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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MAZEIKISJ</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MAZEIKISJ"/>
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	<updated>2026-04-16T02:30:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=247569</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=247569"/>
		<updated>2025-10-18T04:48:43Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Added to Solhaven category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sister-at-arms Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Brothers and Sisters-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dame Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanists&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ifanna (prime)|Ifanna Aynesworth]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|[[Olivianne (prime)|Olivianne Ravenwynd]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arelder (prime)|Arelder Ronne]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Retired/Inactive&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Aydan Mursilis&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|Arcanist&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|Hospitaller&lt;br /&gt;
|Kyaloria&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Kasia&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5110 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;br /&gt;
[[Category:Solhaven]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=246886</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=246886"/>
		<updated>2025-10-08T21:20:59Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Brothers and Sisters-at-Arms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sister-at-arms Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Brothers and Sisters-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dame Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanists&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ifanna (prime)|Ifanna Aynesworth]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|[[Olivianne (prime)|Olivianne Ravenwynd]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arelder (prime)|Arelder Ronne]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Retired/Inactive&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Aydan Mursilis&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|Arcanist&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|Hospitaller&lt;br /&gt;
|Kyaloria&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Kasia&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5110 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=237798</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=237798"/>
		<updated>2025-04-29T19:06:00Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Cleanup and update of roster.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sister-at-arms Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Brothers and Sisters-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dame Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanists&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Arelder Ronne&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Retired/Inactive&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Aydan Mursilis&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|Sergeant&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|Arcanist&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|Hospitaller&lt;br /&gt;
|Kyaloria&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|Kasia&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|Page&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5110 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tangleweed_(610)&amp;diff=231426</id>
		<title>Tangleweed (610)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tangleweed_(610)&amp;diff=231426"/>
		<updated>2024-12-13T21:27:42Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
 | mnemonic = TANGLE&lt;br /&gt;
 | custdur = {{Spellbox block | duration = variable | span = [[Refreshable]]}}&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[SMRv2|Maneuver]]&lt;br /&gt;
 | interval = 8 sec&lt;br /&gt;
 | target = [[Creature]]s&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | ctype = [[Grapple critical table|Grapple]]&lt;br /&gt;
 | status = [[Stunned]], Entangled, [[Poisoned]]&lt;br /&gt;
 | cast_rt = 2&lt;br /&gt;
 | mana_cost = 5&lt;br /&gt;
 | navigation = {{Ranger base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;section begin=description /&amp;gt;&amp;lt;noinclude&amp;gt;&#039;&#039;&#039;Tangle Weed&#039;&#039;&#039; is a&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;A&amp;lt;/includeonly&amp;gt; [[stance]]-based [[SMRv2|maneuver]] spell that will cause a vine to animate (or grow) in a particular area and begin to lash about at creatures present.&amp;lt;section end=description /&amp;gt; The vine will attempt to knock over a target that is struck, regardless of caster stance.  If the the vine&#039;s target is already prone, it will attempt to [[rooted|root]] the foe in place, hampering combat. It is also possible to direct the vine&#039;s wrath by casting the spell at a particular target.  &lt;br /&gt;
&lt;br /&gt;
Casting from a neutral or more defensive stance will result in a vine that only drags the target to the ground.  Casting from a forward or more offensive may result in a vine that does [[Grapple critical table|grapple]] [[critical]] damage with its associated stuns and injuries in addition to the target being dragged to the ground.  This is naturally an outdoor spell, but may be cast indoors if the ranger has the [[Nature&#039;s Touch (625)]] spell active, and the same stance rules will apply.&lt;br /&gt;
&lt;br /&gt;
A strength drain debuff is applied to the target of the vine on a successful hit, with a magnitude that scales with the result of the maneuver roll (up to -25 AS).  Sufficient training in [[Spiritual Lore, Blessings]] will convert the strength drained from the target into an [[AS]] and [[CS]] boost to the caster.&lt;br /&gt;
&lt;br /&gt;
When a target is caught by a vine and already on the ground, it becomes &amp;quot;entangled&amp;quot; and will remain immobile until the entanglement wears off. This will last approximately 4-5 seconds each time the target is caught. This can be verified by {{boldmono|[[LOOK (verb)|LOOK]]ing}} at the target after the vine takes it down.&lt;br /&gt;
&lt;br /&gt;
This spell will also cause many creatures to run from the room in fear of the vine. This can be beneficial in situations which are potentially dangerous for the ranger, such as swarms, but it is not guaranteed that a creature will leave the room; they will simply be more likely to do so. Creatures that are immune to the spell&#039;s knockdown effect (described below) and not necessarily immune to this particular effect.&lt;br /&gt;
&lt;br /&gt;
Tangle Weed is less effective on [[quadruped]] type creatures, as it logically follows that those types are less likely to be tripped up by a knockdown technique than a [[biped]] type would be. They are, however, not totally immune.&lt;br /&gt;
&lt;br /&gt;
The spell may also be {{Boldmono|[[EVOKE (verb)|EVOKE]]ed}} to summon the damaging version of the spell.&lt;br /&gt;
&lt;br /&gt;
A vine may also be {{boldmono|[[DISMISS (verb)|DISMISS]]ed}} by the caster, should they wish it to leave.&lt;br /&gt;
&lt;br /&gt;
{{Usage|s=610}}&lt;br /&gt;
==Lore Benefit==&lt;br /&gt;
Training in [[Spiritual Lore, Summoning]] increases the success of the [[SMRv2|maneuver]].&lt;br /&gt;
&lt;br /&gt;
Summoning lore also increases the chance to poison a target, draining its strength bonus by -15, based on{{mono| Summoning Lore [[skill bonus]] &amp;amp;divide; 2}}, rounded down.&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Summoning ranks||2||4||6||8||10||15||20||24||30||40||60||80||100&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance to poison target||5%||10%||15%||20%||25%||35%||45%||50%||60%||70%||80%||90%||100%&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
At 10 ranks in [[Spiritual Lore, Blessings]], the strength drained from the target is granted to the Ranger in the form of a general [[AS]] boost equal in magnitude to the debuff, and a spiritual [[CS]] boost equal to 60% of the debuff.  The duration of the effect is a flat 2 minutes, refreshable (highest magnitude applies). &lt;br /&gt;
&lt;br /&gt;
== Immune Creatures ==&lt;br /&gt;
Some creatures are immune to Tangle Weed, such as all non-corporeal [[undead]]. ([[Non-corporeal]] undead will not populate this list, since it can be assumed that they are all immune.) Elemental based creatures, are generally, but not always immune. Known creatures:&lt;br /&gt;
&lt;br /&gt;
* [[Fire mage]]&lt;br /&gt;
* [[Fire sprite]]&lt;br /&gt;
* [[Lava golem]]&lt;br /&gt;
* [[Ice golem]]&lt;br /&gt;
* [[Lesser construct]]&lt;br /&gt;
* [[Greater construct]]&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Creature entangled by vine&lt;br /&gt;
&amp;lt;pre{{Log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
You see a fairly typical massive pyrothag that is lying down.&lt;br /&gt;
It has some minor cuts and bruises on its left arm.&lt;br /&gt;
It is stunned.&lt;br /&gt;
It is entangled by a long thorny vine.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Custom Tangle Weed]]&lt;br /&gt;
*[[Ranger Base/saved posts]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=230865</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=230865"/>
		<updated>2024-12-06T14:03:19Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Winternights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|175px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 26em; margin: 10px 1px 10px 10px; clear:both; background:#FFF;&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  | align = center |&lt;br /&gt;
  {| style=&amp;quot;border: 2px {{{border-color|#aaa}}} solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=3 style=&amp;quot;white-space: nowrap; background-color: {{{background-color|#004225}}}; color: {{{color|#FFFFFF}}}; font-size: larger; text-align: center;&amp;quot; | Officer Roster&lt;br /&gt;
|- style=&amp;quot;background-color: {{{background-color|#80A192}}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Officer Name &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Chairwoman&#039;&#039;&#039;&lt;br /&gt;
|[[Phanna (prime)|Phanna Green]]&lt;br /&gt;
|Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Steward&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon (prime)|Mynon Felcroth]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scholar&#039;&#039;&#039;&lt;br /&gt;
|[[Raelee (prime)|Raelee Svala]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scribe&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra (prime)|Dirra Crawfinn]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chancellor&#039;&#039;&#039;&lt;br /&gt;
|[[Yukito (prime)|Yukito Lennan]]&lt;br /&gt;
|Treasurer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chamberlain&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Treasurer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Impressario&#039;&#039;&#039;&lt;br /&gt;
|Jisandra Talissen&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Artificer&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Archivist&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Emissary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor holds regular [[#House Hunts|House Hunts]], helps organize community events, and hosts three festivals each year - [[#Winternights|Winternights]], the [[#Solhaven Grand Art Exhibit|Solhaven Grand Art Exhibit]], and the [[#Seafarer&#039;s Festival|Seafarer&#039;s Festival]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==About Cairnfang Manor==&lt;br /&gt;
====History====&lt;br /&gt;
Founded in 2003, Cairnfang Manor was one of the original Player Hall Organizations.  It transitioned to a Meeting Hall Organization in 2007 alongside the other PROs.  On April 3, 2011, Cairnfang Manor became the newest member of the Cooperative Houses of Elanthia.&lt;br /&gt;
====Statement of Purpose====&lt;br /&gt;
As our pledge reminds us, our mission is three fold.  Unhindered thinking reflects the ability to think clearly and act without prejudice of race, religious affiliation, or profession.  Our hands to the community, indicates the work we do to make Solhaven a place where both the young and the aged are served to make life better for all.  Our spirits to greater loyalty means we do everything within our power to promote our beloved Solhaven for the good of all, not just the individual or a certain group.  We use our minds, talents, and hearts towards a better Solhaven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[/Charter|Cairnfang Manor Charter and By-Laws]]&amp;lt;/b&amp;gt;&lt;br /&gt;
====Symbols====&lt;br /&gt;
:&amp;lt;b&amp;gt;Flag: a Cairnfang Manor banner&amp;lt;/b&amp;gt;&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
====Meetings====&lt;br /&gt;
Cairnfang Manor&#039;s monthly meeting is held on the second Restday of every month at 8pm EST.  The meetings are held in the Cairnfang Manor Meeting Room.  Monthly meetings are open to the public; non-members interested in attending may request an escort from a current member or via the Realm ESP channel while in Solhaven.&lt;br /&gt;
====How to Join====&lt;br /&gt;
Individuals interested in joining Cairnfang Manor may do by first attending meetings or other events held by the Manor so that they may become acquainted with the current members and officers of the Manor.  After doing so, the interested individual must find a current member of the Manor willing to sponsor their membership.  Once a sponsor has been found, the interested party must contact the Chairwoman (cairnfangmanor@gmail.com) to officially request membership.  In order to join, the following additional requirements must be met:&lt;br /&gt;
# The interested character must be at least level 10.&lt;br /&gt;
# The interested character must be able to pay 25,000 silvers in dues.&lt;br /&gt;
# The interested character must agree to the [[/Charter|Manor By-Laws]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
Cairnfang Manor hosts three festivals each year.  Songie, who was instrumental in founding Cairnfang Manor, hosted several events in Solhaven shortly after it opened up at the end of 1998.  Some of those events are the foundation of current Cairnfang Manor festivals and traditions.&lt;br /&gt;
&lt;br /&gt;
The first Snowball was hosted by Songie just after Solhaven opened up its trade routes to Wehnimer&#039;s Landing at the end of 5098, in the winter of early 5099.  It became an annual tradition in Solhaven, and eventually Cairnfang Manor expanded beyond it to what is now [[#Winternights|Winternights]] in 5112.  Winternights celebrates the community of Solhaven and invites all Solhaven organizations to participate.&lt;br /&gt;
&lt;br /&gt;
The first [[#Solhaven Grand Art Exhibit|Solhaven Grand Art Exhibit]] was also hosted by Songie in late 5100, under the name of the Solhaven Academy of Art Grande Exhibit.  Several years later, Cairnfang Manor resurrected the event under its new name, the Solhaven Grand Art Exhibit, and has been its formal host since.  In 5119, the first additional workshop was introduced to the Art Exhibit, expanding it beyond the central judging event.  The Grand Art Exhibit partners with a wide variety organizations that are willing to focus on the visual arts.&lt;br /&gt;
&lt;br /&gt;
The first [[#Seafarer&#039;s Festival|Seafarer&#039;s Festival]] was hosted by Cairnfang Manor in 5103, shortly after it was officially recognized as an organization.  As the Manor&#039;s flagship festival, Cairnfang Manor takes the lead on events during it while partnering with other organizations that have ties to the seafaring community.&lt;br /&gt;
&lt;br /&gt;
===House Hunts===&lt;br /&gt;
On the third Restday (Sunday) of every month, Cairnfang Manor organizes a monthly hunt for house members and non-members alike.  The hunt begins in North Market at 10pm EST, after which the location and target of the hunt will be chosen based on the skill level of that month&#039;s attendees.  Spells and bounty tasks are shared among those attending.&lt;br /&gt;
&lt;br /&gt;
==Winternights==&lt;br /&gt;
Shortly after the opening of the public trade route between [[Wehnimer&#039;s Landing]] and Solhaven in 5098, Cairnfang Founder Lady Songee Fillee hosted the first annual Snowball.  This event continued every year until 5112 when Cairnfang Manor extended the festivities into the annual Winternights.  Every year, organizations local to Solhaven are invited to take part in the mid-winter festivities by hosting games and events, concluding with the traditional Snowball and occasionally a snowball fight. Escorts will be provided to all events from Solhaven&#039;s North Market for those unfamiliar with the city.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5125 Schedule of Events (January Wed 15-Sun 19, 2025)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;North Market Social&#039;&#039;&#039;&lt;br /&gt;
|[[H.E.R.T.]]&lt;br /&gt;
|Wed 1/15&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|North Market&amp;lt;br&amp;gt;(1438 / u4209022)&lt;br /&gt;
|Join the members of H.E.R.T. as we kick off Winternights in Solhaven with a gathering to shake off the winter doldrums. Come enjoy some refreshments, games, and most importantly good company. The social will be held in the heart of North Market.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;A Discourse on the Arkati&#039;&#039;&#039;&lt;br /&gt;
|[[The Order of Eternal Light]]&lt;br /&gt;
|Thurs 1/16&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Location TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;TBA&#039;&#039;&#039;&lt;br /&gt;
|[[Twilight Gallery]]&lt;br /&gt;
|Fri 1/17&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Location TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spa Night&#039;&#039;&#039;&lt;br /&gt;
|[[The Coterie of the Swan]]&lt;br /&gt;
|Fri 1/19&lt;br /&gt;
|11:00pm ET&lt;br /&gt;
|Solhaven Bathhouse&amp;lt;br&amp;gt;(13208 / u4740456)&lt;br /&gt;
|Join the The Coterie of the Swan as they host a night of good clean fun to fight off the chill of these Winternights. Grab a soak at the local baths, and try out a new look with nail lacquers, piercings, or a new shave - just in time for the next evening&#039;s ball! The bathhouse is located on the corner of Shadow and Plover in South Haven.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snow Scrimmage&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|Sat 1/18&lt;br /&gt;
|6:00pm ET&lt;br /&gt;
|North Market&amp;lt;br&amp;gt;(1438 / u4209022)&lt;br /&gt;
|Join the Order of the Azure Sun for this years&#039; Winternights Festival as it hosts Snow Scrimmage, a capture the flag style snowball fight!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowball&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Sat 1/18&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Cairnfang Manor Ballroom&amp;lt;br&amp;gt;(22117 / u106012)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for the annual Snowball!  We will have plenty of refreshments, good conversation, and dancing for all. We will also take a moment of thanks for the wonderful Solhaven community.  Cairnfang Manor is located down the walkway off of the far north end of Bayside Road in Solhaven.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Feast of Humility&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|Sun 1/19&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Sunholm Keep, Cairnfang Forest&amp;lt;br&amp;gt;(27371 / u18028001)&lt;br /&gt;
|Come join the Order of the Azure Sun as they open the portcullis of Sunholm Keep, the fabled fortress on the Cairnfang, for the annual Feast of Humility. Close out the Solhaven Winternights Festival with a sumptuous feast in fond company! Sunholm Keep is located in the clearing of Cairnfang Forest along the river, just north of Solhaven; look for the opening between the trees, where the snowblossoms grow thickest.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBA&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Swan]]&lt;br /&gt;
|TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|Location TBA&lt;br /&gt;
|TBA&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBA&#039;&#039;&#039;&lt;br /&gt;
|Host TBA&lt;br /&gt;
|Date TBA&lt;br /&gt;
|Time TBA&lt;br /&gt;
|Location TBA&lt;br /&gt;
|Are you a Solhaven-area organization and want to hold an event?  Please reach out to Phanna or another Cairnfang Manor officer!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Solhaven Grand Art Exhibit==&lt;br /&gt;
The 2024 Solhaven Grand Art Exhibit ran from May 8 through May 14.&lt;br /&gt;
&lt;br /&gt;
The first Solhaven Grand Art Exhibit was held in 5100 by the Lady Songie Fillee.  The event was intended to celebrate art as well as the community of Solhaven, which had recently reopened trade with the northern frontier.  Songie later established Cairnfang Manor and was its first Chairwoman, spearheading efforts to foster the rapidly growing community by her own actions.  Cairnfang Manor gladly continues this now-annual tradition of the Solhaven Grand Art Exhibit, showcasing works from artists across Elanthia while partnering with other organizations to run workshop events throughout the weeklong exhibit.&lt;br /&gt;
&lt;br /&gt;
The theme of this year&#039;s Solhaven Grand Art Exhibit is &#039;&#039;&#039;The Adventuring Heart&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Exploration and adventure can capture the imagination like nothing else, whether it is in experiencing the thrill of braving the unknown, the joy of encountering foods and places for the first time, or the appreciation of new friends made over great distances and in spite of equally great differences.  Adventurers regularly dedicate both heart and soul to these pursuits, and in turn they have helped to foster and improve communities at home.  Commemorating its 20th run, the Solhaven Grand Art Exhibit returns to its roots this year, once again embracing the Adventuring Heart that led to its very first exhibit.&lt;br /&gt;
&lt;br /&gt;
====Submission Information====&lt;br /&gt;
Paintings, drawings, sculptures, and any other physical artwork are acceptable.  (Poetry, writing, performances, etc. should be saved for other performance-based events.)  The pieces submitted will be judged upon their subject matter, creativity, overall presentation, and relevancy to the Exhibit&#039;s theme, so choose something that is of interest to you and give it your all!  While subject matter lies in the hands of the creator, we ask that submissions be suitable for viewing by audiences of mixed ages.&lt;br /&gt;
&lt;br /&gt;
All artwork must be submitted in a manner that follows standard {{boldmono|ALTER}} guidelines:  15/15/15 to describe the piece (i.e. a carved,linden-framed,painting), plus a show description for the artwork being displayed taking up no more than 511 characters, including punctuation and double spaces between sentences.  An additional long description for the artwork is optional and should be kept fairly short if included.  This will ensure all items follow a standard pattern and make for ease in displaying them.  In addition, please include the full name of the artist submitting the work as well as a title, if it has one; the artist&#039;s name and title do NOT need to be part of the artwork&#039;s show description.&lt;br /&gt;
&lt;br /&gt;
Any artwork that does not follow these rules will not be displayed.  Some artwork may have minor changes prior to display per QC.  See [https://www.sphericalowl.com/gs/alterations.html Owly&#039;s Super Useful GemStoneIV Alteration Template] for formatting guidance.  Artwork may be preserved as part of Cairnfang Manor&#039;s archives on the wiki.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Submission Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
a linden-framed,charcoal,portrait&lt;br /&gt;
Perfectly shaped linden blossoms have been etched into a light-toned frame surrounding a simple group portrait.  A small scene of a group of adventures standing by a linden tree has been lovingly rendered in charcoal on smooth paper.  The design of the sketch is rather crude and rough by most standards, however certain details of the group are meticulously rendered.  It is clear that they are of different races, ages, and come from many walks of life.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
All pieces of artwork should be submitted to cairnfangmanor@gmail.com by no later than end of day on &#039;&#039;&#039;Wednesday, March 20, 2024&#039;&#039;&#039;.  When submitting your piece, please make sure the subject mentions Art Exhibit, that you list the name of the artist submitting the piece, the title of the piece, and the full text description of the artwork.  Multiple submissions by a single person (character OR player) are not allowed.  Any questions can be sent to the same email address.&lt;br /&gt;
&lt;br /&gt;
Artwork will go on display in Solhaven starting with the Exhibit&#039;s Opening Ceremony event and lasting for a full week.  Winners will be announced at the Exhibit&#039;s Best in Show Awards event.  Prizes are awarded to the Best in Show, Second Place, and Third Place entries.&lt;br /&gt;
&lt;br /&gt;
====Schedule====&lt;br /&gt;
5124 marks the 20th Solhaven Grand Art Exhibit!&lt;br /&gt;
&lt;br /&gt;
The Art Exhibit will open inside its customary tent at the fountain of Jastev&#039;s Temple with a welcoming ceremony and light refreshments at 9pm eastern on Wednesday, May 8.  An award ceremony recognizing the Best in Show will take place at 9pm on Saturday, May 11.  The exhibit will be open for public viewing for a full week, through May 14.  Additional events during the exhibit will be announced individually and advertised as part of this event listing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5124 Schedule of Events (May 8-14, 2024)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
!style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Opening Ceremony&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Wed 5/8&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514 (u4740803))&lt;br /&gt;
|Join Cairnfang Manor in welcoming artists and art aficionados for the 20th Annual Solhaven Grand Art Exhibit!  Light refreshments will be served for this meet and greet opportunity.  Winning entries from past years are also on display.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Flora &amp;amp; Weaving Tour&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Swan]]&lt;br /&gt;
|Thur 5/9&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Starting at North Market - 1438 (u4209030)&lt;br /&gt;
|Join Maylan and Phanna for a lively tour of the unique public gardens of Solhaven and Vornavis, where we will explore the wide variety of plants growing.  Make sure to bring your pruning shears as we will be gathering flowers and leaves along the way!  Afterward, we&#039;ll settle down for an evening of weaving.  Some tools will be on hand for snipping the foraged items to prepare them for weaving, as well as to make the end results extra zesty!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Art of Adornment: Face Painting&#039;&#039;&#039;&lt;br /&gt;
|[[Twilight Gallery]]&lt;br /&gt;
|Fri 5/10&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Twilight Gallery in Vornavis City&amp;lt;br&amp;gt;Escorts available from North Market - 1438 (u4209030)&lt;br /&gt;
|Enjoy a spring evening of conversation, refreshments, and face painting in the Twilight Gallery&#039;s garden. Bring your favorite paper bugs and flowers for the artist to copy, or use one of ours. Note: bugs and flowers are destroyed in the process of painting.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Art of Scrapbooking&#039;&#039;&#039;&lt;br /&gt;
|[[The Looking Glass]]&lt;br /&gt;
|Sat 5/11&lt;br /&gt;
|3pm ET&lt;br /&gt;
|Cafe Dumont, Patio - 14123 (u4747053)&lt;br /&gt;
|Join Rohese for an informal scrapbooking workshop.  Everything will be supplied to get you started!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Best in Show Awards&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Sat 5/11&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514 (u4740803))&lt;br /&gt;
|Awards for the 18th Annual Solhaven Grand Art Exhibit will be announced and presented, including for Best in Show.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cairnfang Manor is working with potential event partners for additional workshops and lectures directly related to crafting and the visual arts.  Is your group interested in running an art-related event in association with the Solhaven Grand Art Exhibit?  Please contact cairnfangmanor@gmail.com or Phanna directly in game for inquiries and more information!&lt;br /&gt;
&lt;br /&gt;
====Past Art Exhibits====&lt;br /&gt;
A record of past entries is forthcoming.&lt;br /&gt;
&lt;br /&gt;
Prior presentations and lectures include the following:&lt;br /&gt;
* 5123: &#039;&#039;After the Storm&#039;&#039; themed exhibit&lt;br /&gt;
* 5122: [[Cairnfang_Manor/5122_Papermaking_Workshop|Papermaking workshop]], led by [[Phanna]] of Cairnfang Manor&lt;br /&gt;
* 5122: Urban perspective drawing class, led by [[Caeruil Atelier]]&lt;br /&gt;
* 5122: The Artistry and History of Loenthran Funerary Masks lecture, presented by [[Elaejia]] and [[Aendir]] of the [[Ilyan Syndicate]]&lt;br /&gt;
* 5121: Figure drawing class, led by [[Caeruil Atelier]]&lt;br /&gt;
* 5121: Faendryl Art lecture, presented by [[Lylia]] of the [[Faendryl Enclave]]&lt;br /&gt;
* 5120: Creature drawing class at Solindago Anox, led by [[Caeruil Atelier]]&lt;br /&gt;
&lt;br /&gt;
==Seafarer&#039;s Festival==&lt;br /&gt;
Dating back to 5103, the annual Seafarer&#039;s Festival celebrates the life of the port and its seafaring community.  Every summer, visitors to Solhaven are invited to join Cairnfang Manor in fun and games inspired by the town&#039;s nautical traditions, culminating in a masked ball held at Cairnfang Manor.&lt;br /&gt;
&lt;br /&gt;
The 5124 festival dates were Thurs 7/25 - Sat 7/27.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5124 Schedule of Events (July 25-27)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
! style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gone Fishin&#039; with H.E.R.T.&#039;&#039;&#039;&lt;br /&gt;
|[[H.E.R.T.]]&lt;br /&gt;
|Thur 7/25&lt;br /&gt;
|8pm ET&lt;br /&gt;
|Cairnfang Manor, Pond&amp;lt;br&amp;gt;(22109 / u106004)&lt;br /&gt;
|Come and enjoy a summer evening around the fishing pond with H.E.R.T. and try to catch that big one before it gets away.  Participants can use their own gear if they want, but we&#039;ll have some rods for people.  And we&#039;ll have a prize for the bigger catch.  And maybe some other fun as well, for those who prefer to just watch the wild fishing action.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drink Like a Sailor&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Thur 7/25&lt;br /&gt;
|9pm ET&lt;br /&gt;
|The Tentacled Tavern, Barroom&amp;lt;br&amp;gt;(5717 / u4740001)&lt;br /&gt;
|Join Cairnfang Manor to learn how to Drink Like a Sailor - or show us exactly how well you&#039;re at it already!  Meet at the Tentacled Tavern, where all participants will drink until fully drunk.  Everyone will then be commanded to perform a series of actions.  Earn points with successful completion of the various rounds, but try not to pass out in the process.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Gallery Open House&#039;&#039;&#039;&lt;br /&gt;
|[[Twilight Gallery]]&lt;br /&gt;
|Fri 7/26&lt;br /&gt;
|8pm ET&lt;br /&gt;
|Twilight Gallery in Vornavis City&amp;lt;br&amp;gt;Escorts available from North Market - 1438 (u4209030)&lt;br /&gt;
|The Twilight Gallery is opening its doors to the public for a curated show on the premises!  Located within the heart of Vornavis City, the Gallery is operating in its second year.  Escorts will be available to the Gallery for those who are not citizens of Solhaven or Vornavis, or who are unfamiliar with the route.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lobster Races&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Fri 7/26&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Meet at North Market&amp;lt;br&amp;gt;(1438 / u4209030)&lt;br /&gt;
|Bring your own or borrow one of ours!  Lobsters will be released to run along a preset route.  If there is a risk of danger, participants can be given spells for protection against any creatures.  Feel free to hold some friendly betting.  Immediately after the races we will go to Fisherman&#039;s Quay and cook up the lobsters for a snack!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nautical Arts and Crafts&#039;&#039;&#039;&lt;br /&gt;
|[[House Sylvanfair]]&lt;br /&gt;
|Sat 7/27&lt;br /&gt;
|3pm ET&lt;br /&gt;
|Cafe Dumont, Patio&amp;lt;br&amp;gt;(14123 / u4747053)&lt;br /&gt;
|House Sylvanfair have collected an assortment of seaside bits and pieces for an hour of arts and crafts in the Café Dumont. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Costumed Ball - Noteworthy Nauticals&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Sat 7/27&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Cairnfang Manor, Grand Ballroom&amp;lt;br&amp;gt;(22117 / u106012)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for a masked ball!  This year&#039;s theme is Noteworthy Nauticals, so be sure to bring your best finery bedecked in life aquatic creatures from all over.  We will have plenty of refreshments, good conversation, and dancing for all.  We will also take a moment of thanks for the wonderful Solhaven community.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[The Coterie of the Swan]]&lt;br /&gt;
|Day TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|Event Info TBD&lt;br /&gt;
|}&lt;br /&gt;
Organizations interested in taking part in this year&#039;s Seafarer&#039;s Festival should reach out to Phanna in game.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
The Manor is located northeast of the Tentacled Tavern on Bayside Road in Solhaven (Lich #150 / u4209009), down the stone walkway.&lt;br /&gt;
&lt;br /&gt;
An annex is under construction in Ta&#039;Illistim.&lt;br /&gt;
&lt;br /&gt;
Outside of Solhaven, Cairnfang Manor member lockers are located in the house annex for each town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | &#039;&#039;&#039;Town&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | &#039;&#039;&#039;Location&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | &#039;&#039;&#039;Directions&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | &#039;&#039;&#039;Room #&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Solhaven]] || Cairnfang Manor, Locker Annex || From the Manor Foyer:&amp;lt;br&amp;gt;go stair, nw, n, n, ne, go stair, s, sw, se, go door || #22156&amp;lt;br&amp;gt;u106306&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Cysaegir]] || [[Rhyaesdid Hall]] || From Linsandrych Common:&amp;lt;br&amp;gt;nw, go bridge, ne, go edifice, go stairway, go archway, e, go sailcloth curtain || #33729&amp;lt;br&amp;gt;u2174025&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Icemule Trace]] || Silvermule Gaming Hall, Dewberry Room || From Town Commons:&amp;lt;br&amp;gt;s, s, s, w, go entrance, go door, n, n, n, n, n, n, n, go dewberry arch, lean tart book || #33724&amp;lt;br&amp;gt;u4043938&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Kharam Dzu]] || [[Adventurer&#039;s Rest]] || || &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Kraken&#039;s Fall]] || [[Inking Den]] || || &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Mist Harbor]] || [[Hale Hall]] || From Gardenia Commons:&amp;lt;br&amp;gt;s, w, go hall, go doors, go staircase, go arch, n, n, n, n, n, go ivory door || #22227&amp;lt;br&amp;gt;u3215139&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[River&#039;s Rest]] || [[Timor&#039;s Storage]] || From Town Commons:&amp;lt;br&amp;gt;go path, s, e, ne, go double doors, e, d, n, n, go silk curtain, w || #33735&amp;lt;br&amp;gt;u5001076&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Ta&#039;Illistim]] || [[Lost Home|The Lost Home]], Seascape Lounge || From Hanging Gardens:&amp;lt;br&amp;gt;o, se, se, sw, sw, sw, w, w, sw, sw, nw, n, nw, go door, nw, nw, nw, nw, n, go driftwood arch || #33726&amp;lt;br&amp;gt;u13112117&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Ta&#039;Vaalor]] || Dancing Dahcre, Wave Dahcre Chamber || From King&#039;s Court:&amp;lt;br&amp;gt;w, w, w, n, w, n, n, n, go dahcre, sw, go driftwood arch, pull statue || #33732&amp;lt;br&amp;gt;u14109217&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Wehnimer&#039;s Landing]] || [[Ebonstone Manor]], Waterfront Suite|| From Town Square Central:&amp;lt;br&amp;gt;nw, n, n, e, e, e, go pathway, go walkway, go manor, go stairway, go driftwood door|| #33721&amp;lt;br&amp;gt;u201029&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| [[Zul Logoth]] || [[Rockslinger Relocation Services|Rockslinger&#039;s]], Annex Corridor || From Crystalline Cavern:&amp;lt;br&amp;gt;e, e, se, e, s, go door, go corridor, s, s, w, w, w, w, w, go cairnfang arch || #33740&amp;lt;br&amp;gt;u13010156&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:CairnfangManor-Eiadh.png|900px]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/Charter|Cairnfang Manor Charter and By-Laws]]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=217529</id>
		<title>Weapon Bonding</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=217529"/>
		<updated>2024-04-20T00:47:03Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = weaponbonding&lt;br /&gt;
  |type = Passive&lt;br /&gt;
  |availableto = [[Warrior]]s (at level 25)&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = Free&lt;br /&gt;
  |rank2 = Free&lt;br /&gt;
  |rank3 = Free&lt;br /&gt;
  |rank4 = Free&lt;br /&gt;
  |rank5 = Free&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Spiritually bond to your [[weapon]].&lt;br /&gt;
  |mechanics = Adds +2 to [[Attack Strength]] (AS) and bonuses to [[CML]] attack/defensive strength when using the bonded weapon.  To bond with a weapon, you must first venture to a [[Holy places|holy shrine]] to establish a spiritual connection between yourself and your weapon.  Once connected, your weapon will become increasingly able to be bonded with as you use it in combat.  You will not begin to derive benefit from your ranks until you and your weapon have sufficiently bonded in combat.&lt;br /&gt;
&lt;br /&gt;
At each rank, your weapon gains a special ability that will randomly activate in combat.  See {{boldmono|FEAT WEAPONBONDING}} for a list of these abilities.  Upon mastery, your weapon will also gain the ability to attempt to return to your hand if it is [[disarm]]ed or [[hurl]]ed.&lt;br /&gt;
  |additionalinfo = &lt;br /&gt;
=== How To Bond === &lt;br /&gt;
To choose the weapon, you need to be holding your desired weapon type, visit a [[Holy places|holy shrine]], and {{boldmono|FEAT WEAPONBOND PRAY}}. After bonding to a new weapon, the warrior&#039;s spirit is reduced by 1.&lt;br /&gt;
&lt;br /&gt;
==== Bonding Messaging ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;kneel&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;feat bond pray&lt;br /&gt;
You have already bonded yourself to a weapon at some time in the past.  If you form a new bond, the old bond will be lost.  If you wish to form a new bond use FEAT WEAPONBOND PRAY CONFIRM to proceed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;feat bond pray confirm&lt;br /&gt;
You hold your eahnor-spiked maul up in offering and mutter some prayers to Kai.  After a moment of silence, a steely silver shaft of light springs forth from your eahnor-spiked maul and bathes you in its glow.  Images of the eahnor-spiked maul from its moment of creation to the present flash before your eyes in quick succession.  As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the eahnor-spiked maul.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== The Bonding Process ====&lt;br /&gt;
When a Warrior trains in the &#039;&#039;&#039;Weapon Bonding&#039;&#039;&#039; feat, there is no immediate benefit.  The bonding process requires extensive use of the weapon; the effects do not appear immediately upon learning the skill.  Instead, the number of ranks the warrior has gained in &#039;&#039;&#039;Bonding&#039;&#039;&#039; acts as a ceiling to the available benefits.&lt;br /&gt;
&lt;br /&gt;
=====Bonding Experience Requirements===== &lt;br /&gt;
&lt;br /&gt;
As a warrior earns experience with the weapon, the bond periodically strengthens. Thanks to player research by Brute [http://forum.gsplayers.com/showthread.php?t=62627] it has been determined that the amount of experience required to advance to the next rank is equal to the Rank# * 100 same-level critter kills. E.g., a level 50 character would need to kill the equivalent of one hundred level 50 critters to advance to Rank 1. Advancement to Rank 2 would require &#039;&#039;&#039;an additional&#039;&#039;&#039; 200 same-level kills, etc. The cumulative total required to advance to Rank 5 is 1500 SLKs worth of experience (see [[#Weapon Bonding Table|table]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: It is not necessary for the warrior to actually inflict the killing blow as long as they are credited with the experience.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typing {{boldmono|FEAT WEAPONBOND INFO}} with the weapon in hand will report a message that corresponds with the current level of bonding.&lt;br /&gt;
&lt;br /&gt;
=== Bonding Bonuses ===&lt;br /&gt;
A bonded weapon provides +2 to AS and CML skills for each level of bonding the Warrior has achieved.  In addition to the AS and other bonuses, the skill also enables a series of special &#039;effect&#039; abilities, one per level.  A warrior that has achieved 5 levels of bonding is fully bonded to his or her weapon; the weapon will then return to the warriors hand in about 5 seconds if it is forcibly removed.&lt;br /&gt;
&lt;br /&gt;
==== Rate of Bonding Flares ====&lt;br /&gt;
{{boldmono|FEAT WEAPONBOND EFFECT &amp;lt;#&amp;gt;}} allows the user to choose a specific bonding flare.  {{boldmono|FEAT WEAPONBOND EFFECT CLEAR &amp;lt;#&amp;gt;}} will allow the user to clear their previously chosen effect and return to randomized flares.  This currently does not work with point and click, and must be typed, as well as any number between 1 and 5 chosen to clear the chosen effect.  According to player research by Gnimble [http://forum.gsplayers.com/showthread.php?t=38784], special bonding &#039;flares&#039; are not random, and happen on a regular basis.  After a specific number of swings (increasing with bonding level), the weapon will flare.&lt;br /&gt;
&lt;br /&gt;
Non-standard attacks, like those from the [[Combat Maneuvers|Combat Maneuver List]], [[Multi Opponent Combat#Multi-strike|MSTRIKE]], [[V&#039;tull&#039;s Fury (1718)]], and as of right now, [[Unarmed Combat System]], suppress some bonding flares, but the attacks continue to add to this count.  Suppose, for example, a warrior was set to rank 4 flares, which occur every 10 swings, and was 3 swings away from the next flare.  If that warrior were to then berserk, and swing 15 times, the next two regular attacks would result in bonding flares. The rank 5 flare will occur when using [[Multi Opponent Combat#Multi-strike|MSTRIKE]] and [[Berserk]].&lt;br /&gt;
&lt;br /&gt;
====Weapon Bonding Table ====&lt;br /&gt;
{{weaponbondtable}}&lt;br /&gt;
}}&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
* [[Breaking weapon bonds (guide)]]&lt;br /&gt;
* [[Tainted Bond]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=217526</id>
		<title>Weapon Bonding</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=217526"/>
		<updated>2024-04-20T00:41:20Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = weaponbonding&lt;br /&gt;
  |type = Passive&lt;br /&gt;
  |availableto = [[Warrior]]s (at level 25)&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = Free&lt;br /&gt;
  |rank2 = Free&lt;br /&gt;
  |rank3 = Free&lt;br /&gt;
  |rank4 = Free&lt;br /&gt;
  |rank5 = Free&lt;br /&gt;
}}&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Spiritually bond to your [[weapon]].&lt;br /&gt;
  |mechanics = Adds +2 to [[Attack Strength]] (AS) and bonuses to [[CML]] attack/defensive strength when using the bonded weapon.  To bond with a weapon, you must first venture to a [[Holy places|holy shrine]] to establish a spiritual connection between yourself and your weapon.  Once connected, your weapon will become increasingly able to be bonded with as you use it in combat.  You will not begin to derive benefit from your ranks until you and your weapon have sufficiently bonded in combat.&lt;br /&gt;
&lt;br /&gt;
At each rank, your weapon gains a special ability that will randomly activate in combat.  See {{boldmono|FEAT WEAPONBONDING}} for a list of these abilities.  Upon mastery, your weapon will also gain the ability to attempt to return to your hand if it is [[disarm]]ed or [[hurl]]ed.&lt;br /&gt;
  |additionalinfo = &lt;br /&gt;
=== How To Bond === &lt;br /&gt;
To choose the weapon, you need to be holding your desired weapon type, visit a [[Holy places|holy shrine]], and {{boldmono|FEAT WEAPONBOND PRAY}}. After bonding to a new weapon, the warrior&#039;s spirit is reduced by 1.&lt;br /&gt;
&lt;br /&gt;
==== Bonding Messaging ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;kneel&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;feat bond pray&lt;br /&gt;
You have already bonded yourself to a weapon at some time in the past.  If you form a new bond, the old bond will be lost.  If you wish to form a new bond use FEAT WEAPONBOND PRAY CONFIRM to proceed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;feat bond pray confirm&lt;br /&gt;
You hold your eahnor-spiked maul up in offering and mutter some prayers to Kai.  After a moment of silence, a steely silver shaft of light springs forth from your eahnor-spiked maul and bathes you in its glow.  Images of the eahnor-spiked maul from its moment of creation to the present flash before your eyes in quick succession.  As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the eahnor-spiked maul.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== The Bonding Process ====&lt;br /&gt;
When a Warrior trains in the &#039;&#039;&#039;Weapon Bonding&#039;&#039;&#039; feat, there is no immediate benefit.  The bonding process requires extensive use of the weapon; the effects do not appear immediately upon learning the skill.  Instead, the number of ranks the warrior has gained in &#039;&#039;&#039;Bonding&#039;&#039;&#039; acts as a ceiling to the available benefits.&lt;br /&gt;
&lt;br /&gt;
=====Bonding Experience Requirements===== &lt;br /&gt;
&lt;br /&gt;
As a warrior earns experience with the weapon, the bond periodically strengthens. Thanks to player research by Brute [http://forum.gsplayers.com/showthread.php?t=62627] it has been determined that the amount of experience required to advance to the next rank is equal to the Rank# * 100 same-level critter kills. E.g., a level 50 character would need to kill the equivalent of one hundred level 50 critters to advance to Rank 1. Advancement to Rank 2 would require &#039;&#039;&#039;an additional&#039;&#039;&#039; 200 same-level kills, etc. The cumulative total required to advance to Rank 5 is 1500 SLKs worth of experience (see [[#Weapon Bonding Table|table]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: It is not necessary for the warrior to actually inflict the killing blow as long as they are credited with the experience.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typing {{boldmono|FEAT WEAPONBOND INFO}} with the weapon in hand will report a message that corresponds with the current level of bonding.&lt;br /&gt;
&lt;br /&gt;
=== Bonding Bonuses ===&lt;br /&gt;
A bonded weapon provides +2 to AS and CML skills for each level of bonding the Warrior has achieved.  In addition to the AS and other bonuses, the skill also enables a series of special &#039;effect&#039; abilities, one per level.  A warrior that has achieved 5 levels of bonding is fully bonded to his or her weapon; the weapon will then return to the warriors hand in about 5 seconds if it is forcibly removed.&lt;br /&gt;
&lt;br /&gt;
==== Rate of Bonding Flares ====&lt;br /&gt;
{{boldmono|FEAT WEAPONBOND EFFECT &amp;lt;#&amp;gt;}} allows the user to choose a specific bonding flare.  {{boldmono|FEAT WEAPONBOND EFFECT CLEAR &amp;lt;#&amp;gt;}} will allow the user to clear their previously chosen effect and return to randomized flares.  According to player research by Gnimble [http://forum.gsplayers.com/showthread.php?t=38784], special bonding &#039;flares&#039; are not random, and happen on a regular basis.  After a specific number of swings (increasing with bonding level), the weapon will flare.&lt;br /&gt;
&lt;br /&gt;
Non-standard attacks, like those from the [[Combat Maneuvers|Combat Maneuver List]], [[Multi Opponent Combat#Multi-strike|MSTRIKE]], [[V&#039;tull&#039;s Fury (1718)]], and as of right now, [[Unarmed Combat System]], suppress some bonding flares, but the attacks continue to add to this count.  Suppose, for example, a warrior was set to rank 4 flares, which occur every 10 swings, and was 3 swings away from the next flare.  If that warrior were to then berserk, and swing 15 times, the next two regular attacks would result in bonding flares. The rank 5 flare will occur when using [[Multi Opponent Combat#Multi-strike|MSTRIKE]] and [[Berserk]].&lt;br /&gt;
&lt;br /&gt;
====Weapon Bonding Table ====&lt;br /&gt;
{{weaponbondtable}}&lt;br /&gt;
}}&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
* [[Breaking weapon bonds (guide)]]&lt;br /&gt;
* [[Tainted Bond]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=212451</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=212451"/>
		<updated>2024-01-11T17:57:00Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Winternights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|175px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 26em; margin: 10px 1px 10px 10px; clear:both; background:#FFF;&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
  | align = center |&lt;br /&gt;
  {| style=&amp;quot;border: 2px {{{border-color|#aaa}}} solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=3 style=&amp;quot;white-space: nowrap; background-color: {{{background-color|#004225}}}; color: {{{color|#FFFFFF}}}; font-size: larger; text-align: center;&amp;quot; | Officer Roster&lt;br /&gt;
|- style=&amp;quot;background-color: {{{background-color|#80A192}}};&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Title&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Officer Name &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;padding: 0px 5px;&amp;quot; | Position&lt;br /&gt;
|- &lt;br /&gt;
| &#039;&#039;&#039;Chairwoman&#039;&#039;&#039;&lt;br /&gt;
|[[Phanna (prime)|Phanna Green]]&lt;br /&gt;
|Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Steward&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon (prime)|Mynon Felcroth]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scholar&#039;&#039;&#039;&lt;br /&gt;
|[[Raelee (prime)|Raelee Svala]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scribe&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra (prime)|Dirra Crawfinn]]&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chancellor&#039;&#039;&#039;&lt;br /&gt;
|[[Yukito (prime)|Yukito Lennan]]&lt;br /&gt;
|Treasurer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chamberlain&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Treasurer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Impressario&#039;&#039;&#039;&lt;br /&gt;
|Jisandra Talissen&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Artificer&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Archivist&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Emissary&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;(vacant)&#039;&#039;&lt;br /&gt;
|Co-Chair&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts Winternights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, holds regular House Hunts, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
==About Cairnfang Manor==&lt;br /&gt;
===Statement of Purpose===&lt;br /&gt;
As our pledge reminds us, our mission is three fold.  Unhindered thinking reflects the ability to think clearly and act without prejudice of race, religious affiliation, or profession.  Our hands to the community, indicates the work we do to make Solhaven a place where both the young and the aged are served to make life better for all.  Our spirits to greater loyalty means we do everything within our power to promote our beloved Solhaven for the good of all, not just the individual or a certain group.  We use our minds, talents, and hearts towards a better Solhaven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[/Charter|Cairnfang Manor Charter and By-Laws]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Symbols=== &lt;br /&gt;
:&amp;lt;b&amp;gt;Flag: a Cairnfang Manor banner&amp;lt;/b&amp;gt;&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
===Meetings===&lt;br /&gt;
Cairnfang Manor&#039;s monthly meeting is held on the second Restday of every month at 8pm EST.  The meetings are held in the Cairnfang Manor Meeting Room.  Monthly meetings are open to the public; non-members interested in attending may request an escort from a current member or via the Realm ESP channel while in Solhaven.&lt;br /&gt;
&lt;br /&gt;
===How to Join=== &lt;br /&gt;
Individuals interested in joining Cairnfang Manor may do by first attending meetings or other events held by the Manor so that they may become acquainted with the current members and officers of the Manor.  After doing so, the interested individual must find a current member of the Manor willing to sponsor their membership.  Once a sponsor has been found, the interested party must contact the Chairwoman (cairnfangmanor@gmail.com) to officially request membership.  In order to join, the following additional requirements must be met:&lt;br /&gt;
# The interested character must be at least level 10.&lt;br /&gt;
# The interested character must be able to pay 25,000 silvers in dues.&lt;br /&gt;
# The interested character must agree to the [[/Charter|Manor By-Laws]]&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
===House Hunts===&lt;br /&gt;
On the third Restday of every month, Cairnfang Manor organizes a monthly hunt for house members and non-members alike.  The hunt begins in North Market at 8pm EST, after which the location and target of the hunt will be chosen based on the skill level of that month&#039;s attendees.&lt;br /&gt;
&lt;br /&gt;
Special note:  The October, 2023, monthly hunt is cancelled on account of Ebon Gate merchant week.  See you next month!&lt;br /&gt;
------&lt;br /&gt;
===Winternights===&lt;br /&gt;
Shortly after the opening of the public trade route between [[Wehnimer&#039;s Landing]] and Solhaven in 5098, Cairnfang Founder Lady Songee Fillee hosted the first annual Snowball.  This event continued every year until 5112 when Cairnfang Manor extended the festivities into the annual Winternights.  Every year, organizations local to Solhaven are invited to take part in the mid-winter festivities by hosting games and events, concluding with the traditional Snowball and occasionally a snowball fight. Escorts will be provided to all events from Solhaven&#039;s North Market for those unfamiliar with the city.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5124 Schedule of Events (January Wed 24-Sun 28, 2024)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Twilight Gallery]]&lt;br /&gt;
|Fri 1/26&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Twilight Gallery&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowball&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|Sat 1/27&lt;br /&gt;
|10:00pm ET&lt;br /&gt;
|Cairnfang Manor Ballroom&amp;lt;br&amp;gt;(22117 / u106012)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for the annual Snowball!  We will have plenty of refreshments, good conversation, and dancing for all. We will also take a moment of thanks for the wonderful Solhaven community.  Cairnfang Manor is located down the walkway off of the far north end of Bayside Road in Solhaven.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snow Scrimmage&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|Sun 1/28&lt;br /&gt;
|1:00pm ET&lt;br /&gt;
|North Market&lt;br /&gt;
|Join the Order of the Azure Sun for this years&#039; Winternights Festival as it hosts Snow Scrimmage, a capture the flag style snowball fight!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Feast of Humility&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|Sun 1/28&lt;br /&gt;
|9:00pm ET&lt;br /&gt;
|Sunholm Keep, Cairnfang Forest&amp;lt;br&amp;gt;(27371 / u18028001)&lt;br /&gt;
|Come join the Order of the Azure Sun as they open the portcullis of Sunholm Keep, the fabled fortress on the Cairnfang, for the annual Feast of Humility. Close out the Solhaven Winternights Festival with a sumptuous feast in fond company! Sunholm Keep is located in the clearing of Cairnfang Forest along the river, just north of Solhaven; look for the opening between the trees, where the snowblossoms grow thickest.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Allies of the Grey]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Black Iron Chalice]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[The Coterie of the Swan]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Free Captains&#039; Company]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[H.E.R.T.]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[The Order of Eternal Light]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Swan]]&lt;br /&gt;
|Date TBD&lt;br /&gt;
|Time TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|}&lt;br /&gt;
------&lt;br /&gt;
&lt;br /&gt;
===Solhaven Grand Art Exhibit===&lt;br /&gt;
The first Solhaven Grand Art Exhibit was held in 5100 by the Lady Songie Fillee.  The event was intended to celebrate art as well as the community of Solhaven, which had recently reopened trade with the northern frontier.  Songie later established Cairnfang Manor and was its first Chairwoman, spearheading efforts to foster the rapidly growing community by her own actions.  Cairnfang Manor gladly continues this now-annual tradition of the Solhaven Grand Art Exhibit, showcasing works from artists across Elanthia while partnering with other organizations to run workshop events throughout the weeklong exhibit.&lt;br /&gt;
&lt;br /&gt;
The theme of this year&#039;s Solhaven Grand Art Exhibit is &#039;&#039;&#039;After the Storm&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Weathering storms, both metaphorical and literal, is a longstanding tradition in our seafaring community and is also an immediately felt sentiment across Elanthia, given some of the recent turmoil that has touched the lives of many both near and far.  This year, the Solhaven Grand Art Exhibit is focusing on seafaring, the metaphorical meaning of a storm and its passing, the need for taking time to reflect in the midst of turmoil as we look to the promise of tomorrow, as well as the many traditions to honor Jastev, Charl, and those who have been lost.&lt;br /&gt;
&lt;br /&gt;
====Submission Information====&lt;br /&gt;
Paintings, drawings, sculptures, and any other physical artwork are acceptable.  (Poetry, writing, performances, etc. should be saved for other performance-based events.)  The pieces submitted will be judged upon their subject matter, creativity, overall presentation, and relevancy to the Exhibit&#039;s theme, so choose something that is of interest to you and give it your all!  While subject matter lies in the hands of the creator, we ask that submissions be suitable for viewing by audiences of mixed ages.&lt;br /&gt;
&lt;br /&gt;
All artwork must be submitted in a manner that follows standard {{boldmono|ALTER}} guidelines:  15/15/15 to describe the piece (i.e. a carved,linden-framed,painting), plus a show description for the artwork being displayed taking up no more than 511 characters, including punctuation and double spaces between sentences.  An additional long description for the artwork is optional and should be kept fairly short if included.  This will ensure all items follow a standard pattern and make for ease in displaying them.  In addition, please include the full name of the artist submitting the work as well as a title, if it has one; the artist&#039;s name and title do NOT need to be part of the artwork&#039;s show description.&lt;br /&gt;
&lt;br /&gt;
Any artwork that does not follow these rules will not be displayed.  Some artwork may have minor changes prior to display per QC.  See [https://www.sphericalowl.com/gs/alterations.html Owly&#039;s Super Useful GemStoneIV Alteration Template] for formatting guidance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Submission Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
a linden-framed,charcoal,portrait&lt;br /&gt;
Perfectly shaped linden blossoms have been etched into a light-toned frame surrounding a simple group portrait.  A small scene of a group of adventures standing by a linden tree has been lovingly rendered in charcoal on smooth paper.  The design of the sketch is rather crude and rough by most standards, however certain details of the group are meticulously rendered.  It is clear that they are of different races, ages, and come from many walks of life.&lt;br /&gt;
&lt;br /&gt;
All pieces of artwork should be submitted to cairnfangmanor@gmail.com by no later than end of day on &#039;&#039;&#039;Monday, March 20, 2023&#039;&#039;&#039;.  When submitting your piece, please make sure the subject reads as Art Exhibit, that you list the name of the artist submitting the piece, the title of the piece, and the full text description of the artwork.  Multiple submissions by a single person (character OR player) are not allowed.  Any questions can be sent to the same email address.&lt;br /&gt;
&lt;br /&gt;
====Schedule====&lt;br /&gt;
5123 marks the 19th Solhaven Grand Art Exhibit!&lt;br /&gt;
&lt;br /&gt;
The Art Exhibit will open inside its customary tent at the fountain of Jastev&#039;s Temple with a welcoming ceremony and light refreshments at 9pm eastern on Wednesday, May 3.  An award ceremony recognizing the Best in Show will take place at 9pm on Saturday, May 6.  The exhibit will be open for public viewing for a full week, through May 9.  Additional events during the exhibit will be announced individually and advertised as part of this event listing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5123 Schedule of Events (May 3-9, 2023)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
!style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Opening Ceremony&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|5/3&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514 (u4740803))&lt;br /&gt;
|Join Cairnfang Manor in welcoming artists and art aficionados for the 18th Annual Solhaven Grand Art Exhibit!  Light refreshments will be served for this meet and greet opportunity.  Winning entries from past years are also on display.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Weaving Workshop&#039;&#039;&#039;&lt;br /&gt;
|[[House Paupers]]&lt;br /&gt;
|5/4&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Temple of Jastev, Fountain - 13514 (u4740803)&lt;br /&gt;
|Join [[House Paupers]] for a weaving workshop featuring plants and gembugs/gemified sea life from around Solhaven.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Gallery Tour&#039;&#039;&#039;&lt;br /&gt;
|[[Missoni (prime)|Missoni Sabretache Faendryl]]&lt;br /&gt;
|5/5&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Meet at North Market - 1438 (u4209022)&lt;br /&gt;
|Join curator Missoni for a tour of the Twilight Gallery, located in Vornavis City.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Aelotoi Art Presentation&#039;&#039;&#039;&lt;br /&gt;
|[[Beacon Hall Archive]]&lt;br /&gt;
|5/5&lt;br /&gt;
|10:00pm ET&lt;br /&gt;
|Communitea House, Orangery - 32871 (u4901063)&lt;br /&gt;
|[[Kayse (prime)|Kayse Thaellian]] of [[Beacon Hall Archive]] will present about various aspects of traditional and Elanthian aelotoi artwork.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Art of Scrapbooking &#039;&#039;&#039;&lt;br /&gt;
|[[The Looking Glass]]&lt;br /&gt;
|5/6&lt;br /&gt;
|3pm&lt;br /&gt;
|Cafe Dumont, Patio - 14123 (u4747053)&lt;br /&gt;
|[[The Looking Glass]] will be hosting a relaxing hour of scrapbooking. Everything will be provided to create your first page.  &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Best in Show Announcements&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|5/6&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514 (u4740803))&lt;br /&gt;
|Awards for the 18th Annual Solhaven Grand Art Exhibit will be announced and presented, including for Best in Show.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Art/Drawing Workshop&#039;&#039;&#039;&lt;br /&gt;
|[[Caeruil Atelier]]&lt;br /&gt;
|5/7&lt;br /&gt;
|7pm ET&lt;br /&gt;
|Solhaven, Trader Rise - 9306 (u4902105)&lt;br /&gt;
|[[Caeruil Atelier]] returns to provide a hands-on workshop for experienced and budding artists alike.  Following the theme of &#039;&#039;After the Storm&#039;&#039;, attendees will briefly learn about the concept of Found art, and participate in an activity to illustrate a story or scene in a visually artistic manner.  Supplies will be provided so that attendees can create their own Found Art drawings, paintings, or sculptural diorama. Attendees are encouraged to bring &#039;&#039;found objects&#039;&#039; located through beachcombing and other treasure hunting activity.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cairnfang Manor is working with potential event partners for additional workshops and lectures directly related to crafting and the visual arts.  Is your group interested in running an art-related event in association with the Solhaven Grand Art Exhibit?  Please contact cairnfangmanor@gmail.com or Phanna directly in game for inquiries and more information!&lt;br /&gt;
&lt;br /&gt;
====Past Art Exhibits====&lt;br /&gt;
A record of past entries is forthcoming.&lt;br /&gt;
&lt;br /&gt;
Prior presentations and lectures include the following:&lt;br /&gt;
&lt;br /&gt;
* 5122: [[Cairnfang_Manor/5122_Papermaking_Workshop|Papermaking workshop]], led by [[Phanna]] of Cairnfang Manor&lt;br /&gt;
* 5122: Urban perspective drawing class, led by [[Caeruil Atelier]]&lt;br /&gt;
* 5122: The Artistry and History of Loenthran Funerary Masks lecture, presented by [[Elaejia]] and [[Aendir]] of the [[Ilyan Syndicate]]&lt;br /&gt;
* 5121: Figure drawing class, led by [[Caeruil Atelier]]&lt;br /&gt;
* 5121: Faendryl Art lecture, presented by [[Lylia]] of the [[Faendryl Enclave]]&lt;br /&gt;
* 5120: Creature drawing class at Solindago Anox, led by [[Caeruil Atelier]]&lt;br /&gt;
------&lt;br /&gt;
===Seafarer&#039;s Festival===&lt;br /&gt;
