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a filigreed pewter bird cage ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a verdigris copper bird cage ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a rose-patterned filigreed bird cage comprised of rose gold ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;belt-attached&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_Creepers_Bird_Cage|Jeepers Creepers - Bird Cage]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a slender gossamer sash decorated in rose gold charms ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pewter-pinned auroralaen sash ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pine and copper-beaded feather boa ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Jeepers_creepers_feather_holder|Jeepers Creepers Feather Holder]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Evermore Hollow 2024 shops|P]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226168</id>
		<title>Ebon Gate Festival/saved posts 2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226168"/>
		<updated>2024-10-03T22:53:36Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Announcement 9 - New Shop List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
&lt;br /&gt;
=== General Information - Schedule ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/594010837732294735/1174429341233451048]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 11/15/2023&lt;br /&gt;
}}&lt;br /&gt;
Join us once again as the Ebon Gates bring us to the distant Realm of Naidem where the Unliving reside in the town of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
Enjoy a variety of games, merchants, and more during this month-long festival that begins on Friday, October 4th at 9 PM Eastern, and closes on November 3rd at 11:59 PM Eastern.&lt;br /&gt;
&lt;br /&gt;
Finer details will be added to the calendar as time goes by, but the overall schedule is below:&lt;br /&gt;
&lt;br /&gt;
10/4 - 10/11 - Platinum Live Games, Storyline &amp;amp; Quest Introduction&lt;br /&gt;
&lt;br /&gt;
10/11 - 10/18 - Premium Live Games, Platinum Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/18 - 10/25 - Prime Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/25 - 10/29 - Storyline &amp;amp; Quest Closing&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/3 - Special Event (Not Delirium)&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/1 - No GM interactions&lt;br /&gt;
&lt;br /&gt;
=== General Information - Reunion Vault ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [ Reunion Vault]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/29/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gates, we will be featuring the Reunion Vault.  It will have the following items inside:&lt;br /&gt;
&lt;br /&gt;
* Two 25-use keys (for Trick-or-Treat, Herb Hunt)&lt;br /&gt;
* Two 25-use cubes (for Arena of the Abyss or the new game)&lt;br /&gt;
* +50% Exp - 30-day death certificate&lt;br /&gt;
* 90-use death’s sting salve&lt;br /&gt;
* Lotus Oil&lt;br /&gt;
* The Ferryman’s Lantern^&lt;br /&gt;
* A Glass Pane Folio^^&lt;br /&gt;
&lt;br /&gt;
^The Ferryman’s Lantern (lore to be released soon) is a wrought iron lantern that is decided to be placed at the feet and will move on spindled legs with its owner.  It will provide ambient messaging that changes based on the Season, 4-specfic Holidays (Cholen’s Eve, Zelia’s Warning, Festival of Oleani, and Eve of Reunion), which glass panes are installed in the lantern, and if it is in Naidem.&lt;br /&gt;
&lt;br /&gt;
The lantern has two special features, the ability to briefly steal light from the surrounding area or the ability to dispel local shadows.  These features can only be done in Naidem.&lt;br /&gt;
&lt;br /&gt;
Each lantern has four windows, that can be fitted with panes found in the various games.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Lantern will tell the Tale of the Ferryman when appropriately manipulated.  This tale is portrayed through illusions, shadows, and a disembodied voice.&lt;br /&gt;
&lt;br /&gt;
=== General Information - Storyline ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288568751104720907 Storyline]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Ebon Gate 2024-Storyline Info - The Ivsenra&#039;s Fate &amp;amp; (Redacted)&amp;lt;br&amp;gt;&lt;br /&gt;
Greetings, my lovely Ebon Gaters!  For 2024, we are pleased to present The Ivsenra&#039;s Fate as our primary storyline.  Right now, not a lot is being released about this, because we&#039;re not quite ready, but I&#039;m starting this thread for random speculations and so I can drop hints as I feel like it!&lt;br /&gt;
&lt;br /&gt;
This year will have a combination of live RP and quests you can do around the storyline.&lt;br /&gt;
&lt;br /&gt;
In addition, there is going to be something else, a sort of &amp;quot;side-storyline,&amp;quot; but that&#039;s all I&#039;m going to say about that.&lt;br /&gt;
&lt;br /&gt;
Wiki Storyline Page:  [[The Ivensra&#039;s Fate (storyline)]]&amp;lt;br&amp;gt;&lt;br /&gt;
Discussion Forum Link: https://discord.com/channels/226045346399256576/1288568751104720907&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
^^A glass pane folio is designed to hold your spare windowpanes when they are not installed in the lantern.  It can hold a total of 75 glass panes weightlessly.  Glass panes can be altered.&lt;br /&gt;
&lt;br /&gt;
The lantern can be broken to obtain an RPA Orb.&lt;br /&gt;
&lt;br /&gt;
Lanterns attune.&lt;br /&gt;
&lt;br /&gt;
Learn the lore of [[The Lantern of the Ferryman]].&lt;br /&gt;
&lt;br /&gt;
== Announcements ==&lt;br /&gt;
&lt;br /&gt;
=== Announcement 1 - Hotel of Evermore Hollow===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286874245766447124 Hotel of Evermore Hollow]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evermore Hollow’s Hotel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This year, Evermore Hollow’s premiere hotel is hosting a conference of the SPECTRE and SHADOW organization.  Guests are coming from far and wide to gather within the hotel’s newest rooms.&lt;br /&gt;
&lt;br /&gt;
Select guests will get to stay in the hotel in one of their recently renovated hotel suites and take part in the conference, allowing them the opportunity to visit the attic, library, ballroom, kitchen, dining room, sitting room, and ride in the lifts.&lt;br /&gt;
&lt;br /&gt;
Starting this weekend, ten invitations will go out via the feeder system.  These invitations will grant you access to the conference and much more.&lt;br /&gt;
&lt;br /&gt;
Starting on October 1st, 20 invitations will go on sale.  We will release a few each day and at a variety of days and times.&lt;br /&gt;
&lt;br /&gt;
Please join us at our Discord Post or on our Ebon Gate Saved Posts page on the Player Wiki to review our Q &amp;amp; A about this exciting announcement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q &amp;amp; A&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What is SPECTRE and SHADOW?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - SPECTRE and SHADOW are a series of acronyms.  They stand for:&lt;br /&gt;
&lt;br /&gt;
::Sorcerers, Practitioners, Enchanters, Conjurers, Thaumaturges, Researchers, and Evokers &amp;lt;br&amp;gt;&lt;br /&gt;
::Seers, Hypnotists, Astrologers, Diviners, Occultists, Witches&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What does the conference entail?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – The conference begins on opening night of the Ebon Gate Festival in Naidem.  Guests are encouraged to arrive at the hotel starting at 10:30 pm EDT, and throughout the evening into the night.  The conference has a full schedule, which I’m happy to share here:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Event Schedule:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Day of the Huntress&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Welcome Reception:&#039;&#039;&#039; A light affair and social hour where you can mingle with fellow attendees before retiring to your rooms.&lt;br /&gt;
:&#039;&#039;&#039;Feastday&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Breakfast:&#039;&#039;&#039; Start your day with a delightful breakfast while meeting other guests.&lt;br /&gt;
:&#039;&#039;&#039;Morning Workshops:&#039;&#039;&#039; Engage in workshops led by our esteemed speakers.&lt;br /&gt;
:&#039;&#039;&#039;Lunch:&#039;&#039;&#039; Enjoy a leisurely lunch with fellow practitioners.&lt;br /&gt;
:&#039;&#039;&#039;Afternoon Sessions:&#039;&#039;&#039; Attend presentations and discussions on the latest in magical research and practices.&lt;br /&gt;
:&#039;&#039;&#039;Grand Masquerade Ball:&#039;&#039;&#039; The highlight of the event, featuring a sumptuous dinner served small-plates style and an evening of dance and mystery.&lt;br /&gt;
:&#039;&#039;&#039;Restday:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Farewell Brunch:&#039;&#039;&#039; Conclude the convention with a delightful brunch and final opportunities to connect with new friends.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What do I get for participating?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – 30 adventurers will get to take part in a unique weekend long RP event, obtain a key to a 2-room suite within the hotel, as well as some goodies!  Here’s just a few things for you to consider:&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Opening Gift&#039;&#039;&#039; – Invitation to the SPECTRE and SHADOW conference, a key to the 2-room hotel suite, 3 opportunities for a private merchant session, access to restricted rooms in the hotel (your key allows you entry), and a fully unlocked Naidem Mask.&lt;br /&gt;
::&#039;&#039;&#039;Weekend Event Items&#039;&#039;&#039; – Access to the individual conference panels and workshops, access to 3 merchant sessions, a Grand Masquerade Ball, and multiple meals.&lt;br /&gt;
::&#039;&#039;&#039;Closing Gift&#039;&#039;&#039; – The ability to SPLIT your key into two so that a friend can stay with you in the hotel, allowing them access to it after the opening weekend, a 5-count alteration book, a 25-count event booklet (key), and a few other goodies that we’d like to keep a surprise.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Can you explain the splitting of the key?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Of course!  Sunday, October 6, 2024, you can SPLIT your key.  This second key can be given to one friend.  For the remainder of the Ebon Gate 2024 run, your friend can join you in your hotel room.  At the end of this year&#039;s run, the key becomes a souvenir but no longer provides access to the hotel.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What should we be looking for?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Much like the Taffy Quest, the Map Quest, the Caligos Advertisement Scrolls, and the Crows Quest from Ebon Gate of yore, the item will be in the feeders and you’ll be able to open it.  There’s a chance that an embossed leather luggage tag will stay behind.  This is your prize into the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How do we get our key?  Is it in the feeders?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Your key will be delivered to you through the player mail.  As will each goodie bag leading up to and after the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Should I plan to be available for the whole weekend?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Yes!  We’ve packed it full of roleplaying and individual merchant time.  But we also have a schedule that can be viewed as soon as you either win or purchase your hotel room. ```&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - If I wanted to purchase this, what would it cost?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - 15,000 SimuCoins&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What are the actual days of this special event, should you get a ticket?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Opening Weekend, 10:30 pm on October 4th, 2024, to approximately 3ish on October 6th.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - When do the invitations become available in the feeder?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m aiming for tomorrow morning.  An announcement will go out.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How will the sales be done?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Starting on October 1st, each day until EG opens the store will have a small batch of available tickets for sale.  They will go on sale at various times to ensure that we spread out the availability and opportunities.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - Are loot-capped characters able to find the invitations, or is this predicated on not being loot-capped?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – This is a special thing and shouldn’t be affected by the loot cap.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is the key attuned?  Could I find it on one character but let another character use it?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m putting all the luggage tags inside an Ebon Envelope.  When you open the envelope, and the tag is in your hand, it has a chance to turn into something else.  If it turns into a raven, then you have not won the entry.  However, if it turns into something else then it attunes to you.  My recommendation would be to only open envelopes with the person you want to go to the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is this replacing the EG Storyline RP?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Absolutely not!  We are excited for this year’s storyline, titled: The Ivsenra&#039;s Fate.  The storyline will start once the weekend is over.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 2 - Mandrake Lore ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287152224526536797 Mandrake Lore]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/21/2024&lt;br /&gt;
}}&lt;br /&gt;
[Ebon Gate] New Lore - The Mandrake and the Witch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; &#039;&#039;There are some dark themes in this, so just be aware.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Ever wonder how our beloved mandrake pets came to be?  Well, wonder no more -- I present, mandrake lore!&lt;br /&gt;
 &lt;br /&gt;
Wiki Page: [[The Mandrake and the Witch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Forum Discussion Link:  https://discord.com/channels/226045346399256576/1287152224526536797&lt;br /&gt;
&lt;br /&gt;
=== Announcement 3 - Trove (part 1)===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288101096446885919]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Starting on October 11th at approximately 9 pm EDT (look for specific announcements both in-game and on Discord), the Trove will return and run until October 30th.  We have approximately 100 personal customizations (some that are class-specific) and a variety of unique items that will be offered out of Gavelsdown Hall.&lt;br /&gt;
&lt;br /&gt;
During that same time frame, the shop “The Roof Over” will also have a variety of offerings for those individuals who are property owners.  This year, there is an update to qualifications.  Some prizes will be able to be used by MCP (Middle Class Properties).&lt;br /&gt;
&lt;br /&gt;
This is a soft announcement so that folks can start planning.  We will provide a greater list in the days ahead.&lt;br /&gt;
&lt;br /&gt;
Here is some information you may need:&lt;br /&gt;
&lt;br /&gt;
* You can buy a token from the gjenganger in Gavelsdown Hall. From the entry GO DOOR.&lt;br /&gt;
* A token costs 100,000 silvers.&lt;br /&gt;
* You can enter only &#039;&#039;&#039;1 token per trove.&#039;&#039;&#039;&lt;br /&gt;
* You must have a &#039;&#039;&#039;service pass to participate.&#039;&#039;&#039;&lt;br /&gt;
* There are four troves in Gavelsdown Hall. GO ARCH from the entry. The trove through the arch is the items, the troves NORTH are all delayed service troves.&lt;br /&gt;
* The trove pulls at approximately 9 PM EDT every 24 hours for the next 24 days.&lt;br /&gt;
* If you are a private property owner, you can go to The Roof Over and GO DOOR to use your token.&lt;br /&gt;
* If you are in the game at the time of the drawing, you will get a notification.&lt;br /&gt;
* If you are NOT in the game at the time of drawing, all you have to do is log in and you will get a monster bold message every few moments reminding you to pick up your prize. The monster bold message is: &#039;&#039;&#039;Congratulations! You are now the proud owner of &amp;lt;item&amp;gt;! Return to the raffle area to collect your item.   Please note that you will not be able to enter another raffle until you have done so. In addition, items not picked up before the next raffle draw will be forfeited!&#039;&#039;&#039;&lt;br /&gt;
* You have 24 hours to pick up your prize or it is forfeit.&lt;br /&gt;
* You can get your prize from the RACK in the trove room. Only the winner can do this.&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288101096446885919 Discord Trove Discussion]:&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288102307359096842 Discord Private Property Trove Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 4 - Luminary Festival ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288522463549984881 Harvest Luminary Festival]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ebon Gate 2024-Introducing the Harvest Luminary Festival&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Harvest Luminary Festival is an annual tradition amongst Naidem residents, and finally, they are ready to let everyone attend.&lt;br /&gt;
&lt;br /&gt;
This mini-festival-within-the-festival will run October 30 - November 3.  It&#039;s meant to be a simple, fun way to relax and get a bit of a carnival atmosphere at the end of Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Details are forthcoming, but below is a bit of information and the lore behind it.&lt;br /&gt;
&lt;br /&gt;
Features:&amp;lt;br&amp;gt;&lt;br /&gt;
* Return of the Midway Games:  There are no jackpots for this return, but you can earn general tickets to spend on prizes&lt;br /&gt;
* Prize Walls:  There will be &amp;quot;prize walls&amp;quot; for you to spend your general tickts on for prizes.  Examples you may expect to see are customs from Caligos and a few other items.&lt;br /&gt;
* Prize Piles:  There will be prize piles similar to what was seen at Delirium Manor at Naidem in 2023&lt;br /&gt;
&lt;br /&gt;
Lore:&amp;lt;br&amp;gt;&lt;br /&gt;
There is a new flower, the wisp lanterns, that are portrayed on this year&#039;s artwork.  Similar to the real life lanternberries (aka Chinese Lanterns), wisp lanterns have a bit of a Naidem twist to them.  These will be special forageables found on the Harvest Luminary Festival grounds.&lt;br /&gt;
&lt;br /&gt;
New gems, wispstones, can now also drop in Naidem.&lt;br /&gt;
&lt;br /&gt;
Harvest Luminary Lore: [[Harvest_Luminary_Festival_Traditions]]&amp;lt;br&amp;gt;&lt;br /&gt;
Harvest Luminary Discussion Link: [https://discord.com/channels/226045346399256576/1288522247597723771 Discord Forum Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 5 - Hotel Find Update ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288562714339311729]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hotel Finding Adjustments&#039;&#039;&#039;&lt;br /&gt;
: We&#039;ve decided to make the following changes to the Hotel Key lottery:&lt;br /&gt;
* CLAIM will have 1 envelope in it starting on October 1st.  It will be available until October 3rd.  You may CLAIM once per account.&lt;br /&gt;
* On October 1st, only creatures that generate boxes will have an opportunity to discover an envelope.&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* Hotel Stays attune, this includes those sold in the SimuCoin store.  Those found in envelopes attune upon opening the envelope.&lt;br /&gt;
* Do not purchase a Hotel Stay if you intend on reselling it, that isn’t an option.&lt;br /&gt;
* Do not open an envelope if you intend on reselling it, that isn’t an option.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 6 - Live Games and Costume Contest ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289328723023233046&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=livegames /&amp;gt;Greetings, all!  It&#039;s that time of the year -- time to prepare for the Ebon Gate Live Games!  Information on live entries for GHOUL will be done separately.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:  Gallivant Manor &amp;amp; Grounds&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Find [Innocent&#039;s End, The Explorers] (8083120) and wander down the byway then go southeast.  For events taking place in The Gallivant, you can GO MARQUEE here.  Otherwise, head down the mossy cobblestone path to look for your location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements:  Requires the games pass.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum:&#039;&#039;&#039;&lt;br /&gt;
* Saturday, October 5, 14:00 (2 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Sunday, October 6, 16:00 (4 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Monday, October 7, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Tuesday, October 8, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Wednesday, October 9, 21:00 (9 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Thursday, October 10, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime:&#039;&#039;&#039;&lt;br /&gt;
* Friday, October 11, 21:00 (9 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Saturday, October 12, 14:00 (2 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Sunday, October 13, 16:00 (4 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Monday, October 14, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Tuesday, October 15, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Wednesday, October 16, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judging Info (for Cryptic Chronicles, Haunted Spirits, and Pyrestarters)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Content:  Was the content of your presentation good?  Did you manage to meet or exceed the requirements?&amp;lt;br&amp;gt;&lt;br /&gt;
Style and Flair:  How well did you present your offering?  Creative use of ACTs, SMILEs, and other RP tools like speech, tone, or items count too!&amp;lt;br&amp;gt;&lt;br /&gt;
Theme:  Was your presentation keeping with the theme of the event?  If it&#039;s a spooky tale contest, did you tell a spooky tale?&amp;lt;br&amp;gt;&lt;br /&gt;
Time Management:  How well did you manage time?  Do not go over, but do not be too short either!&amp;lt;section end=livegames /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Link: [[Ebon Gate Festival/2024 Live Games]]&lt;br /&gt;
&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289348289845788744&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=costumecontest /&amp;gt;Hello everyone!  This year&#039;s Ebon Gate costume contest will take place on Sunday,  October 27th Noon ET.  Everyone is welcome to join in on the fun or come to admire the creativity of your fellow players.&lt;br /&gt;
&lt;br /&gt;
We will be judging the following categories: Most Creative, Most Original, Funniest, Spookiest, and Best Couple.&lt;br /&gt;
&lt;br /&gt;
The rules are simple, but please be aware that failure to follow them will affect your overall score.&lt;br /&gt;
&lt;br /&gt;
RULES:&lt;br /&gt;
# Your costume presentation can be no longer than 5 minutes.  We will be timing you, so please be aware of your pacing!&lt;br /&gt;
# You can use any number of props, bystanders (with their permission), fancy scripts, etc., but remember Rule #1.&lt;br /&gt;
# HAVE FUN!&lt;br /&gt;
# Don&#039;t forget to light your votive (kidding)&amp;lt;section end=costumecontest /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Page: [[Ebon Gate Festival/2024 Costume Contest]]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 7 - Hotel Contest Begins ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290523571206094858 Hotel Suite Contest Begins]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hotel Stay Contest Begins!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at 1am on October 1, 2024, treasure chests across Elanthia will have a chance to produce a gold-inked ebon vellum envelope.&lt;br /&gt;
&lt;br /&gt;
Upon opening the envelope, you will have a chance to find one of ten luggage tags.&lt;br /&gt;
&lt;br /&gt;
Here are some important things to remember:&lt;br /&gt;
* Do not open the envelope if you do not want to win the hotel stay.  Instead, wait until we announce that all ten have been found and then open your envelope for a small token.&lt;br /&gt;
* Hotel Tags attune upon being found.  If you win it, then you are expected to attend a weekend at the Evermore Hollow Hotel.&lt;br /&gt;
* Any box that is created has a chance to have an envelope in it.  Yes, this includes OSA.&lt;br /&gt;
* The envelope will ONLY generate within a box.&lt;br /&gt;
* You can “vaporize” your boxes without any fear of vaporizing an envelope, but please be aware that your envelope will end up on the ground and open for anyone to pick up.  Do this with caution.&lt;br /&gt;
&lt;br /&gt;
Also starting at 1am, you may use CLAIM once per account to obtain a gold-inked ebon vellum envelope.  This is your free chance to find a tag.&lt;br /&gt;
&lt;br /&gt;
Free-to-Play accounts do not qualify for CLAIM or the Contest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCoin Hotel Stays&#039;&#039;&#039;&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* There will be an in-game and Discord Announcement when they go on sale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Other SimuCoin Sales&#039;&#039;&#039;&lt;br /&gt;
* Keys, Cubes, and the Reunion Vault will go on sale on October 4th.&lt;br /&gt;
* Trick-or-Treating, Herb Hunt, and Arena of the Abyss will open on the 4th along with the grounds.&lt;br /&gt;
* Necropolis will open on the 18th and run for the remainder of the Event.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 8 - Trove Update 2 ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1291523100654960692 Trove Update 2]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Four Treasure Troves will be open again this year in Gavelsdown Hall at the heart of Evermore Hollow.  These troves will have a variety of custom service certificates for profession customizations, personal customizations, sought after item customizations, and unique items.&lt;br /&gt;
&lt;br /&gt;
Some examples of what you will see in the Treasure Trove are:&lt;br /&gt;
&lt;br /&gt;
Containers filled with unlocked, fully customized, and unique items (multiple)&lt;br /&gt;
* High Quality Armor or Weapons&lt;br /&gt;
* High Quality Enhancives&lt;br /&gt;
* Dead Pet &amp;amp; Coffin&lt;br /&gt;
* And many more…&lt;br /&gt;
&lt;br /&gt;
Also, new this year…&lt;br /&gt;
&lt;br /&gt;
* Idol Customizations&lt;br /&gt;
* Mount Feature Customization&lt;br /&gt;
* Full Mount LOOK Customization&lt;br /&gt;
&lt;br /&gt;
Customizations will also return in the trove, offering up certificates for the Customization of AC Grooming, Sonics, Nexus Orb, Wizard Familiar, Nightmare, Transfer, Spirit Servant, Swear, LogPhrase, Signature Verb, Bolt, Werepuppy, Leech, Perfume, Coffee, Tea, Tobacco, Candy tin, Loresong, Fatal Afflares, Illusion Pin, Ezscripts, Major Sanctuaries, and Death Message.&lt;br /&gt;
&lt;br /&gt;
Additionally, the shop “The Roof Over” will see a return of the Private Property Trove, a trove that is accessible to individuals that own private properties only.  We’ve expanded the offerings and added in the option for Nereid’s Cradle properties to have some options.&lt;br /&gt;
&lt;br /&gt;
The options for everyone include: Move a Property (New), Bird/Bug/Critter Add, Artwork Install, Mood Messaging Additions, Food Additions, and Mailboxes.&lt;br /&gt;
&lt;br /&gt;
The options restricted from Nereid’s Cradle are: Workshop addition, Shrine addition, Room addition&lt;br /&gt;
&lt;br /&gt;
The Trove begins collecting tokens on the 11th and runs through the 30th.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - Manors, Manse, Gardens, oh my! ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291524427011592294 Manors, Manse, Gardens, oh my!]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&#039;&#039;&#039;Antiquarian Manor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Sylinaar]] continues to hide out in the gardens of the Antiquarian Manor, offering enhancive-related services during the month of October.  Sylinaar provides estimates before completing the work, so be sure to ask him about MAX, PERMANENCY, RECHARGE or COST.&lt;br /&gt;
&lt;br /&gt;
The half-elven traveler will be appearing at Ebon Gate to give away her [[Gilded locus|Gilded Locus]] invention!  Her prices will be reset since she appeared at Duskruin, and she has learned the ability to SWAP properties for 5k soul shards!  If you have a locus, simply ask her about ADD, BOOST, or SWAP. I f you do not have a locus, simply ask her for NEW LOCUS, and she&#039;ll give you one for free!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[EHShop:Quinton Manse|Quinton Manse]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New Offerings have been added to Quinton Manse!  Unlock Certificates for Yansio clothing are available on the shelves.  Beatie Babies and their unlock certificates have also been added.&lt;br /&gt;
&lt;br /&gt;
SuperSpec unlocks have been moved to Fresh from the Coven, a new shop that is located the neighborhood of Fate’s Holding.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - New Shop List ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291526398921408513 New Shop List]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Shops!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Naidem is happy to announce its newest shops opening in the various neighborhoods around Evermore Hollow.  They are:&lt;br /&gt;
&lt;br /&gt;
* The Kettle Black – Home of the Popcorn Kettle&lt;br /&gt;
* The Old Ossuary – Home of the Scrimshaw Knife&lt;br /&gt;
* Twisted Glory – Home of the Twisted Weapons&lt;br /&gt;
* The Twisted Lodge – Home of the Twisted Shields&lt;br /&gt;
* Fortified – Home of the Twisted Armor&lt;br /&gt;
* Sounds Beyond (delayed) - TBA&lt;br /&gt;
* Such Sights to See (delayed) - TBA&lt;br /&gt;
* Piper’s Peepers – Home of the Jeepers Creepers Series&lt;br /&gt;
* Nereid’s Voice – Home of the Ocarina&lt;br /&gt;
* Chimes In the Mist – Home of the Belled Clothing Line&lt;br /&gt;
* Whisper Pages (delayed) – Home of New Lore Books&lt;br /&gt;
* Playful Prisms – Home of Kaleidoscopes and Juggling Balls&lt;br /&gt;
* Starlit Cavern (delayed) - TBA&lt;br /&gt;
* Fresh from the Coven (delayed) - TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shop Updates!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Several shops have had new additions or unlock certificates added to them.  They are:&lt;br /&gt;
&lt;br /&gt;
* Market Makers – Announcement Hawker Unlock&lt;br /&gt;
* Rodnir’s Bait and Tackle – Fish Unlock for Jeepers Creepers&lt;br /&gt;
* Sizzle and Spice&lt;br /&gt;
* Twisted Ways&lt;br /&gt;
&lt;br /&gt;
All of last year&#039;s shops will also be returning.&lt;br /&gt;
&lt;br /&gt;
== Teasers ==&lt;br /&gt;
&lt;br /&gt;
=== Teaser 1 - Twisted Armor, Shields, and Weapons in Evermore Hollow ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286900692274905169/1286900692274905169 Twisted Armor/Shields/Weapons]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gate, a handful of new armament shops will be opening in Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Glory&#039;&#039;&#039;: Twisted Weapons - Lightning Edition, Twisted Armor - Lightning Edition, and Twisted Shields - Lightning Edition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Twisted Lodge&#039;&#039;&#039;: Twisted Shields - Vacuum, Fire, and Frost Editions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fortified&#039;&#039;&#039;: Twisted Armor - Vacuum, Fire, and Frost Editions&lt;br /&gt;
&lt;br /&gt;
Premiering this event are the Lightning Editions for Twisted Weapons, Twisted Shields, and Twisted Armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Ways&#039;&#039;&#039; has been updated to include a Fire Edition drake claidhmore, which is magical but otherwise unenchanted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +30 vs DS: -6 with AvD: +25 + d100 roll: +62 = +123&lt;br /&gt;
   ... and hit for 13 points of damage!&lt;br /&gt;
   Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Heavy shock gives the goblin fits!&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&lt;br /&gt;
OTS - standard ability flares (lightning)&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin runs in and says, &amp;quot;Tight rations goin&#039; be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: -3 with AvD: +25 + d100 roll: +70 = +158&lt;br /&gt;
   ... and hit for 29 points of damage!&lt;br /&gt;
   Strike pierces thigh!&lt;br /&gt;
   The goblin is knocked to the ground!&lt;br /&gt;
The scintillating polychromic glow around your indigo elm longbow shimmers and intensifies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - charging up&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin motions you forward then quickly kicks you in the kneecap.  She then steps back and begins cackling gleefully at her cleverness.&lt;br /&gt;
&lt;br /&gt;
A goblin yells, &amp;quot;Hoolp! Hoolp! Tryoong to kill me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nock a wooden arrow in your twisted elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: +2 with AvD: +25 + d100 roll: +50 = +133&lt;br /&gt;
   ... and hit for 15 points of damage!&lt;br /&gt;
   Minor puncture to the right arm.&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Arcing strand of electricity jolts across a goblin&#039;s back.  Pretty.&lt;br /&gt;
   The goblin is stunned!&lt;br /&gt;
&lt;br /&gt;
   Your indigo elm longbow&#039;s grip trembles with power!&lt;br /&gt;
 ** A scintillating polychromic glow shimmers and oscillates across your longbow&#039;s length as a twisted, flickering bolt of lightning surges from its string and strikes a goblin! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Hard jolt knocks the goblin back on her heels.&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Stunning arc of electricity fuses left arm at elbow.&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - additional flares (double)&lt;br /&gt;
&lt;br /&gt;
=== Teaser 2 - Life Aquatic - Fishing Tier ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287552613184831548/1287552613184831548 Life Aquatic - Fishing Tier]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/22/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate, the Life Aquatic device, unlocks, and collection pail will be sold for soul shards.&lt;br /&gt;
&lt;br /&gt;
Additionally, a new stand-alone unlock is available for the devices.  This unlock allows you to POINT the device at a freshly caught fish, and store its essence in the device as usual.&lt;br /&gt;
&lt;br /&gt;
Special thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; and &#039;&#039;&#039;APM Thandiwe&#039;&#039;&#039; for this awesome update!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You manage to stop whatever&#039;s on your line from taking out anymore slack!&lt;br /&gt;
You give your snakewood pole one final tug and the largemouth bass comes wriggling to the surface!  Moving swiftly, you quickly unhook it from the line and take hold of it tightly.&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put pole on my box&lt;br /&gt;
Using the sinewy loops on the side of your bone tackle box, you secure a sleek snakewood pole to it in an upright position.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point my device at my bass&lt;br /&gt;
You point your tubular device at your largemouth bass, causing it to hum slightly as it creates a replica of a dark green largemouth bass inside.&lt;br /&gt;
&lt;br /&gt;
As you pull the essence out of the largemouth bass, the life goes out of its body.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake my device&lt;br /&gt;
Uncapping the end of your tubular device, you wiggle a dark green largemouth bass out of it and then seal it back up.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my bass&lt;br /&gt;
You analyze the largemouth bass and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
A dark green largemouth bass has been captured and replicated by an Aquatic Life Device.&lt;br /&gt;
It is designed to be POINTed at a piece of qualifying paper and will transfer its design to that paper.&lt;br /&gt;
&lt;br /&gt;
This particular bass will change the paper&#039;s LOOK description to:&lt;br /&gt;
&lt;br /&gt;
Stylized blue and green bubbles create a border around the top three edges of the (paper adj.) (paper noun), rising from the mouth of a dark green largemouth bass swimming across the bottom of the (paper noun).&lt;br /&gt;
&lt;br /&gt;
Once it has done this, it will disintegrate.&lt;br /&gt;
&lt;br /&gt;
Due to the nature of the bass, it cannot be altered.&lt;br /&gt;
You may WHISPER DESIGN to the bass to change the provided paper option to BORDER, CORNERS, HEADER or WATERMARK.&lt;br /&gt;
You may WHISPER PLURAL to the bass to change it to ONE, TWO, THREE, or SOME.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 3 - Fisherman&#039;s Hat ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287872687103807541/1287872687103807541 - Fisherman&#039;s Hat]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/23/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Extra special huge thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; for working on this project with me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my hat&lt;br /&gt;
You analyze the leather hat and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This hat is a Fisherman&#039;s Hat.  It is designed to be decorated with a gem, feather, gem insect or sea creature, fishing lure, pointed item or fastener, or other miscellaneous item.  Miscellany includes foraged items, skins, shells, and other larger non-gem treasure items.  The hat has several distinct descriptions, or &amp;quot;sides,&amp;quot; depending on what item is inserted.  To insert an item, hold the hat in one hand, the item you&#039;d like to insert in the opposite hand, and PUSH hat.  PULLing the hat will remove the item and restore the hat to its empty description.  You may also TURN the hat to adjust the brim, which is used in messaging, and GLANCE at it, alone or with a target, and also with an optional style as listed in the GLANCE verb usage.  You could have a merchant add a custom brim option to the rotation.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the Fisherman Tier unlock.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the hair quirk feature altering unlock.&lt;br /&gt;
&lt;br /&gt;
Alteration Guidelines:&lt;br /&gt;
While each side is highly customizable, both the noun and material need to remain the same for all sides.  Sides not displayed below cannot be used until a description is added by a merchant.&lt;br /&gt;
&lt;br /&gt;
The sides currently are:&lt;br /&gt;
           Short: leather hat&lt;br /&gt;
             Gem: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Feather: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Fishing: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Ribbons: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Insect/Aquatic: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Pointed/Clasps: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
      Miscellany: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the wooden stand you see a herringbone tweed fishing hat, a weathered leather fishing hat, a colorful oilcloth fishing hat, a drab canvas fishing hat and a silvery fish-shaped certificate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the fishing tier (DAYDREAM, OBSERVE, PEER, and REST verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the hair quirk feature-altering ability.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the hair quirk feature-altering ability (FLIP, PROD, SPIN, and WEAR\REMOVE verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the fishing tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 4 - Kaleidoscopes ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288182040826744884 Kaleidoscopes]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Kaleidoscopes&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate, the old kaleidoscope scripts were updated!  There were three very similar, very old scripts that had different randomized phrases.  With this update, all 3 scripts have been combined into 1, with all messaging options from all 3 scripts retained.&lt;br /&gt;
&lt;br /&gt;
Script Wiki Link: [[Kaleidoscope Toy]] (Warning:  I&#039;ve thrown bare bones on here, and it&#039;s not even formatted right yet)&lt;br /&gt;
Forum Discussion Link (includes additional details below): https://discord.com/channels/226045346399256576/1288182040826744884&lt;br /&gt;
&lt;br /&gt;
In addition, there are now 3 tiers.  Tier 1 includes all the existing &amp;quot;phrase groups&amp;quot; from the 3 original scripts.  At Tier 2, you can actually add custom phrase groups.  At Tier 3, you can add more custom phrase groups.  Plus, at Tier 3, you can PLACE it for up to 4 hours using similar PLACE mechanics like yll&#039;sutas and other items.  If you PLACE it in your own private property, it can stay indefinitely.  If you want it to be permanently locked into your private property, you can do that as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaser 5 - Juggling Orbs ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290312310073856061 Juggling Orbs]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Juggling Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate 2024, an old juggling orb script has been updated.  Originally created by GM Krash in 1999, the updated version keeps his original messaging with a few minor tweaks for grammar.  In addition, a new tier has been added.  At Tier 2, you can choose &amp;quot;masterful,&amp;quot; &amp;quot;inept,&amp;quot; or &amp;quot;average&amp;quot; juggling skills.  There are also updated alteration guidelines (see the analyze).&lt;br /&gt;
&lt;br /&gt;
All pre-existing ones are at T1, which incorporates all the original verbs and messaging.&lt;br /&gt;
&lt;br /&gt;
If you wish to buy a set, or unlock a set, you can head over to the Garden of Shadows in the Winterbriar neighborhood and go into the ziggurat, once Ebon Gate opens.&lt;br /&gt;
&lt;br /&gt;
Wiki page: [[Juggling Orb]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 6 - Jeepers Creepers at Piper&#039;s Peepers ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290429406199939245 Jeepers Creepers]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
This Ebon Gate visit Naidem and purchase one of Piper’s Spyglasses.  This spyglass is part of the Jeepers Creepers (Where’d You Get those Peepers) Series and will introduce Elanthians to the world of birds!&lt;br /&gt;
&lt;br /&gt;
With three tiers available now, and one later down the road, Jeepers Creepers follows the same line as Bugs on Parade and Life Aquatic, allowing you to venture forth and find birds!  In this series, you will find paper birds, bird gemstones, bird candy, a bird cage, and a feather holder.&lt;br /&gt;
&lt;br /&gt;
But that’s not all!  A tier 3 (the Candy unlocking tier) you’ll have a pretty good chance to find a feather laying around in the terrain where you found a bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Paper Birds are different in the Jeepers Creepers Series as instead of looking for the noun of the bird to determine the paper, it instead remembers the TOWN (or nearest location) it was found in and provides you with a design based on that area.&lt;br /&gt;
&lt;br /&gt;
Gem Birds and Candy Birds are unchanged from the other two series.&lt;br /&gt;
&lt;br /&gt;
Both the Bird Cage and the Feather Holder can house 45 different birds/feathers!&lt;br /&gt;
&lt;br /&gt;
For a preview of the system, visit our Wiki.&lt;br /&gt;
&lt;br /&gt;
Wiki for Jeepers Creepers:  [[Jeepers Creepers]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 7 - Nereid&#039;s Voice ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Nereid’s Voice]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
Step into Nereid&#039;s Voice, where whispers of the ocean meet the artistry of sound.  Delve into a world of enchanting tones and exquisite craftsmanship, as we unveil a new instrument that embodies the essence of the sea.  Fashioned of clay, wood, ceramic, or metal, this one-of-a-kind instrument can be yours!&lt;br /&gt;
&lt;br /&gt;
Whether you&#039;re a seasoned musician or a curious newcomer, discover the magic that lingers in the air.   Come listen to the gentle echoes and let your imagination dive into the depths of musical wonder.  Your journey to a new sound begins here!&lt;br /&gt;
&lt;br /&gt;
This year at Ebon Gate, we are introducing a new instrument!  The &#039;&#039;&#039;OCARINA&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Here is a sampling of the music:&lt;br /&gt;
* &#039;&#039;&#039;Joyful&#039;&#039;&#039;&lt;br /&gt;
: You play a rapid series of trills on an ocarina, the notes bouncing in a lively rhythm like droplets dancing on a leaf after the rain.&lt;br /&gt;
* &#039;&#039;&#039;Mournful&#039;&#039;&#039;&lt;br /&gt;
: You let an ocarina&#039;s hollow notes seep into the air, the tune heavy and languid, like the tears of an old, forgotten memory.&lt;br /&gt;
* &#039;&#039;&#039;Softly&#039;&#039;&#039;&lt;br /&gt;
: Your fingers move delicately across an ocarina, pulling forth a serene tune that flows like a calm stream, each note smooth and quiet.&lt;br /&gt;
* &#039;&#039;&#039;Fast&#039;&#039;&#039;&lt;br /&gt;
: Your fingers race across an ocarina, producing a flurry of quick, vibrant notes that dance through the air with playful energy.&lt;br /&gt;
&lt;br /&gt;
And so much more!&lt;br /&gt;
&lt;br /&gt;
=== Teaser 8 - Scrimshaw Knives ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Scrimshaw Knives]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Debuting this year at Ebon Gate in the shop &amp;quot;The Old Ossuary&amp;quot; is a new type of knife that can be multi-purpose for those who enjoy various types of crafting.  When purchased off-the-shelf, a Scrimshaw Knife can let you take bones, antlers, horns, tusks, and teeth you find from creatures and turn them into Weaveable Items with different designs.&lt;br /&gt;
&lt;br /&gt;
Various unlock certificates will be available to increase the amount of custom designs you can apply as well as letting you create more things.  You can even unlock the knife to let you harvest bones, talons/claws, and horns/antlers from appropriate creatures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlockable Features&#039;&#039;&#039;&lt;br /&gt;
* Ability to create Weaveable Beads.&lt;br /&gt;
* Ability to create feature-worn Hairsticks.&lt;br /&gt;
* Ability to create Lock Mastery Clasps.&lt;br /&gt;
* Custom slots for each type of item the knife can make (up to 10 each for each type),  NOTE: Weaveable Items customs are the adjective, Weaveable Beads are the article, Hairsticks are the full designs, and Lock Mastery clasps are the noun.&lt;br /&gt;
* Ability to toggle the article of Weaveable Items and Lock Mastery clasps to various default possibilities.&lt;br /&gt;
* Ability to harvest bones/claws/talons/horns/antlers from creatures that can either be Weaveable Items or skin-type items that can be used in Sheath Making.&lt;br /&gt;
* Ability to turn creature skins that are things like claws/talons/hooves into Weaveable Items.&lt;br /&gt;
&lt;br /&gt;
=== Teaser 9 = Chimes in the Mist ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1291530164894830592 Chimes in the Mist]&lt;br /&gt;
| author = Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tucked away in Winterbriar Estates is a shop called Chimes in the Mist.  This haunted little cottage is filled with whispers and creaks that are cured by the soft chime of bells.&lt;br /&gt;
&lt;br /&gt;
Visit Chimes in the Mist for creepy ambients but stay to buy the clothing and momentous!&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nomad Bells!&#039;&#039;&#039;&lt;br /&gt;
A series of egg-shaped faenor bells bound to silk is a simple set of Bells that are quite lyrical.&lt;br /&gt;
They may be altered freely provided that they remain bells.&lt;br /&gt;
Verbs: pinch, raise, shake, tap&lt;br /&gt;
&amp;gt;pinch my bell&lt;br /&gt;
You raise your faenor bells up to your ear, and give them a gentle flick.  The soft ringing sound lingers momentarily, then fades off.&lt;br /&gt;
&amp;gt;raise my bell&lt;br /&gt;
You raise your faenor bells up above your head and begin to softly shake them.  The finely tuned bells each bear their own unique sound and form a soft and pleasing melody.&lt;br /&gt;
&amp;gt;shake my bell&lt;br /&gt;
You madly shake your faenor bells back and forth, making a cacophony that could possibly wake the dead.  Realizing you&#039;re making a spectacle of yourself, you smile sheepishly and stop waving them about.&lt;br /&gt;
&amp;gt;tap my bell&lt;br /&gt;
You tap your faenor bells gently, and they ring a single time.  The sound is short and sweet.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belled Clothing&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze the black silk skirt and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You sense that the skirt can be altered, but that it must remain loose clothing of some sort that can logically be worn and held out and twirled.&lt;br /&gt;
&lt;br /&gt;
You can try to PULL, PUSH, WAVE, and TURN the skirt.&lt;br /&gt;
The skirt is tier 1 of 2.&lt;br /&gt;
Unlock certificates are available in the shop.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Saved Discord Posts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226167</id>
		<title>Ebon Gate Festival/saved posts 2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226167"/>
		<updated>2024-10-03T22:52:57Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Announcement 9 - New Shop List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
&lt;br /&gt;
=== General Information - Schedule ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/594010837732294735/1174429341233451048]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 11/15/2023&lt;br /&gt;
}}&lt;br /&gt;
Join us once again as the Ebon Gates bring us to the distant Realm of Naidem where the Unliving reside in the town of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
Enjoy a variety of games, merchants, and more during this month-long festival that begins on Friday, October 4th at 9 PM Eastern, and closes on November 3rd at 11:59 PM Eastern.&lt;br /&gt;
&lt;br /&gt;
Finer details will be added to the calendar as time goes by, but the overall schedule is below:&lt;br /&gt;
&lt;br /&gt;
10/4 - 10/11 - Platinum Live Games, Storyline &amp;amp; Quest Introduction&lt;br /&gt;
&lt;br /&gt;
10/11 - 10/18 - Premium Live Games, Platinum Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/18 - 10/25 - Prime Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/25 - 10/29 - Storyline &amp;amp; Quest Closing&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/3 - Special Event (Not Delirium)&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/1 - No GM interactions&lt;br /&gt;
&lt;br /&gt;
=== General Information - Reunion Vault ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [ Reunion Vault]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/29/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gates, we will be featuring the Reunion Vault.  It will have the following items inside:&lt;br /&gt;
&lt;br /&gt;
* Two 25-use keys (for Trick-or-Treat, Herb Hunt)&lt;br /&gt;
* Two 25-use cubes (for Arena of the Abyss or the new game)&lt;br /&gt;
* +50% Exp - 30-day death certificate&lt;br /&gt;
* 90-use death’s sting salve&lt;br /&gt;
* Lotus Oil&lt;br /&gt;
* The Ferryman’s Lantern^&lt;br /&gt;
* A Glass Pane Folio^^&lt;br /&gt;
&lt;br /&gt;
^The Ferryman’s Lantern (lore to be released soon) is a wrought iron lantern that is decided to be placed at the feet and will move on spindled legs with its owner.  It will provide ambient messaging that changes based on the Season, 4-specfic Holidays (Cholen’s Eve, Zelia’s Warning, Festival of Oleani, and Eve of Reunion), which glass panes are installed in the lantern, and if it is in Naidem.&lt;br /&gt;
&lt;br /&gt;
The lantern has two special features, the ability to briefly steal light from the surrounding area or the ability to dispel local shadows.  These features can only be done in Naidem.&lt;br /&gt;
&lt;br /&gt;
Each lantern has four windows, that can be fitted with panes found in the various games.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Lantern will tell the Tale of the Ferryman when appropriately manipulated.  This tale is portrayed through illusions, shadows, and a disembodied voice.&lt;br /&gt;
&lt;br /&gt;
=== General Information - Storyline ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288568751104720907 Storyline]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Ebon Gate 2024-Storyline Info - The Ivsenra&#039;s Fate &amp;amp; (Redacted)&amp;lt;br&amp;gt;&lt;br /&gt;
