<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Maintenance+script"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/Maintenance_script"/>
	<updated>2026-06-01T15:16:18Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_schema&amp;diff=223868</id>
		<title>MediaWiki:Smw import schema</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_schema&amp;diff=223868"/>
		<updated>2024-08-16T03:39:51Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://schema.org/ | [https://schema.org/version/latest Schema.org], V 14.0&lt;br /&gt;
 about|Type:Text &lt;br /&gt;
 abridged|Type:Text &lt;br /&gt;
 abstract|Type:Text &lt;br /&gt;
 accelerationTime|Type:Text &lt;br /&gt;
 acceptedAnswer|Type:Text &lt;br /&gt;
 acceptedOffer|Type:Text &lt;br /&gt;
 acceptedPaymentMethod|Type:Text &lt;br /&gt;
 acceptsReservations|Type:Text &lt;br /&gt;
 accessCode|Type:Text &lt;br /&gt;
 accessMode|Type:Text &lt;br /&gt;
 accessModeSufficient|Type:Text &lt;br /&gt;
 accessibilityAPI|Type:Text &lt;br /&gt;
 accessibilityControl|Type:Text &lt;br /&gt;
 accessibilityFeature|Type:Text &lt;br /&gt;
 accessibilityHazard|Type:Text &lt;br /&gt;
 accessibilitySummary|Type:Text &lt;br /&gt;
 accommodationCategory|Type:Text &lt;br /&gt;
 accommodationFloorPlan|Type:Text &lt;br /&gt;
 accountId|Type:Text &lt;br /&gt;
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 accountOverdraftLimit|Type:Text &lt;br /&gt;
 accountablePerson|Type:Text &lt;br /&gt;
 acquireLicensePage|Type:Text &lt;br /&gt;
 acquiredFrom|Type:Text &lt;br /&gt;
 acrissCode|Type:Text &lt;br /&gt;
 actionAccessibilityRequirement|Type:Text &lt;br /&gt;
 actionApplication|Type:Text &lt;br /&gt;
 actionOption|Type:Text &lt;br /&gt;
 actionPlatform|Type:Text &lt;br /&gt;
 actionStatus|Type:Text &lt;br /&gt;
 actionableFeedbackPolicy|Type:Text &lt;br /&gt;
 activeIngredient|Type:Text &lt;br /&gt;
 activityDuration|Type:Text &lt;br /&gt;
 activityFrequency|Type:Text &lt;br /&gt;
 actor|Type:Text &lt;br /&gt;
 actors|Type:Text &lt;br /&gt;
 addOn|Type:Text &lt;br /&gt;
 additionalName|Type:Text &lt;br /&gt;
 additionalNumberOfGuests|Type:Text &lt;br /&gt;
 additionalProperty|Type:Text &lt;br /&gt;
 additionalType|Type:Text &lt;br /&gt;
 additionalVariable|Type:Text &lt;br /&gt;
 address|Type:Text &lt;br /&gt;
 addressCountry|Type:Text &lt;br /&gt;
 addressLocality|Type:Text &lt;br /&gt;
 addressRegion|Type:Text &lt;br /&gt;
 administrationRoute|Type:Text &lt;br /&gt;
 advanceBookingRequirement|Type:Text &lt;br /&gt;
 adverseOutcome|Type:Text &lt;br /&gt;
 affectedBy|Type:Text &lt;br /&gt;
 affiliation|Type:Text &lt;br /&gt;
 afterMedia|Type:Text &lt;br /&gt;
 agent|Type:Text &lt;br /&gt;
 aggregateRating|Type:Text &lt;br /&gt;
 aircraft|Type:Text &lt;br /&gt;
 album|Type:Text &lt;br /&gt;
 albumProductionType|Type:Text &lt;br /&gt;
 albumRelease|Type:Text &lt;br /&gt;
 albumReleaseType|Type:Text &lt;br /&gt;
 albums|Type:Text &lt;br /&gt;
 alcoholWarning|Type:Text &lt;br /&gt;
 algorithm|Type:Text &lt;br /&gt;
 alignmentType|Type:Text &lt;br /&gt;
 alternateName|Type:Text &lt;br /&gt;
 alternativeHeadline|Type:Text &lt;br /&gt;
 alternativeOf|Type:Text &lt;br /&gt;
 alumni|Type:Text &lt;br /&gt;
 alumniOf|Type:Text &lt;br /&gt;
 amenityFeature|Type:Text &lt;br /&gt;
 amount|Type:Text &lt;br /&gt;
 amountOfThisGood|Type:Text &lt;br /&gt;
 announcementLocation|Type:Text &lt;br /&gt;
 annualPercentageRate|Type:Text &lt;br /&gt;
 answerCount|Type:Text &lt;br /&gt;
 answerExplanation|Type:Text &lt;br /&gt;
 antagonist|Type:Text &lt;br /&gt;
 appearance|Type:Text &lt;br /&gt;
 applicableCountry|Type:Text &lt;br /&gt;
 applicableLocation|Type:Text &lt;br /&gt;
 applicantLocationRequirements|Type:Text &lt;br /&gt;
 application|Type:Text &lt;br /&gt;
 applicationCategory|Type:Text &lt;br /&gt;
 applicationContact|Type:Text &lt;br /&gt;
 applicationDeadline|Type:Text &lt;br /&gt;
 applicationStartDate|Type:Date&lt;br /&gt;
 applicationSubCategory|Type:Text &lt;br /&gt;
 applicationSuite|Type:Text &lt;br /&gt;
 appliesToDeliveryMethod|Type:Text &lt;br /&gt;
 appliesToPaymentMethod|Type:Text &lt;br /&gt;
 archiveHeld|Type:Text &lt;br /&gt;
 archivedAt|Type:Text &lt;br /&gt;
 area|Type:Text &lt;br /&gt;
 areaServed|Type:Text &lt;br /&gt;
 arrivalAirport|Type:Text &lt;br /&gt;
 arrivalBoatTerminal|Type:Text &lt;br /&gt;
 arrivalBusStop|Type:Text &lt;br /&gt;
 arrivalGate|Type:Text &lt;br /&gt;
 arrivalPlatform|Type:Text &lt;br /&gt;
 arrivalStation|Type:Text &lt;br /&gt;
 arrivalTerminal|Type:Text &lt;br /&gt;
 arrivalTime|Type:Text &lt;br /&gt;
 artEdition|Type:Text &lt;br /&gt;
 artMedium|Type:Text &lt;br /&gt;
 arterialBranch|Type:Text &lt;br /&gt;
 artform|Type:Text &lt;br /&gt;
 articleBody|Type:Text &lt;br /&gt;
 articleSection|Type:Text &lt;br /&gt;
 artist|Type:Text &lt;br /&gt;
 artworkSurface|Type:Text &lt;br /&gt;
 aspect|Type:Text &lt;br /&gt;
 assembly|Type:Text &lt;br /&gt;
 assemblyVersion|Type:Text &lt;br /&gt;
 assesses|Type:Text &lt;br /&gt;
 associatedAnatomy|Type:Text &lt;br /&gt;
 associatedArticle|Type:Text &lt;br /&gt;
 associatedClaimReview|Type:Text &lt;br /&gt;
 associatedDisease|Type:Text &lt;br /&gt;
 associatedMedia|Type:Text &lt;br /&gt;
 associatedMediaReview|Type:Text &lt;br /&gt;
 associatedPathophysiology|Type:Text &lt;br /&gt;
 associatedReview|Type:Text &lt;br /&gt;
 athlete|Type:Text &lt;br /&gt;
 attendee|Type:Text &lt;br /&gt;
 attendees|Type:Text &lt;br /&gt;
 audience|Type:Text &lt;br /&gt;
 audienceType|Type:Text &lt;br /&gt;
 audio|Type:Text &lt;br /&gt;
 authenticator|Type:Text &lt;br /&gt;
 author|Type:Text &lt;br /&gt;
 availability|Type:Text &lt;br /&gt;
 availabilityEnds|Type:Text &lt;br /&gt;
 availabilityStarts|Type:Text &lt;br /&gt;
 availableAtOrFrom|Type:Text &lt;br /&gt;
 availableChannel|Type:Text &lt;br /&gt;
 availableDeliveryMethod|Type:Text &lt;br /&gt;
 availableFrom|Type:Text &lt;br /&gt;
 availableIn|Type:Text &lt;br /&gt;
 availableLanguage|Type:Text &lt;br /&gt;
 availableOnDevice|Type:Text &lt;br /&gt;
 availableService|Type:Text &lt;br /&gt;
 availableStrength|Type:Text &lt;br /&gt;
 availableTest|Type:Text &lt;br /&gt;
 availableThrough|Type:Text &lt;br /&gt;
 award|Type:Text &lt;br /&gt;
 awards|Type:Text &lt;br /&gt;
 awayTeam|Type:Text &lt;br /&gt;
 backstory|Type:Text &lt;br /&gt;
 bankAccountType|Type:Text &lt;br /&gt;
 baseSalary|Type:Text &lt;br /&gt;
 bccRecipient|Type:Text &lt;br /&gt;
 bed|Type:Text &lt;br /&gt;
 beforeMedia|Type:Text &lt;br /&gt;
 beneficiaryBank|Type:Text &lt;br /&gt;
 benefits|Type:Text &lt;br /&gt;
 benefitsSummaryUrl|Type:URL&lt;br /&gt;
 bestRating|Type:Text &lt;br /&gt;
 billingAddress|Type:Text &lt;br /&gt;
 billingDuration|Type:Text &lt;br /&gt;
 billingIncrement|Type:Text &lt;br /&gt;
 billingPeriod|Type:Text &lt;br /&gt;
 billingStart|Type:Text &lt;br /&gt;
 bioChemInteraction|Type:Text &lt;br /&gt;
 bioChemSimilarity|Type:Text &lt;br /&gt;
 biologicalRole|Type:Text &lt;br /&gt;
 biomechnicalClass|Type:Text &lt;br /&gt;
 birthDate|Type:Date&lt;br /&gt;
 birthPlace|Type:Text &lt;br /&gt;
 bitrate|Type:Text &lt;br /&gt;
 blogPost|Type:Text &lt;br /&gt;
 blogPosts|Type:Text &lt;br /&gt;
 bloodSupply|Type:Text &lt;br /&gt;
 boardingGroup|Type:Text &lt;br /&gt;
 boardingPolicy|Type:Text &lt;br /&gt;
 bodyLocation|Type:Text &lt;br /&gt;
 bodyType|Type:Text &lt;br /&gt;
 bookEdition|Type:Text &lt;br /&gt;
 bookFormat|Type:Text &lt;br /&gt;
 bookingAgent|Type:Text &lt;br /&gt;
 bookingTime|Type:Text &lt;br /&gt;
 borrower|Type:Text &lt;br /&gt;
 box|Type:Text &lt;br /&gt;
 branch|Type:Text &lt;br /&gt;
 branchCode|Type:Text &lt;br /&gt;
 branchOf|Type:Text &lt;br /&gt;
 brand|Type:Text &lt;br /&gt;
 breadcrumb|Type:Text &lt;br /&gt;
 breastfeedingWarning|Type:Text &lt;br /&gt;
 broadcastAffiliateOf|Type:Text &lt;br /&gt;
