<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MIKEWHEELER</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MIKEWHEELER"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/MIKEWHEELER"/>
	<updated>2026-05-13T23:01:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sorcerer_Guild&amp;diff=252115</id>
		<title>Sorcerer Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sorcerer_Guild&amp;diff=252115"/>
		<updated>2026-01-19T18:12:46Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Known Current Masters */ Added two new names to the list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Sorcerer Guild]] is a [[Guild|profession guild]] dedicated to the arcane studies and development of [[sorcery]] worldwide.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
=== [[Illusions]] ===&lt;br /&gt;
An extension of the sorcerous ability to weave and mold essence.&lt;br /&gt;
&lt;br /&gt;
=== [[Alchemy]] ===&lt;br /&gt;
Comprises three individual guild skills: [[General Alchemy]], [[sorcerer potions|Sorcerer Potions]], and [[sorcerer trinkets|Sorcerer Trinkets]].&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Sorcerers level 15 and above can join the guild.&lt;br /&gt;
&lt;br /&gt;
== Fees ==&lt;br /&gt;
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
==Guildmaster==&lt;br /&gt;
Promotion to Guildmaster status requires mastery of at least one guild skill and a total of 125 skill ranks; once meeting this requirement, the presence of 2 other members who have also met the requirement (whether they are currently a Guildmaster or eligible for promotion themselves) is necessary to execute the promotion. Player Guildmasters can gain experience and fame for checking in other Guild members (must be inactive or required to check in in the next 10 days) or for promoting other Guild members to higher ranks. Guildmasters need to drop by the guild once a month - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three.&lt;br /&gt;
&lt;br /&gt;
== Known Current Masters ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Akaylas&lt;br /&gt;
* Allereli&lt;br /&gt;
* Aramund&lt;br /&gt;
* Archeth&lt;br /&gt;
* Asenora&lt;br /&gt;
* Berrigan&lt;br /&gt;
* Cosannie&lt;br /&gt;
* Dalthon&lt;br /&gt;
* Demietria&lt;br /&gt;
* Desorceri&lt;br /&gt;
* Elkiros&lt;br /&gt;
* Elronae&lt;br /&gt;
* Fromer&lt;br /&gt;
* Haaplo&lt;br /&gt;
* Hammibal&lt;br /&gt;
* Isola&lt;br /&gt;
* Janarth&lt;br /&gt;
* Kaldonis&lt;br /&gt;
* Kastrel&lt;br /&gt;
* Kelestra&lt;br /&gt;
* Kelestrala&lt;br /&gt;
* Khargort&lt;br /&gt;
* Krystanne&lt;br /&gt;
* [[Maetriks]]&lt;br /&gt;
* Missoni&lt;br /&gt;
* Moredin&lt;br /&gt;
* Paizley&lt;br /&gt;
* Penquin&lt;br /&gt;
* Polveiss&lt;br /&gt;
* Queleri&lt;br /&gt;
* Querthose&lt;br /&gt;
* Rheisia&lt;br /&gt;
* Rolfard&lt;br /&gt;
* Rontuu&lt;br /&gt;
* Sereg&lt;br /&gt;
* Shaelethe&lt;br /&gt;
* [[Silvean]]&lt;br /&gt;
* Simmer&lt;br /&gt;
* Temba&lt;br /&gt;
* Trevic&lt;br /&gt;
* Virilneus&lt;br /&gt;
* Vivina&lt;br /&gt;
* Yaldenz&lt;br /&gt;
* Zorastra&lt;br /&gt;
* Zurraine&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Original masters (in order of qualification): &lt;br /&gt;
# Kastrel &lt;br /&gt;
# Rontuu &lt;br /&gt;
# Simmer &lt;br /&gt;
# Allereli&lt;br /&gt;
# Zorastra &lt;br /&gt;
# Berrigan&lt;br /&gt;
&lt;br /&gt;
== Locations &amp;amp; Maps ==&lt;br /&gt;
{| width=60%&lt;br /&gt;
|- valign=top&lt;br /&gt;
| width = 50% |&lt;br /&gt;
* [[Sorcerer Guild (Icemule Trace)]]&lt;br /&gt;
* [[Sorcerer Guild (Kharam Dzu)]]&lt;br /&gt;
* [[Sorcerer Guild (River&#039;s Rest)]]&lt;br /&gt;
* [[Sorcerer Guild (Solhaven)]]&lt;br /&gt;
* [[Sorcerer Guild (Ta&#039;Illistim)]]&lt;br /&gt;
* [[Sorcerer Guild (Wehnimer&#039;s Landing)]]&lt;br /&gt;
* [[Sorcerer Guild (Zul Logoth)]]&lt;br /&gt;
* [[Sorcerer Guild (Ta&#039;Vaalor)]]&lt;br /&gt;
| width = 50% |&lt;br /&gt;
* [[Media:Compiled Sorc Guild.png|Map of all the Sorcerer Guilds]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Sorcerers/Sorcerer%20Guild%20Discussions/view Sorcerer Guild Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Discussions/view Alchemy Discussions Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Assistance/view Alchemy Assistance Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]]&lt;br /&gt;
[[Category:Sorcerer]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Warrior_Guild&amp;diff=250569</id>
		<title>Warrior Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Warrior_Guild&amp;diff=250569"/>
