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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MONSTER5108</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
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	<updated>2026-04-25T16:07:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Zombie&amp;diff=80491</id>
		<title>Zombie</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zombie&amp;diff=80491"/>
		<updated>2016-07-26T13:21:15Z</updated>

		<summary type="html">&lt;p&gt;MONSTER5108: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 23&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = zombie&lt;br /&gt;
| attacks = Bites, Magic, Claws and Weapons.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[Danjirland]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes (corporeal)&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
| hitpoints = 260&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Bite (attack)|Bite]]|+200 to +208 [[Attack Strength|AS]]}}&lt;br /&gt;
  {{Creature ability|[[Claw (attack)|Claw]]|+198 to +210 [[Attack Strength|AS]]}}&lt;br /&gt;
| warding =&lt;br /&gt;
  {{Creature ability|+118 [[Casting strength|CS]]}}&lt;br /&gt;
| no bolt =&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| noability = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+125 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+118 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+118 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[UCS|Unarmed]] |+169 [[UDF]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+63 to +69 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+68-80 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+67 to +76 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+72 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+76 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+77 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |+72 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+69 to +78 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |+63 to +78 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Hitpoint|Hitpoints]] |260 |&amp;lt;N/A&amp;gt; [[Health]]}}&lt;br /&gt;
&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | alchemy (common) = yes&lt;br /&gt;
 | alchemy (uncommon) = ?&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = zombie scalp&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Pity the poor zombie, an animated corpse abandoned long ago by her creator.  The skin of the zombie has turned a sickly grey, her clothing hangs in tattered ribbons, and she barely keeps control over her death-stiffened muscles.  Her mouth, once sewn shut to hold the salt necessary in the animation process, has broken open again, salt dribbling from the parched, thread-covered lips.  The zombie verbally threatens and attacks anyone she believes may interfere with her quest to return to the grave.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Possessing no special spells, maneuvers or tricks, combating zombies is a simple and relatively safe endeavor. With a fairly slow movement speed, players can stance dance for one to two swings, and casters may safely bolt or channel up to three spells from offensive without risk. Being that they are undead (and of course, capable of sheer fear), a bless is required for weapon based combat, and they are immune to standard stuns. They are also able to break out of [[Web (118)|webs]]. The only lingering risk when engaging zombies is a small chance of being [[diseased]] if they successfully hit you with a melee attack. The roll for whether or not this happens is invisible.&lt;br /&gt;
&lt;br /&gt;
Also of note, Zombies do appear to be weak to fire based attacks.  Using an unattuned version of Chromatic Circle you can see this effect. Casts with a fire effect are vastly more effective then the others.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
;Successful Disease&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A zombie claws at you!&amp;lt;br&amp;gt;&lt;br /&gt;
AS: +204 vs DS: +229 with AvD: +37 + d100 roll: +95 = +107&amp;lt;br&amp;gt;&lt;br /&gt;
... and hits for 1 point of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Blow nicks your right hand.&amp;lt;br&amp;gt;&lt;br /&gt;
You suddenly feel deathly ill as your body is wracked by a virulent disease!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;health&amp;lt;br&amp;gt;&lt;br /&gt;
...&amp;lt;br&amp;gt;&lt;br /&gt;
Diseased!  Taking 20 damage per round.  Dissipating 2 per round.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Bite Attack&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A zombie tries to bite you!&amp;lt;br&amp;gt;&lt;br /&gt;
AS: +192 vs DS: +317 with AvD: +20 + d100 roll: +69 = -36&amp;lt;br&amp;gt;&lt;br /&gt;
A clean miss.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1434 Zombie on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 21&lt;br /&gt;
|levelm1 = 22&lt;br /&gt;
|level = 23&lt;br /&gt;
|levelp1 = 24&lt;br /&gt;
|levelp2 = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:Danjirland creatures]]&lt;/div&gt;</summary>
		<author><name>MONSTER5108</name></author>
	</entry>
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