 broadcastChannelId|Type:Text &lt;br /&gt;
 broadcastDisplayName|Type:Text &lt;br /&gt;
 broadcastFrequency|Type:Text &lt;br /&gt;
 broadcastFrequencyValue|Type:Text &lt;br /&gt;
 broadcastOfEvent|Type:Text &lt;br /&gt;
 broadcastServiceTier|Type:Text &lt;br /&gt;
 broadcastSignalModulation|Type:Text &lt;br /&gt;
 broadcastSubChannel|Type:Text &lt;br /&gt;
 broadcastTimezone|Type:Text &lt;br /&gt;
 broadcaster|Type:Text &lt;br /&gt;
 broker|Type:Text &lt;br /&gt;
 browserRequirements|Type:Text &lt;br /&gt;
 busName|Type:Text &lt;br /&gt;
 busNumber|Type:Text &lt;br /&gt;
 businessDays|Type:Text &lt;br /&gt;
 businessFunction|Type:Text &lt;br /&gt;
 buyer|Type:Text &lt;br /&gt;
 byArtist|Type:Text &lt;br /&gt;
 byDay|Type:Text &lt;br /&gt;
 byMonth|Type:Text &lt;br /&gt;
 byMonthDay|Type:Text &lt;br /&gt;
 byMonthWeek|Type:Text &lt;br /&gt;
 callSign|Type:Text &lt;br /&gt;
 calories|Type:Text &lt;br /&gt;
 candidate|Type:Text &lt;br /&gt;
 caption|Type:Text &lt;br /&gt;
 carbohydrateContent|Type:Text &lt;br /&gt;
 cargoVolume|Type:Text &lt;br /&gt;
 carrier|Type:Text &lt;br /&gt;
 carrierRequirements|Type:Text &lt;br /&gt;
 cashBack|Type:Text &lt;br /&gt;
 catalog|Type:Text &lt;br /&gt;
 catalogNumber|Type:Text &lt;br /&gt;
 category|Type:Text &lt;br /&gt;
 causeOf|Type:Text &lt;br /&gt;
 ccRecipient|Type:Text &lt;br /&gt;
 character|Type:Text &lt;br /&gt;
 characterAttribute|Type:Text &lt;br /&gt;
 characterName|Type:Text &lt;br /&gt;
 cheatCode|Type:Text &lt;br /&gt;
 checkinTime|Type:Text &lt;br /&gt;
 checkoutTime|Type:Text &lt;br /&gt;
 chemicalComposition|Type:Text &lt;br /&gt;
 chemicalRole|Type:Text &lt;br /&gt;
 childMaxAge|Type:Text &lt;br /&gt;
 childMinAge|Type:Text &lt;br /&gt;
 childTaxon|Type:Text &lt;br /&gt;
 children|Type:Text &lt;br /&gt;
 cholesterolContent|Type:Text &lt;br /&gt;
 circle|Type:Text &lt;br /&gt;
 citation|Type:Text &lt;br /&gt;
 claimInterpreter|Type:Text &lt;br /&gt;
 claimReviewed|Type:Text &lt;br /&gt;
 clincalPharmacology|Type:Text &lt;br /&gt;
 clinicalPharmacology|Type:Text &lt;br /&gt;
 clipNumber|Type:Text &lt;br /&gt;
 closes|Type:Text &lt;br /&gt;
 coach|Type:Text &lt;br /&gt;
 code|Type:Text &lt;br /&gt;
 codeRepository|Type:Text &lt;br /&gt;
 codeSampleType|Type:Text &lt;br /&gt;
 codeValue|Type:Text &lt;br /&gt;
 codingSystem|Type:Text &lt;br /&gt;
 colleague|Type:Text &lt;br /&gt;
 colleagues|Type:Text &lt;br /&gt;
 collection|Type:Text &lt;br /&gt;
 collectionSize|Type:Text &lt;br /&gt;
 color|Type:Text &lt;br /&gt;
 colorist|Type:Text &lt;br /&gt;
 comment|Type:Text &lt;br /&gt;
 commentCount|Type:Text &lt;br /&gt;
 commentText|Type:Text &lt;br /&gt;
 commentTime|Type:Text &lt;br /&gt;
 competencyRequired|Type:Text &lt;br /&gt;
 competitor|Type:Text &lt;br /&gt;
 composer|Type:Text &lt;br /&gt;
 comprisedOf|Type:Text &lt;br /&gt;
 conditionsOfAccess|Type:Text &lt;br /&gt;
 confirmationNumber|Type:Text &lt;br /&gt;
 connectedTo|Type:Text &lt;br /&gt;
 constrainingProperty|Type:Text &lt;br /&gt;
 contactOption|Type:Text &lt;br /&gt;
 contactPoint|Type:Text &lt;br /&gt;
 contactPoints|Type:Text &lt;br /&gt;
 contactType|Type:Text &lt;br /&gt;
 contactlessPayment|Type:Text &lt;br /&gt;
 containedIn|Type:Text &lt;br /&gt;
 containedInPlace|Type:Text &lt;br /&gt;
 containsPlace|Type:Text &lt;br /&gt;
 containsSeason|Type:Text &lt;br /&gt;
 contentLocation|Type:Text &lt;br /&gt;
 contentRating|Type:Text &lt;br /&gt;
 contentReferenceTime|Type:Text &lt;br /&gt;
 contentSize|Type:Text &lt;br /&gt;
 contentType|Type:Text &lt;br /&gt;
 contentUrl|Type:URL&lt;br /&gt;
 contraindication|Type:Text &lt;br /&gt;
 contributor|Type:Text &lt;br /&gt;
 cookTime|Type:Text &lt;br /&gt;
 cookingMethod|Type:Text &lt;br /&gt;
 copyrightHolder|Type:Text &lt;br /&gt;
 copyrightNotice|Type:Text &lt;br /&gt;
 copyrightYear|Type:Text &lt;br /&gt;
 correction|Type:Text &lt;br /&gt;
 correctionsPolicy|Type:Text &lt;br /&gt;
 costCategory|Type:Text &lt;br /&gt;
 costCurrency|Type:Text &lt;br /&gt;
 costOrigin|Type:Text &lt;br /&gt;
 costPerUnit|Type:Text &lt;br /&gt;
 countriesNotSupported|Type:Text &lt;br /&gt;
 countriesSupported|Type:Text &lt;br /&gt;
 countryOfAssembly|Type:Text &lt;br /&gt;
 countryOfLastProcessing|Type:Text &lt;br /&gt;
 countryOfOrigin|Type:Text &lt;br /&gt;
 course|Type:Text &lt;br /&gt;
 courseCode|Type:Text &lt;br /&gt;
 courseMode|Type:Text &lt;br /&gt;
 coursePrerequisites|Type:Text &lt;br /&gt;
 courseWorkload|Type:Text &lt;br /&gt;
 coverageEndTime|Type:Text &lt;br /&gt;
 coverageStartTime|Type:Text &lt;br /&gt;
 creativeWorkStatus|Type:Text &lt;br /&gt;
 creator|Type:Text &lt;br /&gt;
 credentialCategory|Type:Text &lt;br /&gt;
 creditText|Type:Text &lt;br /&gt;
 creditedTo|Type:Text &lt;br /&gt;
 cssSelector|Type:Text &lt;br /&gt;
 currenciesAccepted|Type:Text &lt;br /&gt;
 currency|Type:Text &lt;br /&gt;
 currentExchangeRate|Type:Text &lt;br /&gt;
 customer|Type:Text &lt;br /&gt;
 customerRemorseReturnFees|Type:Text &lt;br /&gt;
 customerRemorseReturnLabelSource|Type:Text &lt;br /&gt;
 customerRemorseReturnShippingFeesAmount|Type:Text &lt;br /&gt;
 cutoffTime|Type:Text &lt;br /&gt;
 cvdCollectionDate|Type:Date &lt;br /&gt;
 cvdFacilityCounty|Type:Text &lt;br /&gt;
 cvdFacilityId|Type:Text &lt;br /&gt;
 cvdNumBeds|Type:Text &lt;br /&gt;
 cvdNumBedsOcc|Type:Text &lt;br /&gt;
 cvdNumC19Died|Type:Text &lt;br /&gt;
 cvdNumC19HOPats|Type:Text &lt;br /&gt;
 cvdNumC19HospPats|Type:Text &lt;br /&gt;
 cvdNumC19MechVentPats|Type:Text &lt;br /&gt;
 cvdNumC19OFMechVentPats|Type:Text &lt;br /&gt;
 cvdNumC19OverflowPats|Type:Text &lt;br /&gt;
 cvdNumICUBeds|Type:Text &lt;br /&gt;
 cvdNumICUBedsOcc|Type:Text &lt;br /&gt;
 cvdNumTotBeds|Type:Text &lt;br /&gt;
 cvdNumVent|Type:Text &lt;br /&gt;
 cvdNumVentUse|Type:Text &lt;br /&gt;
 dataFeedElement|Type:Text &lt;br /&gt;
 dataset|Type:Text &lt;br /&gt;
 datasetTimeInterval|Type:Text &lt;br /&gt;
 dateCreated|Type:Date &lt;br /&gt;
 dateDeleted|Type:Date &lt;br /&gt;
 dateIssued|Type:Date &lt;br /&gt;
 dateModified|Type:Date &lt;br /&gt;
 datePosted|Type:Date &lt;br /&gt;
 datePublished|Type:Date &lt;br /&gt;
 dateRead|Type:Date &lt;br /&gt;
 dateReceived|Type:Date &lt;br /&gt;
 dateSent|Type:Date &lt;br /&gt;
 dateVehicleFirstRegistered|Type:Date &lt;br /&gt;
 dateline|Type:Text &lt;br /&gt;
 dayOfWeek|Type:Text &lt;br /&gt;
 deathDate|Type:Date&lt;br /&gt;
 deathPlace|Type:Text &lt;br /&gt;
 defaultValue|Type:Text &lt;br /&gt;
 deliveryAddress|Type:Text &lt;br /&gt;
 deliveryLeadTime|Type:Text &lt;br /&gt;
 deliveryMethod|Type:Text &lt;br /&gt;
 deliveryStatus|Type:Text &lt;br /&gt;
 deliveryTime|Type:Text &lt;br /&gt;
 department|Type:Text &lt;br /&gt;
 departureAirport|Type:Text &lt;br /&gt;
 departureBoatTerminal|Type:Text &lt;br /&gt;
 departureBusStop|Type:Text &lt;br /&gt;
 departureGate|Type:Text &lt;br /&gt;
 departurePlatform|Type:Text &lt;br /&gt;
 departureStation|Type:Text &lt;br /&gt;
 departureTerminal|Type:Text &lt;br /&gt;
 departureTime|Type:Text &lt;br /&gt;
 dependencies|Type:Text &lt;br /&gt;
 depth|Type:Text &lt;br /&gt;
 description|Type:Text &lt;br /&gt;
 device|Type:Text &lt;br /&gt;
 diagnosis|Type:Text &lt;br /&gt;
 diagram|Type:Text &lt;br /&gt;
 diet|Type:Text &lt;br /&gt;
 dietFeatures|Type:Text &lt;br /&gt;
 differentialDiagnosis|Type:Text &lt;br /&gt;
 directApply|Type:Text &lt;br /&gt;
 director|Type:Text &lt;br /&gt;
 directors|Type:Text &lt;br /&gt;
 disambiguatingDescription|Type:Text &lt;br /&gt;
 discount|Type:Text &lt;br /&gt;
 discountCode|Type:Text &lt;br /&gt;
 discountCurrency|Type:Text &lt;br /&gt;
 discusses|Type:Text &lt;br /&gt;
 discussionUrl|Type:URL&lt;br /&gt;
 diseasePreventionInfo|Type:Text &lt;br /&gt;
 diseaseSpreadStatistics|Type:Text &lt;br /&gt;
 dissolutionDate|Type:Date&lt;br /&gt;