		<updated>2025-12-21T02:59:52Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Known Current Masters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Warriors advance, they find that their road becomes more challenging. In order to bring Warriors together and give them a cohesive group to share ideas, development techniques and training, the &#039;&#039;&#039;Warrior Guild&#039;&#039;&#039; was formed.  The &#039;&#039;&#039;Warrior Guild&#039;&#039;&#039; is the [[Warrior]]s&#039; [[profession guild]] which allows them to train in six skills.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
This is a basic list of each of the skills that may be learned in the Warrior guild:&lt;br /&gt;
*[[Batter Barriers]]&lt;br /&gt;
*[[Berserk]]&lt;br /&gt;
*[[Disarm Weapon]]&lt;br /&gt;
*[[Tackle]]&lt;br /&gt;
*[[War Cries]]&lt;br /&gt;
*[[Warrior Tricks]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
Warriors [[level]] 15 and above can join the guild after receiving an invitation.&lt;br /&gt;
&lt;br /&gt;
== Fees ==&lt;br /&gt;
&lt;br /&gt;
It costs 10,500 silvers to join the guild, and 3,500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
== Guild Master ==&lt;br /&gt;
To become a &#039;&#039;&#039;Guild Master&#039;&#039;&#039; one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills (63 ranks to master a skill).  One then must be nominated by 2 Guild Masters or other warriors that are eligible for nomination. Guild Masters need not pay any dues, however they do need to drop by the guild every 90 days - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status.&lt;br /&gt;
&lt;br /&gt;
=== Masters-at-Arms ===&lt;br /&gt;
A warrior Guild Master who has earned the title &#039;&#039;&#039;Master-at-Arms&#039;&#039;&#039; is one of the most highly-trained warriors in the Guild. Non-player Masters-at-Arms are the &amp;quot;skilled masters&amp;quot; who instruct player characters in their automated training sessions. A player character Guild Master becomes a Master-at-Arms upon mastering their sixth and final Warrior Guild skill.&lt;br /&gt;
&lt;br /&gt;
== Oath ==&lt;br /&gt;
When joining the Guild, a Warrior swears the following oath:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;I solemnly vow to uphold and promote the Warrior Guild.  I shall not use the skills I learn to harm or steal from others for my own amusement.  I shall at all times maintain the Guild&#039;s positive image as a group of warriors, first in nobility, best in tactics, foremost in bravery.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This oath can be recalled via {{boldmono|GLD OATH}}.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
The guilds of Elanthia are not for the antisocial. Training in certain skills may sometimes require the helpful hand of a friend or partner. The guild was created with this in mind, so those who seldom make friends or who prefer to be alone may find this path somewhat difficult.&lt;br /&gt;
&lt;br /&gt;
Be patient!&lt;br /&gt;
&lt;br /&gt;
Nothing worthwhile ever comes easy. The guild skills will seem hard at first. The ground duties, such as trimming the hedge, sweeping the floors, polishing armor, and wiping windows may seem silly. But keep in mind that each task is specifically designed to teach humility and respect for your skills.&lt;br /&gt;
&lt;br /&gt;
Keeping a stout resolve and not giving up on training is a sure way for each guild member to reach Guildmaster status with the respect and admiration of his guildmates and friends.&lt;br /&gt;
&lt;br /&gt;
== Known Current Masters ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Carnifin&lt;br /&gt;
* Dreaer&lt;br /&gt;
* Ebela&lt;br /&gt;
* Elromar&lt;br /&gt;
* Jarvith&lt;br /&gt;
* Hypolita&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Omot&lt;br /&gt;
* Ulkov&lt;br /&gt;
* Valyss&lt;br /&gt;
* Vortigarn&lt;br /&gt;
* Zolis&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
There are warrior guilds in the cities of:&lt;br /&gt;
&lt;br /&gt;
* [[Icemule Trace]] - Lager Street, Cul-de-sac. (Lich# 17749)&lt;br /&gt;
* [[Kharam Dzu]] - All the way north on Aquamarine Street on the west side of town.&lt;br /&gt;
* [[Mist Harbor]] - Outside the southern gates, down the path.&lt;br /&gt;
* [[River&#039;s Rest]] - Overgrown path toward the Jungle.&lt;br /&gt;
* [[Solhaven]] - At the intersection of Wentletrap and Chiton, one east of the bank. {{boldmono|GO STEPS}} and you&#039;ll be in the Warrior Guild Entryway. (Lich# 9056)&lt;br /&gt;
* [[Ta&#039;Illistim]] - Weyr Var (NW corner of the map). To reach it, go to the pawnshop, then go NE, N, and {{boldmono|GO BRIDGE}}.&lt;br /&gt;
* [[Ta&#039;Vaalor]] - King&#039;s Court, one west of the pawnshop.&lt;br /&gt;