Dating back to 5103, the annual Seafarer&#039;s Festival celebrates the life of the port and its seafaring community.  Every summer, visitors to Solhaven are invited to join Cairnfang Manor in fun and games inspired by the town&#039;s nautical traditions, culminating in a masked ball held at Cairnfang Manor.&lt;br /&gt;
&lt;br /&gt;
The 5123 festival dates are Thurs 7/27 - Sat 7/29.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5123 Schedule of Events (July 27-29, 2023)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
! style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gone Fishin&#039; with H.E.R.T.&#039;&#039;&#039;&lt;br /&gt;
|[[H.E.R.T.]]&lt;br /&gt;
|7/27/23&lt;br /&gt;
|8pm ET&lt;br /&gt;
|Cairnfang Manor, Pond&amp;lt;br&amp;gt;(22109 / u106004)&lt;br /&gt;
|Come and enjoy a summer evening around the fishing pond with H.E.R.T. and try to catch that big one before it gets away.  Participants can use their own gear if they want, but we&#039;ll have some rods for people.  And we&#039;ll have a prize for the bigger catch.  And maybe some other fun as well, for those who prefer to just watch the wild fishing action.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drink Like a Sailor&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|7/27/23&lt;br /&gt;
|9pm ET&lt;br /&gt;
|The Tentacled Tavern, Barroom&amp;lt;br&amp;gt;(5717 / u4740001)&lt;br /&gt;
|Join Cairnfang Manor to learn how to Drink Like a Sailor - or show us exactly how well you&#039;re at it already!  Meet at the Tentacled Tavern, where all participants will drink until fully drunk.  Everyone will then be commanded to perform a series of actions.  Earn points with successful completion of the various rounds, but try not to pass out in the process.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Roa&#039;ter Rodeo&#039;&#039;&#039;&lt;br /&gt;
|[[Free Captains&#039; Company]]&lt;br /&gt;
|7/27/23&lt;br /&gt;
|10pm ET&lt;br /&gt;
|Meet at Commodore Hall&amp;lt;br&amp;gt;(32589 / u4747203)&lt;br /&gt;
|Join the Free Captains&#039; Company for a return of the Roa&#039;ter Rodeo! Test your luck (and your life) on a ship filled with hostile roa&#039;ters! The last one standing takes the grand prize! Show up with whatever spells you like - roa&#039;ter love spicy food! Disclaimer: You are probably going to die. Those participating in the rodeo are asked to gather in Commodore Hall, the domed sandstone building on Charl&#039;s Quay, before traveling as a group to the Unfaithful Grey Hobgoblin, which will be the storm grey sloop with a stormy grey gangplank moored at the North &#039;Haven Quay.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;OOC Note: Only characters level 46 and under are eligible for the prize. Anyone else can participate for fun.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Twilight Gallery Event&#039;&#039;&#039;&lt;br /&gt;
|[[Twilight Gallery]]&lt;br /&gt;
|7/28/23&lt;br /&gt;
|8pm ET&lt;br /&gt;
|Meet at North Market&amp;lt;br&amp;gt;(1438 / u4209030)&lt;br /&gt;
|Spend a relaxing evening of libations and gambling at Vornavis&#039; Twilight Gallery.  Proceeds from all games will be donated to local families who have lost someone at sea in the past year.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lobster Races&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|7/28/23&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Meet at North Market&amp;lt;br&amp;gt;(1438 / u4209030)&lt;br /&gt;
|Bring your own or borrow one of ours!  Lobsters will be released to run along a preset route.  If there is a risk of danger, participants can be given spells for protection against any creatures.  Feel free to hold some friendly betting.  Immediately after the races we will go to Fisherman&#039;s Quay and cook up the lobsters for a snack!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Nautical Arts and Crafts&#039;&#039;&#039;&lt;br /&gt;
|[[House Sylvanfair]]&lt;br /&gt;
|7/29/23&lt;br /&gt;
|3pm ET&lt;br /&gt;
|Cafe Dumont, Patio&amp;lt;br&amp;gt;(14123 / u4747053)&lt;br /&gt;
|House Sylvanfair have collected an assortment of seaside bits and pieces for an hour of arts and crafts in the Café Dumont. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gazing into the Future&#039;&#039;&#039;&lt;br /&gt;
|[[Allies of the Grey]]&lt;br /&gt;
|7/29/23&lt;br /&gt;
|7pm ET&lt;br /&gt;
|Haven of the Grey, off of the Outlands Road&amp;lt;br&amp;gt;(5475 / u4215701, then GO TRACK)&lt;br /&gt;
|Come join the Allies of the Grey at the Solhaven Seafarer&#039;s festival as they dive into the world of scrying and foretell your future.  Members will work with each individual that arrives on a first come, first seen basis and provide basic divination services using their preferred method of divination.  Some members may even ask you to pick your choice of methods that could range from gnomic runes, halfling slats, scrying crystal, and more.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Costumed Ball - Captivating Crustaceans&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|7/29/23&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Cairnfang Manor, Grand Ballroom&amp;lt;br&amp;gt;(22117 / u106012)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for a masked ball!  This year&#039;s theme is Captivating Crustaceans, so be sure to bring your best finery bedecked in life aquatic creatures from all over.  We will have plenty of refreshments, good conversation, and dancing for all.  We will also take a moment of thanks for the wonderful Solhaven community.  &lt;br /&gt;
|}&lt;br /&gt;
Organizations interested in taking part in this year&#039;s Seafarer&#039;s Festival should reach out to Phanna in game.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:CairnfangManor-Eiadh.png|900px]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/Charter|Cairnfang Manor Charter and By-Laws]]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=207195</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=207195"/>
		<updated>2023-09-18T22:33:53Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* List of Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
==Rules &amp;amp; Regulations==&lt;br /&gt;
&#039;&#039;&#039;NEW 2023 -&#039;&#039;&#039; [[/Property Rules &amp;amp; Regulations | Property Rules &amp;amp; Regulations]]&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]||CYS||||[[Rohese (prime)|Rohese]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Lair||CYS||Selwin||||N&lt;br /&gt;
|-&lt;br /&gt;
| Lirafyr Cottage||CYS||Caylen||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||Delicieuse||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]||IMT||Prime Only||Roblar||?&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge||IMT||Prime Only||Archeth||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift_Sanctuary|Spindrift Sanctuary]]||IMT||||[[Maylan_(prime)|Maylan]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD ||Ezik|| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]||MH||Ravenfritha||Elysia||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||Velfi||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Slumpy (Magnolia Manor)||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||Alsal||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||Baelhar||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PF||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||Carmenta||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SH||||Bristenn||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SH||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SH||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SH||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor||SH||Rioti||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SH||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]||SH||Tanai||||N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]||TI||Prime Only||[[Ysaeril]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||[[Alastir]] ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows||TI||Prime Only||[[Naamit_(prime)|Naamit]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]||TI||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||Nemdenia||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]||TV||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||Althamae||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]]||WL||Prime Only||Calael||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||Doj||Maevie||N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk||ZL||Oridor||Groghammer||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]||SH||-||[[Raelee_(prime)|Raelee]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]||SH||-||[[Missoni_(prime)|Missoni]]||N&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Upgrades==&lt;br /&gt;
&lt;br /&gt;
Private property upgrades may sometimes be purchased or won at auction at [[Rumor Woods]], [[Evermore Hollow]], or [[Duskruin]].  These upgrades have historically included:&lt;br /&gt;
&lt;br /&gt;
* [[Transportation key]]s&lt;br /&gt;
* [[Evermore_Hollow/shop_listing_2022#The_Roof_Over|Keyless Entry]]&lt;br /&gt;
* Expand [[EHShop:The_Roof_Over|storage IN]] for an existing container&lt;br /&gt;
* Expand [[EHShop:The_Roof_Over|storage ON]] for an existing container&lt;br /&gt;
* Add-a-Still&lt;br /&gt;
* Add-a-Mailbox&lt;br /&gt;
* Add-a-[[MOARdrobe]]&lt;br /&gt;
* Add a [[Foraged Item Prop]] for a pluckable plant/flower&lt;br /&gt;
* Add a set of 10 [[Bugs on Parade]] insects to a room&lt;br /&gt;
* Add an InnFun window script to an existing window (allows pictures to be drawn on it when exhaled)&lt;br /&gt;
* Add-a-Room&lt;br /&gt;
* Property Permanence to remove rent or the temporary nature of properties housed above a [[player shop]]&lt;br /&gt;
* Property renaming&lt;br /&gt;
&lt;br /&gt;
Previously, they were available via &#039;&#039;&#039;Elans&#039;&#039;&#039;, which was a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Elans have since been discontinued in favor of property Upgrades distributed through other pay events.&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Knights_of_the_Realm_(essay)&amp;diff=206872</id>
		<title>Knights of the Realm (essay)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Knights_of_the_Realm_(essay)&amp;diff=206872"/>
		<updated>2023-09-11T02:30:03Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* PC Knights */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Knights of the Realm&lt;br /&gt;
|type = essay&lt;br /&gt;
|author =  Avalera Lesander&lt;br /&gt;
|author-displayed = [[Avalera (prime)|Avalera Lesander]]&lt;br /&gt;
}}&lt;br /&gt;
{{work-in-progress}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
==Knights of the Realm==&lt;br /&gt;
Throughout Elanthian history, myriad individuals have gone above and beyond the call of duty, in the name of the [[Turamzzyrian Empire]]. Many of these individuals have put themselves in harm&#039;s way in order to protect both kin and country. For them, the good of others was paramount, and thus were honored for the valor and courage they exhibited, and the contributions and sacrifices they made.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Not all of the individuals known to have been knighted have sword fealty to the Turmazzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
Many of the names and accomplishments of these individuals have been lost to the annals of time.  It is for that reason this records exists.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
&lt;br /&gt;
Individuals may be knighted by their own barony or by a Baron of the Empire who found their deeds worthy of such.&lt;br /&gt;
&lt;br /&gt;
No discussion of knighthood would be complete without an understanding of the system of ranking.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knight-errant&#039;&#039;&#039; - knighted by lords for valor, deeds or actions. It is important to note that while these knights are often not sworn to honor or defend the empire, if they oath they offer is to a to a Baron, regardless of rank, the knight is in service to the Empire as well as said Baron (Count, Sentinel, etc). See notes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knight-errant of the Empire&#039;&#039;&#039; - knighted by a liege and charged with obligation to the empire and knights of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knight-banneret&#039;&#039;&#039; - Have the right to bear banners bearing their own charges and lead followers under those banners into the field of battle.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knight Commander&#039;&#039;&#039; - Recognized leader of an organization within the empire. Sir Thadston Andrews was part of the Order of Llaestal&#039;s Guard and bore this rank. (No player has held it and it was unknown prior to Sir Thadston)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following record was begun on day 14 of the month Koaratos in the year 5119. It includes several known Knights of the Realm, both historical and current.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Historical Figures==&lt;br /&gt;
&lt;br /&gt;
Sir Clayton Grantham of [[Idolone]], The Company of the Three Maidens, founder&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Gallestan the Mighty, Order of the Crimson Fist&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Hughrond, The Golden Knight of Kezmon Isle&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Pyrrhon Von Kammersteyl of [[Immuron]], Order of the Golvern Star, founder&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Trevar of [[Jantalar]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==NPC Knights==&lt;br /&gt;
&lt;br /&gt;
The following is a listing of those individuals who have been specifically knighted in the name of the Empire.&lt;br /&gt;
&lt;br /&gt;
Sir [[Brashton Rainsbourne|Brashton]], Knight of the Empire, Captain of the Firebird&amp;lt;br&amp;gt;&lt;br /&gt;
[[Davard]] Priot of [[Talador]], Commander of the Taladorian Guard (rank and title stripped)&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Edumond Tallaway, [[Order of the Golvern Star]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Kreyden Korvassar of [[Idolone]], Knight-Errant &amp;lt;br&amp;gt;&lt;br /&gt;
Maldon Wellesbourne of [[Jantalar]], founder of the Order of the Silver Gryphon (rank and title relinquished)&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Michol Crowbone of [[North Hendor|Hendor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Ridir, Order of the Golven Star&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Thadston Andrews]] of [[North Hendor|Hendor]], Order of Llaestal&#039;s Guard (retired)&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Cross_Into_Shadows#Sir_Toliman_Taggart|Toliman Taggart]], Knight of the Empire, Order of the Golvern Star&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Vectrus Kestrel Ranheles]] of Mestanir, Knight of the Empire, Order of the Raptor&#039;s Eyes&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Gedrick the Grey]], Knight Errant of Vornavis&lt;br /&gt;
&lt;br /&gt;
==PC Knights==&lt;br /&gt;
Fealty to the Empire not withstanding, many of these individuals have been knighted for the gallantry exhibited in their actions and deeds during specific local and worldwide campaigns.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[Order of the Silver Gryphon]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sir Balantine Farhorizon, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Brinn (prime) | Brinn Mithrandir]], Knight-Banneret of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Cemb Chimera (rank and title stripped)&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Cryheart (prime) | Cryheart Thaxin]], Knight-Banneret of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Dame [[Deavon (prime) | Deavon Laeren]], Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Dame Evia Aramathia, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Geijon (prime) | Geijon Khyree]], Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Goldstr Aimright, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Guarrin (prime) | Guarrin Hjeldin]], Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Hyoko Fujimora, Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Kinshack Starblade, Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Metadi Treyetha, Knight-Banneret of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Morgiest Frostgiant, Knight-Banneret of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Ruffelin Highstem, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Shirkon Rockcleaver, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Tebon Hawggweiler, Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Waldo2 Ptolomy, Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Dame [[Wanton (prime) | Wanton Destruction]], Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Welan Cadwalider, Knight-Errant&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Yarx Teelf, Knight-Errant of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Dame Yviara Hjeldin, Knight-Banneret of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[Order of the Azure Sun]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dame [[Aiska (prime) | Aiska Sunrider]], Knight-Errant of Vornavis, &#039;&#039;retired 5119&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Sir [[Aydan (prime) | Aydan Mursilis]], Knight-Banneret of the Empire, &#039;&#039;retired 5116&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Bristenn Mires, Knight of the Empire&amp;lt;br&amp;gt;&lt;br /&gt;
Sir Eahlstan Hjeldin, Knight-Banneret of the Empire&amp;lt;br&amp;gt; &lt;br /&gt;
Sir [[Mynon (prime) | Mynon Felcroth]], Knight-Errant of Vornavis&amp;lt;br&amp;gt;&lt;br /&gt;
Dame [[Dirra (prime) | Dirra Crawfinn]], Knight-Errant of Vornavis&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;[[The Northern Fury]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sir Valicar VonWraithmaster, Knight-Banneret&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
[[Prestige and Prejudice in the Empire - On Imperial Rank and Titles]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Turamzzyrian Empire]][[Category:Player Research]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chaston%27s_Edict&amp;diff=193561</id>
		<title>Chaston&#039;s Edict</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chaston%27s_Edict&amp;diff=193561"/>
		<updated>2023-04-04T22:15:11Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
&amp;quot;By order of the Sun Throne, let it be known that all citizens of the Turamzzyrian Empire who are, or who are probably believed to be descended from Elven Stock, are hereby prohibited from owning land or business;&lt;br /&gt;
&lt;br /&gt;
Let it further be known that all lands and businesses presently held by those of Elven Stock are hereby, and in perpetuity, property of the Sun Throne;&lt;br /&gt;
&lt;br /&gt;
Let it further be known that any citizen who resists, or is found to be in violation of this Edict, will suffer the ire of the Sun Throne.&amp;quot;&lt;br /&gt;
|[[Elves of Wyrdeep|Emperor Chaston Kestrel]]}}&lt;br /&gt;
&#039;&#039;&#039;Chaston&#039;s Edict&#039;&#039;&#039; was a proclamation by Emperor [[Chaston Kestrel]] of the [[Turamzzyrian Empire]] in the year 4310.  The proclamation&#039;s purpose was to forbid all Imperial citizens of partial or full elven descent from owning any property.  It was amended in 4479 by Emperor [[Roginard Burzost]] to forbid non-humans from ascending to positions of leadership.  After growing opposition to it, Chaston&#039;s Edict was formally repealed by Emperor [[Aurmont Chandrennin Anodheles]] in 5122.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Chaston&#039;s Edict originally targeted elves and those of mixed elven heritage.  After the Edict was established in 4310 by Emperor [[Chaston Kestrel]], the property of many elves was seized throughout the Empire.  Skirmishes broke out between Emperor [[Enruned gold signet ring set with a brilliant fire pearl|Chaston&#039;s enforcers]] and elven citizens.  Elves, and those of elven blood, also started to move out of the Empire to more welcoming nations such as the [[Kingdom of Hendor]].  Of those who remained within the Empire, many moved to settle in [[Wyrdeep Forest]] in the Barony of [[Bourth]], where elves and sylvans had already established communities within the ancient forest.  Both Bourth and the Wyrdeep became recurring places of conflict within the Empire as its citizens struggled with the reality of the Edict in a region that already had a long history of many races living side by side.  The Wyrdeep itself eventually became known as a bastion of elven expatriates.  In [[Gallardshold]], the Bourth city closest to the Wyrdeep, the people established long traditions of [[Bourth#Customs|wearing special symbols]] to indicate whether they supported or opposed the Edict.&lt;br /&gt;
&lt;br /&gt;
One of the earliest public figures recorded as opposing the Edict was [[Shaundara Mestheles]], a half-elf originally from [[Nydds]], which at the time was part of the [[Kingdom of Hendor]].  Resenting the automatic classification of half-elves as elves, she believed that half-elves should instead be valued for their human blood and considered equal with their human brethren.  She [[Half-Elves: From Outsiders to Heroes#Chapter One - The History of Half-Elves|established the Silver Eagles]], a group of like-minded half-elves and humans, to gather political support throughout the Empire.  After shifting from speeches and flyers to attacking merchant caravans in raids and hiring pirates at sea in an effort to place pressure on the Empire to change, Shaundara saw her plan backfire and the Silver Eagles declared outlaws.  In 4326, the Imperial military finally tracked and captured the primary organizers behind the Silver Eagles, excuting all of them publicly, including Shaundara.&lt;br /&gt;
&lt;br /&gt;
Due to the exodus of elves in the wake of the Edict, many citizens skilled in magic left the Empire.  In response to this, Emperor [[Immuros Kestrel]], cousin and heir to Emperor Chaston, established the [[Hall of Mages]] to encourage magical study among non-elves.  He also [[Enruned gold signet ring set with a brilliant fire pearl|disbanded the enforcers]] and ordered that the harassment of elven citizens cease.  The opposing sentiments of both Emperor Chaston and Emperor Immuros were echoed over multiple generations, causing both support and interpretation of the Edict to vary between successors to great detriment to the Empire and its people.&lt;br /&gt;
&lt;br /&gt;
In 4479, Emperor [[Roginard Burzost]] amended the Edict by establishing legal terms of [[hathlyn]] and [[ordlyn]] to codify how the Edict discriminated between humans, elves, and those of mixed ancestry or other races, using specific terms to define people by their heritage.  &#039;&#039;Hathlyn&#039;&#039; referred specifically to those of mixed human and elven heritage.  &#039;&#039;Ordlyn&#039;&#039; referred to all other non-humans who did not have any elven ancestry.  In addition to adding these definitions, Emperor Roginard also expanded the edict to discriminate not just against elves but also against any non-humans.  His additions prevented hathlyn and ordlyn from serving in any position of leadership, including in guilds, politics, and higher military ranks.&lt;br /&gt;
&lt;br /&gt;
[[Elves of Wyrdeep|These legal terms were drawn from the old Kannalan language]].  It is worth noting that the Turamzzyrian Empire was built atop of the [[Kannalan Empire]] after its collapse in 3961, with the first Empress [[Selantha Anodheles]] uniting the three major Kannalan cities of [[Tamzyrr]], [[Elstreth]], and Kai Toka in the years prior to her coronation in 4278.  The territories around those cities are known today as [[Selanthia]], [[Aldora]], and what was [[Kezmon Isle]].  Under Empress Selantha&#039;s reign, the old Kannalan regions of Bourth, [[Honneland]], and [[Toullaire]] were also seized by the Sun Throne.  In the generations that followed, the Turamzzyrian Empire slowly absorbed the remainder of the original Kannalan territories.  While no documents exist to either affirm or deny the purpose behind Emperor Roginard ammending Chaston&#039;s Edict in 4479 to incorporate Kannalan terminology or to target ordlyn specifically, it is possible that this was to prevent the growing presence of Kannalan-era bloodlines, which had included [[giantmen|Kindred]] and [[halflings|Truefolk]] in addition to humans, from regaining control.  In spite of this, the presence of Kindred in particular did continue to grow and become more accepted throughout the Empire.&lt;br /&gt;
&lt;br /&gt;
Eastern Bourth continued to openly trade with the elves of the Wyrdeep in spite of it being technically in violation of the Edict.  In 4599, a minor lord in Bourth, [[Gallard Wilke]], sent collectors into the Wyrdeep to demand the elves living there pay taxes.  The elves responded by killing at least one of the collectors.  Lord Gallard retaliated by razing an entire elven village in the Wyrdeep.  These events escalated until Emperor [[Krellove Chandrennin]] stepped in after the [[Nalfein]] were implicated in supplying the Wyrdeep elves.  He built an army and declared war against the Nalfein.  The [[First Turamzzyrian-Nalfein War]] lasted from 4605 to 4610.  It ended abruptly after Emperor Krellove&#039;s death, with his successor Emperor [[Toscus Chandrennin]] declaring an end to the war.&lt;br /&gt;
&lt;br /&gt;
In a twist of fate, Emperor Toscus was later assassinated by palace guard [[Veta Villaune]] after a message implicated him as having secretly communicated with the Nalfein following the war&#039;s conclusion.  Emperor [[Baeronnar Chandrennin]], who ascended the throne following Emperor Toscus&#039; death, married Veta after being impressed by her decisive actions in killing Emperor Toscus for his perceived betrayal.  He supported Emperor Krellove&#039;s prior aggression and immediately started to move against the Nalfein.  However, the [[Witch Winter]] swept over the Empire as he began his campaign, resulting in the destruction of his armies and the fall of the [[Kingdom of Hendor]].  The war was abandoned before it was formally declared.&lt;br /&gt;
&lt;br /&gt;
Emperor [[Perrinor Rysus]] established the [[Rysus Codex]] in 4694, which irreversibly altered the Emperor&#039;s role within the Empire and the Sun Throne&#039;s relationship with the Imperial noble houses.  Prior to its ratification, the Empire had held a traditional absolutist authority over all of its lands, however with the assimilation of the Kingdom of Hendor after its fall, many of the Empire&#039;s new noble citizens demanded a shift toward feudalism, which had been practiced in the collapsed nation.  The Rysus Codex declared the rights of all Imperial citizens, from Emperor to field hand, as well as codifying the responsibilities of rulers to the people of the Empire.  Noteably, the Rysus Codex held no explicit references to either slaves, who had no rights, or to non-humans.&lt;br /&gt;
&lt;br /&gt;
[[Prelate Fzendoor]] of [[Immuron]] initiated the [[Second Turamzzyrian-Nalfein War]] in 4769, which was immediately supported by Emperor [[Rallick Anodheles]].  Emperor Rallick participated in the campaign, which resulted in his death in 4771.  His succesor, Emperor [[Theron Anodheles]], negotiated a peace treaty with the Nalfein to end the war.&lt;br /&gt;
&lt;br /&gt;
Empress [[Selantha Anodheles II]] declared war on the [[Faendryl]] in 4841, resulting in the [[Turamzzyrian-Faendryl War]], after hearing a prophecy that the Empire would experience a new age of glory.  While no treaty was signed to officially end the war, its conclusion happened only a year later by a decisive Faendryl victory.  The area between [[Barrett&#039;s Gorge]] and [[New Ta&#039;Faendryl]] became infested with demons, later necessitating construction of the [[Demonwall]].&lt;br /&gt;
&lt;br /&gt;
While both of these wars focused on other nations beyond the Empire&#039;s borders, they reinforced core tenants of the Edict within the Empire, elevating human interests over that of the other races.&lt;br /&gt;
&lt;br /&gt;
In the years that followed, the [[Horned Cabal]] rose as a threat within the Empire.  The [[Order of Voln]], whose ranks changed throughout its history depending on if support of the Edict was waxing or waning, rose to prominence in the face of the threat posed by the Horned Cabal.  This was especially true in the southern Imperial territories such as [[Aldora]].  Out of necessity, the Order of Voln&#039;s ranks swelled with non-humans, who fought side-by-side with and were seen as equals to human members of the Order.  This changed popular support in many regions of the Empire away from the Edict, especially in those regions where the Order of Voln held prominence.  It was during this time that Grandmaster Finevas, a half-elf who took his name from the elven hero [[Fineval]], was selected by Duke Chandrennin of Aldora to be the [[Elves of Wyrdeep#The Undead Menace (4953-5074)|grandmaster of the newly restored K&#039;Tafali Manor]], the first monastery that had been established by the Order of Voln near [[Krestle]], in Bourth.&lt;br /&gt;
&lt;br /&gt;
==Recent History==&lt;br /&gt;
&lt;br /&gt;
When Empress [[Mynal&#039;lyanna Anodheles]] ascended to the Sun Throne in 5092, she eagerly and aggressively reinforced Chaston&#039;s Edict and promoted a program of human superiority at the expense of other races.  Her ambitions were met with mixed responses, ranging from hostility from the Empire&#039;s elven neighbors, to rejoicing among those sections of the Empire that had traditionally supported the Edict, to wary compliance or outright defiance of the Edict in those areas that opposed the Edict.  Her reign saw a period of chaos in the northern Empire lasting over a decade.&lt;br /&gt;
&lt;br /&gt;
Baron [[Lerep Hochstib]] of [[Jantalar]] was an avid supporter of Chaston&#039;s Edict in spite of his own half-elven heritage.  In the year prior to Empress Mynal&#039;lyanna&#039;s coronation, a merchant power struggle in Jantalar between dwarven gemcutters and human jewelers resulted in the death of three humans.  Baron Lerep took advantage of the ensuing cries for justice to declare hundreds of non-humans criminals in accordance with the Edict, paving the way for him to enslave them.  He then [[:Category:Baron Hochstib and the Mandis Crystal|launched a series of wars]] against his neighboring territories within the Empire, a period of aggression that Empress Mynal&#039;lyanna supported.  He had previously invaded and annexed [[Talador]] in 5087, a barony that had a long tradition of tolerance toward other races, especially dwarves, who were a sizeable percentage of the population.  After conquering Talador, the Baron enslaved the dwarven clans who lived there and killed hundreds of them as a show of power.  A rebellion two years later in those same salve mines beneath Talador saw their collapse, resulting in the death of hundreds.&lt;br /&gt;
&lt;br /&gt;
Empress Mynal&#039;lyanna provided Baron Lerep with [[Mandis Crystal|mandis crystals]] to directly help his campaign, leading to his successful invasion and annexation of [[Mestanir]] in 5092, a barony that had long held an open mindedness toward humans and harbored rogue spellcasters unregistered with the Hall of Mages.  Baron Lerep then declared war on [[Vornavis]] in 5096, another northern barony with a long tradition of tolerance and whose own Baron [[Dunrith Malwind]] was himself half-elven, and against whom [[Tale of Two Barons|Baron Lerep held a very personal grudge]].  His war against Vornavis lasted far longer and ultimately was unsuccessful, with the exception of a blockade established in 5096 to prevent trade from reaching [[Solhaven]].  Perhaps because of his failures to acquire a port within Vornavis and the alliances developing between Vornavis and towns north of it, Baron Lerep also targeted territories outside of the Empire, including both [[Wehnimer&#039;s Landing]] and [[Icemule Trace]], as he sought both to expand Jantalar and to spread the influence of Chaston&#039;s Edict.&lt;br /&gt;
&lt;br /&gt;
This same time of upheaval that came to be known as the [[:Category:War of Nations|War of Nations]] saw the assassination of Empress Mynal&#039;lyanna in Vornavis during her tour of the Empire, on [[Fashanos]] 1, 5103.  Her death was not enough to stop Baron Lerep and his warmongering, however it did solidify support for those who opposed him and those who opposed Chaston&#039;s Edict.  Emperor [[Aurmont Chandrennin Anodheles]] formally ascended to the Sun Throne a month later on [[Charlatos]] 3.  In the interim, dignitaries and organized groups responded differently to Empress Mynal&#039;lyanna&#039;s death.  The [[Parkshnuum Clan]], which included those dwarves killed and enslaved by Baron Lerep in Talador, condemned the late Empress&#039; actions during her reign and cautioned her successor to not make the same mistakes.  [[Argent Mirror]] [[Myasara]] of the [[Illistim]] elves condemned the act of regicide but likewise encouraged the Empress&#039; successor to usher in a more civilized way of life for his people.  &lt;br /&gt;
&lt;br /&gt;
One of Emperor Aurmont&#039;s first actions was to appoint Earl [[Eddric Jovery]] of [[North Hendor]] as [[Northern Sentinel]], a position that Empress Mynal&#039;lyanna had conveniently left vacant during Baron Lerep&#039;s wars of aggression.  He also ordered Baron Lerep to return the mandis crystals untainted that the late Empress Mynal&#039;lyanna had given him.  The Baron refused, and instead escalated his siege of Wehnimer&#039;s Landing.  Emporer Aurmont ordered Earl Eddric to act on his behalf in his new role of Northern Sentinel to resolve the conflict.  Earl Eddric sent his forces from Hendor to aid Wehnimer&#039;s Landing, directly opposing Baron Lerep.  Baron Dunrith of Vornavis also sent his forces to bolster Earl Eddric&#039;s efforts.  Baron Lerep was repelled but did not acquiesce.  He was eventually defeated, killed in battle in [[Eoantos]] 5103 in the [[Outlands Manor]], outside of Vornavis as he prepared another attack.  Earl Eddric and Baron Dunrith knighted a number of heroic individuals after the battles had concluded, including elves and [[giantmen|Kindred]].&lt;br /&gt;
&lt;br /&gt;
In a final twist of fate in Empress Mynal&#039;lyanna&#039;s legacy that was not uncovered until 5107, the individual who had orchestrated her assassination was revealed to be an Inquisitor of the Sun Throne, Usyian Denturei.  Moreover, Usyian had [[The Inquisition of Baron Malwind#Fall of an Inquisitor - Malwind Restored!|planned the assassination in a bid to increase the influence]] of Chaston&#039;s Edict throughout the Empire even beyond what the late Empress had intended.  By implicating Baron Dunrith, he intended to influence Empress Mynal&#039;lyanna&#039;s heir to remove those not of full human blood from all positions of influence, including Baron Dunrith.  Ursyian further intended to maneuver himself so that he would likely be invested in one of those positions vacated.  His plot revealed, Usyian was charged and faced execution for his crimes, while Baron Dunrith was found not suspect in all matters of his Inquisition.&lt;br /&gt;
&lt;br /&gt;
Following the death of both Baron Lerep and Empress Mynal&#039;lyanna, the Empire fell into a period of uneasy peace.  Many territories further turned away from the tenants of Chaston&#039;s Edict in the wake of the previous years&#039; chaos, especially those on the outskirts of the Empire, such as Vornavis, [[Bourth]], and [[Aldora]].&lt;br /&gt;
&lt;br /&gt;
Ten years into his reign, Emperor Aurmont issued [[Prestige and Prejudice in the Empire - On Imperial Rank and Titles#Those Outside: Non-Humans in a Human Land|Aurmont&#039;s Edict of 5113]], which declared that no individual within the Empire who bears a drop of human blood should be treated as less than human.  His Edict was said to be inspired by the long service of Baron Dunrith.&lt;br /&gt;
&lt;br /&gt;
In 5114, [[Prestige and Prejudice in the Empire - On Imperial Rank and Titles#|Prelate]] [[Chaston Griffin]], rose to prominence within the [[Church of Koar]] and was appointed the Prelate of Talador as the barony finally reclaimed its rightful independence.  Originally from Jantalar, Prelate Chaston had served under Baron Lerep during his wars of aggression against Talador and the other northern territories, and he fervently supported Chaston&#039;s Edict.  Over the next two years, Prelate Chaston established the [[Blameless]] to purge any lingering traces of the [[Dark Alliance]]&#039;s influence throughout the Empire that may have remained after the conclusion of the [[Griffin Sword Saga]].  That focus swiftly changed to target the entire [[Lornon]] Pantheon&#039;s influence, both within the Empire and without, often resorting to violence to force confessions before executing accused offenders even after they forsake their patrons to convert to Koar.  He eventually targeted all those not aligned with Koar, such as slaughtering an entire village of [[Imaera|Imaeran]] sylvans simply because they refused to honor Koar above their patron, Imaera.  He then expanded his crusade even further to include all non-humans, invoking Chaston&#039;s Edict as proof that his cause was just.  Prelate Chaston targeted half-elves in particular, experimenting on them to develop a contagious disease that was alchemically modified to target those with mixed human and elven blood with the intent to commit genocide against them throughout the Empire and return the Empire, and potentially all of Elanthia, to a state of racial purity.  He was indifferent, if not supportive, of the same disease also affecting other non-human races.  He also used the blood of imprisoned half-elves, non-humans, and human &amp;quot;heretics&amp;quot; to create [[blood marble]] in the mines of Talador. It has to be noted that the Prelate of Talador Chaston Griffin&#039;s rise to power was made to be relatively easy, given the near-destabilization of wide swaths of imperial territory during [[Cross Into Shadows|the War of Shadows]], which left many imperial territories in disarray and others without leadership, including Talador.&lt;br /&gt;
&lt;br /&gt;
In addition to Wehnimer&#039;s Landing, multiple Imperial territories are caught up in Prelate Chaston&#039;s crusade.  Politically motivated attacks and assassination attempts occurred across the Empire, targeting those Imperials who indirectly or directly opposed Chaston&#039;s Edict.  [[Larsya Caulfield]], the young daughter of Baron [[Spensor Caulfield]] of [[Bourth]], was struck with a poisoned arrow.  Several representatives from the Imperial territories convened in [[Tamzyrr]] to meet with Emperor Aurmont in [[Imaerasta]] 5116 amid the rising tensions, including [[Salnim Malwind]], Baron Dunrith&#039;s son and heir to Vornavis.  In response to Vornavis&#039; explicit tolerance toward all races and Baron Dunrith refuting Prelate Chaston&#039;s authority when he spoke during a Vornavian court session, the Baron was infected by the half-elven disease.  Prelate Chaston kidnapped Earl Eddric, declaring him a heretic for his tolerance of non-humans and opposition to the Prelate&#039;s plans.&lt;br /&gt;
&lt;br /&gt;
Earl Eddric and other hostages were eventually rescued in [[Eoantos]] 5116 from where they had been imprisoned and forced to work in the Taladoran mines.  During the rescue mission, which was bolstered by both Vornavian and Imperial forces, a massive blood marble obelisk was located, being pushed slowly toward a portal that led directly to the heart of [[Tamzyrr]] by peasants enthralled by Prelate Chaston.  Prelate Chaston himself appeared and was struck down, but in his final moments he activated the obelisk before it was able to be moved from Talador to Tamzyrr.  The obelisk was a magical weapon of mass destruction intended to &amp;quot;purge&amp;quot; the taint of open-mindedness held by Emperor Aurmont and many others across the Empire by killing as many people as possible.  It detonated in Talador, causing the total destruction of the barony and the formation of the [[Bleaklands]].  The population of Talador was decimated, and those who survived were forced to flee, having lost everything.&lt;br /&gt;
&lt;br /&gt;
In the days following the destruction of Talador by Prelate Chaston, Emperor Aurmont issued a decree in 5116 that he would gather the [[Prestige and Prejudice in the Empire - On Imperial Rank and Titles#The Council of Lords|Council of Lords]] to begin work on passing law to end Chaston&#039;s Edict:&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
&amp;quot;In the aftermath of one of the most devastating losses of life in the Empire’s recent history, all of the great land mourns. It is said that because such evil and hate was allowed to foster, even within the Empire’s own borders, that Emperor Aurmont Anodheles has issued a command that in the coming weeks and months he will be gathering his Council of Lords to begin work on finally passing law that ends Chaston’s Edict, or even the notion of it. Even in light of the tragedy, many cheered the Emperor’s decision and praised it as a great step in helping to right much of the wrong that the Empire has done in the past, when it comes to the rights and persecution of non-humans. Meanwhile, others speculate that it came too little too late, and argue it could take years for such an act to happen given the often gridlocked politics and arrogance among imperial nobility.&amp;quot;&lt;br /&gt;
|[[Chaston&#039;s Edict/saved posts#Righting the Wrong – An Imperial Decree|Righting the Wrong – An Imperial Decree]]}}&lt;br /&gt;
This speculation would hold true.&lt;br /&gt;
&lt;br /&gt;
==Valley of Gold and the Edict&#039;s Repeal==&lt;br /&gt;
&lt;br /&gt;
Over the next two years, a variety of territories and nations came together to support the refugees in the wake of [[Talador]]&#039;s destruction.  [[Kasendra Chandrennin]], daughter of Duke [[Bannon Chandrennin]] of [[Aldora]], traveled north to offer her help to [[Swan Song|offer her help in organizing the relief efforts]].  She had prior experience aiding [[Estoria]], and after gaining the support of [[Vornavis]] and the other northern territories, she quickly found [[Salnim Malwind]] at her side offering his aid.  A frequent theme of this aid was to offer it to all in need, especially as non-humans were the most impacted by Prelate Chaston&#039;s heinous actions.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, in [[Ta&#039;Illistim]], concerned citizens petitioned [[Argent Mirror]] [[Myasara]] to expand her own aid efforts, which had recently including sending food and supplies to [[Ta&#039;Vaalor]] after it suffered an unnatural winter.  Lady [[Sayilla Javilerre]] was appointed as an ambassador of the Argent Mirror and traveled west to meet directly with Baron [[Dunrith Malwind]], as most of the relief effort coordination was based out of Vornavis.  Sayilla secured airship docking rights in Solhaven to better facilitate transfer of supplies from Ta&#039;Illistim for the relief efforts.  She also met Kasendra, and the two began to foster positive relations between their respective nations.&lt;br /&gt;
&lt;br /&gt;
Baron Dunrith was so impressed by Sayilla that he shared the ongoing efforts with Emperor [[Aurmont]], who agreed to open discussions with the Argent Mirror.  After some correspondence between them, Emperor Aurmont and the Argent Mirror agreed to meet in person to discuss future aid and to sign a treaty that would declare a mutual respect and friendship between their sovereign nations.  This treaty became known as the [[Valley of Gold]] accord, named after the valley in which it was held in [[Lumnea]] 5119.  While the other four elven Houses were invited to participate, they shared a tepid response.  King [[Qalinor]] of the [[Vaalor]] attended, although he questioned why such a treaty was needed as it had been a very long time since there had been any wars between the Empire and any of the City-States.  The [[Nalfein]] were initially incredulous about the idea that the Illistim were even considering the treaty but ultimately chose to remain distant on the matter, preferring to bide their time to wait and see how things played out.  An emissary, [[Ianthra Nishaye Nalfein]], was sent to represent the House and keep an eye on what transpired.  The [[Ardenai]] and [[Loenthra]] acknowledged the event and invitation but did not attend, taking the politically safe route of non-involvement.&lt;br /&gt;
&lt;br /&gt;
In spite of the Valley of Gold treaty, the improving relations with outside elven nations, and the overall opposition to the Chaston&#039;s Edict within the Empire, the Edict remained in effect.  While Kasendra [[:Category:What Follows|continued her involvement]] with the Talador relief efforts, working closely with Salnim, progress on Emperor Aurmont&#039;s command to repeal the Edict appeared to have stalled.&lt;br /&gt;
&lt;br /&gt;
In early 5122, Kasendra and Salnim [[2022-03-13 - Vornavis Baronial Court Session (log)|wed ahead of an anticipated announcement]].  Shortly afterward, Emperor Aurmont announced that Kasendra would travel to Ta&#039;Illistim on his behalf as a diplomat, where she was [[Kasendra Malwind/saved posts|welcomed into the Illistim court as an emissary]] alongside Argent Mirror Myasara&#039;s handmaidens.  Sayilla, meanwhile, was welcomed in a similar diplomatic role in [[Tamzyrr]].  [[Requiem and Renewal (storyline)/saved posts#Some Days Begin With Why|Following the death of Kasendra&#039;s father]], Duke [[Bannon Chandrennin]], she returned to Aldora for the funeral.  Emperor Aurmont also attended as Duke Bannon was his uncle.  Before she returned east, Kasendra [[Requiem and Renewal (storyline)/saved posts#Renewal|spent some time talking with Emperor Aurmont as his cousin]] about the future she envisioned for her and Salnim, who in spite of appearing human is actually quarter elven.  She urged Aurmont to fully repeal Chaston&#039;s Edict, not just for the sake of the children they planned to have together, but also because it was the right thing to do.&lt;br /&gt;
&lt;br /&gt;
In [[Koaratos]] 5122, Baron [[Spensor Caulfield]] of Bourth died of old age.  A funeral was held for him in the [[Wyrdeep]], honoring the longstanding traditions of the [[Caulfield]] family to pay respect for the ancient forest and its ways.  Most in attendance wore [[Bourth#Customs|symbols indicating their opposition to the Edict]], including the Caulfield family.  In the days following and prior to his own coronation, Baron Spensor&#039;s son and heir, [[Breshon Caulfield]], traveled to Tamzyrr to [[:Category:Born of Bourth#The Way Forward|demand the Council of Lords and the Emperor]] finally act on Emperor Aurmont&#039;s decree of 5116 to end Chaston&#039;s Edict.  In retaliation for his words and actions, the remnants of the [[Blameless]] attempted to disrupt Breshon&#039;s coronation three days later but were unsuccessful.&lt;br /&gt;
&lt;br /&gt;
Two days after Baron Breshon&#039;s coronation, on [[Phoenatos]] 6, 5122, Emperor Aurmont formally announced the Edict&#039;s full repeal.&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
&amp;quot;Nine centuries ago, an idea was given form to bring prosperity and safety to three towns in a time of great uncertainty. Fifty years later, that idea would be put to the test, the result of which would give birth to the Turamzzyrian Empire. The march forward would not be a simple or easy one. There would be moments of joy and moments of sorrow. Moments where we stumbled and moments where we stood tall. Each of those moments over eight centuries would bring forth a nation that now has dozens of cities, that would span from the Wastes to the wilderness, from the mountains to the sea, and that is the home to countless people.&lt;br /&gt;
&lt;br /&gt;
Some will say that our best days are now behind us. That the strength and will that one filled our heroic hearts has been lost to the ages. We however, believe that our best days are before us, ready and waiting to be shaped. To do so we must always remember our past, but in doing so we cannot allow ourselves to be shackled to it. We must never forget the deeds and words, the persons and lives, that made this Empire. Because it is not lines on a map or great cities of stone and mortar that truly give our nation shape, but rather its many people and citizens.&lt;br /&gt;
&lt;br /&gt;
Now, ever striving, ever seeking, we shall step forward together into a new era. For it is on this day that the idea of the Turamzzyrian Empire will renew itself. It is on this day that we let go of what came before and embrace that which comes now. On this day we show that we can do better, we must do better, we shall do better, and we are all better for it. For it is on this day, and forever more forward, that we rescind Chaston&#039;s Edict.&lt;br /&gt;
&lt;br /&gt;
Henceforth on this day, the fifth of Phoenatos in the year 5122, persons of all descents, elven or otherwise, shall have the right to own land or businesses within the Turamzzyrian Empire. That all citizens of the Empire shall have equal standing before the law regardless of the descent of the individual.&lt;br /&gt;
&lt;br /&gt;
Let us now step forward together, citizens of the Empire.&amp;quot;&lt;br /&gt;
|[[Chaston&#039;s Edict/saved posts#News from Tamzyrr|Emperor Aurmont Chandrennin Anodheles]]}}&lt;br /&gt;
In spite of the formal declaration, there are still factions within the Turamzzyrian Empire who hold onto the idea of racial purity, placing humans above all other races.  They include the remnants of the [[Blameless]] as well as holdouts elsewhere in the Empire.  In 5123, [[:Category:Nations on the Brink|both Kasendra and Sayilla were killed while serving in their diplomatic roles abroad]].  Those seeking a return to Chaston&#039;s Edict have taken advantage of the unrest that has followed, fanning the flames of discontent toward hatred.&lt;br /&gt;
&lt;br /&gt;
==The Edict&#039;s Influence==&lt;br /&gt;
&lt;br /&gt;
Adherence to Chaston&#039;s Edict waxed and waned through the generations, largely depending on who was seated on the Sun Throne.  There remained some regions of the Empire that were more likely to be in support of or opposition to the Edict.  Predictably, the heart of the Empire, especially in [[Selanthia]] and in [[Tamzyrr]] itself, was traditionally the most supportive of the Edict, and as a result fewer half-elves and non-humans settled in those regions.  Territories further way from Tamzyrr&#039;s influence often saw much more lax adherence to the Edict with some notable exceptions such as [[Jantalar]].  [[Bourth]], which encompassed the [[Wyrdeep Forest]] and its communities of elven villages and Imperial expatriates, was usually among those more accepting of half-elves and other non-humans, although there were still those who opposed any leniency.  Most territories experiencing increased trade with outside nations and peoples, be they elves, dwarves, or [[giantmen|Kindred]], also saw a gradual shift toward tolerance in times of peace.  [[Talador]] was among them until it was seized by Jantalar, its own population consisting of many from the dwarven clans.  Similarly, [[Half-Elves: From Outsiders to Heroes#Chapter Two - Half-Elves in Relation to the Other Races|towns and villages in rural communities]] usually valued hard labor over any measure of purity in the blood.&lt;br /&gt;
&lt;br /&gt;
The influence of the old [[Kannalan Empire]] and [[Kingdom of Hendor]] in some of the Empire&#039;s absorbed territories saw greater acceptance of other races as the two collapsed nations had held the various races in equal regard.  [[Lolle]] of [[North Hendor]] and [[Solhaven]] of [[Vornavis]] largely ceased enforcing the Edict as early as 4993 except in cases where it was politically advantageous.  [[Elstreth]] in [[Aldora]] notably was a bastion of tolerance given the influence of the [[Order of Voln]].  [[River&#039;s Rest]], a smuggling river town in [[Torre]], saw an influx of non-humans thanks to its long tradition of flouting Imperial law.  [[Oblone]], a town in [[Allace]], was established in 4749 by a number of mixed families in opposition to the Edict and Emperor [[Roginard Burzost]]&#039;s amendments to it.  The families [[Half-Elves: From Outsiders to Heroes#Oblone|worked around the legal restrictions]] of the Edict by having human spouses own land and businesses while all contributed to the welfare of the community.&lt;br /&gt;
&lt;br /&gt;
While slavery was practiced more readily in the formative years of the Empire, it has been [[History of the Turamzzyrian Empire|largely absent in later years]] with the exception of slaves who have lost their freedom as punishment for crimes.  Baron [[Lerep Hochstib]] was the first contemporary who relied heavily on the practice preceding and during his [[War of Nations|wars of aggression]].&lt;br /&gt;
&lt;br /&gt;
In addition to [[Shaundara Mestheles]]&#039; [[Half-Elves: From Outsiders to Heroes#Chapter One - The History of Half-Elves|Silver Eagles]], a number of other organizations in the Empire have been influenced by Chaston&#039;s Edict.&lt;br /&gt;
&lt;br /&gt;
The [[Orders of the Turamzzyrian Empire#The Silver Kings|Silver Kings]] was established following Emperor [[Roginard Burzost]] amending the Edict in 4479 to reduce the political power of all non-humans.  Some of the Silver Kings&#039; first actions included providing smuggling services for non-humans to escape from regions of the Empire with racial intolerance.  This was not done out of any sense of altruism but rather to establish a lucrative business to fund the criminal organization, which has allowed it to persist and thrive to the modern day.&lt;br /&gt;
&lt;br /&gt;
In [[Gallardshold]] in 5099, [[Orders of the Turamzzyrian Empire#Gallard&#039;s Guardians|Gallard&#039;s Guardians]] was established by a group of half-elves who began striking out at citizens who [[Bourth#Customs|openly wore the white leather bracelets]] signaling support of the Edict.  While considered an unlawful organization, the ranks of Gallard&#039;s Guardians increased through the years, and sympathetic citizens unwilling to resort to the violent acts embraced by Gallard&#039;s Guardians, still offered them support of shelter, weapons, and even information on potential targets.&lt;br /&gt;
&lt;br /&gt;
Located within Aldora, one branch of the Order of Voln known as the [[Orders of the Turamzzyrian Empire#The White Fists|White Fists]] saw its ranks swell with non-humans thanks largely to Duke [[Bannon Chandrennin]], whose intentionally lax enforcement of the Edict caused its effects to become almost non-existent throughout the Duchy.  This combination of racial acceptance and opportunity to serve in a righteous cause allowed the White Fist to grow substantially in size and also subtly shifted the demographics of Aldora.&lt;br /&gt;
&lt;br /&gt;
==Travel Guide==&lt;br /&gt;
&lt;br /&gt;
The [[travel guide]] system was introduced in the early 00s to provide a way for characters under level 20 to safely gain passage between several towns and cities.  As part of some of the random dialog, the travel guide relates the following information about Chaston&#039;s Edict.  It is worth noting that the dialog has &#039;&#039;not&#039;&#039; been updated since it was first released and is nearly two decades out of date.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The guide says, &amp;quot;Parts of the Turamzyrrian Empire are very resistant to non-humans.  So much so, that a decree was made a long time ago called Chaston&#039;s Edict, created by Chaston Kestrel, which barred all elves from owning land or businesses.  Many elves fled the region during that time and the ones that remained were reduced to a life of slavery or serfdom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;Chaston&#039;s Edict was amended and replaced by the [[Rysus Codex]] in year 4694, though the Codex didn&#039;t abolish the discrimination completely.  The Rysus Codex is a massive document detailing the laws of the human empire, and it established a feudalistic society, ruled by the noble human houses.  Non-humans, especially elves, were barred from positions of nobility within the empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;All this talk of Chaston&#039;s Edict  reminds me of Baron Lerep Hochstib.  He was a half-elf, or Hathlyn, as they&#039;re referred to in the empire.  He recently attacked Wehnimer&#039;s  Landing, you know, using a Crystal that rendered magic-users completely useless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;It was a long, hard battle, but the people of the Landing eventually toppled his forces when they destroyed the crystal.  They even managed to destroy his crystal in Mestanir!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;For example of the allowances made for some half-elves, or Hathlyn, as they&#039;re known here.  He sought to increase the land of his barony and set out to destroy Mestanir, an area of the human empire known for its skilled mages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;By way of the Mandis Crystal, a powerful anti-magic relic, and some backing from the empress, Hochstib was able to effectively battle the humans from Mestanir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;He also sought to claim Vornavis, the barony around Solhaven.  Though in 5098, the caravan road we&#039;re travelling on right now was completed by Vornavis, allowing less necessary travel through the lands of Jantalar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;Baron Hochstib also tried to take Wehnimer&#039;s Landing through a series of drawn out battles many of which included use of the Mandis Crystal to quell the powerful mages and sorcerers of the lands.  Hochstib was killed during a brazen attempt to control Wehnimer&#039;s Landing, Solhaven and Vornavis in 5103.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;The severe restrictions on non-humans have abated somewhat since, until the reign of Empress Mynal&#039;lyanna, who called for greater pride in humankind and a revival of Chaston&#039;s Edict.  The empress was assassinated in 5103 by a rogue witch-hunter whose bolt was infused with [[Luukosian deathwort]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guide says, &amp;quot;Empress Mynal&#039;lyanna restored much of the Turamzzyrian pride within the empire, by reviving the restrictions imposed on non-Humans by the Chaston Edict.  The infusion of racial pride is most prevalent in the military and nobility, and in cities nearest to the imperial capital.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
News of Emperor Aurmont&#039;s decree formally repealing Chaston&#039;s Edict was announced live at [[Simucon]] 2022.  GM Lydil read the proclamation aloud in front of attendees and on Radio Free Simucon.  The proclamation was presented as a physical document prepared for the event.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Elves of Wyrdeep|The Empire&#039;s Expatriates: The Elves of the Wyrdeep]] (official document)&lt;br /&gt;
* [[faded piece of parchment|Hunt for History prize - a faded piece of parchment]]&lt;br /&gt;
* [[Enruned gold signet ring set with a brilliant fire pearl|Hunt for History prize - an enruned gold signet ring set with a brilliant fire pearl]]&lt;br /&gt;
* [[Braided white leather bracelet|Hunt for History prize - a braided white leather bracelet]]&lt;br /&gt;
* [[War of Nations]]&lt;br /&gt;
* [[The Inquisition of Baron Malwind]]&lt;br /&gt;
* [[Eyes of the Dawn]]&lt;br /&gt;
* [[:Category:Swan Song|Swan Song]]&lt;br /&gt;
* [[:Category:Born of Bourth|Born of Bourth]]&lt;br /&gt;
* [[:Category:Nations on the Brink|Nations on the Brink]]&lt;br /&gt;
[[Category:Turamzzyrian Empire]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=188201</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=188201"/>
		<updated>2023-02-01T06:04:02Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires (acting Steward-Adjudicator)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5110 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=188200</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=188200"/>
		<updated>2023-02-01T06:01:58Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires (acting Steward-Adjudicator)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5110 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=North_by_Northwest_(storyline)/2022-12-15_-_A_Cannonfire_Talk_and_a_Fireside_Talk_(log)&amp;diff=185496</id>
		<title>North by Northwest (storyline)/2022-12-15 - A Cannonfire Talk and a Fireside Talk (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=North_by_Northwest_(storyline)/2022-12-15_-_A_Cannonfire_Talk_and_a_Fireside_Talk_(log)&amp;diff=185496"/>
		<updated>2022-12-18T21:49:09Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Added IG letter to relevant NPC&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eorgaen 15-16, 5122&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Synopsis==&lt;br /&gt;
&lt;br /&gt;
The sound of heavy cannonfire echoes across Darkstone Bay, heralding Captain [[Bodohal]] asking if the town has found his deserter yet. Councilor [[Vaemyr (prime)|Vaemyr]] and [[Perigourd (prime)|Perigourd]] make the cases, respectively, that the town has no obligation to help him and that it&#039;s a lot of trouble to go to for one man who just knocked over cannonballs, but Bodohal asks what kind of captain he&#039;d be if deserters go unpunished. Councilor [[Kiyna (prime)|Kiyna]] tries to lure him with a manifest, but gets no response. Bodohal surmises that the town hasn&#039;t found [[Tolmis]] and another cannonade heralds a smaller ship being reduced to wreckage. He warns there will be more if the [[Wehnimer&#039;s Landing|Landing]] doesn&#039;t find Tolmis, then sails away for now.&lt;br /&gt;
&lt;br /&gt;
A group of adventurers reconvenes in the council chamber to recap the situation according to Tolmis. He was an Imperial Navy recruit who discovered that his Captain had turned to piracy. Although Bodohal has slain crew members for mutiny, Tolmis stole and fled with a manifest that would expose his crimes; therefore it&#039;s suspected that Bodohal is less interested in Tolmis than the manifest itself.&lt;br /&gt;
&lt;br /&gt;
The manifest Kiyna tried to lure Bodohal with was a fake one, hoping to bluff him into coming ashore to be captured. She doesn&#039;t have the manifest, nor does Tolmis, whose escape boat was destroyed in the bay before the [[Brotherhood of Rooks|Rooks]] saved him from drowning, leading him to join them.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Lord [[Elidal]] greets everyone over thoughts and Sir [[Guarrin (prime)|Guarrin]]&#039;s group heads to the campsite. Elidal thanks everyone for their help and says the dead have been recovered and there&#039;ll be a ceremony for them. Lady [[Aronia]] is out finding a measure of peace and he&#039;s sent Commander [[Sablo]] to cut off future caravans and either send them home or escort them to [[Vornavis]] or [[Mestanir]] for the winter. He hopes for no more caravans for three weeks and that the battles with [[Gnul]] can be resolved by then, though he can&#039;t promise that and Lady [[Iliyaas]] has warned him now of the deep winter storm.&lt;br /&gt;
&lt;br /&gt;
Elidal sees [[Dendum (prime)|Dendum]] and says he&#039;s heard that he&#039;s not the barony&#039;s biggest fan, but thanks him for finding and guarding Aronia. He offers a handshake, which Dendum ignores; Dendum says maybe wisdom will come with his Green Sisters, as growth does not occur in the winter and he hopes they&#039;ll remind him of that and slow the cutting of the forest.&lt;br /&gt;
&lt;br /&gt;
Sir [[Bristenn (prime)|Bristenn]] says the [[Order of the Azure Sun]] will be aiming to secure Vornavian guardsmen for future caravans. Vaemyr says that Commodore [[Jaysehn (prime)|Jaysehn]] has an open offer to escort settlers coming by sea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Highlights==&lt;br /&gt;
&lt;br /&gt;
===Rock Banter===&lt;br /&gt;
&lt;br /&gt;
 Irval asks, &amp;quot;Bellaja who are you again?&amp;quot;&lt;br /&gt;
 Speaking to Bellaja, Stormyrain says, &amp;quot;As if you just arrived, off a turnip wagon.&amp;quot;&lt;br /&gt;
 Speaking to Irval, Dendum remarks, &amp;quot;&amp;quot;Is odd to name a person and then ask who they are...&amp;quot;&lt;br /&gt;
 Bellaja says, &amp;quot;Someone you&#039;d do well not to make an enemy of.&amp;quot;&lt;br /&gt;
 Speaking to Irval, Dendum asks, &amp;quot;&amp;quot;You get hit in head with rock?&amp;quot;&lt;br /&gt;
 Irval says, &amp;quot;No an arrow.&amp;quot;&lt;br /&gt;
 Irval says, &amp;quot;And maybe a rock or two.&amp;quot;&lt;br /&gt;
 Speaking to Irval, Dendum says, &amp;quot;&amp;quot;Hrmm well...this explains much.&amp;quot;&lt;br /&gt;
 Speaking to Bellaja, Dendum apologizes, &amp;quot;&amp;quot;Sorry that one was hit in head with rock.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===A Vornavian Missive===&lt;br /&gt;
&lt;br /&gt;
Delivered to the Court of Vornavis and bearing the sun-and-wings seal of the Order of the Azure Sun, the missive reads as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
To His Excellency Baron Dunrith Malwind, Swan Lord of Vornavis&lt;br /&gt;
and His Court in the Baronial Seat&lt;br /&gt;
&lt;br /&gt;
As now that the settlers en route to the forming new territory of the Barony of Darkstone are, wisely, being diverted to safer havens until winter breaks, word has no doubt reached the Court of Vornavis that caravans will be arriving to our lands. I have no doubt my liege in his honorable wisdom is as well making ready for their arrivals.&lt;br /&gt;
&lt;br /&gt;
It is with this that the Order of the Azure Sun offers up those lands His Excellency has enfeoffed upon us by the Right to Crenellate for use by Vornavis, in accordance with her right by the homage in vassalage paid by this Order.&lt;br /&gt;
&lt;br /&gt;
We welcome not just these settlers to make camp for winter upon these lands but to do so under the protection and succor of our arm. Thus we would do so in honor of our liegelord and his beloved house, and fair Vornavis.&lt;br /&gt;
&lt;br /&gt;
It is our honor to serve and protect this fair barony, her people, and her lord.&lt;br /&gt;
&lt;br /&gt;
Ardently,&lt;br /&gt;
Sir Bristenn Colfren Mires&lt;br /&gt;
Imperial Knight of Vornavis&lt;br /&gt;
Steward-Adjudicator of the Order of the Azure Sun&lt;br /&gt;
Bannerman of the White Shield&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Log==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bodohal&#039;s Ultimatum Shots===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A lengthy cannonade echoes across Darkstone Bay!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
[Town Square Central]&lt;br /&gt;
&lt;br /&gt;