Greetings, my lovely Ebon Gaters!  For 2024, we are pleased to present The Ivsenra&#039;s Fate as our primary storyline.  Right now, not a lot is being released about this, because we&#039;re not quite ready, but I&#039;m starting this thread for random speculations and so I can drop hints as I feel like it!&lt;br /&gt;
&lt;br /&gt;
This year will have a combination of live RP and quests you can do around the storyline.&lt;br /&gt;
&lt;br /&gt;
In addition, there is going to be something else, a sort of &amp;quot;side-storyline,&amp;quot; but that&#039;s all I&#039;m going to say about that.&lt;br /&gt;
&lt;br /&gt;
Wiki Storyline Page:  [[The Ivensra&#039;s Fate (storyline)]]&amp;lt;br&amp;gt;&lt;br /&gt;
Discussion Forum Link: https://discord.com/channels/226045346399256576/1288568751104720907&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
^^A glass pane folio is designed to hold your spare windowpanes when they are not installed in the lantern.  It can hold a total of 75 glass panes weightlessly.  Glass panes can be altered.&lt;br /&gt;
&lt;br /&gt;
The lantern can be broken to obtain an RPA Orb.&lt;br /&gt;
&lt;br /&gt;
Lanterns attune.&lt;br /&gt;
&lt;br /&gt;
Learn the lore of [[The Lantern of the Ferryman]].&lt;br /&gt;
&lt;br /&gt;
== Announcements ==&lt;br /&gt;
&lt;br /&gt;
=== Announcement 1 - Hotel of Evermore Hollow===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286874245766447124 Hotel of Evermore Hollow]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evermore Hollow’s Hotel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This year, Evermore Hollow’s premiere hotel is hosting a conference of the SPECTRE and SHADOW organization.  Guests are coming from far and wide to gather within the hotel’s newest rooms.&lt;br /&gt;
&lt;br /&gt;
Select guests will get to stay in the hotel in one of their recently renovated hotel suites and take part in the conference, allowing them the opportunity to visit the attic, library, ballroom, kitchen, dining room, sitting room, and ride in the lifts.&lt;br /&gt;
&lt;br /&gt;
Starting this weekend, ten invitations will go out via the feeder system.  These invitations will grant you access to the conference and much more.&lt;br /&gt;
&lt;br /&gt;
Starting on October 1st, 20 invitations will go on sale.  We will release a few each day and at a variety of days and times.&lt;br /&gt;
&lt;br /&gt;
Please join us at our Discord Post or on our Ebon Gate Saved Posts page on the Player Wiki to review our Q &amp;amp; A about this exciting announcement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q &amp;amp; A&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What is SPECTRE and SHADOW?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - SPECTRE and SHADOW are a series of acronyms.  They stand for:&lt;br /&gt;
&lt;br /&gt;
::Sorcerers, Practitioners, Enchanters, Conjurers, Thaumaturges, Researchers, and Evokers &amp;lt;br&amp;gt;&lt;br /&gt;
::Seers, Hypnotists, Astrologers, Diviners, Occultists, Witches&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What does the conference entail?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – The conference begins on opening night of the Ebon Gate Festival in Naidem.  Guests are encouraged to arrive at the hotel starting at 10:30 pm EDT, and throughout the evening into the night.  The conference has a full schedule, which I’m happy to share here:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Event Schedule:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Day of the Huntress&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Welcome Reception:&#039;&#039;&#039; A light affair and social hour where you can mingle with fellow attendees before retiring to your rooms.&lt;br /&gt;
:&#039;&#039;&#039;Feastday&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Breakfast:&#039;&#039;&#039; Start your day with a delightful breakfast while meeting other guests.&lt;br /&gt;
:&#039;&#039;&#039;Morning Workshops:&#039;&#039;&#039; Engage in workshops led by our esteemed speakers.&lt;br /&gt;
:&#039;&#039;&#039;Lunch:&#039;&#039;&#039; Enjoy a leisurely lunch with fellow practitioners.&lt;br /&gt;
:&#039;&#039;&#039;Afternoon Sessions:&#039;&#039;&#039; Attend presentations and discussions on the latest in magical research and practices.&lt;br /&gt;
:&#039;&#039;&#039;Grand Masquerade Ball:&#039;&#039;&#039; The highlight of the event, featuring a sumptuous dinner served small-plates style and an evening of dance and mystery.&lt;br /&gt;
:&#039;&#039;&#039;Restday:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Farewell Brunch:&#039;&#039;&#039; Conclude the convention with a delightful brunch and final opportunities to connect with new friends.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What do I get for participating?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – 30 adventurers will get to take part in a unique weekend long RP event, obtain a key to a 2-room suite within the hotel, as well as some goodies!  Here’s just a few things for you to consider:&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Opening Gift&#039;&#039;&#039; – Invitation to the SPECTRE and SHADOW conference, a key to the 2-room hotel suite, 3 opportunities for a private merchant session, access to restricted rooms in the hotel (your key allows you entry), and a fully unlocked Naidem Mask.&lt;br /&gt;
::&#039;&#039;&#039;Weekend Event Items&#039;&#039;&#039; – Access to the individual conference panels and workshops, access to 3 merchant sessions, a Grand Masquerade Ball, and multiple meals.&lt;br /&gt;
::&#039;&#039;&#039;Closing Gift&#039;&#039;&#039; – The ability to SPLIT your key into two so that a friend can stay with you in the hotel, allowing them access to it after the opening weekend, a 5-count alteration book, a 25-count event booklet (key), and a few other goodies that we’d like to keep a surprise.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Can you explain the splitting of the key?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Of course!  Sunday, October 6, 2024, you can SPLIT your key.  This second key can be given to one friend.  For the remainder of the Ebon Gate 2024 run, your friend can join you in your hotel room.  At the end of this year&#039;s run, the key becomes a souvenir but no longer provides access to the hotel.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What should we be looking for?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Much like the Taffy Quest, the Map Quest, the Caligos Advertisement Scrolls, and the Crows Quest from Ebon Gate of yore, the item will be in the feeders and you’ll be able to open it.  There’s a chance that an embossed leather luggage tag will stay behind.  This is your prize into the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How do we get our key?  Is it in the feeders?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Your key will be delivered to you through the player mail.  As will each goodie bag leading up to and after the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Should I plan to be available for the whole weekend?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Yes!  We’ve packed it full of roleplaying and individual merchant time.  But we also have a schedule that can be viewed as soon as you either win or purchase your hotel room. ```&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - If I wanted to purchase this, what would it cost?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - 15,000 SimuCoins&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What are the actual days of this special event, should you get a ticket?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Opening Weekend, 10:30 pm on October 4th, 2024, to approximately 3ish on October 6th.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - When do the invitations become available in the feeder?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m aiming for tomorrow morning.  An announcement will go out.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How will the sales be done?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Starting on October 1st, each day until EG opens the store will have a small batch of available tickets for sale.  They will go on sale at various times to ensure that we spread out the availability and opportunities.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - Are loot-capped characters able to find the invitations, or is this predicated on not being loot-capped?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – This is a special thing and shouldn’t be affected by the loot cap.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is the key attuned?  Could I find it on one character but let another character use it?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m putting all the luggage tags inside an Ebon Envelope.  When you open the envelope, and the tag is in your hand, it has a chance to turn into something else.  If it turns into a raven, then you have not won the entry.  However, if it turns into something else then it attunes to you.  My recommendation would be to only open envelopes with the person you want to go to the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is this replacing the EG Storyline RP?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Absolutely not!  We are excited for this year’s storyline, titled: The Ivsenra&#039;s Fate.  The storyline will start once the weekend is over.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 2 - Mandrake Lore ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287152224526536797 Mandrake Lore]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/21/2024&lt;br /&gt;
}}&lt;br /&gt;
[Ebon Gate] New Lore - The Mandrake and the Witch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; &#039;&#039;There are some dark themes in this, so just be aware.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Ever wonder how our beloved mandrake pets came to be?  Well, wonder no more -- I present, mandrake lore!&lt;br /&gt;
 &lt;br /&gt;
Wiki Page: [[The Mandrake and the Witch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Forum Discussion Link:  https://discord.com/channels/226045346399256576/1287152224526536797&lt;br /&gt;
&lt;br /&gt;
=== Announcement 3 - Trove (part 1)===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288101096446885919]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Starting on October 11th at approximately 9 pm EDT (look for specific announcements both in-game and on Discord), the Trove will return and run until October 30th.  We have approximately 100 personal customizations (some that are class-specific) and a variety of unique items that will be offered out of Gavelsdown Hall.&lt;br /&gt;
&lt;br /&gt;
During that same time frame, the shop “The Roof Over” will also have a variety of offerings for those individuals who are property owners.  This year, there is an update to qualifications.  Some prizes will be able to be used by MCP (Middle Class Properties).&lt;br /&gt;
&lt;br /&gt;
This is a soft announcement so that folks can start planning.  We will provide a greater list in the days ahead.&lt;br /&gt;
&lt;br /&gt;
Here is some information you may need:&lt;br /&gt;
&lt;br /&gt;
* You can buy a token from the gjenganger in Gavelsdown Hall. From the entry GO DOOR.&lt;br /&gt;
* A token costs 100,000 silvers.&lt;br /&gt;
* You can enter only &#039;&#039;&#039;1 token per trove.&#039;&#039;&#039;&lt;br /&gt;
* You must have a &#039;&#039;&#039;service pass to participate.&#039;&#039;&#039;&lt;br /&gt;
* There are four troves in Gavelsdown Hall. GO ARCH from the entry. The trove through the arch is the items, the troves NORTH are all delayed service troves.&lt;br /&gt;
* The trove pulls at approximately 9 PM EDT every 24 hours for the next 24 days.&lt;br /&gt;
* If you are a private property owner, you can go to The Roof Over and GO DOOR to use your token.&lt;br /&gt;
* If you are in the game at the time of the drawing, you will get a notification.&lt;br /&gt;
* If you are NOT in the game at the time of drawing, all you have to do is log in and you will get a monster bold message every few moments reminding you to pick up your prize. The monster bold message is: &#039;&#039;&#039;Congratulations! You are now the proud owner of &amp;lt;item&amp;gt;! Return to the raffle area to collect your item.   Please note that you will not be able to enter another raffle until you have done so. In addition, items not picked up before the next raffle draw will be forfeited!&#039;&#039;&#039;&lt;br /&gt;
* You have 24 hours to pick up your prize or it is forfeit.&lt;br /&gt;
* You can get your prize from the RACK in the trove room. Only the winner can do this.&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288101096446885919 Discord Trove Discussion]:&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288102307359096842 Discord Private Property Trove Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 4 - Luminary Festival ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288522463549984881 Harvest Luminary Festival]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ebon Gate 2024-Introducing the Harvest Luminary Festival&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Harvest Luminary Festival is an annual tradition amongst Naidem residents, and finally, they are ready to let everyone attend.&lt;br /&gt;
&lt;br /&gt;
This mini-festival-within-the-festival will run October 30 - November 3.  It&#039;s meant to be a simple, fun way to relax and get a bit of a carnival atmosphere at the end of Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Details are forthcoming, but below is a bit of information and the lore behind it.&lt;br /&gt;
&lt;br /&gt;
Features:&amp;lt;br&amp;gt;&lt;br /&gt;
* Return of the Midway Games:  There are no jackpots for this return, but you can earn general tickets to spend on prizes&lt;br /&gt;
* Prize Walls:  There will be &amp;quot;prize walls&amp;quot; for you to spend your general tickts on for prizes.  Examples you may expect to see are customs from Caligos and a few other items.&lt;br /&gt;
* Prize Piles:  There will be prize piles similar to what was seen at Delirium Manor at Naidem in 2023&lt;br /&gt;
&lt;br /&gt;
Lore:&amp;lt;br&amp;gt;&lt;br /&gt;
There is a new flower, the wisp lanterns, that are portrayed on this year&#039;s artwork.  Similar to the real life lanternberries (aka Chinese Lanterns), wisp lanterns have a bit of a Naidem twist to them.  These will be special forageables found on the Harvest Luminary Festival grounds.&lt;br /&gt;
&lt;br /&gt;
New gems, wispstones, can now also drop in Naidem.&lt;br /&gt;
&lt;br /&gt;
Harvest Luminary Lore: [[Harvest_Luminary_Festival_Traditions]]&amp;lt;br&amp;gt;&lt;br /&gt;
Harvest Luminary Discussion Link: [https://discord.com/channels/226045346399256576/1288522247597723771 Discord Forum Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 5 - Hotel Find Update ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288562714339311729]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hotel Finding Adjustments&#039;&#039;&#039;&lt;br /&gt;
: We&#039;ve decided to make the following changes to the Hotel Key lottery:&lt;br /&gt;
* CLAIM will have 1 envelope in it starting on October 1st.  It will be available until October 3rd.  You may CLAIM once per account.&lt;br /&gt;
* On October 1st, only creatures that generate boxes will have an opportunity to discover an envelope.&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* Hotel Stays attune, this includes those sold in the SimuCoin store.  Those found in envelopes attune upon opening the envelope.&lt;br /&gt;
* Do not purchase a Hotel Stay if you intend on reselling it, that isn’t an option.&lt;br /&gt;
* Do not open an envelope if you intend on reselling it, that isn’t an option.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 6 - Live Games and Costume Contest ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289328723023233046&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=livegames /&amp;gt;Greetings, all!  It&#039;s that time of the year -- time to prepare for the Ebon Gate Live Games!  Information on live entries for GHOUL will be done separately.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:  Gallivant Manor &amp;amp; Grounds&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Find [Innocent&#039;s End, The Explorers] (8083120) and wander down the byway then go southeast.  For events taking place in The Gallivant, you can GO MARQUEE here.  Otherwise, head down the mossy cobblestone path to look for your location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements:  Requires the games pass.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum:&#039;&#039;&#039;&lt;br /&gt;
* Saturday, October 5, 14:00 (2 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Sunday, October 6, 16:00 (4 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Monday, October 7, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Tuesday, October 8, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Wednesday, October 9, 21:00 (9 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Thursday, October 10, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime:&#039;&#039;&#039;&lt;br /&gt;
* Friday, October 11, 21:00 (9 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Saturday, October 12, 14:00 (2 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Sunday, October 13, 16:00 (4 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Monday, October 14, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Tuesday, October 15, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Wednesday, October 16, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judging Info (for Cryptic Chronicles, Haunted Spirits, and Pyrestarters)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Content:  Was the content of your presentation good?  Did you manage to meet or exceed the requirements?&amp;lt;br&amp;gt;&lt;br /&gt;
Style and Flair:  How well did you present your offering?  Creative use of ACTs, SMILEs, and other RP tools like speech, tone, or items count too!&amp;lt;br&amp;gt;&lt;br /&gt;
Theme:  Was your presentation keeping with the theme of the event?  If it&#039;s a spooky tale contest, did you tell a spooky tale?&amp;lt;br&amp;gt;&lt;br /&gt;
Time Management:  How well did you manage time?  Do not go over, but do not be too short either!&amp;lt;section end=livegames /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Link: [[Ebon Gate Festival/2024 Live Games]]&lt;br /&gt;
&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289348289845788744&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=costumecontest /&amp;gt;Hello everyone!  This year&#039;s Ebon Gate costume contest will take place on Sunday,  October 27th Noon ET.  Everyone is welcome to join in on the fun or come to admire the creativity of your fellow players.&lt;br /&gt;
&lt;br /&gt;
We will be judging the following categories: Most Creative, Most Original, Funniest, Spookiest, and Best Couple.&lt;br /&gt;
&lt;br /&gt;
The rules are simple, but please be aware that failure to follow them will affect your overall score.&lt;br /&gt;
&lt;br /&gt;
RULES:&lt;br /&gt;
# Your costume presentation can be no longer than 5 minutes.  We will be timing you, so please be aware of your pacing!&lt;br /&gt;
# You can use any number of props, bystanders (with their permission), fancy scripts, etc., but remember Rule #1.&lt;br /&gt;
# HAVE FUN!&lt;br /&gt;
# Don&#039;t forget to light your votive (kidding)&amp;lt;section end=costumecontest /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Page: [[Ebon Gate Festival/2024 Costume Contest]]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 7 - Hotel Contest Begins ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290523571206094858 Hotel Suite Contest Begins]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hotel Stay Contest Begins!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at 1am on October 1, 2024, treasure chests across Elanthia will have a chance to produce a gold-inked ebon vellum envelope.&lt;br /&gt;
&lt;br /&gt;
Upon opening the envelope, you will have a chance to find one of ten luggage tags.&lt;br /&gt;
&lt;br /&gt;
Here are some important things to remember:&lt;br /&gt;
* Do not open the envelope if you do not want to win the hotel stay.  Instead, wait until we announce that all ten have been found and then open your envelope for a small token.&lt;br /&gt;
* Hotel Tags attune upon being found.  If you win it, then you are expected to attend a weekend at the Evermore Hollow Hotel.&lt;br /&gt;
* Any box that is created has a chance to have an envelope in it.  Yes, this includes OSA.&lt;br /&gt;
* The envelope will ONLY generate within a box.&lt;br /&gt;
* You can “vaporize” your boxes without any fear of vaporizing an envelope, but please be aware that your envelope will end up on the ground and open for anyone to pick up.  Do this with caution.&lt;br /&gt;
&lt;br /&gt;
Also starting at 1am, you may use CLAIM once per account to obtain a gold-inked ebon vellum envelope.  This is your free chance to find a tag.&lt;br /&gt;
&lt;br /&gt;
Free-to-Play accounts do not qualify for CLAIM or the Contest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCoin Hotel Stays&#039;&#039;&#039;&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* There will be an in-game and Discord Announcement when they go on sale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Other SimuCoin Sales&#039;&#039;&#039;&lt;br /&gt;
* Keys, Cubes, and the Reunion Vault will go on sale on October 4th.&lt;br /&gt;
* Trick-or-Treating, Herb Hunt, and Arena of the Abyss will open on the 4th along with the grounds.&lt;br /&gt;
* Necropolis will open on the 18th and run for the remainder of the Event.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 8 - Trove Update 2 ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1291523100654960692 Trove Update 2]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Four Treasure Troves will be open again this year in Gavelsdown Hall at the heart of Evermore Hollow.  These troves will have a variety of custom service certificates for profession customizations, personal customizations, sought after item customizations, and unique items.&lt;br /&gt;
&lt;br /&gt;
Some examples of what you will see in the Treasure Trove are:&lt;br /&gt;
&lt;br /&gt;
Containers filled with unlocked, fully customized, and unique items (multiple)&lt;br /&gt;
* High Quality Armor or Weapons&lt;br /&gt;
* High Quality Enhancives&lt;br /&gt;
* Dead Pet &amp;amp; Coffin&lt;br /&gt;
* And many more…&lt;br /&gt;
&lt;br /&gt;
Also, new this year…&lt;br /&gt;
&lt;br /&gt;
* Idol Customizations&lt;br /&gt;
* Mount Feature Customization&lt;br /&gt;
* Full Mount LOOK Customization&lt;br /&gt;
&lt;br /&gt;
Customizations will also return in the trove, offering up certificates for the Customization of AC Grooming, Sonics, Nexus Orb, Wizard Familiar, Nightmare, Transfer, Spirit Servant, Swear, LogPhrase, Signature Verb, Bolt, Werepuppy, Leech, Perfume, Coffee, Tea, Tobacco, Candy tin, Loresong, Fatal Afflares, Illusion Pin, Ezscripts, Major Sanctuaries, and Death Message.&lt;br /&gt;
&lt;br /&gt;
Additionally, the shop “The Roof Over” will see a return of the Private Property Trove, a trove that is accessible to individuals that own private properties only.  We’ve expanded the offerings and added in the option for Nereid’s Cradle properties to have some options.&lt;br /&gt;
&lt;br /&gt;
The options for everyone include: Move a Property (New), Bird/Bug/Critter Add, Artwork Install, Mood Messaging Additions, Food Additions, and Mailboxes.&lt;br /&gt;
&lt;br /&gt;
The options restricted from Nereid’s Cradle are: Workshop addition, Shrine addition, Room addition&lt;br /&gt;
&lt;br /&gt;
The Trove begins collecting tokens on the 11th and runs through the 30th.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - Manors, Manse, Gardens, oh my! ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291524427011592294 Manors, Manse, Gardens, oh my!]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&#039;&#039;&#039;Antiquarian Manor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Sylinaar]] continues to hide out in the gardens of the Antiquarian Manor, offering enhancive-related services during the month of October.  Sylinaar provides estimates before completing the work, so be sure to ask him about MAX, PERMANENCY, RECHARGE or COST.&lt;br /&gt;
&lt;br /&gt;
The half-elven traveler will be appearing at Ebon Gate to give away her [[Gilded locus|Gilded Locus]] invention!  Her prices will be reset since she appeared at Duskruin, and she has learned the ability to SWAP properties for 5k soul shards!  If you have a locus, simply ask her about ADD, BOOST, or SWAP. I f you do not have a locus, simply ask her for NEW LOCUS, and she&#039;ll give you one for free!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[EHShop:Quinton Manse|Quinton Manse]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New Offerings have been added to Quinton Manse!  Unlock Certificates for Yansio clothing are available on the shelves.  Beatie Babies and their unlock certificates have also been added.&lt;br /&gt;
&lt;br /&gt;
SuperSpec unlocks have been moved to Fresh from the Coven, a new shop that is located the neighborhood of Fate’s Holding.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - New Shop List ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291526398921408513 New Shop List]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Shops!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Naidem is happy to announce its newest shops opening in the various neighborhoods around Evermore Hollow.  They are:&lt;br /&gt;
&lt;br /&gt;
* The Kettle Black – Home of the Popcorn Kettle&lt;br /&gt;
* The Old Ossuary – Home of the Scrimshaw Knife&lt;br /&gt;
* Twisted Glory – Home of the Twisted Weapons&lt;br /&gt;
* The Twisted Lodge – Home of the Twisted Shields&lt;br /&gt;
* Fortified – Home of the Twisted Armor&lt;br /&gt;
* Sounds Beyond (delayed) - TBA&lt;br /&gt;
* Such Sights to See (delayed) - TBA&lt;br /&gt;
* Piper’s Peepers – Home of the Jeepers Creepers Series&lt;br /&gt;
* Nereid’s Voice – Home of the Ocarina&lt;br /&gt;
* Chimes In the Mist – Home of the Belled Clothing Line&lt;br /&gt;
* Whisper Pages (delayed) – Home of New Lore Books&lt;br /&gt;
* Playful Prisms – Home of Kaleidoscopes and Juggling Balls&lt;br /&gt;
* Starlit Cavern (delayed) - TBA&lt;br /&gt;
* Fresh from the Coven (delayed) - TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shop Updates!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Several shops have had new additions or unlock certificates added to them.  They are:&lt;br /&gt;
&lt;br /&gt;
* Market Makers – Announcement Hawker Unlock&lt;br /&gt;
* Rodnir’s Bait and Tackle – Fish Unlock for Jeepers Creerps&lt;br /&gt;
* Sizzle and Spice&lt;br /&gt;
* Twisted Ways&lt;br /&gt;
&lt;br /&gt;
All of last year&#039;s shops will also be returning.&lt;br /&gt;
&lt;br /&gt;
== Teasers ==&lt;br /&gt;
&lt;br /&gt;
=== Teaser 1 - Twisted Armor, Shields, and Weapons in Evermore Hollow ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286900692274905169/1286900692274905169 Twisted Armor/Shields/Weapons]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gate, a handful of new armament shops will be opening in Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Glory&#039;&#039;&#039;: Twisted Weapons - Lightning Edition, Twisted Armor - Lightning Edition, and Twisted Shields - Lightning Edition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Twisted Lodge&#039;&#039;&#039;: Twisted Shields - Vacuum, Fire, and Frost Editions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fortified&#039;&#039;&#039;: Twisted Armor - Vacuum, Fire, and Frost Editions&lt;br /&gt;
&lt;br /&gt;
Premiering this event are the Lightning Editions for Twisted Weapons, Twisted Shields, and Twisted Armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Ways&#039;&#039;&#039; has been updated to include a Fire Edition drake claidhmore, which is magical but otherwise unenchanted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +30 vs DS: -6 with AvD: +25 + d100 roll: +62 = +123&lt;br /&gt;
   ... and hit for 13 points of damage!&lt;br /&gt;
   Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Heavy shock gives the goblin fits!&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&lt;br /&gt;
OTS - standard ability flares (lightning)&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin runs in and says, &amp;quot;Tight rations goin&#039; be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: -3 with AvD: +25 + d100 roll: +70 = +158&lt;br /&gt;
   ... and hit for 29 points of damage!&lt;br /&gt;
   Strike pierces thigh!&lt;br /&gt;
   The goblin is knocked to the ground!&lt;br /&gt;
The scintillating polychromic glow around your indigo elm longbow shimmers and intensifies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - charging up&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin motions you forward then quickly kicks you in the kneecap.  She then steps back and begins cackling gleefully at her cleverness.&lt;br /&gt;
&lt;br /&gt;
A goblin yells, &amp;quot;Hoolp! Hoolp! Tryoong to kill me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nock a wooden arrow in your twisted elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: +2 with AvD: +25 + d100 roll: +50 = +133&lt;br /&gt;
   ... and hit for 15 points of damage!&lt;br /&gt;
   Minor puncture to the right arm.&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Arcing strand of electricity jolts across a goblin&#039;s back.  Pretty.&lt;br /&gt;
   The goblin is stunned!&lt;br /&gt;
&lt;br /&gt;
   Your indigo elm longbow&#039;s grip trembles with power!&lt;br /&gt;
 ** A scintillating polychromic glow shimmers and oscillates across your longbow&#039;s length as a twisted, flickering bolt of lightning surges from its string and strikes a goblin! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Hard jolt knocks the goblin back on her heels.&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Stunning arc of electricity fuses left arm at elbow.&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - additional flares (double)&lt;br /&gt;
&lt;br /&gt;
=== Teaser 2 - Life Aquatic - Fishing Tier ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287552613184831548/1287552613184831548 Life Aquatic - Fishing Tier]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/22/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate, the Life Aquatic device, unlocks, and collection pail will be sold for soul shards.&lt;br /&gt;
&lt;br /&gt;
Additionally, a new stand-alone unlock is available for the devices.  This unlock allows you to POINT the device at a freshly caught fish, and store its essence in the device as usual.&lt;br /&gt;
&lt;br /&gt;
Special thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; and &#039;&#039;&#039;APM Thandiwe&#039;&#039;&#039; for this awesome update!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You manage to stop whatever&#039;s on your line from taking out anymore slack!&lt;br /&gt;
You give your snakewood pole one final tug and the largemouth bass comes wriggling to the surface!  Moving swiftly, you quickly unhook it from the line and take hold of it tightly.&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put pole on my box&lt;br /&gt;
Using the sinewy loops on the side of your bone tackle box, you secure a sleek snakewood pole to it in an upright position.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point my device at my bass&lt;br /&gt;
You point your tubular device at your largemouth bass, causing it to hum slightly as it creates a replica of a dark green largemouth bass inside.&lt;br /&gt;
&lt;br /&gt;
As you pull the essence out of the largemouth bass, the life goes out of its body.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake my device&lt;br /&gt;
Uncapping the end of your tubular device, you wiggle a dark green largemouth bass out of it and then seal it back up.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my bass&lt;br /&gt;
You analyze the largemouth bass and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
A dark green largemouth bass has been captured and replicated by an Aquatic Life Device.&lt;br /&gt;
It is designed to be POINTed at a piece of qualifying paper and will transfer its design to that paper.&lt;br /&gt;
&lt;br /&gt;
This particular bass will change the paper&#039;s LOOK description to:&lt;br /&gt;
&lt;br /&gt;
Stylized blue and green bubbles create a border around the top three edges of the (paper adj.) (paper noun), rising from the mouth of a dark green largemouth bass swimming across the bottom of the (paper noun).&lt;br /&gt;
&lt;br /&gt;
Once it has done this, it will disintegrate.&lt;br /&gt;
&lt;br /&gt;
Due to the nature of the bass, it cannot be altered.&lt;br /&gt;
You may WHISPER DESIGN to the bass to change the provided paper option to BORDER, CORNERS, HEADER or WATERMARK.&lt;br /&gt;
You may WHISPER PLURAL to the bass to change it to ONE, TWO, THREE, or SOME.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 3 - Fisherman&#039;s Hat ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287872687103807541/1287872687103807541 - Fisherman&#039;s Hat]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/23/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Extra special huge thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; for working on this project with me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my hat&lt;br /&gt;
You analyze the leather hat and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This hat is a Fisherman&#039;s Hat.  It is designed to be decorated with a gem, feather, gem insect or sea creature, fishing lure, pointed item or fastener, or other miscellaneous item.  Miscellany includes foraged items, skins, shells, and other larger non-gem treasure items.  The hat has several distinct descriptions, or &amp;quot;sides,&amp;quot; depending on what item is inserted.  To insert an item, hold the hat in one hand, the item you&#039;d like to insert in the opposite hand, and PUSH hat.  PULLing the hat will remove the item and restore the hat to its empty description.  You may also TURN the hat to adjust the brim, which is used in messaging, and GLANCE at it, alone or with a target, and also with an optional style as listed in the GLANCE verb usage.  You could have a merchant add a custom brim option to the rotation.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the Fisherman Tier unlock.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the hair quirk feature altering unlock.&lt;br /&gt;
&lt;br /&gt;
Alteration Guidelines:&lt;br /&gt;
While each side is highly customizable, both the noun and material need to remain the same for all sides.  Sides not displayed below cannot be used until a description is added by a merchant.&lt;br /&gt;
&lt;br /&gt;
The sides currently are:&lt;br /&gt;
           Short: leather hat&lt;br /&gt;
             Gem: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Feather: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Fishing: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Ribbons: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Insect/Aquatic: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Pointed/Clasps: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
      Miscellany: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the wooden stand you see a herringbone tweed fishing hat, a weathered leather fishing hat, a colorful oilcloth fishing hat, a drab canvas fishing hat and a silvery fish-shaped certificate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the fishing tier (DAYDREAM, OBSERVE, PEER, and REST verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the hair quirk feature-altering ability.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the hair quirk feature-altering ability (FLIP, PROD, SPIN, and WEAR\REMOVE verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the fishing tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 4 - Kaleidoscopes ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288182040826744884 Kaleidoscopes]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Kaleidoscopes&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate, the old kaleidoscope scripts were updated!  There were three very similar, very old scripts that had different randomized phrases.  With this update, all 3 scripts have been combined into 1, with all messaging options from all 3 scripts retained.&lt;br /&gt;
&lt;br /&gt;
Script Wiki Link: [[Kaleidoscope Toy]] (Warning:  I&#039;ve thrown bare bones on here, and it&#039;s not even formatted right yet)&lt;br /&gt;
Forum Discussion Link (includes additional details below): https://discord.com/channels/226045346399256576/1288182040826744884&lt;br /&gt;
&lt;br /&gt;
In addition, there are now 3 tiers.  Tier 1 includes all the existing &amp;quot;phrase groups&amp;quot; from the 3 original scripts.  At Tier 2, you can actually add custom phrase groups.  At Tier 3, you can add more custom phrase groups.  Plus, at Tier 3, you can PLACE it for up to 4 hours using similar PLACE mechanics like yll&#039;sutas and other items.  If you PLACE it in your own private property, it can stay indefinitely.  If you want it to be permanently locked into your private property, you can do that as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaser 5 - Juggling Orbs ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290312310073856061 Juggling Orbs]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Juggling Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate 2024, an old juggling orb script has been updated.  Originally created by GM Krash in 1999, the updated version keeps his original messaging with a few minor tweaks for grammar.  In addition, a new tier has been added.  At Tier 2, you can choose &amp;quot;masterful,&amp;quot; &amp;quot;inept,&amp;quot; or &amp;quot;average&amp;quot; juggling skills.  There are also updated alteration guidelines (see the analyze).&lt;br /&gt;
&lt;br /&gt;
All pre-existing ones are at T1, which incorporates all the original verbs and messaging.&lt;br /&gt;
&lt;br /&gt;
If you wish to buy a set, or unlock a set, you can head over to the Garden of Shadows in the Winterbriar neighborhood and go into the ziggurat, once Ebon Gate opens.&lt;br /&gt;
&lt;br /&gt;
Wiki page: [[Juggling Orb]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 6 - Jeepers Creepers at Piper&#039;s Peepers ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290429406199939245 Jeepers Creepers]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
This Ebon Gate visit Naidem and purchase one of Piper’s Spyglasses.  This spyglass is part of the Jeepers Creepers (Where’d You Get those Peepers) Series and will introduce Elanthians to the world of birds!&lt;br /&gt;
&lt;br /&gt;
With three tiers available now, and one later down the road, Jeepers Creepers follows the same line as Bugs on Parade and Life Aquatic, allowing you to venture forth and find birds!  In this series, you will find paper birds, bird gemstones, bird candy, a bird cage, and a feather holder.&lt;br /&gt;
&lt;br /&gt;
But that’s not all!  A tier 3 (the Candy unlocking tier) you’ll have a pretty good chance to find a feather laying around in the terrain where you found a bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Paper Birds are different in the Jeepers Creepers Series as instead of looking for the noun of the bird to determine the paper, it instead remembers the TOWN (or nearest location) it was found in and provides you with a design based on that area.&lt;br /&gt;
&lt;br /&gt;
Gem Birds and Candy Birds are unchanged from the other two series.&lt;br /&gt;
&lt;br /&gt;
Both the Bird Cage and the Feather Holder can house 45 different birds/feathers!&lt;br /&gt;
&lt;br /&gt;
For a preview of the system, visit our Wiki.&lt;br /&gt;
&lt;br /&gt;
Wiki for Jeepers Creepers:  [[Jeepers Creepers]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 7 - Nereid&#039;s Voice ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Nereid’s Voice]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
Step into Nereid&#039;s Voice, where whispers of the ocean meet the artistry of sound.  Delve into a world of enchanting tones and exquisite craftsmanship, as we unveil a new instrument that embodies the essence of the sea.  Fashioned of clay, wood, ceramic, or metal, this one-of-a-kind instrument can be yours!&lt;br /&gt;
&lt;br /&gt;
Whether you&#039;re a seasoned musician or a curious newcomer, discover the magic that lingers in the air.   Come listen to the gentle echoes and let your imagination dive into the depths of musical wonder.  Your journey to a new sound begins here!&lt;br /&gt;
&lt;br /&gt;
This year at Ebon Gate, we are introducing a new instrument!  The &#039;&#039;&#039;OCARINA&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Here is a sampling of the music:&lt;br /&gt;
* &#039;&#039;&#039;Joyful&#039;&#039;&#039;&lt;br /&gt;
: You play a rapid series of trills on an ocarina, the notes bouncing in a lively rhythm like droplets dancing on a leaf after the rain.&lt;br /&gt;
* &#039;&#039;&#039;Mournful&#039;&#039;&#039;&lt;br /&gt;
: You let an ocarina&#039;s hollow notes seep into the air, the tune heavy and languid, like the tears of an old, forgotten memory.&lt;br /&gt;
* &#039;&#039;&#039;Softly&#039;&#039;&#039;&lt;br /&gt;
: Your fingers move delicately across an ocarina, pulling forth a serene tune that flows like a calm stream, each note smooth and quiet.&lt;br /&gt;
* &#039;&#039;&#039;Fast&#039;&#039;&#039;&lt;br /&gt;
: Your fingers race across an ocarina, producing a flurry of quick, vibrant notes that dance through the air with playful energy.&lt;br /&gt;
&lt;br /&gt;
And so much more!&lt;br /&gt;
&lt;br /&gt;
=== Teaser 8 - Scrimshaw Knives ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Scrimshaw Knives]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Debuting this year at Ebon Gate in the shop &amp;quot;The Old Ossuary&amp;quot; is a new type of knife that can be multi-purpose for those who enjoy various types of crafting.  When purchased off-the-shelf, a Scrimshaw Knife can let you take bones, antlers, horns, tusks, and teeth you find from creatures and turn them into Weaveable Items with different designs.&lt;br /&gt;
&lt;br /&gt;
Various unlock certificates will be available to increase the amount of custom designs you can apply as well as letting you create more things.  You can even unlock the knife to let you harvest bones, talons/claws, and horns/antlers from appropriate creatures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlockable Features&#039;&#039;&#039;&lt;br /&gt;
* Ability to create Weaveable Beads.&lt;br /&gt;
* Ability to create feature-worn Hairsticks.&lt;br /&gt;
* Ability to create Lock Mastery Clasps.&lt;br /&gt;
* Custom slots for each type of item the knife can make (up to 10 each for each type),  NOTE: Weaveable Items customs are the adjective, Weaveable Beads are the article, Hairsticks are the full designs, and Lock Mastery clasps are the noun.&lt;br /&gt;
* Ability to toggle the article of Weaveable Items and Lock Mastery clasps to various default possibilities.&lt;br /&gt;
* Ability to harvest bones/claws/talons/horns/antlers from creatures that can either be Weaveable Items or skin-type items that can be used in Sheath Making.&lt;br /&gt;
* Ability to turn creature skins that are things like claws/talons/hooves into Weaveable Items.&lt;br /&gt;
&lt;br /&gt;
=== Teaser 9 = Chimes in the Mist ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1291530164894830592 Chimes in the Mist]&lt;br /&gt;
| author = Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tucked away in Winterbriar Estates is a shop called Chimes in the Mist.  This haunted little cottage is filled with whispers and creaks that are cured by the soft chime of bells.&lt;br /&gt;
&lt;br /&gt;
Visit Chimes in the Mist for creepy ambients but stay to buy the clothing and momentous!&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nomad Bells!&#039;&#039;&#039;&lt;br /&gt;
A series of egg-shaped faenor bells bound to silk is a simple set of Bells that are quite lyrical.&lt;br /&gt;
They may be altered freely provided that they remain bells.&lt;br /&gt;
Verbs: pinch, raise, shake, tap&lt;br /&gt;
&amp;gt;pinch my bell&lt;br /&gt;
You raise your faenor bells up to your ear, and give them a gentle flick.  The soft ringing sound lingers momentarily, then fades off.&lt;br /&gt;
&amp;gt;raise my bell&lt;br /&gt;
You raise your faenor bells up above your head and begin to softly shake them.  The finely tuned bells each bear their own unique sound and form a soft and pleasing melody.&lt;br /&gt;
&amp;gt;shake my bell&lt;br /&gt;
You madly shake your faenor bells back and forth, making a cacophony that could possibly wake the dead.  Realizing you&#039;re making a spectacle of yourself, you smile sheepishly and stop waving them about.&lt;br /&gt;
&amp;gt;tap my bell&lt;br /&gt;
You tap your faenor bells gently, and they ring a single time.  The sound is short and sweet.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belled Clothing&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze the black silk skirt and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You sense that the skirt can be altered, but that it must remain loose clothing of some sort that can logically be worn and held out and twirled.&lt;br /&gt;
&lt;br /&gt;
You can try to PULL, PUSH, WAVE, and TURN the skirt.&lt;br /&gt;
The skirt is tier 1 of 2.&lt;br /&gt;
Unlock certificates are available in the shop.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Saved Discord Posts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226166</id>
		<title>Ebon Gate Festival/saved posts 2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/saved_posts_2024&amp;diff=226166"/>
		<updated>2024-10-03T22:52:52Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Announcement 9 - New Shop List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Information==&lt;br /&gt;
&lt;br /&gt;
=== General Information - Schedule ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/594010837732294735/1174429341233451048]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 11/15/2023&lt;br /&gt;
}}&lt;br /&gt;
Join us once again as the Ebon Gates bring us to the distant Realm of Naidem where the Unliving reside in the town of Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
Enjoy a variety of games, merchants, and more during this month-long festival that begins on Friday, October 4th at 9 PM Eastern, and closes on November 3rd at 11:59 PM Eastern.&lt;br /&gt;
&lt;br /&gt;
Finer details will be added to the calendar as time goes by, but the overall schedule is below:&lt;br /&gt;
&lt;br /&gt;
10/4 - 10/11 - Platinum Live Games, Storyline &amp;amp; Quest Introduction&lt;br /&gt;
&lt;br /&gt;
10/11 - 10/18 - Premium Live Games, Platinum Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/18 - 10/25 - Prime Merchant Week&lt;br /&gt;
&lt;br /&gt;
10/25 - 10/29 - Storyline &amp;amp; Quest Closing&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/3 - Special Event (Not Delirium)&lt;br /&gt;
&lt;br /&gt;
10/30 - 11/1 - No GM interactions&lt;br /&gt;
&lt;br /&gt;
=== General Information - Reunion Vault ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [ Reunion Vault]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/29/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gates, we will be featuring the Reunion Vault.  It will have the following items inside:&lt;br /&gt;
&lt;br /&gt;
* Two 25-use keys (for Trick-or-Treat, Herb Hunt)&lt;br /&gt;
* Two 25-use cubes (for Arena of the Abyss or the new game)&lt;br /&gt;
* +50% Exp - 30-day death certificate&lt;br /&gt;
* 90-use death’s sting salve&lt;br /&gt;
* Lotus Oil&lt;br /&gt;
* The Ferryman’s Lantern^&lt;br /&gt;
* A Glass Pane Folio^^&lt;br /&gt;
&lt;br /&gt;
^The Ferryman’s Lantern (lore to be released soon) is a wrought iron lantern that is decided to be placed at the feet and will move on spindled legs with its owner.  It will provide ambient messaging that changes based on the Season, 4-specfic Holidays (Cholen’s Eve, Zelia’s Warning, Festival of Oleani, and Eve of Reunion), which glass panes are installed in the lantern, and if it is in Naidem.&lt;br /&gt;
&lt;br /&gt;
The lantern has two special features, the ability to briefly steal light from the surrounding area or the ability to dispel local shadows.  These features can only be done in Naidem.&lt;br /&gt;
&lt;br /&gt;
Each lantern has four windows, that can be fitted with panes found in the various games.&lt;br /&gt;
&lt;br /&gt;
Additionally, the Lantern will tell the Tale of the Ferryman when appropriately manipulated.  This tale is portrayed through illusions, shadows, and a disembodied voice.&lt;br /&gt;
&lt;br /&gt;
=== General Information - Storyline ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288568751104720907 Storyline]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Ebon Gate 2024-Storyline Info - The Ivsenra&#039;s Fate &amp;amp; (Redacted)&amp;lt;br&amp;gt;&lt;br /&gt;
Greetings, my lovely Ebon Gaters!  For 2024, we are pleased to present The Ivsenra&#039;s Fate as our primary storyline.  Right now, not a lot is being released about this, because we&#039;re not quite ready, but I&#039;m starting this thread for random speculations and so I can drop hints as I feel like it!&lt;br /&gt;
&lt;br /&gt;
This year will have a combination of live RP and quests you can do around the storyline.&lt;br /&gt;
&lt;br /&gt;
In addition, there is going to be something else, a sort of &amp;quot;side-storyline,&amp;quot; but that&#039;s all I&#039;m going to say about that.&lt;br /&gt;
&lt;br /&gt;
Wiki Storyline Page:  [[The Ivensra&#039;s Fate (storyline)]]&amp;lt;br&amp;gt;&lt;br /&gt;
Discussion Forum Link: https://discord.com/channels/226045346399256576/1288568751104720907&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
^^A glass pane folio is designed to hold your spare windowpanes when they are not installed in the lantern.  It can hold a total of 75 glass panes weightlessly.  Glass panes can be altered.&lt;br /&gt;
&lt;br /&gt;
The lantern can be broken to obtain an RPA Orb.&lt;br /&gt;
&lt;br /&gt;
Lanterns attune.&lt;br /&gt;
&lt;br /&gt;
Learn the lore of [[The Lantern of the Ferryman]].&lt;br /&gt;
&lt;br /&gt;
== Announcements ==&lt;br /&gt;
&lt;br /&gt;
=== Announcement 1 - Hotel of Evermore Hollow===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286874245766447124 Hotel of Evermore Hollow]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evermore Hollow’s Hotel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This year, Evermore Hollow’s premiere hotel is hosting a conference of the SPECTRE and SHADOW organization.  Guests are coming from far and wide to gather within the hotel’s newest rooms.&lt;br /&gt;
&lt;br /&gt;
Select guests will get to stay in the hotel in one of their recently renovated hotel suites and take part in the conference, allowing them the opportunity to visit the attic, library, ballroom, kitchen, dining room, sitting room, and ride in the lifts.&lt;br /&gt;
&lt;br /&gt;
Starting this weekend, ten invitations will go out via the feeder system.  These invitations will grant you access to the conference and much more.&lt;br /&gt;
&lt;br /&gt;
Starting on October 1st, 20 invitations will go on sale.  We will release a few each day and at a variety of days and times.&lt;br /&gt;
&lt;br /&gt;
Please join us at our Discord Post or on our Ebon Gate Saved Posts page on the Player Wiki to review our Q &amp;amp; A about this exciting announcement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q &amp;amp; A&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What is SPECTRE and SHADOW?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - SPECTRE and SHADOW are a series of acronyms.  They stand for:&lt;br /&gt;
&lt;br /&gt;
::Sorcerers, Practitioners, Enchanters, Conjurers, Thaumaturges, Researchers, and Evokers &amp;lt;br&amp;gt;&lt;br /&gt;
::Seers, Hypnotists, Astrologers, Diviners, Occultists, Witches&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What does the conference entail?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – The conference begins on opening night of the Ebon Gate Festival in Naidem.  Guests are encouraged to arrive at the hotel starting at 10:30 pm EDT, and throughout the evening into the night.  The conference has a full schedule, which I’m happy to share here:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Event Schedule:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Day of the Huntress&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Welcome Reception:&#039;&#039;&#039; A light affair and social hour where you can mingle with fellow attendees before retiring to your rooms.&lt;br /&gt;
:&#039;&#039;&#039;Feastday&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Breakfast:&#039;&#039;&#039; Start your day with a delightful breakfast while meeting other guests.&lt;br /&gt;
:&#039;&#039;&#039;Morning Workshops:&#039;&#039;&#039; Engage in workshops led by our esteemed speakers.&lt;br /&gt;
:&#039;&#039;&#039;Lunch:&#039;&#039;&#039; Enjoy a leisurely lunch with fellow practitioners.&lt;br /&gt;
:&#039;&#039;&#039;Afternoon Sessions:&#039;&#039;&#039; Attend presentations and discussions on the latest in magical research and practices.&lt;br /&gt;