* [[Wehnimer&#039;s Landing]] - In a crenellated stone fortress on North Ring Road. (Lich# 6951)&lt;br /&gt;
* [[Zul Logoth]] - Go south of the Dwarven Lineage Shop on Sapphire Tunnel, then go east; it&#039;s on Iron Walkway.  [Note: The eastern room is not on Lich map scripts. The Zul Logoth Warrior Guild is not mapped, either.] (Lich# 16917)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/FAQ|FAQ]] (1997)&lt;br /&gt;
*[[Media:Warrior Guild.gif|Map of the Warrior Guilds]] (Note: omits Zul Logoth Warrior Guild, Mist Harbor Warrior Guild, and Ta&#039;Illistim Warrior Guild. Mist Harbor&#039;s and Ta&#039;Illistim&#039;s Warrior Guilds are each mapped separately.)&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]][[Category:Warrior]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Warrior_Guild&amp;diff=246731</id>
		<title>Warrior Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Warrior_Guild&amp;diff=246731"/>
		<updated>2025-10-05T22:42:53Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Known Current Masters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Warriors advance, they find that their road becomes more challenging. In order to bring Warriors together and give them a cohesive group to share ideas, development techniques and training, the &#039;&#039;&#039;Warrior Guild&#039;&#039;&#039; was formed.  The &#039;&#039;&#039;Warrior Guild&#039;&#039;&#039; is the [[Warrior]]s&#039; [[profession guild]] which allows them to train in six skills.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
This is a basic list of each of the skills that may be learned in the Warrior guild:&lt;br /&gt;
*[[Batter Barriers]]&lt;br /&gt;
*[[Berserk]]&lt;br /&gt;
*[[Disarm Weapon]]&lt;br /&gt;
*[[Tackle]]&lt;br /&gt;
*[[War Cries]]&lt;br /&gt;
*[[Warrior Tricks]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
Warriors [[level]] 15 and above can join the guild after receiving an invitation.&lt;br /&gt;
&lt;br /&gt;
== Fees ==&lt;br /&gt;
&lt;br /&gt;
It costs 10,500 silvers to join the guild, and 3,500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
== Guild Master ==&lt;br /&gt;
To become a &#039;&#039;&#039;Guild Master&#039;&#039;&#039; one needs a total of 125 ranks in guild skills, as well as mastery in one of those skills.  One then must be nominated by 2 Guild Masters or other warriors that are eligible for nomination. Guild Masters need not pay any dues, however they do need to drop by the guild every 90 days - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three. Also, Guild Masters may collect dues from other members of the guild, promote other members in a skill, invite eligible warriors to join the guild, and nominate candidates for Guild Master status.&lt;br /&gt;
&lt;br /&gt;
=== Masters-at-Arms ===&lt;br /&gt;
A warrior Guild Master who has earned the title &#039;&#039;&#039;Master-at-Arms&#039;&#039;&#039; is one of the most highly-trained warriors in the Guild. Non-player Masters-at-Arms are the &amp;quot;skilled masters&amp;quot; who instruct player characters in their automated training sessions. A player character Guild Master becomes a Master-at-Arms upon mastering their sixth and final Warrior Guild skill.&lt;br /&gt;
&lt;br /&gt;
== Oath ==&lt;br /&gt;
When joining the Guild, a Warrior swears the following oath:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;I solemnly vow to uphold and promote the Warrior Guild.  I shall not use the skills I learn to harm or steal from others for my own amusement.  I shall at all times maintain the Guild&#039;s positive image as a group of warriors, first in nobility, best in tactics, foremost in bravery.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This oath can be recalled via {{boldmono|GLD OATH}}.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
The guilds of Elanthia are not for the antisocial. Training in certain skills may sometimes require the helpful hand of a friend or partner. The guild was created with this in mind, so those who seldom make friends or who prefer to be alone may find this path somewhat difficult.&lt;br /&gt;
&lt;br /&gt;
Be patient!&lt;br /&gt;
&lt;br /&gt;
Nothing worthwhile ever comes easy. The guild skills will seem hard at first. The ground duties, such as trimming the hedge, sweeping the floors, polishing armor, and wiping windows may seem silly. But keep in mind that each task is specifically designed to teach humility and respect for your skills.&lt;br /&gt;
&lt;br /&gt;
Keeping a stout resolve and not giving up on training is a sure way for each guild member to reach Guildmaster status with the respect and admiration of his guildmates and friends.&lt;br /&gt;
&lt;br /&gt;