This is the heart of the main square of Wehnimer&#039;s Landing.  The impromptu shops of the bazaar are clustered around this central gathering place, where townsfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith.  At the north end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a strong, robust tree.  The oak is tall and straight, and it is apparent that the roots run deep.  You also see the Pukk disk, the Teutalalla disk, the Maleagant disk, the Morbad disk, the Durrem disk, the Ketiosin disk, the Urpy disk, some wolifrew lichen, some wolifrew lichen, some wolifrew lichen, some wolifrew lichen, some wolifrew lichen, a kobold-shaped gingerbread cookie with candy buttons, a large acorn, a kobold-shaped gingerbread cookie with candy buttons, a sinuous bone white serpent that is sitting, a large acorn, a pale-faced coppery barn owl, some acantha leaf, some torban leaf, some torban leaf, a slice of Ma Leaftoe&#039;s Special, a slice of Ma Leaftoe&#039;s Special, a slice of Ma Leaftoe&#039;s Special, a large acorn, a fluffy white cat that is sitting, a flower-covered paper box, a gelatinous elk fat tart, a lump of wax, an ironfern root, a hummingbird feather, some wide stone benches with some stuff on it, an herbal remedy donation bin and a round silver-banded barrel.&lt;br /&gt;
&lt;br /&gt;
Also here: Drektor, Bernadette, Pukk, Teutalalla, Maleagant, Morbad, Durrem, Ketiosin, Lord Grorin, Lady Urpy who is sitting, Riptyl&lt;br /&gt;
&lt;br /&gt;
Speaking deeply to Pukk, Roelon says, &amp;quot;Sounded like Helga fell into the bay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Cannons in the bay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk asks, &amp;quot;Was there a tidal wave?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Hurry up and grab them, they sink not float.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval exclaims, &amp;quot;Cannon fire in the bay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelon deeply says, &amp;quot;Maybe it was just her stew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;It is a diversion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Go check, trust me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Tikba politely asks, &amp;quot;Captain Bodohal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
[Wehnimer&#039;s, North Dock]&lt;br /&gt;
&lt;br /&gt;
The dock&#039;s planks are dull and weathered from the salt spray of many seasons.  Northward beyond the massive sea gates, a flock of ice geese passes, silhouetted against the sky over the waters of Darkstone Bay.  The hulk of a derelict coastal sailer is tethered to the end of the pier.  You also see the Vaemyr disk, the Seagle disk, the Khoal disk, the Demanec disk, the fiery red Grouk disk, the Trackesh disk, an animated troll-claw hovering in mid-air, an emperor penguin, the Kiyna disk, the repousse copper Perigourd disk raised in leafy designs, the Guarrin disk, a black book flying around with its feathery wings, the flaming Nairena disk, a thin-fingered dark grey tarsier, a yellow-eyed silvery lor mandrake with glossy holly leaves sticking out of her head, a lazy wild dark red dog, a fluffy white cat, the Geijon disk, the Mnar disk, the Elliathe disk, the Bellaja disk, a furious dune spirit that is flying around, a sapphire-eyed pale golden margay, a black imperial wagon with a glowing blue-white pylon on it, a portly portmaster, a stack of empty crates, a wide ramp, a rope-lined wooden plank bridge that leads to the archway of a large moored white-masted ship, a huge grey imperial warship and a huge grey imperial warship.&lt;br /&gt;
&lt;br /&gt;
Also here: Town Councilor Vaemyr, The Infamous Demanec, The Infamous Grouk, The Infamous Seagle, The Infamous Trackesh, Commodore Khoal, Town Councilor Kiyna, Sir Guarrin, Perigourd, Lady Nairena, Town Councilor Kayse, Mnar, Sir Geijon, Stormyrain, Lady Elliathe, Hospitaller Yukito, Lord Thrassus, Imperatrix Lylia, Bellaja, Earthdiver, Magister Raelee, Sir Cryheart, Tikba&lt;br /&gt;
&lt;br /&gt;
Mnar complains, &amp;quot;Some irresponsible captain, interrupting a delightful night of philosophy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Seems like he is still further out than he was before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;I wonder who they would have been engagign..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd corrects, &amp;quot;Engaging rather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval exclaims, &amp;quot;Darkstone bay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Kiyna says, &amp;quot;He was firing on fishing vessels before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Or someone on a ship got drunk and decided to celebrate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Missoni says, &amp;quot;Perhaps the krolvin fleet has found its way here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Vaemyr says, &amp;quot;Potentially acting as a pirate again, could be robbing merchant ships or who knows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelon deeply says, &amp;quot;Nae sure ah want ah face full of iron again. He does nae greet people well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba politely asks, &amp;quot;Where were we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;North docks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;That is where we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum remarks, &amp;quot;&amp;quot;Ahh...how far back did you wish to go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The billowing amber-hued sails of a massive blue man o&#039; war reflect the moonlight as it comes into view on  the horizon beyond Darkstone Bay, the ship&#039;s deep blue hull sparkling with an uncanny iridescence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;Oh that&#039;s a lovely ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Why is it all sparkly.  That is a nice paint job.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Missoni admits, &amp;quot;I do like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nairena says, &amp;quot;Its very pretty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Urpy exclaims, &amp;quot;Incoming Man o&#039; War, Darkstone Bay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Dendum says, &amp;quot;&amp;quot;Is massive ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;Do we have to be enemies? It&#039;s so stylish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Perhaps you will get a closer look.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asks, &amp;quot;Should I head to triage, or remain here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval asks, &amp;quot;Should we have the pylons activated?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna complains, &amp;quot;Of course it&#039;s blue. Lame...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kayse assures, &amp;quot;I think you are fine to stay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;Would be odd to be in bluewater brigade and paint ship green.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Shame the Mayor forbid us from using these without his explicit permission...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr glances at a glowing blue-white pylon on a black imperial wagon.&lt;br /&gt;
&lt;br /&gt;
Nairena says, &amp;quot;Or pink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum exclaims, &amp;quot;Or orange!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking gratefully to Kayse, Elliathe says, &amp;quot;Thank ye, Councilor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba amusedly says, &amp;quot;But the water must be blue, not the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk says, &amp;quot;Somebody is watching us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;It is not the Blueship Brigade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Nairena, Kiyna says, &amp;quot;Don&#039;t let Pookia on it, or it&#039;ll be pink within minutes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal exclaims, &amp;quot;...is this turned the right way?  Oh it is!  Well, hello! If it isn&#039;t my favorite new town!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum offers, &amp;quot;&amp;quot;Perhaps it is Blue....water...brigade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Kayse evenly asks, &amp;quot;What do you want, Bodohal?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Vaemyr says, &amp;quot;That&#039;s not bodohal&#039;s ship? I thought it was, being... uhhh blue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum says, &amp;quot;So blue ships on the water...not sure about brigade part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Well, it could be the ship is firing on another ship...cause I dinnae hear of any cannon balls exploding in the Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval thinks, &amp;quot;Captain Bodohal, what is a piece of driftwood like yourself after you actions of last doing back so soon? We figured you&#039;d take to pirating if you haven&#039;t already.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja jokes, &amp;quot;It&#039;s blue. Must be krolvin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Cryheart, Elliathe says, &amp;quot;Yet...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Cryheart, Guarrin says, &amp;quot;Firing on local ships in the bay is not much different.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Do we know which ship is firing yet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Tikba says, &amp;quot;I fear the brigade refers to the cavalry and siege weapons he carries on board.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal asks, &amp;quot;You know it isn&#039;t what I want!  It&#039;s who I want!  Did you find my deserter yet?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Exactly, but it could be whom we think is responsible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum says, &amp;quot;&amp;quot;With so many of the sailors now perhaps it is blue water....squad? Think this is right word.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asks, &amp;quot;Deserter?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Pukk thinks, &amp;quot;We have Irval for you. You can take him anytime.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Geijon asks, &amp;quot;How about a trade, Bodohal?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;We&#039;ve been told Bodohal possesses extremely dangerous siege weapons designed to demolish solid stone walls. He could do incredible damage to the town if not handled carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna cautions, &amp;quot;Just a thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Lylia says, &amp;quot;I have never met the man, but I believe he sought someone in particular...someone else may know more details.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Bodohal claims that he had a deserter named Tolmis, who is hiding here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Vaemyr thinks, &amp;quot;We have no obligation to help you with any deserter.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;In fact this is all true, but incomplete.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Missoni explains, &amp;quot;He is looking for someone who stole away from his ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;First firecasters, now cannons...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Perigourd thinks, &amp;quot;It&#039;s an awful lot of trouble to go to for one man who supposedly simply knocked over some cannon balls.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Missoni says, &amp;quot;For reasons that have changed with each of his tellings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Took his longboat accoring do Bodohal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal asks, &amp;quot;A trade?  What are you offering for trade?  Who is Irval?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Irval exclaims, &amp;quot;Hey!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Xess asks, &amp;quot;Are you willing to clear a bar tab for em?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Elliathe says, &amp;quot;Both make an empath go splat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Perigourd thinks, &amp;quot;Surely you could find yourself a better seaman than him to replace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Lot of ruckus for a longboat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja bluntly says, &amp;quot;We all know that&#039;s not really what he wants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;That could be his excuse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Perigourd says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;This is what happens when you give a small man a big boat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval asks, &amp;quot;And no, Im not for trade. But I have the information that you seek in regards to whom you seek. Shall we play a game?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba asks, &amp;quot;What is Irval doing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal asks, &amp;quot;Deserters can&#039;t go unpunished.  I have to save face with this one.  I can&#039;t just let my sailors go deserting their crew, or what kind of captain would I be?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Acting as though he has authority he does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Vaemyr says, &amp;quot;Being... disruptive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Kelfyr asks, &amp;quot;Are your actions warranted by your command? I&#039;d think firing on a protectorate would cause quite a bit of trouble up the chain of command, would it not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;No idea, but even odds it involves that dead grifflet of his.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Geijon says, &amp;quot;Bodohal doesn&#039;t know that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval asks, &amp;quot;You sure its not about what they took from your quarters?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Perigourd asks, &amp;quot;A captain whose crew wants to desert in the first place says something about the captain, no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Elliathe says, &amp;quot;You got the words out before me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Bodohal, Dendum asks, &amp;quot;The kind with a full crew?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia sourly says, &amp;quot;He would not take long to realize that the knowledge promised is not forthcoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lucchese thinks, &amp;quot;One might opine that a captain who inspires desertion is perhaps not worthy of the title.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Vaemyr asks, &amp;quot;Perhaps then we could discuss an arrangement then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tservin asks, &amp;quot;Oh, ya&#039;ll getting on my ship?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Bodohal, Dendum exclaims, &amp;quot;Offer silvers!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Guarrin thinks, &amp;quot;I would very much like to speak to Magister Remuliad, Captain. A neutral perspective may help with this situation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tservin says, &amp;quot;I don[&#039;t think ya&#039;ll fit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tservin says, &amp;quot;Some of ya be walking le plank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;If we did, I don&#039;t know if it&#039;d still float.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Bodohal, Nalver thinks, &amp;quot;I have an idea. You let us load up all the captured settlers that Gnul keeps stealing. We&#039;ll put em on your ship and give you directions to Ta&#039;Vaalor. I hear there are lots of lands over there and they love humans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba murmurs, &amp;quot;I fear for Remuliad&#039;s safety if Bodohal feels threatened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Nalver thinks, &amp;quot;And I&#039;ll pay you directly for your shipping of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum asks, &amp;quot;Was warning that captain would possibly slit the throat of the magistar not enough to stop the yammering about magistar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal thinks, &amp;quot;I take it that you haven&#039;t found my deserter then.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba corrects, &amp;quot;Magister Remuliad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;So he does hae the magister on his ship?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Nalver asks, &amp;quot;Is it Sablo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;He admitted as much, but claimed the magister was free and not chained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Kiyna thinks, &amp;quot;You don&#039;t want the deserter. You want the manifest I have in my possession, that was on his person. That is what I am offering to trade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval thinks, &amp;quot;Oh your deserter has been found , and in company of ill repute.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna reaches out and pulls a waterlogged off-white manifest from thin air!&lt;br /&gt;
&lt;br /&gt;
Kiyna taps a waterlogged off-white manifest, which is in her left hand.&lt;br /&gt;
&lt;br /&gt;
[General] Lylia thinks, &amp;quot;That is a large collective &#039;you.&#039; Someone may know something, but it is hard to judge from a distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lucchese thinks, &amp;quot;Additionally, I fail to see how locating YOUR misplaced deserter is a duty that should fall upon us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Guarrin says, &amp;quot;I was merely curious if we could get a word from the Magister.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval asks, &amp;quot;You have a manifest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Told you, books float sometimes, if they&#039;re bound well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A lengthy cannonade echoes across Darkstone Bay, and the silhouette of a smaller ship vanishes beneath the waves as a massive blue man o&#039; war changes course towards deeper waters!  Cannons continue to flash in the night for a moment, even after the sunken ship is left a floating wreckage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Pop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Lucchese, Mauss opines, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Great.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus asks, &amp;quot;So he&#039;s just going to sink random ships then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe muses, &amp;quot;I am left to wonder *why* the Imperials continue to want the citizens of the Landing to do their dirtywork?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;So that&#039;s his answer...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;This is why I don&#039;t have a boat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Irval angered him and now more innocents will die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Mnar says, &amp;quot;To be fair, Irval had plenty of help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Dendum remarks, &amp;quot;Remind again how great fleet of landing is going to protect sailors on ships?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;How could I anger him? I said nothing an old salt like him cant take.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Saraphenia exclaims, &amp;quot;Hey Captain Killington! Take your murdering ways back to your Empire and leave our town alone! We don&#039;t want you here, you murderer!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Lylia asks, &amp;quot;Were you able to find anything?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Tservin exclaims, &amp;quot;Make&#039;em walk le plank!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Vaemyr says, &amp;quot;Perhaps you should not try to wield authority you do not have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Bellaja says, &amp;quot;I suppose, but his voice was the loudest when he has not been voted to speak for the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Bodohal exclaims, &amp;quot;That&#039;s two ships lost.  Find Tolmis, or I&#039;ll add another to the tally!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Irval asks, &amp;quot;Im not allowed to speak as a citizen?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;You don&#039;t speak for the citizenry. There&#039;s a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lylia asks, &amp;quot;What can you tell us about this Tolmis?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Nalver thinks, &amp;quot;Ohh. Tolmis? He set up a tent over in Lower Dragonsclaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Mnar asks, &amp;quot;You can... but is it wise for you to speak as a citizen, on a matter that affects the entire town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Kiyna thinks, &amp;quot;Like I said, Captain, you don&#039;t want Tolmis. You want this very interesting manifest I have here with me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Guarrin thinks, &amp;quot;Captain, firing on ships in a protectorate port is ill advised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Perhaps the council could ask for a parlay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Nalver thinks, &amp;quot;The one that&#039;s near the crossroads, sort of. You&#039;ll see a telescope and some falcons and stuff. Bomb it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Tikba thinks, &amp;quot;We have searched, but I fear he does not wear a tag denoting his name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Bodohal, Dendum thinks, &amp;quot;&amp;quot;You will run out of food before this town surrenders to the empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;I think we are well past discussions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;Cryheart wants to know if you want parsley.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Guarrin, Perigourd says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Urpy melodically says, &amp;quot;When I reclaim my crown, that fool will hang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The amber-hued sails of a massive blue man o&#039; war fade from view as it turns to deeper waters, beyond Darkstone Bay.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reviewing the Situation===&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;The task is easier if he&#039;s off the boat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Too late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;He will not be gone too long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;See I was willing to give up the information about Tolmis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;But holding back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Ships sank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk says, &amp;quot;We should have offered him Irval and parsley...maybe then he would be happy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Then why did you hold back? If you are going to assume authority, you must also bear responsibility.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking blandly to Irval, Tikba inquires, &amp;quot;Yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lahanna exclaims, &amp;quot;Threaten him with greens and he runs!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Vaemyr asks, &amp;quot;Would you like to go &amp;quot;give up&amp;quot; people to Gnul too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;If he learns of his location, he will come in force to take him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I would nae offer to give up information, until this Tolmis provides us more information, in my opinion of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking softly to Irval, Mnar says, &amp;quot;We can&#039;t quite be certain that your... negotiations would have led to any other outcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Nairena thinks, &amp;quot;Beware the killer parsley.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lucchese thinks, &amp;quot;May fair winds and following seas find his ship aground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;So I should just shut up and not have an opinion apparently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba asks, &amp;quot;What information would you give him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Yes. Tolmis&#039; story should be heard too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss agrees, &amp;quot;Thass da Scurvy Schooner, dat is, or well on da way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;It would also be awfully nice to know what the manifest says, that it was so important to take from the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;No, you hae the right to your opinion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Bellaja says, &amp;quot;Yes, in regard to negotiations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Had no idea there was a manifest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus says, &amp;quot;We can just go ask Mother to talk to him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Apparently the counsel kept that to themselves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Bellaja says, &amp;quot;Exactly why you shouldn&#039;t be speaking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba asks, &amp;quot;If we were to tell him that Tolmis is a Rook, hidden in the Landing, what do you expect his next move to be?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;I wonder if th&#039; Captain has to report personal belongings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval asks, &amp;quot;Bellaja who are you again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr whispers something to Lylia.&lt;br /&gt;
&lt;br /&gt;
Kayse flatly says, &amp;quot;That isn&#039;t the manifest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Mnar says, &amp;quot;In circumstances like this, it is often useful if the town speaks in unison... or at least as something of a chorus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia patiently says, &amp;quot;No, you have a right to an opinion. You do not have a right to negotiate on behalf of the town. No more than this captain has the right to negotiate as an official Imperial mouthpiece.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Perigourd says, &amp;quot;As they reside in tunnels under the town, he may shell the town to drive them out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kayse, Missoni asks, &amp;quot;Ah, a ruse?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Stormyrain says, &amp;quot;As if you just arrived, off a turnip wagon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Dendum remarks, &amp;quot;&amp;quot;Is odd to name a person and then ask who they are...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Someone you&#039;d do well not to make an enemy of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;That is what I would expect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Dendum asks, &amp;quot;&amp;quot;You get hit in head with rock?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking curiously to Missoni, Guarrin asks, &amp;quot;What manifest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;No an arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Information about Tolmis would lead to a demand for Tolmis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss dryly continues, &amp;quot;And I don&#039; suppose those are Krol slavers that they&#039;re lightin&#039; up out dere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;And maybe a rock or two.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Which we cannot fulfill.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Guarrin, Missoni says, &amp;quot;The one the Councilor just offered in trade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Dendum says, &amp;quot;&amp;quot;Hrmm well...this explains much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lucchese asks, &amp;quot;Perhaps we ought to send a rescue vessel, for any survivors?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Perhaps we can go to a... quieter place to talk? and some that are unaware and be informed a bit about Bodohal, and what he wants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Guarrin asks, &amp;quot;You have his manifest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Some folks might be playing with false cards and rounded dice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba whispers something to Kiyna.&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Mnar says, &amp;quot;See? Ignorance is the root of evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Talking about this out here on the docks is ill advised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;No I dont think I will. I think Ive had my fill of politics for the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Geijon says, &amp;quot;Tolerance usually is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss thinks, &amp;quot;I&#039;ll crew!  I can fire a cannon!  ...sorta.  ...kinda.  Ish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Urpy melodically says, &amp;quot;We should post watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe admits, &amp;quot;I have had an... unsavory thought about all this, if I may?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Pukk says, &amp;quot;I don&#039;t feel evil...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja glances west.&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I can explain all. I agree that we should probably go elsewhere, first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Guarrin asks, &amp;quot;Preferences?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;I hear the Rusty Cutlass serves a fine mead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Urpy thinks, &amp;quot;Seconded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Vaemyr asks, &amp;quot;Perhaps your office?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Dendum apologizes, &amp;quot;&amp;quot;Sorry that one was hit in head with rock.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja simply says, &amp;quot;I just do not like him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;Few days rest will be better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna asks, &amp;quot;With this crowd?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Or the chambers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar asks, &amp;quot;Is the value of this manifest lost if its secret is spread?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;Fine. Offices then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lucchese thinks, &amp;quot;I&#039;m fresh outta boats, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;The chambers work well enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;It&#039;s okay. I was hard on him, but honestly... he jeopardizes too much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Moot Hall, Council Chamber]&lt;br /&gt;
&lt;br /&gt;
A rich merlot carpet stretches from end to end of this large, spacious chamber, which is aglow from the moonlight shining in through several arched windows along an entire wall.  Large, verdant green plants rest in terra cotta vases in each corner of the room, and the walls are decorated with detailed paintings of nearby historical landmarks.  A circular table sits in the center of the room, surrounded by several wooden chairs.  You also see a pink oak door, a polished red cedar door, a reinforced oak door, an ivory-washed birch door and a wide burnished oak archway.&lt;br /&gt;
&lt;br /&gt;
[General] Lylia thinks, &amp;quot;Some strong swimmers ventured the cold waters of the bay but found nothing but wreckage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar asks, &amp;quot;If we are all babbling to Bodohal about the contents of his manifest, will he care to negotiate with us any longer, or will we have lost our leverage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;I was hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;That one tends to speak, loudly and often. Even if what he is saying is incorrect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;I don&#039;t know who all Bodohal might still have in town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;I have found it&#039;s becoming more common in the Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;So better to talk in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Geijon says, &amp;quot;Maybe if we&#039;d die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;I am sure nobody is lingering here to hear us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe quietly offers, &amp;quot;Could this Bodahol be acting in this distasteful manner in order to give a shine to Elidal? Sort of Bad Captain, Good Baron-to-be?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia flatly says, &amp;quot;He epitomizes the statement &#039;an empty barrel booms the loudest.&#039; We should not waste further effort on him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja whispers something to Stormyrain.&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Perigourd says, &amp;quot;Highly doubtful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Unlikely knowing what Tolmis told us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Lylia says, &amp;quot;It would be an interesting gambit, but in this case, I do not think Elidal is that good an actor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I have spoken with Tolmis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Cryheart asks, &amp;quot;Any specific thing in the wreckage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Vaemyr says, &amp;quot;If you would like to explain, what we know, and well... what potentially the plan is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;Forgive me if I spoke out of turn, It was just something that came to mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Geijon thinks, &amp;quot;Seemed like an empty boat he fired on as fodder.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Tis fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;He was an Imperial Navy recruit, with patriotic aspirations, only to find himself under the command of a dishonorable pirate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Perigourd says, &amp;quot;Also highly doubtful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss suspiciously thinks, &amp;quot;...so Clown-Shoes out dere &#039;as time to round up empty boats for a shock and awe display, but can&#039;t find his own deserter?  Sounds a l&#039;il TOO convenient to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;Captain Bodohal has, to hear Tolmis tell it, slain his own crew before for mutiny. But he fled anyway. In doing so, stealing a manifest from Bodohal that would shine a light on his crimes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;Did he have anything to say about that ship? It appeared rather imposing for a pirate&#039;s junk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Dendum says, &amp;quot;&amp;quot;He is captain of mighty empire vessel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;It is in fact the imperial man of war it appears to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Perigourd says, &amp;quot;Beyond a standard one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Vaemyr says, &amp;quot;Actually is a bit more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;We strongly suspect Bodohal&#039;s real goal in tracking down Tolmis is the collection of his manifest, which would expose him to the Imperial authorities and strip him of the privileges he enjoys as a Captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar asks, &amp;quot;Ah... a real Imperial captain, but one who has turned to piracy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Privateer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;That is indeed possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Geijon says, &amp;quot;Tolmis went out of his way th&#039; evening during our fight with Gnul when Irval was killed by Rooks to say it wasn&#039;t his doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe quietly mutters, &amp;quot;So all of this is a self serving attempt to cover his own hindquarters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Guarrin says, &amp;quot;What does the manifest say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver asks, &amp;quot;So are we going to release the manifest publicly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kayse crisply says, &amp;quot;Excuse me. I am needed else where.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Dendum says, &amp;quot;&amp;quot;Bit of this...bit of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Or do we want something from him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kelfyr, Tikba says, &amp;quot;Surely the actions of a privateer are known to his employers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Bellaja says, &amp;quot;It&#039;s being painted as that, but I have to wonder..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;This manifest, I have here... is not the one Tolmis stole from Bodohal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Mnar says, &amp;quot;Before you reveal the contents, be aware, doing so may ruin any leverage we have over him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mnar says, &amp;quot;Oh, well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver asks, &amp;quot;So we don&#039;t have it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval darkly asks, &amp;quot;A bluff?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Strong winds can be heard coming from outside.&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I was hoping to lure him ashore, where he could be captured.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;We see this Tolmis.. nice enough fellow and he shows up telling us a story that we believe because he says so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asks, &amp;quot;Is the weather picking up outside?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;Dealing with him is much easier if we can remove him from his ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja adds, &amp;quot;However, first thing he does is join the Rooks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Mnar exclaims, &amp;quot;Well, you should team up with Kiyna, next time. You could bluff together!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval darkly says, &amp;quot;That man is addicted to games.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;First thing he does is be taken in by a protectorate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja comments, &amp;quot;I can&#039;t say I haven&#039;t scratched my head about it, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Kiyna says, &amp;quot;Tolmis said his boat was destroyed in the Bay. He encountered a storm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kelfyr, Bellaja says, &amp;quot;Eh, I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Kiyna says, &amp;quot;The Rooks saved him from drowning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Bellaja says, &amp;quot;Uhm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;Mayhaps sharing these types of plans, and information, is something to consider--in the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Bellaja asks, &amp;quot;Who was it who was beaten in the street then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;Good evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Juramis helped him..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Mnar asks, &amp;quot;And trust us all to keep a secret?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;I&#039;m sure they&#039;d have stayed quiet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval darkly says, &amp;quot;The Captain has a penchant for roshambo in a form of information exchange.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;It makes it difficult to defend the town when we have no idea what is true, what is folly--or what the Council intends. Which seems very counter to what a Council should be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval darkly says, &amp;quot;Which is what I attempted to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Stormyrain asks, &amp;quot;What secret?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flecks of snow fall quietly from the sky, glistening like crystalline teardrops frozen in time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;Tolmis is known.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Dendum says, &amp;quot;&amp;quot;There was fear that too much talk would have the captain dispose of....guest easiest way possible on the sea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Missoni says, &amp;quot;That was Todd, the militiaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Mnar asks, &amp;quot;That we&#039;re attempting to lure him ashore to capture?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Dendum says, &amp;quot;&amp;quot;Dead and over side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja exclaims, &amp;quot;Ah! Todd!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;If he comes ashore, we can detain him for questioning for acts of piracy as we&#039;ve seen him commit in the bay, disruption in town caused in Helga&#039;s, and firing on citizens in the bay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;I&#039;m glad I asked. I was getting a little fuzzy for a moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mnar, Stormyrain says, &amp;quot;And what has changed? Yet the information is now shared.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval darkly says, &amp;quot;Tolmis was with Mother before she tried to rally a rebellion. That was Tolmis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;And, why, would he...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin casually glances at Tikba.&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Bellaja says, &amp;quot;I&#039;ve been spending too much time with people from Solhaven and their penchants for drinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe admits, &amp;quot;Ah indeed, I remember him now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Seems a stormy night outside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Missoni says, &amp;quot;Such is life in port.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus says, &amp;quot;Casiphia is not well, she should be somewhere getting help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Now Todd and Juramis, highly suspicious timing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja repeats, &amp;quot;Todd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;But perhaps we can disuss further ideas about dealing with Bodohal later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Bellaja says, &amp;quot;That situation had me a little...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Perigourd says, &amp;quot;Board her, or sink her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Juramis, as a Councilperson, contributes to a long line of uneven performance in th&#039; role.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Why not take him to Akrash.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Perigourd says, &amp;quot;The concern I would have is for the Magister aboard, who may be caught up in the middle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Vaemyr says, &amp;quot;Need him to let down his guard at least slightly to do either of those.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain bluntly says, &amp;quot;I have worked with many Mayors. From Walkar on. I have worked with several Councils, including those comprised of beings no one thought I could work with-- and never--never have I felt less valued as the Marshal than with the majority of this Council. Pardon me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;So things we learned about the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain inclines her head.&lt;br /&gt;
&lt;br /&gt;
Stormyrain just went through a wide burnished oak archway.&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Much easier to board a ship at anchor than one spinning around the Bay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking darkly to Perigourd, Irval says, &amp;quot;Or if he&#039;s deep in his research knows not of the events that transpire around him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Just cut a hole in the bottom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum exclaims, &amp;quot;Ahh good! Someone else this council does not listen to!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;It has anti-magic prisons inside where the magister is kept, it also has various traps and such on board.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;A ship in bay is hardly safe from anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Oh my..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;If you&#039;ll excuse me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna sighs.&lt;br /&gt;
&lt;br /&gt;
Town Councilor Kiyna just went through a wide burnished oak archway.&lt;br /&gt;
&lt;br /&gt;
Speaking to Aureliano, Elliathe says, &amp;quot;Well met again, M&#039;Lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;That&#039;s not like Stormy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;The Mayor has not approved the use of the pylon against Bodohal. We may not act without him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Glad for Stormy to say something like that and run off, when I&#039;ve tried to consult her about several matters including Bodohal...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meeting With Elidal===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[General] Elidal thinks, &amp;quot;Hello.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Nor is it clear that, if the ship is hardened, we could sink it before he could strike back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Aureliano, Guarrin greets, &amp;quot;Good to see you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Perigourd thinks, &amp;quot;Fair Eve, Lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Urpy thinks, &amp;quot;Hello there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Well sometimes its better to ask for forgiveness than to ask for permission...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Elliathe thinks, &amp;quot;Good eve, M&#039;Lord/.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss thinks, &amp;quot;Howdy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Ello.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Tikba gently thinks, &amp;quot;Good evening, Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Vaemyr thinks, &amp;quot;Hello Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Mnar says, &amp;quot;It&#039;s clear that frustrations abound this evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Guarrin thinks, &amp;quot;Lord Elidal. Good evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval thinks, &amp;quot;Good evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;That does require the asking of forgiveness, at some point, to be true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking wryly to Irval, Tikba asks, &amp;quot;Why ask for forgiveness, if you acted rightly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval asks, &amp;quot;How is your lady?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Cryheart thinks, &amp;quot;Good evening, Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Aureliano, Elliathe informs, &amp;quot;Elidal, who&#039;s thoughts ye may hear, is the future Baron of Darkstone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Ulfwine thinks, &amp;quot;&amp;quot;Good evening Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Well, now it&#039;s a Council chamber with no council.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr asks, &amp;quot;Raid the bar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Perhaps we should find Lord Elidal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;Well, let&#039;s head out and check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking appreciatively to Elliathe, Aureliano says, &amp;quot;Thank you. It has been some time since I&#039;ve been in the Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin asks, &amp;quot;Shall we head to the camp?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lylia thinks, &amp;quot;Good evening to you and yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Would be a good starting point at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Get comfy, keep your things packed, busy outpost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Wouldn&#039;t surprise me if he&#039;s under the harder walls of the Outpost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;After yesterday.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin muses, &amp;quot;He may be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba gently says, &amp;quot;The altar, perhaps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asks, &amp;quot;Where did the councilors go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Imperial Campsite]&lt;br /&gt;
&lt;br /&gt;
A roaring bonfire demands attention from the center of this temporary town, its coppery gold flames mesmerizing as they dance.  Rows of tents bordering the fire create purposeful pathways to other areas of the camp.  You also see a frost-covered yellow-eyed silvery lor mandrake, the repousse copper Perigourd disk raised in leafy designs, the web-draped Missoni disk, a stained wooden keg and a long wooden log.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lord Elidal just arrived.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;They sulked off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal moves over to a log and sits down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Good eve Sir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal slowly empties his lungs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal stares into the fire.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba gently greets, &amp;quot;Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Good evening, Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni greets, &amp;quot;Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja sincerely says, &amp;quot;I don&#039;t know what else to call it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Ulfwine says, &amp;quot;&amp;quot;Good evening m&#039;Lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Give the man a drink. He&#039;s had a hard week.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Good evening.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earthdiver offers Elidal a snifter of 75 year old cognac.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal accepts Earthdiver&#039;s 75 year old cognac.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earthdiver nods at Elidal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal turns toward Earthdiver and renders a sharp salute with his 75 year old cognac.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal takes a drink from his 75 year old cognac.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal takes a drink from his 75 year old cognac.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal smacks his lips.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I wanted to thank you all again for your aid last evening.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I know we lost....we lost many. In a very gruesome manner.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;...but our efforts should never cease.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Aye, was painful to see the destruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Perigourd asks, &amp;quot;The slain were taken to rest this evening?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Guarrin says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia solemnly says, &amp;quot;I am sorry for your losses and hope that the Lady Aronia and her aide are some solace in a dark time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Perigourd says, &amp;quot;I stood vigil with them for most of the afternoon.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Perigourd.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Thank you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;The dead have been recovered, within and out of town.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;There&#039;ll be a ceremony for them all in the coming days.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Lady Aronia is, she is out there, finding some measure of peace I am sure.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;She&#039;ll return to the camp soon.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tikba politely says, &amp;quot;Guarded, I hope.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;May she find that peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Sablo returned late last night. I have sent him away.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Tikba.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Guarrin asks, &amp;quot;Sent him away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus asks, &amp;quot;Away as in dismissed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia echoes, &amp;quot;Sent him away...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;He is to cut off any and all future caravans and send them back home, or help escort them to Vornavis or Mestanir for the winter.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Perigourd asks, &amp;quot;What happened with him amidst the battle?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;That is right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Irval asks, &amp;quot;Who is to take charge then of your men here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thrassus asks, &amp;quot;I assume you mean to solve the Gnul issues before bringing any more caravans?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;My hope is for no more caravans for the next three weeks.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Sablo is not dismissed of command.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I would hope the Gnul issue is resolved, I cannot promise this...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Elliathe admits, &amp;quot;I believe countless lives will be saved by this decision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Guarrin says, &amp;quot;That is...a far range for him to cover. I am certain they will be made comfortable in Vornavis, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;But I have been warned of a deep winter storm coming soon, by Lady Iliyaas.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tikba vaguely says, &amp;quot;Yes, we have as well.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;It will...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Tikba.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Oh, then you know.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;It is bad enough already.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus says, &amp;quot;It&#039;s likely best that they do not travel in such weather, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Vaemyr says, &amp;quot;Aye... we heard about it, and other things when she first spoke to us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asserts, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;It will last for weeks. Between those conditions, and Gnul&#039;s activity, and lack of proper escort guard duty at this time, I&#039;ve paused the caravans.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;It is well decided, lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni murmurs, &amp;quot;It seems sensible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe wonders, &amp;quot;With the storms closing in, what can be done to make the settlers here more comfortable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Settlers had embarked so far from Mestanir, Jantalar, the edges of Talador, even as far as Phannus.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia suggests, &amp;quot;We should still be watchful for those who venture here on their own, despite the weather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Bellaja agrees, &amp;quot;Indeed. I think we here could use some time to get matter sorted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking curiously to Elidal, Guarrin asks, &amp;quot;And the status of what remains of the commander&#039;s forces? They are still stationed here?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Sablo seeks to cut them off in Mestanir and Jantalar, and return within a week or so. Word has been sent to Vornavis, who will welcome those from Phannus for the time being.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Guarrin.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Sablo took some of his best, the rest remain here.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;So I out walking my, stand corrected, being walked by mastiff and there are still body parts and such strewn about? Who cleans up this royal mess?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We will spend the next few weeks keeping our people warm and fed, and building defenses and expanding our military force.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Guarrin adds, &amp;quot;And training them, of course.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;A prudent course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Guarrin.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Taravangian thinks, &amp;quot;You will become part of nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;They knew the risks...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We all did...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;But...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal shakes his head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal frowns.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Nothing is certain in the frontier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Not speaking for the council or mayor, but I am sure some of the houses within the Landing will offer room and board for the settlers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia quietly says, &amp;quot;Knowing a thing academically and understanding it thoroughly are two different things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba murmurs, &amp;quot;You had not seen it before.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I also wanted to thank you all for your generous donations to the camp.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Thrassus asks, &amp;quot;Was last night the first time you have seen such things firsthand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;So far, the donation bin has brought in 9.5 million silvers.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;No one with high hopes for a good future ever expects to be murdered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;Very nice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;The citizens can be generous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;That will help measurably in hiring new soldiers, training, feeding our people, and providing more warm clothing and bedding.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Missoni asks, &amp;quot;If there is anything else in particular you need, I hope you will let us know?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;You are as generous with your silver as you are your blades.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Perhaps, but not today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I thank you.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Missoni.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We will, yes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Oh, no, we are much more generous with our blades.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;But generous enough with both.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;The children of the camp are working on something for the town. I have not been told what it is.&amp;quot;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal shrugs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Oooh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart whispers something to Guarrin.&lt;br /&gt;
&lt;br /&gt;
Elliathe exclaims, &amp;quot;That sounds lovely!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal sighs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Guarrin says, &amp;quot;The offer for training still stands, of course.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Guarrin.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We will take you up on that.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking quietly to Elidal, Elliathe wonders, &amp;quot;All this talk of others, M&#039;Lord, but... if I may, how fare *ye*?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;They could learn much from your Order, and the militia.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I am only as good as my people.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Elliathe.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Elliathe nods at Elidal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Tonight, I am sad. I am beaten, but I am not broken. But I will mourn, as will my people, but we will all survive, and build better.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking understandingly to Elidal, Elliathe says, &amp;quot;As a healer I understand that sentiment entirely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I am not naive to think there would not be a single life lost or a drop of blood spilled.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I am a practical man.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Geijon says, &amp;quot;Marshal Stormyrain has significant experience in ramping up forces. It would be a good start with Commander Sablo detained.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba quietly says, &amp;quot;Survival is sometimes what we have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;But I am not unmoved by loss, because I am in fact, a man.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Irval says, &amp;quot;But knowing it will happen and seeing it happen is completely different.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Geijon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Irval.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Killing is easy, not great skill there. Mending and correcting, not so easy when egos are involved.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ulfwine says, &amp;quot;On a more pleasant note, the newly constructed chapel is quite nice.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Thank you. I hope you will make good use of it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Ulfwine.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;Most assuredly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;The people need something to believe in now more than ever.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ulfwine agrees with Elidal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal looks over the crowd for a moment.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal moves to stand in front of Dendum.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal asks, &amp;quot;Dendum, yes?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Dendum blinks.&lt;br /&gt;
&lt;br /&gt;
Dendum nods at Elidal.&lt;br /&gt;
&lt;br /&gt;
[General] Zeed asks, &amp;quot;Great scholars of the landing answer me this, which should you fight, the talking mountain or the tiny shadow controlling it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I have heard you are not...how should I say it...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal asks, &amp;quot;Our biggest fan?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal chuckles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dendum nods once.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;That seems a safe way to say it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal kneels down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn offhandedly mentions, &amp;quot;He is right small, isn&#039;t he.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba blandly asks, &amp;quot;Does it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;...but thank you, for finding Aronia and guarding her and ensuring we found her.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal extends a hand to Dendum.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Guarrin greets, &amp;quot;Squire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dendum nods at Elidal.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dendum glances at Elidal.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal looks down at his hand, then shrugs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I don&#039;t bite.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal chuckles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Dendum says, &amp;quot;&amp;quot;Perhaps your...wisdom will come with your green sisters...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;They have work to do, and they will see it done.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Irval asks, &amp;quot;Psst. Maybe you shoulda of sat down so you could see him eye to eye?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;The land does not need to suffer endlessly for growth to occur.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia asks, &amp;quot;I could play the pipes of peace?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia taps something in a dark ruby-buttoned pack with a majestic golden phoenix outlined in crimson embroidery.&lt;br /&gt;
&lt;br /&gt;