 distance|Type:Text &lt;br /&gt;
 distinguishingSign|Type:Text &lt;br /&gt;
 distribution|Type:Text &lt;br /&gt;
 diversityPolicy|Type:Text &lt;br /&gt;
 diversityStaffingReport|Type:Text &lt;br /&gt;
 documentation|Type:Text &lt;br /&gt;
 doesNotShip|Type:Text &lt;br /&gt;
 domainIncludes|Type:Text &lt;br /&gt;
 domiciledMortgage|Type:Text &lt;br /&gt;
 doorTime|Type:Text &lt;br /&gt;
 dosageForm|Type:Text &lt;br /&gt;
 doseSchedule|Type:Text &lt;br /&gt;
 doseUnit|Type:Text &lt;br /&gt;
 doseValue|Type:Text &lt;br /&gt;
 downPayment|Type:Text &lt;br /&gt;
 downloadUrl|Type:URL&lt;br /&gt;
 downvoteCount|Type:Text &lt;br /&gt;
 drainsTo|Type:Text &lt;br /&gt;
 driveWheelConfiguration|Type:Text &lt;br /&gt;
 dropoffLocation|Type:Text &lt;br /&gt;
 dropoffTime|Type:Text &lt;br /&gt;
 drug|Type:Text &lt;br /&gt;
 drugClass|Type:Text &lt;br /&gt;
 drugUnit|Type:Text &lt;br /&gt;
 duns|Type:Text &lt;br /&gt;
 duplicateTherapy|Type:Text &lt;br /&gt;
 duration|Type:Text &lt;br /&gt;
 durationOfWarranty|Type:Text &lt;br /&gt;
 duringMedia|Type:Text &lt;br /&gt;
 earlyPrepaymentPenalty|Type:Text &lt;br /&gt;
 editEIDR|Type:Text &lt;br /&gt;
 editor|Type:Text &lt;br /&gt;
 eduQuestionType|Type:Text &lt;br /&gt;
 educationRequirements|Type:Text &lt;br /&gt;
 educationalAlignment|Type:Text &lt;br /&gt;
 educationalCredentialAwarded|Type:Text &lt;br /&gt;
 educationalFramework|Type:Text &lt;br /&gt;
 educationalLevel|Type:Text &lt;br /&gt;
 educationalProgramMode|Type:Text &lt;br /&gt;
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 educationalUse|Type:Text &lt;br /&gt;
 elevation|Type:Text &lt;br /&gt;
 eligibilityToWorkRequirement|Type:Text &lt;br /&gt;
 eligibleCustomerType|Type:Text &lt;br /&gt;
 eligibleDuration|Type:Text &lt;br /&gt;
 eligibleQuantity|Type:Text &lt;br /&gt;
 eligibleRegion|Type:Text &lt;br /&gt;
 eligibleTransactionVolume|Type:Text &lt;br /&gt;
 email|Type:Email&lt;br /&gt;
 embedUrl|Type:URL&lt;br /&gt;
 embeddedTextCaption|Type:Text &lt;br /&gt;
 emissionsCO2|Type:Text &lt;br /&gt;
 employee|Type:Text &lt;br /&gt;
 employees|Type:Text &lt;br /&gt;
 employerOverview|Type:Text &lt;br /&gt;
 employmentType|Type:Text &lt;br /&gt;
 employmentUnit|Type:Text &lt;br /&gt;
 encodesBioChemEntity|Type:Text &lt;br /&gt;
 encodesCreativeWork|Type:Text &lt;br /&gt;
 encoding|Type:Text &lt;br /&gt;
 encodingFormat|Type:Text &lt;br /&gt;
 encodingType|Type:Text &lt;br /&gt;
 encodings|Type:Text &lt;br /&gt;
 endDate|Type:Date&lt;br /&gt;
 endOffset|Type:Text &lt;br /&gt;
 endTime|Type:Text &lt;br /&gt;
 endorsee|Type:Text &lt;br /&gt;
 endorsers|Type:Text &lt;br /&gt;
 energyEfficiencyScaleMax|Type:Text &lt;br /&gt;
 energyEfficiencyScaleMin|Type:Text &lt;br /&gt;
 engineDisplacement|Type:Text &lt;br /&gt;
 enginePower|Type:Text &lt;br /&gt;
 engineType|Type:Text &lt;br /&gt;
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 parents|Type:Text &lt;br /&gt;
 partOfEpisode|Type:Text &lt;br /&gt;
 partOfInvoice|Type:Text &lt;br /&gt;
 partOfOrder|Type:Text &lt;br /&gt;
 partOfSeason|Type:Text &lt;br /&gt;
 partOfSeries|Type:Text &lt;br /&gt;
 partOfSystem|Type:Text &lt;br /&gt;
 partOfTVSeries|Type:Text &lt;br /&gt;
 partOfTrip|Type:Text &lt;br /&gt;
 participant|Type:Text &lt;br /&gt;
 partySize|Type:Text &lt;br /&gt;
 passengerPriorityStatus|Type:Text &lt;br /&gt;
 passengerSequenceNumber|Type:Text &lt;br /&gt;
 pathophysiology|Type:Text &lt;br /&gt;
 pattern|Type:Text &lt;br /&gt;
 payload|Type:Text &lt;br /&gt;
 paymentAccepted|Type:Text &lt;br /&gt;
 paymentDue|Type:Text &lt;br /&gt;
 paymentDueDate|Type:Date &lt;br /&gt;
 paymentMethod|Type:Text &lt;br /&gt;
 paymentMethodId|Type:Text &lt;br /&gt;
 paymentStatus|Type:Text &lt;br /&gt;
 paymentUrl|Type:URL&lt;br /&gt;
 penciler|Type:Text &lt;br /&gt;
 percentile10|Type:Text &lt;br /&gt;
 percentile25|Type:Text &lt;br /&gt;
 percentile75|Type:Text &lt;br /&gt;
 percentile90|Type:Text &lt;br /&gt;
 performTime|Type:Text &lt;br /&gt;
 performer|Type:Text &lt;br /&gt;
 performerIn|Type:Text &lt;br /&gt;
 performers|Type:Text &lt;br /&gt;
 permissionType|Type:Text &lt;br /&gt;
 permissions|Type:Text &lt;br /&gt;
 permitAudience|Type:Text &lt;br /&gt;
 permittedUsage|Type:Text &lt;br /&gt;
 petsAllowed|Type:Text &lt;br /&gt;
 phoneticText|Type:Text &lt;br /&gt;
 photo|Type:Text &lt;br /&gt;
 photos|Type:Text &lt;br /&gt;
 physicalRequirement|Type:Text &lt;br /&gt;
 physiologicalBenefits|Type:Text &lt;br /&gt;
 pickupLocation|Type:Text &lt;br /&gt;
 pickupTime|Type:Text &lt;br /&gt;
 playMode|Type:Text &lt;br /&gt;
 playerType|Type:Text &lt;br /&gt;
 playersOnline|Type:Text &lt;br /&gt;
 polygon|Type:Text &lt;br /&gt;
 populationType|Type:Text &lt;br /&gt;
 position|Type:Text &lt;br /&gt;
 positiveNotes|Type:Text &lt;br /&gt;
 possibleComplication|Type:Text &lt;br /&gt;
 possibleTreatment|Type:Text &lt;br /&gt;
 postOfficeBoxNumber|Type:Text &lt;br /&gt;
 postOp|Type:Text &lt;br /&gt;
 postalCode|Type:Text &lt;br /&gt;
 postalCodeBegin|Type:Text &lt;br /&gt;
 postalCodeEnd|Type:Text &lt;br /&gt;
 postalCodePrefix|Type:Text &lt;br /&gt;
 postalCodeRange|Type:Text &lt;br /&gt;
 potentialAction|Type:Text &lt;br /&gt;
 potentialUse|Type:Text &lt;br /&gt;
 preOp|Type:Text &lt;br /&gt;
 predecessorOf|Type:Text &lt;br /&gt;
 pregnancyCategory|Type:Text &lt;br /&gt;
 pregnancyWarning|Type:Text &lt;br /&gt;
 prepTime|Type:Text &lt;br /&gt;
 preparation|Type:Text &lt;br /&gt;
 prescribingInfo|Type:Text &lt;br /&gt;
 prescriptionStatus|Type:Text &lt;br /&gt;
 previousItem|Type:Text &lt;br /&gt;
 previousStartDate|Type:Date&lt;br /&gt;
 price|Type:Text &lt;br /&gt;
 priceComponent|Type:Text &lt;br /&gt;
 priceComponentType|Type:Text &lt;br /&gt;
 priceCurrency|Type:Text &lt;br /&gt;
 priceRange|Type:Text &lt;br /&gt;
 priceSpecification|Type:Text &lt;br /&gt;
 priceType|Type:Text &lt;br /&gt;
 priceValidUntil|Type:Text &lt;br /&gt;
 primaryImageOfPage|Type:Text &lt;br /&gt;
 primaryPrevention|Type:Text &lt;br /&gt;
 printColumn|Type:Text &lt;br /&gt;
 printEdition|Type:Text &lt;br /&gt;
 printPage|Type:Text &lt;br /&gt;
 printSection|Type:Text &lt;br /&gt;
 procedure|Type:Text &lt;br /&gt;
 procedureType|Type:Text &lt;br /&gt;
 processingTime|Type:Text &lt;br /&gt;
 processorRequirements|Type:Text &lt;br /&gt;
 producer|Type:Text &lt;br /&gt;
 produces|Type:Text &lt;br /&gt;
 productGroupID|Type:Text &lt;br /&gt;
 productID|Type:Text &lt;br /&gt;
 productSupported|Type:Text &lt;br /&gt;
 productionCompany|Type:Text &lt;br /&gt;
 productionDate|Type:Date&lt;br /&gt;
 proficiencyLevel|Type:Text &lt;br /&gt;
 programMembershipUsed|Type:Text &lt;br /&gt;
 programName|Type:Text &lt;br /&gt;
 programPrerequisites|Type:Text &lt;br /&gt;
 programType|Type:Text &lt;br /&gt;
 programmingLanguage|Type:Text &lt;br /&gt;
 programmingModel|Type:Text &lt;br /&gt;
 propertyID|Type:Text &lt;br /&gt;
 proprietaryName|Type:Text &lt;br /&gt;
 proteinContent|Type:Text &lt;br /&gt;
 provider|Type:Text &lt;br /&gt;
 providerMobility|Type:Text &lt;br /&gt;
 providesBroadcastService|Type:Text &lt;br /&gt;
 providesService|Type:Text &lt;br /&gt;
 publicAccess|Type:Text &lt;br /&gt;
 publicTransportClosuresInfo|Type:Text &lt;br /&gt;
 publication|Type:Text &lt;br /&gt;
 publicationType|Type:Text &lt;br /&gt;
 publishedBy|Type:Text &lt;br /&gt;
 publishedOn|Type:Text &lt;br /&gt;
 publisher|Type:Text &lt;br /&gt;
 publisherImprint|Type:Text &lt;br /&gt;
 publishingPrinciples|Type:Text &lt;br /&gt;
 purchaseDate|Type:Date &lt;br /&gt;
 qualifications|Type:Text &lt;br /&gt;
 quarantineGuidelines|Type:Text &lt;br /&gt;
 query|Type:Text &lt;br /&gt;
 quest|Type:Text &lt;br /&gt;
 question|Type:Text &lt;br /&gt;
 rangeIncludes|Type:Text &lt;br /&gt;
 ratingCount|Type:Text &lt;br /&gt;
 ratingExplanation|Type:Text &lt;br /&gt;