== Known Current Masters ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Carnifin&lt;br /&gt;
* Dreaer&lt;br /&gt;
* Ebela&lt;br /&gt;
* Elromar&lt;br /&gt;
* Hypolita&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Omot&lt;br /&gt;
* Ulkov&lt;br /&gt;
* Valyss&lt;br /&gt;
* Vortigarn&lt;br /&gt;
* Zolis&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
There are warrior guilds in the cities of:&lt;br /&gt;
&lt;br /&gt;
* [[Icemule Trace]] - Lager Street, Cul-de-sac. (Lich# 17749)&lt;br /&gt;
* [[Kharam Dzu]] - All the way north on Aquamarine Street on the west side of town.&lt;br /&gt;
* [[Mist Harbor]] - Outside the southern gates, down the path.&lt;br /&gt;
* [[River&#039;s Rest]] - Overgrown path toward the Jungle.&lt;br /&gt;
* [[Solhaven]] - At the intersection of Wentletrap and Chiton, one east of the bank. {{boldmono|GO STEPS}} and you&#039;ll be in the Warrior Guild Entryway. (Lich# 9056)&lt;br /&gt;
* [[Ta&#039;Illistim]] - Weyr Var (NW corner of the map). To reach it, go to the pawnshop, then go NE, N, and {{boldmono|GO BRIDGE}}.&lt;br /&gt;
* [[Ta&#039;Vaalor]] - King&#039;s Court, one west of the pawnshop.&lt;br /&gt;
* [[Wehnimer&#039;s Landing]] - In a crenellated stone fortress on North Ring Road. (Lich# 6951)&lt;br /&gt;
* [[Zul Logoth]] - Go south of the Dwarven Lineage Shop on Sapphire Tunnel, then go east; it&#039;s on Iron Walkway.  [Note: The eastern room is not on Lich map scripts. The Zul Logoth Warrior Guild is not mapped, either.]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/FAQ|FAQ]] (1997)&lt;br /&gt;
*[[Media:Warrior Guild.gif|Map of the Warrior Guilds]] (Note: omits Zul Logoth Warrior Guild, Mist Harbor Warrior Guild, and Ta&#039;Illistim Warrior Guild. Mist Harbor&#039;s and Ta&#039;Illistim&#039;s Warrior Guilds are each mapped separately.)&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]][[Category:Warrior]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sorcerer_Guild&amp;diff=246730</id>
		<title>Sorcerer Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sorcerer_Guild&amp;diff=246730"/>
		<updated>2025-10-05T22:39:35Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Known Current Masters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The [[Sorcerer Guild]] is a [[Guild|profession guild]] dedicated to the arcane studies and development of [[sorcery]] worldwide.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
=== [[Illusions]] ===&lt;br /&gt;
An extension of the sorcerous ability to weave and mold essence.&lt;br /&gt;
&lt;br /&gt;
=== [[Alchemy]] ===&lt;br /&gt;
Comprises three individual guild skills: [[General Alchemy]], [[sorcerer potions|Sorcerer Potions]], and [[sorcerer trinkets|Sorcerer Trinkets]].&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
Sorcerers level 15 and above can join the guild.&lt;br /&gt;
&lt;br /&gt;
== Fees ==&lt;br /&gt;
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
==Guildmaster==&lt;br /&gt;
Promotion to Guildmaster status requires mastery of at least one guild skill and a total of 125 skill ranks; once meeting this requirement, the presence of 2 other members who have also met the requirement (whether they are currently a Guildmaster or eligible for promotion themselves) is necessary to execute the promotion. Player Guildmasters can gain experience and fame for checking in other Guild members (must be inactive or required to check in in the next 10 days) or for promoting other Guild members to higher ranks. Guildmasters need to drop by the guild once a month - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three.&lt;br /&gt;
&lt;br /&gt;
== Known Current Masters ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Akaylas&lt;br /&gt;
* Allereli&lt;br /&gt;
* Aramund&lt;br /&gt;
* Archeth&lt;br /&gt;
* Asenora&lt;br /&gt;
* Berrigan&lt;br /&gt;
* Cosannie&lt;br /&gt;
* Dalthon&lt;br /&gt;
* Demietria&lt;br /&gt;
* Desorceri&lt;br /&gt;
* Elkiros&lt;br /&gt;
* Elronae&lt;br /&gt;
* Fromer&lt;br /&gt;
* Haaplo&lt;br /&gt;
* Hammibal&lt;br /&gt;
* Isola&lt;br /&gt;
* Janarth&lt;br /&gt;
* Kaldonis&lt;br /&gt;
* Kastrel&lt;br /&gt;
* Kelestra&lt;br /&gt;
* Khargort&lt;br /&gt;
* Krystanne&lt;br /&gt;
* [[Maetriks]]&lt;br /&gt;
* Missoni&lt;br /&gt;
* Moredin&lt;br /&gt;
* Penquin&lt;br /&gt;
* Polveiss&lt;br /&gt;
* Queleri&lt;br /&gt;
* Querthose&lt;br /&gt;
* Rheisia&lt;br /&gt;
* Rolfard&lt;br /&gt;
* Rontuu&lt;br /&gt;
* Sereg&lt;br /&gt;
* Shaelethe&lt;br /&gt;
* [[Silvean]]&lt;br /&gt;
* Simmer&lt;br /&gt;
* Temba&lt;br /&gt;
* Trevic&lt;br /&gt;
* Virilneus&lt;br /&gt;
* Vivina&lt;br /&gt;
* Yaldenz&lt;br /&gt;
* Zorastra&lt;br /&gt;