[General] Urpy asks, &amp;quot;It&#039;s the problem of a trained dog, isn&#039;t it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Evia, Stormyrain mouths, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal looks into the fire.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Evia, Stormyrain mutters, &amp;quot;That&#039;s like Metadi asking to pull out the bagpipes, for the love of Koar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;Life is a cycle, after all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Dendum says, &amp;quot;&amp;quot;Growth does not occur in the winter, one would hope these sisters would remind you of that and you would slow the cutting of logs.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Urpy thinks, &amp;quot;You can&#039;t defeat the dog, but you can defeat the handler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I can still smell them...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;No such thing as a bad dog, bad trainer/handler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;It is a smell you do not forget.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia quietly says, &amp;quot;You get used to that, with time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking gently to Elidal, Tikba says, &amp;quot;You will remember them, each night, for some nights.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Gnul is a front, while you are busy chasing Gnul, the wolves creep in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I am not good company tonight I am afraid.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking gently to Elidal, Tikba says, &amp;quot;And then you will remember them less.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Understandable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Thank you again for all of your help...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Geijon says, &amp;quot;Holding onto the memory when it didn&#039;t, is wise as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alosaka quietly asks, &amp;quot;Did we bury those settlers here? The ones we recovered, I mean?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Let us all stay warm.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We will be burying them and having a ceremony soon.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Alosaka.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Guarrin says, &amp;quot;Apparently there was a small ceremony earlier as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Vaemyr says, &amp;quot;It&#039;s... a somber night, perhaps nothing else is really needed other than just enjoy the fire.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Missoni agrees, &amp;quot;Stay warm, Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alosaka says, &amp;quot;Graves have a way of anchoring the living, just as much as the dead.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking briefly to Elidal, Bristenn ventures, &amp;quot;A moment of your time before you depart, Lord Elidal?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;The fire brings little comfort for now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Vaemyr.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Lylia says, &amp;quot;I shall not wish you a hollow &#039;rest well&#039; for there is no easy rest for you, I suspect. Instead, I shall wish you strength.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal peers quizzically at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Elliathe says, &amp;quot;Good eve, M&#039;Lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr nods slowly at Elidal.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal asks, &amp;quot;Yes Sir Bristenn?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Irval says, &amp;quot;As to your point about your people needing something to believe in. That must be you. You need to be that belief. You must show strength when they are weakened. You must show courage in the  face of fear. And most of all  you must have belief in yourself.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal bows to Lylia.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;My thanks Lylia.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Guarrin, Bellaja asks, &amp;quot;Ceremony?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal grins at Irval.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;How hard is it to hide something that large? Who could do it? Why would they? sometimes the answer is no farther than a mirror or a friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Irval.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Ah, one of the Green Sisters held a small ceremony, to bless the settlement with fertility.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;Ah, different ceremony. Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Perigourd asks, &amp;quot;When was this?&amp;quot; [It was about six hours earlier.]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking carefully to Elidal, Bristenn assures, &amp;quot;Particularly in .. regards to recent events, my order will be doing what we can to secure Vornavian guardsmen for future caravans coming up the trail.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Tikba says, &amp;quot;A few hours earlier. You would have been on vigil, I fear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Thank you Sir Bristenn, and my thanks to Vornavis.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn slowly adds, &amp;quot;It is something, but with His Excellency occupied, movement has been slower than acceptable in that regard.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Guarrin whispers something to Bristenn.&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Killing the puppet does not remove the hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking simply to Elidal, Bristenn offers, &amp;quot;And for what it&#039;s worth, I am sorry we could not have acted sooner on this last.  We had no word.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Tikba patiently asks, &amp;quot;Can you be more specific?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;When it comes time for the caravans to begin again, between both Orders, and our growing numbers, I hope we can avoid any of these incidents.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;I appreciate it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Alosaka says, &amp;quot;Speaking for myself only, but I&#039;m sure there are others as well. We would be honored to attend the ceremony for those you lost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;We have tried to coordinate as much as possible, but when word spread of the new Barony...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Vaemyr says, &amp;quot;While he is not here, he has spoken with me and know that Commodore Jaysehn&#039;s offer still stands for the sentinal fleet to escort settlers that might come by sea.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Many took it upon themselves to form up and make the trek.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia says, &amp;quot;Chaotic times.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Even without warning.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Elliathe says, &amp;quot;Hopefully we will have dispatched Gnul by that point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Lylia.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;Unless it&#039;s a sock puppet. Then killing the puppet should kill the hand too. Unless there is an empath nearby...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Vaemyr.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;By sea, some may end up coming, especially those who come up from Phannus and Vornavis.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn agrees, &amp;quot;Rather.  Land offered to a people who have only heard of its scarcity their whole lives .. makes the risk seem worth it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Elidal, Geijon remarks, &amp;quot;Lady Athalia of Vornavis gave an inspiring....address a few days ago, it was very much for th&#039; success of people and settlers looking for brighter futures.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;There is promise, there is opportunity, it is new and exciting, and for those displaced from Talador, or those unhappy with their current lives or seeking a new start...it is alluring.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Geijon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Lylia says, &amp;quot;Word of that inspiring speech came to me even when I was not there to hear it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;It is right in front of you but you are blinded by loyalty and by a false face.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;This will be a fine place to settle in the coming months.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;The Clean Slate can be alluring, to be sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum reminds, &amp;quot;&amp;quot;The landing has always been open to those seeking new starts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Guarrin admits, &amp;quot;It was...impressive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evia says, &amp;quot;A new home of their own, a fresh start at a new life, brings great hope to people.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal nods at Evia.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Perigourd says, &amp;quot;One cannot deny the courage necessary to pursue such a hopeful endeavor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;More hope, less tragedy, is my goal.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;I raher enjoy watching it play out, just makes the ones thinking they are rescuing look even more foolish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Ulfwine, Kiyna says, &amp;quot;The following months are a terrible time to settle here. Winter was not a good choice, but that certainly can&#039;t be changed now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal says, &amp;quot;Goodnight everyone. Thank you for your words, your company, and your support.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal bows.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tikba gently says, &amp;quot;Good night, Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elidal, Missoni says, &amp;quot;Farewell, Lord Elidal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;Good eve, M&#039;Lord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elidal looks into the fire once more, clenches his jaw, then walks off deeper into the camp.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Discussion Afterward===&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Ulfwine says, &amp;quot;&amp;quot;Winter will end, and it will not be months.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;He&#039;ll get better. Akarti willing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain glances between Vaemyr and Kiyna.&lt;br /&gt;
&lt;br /&gt;
Stormyrain asks, &amp;quot;If either of you, Councilors, see the Mayor before I do, will you let him know I wish a word?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr nods at Stormyrain.&lt;br /&gt;
&lt;br /&gt;
Kiyna nods at Stormyrain.&lt;br /&gt;
&lt;br /&gt;
Tikba murmurs, &amp;quot;He is young.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain just went west.&lt;br /&gt;
&lt;br /&gt;
[General] Zeed asks, &amp;quot;High priority arrival coming to an outpost that can defeat anything they think, they never bother to escort the priority themselves? Yet tehy are they first to find them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe states, &amp;quot;Whatever my feelings on the Empire may be, Elidal truly seems to be a good man.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;I hope you received my application, Marshal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;In the grander sweep of history, influxes of settlers are nothing new. This is just a larger wave of them than most.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Kiyna says, &amp;quot;She seemed in a hurry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;Good people, a good leader...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;As Dendum said, the Landing has always been a place to go to seek a new life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;As for the rest of it, I still do not trust the Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Toss a coin to ya wii...never mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Lylia says, &amp;quot;Sounds quite dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Elliathe, Ulfwine says, &amp;quot;&amp;quot;He seems to feel much. Whether that will help, hinder, or perhaps both . . .&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking offhandedly to Guarrin, Bristenn remarks, &amp;quot;Erstwhile, one imagines we could have used the old Cairnfang camps in this situation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum remarks, &amp;quot;&amp;quot;Yes...the landing....away from the empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Guarrin says, &amp;quot;I am curious how it will go with those arriving in Vornavis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Protectorate of, so not so far away as all that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Say..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Alright im off to meet with a monster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Vaemyr says, &amp;quot;Who&#039;s to say he won&#039;t end up more like us and less like the empire.  The various baronies are all vastly different.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Dendum says, &amp;quot;&amp;quot;Did not know you became seer on path to servant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja asks, &amp;quot;Shouldn&#039;t we have asked Elidal about the captain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;I suppose they were too busy watching turnips grow rather than escort Priority things, but they showed up to save certain ones while the common children and such died, real heroes and protectors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Guarrin says, &amp;quot;We have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn neutrally muses, &amp;quot;Depending on which direction whence they come, there&#039;ll be some work all around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe asks, &amp;quot;If I may? thinking of both situations at play... Is Bodahol so far gone as to fire on a ship of settlers?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;I mean as a baron, couldn&#039;t he tell Bodohal to stnad...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja corrects, &amp;quot;Stand..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Directed to Guarrin, Yukito thinks, &amp;quot;I admit to being excited to have new citizens, and possibly more trade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia admits, &amp;quot;We probably should have, or at least mentioned his recent actions, but...ah, he seemed to have so much on his mind tonight. Understandably so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking curiously to Dendum, Alosaka asks, &amp;quot;Is it not enough that he is a good person?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;True example of Landing hospitality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn slowly reasons, &amp;quot;Sunholm can support a fair sized garrison, but not a full caravan.  We&#039;ll have to make do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Of course, as a ruler, he shall have to deal with even more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Ask about the griffins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Good people are asked to do ill advised things all the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed asks, &amp;quot;Who actually started that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Vaemyr says, &amp;quot;He told us that we can deal with him, and when the time comes offered us assistence if he&#039;s still a problem at the time.  I hope it does not take that long though, as you can see Elidal has... other pressing concerns with his resources.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine asks, &amp;quot;What of the Northern Caravansary? May anything be done with that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Raelee says, &amp;quot;Technically, the Imperial Navy answers to the Sun Throne, not the baronies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Guarrin says, &amp;quot;Appreciated. Our location makes it rather difficult for the Holding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking wryly to Vaemyr, Tikba asks, &amp;quot;What resources?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kelfyr, Alosaka says, &amp;quot;But, all things being equal, I&#039;d rather start with a person of good character.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Ulfwine, Perigourd says, &amp;quot;That&#039;s still within the seeming reach of Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Ulfwine, Perigourd says, &amp;quot;The Vornavis Caravansary though..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Zeed thinks, &amp;quot;Enough clues and hints, i have faith in the lands, not everyone is blind to power.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking reasonably to Ulfwine, Bristenn offers, &amp;quot;They would have to make the trip, and it sits close enough to the Tophs that they may be in danger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee continues, &amp;quot;... but if a baron is to intervene, Baron Malwind is likely far, far better equipped to do so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Kelfyr asks, &amp;quot;Wouldn&#039;t that require all things being equal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Ulfwine, Guarrin says, &amp;quot;Vornavis proper, or Sunholm, would be safer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Vaemyr says, &amp;quot;The cartagropher here makes some very nice maps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;Ah! Thank you for clearing that up. I&#039;m afraid I left Fairport before all of that was beaten into my brain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kelfyr, Alosaka says, &amp;quot;Yes, but that is the point of thought exercises.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Ulfwine, Guarrin says, &amp;quot;But the idea has merit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Alosaka asks, &amp;quot;...didn&#039;t the griffins start it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Raelee says, &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;Yes, it is closer than is useful I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn agrees, &amp;quot;If it can support, yes.  The lands outside the granites are well defended and patrolled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;At the very least, if the caravan departed from Vornavis, we would know its route, and be able to act.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;The stockade would need reinforcement I imagine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;Yes, but in the end he will need to learn how to juggle it all just as everyone here is trying to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lylia thinks, &amp;quot;Essentially, yes, at Gnul&#039;s command. They are just beasts, doing the things that are their nature to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Guarrin says, &amp;quot;Hopefully, by sea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;Perhaps even escort it from Solhaven.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;For tonight, though..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn slowly reasons, &amp;quot;There are several dreadful bottlenecks along the caravan trail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Irval asks, &amp;quot;Zeed are &#039;wha?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn adds, &amp;quot;And the Stoneharrow is ripe for lost wagons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn simply offers, &amp;quot;Proper escort, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Seems though we will be able to much better prepare before any more come, and we&#039;ll know the routes and be able to provide proper escorts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;It&#039;s not even enough that we defeat ambushing troops - we need also protect the wagons. Hurled boulders are difficult to intercept.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Rife with banditry as well, that trail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Vaemyr says, &amp;quot;Exactly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kelfyr, Guarrin says, &amp;quot;Something I know all too well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;If there were places where there is a higher degree of safety, they could break up the journey into smaller jaunts, resting and keeping warm and safer, in between stops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;As are we.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;I&#039;ll never understand when someone views another as such an enemy that they&#039;d accept defenseless refugees and children or families to die for th&#039; sake of their position or opinion on a matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Lylia says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Perhaps building fortifications on the route up so that caravans are never far from safety.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;And making smaller, less noticeable targets of themselves, which is sad to have to even say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Directed to Iskandr, Yukito thinks, &amp;quot;Something to consider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;And it&#039;s odd when those who speak loud, vanish when th&#039; city is attacked by Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Guarrin says, &amp;quot;Reasonable. For the route further away from the mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;I&#039;m not sure there&#039;s any way to guarantee the caravan will be safe, given the forces we&#039;ve seen Gnul muster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum offers, &amp;quot;&amp;quot;Kill Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;True.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Thrassus says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Bellaja says, &amp;quot;It makes you wonder why they are so desperate to resort to those measures.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Kelfyr says, &amp;quot;Some who disagree also have blood on their hands in its defense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia loftily says, &amp;quot;Half of them do it just to cause consternation and shock, and if anything of their own were truly threatened, they would weep and beg for surcease.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka says, &amp;quot;Fair enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Guarrin says, &amp;quot;Well, it seems we will have some time until the next caravan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;That is what we must do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Bellaja says, &amp;quot;What is so important..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Vaemyr says, &amp;quot;I think we can all agree on that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn casually muses, &amp;quot;I could propose to my liegelord more strongholds along the trail.  Start with strongholds and hillforts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Thinking as an outside perspective of course, but that is what Vaalor would do if we were protecting our interests.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;The first step is taking out the rest of his catapults.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Directed to Dendum, Yukito thinks, &amp;quot;Well, naturally.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;As much as some here wish to see children die by Krolvin instead of giants the sea path has its own ways of killing the weak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elliathe says, &amp;quot;Lest he repurpose them to burning the town again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn dryly comments, &amp;quot;I am uncertain how such news would be received elsewhere, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Sometimes allusion and perception is a mistake of others. Best to sit in a circle and bare it out, truthfully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Something that large can&#039;t hide that many place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;Places.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Th&#039; Landing and th&#039; North in general often has much in common.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Even when we have bitter disagreements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Guarrin adds, &amp;quot;Other problems with that, as well, I imagine. Clearing the areas around the trail and so forth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;The seas are rough this time of year, and I feel the Krolvin fare such discomforts better than the Imperial navy in being used to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;So something else I&#039;d like to bring up...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn agrees, &amp;quot;Right.  Your temporary motte needs a fair amount of earthwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;The lack of caravans does not mean there will not be more attacks. But without easy victims, we may beat those attacks back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;But that is my own opinion and one can be free to disagree as they wish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum says, &amp;quot;&amp;quot;Secure the land path is far easier than crushing the Krolvin fleet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Kelfyr says, &amp;quot;Revel in it, some of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Guarrin, Evia says, &amp;quot;Where there is a will and enough funds, there is often a way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn amusedly reminds, &amp;quot;Though I am no engineer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Perigourd says, &amp;quot;I would expect the imperial navy to be quite used to sailing in all weather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;And for that matter, I do not trust Bodohal out there on the seas either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;We must take these weeks to find another blow to deliver Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking evenly to Dendum, Alosaka says, &amp;quot;You may be correct, or you may not. But I would not suggest that you wish children to die because of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Bellaja asks, &amp;quot;Yes, but who will be attacked now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Evia, Guarrin says, &amp;quot;True, but,  it seems we have a winter to take the fight to Gnul and prepare for the next caravan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Elliathe says, &amp;quot;Just so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;What&#039;s Gnul&#039;s source of information?  He knows way too many details about people, knew about Larsya liking to act as a pirate, has figured out the locations of the caravans where even Elidal didn&#039;t know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Yukito wryly thinks, &amp;quot;I am usually of the opinion that the Chronomages should allow larger transports for such occasions, but failing that, we do what we must.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum reminds, &amp;quot;&amp;quot;Well can keep doing it the empire way and stick them in transportation and hope for best.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Iskandr says, &amp;quot;Surely, they&#039;re a great navy, but if I was to visit a bookee to place money on an equal force battle in a cold winter water, well...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;He has to be getting information fed to him in some what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Perigourd says, &amp;quot;He did seem to be unbothered as long as Lord Elidal wasn&#039;t coronated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Tikba murmurs, &amp;quot;He was quite well informed on Gutstorm&#039;s movements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking neutrally to Yukito, Raelee says, &amp;quot;... they will likely allow it, for a price.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;I found it surprising at the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;I need to search the towns for which buildings might have steel domes or roofs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;The Empire would probably win a percentage of the time, but I will take the Krolvin odds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna says, &amp;quot;I have long suspected Gnul may not even be a stone giant. Bear in mind, we have never actually seen him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Vaemyr says, &amp;quot;We have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Just not up close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;It doesn&#039;t help that his movements are loud and raucous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr asks, &amp;quot;Do you wish to gamble with civilians on the seas in winter?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna says, &amp;quot;We&#039;ve seen a distant figure standing atop a cliff, and heard a voice in our minds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Alosaka says, &amp;quot;No, and I wish people would stop suggesting that we&#039;re being cavalier or gleeful with the lives of children.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Ulfwine asks, &amp;quot;&amp;quot;I was going to say, close enough to be sure the figure that appears to be Gnul is actually him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna says, &amp;quot;We have no way of knowing that was Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba neutrally says, &amp;quot;You would not be the first to suggest that Gnul is an illusion created by a force for their own reasons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin repeats, &amp;quot;The Lord said they will be spending the winter in Vornavis or Mestanir.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Less targets for Gnul. We&#039;ll get to th&#039; meat of th&#039; matter then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba asks, &amp;quot;It may be so. How may we discover it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Iskandr says, &amp;quot;I just suggest all routes are dangerous and there is no easy answer to your issue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn offhandedly remarks, &amp;quot;And he uses the dreamstone.  Bit advanced, that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Lylia asks, &amp;quot;How else will people know how impassioned you are, and how noble, if you do not accuse your enemies of killing children and salting fields?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr asks, &amp;quot;Regardless... even if an illusion, where are they getting their information?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Lylia says, &amp;quot;I question your commitment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum remarks, &amp;quot;&amp;quot;Jovery was arse end of Rolton to send these people north in the winter with so little in the way of defense. This young Baron may not know better but that old wolf surely does.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Kiyna says, &amp;quot;It&#039;s certainly the case that Gnul, whether he is a stone giant or nod, commands an enormous alliance of local monsters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;I&#039;d imagine after that speech I heard about, Vornavis would be eager to take the travelers in for a while.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;And this ground feasts on the blood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka asks, &amp;quot;Did Jovery know of Gnul?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;It&#039;s quiet in town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;He knew of the Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;And from Elidal has said, many took it upon themselves to make the journey here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Vaemyr says, &amp;quot;That was one thought of someone who has the ability to both create a... clone of a stone giant, and also find out all of this information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;As some have mentioned tonight, the Landing is under attack by many forces regularly. Even by the Illoke who attack us now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Realm] Yukito calmly thinks, &amp;quot;The Baron&#039;s family is very proactive in attempting to aid people that are displaced and in need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Lylia thinks, &amp;quot;Many are gathered by the bonfire in the Imperial camp, talking and taking the chill from our feet before walking to town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Mauss quips, &amp;quot;...Famous last words, perchance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum adds, &amp;quot;&amp;quot;And they did research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;It&#039;s like they don&#039;t like us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Perigourd says, &amp;quot;They&#039;re leaving the fire in the belly though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk asks, &amp;quot;It&#039;s nice and quiet here. What can go wrong?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;But I feel like Grishom is... more passive in his approaches, so doesn&#039;t feel like his style.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna says, &amp;quot;I don&#039;t see why there&#039;s any need for clones or illusions. The stone giant we saw on the cliff may well have been real. Just... not Gnul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Bellaja says, &amp;quot;It&#039;s like a circus with three rings here. Gnul, Bodohal and the empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Tikba says, &amp;quot;The alliance is certainly real.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;He always, always wants something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia remarks, &amp;quot;I cannot possibly confuse the actions of a stone versus those of the Stone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;Besides, I have Owly for company. He is guarding TSC and eatting cookies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Vaemyr says, &amp;quot;There are at least like two more rings around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka says, &amp;quot;I&#039;m sure Earl Jovery would appreciate your appraisal of his insight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Dendum inquires, &amp;quot;&amp;quot;What is more passive than bleeding both sides into the ground while not lifting finger?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja asks, &amp;quot;What do you see those as?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Xorus asks, &amp;quot;Is Stone appropriating &#039;the&#039; from me now, as well?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Vaemyr says, &amp;quot;The factions of our town in the middle of it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Urpy asks, &amp;quot;Is Owly the patron guardian of the town square now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Grishom is really th&#039; impetus of all this side-eye and conflicting manner of loyalties. Th&#039; Landing was far more united before him and that was always his intent to divide us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;No, I do not think he would dare.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;He still lost, more than once, including his life three or more times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;Ah. The hardest one to control.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;Of all of Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Directed to Urpy, Mauss asks, &amp;quot;What does Scuttlebutt say?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;You know...if you say &#039;The Xorus&#039; quickly enough in Common, it sounds a good bit like &#039;thesaurus.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[General] Pukk thinks, &amp;quot;Bodohal is afraid of Owly and with good reason too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Xorus, Lylia says, &amp;quot;I imagine this pleases you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;When you look up &#039;Xorus&#039; in a thesaurus, you find &#039;The Dreadlord&#039;. So there is a symmetry in it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin says, &amp;quot;Well that gives us the winter to solve the Captain and Gnul. Plenty to be done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;These families began preparation for uprooting their lives and moving here months ago. They could not have known the first thing about Gnul or this alliance of his. And yes, we can say that their leaders should have, because the Landing is always threatened by some monstrocity or other... and yet....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ulfwine says, &amp;quot;I shall pay a vist to the new chapel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka asks, &amp;quot;Weren&#039;t many people suggeting that Gnul&#039;s attacks and alliance only started because of this Imperial claim?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Lylia says, &amp;quot;Yes, they were.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Iskandr says, &amp;quot;Should install some new leaders if these ones are so bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Bellaja says, &amp;quot;Sadly the threat is still there even if the caravans aren&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum remarks, &amp;quot;&amp;quot;You are saying they started trip...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Alosaka says, &amp;quot;Alas, humans lack the gift of prophecy in the best of times, and in the worst of times we are only able to prophecize defeat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum exclaims, &amp;quot;&amp;quot;When town was under siege by Krolvin?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;I wonder if the gnolls declined, or were not invited for being too small.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Not to mention the Reivers..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking teasingly to Dendum, Bristenn asks, &amp;quot;Which krolvin siege?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka says, &amp;quot;More likely, afterward. It was a peaceful time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;I used to hate that one that now leads this town, but he&#039;s grown on me a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn notes, &amp;quot;There&#039;s been a dreadful number of those.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Vaemyr says, &amp;quot;I don&#039;t think they started coming until the original announcement of the barony, based on what Elidal said tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Dendum remarks, &amp;quot;&amp;quot;This is another way of saying Alosaka is wrong?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;But that the caravans, formed and started moving, before any organizaiton actually took place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia asks, &amp;quot;Bears, lions, griffins, beasts all...who can direct beasts to do a thing in any sort of coordination?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An old man limps through the area, his eyes nearly hidden under bushy brows, but sparkling with hunger as he chews upon a turkey leg in his gnarled hand, grease dripping down his wrinkled chin. [ambient message]&lt;br /&gt;
&lt;br /&gt;
Evia asks, &amp;quot;Some sort of shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Sympathy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Vaemyr says, &amp;quot;I am just clarifying, what we just heard a short while ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Bellaja says, &amp;quot;I don&#039;t know, but that old man has some real insomnia to be pacing this place with a turkey leg for the past hour.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Thrassus says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Big leg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus says, &amp;quot;The Illoke are a religious organization of sorts, so shaman would be a close descriptor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;I keep noticing it and it&#039;s making me hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Evia, Perigourd says, &amp;quot;Rodnay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Turkey, mmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;That when the announcement of the Barony was formed, people just decided to pack up and come.  Those people probably had zero clue what they were in for, probably thought if the empire was establishing a new barony it was already &amp;quot;Safe&amp;quot;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Next thing we know you&#039;ll have turkey legs in your basket.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;One can hope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Alosaka says, &amp;quot;But Dendum just told us that Jovery sent these people here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;It&#039;s mostly candy and alcohol at this point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus says, &amp;quot;Well, organization might be too generous a term. Perhaps &#039;fanatic cult mob&#039; would be more accurate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum remarks, &amp;quot;&amp;quot;Who announced the Barony was formed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Perigourd says, &amp;quot;More likely they were simply willing to risk much for a better life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr asks, &amp;quot;I missed a bit in these past few days. What has occured with that....what is his name? The Captain....Bodak? And that other one, Sabaro? The griffin stomper?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka says, &amp;quot;That&#039;s a bit of a stretch, even for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;I apologize, their human names do not flow off my tongue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum says, &amp;quot;&amp;quot;Your words make as much sense as this winter migration.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Vaemyr says, &amp;quot;Risk of the frontier maybe, but I assure you none expected to beset by an army of monsters the moment they entered the area.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;Could we just consider that while announcements of the barony were happening, the Hall of Mages was also discussing the Reach and I think reaching out to Enisius.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;It&#039;s not turkey, but it will do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Vaemyr says, &amp;quot;I honestly have no clue what the Hall might of discussed, that would be a question for the magister.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Lylia says, &amp;quot;We heard from Bodohal earlier about his &#039;deserter,&#039; Tolmis. As for Sablo, he is not going to be here for some time, as he is moving south to halt and protect caravans moving up to and through the region.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;I&#039;ll conceed that this whole settlement process could have been more... organized, let&#039;s say. But when people are desperate they will act in a hurry, as we all well know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Dendum remarks, &amp;quot;&amp;quot;Heard from the mouth of Alosaka that things are not so desperate in the borders of the empire...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;I&#039;m assuming as he showed up wiith a plan in mind and took action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver asks, &amp;quot;How many thousands are in these migrations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Alosaka says, &amp;quot;On the contrary, I believe things are quite desperate in parts of the Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;So I think that might also be a possible avenue of information Gnul could have overheard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr asks, &amp;quot;And these refugees are from....which one was that? The Taladar Baronry? The one that was ravaged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Perigourd says, &amp;quot;Considering that our southern border harbors regular attacks by demons and undead, the dangers of the wizardwaste, the bleaklands.. I find it hard to think that an imperial citizen wouldn&#039;t have some idea of the potential for such a danger. More likely they simply thought what most folk do, that it wouldn&#039;t happen to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Alosaka says, &amp;quot;Many are, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;A rather... desperation-making place, let&#039;s call it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;From many areas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver asks, &amp;quot;Talador was destroyed.  But I don&#039;t know how many survivors?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;We only need to look around and see that many of the people in this settlement are still in rather ragged shape. Prosperous people do not typically travel so quickly, nor with so little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn offhandedly comments, &amp;quot;Talador, Mestanir, North and parts of South Hendor.  Some might even be from so far as Torre and Estonia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr asks, &amp;quot;Where has the Empire allowed them to settle for the last....hmmm, five years?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee adds, &amp;quot;Vornavis is the only Barony on the northern border that has seen something resembling peace in the past two decades.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;Eh...but they do have nice turkey to eat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Alosaka says, &amp;quot;There were isolated locations within Talador where people survived.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;I would assume many of them are realizing that life out there is... unlikely to improve, let&#039;s say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;The Tears.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kelfyr says, &amp;quot;I&#039;m going to get out of this damnable cold. From the sound of it, there&#039;ll be more than enough chances to shiver in the snow to come.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn neutrally mentions, &amp;quot;Dragach, even.  Trauntor, if one is willing to trek so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Vaemyr says, &amp;quot;Again, I have very little insight to the halls actions, anything else would be absolutely pure speculation.  If you&#039;d like to ask Raelee, she&#039;s over there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Kiyna says, &amp;quot;Someone correct me if I am wrong, but Elidal suggested there would be another five or so caravans after the first two, and each one was carrying a variable number, but he regarded one carrying a hundred or so as among the largest. So... if we assume each caravan was to carry a hundred... seven-hundred people all told, or thereabouts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Raelee adds, &amp;quot;Some on the fringes.   The area of effect did not precisely trace the Baronial borders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;That may be a high estimate, but it sounds right to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Bellaja says, &amp;quot;I meant magister Enisius.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;That seems a reasonable number.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr asks, &amp;quot;Hmmm, blue ale?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Its delicious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Missoni cautions, &amp;quot;It is rather strong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Perigourd says, &amp;quot;As the fallen have been taken care of, perhaps we can rest in the south this eve.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Those within the Tears are frozen in a time loop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;I think I am going to get some rest, last night was wrong and... tiring.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka asks, &amp;quot;Ah, but Jovery should have known that declaring the barony here would lead to... let&#039;s see... an up-jumped Illoke chieftan to assemble an alliance of giants, trolls, orcs, griffins? Sure. Bears, lions, skeletons, witches... Oh, and all the might of Darkstone. Am I forgetting anything?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn offhandedly grouses, &amp;quot;Just the one, and we settled that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Lylia says, &amp;quot;Roa&#039;ters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee says, &amp;quot;It was an isolated occurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;I must have missed the roa&#039;ters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Xorus, Perigourd asks, &amp;quot;The Tears of Koar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;Are they part of Darkstone? I feel like they might be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Good luck with your various this and thats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Seems much on your plates.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia grudgingly says, &amp;quot;I suppose we can count them as &#039;the might of Darkstone.&#039;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;If you happen to come east tomorrow, a very special guest will be speaking in Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;There was a time we made it into one of those pockets, and they had an entirely divergent understanding of the date.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee surreptitiously glances at Iskandr.&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;She is quite well known in these parts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;Regardless, I agree that attempting this migration and forming the barony right before winter was a poor decision. Can&#039;t be changed now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;It couldn&#039;t have been anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Darkstone seems an odd choice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;The wheels of the Empire don&#039;t stop rolling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Alosaka says, &amp;quot;What, here? There&#039;s already a city, a strategic port, roads to everywhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;But...it&#039;s Darkstone.  Haven&#039;t they looked at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Hmm, cannot keep my eyes open.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Perigourd says, &amp;quot;They have, and want to more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;It&#039;s a fixer-upper, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;Everywhere you look has some sort of problem or other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Alosaka, Kiyna says, &amp;quot;I think he&#039;s referring to the Castle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;There is just that pesky matter of the mana-storms. And the stone sentinels. Ah, and the Sheruvian cultists. Troll kings, and of course the roa&#039;ters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Bellaja says, &amp;quot;They have and they know stories of flow magic and..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Dendum adds, &amp;quot;&amp;quot;Krolvin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking skeptically to Lylia, Raelee asks, &amp;quot;Pesky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;Err.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn dryly jests, &amp;quot;And all of you, as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;The bug ones.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Earthdiver, Bellaja says, &amp;quot;Legends of artifacts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;Kiramon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Iskandr says, &amp;quot;Kiramon too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum exclaims, &amp;quot;Kiramon!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Yes.  I suppose if they don&#039;t mind that in their literal backyard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Lylia says, &amp;quot;Adds atmosphere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;Atmosphere is one way of describing it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I&#039;d sooner see Darkstone Castle razed. Turn it into rubble, then pulverize the rubble, then have the sorcerer types void all the dust.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;Build a new castle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iskandr says, &amp;quot;Lightrock.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alosaka says, &amp;quot;It&#039;s not a terrible wish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;One wonders how deep the Kiramon live.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Earthdiver says, &amp;quot;I think we would have razed it if we could.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja asks, &amp;quot;Do you have any guesses beyond the face-value of the Green Sisters being here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Iskandr says, &amp;quot;Perhaps they were at the core of this place with the Aelotoi the whole time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;And by that I mean their &amp;quot;here to help&amp;quot; answer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Sheru has been a far more significant thorn in this region than perhaps th&#039; Empire has ever been percieved as.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Alosaka exclaims, &amp;quot;Ah, more refugees!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I have some things to attend to, so I&#039;ll be turning in, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Raelee says, &amp;quot;Not at this time - though Elidal does seem to have an existing relationship with them.  He does seem to hold Imaera with great regard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;And here th&#039; young Baron claims land named after th&#039; castle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Dendum, Iskandr says, &amp;quot;Makes about as much sense as another planet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Perigourd says, &amp;quot;Not an unkonwn following for much of the empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Iskandr, Dendum says, &amp;quot;&amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd corrects, &amp;quot;Unknown..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;Even so, I have to wonder about their motives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Raelee asks, &amp;quot;Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;Of course the favor of a new baron is a good one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;Because I question everything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;It seems like a lot of effort and risk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn neutrally comments, &amp;quot;They have sects and covens all about the empire.  Smaller than their sisterhood was in Talador, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee says, &amp;quot;Their core was in Talador.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;We&#039;re dealing with an issue of land as well, and magic hidden in the earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;The sister who was here earlier made an offering intended to bring prosperity to the new settlement, and said she chose to come here to start anew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Bellaja says, &amp;quot;They specialize in earthen magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee says, &amp;quot;Much like the settlers, they lost their home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Perigourd says, &amp;quot;I&#039;d like to speak with them about the blight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Bellaja says, &amp;quot;That&#039;s a lovely sentiment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn remarks, &amp;quot;It -is- a fair amount of effort and risk.  To, as Missoni put it, start anew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Perigourd says, &amp;quot;I&#039;m quite dissapointed to have missed their ceremony earlier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;They do not appear to be....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Missoni says, &amp;quot;Well, she had lost her home and known only war since she was five, she said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;And yet how many people have come here to do just that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;So perhaps it did not seem all that risky in light of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee says, &amp;quot;It is not much of a risk when there is little left to lose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Missoni says, &amp;quot;I am sure she would speak to you about it. I mentioned you follow the lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;I didn&#039;t realize they were also refugees themselves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn casually reminds, &amp;quot;Great reward does not come without greater risk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn dryly adds, &amp;quot;Usually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;This is why I ask questions.. clarity and understanding. Sorry to pester.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Raelee says, &amp;quot;They do have a notable pocket of membership in Oire but, much of their purpose was centered in Talador.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking pointedly to Bellaja, Raelee says, &amp;quot;And one should never apologize for questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bellaja, Missoni says, &amp;quot;It is always good to ask.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;I wish people would be more plain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;I try, but somehow it rarely winds up that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Perigourd says, &amp;quot;You succeed fairly well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;I think so too, but you would be amazed at how many people think I am being sly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Perigourd says, &amp;quot;You&#039;re plainly sly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia agrees, &amp;quot;Clearly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Bellaja says, &amp;quot;Because we know you have the ability.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;War as a daily factor of life, weighs. It&#039;s a bit startling to be asked, &amp;quot;Do you live here?&amp;quot; earlier when you have your near entire life, but I can see th&#039; reason behind th&#039; question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Xorus, Lylia asks, &amp;quot;Shall I steal you away, or would you like to stay a bit longer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Perigourd says, &amp;quot;Peace is hard won, and typically for those who follow those who won it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;We can go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Geijon says, &amp;quot;Lord Elidal seems to be facing a challenge of fath as they say, grit and determination or tenacy and resilience are important traits. War sometimes never ends in your lifetime, indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Raelee, Lylia says, &amp;quot;Thank you again for what you shared earlier, about Talador and Jantalar. Your insights are always worthwhile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Perigourd says, &amp;quot;He&#039;s young, but he seems to have a good heart.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;It is a good question Mnar brough up earlier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Missoni says, &amp;quot;He seems steadfast, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Raelee says, &amp;quot;It was but the truth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Geijon, Perigourd says, &amp;quot;Experience and good company ought to serve him well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Why would a very successful captain waste his time to smuggle some goods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;I can see why he was elevated to Potentate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bellaja says, &amp;quot;Or.. whatever it is he&#039;s up to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geijon says, &amp;quot;Looks like folks are ready to depart.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier]]&lt;br /&gt;
[[Category: KST]]&lt;br /&gt;
[[Category: North by Northwest]]&lt;br /&gt;
[[Category: Logs]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=184831</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=184831"/>
		<updated>2022-12-11T20:50:25Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts Winternights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, holds regular House Hunts, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Cairnfang Manor==&lt;br /&gt;
&lt;br /&gt;
===Statement of Purpose===&lt;br /&gt;
As our pledge reminds us, our mission is three fold.  Unhindered thinking reflects the ability to think clearly and act without prejudice of race, religious affiliation, or profession.  Our hands to the community, indicates the work we do to make Solhaven a place where both the young and the aged are served to make life better for all.  Our spirits to greater loyalty means we do everything within our power to promote our beloved Solhaven for the good of all, not just the individual or a certain group.  We use our minds, talents, and hearts towards a better Solhaven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Symbols=== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meetings===&lt;br /&gt;
Cairnfang Manor&#039;s monthly meeting is held on the second Restday of every month at 8pm EST.  The meetings are held in the Cairnfang Manor Meeting Room.  Non-members interested in attending may request an escort from a current member.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How to Join=== &lt;br /&gt;
Individuals interested in joining Cairnfang Manor may do by first attending meetings or other events held by the Manor so that they may become acquainted with the current members and officers of the Manor.  After doing so, the interested individual must find a current member of the Manor willing to sponsor their membership.  Once a sponsor has been found, the interested party must contact the Chairwoman (cairnfangmanor@gmail.com) to officially request membership.  In order to join, the following additional requirements must be met:&lt;br /&gt;
# The interested character must be at least level 10.&lt;br /&gt;
# The interested character must be able to pay 25,000 silvers in dues.&lt;br /&gt;
# The interested character must agree to the Manor By-Laws&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current Officers==&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
| &#039;&#039;&#039;Chairwoman&#039;&#039;&#039;&lt;br /&gt;
|[[Phanna (prime)|Phanna Green]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Steward&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon (prime)|Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Chancellor&#039;&#039;&#039;&lt;br /&gt;
|[[Yukito (prime)|Yukito Lennan]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scribe&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra (prime)|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Scrivener&#039;&#039;&#039;&lt;br /&gt;
|[[Raelee (prime)|Raelee Svala]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&lt;br /&gt;
===House Hunts===&lt;br /&gt;
On the third Restday of every month, Cairnfang Manor organizes a monthly hunt for house members and non-members alike.  The hunt begins in North Market at 8pm EST, after which the location and target of the hunt will be chosen based on the skill level of that month&#039;s attendees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Solhaven Grand Art Exhibit===&lt;br /&gt;
The first Solhaven Grand Art Exhibit was held in 5100 by the Lady Songie Fillee.  The event was intended to celebrate art as well as the community of Solhaven, which had recently reopened trade with the northern frontier.  Songie later established Cairnfang Manor and was its first Chairwoman, spearheading efforts to foster the rapidly growing community by her own actions.  Cairnfang Manor gladly continues this now-annual tradition of the Solhaven Grand Art Exhibit, showcasing works from artists across Elanthia while partnering with other organizations to run workshop events throughout the weeklong exhibit.&lt;br /&gt;
&lt;br /&gt;
====Submission Information====&lt;br /&gt;
Paintings, drawings, sculptures, and any other physical artwork are acceptable.  (Poetry, writing, performances, etc. should be saved for other performance-based events.)  The pieces submitted will be judged upon their subject matter, creativity, and overall presentation, so choose something that is of interest to you and give it your all!  While subject matter lies in the hands of the creator, we ask that submissions be suitable for viewing by audiences of mixed ages.&lt;br /&gt;
&lt;br /&gt;
All artwork must be submitted in a manner that follows standard {{boldmono|ALTER}} guidelines:  15/15/15 to describe the piece (i.e. a carved,linden-framed,painting), plus a show description for the artwork being displayed taking up no more than 511 characters, including punctuation and double spaces between sentences.  An additional long description for the artwork is optional and should be kept fairly short if included.  This will ensure all items follow a standard pattern and make for ease in displaying them.  In addition, please include the full name of the artist submitting the work as well as a title, if it has one; the artist&#039;s name and title do NOT need to be part of the artwork&#039;s show description.&lt;br /&gt;
&lt;br /&gt;
Any artwork that does not follow these rules will not be displayed.  Some artwork may have minor changes prior to display per QC.  See [https://www.sphericalowl.com/gs/alterations.html Owly&#039;s Super Useful GemStoneIV Alteration Template] for formatting guidance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Submission Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
a linden-framed,charcoal,portrait&lt;br /&gt;