:&#039;&#039;&#039;Grand Masquerade Ball:&#039;&#039;&#039; The highlight of the event, featuring a sumptuous dinner served small-plates style and an evening of dance and mystery.&lt;br /&gt;
:&#039;&#039;&#039;Restday:&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Farewell Brunch:&#039;&#039;&#039; Conclude the convention with a delightful brunch and final opportunities to connect with new friends.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What do I get for participating?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – 30 adventurers will get to take part in a unique weekend long RP event, obtain a key to a 2-room suite within the hotel, as well as some goodies!  Here’s just a few things for you to consider:&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;Opening Gift&#039;&#039;&#039; – Invitation to the SPECTRE and SHADOW conference, a key to the 2-room hotel suite, 3 opportunities for a private merchant session, access to restricted rooms in the hotel (your key allows you entry), and a fully unlocked Naidem Mask.&lt;br /&gt;
::&#039;&#039;&#039;Weekend Event Items&#039;&#039;&#039; – Access to the individual conference panels and workshops, access to 3 merchant sessions, a Grand Masquerade Ball, and multiple meals.&lt;br /&gt;
::&#039;&#039;&#039;Closing Gift&#039;&#039;&#039; – The ability to SPLIT your key into two so that a friend can stay with you in the hotel, allowing them access to it after the opening weekend, a 5-count alteration book, a 25-count event booklet (key), and a few other goodies that we’d like to keep a surprise.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Can you explain the splitting of the key?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Of course!  Sunday, October 6, 2024, you can SPLIT your key.  This second key can be given to one friend.  For the remainder of the Ebon Gate 2024 run, your friend can join you in your hotel room.  At the end of this year&#039;s run, the key becomes a souvenir but no longer provides access to the hotel.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What should we be looking for?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Much like the Taffy Quest, the Map Quest, the Caligos Advertisement Scrolls, and the Crows Quest from Ebon Gate of yore, the item will be in the feeders and you’ll be able to open it.  There’s a chance that an embossed leather luggage tag will stay behind.  This is your prize into the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How do we get our key?  Is it in the feeders?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Your key will be delivered to you through the player mail.  As will each goodie bag leading up to and after the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Should I plan to be available for the whole weekend?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Yes!  We’ve packed it full of roleplaying and individual merchant time.  But we also have a schedule that can be viewed as soon as you either win or purchase your hotel room. ```&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - If I wanted to purchase this, what would it cost?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; - 15,000 SimuCoins&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – What are the actual days of this special event, should you get a ticket?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Opening Weekend, 10:30 pm on October 4th, 2024, to approximately 3ish on October 6th.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - When do the invitations become available in the feeder?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m aiming for tomorrow morning.  An announcement will go out.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – How will the sales be done?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Starting on October 1st, each day until EG opens the store will have a small batch of available tickets for sale.  They will go on sale at various times to ensure that we spread out the availability and opportunities.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; - Are loot-capped characters able to find the invitations, or is this predicated on not being loot-capped?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – This is a special thing and shouldn’t be affected by the loot cap.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is the key attuned?  Could I find it on one character but let another character use it?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – I’m putting all the luggage tags inside an Ebon Envelope.  When you open the envelope, and the tag is in your hand, it has a chance to turn into something else.  If it turns into a raven, then you have not won the entry.  However, if it turns into something else then it attunes to you.  My recommendation would be to only open envelopes with the person you want to go to the event.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Question&#039;&#039;&#039; – Is this replacing the EG Storyline RP?&lt;br /&gt;
:&#039;&#039;&#039;Answer&#039;&#039;&#039; – Absolutely not!  We are excited for this year’s storyline, titled: The Ivsenra&#039;s Fate.  The storyline will start once the weekend is over.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 2 - Mandrake Lore ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287152224526536797 Mandrake Lore]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/21/2024&lt;br /&gt;
}}&lt;br /&gt;
[Ebon Gate] New Lore - The Mandrake and the Witch&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;NOTE&#039;&#039;&#039; &#039;&#039;There are some dark themes in this, so just be aware.&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
Ever wonder how our beloved mandrake pets came to be?  Well, wonder no more -- I present, mandrake lore!&lt;br /&gt;
 &lt;br /&gt;
Wiki Page: [[The Mandrake and the Witch]]&amp;lt;br&amp;gt;&lt;br /&gt;
Forum Discussion Link:  https://discord.com/channels/226045346399256576/1287152224526536797&lt;br /&gt;
&lt;br /&gt;
=== Announcement 3 - Trove (part 1)===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288101096446885919]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
Starting on October 11th at approximately 9 pm EDT (look for specific announcements both in-game and on Discord), the Trove will return and run until October 30th.  We have approximately 100 personal customizations (some that are class-specific) and a variety of unique items that will be offered out of Gavelsdown Hall.&lt;br /&gt;
&lt;br /&gt;
During that same time frame, the shop “The Roof Over” will also have a variety of offerings for those individuals who are property owners.  This year, there is an update to qualifications.  Some prizes will be able to be used by MCP (Middle Class Properties).&lt;br /&gt;
&lt;br /&gt;
This is a soft announcement so that folks can start planning.  We will provide a greater list in the days ahead.&lt;br /&gt;
&lt;br /&gt;
Here is some information you may need:&lt;br /&gt;
&lt;br /&gt;
* You can buy a token from the gjenganger in Gavelsdown Hall. From the entry GO DOOR.&lt;br /&gt;
* A token costs 100,000 silvers.&lt;br /&gt;
* You can enter only &#039;&#039;&#039;1 token per trove.&#039;&#039;&#039;&lt;br /&gt;
* You must have a &#039;&#039;&#039;service pass to participate.&#039;&#039;&#039;&lt;br /&gt;
* There are four troves in Gavelsdown Hall. GO ARCH from the entry. The trove through the arch is the items, the troves NORTH are all delayed service troves.&lt;br /&gt;
* The trove pulls at approximately 9 PM EDT every 24 hours for the next 24 days.&lt;br /&gt;
* If you are a private property owner, you can go to The Roof Over and GO DOOR to use your token.&lt;br /&gt;
* If you are in the game at the time of the drawing, you will get a notification.&lt;br /&gt;
* If you are NOT in the game at the time of drawing, all you have to do is log in and you will get a monster bold message every few moments reminding you to pick up your prize. The monster bold message is: &#039;&#039;&#039;Congratulations! You are now the proud owner of &amp;lt;item&amp;gt;! Return to the raffle area to collect your item.   Please note that you will not be able to enter another raffle until you have done so. In addition, items not picked up before the next raffle draw will be forfeited!&#039;&#039;&#039;&lt;br /&gt;
* You have 24 hours to pick up your prize or it is forfeit.&lt;br /&gt;
* You can get your prize from the RACK in the trove room. Only the winner can do this.&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288101096446885919 Discord Trove Discussion]:&lt;br /&gt;
&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1288102307359096842 Discord Private Property Trove Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 4 - Luminary Festival ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288522463549984881 Harvest Luminary Festival]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ebon Gate 2024-Introducing the Harvest Luminary Festival&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The Harvest Luminary Festival is an annual tradition amongst Naidem residents, and finally, they are ready to let everyone attend.&lt;br /&gt;
&lt;br /&gt;
This mini-festival-within-the-festival will run October 30 - November 3.  It&#039;s meant to be a simple, fun way to relax and get a bit of a carnival atmosphere at the end of Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Details are forthcoming, but below is a bit of information and the lore behind it.&lt;br /&gt;
&lt;br /&gt;
Features:&amp;lt;br&amp;gt;&lt;br /&gt;
* Return of the Midway Games:  There are no jackpots for this return, but you can earn general tickets to spend on prizes&lt;br /&gt;
* Prize Walls:  There will be &amp;quot;prize walls&amp;quot; for you to spend your general tickts on for prizes.  Examples you may expect to see are customs from Caligos and a few other items.&lt;br /&gt;
* Prize Piles:  There will be prize piles similar to what was seen at Delirium Manor at Naidem in 2023&lt;br /&gt;
&lt;br /&gt;
Lore:&amp;lt;br&amp;gt;&lt;br /&gt;
There is a new flower, the wisp lanterns, that are portrayed on this year&#039;s artwork.  Similar to the real life lanternberries (aka Chinese Lanterns), wisp lanterns have a bit of a Naidem twist to them.  These will be special forageables found on the Harvest Luminary Festival grounds.&lt;br /&gt;
&lt;br /&gt;
New gems, wispstones, can now also drop in Naidem.&lt;br /&gt;
&lt;br /&gt;
Harvest Luminary Lore: [[Harvest_Luminary_Festival_Traditions]]&amp;lt;br&amp;gt;&lt;br /&gt;
Harvest Luminary Discussion Link: [https://discord.com/channels/226045346399256576/1288522247597723771 Discord Forum Discussion]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 5 - Hotel Find Update ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1288562714339311729]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/25/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hotel Finding Adjustments&#039;&#039;&#039;&lt;br /&gt;
: We&#039;ve decided to make the following changes to the Hotel Key lottery:&lt;br /&gt;
* CLAIM will have 1 envelope in it starting on October 1st.  It will be available until October 3rd.  You may CLAIM once per account.&lt;br /&gt;
* On October 1st, only creatures that generate boxes will have an opportunity to discover an envelope.&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* Hotel Stays attune, this includes those sold in the SimuCoin store.  Those found in envelopes attune upon opening the envelope.&lt;br /&gt;
* Do not purchase a Hotel Stay if you intend on reselling it, that isn’t an option.&lt;br /&gt;
* Do not open an envelope if you intend on reselling it, that isn’t an option.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 6 - Live Games and Costume Contest ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289328723023233046&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=livegames /&amp;gt;Greetings, all!  It&#039;s that time of the year -- time to prepare for the Ebon Gate Live Games!  Information on live entries for GHOUL will be done separately.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:  Gallivant Manor &amp;amp; Grounds&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Find [Innocent&#039;s End, The Explorers] (8083120) and wander down the byway then go southeast.  For events taking place in The Gallivant, you can GO MARQUEE here.  Otherwise, head down the mossy cobblestone path to look for your location.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Requirements:  Requires the games pass.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum:&#039;&#039;&#039;&lt;br /&gt;
* Saturday, October 5, 14:00 (2 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Sunday, October 6, 16:00 (4 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Monday, October 7, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Tuesday, October 8, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Wednesday, October 9, 21:00 (9 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Thursday, October 10, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Prime:&#039;&#039;&#039;&lt;br /&gt;
* Friday, October 11, 21:00 (9 pm) ET, Blind Luck [The Gallivant, Marquee] (8085023)&lt;br /&gt;
* Saturday, October 12, 14:00 (2 pm) ET, Cryptic Chronicles [Abandoned Cemetery] (8085034)&lt;br /&gt;
* Sunday, October 13, 16:00 (4 pm) ET, Haunted Spirits [Gallivant Manor, Kitchen] (8085062)&lt;br /&gt;
* Monday, October 14, 21:00 (9 pm) ET, Spooky Ciphers [Gallivant Manor, Library] (8085065)&lt;br /&gt;
* Tuesday, October 15, 21:00 (9 pm) ET, Pyrestarters [Bonfire of the Gallivants] (8085033)&lt;br /&gt;
* Wednesday, October 16, 21:00 (9 pm) ET, Wheel of Misfortune [Under the Manor] (8085066)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Judging Info (for Cryptic Chronicles, Haunted Spirits, and Pyrestarters)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Content:  Was the content of your presentation good?  Did you manage to meet or exceed the requirements?&amp;lt;br&amp;gt;&lt;br /&gt;
Style and Flair:  How well did you present your offering?  Creative use of ACTs, SMILEs, and other RP tools like speech, tone, or items count too!&amp;lt;br&amp;gt;&lt;br /&gt;
Theme:  Was your presentation keeping with the theme of the event?  If it&#039;s a spooky tale contest, did you tell a spooky tale?&amp;lt;br&amp;gt;&lt;br /&gt;
Time Management:  How well did you manage time?  Do not go over, but do not be too short either!&amp;lt;section end=livegames /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Link: [[Ebon Gate Festival/2024 Live Games]]&lt;br /&gt;
&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = https://discord.com/channels/226045346399256576/1289348289845788744&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 09/27/2024&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;section begin=costumecontest /&amp;gt;Hello everyone!  This year&#039;s Ebon Gate costume contest will take place on Sunday,  October 27th Noon ET.  Everyone is welcome to join in on the fun or come to admire the creativity of your fellow players.&lt;br /&gt;
&lt;br /&gt;
We will be judging the following categories: Most Creative, Most Original, Funniest, Spookiest, and Best Couple.&lt;br /&gt;
&lt;br /&gt;
The rules are simple, but please be aware that failure to follow them will affect your overall score.&lt;br /&gt;
&lt;br /&gt;
RULES:&lt;br /&gt;
# Your costume presentation can be no longer than 5 minutes.  We will be timing you, so please be aware of your pacing!&lt;br /&gt;
# You can use any number of props, bystanders (with their permission), fancy scripts, etc., but remember Rule #1.&lt;br /&gt;
# HAVE FUN!&lt;br /&gt;
# Don&#039;t forget to light your votive (kidding)&amp;lt;section end=costumecontest /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wiki Page: [[Ebon Gate Festival/2024 Costume Contest]]&lt;br /&gt;
&lt;br /&gt;
=== Announcement 7 - Hotel Contest Begins ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290523571206094858 Hotel Suite Contest Begins]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Hotel Stay Contest Begins!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Starting at 1am on October 1, 2024, treasure chests across Elanthia will have a chance to produce a gold-inked ebon vellum envelope.&lt;br /&gt;
&lt;br /&gt;
Upon opening the envelope, you will have a chance to find one of ten luggage tags.&lt;br /&gt;
&lt;br /&gt;
Here are some important things to remember:&lt;br /&gt;
* Do not open the envelope if you do not want to win the hotel stay.  Instead, wait until we announce that all ten have been found and then open your envelope for a small token.&lt;br /&gt;
* Hotel Tags attune upon being found.  If you win it, then you are expected to attend a weekend at the Evermore Hollow Hotel.&lt;br /&gt;
* Any box that is created has a chance to have an envelope in it.  Yes, this includes OSA.&lt;br /&gt;
* The envelope will ONLY generate within a box.&lt;br /&gt;
* You can “vaporize” your boxes without any fear of vaporizing an envelope, but please be aware that your envelope will end up on the ground and open for anyone to pick up.  Do this with caution.&lt;br /&gt;
&lt;br /&gt;
Also starting at 1am, you may use CLAIM once per account to obtain a gold-inked ebon vellum envelope.  This is your free chance to find a tag.&lt;br /&gt;
&lt;br /&gt;
Free-to-Play accounts do not qualify for CLAIM or the Contest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCoin Hotel Stays&#039;&#039;&#039;&lt;br /&gt;
* On October 1st, 5 keys to the hotel will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* On October 2nd, 5 keys will be sold at roughly 3pm and then another 5 at 9pm.&lt;br /&gt;
* There will be an in-game and Discord Announcement when they go on sale.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Other SimuCoin Sales&#039;&#039;&#039;&lt;br /&gt;
* Keys, Cubes, and the Reunion Vault will go on sale on October 4th.&lt;br /&gt;
* Trick-or-Treating, Herb Hunt, and Arena of the Abyss will open on the 4th along with the grounds.&lt;br /&gt;
* Necropolis will open on the 18th and run for the remainder of the Event.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 8 - Trove Update 2 ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1151877347318956053/1291523100654960692 Trove Update 2]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Four Treasure Troves will be open again this year in Gavelsdown Hall at the heart of Evermore Hollow.  These troves will have a variety of custom service certificates for profession customizations, personal customizations, sought after item customizations, and unique items.&lt;br /&gt;
&lt;br /&gt;
Some examples of what you will see in the Treasure Trove are:&lt;br /&gt;
&lt;br /&gt;
Containers filled with unlocked, fully customized, and unique items (multiple)&lt;br /&gt;
* High Quality Armor or Weapons&lt;br /&gt;
* High Quality Enhancives&lt;br /&gt;
* Dead Pet &amp;amp; Coffin&lt;br /&gt;
* And many more…&lt;br /&gt;
&lt;br /&gt;
Also, new this year…&lt;br /&gt;
&lt;br /&gt;
* Idol Customizations&lt;br /&gt;
* Mount Feature Customization&lt;br /&gt;
* Full Mount LOOK Customization&lt;br /&gt;
&lt;br /&gt;
Customizations will also return in the trove, offering up certificates for the Customization of AC Grooming, Sonics, Nexus Orb, Wizard Familiar, Nightmare, Transfer, Spirit Servant, Swear, LogPhrase, Signature Verb, Bolt, Werepuppy, Leech, Perfume, Coffee, Tea, Tobacco, Candy tin, Loresong, Fatal Afflares, Illusion Pin, Ezscripts, Major Sanctuaries, and Death Message.&lt;br /&gt;
&lt;br /&gt;
Additionally, the shop “The Roof Over” will see a return of the Private Property Trove, a trove that is accessible to individuals that own private properties only.  We’ve expanded the offerings and added in the option for Nereid’s Cradle properties to have some options.&lt;br /&gt;
&lt;br /&gt;
The options for everyone include: Move a Property (New), Bird/Bug/Critter Add, Artwork Install, Mood Messaging Additions, Food Additions, and Mailboxes.&lt;br /&gt;
&lt;br /&gt;
The options restricted from Nereid’s Cradle are: Workshop addition, Shrine addition, Room addition&lt;br /&gt;
&lt;br /&gt;
The Trove begins collecting tokens on the 11th and runs through the 30th.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - Manors, Manse, Gardens, oh my! ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291524427011592294 Manors, Manse, Gardens, oh my!]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&#039;&#039;&#039;Antiquarian Manor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Sylinaar]] continues to hide out in the gardens of the Antiquarian Manor, offering enhancive-related services during the month of October.  Sylinaar provides estimates before completing the work, so be sure to ask him about MAX, PERMANENCY, RECHARGE or COST.&lt;br /&gt;
&lt;br /&gt;
The half-elven traveler will be appearing at Ebon Gate to give away her [[Gilded locus|Gilded Locus]] invention!  Her prices will be reset since she appeared at Duskruin, and she has learned the ability to SWAP properties for 5k soul shards!  If you have a locus, simply ask her about ADD, BOOST, or SWAP. I f you do not have a locus, simply ask her for NEW LOCUS, and she&#039;ll give you one for free!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[EHShop:Quinton Manse|Quinton Manse]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New Offerings have been added to Quinton Manse!  Unlock Certificates for Yansio clothing are available on the shelves.  Beatie Babies and their unlock certificates have also been added.&lt;br /&gt;
&lt;br /&gt;
SuperSpec unlocks have been moved to Fresh from the Coven, a new shop that is located the neighborhood of Fate’s Holding.&lt;br /&gt;
&lt;br /&gt;
=== Announcement 9 - New Shop List ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1291526398921408513 New Shop List]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Shops!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Naidem is happy to announce its newest shops opening in the various neighborhoods around Evermore Hollow.  They are:&lt;br /&gt;
&lt;br /&gt;
* The Kettle Black – Home of the Popcorn Kettle&lt;br /&gt;
* The Old Ossuary – Home of the Scrimshaw Knife&lt;br /&gt;
* Twisted Glory – Home of the Twisted Weapons&lt;br /&gt;
* The Twisted Lodge – Home of the Twisted Shields&lt;br /&gt;
* Fortified – Home of the Twisted Armor&lt;br /&gt;
* Sounds Beyond (delayed) - TBA&lt;br /&gt;
* Such Sights to See (delayed) - TBA&lt;br /&gt;
* Piper’s Peepers – Home of the Jeepers Creepers Series&lt;br /&gt;
* Nereid’s Voice – Home of the Ocarina&lt;br /&gt;
* Chimes In the Mist – Home of the Belled Clothing Line&lt;br /&gt;
* Whisper Pages (delayed) – Home of New Lore Books&lt;br /&gt;
* Playful Prisms – Home of Kaleidoscopes and Juggling Balls&lt;br /&gt;
* Starlit Cavern (delayed) - TBA&lt;br /&gt;
* Fresh from the Coven (delayed) - TBA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shop Updates!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Several shops have had new additions or unlock certificates added to them.  They are:&lt;br /&gt;
&lt;br /&gt;
* Market Makers – Announcement Hawker Unlock&lt;br /&gt;
* Rodnir’s Bait and Tackle – Fish Unlock for Jeepers Creepers&lt;br /&gt;
* Sizzle and Spice&lt;br /&gt;
* Twisted Ways&lt;br /&gt;
&lt;br /&gt;
All of last year&#039;s shops will also be returning.&lt;br /&gt;
&lt;br /&gt;
== Teasers ==&lt;br /&gt;
&lt;br /&gt;
=== Teaser 1 - Twisted Armor, Shields, and Weapons in Evermore Hollow ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1286900692274905169/1286900692274905169 Twisted Armor/Shields/Weapons]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/20/2024&lt;br /&gt;
}}&lt;br /&gt;
This year at Ebon Gate, a handful of new armament shops will be opening in Evermore Hollow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Glory&#039;&#039;&#039;: Twisted Weapons - Lightning Edition, Twisted Armor - Lightning Edition, and Twisted Shields - Lightning Edition&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Twisted Lodge&#039;&#039;&#039;: Twisted Shields - Vacuum, Fire, and Frost Editions&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Fortified&#039;&#039;&#039;: Twisted Armor - Vacuum, Fire, and Frost Editions&lt;br /&gt;
&lt;br /&gt;
Premiering this event are the Lightning Editions for Twisted Weapons, Twisted Shields, and Twisted Armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twisted Ways&#039;&#039;&#039; has been updated to include a Fire Edition drake claidhmore, which is magical but otherwise unenchanted.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +30 vs DS: -6 with AvD: +25 + d100 roll: +62 = +123&lt;br /&gt;
   ... and hit for 13 points of damage!&lt;br /&gt;
   Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Heavy shock gives the goblin fits!&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&lt;br /&gt;
OTS - standard ability flares (lightning)&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin runs in and says, &amp;quot;Tight rations goin&#039; be!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;fire&lt;br /&gt;
You nock a wooden arrow in your indigo elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: -3 with AvD: +25 + d100 roll: +70 = +158&lt;br /&gt;
   ... and hit for 29 points of damage!&lt;br /&gt;
   Strike pierces thigh!&lt;br /&gt;
   The goblin is knocked to the ground!&lt;br /&gt;
The scintillating polychromic glow around your indigo elm longbow shimmers and intensifies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - charging up&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A goblin motions you forward then quickly kicks you in the kneecap.  She then steps back and begins cackling gleefully at her cleverness.&lt;br /&gt;
&lt;br /&gt;
A goblin yells, &amp;quot;Hoolp! Hoolp! Tryoong to kill me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nock a wooden arrow in your twisted elm longbow.&lt;br /&gt;
You fire a wooden arrow at a goblin!&lt;br /&gt;
  AS: +60 vs DS: +2 with AvD: +25 + d100 roll: +50 = +133&lt;br /&gt;
   ... and hit for 15 points of damage!&lt;br /&gt;
   Minor puncture to the right arm.&lt;br /&gt;
&lt;br /&gt;
 ** Your indigo elm longbow emits a searing bolt of lightning! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Arcing strand of electricity jolts across a goblin&#039;s back.  Pretty.&lt;br /&gt;
   The goblin is stunned!&lt;br /&gt;
&lt;br /&gt;
   Your indigo elm longbow&#039;s grip trembles with power!&lt;br /&gt;
 ** A scintillating polychromic glow shimmers and oscillates across your longbow&#039;s length as a twisted, flickering bolt of lightning surges from its string and strikes a goblin! **&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Hard jolt knocks the goblin back on her heels.&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Stunning arc of electricity fuses left arm at elbow.&lt;br /&gt;
The goblin falls to the ground, kicks several times and dies.&lt;br /&gt;
The arrow breaks into tiny fragments.&lt;br /&gt;
Roundtime: 4 sec.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
unlocked Twisted Flares (T3) and full affinity - additional flares (double)&lt;br /&gt;
&lt;br /&gt;
=== Teaser 2 - Life Aquatic - Fishing Tier ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287552613184831548/1287552613184831548 Life Aquatic - Fishing Tier]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/22/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate, the Life Aquatic device, unlocks, and collection pail will be sold for soul shards.&lt;br /&gt;
&lt;br /&gt;
Additionally, a new stand-alone unlock is available for the devices.  This unlock allows you to POINT the device at a freshly caught fish, and store its essence in the device as usual.&lt;br /&gt;
&lt;br /&gt;
Special thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; and &#039;&#039;&#039;APM Thandiwe&#039;&#039;&#039; for this awesome update!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You manage to stop whatever&#039;s on your line from taking out anymore slack!&lt;br /&gt;
You give your snakewood pole one final tug and the largemouth bass comes wriggling to the surface!  Moving swiftly, you quickly unhook it from the line and take hold of it tightly.&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put pole on my box&lt;br /&gt;
Using the sinewy loops on the side of your bone tackle box, you secure a sleek snakewood pole to it in an upright position.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point my device at my bass&lt;br /&gt;
You point your tubular device at your largemouth bass, causing it to hum slightly as it creates a replica of a dark green largemouth bass inside.&lt;br /&gt;
&lt;br /&gt;
As you pull the essence out of the largemouth bass, the life goes out of its body.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;shake my device&lt;br /&gt;
Uncapping the end of your tubular device, you wiggle a dark green largemouth bass out of it and then seal it back up.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my bass&lt;br /&gt;
You analyze the largemouth bass and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
A dark green largemouth bass has been captured and replicated by an Aquatic Life Device.&lt;br /&gt;
It is designed to be POINTed at a piece of qualifying paper and will transfer its design to that paper.&lt;br /&gt;
&lt;br /&gt;
This particular bass will change the paper&#039;s LOOK description to:&lt;br /&gt;
&lt;br /&gt;
Stylized blue and green bubbles create a border around the top three edges of the (paper adj.) (paper noun), rising from the mouth of a dark green largemouth bass swimming across the bottom of the (paper noun).&lt;br /&gt;
&lt;br /&gt;
Once it has done this, it will disintegrate.&lt;br /&gt;
&lt;br /&gt;
Due to the nature of the bass, it cannot be altered.&lt;br /&gt;
You may WHISPER DESIGN to the bass to change the provided paper option to BORDER, CORNERS, HEADER or WATERMARK.&lt;br /&gt;
You may WHISPER PLURAL to the bass to change it to ONE, TWO, THREE, or SOME.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 3 - Fisherman&#039;s Hat ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1287872687103807541/1287872687103807541 - Fisherman&#039;s Hat]&lt;br /&gt;
| author = GM Marstreforn&lt;br /&gt;
| date = 9/23/2024&lt;br /&gt;
}}&lt;br /&gt;
Available at Rodnir&#039;s Bait and Tackle this Ebon Gate.&lt;br /&gt;
&lt;br /&gt;
Extra special huge thanks to &#039;&#039;&#039;GM Vanah&#039;&#039;&#039; for working on this project with me.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my hat&lt;br /&gt;
You analyze the leather hat and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This hat is a Fisherman&#039;s Hat.  It is designed to be decorated with a gem, feather, gem insect or sea creature, fishing lure, pointed item or fastener, or other miscellaneous item.  Miscellany includes foraged items, skins, shells, and other larger non-gem treasure items.  The hat has several distinct descriptions, or &amp;quot;sides,&amp;quot; depending on what item is inserted.  To insert an item, hold the hat in one hand, the item you&#039;d like to insert in the opposite hand, and PUSH hat.  PULLing the hat will remove the item and restore the hat to its empty description.  You may also TURN the hat to adjust the brim, which is used in messaging, and GLANCE at it, alone or with a target, and also with an optional style as listed in the GLANCE verb usage.  You could have a merchant add a custom brim option to the rotation.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the Fisherman Tier unlock.&lt;br /&gt;
&lt;br /&gt;
This hat does not have the hair quirk feature altering unlock.&lt;br /&gt;
&lt;br /&gt;
Alteration Guidelines:&lt;br /&gt;
While each side is highly customizable, both the noun and material need to remain the same for all sides.  Sides not displayed below cannot be used until a description is added by a merchant.&lt;br /&gt;
&lt;br /&gt;
The sides currently are:&lt;br /&gt;
           Short: leather hat&lt;br /&gt;
             Gem: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Feather: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Fishing: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
         Ribbons: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Insect/Aquatic: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
  Pointed/Clasps: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
      Miscellany: a weathered leather fishing hat graced by &amp;lt;full&amp;gt;&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
On the wooden stand you see a herringbone tweed fishing hat, a weathered leather fishing hat, a colorful oilcloth fishing hat, a drab canvas fishing hat and a silvery fish-shaped certificate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the fishing tier (DAYDREAM, OBSERVE, PEER, and REST verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the hair quirk feature-altering ability.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my cert&lt;br /&gt;
You turn over your fish-shaped certificate.  The fish-shaped certificate will unlock the hair quirk feature-altering ability (FLIP, PROD, SPIN, and WEAR\REMOVE verbs) on a Fisherman&#039;s Hat.  TURN the certificate to instead unlock the fishing tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Teaser 4 - Kaleidoscopes ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1288182040826744884 Kaleidoscopes]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/24/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Kaleidoscopes&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate, the old kaleidoscope scripts were updated!  There were three very similar, very old scripts that had different randomized phrases.  With this update, all 3 scripts have been combined into 1, with all messaging options from all 3 scripts retained.&lt;br /&gt;
&lt;br /&gt;
Script Wiki Link: [[Kaleidoscope Toy]] (Warning:  I&#039;ve thrown bare bones on here, and it&#039;s not even formatted right yet)&lt;br /&gt;
Forum Discussion Link (includes additional details below): https://discord.com/channels/226045346399256576/1288182040826744884&lt;br /&gt;
&lt;br /&gt;
In addition, there are now 3 tiers.  Tier 1 includes all the existing &amp;quot;phrase groups&amp;quot; from the 3 original scripts.  At Tier 2, you can actually add custom phrase groups.  At Tier 3, you can add more custom phrase groups.  Plus, at Tier 3, you can PLACE it for up to 4 hours using similar PLACE mechanics like yll&#039;sutas and other items.  If you PLACE it in your own private property, it can stay indefinitely.  If you want it to be permanently locked into your private property, you can do that as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Teaser 5 - Juggling Orbs ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1290312310073856061 Juggling Orbs]&lt;br /&gt;
| author = GM Xynwen&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
[Script Update] Juggling Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Just in time for Ebon Gate 2024, an old juggling orb script has been updated.  Originally created by GM Krash in 1999, the updated version keeps his original messaging with a few minor tweaks for grammar.  In addition, a new tier has been added.  At Tier 2, you can choose &amp;quot;masterful,&amp;quot; &amp;quot;inept,&amp;quot; or &amp;quot;average&amp;quot; juggling skills.  There are also updated alteration guidelines (see the analyze).&lt;br /&gt;
&lt;br /&gt;
All pre-existing ones are at T1, which incorporates all the original verbs and messaging.&lt;br /&gt;
&lt;br /&gt;
If you wish to buy a set, or unlock a set, you can head over to the Garden of Shadows in the Winterbriar neighborhood and go into the ziggurat, once Ebon Gate opens.&lt;br /&gt;
&lt;br /&gt;
Wiki page: [[Juggling Orb]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 6 - Jeepers Creepers at Piper&#039;s Peepers ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290429406199939245 Jeepers Creepers]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
This Ebon Gate visit Naidem and purchase one of Piper’s Spyglasses.  This spyglass is part of the Jeepers Creepers (Where’d You Get those Peepers) Series and will introduce Elanthians to the world of birds!&lt;br /&gt;
&lt;br /&gt;
With three tiers available now, and one later down the road, Jeepers Creepers follows the same line as Bugs on Parade and Life Aquatic, allowing you to venture forth and find birds!  In this series, you will find paper birds, bird gemstones, bird candy, a bird cage, and a feather holder.&lt;br /&gt;
&lt;br /&gt;
But that’s not all!  A tier 3 (the Candy unlocking tier) you’ll have a pretty good chance to find a feather laying around in the terrain where you found a bird.&amp;lt;br&amp;gt;&lt;br /&gt;
Paper Birds are different in the Jeepers Creepers Series as instead of looking for the noun of the bird to determine the paper, it instead remembers the TOWN (or nearest location) it was found in and provides you with a design based on that area.&lt;br /&gt;
&lt;br /&gt;
Gem Birds and Candy Birds are unchanged from the other two series.&lt;br /&gt;
&lt;br /&gt;
Both the Bird Cage and the Feather Holder can house 45 different birds/feathers!&lt;br /&gt;
&lt;br /&gt;
For a preview of the system, visit our Wiki.&lt;br /&gt;
&lt;br /&gt;
Wiki for Jeepers Creepers:  [[Jeepers Creepers]]&lt;br /&gt;
&lt;br /&gt;
=== Teaser 7 - Nereid&#039;s Voice ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Nereid’s Voice]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 9/30/2024&lt;br /&gt;
}}&lt;br /&gt;
Step into Nereid&#039;s Voice, where whispers of the ocean meet the artistry of sound.  Delve into a world of enchanting tones and exquisite craftsmanship, as we unveil a new instrument that embodies the essence of the sea.  Fashioned of clay, wood, ceramic, or metal, this one-of-a-kind instrument can be yours!&lt;br /&gt;
&lt;br /&gt;
Whether you&#039;re a seasoned musician or a curious newcomer, discover the magic that lingers in the air.   Come listen to the gentle echoes and let your imagination dive into the depths of musical wonder.  Your journey to a new sound begins here!&lt;br /&gt;
&lt;br /&gt;
This year at Ebon Gate, we are introducing a new instrument!  The &#039;&#039;&#039;OCARINA&#039;&#039;&#039;!&lt;br /&gt;
&lt;br /&gt;
Here is a sampling of the music:&lt;br /&gt;
* &#039;&#039;&#039;Joyful&#039;&#039;&#039;&lt;br /&gt;
: You play a rapid series of trills on an ocarina, the notes bouncing in a lively rhythm like droplets dancing on a leaf after the rain.&lt;br /&gt;
* &#039;&#039;&#039;Mournful&#039;&#039;&#039;&lt;br /&gt;
: You let an ocarina&#039;s hollow notes seep into the air, the tune heavy and languid, like the tears of an old, forgotten memory.&lt;br /&gt;
* &#039;&#039;&#039;Softly&#039;&#039;&#039;&lt;br /&gt;
: Your fingers move delicately across an ocarina, pulling forth a serene tune that flows like a calm stream, each note smooth and quiet.&lt;br /&gt;
* &#039;&#039;&#039;Fast&#039;&#039;&#039;&lt;br /&gt;
: Your fingers race across an ocarina, producing a flurry of quick, vibrant notes that dance through the air with playful energy.&lt;br /&gt;
&lt;br /&gt;
And so much more!&lt;br /&gt;
&lt;br /&gt;
=== Teaser 8 - Scrimshaw Knives ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1290432786334875718 Scrimshaw Knives]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Debuting this year at Ebon Gate in the shop &amp;quot;The Old Ossuary&amp;quot; is a new type of knife that can be multi-purpose for those who enjoy various types of crafting.  When purchased off-the-shelf, a Scrimshaw Knife can let you take bones, antlers, horns, tusks, and teeth you find from creatures and turn them into Weaveable Items with different designs.&lt;br /&gt;
&lt;br /&gt;
Various unlock certificates will be available to increase the amount of custom designs you can apply as well as letting you create more things.  You can even unlock the knife to let you harvest bones, talons/claws, and horns/antlers from appropriate creatures.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unlockable Features&#039;&#039;&#039;&lt;br /&gt;
* Ability to create Weaveable Beads.&lt;br /&gt;
* Ability to create feature-worn Hairsticks.&lt;br /&gt;
* Ability to create Lock Mastery Clasps.&lt;br /&gt;
* Custom slots for each type of item the knife can make (up to 10 each for each type),  NOTE: Weaveable Items customs are the adjective, Weaveable Beads are the article, Hairsticks are the full designs, and Lock Mastery clasps are the noun.&lt;br /&gt;
* Ability to toggle the article of Weaveable Items and Lock Mastery clasps to various default possibilities.&lt;br /&gt;
* Ability to harvest bones/claws/talons/horns/antlers from creatures that can either be Weaveable Items or skin-type items that can be used in Sheath Making.&lt;br /&gt;
* Ability to turn creature skins that are things like claws/talons/hooves into Weaveable Items.&lt;br /&gt;
&lt;br /&gt;
=== Teaser 9 = Chimes in the Mist ===&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1291530164894830592 Chimes in the Mist]&lt;br /&gt;
| author = Thandiwe&lt;br /&gt;
| date = 10/3/2024&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Tucked away in Winterbriar Estates is a shop called Chimes in the Mist.  This haunted little cottage is filled with whispers and creaks that are cured by the soft chime of bells.&lt;br /&gt;
&lt;br /&gt;
Visit Chimes in the Mist for creepy ambients but stay to buy the clothing and momentous!&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nomad Bells!&#039;&#039;&#039;&lt;br /&gt;
A series of egg-shaped faenor bells bound to silk is a simple set of Bells that are quite lyrical.&lt;br /&gt;
They may be altered freely provided that they remain bells.&lt;br /&gt;
Verbs: pinch, raise, shake, tap&lt;br /&gt;
&amp;gt;pinch my bell&lt;br /&gt;
You raise your faenor bells up to your ear, and give them a gentle flick.  The soft ringing sound lingers momentarily, then fades off.&lt;br /&gt;
&amp;gt;raise my bell&lt;br /&gt;
You raise your faenor bells up above your head and begin to softly shake them.  The finely tuned bells each bear their own unique sound and form a soft and pleasing melody.&lt;br /&gt;
&amp;gt;shake my bell&lt;br /&gt;
You madly shake your faenor bells back and forth, making a cacophony that could possibly wake the dead.  Realizing you&#039;re making a spectacle of yourself, you smile sheepishly and stop waving them about.&lt;br /&gt;
&amp;gt;tap my bell&lt;br /&gt;
You tap your faenor bells gently, and they ring a single time.  The sound is short and sweet.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Belled Clothing&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze the black silk skirt and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You sense that the skirt can be altered, but that it must remain loose clothing of some sort that can logically be worn and held out and twirled.&lt;br /&gt;
&lt;br /&gt;
You can try to PULL, PUSH, WAVE, and TURN the skirt.&lt;br /&gt;
The skirt is tier 1 of 2.&lt;br /&gt;
Unlock certificates are available in the shop.&lt;br /&gt;
&amp;lt;/pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Saved Discord Posts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Treasure_Trove/2023&amp;diff=209078</id>
		<title>Ebon Gate Treasure Trove/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Treasure_Trove/2023&amp;diff=209078"/>
		<updated>2023-10-19T04:52:58Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* On the Tray in Trove 1 Parlor (33982) u8084011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
=== Instructions for Wiki Contributors ===&lt;br /&gt;
&lt;br /&gt;
There&#039;s a commented template set of table lines to add the Trove items at the very end of the page (not section/tables) when you select to edit this page or the Trove section. That lets you put a new item into the table without the fuss of learning wiki tables. Copy/Paste it for new items. Please edit missing information as needed. In the unlikely event there are multiple items, just list it once, with a quantity noting how many went out. Please respect the winner&#039;s privacy and do not add their names to the page.&lt;br /&gt;
&lt;br /&gt;
== Treasure Trove Items ==&lt;br /&gt;
They draw about 9pm each night.&lt;br /&gt;
&lt;br /&gt;
=== On the Shelves ===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;!-- See table syntax lines to copy/paste at the bottom of the PAGE, and insert here --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drawing for 19 Oct starts here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;crate&amp;quot; 2023-10-17 18:13:28 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an autumnal leaf-filled crate&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 50,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a container with a maximum interior capacity of 10 pounds with room for up to 2 items.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of wood.&amp;lt;br /&amp;gt;&lt;br /&gt;
The crate can not be worn.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the crate: a white birch storage case displaying marigold carvings&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 500,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of wood.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Nail Polish Holder&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Introduced at the Ebon Gate Festival in 5123, the case is designed to hold 30 types of nail polish bottles.&amp;lt;br /&amp;gt;&lt;br /&gt;
They are allowed to stack.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It must remain some kind of container that has a glass windows on the side.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It has the following actions: look (see the stored items), pluck (remove a stored item), put (add an item), and whisper (move the items to make them easier to pluck)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the crate: a pumpkin-shaped enameled nail press&amp;lt;br /&amp;gt;&lt;br /&gt;
It appears to weigh about 4 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 300,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of metal.&amp;lt;br /&amp;gt;&lt;br /&gt;
The press can not be worn.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The Gnomish Nail Press will add a fashionable gemstone design to your manicures.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Simply PUSH the gemstone of your choice into the press, then TURN it to the design you want to apply.&amp;lt;br /&amp;gt;&lt;br /&gt;
When you&#039;re sure you&#039;ve picked the right one, POINT at the press to adorn your nails with the fabulous style.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom designs:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
1. delicately swept with fine &amp;amp;lt;adj&amp;amp;gt; spiderwebs&amp;lt;br /&amp;gt;&lt;br /&gt;
2. adorned with &amp;amp;lt;a/an&amp;amp;gt; &amp;amp;lt;adj&amp;amp;gt; bat on each ring finger&amp;lt;br /&amp;gt;&lt;br /&gt;
3. overlaid in whisper-thin &amp;amp;lt;adj&amp;amp;gt; spectres that fade to wisps at the nail bed&amp;lt;br /&amp;gt;&lt;br /&gt;
4. set with &amp;amp;lt;adj&amp;amp;gt; spiders at the nail beds, their spindly legs creeping up the fingers&amp;lt;br /&amp;gt;&lt;br /&gt;
5. variously decorated in toothy &amp;amp;lt;adj&amp;amp;gt; jack-o&#039;-lantern visages&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Current Setting&amp;lt;br /&amp;gt;&lt;br /&gt;
Design: delicately swept with fine &amp;amp;lt;adj&amp;amp;gt; spiderwebs&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: There appears to be something written on it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Read: In the Common language, it reads:&amp;lt;br /&amp;gt;Nail polish case containing 5 unique colors and a gnomish nail press with 5 unique designs.&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside: In the crate: a white birch storage case displaying marigold carvings a pumpkin-shaped enameled nail pressIn the leaf-filled crate you see a carved white birch case and an enameled nail press.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-15 18:11:46 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom signature verb certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-05 18:32:15 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom log phrase certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-11 18:10:46 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom tea certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;room cert&amp;quot; 2023-10-11 18:23:38 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property room addition certificate&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== On the Tray in Trove 1 Parlor (33982) u8084011===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;gown&amp;quot; 2023-10-08 18:16:56 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a tone-on-tone graphite satin gown with green amber teardrop accents&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,000,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The gown can be worn around the chest.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This graphite satin gown will react to fiery spells being cast at it and transform into a fiery gown!&amp;lt;br /&amp;gt;&lt;br /&gt;
While in this state it has ambient messaging.&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs:  TURN, PULL, PUSH, TICKLE, WAVE, SHAKE, SASHAY, and RUB.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is fully alterable, but the fabric form must remain actual fabric.  The fiery form is also alterable, and the on-fire description (long and show) can make reference to the gown being on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When altering gowns, please keep in mind that the messaging references a long, full skirt.  Accordingly, these pieces should NOT be altered to have short/tight/fitted skirts.  Also, anything that resembles a sheath dress is not appropriate for this gown.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The flame color may also be customized.  There&#039;s more room than the traditional 15, so color descriptions needn&#039;t be one word&amp;lt;br /&amp;gt;&lt;br /&gt;
only, but let&#039;s keep it reasonable.  &amp;quot;Azure and silver&amp;quot; = Okay. &amp;quot;Gold-hearted scarlet&amp;quot; = Okay.&amp;lt;br /&amp;gt;&lt;br /&gt;
Brightly luminescent absinthe green-tinged aquamarine and cerulean = Too much.  Exercise common sense!&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
CURRENT SETTINGS:&amp;lt;br /&amp;gt;&lt;br /&gt;
Normal dress:  a $_tone-on-tone graphite satin gown$_ with green amber teardrop accents&amp;lt;br /&amp;gt;&lt;br /&gt;
Show of normal dress:  The high collar of this lustrous graphite-hued satin gown is an austere band of lined satin, and its only adornment is a scalloped upper edge hemmed in pewter threading.  Cinching the body of the garment and contouring it with stiff boning is a back-laced like-hued corset of gossamer patterned with intricate, interlocking spirals.  Each spiral has at its heart a smooth, green amber teardrop, and shards of the gem are sewn along the path leading to the center, winking sharply under any ambient light.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
On Fire dress:  a $_luminescent graphite satin gown$_ chased in sparked flames of a virid hue&amp;lt;br /&amp;gt;&lt;br /&gt;
Show of On Fire dress:  Whorls of grey-sparked virid flames race along the gossamer corseted bust of the gown, strewing flaring embers along the lustrous graphite-hued satin and causing it to erupt in a sheen of fire.  Thin tendrils of wildfire lick against the garment&#039;s high collar and down its sleeves, fanning out when they run out of fabric and meet air.  Like the hissing flames of a fuse, ropes of scintillating fire trail the crest of each fold of the gown&#039;s skirt, creating a corkscrew design that widens from waist to hem.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Flame color:  grey-sparked virid&amp;lt;br /&amp;gt;&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;pin&amp;quot; 2023-10-13 18:57:46 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a pale ivory rib cage pin&lt;br /&gt;
|It is a holy item.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 50,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of organic material.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This rib cage pin is designed to hold a special kind of gem.  It can be altered, but should remain something intended for holding a gem.  The show description also will include the status of the rib cage pin&#039;s bezel setting.  Sing to it for details.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Meticulously carved in miniature from pale ivory, a vertebral column along with twenty-four ribs attached to a silver-inlaid sternum create a lifelike thoracic cage.  A bezel setting inside the enclosure is meant to nestle a gem where a heart should beat.  A simple silver stickpin runs along the back of the vertebrae.&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside: &lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;gown&amp;quot; 2023-10-16 18:15:33 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a pale-veined aubergine marbrinus gown with a flame-worked onyx lace bodice&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,000,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The gown can be worn around the chest.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This aubergine gown will react to fiery spells being cast at it and transform into a fiery gown!&amp;lt;br /&amp;gt;&lt;br /&gt;