* Zurraine&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Original masters (in order of qualification): &lt;br /&gt;
# Kastrel &lt;br /&gt;
# Rontuu &lt;br /&gt;
# Simmer &lt;br /&gt;
# Allereli&lt;br /&gt;
# Zorastra &lt;br /&gt;
# Berrigan&lt;br /&gt;
&lt;br /&gt;
== Locations &amp;amp; Maps ==&lt;br /&gt;
{| width=60%&lt;br /&gt;
|- valign=top&lt;br /&gt;
| width = 50% |&lt;br /&gt;
* [[Sorcerer Guild (Icemule Trace)]]&lt;br /&gt;
* [[Sorcerer Guild (Kharam Dzu)]]&lt;br /&gt;
* [[Sorcerer Guild (River&#039;s Rest)]]&lt;br /&gt;
* [[Sorcerer Guild (Solhaven)]]&lt;br /&gt;
* [[Sorcerer Guild (Ta&#039;Illistim)]]&lt;br /&gt;
* [[Sorcerer Guild (Wehnimer&#039;s Landing)]]&lt;br /&gt;
* [[Sorcerer Guild (Zul Logoth)]]&lt;br /&gt;
* [[Sorcerer Guild (Ta&#039;Vaalor)]]&lt;br /&gt;
| width = 50% |&lt;br /&gt;
* [[Media:Compiled Sorc Guild.png|Map of all the Sorcerer Guilds]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Sorcerers/Sorcerer%20Guild%20Discussions/view Sorcerer Guild Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Discussions/view Alchemy Discussions Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Assistance/view Alchemy Assistance Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]]&lt;br /&gt;
[[Category:Sorcerer]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241946</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241946"/>
		<updated>2025-07-11T04:43:20Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Open Sea Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image=[[File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Cautious&lt;br /&gt;
|demeanor=Reserved&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion ChatGPT 4o.jpeg|left|thumb|&#039;&#039;The Battered Lavender Lion&#039;&#039; created by Haaplo’s player using ChatGPT 4o.]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her glorious Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): an imposing carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241945</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241945"/>
		<updated>2025-07-11T04:41:49Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: /* Open Sea Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image=[[File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Cautious&lt;br /&gt;
|demeanor=Reserved&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion ChatGPT 4o.jpeg|left|thumb|&#039;&#039;The Battered Lavender Lion&#039;&#039; created by Haaplo’s player]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her glorious Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): an imposing carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241944</id>
		<title>File:The Battered Lavender Lion ChatGPT 4o.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241944"/>
		<updated>2025-07-11T04:39:27Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Added information to comply with GSWiki policy.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{moddelete|date=July 9, 2025}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Artwork of The Battered Lavender Lion&lt;br /&gt;
&lt;br /&gt;
Art by mikewheeler&lt;br /&gt;
&lt;br /&gt;
AI software: ChatGPT 4o&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241943</id>
		<title>File:The Battered Lavender Lion ChatGPT 4o.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241943"/>
		<updated>2025-07-11T04:38:14Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{moddelete|date=July 9, 2025}}&lt;br /&gt;
== Summary ==&lt;br /&gt;
&lt;br /&gt;
Artwork of The Battered Lavender Lion&lt;br /&gt;
&lt;br /&gt;
Art by mikewheel&lt;br /&gt;
&lt;br /&gt;
AI software: ChatGPT 4o&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241235</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=241235"/>
		<updated>2025-07-02T20:38:03Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Updated deleted images to include the Category: AI artwork per GemStone IV Wiki requirements.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image=[[File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Cautious&lt;br /&gt;
|demeanor=Reserved&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion ChatGPT 4o.jpeg|left|thumb|&#039;&#039;The Battered Lavender Lion&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her glorious Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): an imposing carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241234</id>
		<title>File:The Battered Lavender Lion ChatGPT 4o.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:The_Battered_Lavender_Lion_ChatGPT_4o.jpeg&amp;diff=241234"/>