Perfectly shaped linden blossoms have been etched into a light-toned frame surrounding a simple group portrait.  A small scene of a group of adventures standing by a linden tree has been lovingly rendered in charcoal on smooth paper.  The design of the sketch is rather crude and rough by most standards, however certain details of the group are meticulously rendered.  It is clear that they are of different races, ages, and come from many walks of life.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All pieces of artwork should be submitted to cairnfangmanor@gmail.com by no later than end of day on &#039;&#039;&#039;Tuesday, March 15, 2022&#039;&#039;&#039;.  When submitting your piece, please make sure the subject reads as Art Exhibit, that you list the name of the artist submitting the piece, the title of the piece, and the full text description of the artwork.  Multiple submissions by a single person (character OR player) are not allowed.  Any questions can be sent to the same email address.&lt;br /&gt;
&lt;br /&gt;
====Schedule====&lt;br /&gt;
5122 marks the 18th Solhaven Grand Art Exhibit!&lt;br /&gt;
&lt;br /&gt;
The Art Exhibit will open inside its customary tent at the fountain of Jastev&#039;s Temple with a welcoming ceremony and light refreshments at 9pm eastern on Wednesday, May 4.  An award ceremony recognizing the Best in Show will take place at 9pm on Saturday, May 7.  The exhibit will be open for public viewing for a full week, through May 10.  Additional events during the exhibit will be announced individually and advertised as part of this event listing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|5122 Schedule of Events&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
! style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Opening Ceremony&#039;&#039;&#039;&lt;br /&gt;
|5/4&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514)&lt;br /&gt;
|Join Cairnfang Manor in welcoming artists and art aficionados for the 18th Annual Solhaven Grand Art Exhibit!  Light refreshments will be served for this meet and greet opportunity.  Winning entries from past years are also on display.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Painting the Cosmos&#039;&#039;&#039;&lt;br /&gt;
|5/4&lt;br /&gt;
|11pm ET&lt;br /&gt;
|Cascade of Tears, Promontory (9394)&lt;br /&gt;
|During the cold winter months, life trapped within the confines of our home stifles our imaginations and leaves us craving for the open sky.  Join [[Allies of the Grey]] as they gaze into the stars to find inspiration, invigorate the imagination, and share with you the original canvas of the gods.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Animalistic Artwork&#039;&#039;&#039;&lt;br /&gt;
|5/5&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Cafe Dumont, Patio - 14123&lt;br /&gt;
|Does your companion or familiar have an artist&#039;s eye?  Or perhaps you just really want to see what they can do with a brush in claw (or mouth)?  Join Yukito Lennan of Cairnfang Manor to explore what painterly talent lies buried within your favorite furried, feathered, or scaled friend!  Or at least join in to see how many colors they can mix together at once.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Fresh Perspective in an Urban Landscape&#039;&#039;&#039;&lt;br /&gt;
|5/6&lt;br /&gt;
|3pm ET&lt;br /&gt;
|Starting at Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514)&lt;br /&gt;
|[[Caeruil Atelier]] presents a Fresh Perspective in an Urban Landscape!  Attendees will receive instruction about different types of visual perspective, methods to simulate the illusion of depth, then apply the techniques in an urban landscape.  Meet at the Jastev Temple fountain, where we will then relocate to a different place to better appreciate the city streets of Solhaven.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;The Artistry and History of Loenthran Funerary Masks&#039;&#039;&#039;&lt;br /&gt;
|5/6&lt;br /&gt;
|10pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514)&lt;br /&gt;
|Join Aendir and Elaejia Silityr of the [[Ilyan Syndicate]] as they host a lecture on the historical and cultural role of Loenthran funerary masks, the techniques used to construct them, and the symbolism artisans employ in their decoration.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Papermaking&#039;&#039;&#039;&lt;br /&gt;
|5/7&lt;br /&gt;
|3pm ET&lt;br /&gt;
|Cafe Dumont, Patio - 14123&lt;br /&gt;
|Phanna Green of Cairnfang Manor will provide a brief demonstration on the craft of papermaking, followed by an opportunity for any present to try out this time-honored technique themselves!  A papermaker will be available to use during the workshop as well as a flower press with standard designs, plus plenty of pigments and flowers.  Come on out to try your hand at making your own custom cards!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;[[Scrapbooking]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This event has been canceled due to unforeseen circumstances.  Thank you to [[The Looking Glass]] for their ongoing support of the Art Exhibit!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Best in Show Announcements&#039;&#039;&#039;&lt;br /&gt;
|5/7&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Grand Art Exhibit Tent (Temple of Jastev, Fountain - 13514)&lt;br /&gt;
|Awards for the 18th Annual Solhaven Grand Art Exhibit will be announced and presented, including for Best in Show.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Is your group interested in running an art-related event in association with the Solhaven Grand Art Exhibit?  Please contact cairnfangmanor@gmail.com or Phanna directly in game for inquiries and more information!&lt;br /&gt;
&lt;br /&gt;
====Past Art Exhibits====&lt;br /&gt;
A record of past entries is forthcoming.&lt;br /&gt;
&lt;br /&gt;
Prior presentations and lectures include the following:&lt;br /&gt;
&lt;br /&gt;
* 5122: [[Cairnfang_Manor/5122_Papermaking_Workshop|Papermaking workshop]], presented by [[Phanna]] of Cairnfang Manor&lt;br /&gt;
* 5122: The Artistry and History of Loenthran Funerary Masks lecture, presented by [[Elaejia]] and [[Aendir]] of the [[Ilyan Syndicate]]&lt;br /&gt;
* 5121: Faendryl Art lecture, presented by [[Lylia]] of the [[Faendryl Enclave]]&lt;br /&gt;
&lt;br /&gt;
===Seafarer&#039;s Festival===&lt;br /&gt;
&lt;br /&gt;
Dating back to 5103, the annual Seafarer&#039;s Festival celebrates the life of the port and its seafaring community.  Every summer, visitors to Solhaven are invited to join Cairnfang Manor in fun and games inspired by the town&#039;s nautical traditions, culminating in a masked ball held at Cairnfang Manor.&lt;br /&gt;
&lt;br /&gt;
This year&#039;s Festival concludes with a variety of activities being organized in association with Elanthian Vogue&#039;s [[Fashion!_5122#Vogue_Regatta|5122 Vogue Regatta]] event!  Be sure to check out their schedule of events for all day Sunday.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5122 Schedule of Events&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
! style=&amp;quot;width: 60%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Drink Like a Sailor&#039;&#039;&#039;&lt;br /&gt;
|7/28&lt;br /&gt;
|9pm EST&lt;br /&gt;
|Tentacled Tavern (room #5717)&lt;br /&gt;
|Join Cairnfang Manor to learn how to Drink Like a Sailor - or show us exactly how well you&#039;re at it already!  Meet at the Tentacled Tavern, where all participants will drink until fully drunk.  Everyone will then be commanded to perform a series of actions.  Earn points with successful completion of the various rounds, but try not to pass out in the process.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Lobster Races&#039;&#039;&#039;&lt;br /&gt;
|7/29&lt;br /&gt;
|9pm EST&lt;br /&gt;
|West Road, Vornavis (room #5055)&lt;br /&gt;
|Bring your own or borrow one of ours!  Lobsters will be released to run along a preset route.  If there is a risk of danger, participants can be given spells for protection against any creatures.  Feel free to hold some friendly betting.  Immediately after the races we will go to Fisherman&#039;s Quay and cook up the lobsters for a snack!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Masked Ball - Light and Shadow&#039;&#039;&#039;&lt;br /&gt;
|7/31&lt;br /&gt;
|8pm EST&lt;br /&gt;
|Cairnfang Manor, Grand Ballroom (room #22117)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for a masked ball in the theme of Light and Shadow!  We will have plenty of refreshments, good conversation, and dancing for all.  We will also take a moment of thanks for the wonderful Solhaven community.  This year&#039;s masked ball is being held in association with Elanthian Vogue&#039;s [[Fashion!_5122#Vogue_Regatta|5122 Vogue Regatta]] event!  Be sure to check out their schedule of events for the day!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Winternights===&lt;br /&gt;
&lt;br /&gt;
Shortly after the opening of the public trade route between [[Wehnimer&#039;s Landing]] and Solhaven in 5098, Cairnfang Founder Lady Songee Filee hosted the first annual Snowball.  This event continued every year until 5112 when Cairnfang Manor extended the festivities into the annual Winternights.  Every year organizations local to Solhaven are invited to take part in the festivities by hosting games and events, concluding with the traditional Snowball and occasionally a snowball fight.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;6&amp;quot;|5123 Schedule of Events (January 26-29, 2023)&lt;br /&gt;
|-&lt;br /&gt;
!Event&lt;br /&gt;
!Host&lt;br /&gt;
!Date&lt;br /&gt;
!Time&lt;br /&gt;
!Location&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;All Urnon&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|1/26&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Drowned Boar Tavern&lt;br /&gt;
|The Order of the Azure Sun is hosting another game of All Urnon, which has proven to be ever popular through the years!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Allies of the Grey]]&lt;br /&gt;
|TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|More information soon!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[Free Captains&#039; Company]]&lt;br /&gt;
|TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|More information soon!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Event TBD&#039;&#039;&#039;&lt;br /&gt;
|[[H.E.R.T.]]&lt;br /&gt;
|TBD&lt;br /&gt;
|TBD&lt;br /&gt;
|Location TBD&lt;br /&gt;
|More information soon!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spa Night&#039;&#039;&#039;&lt;br /&gt;
|[[The Coterie of the Swan]]&lt;br /&gt;
|1/27&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Solhaven Bathhouse&lt;br /&gt;
|Join the The Coterie of the Swan as they host a night of good clean fun to fight off the chill of these Winternights.  Grab a soak at the local baths, and try out a new look with nail lacquers, piercings, or a new shave - just in time for the next day&#039;s ball!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Snowball&#039;&#039;&#039;&lt;br /&gt;
|Cairnfang Manor&lt;br /&gt;
|1/28&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Cairnfang Manor Ballroom (room #22117)&lt;br /&gt;
|Join us inside Cairnfang Manor&#039;s ballroom, which we will open to all, for the annual Snowball!  We will have plenty of refreshments, good conversation, and dancing for all. We will also take a moment of thanks for the wonderful Solhaven community.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Feast of Humility&#039;&#039;&#039;&lt;br /&gt;
|[[Order of the Azure Sun]]&lt;br /&gt;
|1/29&lt;br /&gt;
|9pm ET&lt;br /&gt;
|Sunholm Keep, Cairnfang Forest&lt;br /&gt;
|Come join the Order of the Azure Sun as they open the portcullis of Sunholm Keep, the fabled fortress on the Cairnfang, for the annual Feast of Humility. Close out the Solhaven Winternights Festival with a sumptuous feast in fond company!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:CairnfangManor-Eiadh.png|900px]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=164459</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=164459"/>
		<updated>2022-03-31T03:51:43Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Men and Women-at-Arms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires (acting Steward-Adjudicator)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Lord Prion Angrave&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vultair&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Henryk (prime)|Henryk Surowiec]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Salnim_Malwind&amp;diff=147271</id>
		<title>Salnim Malwind</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Salnim_Malwind&amp;diff=147271"/>
		<updated>2021-04-20T00:28:50Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Cross Into Shadows &amp;lt;!-- add storyline2, storyline3, and storyline4 fields on a new line, as appropriate --&amp;gt;&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = human&lt;br /&gt;
|life = alive&amp;lt;!-- Is the NPC dead or alive? --&amp;gt;&lt;br /&gt;
|hometown = Vornavis&lt;br /&gt;
|relationships = Dunrith (father)&amp;lt;br&amp;gt;Athalia (sister)&lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&#039;&#039;&#039;Salnim Malwind&#039;&#039;&#039; is the son of Baron [[Dunrith Malwind]] of [[Vornavis]], the brother of [[Athalia Aricia]] Malwind, and heir apparent to the baronial seat of Vornavis.&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Lord Salnim Malwind.&lt;br /&gt;
He appears to be a Human from Vornavis.&lt;br /&gt;
He appears to be an adult.  He has thick-lashed hazel eyes and ruddy skin.  He has tied back, shoulder-length light brown hair with reddish highlights, and a white forelock on his left side.  He has an oval face, an aquiline nose and high cheekbones.  A thick pale scar runs from just above his left eyebrow up across his forehead into his hairline.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a thin silver coronet, a dark green cloak lined with white silk, a bright white pearl swan pendant, a brilliant white tunic embroidered with green scrollwork, a white leather belt with silver studs, a dark green leather scabbard bound in silver, some black pants with green striping, and some dark leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Background==&lt;br /&gt;
Salnim has seen at Court on several occasions and would engage as appropriate, but always gave the appearance of a patient and thoughtful individual. When his father was accused of treachery, he took it upon himself to prove his innocence and he was instrumental in getting his father expunged of the accusations of murder in 5106-5107 during the [http://www.gsgryphons.net/GreatHall/Library/Library.php Imperial Inquisition of Baron Malwind]. &lt;br /&gt;
&lt;br /&gt;
He served as envoy of the [[Turamzzyrian Empire|empire]] to parlay with Sir [[Davard]] Priot, the Commander of the [[Talador|Taladorian]] army that was besieging [[Wehnimer&#039;s Landing]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;br /&gt;
[[Category:Solhaven]]&lt;br /&gt;
[[Category:Solhaven 2021 Storyline]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=145366</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=145366"/>
		<updated>2021-02-24T05:21:56Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Men and Women-at-Arms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires (acting Steward-Adjudicator)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vultair&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=144143</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=144143"/>
		<updated>2021-02-05T06:53:17Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires (acting Steward-Adjudicator)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=133383</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=133383"/>
		<updated>2020-06-30T03:12:37Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=120554</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=120554"/>
		<updated>2019-09-18T00:01:42Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Undo revision 120552 by MAZEIKISJ (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=120552</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=120552"/>
		<updated>2019-09-17T23:33:29Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=119380</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=119380"/>
		<updated>2019-08-24T07:23:42Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Men and Women-at-Arms==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|[[Dirra|Dirra Crawfinn]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Misun Grace Sethlor&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea of the Tehir (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|Tarali MacTireg&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden Blanchefort&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion Angrave (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Pages&#039;&#039;&#039;&lt;br /&gt;
|Adalaine Couseille&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Asheura Hafdine-Cole&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Friar Ouaen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Ifanna Aynesworth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Everall Dillingham&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Fionola Warburton&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Witchful_Thinking_-_2019-08-21_-_Instantiation_of_Imagination_(log)&amp;diff=119313</id>
		<title>Witchful Thinking - 2019-08-21 - Instantiation of Imagination (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Witchful_Thinking_-_2019-08-21_-_Instantiation_of_Imagination_(log)&amp;diff=119313"/>
		<updated>2019-08-22T21:41:51Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Phoenatos 21-22, 5119&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;by [[Leafiara]] Autumnwind of the [[::The_TownCrier|TownCrier]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Summary=&lt;br /&gt;
&lt;br /&gt;
* [[Pylasar]] leads adventurers to Lake [[Eonak]], where [[::Chrysamber Epoch|Chrysamber]] uses her magic and her ivory compass to give him an ethereal compass that will lead to the paragon. She says they can continue to the next step if he returns, then leaves, saying it&#039;s his damage to undo. Pylasar explains that the paragon is Mynalari Anodheles--a person once, but now a memory. He says he doesn&#039;t know what the world her mind has created will look like.&lt;br /&gt;
&lt;br /&gt;
* Sir [[Bristenn]] double-checks that Pylasar&#039;s certain it isn&#039;t a ruse of [[Quinshon]] or [[Raznel]]; the purple mage affirms that it isn&#039;t since he was there when they created the paragon--and she was the last one. Pylasar warns to be cautions and that the mission isn&#039;t a race.&lt;br /&gt;
&lt;br /&gt;
* Pylasar puts the compass to use and begins reliving the memories of how each creation of a paragon had gotten smoother. He asks Rachel if Mynalari will suffer; she says the Ageless One is not known for mercy in what he taught her. With that, a sliver of air opens the way...&lt;br /&gt;
&lt;br /&gt;
* The group enters and finds itself on the coastal plains of [[Tamzyrr]]. They follow a path and soon spot a distant keep, where a light burns into existence. As they near the keep, knights and [[::Turamzzyrian Empire|imperial]] soldiers approach; the Landing adventurers are the first to attack and strike the soldiers down with relative ease. Pylasar, however, trembles and begins to retreat, saying he doesn&#039;t know if we can do it; others urge him on and he agrees, giving the lead to Sir [[Cryheart]].&lt;br /&gt;
&lt;br /&gt;
* Cryheart leads back to the keep and [[Roblar]] tries to charge in, but hits a tripwire as imperial wizards and knights rush the group in defense. Voices cry out to protect the empress, but the group pushes through, tripwire or no.&lt;br /&gt;
&lt;br /&gt;
* As adventurers continue on, they notice a wall carving with the image of a crimson sunburst dripping with blood--a prelude to trying to pass the next tripwire, which injures most and kills several, including Cryheart. Maggots attack during the recovery and regrouping and a voice calls out, asking who dares challenge her reign.&lt;br /&gt;
&lt;br /&gt;
* Pylasar leads on toward a garden where purple hibiscus flowers grow, where Gracie&#039;s voice is heard. At first Pylasar seems to slip back into memories, but then Gracie&#039;s image appears, begins coughing, and tells Pylasar to &amp;quot;end her&amp;quot;--the witch. Pylasar tries to charge a glass door leading inside, but gets nowhere fast, so [[warrior]]s begin [[::Batter_barriers|bashing]] it and at last [[Goldstr]] gets through. However, a seemingly endless number of tripwires await as no one can get through, including Pylasar--who&#039;s killed off when he tries. However, a little girl appears, touches the door, and vanishes, opening the way.&lt;br /&gt;
&lt;br /&gt;
* The trouble doesn&#039;t end as the next archway brings more tripwires and madness begins to set in, but adventurers fight through toward the throne room even as a woman&#039;s voice shouts to turn back. There they find a blood-hued throne with shifting, silently-screaming faces; [[stone gargoyle]]s come to life and attack, as do [[banshee]]s, both much stronger than ones found in [[Darkstone Castle]]. Eventually [[wind wraith]]s join the fray, also stronger than those known from [[Teras Isle]], and soon every force of the keep rises up in combat.&lt;br /&gt;
&lt;br /&gt;
* Even after adventurers battle through everything, necleriines--demons--fly in to attack and renew the defense efforts with more gargoyles and banshees. However, Pylasar returns, alive again, and demands an end to this. The woman&#039;s voice asks if everyone &amp;quot;sues for peace&amp;quot;; [[Myasarie]] asks why they&#039;d seek peace with evil; the voice says they&#039;ve come into her home and murdered her servants. Proving the point, a serving maid appears and [[Xred]] kills her immediately.&lt;br /&gt;
&lt;br /&gt;
* At last Mynalari appears before everyone and settles on the throne. She says they&#039;ve shown bravery and foolishness and she hasn&#039;t seen an enemy like them in ages, and asks what they seek and if starving peasants sent them. Sir [[Bristenn]], Sir Cryheart, and [[Goldtree]] try to explain that they&#039;re not of her time and that she&#039;s a pawn, but she doesn&#039;t understand or believe it.&lt;br /&gt;
&lt;br /&gt;
* Seeing Sir Bristenn&#039;s spurs, Mynalari asks him to identify himself--and he does, as a knight of [[Vornavis]]. Sir [[Mynon]] adds he&#039;s not the only one. She asks what they seek and they say to end a wrong done to her as the witch twisted her life. She says he makes wild, treasonous claims; he says her throne is not the Sun-throne and his heart serves the Empire truly.&lt;br /&gt;
&lt;br /&gt;
* Sirs Mynon and Bristenn continue explaining that they&#039;re to free her, though it brings no joy, but Mynalari accuses them of treason and usurping her throne and asks what message she should send back to their Baron. Bristenn recalls withstanding Baron [[Lerep Hochstib]] and defeating [[Jantalar]] and presents to Mynalari a shard of a [[Mandis Crystal]] from the time, which Mynal&#039;lyanna had allowed Hochstib to use in war against his neighbors.&lt;br /&gt;
&lt;br /&gt;
* Mynalari flies into a rage at the mention of her sister, but Pylasar finally steps forward and says he and Rachel bled her dry and filled her with the blood of a witch and she&#039;s nothing but a ghost. She raises her [[orase]] [[runestaff]] and says this was to be all hers, but Pylasar breaks his compass and the air begins to shimmer as he yells to end her.&lt;br /&gt;
&lt;br /&gt;
* Xred, [[Rarr]], [[Leafiara]], Roblar, [[Pukk]], [[Chamorr]], [[::Xorus_Kul&#039;shin|Xorus]], [[Bernadette]], and [[Gryzzlbok]] act to kill her, but even several successful slayings result in her rising up again. Cryheart, Mynon, and Bristenn say to seek another way since it&#039;s doing no good; Roblar [[::Disarm Weapon|disarms]] her runestaff in the fray and others urge to destroy it, but she recovers it. However...&lt;br /&gt;
&lt;br /&gt;
* Mynalari suddenly realizes, from on her hands and knees, that something&#039;s wrong, and loses her grip on her runestaff. [[Arianiss]] collects it and offers it to Roblar, who seeks to destroy it, but can&#039;t and ultimately gives it back to him. Meanwhile Mynalari gets a mirror and weeps in horror at the web of black veins along her neck and shoulders, realizing she&#039;s dead and asking Peter why he did this.&lt;br /&gt;
&lt;br /&gt;
* Mynon says it&#039;s great grief to the Swans to see this and asks what she would have of them. Mynalari asks if he can help her, saying she&#039;ll make no claims to the throne and just wants to live in the shadows, but Sir Bristenn says they can&#039;t guarantee she&#039;ll be herself. She asks them to take her with them, begging, and [[Madmountan]] reminds that the Baron of [[Bourth]] did want her brought back alive.&lt;br /&gt;
&lt;br /&gt;
* Even as Mynalari begs at Cryheart&#039;s feet, he says it&#039;s not for him to say. She begs Pylasar, but he turns away; she begs Bristenn to return to Vornavis with him, but he instead offers Koargard. Her hair begins to fall out and flakes of skin peel off as she asks if they value life and to save her from hurting. Dame [[Evia]] and Sir Mynon explain that she can change the future and that the ruler&#039;s duty is to serve the good of the realm. She slumps against the throne and her sunburst crown topples off; Mayor [[Lylia]] collects it and entrusts it to Bristenn.&lt;br /&gt;
&lt;br /&gt;
* As Mynalari fades, she begins to see visions of a golden age when her husband awaits and she&#039;ll have twins--and then she crumbles into dust, leaving only her gown and sandals behind. Xorus collects the sandals and offers them to Lylia; Leafi collects the gown, musing over whether it needs to be destroyed. With that, the group successfully returns home.&lt;br /&gt;
&lt;br /&gt;
=Behind the Scenes=&lt;br /&gt;
&lt;br /&gt;
Given the nature of the paragon&#039;s origins and the sensitivity of the matters, Sir Bristenn Mires, an imperial knight of [[Vornavis]], had contacted his liegelord [[::Dunrith_Malwind|Baron Dunrith Malwind]] regarding these events in a series of private letters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;16 Phoenatos, 5119&lt;br /&gt;
&lt;br /&gt;
My liege, Baron Dunrith Malwind, Swan Lord of Vornavis,&lt;br /&gt;
&lt;br /&gt;
     There is a situation in the north that must be handled delicately. Phylacteries of the witch Raznel have been found.  They are the siblings of late Empress Mynal&#039;lyanna.  Baron Caulfield demands of the Order of the Silver Gryphon their retrieval, without the knowledge of Earl Jovery. Their condition is unknown, but what is known is that they are under thrall by the witch Raznel, used as anchors for her power and corrupted beyond recovery.  We cannot be certain what Caulfield has in mind, but it reeks of mischief and treason.&lt;br /&gt;
  &lt;br /&gt;
We seek your counsel on this matter and will act accordingly nonetheless. The Landing&#039;s mercenaries will seek them out to destroy them on Leyan, 21 Phoenatos.&lt;br /&gt;
&lt;br /&gt;
Sir Bristenn Colfren Mires, IKtV&lt;br /&gt;
Steward-Adjudicator of the Order of the Azure Sun&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;20 Phoenatos, 5119&lt;br /&gt;
&lt;br /&gt;
Sir Mires,&lt;br /&gt;
&lt;br /&gt;
     The news your letter brings is most troubling.  Not in the least because the siblings you spoke of all died nearly thirty years ago in rather public fashion.  It is equally  curious what the Baron of Bourth has to do with this matter or with the Order of the Silver Gryphons.  In this matter you have asked for counsel, but unfortunately your letter &lt;br /&gt;
has only brought more questions to mind than advice.    To that end, learn more of this matter if you are able to do so.  In terms of course of action, the advice offered is to &lt;br /&gt;
follow your heart and stay true to yourselves and your vows, as that will guide you best through this unusual and troubling matter.&lt;br /&gt;
&lt;br /&gt;
Dunrith Malwind&lt;br /&gt;
Baron of Vornavis&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;22 Phoenatos, 5119&lt;br /&gt;
&lt;br /&gt;
My liege, Baron Dunrith Malwind, Swan Lord of Vornavis,&lt;br /&gt;
&lt;br /&gt;
     It is with no small amount of regret that I inform you now of the fate of the lost heir, Princess Mynalari Anodheles. She had been located in a pocket valence of sorts, a &lt;br /&gt;
construction of the witch Raznel and her fell magic. As it would appear, while the princess was believed to have died in 5092, the witch was able to abduct the her from her &lt;br /&gt;
deathbed- how this was accomplished, I cannot be fully certain, nor can I be certain of the sorts of magic used to bind her to this prison. It is beyond my field of expertise, &lt;br /&gt;
but similar to the prison the Order of Dreamwalkers, the Lord of Midnight Ronan&#039;s blades, used to confine their traitorous champion Indhis.&lt;br /&gt;
&lt;br /&gt;
However, as a great number of adventurers local to Wehnimer&#039;s Landing, myself and Sir Mynon Felcroth and Hospitaller Dirra Crawfinn of our order, in efforts with the esteemed &lt;br /&gt;
Order of the Silver Gryphon and their honorable arms, were able to breach this valence, we finally confronted the princess. At first her rage at our intrusion was felt, but &lt;br /&gt;
shortly thereafter she became aware of the truth in which she existed- a shell, or a vessel, neither living nor yet truly dead, enabling the witch Raznel to anchor her own &lt;br /&gt;
existence and continue her schemes and assaults against our kith and kin. The Princess Mynalari Anodheles chose then of her own accord, rather than be a tool of dark forces, to &lt;br /&gt;
pass beyond the Gates for the good of the realm.&lt;br /&gt;
&lt;br /&gt;
I was unable to save her, sire, nor could my hand, a hand that had already grievously transgressed and laid upon the shoulder of one with royal blood, do the same. While I offer &lt;br /&gt;
you her crown, one sadly yet dutifully removed from that nightmarish place, something unreal but made material, to be done due deference and given to the royal family in her &lt;br /&gt;
honor, I as well offer myself to whatever punishments and justices his Excellency deems fitting for this failure.&lt;br /&gt;
&lt;br /&gt;
Sir Bristenn Colfren Mires, IKtV&lt;br /&gt;
Steward-Adjudicator of the Order of the Azure Sun&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Highlights=&lt;br /&gt;
&lt;br /&gt;
 Speaking quietly to Shinann, Pukk says, &amp;quot;You should join Sir Shiny.&amp;quot;&lt;br /&gt;
 Speaking quietly to Shinann, Pukk says, &amp;quot;Everybody knows that when in a mob, decisions are much easier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Speaking heartily to Pylasar, Chamorr asks, &amp;quot;Kill everything, ask questions later, that&#039;s the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 An armored Tamzyrr knight swings a claidhmore at a blue-robed imperial wizard!&lt;br /&gt;
 AS: +496 vs DS: +286 with AvD: +34 + d100 roll: +41 = +285&lt;br /&gt;
 ... and hits for 148 points of damage!&lt;br /&gt;
 Quick, powerful slash!&lt;br /&gt;
 The imperial wizard&#039;s chest is ripped open!&lt;br /&gt;
&lt;br /&gt;
 Roblar deeply says, &amp;quot;Am takin da throne.&amp;quot;&lt;br /&gt;
 Speaking to Roblar, Rarr says, &amp;quot;You&#039;d make a cute empress.&amp;quot;&lt;br /&gt;
 Roblar stares down Rarr and lets out an eerie, modulating cry! &lt;br /&gt;
 Rarr looks at Roblar in utter terror! &lt;br /&gt;
 Rarr bolts northwest!&lt;br /&gt;
&lt;br /&gt;
 Speaking to Pylasar, Bristenn growls, &amp;quot;Focus.&amp;quot;&lt;br /&gt;
 Bristenn briskly orders, &amp;quot;And -forward.-&amp;quot;&lt;br /&gt;
 The image of a freckled girl with blonde hair fades into view, rising at the heart of the garden. She begins to cough, looking at Pylasar. &amp;quot;End her daddy. End her.&amp;quot;&lt;br /&gt;
 Pylasar stands up.&lt;br /&gt;
 Pylasar carefully tucks his purple hibiscus behind one ear.&lt;br /&gt;
 With a roar, Pylasar lowers his shoulder and charges the glass door!&lt;br /&gt;
 His feet seem to get tangled, as he slams headfirst into the glass door, sinking slowly to the ground!&lt;br /&gt;
 Bristenn slowly observes, &amp;quot;Not what I had in mind, to be fair.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Roblar suddenly screams in a mix of pain and rage as his eyes bleed with rippling hues!&lt;br /&gt;
 The evanescent shield shrouding you fades briefly.&lt;br /&gt;
 Roblar swings an immense rolaren waraxe at you!&lt;br /&gt;
 Some shiny red zelnorn chain mail emblazoned with a large white leaf partially deflects the onslaught of the slashing attack.&lt;br /&gt;
 AS: +758 vs DS: +668 with AvD: +41 + d100 roll: +69 = +200&lt;br /&gt;
 ... and hits for 50 points of damage!&lt;br /&gt;
 You twist away but are caught with a hard slash!&lt;br /&gt;
 Back is broken!&lt;br /&gt;
 You are knocked to the ground!&lt;br /&gt;
 You are stunned for 5 rounds!&lt;br /&gt;
&lt;br /&gt;
 Pylasar says, &amp;quot;Your Majesty, my name is Peter. We bled you dry and filled you with the blood of a witch, and you are nothing but a ghost.&amp;quot;&lt;br /&gt;
 Lyrna says, &amp;quot;Well, that&#039;s direct.&amp;quot;&lt;br /&gt;
 Mynon mutters, &amp;quot;About time you owned that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Stamping his feet in a staccato, Gryzzlbok performs a victory dance around the corpse of Mynalari.&lt;br /&gt;
&lt;br /&gt;
 Xred gestures at Mynalari.&lt;br /&gt;
 Mynalari turns pale then falls limp to the ground, killed by some inconceivable fear!&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Darkness begins to spill out over Mynalari&#039;s flesh and she begins to rise.&lt;br /&gt;
 Rarr channels at Mynalari.&lt;br /&gt;
 Muscle and bone blasted to pieces by powerful bolt of energy!&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Darkness begins to spill out over Mynalari&#039;s flesh and she begins to rise.&lt;br /&gt;
 Xorus gestures at Mynalari.&lt;br /&gt;
 Mynalari turns pale then falls limp to the ground, killed by some inconceivable fear!&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Leafiara channels at Mynalari.&lt;br /&gt;
 Mynalari&#039;s skeletal structure and muscle tissue reduced to fine ash!&lt;br /&gt;
 Mynalari&#039;s eye explodes, showering you with gore.&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Rarr channels at Mynalari.&lt;br /&gt;
 Mynalari&#039;s neck and shoulders blasted away by intense wave of plasma.&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Gryzzlbok gestures at Mynalari.&lt;br /&gt;
 Flame burns through Mynalari&#039;s abdomen.  Greasy smoke billows forth.&lt;br /&gt;
 Mynalari drops dead at your feet!&lt;br /&gt;
 Falvicar simply says, &amp;quot;&#039;I think it&#039;s safe to say ... .she has deeds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Log=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preparations==&lt;br /&gt;
&lt;br /&gt;
[Town Square Central]&lt;br /&gt;
&lt;br /&gt;
This is the heart of the main square of Wehnimer&#039;s Landing.  The impromptu shops of the bazaar are clustered around this central gathering place, where townsfolk, travellers, and adventurers meet to talk, conspire or raise expeditions to the far-flung reaches of Elanith.  At the north end, an old well, with moss-covered stones and a craggy roof, is shaded from the moonlight by a strong, robust tree.  The oak is tall and straight, and it is apparent that the roots run deep.  You also see an herbal remedy donation bin and some stone benches with some stuff on it.&lt;br /&gt;
&lt;br /&gt;
Also here: Timoen, High Lady Levvia, Tolida, Shinann, Bernadette, Marex, Cheldon who is kneeling, Lyrna, Gypsy Scribe Balley, Arena Heroine Leafiara, Lord Arianiss, Zosopage, Falvicar, Soneiken, Gnowei, Razanetika who is sitting, Yooge who is sitting, Angran, Dirra, Sir Bristenn who is riding a well-muscled dun charger, Sir Cryheart, Goldstr, Guarrin, Sofal, Berost, Myasarie, Lord Chamorr, Grand Lady Roelaren, Ifael, Infrurnier&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Some late thunder rumbles in the distance and probably wishes it could have thundered earlier and is sorry it didn&#039;t but it rumbles and heralds a coming storm.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Thaddy was nappin on his couch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;It probably waited longer so we could get more deeds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking carefully to Chamorr, Leafiara says, &amp;quot;No, something else entirely happened to him. I think we&#039;re getting someone else tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lazaryth: &amp;quot;Is that so?  Alright, I&#039;ll brave the streets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking brightly to Pukk, Leafiara exclaims, &amp;quot;There you are! Ya have to tell us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly asks, &amp;quot;I heard there was a very apologetic thunder thundering about?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk recites quietly:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Everybody join Leafiara!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly exclaims, &amp;quot;Oops wrong person!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berost deeply says, &amp;quot;If&#039;n we all end up with Lorminstra this eve .. welp, been a journey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Oops.&amp;quot; [group closed]&lt;br /&gt;
&lt;br /&gt;
Pukk recites quietly:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Everybody join Cryheart!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok try now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Had my arms crossed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk yells, &amp;quot;Stop the rain! I had a shower last week!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Leafiara, Elphieya says, &amp;quot;Here as promised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking deeply to Pukk, Berost says, &amp;quot;Need another.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;In that case, give Pukk a deluge of water!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Hail, friends and others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking pleasedly to Elphieya, Leafiara exclaim, &amp;quot;Glad ya are!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A streak of purple lightning arcs above Wehnimer&#039;s Landing and Moot Hall.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Berost, Pukk exclaims, &amp;quot;Never! Once a month is fine!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went east.&lt;br /&gt;
&lt;br /&gt;
[Town Square, East]&lt;br /&gt;
&lt;br /&gt;
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive facade of the slate-roofed Moot Hall, where the citizens of Wehnimer&#039;s Landing hold various official, religious and social functions.  Facing the square are some of the town&#039;s more prosperous shops, still doing business with the many customers who still frequent the streets at night.  You also see a six-toed tortoiseshell cat, a pretty flower girl, a large purple wooden barrel, a bone-framed bulletin board and a polished bleakstone statue.&lt;br /&gt;
&lt;br /&gt;
Also here: Arena Heroine Leafiara, Lord Arianiss, Zosopage, Falvicar, Soneiken, Gnowei, Razanetika, Angran, Goldstr, Guarrin, Sofal, Myasarie, Lord Chamorr, Grand Lady Roelaren, Gypsy Scribe Balley, Lyrna, Marex, Bernadette, Tolida, High Lady Levvia, Pukk, Berost, Elphieya, Dame Evia, Sir Cryheart, Saverik, Shinann&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Wooo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elphieya quietly says, &amp;quot;Pylassar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Hmm, wearing plate in a lightning storm seems like a bad idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Gnowei, Tolida asks, &amp;quot;Perhaps? But you&#039;re not under a tree?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Wait....we don&#039;t have Falvi....oh there he is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;We are okay now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;Look people there&#039;s a little mage up in the sky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Shinann, Pukk says, &amp;quot;You should join Sir Shiny.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Shinann, Pukk says, &amp;quot;Everybody knows that when in a mob, decisions are much easier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Gryzzlbok sings:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If yer Shiny and you know it&lt;br /&gt;
&lt;br /&gt;
Clap your hands&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar rolls in!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar exclaims, &amp;quot;Why hello there!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar exclaims, &amp;quot;Join me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Maylan exclaims, &amp;quot;Tada!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[joining starts up]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Good evening Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Falvicar says, &amp;quot;I have something for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Good evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Lylia says, &amp;quot;Good evening to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Balley softly says, &amp;quot;Hello Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Zosopage says, &amp;quot;Good evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Gryzzlbok says, &amp;quot;Pylasar more shinier.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Join Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking amicably to Pylasar, Leafiara admits, &amp;quot;Much as I like Thadston, I&#039;m glad you&#039;re here instead. It might be for the best since at least you have more of an idea what to look for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk recites quietly:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh for Cholen&#039;s sake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk recites quietly:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Everybody join Pylasar!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking quietly to Pylasar, Falvicar says, &amp;quot;I was praying the other night as I normally do at my Master&#039;s shrine.   When I touched the font before I fell asleep... I got this.   I thought of you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Pukk says, &amp;quot;You need to tell me next time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar accepts Bbee&#039;s silvery blue potion.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar takes a sip from his silvery blue potion and seems to become oddly buoyant.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Falvicar offers Pylasar a purple butterfly wing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Maylan says, &amp;quot;Let&#039;s go a wassailing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Pukk says, &amp;quot;I am the herald it seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar accepts Falvicar&#039;s butterfly wing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Saverik softly says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar grins.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar put a purple butterfly wing in his gold-laced neckpouch.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar bows to Falvicar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bbee, Leafiara ventures, &amp;quot;Hoping for an encore?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Deep subject.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bbee says, &amp;quot;Ya I was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Oh golly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia glances at a bone-framed bulletin board.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read boar&lt;br /&gt;
&lt;br /&gt;
The following messages are written on the bulletin board:&lt;br /&gt;
&lt;br /&gt;
(NOTICE:  This board is intended for PUBLIC ANNOUNCEMENTS pertaining to the town of Wehnimer&#039;s Landing.  Feel free to post your messages regarding public gatherings and the like here, but make sure to keep them appropriate to public display.).&lt;br /&gt;
&lt;br /&gt;
Order of the Dragon meets first Restday 10pm eleven, all are welcome&lt;br /&gt;
&lt;br /&gt;
Wanted: More Blood&lt;br /&gt;
&lt;br /&gt;
Congratulations to the six Bardfest finalists -- Balantine, Bjornsong, Jersea, Lazaryth, Leifa, and Meril! Join them on the 22nd as they compete for the grand prize.&lt;br /&gt;
&lt;br /&gt;
Lylia...My heart can&#039;t take it anymore.  I long for you. - Cryheart&lt;br /&gt;
&lt;br /&gt;
Halfling Cooking Lessons - Town Square - Tomorrow!&lt;br /&gt;
&lt;br /&gt;
message Who is commiting slanderous behavoir on this board - Cryheart&lt;br /&gt;
&lt;br /&gt;
The annual  event of Tossing Halflings and Gnomes from the mountaintops starts tonight at 9 elven.  Bring the whole family because there is fun for all in watching them bounce and roll down hill off rocks and crashing into things.  As always bring your own to compete against others throwing theirs down.  This will be a night one and all will enjoy and talk about for some time to come.&lt;br /&gt;
&lt;br /&gt;
(OOC) Pylasar&#039;s player whispers to the group, &amp;quot;Sorry all! Was fighting an ISP outage in my area for the last hour. But back and on and ready to do this! COFFEE AND DEEDS!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Cryheart, Goldtree asks, &amp;quot;Should we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(OOC) Leafiara&#039;s player whispers to the group, &amp;quot;Whoo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia mildly says, &amp;quot;&#039;Slander&#039; seems a rather pejorative term.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Cryheart, Goldtree says, &amp;quot;You know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(OOC) Pukk&#039;s player whispers to the group, &amp;quot;No excuses!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Leafiara, Bbee says, &amp;quot;He didn&#039;t lift off this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Whoo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar asks, &amp;quot;Thank you all for...for helping this eve. Are you all joined to me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Join Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(OOC) Arianiss&#039;s player whispers to the group, &amp;quot;I have 198.  Good luck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(OOC) Elphieya&#039;s player whispers to the group, &amp;quot;I&#039;m sure I don&#039;t have enough deeds but oh well! Here goes nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(OOC) Falvicar&#039;s player whispers to the group, &amp;quot;No worries.   I got my TWC build working and my offhand has realm flares thanks to Wyrom earlier at his auction :D.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Goldstr, Pukk says, &amp;quot;Geesh even after I announced it, you still joined late..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;I kinda like the remarks about the halfling tossing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Well... timing is everything, Pukk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Shinann, Goldtree says, &amp;quot;It&#039;s just...nothing. It&#039;s nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Lyrna, Pukk says, &amp;quot;Good idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I am moving in thirty seconds.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Town Square, East]&lt;br /&gt;
&lt;br /&gt;
Here in the center of a broad plaza near the commercial area of the bazaar stands the impressive facade of the slate-roofed Moot Hall, where the citizens of Wehnimer&#039;s Landing hold various official, religious and social functions.  Facing the square are some of the town&#039;s more prosperous shops, still doing business with the many customers who still frequent the streets at night.  You also see a large purple wooden barrel, a bone-framed bulletin board and a polished bleakstone statue.&lt;br /&gt;
&lt;br /&gt;
Also here: Zalinix, Avalera, Goldtree, Xorus, Great Lord Nazarr, Arena Hero Roblar, Lazaryth, Land Pirate Maylan who is riding a chunky apricot-hued cob, Lord Pylasar, Pietra, Tsarok, Guarrin, Melikor, Lord Zolis, Arena Champion Madmountan, Sir Mynon who is riding a lithe reddish charger, High Lady Lauranathalasa, Aesoul, Rhayveign, Dirra, Sir Bristenn who is riding a well-muscled dun charger, Bbee, Mayor Lylia, Dame Evia, Elphieya, Berost, Pukk, Tolida, Bernadette, Marex, Lyrna, Gypsy Scribe Balley, Arena Heroine Leafiara, Lord Arianiss, Zosopage, Falvicar, Soneiken, Gnowei, Razanetika, Angran, Goldstr, Sofal, Myasarie, Lord Chamorr, Grand Lady Roelaren, Sir Cryheart, Shinann, Magister Raelee&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Join Pylasar if ye hae nae.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bbee says, &amp;quot;I am ready as I get.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Pukk says, &amp;quot;You can move more often if you want...unless you&#039;re drunk that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
[Melgorehn&#039;s Reach, Lake Eonak]&lt;br /&gt;
&lt;br /&gt;
You are on the bank of a beautiful mountain lake that is fed by a waterfall gushing from the mountain side.  There is a path which seems to actually lead up the side of the mountain.  You also see a barely visible trail leading into a grove of ancient trees and a cedar chip path.&lt;br /&gt;
&lt;br /&gt;
Also here: Squire Legionnaire Rarr, Voltung, Arena Champion Madmountan, Shyspirit, Avalera, Goldtree, Xorus, Great Lord Nazarr, Arena Hero Roblar, Lazaryth, Land Pirate Maylan who is riding a chunky apricot-hued cob, Pietra, Guarrin, Melikor, Lord Zolis, Sir Mynon who is riding a lithe reddish charger, High Lady Lauranathalasa, Aesoul, Rhayveign, Dirra, Sir Bristenn, Bbee, Mayor Lylia, Dame Evia, Elphieya, Berost, Pukk, Tolida, Bernadette, Marex, Lyrna, Gypsy Scribe Balley, Arena Heroine Leafiara, Lord Arianiss, Zosopage, Falvicar, Soneiken, Gnowei, Razanetika, Angran, Goldstr, Sofal, Myasarie, Lord Chamorr, Grand Lady Roelaren, Sir Cryheart, Shinann, Magister Raelee, Lord Pylasar, &#039;&#039;&#039;Lady Chrysamber&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar sighs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;You came.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber melodically asks, &amp;quot;I am needed for your passage, am I not?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber squints at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pukk whispers something to Pylasar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber melodically says, &amp;quot;I will not be going with you Peter.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber melodically says, &amp;quot;This damage is all yours to undo.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber whispers something to Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods at Chrysamber.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Yes...I know.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber nods at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Bbee asks, &amp;quot;I wonder why he didn&#039;t float this time, you suppose he is filled with ale or sumptin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bbee asks, &amp;quot;Who said that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber runs her hand across her ivory compass and chants some archaic phrase. The ivory compass in her hand glows and soon the shape of an ethereal compass forms just above the original. She gestures and the ethereal compass drifts towards Pylasar, who takes it in his hand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chrysamber melodically says, &amp;quot;It will lead to where is needed. If you return, we will continue onto our next step.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna asks, &amp;quot;If?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lady Chrysamber just went southwest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking optimistically to Lyrna, Leafiara says, &amp;quot;Nothing ventured, nothing gained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;She&#039;s swell.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Lady of few words....very rare for a lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr exclaims, &amp;quot;Faith folks! We WILL Return!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Lyrna, Chamorr says, &amp;quot;There&#039;s always a IF.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Avalera carefully repeats, &amp;quot;Swell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Avalera says, &amp;quot;Not what I would have...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;So, a moment please...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar holds up his hand.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly asks, &amp;quot;Swimmingly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Now this sounds like it should get interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar slowly empties his lungs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;At least we have a trail of road apples if we get lost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Her name is Mynalari Anodheles.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Bbee, Myasarie asks, &amp;quot;Might one ask what that potion does?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;She was a person once.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bbee asks, &amp;quot;Was a person?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking deeply to Bbee, Berost says, &amp;quot;No longer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;But she&#039;s really just a memory now. And...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Weren&#039;t we all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Apparently she is a shell of her self now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I am not sure what her world will look like that her mind has created.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zosopage asks, &amp;quot;Sort of a wraith?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;When she...when we made..&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Sounds more like a lost soul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Well in that case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;When we did this...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bbee says, &amp;quot;My first wife was like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Pylasar, Chamorr asks, &amp;quot;Kill everything, ask questions later, that&#039;s the plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;The canvas is blank. I am not surprised if the paragon has created something in its state.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar asks, &amp;quot;Does that make sense?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking sternly to Pylasar, Bristenn asks, &amp;quot;Are you -absolutely- certain this is not a ruse of Quinshon and the witch&#039;s?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara understandingly says, &amp;quot;I took it as &#039;prepare for anything&#039;, so yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Elphieya asks, &amp;quot;So the world or place we are going might have been changed or created by the paragon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Not a lick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Chamorr, Soneiken says, &amp;quot;Well, don&#039;t kill Peter, that would be bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bbee says, &amp;quot;As much as much I hear around you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I am certain.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Lylia says, &amp;quot;We no longer use names, then. The paragon is &#039;it,&#039; not &#039;her.&#039; You expect something, not someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I was there when we created her.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;She...she was the last one.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Les jus kill someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn slowly warns, &amp;quot;.. you had best be.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Don&#039;t care who.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Him her it whatever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;I will care.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly asks, &amp;quot;So the world will be of Her creation?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;So long as it weakens dat witch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Let&#039;s get this done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking jovially to Roblar, Leafiara asks, &amp;quot;Kill &#039;em and let the Arkati sort it out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Please be cautious.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Death comes to us all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna quietly asks, &amp;quot;Did you know, at that point.. how far over the line you were?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss asks, &amp;quot;Is Thadston not joining us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;And so shall it wid da witch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking cautiously to Arianiss, Leafiara says, &amp;quot;He&#039;s, uh... had some trouble lately.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Our mission is not one of swift execution. We must be...this is no race.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;He is currently malfunctional.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Arianiss, Madmountan says, &amp;quot;Thadston isn&#039;t doing too hot right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Cautious?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia asks, &amp;quot;Is he now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Hmm, so no berserking, got it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Our goal is to release her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;Meticulous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;From her condition?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elphieya nervously asks, &amp;quot;Then the rumors were true?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Cryheart, Lylia says, &amp;quot;That is a way of putting it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara nods absently at Elphieya.&lt;br /&gt;
&lt;br /&gt;
Dirra whispers something to Bristenn.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Myasarie asks, &amp;quot;So be careful and shall we be seeking anything in particular?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking helpfully to Elphieya, Leafiara says, &amp;quot;But he&#039;s expected to make a full recovery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;When we find it, we end it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Cryheart, Chamorr says, &amp;quot;Rule one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Gnowei, Bbee says, &amp;quot;Bberserking is fine if you don&#039;t mind dying from it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Raelee says, &amp;quot;Perhaps we should not be utilizing euphemisms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar slowly empties his lungs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Elphieya asks, &amp;quot;Everything in this world is either...her or something her mind created though, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar indicates his white compass with a smile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;May Lorminstra welcome her then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bbee, Gnowei says, &amp;quot;That&#039;s the usual outcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Cryheart, Chamorr says, &amp;quot;If it&#039;s yellow kill it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Leafiara, Elphieya says, &amp;quot;Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar whispers something to Avalera.&lt;br /&gt;
&lt;br /&gt;
Speaking to herself, Dirra says, &amp;quot;Or contrived to be a trap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bbee says, &amp;quot;Well I know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Gryzzlbok says, &amp;quot;If it moves, kill it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Not Lorminstra.  Gosaena.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;It hmm that which you and others created due to some experiment or such one be guessing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar raises the ethereal white compass in his hand and grows still, the golden sigil on his face glistening with power as if it activates.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree says, &amp;quot;We must end this cycle. Get on with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;That is who needs to welcome her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;I do not think it is euphemistic to talk of releasing someone from torment. Death is sometimes mercy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to herself, Dirra says, &amp;quot;Having been in her mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to herself, Dirra says, &amp;quot;Twice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The air begins to shimmer along the shadow of Melgorehn&#039;s Reach.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to a gold-flecked grey brushwood wolf, Goldtree says, &amp;quot;Here we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Les give it mercy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Lorminstra needs to let her pass through the Gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Let&#039;s end her pain then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Soneiken says, &amp;quot;If you wanna stand in front of me, and shield the oncomers from distracting my spells, I guess I could swear Allegiance for one night to the Imperials.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Dirra, Myasarie says, &amp;quot;One be sorry that thee had to endure such.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar gazes into the distance, the air shimmering more as his eyes glaze over.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Memories==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar asks, &amp;quot;It&#039;s gotten smoother with each one, hasn&#039;t it?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar whispers something to Avalera.&lt;br /&gt;
&lt;br /&gt;
Speaking simply to Soneiken, Bristenn replies, &amp;quot;We don&#039;t ask for allegiance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rachel says, &amp;quot;Yes, indeed. How observant.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;It is hard to atone for the past.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar asks, &amp;quot;Will she suffer?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Soneiken, Bristenn assures, &amp;quot;Usually, just cooperation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The air shimmers and Rachel&#039;s voice can be heard saying, &amp;quot;Haven&#039;t we?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;He&#039;s reliving the moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Myasarie says, &amp;quot;Whom ever thee speaks of let us hope she willna feel too much pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;We discussed that...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar hangs his head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rachel says, &amp;quot;...the Ageless One is not known for his mercy in what he taught me. I have told you such. I have shown you such.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;It be as if Lord Pylasar be speaking of two different people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to herself, Leafiara mouths, &amp;quot;Ageless one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dirra whispers something to Bristenn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar looks up briefly, his eyes drawing to Xorus for a short moment.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;That nae sounds good, ageless one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar confusedly asks, &amp;quot;Ageless...one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;At least there is just one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The air shimmers more and a sliver begins to take shape.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Gnowei, Leafiara offers, &amp;quot;I think quite a number of the Arkati are ageless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;&#039;Ageless&#039; is a curious term for one who wanders in time, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A sliver of shimmering air appears.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar sighs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Into the Unknown==&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went through a sliver of shimmering air.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Coastal Plains]&lt;br /&gt;
&lt;br /&gt;
Underfoot, a mixture of crushed shells and rock take the place of the packed dirt road as it progresses to this point, and a low stone wall trails along on each side.  The sound of the ocean distantly thrums in the background, and more prominent is the smell of the sea, which hangs heavy with salt and brine.  You also see a sliver of shimmering air.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar gazes up into the heavens.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Be on guard, all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Razanetika softly asks, &amp;quot;Where are we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar trembles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Even L&#039;Naere be ageless, but Lord Pylasar speaks of someone or something even more so one feels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara thoughtfully says, &amp;quot;And all this... could be an illusion, if I understood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Soneiken whispers something to Balley.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Seems on some coastal plains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin whispers something to Cryheart.&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Razanetika, Chamorr says, &amp;quot;Not kansas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sofal says, &amp;quot;Everywhere and no where.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa just nudged Chamorr.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Cryheart, Goldtree says, &amp;quot;This is Empire land.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Angran says, &amp;quot;Beware of sea sprites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Seems so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berost deeply says, &amp;quot;Empire ...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Tamzyrr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Moving...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Yes, the view is quite moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went north.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Coastal Plains]&lt;br /&gt;