While in this state it has ambient messaging.&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs:  TURN, PULL, PUSH, TICKLE, WAVE, SHAKE, SASHAY, and RUB.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is fully alterable, but the fabric form must remain actual fabric.  The fiery form is also alterable, and the on-fire description (long and show) can make reference to the gown being on fire.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When altering gowns, please keep in mind that the messaging references a long, full skirt.  Accordingly, these pieces should NOT be altered to have short/tight/fitted skirts.  Also, anything that resembles a sheath dress is not appropriate for this gown.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The flame color may also be customized.  There&#039;s more room than the traditional 15, so color descriptions needn&#039;t be one word&amp;lt;br /&amp;gt;&lt;br /&gt;
only, but let&#039;s keep it reasonable.  &amp;quot;Azure and silver&amp;quot; = Okay. &amp;quot;Gold-hearted scarlet&amp;quot; = Okay.&amp;lt;br /&amp;gt;&lt;br /&gt;
Brightly luminescent absinthe green-tinged aquamarine and cerulean = Too much.  Exercise common sense!&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
CURRENT SETTINGS:&amp;lt;br /&amp;gt;&lt;br /&gt;
Normal dress:  a $_pale-veined aubergine marbrinus gown$_ with a flame-worked onyx lace bodice&amp;lt;br /&amp;gt;&lt;br /&gt;
Show of normal dress:  Over the sweetheart neckline of the gown&#039;s bodice, silky aubergine marbrinus blossoms into a ruffled and scooped neckline designed to fall off the shoulders.  Thin wine-dark veins web across the fabric, adding dimension to both the ruffles and the folds of the garment&#039;s long skirt.  The bodice is backed by onyx-hued dupioni silk and overlaid in lace a shade lighter and bears a flame-worked design that trails sinuous fingers from waist to bust.  Purple-black thunderhead opals accent the edges of the flames.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
On Fire dress:  a $_phantasmal aubergine marbrinus gown$_ traced in black-tinged fingers of flame&amp;lt;br /&amp;gt;&lt;br /&gt;
Show of On Fire dress:  Within the deep folds of the gown&#039;s skirt, black-tinged fire licks along the fabric and languidly trails up its length to engulf the flame-worked lace bodice, causing the thunderhead opals there to flash like dying embers.  All along the ruffled neckline and long sleeves, the flames fan out in shallow, undulating waves, wine-dark at their heart and deepening from aubergine to onyx near each tendril&#039;s edge.  A wan half-light gives the gown a spectral countenance as if born of some dark and forgotten place.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Flame color:  black-tinged aubergine&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;vial&amp;quot; 2023-10-18 18:11:57 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a spectral dark silver soulstone vial nestled in a chain-strung coffin&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 500,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of gemstone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When applied, this vial will produce the following scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
 First-person: You have a heady, softly feminine fragrance of wild roses that clings gently to your skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
 Third-person: Trallihn has a heady, softly feminine fragrance of wild roses that clings gently to his skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This vial is bottomless.&amp;lt;br /&amp;gt;&lt;br /&gt;
This soulstone vial is a shifting vial, containing unlimited use of all available scents.  Current verbs are MEASURE, PULL, SMELL, and TICKLE.  You can set up to 5 favorite scents using the following commands:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
RUB the vial to change to the next scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
NUDGE the vial to store a favorite (up to 5).&amp;lt;br /&amp;gt;&lt;br /&gt;
PONDER the vial to see a list of stored favorites.&amp;lt;br /&amp;gt;&lt;br /&gt;
WHISPER the # of your favorite to set the vial to that scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
SPIN the the vial to select a random scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
Set the favorite you want to clear, and then CLEAN the vial to free up that favorite slot.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== On the Tray in Trove 2 Parlor (N) (31573) u8084012===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-12 20:01:50 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom coffee certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-16 18:17:48 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom log phrase certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-17 18:15:48 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a companion grooming certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-18 18:14:08 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom Fatal Afflares certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add Trove Items Above this line --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== On the Tray in Trove 3 Parlor West (32201) u8084013===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-13 19:01:11 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a greater EZScript certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-15 18:13:36 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom signature verb certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-17 18:18:47 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom Fatal Afflares certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-18 18:16:08 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic weapon certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add Trove Items Above this line --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== On the Tray in Trove 4 Parlor East (31576) u8084014===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-13 19:03:43 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic armor certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-14 18:54:02 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom signature verb certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-17 18:21:22 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom bolt certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-18 18:18:10 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom illusion pin certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Add Trove Items Above this line --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== On the Tray in Private Property Trove (33970) u8084732===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;eatery cert&amp;quot; 2023-10-07 20:45:10 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property eatery certificate&amp;lt;br&amp;gt;(Custom [[Food and drink]])&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;room cert&amp;quot; 2023-10-11 18:23:38 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property room addition certificate&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;jar&amp;quot; 2023-10-04 18:18:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property bug-filled jar&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;trink&amp;quot; 2023-10-02 23:08:44 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an oak mailbox-shaped trinket&amp;lt;br&amp;gt;([[Mail system]])&lt;br /&gt;
|This trinket will add a mailbox to your property.  The details of the item are as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
Item Description: a small oak mailbox&amp;lt;br /&amp;gt;&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Already Drawn: ===&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;85%&amp;quot; class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;width: 18%;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 55%;&amp;quot;| &#039;&#039;&#039;ITEM DETAILS&#039;&#039;&#039;&lt;br /&gt;
!style=&amp;quot;width: 13%;&amp;quot;|&#039;&#039;&#039;ROOM&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;mask&amp;quot; 2023-10-02 23:35:57 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a hart skull mask twined with black roses about the antlers&amp;lt;br&amp;gt;([[Borrowed Plumes Masque]])&lt;br /&gt;
|It is an enhancive item:&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 10 to Stalking and Hiding Bonus.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It seems to have quite a few enhancive charges remaining.&amp;lt;br /&amp;gt;&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 200,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of organic material.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Borrowed Plumes Masque&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a stick-mounted mask that can transform into a wearable mask.  When worn, it will show up in your UNIQUE feature description.  A talented merchant can alter the description, the stick material, the binding material, and the way the mask looks in your unique features.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This skull mask has been unlocked twice.  It cannot be improved further.  In addition to WEAR and REMOVE, you can SHAKE, TOUCH, TURN, FIDGET, PUSH, PULL, NOD, RUB, FLIRT, COVER, POKE, and EXPRESS the mask.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Current mask settings:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Stick Material: witchwood&amp;lt;br /&amp;gt;&lt;br /&gt;
Binding Material: silk&amp;lt;br /&amp;gt;&lt;br /&gt;
Custom Unique Feature: He is disguised by an angular hart skull mask, the highly branched antlers twined with a draping garland of thorned black roses.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom Fatal Afflares certificate&amp;lt;br&amp;gt;([[Custom flare messaging]])&lt;br /&gt;
| &lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;cert&amp;quot; 2023-10-02 23:36:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom swear certificate&amp;lt;br&amp;gt;([[Custom swear]])&lt;br /&gt;
| &lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a singing sword certificate&amp;lt;br&amp;gt;([[Sonic alteration]])&lt;br /&gt;
| &lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;trink&amp;quot; 2023-10-02 23:08:44 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an oak mailbox-shaped trinket&amp;lt;br&amp;gt;([[Mail system]])&lt;br /&gt;
|This trinket will add a mailbox to your property.  The details of the item are as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
Item Description: a small oak mailbox&amp;lt;br /&amp;gt;&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;talisman&amp;quot; 2023-10-02 22:39:11 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an azure-webbed glowbark talisman&amp;lt;br&amp;gt;([[Wizard Familiar Talisman]])&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,000,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of glowbark.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a Wizard Familiar Talisman, used to summon a specific familiar.&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs: CAST, TOUCH, WAVE&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This glowbark talisman is tier 4, a special and rare talisman with a familiar that may have unique ambient messaging.  It will summon &amp;quot;an azure-webbed glowbark puppet&amp;quot; with male gender.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The talisman has not been used yet.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The talisman itself can be altered with a long or a show description, but it must remain wood.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Independent of the luminous grooves natural to the glowbark&#039;s grain, etchings spiral and wend across the talisman&#039;s surface in obscure patterns that eventually coalesce into the rough semblance of a puppet&#039;s figure.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;third certificate&amp;quot; 2023-10-02 22:51:00 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom swear certificate&amp;lt;br&amp;gt;([[Custom swear]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;first certificate&amp;quot; 2023-10-02 23:00:25 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a lesser EZScript certificate&amp;lt;br&amp;gt;([[EZ script]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;fourth certificate&amp;quot; 2023-10-02 23:07:03 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom bolt certificate&amp;lt;br&amp;gt;([[Custom bolt messaging]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;mood cert&amp;quot; 2023-10-03 21:29:29 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property mood messaging certificate&amp;lt;br&amp;gt;(Custom ambients)&lt;br /&gt;
|This service is for up to 10 customized moods messagings for a private property.  Standard alteration rules apply, and all customizations must go through our standard QC process.  This process can take upwards of two weeks.&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;hand&amp;quot; 2023-10-03 18:27:41 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an elegant bloody red hand&amp;lt;br&amp;gt;([[The Blood Red Hand]])&lt;br /&gt;
|It is an enhancive item:&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 10 to Harness Power Bonus.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 10 to Brawling Bonus.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It seems to have almost innumerable enhancive charges remaining.&amp;lt;br /&amp;gt;&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 6,600,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of organic material.&amp;lt;br /&amp;gt;&lt;br /&gt;
The hand can be worn anywhere on the body.&amp;lt;br /&amp;gt;&lt;br /&gt;
The bloody red hand is The Blood Red Hand, a thin waxy membrane that lays over its bearer&#039;s hands.  Its description may be freely altered as long as it remains a hand.  Additionally, a merchant may be able to change the hand&#039;s nail (manicured) or finger (thin) descriptions.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The hand is currently tier 4 of 4.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The hand currently has access to the following verbs: LEAN, SCRATCH* [AT], SLAP* [AT], TOUCH, TWITCH*, WAVE AT, CLEAN, EAT, FIDGET, PREEN, PROD, RUB, SIMPER, BEG, FLIRT [AT], KNOCK, PONDER, PULL, PUSH [AT], COVER [AT], GAZE*, PINCH*, POINT [AT], SNAP*, STARE [AT].&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs marked with an asterisk (*) will behave differently based on your DEMEANOR.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;certificate&amp;quot; 2023-10-02 22:50:33 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom illusion pin certificate&amp;lt;br&amp;gt;([[Illusion prop]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;fourth certificate&amp;quot; 2023-10-02 23:01:39 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom loresong certificate&amp;lt;br&amp;gt;([[Loresong]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;second certificate&amp;quot; 2023-10-02 23:06:49 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a companion grooming certificate&amp;lt;br&amp;gt;([[Animal Companion grooming]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;jar&amp;quot; 2023-10-04 18:18:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property bug-filled jar&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;chakr&amp;quot; 2023-10-02 22:41:25 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a tri-colored vethinye chakram center-wrapped in silver rawhide&amp;lt;br&amp;gt;([[Vethinye]])&amp;lt;br&amp;gt;([[Curved Cuts Chakram]])&lt;br /&gt;
|It imparts a bonus of +25 more than usual.&amp;lt;br /&amp;gt;&lt;br /&gt;
It appears to weigh about 3 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 500,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of vethinye.  It is starsong (1d1 flares).&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a tricky project (408 difficulty) for an adventurer to modify.&amp;lt;br /&amp;gt;&lt;br /&gt;
It has some unknown (scripted) benefit.&amp;lt;br /&amp;gt;&lt;br /&gt;
The chakram is a quoit that requires skill in thrown weapons to use effectively.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Welcome to the Chakram, which was introduced in 5120 at Duskruin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The chakram will collect charges every time it parries a blow.  Once it has collected 10 charges, it can be THROWN to hit 4 creatures in the room before it flies back to your hand.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It is currently 5 out of 5 Tiers, which means it can attack 4 creatures in battle when it has collected 10 charges.  It currently has 0 charges towards its THROWN ability.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
It has access to the following verbs:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Bow, Clean, Exhale, Flip, Gaze, Hurl, Knock, Point, Pose, Push, Snap, Rub, Toss, and Wave&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The chakram can be altered with a long or a show description.  Its noun must remain chakram and it must be made of some kind of metal.  Furthermore, the highlighted information below may be customized:&amp;lt;br /&amp;gt;&lt;br /&gt;
Design - eight-pointed stars&amp;lt;br /&amp;gt;&lt;br /&gt;
Method - welded&amp;lt;br /&amp;gt;&lt;br /&gt;
Placement - onto&amp;lt;br /&amp;gt;&lt;br /&gt;
Light - misty blue&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
At this tier, the chakram also provides a parry bonus of 5%.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Bisected by a central grip that is swaddled in silver rawhide, the vethinye chakram transitions from a nearly white cerulean hue through varying shades before settling on an inky blue-black on the opposing side.  Star-shaped occlusions of silver twinkle in the ambient light, their place within the metal more evident the darker the background they reside in.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;second certificate&amp;quot; 2023-10-02 22:50:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom tea certificate&amp;lt;br&amp;gt;([[Coffee and tea brewing]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 18:25:59 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic armor certificate&amp;lt;br&amp;gt;([[Sonic alteration]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;third certificate&amp;quot; 2023-10-02 23:06:55 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom Fatal Afflares certificate&amp;lt;br&amp;gt;([[Custom flare messaging]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;second cert&amp;quot; 2023-10-02 23:10:10 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property eatery certificate&amp;lt;br&amp;gt;(Custom [[Food and drink]])&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-05 18:25:46 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom werepuppy certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;fourth certificate&amp;quot; 2023-10-02 22:51:08 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a singing sword certificate&amp;lt;br&amp;gt;([[Sonic alteration]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-04 18:23:03 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a familiar customization certificate&amp;lt;br&amp;gt;([[Call Familiar (920)]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;first certificate&amp;quot; 2023-10-02 23:06:42 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic weapon certificate&amp;lt;br&amp;gt;([[Sonic alteration]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;first cert&amp;quot; 2023-10-02 23:10:06 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property workshop certificate&amp;lt;br&amp;gt;([[Workshop]])&lt;br /&gt;
| &lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;tent&amp;quot; 2023-10-04 18:19:11 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a folded orange canvas tent&amp;lt;br&amp;gt;([[Pup Tent]])&lt;br /&gt;
|It appears to weigh about 7 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 200,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The tent can not be worn.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This tent is an auction-quality tent.  It will withstand knockdown by creatures and can hold three guests.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The standing version of the tent may be altered with a long description, but not a show.  The description must include &amp;quot;canvas tent.&amp;quot;  The interior of the tent may be changed by rare merchants as a delayed service, or for Premium Points via Sadie Scroll.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Exterior:&amp;lt;br /&amp;gt;&lt;br /&gt;
a pale orange canvas tent flying streamers of green raffia&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Interior:&amp;lt;br /&amp;gt;&lt;br /&gt;
[The Pepo Pavilion]&amp;lt;br /&amp;gt;&lt;br /&gt;
Supported by a central pole carved from weathered oak and draped with pumpkin orange canvas, the circular pavilion allows the ambient light to filter in through makeshift skylights fashioned from mesh-covered triangular cut-outs.  Plush rugs and plump silken pillows in earth tone hues are scattered around the spacious interior offering comfort and respite.  Strung from bits of twine, dried leaves spin lazily overhead.  The scent of mildew permeates the air.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The room interior can be altered to reference a placed lantern, bedroll, storage container, trash can, or scent.  If not referenced, additional sentences will be appended to display them.  There is a 511 character limit total on the room descriptions.  Any items not referenced will show in the room as &amp;quot;You also see...&amp;quot;.  The items will not be linked in the room description; you can ANALYZE inside the tent to see the items that are placed there to interact with.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
You can STAND the tent to pitch it, and FOLD it to take it down.  You can also CLEAN, LEAN, or KNOCK on the tent.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
PLACE the following items in your tent to store or remove them from the room:&amp;lt;br /&amp;gt;&lt;br /&gt;
* Perfume bottles, oil lamps and oils, or incense to impart a temporary fragrance to the tent.  This will temporarily override the custom fragrance of pumpkin spice, which will be restored the next time the tent is erected.  The scent is currently: mildew&amp;lt;br /&amp;gt;&lt;br /&gt;
* One General Store lantern or torch, which can then be lit to light the room: None.&amp;lt;br /&amp;gt;&lt;br /&gt;
* One General Store bedroll; meditation mat; prayer rug; or folding chair:  None.&amp;lt;br /&amp;gt;&lt;br /&gt;
* One Pup Tent Storage Container: None.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
INVITE guests who are outside the tent inside.&amp;lt;br /&amp;gt;&lt;br /&gt;
PROD the tent flap to allow open access to the tent.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;certificate&amp;quot; 2023-10-04 18:21:59 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom loresong certificate&amp;lt;br&amp;gt;([[Loresong]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-06 18:16:47 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom spirit servant certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-04 18:24:18 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a familiar customization certificate&amp;lt;br&amp;gt;([[Call Familiar (920)]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;first cert&amp;quot; 2023-10-02 23:10:06 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property workshop certificate&amp;lt;br&amp;gt;([[Workshop]])&lt;br /&gt;
| &lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;teabowl&amp;quot; 2023-10-07 18:54:22 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a midnight black teabowl&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,000,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of gemstone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The physical appearance of your black teabowl can be changed.&amp;lt;br /&amp;gt;&lt;br /&gt;
~*~ Teadragon Pets:  Teabowl Summoning Device ~*~&amp;lt;br /&amp;gt;&lt;br /&gt;
This teabowl is a summoning device that will call a teadragon pet.  It has not yet been used.  PRODding the teabowl will summon the pet and bind it to you.  This cannot be undone.  The teadragon inside is a shidaran teadragon.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Teabowl Alterations:&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Teabowl&#039;s base, long, and show can be altered normally, but the noun MUST remain teabowl&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Teabowl will always reference a lid in the messaging, so do not contradict this&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Teadragon Alteration Information:&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Pet must be DISMISSed before any alterations can occur (they are done on the teabowl)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * The type of teadragon cannot be changed except occasionally a service may be held to change between the two non-rare types, crested to uncrested and vice versa&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Rare teadragons have specific requirements and limitations.&amp;lt;br /&amp;gt;&lt;br /&gt;
    * See https://gswiki.play.net/Erithi_Teadragon for documentation&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Teadragon Alter Points &amp;amp;amp; Current Settings:&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Tail color:  black (typically the same as or complementary to the primary color)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Wing color:  black (typically the same as or complementary to the primary color)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Pattern/accent color: ebon-stippled (ebon-stippled is the most common, for example)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Eye color:  glittering black (brown hues are the most common, but greens, yellows, oranges, and violets are allowed)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Primary color:  midnight black (forest green is the most common, but there is a wide variety)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Noun:  teadragon (teadragon or raidanlu are allowable)&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Long:  a glistening shidaran teadragon with tone-on-tone stippling&amp;lt;br /&amp;gt;&lt;br /&gt;
  * Gender:  unspecified (it/its)&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs:  PROD the teabowl to summon your teadragon.  Owners can GET and WEAR them.  Other verbs:  bow, cuddle, hug, kiss, lick, rub, tickle, and touch.  There are numerous ambients also.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
~*~  End Custom Analyze ~*~&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
 Your teabowl is ready to be used again.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-06 18:15:39 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic shield certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;third certificate&amp;quot; 2023-10-02 23:00:37 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom tea certificate&amp;lt;br&amp;gt;([[Coffee and tea brewing]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;announce&amp;quot; 2023-10-05 18:34:00 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a tombstone grey announcement&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;first cert&amp;quot; 2023-10-02 23:10:06 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property workshop certificate&amp;lt;br&amp;gt;([[Workshop]])&lt;br /&gt;
| &lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-02 22:40:30 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom leech certificate&amp;lt;br&amp;gt;([[Bloodletting Leech Jar]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;certif&amp;quot; 2023-10-08 18:14:43 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom signature verb certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-07 18:49:48 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a companion grooming certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-08 18:10:43 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom swear certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 21:27:18 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property shrine certificate&amp;lt;br&amp;gt;([[Holy places]])&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;dagg&amp;quot; 2023-10-09 18:19:27 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an ebony-hilted dark eahnor dagger with a jade vine blossom-etched blade&lt;br /&gt;
|It imparts a bonus of +23 more than usual.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 150,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is somewhat weighted to inflict more critical wounds than a normal weapon of its type.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of eahnor.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is an involved project (259 difficulty) for an adventurer to modify.&amp;lt;br /&amp;gt;&lt;br /&gt;
The dagger is a dagger that requires skill in edged weapons to use effectively.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The script on this dagger is for zesty weapons and was originally released by Siolan during Ebon Gate 5105.  All alterations (longs and shows) are acceptable for this item within normal alteration guidelines.  It is currently Tier 3 of 3 possible tiers.  Current verbs are: FLIP, PINCH (at), PROD, PULL, PUSH, RUB, SCRATCH, TURN, TOUCH, and WAVE.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Long and slender, the blade of the dagger is made of eahnor, its hue a shade darker than is typical of the crimson metal, and along the raised midline is an elegant fall of jade vine blossoms.  Inky enamel inlays each line of the etching and the stippled texturing, rendering each flower in exquisite detail.  At the base of the blade is an ovular guard with raised scalloped edges brushed with black enamel, and the hilt is hewn of solid ebony.  The pommel is a pristine ebon-clouded crimson phantom sapphire.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
|Trove 1 ParlorL&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-09 18:17:29 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom swear certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;second certificate&amp;quot; 2023-10-02 23:00:31 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom major sanctuary certificate&amp;lt;br&amp;gt;([[Major Sanctuary (220)]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 18:25:02 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom swear certificate&amp;lt;br&amp;gt;([[Verb:SWEAR#Swear_Mine_.28customized_swears.29|Custom swear]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;mood cert&amp;quot; 2023-10-03 21:29:29 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property mood messaging certificate&amp;lt;br&amp;gt;(Custom ambients)&lt;br /&gt;
|This service is for up to 10 customized moods messagings for a private property.  Standard alteration rules apply, and all customizations must go through our standard QC process.  This process can take upwards of two weeks.&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;satchel&amp;quot; 2023-10-10 18:18:50 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an elegant river naiquard satchel&lt;br /&gt;
|It appears to weigh about 4 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 50,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a container with a maximum interior capacity of 40 pounds with room for any number of items.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The satchel can be worn, slinging it across the shoulders and back.  The satchel appears to serve some purpose.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the satchel: some near-black aubergine twill trousers rivet-buttoned at the hip&amp;lt;br /&amp;gt;&lt;br /&gt;
It appears to weigh about 2 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 85,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a container with a maximum interior capacity of 2 pounds with room for up to 2 items, where each item can weigh up to 1 pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The trousers can be worn on the legs.&amp;lt;br /&amp;gt;&lt;br /&gt;
With careful examination, you feel that any willing merchant might be able to alter the trousers for you.  You note that the merchant will assuredly ask that any alterations, however, ensure that nothing contradicts the type of item that the trousers is (full-length trousers with cuffs).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, you are able to use WEAR, REMOVE, TURN, PULL, CLEAN, TILT, and RAISE on the trousers.  Currently this cannot be unlocked any further.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the satchel: a slim orchard naiquard waistcoat worked in pewter thread&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 85,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a container with a maximum interior capacity of 2 pounds with room for up to 2 items, where each item can weigh up to 1 pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The waistcoat can be worn over the front.&amp;lt;br /&amp;gt;&lt;br /&gt;
With careful examination, you feel that any willing merchant might be able to alter the waistcoat for you.  You note that the merchant will assuredly ask that any alterations, however, ensure that nothing contradicts the type of item that the waistcoat is (a sleeveless tunic or vest).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, you are able to use WEAR, REMOVE, FLIP, PUSH, TICKLE, PULL, and PINCH on the waistcoat.  Currently this cannot be unlocked any further.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the satchel: a tailored dusky linen shirt embroidered along the cuffs&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 85,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The shirt can be worn around the chest.&amp;lt;br /&amp;gt;&lt;br /&gt;
With careful examination, you feel that any willing merchant might be able to alter the shirt for you.  You note that the merchant will assuredly ask that any alterations, however, ensure that nothing contradicts the type of item that the shirt is (a long-sleeved shirt).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, you are able to use WEAR, REMOVE, TOSS, PULL, CLEAN, PINCH, and PUSH on the shirt.  Currently this cannot be unlocked any further.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the satchel: a side-buckled jacket of twilight grey maedatha strapped in leather&amp;lt;br /&amp;gt;&lt;br /&gt;
It appears to weigh about 8 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 85,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a container with a maximum interior capacity of 100 pounds with room for any number of items.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of cloth.&amp;lt;br /&amp;gt;&lt;br /&gt;
The jacket can be worn, hanging it from the shoulders.  The jacket appears to serve some purpose.&amp;lt;br /&amp;gt;&lt;br /&gt;
With careful examination, you feel that any willing merchant might be able to alter the jacket for you.  You note that the merchant will assuredly ask that any alterations, however, ensure that nothing contradicts the type of item that the jacket is (a jacket/cloak/coat (no robes allowed)).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, you are able to use WEAR, REMOVE, FLIP, PUSH, PULL, OPEN, and CLOSE on the jacket.  Currently this cannot be unlocked any further.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside the satchel: a pair of angular stygian leather brogues inset with rusylka vamps&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 75,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of leather.&amp;lt;br /&amp;gt;&lt;br /&gt;
The brogues can be worn on the feet, beneath shoes or boots.&amp;lt;br /&amp;gt;&lt;br /&gt;
With careful examination, you feel that any willing merchant might be able to alter the brogues for you.  You note that the merchant will assuredly ask that any alterations, however, ensure that nothing contradicts the type of item that the brogues is (shoes with laces).&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, you are able to use WEAR, REMOVE, TURN, PULL, CLEAN, TILT, and LACE on the brogues.  Currently this cannot be unlocked any further.&amp;lt;br /&amp;gt;&lt;br /&gt;
Inside: In the satchel: some near-black aubergine twill trousers rivet-buttoned at the hip a slim orchard naiquard waistcoat worked in pewter thread a tailored dusky linen shirt embroidered along the cuffs a side-buckled jacket of twilight grey maedatha strapped in leather a pair of angular stygian leather brogues inset with rusylka vampsIn the river naiquard satchel you see some near-black aubergine twill trousers, a slim orchard naiquard waistcoat, a tailored dusky linen shirt, a side-buckled jacket and a pair of leather brogues.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 18:26:47 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom major sanctuary certificate&amp;lt;br&amp;gt;([[Major Sanctuary (220)]])&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-08 18:12:27 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a companion grooming certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-06 18:18:07 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom coffee certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 21:27:18 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property shrine certificate&amp;lt;br&amp;gt;([[Holy places]])&lt;br /&gt;
&lt;br /&gt;
| &lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;baub&amp;quot; 2023-10-02 22:40:13 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a silver-strung blown glass bauble&amp;lt;br&amp;gt;([[Wizard Familiar Talisman]])&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,000,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of glass.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This is a Wizard Familiar Talisman, used to summon a specific familiar.&amp;lt;br /&amp;gt;&lt;br /&gt;
Verbs: CAST, TOUCH, WAVE&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This blown glass bauble is tier 4, a special and rare talisman with a familiar that may have unique ambient messaging.  It will summon &amp;quot;a wispy aurora phantasm&amp;quot; with male gender.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The bauble has not been used yet.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The bauble itself can be altered with a long or a show description, but it must remain wood.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Molded into a thumb-sized teardrop shape, the bauble is fashioned of blown glass and strung from a simple herringbone chain of silver.  Ribbons of color descend from the point of the piece, spiraling and spreading outward from the top before pooling at the rounded bottom.  Violet, cerulean, coral, and seafoam green are easy to pick out beyond the clear surface.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-11 18:16:27 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom bolt certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-10 18:13:19 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic shield certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-07 18:32:36 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom spirit servant certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drawn 14 Oct --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-03 21:27:18 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property shrine certificate&amp;lt;br&amp;gt;([[Holy places]])&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;vial&amp;quot; 2023-10-11 18:19:07 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an ovoid white opal arcrose vial clutched by an obsidian spider&lt;br /&gt;
|It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 500,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of gemstone.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When applied, this vial will produce the following scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
 First-person: You have a heady, softly feminine fragrance of wild roses that clings gently to your skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
 Third-person: Luxelle has a heady, softly feminine fragrance of wild roses that clings gently to her skin.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This vial is bottomless.&amp;lt;br /&amp;gt;&lt;br /&gt;
This opal arcrose vial is a shifting vial, containing unlimited use of all available scents.  Current verbs are MEASURE, PULL, SMELL, and TICKLE.  You can set up to 5 favorite scents using the following commands:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
RUB the vial to change to the next scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
NUDGE the vial to store a favorite (up to 5).&amp;lt;br /&amp;gt;&lt;br /&gt;
PONDER the vial to see a list of stored favorites.&amp;lt;br /&amp;gt;&lt;br /&gt;
WHISPER the # of your favorite to set the vial to that scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
SPIN the the vial to select a random scent.&amp;lt;br /&amp;gt;&lt;br /&gt;
Set the favorite you want to clear, and then CLEAN the vial to free up that favorite slot.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-07 18:51:34 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic weapon certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-11 18:14:08 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom bolt certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-12 20:05:25 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a familiar customization certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;trink&amp;quot; 2023-10-02 23:08:44 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|an oak mailbox-shaped trinket&amp;lt;br&amp;gt;([[Mail system]])&lt;br /&gt;
|This trinket will add a mailbox to your property.  The details of the item are as follows:&amp;lt;br /&amp;gt;&lt;br /&gt;
Item Description: a small oak mailbox&amp;lt;br /&amp;gt;&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;headdress&amp;quot; 2023-10-06 18:11:58 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|several tangled rose vines crafted into a thorn-caught headdress&lt;br /&gt;
|It is an enhancive item:&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 10 to Dodging Bonus.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 5 to Stamina Recovery.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It seems to have a huge number of enhancive charges remaining.&amp;lt;br /&amp;gt;&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,400,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of organic material.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This Veola item is designed to display a gem, feather, flower, insects and sea creatures, pointed items, or other miscellaneous items.  Miscellany includes other foraged items, skins, shells, and other larger non-gem treasure items.  The headdress has several distinct descriptions, depending on what item is inserted.  To insert an item, hold the headdress in one hand, the item you&#039;d like to insert in the opposite hand, and PUSH headdress.  PULLing the headdress will remove the item and restore the headdress to its empty description.  It has been fully unlocked and has the following verbs available: TWIST, TAP, ATTEND, NOD and SHAKE.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When worn, it will temporarily alter your hairstyle and supports up to three custom hairstyles in addition to the default setting.  To change between the available hairstyles, hold the item in your hands and TURN it.  Currently it has the following custom hairstyles:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; caught in a series of wire-twisted plaits beneath several tangled rose vines crafted into a thorn-caught headdress&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; side-swept across her forehead, the curtain restrained by several tangled rose vines crafted into a thorn-caught headdress&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; styled in a mass of thick curls beneath several tangled rose vines crafted into a thorn-caught headdress, the coils tumbling down her shoulders&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress (default)&amp;amp;lt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When altering these items there is some important information to keep in mind.  First, this item belongs to the GENERAL HAIR WORN group and may only be altered in one of the following nouns without changing the group: Anything except Barrette, Haircomb, Fascinator, Cockade, Ornament, Headpiece, Ribbon(s), Hairpin(s)Headband, Diadem, Circlet, Tiara, Crown, Garland, Caul, Ferroniere, Seer-Stone, Ferrigem, Geldaralad, Aemikvai, Khazurka, Basrenne, Trinette, and Elothrai.  And while each side is highly customizable, both the noun and material do need to remain the same for all sides.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The sides currently are:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
           Short: headdress&amp;lt;br /&amp;gt;&lt;br /&gt;
      Gem/Button: several &amp;amp;lt;noun&amp;amp;gt;-thorned vines looping to form a sculpted headress&amp;lt;br /&amp;gt;&lt;br /&gt;
         Feather: an arcing headdress of lacquered &amp;amp;lt;adj&amp;amp;gt;s pierced by faenor vinework&amp;lt;br /&amp;gt;&lt;br /&gt;
          Flower: an asymmetric headdress of vaalin vines curling around enamel &amp;amp;lt;adj&amp;amp;gt;s&amp;lt;br /&amp;gt;&lt;br /&gt;
  Insect/Aquatic: a cross-woven headdress of thin leather vines ensnaring glass &amp;amp;lt;adj&amp;amp;gt;s between the thorns&amp;lt;br /&amp;gt;&lt;br /&gt;
         Pointed: a skull-forged headdress pierced through the crown by a single &amp;amp;lt;adj&amp;amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
      Miscellany: a metal-forged headdress of fine mesh framed at the temples by &amp;amp;lt;adj&amp;amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;announce&amp;quot; 2023-10-10 18:15:08 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a tombstone grey announcement&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-09 18:12:48 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom coffee certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-09 18:13:13 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom perfume certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;mood cert&amp;quot; 2023-10-03 21:29:29 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property mood messaging certificate&amp;lt;br&amp;gt;(Custom ambients)&lt;br /&gt;
|This service is for up to 10 customized moods messagings for a private property.  Standard alteration rules apply, and all customizations must go through our standard QC process.  This process can take upwards of two weeks.&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drawn 16 Oct --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;staff&amp;quot; 2023-10-14 18:47:23 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a twisted double-helix rusalkoren staff sporting mist-like azure striations&lt;br /&gt;
|It imparts a bonus of +20 more than usual.&amp;lt;br /&amp;gt;&lt;br /&gt;
It appears to weigh about 4 pounds.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 100,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of rusalkoren.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a tricky project (436 difficulty) for an adventurer to modify.&amp;lt;br /&amp;gt;&lt;br /&gt;
It has some unknown (scripted) benefit.&amp;lt;br /&amp;gt;&lt;br /&gt;
The staff is a rune staff that requires skill in twohanded weapons to use effectively.&amp;lt;br /&amp;gt;&lt;br /&gt;
This is the Globus Naidem runestaff, or more commonly the Demonic Accords runestaff.  It has demonic dread as its flare type.  There is a wooden demon shackled to the staff, and it can be customized in the following ways:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Demon Type: imp, shadowling, grik, shien, abyran&amp;lt;br /&amp;gt;&lt;br /&gt;
Horn Type: goat, ibex, oribi, ram, rolton&amp;lt;br /&amp;gt;&lt;br /&gt;
Horn Modifier: and anteroposteriorly arched ivory&amp;lt;br /&amp;gt;&lt;br /&gt;
Eye Characteristic: pupilless&amp;lt;br /&amp;gt;&lt;br /&gt;
Eye Color: inky black&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
A twisted double-helix rusalkoren staff sporting mist-like azure striations can be altered with a long or a show description, though it will always maintain its default LOOK.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Currently, The staff is tier 4 of 4.  It has access to the following verb messaging: TICKLE, TURN, TWIST, RAISE (Demonic Dread), BOW, CURTSY, GLANCE (horn features), GAZE (eye features), GREET, RUB (Demonic Paralysis), CHUCKLE, NUDGE.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Costs:&amp;lt;br /&amp;gt;&lt;br /&gt;
Demonic Dread (10 charges) - Attempt to instill your target with fear.&amp;lt;br /&amp;gt;&lt;br /&gt;
Demonic Visage, Horns (10 charges) - Temporary unique line feature change.&amp;lt;br /&amp;gt;&lt;br /&gt;
Demonic Visage, Eyes (10 charges) - Temporary eye characteristic/color feature change.&amp;lt;br /&amp;gt;&lt;br /&gt;
Demonic Paralysis (50 charges) - Attempt to root and damage a group of targets.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The staff currently contains 0 / 400 charges.  Charges are accrued by killing creatures that are at least of the same level as the staff&#039;s bearer.&amp;lt;br /&amp;gt;&lt;br /&gt;
Show: Wrought of two solid bars of rusalkoren fused together by extreme heat, the staff is molded into a double helix twist.  Mist-like swirls of azure dance through the metal, which turn into faint images of drowning victims gasping for their last breath.  Ebon and cerulean rawhide decorates a small section of the piece, about midway up the length, to create a decorative and functional grip.&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-14 18:49:58 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic armor certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;cert&amp;quot; 2023-10-15 18:19:22 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom Fatal Afflares certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-10 18:11:19 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom log phrase certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;eatery cert&amp;quot; 2023-10-07 20:45:10 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property eatery certificate&amp;lt;br&amp;gt;(Custom [[Food and drink]])&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drawn 17 Oct --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-12 19:57:28 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom leech certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-13 18:59:13 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a custom bolt certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;announce&amp;quot; 2023-10-14 18:51:52 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a tombstone grey announcement&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-15 18:21:25 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a greater EZScript certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;room cert&amp;quot; 2023-10-11 18:23:38 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property room addition certificate&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Drawing for 18 Oct starts here --&amp;gt;&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 1&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;skulls&amp;quot; 2023-10-15 18:08:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a pair of scrimshaw yellowed ivory avian skulls&lt;br /&gt;
|It is an enhancive item:&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 10 to Dodging Bonus.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It provides a boost of 5 to Stamina Recovery.&amp;lt;br /&amp;gt;&lt;br /&gt;
    It seems to have a huge number of enhancive charges remaining.&amp;lt;br /&amp;gt;&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is estimated to be worth about 1,400,000 silvers.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is predominantly crafted of organic material.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
This Veola item is designed to display a gem, feather, flower, insects and sea creatures, pointed items, or other miscellaneous items.  Miscellany includes other foraged items, skins, shells, and other larger non-gem treasure items.  The skulls has several distinct descriptions, depending on what item is inserted.  To insert an item, hold the skulls in one hand, the item you&#039;d like to insert in the opposite hand, and PUSH skulls.  PULLing the skulls will remove the item and restore the skulls to its empty description.  It has been fully unlocked and has the following verbs available: TWIST, TAP, ATTEND, NOD and SHAKE.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When worn, it will temporarily alter your hairstyle and supports up to three custom hairstyles in addition to the default setting.  To change between the available hairstyles, hold the item in your hands and TURN it.  Currently it has the following custom hairstyles:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; bound tightly to the head in a multitude of fine braids that support a pair of scrimshaw yellowed ivory avian skulls&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; worn in thumb-thick war braids bound in rolaren wire and decorated in a pair of scrimshaw yellowed ivory avian skulls&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; left-braided in a series of skull-hugging plaits decorated in a pair of scrimshaw yellowed ivory avian skulls, leaving the right loose&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;amp;lt;hair&amp;amp;gt; held back behind the ears by a pair of scrimshaw yellowed ivory avian skulls (default)&amp;amp;lt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