 ratingValue|Type:Text &lt;br /&gt;
 readBy|Type:Text &lt;br /&gt;
 readonlyValue|Type:Text &lt;br /&gt;
 realEstateAgent|Type:Text &lt;br /&gt;
 recipe|Type:Text &lt;br /&gt;
 recipeCategory|Type:Text &lt;br /&gt;
 recipeCuisine|Type:Text &lt;br /&gt;
 recipeIngredient|Type:Text &lt;br /&gt;
 recipeInstructions|Type:Text &lt;br /&gt;
 recipeYield|Type:Text &lt;br /&gt;
 recipient|Type:Text &lt;br /&gt;
 recognizedBy|Type:Text &lt;br /&gt;
 recognizingAuthority|Type:Text &lt;br /&gt;
 recommendationStrength|Type:Text &lt;br /&gt;
 recommendedIntake|Type:Text &lt;br /&gt;
 recordLabel|Type:Text &lt;br /&gt;
 recordedAs|Type:Text &lt;br /&gt;
 recordedAt|Type:Text &lt;br /&gt;
 recordedIn|Type:Text &lt;br /&gt;
 recordingOf|Type:Text &lt;br /&gt;
 recourseLoan|Type:Text &lt;br /&gt;
 referenceQuantity|Type:Text &lt;br /&gt;
 referencesOrder|Type:Text &lt;br /&gt;
 refundType|Type:Text &lt;br /&gt;
 regionDrained|Type:Text &lt;br /&gt;
 regionsAllowed|Type:Text &lt;br /&gt;
 relatedAnatomy|Type:Text &lt;br /&gt;
 relatedCondition|Type:Text &lt;br /&gt;
 relatedDrug|Type:Text &lt;br /&gt;
 relatedLink|Type:Text &lt;br /&gt;
 relatedStructure|Type:Text &lt;br /&gt;
 relatedTherapy|Type:Text &lt;br /&gt;
 relatedTo|Type:Text &lt;br /&gt;
 releaseDate|Type:Date&lt;br /&gt;
 releaseNotes|Type:Text &lt;br /&gt;
 releaseOf|Type:Text &lt;br /&gt;
 releasedEvent|Type:Text &lt;br /&gt;
 relevantOccupation|Type:Text &lt;br /&gt;
 relevantSpecialty|Type:Text &lt;br /&gt;
 remainingAttendeeCapacity|Type:Text &lt;br /&gt;
 renegotiableLoan|Type:Text &lt;br /&gt;
 repeatCount|Type:Text &lt;br /&gt;
 repeatFrequency|Type:Text &lt;br /&gt;
 repetitions|Type:Text &lt;br /&gt;
 replacee|Type:Text &lt;br /&gt;
 replacer|Type:Text &lt;br /&gt;
 replyToUrl|Type:URL&lt;br /&gt;
 reportNumber|Type:Text &lt;br /&gt;
 representativeOfPage|Type:Text &lt;br /&gt;
 requiredCollateral|Type:Text &lt;br /&gt;
 requiredGender|Type:Text &lt;br /&gt;
 requiredMaxAge|Type:Text &lt;br /&gt;
 requiredMinAge|Type:Text &lt;br /&gt;
 requiredQuantity|Type:Text &lt;br /&gt;
 requirements|Type:Text &lt;br /&gt;
 requiresSubscription|Type:Text &lt;br /&gt;
 reservationFor|Type:Text &lt;br /&gt;
 reservationId|Type:Text &lt;br /&gt;
 reservationStatus|Type:Text &lt;br /&gt;
 reservedTicket|Type:Text &lt;br /&gt;
 responsibilities|Type:Text &lt;br /&gt;
 restPeriods|Type:Text &lt;br /&gt;
 restockingFee|Type:Text &lt;br /&gt;
 result|Type:Text &lt;br /&gt;
 resultComment|Type:Text &lt;br /&gt;
 resultReview|Type:Text &lt;br /&gt;
 returnFees|Type:Text &lt;br /&gt;
 returnLabelSource|Type:Text &lt;br /&gt;
 returnMethod|Type:Text &lt;br /&gt;
 returnPolicyCategory|Type:Text &lt;br /&gt;
 returnPolicyCountry|Type:Text &lt;br /&gt;
 returnPolicySeasonalOverride|Type:Text &lt;br /&gt;
 returnShippingFeesAmount|Type:Text &lt;br /&gt;
 review|Type:Text &lt;br /&gt;
 reviewAspect|Type:Text &lt;br /&gt;
 reviewBody|Type:Text &lt;br /&gt;
 reviewCount|Type:Text &lt;br /&gt;
 reviewRating|Type:Text &lt;br /&gt;
 reviewedBy|Type:Text &lt;br /&gt;
 reviews|Type:Text &lt;br /&gt;
 riskFactor|Type:Text &lt;br /&gt;
 risks|Type:Text &lt;br /&gt;
 roleName|Type:Text &lt;br /&gt;
 roofLoad|Type:Text &lt;br /&gt;
 rsvpResponse|Type:Text &lt;br /&gt;
 runsTo|Type:Text &lt;br /&gt;
 runtime|Type:Text &lt;br /&gt;
 runtimePlatform|Type:Text &lt;br /&gt;
 rxcui|Type:Text &lt;br /&gt;
 safetyConsideration|Type:Text &lt;br /&gt;
 salaryCurrency|Type:Text &lt;br /&gt;
 salaryUponCompletion|Type:Text &lt;br /&gt;
 sameAs|Type:Text &lt;br /&gt;
 sampleType|Type:Text &lt;br /&gt;
 saturatedFatContent|Type:Text &lt;br /&gt;
 scheduleTimezone|Type:Text &lt;br /&gt;
 scheduledPaymentDate|Type:Date &lt;br /&gt;
 scheduledTime|Type:Text &lt;br /&gt;
 schemaVersion|Type:Text &lt;br /&gt;
 schoolClosuresInfo|Type:Text &lt;br /&gt;
 screenCount|Type:Text &lt;br /&gt;
 screenshot|Type:Text &lt;br /&gt;
 sdDatePublished|Type:Date&lt;br /&gt;
 sdLicense|Type:Text &lt;br /&gt;
 sdPublisher|Type:Text &lt;br /&gt;
 season|Type:Text &lt;br /&gt;
 seasonNumber|Type:Text &lt;br /&gt;
 seasons|Type:Text &lt;br /&gt;
 seatNumber|Type:Text &lt;br /&gt;
 seatRow|Type:Text &lt;br /&gt;
 seatSection|Type:Text &lt;br /&gt;
 seatingCapacity|Type:Text &lt;br /&gt;
 seatingType|Type:Text &lt;br /&gt;
 secondaryPrevention|Type:Text &lt;br /&gt;
 securityClearanceRequirement|Type:Text &lt;br /&gt;
 securityScreening|Type:Text &lt;br /&gt;
 seeks|Type:Text &lt;br /&gt;
 seller|Type:Text &lt;br /&gt;
 sender|Type:Text &lt;br /&gt;
 sensoryRequirement|Type:Text &lt;br /&gt;
 sensoryUnit|Type:Text &lt;br /&gt;
 serialNumber|Type:Text &lt;br /&gt;
 seriousAdverseOutcome|Type:Text &lt;br /&gt;
 serverStatus|Type:Text &lt;br /&gt;
 servesCuisine|Type:Text &lt;br /&gt;
 serviceArea|Type:Text &lt;br /&gt;
 serviceAudience|Type:Text &lt;br /&gt;
 serviceLocation|Type:Text &lt;br /&gt;
 serviceOperator|Type:Text &lt;br /&gt;
 serviceOutput|Type:Text &lt;br /&gt;
 servicePhone|Type:Text &lt;br /&gt;
 servicePostalAddress|Type:Text &lt;br /&gt;
 serviceSmsNumber|Type:Text &lt;br /&gt;
 serviceType|Type:Text &lt;br /&gt;
 serviceUrl|Type:URL&lt;br /&gt;
 servingSize|Type:Text &lt;br /&gt;
 sha256|Type:Text &lt;br /&gt;
 sharedContent|Type:Text &lt;br /&gt;
 shippingDestination|Type:Text &lt;br /&gt;
 shippingDetails|Type:Text &lt;br /&gt;
 shippingLabel|Type:Text &lt;br /&gt;
 shippingRate|Type:Text &lt;br /&gt;
 shippingSettingsLink|Type:Text &lt;br /&gt;
 sibling|Type:Text &lt;br /&gt;
 siblings|Type:Text &lt;br /&gt;
 signDetected|Type:Text &lt;br /&gt;
 signOrSymptom|Type:Text &lt;br /&gt;
 significance|Type:Text &lt;br /&gt;
 significantLink|Type:Text &lt;br /&gt;
 significantLinks|Type:Text &lt;br /&gt;
 size|Type:Text &lt;br /&gt;
 sizeGroup|Type:Text &lt;br /&gt;
 sizeSystem|Type:Text &lt;br /&gt;
 skills|Type:Text &lt;br /&gt;
 sku|Type:Text &lt;br /&gt;
 slogan|Type:Text &lt;br /&gt;
 smiles|Type:Text &lt;br /&gt;
 smokingAllowed|Type:Text &lt;br /&gt;
 sodiumContent|Type:Text &lt;br /&gt;
 softwareAddOn|Type:Text &lt;br /&gt;
 softwareHelp|Type:Text &lt;br /&gt;
 softwareRequirements|Type:Text &lt;br /&gt;
 softwareVersion|Type:Text &lt;br /&gt;
 sourceOrganization|Type:Text &lt;br /&gt;
 sourcedFrom|Type:Text &lt;br /&gt;
 spatial|Type:Text &lt;br /&gt;
 spatialCoverage|Type:Text &lt;br /&gt;
 speakable|Type:Text &lt;br /&gt;
 specialCommitments|Type:Text &lt;br /&gt;
 specialOpeningHoursSpecification|Type:Text &lt;br /&gt;
 specialty|Type:Text &lt;br /&gt;
 speechToTextMarkup|Type:Text &lt;br /&gt;
 speed|Type:Text &lt;br /&gt;
 spokenByCharacter|Type:Text &lt;br /&gt;
 sponsor|Type:Text &lt;br /&gt;
 sport|Type:Text &lt;br /&gt;
 sportsActivityLocation|Type:Text &lt;br /&gt;
 sportsEvent|Type:Text &lt;br /&gt;
 sportsTeam|Type:Text &lt;br /&gt;
 spouse|Type:Text &lt;br /&gt;
 stage|Type:Text &lt;br /&gt;
 stageAsNumber|Type:Text &lt;br /&gt;
 starRating|Type:Text &lt;br /&gt;
 startDate|Type:Date &lt;br /&gt;
 startOffset|Type:Text &lt;br /&gt;
 startTime|Type:Text &lt;br /&gt;
 status|Type:Text &lt;br /&gt;
 steeringPosition|Type:Text &lt;br /&gt;
 step|Type:Text &lt;br /&gt;
 stepValue|Type:Text &lt;br /&gt;
 steps|Type:Text &lt;br /&gt;
 storageRequirements|Type:Text &lt;br /&gt;
 streetAddress|Type:Text &lt;br /&gt;
 strengthUnit|Type:Text &lt;br /&gt;
 strengthValue|Type:Text &lt;br /&gt;
 structuralClass|Type:Text &lt;br /&gt;
 study|Type:Text &lt;br /&gt;
 studyDesign|Type:Text &lt;br /&gt;
 studyLocation|Type:Text &lt;br /&gt;
 studySubject|Type:Text &lt;br /&gt;
 subEvent|Type:Text &lt;br /&gt;
 subEvents|Type:Text &lt;br /&gt;
 subOrganization|Type:Text &lt;br /&gt;
 subReservation|Type:Text &lt;br /&gt;
 subStageSuffix|Type:Text &lt;br /&gt;
 subStructure|Type:Text &lt;br /&gt;
 subTest|Type:Text &lt;br /&gt;