		<updated>2025-07-02T20:35:13Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: The Battered Lavender Lion image created using ChatGPT 4o.

Category:AI artwork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Battered Lavender Lion image created using ChatGPT 4o.&lt;br /&gt;
&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg&amp;diff=241233</id>
		<title>File:HAAPLO OVER BANDIT ChatGPT 4o.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg&amp;diff=241233"/>
		<updated>2025-07-02T20:33:00Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Added Category: AI artwork to image description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Artwork created by ChatGPT 4o.&lt;br /&gt;
Category: AI Artwork&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg&amp;diff=241232</id>
		<title>File:HAAPLO OVER BANDIT ChatGPT 4o.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:HAAPLO_OVER_BANDIT_ChatGPT_4o.jpeg&amp;diff=241232"/>
		<updated>2025-07-02T20:26:25Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Artwork created by ChatGPT 4o.
Category: AI Artwork&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Artwork created by ChatGPT 4o.&lt;br /&gt;
Category: AI Artwork&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=239265</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=239265"/>
		<updated>2025-06-05T02:59:26Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Cautious&lt;br /&gt;
|demeanor=Reserved&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her glorious Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): an imposing carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=239264</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=239264"/>
		<updated>2025-06-05T02:54:51Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her glorious Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): an imposing carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238951</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238951"/>
		<updated>2025-05-28T21:54:53Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped coffee, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238950</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238950"/>
		<updated>2025-05-28T21:48:29Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238949</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238949"/>
		<updated>2025-05-28T21:42:02Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT.jpg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238948</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238948"/>
		<updated>2025-05-28T21:41:32Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[File:HAAPLO PORTRAIT CHAT GPT.jpg|thumb|Haaplo portrait created by Haaplo&#039;s player on ChatGPT 4o]]&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238939</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238939"/>
		<updated>2025-05-28T18:43:32Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238936</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238936"/>
		<updated>2025-05-28T17:17:02Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
[[File:The Battered Lavender Lion.jpg|alt=|thumb|Haaplo&#039;s carrack, &#039;&#039;The Battered Lavender Lion.&#039;&#039;]]&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238934</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238934"/>
		<updated>2025-05-28T17:11:49Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Updated OSA chapter.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Haaplo’s initiation into the fine art of maritime mayhem began when he hitched a ride with the infamous Admiral Peggyanne and her delightfully unhinged crew.  It was sort of like a cruise, if your idea of a cruise involves cannon fire, screaming parrots, and murdering pirates.&lt;br /&gt;
&lt;br /&gt;
But the &#039;&#039;real&#039;&#039; education in naval chaos came from his time under [[Nightpixie (prime)|Admiral Nightpixie]] aboard her gloriously unhinged Man O’ War, &#039;&#039;The Silky Plum Madness&#039;&#039;—a ship that sounded more like a questionable dessert than a vessel of war.  Nightpixie, clearly mistaking Haaplo for a seasoned veteran (or maybe just enjoying a bit of light-hearted cruelty), put him in charge of—well—&#039;&#039;everything.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Haaplo scrubbed the decks, loaded the cannons, repaired the hull with questionable urgency, and even re-tied sails that had somehow managed to knot themselves into interpretive sculptures.  All while Nightpixie calmly sipped tea, issued orders with rigorous precision, and offered exactly zero sympathy.&lt;br /&gt;