&lt;br /&gt;
Against the dark landscape of the countryside, dots of amber hint at a number of far-off manors, while closer, the hulking shadow of a keep rises against the night sky.  The bordering stone wall rises into rounded blocks of dark marble as the road winds further along.&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Da Lady Paragon&#039;s home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn distractedly remarks, &amp;quot;Duchy of Selanthia,&amp;quot; as he continues prodding and examining the soil and grass.  &amp;quot;Tamzyrr, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the distance, a light burns into existence at the top of a great keep.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Gnowei, Bbee says, &amp;quot;Imagine if you stood as tall as a giant what the view might bbe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Curious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;...we are known.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went northeast.&lt;br /&gt;
&lt;br /&gt;
[Tamzyyr, Gate to Sun Keep]&lt;br /&gt;
&lt;br /&gt;
An elaborate ironwork gate blocks further passage, barring entrance to the large courtyard beyond.  On the flanking marble columns, the guttering flames of torches hiss from their lofty perches, and beneath them, small guardhouses, each just large enough for one man to sit, lit from within by flickering oil lanterns.&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;That was inevitable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Soneiken says, &amp;quot;Hope they left supper out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Elphieya quietly asks, &amp;quot;Such a large group, is that any surprise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;So much for sneaking in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;We&#039;re not exactly subtle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Not usually my style..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight just arrived!&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to herself, Elphieya says, &amp;quot;Not to mention we are loud.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An armored Tamzyrr knight ambles in.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[many in the group attack immediately, though others hold back]&lt;br /&gt;
&lt;br /&gt;
Leafiara amusedly says, &amp;quot;Well, sure, why not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Leafi now joins in the attack while, as do more others than before]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Errr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss asks, &amp;quot;Are we sure these are enemies?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Pietra asks, &amp;quot;Is this a bad idea?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking nonchalantly to Pietra, Leafiara asks, &amp;quot;Probably, but it&#039;s better than the alternatives?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Tsarok quietly says, &amp;quot;It&#039;s a great idea, Pie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Well, the assault is one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;They are attacking a memory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss repeats, &amp;quot;Are we sure these are enemies?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;They are now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I am nae attacking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon says, &amp;quot;Still vile.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin whispers something to Cryheart.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Elphieya quietly asks, &amp;quot;Is this not just created in her mind?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Marex says, &amp;quot;Too late now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;We&#039;re out of time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking urgently to Raelee, Bristenn mutters, &amp;quot;What do you make of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Cryheart, Goldstr says, &amp;quot;Aye I nae seen who swung first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hesitations==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar kneels down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar trembles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;It was us that attacked first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;They die like ordinary soldiers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Goldstr, Evia says, &amp;quot;Not them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar fidgets.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Men, in armor, trying to harm us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Keel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Do we know the come to harm us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar shakes, looking around, as if reliving something...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;It is too late now.  You can only try to fix it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I&#039;m...I don&#039;t know if we can do this...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went southwest.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Coastal Plains]&lt;br /&gt;
&lt;br /&gt;
Against the dark landscape of the countryside, dots of amber hint at a number of far-off manors, while closer, the hulking shadow of a keep rises against the night sky.  The bordering stone wall rises into rounded blocks of dark marble as the road winds further along.&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went south.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Coastal Plains]&lt;br /&gt;
&lt;br /&gt;
Underfoot, a mixture of crushed shells and rock take the place of the packed dirt road as it progresses to this point, and a low stone wall trails along on each side.  The sound of the ocean distantly thrums in the background, and more prominent is the smell of the sea, which hangs heavy with salt and brine.  You also see a sliver of shimmering air.&lt;br /&gt;
&lt;br /&gt;
Speaking encouragingly to Pylasar, Leafiara says, &amp;quot;We can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree says, &amp;quot;Come on old man.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Kill everythin and maybe dis bubble will pop.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia insists, &amp;quot;You do what you must.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna simply says, &amp;quot;We have to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sofal says, &amp;quot;We have to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nazarr says, &amp;quot;It&#039;s a bit late to worry about it now. We have to try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Myasarie says, &amp;quot;We have to try Lord Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar designates Cryheart as the new leader of the group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Chamorr, carry the mage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Leafiara says, &amp;quot;Gotta move forward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;You have done this. It must be undone, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;It cannae go on like this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I...yeah..we..we must I know.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Go...move slowly.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods at Cryheart.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..ownard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight just arrived!&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Incoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Onward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Leafiara quips, &amp;quot;Well, we can count on him for that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Leafiara, Pukk exclaims, &amp;quot;Good times!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Easy kills.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Guarrin, Evia says, &amp;quot;Still not them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Too easy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went north.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Coastal Plains]&lt;br /&gt;
&lt;br /&gt;
Against the dark landscape of the countryside, dots of amber hint at a number of far-off manors, while closer, the hulking shadow of a keep rises against the night sky.  The bordering stone wall rises into rounded blocks of dark marble as the road winds further along.&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;For now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;You left someone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went northeast.&lt;br /&gt;
&lt;br /&gt;
[Tamzyyr, Gate to Sun Keep]&lt;br /&gt;
&lt;br /&gt;
An elaborate ironwork gate blocks further passage, barring entrance to the large courtyard beyond.  On the flanking marble columns, the guttering flames of torches hiss from their lofty perches, and beneath them, small guardhouses, each just large enough for one man to sit, lit from within by flickering oil lanterns.&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Wait.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart glances at an elaborate ironwork gate.&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward an elaborate ironwork gate, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
A faintly glowing sigil flares up and explodes around Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the fiery attack.&lt;br /&gt;
&lt;br /&gt;
... 1 point of damage!&lt;br /&gt;
&lt;br /&gt;
Minor burns to chest.  That hurts a bit.&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;It never stays that way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A blue-robed imperial wizard ambles in.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Was going to say...check for traps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Sofal says, &amp;quot;We lost raz.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;She&#039;s here now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Rogue...disarm the gate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Can someone disarm the gate?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking to Pukk, you exclaim, &amp;quot;You&#039;re up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;No traps on gate that I can see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;So many arms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Disarm the gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Voltung hoarsely asks, &amp;quot;We lost Raza again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sofal says, &amp;quot;She died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;No traps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;No traps on the gate that I can see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Wizard southwest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;That I see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara asks, &amp;quot;Hmm.. are the dead just disappearing from this spot because it&#039;s--not in sync with our world?&amp;quot; [OOC: I don&#039;t know what the IC explanation is, but yes, anyone dying was being immediately returned to the Landing with messages of: &amp;quot;Shadows leap from the surroundings, engulfing [deader]&#039;s body!&amp;quot; Knew to be on the lookout for something like this since we had it in 2016 when Rodnay took everyone into Chaston&#039;s mind, and I feel like there were another one or two more times since then.]&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa yells, &amp;quot;Goddess mode activate!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara tentatively asks, &amp;quot;Who sancted?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight swings a claidhmore at a blue-robed imperial wizard!&lt;br /&gt;
&lt;br /&gt;
AS: +496 vs DS: +286 with AvD: +34 + d100 roll: +41 = +285&lt;br /&gt;
&lt;br /&gt;
... and hits for 148 points of damage!&lt;br /&gt;
&lt;br /&gt;
Quick, powerful slash!&lt;br /&gt;
&lt;br /&gt;
The imperial wizard&#039;s chest is ripped open!&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;50k.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;We don&#039;t have to attack them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A voice shouts from within the keep, &amp;quot;To arms!  To arms!  Protect the Empress!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;I am not attacking to kill but to incapacitate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Here we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking nonchalantly to Falvicar, Leafiara says, &amp;quot;Too late now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Am takin da throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Ah. Empress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn slowly observes, &amp;quot;.. empress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Roblar, Rarr says, &amp;quot;You&#039;d make a cute empress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Time for a new age.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Cryheart makes his way toward an elaborate ironwork gate, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
A faintly glowing sigil flares up and explodes around Cryheart!&lt;br /&gt;
&lt;br /&gt;
... 1 point of damage!&lt;br /&gt;
&lt;br /&gt;
Near miss!  Ice particles sting Cryheart&#039;s eye and he blinks rapidly.&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went through an elaborate ironwork gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sun Keep Charge==&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Sun Keep Courtyard]&lt;br /&gt;
&lt;br /&gt;
The keep at the center of the courtyard stands tall and dark, only a minimum of diffuse light escaping its windows.  A circular path leads to the east and west, curving around a massive fountain at the center of the courtyard.&lt;br /&gt;
&lt;br /&gt;
Mynon mutters, &amp;quot;Savages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar stares down Rarr and lets out an eerie, modulating cry! &lt;br /&gt;
&lt;br /&gt;
The evanescent shield shrouding Rarr fades briefly, then flickers with a pale incandescence.&lt;br /&gt;
&lt;br /&gt;
The evanescent shield shrouding Rarr fades briefly.&lt;br /&gt;
&lt;br /&gt;
Rarr looks at Roblar in utter terror! &lt;br /&gt;
&lt;br /&gt;
Rarr bolts northwest! &lt;br /&gt;
&lt;br /&gt;
Pukk quietly exclaims, &amp;quot;They have soldiers but we have a Falvicar and a Roblar!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went northeast.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Sun Keep Courtyard]&lt;br /&gt;
&lt;br /&gt;
Against the wall containing the courtyard, a guardman&#039;s pike leans against the stone, nearly concealed by the heavy growth of ivy over the stone.  The guard to which the weapon belongs is nowhere to be seen, though the distant murmur of voices indicates that at least someone is nearby.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Nazarr says, &amp;quot;And a Xorus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Most intriguing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Steady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went northwest.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Sun Keep Courtyard]&lt;br /&gt;
&lt;br /&gt;
A pair of heavy wooden doors give entrance to the keep and are flanked on either side by fitfully flickering torches mounted in iron brackets.  Above the entryway, a massive sculpture of a hawk is perched upon a stone outcropping, its wings splayed and talons curled as if swooping in for a kill.&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went through a pair of heavy wooden doors.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Foyer]&lt;br /&gt;
&lt;br /&gt;
The marble-floored foyer is well-appointed, with high ceilings and a bas-relief wall carving that faces the doors.  To the east, a peaked archway leads into another room and sits at the foot of a grand staircase that climbs to the upper story, chased with a deep scarlet carpet runner.  A door opposite the archway leads to the west.&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Strange indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat, briefly disconnected here and hopefully didn&#039;t miss anything important; reconnected and we were still in the same room]&lt;br /&gt;
&lt;br /&gt;
[extended combat with knigthts, elementalists, arcanists, mages]&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;This is amazing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;All the death...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Hard to see with all the bodies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Pukk quietly exclaims, &amp;quot;Falvicar died?! We are doomed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice cries out, &amp;quot;A bounty of land and wealth for each head of the intruders brought to me!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Raelee says, &amp;quot;The wall carving is... unusual.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage: &amp;quot;Well I&#039;m setting off all the tripwires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pietra says, &amp;quot;Well, that&#039;s not good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar glances at a bas-relief wall carving.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to a bas-relief wall carving, Xorus says, &amp;quot;You look all wrong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look carv&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Within a textured circle of carving, the image of a crimson sunburst dripping with blood and spilling out, backed by a field of bones.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
As Cryheart makes his way toward a peaked archway, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
The ceiling begin moving downward!&lt;br /&gt;
&lt;br /&gt;
You are crushed as the ceiling collides with the floor!&lt;br /&gt;
&lt;br /&gt;
... 54 points of damage!&lt;br /&gt;
&lt;br /&gt;
Blow cracks a rib and punctures a lung.&lt;br /&gt;
&lt;br /&gt;
Breathing becomes a challenge.&lt;br /&gt;
&lt;br /&gt;
You are stunned for 8 rounds!&lt;br /&gt;
&lt;br /&gt;
[goes poorly for most others as well]&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Foyer]&lt;br /&gt;
&lt;br /&gt;
The marble-floored foyer is well-appointed, with high ceilings and a bas-relief wall carving that faces the doors.  To the east, a peaked archway leads into another room and sits at the foot of a grand staircase that climbs to the upper story, chased with a deep scarlet carpet runner.  A door opposite the archway leads to the west.  You also see a crystal amulet, a claidhmore, a scimitar, an enruned light pink frock, a rune staff, a short sword, a rune staff, the palm frond-shaped Leafiara disk, a scimitar, a rune staff, a sloppy magenta ribbon, a wooden arrow, a wooden arrow, a short bow, a claidhmore, a claidhmore, a claidhmore, a scimitar, a claidhmore, a rune staff, a rune staff, a claidhmore, a rune staff, a rune staff, the Guarrin disk, the Berost disk and the Roelaren disk.&lt;br /&gt;
&lt;br /&gt;
Also here: a stunned Arena Heroine Leafiara, a stunned High Lady Lauranathalasa who is lying down, a stunned Squire Legionnaire Rarr who is lying down, Avalera, the body of Tamma who is lying down, a stunned Dirra, a stunned Tsarok, a stunned Arena Champion Madmountan, the body of Shyspirit who is lying down, a stunned Xorus, the body of Pietra who is lying down, a stunned Guarrin who is lying down, the body of Grand Lord Gryzzlbok who is lying down, a stunned Sir Mynon, a stunned Aesoul who is lying down, a stunned Lord Thrassus, a stunned Rhayveign, a stunned Sir Bristenn, a stunned Bbee, a stunned Mayor Lylia, a stunned Dame Evia who is lying down, Berost, the body of Pukk who is lying down, a stunned Bernadette, the body of Gypsy Scribe Balley who is lying down, a stunned Goldstr, a stunned Myasarie, the body of Grand Lady Roelaren who is lying down, a stunned Shinann, a stunned Magister Raelee, a stunned Lord Pylasar, the body of Sir Cryheart who is lying down&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Tamma&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Shyspirit&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Pietra&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Gryzzlbok&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Pukk&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Balley&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Roelaren&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Shadows leap from the surroundings, engulfing Cryheart&#039;s body!&lt;br /&gt;
&lt;br /&gt;
Leafiara remarks, &amp;quot;Curious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A large slimy yellow-white maggot crawls in, leaving a trail of slime in its wake.&lt;br /&gt;
&lt;br /&gt;
A large slimy yellow-white maggot crawls in, leaving a trail of slime in its wake.&lt;br /&gt;
&lt;br /&gt;
A large slimy yellow-white maggot crawls in, leaving a trail of slime in its wake.&lt;br /&gt;
&lt;br /&gt;
A large slimy yellow-white maggot crawls in, leaving a trail of slime in its wake.&lt;br /&gt;
&lt;br /&gt;
[combat and recovery]&lt;br /&gt;
&lt;br /&gt;
Rarr asks, &amp;quot;Can you stop walking us over tripwires?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking to a large slimy yellow-white maggot, Madmountan says, &amp;quot;Stand down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[extended combat and recovery]&lt;br /&gt;
&lt;br /&gt;
Speaking to Rarr, Madmountan says, &amp;quot;Excellent work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[recovery]&lt;br /&gt;
&lt;br /&gt;
Pylasar rocks back on his heels.&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;I set off a lot of tripwires so that&#039;s good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking mischievously to Zosopage, Leafiara says, &amp;quot;Better you than us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from the keep, &amp;quot;Who dares challenge my reign?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Please don&#039;t move quite yet, we&#039;re having an herbal snack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar breaks out in a sweat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;Since there&#039;s no Pukk...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Join Pylasar!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from the keep, &amp;quot;I SAY WHO!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar frowns at the sound of the voice.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;I remember her voice...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;I went through the kitchen but got turned around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;As...as...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar trembles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Tempted to reply candygram but..nah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went out.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Sun Keep Courtyard]&lt;br /&gt;
&lt;br /&gt;
A pair of heavy wooden doors give entrance to the keep and are flanked on either side by fitfully flickering torches mounted in iron brackets.  Above the entryway, a massive sculpture of a hawk is perched upon a stone outcropping, its wings splayed and talons curled as if swooping in for a kill.  You also see a large slimy yellow-white maggot, a short bow, a rune staff and a rune staff.&lt;br /&gt;
&lt;br /&gt;
Bristenn clearly calls, &amp;quot;Mercy, my lady!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bernadette softly says, &amp;quot;Thanks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;These maggots, at least, I enjoy killing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar&#039;s group just went northwest.&lt;br /&gt;
&lt;br /&gt;
[Tamzyrr, Sun Keep Courtyard]&lt;br /&gt;
&lt;br /&gt;
Here there is a small garden, separated from the rest of the courtyard by an intricate ironworked fence and beyond which lies a glass-paned door leading into the keep.  Warm amber light spills through the glass, causing the fence to cast distorted shadows that look like misshapen fingers of smoke onto the lawn.&lt;br /&gt;
&lt;br /&gt;
Also here: Arena Hero Roblar, Zosopage, High Lady Lauranathalasa, Squire Legionnaire Rarr, Avalera, Dirra, Arena Champion Madmountan, Xorus, Guarrin, Sir Mynon, Rhayveign, Sir Bristenn, Mayor Lylia, Dame Evia, Bernadette, Goldstr, Shinann, Magister Raelee, Lord Pylasar&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Respite==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar carefully makes his way over the fence.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You carefully pick your foot and handholds as you make your way over the fence.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Garden]&lt;br /&gt;
&lt;br /&gt;
A miniature fountain sits at the heart of the garden, while around its base are several hibiscus with dark purple flowers.  Along the fence that separates this small space from the courtyard, saffron-hued jessamine winds in and out of the ironwork, creating a bright and fragrant barrier.  You also see a low stone bench and a glass door.&lt;br /&gt;
&lt;br /&gt;
Also here: Pylasar&lt;br /&gt;
&lt;br /&gt;
Leafiara recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Join back up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar walks over to the bench and settles down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar gazes with interest at a dark purple hibiscus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar slowly empties his lungs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A little girl giggles. &amp;quot;I picked this for you daddy.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn firmly grunts, &amp;quot;Focus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly asks, &amp;quot;Daddy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar plucks a dark purple hibiscus from the flowerbed.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar sniffs at a dark purple hibiscus.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar slowly empties his lungs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar asks, &amp;quot;Have I ever told you, how lucky we are for you Gracie?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bernadette yells, &amp;quot;Go fence!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A little girl giggles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Goldstr says, &amp;quot;Ye has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Evia says, &amp;quot;Be present with us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Madmountan says, &amp;quot;It&#039;s okay if you would rather spend time with Gracie&#039;s memory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;No, it is decidedly not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Madmountan, Shinann says, &amp;quot;No, now is not the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Bristenn growls, &amp;quot;Focus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn briskly orders, &amp;quot;And -forward.-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The image of a freckled girl with blonde hair fades into view, rising at the heart of the garden. She begins to cough, looking at Pylasar. &amp;quot;End her daddy. End her.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Myasarie says, &amp;quot;Aye m&#039;lord keep your mind in the here and now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar carefully tucks his purple hibiscus behind one ear.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With a roar, Pylasar lowers his shoulder and charges the glass door!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;His feet seem to get tangled, as he slams headfirst into the glass door, sinking slowly to the ground!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn slowly observes, &amp;quot;Not what I had in mind, to be fair.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[warriors begin bashing the door]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia admits, &amp;quot;None of it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;Least he&#039;s moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Goldstr asks, &amp;quot;Ye wid us Mage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;Door is open.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;It said it was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar just opened a glass door.&lt;br /&gt;
&lt;br /&gt;
Madmountan just closed a glass door.&lt;br /&gt;
&lt;br /&gt;
Invoking elemental powers, Lylia&#039;s stormy grey eyes flash with an arcane light.&lt;br /&gt;
&lt;br /&gt;
Lylia gestures at a glass door.&lt;br /&gt;
&lt;br /&gt;
Nothing happens.&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;It is closed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr bashes the glass door with his veniom-wrapped falchion.&lt;br /&gt;
&lt;br /&gt;
The glass door pops open, leaving Goldstr staggering, trying to catch his balance!&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
&lt;br /&gt;
Light strike to Roblar&#039;s head.&lt;br /&gt;
&lt;br /&gt;
A wisp of vapor trickles earthward.&lt;br /&gt;
&lt;br /&gt;
He is stunned!&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;It is open.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
&lt;br /&gt;
Roblar glares maliciously as the strike slides through its right hand.&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 1 point of damage!&lt;br /&gt;
&lt;br /&gt;
Weak blow leaves a brief imprint on Roblar&#039;s chest!&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 3 points of damage!&lt;br /&gt;
&lt;br /&gt;
Wild attack passes through the left leg, viciously assaulting the air!&lt;br /&gt;
&lt;br /&gt;
As Zosopage makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Zosopage!&lt;br /&gt;
&lt;br /&gt;
... 21 points of damage!&lt;br /&gt;
&lt;br /&gt;
Amazing shot through Zosopage&#039;s nose enters the brain!&lt;br /&gt;
&lt;br /&gt;
Zosopage drops dead at your feet!&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 5 points of damage!&lt;br /&gt;
&lt;br /&gt;
Quick strike to the face!&lt;br /&gt;
&lt;br /&gt;
Just nicked an eyelid!&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a glass door, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
An iron pike juts out toward Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
&lt;br /&gt;
Light strike to Roblar&#039;s head.&lt;br /&gt;
&lt;br /&gt;
A wisp of vapor trickles earthward.&lt;br /&gt;
&lt;br /&gt;
He is stunned!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar kneels down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As Pylasar makes his way toward a glass door, he gets caught by a tripwire!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;An iron pike juts out toward Pylasar!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
... 50 points of damage!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Incredible strike pierces heart and runs Pylasar clean through!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shadows leap from the surroundings, engulfing Pylasar&#039;s body!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa asks, &amp;quot;Can&#039;t ye disarm it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Gah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Uh oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Who is leading?&amp;quot; [he&#039;d just recently made it back]&lt;br /&gt;
&lt;br /&gt;
Leafiara acknowledges, &amp;quot;Now -that&#039;s- a problem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;You are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Touching that door nae be a good thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;Mind the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking amicably to Cryheart, Leafiara says, &amp;quot;But maybe not leading too far until Pylasar gets back here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn wryly grouses, &amp;quot;Rather.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart: &amp;quot;I am back in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;So door is dangerous?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Trapped.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bernadette softly says, &amp;quot;Appears to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..let me try something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A little girl appears, touching a glass door, smiling, then vanishing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Prolly safe now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Aye think she be trying to help us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pressing On==&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went through a glass door.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Study]&lt;br /&gt;
&lt;br /&gt;
Rows and rows of shelves lined with ornately bound books occupy the walls almost from the floor to the ceiling.  Only candle-set scones interrupt the wall-to-wall library, providing an abundance of light for anyone who might sit at the room&#039;s only furniture - a massive golden oak desk with a leather-cushioned chair - to study the tomes.  A glass door framed in gilded metal leads outside into a small garden.  You also see a rounded archway.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;That worked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shadows creep along Cryheart&#039;s eyes and he appears weakened.&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Hmm..drained?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Cryheart, Avalera asks, &amp;quot;Are you well?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking curiously to Cryheart, Leafiara asks, &amp;quot;You alright there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I think so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Perfect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Roblar makes his way toward a rounded archway, he gets caught by a tripwire!&lt;br /&gt;
&lt;br /&gt;
A makeshift wall of spikes lunges forward, slamming into Roblar!&lt;br /&gt;
&lt;br /&gt;
A suit of black rolaren plate armor partially deflects the onslaught of the puncture attack.&lt;br /&gt;
&lt;br /&gt;
... 1 point of damage!&lt;br /&gt;
&lt;br /&gt;
Left ankle stung!&lt;br /&gt;
&lt;br /&gt;
Roblar stamps in silent annoyance.&lt;br /&gt;
&lt;br /&gt;
Arena Hero Roblar just went through a rounded archway.&lt;br /&gt;
&lt;br /&gt;
Goldstr asks, &amp;quot;Where da Mage go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I used transcendence to enter the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking tentatively to Goldstr, Leafiara says, &amp;quot;Well, hopefully not to Gosaena.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Engulfed by shadows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Hmm one thought the child helped when she touched it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr suddenly screams in a mix of pain and rage as his eyes bleed with rippling hues!&lt;br /&gt;
&lt;br /&gt;
Goldstr swings a ruby-inset veniom-wrapped falchion at Cryheart!&lt;br /&gt;
&lt;br /&gt;
Cryheart evades the attack with incredible finesse!&lt;br /&gt;
&lt;br /&gt;
Leafiara notes, &amp;quot;Ah, madness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bernadette softly says, &amp;quot;Goldstr got madness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tsarok quietly says, &amp;quot;Why you all gotta try to kill me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart&#039;s eyes regain their clarity, and the writhing veins of blackness upon his face slowly dissolve into nothing.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Sleep me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Just in case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Wait.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[various people turning on each other]&lt;br /&gt;
&lt;br /&gt;
Avalera says, &amp;quot;Well, this is unpleasant, to say the least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr exclaims, &amp;quot;Bah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Sorry folks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Mutter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A slender imperial archer ambles in.&lt;br /&gt;
&lt;br /&gt;
A slender imperial archer ambles in.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa exclaims, &amp;quot;You looked so cute sleepin!&amp;quot; [referring to Cryheart]&lt;br /&gt;
&lt;br /&gt;
[combat, more madness setting in]&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;What happened to Roblar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..wonder if I enter transcendence again, if I can enter that archway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;I shouldn&#039;t have made that berserking reference before we came in here huh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking tentatively to Evia, Leafiara says, &amp;quot;I... -think- he wandered off on his own.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight just arrived!&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Strange place   we all get played wid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I can knock em down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Ok...shall I try transcendence again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Uh sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree: &amp;quot;Where in the keep is everyone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking optimistically to Cryheart, Leafiara asks, &amp;quot;Can&#039;t go any worse than last time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia: &amp;quot;In the study.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly asks, &amp;quot;Perhaps the child will show up and help again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara: &amp;quot;We&#039;re past a fence and then through a door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Captain, why did you have to say that.&amp;quot; [this was directed to Leafi; bit of an inside joke of people mistakenly thinking she was a captain]&lt;br /&gt;
&lt;br /&gt;
Cryheart: &amp;quot;Look for a fence..and climb it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shinann says, &amp;quot;I said nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart: &amp;quot;Southwest section around the keep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply asks, &amp;quot;Which way goins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I am planing on the archway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;There is only one way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Heads up..entering transcendence state.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara offers, &amp;quot;Even if we don&#039;t know where to go, standing still can&#039;t be any better than just going -somewhere-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;TURN BACK! You will be spared!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart&#039;s form becomes somewhat hazy and indistinct.&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went through a rounded archway.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Hallway]&lt;br /&gt;
&lt;br /&gt;
A plush carpet runner spans the length of this hallway, its cushion quieting every footfall to little more than a whisper.  Upon the ivory walls, gold-limbed sconces hang, each fitted with round beeswax candles that light the way to the study found through a rounded archway.  You also see a door.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Worked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A slender imperial archer ambles in.&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Phew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;K..moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus dryly says, &amp;quot;Her Anodheles impression is impeccable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went north.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Hallway]&lt;br /&gt;
&lt;br /&gt;
The faint scent of vanilla hangs in the air, undoubtedly from the many candles perched upon the walls.  Underfoot, the deep crimson carpeted runner is framed on either side by peeks at the gold-veined marble beneath.&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went north.&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Great Hall]&lt;br /&gt;
&lt;br /&gt;
A lustrous floor of ivory marble stretches out into this hall, set with crimson inlays of sunbursts within flourished golden borders.  Banners of red silk hang overhead, and the chairs and tables that haunt the edges of the room are all cushioned and clothed in the same fabric.  Here and there, gold-chased candelabrum bearing tall beeswax candles warm the room with soft amber light.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Look for side doors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sir Cryheart&#039;s group just went north.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Throne Room==&lt;br /&gt;
&lt;br /&gt;
[Sun Keep, Throne]&lt;br /&gt;
&lt;br /&gt;
Set upon a dais, a huge reddish-black throne sits, its feet carved as the clenched talons of a great demon and its back as a head raised proudly between uplifted tattered black wings.  Blood red silk cushions the seat, and a curtain of the same fabric drapes the wall behind the throne.&lt;br /&gt;
&lt;br /&gt;
Roblar: &amp;quot;Ok, there will now be a new age..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look thro&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The throne is huge and appears to be the shade of dark blood.  Within its very surface there seems to be dozens of shifting faces locked in silent screams.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Bristenn, Lylia says, &amp;quot;I suppose it does not look like this in life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Sheesh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Ordinary life, I should say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An armored Tamzyrr knight ambles in.&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Now this throne we need for the mayoral office.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Bloody Throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;We are here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Avalera says, &amp;quot;While I can&#039;t say I&#039;ve ever seen the throne up close...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Fits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn simply observes, &amp;quot;That&#039;s not the throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon says, &amp;quot;You haven&#039;t, still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Avalera says, &amp;quot;I think it is indeed safe to say...it doesn&#039;t usually look like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Dark blood...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred walks over to the throne and settles down.&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;I am, that I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn briskly offers, &amp;quot;Shall we destroy it, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;Well, that make me feel a bit better then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;This place is slightly terrifying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking amicably to Bristenn, Leafiara says, &amp;quot;Works for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Gnowei, Goldtree says, &amp;quot;Fun fun fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;PROTECT ME!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;PROTECT ME!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;We are close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The very walls of the keep seem to tremble.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Dat be her we needs release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Ah gods...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Cannae bash the throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Er slay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chunks of stone seem to shift and come to life.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Shall we head south?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hear the creaking and grinding of stone as an ancient dark stone gargoyle comes alive right before your eyes!&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Ugh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Fighting the stones now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;Oh. wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;Ah, takes me back to my Darkstone days...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat, madness affecting people]&lt;br /&gt;
&lt;br /&gt;
Speaking to Bernadette, Rarr says, &amp;quot;Get&#039;r.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;The madness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn briskly observes, &amp;quot;It&#039;s not working quite as idealized.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eerie groans and shrill pitch screaming echoes from deep within the keep.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A mournful wail carries through the area as a flickering dark banshee fades into view!&lt;br /&gt;
&lt;br /&gt;
[extended combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..reform.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;This may be a dead end.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;One of Empress Mynal&#039;lyanna&#039;s elder siblings was assaulted by a banshee in Tamzyrr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thrassus asks, &amp;quot;Where is Pylasar?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;Dead and not yet returned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Bristenn vexedly agrees, &amp;quot;The symbolism isn&#039;t lost on me, no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Ok...shall we try another way in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A turbulent wind surrounds and buffets you, heralding the arrival of a swirling dark wind wraith!&lt;br /&gt;
&lt;br /&gt;
[combat; knights and elementalists join the fray along with more gargoyles]&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;Bloody.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For a brief moment, the image of a woman in a gold brocade gown can be seen, and she disappears out of sight.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;STOP THEM!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;She close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Are we in the correct room?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Think we need to be deeper in but nae sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;We must be close.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..we can sit on the throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;Guardians...rise!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;One hopes Lord Pylasar be ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;So there must be something about sitting on that throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Uhh ohh that nae good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;Rise Guardians, their flesh is yours! Protect your Empress! Protect the Sun Throne!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Think we should be here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A deep chill settles across the area.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart walks over to the throne and settles down.&lt;br /&gt;
&lt;br /&gt;
Bristenn simply observes, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;We shall see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Hmmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;That could mean aye we be in right place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking approvingly to Cryheart, Leafiara says, &amp;quot;I like it, provoking a reaction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Seems to like that throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Final Maneuvers==&lt;br /&gt;
&lt;br /&gt;
A tattered deep black necleriine flies in, the black heart within its exposed, spiked ribcage beating irregularly.&lt;br /&gt;
&lt;br /&gt;
A tattered deep black necleriine flies in, the black heart within its exposed, spiked ribcage beating irregularly.&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;What is that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Bristenn sneers, &amp;quot;Demons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna asks, &amp;quot;These undead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lylia breathes, &amp;quot;Demons...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Melikor says, &amp;quot;Join Cryheart.&amp;quot; [people who died earlier were making their way back to us]&lt;br /&gt;
&lt;br /&gt;
Mynon mutters, &amp;quot;Flesh demons, now that&#039;s telling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar suddenly screams in a mix of pain and rage as his eyes bleed with rippling hues!&lt;br /&gt;
&lt;br /&gt;
The evanescent shield shrouding you fades briefly.&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at you!&lt;br /&gt;
&lt;br /&gt;
Some shiny red zelnorn chain mail emblazoned with a large white leaf partially deflects the onslaught of the slashing attack.&lt;br /&gt;
&lt;br /&gt;
AS: +758 vs DS: +668 with AvD: +41 + d100 roll: +69 = +200&lt;br /&gt;
&lt;br /&gt;
... and hits for 50 points of damage!&lt;br /&gt;
&lt;br /&gt;
You twist away but are caught with a hard slash!&lt;br /&gt;
&lt;br /&gt;
Back is broken!&lt;br /&gt;
&lt;br /&gt;
You are knocked to the ground!&lt;br /&gt;
&lt;br /&gt;
You are stunned for 5 rounds!&lt;br /&gt;
&lt;br /&gt;
[more gargoyles, maggots, wizards, demons]&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;I can&#039;t hit them.&amp;quot; [likely referring to the magic-immune gargoyles]&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ok..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart walks over to the throne and settles down.&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;I can&#039;t hit them, I just try to guard people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;Hey.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;There&#039;s only room for one of us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;Come Empress, I am sitting in your throne!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Canna hit dem Necs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lylia dryly remarks, &amp;quot;That is the nature of thrones, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;Yes, and I was here first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;This is getting boring.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Bristenn, Pukk says, &amp;quot;Yeah, you&#039;re not going to be...oh he hit her..&amp;quot; [Bristenn got the madness and hit Lylia, whose Pestilence got him back]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==End in Sight==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar exclaims, &amp;quot;STOP THIS!!!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;I found Pylasaar.&amp;quot; [she had berserked earlier and been killed and just now came back]&lt;br /&gt;
&lt;br /&gt;
Speaking amicably to Pylasar, Leafiara says, &amp;quot;Welcome back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Myasarie asks, &amp;quot;M&#039;lord be ok?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;You didn&#039;t miss much, don&#039;t worry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;A few critters south.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;This place...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Pukk says, &amp;quot;This whole things wouldn&#039;t be the same without you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;You sue for peace?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;We hae your throne Empress!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Pylasar, Shinann asks, &amp;quot;Is this what the paragon has painted?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods at Shinann.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;I thought it was an it.. not an Empress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Myasarie quietly asks, &amp;quot;Why would we seek peace with something evil?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[combat]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A woman&#039;s voice echoes from within the keep, &amp;quot;Evil? You have come into my home! Murdered my servants!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;They attacked!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;They seem to enjoy it, your highness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Clear.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk yells, &amp;quot;Yeah, what he said!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia yells, &amp;quot;Come speak with us about that!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;I don&#039;t know many non-evil people with a castle full of gargoyles and banshees, just saying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A bright-eyed serving wench ambles in.&lt;br /&gt;
&lt;br /&gt;
Xred murmurs a twisting phrase, commanding both the elements and spirits together.&lt;br /&gt;
&lt;br /&gt;
Xred gestures at a bright-eyed serving wench.&lt;br /&gt;
&lt;br /&gt;
Xred stares at a bright-eyed serving wench.&lt;br /&gt;
&lt;br /&gt;
CS: +546 - TD: +41 + CvA: +18 + d100: +63 == +586&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
The serving wench drops its dagger.&lt;br /&gt;
&lt;br /&gt;
The serving wench lets out a blood curdling scream!&lt;br /&gt;
&lt;br /&gt;
The serving wench falls to the ground and dies.&lt;br /&gt;
&lt;br /&gt;
Roblar deeply exclaims, &amp;quot;No!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Uh oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Am thirsty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Hold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Hey, she was gonna bring us beer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;You killed a serving wench.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Not right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;There goes our drinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei exclaims, &amp;quot;She had a dagger!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara muses, &amp;quot;Illusions of drinks, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chamorr heartily says, &amp;quot;Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;She mighta had scotch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;The other staff will spit in our drinks now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Leafiara, Rarr says, &amp;quot;They&#039;re killing your coworkers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;And a cookie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Goldtree quietly says, &amp;quot;Let us finish this quickly...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;She had a cookie of war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The air shimmers and a woman appears.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara notes, &amp;quot;Antimagic now. Well...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Xred, Pukk exclaims, &amp;quot;Good going there! Way to kill the ladies!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Goldtree quietly says, &amp;quot;Be wary...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Magic nae be working now it would seem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Der she iz.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Even now...you slaughter those who serve.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Da paragon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice of Goldtree quietly exclaims, &amp;quot;End this!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari walks over to the throne and settles down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar steps back to the edge of the room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Glad to have you back in your right state of mind and not trying to kill us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;We are here for scalps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred removes a bundle of human scalps from in his necromancer&#039;s cloak.&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;This nae feels right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Interesting veins she has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus whispers something to Lylia.&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;She is twisted....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Lylia, Pukk says, &amp;quot;Yeah, I didn&#039;t think Bristenn could hit you either...was a shocker to us all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Who leads you?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look myna&lt;br /&gt;
&lt;br /&gt;
You see Empress Mynalari Anodheles.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Human from Selanthia.&lt;br /&gt;
&lt;br /&gt;
She is tall.  She appears to be in the spring of life.  She has piercing ashen blue eyes and fair skin.  She has long, lustrous light golden hair worn in two pigtails.  She has a classical face and a thin nose.  A web of shadowy black veins form a latticework of dark lines along her throat and bare shoulders.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is holding a reddish-gold twisted orase runestaff in her right hand.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of gold silk sandals, a stylized gold sunburst crown, and a flowing gown of gold brocade covered with crimson sunbursts.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Many.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Many.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;We are one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;You have shown bravery and foolishness, all at once.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pukk, Rarr says, &amp;quot;Must not be happy about his taxes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon says, &amp;quot;Speak up, Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;We came to end pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I have not seen an enemy like you in ages.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Evia asks, &amp;quot;That is our true nature, what is yours?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;I excel at showing foolishness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Goldtree says, &amp;quot;And you won&#039;t again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn slowly offers, &amp;quot;Most of us are not of your time, your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;What is it you seek? Have the peasants sent you? Are their bellies not full?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred whispers to the group, &amp;quot;Ok what is going on and why are we here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;My time?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;We seek to kill you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;You are not worth my time, yes?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rarr whispers to the group, &amp;quot;Not to kill wenches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;You are of the past, your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Rarr, Xred says, &amp;quot;I eat wenches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari points at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Your spurs, Sir. Identify yourself.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;And evil witch has bewitched ye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking quietly to Mynalari, Goldtree says, &amp;quot;You are ripped out of the normal timeline - a pawn in another&#039;s game. We are here to free you from that.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking simply to Mynalari, Bristenn offers, &amp;quot;The only paltry honor I have, my lady, is to be a knight.  Sir Bristenn Mires, imperial knight of Vornavis.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari laughs at Goldtree!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;You are mad.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia whispers to the group, &amp;quot;Let the knight speak, please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Goldtree says, &amp;quot;No, he is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree points at Madmountan.&lt;br /&gt;
&lt;br /&gt;
Speaking to Goldtree, Evia asks, &amp;quot;If someone told you the same, would you believe it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;I&#039;m just here to finish a job.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Evia, Goldtree says, &amp;quot;Stranger things...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;I don&#039;t care one way or another, I&#039;m here to finish something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;A swan, here?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;More than one.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;What is it you all seek?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Land? Title?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking quietly to Mynalari, Goldtree says, &amp;quot;An end.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Mynalari, Chamorr says, &amp;quot;Land and title sound good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Myasarie, Lylia says, &amp;quot;I do not think it is working.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn slowly agrees, &amp;quot;An end, my lady.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;We are here to end a wrong done to you, and to many.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;A wrong done to me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Identify yourself, come forward.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynon nods.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Aye your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Speaking deeply to Mynalari, Roblar coos, &amp;quot;Close yer eyes and look at da flowers now..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I did not recognize your spurs amidst the blood of my servants.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Raelee quietly remarks, &amp;quot;It is fascinating, in a way... to witness a warped version of what could have been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari glances around the room.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari glances at Mynon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;My name Is Mynon Fercroth, Knight of Vornavis.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Do you keep your Empress waiting?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari squints.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;Basher of women.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn runs a hand through his short-cropped deep cordovan hair, trying to make himself presentable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;...and what, is this wrong done unto me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn folds his hands behind his back.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari indicates her twisted orase runestaff with a smile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;You have been made the tool of a witch, your grace. Your life twisted into something which it was never meant to be.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari runs her hand along an arm of her bloody throne, and some of the faces within shift.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari squints at Mynon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon asks, &amp;quot;Does your throne truly look like the Sun-throne?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;Lovely throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;You speak quite boldly and make quite wild and treasonous claims.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;It is not.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Mynon says, &amp;quot;My speech is from my heart, which serves the empire truly.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari cackles deep in her throat, her voice rising in chilling laughter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari leans forward, the crown on her head glistening and she stares at Mynon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Madmountan mumbles, &amp;quot;Most everyone in this room desires to kill you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;You were taken by a treasonous witch, decades back.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;As he says the truth, your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;We are here to serve you truely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;Made a servant to sustaining her life.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;So, then that is it, yes? You come here, slaughter my servants, and bear wild warnings to me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;How do I not know you are some tool of a witch, swan knight?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;We serve the throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;No, your grace, we come to end this.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;End this?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari glares.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Lylia quietly murmurs something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Evia asks, &amp;quot;Has thee known witches before, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;To be fair, they wanted to slaughter us too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;...by which you mean, end me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon nods at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar breaks out in a sweat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;They will if need be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn gently offers, &amp;quot;To free you, your majesty, from this.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;It brings me no joy, but you cannot continue as you are.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;To give thee peace and freedom from what is evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Lyrna asks, &amp;quot;You are certain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Free me? You wish to usurp my throne. Vornavis...treasonous. I am surprised, I had never suspected such acts would come from the Swans.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly exclaims, &amp;quot;This knight speaks the truth!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;What message should I send back to your Baron?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn clearly states, &amp;quot;No, your majesty.  We withstood Baron Hochstib, and we defeated Jantalar.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;How many bodies? How many heads?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Falvicar says, &amp;quot;Then perhaps you will from the word of Ronan and the Nights Blade.   This will end.  Right here.    Right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn briskly offers, &amp;quot;Behold.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn removes a Mandis Crystal shard from in his leather jerkin.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Baron Hochstib is indeed past, your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn raises his Mandis Crystal shard skyward!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly exclaims, &amp;quot;We fought Jantalar, and won!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Present it. Come forward.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rarr whispers something to Falvicar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn inclines his head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn strides a few steps forward.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari unfurls her hand, waiting.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn moves to stand in front of Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn closes his eyes for a moment.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn kneels down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn offers Mynalari a Mandis Crystal shard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar whispers something to Rarr.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari accepts Bristenn&#039;s Mandis Crystal shard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari indicates her Mandis Crystal shard with a smile.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, the voice of Gryzzlbok says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I see.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn slowly explains, &amp;quot;.. your sister allowed the baron to use this against his neighbors.  Then, against his own kith and kin.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari offers Bristenn a Mandis Crystal shard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn accepts Mynalari&#039;s Mandis Crystal shard.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn leans forward.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;My sister?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari hisses.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynon nods slowly.&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Lylia says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;The youngest.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari rises angrily.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari stands up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Your grace, yours truly was kidnapped by Baron Hochstib, and I saw him perish.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;You dare evoke her very existance...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn carefully agrees, &amp;quot;Your youngest, your majesty.  Mynal&#039;lyanna.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;I think you need to calm down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk whispers something to Leafiara.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari hisses again, her eyes glowing with rage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly exclaims, &amp;quot;Now!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shinann whispers to the group, &amp;quot;Kill the paragon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rectifying the Situation==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar breaks out in a sweat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar steps forward.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar clears his throat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Pylasar.&lt;br /&gt;