When altering these items there is some important information to keep in mind.  First, this item belongs to the GENERAL HAIR WORN group and may only be altered in one of the following nouns without changing the group: Anything except Barrette, Haircomb, Fascinator, Cockade, Ornament, Headpiece, Ribbon(s), Hairpin(s)Headband, Diadem, Circlet, Tiara, Crown, Garland, Caul, Ferroniere, Seer-Stone, Ferrigem, Geldaralad, Aemikvai, Khazurka, Basrenne, Trinette, and Elothrai.  And while each side is highly customizable, both the noun and material do need to remain the same for all sides.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The sides currently are:&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
           Short: yellowed ivory skulls&amp;lt;br /&amp;gt;&lt;br /&gt;
      Gem/Button: dozens of tiny yellow ivory avian skulls traced in &amp;amp;lt;adj&amp;amp;gt; &amp;amp;lt;noun&amp;amp;gt; geometric designs&amp;lt;br /&amp;gt;&lt;br /&gt;
         Feather: a quintet of scrimshaw yellowed ivory skulls framed by &amp;amp;lt;adj&amp;amp;gt; &amp;amp;lt;noun&amp;amp;gt;s&amp;lt;br /&amp;gt;&lt;br /&gt;
          Flower: a pair of black-beaked yellowed ivory raven skulls decorated in &amp;amp;lt;full&amp;amp;gt; in each eye socket&amp;lt;br /&amp;gt;&lt;br /&gt;
  Insect/Aquatic: an ash-rubbed ivory sparrow skull clutching &amp;amp;lt;full&amp;amp;gt; in its bound beak&amp;lt;br /&amp;gt;&lt;br /&gt;
         Pointed: a trio of long-beaked hummingbird skulls eye-pierced by &amp;amp;lt;adj&amp;amp;gt; &amp;amp;lt;noun&amp;amp;gt;s&amp;lt;br /&amp;gt;&lt;br /&gt;
      Miscellany: an octet of ivory finch skulls framed by &amp;amp;lt;adj&amp;amp;gt; &amp;amp;lt;noun&amp;amp;gt;s&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|Trove 1 Parlor&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 2&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-05 18:30:42 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a familiar customization certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 2 Parlor  (N)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 3&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-16 18:22:28 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a companion grooming certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 3 Parlor West&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- &amp;quot;Trove 4&amp;quot; &amp;quot;tray&amp;quot; &amp;quot;cert&amp;quot; 2023-10-16 18:25:49 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a sonic shield certificate&lt;br /&gt;
|&lt;br /&gt;
|Trove 4 Parlor East&lt;br /&gt;
&amp;lt;!-- &amp;quot;Private Property Trove&amp;quot; &amp;quot;shelf&amp;quot; &amp;quot;jar&amp;quot; 2023-10-04 18:18:51 --&amp;gt;&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|a property bug-filled jar&lt;br /&gt;
|&lt;br /&gt;
|Private Property Trove&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
The 4 lines below are the item template. Copy and paste them to add an entry to the relevant table.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
| ITEM NAME (&#039;&#039;&#039;[[WIKI LINK (if there is one)]]&#039;&#039;&#039;)&lt;br /&gt;
| &amp;lt;pre{{log2|margin-right=2em}}&amp;gt;ITEM DETAILS&amp;lt;/pre&amp;gt;&lt;br /&gt;
| ITEM STATUS ( On the Shelf -- &amp;lt;b&amp;gt;(draws at TIME EST on DAY)&amp;lt;/b&amp;gt; / On the Tray / Teaser / Already Drawn )&lt;br /&gt;
| ITEM ROOM &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preview of Items==&lt;br /&gt;
For a preview of items listed for the trove, please see: &#039;&#039;&#039;[[Ebon Gate Treasure Trove/saved posts#2023|2023 saved posts]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
[[Category: Evermore Hollow]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_enhancive&amp;diff=206440</id>
		<title>Premium enhancive</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_enhancive&amp;diff=206440"/>
		<updated>2023-09-05T16:44:48Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;section begin=description /&amp;gt;&amp;lt;includeonly&amp;gt;Description: &amp;lt;/includeonly&amp;gt;&#039;&#039;&#039;Premium enhancives&#039;&#039;&#039; are created using [[Premium point]]s by taking a &#039;&#039;&#039;non-[[enhancive]]&#039;&#039;&#039; item that the player owns and making it an permanent enhancive item with 200 charges.  Use of the item&#039;s enhancive properties is restricted to the account that created the item.  There are four levels of service and one ordering via Sadie scroll must choose one of those levels.  The rules and enhancives available for specific levels are noted in the main article.  The information listed on the main play.net website is out of date.&lt;br /&gt;
*  &#039;&#039;&#039;[[Armor concealing garment|Armor concealers]] are not eligible for this service.&#039;&#039;&#039;&lt;br /&gt;
*  &#039;&#039;&#039;Any particular bonus can be no more than 7.&#039;&#039;&#039;&lt;br /&gt;
*  &#039;&#039;&#039;If you select two different types of bonuses to be applied to your item, then the combined bonuses may be no more than 10 in total.&#039;&#039;&#039;  (e.g. +7/+3, +6/+4, +5/+5, or any single bonus of up to +7)&lt;br /&gt;
*  &#039;&#039;&#039;Items can be recharged at the [[Adventurer&#039;s Guild]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Instructions: Getting an item enhanced is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up an enhancive alteration scroll. You may, at your leisure, use the scroll to get an enhancement on any of your items and you don&#039;t have to wait in any lines! Once you have decided what skill ranks and bonuses you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted. &lt;br /&gt;
&lt;br /&gt;
Per Sadie to clarify-We can do the level 1 enhancive add as requested, however there needs to be some clarification.  The levels for premium point enhancives are based on what they offer, NOT what steps you need to follow to add them.  So, you can have level 1, 2, 3, OR 4 added to your item, but you can&#039;t do 1 and 2 or 2 and 3.  Additionally, once an item has an enhancive on it, premium or not, it no longer qualifies for additional premium enhancives to be added.&lt;br /&gt;
&amp;lt;section end=description /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Boosts to Stat Bases -or- Max-Vitals (Level 1)==&lt;br /&gt;
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will boost the base or max-vital of your:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|Max Mana||Constitution||Aura	||Discipline&lt;br /&gt;
|-&lt;br /&gt;
|Max Health	||Dexterity	||Logic||	Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Max Stamina	||Agility	||Intuition	||Influence&lt;br /&gt;
|-&lt;br /&gt;
|Strength&lt;br /&gt;
|}	 	 	 &lt;br /&gt;
&lt;br /&gt;
==Boosts to Skill Bonuses (Level 2)==&lt;br /&gt;
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will boost your:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|Two Weapon Combat Bonus||Elemental Lore - Earth Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Armor Use Bonus||Elemental Lore - Fire Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Shield Use Bonus||Elemental Lore - Water Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Combat Maneuvers Bonus||Spiritual Lore - Blessings Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Edged Weapons Bonus||Spiritual Lore - Religion Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Blunt Weapons Bonus||Spiritual Lore - Summoning Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Two-Handed Weapons Bonus||Sorcerous Lore - Demonology Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Weapons Bonus||Sorcerous Lore - Necromancy Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Thrown Weapons Bonus||Mental Lore - Divination Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Polearm Weapons Bonus||Mental Lore - Manipulation Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Brawling Bonus||Mental Lore - Telepathy Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Bonus||Mental Lore - Transference Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Multi Opponent Combat Bonus||Mental Lore - Transformation Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Physical Fitness Bonus||Survival Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Dodging Bonus||Disarming Traps Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Arcane Symbols Bonus||Picking Locks Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Magic Item Use Bonus||Stalking and Hiding Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spell Aiming Bonus||Perception Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Harness Power Bonus||Climbing Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Mana Control Bonus||Swimming Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Mental Mana Control Bonus||First Aid Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Mana Control Bonus||Trading Bonus&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Lore - Air Bonus||Pickpocketing Bonus&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
==Vital Recovery Enhancements (Level 3)==&lt;br /&gt;
Description: Pick one recovery bonus from the following list. This enhancement will add a bonus to your:&amp;lt;br&amp;gt; &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|Mana Recovery (+10) ||Health Recovery (+5)&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Recovery (+2) ||Stamina Recovery (+5)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;IN ADDITION, you may add a 5 point Level 1 or Level 2 enhancive bonus to your item.&lt;br /&gt;
&lt;br /&gt;
==Boost to Skill Ranks (Level 4)==&lt;br /&gt;
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will boost your:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|Two Weapon Combat Ranks	||Elemental Lore - Earth Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Armor Use Ranks	||Elemental Lore - Fire Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Shield Use Ranks	||Elemental Lore - Water Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Combat Maneuvers Ranks	||Spiritual Lore - Blessings Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Edged Weapons Ranks	||Spiritual Lore - Religion Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Blunt Weapons Ranks	||Spiritual Lore - Summoning Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Two-Handed Weapons Ranks	||Sorcerous Lore - Demonology Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Ranged Weapons Ranks	||Sorcerous Lore - Necromancy Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Thrown Weapons Ranks	||Mental Lore - Divination Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Polearm Weapons Ranks||Mental Lore - Manipulation Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Brawling Ranks	||Mental Lore - Telepathy Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Ambush Ranks	||Mental Lore - Transference Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Multi Opponent Combat Ranks	||Mental Lore - Transformation Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Physical Fitness Ranks	||Survival Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Dodging Ranks	||Disarming Traps Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Arcane Symbols Ranks	||Picking Locks Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Magic Item Use Ranks	||Stalking and Hiding Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spell Aiming Ranks	||Perception Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Harness Power Ranks	||Climbing Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Mana Control Ranks	||Swimming Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Mental Mana Control Ranks	||First Aid Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Mana Control Ranks	||Trading Ranks&lt;br /&gt;
|-&lt;br /&gt;
|Elemental Lore - Air Ranks	||Pickpocketing Ranks&lt;br /&gt;
|}&lt;br /&gt;
NOTE: Increasing skill ranks will increase skill bonus accordingly based on standard skill training thresholds.&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Premium Point Costs]]&lt;br /&gt;
[[Category: Premium]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=154850</id>
		<title>Ebon Gate Festival/treasure pile prize list 2021</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=154850"/>
		<updated>2021-10-16T09:12:22Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Epic Treasure Pile - 10,000 seashells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Gem Pile - 10 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| A small key of ink blue riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A pale sunstone koi fish&lt;br /&gt;
|-&lt;br /&gt;
| A copper-leafed pale green emerald&lt;br /&gt;
|-&lt;br /&gt;
| An arrowhead of two-toned alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| A sphere of animal-carved ivory&lt;br /&gt;
|-&lt;br /&gt;
| An anatomical sanguine garnet heart&lt;br /&gt;
|-&lt;br /&gt;
| A silvered pale amethyst wing&lt;br /&gt;
|-&lt;br /&gt;
| A rough-cut black onyx horn&lt;br /&gt;
|-&lt;br /&gt;
| A fragment of smoky grey shadowglass&lt;br /&gt;
|-&lt;br /&gt;
| A contorted blue amber tentacle&lt;br /&gt;
|-&lt;br /&gt;
| A lancelike leaf of almandine&lt;br /&gt;
|-&lt;br /&gt;
| A spherical smoky plum pearl&lt;br /&gt;
|-&lt;br /&gt;
| A claw of faceted iolite&lt;br /&gt;
|-&lt;br /&gt;
| A blossom of blushed ivory chalcedony&lt;br /&gt;
|-&lt;br /&gt;
| A thin-rayed black diamond starburst&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-cored blue sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Some pale fine-grained gypsum&lt;br /&gt;
|-&lt;br /&gt;
| A grey-hazed thistle purple jade&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-hazed beige mekret cabochon&lt;br /&gt;
|-&lt;br /&gt;
| A smooth disk of firestone&lt;br /&gt;
|-&lt;br /&gt;
| An ombre blue amber feather&lt;br /&gt;
|-&lt;br /&gt;
| A lucid icy blue diamond&lt;br /&gt;
|-&lt;br /&gt;
| A twist of mint green sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A curved bloodjewel fang&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-ringed ruby&lt;br /&gt;
|-&lt;br /&gt;
| A six-sided murky grey crystal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A solid orb of zombie-engraved hematite&lt;br /&gt;
|-&lt;br /&gt;
| A vibrant orange and red sunstone&lt;br /&gt;
|-&lt;br /&gt;
| A murky green scale-patterned quartz&lt;br /&gt;
|-&lt;br /&gt;
| A black-cored faceted star emerald&lt;br /&gt;
|-&lt;br /&gt;
| A wave-edged aquamarine spherine&lt;br /&gt;
|-&lt;br /&gt;
| A narrow femur-carved shell&lt;br /&gt;
|-&lt;br /&gt;
| A speckled rose pink ruby&lt;br /&gt;
|-&lt;br /&gt;
| A fractured spiderweb turquoise&lt;br /&gt;
|-&lt;br /&gt;
| A hooked shard of inky deathstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of grey-veined azurite&lt;br /&gt;
|-&lt;br /&gt;
| A block of beaver brown beryl&lt;br /&gt;
|-&lt;br /&gt;
| A flake of green and brown jade&lt;br /&gt;
|-&lt;br /&gt;
| A blue-swirled snow white garnet&lt;br /&gt;
|-&lt;br /&gt;
| A cracked crimson-flecked soulstone&lt;br /&gt;
|-&lt;br /&gt;
| A very tiny sea green glimaerstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep umber paw-shaped stone&lt;br /&gt;
|-&lt;br /&gt;
| A notched green gold nugget&lt;br /&gt;
|-&lt;br /&gt;
| A curved shrimp pink shell&lt;br /&gt;
|-&lt;br /&gt;
| A purple plum-shaped pearl&lt;br /&gt;
|-&lt;br /&gt;
| A small bronze egg-shaped geode&lt;br /&gt;
|-&lt;br /&gt;
| A spiny hedgehog-shaped gem&lt;br /&gt;
|-&lt;br /&gt;
| A hollow pasty white pearl&lt;br /&gt;
|-&lt;br /&gt;
| A twisted and cracked indigo amethyst&lt;br /&gt;
|-&lt;br /&gt;
| A sickle of brittle pink quartz&lt;br /&gt;
|-&lt;br /&gt;
| A bright red eyeball-shaped agate&lt;br /&gt;
|-&lt;br /&gt;
| A puce abyran-etched sphene&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| Some lustrous grooved obsidian&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of verlok-carved marble&lt;br /&gt;
|-&lt;br /&gt;
| A polished spike of argent topaz&lt;br /&gt;
|-&lt;br /&gt;
| A nightshade berry-hued moonstone&lt;br /&gt;
|-&lt;br /&gt;
| A pitted ghostly white pearl&lt;br /&gt;
|-&lt;br /&gt;
| An irregular dull grey opal&lt;br /&gt;
|-&lt;br /&gt;
| A mottled pink and white riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of pale dragonmist crystal&lt;br /&gt;
|-&lt;br /&gt;
| A cloud-shaped smoky grey smoldereye&lt;br /&gt;
|-&lt;br /&gt;
| A blackened angular bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep black silver-flecked starstone&lt;br /&gt;
|-&lt;br /&gt;
| A shard of pellucid crystal&lt;br /&gt;
|-&lt;br /&gt;
| A purple bruise-hued opal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A scratched spherical sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A very small sliver of jasper&lt;br /&gt;
|-&lt;br /&gt;
| A keen-edged fiery red garnet&lt;br /&gt;
|-&lt;br /&gt;
| Some deep green bug-filled amber&lt;br /&gt;
|-&lt;br /&gt;
| A wickedly curved diamond fang&lt;br /&gt;
|-&lt;br /&gt;
| A slimy iridescent clam shell&lt;br /&gt;
|-&lt;br /&gt;
| Some gnarled pitch black coral&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common Treasure Pile - 5 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A blackened mermaid&#039;s purse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangle of gooseneck barnacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze cinnamon candle accented with a crimson and green tartan ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-ringed chamomile candle adorned with ghostly white blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory-hued anemone candle carved with overlapping petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carnelian pumpkin candle decorated with hunter green vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnt orange neroli candle painted with a dark weeping willow tree&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange gingko berry incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some brown tanned leather incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some golden ginger lily incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some striped sage and amber incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dark green seaweed incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale ivory marshmallow incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange rotten pumpkin incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rosy gold apple pie incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some viridian blue spruce incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slender dark chocolate incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright white yellow-hearted plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-petaled raspberry chrysanthemum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled raspberry-throated lily wreathed in spear-shaped dark green leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale pink carnation&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fully unfurled ebon-hearted dark burgundy dahlia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver dragon-shaped emblem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked lobster claw&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of woven reed sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dead eel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A badly molded map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A torn sailcloth sandal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ripped velvet slipper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ratty leather boot&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rugged leather wand harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash-stained dusky blue wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled twisted branch wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-adorned aquamarine wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soot-streaked dirty golden wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rust-spotted iron wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked green crystal wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper spyglass pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny pink conch shell pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright pink flamingo badge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of gold coin earrings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-strung braided seaweed wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flat beige leather sandals with teal byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coconut white sandals with pink byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sliver of smooth driftwood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent copper sewing needle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather lockpick kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tortoiseshell comb with a few cracked teeth&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-tailed black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fat black sea slug toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright green sea glass phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of bug-filled amber&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-dusted gold ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fine woven rush sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aquamarine wavecrest clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dashing white and aquamarine tunic&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some white and aquamarine pantaloons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-shaped black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shark-carved white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of white linen paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of metallic pink paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of torn ecru paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of waterstained paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aqua-striped ivory palimpsest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of thick turquoise parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of coral paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of oyster-hued vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sand-hued parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow polished chain wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lion-maned silky Caligos eagle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo sea slug finger puppet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished and dented silver locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A verdigris copper locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo and black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misted glass etched with conjoined eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-inlaid metal cube&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacreous parchment notecard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-tipped lacquered oak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-tipped lacquered teak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded treasure map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dirty white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red-freckled blue lyretail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frilly pink lace half-cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green-striped fuchsia satin cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of pitted stone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty discolored rock&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oval brushed silver mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An anchor-etched bronze mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square rose gold mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cerise leather shoes adorned with rusted fishhooks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A seaweed-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A driftwood splinter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smudged mirror decorated with chipped pearls and broken seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small shadowy black crystal sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mesille block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hoarbeam block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruic block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tanik block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A villswood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mahogany block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faewood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mossbark block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rowan block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deringo block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carmiln block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kakore block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red cherry-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some red cherry-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lemon-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An off-shoulder grey tapestry gown with ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A low-cut ivory flyrsilk gown with a flounced bustle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Treasure Pile - 25 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Upper Berm] - 26589&lt;br /&gt;
Cresting the slope of the berm, and at the farthest point from the waterline, hardy tufts of beach grass poke up through the dark sand, preventing storms and high winds from eroding the narrow shelf.  Close by, a bumbling aelotoi tourist mills about on a raised log platform loosely bound together by strands of torn, dirty cloth.  You also see a pile of uncommon treasure, a shallow wooden bin and a prominent sign on a flimsy stake.&lt;br /&gt;
Obvious paths: down&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A steel-chained black coral chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of coral-beaded foot-flowers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide copper ankle-cuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-strung cloth-wrapped talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung black cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung blue cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung silver cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung green and red bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cord-strung opaque sea cookie&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved black jade band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A trio of claw-tipped bangles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enameled mermaid hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery sea silk halter dress sprayed with black and grey pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite scutum etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite targe etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced shield etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A damp lump of sea moss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slimy squid tentacle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A purplish crystal-tipped phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brackish grey-tinged flacon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chipped black glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangled knot of kelp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny bundle of seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ragged leather coif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white water lily&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green lily pad&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dessicated octopus arm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloudy grey sea glass runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy indigo glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feathery soft white vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruff-faced warden toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted ocean wreckage card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rigged caravel card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An abandoned lighthouse card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rock formations card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted shipwreck card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of bright red blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusted faenor lantern with jade-tinted glass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coral silk socks embroidered with golden seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey wool socks with a silvery lace fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some iridescent green byssus socks sewn with tiny seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A liquid-filled blown glass sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy turtle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy spider&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy snake&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-lime lipbalm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rum and coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dainty sea green glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver ursian-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver wyrm-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanded dark oak hunting horn with black coral inlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver bendith-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver gremlock-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thrak-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rodent-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rat-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thyril-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver orc-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thin-boned eel skeleton bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tattered indigo silk handkerchief with fragile seaweed embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A howling blue starfish mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scallop-edged silver chainsil handkerchief embroidered with indigo eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sneezing suede octopus mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cherry coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some onyx hair ornaments wreathed in black frigatebird feathers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Several indigo eel-shaped hair pins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barbed silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A multicolored glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea green glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lackluster glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A broken mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bloodstained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sharp mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curled bit of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A helical mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny piece of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An alembic of pale ether ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flask of glowing blue ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of pallid sanguine blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade trident pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A suede trimmed deep indigo tin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-toned driftwood box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strand of thick seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black velvet choker&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered spiral-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered tentacle-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved chelioboros idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serene angel idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled serpent idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A passive gatekeeper idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lithe sea maiden idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grizzled pirate captain idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark cocobolo flute inscribed with concentric rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery indigo-veined minnow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tube-nosed iridescent ballyhoo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow and small green cladistia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spool of very thin wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mithril poignard with a silver handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serrated mithril cinquedea with a seaweed-wrapped handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some silver-heeled black leather boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark billowing greatcloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded stone brush encrusted with coral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased flyrsilk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender velvet ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dual-strapped silk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and emerald bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frayed leather harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wheeled driftwood mermaid with a tiny kelp green eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mistwood toy sailor on chelioboros-carved wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel-draped toy priestess on tiny indigo-hued wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whimsical wheeled rowan imp with a silver and violet motif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved wooden lion totem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned wooden rook figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved large minotaur figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved island ghost figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny cream guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny brindle guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny gold guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny lilac guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cropped onyx tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tailored ebon silk waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-filled glass seaflower pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo cotton socks embroidered with silvery eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short-brimmed selshis skin hat with a silver and sandruby pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Treasure Pile - 125 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Mysterious Crypt] - 28547&lt;br /&gt;
A lone stone sarcophagus rests in the center of the crypt, seemingly unscathed by time or abuse.  The creation of the passage through the northern wall has all but destroyed a series of runic dwarven scrawlings in the stone, whatever message had been carved there completely illegible due not only to the missing pieces but the cracks and crumbling of the scant remains.  All that is left of the once-telling stone lies in crumbled piles crowded in the groove between the crypt wall and floor. You also see a pile of rare treasure.&lt;br /&gt;
Obvious exits: north, up&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| An indigo leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim silver bracelet set with tiny diamonds&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy beige sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy rouge sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy subtle blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy orange sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy deep blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy hazy black sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy multicolored sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy blood red sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy white sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fishhook-barbed gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cobalt suede belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deeply hooded velveteen cloak colored a rich shadowy cobalt blue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tailored violet ramie silk cloak bordered with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thickly layered steel grey cordovan cloak lined with scrimshawed toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sweeping autumnal gold damask cloak patterned with oak leaf silhouettes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An elongated brushed leather cloak woven with faint dark bronzed threading&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of narrowed ironwood pauldrons accented with sharp vultite scaling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wide-set elk hide pauldrons punctured with jagged bone fragments&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A set of layered suede pauldrons banded with hammered bronze channels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide pair of silver modwir pauldrons carved with spotted wood owls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some buffed mahogany leather pauldrons ornately tooled with collared forest falcons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A highly polished obsidian mortar with a hexagonal bowl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent black opal mortar spun with brilliant silver striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lacquered stoneware clay mortar grooved with a faint spiral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale white sandstone mortar banded with ruddy umber layers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A milky white limestone mortar patterned with dark tenuous crackling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-buttoned blue and gold knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feather-lined forest green knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolton-stitched deep brown knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A threadbare cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An opalescent white leather shoulder bag with a tidal pearl clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled indigo leather knapsack with electrum-tipped ebon cords&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy feline mask with a solid red circle on the forehead&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lace-collared mint brocade jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tall-collared black leather jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ecru lace stockings caught with pearl-beaded bands&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale silk stockings wrapped in black velvet vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some jade wool stockings caught with small silken tassels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey greatcloak trimmed in byssine braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chipped lich bone dice with dark red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some violet feystone-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ebony ruby-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A midnight black leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon silk face veil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged jade green silk scarf&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sapphire cotton blanket embroidered with white roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale ecru silk shawl with beaded fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy bright green sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy lavender sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scratched mithril pendant engraved with a vathor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine ramie silk cloak trimmed with black satin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark silk mantle woven with gold braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet cambric cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo wool cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather backpack clasped with a moonstone crescent&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black ribbon choker set with a lustrous honey beryl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hemp cord strung with colorful glass beads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed gak hide pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A charred driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-studded lobster earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled jellyfish earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed veniom air wizard with faceted crystal eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ebon suede ankle boots lofted on spiky silver heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of tan hemp sandals lofted on cork heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-etched solid gold cane&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted vaalin corkscrew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An invar-hilted azure vultite falcata&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of crossed rib bones tied with sinew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some strands of stringy seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pieces of dried seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of driftwood hairsticks topped with a red coral otter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of black coral hairsticks carved into slender eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty faenor-tipped lance engraved with meandering ivy vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A knotwork-etched mithglin maul with a cobalt suede-wrapped haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy blue rhimar stiletto with a blue pearlescent hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stiff black wool tricorn adorned with a snowy swan pinion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rough crocodile hide footwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some studded leather handwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-capped ebonwood cane&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed drakar flame wizard with faceted firestone eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed rhimar ice wizard with wide frost opal eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed zorchar lightning wizard with carved fulgurite eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed gornar earth wizard with chiseled granite eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern-tined bleached fishbone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flexible fishing rod with tiny seahorses painted on the grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shabby white rolton hide satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft deep brown suede satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tooled grey leather satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep indigo eel skin pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An orange silk leaf-patterned cravat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver mesh handflower centered with an iolite plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled silver pomander&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pumpkin-stitched bright orange backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A leaf-embroidered bright crimson backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some snow white bone dice with fluorite pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small porcelain vase encircled by ebon scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered salt-stained jacket embroidered with a faded Ashrim crest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small silver-clasped black coral brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy green twining eel earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly planed hoarbeam boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A well-balanced white wooden boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splintered black driftwood boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained tapered rowan boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough sanded ruic boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver case with a mother-of-pearl latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burled walnut case with a monogrammed gold plate&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-inlaid sandy brown wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo blown glass bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-tipped smoky mistwood wand&lt;br /&gt;
| Bravery with 20 charges.&lt;br /&gt;
|-&lt;br /&gt;
| A coral-tipped pale driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid silver mockingbird pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rampant gold lion pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splayed golden kraken pin with a black painted background&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling silvery-grey orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling indigo orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty reddish brown potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A putrid green glass potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-hued glaes potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pink-tinged crystal potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled dark leather swordbelt notched along the edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A locker runner contract&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A copper-banded iron spyglass with a tinted lens&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold and silver loupe equipped with a multitude of lenses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat jar of pallid grey salve&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat pale grey crystal bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiral-carved lapis bangle bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lush blood red tropical lily bouquet tied with a skull-stitched ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature clock tower&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery gauze skirt with faenor bells along the hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-hemmed teal silk skirt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A laje-bound spinewood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-bleached canvas wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fringed leather gem sack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of crackling aged vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dried wildflower bouquet tied with an old purple ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small grey marble shrine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pure white sealskin mantle with a lustrous black coral clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey sealskin cuirbouilli leathers stamped with a cresting wave&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A half-krolvin bartender marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruffy warden marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded aquamarine byssus longcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rheumy-eyed gaunt sailor marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-eyed elven captain marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough onyx-hued runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metal-traced pitch black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid black pentacle-marked runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined striated black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square midnight black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A murky grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whorled black and grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An arcane mist grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oblong etched black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misshapen lusterless runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sigil-painted brittle brown runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pockmarked red-brown clay runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sturdy invar leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some scratched steel leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dull pink imflass arm greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled light leather courier bag with polished faenor buckles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sinuous bronze sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron-caged gilded ivory flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased smooth lazurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pitted azurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo oak and pewter flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ordinary silver sigil on a twisted glaes chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An angular onyx sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-caged indigo bone sigil on a thin iron chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate sapphire sigil on a woven silver cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished iron sigil on a thin leather cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lapis and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An emerald and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum traced with silvery lines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum speckled with deep blue paint&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum daubed with colorful seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum stamped with triangular fins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with bright orange flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment edged in multicolored prismatic brushstrokes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with light blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment traced with etchings of starfish&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with a charging walrus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with breaching narwhals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with deep blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with a nighttime seascape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean and silver suede tambourine pouch side-stitched with ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barnacled seafoam green mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory chainsil gown pinned with mermaid&#039;s-tear sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long indigo satin gown with sheer black silk sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing lavender velvet dress with tidal pearl accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A floor-length red chiffon dress with draping bell sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy hoarbeam fishing rod with colorful painted accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo-black seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blue monkey&#039;s paw trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy snowflake-filled jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged indigo sheet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-edged silver vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A petrified vathor club limb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing indigo linen skirt embroidered with silver whorls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A loose blue silk blouse with wrist-bound sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of indigo linen serwals with embroidered ankle-cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hazy indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled leather baldric&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced indigo leather sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A collarless blue silk tunic with bloused sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded indigo survival kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean sea nymph mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vaalin-bound mist grey shard suspended from a rusty indigo chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper rat trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny silver gryphon trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny mithril lion trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jam-splotched wooden box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy black iron box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled eucalyptus wand with a black tar-slathered tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-pronged lustrous black coral wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long silver eel-shaped pipe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wave-crested deep indigo prayerbook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ruby red boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An interlocking black coral and blood marble necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-set blue leather eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-shaped opaque orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled fish bone wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some blue-green crystal dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth green seaglass globe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A human doll arm with well-defined muscles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A giant doll arm with a sculpted bicep&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and indigo bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded clasped wristcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea-worn beltpouch clasped with veil iron plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faceted quartz sphere ferroniere strung from a twisted mithril chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished copper bracelet inset with Phoen&#039;s eye topazes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick bronze bracer inscribed with shields across its surface&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of shiny white leather shoes with metal-plated soles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mouse grey suede skirt set at the hem with amber honeybees&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunter green woven hemp skirt set with ebon seed pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lank-haired mermaid doll with a jagged coral harpoon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lifelike dusky grey toy kraken&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist-swirled glass eyeball talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orc knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ogre knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ermine-trimmed navy wool winter gown with voluminous chainsil underskirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearlescent white silk column gown with a silver-belted flyrsilk overlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mithril ring with veins of fuchsia-green alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender iron signet ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor bracelet inset with large yellow sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough silvery moonstone pendant hanging from a vaalin chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished silver ring inset with small faceted beryls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature glowbark tome brushed with gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature blackened eahnor scimitar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mirror shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mountain-patterned sleek flyrsilk trousers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wave-patterned sleek flyrsilk trousers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flame-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Fire Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some loose flyrsilk trousers cinched with a vaalin chain&lt;br /&gt;