&lt;br /&gt;
Once Haaplo could keep the ship afloat for more than a few hours without yelling, “Is this supposed to be on fire?” Nightpixie declared him seaworthy enough to own a boat.  To celebrate, she escorted him to Chip N’ Dwight’s at Kraken’s Fall.  Together, they acquired his very first vessel: a modest sloop named &#039;&#039;The Grim Stark White Fox.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course, as these things go, he outgrew &#039;&#039;The Fox&#039;&#039; faster than a kraken outgrows its aquarium.  Before long, he upgraded to something with a bit more gravitas (and cannon space): a mighty carrack with a name that struck fear—and mild confusion—into the hearts of foes across the seas: &#039;&#039;The Battered Lavender Lion.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238933</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238933"/>
		<updated>2025-05-28T16:23:40Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Changed portrait.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_OVER_BANDIT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238910</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238910"/>
		<updated>2025-05-27T23:44:07Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238909</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238909"/>
		<updated>2025-05-27T22:47:33Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in the defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238908</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238908"/>
		<updated>2025-05-27T22:47:17Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in the defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238907</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238907"/>
		<updated>2025-05-27T22:46:04Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in the defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238906</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238906"/>
		<updated>2025-05-27T22:45:07Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: Minor edits to /* Open Sea Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in the defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238905</id>
		<title>Haaplo (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haaplo_(prime)&amp;diff=238905"/>
		<updated>2025-05-27T22:42:41Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: First draft of Haaplo&amp;#039;s Player Character page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=Haaplo&lt;br /&gt;
|image= [[File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg|thumbnail|center]]&lt;br /&gt;
|caption=Portrait created by Haaplo&#039;s player&lt;br /&gt;
(Created via ChatGPT 4o)&lt;br /&gt;
|race= Dark Elf&lt;br /&gt;
|culture= Faendryl&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown=&lt;br /&gt;
|class=&lt;br /&gt;
|profession=Sorcerer&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Reserved&lt;br /&gt;
|demeanor=Cautious&lt;br /&gt;
|ptrait=Helpful&lt;br /&gt;
|strait=Defender&lt;br /&gt;
|flaw=Often too pragmatic&lt;br /&gt;
|strength=Loyal&lt;br /&gt;
|weakness=Easily annoyed&lt;br /&gt;
|habits=&lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=Ebela Blackwood&lt;br /&gt;
|likes=The open seas, uncovering new hunting grounds, and discovering new and interesting ways to die.&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Ta&#039;Vaalor&lt;br /&gt;
|town2= Ta&#039;Illistim&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
Born on the outskirts of the Shining City of New Ta’Faendryl, &#039;&#039;&#039;Haaplo Allabanach&#039;&#039;&#039; was the second son of a minor noble house, one whose power was waning under the weight of outdated traditions and internal fracturing.  His early years were shaped less by comfort and more by caution — his father&#039;s meager standing left him exposed to the ambitions of more ruthless houses, while his mother&#039;s cold detachment left him to navigate house politics alone.&lt;br /&gt;
&lt;br /&gt;
By the age of ten, Haaplo had already learned the value of silence over spectacle.  He watched and listened, observing how words twisted like blades in the mouths of smiling rivals.  Alone, often in the disused corners of the family library, he studied under the tutelage of a disgraced battlemage who owed his father a debt.&lt;br /&gt;
&lt;br /&gt;
When his elder brother was assassinated in a power play under the guise of a duel, Haaplo did not weep.  He did not seek vengeance. Instead, he left.&lt;br /&gt;
&lt;br /&gt;