&lt;br /&gt;
Bristenn settles his gaze on Mynalari, watching her intently.&lt;br /&gt;
&lt;br /&gt;
Falvicar firmly says, &amp;quot;This... needs to happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Calm everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Falvicar, Xred says, &amp;quot;I&#039;m with you, let the blood flow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart whispers something to Roblar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Your Majesty, my name is Peter. We bled you dry and filled you with the blood of a witch, and you are nothing but a ghost.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Well, that&#039;s direct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari cackles deep in her throat, her voice rising in chilling laughter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I have never...never witnessed such...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari glances at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Xred asks, &amp;quot;Are you saying she is ugly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;This is not going to end well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Come forward.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon mutters, &amp;quot;About time you owned that.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;Explains why she&#039;s so bloody angry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar offhandedly says, &amp;quot;And the bloody throne.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred asks, &amp;quot;Does she have a frogfy friend?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Xred, Rarr asks, &amp;quot;Looking for a prince?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Empress make up your mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;We are here to help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari squints at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Rarr, Xred says, &amp;quot;Always.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar nods.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Goldtree says, &amp;quot;You know what we say is true - you can feel it yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;If one person calls you a witch, you might not be. But when a score of heroes call you a witch you are, a witch, let us help you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;You....&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(Evia runs a finger along the shadowy veins along her own neck, glancing curiously at the similar ones upon the neck of Mynalari.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari snarls menacingly!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart glances at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Bristenn slowly agrees, &amp;quot;He.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari raises her twisted orase runestaff in triumph!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari exclaims, &amp;quot;This was to be all mine!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;The past, your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari exclaims, &amp;quot;MINE!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn inclines his head.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Was.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Sorry.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;This is nothing. This is shadows and dust.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon softly agrees, &amp;quot;It was.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking soothingly to Mynalari, Avalera says, &amp;quot;Indeed, but that time has come and gone.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;But alas...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;We but wish to correct that which was done against thee Empress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Wells.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn calmly agrees, &amp;quot;Yours, yes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar grabs Mynalari and drags her south.&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;I have some troll blood which might help her, someone has to hold her down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari snarls menacingly!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arena Hero Roblar just arrived.&lt;br /&gt;
&lt;br /&gt;
Roblar snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Think he offed her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar breaks his white compass on the ground and it shatters into a thousand pieces. The air in the throne room begins to shimmer.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;She evaded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar exclaims, &amp;quot;END HER!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Roblar, to the point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn glances over his shoulder at Pylasar.&lt;br /&gt;
&lt;br /&gt;
Soneiken says, &amp;quot;May I get some healing please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;We would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar&#039;s face contorts as he unleashes a guttural, deep-throated growl at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari is unaffected! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred murmurs a twisting phrase, commanding both the elements and spirits together.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred gestures at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred stares deeply into Mynalari&#039;s eyes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +546 - TD: +317 + CvA: +18 + d100: +10 == +257&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari turns pale then falls limp to the ground, killed by some inconceivable fear!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Xred, Leafiara remarks, &amp;quot;Nice work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Well that was quick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Les go home and gits a drink.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;Scared her to death.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ghostly laughter of Mynalari echoes through the room, sending a shiver down your spine.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn put a Mandis Crystal shard in his leather jerkin.&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Is she, or is she not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Bristenn folds his hands behind his back.&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Dead, without injuries.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;She seems to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkness begins to spill out over Mynalari&#039;s flesh and she begins to rise.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(Pukk bends down and tries to search Mynalari&#039;s body.)&lt;br /&gt;
&lt;br /&gt;
You notice Rarr reach into Mynalari&#039;s pockets.&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Uh oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Uhh ohh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Figured as much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Wait a minute...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari cackles deep in her throat, her voice rising in chilling laughter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara looks determined and focused.&lt;br /&gt;
&lt;br /&gt;
In an awe inspiring display of combat mastery, Leafiara engages Mynalari in a furious dance macabre, spiralling into a blur of strikes and ripostes!&lt;br /&gt;
&lt;br /&gt;
Pearly light flares up suddenly from within Leafiara!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora slasher at Mynalari!&lt;br /&gt;
&lt;br /&gt;
With blinding speed, Mynalari dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora kunai at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari skillfully dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora slasher at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari gracefully avoids the attack!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora kunai at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari evades the attack with ease!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora slasher at Mynalari!&lt;br /&gt;
&lt;br /&gt;
With blinding speed, Mynalari dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Leafiara punches with a perfect white ora slasher at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari evades the attack by a hair!&lt;br /&gt;
&lt;br /&gt;
Zosopage says, &amp;quot;Yep, knew that was too easy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum energy streaks through Rarr&#039;s body, her veins and eyes glowing brightly as she growls a violent prayer.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rarr channels at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Particles of dust and soot rise from the floor at Rarr&#039;s feet as she releases a pulsating, platinum ripple of energy toward Mynalari!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +482 - TD: +314 + CvA: +18 + d100: +43 == +229&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari is cloaked in a blinding platinum light and assailed for 133 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;... 55 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Muscle and bone blasted to pieces by powerful bolt of energy!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn furrows his brow.&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Maybe she&#039;ll understand now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred exclaims, &amp;quot;Witch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;Hands be gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Keep...uh...magicking her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamping his feet in a staccato, Gryzzlbok performs a victory dance around the corpse of Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Darkness begins to spill out over Mynalari&#039;s flesh and she begins to rise.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn removes a Mandis Crystal shard from in his leather jerkin.&lt;br /&gt;
&lt;br /&gt;
Roblar looks determined and focused.&lt;br /&gt;
&lt;br /&gt;
In an awe inspiring display of combat mastery, Roblar engages Mynalari in a furious dance macabre, spiralling into a blur of &lt;br /&gt;
strikes and ripostes!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
AS: +806 vs DS: +956 with AvD: +30 + d100 roll: +92 = -28&lt;br /&gt;
&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
The invisible force draws back to guide Roblar once more.&lt;br /&gt;
&lt;br /&gt;
Pearly light flares up suddenly from within Roblar!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari moves at the last moment to evade the attack!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari skillfully dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari dodges just in the nick of time!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari gracefully avoids the attack!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
In the nick of time, Madmountan interposes his coraesine mekya ne&#039;rutka between himself and the blow!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari moves slightly, letting the attack pass harmlessly by!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari moves slightly, letting the attack pass harmlessly by!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari evades the attack by inches!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari skillfully dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari barely dodges the attack!&lt;br /&gt;
&lt;br /&gt;
Roblar swings an immense rolaren waraxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari evades the attack with ease!&lt;br /&gt;
&lt;br /&gt;
Zosopage swings a dragon etched vultite falchion at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari evades the attack by inches!&lt;br /&gt;
&lt;br /&gt;
Pukk attempts to punch Mynalari!&lt;br /&gt;
&lt;br /&gt;
UAF: 570 vs UDF: 1156 = 0.493 * MM: 47 + d100: 26 = 49&lt;br /&gt;
&lt;br /&gt;
A clean miss!&lt;br /&gt;
&lt;br /&gt;
[Roll result: 92 (open d100: 23)]&lt;br /&gt;
&lt;br /&gt;
Chamorr charges towards Mynalari and attempts to headbutt her!&lt;br /&gt;
&lt;br /&gt;
Mynalari manages to dodge Chamorr&#039;s headbutt in the nick of time!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus scribes a hazy, dark sigil into the air, fusing elemental and spiritual power.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus gestures at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus&#039;s black rowan runestaff glows intensely with a verdant light!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus stares deeply into Mynalari&#039;s eyes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +555 - TD: +317 + CvA: +18 + d100: +92 == +348&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari turns pale then falls limp to the ground, killed by some inconceivable fear!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly exclaims, &amp;quot;Cut off her head!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;We may need to imprison her...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Think of another way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Berost deeply says, &amp;quot;Fire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon says, &amp;quot;Don&#039;t be foolish. This is the realm of her mind. Until she understands that she is a ghost, this repeats.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia asks, &amp;quot;Uh...decay her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Witches don&#039;t like water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Roll result: 168 (open d100: 91)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pukk crouches, sweeps a leg at Mynalari and connects!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari falls to the ground!  Pukk deftly regains his footing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari laughs!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bernadette swings a black vultite miner&#039;s axe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
AS: +566 vs DS: +906 with AvD: +30 + d100 roll: +51 = -259&lt;br /&gt;
&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leafiara hums a cheerful tune!  Pure white and bold red mana wisps dance about her like wind-borne leaves, then pulse brightly as she sings a sylvan phrase in a strong, clear voice.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leafiara channels at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Particles of dust and soot rise from the floor at Leafiara&#039;s feet as she releases a pulsating, platinum ripple of energy toward Mynalari!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +522 - TD: +314 + CvA: +18 + d100: +12 == +238&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari is cloaked in a blinding platinum light and assailed for 95 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;... 75 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynalari&#039;s skeletal structure and muscle tissue reduced to fine ash!&lt;br /&gt;
&lt;br /&gt;
She is stunned!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;... 25 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynalari&#039;s eye explodes, showering you with gore.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn raises his hand.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Your grace...you are but a shadow of the past.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gryzzlbok&#039;s hands glow with power as he summons elemental energy to his command...&lt;br /&gt;
&lt;br /&gt;
[Roll result: 156 (open d100: 61)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roblar swings his rolaren waraxe at Mynalari&#039;s twisted orase runestaff and connects!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari&#039;s twisted orase runestaff is knocked from her grasp and out of sight!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zosopage swings a dragon etched vultite falchion at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari moves at the last moment to evade the attack!&lt;br /&gt;
&lt;br /&gt;
[Roll result: 106 (open d100: 37)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chamorr charges towards Mynalari and attempts to headbutt her!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chamorr slams his head into Mynalari!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hearty smack to the head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
She is stunned!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred murmurs a twisting phrase, commanding both the elements and spirits together.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred gestures at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +546 - TD: +317 + CvA: +18 + d100: +41 == +288&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Her right arm explodes!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Myasarie speaks a quiet phrase in flowing elven...&lt;br /&gt;
&lt;br /&gt;
Myasarie gestures at Mynalari.&lt;br /&gt;
&lt;br /&gt;
The glazed look leaves Mynalari.&lt;br /&gt;
&lt;br /&gt;
[Roll result: 283 (open d100: 206)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pukk crouches, sweeps a leg at Mynalari and connects!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari falls to the ground!  Pukk deftly regains his footing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gryzzlbok gestures at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Gryzzlbok hurls a stream of fire at Mynalari!&lt;br /&gt;
&lt;br /&gt;
AS: +515 vs DS: +1120 with AvD: +35 + d100 roll: +77 = -493&lt;br /&gt;
&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
Rarr chants a reverent litany and clasps her hands while tightly focusing her thoughts...&lt;br /&gt;
&lt;br /&gt;
Rarr gestures at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Rarr hurls a stream of water at Mynalari!&lt;br /&gt;
&lt;br /&gt;
AS: +559 vs DS: +1120 with AvD: +28 + d100 roll: +83 = -450&lt;br /&gt;
&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
The invisible force draws back to guide Rarr once more.&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;Maybe she&#039;ll figure it out if we keep repeating this absurdity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zosopage swings a dragon etched vultite falchion at Mynalari!&lt;br /&gt;
&lt;br /&gt;
With extreme effort, Madmountan beats back the attack with his mekya ne&#039;rutka!&lt;br /&gt;
&lt;br /&gt;
Goldtree swings a perfect steel handaxe at Mynalari!&lt;br /&gt;
&lt;br /&gt;
Mynalari awkwardly scrambles along the ground to avoid the attack!&lt;br /&gt;
&lt;br /&gt;
Leafiara hums a cheerful tune!  Pure white and bold red mana wisps dance about her like wind-borne leaves, then pulse brightly as she sings a sylvan phrase in a strong, clear voice.&lt;br /&gt;
&lt;br /&gt;
Leafiara gestures at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Leafiara slings lancing arrows of pure divinity at Mynalari!&lt;br /&gt;
&lt;br /&gt;
AS: +602 vs DS: +1120 with AvD: +28 + d100 roll: +16 = -474&lt;br /&gt;
&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
The invisible force draws back to guide Leafiara once more.&lt;br /&gt;
&lt;br /&gt;
As Gnowei moves agressively towards Mynalari, Mynalari moves away a bit.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Platinum energy streaks through Rarr&#039;s body, her veins and eyes glowing brightly as she growls a violent prayer.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rarr channels at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rarr&#039;s illthorn runestaff glows intensely with a verdant light!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Particles of dust and soot rise from the floor at Rarr&#039;s feet as she releases a pulsating, platinum ripple of energy toward Mynalari!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +500 - TD: +314 + CvA: +18 + d100: +2 == +206&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari is cloaked in a blinding platinum light and assailed for 149 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;... 50 points of damage!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynalari&#039;s neck and shoulders blasted away by intense wave of plasma.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The ghostly voice of Mynalari says, &amp;quot;My...no...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Shinann asks, &amp;quot;Do the other paragons keep her alive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Your time has ended, your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roblar deeply says, &amp;quot;Staff gone.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Now this is fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Roll result: 109 (open d100: 32)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pukk crouches, sweeps a leg at Mynalari and connects!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari falls to the ground!  Pukk deftly regains his footing.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara hums a cheerful tune!  Pure white and bold red mana wisps dance about her like wind-borne leaves, then pulse brightly as she sings a sylvan phrase in a strong, clear voice.&lt;br /&gt;
&lt;br /&gt;
Leafiara gestures at Mynalari.&lt;br /&gt;
&lt;br /&gt;
[SMR result: 52 (Open d100: 57, Bonus: 20)]&lt;br /&gt;
&lt;br /&gt;
A distant melody gives Mynalari pause, but nothing comes of it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gryzzlbok gestures at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CS: +506 - TD: +320 + CvA: +18 + d100: +11 == +215&lt;br /&gt;
&lt;br /&gt;
Warding failed!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gryzzlbok blasts Mynalari for 29 points of damage.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
... 70 points of damage!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame burns through Mynalari&#039;s abdomen.  Greasy smoke billows forth.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops dead at your feet!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree asks, &amp;quot;Any advice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Falvicar simply says, &amp;quot;&#039;I think it&#039;s safe to say ... .she has deeds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn calmly offers, &amp;quot;Hold.  This does little good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Return...return it now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roblar deeply says, &amp;quot;Iz lost.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Ask yer local guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart asks, &amp;quot;Break the staff?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia agrees, &amp;quot;The man is right. It is like casting pebbles into a river to dam it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara simply says, &amp;quot;Do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Break it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;If one has it..break the staff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna murmurs, &amp;quot;Gosaena, this soul needs to find you.  She is lost and held from you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;No one has it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Because, reason.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn turns to face Mynalari.&lt;br /&gt;
&lt;br /&gt;
Lyrna reaches out and touches her silver sickle emblem.&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;Roblar is lying.  I saw him put it in his cloak.  I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari kneels down.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari intently searches the area.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari manages to recover a reddish-gold twisted orase runestaff!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn strides over to stand before Mynalari.&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;See.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn touches Mynalari.&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;End it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari blinks.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(Bristenn lays a hand upon Mynalari&#039;s shoulder.)&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;I blew her arm off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking calmly to Mynalari, Bristenn offers, &amp;quot;Your majesty?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;She likes her staff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Breaking Through==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Mynon asks, &amp;quot;You know who were. Does this make any sense, in the world you grew up in?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari looks up, from her hands and knees, staring at the crowd around her.  She blinks, realizing she kneels before the throne and does not sit upon it.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Myasarie.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Arianiss attempts to help Mynalari to her feet.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Goldtree says, &amp;quot;This is but shadow and dust. Let us free you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari hisses at Arianiss.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Bristenn crouches beside Mynalari, following her gaze over the throne.  A look of unsettled sadness crosses his features.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Away from me...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia quietly says, &amp;quot;We know something of being robbed of a birthright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;It be time to let go your Majesty and to be at peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Your grace, accept that your time is past.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynon kneels down.&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply mutters, &amp;quot;Make it clean.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari loosens her grip and her staff drops to the ground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari drops a reddish-gold twisted orase runestaff.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Go to rest.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arianiss picks up a reddish-gold twisted orase runestaff.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia simply says, &amp;quot;This is not the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Angran says, &amp;quot;There, there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Smash it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking insistently to Arianiss, Leafiara says, &amp;quot;Destroy it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Break it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Arianiss offers Roblar a reddish-gold twisted orase runestaff.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari looks down at her hands, tears forming in her eyes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari glances at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Roblar accepts Arianiss&#039;s twisted orase runestaff.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;May you find your way through the Gate and peace with Gosaena.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;...why did you do this Peter?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Roblar, Goldtree says, &amp;quot;Smash it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;You are showing strengh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;It is nae your fault your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;You are showing restraint.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Go to peace now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;We will honor you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Evia says, &amp;quot;A greater glory awaits you, embrace that.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking somberly to Mynalari, Leafiara says, &amp;quot;Your end was long ago... but you&#039;ll find peace beyond this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart forcefully crosses one arm over his kroderine plate and offers Mynalari a formal bow.&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Lylia says, &amp;quot;You should answer her, Peter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Bristenn cants his head back towards Mynalari, and then her hands.)&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Must break dis shard on top.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar nods slowly to a reddish-gold twisted orase runestaff.&lt;br /&gt;
&lt;br /&gt;
Roblar taps the tip of his twisted orase runestaff on the ground.&lt;br /&gt;
&lt;br /&gt;
Roblar turns over his twisted orase runestaff.&lt;br /&gt;
&lt;br /&gt;
Roblar taps the tip of his twisted orase runestaff on the ground.&lt;br /&gt;
&lt;br /&gt;
Roblar taps the tip of his twisted orase runestaff on the ground.&lt;br /&gt;
&lt;br /&gt;
Roblar taps the tip of his twisted orase runestaff on the ground.&lt;br /&gt;
&lt;br /&gt;
Roblar taps the tip of his twisted orase runestaff on the ground.&lt;br /&gt;
&lt;br /&gt;
Roblar grunts.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari reaches into her gown and pulls out an ornate mirror. She weeps in horror, seeing the web of black veins along her neck and shoulders.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Bash it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;I..I am dead, aren&#039;t I?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evia nods at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart nods at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia quietly says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Your other siblings were killed as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon asks, &amp;quot;It is...a great grief to us Swans to see this, your Grace. Would that we could be of comfort. Is there aught you would have of us?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;Not dead yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Aye your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking slowly to Mynalari, Leafiara says, &amp;quot;...&#039;fraid so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avalera nods slowly at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bernadette nods at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;Dead as a doornail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn quietly agrees, &amp;quot;Near thirty years ago, your majesty.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Mynon peers quizzically at Mynalari.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;Aye your Highness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A speck of flesh falls from Empress Mynalari&#039;s cheek like ash.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Worse than dead, in many ways, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar breaks out in a sweat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Roblar, Goldtree says, &amp;quot;Hold still, I&#039;ll swing my axe at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar hangs his head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;You&#039;ll be craving brains fairly soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Xred says, &amp;quot;You should have taken me up on my offer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking soothingly to Mynalari, Avalera says, &amp;quot;It&#039;s time to move beyond the gate, your majesty.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Can...can you help me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;Thee nae passed through the  Ebon gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;No trust yer aim.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Zosopage says, &amp;quot;You were tricked by magic so evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;I would like to try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar swings his twisted orase runestaff just inches above Goldtree&#039;s head!&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Roblar, Goldtree says, &amp;quot;Fair.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;We are here to help you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred picks up a severed human arm.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I...I will make no claims. I will live in the shadows.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I just want to live.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Roblar, Goldtree says, &amp;quot;Missed! Now who has bad aim.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;This is not life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar fidgets.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Allow your spirit to journey beyond.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Avalera asks, &amp;quot;And if this is not possible?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Evia says, &amp;quot;A new and better life awaits you beyond this foul illusion.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn quietly continues, &amp;quot;.. we cannot guarantee that you will be you, your majesty.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon weeps gently, trying to smile through his tears.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;Life in the shadows is pretty fun, but... yours is--not a life, exactly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;A memento from today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Where, where are you from?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;When, your Majesty. When.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;When.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Zosopage says, &amp;quot;You will love.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari hisses at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;5119.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;Aurmont is the Emperor now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;You must not, there is no life now for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Zosopage says, &amp;quot;You will live in the memory of those that loved you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;Take me with you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;I will speak of nothing. I will not challenge Aurmont. I want to live.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Please?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Madmountan asks, &amp;quot;The Baron did want one brought in alive, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari crawls up to Cryheart.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Sir? Please?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;That nae be possible your Highness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart glances at Mynalari.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn leans forward.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Peter? Can you help me?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;That is not for me to say, your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;At this point, your best bet is to just bribe that greedy gatekeeper with something shiny.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart sighs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar fidgets.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar turns around.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari crawls up to Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Sir?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Lorminstra will allow ye to enter the gate I am sure.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Please?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Pylasar, Chamorr asks, &amp;quot;Well?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;May I return to Vornavis with you?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Bristenn remains crouched, facing Mynalari.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari peers quizzically at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari is admiring herself again.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss asks, &amp;quot;How do we KNOW she can&#039;t be helped?  The words of a man bent on one task only?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree says, &amp;quot;Pylasar - you know why she did this. You know what we have to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari peers quizzically at Mynon.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Madmountan asks, &amp;quot;Didn&#039;t Breshon essentially order that she be brought in alive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking calmly to Mynalari, Bristenn offers, &amp;quot;..Koargard awaits in fifty-one-nineteen, your majesty.  You&#039;ve a palace there, upon the mountainside, under His light.  This I can offer.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart asks, &amp;quot;Pylasar, can ye take her to another time?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;There have been attemps to figure out how to undo it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart glances at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Now how would that solve the larger problem...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;This is what Raznel wants! She knows we won&#039;t kill these innocents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;She may not be able to cross into our time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking pragmatically to Arianiss, Leafiara says, &amp;quot;We saved one paragon, but it took months and the acquisition of a low steel cylinder. We wouldn&#039;t survive the blight that long trying to do this for everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Madmountan says, &amp;quot;Only one way to find out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;If it were possible your Highness one believes it cannae be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Or to mitigate it, or to block her connection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;(Bristenn opens his arms to Mynalari, frowning.  &amp;quot;Your majesty,&amp;quot; he mouths again.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A lock of hair falls from the Empress&#039; head.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Shinann says, &amp;quot;I am sorry, we cannot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Guarrin whispers something to Cryheart.&lt;br /&gt;
&lt;br /&gt;
Cryheart nods.&lt;br /&gt;
&lt;br /&gt;
Speaking to Leafiara, Arianiss asks, &amp;quot;Unwilling to try?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;She&#039;s gone - she&#039;s a shadow. A husk! Let us end this, for the good of all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Madmountan, Raelee says, &amp;quot;His father did.  His father was also vastly overstepping his authority... attempting to circumvent Earl Jovery.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;It must be possible.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Evia says, &amp;quot;The world of our time is in grave danger you would not wish that upon the future.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;I wish to live. Please. Do you not value life?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Arianiss, Leafiara says, &amp;quot;...no. Impossible to try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;We...we do.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari exclaims, &amp;quot;YOU DO NOT!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari points at Pylasar.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari snarls menacingly!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar sighs.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;We do yur grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Mynalari, Chamorr says, &amp;quot;You are already done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Leafiara, Arianiss says, &amp;quot;Nothing is impossible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flakes of skin begin to peel off of Mynalari&#039;s arms.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pylasar, Soneiken says, &amp;quot;You did this to her, at least offer her an appology.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari says, &amp;quot;It hurts..&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly exclaims, &amp;quot;This is Raznel&#039;s plan - her fingerprints are all over this!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking incredulously to Arianiss, Lylia says, &amp;quot;Did you not all see the fountain of blood? The bas-relief of skulls? This is not a reality. It is a vision. It is like reaching into your ear and pulling a dream from it to clothe it in flesh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Is it supposed to hurt?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Zosopage says, &amp;quot;No one can nor should live forever no matter who that person be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;I hope so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Let us put her out of her misery and be done with this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari asks, &amp;quot;Can...can it not hurt?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Pylasar, Chamorr says, &amp;quot;If and when this is over you has some answerin to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly asks, &amp;quot;Please?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;We all charish life. But your Grace every moment you now stay here is destroying thee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna asks, &amp;quot;How many would you sacrifce to wait, Arianiss?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Evia says, &amp;quot;It is in your power right now to change the future in a profound way that will cement your legacy of greatness forever, rather than this sad plight you linger in.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roblar offers Arianiss a reddish-gold twisted orase runestaff.&lt;br /&gt;
&lt;br /&gt;
Speaking to Lylia, Arianiss says, &amp;quot;This is an entity asking for help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking coldly to Arianiss, Leafiara asks, &amp;quot;Is this really the hill you want to die on? Everything turning to dust and decay around your eyes in the Landing and you think we should spend years to try saving every last one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking soothingly to Mynalari, Avalera says, &amp;quot;Perhaps something to help you sleep and rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;The witch&#039;s life is linked to what is now you, your Grace, and she has proven a being willing to slaughter endlessly. It is...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;We could speed it along so you needn&#039;t suffer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;The duty of the ruler to ultimately serve the good of the realm.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn carefully agrees, &amp;quot;The good of the realm.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia coldly asks, &amp;quot;I hear cries for help every day from the people in my town. One voice or many, which am I to heed, Arianiss?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari turns, slumping against her macabre throne. Her body begins to show more signs of decay, flesh peeling away, skin flaking off like ash. Her eyes begin to darken, her cheeks growing sunken.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart frowns.&lt;br /&gt;
&lt;br /&gt;
Guarrin deeply says, &amp;quot;End it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Ahh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking softly to Mynalari, Avalera says, &amp;quot;Perhaps you could sleep and rest in the arms of the Lord of Dreams until your time has passed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
(Evia toes the decayed bits beneath the throne.)&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;Give her a clean death.  Not let her end in pain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar fidgets.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Avalera quietly asks, &amp;quot;Can no one help her sleep?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Rest now your grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Avalera frowns.&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;I tried.&amp;quot; [AKA it&#039;s been sancted for a while]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon sorrowfully murmurs, &amp;quot;I am sorry, your Grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;Soon your Grace. Eternal peace will be yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon bows to Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Pass beyond the gates.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Angran says, &amp;quot;There there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari slumps further, and the sunburst crown upon her head topples off, clattering to the ground and then coming to a stop as if some eerie true sign of finality.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia picks up a stylized gold sunburst crown.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I feel for her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;You will be missed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart sighs.&lt;br /&gt;
&lt;br /&gt;
Shinann softly says, &amp;quot;I am sorry...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari trembles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia turns to face Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia offers Bristenn a stylized gold sunburst crown.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;That was rough to watch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn tilts his head up.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ye will nae forget ye your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn accepts Lylia&#039;s gold sunburst crown.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Parting==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;Why Peter...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;I am  so sorry to  your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred just poured his venom out on Mynalari!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking softly to Mynalari, Avalera says, &amp;quot;Rest, sleep. Dream of those you love.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart touches Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Bristenn, Lylia says, &amp;quot;I trust you to deal with this.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I could have been a mother...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree asks, &amp;quot;Yes...why, Peter?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;There, that might help her go faster.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;Rest now your Grace. You will forever be remembered for your sacrifice this day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking simply to Mynalari, Leafiara wishes, &amp;quot;...be well. ...as it were.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evia says, &amp;quot;All hail the great lady&#039;s sacrifice for the greater good of all.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn nods slowly.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evia turns toward Mynalari and renders a sharp salute with her ora morning star.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I could have...a golden age...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;My reign...my legacy...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia quietly says, &amp;quot;You could have been an Empress. Much grander. Dream of that, as long as you can.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Avalera nods understandingly at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;Please let me live.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari nods at Lylia.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;The witch made Talador into its own Wizardwaste, and now uses you to keep herself immortal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Legacies are overrated anyways.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;Yes...very grand.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Falvicar says, &amp;quot;Close thy eyes.   Embrace Ronan and join Lomrinstra through the gate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Mynalari, Chamorr says, &amp;quot;Rest in peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking sadly to Mynalari, Bristenn soothes, &amp;quot;Grand, your majesty.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Pukk, Leafiara says, &amp;quot;Ehh... let&#039;s not go too far now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna murmurs, &amp;quot;Gosaena, please accept this soul to your care.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Lyrna says, &amp;quot;I hope you find peace, beyond.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Goldstr says, &amp;quot;Ye mus be released fer yer peace M&#039;Lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking quietly to Mynalari, Avalera says, &amp;quot;Those you loved wait for you in eternal slumber. Let go of this place.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I see it now...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly mutters, &amp;quot;This is the witch&#039;s fault...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I truly do...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari gazes in wonder at her surroundings.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;The banners, oh there are so many.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Lord Kai  grant her peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart smiles at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly asks, &amp;quot;My husband awaits. Perhaps a Malwind?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari peers quizzically at Bristenn.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I can hear the bells.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;Perhaps your Grace.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;One is sure that L&#039;Naere will help to guide thee to the peace your Grace deserves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn smiles for once, one full of sorrow.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia inclines her ear, listening intently.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn quietly agrees, &amp;quot;Every courtyard of the city.  High over the cliffs.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;The wind tossing the crisp banners, the streets shine like the sun from the glint on the armors...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart says, &amp;quot;And the people cheering for ye.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;I will be with child within the year.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speaking to Mynalari, Evia says, &amp;quot;Your golden destiny awaits you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Rarr says, &amp;quot;Busy lady.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk whispers something to Leafiara.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;Twins.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari smiles.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lylia softly says, &amp;quot;And after that, your reign. Any can be a mother; few know what it is to rule.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;And the child within thee will comfort thee in your Graces golden years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Goldstr says, &amp;quot;Ye will be wid us always.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari weakly says, &amp;quot;So beautiful. One of each, we are blessed...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Arianiss asks, &amp;quot;What are their names?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar frowns.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Raelee whispers something to Xorus.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Mynalari, Myasarie says, &amp;quot;Aye a girl and a boy to comfort and love thee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia removes a soft baby blue blanket from in her fur-trimmed cloak.&lt;br /&gt;
&lt;br /&gt;
Evia offers Mynalari a soft baby blue blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon softly says, &amp;quot;A beautiful sight.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynalari, Evia says, &amp;quot;Take this with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia nods at Mynalari.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynalari begins to crumble into dust, patch of flesh, swathe of skin. Her face caves inward, her eyes crumbling like dust, her hair falls and burns away. Fingers fall from her hands before her hands fall from her arms. Like collapsing sand, she eventually breaks apart leaving nothing else behind but her gown and sandals.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart sighs.&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Finaly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus picks up a pair of gold silk sandals.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leafiara picks up a flowing gown of gold brocade covered with crimson sunbursts.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Gads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;May she live well in peace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;I was going to get them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;She be at peace now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar clenches his jaw.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara distantly muses, &amp;quot;...maybe we should destroy these too...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;...we need to go now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar quietly says, &amp;quot;Rest well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn hangs his head.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar joins Cryheart&#039;s group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bristenn leans forward.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xorus offers Lylia a pair of gold silk sandals.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Always someone tooloot the reamins.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;All join or follow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rarr says, &amp;quot;Dead for mere seconds and you already looted her outfit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon harshly snarls, &amp;quot;Seriously? Souvenirs?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lylia accepts Xorus&#039;s gold silk sandals.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking heartily to Pylasar, Chamorr says, &amp;quot;You are a [bastard].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roblar deeply says, &amp;quot;Maybe da next paragon be male, so can take ez stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly exclaims, &amp;quot;Well since you all got the good stuff, I will get this leaf!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bristenn glances meaningfully around the room.&lt;br /&gt;
&lt;br /&gt;
Lylia put a pair of gold silk sandals in her wrap.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mynon says, &amp;quot;Bloody savages.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Pylasar, Goldtree says, &amp;quot;Remember what you made here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasarie quietly says, &amp;quot;With her passing this palace may start to crumble as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk picks up some acantha leaf.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Rejoin and leave in three.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon stands up.&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Two.......&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Mynon, Leafiara says, &amp;quot;No... the opposite, I think this might be a trap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar clenches his jaw.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Leaving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
Cryheart yells, &amp;quot;Pylasar hope ye can climb the fence!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Pylasar just came through an intricate ironworked fence.&lt;br /&gt;
&lt;br /&gt;
Goldtree quietly says, &amp;quot;Someone go carry that loon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Moving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Why do we smell decay still.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar looks around at the keep, his eyes sorrowful.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Lauranathalasa says, &amp;quot;Prolly where we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk quietly says, &amp;quot;Sorry, that smell is me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;..because he has a decaying arm in his cloak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bristenn places his hand on his gold sunburst crown.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred says, &amp;quot;I have a part of the empress.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Xred removes a severed human arm from in his necromancer&#039;s cloak.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Ahh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryheart asks, &amp;quot;Which way?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred put a severed human arm in his necromancer&#039;s cloak.&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Probably.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart glances at Pylasar.&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;A blood fountain doesn&#039;t help with the smell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Ye lead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;I have no clue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking uncertainly to Xred, Leafiara says, &amp;quot;Hopefully it doesn&#039;t come back to bite us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart nods at Pylasar.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The human arm in Xred&#039;s possession crumbles into dust.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Leafiara musingly says, &amp;quot;Or that can solve itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Take us home..Pylasar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrna says, &amp;quot;This was where we came in, but..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Assuming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Xred, Pukk says, &amp;quot;You should have got that acantha leaf. It wouldn&#039;t decay like that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mynon slowly empties his lungs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar points out.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Waiting for all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar says, &amp;quot;Home...quickly...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[travel]&lt;br /&gt;
&lt;br /&gt;
[Melgorehn&#039;s Reach, Lake Eonak]&lt;br /&gt;
&lt;br /&gt;
You are on the bank of a beautiful mountain lake that is fed by a waterfall gushing from the mountain side.  There is a path which seems to actually lead up the side of the mountain.  You also see a gold-flecked grey brushwood wolf, a lonely dune spirit that is flying around, a barely visible trail leading into a grove of ancient trees and a cedar chip path.&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Phew.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;I think someone stayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evia says, &amp;quot;Goodbye fake Tamzyrr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara amicably says, &amp;quot;Nice work, all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar turns around.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Gnowei says, &amp;quot;Let&#039;s not go back there anytime soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Melikor says, &amp;quot;One down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Roelaren says, &amp;quot;Good to see  all of ye are well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar quietly says, &amp;quot;...thank you....everyone.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Xred says, &amp;quot;Well that was fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Gnowei, Leafiara says, &amp;quot;...probably never.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pylasar quietly says, &amp;quot;I&#039;m sorry.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Cryheart says, &amp;quot;Welcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;Yeah, whatever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lord Pylasar just went southwest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier]]&lt;br /&gt;
[[Category: Logs]]&lt;br /&gt;
[[Category:Witchful Thinking]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2019&amp;diff=116780</id>
		<title>SimuCon 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2019&amp;diff=116780"/>
		<updated>2019-06-06T01:52:44Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Prime Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2019 are Wednesday, July 10 through Sunday, July 14, 2019 at the Sheraton Westport Chalet Hotel.  We have a room block reserved at the Chalet at $109/night + taxes/fees. You can do so by creating a reservation using the following link: [https://www.marriott.com/event-reservations/reservation-link.mi?id=1550509047585&amp;amp;key=GRP&amp;amp;app=resvlink Hotel Booking Link]&lt;br /&gt;
&lt;br /&gt;
==2019 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2019 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&lt;br /&gt;
|- &lt;br /&gt;