| It provides a boost of 10 to Elemental Lore - Air Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some rose-embroidered black silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some courtly white silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mithril band twisted and fused with balenite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A veniom-laced eonake band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some urglaes finger-armor inset with jagged black diamond shards&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large clear crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large purple crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A simple charm necklace fashioned from a thick silver chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A triple-strand charm necklace of thin platinum chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rose gold talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-finger dark vaalin talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern squid earcuff with suckered tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black suede vest edged in branded leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-weathered black leather vest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fitted navy jacquard waistcoat with a crisp split lapel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim-cut pale dove grey tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade-strung back pendant with a quintet of silver fan blades&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx sphere back pendant encased in blackened copper claws&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chrysoprase-beaded back pendant on an enamel flora chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacre disc back pendant suspending a trio of black glaes petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of mismatched black and navy socks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 10,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see the Drekoi disk, a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren bastard sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An intricately carved yew longbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous mist grey velvet xiala edged with indigo silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lushly layered crimson silk wrap with golden accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey sea silk taosan with tiny seashell toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep sea blue linen isiqiri with embroidered arabesques&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A padded silk atanika embroidered with dragonstalk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A viridian silk ataniki embroidered with golden lotus blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mistwood chest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel grey imflass espadon with a chelioboros-inset crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy wave blue rhimar reaver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-inlaid dark vultite tetsubo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril doloire wreathed in indigo steel chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue steel warblade with painted with silver stars&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green kelyn warblade with a spiralled faenor hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson eahnor warblade with a stag head-capped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white vultite warblade inset with mithglin snowflakes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forest green braided suede belt with a modwir buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-edged ivory suede belt boasting a carved riverstone buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided scarlet leather belt with a fist-shaped buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided umber leather belt with an oversized steel buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tenebrous elesine belt with a mithril chelioboros buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow witchwood scepter capped by large shards of alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green glowbark mantlet spiked with kelyn thorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue glowbark mantlet spiked with star-shaped barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson glowbark mantlet with ebon-tipped eahnor spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white glowbark mantlet spiked with rhimar icicles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided witchwood runestaff wrapped around a glass-encased urglaes fang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long witchwood staff-of-Lumnis adorned with several interlocking rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white satin cloak embroidered with violet-winged unicorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheer viridian gauze cloak embroidered with copper butterflies&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pastel pink crushed velvet capelet edged in fuzzy pom-poms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx velvet cloak strewn with absinthe-hued beadwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted wyrm-etched mithril claidhmore with a golden diamond pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thorny rose vine-etched rolaren longsword with an onyx pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wyvern-etched eahnor kaiken with a lacquered scarlet hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A textured gold-hilted eonake khopesh banded with onyx&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some polished rolaren splint armor etched with tiny roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren raiding axe etched with a series of leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren jazerant hauberk with crimson-trimmed leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished eahnor jazerant with ebon-sheened links&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark green paeline shirt with forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey flyrsilk shirt with veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft ivory paeline blouse with tiny forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon flyrsilk blouse with tiny veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren poleaxe inlaid with slivers of gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick golven oncin etched with twisted flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey pageant shield emblazoned with a silver wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mithglin greatshield embossed with a glided wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ancient indigo coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-handled slender razern gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo elven alfange etched with flowing wavecrests&lt;br /&gt;
| It imparts a bonus of +21 more than usual.&lt;br /&gt;
It provides a boost of 5 to Stalking and Hiding Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 25 times.&lt;br /&gt;
It provides a boost of 1 to Dexterity Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
The alfange looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (58 difficulty) for an adventurer to modify.&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin holy water sprinkler with a contoured ebonwood haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oil-rubbed illthorn case caught by a sturdy mithril latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A modwir-hafted footman&#039;s hammer embossed with churning wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming wave-bladed sword etched with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite military pick embossed with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren military flail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A little kelyn knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A heavily ensigled mesille staff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some light grey leathers embroidered with tiny black whales&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some aqua blue leathers embossed with iridescent green seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some seafoam green leathers embossed with purple sea urchins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale pink leathers embroidered with tiny blue sea otters&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty steel machete with a squared-off blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy obsidian dagger with a red-tasseled pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming vultite backsword with a curved steel handguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp black alloy longsword with a silver crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped faewood shield set with short rusty iron spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren aegis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ironwood buckler reinforced with blued steel studs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor misericord with a flame-carved tourmaline hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented rolaren shield crested with a white square on a black field&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved bleakstone-edged rolaren shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren lantern shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren targe studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor targe inlaid with tourmaline flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned maroon faenor cutlass wrapped with grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned dark taupe faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned jet black faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned blue-white rhimar dirk wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A radiant veil iron aegis emblazoned with a gold sun&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren pavis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren parma studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened golvern lance adorned with rivulets of fiery red hue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squid-headed golvern maul wrapped with gold tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy spiral-hafted golvern maul with a ram-shaped head&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered leather potion case secured with golvern clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled leather case with a polished bronze clasp&lt;br /&gt;
| Contained the following:&lt;br /&gt;
a squat terracotta pot of wax, a round crimson metal jar of pomade, a faceted crystal vial of oil&lt;br /&gt;
&lt;br /&gt;
These items temporarily alter your hair, beard, or mustache.  They are set to unlimited uses.&lt;br /&gt;
|-&lt;br /&gt;
| A burnished fireleaf runestaff traced with gilt veins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flame-wreathed eahnor buckler inset with crimson glaes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark ora breastplate ornamented with onyx roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black eahnor falchion inlaid with faceted onyx spiders&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A virescent faenor warblade inlaid with slitted citrine eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dull grey vultite kopis incised with curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-striated pale blue vaalorn badelaire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An age-worn ironwood runestaff forked with channels of crimson sunstone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly spiraled ironwood runestaff stippled with gilded honey amber droplets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished silver eonake greatshield set with a vultite phoenix&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tapered golvern falcata etched with spiraling grooves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash white drakar katar speckled with flame-red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy black katar streaked with jagged blue ridges&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brilliant white zorchar katar with a gilded wyvern hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white drakar hunting knife with fiery crimson inclusions&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate rolaren khopesh&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sickle-bladed golvern khopesh incised with matte ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tri-pointed vultite pill&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirl-carved orase scepter capped with a water-filled sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sea green bourde robes embroidered with dolphins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved vultite ridgemace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearly white mithril colichemarde&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chelioboros-etched spiked mithril vambraces&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mithril leg greaves with silver-tipped spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some teal-sheened black spidersilk robes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faenor-hemmed midnight black cassock&lt;br /&gt;
| It imparts a bonus of +25 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows (5 CER).&lt;br /&gt;
It is a simple project (83 difficulty) for an adventurer to modify.&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-scaled heavy siege crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender grass-patterned ipantor hand crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fur-lined rhimar coracia sporting dual snowcat pauldrons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154591</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154591"/>
		<updated>2021-10-08T06:32:10Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the [[:Category:Post offices|post office]] [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Room Name]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|a perky human clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|28898&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|Tigerlily Avenue, pale coral-tiled office&lt;br /&gt;
[[Mist Harbor Mail Office]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Roomm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Roomm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[[Zul Logoth Mail Depot]]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hail down a mail clerk and ask if you have any parcels available for pickup.  After rummaging around for an inordinate while, they say, &amp;quot;I&#039;m sorry, &amp;lt;Character&amp;gt;, but it doesn&#039;t appear that anything has come in for you.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Soothing_Word_(1201)&amp;diff=136640</id>
		<title>Soothing Word (1201)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Soothing_Word_(1201)&amp;diff=136640"/>
		<updated>2020-09-02T05:20:18Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 | mnemonic = SOOTHE&lt;br /&gt;
 | base_dur = Special&lt;br /&gt;
 | add_dur = Special&lt;br /&gt;
 | span = None&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Enhancement&lt;br /&gt;
 | ds = +10&lt;br /&gt;
 | td = None&lt;br /&gt;
 | enhancement = None&lt;br /&gt;
 |components = None&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | interval = None&lt;br /&gt;
 | dtype = None&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = None&lt;br /&gt;
 | availability = &lt;br /&gt;
 | target = Base single,&amp;lt;br&amp;gt;more with MMC&lt;br /&gt;
 | navigation = {{minor mental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Soothing Word&#039;&#039;&#039; Immediately removes a detrimental emotional effect from the target (fear, rage, etc.).   | [[&#039;&#039;&#039;SPELLS BEEN RETIRED&#039;&#039;&#039;]] &lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
25 ranks of [[Mental Lore, Telepathy]] unlocks the the ability to remove existing [[sheer fear]] from a target and to grant the target immunity from sheer fear for 30 seconds.  &lt;br /&gt;
&lt;br /&gt;
Additionally, 25 ranks of [[Mental Lore, Telepathy]] unlocks the ability to self-cast.  However, sheer fear cannot be removed via self-cast.&lt;br /&gt;
&lt;br /&gt;
==Affected Effects==&lt;br /&gt;
:&amp;lt;small&amp;gt;&#039;&#039;This section is player research.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Carn&#039;s Cry]], [[Gerrelle&#039;s Growl]], [[Yertie&#039;s Yowlp]], [[Seanette&#039;s Shout]], [[Horland&#039;s Holler]], [[Berserk]], [[Calm (201)]], [[Frenzy (216)]], [[Nightmare (715)]], [[Song of Depression (1015)]], [[Song of Rage (1016)]], [[Empathy (1108)]], [[Sympathy (1120)]], and [[Zealot (1617)]].&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|First Person&amp;lt;br&amp;gt;(Frenzy active)&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
&amp;gt;incant 1205&lt;br /&gt;
You fold your hands and deeply intone a sonorous mantra, focusing your mind upon the Soothing Word spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture.&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;You whisper a soothing word to yourself.&amp;lt;/font&amp;gt;&lt;br /&gt;
The feeling of intense rage leaves you.&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Third Person&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;Monk&amp;gt; whispers a soothing word to himself.&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;Monk&amp;gt; appears calmer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Parasitic_Weapon&amp;diff=131377</id>
		<title>Parasitic Weapon</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Parasitic_Weapon&amp;diff=131377"/>
		<updated>2020-05-06T06:27:23Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&#039;&#039;&#039;Parasitic Weapons&#039;&#039;&#039; were first sold at [[Bloodriven Village]] in the [[BVShop:Temple of Tentacles|Temple of Tentacles]] in April 2017 by ASGM Retser.  They can be [[blessed]], [[Ensorcell (735)|ensorcelled]], and [[Enchant Item (925)|enchanted]], although the latter two are difficult (see [[#Enchanting and Ensorcelling|below]]).  Traditional [[flare]]s can also be added.  In 2017, they were sold off-the-shelf with a +20 (4x) enchant level.  They have a special [[Slash critical table|slash]] flare, known as a &amp;quot;[[#Blood Flares|blood flare]],&amp;quot; that gets more potent as affinity grows.&lt;br /&gt;
&lt;br /&gt;
While bonding to a weapon, the weapon will fight its owner until they reach a certain affinity. This comes in the form of a &amp;quot;retaliation&amp;quot; flare that can happen rarely on attack.&lt;br /&gt;
&lt;br /&gt;
== Analyze ==&lt;br /&gt;
===Tier 1, Affinity 3===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my staff&lt;br /&gt;
You analyze your sickly green staff and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
                        PARASITIC WEAPONS&lt;br /&gt;
 Verb        Host Item                       Weapon&lt;br /&gt;
  RAISE    Summons Weapon&lt;br /&gt;
  CLENCH                                Returns Weapon&lt;br /&gt;
  PROD                                  ON/OFF Blood Flares&lt;br /&gt;
  PRAY     Finish Host Bond             Increases Affinity if you are ready&lt;br /&gt;
  PUNCH    UnAttunes&lt;br /&gt;
 Unlocked Verbs&lt;br /&gt;
  PUSH     Fluff                        Fluff&lt;br /&gt;
  PULL     Fluff                        Fluff&lt;br /&gt;
&lt;br /&gt;
Unlocked Abilities&lt;br /&gt;
 Blood Flares: Damages target at the cost of own health.&lt;br /&gt;
 Verb: Prod to turn ON/OFF.&lt;br /&gt;
&lt;br /&gt;
General Information&lt;br /&gt;
 Tier: 1                                  Affinity Level: 3&lt;br /&gt;
 Total Blood Bound: 5000                   Daily Blood Cap: 109/2000&lt;br /&gt;
 24 Hour Blood Tracker: 23 hours and 3 minutes           Triggered Parasitic Bond: Locked&lt;br /&gt;
 Innate Parasitic Bond: Locked            Perfect Host: Locked&lt;br /&gt;
 Current Heartbeat Timer: 29 minutes until your sickly green staff needs an infusion of your blood with PRAY.&lt;br /&gt;
&lt;br /&gt;
Customization&lt;br /&gt;
 Tentacle Color: sickly green                  Accent Color: black&lt;br /&gt;
 Custom Article: None.                    Custom Adjective: None.&lt;br /&gt;
 Custom Noun: None.&lt;br /&gt;
 Custom Examine: None.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&#039;&#039;&#039;Eating/drinking herbs to heal your blood loss may result in further blood loss and/or death!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In this instance, when the weapon was first summoned, it drained the user of all health, except for 1 health point.  Eating the acantha leaf replenished 10 health, but at the same time, the weapon drained another 7 points of health.  The user died as a result, but still had 4 points of health upon death.  So, the user healed herself for 10 health first, the weapon then drained 7 points of health and it killed the user.  This might be a bug and needs further testing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;eat my leaf&lt;br /&gt;
&lt;br /&gt;
You take a bite of your acantha leaf.&lt;br /&gt;
YUCK!  That stuff tastes horrible!&lt;br /&gt;
&#039;&#039;&#039;A thorn-shaped appendage digs into your flesh from your sickly green staff!  A foreign sounding voice enters your mind, &amp;quot;Pay the price of wielding me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your body pulses momentarily into semi transparency and then returns to normal.&lt;br /&gt;
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.&lt;br /&gt;
{Spells dropping}&lt;br /&gt;
&lt;br /&gt;
It seems you have died, my friend.  Although you cannot do anything, you are keenly aware of what is going on around you...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affinity Levels ==&lt;br /&gt;
Total blood is cumulative; the count does not reset.&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
!TIER !!AFFINITY&amp;lt;br&amp;gt;LEVEL !!style=&amp;quot;white-space:nowrap&amp;quot;|TOTAL BLOOD&amp;lt;br&amp;gt;BOUND !!NOTES&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=&amp;quot;white-space:nowrap;&amp;quot;| &#039;&#039;Tier 0&amp;lt;br&amp;gt;Off-the-Shelf&lt;br /&gt;
!Level 0&lt;br /&gt;
!0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!1,000?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|&#039;&#039;Tier 1&lt;br /&gt;
!Level 2&lt;br /&gt;
!2,500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Level 3&lt;br /&gt;
!5,000&lt;br /&gt;
|After reaching Level 3 affinity, any blood taken was not put towards the Daily Blood Cap&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|&#039;&#039;Tier 2&lt;br /&gt;
!Level 4&lt;br /&gt;
!10,000&lt;br /&gt;
|Parasitic Bond unlocked.  Every 10 minutes the weapon can be{{mono| [[KISS]]ed}}, and the next time it attacks it drains health and returns it to wielder.  Flares also begin to get stronger&lt;br /&gt;
|-&lt;br /&gt;
!Level 5&lt;br /&gt;
!25,000&lt;br /&gt;
|The weapon will no longer do the occasional blood draw while swinging. Blood infusion duration is increased to 1 hour from 30 minutes.&lt;br /&gt;
|-&lt;br /&gt;
!Level 6&lt;br /&gt;
!40,000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|&#039;&#039;Tier 3&lt;br /&gt;
!Level 7&lt;br /&gt;
!60,000&lt;br /&gt;
|Weapon will now call wielder &amp;quot;Master&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level 8&lt;br /&gt;
!80,000&lt;br /&gt;
|Innate Parasitic Bond unlocked.  This ability has a 30 min cooldown. It has a 10% chance to activate per swing once the wielder has lost a certain amount of health&lt;br /&gt;
|-&lt;br /&gt;
!Level 9&lt;br /&gt;
!100,000&lt;br /&gt;
|Perfect Host ability unlocked.  This ability has a 10 min cooldown and kicks in the next swing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blood Flares===&lt;br /&gt;
All parasitic weapons come with blood [[flare]]s, based on the [[slash critical table]].  These flares take up the script slot but leave the standard flare slot open, allowing for further upgrades or [[Consecrate (1604)]] flares.  The strength of the flares increases with the wielders affinity.  This will essentially raise the average damage and ceiling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increasing the affinity does not increase the flare rate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Parasitic Bond===&lt;br /&gt;
There are two versions of the Parasitic Bond ability that drains health. One is innate, on a 30 minute cooldown. This will trigger 10% of the time. The other can be triggered manually once every 10 minutes. This heals based on damage dealt, and increases in potency as the wielder moves toward affinity 9.  This has no cost.&lt;br /&gt;
===Perfect Host===&lt;br /&gt;
At Level 9 Affinity, &amp;quot;Perfect Host&amp;quot; (the maximum), the weapons add +10 to [[attack strength]] (AS), [[defensive strength]] (DS), [[Constitution]] stat, [[Dexterity]] stat, and [[Strength]] stat. It also provides +10 combat effectiveness points (equivalent heavy) damage padding.  These benefits last for two minutes and have a one hour cooldown period.&lt;br /&gt;
&lt;br /&gt;
If wielding two Perfect Host Parasitic Weapons, the bonus from a host won&#039;t stack if using more than one unlocked weapon; however, you can use the boost on one weapon, then use the boost on the second once the first one runs out, thus doubling the top benefit of the weapons from two (2) minutes to four (4) per hour.&lt;br /&gt;
== Verb Traps ==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=9 style=&amp;quot;white-space:nowrap;&amp;quot;| &#039;&#039;Tier 0&amp;lt;br&amp;gt;Off-the-Shelf&#039;&#039;&lt;br /&gt;
!WEAR&amp;lt;br&amp;gt;(causes blood loss)&lt;br /&gt;
|As you draw your ghostly white gloves close, thick, viscous sickly green tentacles lash out and affix themselves to your flesh.  They writhe and contort as they burrow beneath your flesh, pulling the gloves with them  The tentacles spiral around themselves as they slowly reform into some ghostly white gloves.  Your gloves burn as you feel them draw upon your body.||As Tryxx draws her ghostly white gloves close, thick, sickly green tentacle-like appendages lash out and affix themselves to her flesh.  She winces in pain as they burrow beneath her flesh, pulling the gloves with them.  The tentacles spiral around themselves as they slowly reform into some ghostly white gloves.&lt;br /&gt;
|-&lt;br /&gt;
!REMOVE&lt;br /&gt;
|You grasp at your ghostly white gloves and begin to pull.  A shrill cry reverberates through your mind, &amp;quot;NOOOOOO!  DON&#039;T DO THIS TO USSSSSS!&amp;quot;  A sudden sense of panic floods your senses as you continue to pull.  You watch as sickly green tentacles slowly give way, releasing the ghostly white gloves from your flesh.  A weak sounding voice whispers from seemingly far away, &amp;quot;No... No...feed me...&amp;quot;||Tryxx grasps at her ghostly white gloves and begins to pull.  A sudden look of panic crosses her face as the sickly green tentacles encasing her arm slowly give way, releasing the ghostly white gloves from her flesh.&lt;br /&gt;
|-&lt;br /&gt;
!RAISE&amp;lt;br&amp;gt;(causes blood loss)&lt;br /&gt;
|You stretch out your right arm, watching several sickly green tentacles spread out from your ghostly white gloves.  They painfully burrow under your skin, spiraling up and down your arm.  Gradually they move into the palm of your hand as they begin to wrap around themselves.  A sentient voice whispers, &amp;quot;I took what I needed to materialize, my blood sistern  Blood of my blood, body of my body, our wills are one.&amp;quot;  The undulating sickly green liquid in the palm of your hand rapidly hardens as it stretches upward.  You watch as the sickly green half-crystallized liquid from your gloves slowly takes shape into a sickly green staff.  Beads of sickly green liquid drop from its form as the last of your staff crystallizes.||Tryxx stretches out her right arm as several sickly green tentacles spread out from her ghostly white gloves.  They burrow beneath her skin as they spiral up and down her arm.  Gradually they move into the palm of her hand as they begin to wrap around themselves.  The undulating sickly green liquid in the palm of Tryxx&#039;s hand rapidly hardens as it stretches upward.  The liquid from her ghostly white gloves slowly takes shape into a staff as beads of sickly green liquid drop from its form.&lt;br /&gt;
|-&lt;br /&gt;
!CLENCH&lt;br /&gt;
|The black crystalline formations surrounding your sickly green staff begins to dissolve, beads of sickly green liquid reverse directions, traveling up your arm.  Several tentacles appear, latching onto your flesh as they burrow beneath.  As the tentacles burrow deeper, the last of your staff dissolves into a pool of sickly green and black hues.  The liquid entity spirals across you with snake-like movements before returning to your ghostly white gloves.  A faint voice enters in your mind,  &amp;quot;... and so I return.  Do not leave me here too long...&amp;quot;||The black crystalline formations surrounding Tryxx&#039;s sickly green staff start to dissolve, beads of sickly green liquid reverse directions, traveling up her arm.  Several tentacles appear, latching onto her as they burrow into her.  The now liquid entity spirals across her with snake-like movements before returning to her ghostly white gloves.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|PROD&amp;lt;br&amp;gt;(to turn&amp;lt;br&amp;gt;Blood Flares&amp;lt;br&amp;gt;OFF)&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A soft voice enters your mind, &amp;quot;So, you no longer wish for me to strike as you do?  So be it!&amp;quot;||Tryxx pushes her finger into her sickly green staff, a slender tentacle coalesces around her finger.&lt;br /&gt;
|-&lt;br /&gt;
!PROD&amp;lt;br&amp;gt;(to turn Blood Flares ON)&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A harsh voice enters your mind, &amp;quot;So, you wish for me to strike as you do?  So be it!&amp;quot;||Tryxx pushes her finger into her sickly green staff, a slender tentacle coalesces around her finger.&lt;br /&gt;
|-&lt;br /&gt;
!PRAY&amp;lt;br&amp;gt;(to attune)&lt;br /&gt;
|The leather gloves shake violently. A foreign sounding voice enters your mind, &amp;quot;You think you are capable of wielding one such as I? Try this again to begin a journey of pain and torment. Should you prove resilient I will reward you with strength that is not known in this time.&amp;quot; [Repeat this command within the next 30 minutes to finish your bond.]&lt;br /&gt;
Several crimson tentacles spiral outward from your leather gloves before plunging within your flesh. You feel something foreign traveling through your body, every point it contacts weakening. You break into a sweat as you are forced down to your knees. A single tentacle snakes upward in front of your face, resting at eye level. The tentacle&#039;s tip rapidly sharpens into a point as it strikes! You feel a sudden rush of pain and emptiness before a harsh voice enters your mind, &amp;quot;... and so our journey together begins, foreigner. Raise me when you are ready.&amp;quot; You feel strength return to your battered body as you catch your breath, the ground beneath now slick with your blood.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!PRAY&amp;lt;br&amp;gt;(to infuse)&lt;br /&gt;
||You close your eyes and draw your sickly green staff close.  A weak voice whispers into your mind, &amp;quot;Sussssstainnn meeee!&amp;quot;  You wince as you feel a collection of sickly green tentacles burrow into your skin and start to drain your very essence.||&lt;br /&gt;
|-&lt;br /&gt;
!PUNCH&lt;br /&gt;
||  ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4| &#039;&#039;Tier 1&lt;br /&gt;
!PUSH&amp;lt;br&amp;gt;&amp;lt;weapon&amp;gt;&lt;br /&gt;
|As you push your hand against your sickly green staff, several tentacles wrap around it.||As Tryxx pushes her hand against her sickly green staff, several tentacles wrap around it.&lt;br /&gt;
|-&lt;br /&gt;
!PUSH&amp;lt;br&amp;gt;&amp;lt;gloves&amp;gt;&lt;br /&gt;
|As you push your hand against your ghostly white gloves, several tentacles wrap around it.||As Tryxx pushes her hand against her ghostly white gloves, several tentacles wrap around it.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;&amp;lt;weapon&amp;gt;&lt;br /&gt;
|You draw a hand across your sickly green staff, a single tentacle follows it.||Tryxx draws a hand across her sickly green staff, a single tentacle follows it.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;&amp;lt;gloves&amp;gt;&lt;br /&gt;
|You draw a hand across your ghostly white gloves, a single tentacle follows it.||Tryxx draws a hand across her ghostly white gloves, a single tentacle follows it.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2| &#039;&#039;Tier 2&lt;br /&gt;
!POINT &amp;lt;br&amp;gt;&amp;lt;staff&amp;gt;&lt;br /&gt;
||A single sanguine tentacle crawls its way out from your staff, pointing ahead.  || A single sanguine tentacle crawls its way out from XXX&#039;s staff, pointing ahead.  ||&lt;br /&gt;
|-&lt;br /&gt;
!RUB&amp;lt;br&amp;gt;&amp;lt;staff&amp;gt;&lt;br /&gt;
|As you rub your sanguine staff, a series of sanguine tentacles snake out, coiling between your fingers and caressing your palms.||As XXX rubs her sanguine staff, a series of sanguine tentacles snake out, coiling between her fingers and caressing her palms.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1| &#039;&#039;Tier 3&lt;br /&gt;
!HUG&amp;lt;br&amp;gt;&amp;lt;staff&amp;gt;&lt;br /&gt;
|As you lean in to hug your sanguine staff a collection of sanguine tentacles slowly wrap around your face.  They squeeze your face before retreating back to your sanguine staff.||As XXX leans in to hug her sanguine staff a collection of sanguine tentacles slowly wrap around her face.  They visibly squeeze her face before retreating back to her sanguine staff.&lt;br /&gt;
|-&lt;br /&gt;
||   ||   ||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; Turning the Blood Flares off will not prevent the weapon from drawing blood from the user.  It will still do this periodically as you are fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Turning Blood Flares On&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;gt;prod my staff&lt;br /&gt;
&lt;br /&gt;
You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A harsh voice enters your mind, &amp;quot;So, you wish for me to strike as you do?  So be it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A haze of black mist gathers around you as you prepare Mana Disruption...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a nedum vereri.&lt;br /&gt;
  CS: +117 - TD: +54 + CvA: +19 + d100: +54 == +136&lt;br /&gt;
  Warding failed!&lt;br /&gt;
  A powerful hit for 31 points of damage!&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Rib bones snap and protrude from the nedum vereri&#039;s chest.&lt;br /&gt;
&#039;&#039;&#039;You wince as the sickly green staff draws upon your blood as it strikes.&#039;&#039;&#039;&lt;br /&gt;
** A slender sickly green and black tendril lashes out from a crystallized sickly green staff and slashes a nedum vereri&#039;s throat! **&lt;br /&gt;
&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Deft swing strikes the nedum vereri&#039;s neck.&lt;br /&gt;
   Maybe not fatal but it&#039;s sure distracting.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Turning Blood Flares Off&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;gt;prod my staff&lt;br /&gt;
&lt;br /&gt;
You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A soft voice enters your mind, &amp;quot;So, you no longer wish for me to strike as you do?  So be it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A haze of black mist gathers around you as you prepare Pain...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a nedum vereri.&lt;br /&gt;
&#039;&#039;&#039;A thorn-shaped appendage digs into your flesh from your sickly green staff!  A foreign sounding voice enters your mind, &amp;quot;Pay the price of wielding me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
  CS: +117 - TD: +54 + CvA: +19 + d100: +26 == +108&lt;br /&gt;
  Warding failed!&lt;br /&gt;
A nedum vereri cringes in pain.&lt;br /&gt;
   ... 31 points of damage!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Final bond&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You draw your {weapon} in close and channel the flow of your energy to it. You hear a familiar voice enter your mind, &amp;quot;Master, it is done, our bond is complete. I will now innate drain the health of those who threaten you at a higher frequency. Draw me to your lips with a KISS and take me in; I will grant you even more power. Once an hour I will grant you more strength, constitution, dexterity, attack power, damage padding, and defensive power. Blood of my blood, body of my body, our wills are one.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Perfect Host&amp;lt;br&amp;gt;activation&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You slowly bring your {weapon} up to your lips and open your mouth. Several {color} tentacles crawl into your mouth as they wiggle their way down your throat. Fighting your gag reflex, you feel a sudden rush of power between yourself, the {host item}, and the {weapon}.&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|Perfect Host&amp;lt;br&amp;gt;termination&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel the last of the strength provided by your {weapon} fade. A collection of crimson and {color} tentacles travels across your skin and back into your {host item}. A familiar voice enters your mind, &amp;quot;I must rest, Master...&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ambient Messaging ==&lt;br /&gt;
===Weapon===&lt;br /&gt;
When your parasitic weapon needs to be infused with blood, it will let you know.  You can also see the Current Heartbeat Timer by analyzing your weapon.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! width=50%|FIRST&lt;br /&gt;
! width=50%|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|A collection of tentacles burrow into your flesh from your sickly green staff.  You shudder as your sickly green staff draws upon your blood.||A collection of tentacles burrow into Tryxx&#039;s flesh from her sickly green staff.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Host===&lt;br /&gt;
Host item ambients are unlocked with a Tier 2 [[automated unlocking certificate]].&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! width=50%|FIRST&lt;br /&gt;
! width=50%|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|A single {color} crystalline shard falls from your {host item}. Another one quickly reforms in its place.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Several tentacles crawl up your arm from your {host item}, nuzzling into your flesh.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A pair of {color} tentacles slither out of your {host item} and around each other before vanishing.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} suddenly glows crimson as a thick, gurgling voice enters your mind, &amp;quot;Draw upon me...&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A portion of your {host item} turn into a mix of {color} and crimson liquid before hardening again.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You feel drained as a single tendril burrows into your flesh from your {host item}.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A familiar voice enters your mind, &amp;quot;Blood of my blood, free me from these {host item}!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} shake violently against your skin before a voice enters your mind,&amp;quot;Do not trust anyone! We can only trust each other!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A chill crosses over your body as a voice enters your mind, &amp;quot;Master, we must kill, we must feed, FEED!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} constricts against your flesh.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Customization==&lt;br /&gt;
The following aspects of a Parasitic Weapon can be customized:&lt;br /&gt;
*Weapon&#039;s base description, including the noun&lt;br /&gt;
*Host item (moving location may be possible) &lt;br /&gt;
*Tentacle color&lt;br /&gt;
*Secondary &amp;quot;Accent&amp;quot; color&lt;br /&gt;
*[[EXAMINE|Examines]] on the weapon as well as the host item&lt;br /&gt;
&lt;br /&gt;
==Enchanting and Ensorcelling==&lt;br /&gt;
Parasitic Weapons are made of [[bone]], which has a -250 penalty to both enchanting and ensorcelling.  They can also inflict harm upon anyone handling them who is not the bonded owner.  &lt;br /&gt;
&lt;br /&gt;
==Unbonding==&lt;br /&gt;
Unbonding is instant. The affinity (bond level) of the weapon does not have to be worked off if one inherits or purchases someone else&#039;s parasitic weapon.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[BVShop:Temple of Tentacles]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;br /&gt;
[[Category: Automated Unlocking Certificates]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Parasitic_Weapon&amp;diff=131376</id>
		<title>Parasitic Weapon</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Parasitic_Weapon&amp;diff=131376"/>
		<updated>2020-05-06T06:24:53Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&#039;&#039;&#039;Parasitic Weapons&#039;&#039;&#039; were first sold at [[Bloodriven Village]] in the [[BVShop:Temple of Tentacles|Temple of Tentacles]] in April 2017 by ASGM Retser.  They can be [[blessed]], [[Ensorcell (735)|ensorcelled]], and [[Enchant Item (925)|enchanted]], although the latter two are difficult (see [[#Enchanting and Ensorcelling|below]]).  Traditional [[flare]]s can also be added.  In 2017, they were sold off-the-shelf with a +20 (4x) enchant level.  They have a special [[Slash critical table|slash]] flare, known as a &amp;quot;[[#Blood Flares|blood flare]],&amp;quot; that gets more potent as affinity grows.&lt;br /&gt;
&lt;br /&gt;
While bonding to a weapon, the weapon will fight its owner until they reach a certain affinity. This comes in the form of a &amp;quot;retaliation&amp;quot; flare that can happen rarely on attack.&lt;br /&gt;
&lt;br /&gt;
== Analyze ==&lt;br /&gt;
===Tier 1, Affinity 3===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;analyze my staff&lt;br /&gt;
You analyze your sickly green staff and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
                        PARASITIC WEAPONS&lt;br /&gt;
 Verb        Host Item                       Weapon&lt;br /&gt;
  RAISE    Summons Weapon&lt;br /&gt;
  CLENCH                                Returns Weapon&lt;br /&gt;
  PROD                                  ON/OFF Blood Flares&lt;br /&gt;
  PRAY     Finish Host Bond             Increases Affinity if you are ready&lt;br /&gt;
  PUNCH    UnAttunes&lt;br /&gt;
 Unlocked Verbs&lt;br /&gt;
  PUSH     Fluff                        Fluff&lt;br /&gt;
  PULL     Fluff                        Fluff&lt;br /&gt;
&lt;br /&gt;
Unlocked Abilities&lt;br /&gt;
 Blood Flares: Damages target at the cost of own health.&lt;br /&gt;
 Verb: Prod to turn ON/OFF.&lt;br /&gt;
&lt;br /&gt;
General Information&lt;br /&gt;
 Tier: 1                                  Affinity Level: 3&lt;br /&gt;
 Total Blood Bound: 5000                   Daily Blood Cap: 109/2000&lt;br /&gt;
 24 Hour Blood Tracker: 23 hours and 3 minutes           Triggered Parasitic Bond: Locked&lt;br /&gt;
 Innate Parasitic Bond: Locked            Perfect Host: Locked&lt;br /&gt;
 Current Heartbeat Timer: 29 minutes until your sickly green staff needs an infusion of your blood with PRAY.&lt;br /&gt;
&lt;br /&gt;
Customization&lt;br /&gt;
 Tentacle Color: sickly green                  Accent Color: black&lt;br /&gt;
 Custom Article: None.                    Custom Adjective: None.&lt;br /&gt;
 Custom Noun: None.&lt;br /&gt;
 Custom Examine: None.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Warning ==&lt;br /&gt;
&#039;&#039;&#039;Eating/drinking herbs to heal your blood loss may result in further blood loss and/or death!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In this instance, when the weapon was first summoned, it drained the user of all health, except for 1 health point.  Eating the acantha leaf replenished 10 health, but at the same time, the weapon drained another 7 points of health.  The user died as a result, but still had 4 points of health upon death.  So, the user healed herself for 10 health first, the weapon then drained 7 points of health and it killed the user.  This might be a bug and needs further testing.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;eat my leaf&lt;br /&gt;
&lt;br /&gt;
You take a bite of your acantha leaf.&lt;br /&gt;
YUCK!  That stuff tastes horrible!&lt;br /&gt;
&#039;&#039;&#039;A thorn-shaped appendage digs into your flesh from your sickly green staff!  A foreign sounding voice enters your mind, &amp;quot;Pay the price of wielding me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Your body pulses momentarily into semi transparency and then returns to normal.&lt;br /&gt;
A dark shadow seems to detach itself from your body, swiftly dissipating into the air.&lt;br /&gt;
{Spells dropping}&lt;br /&gt;
&lt;br /&gt;
It seems you have died, my friend.  Although you cannot do anything, you are keenly aware of what is going on around you...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Affinity Levels ==&lt;br /&gt;
Total blood is cumulative; the count does not reset.&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
!TIER !!AFFINITY&amp;lt;br&amp;gt;LEVEL !!style=&amp;quot;white-space:nowrap&amp;quot;|TOTAL BLOOD&amp;lt;br&amp;gt;BOUND !!NOTES&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2 style=&amp;quot;white-space:nowrap;&amp;quot;| &#039;&#039;Tier 0&amp;lt;br&amp;gt;Off-the-Shelf&lt;br /&gt;
!Level 0&lt;br /&gt;
!0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Level 1&lt;br /&gt;
!1,000?&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|&#039;&#039;Tier 1&lt;br /&gt;
!Level 2&lt;br /&gt;
!2,500&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!Level 3&lt;br /&gt;
!5,000&lt;br /&gt;
|After reaching Level 3 affinity, any blood taken was not put towards the Daily Blood Cap&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|&#039;&#039;Tier 2&lt;br /&gt;
!Level 4&lt;br /&gt;
!10,000&lt;br /&gt;
|Parasitic Bond unlocked.  Every 10 minutes the weapon can be{{mono| [[KISS]]ed}}, and the next time it attacks it drains health and returns it to wielder.  Flares also begin to get stronger&lt;br /&gt;
|-&lt;br /&gt;
!Level 5&lt;br /&gt;
!25,000&lt;br /&gt;
|The weapon will no longer do the occasional blood draw while swinging. Blood infusion duration is increased to 1 hour from 30 minutes.&lt;br /&gt;
|-&lt;br /&gt;
!Level 6&lt;br /&gt;
!40,000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=3|&#039;&#039;Tier 3&lt;br /&gt;
!Level 7&lt;br /&gt;
!60,000&lt;br /&gt;
|Weapon will now call wielder &amp;quot;Master&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level 8&lt;br /&gt;
!80,000&lt;br /&gt;
|Innate Parasitic Bond unlocked.  This ability has a 30 min cooldown. It has a 10% chance to activate per swing once the wielder has lost a certain amount of health&lt;br /&gt;
|-&lt;br /&gt;
!Level 9&lt;br /&gt;
!100,000&lt;br /&gt;
|Perfect Host ability unlocked.  This ability has a 10 min cooldown and kicks in the next swing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Blood Flares===&lt;br /&gt;
All parasitic weapons come with blood [[flare]]s, based on the [[slash critical table]].  These flares take up the script slot but leave the standard flare slot open, allowing for further upgrades or [[Consecrate (1604)]] flares.  The strength of the flares increases with the wielders affinity.  This will essentially raise the average damage and ceiling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Increasing the affinity does not increase the flare rate.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Parasitic Bond===&lt;br /&gt;
There are two versions of the Parasitic Bond ability that drains health. One is innate, on a 30 minute cooldown. This will trigger 10% of the time. The other can be triggered manually once every 10 minutes. This heals based on damage dealt, and increases in potency as the wielder moves toward affinity 9.  This has no cost.&lt;br /&gt;