He vanished into the surrounding wilderness, surviving on wit, raw magic, and careful dealings with outcasts, smugglers, and moon-cursers.  In exile, he learned that loyalty was not born of blood, but forged in fire — he once dragged a gravely-injured half-elf mercenary across three miles of fungus-choked tunnels, simply because she had not abandoned him when they were ambushed.  That mercenary became his first true ally — one of the few he ever trusted.&lt;br /&gt;
&lt;br /&gt;
Years turned to decades.  When he returned to civilization, it was not to reclaim his house’s name, but to redefine his own.  He keeps his heritage hidden, speaking little of his past, drawing no unnecessary attention to himself.  He moves through cities like a shadow, offering his arcane talents to causes he deems worthy — not because law or creed demand it, but because his own code does.&lt;br /&gt;
&lt;br /&gt;
He is no villain, though many have misjudged his silence as menace.  Haaplo is simply one who learned early that the world is not kind, that kindness alone is not survival, and that hope is not a strategy.  He values loyalty as sacred, abhors wasteful cruelty, and will break rules — even ancient ones — if they stand in the way of his sense of justice or necessity.&lt;br /&gt;
&lt;br /&gt;
He is quiet, but not weak.  Loyal, but not blind.  And when the time comes, he acts decisively, and without apology.&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
He is very tall.  He appears to be very young.  He has pupilless white eyes and smooth, koa-toned skin.  He has long, layered onyx black hair.  He has a chiseled, angular face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
On each arm, you see matching tattoos in a double helix pattern with the arm at the center, a series of runes graces his koa-toned skin.  Fine lines of ebon are formed with calligraphed precision, each filled with pristine, silvery inks that reflect the ambient light and take on a lustrous quality.  Faendryl words of &#039;&#039;&#039;control&#039;&#039;&#039; dominate the runic structures on his left arm and Faendryl words of &#039;&#039;&#039;power&#039;&#039;&#039; dominate the runic structures on his right arm, though other languages can be glimpsed as the bands follow the curve of his forearms before ending at the elbows.&lt;br /&gt;
&lt;br /&gt;
He is wearing a large segmented black opal necklace traced with silver runes, a cloakwing moth greatcloak of slate grey spidersilk, a small golden Paupers pin, an alum-bound spidersilk badge, a juniper buckskin bag tooled in a foliated design, a shadowy black vruul skin baldric inlaid with demon-carved shadow amethysts, a gridelin spidersilk backpack beaded with obsidian, some basilisk crest leathers with crimson and jet enruned scales, a studded black cuff, a long braided raw spidersilk belt with tasseled ends, a leather-tied ebon silk gem pouch, a grey spidersilk sack, some dark sharkskin trousers with twin rows of onyx buttons, a tooled leather thigh-sheath, and a pair of jet lizard skin riding boots latched at the ankles.&lt;br /&gt;
&lt;br /&gt;
== Open Sea Adventures ==&lt;br /&gt;
Initiation into warfare on the open seas was accomplished by hitching a ride with Admiral Peggyanne and her crew. However, Haaplo&#039;s knowledge of captaining a ship came from his experience as a deckhand for Admiral Nightpixie aboard her Man O&#039; War, &amp;quot;The Silky Plum Madness,&amp;quot; who gave him the responsibility of, well, everything!&lt;br /&gt;
&lt;br /&gt;
After preparing &amp;quot;The Madness&amp;quot; for departing from port and joining her in the defeating the crew of the many enemy ships encountered, Haaplo was responsible for restocking the hold, assessing the damage of (and repairing) &amp;quot;The Madness&amp;quot; as well as reloading the cannons while she sat casually upon her appointed throne, patiently ordering her inexperienced deckhand with rigorous precision.  Once the basics were mastered, she surprised the newly initiated would-be Captain by accompanying him to Chip N&#039; Dwights at Kraken&#039;s Fall to purchase his very first ship, a sloop named &amp;quot;The Grim Stark White Fox.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the aid of his most trusted friend, Ebela Blackwood, Haaplo has&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg&amp;diff=238898</id>
		<title>File:HAAPLO PORTRAIT CHAT GPT BRIGHT.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:HAAPLO_PORTRAIT_CHAT_GPT_BRIGHT.jpeg&amp;diff=238898"/>
		<updated>2025-05-27T16:53:23Z</updated>

		<summary type="html">&lt;p&gt;MIKEWHEELER: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MIKEWHEELER</name></author>
	</entry>
</feed>