| TBD || TBD || TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=8|Thursday&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY|| Check-in and Socalize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch (On your own) || &lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Live Alteration Sessions || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || Tacky Tourist Pool Party &amp;amp; Murder Mystery || Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || Tacky Tourist Costume Contest || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 9:30 PM || [[#Bourbon Social|Bourbon Social]] || Must be 21+ to participate (Side Quest)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=9|Friday&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY || Check-in and Socialize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch on your own ||  &lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Story Telling Contest || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 3:00 PM || POKER Tournament (no buy ins) || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 6:30 PM || Alchemy Contest || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || State of Elanthia || TBD&lt;br /&gt;
|-&lt;br /&gt;
| 9:00 || Radio Free SimuCon || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=5|Saturday&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY || Check-in and Socialize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch on your own ||  &lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Ultimate Werewolf || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&lt;br /&gt;
| TBD || TBD || TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* All event schedules subject to change without notice.&lt;br /&gt;
&lt;br /&gt;
===Bourbon Social===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thursday at 9:30 p.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host:&#039;&#039;&#039; Evician&lt;br /&gt;
&lt;br /&gt;
Good day one and all, we will be having Evician&#039;s Annual Bourbon Social! All are welcome (as long as you are over 21).  If you can bring something, you are welcome to do so. If not, come share a taste of Kentucky at our table. We look forward to seeing you there. We also encourage you to bring snacks to fortify your liver. See you there!&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does Simucon cost?===&lt;br /&gt;
&lt;br /&gt;
There are several pricing options available to purchase via the [[#Indiegogo Campaign|Indiegogo Campaign]].&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
At this time there are no additional sign-up form aside from purchasing a perk from the [[#Indiegogo Campaign|Indiegogo Campaign]].&lt;br /&gt;
&lt;br /&gt;
===Who organizes Simucon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a Simucon?===&lt;br /&gt;
&lt;br /&gt;
Simucon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2019 Schedule|2019 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend Simucon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
Simucon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is Simucon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. Simucon is strictly BYOB.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
Family friendly costumes are encouraged, and there is often a costume event included in the schedule. The official hotel also offers a swimming pool, and it is recommended that you bring a bathing suit. In general, however, attendees come in casual / comfortable attire.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/event-reservations/reservation-link.mi?id=1550509047585&amp;amp;key=GRP&amp;amp;app=resvlink Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi?defaultTab=standard Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || [https://www.staybridge.com/hotels/us/en/find-hotels/hotel/rates?qDest=25%20Progress%20Parkway,%20St.%20Louis,%20MO,%20US&amp;amp;qCiMy=12019&amp;amp;qCiD=21&amp;amp;qCoMy=12019&amp;amp;qCoD=22&amp;amp;qAdlt=2&amp;amp;qChld=0&amp;amp;qRms=1&amp;amp;qRtP=6CBARC&amp;amp;qIta=99618783&amp;amp;qSlH=STLSB&amp;amp;qSlRc=K1CN&amp;amp;qAkamaiCC=US&amp;amp;qSrt=sBR&amp;amp;qBrs=re.ic.in.vn.cp.vx.hi.ex.rs.cv.sb.cw.ma.ul.ki.va&amp;amp;qAAR=6CBARC&amp;amp;qWch=0&amp;amp;qSmP=1&amp;amp;cm_mmc=hpa_US_desktop_STLSB_mapresults_1_USD_2019-02-21_default_1242996706__false&amp;amp;setPMCookies=true&amp;amp;glat=META_hpa_US_desktop_STLSB_mapresults_1_USD_2019-02-21_default_1242996706__false&amp;amp;qRad=30&amp;amp;qRdU=mi&amp;amp;srb_u=1=standard Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608?adults=1&amp;amp;checkInDate=2019-02-21&amp;amp;checkOutDate=2019-02-22&amp;amp;gclid=AA80Osxp-v01JLdp3J0lEupdUKPmnTjC8PXlLZ8zUQmopWQzF80zWziWBzEky9uVosNRXd7NoIHs9CJuRWnMbKOPU9-typohNQ0XsA&amp;amp;gclsrc=ha&amp;amp;gpa=GPADSAPR1&amp;amp;minors=0&amp;amp;pmf=hpagoogle&amp;amp;product=mapresults&amp;amp;ratePlanCode=SAPR1&amp;amp;rooms=1&amp;amp;source=PMFGPADCISAPR1_MO608_mapresults_US_1_desktop_2019-02-21_default_2705476701239203_gha_camp_all_desktop_comfort_standard_ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi?defaultTab=prepay Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ|| 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.8 mi|| 6525 Delmar Blvd, St. Louis, MO 63130 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local ice cream || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2019 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Achernar&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Balley&lt;br /&gt;
* Bristenn&lt;br /&gt;
* Clown&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Dergoatean&lt;br /&gt;
* Fromer&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Iseo&lt;br /&gt;
* Juspera&lt;br /&gt;
* Katze&lt;br /&gt;
* Kragdruk&lt;br /&gt;
* Laeech&lt;br /&gt;
* Laraynis&lt;br /&gt;
* Lylia&lt;br /&gt;
* Licel&lt;br /&gt;
* Maylan&lt;br /&gt;
* Misun&lt;br /&gt;
* Naamit&lt;br /&gt;
* Naimon&lt;br /&gt;
* Neopuron&lt;br /&gt;
* Nodyre&lt;br /&gt;
* Obsalyn&lt;br /&gt;
* Raelee&lt;br /&gt;
* Rhayveign&lt;br /&gt;
* Rozy&lt;br /&gt;
* Sabotage&lt;br /&gt;
* Sentral&lt;br /&gt;
* Synyster&lt;br /&gt;
* Tool&lt;br /&gt;
* Vhorg&lt;br /&gt;
* Xorus&lt;br /&gt;
* Ysharra&lt;br /&gt;
* Zangow&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Athias&lt;br /&gt;
* Jaynon&lt;br /&gt;
* The Josh&lt;br /&gt;
* Qualeric&lt;br /&gt;
* Tanai&lt;br /&gt;
* Whick &amp;amp; Nehor&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:1;-moz-column-count:1;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Ponbiki&lt;br /&gt;
* Rak&lt;br /&gt;
* Tykus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aulis&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Haxus&lt;br /&gt;
* Palvella&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees. Purchasing an Indiegogo perk is how you buy admittance into the convention. Organizers may send a survey to request further attendee details in addition to the information you provide through the campaign.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Some perks are for DragonRealms players only. Please ensure you select a Gemstone perk for Gemstone-related content.&lt;br /&gt;
&lt;br /&gt;
[https://www.indiegogo.com/projects/simucon-2019/ Indiegogo Campaign 2019]&lt;br /&gt;
&lt;br /&gt;
===Goodie Bags===&lt;br /&gt;
&lt;br /&gt;
Goodie bags this year are broken up into two different selections.&lt;br /&gt;
&lt;br /&gt;
====Non-Attendee Goodie Bags====&lt;br /&gt;
&lt;br /&gt;
This item is limited to one per account. You cannot purchase an attendee Goodie Bag if you purchase this option.&lt;br /&gt;
&lt;br /&gt;
* 500 [[SimuCoin]]s&lt;br /&gt;
* 4x [[Roleplaying_award|RPA Orb]] (account attuned)&lt;br /&gt;
* [[QUEST_(verb)|Quest]] Orb&lt;br /&gt;
* 5 [[Reim]] Entrance Tokens&lt;br /&gt;
* Pair of [[Reim goggles]]&lt;br /&gt;
&lt;br /&gt;
====Attendee Goodie Bags====&lt;br /&gt;
Requires attendance at Simucon in order to be eligible to purchase &amp;amp; redeem. Cannot buy/claim a non-attendee option if buying this selection. &#039;&#039;&#039;This item is limited to one per account.&#039;&#039;&#039;&lt;br /&gt;
* Same Rewards As Non-Attendee&lt;br /&gt;
* Unique [[Title system#Simucon|Title]]&lt;br /&gt;
* Live alteration to be performed at Simucon&lt;br /&gt;
&lt;br /&gt;
===Additional Options===&lt;br /&gt;
* Apparel: SimuCon 2019 branded tank top, t-shirt, and hoodies.&lt;br /&gt;
* SimuCon 2019 branded travel mug&lt;br /&gt;
* Lunch with a GameMaster&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/f8Qkz4Y Unofficial Simucon Server] (unofficial Simucon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=113172</id>
		<title>Storyline Art Contest 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=113172"/>
		<updated>2019-01-22T07:55:40Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}To kick off 2019, GM Lydil proposed a real-world art contest. The submitted artwork was required to portray a key scene, figure, or object from any past or present [[storylines|storyline]] in Gemstone IV, with the medium to be decided by the artist, including paintings &amp;amp; drawings (both digital and physical), sculptures, papercraft, metalworking, and more. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The deadline is Thursday, 28 February 2019.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
GM Lydil announced there would be one 1st place, 2nd place, and 3rd place winners. The 1st place winner would be able to select one from the first list and one from the second list, while the second place winner would be able to select two from the second list, and the third place winner one from the second list.&lt;br /&gt;
&lt;br /&gt;
The first prize list has been announced as:&lt;br /&gt;
* A Custom Signature Verb&lt;br /&gt;
* A Custom Swear&lt;br /&gt;
* A Custom Title&lt;br /&gt;
* A Custom Spell Prep&lt;br /&gt;
&lt;br /&gt;
The second prize list has been announced as:&lt;br /&gt;
* A General Alteration of a Single Item&lt;br /&gt;
* Lightening or Deepening a Single Item&lt;br /&gt;
* A Single Feature Alteration&lt;br /&gt;
* A Custom Tattoo&lt;br /&gt;
* 100,000 Silvers Worth of Weighting, Padding, or Sighting (the 100,000 silvers may be used toward a discount of one, and only one, partial service)&lt;br /&gt;
* An RPA Award&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All pieces will be judged and voted on by staff to determine the top three entries of this contest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How To Enter ==&lt;br /&gt;
All entries will need to be sent to [mailto:GS4-Lydil@play.net GS4-Lydil@play.net] and use the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Email Subject: Gemstone Storyline Art Contest&lt;br /&gt;
&lt;br /&gt;
Your Character Name:&lt;br /&gt;
Your Account Name:&lt;br /&gt;
&lt;br /&gt;
Title of Piece:&lt;br /&gt;
Description of What the Artwork Depicts:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: multiple entries are allowed for this contest, however a player is only eligible to claim one prize slot.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
Check back soon!&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=113171</id>
		<title>Storyline Art Contest 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=113171"/>
		<updated>2019-01-22T07:51:20Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Summary of rules and entries to the Storyline Art Contest 2019&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}To kick off 2019, GM Lydil proposed a real-world art contest. The submitted artwork was required to portray a key scene, figure, or object from any past or present [[storylines|storyline]] in Gemstone IV, with the medium to be decided by the artist, including paintings &amp;amp; drawings (both digital and physical), sculptures, papercraft, metalworking, and more. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The deadline is Thursday, 28 February 2019.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
GM Lydil announced there would be one 1st place, 2nd place, and 3rd place winners. The 1st place winner would be able to select one from the first list and one from the second list, while the second place winner would be able to select two from the second list, and the third place winner one from the second list.&lt;br /&gt;
&lt;br /&gt;
The first prize list has been announced as:&lt;br /&gt;
* A Custom Signature Verb&lt;br /&gt;
* A Custom Swear&lt;br /&gt;
* A Custom Title&lt;br /&gt;
* A Custom Spell Prep&lt;br /&gt;
&lt;br /&gt;
The second prize list has been announced as:&lt;br /&gt;
* A General Alteration of a Single Item&lt;br /&gt;
* Lightening or Deepening a Single Item&lt;br /&gt;
* A Single Feature Alteration&lt;br /&gt;
* A Custom Tattoo&lt;br /&gt;
* 100,000 Silvers Worth of Weighting, Padding, or Sighting (the 100,000 silvers may be used toward a discount of one, and only one, partial service)&lt;br /&gt;
* An RPA Award&lt;br /&gt;
&lt;br /&gt;
== How To Enter ==&lt;br /&gt;
All entries will need to be sent to [mailto:GS4-Lydil@play.net GS4-Lydil@play.net] and use the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Email Subject: Gemstone Storyline Art Contest&lt;br /&gt;
&lt;br /&gt;
Your Character Name:&lt;br /&gt;
Your Account Name:&lt;br /&gt;
&lt;br /&gt;
Title of Piece:&lt;br /&gt;
Description of What the Artwork Depicts:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: multiple entries are allowed for this contest, however a player is only eligible to claim one prize slot.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
Check back soon!&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=110196</id>
		<title>Fantabulous UAC</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=110196"/>
		<updated>2018-09-26T02:00:56Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Boots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Tinker Gizwizit&#039;&#039;&#039; first introduced his line of &#039;&#039;&#039;Fantabulous unarmed combat&#039;&#039;&#039; items at [[Ebon Gate]].&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black leather handwraps and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but must remain some type of hand worn item that has an approved noun for Unarmed Combat Gear.&lt;br /&gt;
&lt;br /&gt;
The handwraps are fully unlocked.  The verbs Raise, Nudge, Exhale, Jump, Spin, Wave (Targetable), Touch, and Turn can be used on your black leather handwraps.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Gloves===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise your glove-covered fists and assume a fighting stance.&lt;br /&gt;
| PERSON raises his glove-covered fists and assumes a fighting stance.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You punch one glove-covered fist into your other open hand, and then rub your glove-covered hand over your fist.&lt;br /&gt;
| PERSON punches one glove-covered fist into his other open hand, then rubs his glove-covered hand over his fist.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lift and flex your hands into fists, then blow upon the knuckles of your &amp;lt;gloves&amp;gt;.&lt;br /&gt;
| PERSON lifts and flexes his hands, then blows upon the knuckles of his &amp;lt;gloves&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You jump up into the air, thrust your &amp;lt;gloves&amp;gt; above your head, and let out a victorious cry!&lt;br /&gt;
| PERSON jumps up into the air, thrusts his &amp;lt;gloves&amp;gt; above his head, and lets out a victorious cry!&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You spin one arm around in a circle for several rotations before throwing an exaggerated uppercut with a glove-covered fist through the air in front of you.&lt;br /&gt;
| PERSON spins one of his arms around in a circle for several rotations before throwing an exaggerated uppercut with one glove-covered fist through the air in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | &#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You lean your forehead against the heel of one of your palms as you slowly shake your head, then bang one glove-covered hand against your head several times.&lt;br /&gt;
| PERSON leans his forehead against the heel of one of his palms as he slowly shakes his head, before banging his glove-covered hand against his head several times.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You clench your &amp;lt;gloves&amp;gt;, then methodically work your way through several jabs and punches as you spar an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
| PERSON clenches his &amp;lt;gloves&amp;gt;, then methodically works his way through several jabs and punches as he spars an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| You extend one glove-covered hand forward and wave your fingers back toward your body, beckoning any challenger to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand forward and waves his fingers back toward his body, beckoning any challenger to come at him.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You extend one glove-covered hand in TARGET&#039;s direction and wave your fingers back toward your body, inviting him to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand in TARGET&#039;s direction and waves his fingers back toward his body, beckoning TARGET to come at him.&lt;br /&gt;
|}&lt;br /&gt;
===Boots===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise one foot, then the other, checking the soles of your &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
| PERSON raises one foot, then the other, checking the soles of his &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You kick the sole of one of your &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
| PERSON kicks the sole of one of his &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lean over and blow down at your &amp;lt;footworn UAC&amp;gt;, then reach down and brush them off.&lt;br /&gt;
| PERSON leans over and blows down at his &amp;lt;footworn UAC&amp;gt;, then reaches down and brushes them off.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You leap up into the air and kick out one of your &amp;lt;footworn UAC&amp;gt; in front of you.&lt;br /&gt;
| PERSON leaps up into the air and kicks out one of his &amp;lt;footworn UAC&amp;gt; in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You wheel around in a spinning kick, one of your &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
| PERSON wheels around in a spinning kick, one of his &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;|&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! WAVE&lt;br /&gt;
| You move your legs quickly in a series of kicks, flashing your &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
| PERSON moves his legs quickly in a series of kicks, flashing his &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH AT (target)&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then look directly at PERSON, daring him to cross it.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then looks directly at you, daring you to cross it.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH AT (self)&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then stand behind it and gaze around looking for anyone willing to cross it.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then stands behind it and gazes around looking for anyone willing to cross it.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| Standing on the balls of your feet, you bounce between them, focusing on the punches and kicks you would use on an opponent.&lt;br /&gt;
| Standing on the balls of his feet, PERSON bounces between them, moving his arms and legs as if preparing for an opponent.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Anfelt weapons]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Scripts]]&lt;br /&gt;
[[Category:Scripted Items]]&lt;br /&gt;
[[Category:Scripted Weapons]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=109361</id>
		<title>Fantabulous UAC</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=109361"/>
		<updated>2018-08-31T03:13:57Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Boots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Tinker Gizwizit&#039;&#039;&#039; first introduced his line of &#039;&#039;&#039;Fantabulous unarmed combat&#039;&#039;&#039; items at [[Ebon Gate]].&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black leather handwraps and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but must remain some type of hand worn item that has an approved noun for Unarmed Combat Gear.&lt;br /&gt;
&lt;br /&gt;
The handwraps are fully unlocked.  The verbs Raise, Nudge, Exhale, Jump, Spin, Wave (Targetable), Touch, and Turn can be used on your black leather handwraps.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Gloves===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise your glove-covered fists and assume a fighting stance.&lt;br /&gt;
| PERSON raises his glove-covered fists and assumes a fighting stance.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You punch one glove-covered fist into your other open hand, and then rub your glove-covered hand over your fist.&lt;br /&gt;
| PERSON punches one glove-covered fist into his other open hand, then rubs his glove-covered hand over his fist.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lift and flex your hands into fists, then blow upon the knuckles of your &amp;lt;gloves&amp;gt;.&lt;br /&gt;
| PERSON lifts and flexes his hands, then blows upon the knuckles of his &amp;lt;gloves&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You jump up into the air, thrust your &amp;lt;gloves&amp;gt; above your head, and let out a victorious cry!&lt;br /&gt;
| PERSON jumps up into the air, thrusts his &amp;lt;gloves&amp;gt; above his head, and lets out a victorious cry!&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You spin one arm around in a circle for several rotations before throwing an exaggerated uppercut with a glove-covered fist through the air in front of you.&lt;br /&gt;
| PERSON spins one of his arms around in a circle for several rotations before throwing an exaggerated uppercut with one glove-covered fist through the air in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | &#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You lean your forehead against the heel of one of your palms as you slowly shake your head, then bang one glove-covered hand against your head several times.&lt;br /&gt;
| PERSON leans his forehead against the heel of one of his palms as he slowly shakes his head, before banging his glove-covered hand against his head several times.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You clench your &amp;lt;gloves&amp;gt;, then methodically work your way through several jabs and punches as you spar an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
| PERSON clenches his &amp;lt;gloves&amp;gt;, then methodically works his way through several jabs and punches as he spars an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| You extend one glove-covered hand forward and wave your fingers back toward your body, beckoning any challenger to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand forward and waves his fingers back toward his body, beckoning any challenger to come at him.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You extend one glove-covered hand in TARGET&#039;s direction and wave your fingers back toward your body, inviting him to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand in TARGET&#039;s direction and waves his fingers back toward his body, beckoning TARGET to come at him.&lt;br /&gt;
|}&lt;br /&gt;
===Boots===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise one foot, then the other, checking the soles of your &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
| PERSON raises one foot, then the other, checking the soles of his &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You kick the sole of one of your &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
| PERSON kicks the sole of one of his &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lean over and blow down at your &amp;lt;footworn UAC&amp;gt;, then reach down and brush them off.&lt;br /&gt;
| PERSON leans over and blows down at his &amp;lt;footworn UAC&amp;gt;, then reaches down and brushes them off.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You leap up into the air and kick out one of your &amp;lt;footworn UAC&amp;gt; in front of you.&lt;br /&gt;
| PERSON leaps up into the air and kicks out one of his &amp;lt;footworn UAC&amp;gt; in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You wheel around in a spinning kick, one of your &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
| PERSON wheels around in a spinning kick, one of his &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! WAVE&lt;br /&gt;
| You move your legs quickly in a series of kicks, flashing your &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
| PERSON moves his legs quickly in a series of kicks, flashing his &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH (targeted)&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then look directly at PERSON, daring him to cross it.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then looks directly at you, daring you to cross it.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| Standing on the balls of your feet, you bounce between them, focusing on the punches and kicks you would use on an opponent.&lt;br /&gt;
| Standing on the balls of his feet, PERSON bounces between them, moving his arms and legs as if preparing for an opponent.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Anfelt weapons]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Item Scripts]]&lt;br /&gt;
[[Category:Scripted Items]]&lt;br /&gt;
[[Category:Scripted Weapons]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=109360</id>
		<title>Fantabulous UAC</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fantabulous_UAC&amp;diff=109360"/>
		<updated>2018-08-31T03:10:44Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: /* Boots */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Tinker Gizwizit&#039;&#039;&#039; first introduced his line of &#039;&#039;&#039;Fantabulous unarmed combat&#039;&#039;&#039; items at [[Ebon Gate]].&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black leather handwraps and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but must remain some type of hand worn item that has an approved noun for Unarmed Combat Gear.&lt;br /&gt;
&lt;br /&gt;
The handwraps are fully unlocked.  The verbs Raise, Nudge, Exhale, Jump, Spin, Wave (Targetable), Touch, and Turn can be used on your black leather handwraps.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===Gloves===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise your glove-covered fists and assume a fighting stance.&lt;br /&gt;
| PERSON raises his glove-covered fists and assumes a fighting stance.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You punch one glove-covered fist into your other open hand, and then rub your glove-covered hand over your fist.&lt;br /&gt;
| PERSON punches one glove-covered fist into his other open hand, then rubs his glove-covered hand over his fist.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lift and flex your hands into fists, then blow upon the knuckles of your &amp;lt;gloves&amp;gt;.&lt;br /&gt;
| PERSON lifts and flexes his hands, then blows upon the knuckles of his &amp;lt;gloves&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You jump up into the air, thrust your &amp;lt;gloves&amp;gt; above your head, and let out a victorious cry!&lt;br /&gt;
| PERSON jumps up into the air, thrusts his &amp;lt;gloves&amp;gt; above his head, and lets out a victorious cry!&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You spin one arm around in a circle for several rotations before throwing an exaggerated uppercut with a glove-covered fist through the air in front of you.&lt;br /&gt;
| PERSON spins one of his arms around in a circle for several rotations before throwing an exaggerated uppercut with one glove-covered fist through the air in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot; | &#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You lean your forehead against the heel of one of your palms as you slowly shake your head, then bang one glove-covered hand against your head several times.&lt;br /&gt;
| PERSON leans his forehead against the heel of one of his palms as he slowly shakes his head, before banging his glove-covered hand against his head several times.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You clench your &amp;lt;gloves&amp;gt;, then methodically work your way through several jabs and punches as you spar an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
| PERSON clenches his &amp;lt;gloves&amp;gt;, then methodically works his way through several jabs and punches as he spars an imaginary opponent, before ending with a series of uppercuts.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| You extend one glove-covered hand forward and wave your fingers back toward your body, beckoning any challenger to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand forward and waves his fingers back toward his body, beckoning any challenger to come at him.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&amp;lt;br&amp;gt;(targeted)&lt;br /&gt;
| You extend one glove-covered hand in TARGET&#039;s direction and wave your fingers back toward your body, inviting him to come at you.&lt;br /&gt;
| PERSON extends one glove-covered hand in TARGET&#039;s direction and waves his fingers back toward his body, beckoning TARGET to come at him.&lt;br /&gt;
|}&lt;br /&gt;
===Boots===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|&#039;&#039;Off-the-Shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise one foot, then the other, checking the soles of your &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
| PERSON raises one foot, then the other, checking the soles of his &amp;lt;footworn UAC&amp;gt; for any rocks or debris.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| You kick the sole of one of your &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
| PERSON kicks the sole of one of his &amp;lt;footworn UAC&amp;gt; with the toe of the other, trying to dislodge some debris or rocks from it.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;3&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
! EXHALE &lt;br /&gt;
| You lean over and blow down at your &amp;lt;footworn UAC&amp;gt;, then reach down and brush them off.&lt;br /&gt;
| PERSON leans over and blows down at his &amp;lt;footworn UAC&amp;gt;, then reaches down and brushes them off.&lt;br /&gt;
|-&lt;br /&gt;
! JUMP&lt;br /&gt;
| You leap up into the air and kick out one of your &amp;lt;footworn UAC&amp;gt; in front of you.&lt;br /&gt;
| PERSON leaps up into the air and kicks out one of his &amp;lt;footworn UAC&amp;gt; in front of him.&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You wheel around in a spinning kick, one of your &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
| PERSON wheels around in a spinning kick, one of his &amp;lt;footworn UAC&amp;gt; flashing at head level.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Tier 3&#039;&#039;&lt;br /&gt;
! WAVE&lt;br /&gt;
| You move your legs quickly in a series of kicks, flashing your &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
| PERSON moves his legs quickly in a series of kicks, flashing his &amp;lt;footworn UAC&amp;gt; through the air.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line.&lt;br /&gt;
|-&lt;br /&gt;
! TOUCH targetted&lt;br /&gt;
| You drag the toe of one of your &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then look directly at PERSON, daring him to cross it.&lt;br /&gt;
| PERSON drags the toe of one of his &amp;lt;footworn UAC&amp;gt; along the floor to create an imaginary line, then looks directly at you, daring you to cross it.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| Standing on the balls of your feet, you bounce between them, focusing on the punches and kicks you would use on an opponent.&lt;br /&gt;
| Standing on the balls of his feet, PERSON bounces between them, moving his arms and legs as if preparing for an opponent.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Anfelt weapons]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Item Scripts]]&lt;br /&gt;
[[Category:Scripted Items]]&lt;br /&gt;
[[Category:Scripted Weapons]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aiska_(prime)&amp;diff=102192</id>
		<title>Aiska (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aiska_(prime)&amp;diff=102192"/>
		<updated>2018-01-10T03:14:19Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Created page with &amp;quot; MAZEIKISJ]]  &amp;#039;&amp;#039;&amp;#039;Dame Aiska Sunrider&amp;#039;&amp;#039;&amp;#039; was a human warrior from th...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Miniaiskafinal.jpg|200px|thumb|right|Dame Aiska Sunrider, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dame Aiska Sunrider&#039;&#039;&#039; was a [[human]] [[warrior]] from the [[Seareach | County of Seareach]], active in [[Solhaven]] and abroad during the 5110s. She was invested as a knight-errant by [[Dunrith_Malwind | the baron]] of [[Vornavis]] in 5115 for her heroic deeds during the [[Cross_into_shadows | War of Shadows]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Landing Player Characters]]&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Miniaiskafinal.jpg&amp;diff=102191</id>
		<title>File:Miniaiskafinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Miniaiskafinal.jpg&amp;diff=102191"/>
		<updated>2018-01-10T03:12:04Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ:  Dame Aiska Sunrider, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Aiska | Dame Aiska Sunrider]], as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tarali_(prime)&amp;diff=102039</id>
		<title>Tarali (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tarali_(prime)&amp;diff=102039"/>
		<updated>2018-01-07T05:45:17Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Created page with &amp;quot; MAZEIKISJ]]  &amp;#039;&amp;#039;&amp;#039;Tarali MacTireg&amp;#039;&amp;#039;&amp;#039; was a half-elf warrior from the ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Minitaralifinal.jpg|200px|thumb|right|Tarali MacTireg, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tarali MacTireg&#039;&#039;&#039; was a [[half-elf]] [[warrior]] from the [[Dragach | Barony of Dragach]], active in [[Solhaven]] and abroad during the 5110s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Minitaralifinal.jpg&amp;diff=102038</id>
		<title>File:Minitaralifinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Minitaralifinal.jpg&amp;diff=102038"/>
		<updated>2018-01-07T05:44:40Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ:  Tarali MacTireg, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Tarali | Tarali MacTireg]], as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dirra_(prime)&amp;diff=102030</id>
		<title>Dirra (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dirra_(prime)&amp;diff=102030"/>
		<updated>2018-01-06T22:44:36Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Created page with &amp;quot; MAZEIKISJ]]  &amp;#039;&amp;#039;&amp;#039;Dirra Crawfinn&amp;#039;&amp;#039;&amp;#039; was a human empath from the Vornavi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Minidirrafinal.jpg|200px|thumb|right|Dirra Crawfinn, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dirra Crawfinn&#039;&#039;&#039; was a [[human]] [[empath]] from the [[Vornavis | Barony of Vornavis]], active in [[Solhaven]] and abroad during the 5110s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Minidirrafinal.jpg&amp;diff=102029</id>
		<title>File:Minidirrafinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Minidirrafinal.jpg&amp;diff=102029"/>
		<updated>2018-01-06T22:44:01Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ:  Dirra Crawfinn, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Dirra | Dirra Crawfinn]], as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elven_Artwork_Contest_2017&amp;diff=100778</id>
		<title>Elven Artwork Contest 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elven_Artwork_Contest_2017&amp;diff=100778"/>
		<updated>2017-11-29T00:55:26Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}To go along with the [[Ta&#039;Illistim Grand Arts Gala 2017|Ta&#039;Illistim Grand Arts Gala]] in November of 2017, GM Galene proposed a real-world art contest.  The submitted artwork was required to have something to do with the [[elf|elven]] race as related to Gemstone IV, with the interpretation and the medium up to the artist. &lt;br /&gt;
&lt;br /&gt;
The deadline was midnight eastern on Sunday, November 5th, 2017.  The winners were announced on Tuesday, November 28th. &lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
GM Galene announced there would be 1st and 2nd place winners, and each winning piece would be displayed on the Gemstone IV front page at a future point.  The 1st place winner would select two items from the prize list, and the second place winner would select one from those remaining. &lt;br /&gt;
&lt;br /&gt;
The prize list was announced as follows: &lt;br /&gt;
* 750 SimuCoins&lt;br /&gt;
* 2 one-line Feature Alters&lt;br /&gt;
* 2 General Item Alters&lt;br /&gt;
* Custom Title&lt;br /&gt;
* Custom Verb&lt;br /&gt;
* Custom Swear&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
=== 1st Place ===&lt;br /&gt;
:&#039;&#039;Insert external link or uploaded file here.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Raelee&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039; &#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Prize:&#039;&#039;&#039; First Place &lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== 2nd Place ===&lt;br /&gt;
[[File:Contest2017final.jpg|thumb|right|&amp;quot;Anyway, Here&#039;s Wonderwall&amp;quot; by [[User:MAZEIKISJ | Bristenn&#039;s player]]]]&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Bristenn&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039;  &amp;quot;Anyway, Here&#039;s Wonderwall&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;Prize:&#039;&#039;&#039; Second Place&lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;Pencilled, inked, and painted digitally in Paint Tool Sai. The original idea was to convey a more lighthearted scenario of a Vaalorian cataphract courting an elven maiden with the help of his buds. FEASTDAY IS FOR THE BOYS.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Other Entries ===&lt;br /&gt;
[[File:Geldaralad_Mourne.jpg|thumb|right|Vaalin and Violet Feystone Geldaralad, by [[User:MOURNE | MOURNE]]]]&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Mourne&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039;  &amp;quot;Vaalin and Violet Feystone Geldaralad&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;While I enjoy digital illustration periodically, metal is my primary medium.  As such, I chose to create an elven geldaralad out of woven wire and maille.  A mixture of fine silver and anodized niobium is my approximation of the pearly white and rainbow sheen of vaalin.  The pattern I chose for the suspending chain is a variant of a simple spiral weave, intended to capture both the required &#039;twisted&#039; nature of the chain in order to be a proper elven geldaralad, as well as present an open and airy aesthetic that would allow me to marry the white silver and rainbow niobium together in such a way that neither became too dominant.  Finally, the &amp;quot;feystones&amp;quot; are Swarovski crystal.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Insert external link or uploaded file here.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Naamit&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039;  &#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Insert external link or uploaded file here.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Ordim&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039;  &#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;This information is not yet available!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Insert external link or uploaded file here.&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Artist:&#039;&#039;&#039; player of Regwen&lt;br /&gt;
:&#039;&#039;&#039;Title:&#039;&#039;&#039;  &amp;quot;The Look&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;Artist Notes:&#039;&#039;&#039; &lt;br /&gt;
::&#039;&#039;This information is not yet available!&#039;&#039;&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Contest2017final.jpg&amp;diff=100777</id>
		<title>File:Contest2017final.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Contest2017final.jpg&amp;diff=100777"/>
		<updated>2017-11-29T00:48:59Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Elven Artwork Contest 2017 Entry
&amp;quot;Anyway, Here&amp;#039;s Wonderwall&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elven Artwork Contest 2017 Entry&lt;br /&gt;
&amp;quot;Anyway, Here&#039;s Wonderwall&amp;quot;&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Eddric_Jovery&amp;diff=98186</id>
		<title>Eddric Jovery</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Eddric_Jovery&amp;diff=98186"/>
		<updated>2017-10-02T23:20:29Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Eddric Jovery&#039;&#039;&#039; is the Earl of [[North Hendor]] and since 5103 he has been [[Northern Sentinel]] of the [[Turamzzyrian Empire]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
You see Earl Eddric Jovery the Northern Sentinel of the Turamzzyrian Empire.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Human from Hendor.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tall and appears to be in his declining years. He has pale blue eyes and tanned skin. He has receding, steel grey hair. He has a square-jawed face, a prominent nose and a short beard.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing an ornate gold coronet adorned with eight ivyleaf clusters each bearing a sapphire cabachon, a full-length blue velvet robe overlayed by an ermine cape with three rows of seal spots, a silver-trimmed blue silk surcoat, a gem-studded blue leather belt, an elegant blue leather scabbard, a silver-edged blue suede pouch, some black silk trousers with a narrow, black velvet stripe down the seam, and some elegant black leather half-boots.&lt;br /&gt;
&lt;br /&gt;
== Information ==&lt;br /&gt;
&lt;br /&gt;
Earl Eddric Jovery is the Earl of North Hendor and also the Northern Sentinel of the Turamzzyrian Empire. Not only does he preside over Hendor as the Earl, but as the Northern Sentinel he manages all of the northern imperial provinces of North Hendor, [[South Hendor]], [[Jantalar]], [[Mestanir]], [[Talador]], and [[Vornavis]].&lt;br /&gt;
&lt;br /&gt;
Earl Jovery has consistently been a longstanding ally of [[Wehnimer&#039;s Landing]] and has even knighted several adventurers in the area of Wehnimer&#039;s Landing and Vornavis. He has also been a proponent of [[Chaston&#039;s Edict]], never really enforcing the anti-human laws and regulations in the northern provinces, especially throughout Hendor.&lt;br /&gt;
&lt;br /&gt;
In 5115, Earl Jovery commanded Sir [[Thadston Andrews]] to open the [[Hendoran Outpost]] near Wehnimer&#039;s Landing to keep watchful observations, and possible involvement in the area, after the heavy losses and chaos of the [[War of Shadows]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lerep_Hochstib&amp;diff=98082</id>
		<title>Lerep Hochstib</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lerep_Hochstib&amp;diff=98082"/>
		<updated>2017-10-01T20:18:39Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lerep Hochstib&#039;&#039;&#039; was a [[Half-elf]] and baron of the [[Jantalar|Barony of Jantalar]] from at least 5087 until 5103, the time of his death.&lt;br /&gt;
&lt;br /&gt;
Despite his own heritage, Hochstib was a staunch defender of human predominance over other races.  Under his leadership, Jantalar launched a series of wars against its neighbors.  The last two wars, against the [[Mestanir|Barony of Mestanir]] and the [[Vornavis|Barony of Vornavis]] were aided by use of [[Mandis Crystal|Mandis Crystals]], artifacts provided to the Baron by [[Mynal&#039;lyanna Anodheles]], Empress of the [[Turamzzyrian Empire]].  The crystals nullified magical use by absorbing mana on a regional level.  &lt;br /&gt;
&lt;br /&gt;
Lerep Hochstib was killed by a party of adventurers in the summer of 5103, after the Baron attempted to finally conquer the region and town of [[Wehnimer&#039;s Landing]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Baron Lerep Hochstib of Jantalar.&lt;br /&gt;
He appears to be a Half-Elf.&lt;br /&gt;
He appears to be middle-aged. He has brown eyes and an uncommonly pale complexion. He has receding, light brown hair.&lt;br /&gt;
He is in good shape, although green veins pulse beneath his skin, and a web of azure energy shifts constantly along the contours of his body.&lt;br /&gt;
He is wearing a golden baronial coronet, a crystal amulet, a fur-trimmed cobalt doeskin doublet, a gold-trimmed black belt pouch, a pair of black leather leggings, and some black high-topped boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[A Tale of Two Barons]] (official)&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Malvernus&amp;diff=98081</id>
		<title>Malvernus</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Malvernus&amp;diff=98081"/>
		<updated>2017-10-01T20:02:53Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Malvernus restored Raelee&#039;s magic and drove off the witch, [[Raznel]], with a magical dagger. He aided the adventurers at White Manor by burning it down during the escape and tends to prefer fire as his speciality. He also melted the Abomination of Walkar in [[Solhaven]] during an assault. His last sighting was during a reprimanding of Magister Raelee and announcing the Royal Magister had revoked Pylasar&#039;s privileges as a Grand Magister.&lt;br /&gt;
&lt;br /&gt;
After his business in [[Tamzyrr]] he was appointed the regional representative of Vornavis as appointed by the Royal Magister. He appeared during court on 1/31 5115 at the Court of Baron Malwind to announce such news.&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
You see Malvernus the Wizard of the Hall of Mages.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Human from Selanthia.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tall and appears to be in the prime of life.  He has intense, bright silver eyes and fair skin.  He has shoulder length, straight dark brown hair salted with grey along the sides.  He has an angular face, a hooked nose and a trimmed dark beard with touches of grey.&amp;lt;br&amp;gt;&lt;br /&gt;
He is holding a pale illthorn staff with sigils carved along its length in his right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a hooded charcoal cloak, a fine crimson wool robe, a sigil-tooled leather bracer, a gold-trimmed bright white belt with a crimson drake buckle, a gold-bound fireleaf scabbard, a pair of crisp black linen pants, and some soft leather boots.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Armor_Reinforcement&amp;diff=87751</id>
		<title>Armor Reinforcement</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Armor_Reinforcement&amp;diff=87751"/>
		<updated>2017-03-01T01:50:24Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Armor specialization &lt;br /&gt;
| mnemonic = REINFORCE&lt;br /&gt;
| available = [[Warrior]]s&lt;br /&gt;
| requirements = None&lt;br /&gt;
| prereqs = None &lt;br /&gt;
| AP1 = 20&lt;br /&gt;
| AP2 = 30&lt;br /&gt;
| AP3 = 40&lt;br /&gt;
| AP4 = 50&lt;br /&gt;
| AP5 = 60}}&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Adjusts a person&#039;s armor so that it better protects against repeated blows. Provides a (Rank * 15)% chance of not stacking wounds of the same level when struck in combat by an attack that Damage Reduction could apply against.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Messaging:&#039;&#039;&#039; Application of the specialization:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
&amp;gt;armor reinforce ayas&amp;lt;br&amp;gt;&lt;br /&gt;
You adjust your rolaren metal breastplate, reinforcing weak spots.&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:General Specialization]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arrec_(prime)&amp;diff=87104</id>
		<title>Arrec (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arrec_(prime)&amp;diff=87104"/>
		<updated>2017-02-13T03:50:12Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ArrecAnimu.png|200px|thumb|Portrait of Arrec Winter courtesy of Rinmaru Games.]]&lt;br /&gt;
[[Image:Miniarrecfinal.jpg|200px|thumb|Arrec Winter, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&#039;&#039;&#039;Arrec Winter&#039;&#039;&#039; is a [[half-elf]] [[ranger]] who has in recent years come to call [[Solhaven]] home.  He currently maintains a modest cabin in Cypress Walk in Marshtown. He is a Squire of the Order of the Azure Sun, a devout of the Order of Voln, and a member of the Ranger&#039;s Guild. &lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Hailing from [[Bourth]], Arrec was born in 5052 to Dea Tallhart, human daughter of a [[Gallardshold]] innkeeper. The product of a single night&#039;s passion between the young woman and an elven trader from the [[Wyrdeep Forest]], the half-elf grew up knowing nothing of his father save that he never returned again to trade in Gallardshold.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Outwardly, the family wore the single hawk feather that signified support for the elves. In practice, this was little more than a business maneuver; the inn&#039;s proprietors cared little for elves but loved coin, and their location meant that it was frequented by elves and [[Bourth#Falcons|Falcons]]. Still, though the same could not be said for the rest of his family, Arrec was loved by his mother. In his early years, Dea saw to it that he was educated and well-read. In his adolescence when he&#039;d taken to disappearing into the wood seeking solitude for days at a time, she was his sole comfort. Were it not for her, it is likely that he would have left Gallardshold long before.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the summer of Arrec&#039;s seventeenth year, Dea took ill. The nature of her sickness was unknown, but no treatment alchemical or empathic proved effective in combating it. When she succumbed to her malady the following winter, her grieving family seized the opportunity to drive Arrec out. They blamed him for her death, said that she&#039;d been cursed by his birth. He wondered if they were right. Regardless, the young man knew his place was no longer with his mother&#039;s family. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;My requests for a more detailed account of events immediately following Dea&#039;s passing were met with scorn. What the half-elf was willing to share with this chronicler is that some time later he made for the city of [[Krestle]] to the south. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arrec had a natural, if unrefined, talent for the short bow from childhood. He put it to good use shortly after arriving within the baronial capitol, plying trade as a trapper dealing in furs and, when his own stores were full, meats of various game animals. One such kill - a great large-antlered stag - gained him the attention of a local unit of [[Bourth#Falcons|Falcons]] - he had unknowingly wandered into the Baron Caulfield&#039;s own hunting grounds. Catching him unawares in his camp, the half-elf had little choice but to surrender and allow himself to be taken.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Had this been any other, Arrec might have been brought back to Krestle in chains to face justice for his crime, unwitting though it may have been. But this group was led by the so-called &amp;quot;Quarter-Elf&amp;quot; Edric Dundragon, a jovial old [[Ranger]] whom, in his own words, preferred justice of a more poetic sort: Arrec would be put to work for his band. In truth, he had witnessed Arrec&#039;s kill and had been impressed by the fresh-faced lad&#039;s marksmanship, seeing in him a potential Falcon with the right training and discipline.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And teach Arrec he did - not only in the longbow and in woodslore, but some of the particulars of Imperial nobility that would later be refined during his time with the Order of the Azure Sun. &amp;quot;If ye would serve a lord, &#039;sbest you know who in the hells ye be serving,&amp;quot; Edric told him during one such lesson. The younger man chuckled. &amp;quot;Mayhap. But I serve no lord.&amp;quot; The old ranger could only smile. &amp;quot;We&#039;ll be seeing about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Arrec&#039;s relationship with his unlikely mentor grew as the months passed, eventually coming to see him as something of a father figure. He patrolled with the Falcons, sometimes fighting alongside them against the odd group of highwaymen or orcs. It was Edric, too, who after they&#039;d come upon a group of lesser ghouls, first set him on the path of the [[Order of Voln]]. Arrec&#039;s memory was most vivid when recounting the old man&#039;s reasoning: &amp;quot;Bugger me sideways, I&#039;d rather get my damned head ripped clean off by a Deader than have some thrice-damned Cleric havin&#039; to chase me around on arthritic feet t&#039;keep my arrows blessed for me. Self-sufficiency! That&#039;s the rule of the day.&amp;quot; This was sound enough logic for Arrec to agree.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Years passed and though he never formally joined the Falcons, Arrec came to be accepted as such by Edric and his unit. They, and those within the Voln monastery, were the closest thing he had found to family since his mother passed. In 5111, when Edric was finally forced to retire - &amp;quot;Not even in my hundredth year, bugger their eyes,&amp;quot; he protested - the rest of the unit was scattered to the four winds and assigned elsewhere. But Edric encouraged his protégé to find his own way. &amp;quot;Whole world out there, Tallhart. Way things&#039;re goin&#039; it&#039;s utterly buggered, all of it, so better see all of it while ye can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Taking this lesson to heart, Arrec shortly made his way north, his heading the Voln monastery in the Dragonsclaw. During that pilgrimage of sorts, the ranger spent some time in [[Wehnimer&#039;s Landing]] among the frontiersmen, but ultimately came to call Solhaven home. He currently drifts between the two towns, helping to patrol the Cairnfang trail. Considering it a first step into a new life and seeking to distance himself from the family that would not have him, he took on a new surname, &amp;quot;Winter,&amp;quot; for reasons that were rather pointedly not revealed to this chronicler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the years since, Arrec has been esquired by Sir [[Aydan]] Mursillis to the Order of the Azure Sun, whom he has served in faith.  &lt;br /&gt;
&#039;&#039;&lt;br /&gt;
-- from &amp;quot;Hathlyn and Ordlyn of Solhaven and Vornavis,&amp;quot; Scribe Jaymes Maab, 5113.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&lt;br /&gt;
:You see Arrec Winter the Pathfinder.&lt;br /&gt;
:He appears to be a Half-Elf from Bourth.&lt;br /&gt;
:He is taller than average and appears to be young and robust.  He has piercing blue-grey eyes and lightly tanned skin.  He has nape-length, wavy black hair just visible under a voluminous woolen hood sporting a short liripipe.  He has a thin layer of dark stubble on his chiseled, angular face, a pointed nose and well-muscled shoulders and arms.&lt;br /&gt;
:He has a spreading network of roots on his arm.&lt;br /&gt;
:He is in good shape.&lt;br /&gt;
:He is wearing a muted grey-green cloak, a rounded laje symbol, a knee-length brown suede jerkin over a six-in-one chain haubergeon girded with steel plates, an interwoven silver and alum band, some ebon leather gloves backed with steel plates, a wide ebon leather belt, a roan suede survival kit, a silk-lined leather gem pouch, a hawk-crested leather belt quiver, a pair of undyed doeskin pants with leather ties, some black leather boots tooled with elven scrollwork, and a pair of silver spurs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Miniarrecfinal.jpg&amp;diff=87103</id>
		<title>File:Miniarrecfinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Miniarrecfinal.jpg&amp;diff=87103"/>
		<updated>2017-02-13T03:48:23Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Arrec Winter, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Arrec Winter, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=86652</id>
		<title>Order of the Azure Sun</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Order_of_the_Azure_Sun&amp;diff=86652"/>
		<updated>2017-01-29T06:46:39Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;The Order of the Azure Sun&#039;&#039;&#039; is a [[Meeting Hall Organization]] focused on chivalric, Imperial roleplay. It is based out of [[Solhaven]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Adjudicator&#039;&#039;&#039;&lt;br /&gt;
|[[Aydan|Sir Aydan Mursilis (inactive)]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Standard Bearer&#039;&#039;&#039;&lt;br /&gt;
|Sir Bristenn Mires&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Marshal&#039;&#039;&#039;&lt;br /&gt;
|Sir Eahlstan Hjeldin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==General Membership==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|&#039;&#039;&#039;Hospitallers&#039;&#039;&#039;&lt;br /&gt;
|Dirra Crawfinn&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Arcanist&#039;&#039;&#039;&lt;br /&gt;
|[[Divone|Divone Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sergeants&#039;&#039;&#039;&lt;br /&gt;
|[[Mynon|Sir Mynon Felcroth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Arrec|Arrec Winter]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Naimon Delaune&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Melorra Tirentha (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Vilkea (inactive)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Squires&#039;&#039;&#039;&lt;br /&gt;
|[[Jeneuer|Jeneuer Linkwood]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Tarali&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Dinaden&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Prion (inactive)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Founding and Purpose==&lt;br /&gt;
The Order exists for the purpose of upholding chivalric tenets while supporting the [[Turamzzyrian Empire]], the [[Vornavis|Barony of Vornavis]], and the [[Solhaven|Freeport of Solhaven]].&lt;br /&gt;
&lt;br /&gt;
The Order of the Azure Sun was founded in Ivastaen 5010 by the combined efforts of [[Aydan]], Bristenn, Eahlstan, and Melorra to provide a haven for those whose roleplay incorporates the aspects of chivalry and service to the Turamzzyrian Empire.&lt;br /&gt;
&lt;br /&gt;
In Phoenatos 5116, [[Dunrith_Malwind|Baron Dunrith Malwind]] announced at public court the inclusion of the Order of the Azure Sun into the [[Tomes of Immuron]]. This inclusion formally identifies the Order as a knightly order and grants recognition by both the Barony of Vornavis and the Empire as a whole.&lt;br /&gt;
&lt;br /&gt;
==Oath==&lt;br /&gt;
&amp;quot;I, &amp;lt;name&amp;gt;, pledge my allegiance in sound mind to the Order of the Azure Sun, and to the Turamzzyrian Empire and its lawful sovereign.&lt;br /&gt;
&lt;br /&gt;
I swear to uphold the tenets of chivalry as set forth by the Order of the Azure Sun, in service to the Turamzzyrian Empire and her people.&lt;br /&gt;
&lt;br /&gt;
To strive to act in a manner befitting a representative of the Turamzzyrian Empire, both at home and abroad.&lt;br /&gt;
&lt;br /&gt;
To defend the Turamyzzrian Empire and her people from threats both foreign and domestic.&lt;br /&gt;
&lt;br /&gt;
To my brothers and sisters of the Order of the Azure Sun, I pledge my life, my loyalty, and my sacred honor. On this honor, I swear to put the needs of our Order and fellowship before my own if ever conflict between the two should occur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Insignia==&lt;br /&gt;
The insignia of the Order is a fiery azure sunburst on a field of argent. In heraldic terminology it would be represented as Argent, a Sunburst Azure.&lt;br /&gt;
&lt;br /&gt;
==Joining==&lt;br /&gt;
The Order of the Azure Sun does not take applications for membership. All members are expected to be on the lookout for potential candidates, particularly those showing interest or leaning toward the ideals of chivalry and the Turamzzyrian Empire. Should the rest of the Order agree that the individual has the potential we seek in a prospective squire, one of the knights will approach and offer the individual the position of squire. Squires who undergo roughly a year of instruction and training then become eligible to become full members of the Order of the Azure Sun.&lt;br /&gt;
&lt;br /&gt;
The requirement that an interested party must come to the attention of a member of the Order places the initiative on the individual, but this is not intended to be a difficult matter. In general, the members of the Order of the Azure Sun would consider any degree of sincere interest to be worthy of notice and will act accordingly. Interaction with our members is a fine way to come to our attention as well as attendance of the Order&#039;s chivalric discussions and other events.&lt;br /&gt;
&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;br /&gt;
{{Meeting Hall Organization}}&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raelee_(prime)&amp;diff=80325</id>
		<title>Raelee (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raelee_(prime)&amp;diff=80325"/>
		<updated>2016-07-11T03:14:48Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Created page with &amp;quot; MAZEIKISJ]]  &amp;#039;&amp;#039;&amp;#039;Magister Raelee Anza Svala&amp;#039;&amp;#039;&amp;#039; was a human wizard an...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Miniraeleefinal.jpg|200px|thumb|right|Raelee Anza Svala, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Raelee Anza Svala&#039;&#039;&#039; was a [[human]] [[wizard]] and member of the [[Hall_of_Mages | Imperial Hall of Mages]] from the [[Chastonia | Earldom of Chastonia]], active in [[Solhaven]] and elsewhere across the continent of [[Elanith]] during the 5000s to 5110s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Miniraeleefinal.jpg&amp;diff=80323</id>
		<title>File:Miniraeleefinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Miniraeleefinal.jpg&amp;diff=80323"/>
		<updated>2016-07-11T03:08:40Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Raelee Svala, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Raelee Svala, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Jeneuer_(prime)&amp;diff=80097</id>
		<title>Jeneuer (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Jeneuer_(prime)&amp;diff=80097"/>
		<updated>2016-06-25T21:08:25Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Minijeneuerfinal.jpg|200px|thumb|right|Jeneuer Linkwood, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jeneuer Linkwood&#039;&#039;&#039; was a [[human]] [[warrior]] from the [[Mestanir | Barony of Mestanir]], active in [[Solhaven]] during the 5110s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Minijeneuerfinal.jpg&amp;diff=80094</id>
		<title>File:Minijeneuerfinal.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Minijeneuerfinal.jpg&amp;diff=80094"/>
		<updated>2016-06-25T20:30:11Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: Jeneuer Linkwood, as rendered by  MAZEIKISJ&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jeneuer Linkwood, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rekarth_(prime)&amp;diff=79920</id>
		<title>Rekarth (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rekarth_(prime)&amp;diff=79920"/>
		<updated>2016-06-12T23:04:53Z</updated>

		<summary type="html">&lt;p&gt;MAZEIKISJ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Minirekarthfinal.jpg|200px|thumb|right|Rekarth N&#039;Teclis Faendryl, as rendered by [[User:MAZEIKISJ | MAZEIKISJ]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rekarth N&#039;Teclis&#039;&#039;&#039; of [[House Faendryl]] was a [[dark_elf | dark elf]] [[sorcerer]], active from the 4000s to present day [[Elanthia]].&lt;br /&gt;
&lt;br /&gt;
===Local Legend &amp;amp; Old Wives&#039; Tales===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Black Diabolist&#039;&#039;&#039; was a cryptid, about which stories and sightings circulated throughout the western half of the continent since the days of the [[Kannalan_Empire | Kannalan Empire]], and even some throughout the midlands of the [[Elven_Nations | Elven Nations]].&lt;br /&gt;
&lt;br /&gt;
Many of these, particularly among the more far flung marches of the [[Turamzzyrian_Empire | Turamzzyrian Empire]], were not so far from the truth. One of interest was generally told to misbehaving children. In this tale, the creature would draw in criminals and folk of ill-repute and demeanor into its control. It would coerce these victims into committing more and more heinous deeds until they were driven mad by those very same crimes and horrors. Most often, as the tale goes, these poor souls would fling themselves from the tallest heights they could find, or in a frenzy batter their heads against a wall or with a stone, until &amp;quot;the voice stopped.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In most versions of these tales, the Black Diabolist wears a mask made of bone. Others claim that while it appears as a slender, pale-skinned humanoid, its head is the skull of a lynx. Both variations however carry two facets that never change: the creature&#039;s eyes are always red gems, and it only speaks directly into the minds of its victims.&lt;br /&gt;
&lt;br /&gt;
===Recent Discoveries===&lt;br /&gt;
&lt;br /&gt;
During the course of the [[Cross_into_shadows | War of Shadows]], it was confirmed in several theaters of that world war that the Black Diabolist does indeed exist, most notably on the frontier of [[Wehnimer&#039;s_Landing | Wehnimer&#039;s Landing]] and the [[Chastonia | Earldom of Chastonia]].&lt;br /&gt;
&lt;br /&gt;
It was observed by many adventurers and mercenaries, including several knights of the Turamzzyrian Empire and the government of the [[Talador | Barony of Talador]], that the Black Diabolist who joined with [[Elithain_Cross | Elithain Cross]] was the same that aided and abetted the [[Dark_Alliance | Dark Alliance]] during the [[Griffin_Sword_Saga | Second War for the Sword]]. This has given rise to the rumor, however, that the Black Diabolist is not just one person, but many, an assessment reinforced by the [[flesh_golem | flesh golems]] bearing bone masks loosed upon [[The_Swale | The Swale]] during the War of Shadows.&lt;br /&gt;
&lt;br /&gt;
The last known reports of the Black Diabolist stemmed from along the [[Vornavis | Vornavian]] border, where it too is believed that the creature is no myth, but a silent enemy of [[Human | humanity]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Solhaven Player Characters]]&lt;br /&gt;
[[Category: Adventurers]]&lt;/div&gt;</summary>
		<author><name>MAZEIKISJ</name></author>
	</entry>
</feed>