 subTrip|Type:Text &lt;br /&gt;
 subjectOf|Type:Text &lt;br /&gt;
 subtitleLanguage|Type:Text &lt;br /&gt;
 successorOf|Type:Text &lt;br /&gt;
 sugarContent|Type:Text &lt;br /&gt;
 suggestedAge|Type:Text &lt;br /&gt;
 suggestedAnswer|Type:Text &lt;br /&gt;
 suggestedGender|Type:Text &lt;br /&gt;
 suggestedMaxAge|Type:Text &lt;br /&gt;
 suggestedMeasurement|Type:Text &lt;br /&gt;
 suggestedMinAge|Type:Text &lt;br /&gt;
 suitableForDiet|Type:Text &lt;br /&gt;
 superEvent|Type:Text &lt;br /&gt;
 supersededBy|Type:Text &lt;br /&gt;
 supply|Type:Text &lt;br /&gt;
 supplyTo|Type:Text &lt;br /&gt;
 supportingData|Type:Text &lt;br /&gt;
 surface|Type:Text &lt;br /&gt;
 target|Type:Text &lt;br /&gt;
 targetCollection|Type:Text &lt;br /&gt;
 targetDescription|Type:Text &lt;br /&gt;
 targetName|Type:Text &lt;br /&gt;
 targetPlatform|Type:Text &lt;br /&gt;
 targetPopulation|Type:Text &lt;br /&gt;
 targetProduct|Type:Text &lt;br /&gt;
 targetUrl|Type:URL &lt;br /&gt;
 taxID|Type:Text &lt;br /&gt;
 taxonRank|Type:Text &lt;br /&gt;
 taxonomicRange|Type:Text &lt;br /&gt;
 teaches|Type:Text &lt;br /&gt;
 telephone|Type:Telephone number&lt;br /&gt;
 temporal|Type:Text &lt;br /&gt;
 temporalCoverage|Type:Text &lt;br /&gt;
 termCode|Type:Text &lt;br /&gt;
 termDuration|Type:Text &lt;br /&gt;
 termsOfService|Type:Text &lt;br /&gt;
 termsPerYear|Type:Text &lt;br /&gt;
 text|Type:Text &lt;br /&gt;
 textValue|Type:Text &lt;br /&gt;
 thumbnail|Type:Text &lt;br /&gt;
 thumbnailUrl|Type:URL&lt;br /&gt;
 tickerSymbol|Type:Text &lt;br /&gt;
 ticketNumber|Type:Text &lt;br /&gt;
 ticketToken|Type:Text &lt;br /&gt;
 ticketedSeat|Type:Text &lt;br /&gt;
 timeOfDay|Type:Text &lt;br /&gt;
 timeRequired|Type:Text &lt;br /&gt;
 timeToComplete|Type:Text &lt;br /&gt;
 tissueSample|Type:Text &lt;br /&gt;
 title|Type:Text &lt;br /&gt;
 titleEIDR|Type:Text &lt;br /&gt;
 toLocation|Type:Text &lt;br /&gt;
 toRecipient|Type:Text &lt;br /&gt;
 tocContinuation|Type:Text &lt;br /&gt;
 tocEntry|Type:Text &lt;br /&gt;
 tongueWeight|Type:Text &lt;br /&gt;
 tool|Type:Text &lt;br /&gt;
 torque|Type:Text &lt;br /&gt;
 totalJobOpenings|Type:Text &lt;br /&gt;
 totalPaymentDue|Type:Text &lt;br /&gt;
 totalPrice|Type:Text &lt;br /&gt;
 totalTime|Type:Text &lt;br /&gt;
 tourBookingPage|Type:Text &lt;br /&gt;
 touristType|Type:Text &lt;br /&gt;
 track|Type:Text &lt;br /&gt;
 trackingNumber|Type:Text &lt;br /&gt;
 trackingUrl|Type:URL&lt;br /&gt;
 tracks|Type:Text &lt;br /&gt;
 trailer|Type:Text &lt;br /&gt;
 trailerWeight|Type:Text &lt;br /&gt;
 trainName|Type:Text &lt;br /&gt;
 trainNumber|Type:Text &lt;br /&gt;
 trainingSalary|Type:Text &lt;br /&gt;
 transFatContent|Type:Text &lt;br /&gt;
 transcript|Type:Text &lt;br /&gt;
 transitTime|Type:Text &lt;br /&gt;
 transitTimeLabel|Type:Text &lt;br /&gt;
 translationOfWork|Type:Text &lt;br /&gt;
 translator|Type:Text &lt;br /&gt;
 transmissionMethod|Type:Text &lt;br /&gt;
 travelBans|Type:Text &lt;br /&gt;
 trialDesign|Type:Text &lt;br /&gt;
 tributary|Type:Text &lt;br /&gt;
 typeOfBed|Type:Text &lt;br /&gt;
 typeOfGood|Type:Text &lt;br /&gt;
 typicalAgeRange|Type:Text &lt;br /&gt;
 typicalCreditsPerTerm|Type:Text &lt;br /&gt;
 typicalTest|Type:Text &lt;br /&gt;
 underName|Type:Text &lt;br /&gt;
 unitCode|Type:Text &lt;br /&gt;
 unitText|Type:Text &lt;br /&gt;
 unnamedSourcesPolicy|Type:Text &lt;br /&gt;
 unsaturatedFatContent|Type:Text &lt;br /&gt;
 uploadDate|Type:Date&lt;br /&gt;
 upvoteCount|Type:Text &lt;br /&gt;
 url|Type:URL &lt;br /&gt;
 urlTemplate|Type:Text &lt;br /&gt;
 usageInfo|Type:Text &lt;br /&gt;
 usedToDiagnose|Type:Text &lt;br /&gt;
 userInteractionCount|Type:Text &lt;br /&gt;
 usesDevice|Type:Text &lt;br /&gt;
 usesHealthPlanIdStandard|Type:Text &lt;br /&gt;
 utterances|Type:Text &lt;br /&gt;
 validFor|Type:Text &lt;br /&gt;
 validFrom|Type:Text &lt;br /&gt;
 validIn|Type:Text &lt;br /&gt;
 validThrough|Type:Text &lt;br /&gt;
 validUntil|Type:Text &lt;br /&gt;
 value|Type:Text &lt;br /&gt;
 valueAddedTaxIncluded|Type:Text &lt;br /&gt;
 valueMaxLength|Type:Text &lt;br /&gt;
 valueMinLength|Type:Text &lt;br /&gt;
 valueName|Type:Text &lt;br /&gt;
 valuePattern|Type:Text &lt;br /&gt;
 valueReference|Type:Text &lt;br /&gt;
 valueRequired|Type:Text &lt;br /&gt;
 variableMeasured|Type:Text &lt;br /&gt;
 variantCover|Type:Text &lt;br /&gt;
 variesBy|Type:Text &lt;br /&gt;
 vatID|Type:Text &lt;br /&gt;
 vehicleConfiguration|Type:Text &lt;br /&gt;
 vehicleEngine|Type:Text &lt;br /&gt;
 vehicleIdentificationNumber|Type:Text &lt;br /&gt;
 vehicleInteriorColor|Type:Text &lt;br /&gt;
 vehicleInteriorType|Type:Text &lt;br /&gt;
 vehicleModelDate|Type:Date&lt;br /&gt;
 vehicleSeatingCapacity|Type:Text &lt;br /&gt;
 vehicleSpecialUsage|Type:Text &lt;br /&gt;
 vehicleTransmission|Type:Text &lt;br /&gt;
 vendor|Type:Text &lt;br /&gt;
 verificationFactCheckingPolicy|Type:Text &lt;br /&gt;
 version|Type:Text &lt;br /&gt;
 video|Type:Text &lt;br /&gt;
 videoFormat|Type:Text &lt;br /&gt;
 videoFrameSize|Type:Text &lt;br /&gt;
 videoQuality|Type:Text &lt;br /&gt;
 volumeNumber|Type:Text &lt;br /&gt;
 warning|Type:Text &lt;br /&gt;
 warranty|Type:Text &lt;br /&gt;
 warrantyPromise|Type:Text &lt;br /&gt;
 warrantyScope|Type:Text &lt;br /&gt;
 webCheckinTime|Type:Text &lt;br /&gt;
 webFeed|Type:Text &lt;br /&gt;
 weight|Type:Text &lt;br /&gt;
 weightTotal|Type:Text &lt;br /&gt;
 wheelbase|Type:Text &lt;br /&gt;
 width|Type:Text &lt;br /&gt;
 winner|Type:Text &lt;br /&gt;
 wordCount|Type:Text &lt;br /&gt;
 workExample|Type:Text &lt;br /&gt;
 workFeatured|Type:Text &lt;br /&gt;
 workHours|Type:Text &lt;br /&gt;
 workLocation|Type:Text &lt;br /&gt;
 workPerformed|Type:Text &lt;br /&gt;
 workPresented|Type:Text &lt;br /&gt;
 workTranslation|Type:Text &lt;br /&gt;
 workload|Type:Text &lt;br /&gt;
 worksFor|Type:Text &lt;br /&gt;
 worstRating|Type:Text &lt;br /&gt;
 xpath|Type:Text &lt;br /&gt;
 yearBuilt|Type:Text &lt;br /&gt;
 yearlyRevenue|Type:Text &lt;br /&gt;
 yearsInOperation|Type:Text &lt;br /&gt;
 yield|Type:Text &lt;br /&gt;
&lt;br /&gt;
 3DModel|Category&lt;br /&gt;
 AMRadioChannel|Category&lt;br /&gt;
 APIReference|Category&lt;br /&gt;
 Abdomen|Category&lt;br /&gt;
 AboutPage|Category&lt;br /&gt;
 AcceptAction|Category&lt;br /&gt;
 Accommodation|Category&lt;br /&gt;
 AccountingService|Category&lt;br /&gt;
 AchieveAction|Category&lt;br /&gt;
 Action|Category&lt;br /&gt;
 ActionAccessSpecification|Category&lt;br /&gt;
 ActionStatusType|Category&lt;br /&gt;
 ActivateAction|Category&lt;br /&gt;
 ActivationFee|Category&lt;br /&gt;
 ActiveActionStatus|Category&lt;br /&gt;
 ActiveNotRecruiting|Category&lt;br /&gt;
 AddAction|Category&lt;br /&gt;
 AdministrativeArea|Category&lt;br /&gt;
 AdultEntertainment|Category&lt;br /&gt;
 AdultOrientedEnumeration|Category&lt;br /&gt;
 AdvertiserContentArticle|Category&lt;br /&gt;
 AerobicActivity|Category&lt;br /&gt;
 AggregateOffer|Category&lt;br /&gt;
 AggregateRating|Category&lt;br /&gt;
 AgreeAction|Category&lt;br /&gt;
 Airline|Category&lt;br /&gt;
 Airport|Category&lt;br /&gt;
 AlbumRelease|Category&lt;br /&gt;
 AlcoholConsideration|Category&lt;br /&gt;
 AlignmentObject|Category&lt;br /&gt;
 AllWheelDriveConfiguration|Category&lt;br /&gt;
 AllergiesHealthAspect|Category&lt;br /&gt;
 AllocateAction|Category&lt;br /&gt;
 AmpStory|Category&lt;br /&gt;
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 AnaerobicActivity|Category&lt;br /&gt;
 AnalysisNewsArticle|Category&lt;br /&gt;
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 AnatomicalSystem|Category&lt;br /&gt;
 AndroidPlatform|Category&lt;br /&gt;
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 AnimalShelter|Category&lt;br /&gt;
 Answer|Category&lt;br /&gt;
 Apartment|Category&lt;br /&gt;
 ApartmentComplex|Category&lt;br /&gt;