===Perfect Host===&lt;br /&gt;
At Level 9 Affinity, &amp;quot;Perfect Host&amp;quot; (the maximum), the weapons add +10 to [[attack strength]] (AS), [[defensive strength]] (DS), [[Constitution]] stat, [[Dexterity]] stat, and [[Strength]] stat. It also provides +10 combat effectiveness points (equivalent heavy) damage padding.  These benefits last for two minutes and have a one hour cooldown period.&lt;br /&gt;
&lt;br /&gt;
If wielding two Perfect Host Parasitic Weapons, the bonus from a host won&#039;t stack if using more than one unlocked weapon; however, you can use the boost on one weapon, then use the boost on the second once the first one runs out, thus doubling the top benefit of the weapons from two (2) minutes to four (4) per hour.&lt;br /&gt;
== Verb Traps ==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=9 style=&amp;quot;white-space:nowrap;&amp;quot;| &#039;&#039;Tier 0&amp;lt;br&amp;gt;Off-the-Shelf&#039;&#039;&lt;br /&gt;
!WEAR&amp;lt;br&amp;gt;(causes blood loss)&lt;br /&gt;
|As you draw your ghostly white gloves close, thick, viscous sickly green tentacles lash out and affix themselves to your flesh.  They writhe and contort as they burrow beneath your flesh, pulling the gloves with them  The tentacles spiral around themselves as they slowly reform into some ghostly white gloves.  Your gloves burn as you feel them draw upon your body.||As Tryxx draws her ghostly white gloves close, thick, sickly green tentacle-like appendages lash out and affix themselves to her flesh.  She winces in pain as they burrow beneath her flesh, pulling the gloves with them.  The tentacles spiral around themselves as they slowly reform into some ghostly white gloves.&lt;br /&gt;
|-&lt;br /&gt;
!REMOVE&lt;br /&gt;
|You grasp at your ghostly white gloves and begin to pull.  A shrill cry reverberates through your mind, &amp;quot;NOOOOOO!  DON&#039;T DO THIS TO USSSSSS!&amp;quot;  A sudden sense of panic floods your senses as you continue to pull.  You watch as sickly green tentacles slowly give way, releasing the ghostly white gloves from your flesh.  A weak sounding voice whispers from seemingly far away, &amp;quot;No... No...feed me...&amp;quot;||Tryxx grasps at her ghostly white gloves and begins to pull.  A sudden look of panic crosses her face as the sickly green tentacles encasing her arm slowly give way, releasing the ghostly white gloves from her flesh.&lt;br /&gt;
|-&lt;br /&gt;
!RAISE&amp;lt;br&amp;gt;(causes blood loss)&lt;br /&gt;
|You stretch out your right arm, watching several sickly green tentacles spread out from your ghostly white gloves.  They painfully burrow under your skin, spiraling up and down your arm.  Gradually they move into the palm of your hand as they begin to wrap around themselves.  A sentient voice whispers, &amp;quot;I took what I needed to materialize, my blood sistern  Blood of my blood, body of my body, our wills are one.&amp;quot;  The undulating sickly green liquid in the palm of your hand rapidly hardens as it stretches upward.  You watch as the sickly green half-crystallized liquid from your gloves slowly takes shape into a sickly green staff.  Beads of sickly green liquid drop from its form as the last of your staff crystallizes.||Tryxx stretches out her right arm as several sickly green tentacles spread out from her ghostly white gloves.  They burrow beneath her skin as they spiral up and down her arm.  Gradually they move into the palm of her hand as they begin to wrap around themselves.  The undulating sickly green liquid in the palm of Tryxx&#039;s hand rapidly hardens as it stretches upward.  The liquid from her ghostly white gloves slowly takes shape into a staff as beads of sickly green liquid drop from its form.&lt;br /&gt;
|-&lt;br /&gt;
!CLENCH&lt;br /&gt;
|The black crystalline formations surrounding your sickly green staff begins to dissolve, beads of sickly green liquid reverse directions, traveling up your arm.  Several tentacles appear, latching onto your flesh as they burrow beneath.  As the tentacles burrow deeper, the last of your staff dissolves into a pool of sickly green and black hues.  The liquid entity spirals across you with snake-like movements before returning to your ghostly white gloves.  A faint voice enters in your mind,  &amp;quot;... and so I return.  Do not leave me here too long...&amp;quot;||The black crystalline formations surrounding Tryxx&#039;s sickly green staff start to dissolve, beads of sickly green liquid reverse directions, traveling up her arm.  Several tentacles appear, latching onto her as they burrow into her.  The now liquid entity spirals across her with snake-like movements before returning to her ghostly white gloves.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|PROD&amp;lt;br&amp;gt;(to turn&amp;lt;br&amp;gt;Blood Flares&amp;lt;br&amp;gt;OFF)&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A soft voice enters your mind, &amp;quot;So, you no longer wish for me to strike as you do?  So be it!&amp;quot;||Tryxx pushes her finger into her sickly green staff, a slender tentacle coalesces around her finger.&lt;br /&gt;
|-&lt;br /&gt;
!PROD&amp;lt;br&amp;gt;(to turn Blood Flares ON)&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A harsh voice enters your mind, &amp;quot;So, you wish for me to strike as you do?  So be it!&amp;quot;||Tryxx pushes her finger into her sickly green staff, a slender tentacle coalesces around her finger.&lt;br /&gt;
|-&lt;br /&gt;
!PRAY&amp;lt;br&amp;gt;(to attune)&lt;br /&gt;
|The leather gloves shake violently. A foreign sounding voice enters your mind, &amp;quot;You think you are capable of wielding one such as I? Try this again to begin a journey of pain and torment. Should you prove resilient I will reward you with strength that is not known in this time.&amp;quot; [Repeat this command within the next 30 minutes to finish your bond.]&lt;br /&gt;
Several crimson tentacles spiral outward from your leather gloves before plunging within your flesh. You feel something foreign traveling through your body, every point it contacts weakening. You break into a sweat as you are forced down to your knees. A single tentacle snakes upward in front of your face, resting at eye level. The tentacle&#039;s tip rapidly sharpens into a point as it strikes! You feel a sudden rush of pain and emptiness before a harsh voice enters your mind, &amp;quot;... and so our journey together begins, foreigner. Raise me when you are ready.&amp;quot; You feel strength return to your battered body as you catch your breath, the ground beneath now slick with your blood.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!PRAY&amp;lt;br&amp;gt;(to infuse)&lt;br /&gt;
||You close your eyes and draw your sickly green staff close.  A weak voice whispers into your mind, &amp;quot;Sussssstainnn meeee!&amp;quot;  You wince as you feel a collection of sickly green tentacles burrow into your skin and start to drain your very essence.||&lt;br /&gt;
|-&lt;br /&gt;
!PUNCH&lt;br /&gt;
||  ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4| &#039;&#039;Tier 1&lt;br /&gt;
!PUSH&amp;lt;br&amp;gt;&amp;lt;weapon&amp;gt;&lt;br /&gt;
|As you push your hand against your sickly green staff, several tentacles wrap around it.||As Tryxx pushes her hand against her sickly green staff, several tentacles wrap around it.&lt;br /&gt;
|-&lt;br /&gt;
!PUSH&amp;lt;br&amp;gt;&amp;lt;gloves&amp;gt;&lt;br /&gt;
|As you push your hand against your ghostly white gloves, several tentacles wrap around it.||As Tryxx pushes her hand against her ghostly white gloves, several tentacles wrap around it.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;&amp;lt;weapon&amp;gt;&lt;br /&gt;
|You draw a hand across your sickly green staff, a single tentacle follows it.||Tryxx draws a hand across her sickly green staff, a single tentacle follows it.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;&amp;lt;gloves&amp;gt;&lt;br /&gt;
|You draw a hand across your ghostly white gloves, a single tentacle follows it.||Tryxx draws a hand across her ghostly white gloves, a single tentacle follows it.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2| &#039;&#039;Tier 2&lt;br /&gt;
!POINT &amp;lt;br&amp;gt;&amp;lt;staff&amp;gt;&lt;br /&gt;
||A single sanguine tentacle crawls its way out from your staff, pointing ahead.  || A single sanguine tentacle crawls its way out from XXX&#039;s staff, pointing ahead.  ||&lt;br /&gt;
|-&lt;br /&gt;
!RUB&amp;lt;br&amp;gt;&amp;lt;staff&amp;gt;&lt;br /&gt;
|As you rub your sanguine staff, a series of sanguine tentacles snake out, coiling between your fingers and caressing your palms.||As XXX rubs her sanguine staff, a series of sanguine tentacles snake out, coiling between her fingers and caressing her palms.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1| &#039;&#039;Tier 3&lt;br /&gt;
||   ||   ||&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; Turning the Blood Flares off will not prevent the weapon from drawing blood from the user.  It will still do this periodically as you are fighting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Turning Blood Flares On&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;gt;prod my staff&lt;br /&gt;
&lt;br /&gt;
You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A harsh voice enters your mind, &amp;quot;So, you wish for me to strike as you do?  So be it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A haze of black mist gathers around you as you prepare Mana Disruption...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a nedum vereri.&lt;br /&gt;
  CS: +117 - TD: +54 + CvA: +19 + d100: +54 == +136&lt;br /&gt;
  Warding failed!&lt;br /&gt;
  A powerful hit for 31 points of damage!&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Rib bones snap and protrude from the nedum vereri&#039;s chest.&lt;br /&gt;
&#039;&#039;&#039;You wince as the sickly green staff draws upon your blood as it strikes.&#039;&#039;&#039;&lt;br /&gt;
** A slender sickly green and black tendril lashes out from a crystallized sickly green staff and slashes a nedum vereri&#039;s throat! **&lt;br /&gt;
&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Deft swing strikes the nedum vereri&#039;s neck.&lt;br /&gt;
   Maybe not fatal but it&#039;s sure distracting.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Turning Blood Flares Off&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;gt;prod my staff&lt;br /&gt;
&lt;br /&gt;
You slowly push your finger against your sickly green staff, watching as a slender tentacle coalesces around it.  A soft voice enters your mind, &amp;quot;So, you no longer wish for me to strike as you do?  So be it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A haze of black mist gathers around you as you prepare Pain...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a nedum vereri.&lt;br /&gt;
&#039;&#039;&#039;A thorn-shaped appendage digs into your flesh from your sickly green staff!  A foreign sounding voice enters your mind, &amp;quot;Pay the price of wielding me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
  CS: +117 - TD: +54 + CvA: +19 + d100: +26 == +108&lt;br /&gt;
  Warding failed!&lt;br /&gt;
A nedum vereri cringes in pain.&lt;br /&gt;
   ... 31 points of damage!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Final bond&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You draw your {weapon} in close and channel the flow of your energy to it. You hear a familiar voice enter your mind, &amp;quot;Master, it is done, our bond is complete. I will now innate drain the health of those who threaten you at a higher frequency. Draw me to your lips with a KISS and take me in; I will grant you even more power. Once an hour I will grant you more strength, constitution, dexterity, attack power, damage padding, and defensive power. Blood of my blood, body of my body, our wills are one.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Perfect Host&amp;lt;br&amp;gt;activation&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You slowly bring your {weapon} up to your lips and open your mouth. Several {color} tentacles crawl into your mouth as they wiggle their way down your throat. Fighting your gag reflex, you feel a sudden rush of power between yourself, the {host item}, and the {weapon}.&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|Perfect Host&amp;lt;br&amp;gt;termination&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel the last of the strength provided by your {weapon} fade. A collection of crimson and {color} tentacles travels across your skin and back into your {host item}. A familiar voice enters your mind, &amp;quot;I must rest, Master...&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ambient Messaging ==&lt;br /&gt;
===Weapon===&lt;br /&gt;
When your parasitic weapon needs to be infused with blood, it will let you know.  You can also see the Current Heartbeat Timer by analyzing your weapon.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! width=50%|FIRST&lt;br /&gt;
! width=50%|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|A collection of tentacles burrow into your flesh from your sickly green staff.  You shudder as your sickly green staff draws upon your blood.||A collection of tentacles burrow into Tryxx&#039;s flesh from her sickly green staff.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Host===&lt;br /&gt;
Host item ambients are unlocked with a Tier 2 [[automated unlocking certificate]].&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! width=50%|FIRST&lt;br /&gt;
! width=50%|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|A single {color} crystalline shard falls from your {host item}. Another one quickly reforms in its place.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Several tentacles crawl up your arm from your {host item}, nuzzling into your flesh.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A pair of {color} tentacles slither out of your {host item} and around each other before vanishing.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} suddenly glows crimson as a thick, gurgling voice enters your mind, &amp;quot;Draw upon me...&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A portion of your {host item} turn into a mix of {color} and crimson liquid before hardening again.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|You feel drained as a single tendril burrows into your flesh from your {host item}.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A familiar voice enters your mind, &amp;quot;Blood of my blood, free me from these {host item}!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} shake violently against your skin before a voice enters your mind,&amp;quot;Do not trust anyone! We can only trust each other!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|A chill crosses over your body as a voice enters your mind, &amp;quot;Master, we must kill, we must feed, FEED!&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Your {host item} constricts against your flesh.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
==Customization==&lt;br /&gt;
The following aspects of a Parasitic Weapon can be customized:&lt;br /&gt;
*Weapon&#039;s base description, including the noun&lt;br /&gt;
*Host item (moving location may be possible) &lt;br /&gt;
*Tentacle color&lt;br /&gt;
*Secondary &amp;quot;Accent&amp;quot; color&lt;br /&gt;
*[[EXAMINE|Examines]] on the weapon as well as the host item&lt;br /&gt;
&lt;br /&gt;
==Enchanting and Ensorcelling==&lt;br /&gt;
Parasitic Weapons are made of [[bone]], which has a -250 penalty to both enchanting and ensorcelling.  They can also inflict harm upon anyone handling them who is not the bonded owner.  &lt;br /&gt;
&lt;br /&gt;
==Unbonding==&lt;br /&gt;
Unbonding is instant. The affinity (bond level) of the weapon does not have to be worked off if one inherits or purchases someone else&#039;s parasitic weapon.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[BVShop:Temple of Tentacles]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;br /&gt;
[[Category: Automated Unlocking Certificates]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Globus_Elanthias&amp;diff=131375</id>
		<title>Globus Elanthias</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Globus_Elanthias&amp;diff=131375"/>
		<updated>2020-05-06T06:05:42Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Globus Elanthias&#039;&#039;&#039; is a runestaff originally introduced by Essensia at [[Ebon Gate 2018]]&#039;s [[EGShop:Once_From_a_Soul | Once from a Soul]].  The runestaff has 4 tiers, with certificates for tiers 1 (OTS) to 2 being sold in the shop, tier 2 to 3(Available for purchase with seashells in 2019 at the Jangling Junker), and tier 3 to 4 being found in the treasure hoppers.  The runestaff features custom flare messaging, custom block messaging for both incoming attacks and bolts, and absorbs the souls of the creatures it kills.&lt;br /&gt;
&lt;br /&gt;
=== Analyze ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your orase runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is the Globus Elanthias runestaff, or more commonly the Soul Eater runestaff.  It has spectral shapes as its flare type.  There is a skull made of carnelian that is wedged into the top of the length of orase, and it can be customized in the following way:&lt;br /&gt;
&lt;br /&gt;
Globe Type: Globe, Orb, Sphere, Spheroid, Ball, Skull&lt;br /&gt;
Globe Material: Glaesine, Glass, Crystalline, Obsidian, Clear Gemstone&lt;br /&gt;
&lt;br /&gt;
An orase runestaff can be altered with a long or a show description.  If it has a long description, then it will always have a show of &amp;quot;Firmly wedged at the top of the length of orase is carnelian skull.&amp;quot;  However, if it does not have a show description, then it will always have a show of &amp;quot;Sinew and rawhide bind the top of the length of orase to create a cradle for carnelian skull that rests within it.&amp;quot;  If you are designing your own show, you may ask your alterer to include how the skull is wedged into the runestaff, but it must always be at the top.&lt;br /&gt;
&lt;br /&gt;
It is currently 4 of 4 Tiers.&lt;br /&gt;
&lt;br /&gt;
With the following verbs available: Attend*, Bow, Chuckle, Clean, Gaze**, Greet, Nudge, Point, Prod, Raise, Rub***, Tap****, and Wave&lt;br /&gt;
&lt;br /&gt;
You have unlocked the Soul Eating feature, which will charge your runestaff.  You can only charge it with creatures that you can learn from.  Some creatures will give more charges than others.&lt;br /&gt;
&lt;br /&gt;
The runestaff currently has 0 charges stored in it.&lt;br /&gt;
&lt;br /&gt;
Your orase runestaff will produce a second flare during combat that costs 15 charges at activation.  This option can be toggled off using PROD.&lt;br /&gt;
* This is a feature change (hair) option that will last 1 hour and cost 5 charges to activate.&lt;br /&gt;
** This is a feature change (eyes) option that will last 1 hour and cost 5 charges to activate.&lt;br /&gt;
*** This is a feature change (unique) option that will last 1 hour and cost 5 charges to activate.&lt;br /&gt;
**** Soul Storm - This allows for you to cause the collected souls to fly out of your runestaff to do damage to the surrounding creatures/people and costs 50 charges to activate with a 1 hour cool down.  ~*~ Please note, if done in town you will be sent to jail.  ~*~&lt;br /&gt;
&lt;br /&gt;
Your cool down timer has expired and is ready for use.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verb Traps ==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|FLARE TYPE&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=12|Tier 1||rowspan=4|Cold||CLEAN &lt;br /&gt;
|You meticulously polish the skull wedged into your runestaff, causing a rime of hoarfrost to briefly coat the surface. || XXX meticulously polishes the skull wedged into her runestaff, causing a rime of hoarfrost to briefly coat the surface.&lt;br /&gt;
|-&lt;br /&gt;
!RAISE &lt;br /&gt;
|Smirking, you raise your orase runestaff high into the air and are rewarded with a melancholy cry. || Smirking, XXX raises her orase runestaff high, causing a melancholy cry to fill the air.&lt;br /&gt;
|-&lt;br /&gt;
!POINT at (creature/person)&lt;br /&gt;
| You point at (creature/person), and a forlorn shade rises out of the sphere wedged into your bronze-wrapped staff.  It surges towards it and slams into its form with enough force for the forlorn shade to dissipate. || XXX points at (creature/person), and a forlorn shade rises out of the skull wedged into orase runestaff.  It surges towards her and slams into her form with enough force for the spectral shape to instantly dissipate.&lt;br /&gt;
|-&lt;br /&gt;
!POINT at (object) &lt;br /&gt;
| You point at (object), and a forlorn shade rises out of the sphere wedged in your bronze-wrapped staff.  It surges towards the (object) and slams into it with enough force for the forlorn shade to instantly dissipate.|| XXXX points at (object), and a forlorn shade rises out of the skull wedged in her orase runestaff.  It surges towards it and slams into it with enough force to instantly dissipate the spectral shape.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|Vacuum||CLEAN&lt;br /&gt;
|You meticulously polish the sphere wedged into your staff, causing a shroud of darkness to briefly flit past the interior. || XXX meticulously polishes the sphere wedged into her staff, causing a shroud of darkness to briefly flit past the interior.&lt;br /&gt;
|-&lt;br /&gt;
!RAISE  &lt;br /&gt;
|Smirking, you raise your bronze-wrapped staff high into the air and are rewarded with a forlorn cry.|| Smirking, XXXe raises her bronze-wrapped staff high, causing a forlorn cry to fill the air.&lt;br /&gt;
|-&lt;br /&gt;
!POINT at (creature/person)&lt;br /&gt;
| You point at (creature/person), and a spectral shape rises out of the skull wedged into your orase runestaff.  It surges towards her and slams into her form with enough force for the spectral shape to dissipate.  || XXX points at (creature/person), and a spectral shape rises out of the skull wedged into orase runestaff.  It surges towards her and slams into her form with enough force for the spectral shape to instantly dissipate.&lt;br /&gt;
|-&lt;br /&gt;
!POINT at (object) &lt;br /&gt;
|  You point at (object), and a spectral shape rises out of the skull wedged in your orase runestaff.  It surges towards the (object) and slams into it with enough force for the spectral shape to instantly dissipate. || XXXX points at (object), and a spectral shape rises out of the skull wedged in her orase runestaff.  It surges towards it and slams into it with enough force to instantly dissipate the spectral shape.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|Steam||CLEAN &lt;br /&gt;
|  || XXX&lt;br /&gt;
|-&lt;br /&gt;
!RAISE  &lt;br /&gt;
|  ||  &lt;br /&gt;
|-&lt;br /&gt;
!POINT at (creature/person)&lt;br /&gt;
|   ||  &lt;br /&gt;
|-&lt;br /&gt;
!POINT at (object) &lt;br /&gt;
|  ||  &lt;br /&gt;
|-&lt;br /&gt;
!colspan=5 | At Tier 1 all Globus Elanthias items will have a custom block: &lt;br /&gt;
&amp;lt;pre{{log-inline}}&amp;gt;Lifting from its setting in XXXs bronze-wrapped staff, a bronze-sheened blown glass sphere blocks the blast meant for her and scatters it before returning to its natural perch.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=5 | At Tier 1 all Globus Elanthias items have special flares:&lt;br /&gt;
&amp;lt;pre{{log-inline}}&amp;gt;     ** Rising from the bronze-sheened blown glass that is wedged into your bronze-wrapped staff, a forlorn shade rushes towards (creature/player) and hovers before her.  Its ravaged face appears tormented, and its maw hangs open as it begins to draw a deep, exaggerated breath that sucks the air from (creature/players) lungs.  As she struggles for breath, the shade begins to grin with malign content and then slowly dissipates. **&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=4|Tier 2&lt;br /&gt;
!rowspan=4|Cold&amp;lt;br&amp;gt;Vacuum&amp;lt;br&amp;gt;Steam|| BOW &lt;br /&gt;
| Placing the palm of your hand upon the carnelian skull inset into your runestaff, you curl your arm around the upper portion of the length of orase and offer a mocking inclination of your head. || Placing the palm of her hand upon the carnelian skull inset into her runestaff, XXX curls her arm around the upper portion of the length of orase and offers a mocking inclination of her head.&lt;br /&gt;
|-&lt;br /&gt;
! GREET &lt;br /&gt;
| Narrowing your gaze, you incline your head in a greeting that is punctuated by the nonsensical whispering of lost souls. || Narrowing her gaze, XXX inclines her head in a greeting that is punctuated by the nonsensical whispering of lost souls.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (person/creature) &lt;br /&gt;
| As you gaze at XXX, you contemplate ripping the very soul out of her. || XXX gazes at you thoughtfully for several moments while idly rolling her runestaff between her hands.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (object) &lt;br /&gt;
| You wave an orase runestaff in a broad arch and point the skull within at (object). ||XXX waves an orase runestaff in a broad arch and points the skull within at a triad of slender ivory bangles carved with spectral shapes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=5 | At Tier 2 all Globus Elanthias will charge using the souls of their victims: &lt;br /&gt;
&amp;lt;pre{{log-inline}}&amp;gt;The globe wedged into your staff suddenly lifts from its setting and hovers over the lifeless form of (creature) for several seconds.  You watch as the spectral image of the (creature) seems to lift from its body and gets drawn, screaming, into the globe.  Slowly, it floats its way back to its waiting perch and slips into the staff with a soft *clink*.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!colspan=5 | At Tier 2 all Globus Elanthias have a chance of providing a second flare.  This flare has a cost of 15 charges.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|FLARE TYPE&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=12 |Tier 3||rowspan=4|Cold|| Attend || You trace your fingers over the obsidian wedged into your staff and watch as spectral mist clings to your fingers.  When a thick amount has coated your fingers, you attend to your bald head and feel a wash of cold energy seep into your scalp. || Spectral mist spills down the side of XXX&#039;s staff as he attends to its appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Gaze || Gazing intently into the obsidian perched upon your staff, you watch as a pair of spectral shapes rise through the orb surface and spear their tenebrous bodies into your eyes.  You blink rapidly, and when your vision clears, the world takes on a hazy blue hue. || XXX gazes intently into the depths of obsidian cradled in his staff.&lt;br /&gt;
|-&lt;br /&gt;
| Rub || You gently rub the obsidian perched upon your staff, causing blue to pass through the orb surface and dance to your neck. || Tiny handprints appear within the obsidian that is perched on his staff as he rubs the orb surface.&lt;br /&gt;
|-&lt;br /&gt;
| Prod || You trace an uncomplicated pattern on the staff, your fingers touching the wood, and you know you&#039;ve enabled the ability for it to use charges on a potential double flare. ||&lt;br /&gt;
XXX traces a small pattern on the wood length of his staff.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|Vacuum|| Attend ||You trace your fingers over the orb wedged into your staff and watch as wispy mist clings to your fingers.  When a thick amount has coated your fingers, you attend to your black hair and feel a wash of tingling energy seep into your scalp.  || XXXX traces his fingers over the orb wedged into his staff.  Wispy mist clings to his fingers, which he pulls towards his head and wreathes it in a halo of tingling energy that slowly dissipates. LOOK XXXX - He has thin, void black hair falling in a static-charged halo.&lt;br /&gt;
|-&lt;br /&gt;
| Gaze ||Gazing intently into the orb perched upon your staff, you watch as a pair of forlorn shades rise through the incarnadine glass surface and spear their tenebrous bodies into your eyes.  You blink rapidly, and when your vision clears, the world takes on a hazy grey hue.  || Gazing intently into the orb perched upon his staff, XXXX watches the incarnadine glass surface intently.  Forlorn shades rise through from its depths and spear their tenebrous bodies into his grey eyes.  LOOK XXXX - He has aniridia, ebon eyes&lt;br /&gt;
|-&lt;br /&gt;
| Rub ||You gently rub the orb perched upon your staff, causing grey to pass through the incarnadine glass surface and clings to your ear. || XXXX gently rubs the orb perched upon his staff, causing grey to pass through the incarnadine glass surface and clings to his ear. LOOK XXXX - Small forlorn shades cling to his ear, their spectral heads bent as if whispering to him.&lt;br /&gt;
|-&lt;br /&gt;
| Prod ||You trace an uncomplicated pattern on the staff, your fingers touching the kakore, and you know you&#039;ve enabled the ability for it to use charges on a potential double flare. ||XXXX traces an uncomplicated pattern upon the staff.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=4|Steam|| Attend ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gaze ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| Rub ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Prod ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Feature Changing Items]]&lt;br /&gt;
[[Category: Automated Unlocking Certificates]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120116</id>
		<title>Will-o&#039;-wisp</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120116"/>
		<updated>2019-09-03T20:12:00Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Listen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Will&#039;o&#039;wisps&#039;&#039;&#039; were offered to those who completed the mini-quest during each instance of [[Return to Coraesine Field]] in 2013.  They are housed within an amulet and can be interacted with to increase bonding level and allow its handler more actions.&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is for housing a will-o&#039;-wisp.  It must remain a seed of some sort.  Part of the show description cannot be changed.  You can PROD it to turn off the glowing.  It currently is active.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;With Will&#039;O&#039;Wisp&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  Through a slight opening, you see a small will-o&#039;-wisp fluttering about inside the amulet, causing it to glow copper brown.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  The amulet is hollow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you reach up and caress the surface of your acorn amulet, thoughts fill your head of a leaf-enswathed dryad within a forest.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX reaches up and caresses the surface of her acorn amulet, a look of deep thought spreads across her face.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn off&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn on&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing it to glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing it to glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;GET&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp from amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You extend an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to your hand, hovering in a circular motion.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX extends an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to her hand, hovering in a circular motion.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp in amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You gesture toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX gestures toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You hang a golden brown acorn amulet around your neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX hangs a golden brown acorn amulet around her neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You remove a golden brown acorn amulet from around your neck, causing the copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX removes a golden brown acorn amulet from around her neck, causing the copper brown glow to fade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is will-o&#039;-wisp sentient being.  It can have the color changed by a special merchant, and have a SHOW description added, but it cannot change from &amp;quot;a [color] will-o&#039;-wisp&amp;quot;.  Color is limited to 15 characters.&lt;br /&gt;
&lt;br /&gt;
Bonding:&lt;br /&gt;
In order to unlock certain commands, you must first fully bond to your will-o&#039;-wisp.  To bond, you can:&lt;br /&gt;
  FEED the will-o&#039;-wisp certain items.&lt;br /&gt;
  INFUSE spirit into the will-o&#039;-wisp.&lt;br /&gt;
  ATTEND the will-o&#039;-wisp to play with it.&lt;br /&gt;
&lt;br /&gt;
Mood:&lt;br /&gt;
The will-o&#039;-wisp goes through four moods -- annoyed, mischievous/bored, content, and pleased.  Mood will determine how it interacts with certain commands.  Certain commands can cause its mood to improve or worsen, as well as just holding it or interacting with it.  An annoyed will-o&#039;-wisp can injure its handler.&lt;br /&gt;
&lt;br /&gt;
Feeding:&lt;br /&gt;
When you use certain commands, it will randomly cause the will-o&#039;-wisp to get hungry, or just by simply holding it or interacting with it.  Consider this the upkeep of the will-o&#039;-wisp.  It is very picky at what it can eat, and truly desires a particular type of item.&lt;br /&gt;
&lt;br /&gt;
Amulet:&lt;br /&gt;
The amulet that the will-o&#039;-wisp comes in can be altered, but it must remain a small seed of some sort.  When a will-o&#039;-wisp is inside, the amulet will have idle messaging, but this can be turned off via PROD.  The will-o&#039;-wisp itself cannot have its idle messaging turned off when its handlers is interacting with it.  In the case where one misplaces the amulet, the will-o&#039;-wisp will not be able to leave the handler&#039;s inventory and will need to either find the amulet that is misplaced, or get a new amulet.  If neither can be found, you&#039;ll need to ASSIST for a replacement.&lt;br /&gt;
&lt;br /&gt;
Commands:&lt;br /&gt;
  LOOK/SHOW       - Gives some details on the will-o&#039;-wisp current state.&lt;br /&gt;
  GET/PUT         - Can only be placed in a similar empty amulet that the will-o&#039;-wisp came in.&lt;br /&gt;
  FEED            - This is how to feed and bond to the will-o&#039;-wisp.&lt;br /&gt;
  INFUSE          - This is how you can bond with the will-o&#039;-wisp. *&lt;br /&gt;
  EXHALE          - Send the will-o&#039;-wisp some breath.&lt;br /&gt;
  ATTEND          - Play with the will-o&#039;-wisp to bond with it and improve its mood.&lt;br /&gt;
  LISTEN          - Can get a general understanding of the will-o&#039;-wisp&#039;s mood.&lt;br /&gt;
  POKE            - A fully bonded will-o&#039;-wisp can be worn like a ring when poked. *&lt;br /&gt;
  TURN            - A fully bonded will-o&#039;-wisp can change the eye color of its handler when turned. *&lt;br /&gt;
  WHISPER         - A fully bonded will-o&#039;-wisp can be whispered a name to attempt to discover their location.&lt;br /&gt;
  PUT [ITEM]      - A fully bonded will-o&#039;-wisp can change the appearance of herbs.&lt;br /&gt;
  BREAK           - This will break the bond the will-o&#039;-wisp has with its handler.&lt;br /&gt;
  WEAR/REMOVE     - A fully bonded will-o&#039;-wisp can hover around its handler&#039;s shoulder.&lt;br /&gt;
  LORESING/DETECT - Loresing or cast Elemental Detection (spell 405) on the will-o&#039;-wisp for info.&lt;br /&gt;
  * - Has other action depending on bonding level.&lt;br /&gt;
  + - All actions are subject to change depending on mood.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
The &#039;&#039;&#039;LOOK&#039;&#039;&#039; will vary depending on the &#039;&#039;&#039;will&#039;o&#039;wisp&#039;&#039;&#039;&#039;s bonding level and mood.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The will-o&#039;-wisp is no bigger than your average piece of yabathilium fruit, and glows deep sanguine.  The will-o&#039;-wisp appears to be pleased and lively.  The will-o&#039;-wisp appears to be sated.  Through the deep sanguine corona, an obscured opalescent core is visible.  The deep sanguine will-o&#039;-wisp is fully bonded to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Listen===&lt;br /&gt;
&lt;br /&gt;
You cup the will-o&#039;-wisp and place it near your ear.  It gives off a calm buzz.&lt;br /&gt;
&lt;br /&gt;
You cup the will-o&#039;-wisp and place it near your ear.  It gives off a serene buzz.&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As your song flows into deep sanguine will-o&#039;-wisp, your vision fades into darkness.  When the darkness is lifted, you find yourself floating above the ground.  Glancing about, you see numerous will-o&#039;-wisps about, many whizzing past you.  You attempt to glide about with your kin, but the connection is severed and everything returns to normal!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes flutter a glowing deep sanguine hue before returning to normal.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you continue your song, your vision clouds in an array of deep sanguine hues.  You return to the same setting, you can make out a forest with fresh water nearby.  You flit over to a group of other will-o&#039;-wisps but can&#039;t seem to catch up to them.  As you finally get closer, the verse ends and your vision returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she appears to lose her breath.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Your song continues and you once again find yourself in the forest, but something is different this time, you are the only one left.  The lush forest is vacant of will-o&#039;-wisps.  You begin to panic, and the verse ends!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes widen with panic!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Before the words fully escape your mouth, you return to your spirit form of the will-o&#039;-wisp.  You are trapped inside a seed of some sort.  Your new home.  Filled with fear, the only thing you can do is hope your fate will end well.  The song ends and everything returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she has a look of fear on her face.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp Created Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp 405==&lt;br /&gt;
&lt;br /&gt;
You sense that the raw umber will-o&#039;-wisp is a nature spirit that has a slight bond with you.  It can be fed certain tree bark, sticks, twigs, stalks, thorns, sprigs of wood, and petrified woods.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
=== Luminous Dust ===&lt;br /&gt;
When played with, the will-o-wisp creates a luminous dust. The color of the dust is based on the color of the will-o-wisp. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exhale dust&lt;br /&gt;
You let out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around you.  As the dust settles, you notice that your form slowly blurs into invisibility.&lt;br /&gt;
That was the last of the dust.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Person lets out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around her.  When the dust dissipates, Person is gone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120111</id>
		<title>Will-o&#039;-wisp</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120111"/>
		<updated>2019-09-03T17:31:19Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: /* Look */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Will&#039;o&#039;wisps&#039;&#039;&#039; were offered to those who completed the mini-quest during each instance of [[Return to Coraesine Field]] in 2013.  They are housed within an amulet and can be interacted with to increase bonding level and allow its handler more actions.&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is for housing a will-o&#039;-wisp.  It must remain a seed of some sort.  Part of the show description cannot be changed.  You can PROD it to turn off the glowing.  It currently is active.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;With Will&#039;O&#039;Wisp&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  Through a slight opening, you see a small will-o&#039;-wisp fluttering about inside the amulet, causing it to glow copper brown.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  The amulet is hollow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you reach up and caress the surface of your acorn amulet, thoughts fill your head of a leaf-enswathed dryad within a forest.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX reaches up and caresses the surface of her acorn amulet, a look of deep thought spreads across her face.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn off&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn on&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing it to glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing it to glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;GET&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp from amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You extend an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to your hand, hovering in a circular motion.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX extends an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to her hand, hovering in a circular motion.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp in amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You gesture toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX gestures toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You hang a golden brown acorn amulet around your neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX hangs a golden brown acorn amulet around her neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You remove a golden brown acorn amulet from around your neck, causing the copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX removes a golden brown acorn amulet from around her neck, causing the copper brown glow to fade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is will-o&#039;-wisp sentient being.  It can have the color changed by a special merchant, and have a SHOW description added, but it cannot change from &amp;quot;a [color] will-o&#039;-wisp&amp;quot;.  Color is limited to 15 characters.&lt;br /&gt;
&lt;br /&gt;
Bonding:&lt;br /&gt;
In order to unlock certain commands, you must first fully bond to your will-o&#039;-wisp.  To bond, you can:&lt;br /&gt;
  FEED the will-o&#039;-wisp certain items.&lt;br /&gt;
  INFUSE spirit into the will-o&#039;-wisp.&lt;br /&gt;
  ATTEND the will-o&#039;-wisp to play with it.&lt;br /&gt;
&lt;br /&gt;
Mood:&lt;br /&gt;
The will-o&#039;-wisp goes through four moods -- annoyed, mischievous/bored, content, and pleased.  Mood will determine how it interacts with certain commands.  Certain commands can cause its mood to improve or worsen, as well as just holding it or interacting with it.  An annoyed will-o&#039;-wisp can injure its handler.&lt;br /&gt;
&lt;br /&gt;
Feeding:&lt;br /&gt;
When you use certain commands, it will randomly cause the will-o&#039;-wisp to get hungry, or just by simply holding it or interacting with it.  Consider this the upkeep of the will-o&#039;-wisp.  It is very picky at what it can eat, and truly desires a particular type of item.&lt;br /&gt;
&lt;br /&gt;
Amulet:&lt;br /&gt;
The amulet that the will-o&#039;-wisp comes in can be altered, but it must remain a small seed of some sort.  When a will-o&#039;-wisp is inside, the amulet will have idle messaging, but this can be turned off via PROD.  The will-o&#039;-wisp itself cannot have its idle messaging turned off when its handlers is interacting with it.  In the case where one misplaces the amulet, the will-o&#039;-wisp will not be able to leave the handler&#039;s inventory and will need to either find the amulet that is misplaced, or get a new amulet.  If neither can be found, you&#039;ll need to ASSIST for a replacement.&lt;br /&gt;
&lt;br /&gt;
Commands:&lt;br /&gt;
  LOOK/SHOW       - Gives some details on the will-o&#039;-wisp current state.&lt;br /&gt;
  GET/PUT         - Can only be placed in a similar empty amulet that the will-o&#039;-wisp came in.&lt;br /&gt;
  FEED            - This is how to feed and bond to the will-o&#039;-wisp.&lt;br /&gt;
  INFUSE          - This is how you can bond with the will-o&#039;-wisp. *&lt;br /&gt;
  EXHALE          - Send the will-o&#039;-wisp some breath.&lt;br /&gt;
  ATTEND          - Play with the will-o&#039;-wisp to bond with it and improve its mood.&lt;br /&gt;
  LISTEN          - Can get a general understanding of the will-o&#039;-wisp&#039;s mood.&lt;br /&gt;
  POKE            - A fully bonded will-o&#039;-wisp can be worn like a ring when poked. *&lt;br /&gt;
  TURN            - A fully bonded will-o&#039;-wisp can change the eye color of its handler when turned. *&lt;br /&gt;
  WHISPER         - A fully bonded will-o&#039;-wisp can be whispered a name to attempt to discover their location.&lt;br /&gt;
  PUT [ITEM]      - A fully bonded will-o&#039;-wisp can change the appearance of herbs.&lt;br /&gt;
  BREAK           - This will break the bond the will-o&#039;-wisp has with its handler.&lt;br /&gt;
  WEAR/REMOVE     - A fully bonded will-o&#039;-wisp can hover around its handler&#039;s shoulder.&lt;br /&gt;
  LORESING/DETECT - Loresing or cast Elemental Detection (spell 405) on the will-o&#039;-wisp for info.&lt;br /&gt;
  * - Has other action depending on bonding level.&lt;br /&gt;
  + - All actions are subject to change depending on mood.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
The &#039;&#039;&#039;LOOK&#039;&#039;&#039; will vary depending on the &#039;&#039;&#039;will&#039;o&#039;wisp&#039;&#039;&#039;&#039;s bonding level and mood.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The will-o&#039;-wisp is no bigger than your average piece of yabathilium fruit, and glows deep sanguine.  The will-o&#039;-wisp appears to be pleased and lively.  The will-o&#039;-wisp appears to be sated.  Through the deep sanguine corona, an obscured opalescent core is visible.  The deep sanguine will-o&#039;-wisp is fully bonded to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Listen===&lt;br /&gt;
&lt;br /&gt;
You cup the raw umber will-o&#039;-wisp and place it near your ear.  It gives off a calm buzz.&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As your song flows into deep sanguine will-o&#039;-wisp, your vision fades into darkness.  When the darkness is lifted, you find yourself floating above the ground.  Glancing about, you see numerous will-o&#039;-wisps about, many whizzing past you.  You attempt to glide about with your kin, but the connection is severed and everything returns to normal!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes flutter a glowing deep sanguine hue before returning to normal.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you continue your song, your vision clouds in an array of deep sanguine hues.  You return to the same setting, you can make out a forest with fresh water nearby.  You flit over to a group of other will-o&#039;-wisps but can&#039;t seem to catch up to them.  As you finally get closer, the verse ends and your vision returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she appears to lose her breath.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Your song continues and you once again find yourself in the forest, but something is different this time, you are the only one left.  The lush forest is vacant of will-o&#039;-wisps.  You begin to panic, and the verse ends!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes widen with panic!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Before the words fully escape your mouth, you return to your spirit form of the will-o&#039;-wisp.  You are trapped inside a seed of some sort.  Your new home.  Filled with fear, the only thing you can do is hope your fate will end well.  The song ends and everything returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she has a look of fear on her face.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp Created Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp 405==&lt;br /&gt;
&lt;br /&gt;
You sense that the raw umber will-o&#039;-wisp is a nature spirit that has a slight bond with you.  It can be fed certain tree bark, sticks, twigs, stalks, thorns, sprigs of wood, and petrified woods.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
=== Luminous Dust ===&lt;br /&gt;
When played with, the will-o-wisp creates a luminous dust. The color of the dust is based on the color of the will-o-wisp. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exhale dust&lt;br /&gt;
You let out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around you.  As the dust settles, you notice that your form slowly blurs into invisibility.&lt;br /&gt;
That was the last of the dust.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Person lets out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around her.  When the dust dissipates, Person is gone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120105</id>
		<title>Will-o&#039;-wisp</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Will-o%27-wisp&amp;diff=120105"/>
		<updated>2019-09-03T16:30:47Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Will&#039;o&#039;wisps&#039;&#039;&#039; were offered to those who completed the mini-quest during each instance of [[Return to Coraesine Field]] in 2013.  They are housed within an amulet and can be interacted with to increase bonding level and allow its handler more actions.&lt;br /&gt;
&lt;br /&gt;
==Amulet==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is for housing a will-o&#039;-wisp.  It must remain a seed of some sort.  Part of the show description cannot be changed.  You can PROD it to turn off the glowing.  It currently is active.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;With Will&#039;O&#039;Wisp&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  Through a slight opening, you see a small will-o&#039;-wisp fluttering about inside the amulet, causing it to glow copper brown.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The acorn amulet is inscribed with a green leaf.  The amulet is hollow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you reach up and caress the surface of your acorn amulet, thoughts fill your head of a leaf-enswathed dryad within a forest.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX reaches up and caresses the surface of her acorn amulet, a look of deep thought spreads across her face.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn off&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing its copper brown glow to fade.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PROD&#039;&#039;&#039;&amp;lt;br&amp;gt;Turn on&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You place a hand on your acorn amulet, causing it to glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX places a hand on her acorn amulet, causing it to glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;GET&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp from amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You extend an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to your hand, hovering in a circular motion.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX extends an open hand toward the acorn amulet, inviting a small copper brown will-o&#039;-wisp to come out.  After a moment, the will-o&#039;-wisp flits over to her hand, hovering in a circular motion.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;Will&#039;o&#039;wisp in amulet&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You gesture toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX gestures toward the acorn amulet, and the copper brown will-o&#039;-wisp flits inside.  The amulet begins glowing copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You hang a golden brown acorn amulet around your neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX hangs a golden brown acorn amulet around her neck, causing it to suddenly come to life and glow copper brown.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|You remove a golden brown acorn amulet from around your neck, causing the copper brown glow to fade.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|XXX removes a golden brown acorn amulet from around her neck, causing the copper brown glow to fade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is will-o&#039;-wisp sentient being.  It can have the color changed by a special merchant, and have a SHOW description added, but it cannot change from &amp;quot;a [color] will-o&#039;-wisp&amp;quot;.  Color is limited to 15 characters.&lt;br /&gt;
&lt;br /&gt;
Bonding:&lt;br /&gt;
In order to unlock certain commands, you must first fully bond to your will-o&#039;-wisp.  To bond, you can:&lt;br /&gt;
  FEED the will-o&#039;-wisp certain items.&lt;br /&gt;
  INFUSE spirit into the will-o&#039;-wisp.&lt;br /&gt;
  ATTEND the will-o&#039;-wisp to play with it.&lt;br /&gt;
&lt;br /&gt;
Mood:&lt;br /&gt;