 Appearance|Category&lt;br /&gt;
 AppendAction|Category&lt;br /&gt;
 ApplyAction|Category&lt;br /&gt;
 ApprovedIndication|Category&lt;br /&gt;
 Aquarium|Category&lt;br /&gt;
 ArchiveComponent|Category&lt;br /&gt;
 ArchiveOrganization|Category&lt;br /&gt;
 ArriveAction|Category&lt;br /&gt;
 ArtGallery|Category&lt;br /&gt;
 Artery|Category&lt;br /&gt;
 Article|Category&lt;br /&gt;
 AskAction|Category&lt;br /&gt;
 AskPublicNewsArticle|Category&lt;br /&gt;
 AssessAction|Category&lt;br /&gt;
 AssignAction|Category&lt;br /&gt;
 Atlas|Category&lt;br /&gt;
 Attorney|Category&lt;br /&gt;
 Audience|Category&lt;br /&gt;
 AudioObject|Category&lt;br /&gt;
 AudioObjectSnapshot|Category&lt;br /&gt;
 Audiobook|Category&lt;br /&gt;
 AudiobookFormat|Category&lt;br /&gt;
 AuthoritativeLegalValue|Category&lt;br /&gt;
 AuthorizeAction|Category&lt;br /&gt;
 AutoBodyShop|Category&lt;br /&gt;
 AutoDealer|Category&lt;br /&gt;
 AutoPartsStore|Category&lt;br /&gt;
 AutoRental|Category&lt;br /&gt;
 AutoRepair|Category&lt;br /&gt;
 AutoWash|Category&lt;br /&gt;
 AutomatedTeller|Category&lt;br /&gt;
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 Ayurvedic|Category&lt;br /&gt;
 BackOrder|Category&lt;br /&gt;
 BackgroundNewsArticle|Category&lt;br /&gt;
 Bacteria|Category&lt;br /&gt;
 Bakery|Category&lt;br /&gt;
 Balance|Category&lt;br /&gt;
 BankAccount|Category&lt;br /&gt;
 BankOrCreditUnion|Category&lt;br /&gt;
 BarOrPub|Category&lt;br /&gt;
 Barcode|Category&lt;br /&gt;
 BasicIncome|Category&lt;br /&gt;
 Beach|Category&lt;br /&gt;
 BeautySalon|Category&lt;br /&gt;
 BedAndBreakfast|Category&lt;br /&gt;
 BedDetails|Category&lt;br /&gt;
 BedType|Category&lt;br /&gt;
 BefriendAction|Category&lt;br /&gt;
 BenefitsHealthAspect|Category&lt;br /&gt;
 BikeStore|Category&lt;br /&gt;
 BioChemEntity|Category&lt;br /&gt;
 Blog|Category&lt;br /&gt;
 BlogPosting|Category&lt;br /&gt;
 BloodTest|Category&lt;br /&gt;
 BoardingPolicyType|Category&lt;br /&gt;
 BoatReservation|Category&lt;br /&gt;
 BoatTerminal|Category&lt;br /&gt;
 BoatTrip|Category&lt;br /&gt;
 BodyMeasurementArm|Category&lt;br /&gt;
 BodyMeasurementBust|Category&lt;br /&gt;
 BodyMeasurementChest|Category&lt;br /&gt;
 BodyMeasurementFoot|Category&lt;br /&gt;
 BodyMeasurementHand|Category&lt;br /&gt;
 BodyMeasurementHead|Category&lt;br /&gt;
 BodyMeasurementHeight|Category&lt;br /&gt;
 BodyMeasurementHips|Category&lt;br /&gt;
 BodyMeasurementInsideLeg|Category&lt;br /&gt;
 BodyMeasurementNeck|Category&lt;br /&gt;
 BodyMeasurementTypeEnumeration|Category&lt;br /&gt;
 BodyMeasurementUnderbust|Category&lt;br /&gt;
 BodyMeasurementWaist|Category&lt;br /&gt;
 BodyMeasurementWeight|Category&lt;br /&gt;
 BodyOfWater|Category&lt;br /&gt;
 Bone|Category&lt;br /&gt;
 Book|Category&lt;br /&gt;
 BookFormatType|Category&lt;br /&gt;
 BookSeries|Category&lt;br /&gt;
 BookStore|Category&lt;br /&gt;
 BookmarkAction|Category&lt;br /&gt;
 Boolean|Category&lt;br /&gt;
 BorrowAction|Category&lt;br /&gt;
 BowlingAlley|Category&lt;br /&gt;
 BrainStructure|Category&lt;br /&gt;
 Brand|Category&lt;br /&gt;
 BreadcrumbList|Category&lt;br /&gt;
 Brewery|Category&lt;br /&gt;
 Bridge|Category&lt;br /&gt;
 BroadcastChannel|Category&lt;br /&gt;
 BroadcastEvent|Category&lt;br /&gt;
 BroadcastFrequencySpecification|Category&lt;br /&gt;
 BroadcastRelease|Category&lt;br /&gt;
 BroadcastService|Category&lt;br /&gt;
 BrokerageAccount|Category&lt;br /&gt;
 BuddhistTemple|Category&lt;br /&gt;
 BusOrCoach|Category&lt;br /&gt;
 BusReservation|Category&lt;br /&gt;
 BusStation|Category&lt;br /&gt;
 BusStop|Category&lt;br /&gt;
 BusTrip|Category&lt;br /&gt;
 BusinessAudience|Category&lt;br /&gt;
 BusinessEntityType|Category&lt;br /&gt;
 BusinessEvent|Category&lt;br /&gt;
 BusinessFunction|Category&lt;br /&gt;
 BusinessSupport|Category&lt;br /&gt;
 BuyAction|Category&lt;br /&gt;
 CDCPMDRecord|Category&lt;br /&gt;
 CDFormat|Category&lt;br /&gt;
 CT|Category&lt;br /&gt;
 CableOrSatelliteService|Category&lt;br /&gt;
 CafeOrCoffeeShop|Category&lt;br /&gt;
 Campground|Category&lt;br /&gt;
 CampingPitch|Category&lt;br /&gt;
 Canal|Category&lt;br /&gt;
 CancelAction|Category&lt;br /&gt;
 Car|Category&lt;br /&gt;
 CarUsageType|Category&lt;br /&gt;
 Cardiovascular|Category&lt;br /&gt;
 CardiovascularExam|Category&lt;br /&gt;
 CaseSeries|Category&lt;br /&gt;
 Casino|Category&lt;br /&gt;
 CassetteFormat|Category&lt;br /&gt;
 CategoryCode|Category&lt;br /&gt;
 CategoryCodeSet|Category&lt;br /&gt;
 CatholicChurch|Category&lt;br /&gt;
 CausesHealthAspect|Category&lt;br /&gt;
 Cemetery|Category&lt;br /&gt;
 Chapter|Category&lt;br /&gt;
 CharitableIncorporatedOrganization|Category&lt;br /&gt;
 CheckAction|Category&lt;br /&gt;
 CheckInAction|Category&lt;br /&gt;
 CheckOutAction|Category&lt;br /&gt;
 CheckoutPage|Category&lt;br /&gt;
 ChemicalSubstance|Category&lt;br /&gt;
 ChildCare|Category&lt;br /&gt;
 ChildrensEvent|Category&lt;br /&gt;
 Chiropractic|Category&lt;br /&gt;
 ChooseAction|Category&lt;br /&gt;
 Church|Category&lt;br /&gt;
 City|Category&lt;br /&gt;
 CityHall|Category&lt;br /&gt;
 CivicStructure|Category&lt;br /&gt;
 Claim|Category&lt;br /&gt;
 ClaimReview|Category&lt;br /&gt;
 Class|Category&lt;br /&gt;
 CleaningFee|Category&lt;br /&gt;
 Clinician|Category&lt;br /&gt;
 Clip|Category&lt;br /&gt;
 ClothingStore|Category&lt;br /&gt;
 CoOp|Category&lt;br /&gt;
 Code|Category&lt;br /&gt;
 CohortStudy|Category&lt;br /&gt;
 Collection|Category&lt;br /&gt;
 CollectionPage|Category&lt;br /&gt;
 CollegeOrUniversity|Category&lt;br /&gt;
 ComedyClub|Category&lt;br /&gt;
 ComedyEvent|Category&lt;br /&gt;
 ComicCoverArt|Category&lt;br /&gt;
 ComicIssue|Category&lt;br /&gt;
 ComicSeries|Category&lt;br /&gt;
 ComicStory|Category&lt;br /&gt;
 Comment|Category&lt;br /&gt;
 CommentAction|Category&lt;br /&gt;
 CommentPermission|Category&lt;br /&gt;
 CommunicateAction|Category&lt;br /&gt;
 CommunityHealth|Category&lt;br /&gt;
 CompilationAlbum|Category&lt;br /&gt;
 CompleteDataFeed|Category&lt;br /&gt;
 Completed|Category&lt;br /&gt;
 CompletedActionStatus|Category&lt;br /&gt;
 CompoundPriceSpecification|Category&lt;br /&gt;
 ComputerLanguage|Category&lt;br /&gt;
 ComputerStore|Category&lt;br /&gt;
 ConfirmAction|Category&lt;br /&gt;
 Consortium|Category&lt;br /&gt;
 ConsumeAction|Category&lt;br /&gt;
 ContactPage|Category&lt;br /&gt;
 ContactPoint|Category&lt;br /&gt;
 ContactPointOption|Category&lt;br /&gt;
 ContagiousnessHealthAspect|Category&lt;br /&gt;
 Continent|Category&lt;br /&gt;
 ControlAction|Category&lt;br /&gt;
 ConvenienceStore|Category&lt;br /&gt;
 Conversation|Category&lt;br /&gt;
 CookAction|Category&lt;br /&gt;
 Corporation|Category&lt;br /&gt;
 CorrectionComment|Category&lt;br /&gt;
 Country|Category&lt;br /&gt;
 Course|Category&lt;br /&gt;
 CourseInstance|Category&lt;br /&gt;
 Courthouse|Category&lt;br /&gt;
 CoverArt|Category&lt;br /&gt;
 CovidTestingFacility|Category&lt;br /&gt;
 CreateAction|Category&lt;br /&gt;
 CreativeWork|Category&lt;br /&gt;
 CreativeWorkSeason|Category&lt;br /&gt;
 CreativeWorkSeries|Category&lt;br /&gt;
 CreditCard|Category&lt;br /&gt;
 Crematorium|Category&lt;br /&gt;
 CriticReview|Category&lt;br /&gt;
 CrossSectional|Category&lt;br /&gt;
 CssSelectorType|Category&lt;br /&gt;
 CurrencyConversionService|Category&lt;br /&gt;
 DDxElement|Category&lt;br /&gt;
 DJMixAlbum|Category&lt;br /&gt;
 DVDFormat|Category&lt;br /&gt;
 DamagedCondition|Category&lt;br /&gt;
 DanceEvent|Category&lt;br /&gt;
 DanceGroup|Category&lt;br /&gt;
 DangerousGoodConsideration|Category&lt;br /&gt;
 DataCatalog|Category&lt;br /&gt;
 DataDownload|Category&lt;br /&gt;
 DataFeed|Category&lt;br /&gt;
 DataFeedItem|Category&lt;br /&gt;
 DataType|Category&lt;br /&gt;
 Dataset|Category&lt;br /&gt;
 Date|Category&lt;br /&gt;
 DateTime|Category&lt;br /&gt;
 DatedMoneySpecification|Category&lt;br /&gt;
 DayOfWeek|Category&lt;br /&gt;
 DaySpa|Category&lt;br /&gt;
 DeactivateAction|Category&lt;br /&gt;
 DecontextualizedContent|Category&lt;br /&gt;
 DefenceEstablishment|Category&lt;br /&gt;
 DefinedRegion|Category&lt;br /&gt;
 DefinedTerm|Category&lt;br /&gt;
 DefinedTermSet|Category&lt;br /&gt;
 DefinitiveLegalValue|Category&lt;br /&gt;
 DeleteAction|Category&lt;br /&gt;
 DeliveryChargeSpecification|Category&lt;br /&gt;
 DeliveryEvent|Category&lt;br /&gt;
 DeliveryMethod|Category&lt;br /&gt;
 DeliveryTimeSettings|Category&lt;br /&gt;
 Demand|Category&lt;br /&gt;
 DemoAlbum|Category&lt;br /&gt;
 DemoGameAvailability|Category&lt;br /&gt;
 Dentist|Category&lt;br /&gt;
 Dentistry|Category&lt;br /&gt;
 DepartAction|Category&lt;br /&gt;
 DepartmentStore|Category&lt;br /&gt;
 DepositAccount|Category&lt;br /&gt;
 Dermatologic|Category&lt;br /&gt;
 Dermatology|Category&lt;br /&gt;
 DesktopWebPlatform|Category&lt;br /&gt;
 DiabeticDiet|Category&lt;br /&gt;
 Diagnostic|Category&lt;br /&gt;
 DiagnosticLab|Category&lt;br /&gt;
 DiagnosticProcedure|Category&lt;br /&gt;
 Diet|Category&lt;br /&gt;
 DietNutrition|Category&lt;br /&gt;
 DietarySupplement|Category&lt;br /&gt;
 DigitalAudioTapeFormat|Category&lt;br /&gt;
 DigitalDocument|Category&lt;br /&gt;
 DigitalDocumentPermission|Category&lt;br /&gt;
 DigitalDocumentPermissionType|Category&lt;br /&gt;
 DigitalFormat|Category&lt;br /&gt;
 DigitalPlatformEnumeration|Category&lt;br /&gt;
 DisabilitySupport|Category&lt;br /&gt;
 DisagreeAction|Category&lt;br /&gt;
 Discontinued|Category&lt;br /&gt;
 DiscoverAction|Category&lt;br /&gt;
 DiscussionForumPosting|Category&lt;br /&gt;
 DislikeAction|Category&lt;br /&gt;
 Distance|Category&lt;br /&gt;
 DistanceFee|Category&lt;br /&gt;
 Distillery|Category&lt;br /&gt;
 DonateAction|Category&lt;br /&gt;
 DoseSchedule|Category&lt;br /&gt;
 DoubleBlindedTrial|Category&lt;br /&gt;
 DownloadAction|Category&lt;br /&gt;
 Downpayment|Category&lt;br /&gt;
 DrawAction|Category&lt;br /&gt;
 Drawing|Category&lt;br /&gt;
 DrinkAction|Category&lt;br /&gt;
 DriveWheelConfigurationValue|Category&lt;br /&gt;
 DrivingSchoolVehicleUsage|Category&lt;br /&gt;
 Drug|Category&lt;br /&gt;
 DrugClass|Category&lt;br /&gt;
 DrugCost|Category&lt;br /&gt;
 DrugCostCategory|Category&lt;br /&gt;
 DrugLegalStatus|Category&lt;br /&gt;
 DrugPregnancyCategory|Category&lt;br /&gt;
 DrugPrescriptionStatus|Category&lt;br /&gt;
 DrugStrength|Category&lt;br /&gt;
 DryCleaningOrLaundry|Category&lt;br /&gt;
 Duration|Category&lt;br /&gt;
 EBook|Category&lt;br /&gt;
 EPRelease|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryA|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryA1Plus|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryA2Plus|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryA3Plus|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryB|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryC|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryD|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryE|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryF|Category&lt;br /&gt;
 EUEnergyEfficiencyCategoryG|Category&lt;br /&gt;
 EUEnergyEfficiencyEnumeration|Category&lt;br /&gt;
 Ear|Category&lt;br /&gt;
 EatAction|Category&lt;br /&gt;
 EditedOrCroppedContent|Category&lt;br /&gt;
 EducationEvent|Category&lt;br /&gt;
 EducationalAudience|Category&lt;br /&gt;
 EducationalOccupationalCredential|Category&lt;br /&gt;
 EducationalOccupationalProgram|Category&lt;br /&gt;
 EducationalOrganization|Category&lt;br /&gt;
 EffectivenessHealthAspect|Category&lt;br /&gt;
 Electrician|Category&lt;br /&gt;
 ElectronicsStore|Category&lt;br /&gt;
 ElementarySchool|Category&lt;br /&gt;
 EmailMessage|Category&lt;br /&gt;
 Embassy|Category&lt;br /&gt;
 Emergency|Category&lt;br /&gt;
 EmergencyService|Category&lt;br /&gt;
 EmployeeRole|Category&lt;br /&gt;
 EmployerAggregateRating|Category&lt;br /&gt;
 EmployerReview|Category&lt;br /&gt;
 EmploymentAgency|Category&lt;br /&gt;
 Endocrine|Category&lt;br /&gt;
 EndorseAction|Category&lt;br /&gt;
 EndorsementRating|Category&lt;br /&gt;
 Energy|Category&lt;br /&gt;
 EnergyConsumptionDetails|Category&lt;br /&gt;
 EnergyEfficiencyEnumeration|Category&lt;br /&gt;
 EnergyStarCertified|Category&lt;br /&gt;
 EnergyStarEnergyEfficiencyEnumeration|Category&lt;br /&gt;
 EngineSpecification|Category&lt;br /&gt;
 EnrollingByInvitation|Category&lt;br /&gt;
 EntertainmentBusiness|Category&lt;br /&gt;
 EntryPoint|Category&lt;br /&gt;
 Enumeration|Category&lt;br /&gt;
 Episode|Category&lt;br /&gt;
 Event|Category&lt;br /&gt;
 EventAttendanceModeEnumeration|Category&lt;br /&gt;
 EventCancelled|Category&lt;br /&gt;
 EventMovedOnline|Category&lt;br /&gt;
 EventPostponed|Category&lt;br /&gt;
 EventRescheduled|Category&lt;br /&gt;
 EventReservation|Category&lt;br /&gt;
 EventScheduled|Category&lt;br /&gt;
 EventSeries|Category&lt;br /&gt;
 EventStatusType|Category&lt;br /&gt;
 EventVenue|Category&lt;br /&gt;
 EvidenceLevelA|Category&lt;br /&gt;
 EvidenceLevelB|Category&lt;br /&gt;
 EvidenceLevelC|Category&lt;br /&gt;
 ExchangeRateSpecification|Category&lt;br /&gt;
 ExchangeRefund|Category&lt;br /&gt;
 ExerciseAction|Category&lt;br /&gt;
 ExerciseGym|Category&lt;br /&gt;
 ExercisePlan|Category&lt;br /&gt;
 ExhibitionEvent|Category&lt;br /&gt;
 Eye|Category&lt;br /&gt;
 FAQPage|Category&lt;br /&gt;
 FDAcategoryA|Category&lt;br /&gt;
 FDAcategoryB|Category&lt;br /&gt;
 FDAcategoryC|Category&lt;br /&gt;
 FDAcategoryD|Category&lt;br /&gt;
 FDAcategoryX|Category&lt;br /&gt;
 FDAnotEvaluated|Category&lt;br /&gt;
 FMRadioChannel|Category&lt;br /&gt;
 FailedActionStatus|Category&lt;br /&gt;
 False|Category&lt;br /&gt;
 FastFoodRestaurant|Category&lt;br /&gt;
 Female|Category&lt;br /&gt;
 Festival|Category&lt;br /&gt;
 FilmAction|Category&lt;br /&gt;
 FinancialProduct|Category&lt;br /&gt;
 FinancialService|Category&lt;br /&gt;
 FindAction|Category&lt;br /&gt;
 FireStation|Category&lt;br /&gt;
 Flexibility|Category&lt;br /&gt;
 Flight|Category&lt;br /&gt;
 FlightReservation|Category&lt;br /&gt;
 Float|Category&lt;br /&gt;
 FloorPlan|Category&lt;br /&gt;
 Florist|Category&lt;br /&gt;
 FollowAction|Category&lt;br /&gt;
 FoodEstablishment|Category&lt;br /&gt;
 FoodEstablishmentReservation|Category&lt;br /&gt;
 FoodEvent|Category&lt;br /&gt;
 FoodService|Category&lt;br /&gt;
 FourWheelDriveConfiguration|Category&lt;br /&gt;
 FreeReturn|Category&lt;br /&gt;
 Friday|Category&lt;br /&gt;
 FrontWheelDriveConfiguration|Category&lt;br /&gt;
 FullGameAvailability|Category&lt;br /&gt;
 FullRefund|Category&lt;br /&gt;
 FundingAgency|Category&lt;br /&gt;
 FundingScheme|Category&lt;br /&gt;
 Fungus|Category&lt;br /&gt;
 FurnitureStore|Category&lt;br /&gt;
 Game|Category&lt;br /&gt;
 GameAvailabilityEnumeration|Category&lt;br /&gt;
 GamePlayMode|Category&lt;br /&gt;
 GameServer|Category&lt;br /&gt;
 GameServerStatus|Category&lt;br /&gt;
 GardenStore|Category&lt;br /&gt;
 GasStation|Category&lt;br /&gt;
 Gastroenterologic|Category&lt;br /&gt;
 GatedResidenceCommunity|Category&lt;br /&gt;
 GenderType|Category&lt;br /&gt;
 Gene|Category&lt;br /&gt;
 GeneralContractor|Category&lt;br /&gt;
 GenericWebPlatform|Category&lt;br /&gt;
 Genetic|Category&lt;br /&gt;
 Genitourinary|Category&lt;br /&gt;
 GeoCircle|Category&lt;br /&gt;
 GeoCoordinates|Category&lt;br /&gt;
 GeoShape|Category&lt;br /&gt;
 GeospatialGeometry|Category&lt;br /&gt;
 Geriatric|Category&lt;br /&gt;
 GettingAccessHealthAspect|Category&lt;br /&gt;
 GiveAction|Category&lt;br /&gt;
 GlutenFreeDiet|Category&lt;br /&gt;
 GolfCourse|Category&lt;br /&gt;
 GovernmentBenefitsType|Category&lt;br /&gt;
 GovernmentBuilding|Category&lt;br /&gt;
 GovernmentOffice|Category&lt;br /&gt;