The will-o&#039;-wisp goes through four moods -- annoyed, mischievous/bored, content, and pleased.  Mood will determine how it interacts with certain commands.  Certain commands can cause its mood to improve or worsen, as well as just holding it or interacting with it.  An annoyed will-o&#039;-wisp can injure its handler.&lt;br /&gt;
&lt;br /&gt;
Feeding:&lt;br /&gt;
When you use certain commands, it will randomly cause the will-o&#039;-wisp to get hungry, or just by simply holding it or interacting with it.  Consider this the upkeep of the will-o&#039;-wisp.  It is very picky at what it can eat, and truly desires a particular type of item.&lt;br /&gt;
&lt;br /&gt;
Amulet:&lt;br /&gt;
The amulet that the will-o&#039;-wisp comes in can be altered, but it must remain a small seed of some sort.  When a will-o&#039;-wisp is inside, the amulet will have idle messaging, but this can be turned off via PROD.  The will-o&#039;-wisp itself cannot have its idle messaging turned off when its handlers is interacting with it.  In the case where one misplaces the amulet, the will-o&#039;-wisp will not be able to leave the handler&#039;s inventory and will need to either find the amulet that is misplaced, or get a new amulet.  If neither can be found, you&#039;ll need to ASSIST for a replacement.&lt;br /&gt;
&lt;br /&gt;
Commands:&lt;br /&gt;
  LOOK/SHOW       - Gives some details on the will-o&#039;-wisp current state.&lt;br /&gt;
  GET/PUT         - Can only be placed in a similar empty amulet that the will-o&#039;-wisp came in.&lt;br /&gt;
  FEED            - This is how to feed and bond to the will-o&#039;-wisp.&lt;br /&gt;
  INFUSE          - This is how you can bond with the will-o&#039;-wisp. *&lt;br /&gt;
  EXHALE          - Send the will-o&#039;-wisp some breath.&lt;br /&gt;
  ATTEND          - Play with the will-o&#039;-wisp to bond with it and improve its mood.&lt;br /&gt;
  LISTEN          - Can get a general understanding of the will-o&#039;-wisp&#039;s mood.&lt;br /&gt;
  POKE            - A fully bonded will-o&#039;-wisp can be worn like a ring when poked. *&lt;br /&gt;
  TURN            - A fully bonded will-o&#039;-wisp can change the eye color of its handler when turned. *&lt;br /&gt;
  WHISPER         - A fully bonded will-o&#039;-wisp can be whispered a name to attempt to discover their location.&lt;br /&gt;
  PUT [ITEM]      - A fully bonded will-o&#039;-wisp can change the appearance of herbs.&lt;br /&gt;
  BREAK           - This will break the bond the will-o&#039;-wisp has with its handler.&lt;br /&gt;
  WEAR/REMOVE     - A fully bonded will-o&#039;-wisp can hover around its handler&#039;s shoulder.&lt;br /&gt;
  LORESING/DETECT - Loresing or cast Elemental Detection (spell 405) on the will-o&#039;-wisp for info.&lt;br /&gt;
  * - Has other action depending on bonding level.&lt;br /&gt;
  + - All actions are subject to change depending on mood.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Look===&lt;br /&gt;
The &#039;&#039;&#039;LOOK&#039;&#039;&#039; will vary depending on the &#039;&#039;&#039;will&#039;o&#039;wisp&#039;&#039;&#039;&#039;s bonding level and mood.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The will-o&#039;-wisp is no bigger than your average piece of yabathilium fruit, and glows deep sanguine.  The will-o&#039;-wisp appears to be pleased and lively.  The will-o&#039;-wisp appears to be sated.  Through the deep sanguine corona, an obscured opalescent core is visible.  The deep sanguine will-o&#039;-wisp is fully bonded to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:50em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As your song flows into deep sanguine will-o&#039;-wisp, your vision fades into darkness.  When the darkness is lifted, you find yourself floating above the ground.  Glancing about, you see numerous will-o&#039;-wisps about, many whizzing past you.  You attempt to glide about with your kin, but the connection is severed and everything returns to normal!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes flutter a glowing deep sanguine hue before returning to normal.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As you continue your song, your vision clouds in an array of deep sanguine hues.  You return to the same setting, you can make out a forest with fresh water nearby.  You flit over to a group of other will-o&#039;-wisps but can&#039;t seem to catch up to them.  As you finally get closer, the verse ends and your vision returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she appears to lose her breath.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Your song continues and you once again find yourself in the forest, but something is different this time, you are the only one left.  The lush forest is vacant of will-o&#039;-wisps.  You begin to panic, and the verse ends!&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, her eyes widen with panic!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|Before the words fully escape your mouth, you return to your spirit form of the will-o&#039;-wisp.  You are trapped inside a seed of some sort.  Your new home.  Filled with fear, the only thing you can do is hope your fate will end well.  The song ends and everything returns to normal.&lt;br /&gt;
| style=&amp;quot;text-align:left;&amp;quot;|As XXX sings to the deep sanguine will-o&#039;-wisp, she has a look of fear on her face.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp Created Items==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Will&#039;o&#039;wisp 405==&lt;br /&gt;
&lt;br /&gt;
You sense that the raw umber will-o&#039;-wisp is a nature spirit that has a slight bond with you.  It can be fed certain tree bark, sticks, twigs, stalks, thorns, sprigs of wood, and petrified woods.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
=== Luminous Dust ===&lt;br /&gt;
When played with, the will-o-wisp creates a luminous dust. The color of the dust is based on the color of the will-o-wisp. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exhale dust&lt;br /&gt;
You let out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around you.  As the dust settles, you notice that your form slowly blurs into invisibility.&lt;br /&gt;
That was the last of the dust.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Person lets out a steady stream of air, blowing the &amp;lt;color&amp;gt; dust outward and creating an ominous &amp;lt;color&amp;gt; cloud around her.  When the dust dissipates, Person is gone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Voln_armor&amp;diff=116135</id>
		<title>Voln armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Voln_armor&amp;diff=116135"/>
		<updated>2019-05-10T20:17:00Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Voln armor&#039;&#039;&#039; is a type of [[armor]] [[script]] that provides mechanical benefits for members of the [[Order of Voln]]. Non-members will only benefit from the fluff [[verb]] traps and players converted to [[Luukos]] cannot wear the armor at all. The armor cannot be [[ensorcell]]ed but can be [[enchant]]ed, [[padded]], or [[flare]]d. &lt;br /&gt;
&lt;br /&gt;
==Mechanical Benefits==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;50em&amp;quot;|Tier 1&lt;br /&gt;
| [[DS]] flare (equal to enchant) - Chance to Activate: 15% Base, +5% Voln masters, +5% Voln [[CONVERT (verb)|converts]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| Automatic [[Symbol of Need]] upon death&amp;lt;br&amp;gt;Passive +10 [[sheer fear]] resist against [[undead]] (about the strength of [[Dauntless (1606)]])&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| Phantom [[critical]] padding&amp;lt;br&amp;gt;Ability to locate nearby undead&lt;br /&gt;
|-&lt;br /&gt;
! Tier 4&lt;br /&gt;
| Additional +10 sheer fear&amp;lt;br&amp;gt;2x/day [[Symbol of Return]] usable while [[stunned]]/[[immobilized]]/[[webbed]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your &amp;lt;ARMOR&amp;gt; and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This armor has been designed to provide mechanical benefit to members of the Order of Voln.  Some FLUFF verb traps are available to non-members, but unique abilties are bestowed ONLY on members.  Due to its nature, the &amp;lt;ARMOR&amp;gt; will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items.  Furthermore, it CANNOT be ensorcelled, which is by design.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;ARMOR&amp;gt; is currently TIER 4 which contributes 15 Gear Points to the armor, and has the following options available:&lt;br /&gt;
&lt;br /&gt;
 NON-VOLN, and VOLN MEMBERS &lt;br /&gt;
Fluff:  BOW, TAP, STARE, CLUTCH, and KNEEL&lt;br /&gt;
&lt;br /&gt;
 VOLN-MEMBERS ONLY &lt;br /&gt;
Fluff:  PUSH, EXHALE, and DRAW(1x/week)&lt;br /&gt;
&lt;br /&gt;
* DS flares against undead foes.  Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts.  Amount of DS applied equal to armor enchant, min. of +10, max. of +50.&lt;br /&gt;
&lt;br /&gt;
* +10 passive Sheer Fear resistance against undead.&lt;br /&gt;
&lt;br /&gt;
* Automatic Symbol of Need upon death - half normal favor cost.  Must already possess knowledge of the Symbol.  Toggled on/off with WHISPER.&lt;br /&gt;
&lt;br /&gt;
* Phantom critical padding augments DS flare.  If flare triggered and attack goes through, it does so with critical padding in place.  Amount of padding applied equal to half armor enchant, min. of 5 points, max. of 25 points.&lt;br /&gt;
&lt;br /&gt;
* Locate nearby undead ability - cost of 5 units of favor.  Activated with PONDER.&lt;br /&gt;
&lt;br /&gt;
* Additional +10 Sheer Fear resistance against undead.&lt;br /&gt;
&lt;br /&gt;
* 2x/day Symbol of Return ability that works while stunned/immobile/webbed -  normal favor cost.  Must already possess knowledge of Symbol.  Activated with BESEECH.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Verbs==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=6|&#039;&#039;Tier 1 (OTS)&lt;br /&gt;
! BOW&amp;lt;br&amp;gt;(self)&lt;br /&gt;
| You forcefully cross one arm over your &amp;lt;ARMOR&amp;gt;, and offer a formal bow.||&amp;lt;So-n-So&amp;gt; forcefully crosses one arm over his &amp;lt;ARMOR&amp;gt;, and offers a formal bow.&lt;br /&gt;
|-&lt;br /&gt;
! BOW&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You forcefully cross one arm over your &amp;lt;ARMOR&amp;gt;, and offer &amp;lt;TARGET&amp;gt; a formal bow.||&amp;lt;So-n-So&amp;gt; forcefully crosses one arm over his &amp;lt;ARMOR&amp;gt;, and offers a formal bow.&lt;br /&gt;
|-&lt;br /&gt;
! TAP&amp;lt;br&amp;gt;(self)&lt;br /&gt;
| You lift your chin slightly and, in a display of solidarity, tap your fist against your &amp;lt;ARMOR&amp;gt; twice in quick succession.||&amp;lt;So-n-So&amp;gt; lifts his chin slightly and, in a display of solidarity, taps his fist against his &amp;lt;ARMOR&amp;gt; twice in quick succession.&lt;br /&gt;
|-&lt;br /&gt;
! TAP&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You lift your chin slightly toward &amp;lt;TARGET&amp;gt; and, in a display of solidarity, tap your fist against your &amp;lt;ARMOR&amp;gt; twice in quick succession.||&amp;lt;So-n-So&amp;gt; lifts his chin slightly toward you and, in a display of solidarity, taps his fist against his &amp;lt;ARMOR&amp;gt; twice in quick succession.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| You bow your head and stare grimly at your &amp;lt;ARMOR&amp;gt;, lost deep within your own thoughts.||&amp;lt;So-n-So&amp;gt;bows his head and stares grimly at his &amp;lt;ARMOR&amp;gt;, obviously lost deep within his own thoughts.&lt;br /&gt;
|-&lt;br /&gt;
! CLUTCH&lt;br /&gt;
| You stare outward, your expression black and tinged with melancholy, as you clutch the &amp;lt;ARMOR&amp;gt; at your breast.||&amp;lt;So-n-So&amp;gt; stares outward, his expression black and tinged with melancholy, as he clutches the &amp;lt;ARMOR&amp;gt; at his breast.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|&#039;&#039;Tier 2&lt;br /&gt;
!KNEEL&amp;lt;br&amp;gt;&lt;br /&gt;
| In an extreme display of respect, you fall to one knee and bow your head in reverence. ||In an extreme display of respect, &amp;lt;So-n-So&amp;gt;falls to one knee and bows his head in reverence.&lt;br /&gt;
|-&lt;br /&gt;
!  KNEEL&amp;lt;br&amp;gt;(to Target)&lt;br /&gt;
| In an extreme display of respect, you fall to one knee and bow your head in reverence of &amp;lt;TARGET&amp;gt;. || In an extreme display of respect, &amp;lt;So-n-So&amp;gt; falls to one knee and bow his head in reverence of you.&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1|&#039;&#039;Tier 3&lt;br /&gt;
!&lt;br /&gt;
|||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1|&#039;&#039;Tier 4&lt;br /&gt;
!&lt;br /&gt;
|||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor Enhancements]]&lt;br /&gt;
[[Category: Order of Voln]]&lt;br /&gt;
[[Category: Item Scripts]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Voln_armor&amp;diff=116130</id>
		<title>Voln armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Voln_armor&amp;diff=116130"/>
		<updated>2019-05-10T19:52:13Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Voln armor&#039;&#039;&#039; is a type of [[armor]] [[script]] that provides mechanical benefits for members of the [[Order of Voln]]. Non-members will only benefit from the fluff [[verb]] traps and players converted to [[Luukos]] cannot wear the armor at all. The armor cannot be [[ensorcell]]ed but can be [[enchant]]ed, [[padded]], or [[flare]]d. &lt;br /&gt;
&lt;br /&gt;
==Mechanical Benefits==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;50em&amp;quot;|Tier 1&lt;br /&gt;
| [[DS]] flare (equal to enchant) - Chance to Activate: 15% Base, +5% Voln masters, +5% Voln [[CONVERT (verb)|converts]]&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| Automatic [[Symbol of Need]] upon death&amp;lt;br&amp;gt;Passive +10 [[sheer fear]] resist against [[undead]] (about the strength of [[Dauntless (1606)]])&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| Phantom [[critical]] padding&amp;lt;br&amp;gt;Ability to locate nearby undead&lt;br /&gt;
|-&lt;br /&gt;
! Tier 4&lt;br /&gt;
| Additional +10 sheer fear&amp;lt;br&amp;gt;2x/day [[Symbol of Return]] usable while [[stunned]]/[[immobilized]]/[[webbed]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your &amp;lt;ARMOR&amp;gt; and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This armor has been designed to provide mechanical benefit to members of the Order of Voln.  Some FLUFF verb traps are available to non-members, but unique abilties are bestowed ONLY on members.  Due to its nature, the &amp;lt;ARMOR&amp;gt; will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items.  Furthermore, it CANNOT be ensorcelled, which is by design.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;ARMOR&amp;gt; is currently TIER 4 which contributes 15 Gear Points to the armor, and has the following options available:&lt;br /&gt;
&lt;br /&gt;
 NON-VOLN, and VOLN MEMBERS &lt;br /&gt;
Fluff:  BOW, TAP, STARE, CLUTCH, and KNEEL&lt;br /&gt;
&lt;br /&gt;
 VOLN-MEMBERS ONLY &lt;br /&gt;
Fluff:  PUSH, EXHALE, and DRAW(1x/week)&lt;br /&gt;
&lt;br /&gt;
* DS flares against undead foes.  Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts.  Amount of DS applied equal to armor enchant, min. of +10, max. of +50.&lt;br /&gt;
&lt;br /&gt;
* +10 passive Sheer Fear resistance against undead.&lt;br /&gt;
&lt;br /&gt;
* Automatic Symbol of Need upon death - half normal favor cost.  Must already possess knowledge of the Symbol.  Toggled on/off with WHISPER.&lt;br /&gt;
&lt;br /&gt;
* Phantom critical padding augments DS flare.  If flare triggered and attack goes through, it does so with critical padding in place.  Amount of padding applied equal to half armor enchant, min. of 5 points, max. of 25 points.&lt;br /&gt;
&lt;br /&gt;
* Locate nearby undead ability - cost of 5 units of favor.  Activated with PONDER.&lt;br /&gt;
&lt;br /&gt;
* Additional +10 Sheer Fear resistance against undead.&lt;br /&gt;
&lt;br /&gt;
* 2x/day Symbol of Return ability that works while stunned/immobile/webbed -  normal favor cost.  Must already possess knowledge of Symbol.  Activated with BESEECH.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Verbs==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=6|&#039;&#039;Tier 1 (OTS)&lt;br /&gt;
! BOW&amp;lt;br&amp;gt;(self)&lt;br /&gt;
| You forcefully cross one arm over your &amp;lt;ARMOR&amp;gt;, and offer a formal bow.||&lt;br /&gt;
|-&lt;br /&gt;
! BOW&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You forcefully cross one arm over your &amp;lt;ARMOR&amp;gt;, and offer &amp;lt;TARGET&amp;gt; a formal bow.||&lt;br /&gt;
|-&lt;br /&gt;
! TAP&amp;lt;br&amp;gt;(self)&lt;br /&gt;
| You lift your chin slightly and, in a display of solidarity, tap your fist against your &amp;lt;ARMOR&amp;gt; twice in quick succession.||&lt;br /&gt;
|-&lt;br /&gt;
! TAP&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You lift your chin slightly toward &amp;lt;TARGET&amp;gt; and, in a display of solidarity, tap your fist against your &amp;lt;ARMOR&amp;gt; twice in quick succession.||&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| You bow your head and stare grimly at your &amp;lt;ARMOR&amp;gt;, lost deep within your own thoughts.||&lt;br /&gt;
|-&lt;br /&gt;
! CLUTCH&lt;br /&gt;
| You stare outward, your expression black and tinged with melancholy, as you clutch the &amp;lt;ARMOR&amp;gt; at your breast.||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1|&#039;&#039;Tier 2&lt;br /&gt;
!KNEEL&amp;lt;br&amp;gt;&lt;br /&gt;
| In an extreme display of respect, you fall to one knee and bow your head in reverence. ||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1|&#039;&#039;Tier 3&lt;br /&gt;
!&lt;br /&gt;
|||&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=1|&#039;&#039;Tier 4&lt;br /&gt;
!&lt;br /&gt;
|||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor Enhancements]]&lt;br /&gt;
[[Category: Order of Voln]]&lt;br /&gt;
[[Category: Item Scripts]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wizard_Guild&amp;diff=115227</id>
		<title>Wizard Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wizard_Guild&amp;diff=115227"/>
		<updated>2019-04-07T00:07:39Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Wizard&#039;s Guild&#039;&#039;&#039; is a sanctuary for the further study and training of a [[wizard]], which skills and spells alone cannot provide.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* [[Flick]]&lt;br /&gt;
:A cantrip used to produce any common item from a worn container. The item must weigh two pounds or less and may not be scripted ([[gem]]s and [[wand]]s are applicable, but food is not).&lt;br /&gt;
&lt;br /&gt;
:(Flick is not actually a &amp;quot;guild skill&amp;quot;, but a special verb available specifically to wizards who are members of the guild.)&lt;br /&gt;
&lt;br /&gt;
* [[Alchemy]] &lt;br /&gt;
:Composed of three individual guild skill categories, the practice of Alchemy allows the creation of a wide range of magical items, some of which are only available through Alchemy, and others which are also available in shops or via the treasure system. &lt;br /&gt;
&lt;br /&gt;
::These skills are categorized as follows:&lt;br /&gt;
:::* [[General Alchemy]] - which concerns itself with the creation of generic alchemical products that are available to all four Alchemist professions, including healing tinctures, mana potions, and ayanad type crystals, among others. &amp;lt;i&amp;gt;It should be noted that General Alchemy is considered the &#039;master&#039; among these skills, and it is not possible to advance beyond your rank in General Alchemy in either of the other skill categories.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::* [[wizard potions|Wizard Potions]] - which concerns itself with the creation of liquids which, when poured or drunk, will impart the benefit of a range of Wizard spells, such as defensive spells, [[Elemental Blade (411)]], among others. Potions used for [[Enchant Item (925)|enchanting]] are also made in Potions training.&lt;br /&gt;
&lt;br /&gt;
:::* [[wizard trinkets|Wizard Trinkets]] - which concerns itself with the creation of solids which, when waved or rubbed or otherwise activated, will impart the benefit of a range of Wizard spells, such as [[Strength (509)|white crystals]], [[Minor Fire (906)|golden wands]], among others.&lt;br /&gt;
&lt;br /&gt;
=== Requirements and Benefits ===&lt;br /&gt;
&lt;br /&gt;
Wizards level 15 and above can join the guild.&lt;br /&gt;
&lt;br /&gt;
Wizards who are a member of the Guild gain access to a special Guild amunet channel.&lt;br /&gt;
&lt;br /&gt;
When advancing through the training ranks, wizards can receive [[experience]] and [[fame]] for completed tasks and promotion to higher ranks.&lt;br /&gt;
&lt;br /&gt;
Promotion to Guildmaster status requires mastery of General Alchemy and a total of 125 skill ranks; once meeting this requirement, the presence of 2 other members who have also met the requirement (whether they are currently a Guildmaster or eligible for promotion themselves) is necessary to execute the promotion. Player Guildmasters can gain [[experience]] and [[fame]] for checking in other Guild members (must be inactive or required to check in in the next 10 days) or for promoting other Guild members to higher ranks.  Guildmasters need to drop by the guild once a month - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three.&lt;br /&gt;
&lt;br /&gt;
=== Fees ===&lt;br /&gt;
&lt;br /&gt;
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
Player Guildmasters must check in each month, but pay no fees.&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Icemule Trace)]] - Through a mithril gate on Demons Lane near TC (see map).&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Kharam Dzu)]] - Located at the very south end of Dragonspine on the east side of town.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (River&#039;s Rest)]] - Located south of South River Road outside of town, near the Guardians of Sunfist outpost, through a pair of ivy-covered gates.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Ta&#039;Illistim)]] - Located through a rounded archway on Moonglae Var, near the airship docks.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Ta&#039;Vaalor)]] - There is a faint outline of a doorway on the exterior wall of Guardian Keep at the southern end of Amaranth Court.  Instructions for entry are written on the door.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Wehnimer&#039;s Landing)]] - Located down a broad path in the shadow of [[Melgorehn&#039;s Reach]] outside of town.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Zul Logoth)]] -  Located through a crystal-inset dark mithril arch in the Ametrine Tunnel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Solhaven does not have a Wizard Guild at this time.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Player Guildmasters ==&lt;br /&gt;
&lt;br /&gt;
*Promoted 10/19/08 : [[Arlia]], Dreuntar, Jayvn, Kylinarr, Rimalon, Vandele&lt;br /&gt;
*Promoted 12/09/08 : Darnog, Saazz, Sairai&lt;br /&gt;
*Promoted 04/30/09 : Fleurs, [[Greysleeve Streambank|Greysleeve]], Sagoth, Wizricky&lt;br /&gt;
*Promoted 07/30/09 : Zizzle, Plindo&lt;br /&gt;
*Promoted 12/02/09 : Auratik, Tharken&lt;br /&gt;
*Promoted 05/12/12 : Tenken, Zzentar&lt;br /&gt;
*Promoted 07/06/12 : Jymamon&lt;br /&gt;
*Promoted 01/24/13 : Faulkil, Zizzle&lt;br /&gt;
*Promoted 01/06/14 : [[Whirlin]]&lt;br /&gt;
*Promoted 10/22/14 : Drafix&lt;br /&gt;
*Promoted 01/06/15 : Syphaer&lt;br /&gt;
*Promoted 07/14/15 : Raelee&lt;br /&gt;
*Promoted 09/20/15 : Crayven&lt;br /&gt;
*Promoted 05/13/16 : Daeghraven, Tilinthro&lt;br /&gt;
*Promoted 06/11/16 : Smo&lt;br /&gt;
*Promoted 09/10/16 : Galliah&lt;br /&gt;
*Promoted 05/18/17 : Kahly&lt;br /&gt;
*Promoted 12/21/17 : Ignis&lt;br /&gt;
*Promoted 03/08/18 : Delsa&lt;br /&gt;
*Promoted 11/28/18 : [[Rovvigen]], Cook&lt;br /&gt;
*Promoted 11/29/18 : Selaesia&lt;br /&gt;
*Promoted 12/23/18 : Aanalar&lt;br /&gt;
*Promoted 02/09/19 : Vancudais&lt;br /&gt;
*Promoted 03/21/19 : Dartaghan&lt;br /&gt;
*Promoted 04/06/19 : Dgryphon&lt;br /&gt;
*Promoted 04/06/19 : Saverik&lt;br /&gt;
&lt;br /&gt;
Known to be working toward promotion : Bluesmith  &lt;br /&gt;
&lt;br /&gt;
Guildmasters are listed here in order of their promotion; Arlia was promoted first among the first group due to &amp;quot;ladies first&amp;quot;, and thereafter the tradition has been to promote in alphabetical order (though this was not followed at the fourth promotion due to extenuating circumstances).&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Guild%20Discussion/view Wizard Guild Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Discussions/view Alchemy Discussions Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Assistance/view Alchemy Assistance Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]]&lt;br /&gt;
[[Category:Wizard]]&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Duskruin_Treasure_Trove/Prize_List_December_2018&amp;diff=112574</id>
		<title>Duskruin Treasure Trove/Prize List December 2018</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Duskruin_Treasure_Trove/Prize_List_December_2018&amp;diff=112574"/>
		<updated>2018-12-18T17:03:09Z</updated>

		<summary type="html">&lt;p&gt;LUPINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enter items from the Treasure Trove here. Add to the bottom of the chart, and use the templated line at the bottom for your example. Just paste it in above the sample for the next person. It begins with the |- and ends with a blank line.&lt;br /&gt;
&lt;br /&gt;
All prices are bloodscrip&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;width: 29%; vertical-align:top;&amp;quot;| &#039;&#039;&#039;ITEM NAME&#039;&#039;&#039; ||style=&amp;quot;width: 58%; vertical-align:top;&amp;quot;|&#039;&#039;&#039;ANALYZE&#039;&#039;&#039; ||style=&amp;quot;width: 7%; vertical-align:top;&amp;quot;| &#039;&#039;&#039;PRICE&#039;&#039;&#039; ||style=&amp;quot;width:6%; vertical-align:top;&amp;quot;|&#039;&#039;&#039;SOLD&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|a slender wooden rod&lt;br /&gt;
|It is a small item, under a pound.&lt;br /&gt;
It looks like this item has been mainly crafted out of wood.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This is an expander item for the [[Bag of Holding]] (a large treasure sack) from Duskruin Arena.  (NOTE: This will NOT work with the &amp;quot;a treasure chest&amp;quot;, the first level of reward from the OC ringleader.)  These expanders will adjust one of these containers in one of four ways -- overall unique capacity, per-item capacity, max allowed weight, and weight reduction.  This item, a slender wooden rod, will expand &amp;quot;a treasure sack&amp;quot; as follows:&lt;br /&gt;
&lt;br /&gt;
  - WEAVE with the container to increase per-item capacity by 1&lt;br /&gt;
&lt;br /&gt;
This item can NOT be used as alter fodder and may not be altered in any way.&lt;br /&gt;
&lt;br /&gt;
| 5000&lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
|a rune-etched bastard sword set in a diamond-inlaid hilt&lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +27 more than usual.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It appears to weigh about 16 pounds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a rune-etched bastard sword set in a diamond-inlaid hilt requires skill in edged weapons to use effectively.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It looks like this item has been mainly crafted out of [[adamantine]].&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 50000&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|a veil iron sledgehammer with a sharkskin-wrapped haft&lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is very heavily weighted to inflict more critical wounds.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a [[veil iron]] sledgehammer with a sharkskin-wrapped haft requires skill in twohanded weapons to use effectively.  It appears to be a modified maul.&lt;br /&gt;
It looks like this item has been mainly crafted out of veil iron.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item can be altered, but should not be altered into something broken, dull, or weak-looking, as the messaging indicates superior craftsmanship that is kept maintained.&lt;br /&gt;
&lt;br /&gt;
The sledgehammer is fully unlocked.  The verbs Pull, Gaze, Raise, Lean, Push, Dust, Tap, Wave, and Clench can be used on your veil iron sledgehammer.&lt;br /&gt;
| 25000&lt;br /&gt;
| (removed)&lt;br /&gt;
|-&lt;br /&gt;
|a gilded eahnor scabbard&lt;br /&gt;
|&lt;br /&gt;
It provides a boost of 10 to Edged Weapons Bonus.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It provides a boost of 5 to Stamina Recovery.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The scabbard looks to have a lot of charges remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It appears to weigh about 3 pounds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You estimate that a gilded eahnor scabbard can store a fairly small amount with enough space for one item.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the scabbard, attaching it to your belt.  The scabbard appears to serve some purpose.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It looks like this item has been mainly crafted out of eahnor.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your eahnor scabbard is part of the [[Fancy sheath]] group and will give special messaging that is of a gallant nature.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It has Four tiers out of Four possible, which allows access to the following verbs: clean, clench, cover, drop, fold, gaze, get, pinch, pull*, push**, spin, remove, tap, tilt, and wear&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Toggles Inventory Display On&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;Toggles Inventory Display Off&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Customizing this item is easy enough.  It may have the following areas customized:&amp;lt;BR /&amp;gt;&lt;br /&gt;
Throat (current setting is gold)&amp;lt;BR /&amp;gt;&lt;br /&gt;
Inset Gemstone (current setting is crimson blazestar)&amp;lt;BR /&amp;gt;&lt;br /&gt;
Material Descriptor (current setting is eahnor)&amp;lt;BR /&amp;gt;&lt;br /&gt;
Strap Descriptor (current setting is burnished leather)&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you GIRD SET (weapon) and use READY LIST to select scabbard as your SHEATH, then GIRD, READY, SHEATH and STOW give the special messaging of Fancy Sheath.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Custom Clench is set to - As you clench your scabbard tightly, thoughts of gallant deeds race through your mind.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Custom Pinch is set to - You test your eahnor scabbard with a quick pinch, pleased by the sense of strength and quality beneath your fingertips.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Custom Tilt is set to - You tilt your eahnor scabbard deliberately, careful to catch the  so it dances along its surface.&amp;lt;BR /&amp;gt;&lt;br /&gt;
|25000&lt;br /&gt;
| Y&lt;br /&gt;
|-&lt;br /&gt;
|a material swatch&lt;br /&gt;
|&lt;br /&gt;
It is a small item, under a pound.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is an expander item for the [[Bag of Holding]] (a large treasure sack) from Duskruin Arena.  (NOTE: This will NOT work with the &amp;quot;a treasure chest&amp;quot;, the first level of reward from the OC ringleader.)  These expanders will adjust one of these containers in one of four ways -- overall unique capacity, per-item capacity, max allowed weight, and weight reduction.  This item, a material swatch, will expand &amp;quot;a treasure sack&amp;quot; as follows:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  - WEAVE with the container to increase overall unique item capacity by 1&lt;br /&gt;
&lt;br /&gt;
This item can NOT be used as alter fodder and may not be altered in any way.&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|a salt-encrusted waihaka&lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +15 more than usual.&lt;br /&gt;
It helps defend its wielder with a bonus of 15.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a salt-encrusted waihaka requires skill in blunt weapons to use effectively.  It appears to be a modified cudgel.&lt;br /&gt;
It looks like this item has been mainly crafted out of [[zelnorn]].&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 30000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a tidal pearl-inlaid francisca with an eel skin-wrapped hilt &lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
This pearl-inlaid francisca seems to have the bane of bandits.  The francisca flares with the power of elemental lightning when employed against the same.&lt;br /&gt;
&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a tidal pearl-inlaid francisca with an eel skin-wrapped hilt requires skill in edged weapons to use effectively.  It appears to be a modified handaxe.&lt;br /&gt;
It looks like this item has been mainly crafted out of zorchar.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 12500&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|a shimmering trinket&lt;br /&gt;
|&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the trinket anywhere on your body.&lt;br /&gt;
It looks like this item has been mainly crafted out of metal.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
The shimmering trinket is a &amp;quot;Shimmer Trinket&amp;quot;, which can store the appearance of wearable items and project them over your normal clothing when it&#039;s worn.  Just wear whatever items you want in whatever order you desire, then ATTEND the trinket.  Once worn, it will only display those items while concealing all others.  You may also CLEAN it to remove the previously stored appearance.  If it is deactivated due to running out of charges, after it is recharged, you may PROD it to turn it back on.  TURN will enable/disable how exact of an item must match in your inventory to be used (for items that shift in description).  PUSH will rotate between the available appearance sets.&lt;br /&gt;
&lt;br /&gt;
It is not currently active, but is using set 1 (out of 3): nothing special at this time.&lt;br /&gt;
&lt;br /&gt;
The trinket must be periodically recharged by casting Shroud of Deception (1212) at it or by merchants.  A charge is depleted when the trinket is set to an appearance and every 30 days thereafter.&lt;br /&gt;
&lt;br /&gt;
Item came with 12/12 charges.&lt;br /&gt;
| 10000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a pearl-inlaid sephwir yumi with veil iron nocks&lt;br /&gt;
|The following details about a pearl-inlaid sephwir yumi with veil iron nocks are neatly penned onto a sign:&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +30 more than usual.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It appears to weigh about 3 pounds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is very heavily sighted to assist in aiming.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a pearl-inlaid sephwir yumi with veil iron nocks requires skill in ranged weapons to use effectively.  It appears to be a modified long bow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It looks like this item has been mainly crafted out of sephwir.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 20000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a glaes claidhmore&lt;br /&gt;
|It imparts a bonus of +15 more than usual.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It appears to weigh about 18 pounds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is not weighted to inflict more critical wounds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a glaes claidhmore requires skill in twohanded weapons to use effectively.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It looks like this item has been mainly crafted out of glaes.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 15000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|some thick golvern-studded gloves&lt;br /&gt;
|mparts a bonus of +35 more than usual.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that some thick golvern-studded gloves are suitable for use in unarmed combat.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the gloves on your hands.  The gloves appear to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This item can be altered, but must remain some type of hand worn item that has an approved noun for Unarmed Combat Gear.&lt;br /&gt;
&lt;br /&gt;
The gloves are fully unlocked.  The verbs Raise, Nudge, Exhale, Jump, Spin, Wave (Targetable), Touch, and Turn can be used on your golvern-studded gloves.&lt;br /&gt;
| 30000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|folded mist grey canvas tent&lt;br /&gt;
|&lt;br /&gt;
It appears to weigh about 7 pounds.&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This is a canvas tent.  It must remain a canvas tent.  You can have a long description only for the standing version of the tent as long as the description includes &amp;quot;canvas tent.&amp;quot;  The interior of the tent may be changed by some merchants, but remember that we&#039;re roughing it.  No frilly silky pillows!  This is camping!&lt;br /&gt;
&lt;br /&gt;
| 50000&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
|a strand of veniom thread&lt;br /&gt;
|It is a small item, under a pound.&lt;br /&gt;
It looks like this item has been mainly crafted out of veniom.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This is an expander item for the Bag of Holding (a large treasure sack) from Duskruin Arena.  (NOTE: This will NOT work with the &amp;quot;a treasure chest&amp;quot;, the first level of reward from the OC ringleader.)  These expanders will adjust one of these containers in one of four ways -- overall unique capacity, per-item capacity, max allowed weight, and weight reduction.  This item, a strand of veniom thread, will expand &amp;quot;a treasure sack&amp;quot; as follows:&lt;br /&gt;
&lt;br /&gt;
  - WEAVE with the container to add weight reduction of 5%&lt;br /&gt;
&lt;br /&gt;
This item can NOT be used as alter fodder and may not be altered in any way.&lt;br /&gt;
| 10000&lt;br /&gt;
| Y&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a veniom-bound runestaff sling&lt;br /&gt;
|It provides a boost of 5 to Elemental Lore - Air Bonus.&lt;br /&gt;
It provides a boost of 3 to Mana Recovery.&lt;br /&gt;
The sling looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
&lt;br /&gt;
You estimate that a veniom-bound runestaff sling can store a medium amount with enough space for one item.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the sling, slinging it across your shoulders and back.  The sling appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
Your runestaff sling is part of the Elemental Magic Sling group and will provide fancy messaging based on your Elemental lore trainings.  It has 3 tiers of 4 tiers unlocked at this time.&lt;br /&gt;
&lt;br /&gt;
It will also allow for the following verbs to be used on it: Cover, drop, get, nudge, pull, push, tap, and touch.&lt;br /&gt;
&lt;br /&gt;
Restrictions on this are a little complicated when it comes to altering.  It can have a show description only as one of the unlock tiers will allow it to display the weapon it carries.&lt;br /&gt;
&lt;br /&gt;
If you GIRD SET (weapon) and use READY LIST to select sling as your SHEATH, then GIRD, READY, SHEATH and STOW give the special messaging of Magic Sling.&lt;br /&gt;
&lt;br /&gt;
At the higher tiers the Elemental Magic Sling will randomize stow/draw messaging.&lt;br /&gt;
| 25000&lt;br /&gt;
| N&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a low-necked ashen silver elesine gown graced with spiraling black coral beadwork &amp;lt;BR /&amp;gt; [[Nalea gown]]&lt;br /&gt;
|It appears to weigh about 5 pound&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the gown around your chest.&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This gown may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your gown.&lt;br /&gt;
| 10000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a [[Grenshol potion]]&lt;br /&gt;
|It has an unknown spell.&lt;br /&gt;
It has a few charges remaining.&lt;br /&gt;
It could be activated by drinking it.&lt;br /&gt;
It will disintegrate after its last charge is depleted.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
&lt;br /&gt;
You determine that you could not wear the potion.&lt;br /&gt;
It looks like this item has been mainly crafted out of organic.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 30000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a ruby-eyed albino raven mask&lt;br /&gt;
|It provides a boost of 5 to Spiritual Lore - Blessings Bonus.&lt;br /&gt;
The mask looks to have a lot of charges remaining.&lt;br /&gt;
It will crumble into dust after its last charge is depleted.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the mask on your head.  The mask appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This a Duskruin Plague Mask.  When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.&lt;br /&gt;
&lt;br /&gt;
A ruby-eyed albino raven mask can be customized in the following ways:&lt;br /&gt;
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ruby&lt;br /&gt;
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine&lt;br /&gt;
Mask Nose: (Examples: beak, snout, bill) - Currently beak&lt;br /&gt;
Do not change the noun!&lt;br /&gt;
&lt;br /&gt;
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.&lt;br /&gt;
&lt;br /&gt;
The mask is 3 out of 3 tiers.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs: Nudge, Pinch, Pull, Push, Remove, Rub, Salute, Tap, Touch, and Wear.&lt;br /&gt;
It has a bright sea-green cartridge in the right ventilation shaft and it has a bright sky-blue one in the left ventilation shaft at this time.&lt;br /&gt;
&lt;br /&gt;
When the appropriate cartridge is in place, you can use TAP to unpoison.  Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease.  Default messaging will happen when a cartridge is not present.&lt;br /&gt;
Warning:&lt;br /&gt;
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased.  This is because the ventilation system within is still cycling the appropriate chemicals for your health.&lt;br /&gt;
| 30000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|some well-oiled vruul skin boots&lt;br /&gt;
|It provides a boost of 10 to Stalking and Hiding Bonus.&lt;br /&gt;
It provides a boost of 5 to Stamina Recovery.&lt;br /&gt;
The boots looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
&lt;br /&gt;
You estimate that some well-oiled vruul skin boots can store a very small amount with enough space for one item of very small size.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the boots on your feet.  The boots appear to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item (some well-oiled vruul skin boots) is scripted to hold daggers inside with messaging for PUT/GET.&lt;br /&gt;
| 25000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|  marbled grey moonstone censer&lt;br /&gt;
|It provides a boost of 5 to Wisdom Bonus.&lt;br /&gt;
It provides a boost of 5 to Spiritual Lore - Religion Bonus.&lt;br /&gt;
The censer looks to have almost innumerable charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You estimate that a marbled grey moonstone censer can store a very small amount with enough space for one item.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the censer, attaching it to your belt.&lt;br /&gt;
It looks like this item has been mainly crafted out of gemstone.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This censer is a scripted, incense-burning censer.&lt;br /&gt;
| 12500&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant glowing aquamarine potion&lt;br /&gt;
|It is a small item, under a pound.&lt;br /&gt;
It looks like this item has been mainly crafted out of glass.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This potion is a longterm enhancive recharging potion that will charge a single enhancive item for 1095 days.  It will not recharge spell knowledge enhancives.&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| an opalescent white vaalin band set with a blue-white frost opal&lt;br /&gt;
|&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It looks like this item has been mainly crafted out of vaalin.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This band is an ice chunk ring.&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a paint-covered contract&lt;br /&gt;
|&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could not wear the contract.&lt;br /&gt;
It looks like this item has been mainly crafted out of organic.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
 Your contract is used to unlock the potential of things held in your other hand.&lt;br /&gt;
&lt;br /&gt;
 Your contract will unlock an Artist&#039;s Easel from Bloodriven Village.&lt;br /&gt;
&lt;br /&gt;
 You need only RAISE your contract while holding a compatible piece of equipment in your other hand.&lt;br /&gt;
&lt;br /&gt;
 Your contract may not be altered or changed in any way.&lt;br /&gt;
| 50000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a sleek black vruul skin dagger harness&lt;br /&gt;
|It provides a boost of 5 to Edged Weapons Bonus.&lt;br /&gt;
It provides a boost of 5 to Two Weapon Combat Bonus.&lt;br /&gt;
It provides a boost of 5 to Ambush Bonus.&lt;br /&gt;
The harness looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You estimate that a sleek black vruul skin dagger harness can store a medium amount with enough space for a number of items.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the harness, slinging it across your shoulders and back.  The harness appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This harness is scripted, and it holds and displays daggers, sais, and main gauches.&lt;br /&gt;
| 25000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| an enruned black vaalin brooch&lt;br /&gt;
|&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It looks like this item has been mainly crafted out of vaalin.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This brooch is a gold ring holder that will hold up to 5 gold rings.&lt;br /&gt;
| 10000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a veil iron gladius with a hilt wrapped with stingray leather&lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a veil iron gladius with a hilt wrapped with stingray leather requires skill in edged weapons to use effectively.  It appears to be a modified short sword.&lt;br /&gt;
It looks like this item has been mainly crafted out of veil iron.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item can be altered, but should not be altered into something broken, dull, or weak-looking, as the messaging indicates superior craftsmanship that is kept maintained.&lt;br /&gt;
&lt;br /&gt;
The gladius is fully unlocked.  The verbs Pull, Gaze, Raise, Lean, Push, Dust, Tap, Wave, and Clench can be used on your veil iron gladius.&lt;br /&gt;
| 25000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| an eahnor-lined rolaren band&lt;br /&gt;
|&lt;br /&gt;
It provides a boost of 5 to Magic Item Use Bonus.&lt;br /&gt;
It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
It provides a boost of 2 to Aura Bonus.&lt;br /&gt;
It provides a boost of 2 to Logic Bonus.&lt;br /&gt;
The band looks to have almost innumerable charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the band around your finger.  The band appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of rolaren.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 12500&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a coral-eyed ghezyte kaskara&lt;br /&gt;
|&lt;br /&gt;
It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It provides a boost of 6 to Spiritual Lore - Religion Bonus.&lt;br /&gt;
It provides a boost of 6 to Edged Weapons Bonus.&lt;br /&gt;
The kaskara looks to have a lot of charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a coral-eyed ghezyte kaskara requires skill in edged weapons to use effectively.  It appears to be a modified longsword.&lt;br /&gt;
It looks like this item has been mainly crafted out of ghezyte.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 20000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a heart-shaped mistvein diamond&lt;br /&gt;
|It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the diamond anywhere on your body.&lt;br /&gt;
It looks like this item has been mainly crafted out of gemstone.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This is a belly jewel awarded to folks of note in Mist Harbor and is based off the Mist Harbor clothing document.&lt;br /&gt;
&lt;br /&gt;
 This item is pin-worn, but it will be covered by anything worn over the front, under armor, or chest-worn.  It will show up in your features.  It cannot be worn if you are already wearing something that gives you a temporary unique feature.&lt;br /&gt;
&lt;br /&gt;
If you already have a unique feature, that feature may not show up while wearing the gem, but will be saved for when you take the gem off.&lt;br /&gt;
&lt;br /&gt;
Only a merchant with permission can alter this gem.&lt;br /&gt;
&lt;br /&gt;
This jewel can be altered normally (with a long description or a show), but it should always be based on a Mist Harbor-specific gem.  For instance, &amp;quot;a heart-shaped stormcloud diamond.&amp;quot;  You may also be asked to provide a custom color to match.  The color must make sense for the gem.&lt;br /&gt;
&lt;br /&gt;
This gem traps several verbs: RUB, TOUCH, PUSH, PINCH, POKE, WEAR, REMOVE.&lt;br /&gt;
| 10000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| a blank silk standard&lt;br /&gt;
|&lt;br /&gt;
A small price tag on a blank silk standard reads, &amp;quot;200000 bloodscrip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Additionally, the following details about the standard are neatly penned onto a sign:&lt;br /&gt;
&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
ERROR: This item has a script that should not be on it.  Only a polearm, a back-worn container, or a standard (or similar heraldic flag) should have it.  Please ASSIST to speak with a GM.&lt;br /&gt;
| 200000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|a yew long bow&lt;br /&gt;
|It imparts a bonus of +22 more than usual.&lt;br /&gt;
It provides a boost of 5 to Ranged Weapons Bonus.&lt;br /&gt;
The bow looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It isbloodscrip somewhat sighted to assist in aiming.&lt;br /&gt;
&lt;br /&gt;
After a careful inspection you determine that a yew long bow requires skill in ranged weapons to use effectively.&lt;br /&gt;
It looks like this item has been mainly crafted out of yew.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
&lt;br /&gt;
This item has nothing more of note.&lt;br /&gt;
| 5000&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| a ruby-eyed albino raven mask&lt;br /&gt;
|It provides a boost of 5 to Spiritual Lore - Blessings Bonus.&lt;br /&gt;
The mask looks to have a lot of charges remaining.&lt;br /&gt;
It will crumble into dust after its last charge is depleted.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the mask on your head.  The mask appears to serve some purpose.&lt;br /&gt;
It looks like this item has been mainly crafted out of leather.&lt;br /&gt;
&lt;br /&gt;
Special Property Details:&lt;br /&gt;
This a Duskruin Plague Mask.  When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.&lt;br /&gt;
&lt;br /&gt;
A ruby-eyed albino raven mask can be customized in the following ways:&lt;br /&gt;
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently ruby&lt;br /&gt;
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaesine&lt;br /&gt;
Mask Nose: (Examples: beak, snout, bill) - Currently beak&lt;br /&gt;
Do not change the noun!&lt;br /&gt;
&lt;br /&gt;
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.&lt;br /&gt;
&lt;br /&gt;
The mask is 3 out of 3 tiers.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs: Nudge, Pinch, Pull, Push, Remove, Rub, Salute, Tap, Touch, and Wear.&lt;br /&gt;
It has a bright sea-green cartridge in the right ventilation shaft and it has a bright sky-blue one in the left ventilation shaft at this time.&lt;br /&gt;
&lt;br /&gt;
When the appropriate cartridge is in place, you can use TAP to unpoison.  Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease.  Default messaging will happen when a cartridge is not present.&lt;br /&gt;
Warning:&lt;br /&gt;
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased.  This is because the ventilation system within is still cycling the appropriate chemicals for your health.&lt;br /&gt;
| 30000&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;!-- Edit above here --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a sample copy pasta item to use (Item name)&lt;br /&gt;
|Paste in the analyze here.&lt;br /&gt;
The | at the beginning of the line starts a new column. Line breaks?  Use &amp;lt;nowiki&amp;gt;&amp;lt;BR /&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It provides a boost of 1 to Magic Item Use Ranks.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 5 times.&lt;br /&gt;
The pin looks to have a huge number of charges remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It will crumble into dust after its last charge is depleted.&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
| 1234 (price)&lt;br /&gt;
| Y (Bought status - leave blank if unknown)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LUPINE</name></author>
	</entry>
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