 GovernmentOrganization|Category&lt;br /&gt;
 GovernmentPermit|Category&lt;br /&gt;
 GovernmentService|Category&lt;br /&gt;
 Grant|Category&lt;br /&gt;
 GraphicNovel|Category&lt;br /&gt;
 GroceryStore|Category&lt;br /&gt;
 GroupBoardingPolicy|Category&lt;br /&gt;
 Guide|Category&lt;br /&gt;
 Gynecologic|Category&lt;br /&gt;
 HVACBusiness|Category&lt;br /&gt;
 Hackathon|Category&lt;br /&gt;
 HairSalon|Category&lt;br /&gt;
 HalalDiet|Category&lt;br /&gt;
 Hardcover|Category&lt;br /&gt;
 HardwareStore|Category&lt;br /&gt;
 Head|Category&lt;br /&gt;
 HealthAndBeautyBusiness|Category&lt;br /&gt;
 HealthAspectEnumeration|Category&lt;br /&gt;
 HealthCare|Category&lt;br /&gt;
 HealthClub|Category&lt;br /&gt;
 HealthInsurancePlan|Category&lt;br /&gt;
 HealthPlanCostSharingSpecification|Category&lt;br /&gt;
 HealthPlanFormulary|Category&lt;br /&gt;
 HealthPlanNetwork|Category&lt;br /&gt;
 HealthTopicContent|Category&lt;br /&gt;
 HealthcareConsideration|Category&lt;br /&gt;
 HearingImpairedSupported|Category&lt;br /&gt;
 Hematologic|Category&lt;br /&gt;
 HighSchool|Category&lt;br /&gt;
 HinduDiet|Category&lt;br /&gt;
 HinduTemple|Category&lt;br /&gt;
 HobbyShop|Category&lt;br /&gt;
 HomeAndConstructionBusiness|Category&lt;br /&gt;
 HomeGoodsStore|Category&lt;br /&gt;
 Homeopathic|Category&lt;br /&gt;
 Hospital|Category&lt;br /&gt;
 Hostel|Category&lt;br /&gt;
 Hotel|Category&lt;br /&gt;
 HotelRoom|Category&lt;br /&gt;
 House|Category&lt;br /&gt;
 HousePainter|Category&lt;br /&gt;
 HowItWorksHealthAspect|Category&lt;br /&gt;
 HowOrWhereHealthAspect|Category&lt;br /&gt;
 HowTo|Category&lt;br /&gt;
 HowToDirection|Category&lt;br /&gt;
 HowToItem|Category&lt;br /&gt;
 HowToSection|Category&lt;br /&gt;
 HowToStep|Category&lt;br /&gt;
 HowToSupply|Category&lt;br /&gt;
 HowToTip|Category&lt;br /&gt;
 HowToTool|Category&lt;br /&gt;
 HyperToc|Category&lt;br /&gt;
 HyperTocEntry|Category&lt;br /&gt;
 IOSPlatform|Category&lt;br /&gt;
 IceCreamShop|Category&lt;br /&gt;
 IgnoreAction|Category&lt;br /&gt;
 ImageGallery|Category&lt;br /&gt;
 ImageObject|Category&lt;br /&gt;
 ImageObjectSnapshot|Category&lt;br /&gt;
 ImagingTest|Category&lt;br /&gt;
 InForce|Category&lt;br /&gt;
 InStock|Category&lt;br /&gt;
 InStoreOnly|Category&lt;br /&gt;
 IndividualProduct|Category&lt;br /&gt;
 Infectious|Category&lt;br /&gt;
 InfectiousAgentClass|Category&lt;br /&gt;
 InfectiousDisease|Category&lt;br /&gt;
 InformAction|Category&lt;br /&gt;
 IngredientsHealthAspect|Category&lt;br /&gt;
 InsertAction|Category&lt;br /&gt;
 InstallAction|Category&lt;br /&gt;
 Installment|Category&lt;br /&gt;
 InsuranceAgency|Category&lt;br /&gt;
 Intangible|Category&lt;br /&gt;
 Integer|Category&lt;br /&gt;
 InteractAction|Category&lt;br /&gt;
 InteractionCounter|Category&lt;br /&gt;
 InternationalTrial|Category&lt;br /&gt;
 InternetCafe|Category&lt;br /&gt;
 InvestmentFund|Category&lt;br /&gt;
 InvestmentOrDeposit|Category&lt;br /&gt;
 InviteAction|Category&lt;br /&gt;
 Invoice|Category&lt;br /&gt;
 InvoicePrice|Category&lt;br /&gt;
 ItemAvailability|Category&lt;br /&gt;
 ItemList|Category&lt;br /&gt;
 ItemListOrderAscending|Category&lt;br /&gt;
 ItemListOrderDescending|Category&lt;br /&gt;
 ItemListOrderType|Category&lt;br /&gt;
 ItemListUnordered|Category&lt;br /&gt;
 ItemPage|Category&lt;br /&gt;
 JewelryStore|Category&lt;br /&gt;
 JobPosting|Category&lt;br /&gt;
 JoinAction|Category&lt;br /&gt;
 Joint|Category&lt;br /&gt;
 KosherDiet|Category&lt;br /&gt;
 LaboratoryScience|Category&lt;br /&gt;
 LakeBodyOfWater|Category&lt;br /&gt;
 Landform|Category&lt;br /&gt;
 LandmarksOrHistoricalBuildings|Category&lt;br /&gt;
 Language|Category&lt;br /&gt;
 LaserDiscFormat|Category&lt;br /&gt;
 LearningResource|Category&lt;br /&gt;
 LeaveAction|Category&lt;br /&gt;
 LeftHandDriving|Category&lt;br /&gt;
 LegalForceStatus|Category&lt;br /&gt;
 LegalService|Category&lt;br /&gt;
 LegalValueLevel|Category&lt;br /&gt;
 Legislation|Category&lt;br /&gt;
 LegislationObject|Category&lt;br /&gt;
 LegislativeBuilding|Category&lt;br /&gt;
 LeisureTimeActivity|Category&lt;br /&gt;
 LendAction|Category&lt;br /&gt;
 Library|Category&lt;br /&gt;
 LibrarySystem|Category&lt;br /&gt;
 LifestyleModification|Category&lt;br /&gt;
 Ligament|Category&lt;br /&gt;
 LikeAction|Category&lt;br /&gt;
 LimitedAvailability|Category&lt;br /&gt;
 LimitedByGuaranteeCharity|Category&lt;br /&gt;
 LinkRole|Category&lt;br /&gt;
 LiquorStore|Category&lt;br /&gt;
 ListItem|Category&lt;br /&gt;
 ListPrice|Category&lt;br /&gt;
 ListenAction|Category&lt;br /&gt;
 LiteraryEvent|Category&lt;br /&gt;
 LiveAlbum|Category&lt;br /&gt;
 LiveBlogPosting|Category&lt;br /&gt;
 LivingWithHealthAspect|Category&lt;br /&gt;
 LoanOrCredit|Category&lt;br /&gt;
 LocalBusiness|Category&lt;br /&gt;
 LocationFeatureSpecification|Category&lt;br /&gt;
 LockerDelivery|Category&lt;br /&gt;
 Locksmith|Category&lt;br /&gt;
 LodgingBusiness|Category&lt;br /&gt;
 LodgingReservation|Category&lt;br /&gt;
 Longitudinal|Category&lt;br /&gt;
 LoseAction|Category&lt;br /&gt;
 LowCalorieDiet|Category&lt;br /&gt;
 LowFatDiet|Category&lt;br /&gt;
 LowLactoseDiet|Category&lt;br /&gt;
 LowSaltDiet|Category&lt;br /&gt;
 Lung|Category&lt;br /&gt;
 LymphaticVessel|Category&lt;br /&gt;
 MRI|Category&lt;br /&gt;
 MSRP|Category&lt;br /&gt;
 Male|Category&lt;br /&gt;
 Manuscript|Category&lt;br /&gt;
 Map|Category&lt;br /&gt;
 MapCategoryType|Category&lt;br /&gt;
 MarryAction|Category&lt;br /&gt;
 Mass|Category&lt;br /&gt;
 MathSolver|Category&lt;br /&gt;
 MaximumDoseSchedule|Category&lt;br /&gt;
 MayTreatHealthAspect|Category&lt;br /&gt;
 MeasurementTypeEnumeration|Category&lt;br /&gt;
 MediaGallery|Category&lt;br /&gt;
 MediaManipulationRatingEnumeration|Category&lt;br /&gt;
 MediaObject|Category&lt;br /&gt;
 MediaReview|Category&lt;br /&gt;
 MediaReviewItem|Category&lt;br /&gt;
 MediaSubscription|Category&lt;br /&gt;
 MedicalAudience|Category&lt;br /&gt;
 MedicalAudienceType|Category&lt;br /&gt;
 MedicalBusiness|Category&lt;br /&gt;
 MedicalCause|Category&lt;br /&gt;
 MedicalClinic|Category&lt;br /&gt;
 MedicalCode|Category&lt;br /&gt;
 MedicalCondition|Category&lt;br /&gt;
 MedicalConditionStage|Category&lt;br /&gt;
 MedicalContraindication|Category&lt;br /&gt;
 MedicalDevice|Category&lt;br /&gt;
 MedicalDevicePurpose|Category&lt;br /&gt;
 MedicalEntity|Category&lt;br /&gt;
 MedicalEnumeration|Category&lt;br /&gt;
 MedicalEvidenceLevel|Category&lt;br /&gt;
 MedicalGuideline|Category&lt;br /&gt;
 MedicalGuidelineContraindication|Category&lt;br /&gt;
 MedicalGuidelineRecommendation|Category&lt;br /&gt;
 MedicalImagingTechnique|Category&lt;br /&gt;
 MedicalIndication|Category&lt;br /&gt;
 MedicalIntangible|Category&lt;br /&gt;
 MedicalObservationalStudy|Category&lt;br /&gt;
 MedicalObservationalStudyDesign|Category&lt;br /&gt;
 MedicalOrganization|Category&lt;br /&gt;
 MedicalProcedure|Category&lt;br /&gt;
 MedicalProcedureType|Category&lt;br /&gt;
 MedicalResearcher|Category&lt;br /&gt;
 MedicalRiskCalculator|Category&lt;br /&gt;
 MedicalRiskEstimator|Category&lt;br /&gt;
 MedicalRiskFactor|Category&lt;br /&gt;
 MedicalRiskScore|Category&lt;br /&gt;
 MedicalScholarlyArticle|Category&lt;br /&gt;
 MedicalSign|Category&lt;br /&gt;
 MedicalSignOrSymptom|Category&lt;br /&gt;
 MedicalSpecialty|Category&lt;br /&gt;
 MedicalStudy|Category&lt;br /&gt;
 MedicalStudyStatus|Category&lt;br /&gt;
 MedicalSymptom|Category&lt;br /&gt;
 MedicalTest|Category&lt;br /&gt;
 MedicalTestPanel|Category&lt;br /&gt;
 MedicalTherapy|Category&lt;br /&gt;
 MedicalTrial|Category&lt;br /&gt;
 MedicalTrialDesign|Category&lt;br /&gt;
 MedicalWebPage|Category&lt;br /&gt;
 MedicineSystem|Category&lt;br /&gt;
 MeetingRoom|Category&lt;br /&gt;
 MensClothingStore|Category&lt;br /&gt;
 Menu|Category&lt;br /&gt;
 MenuItem|Category&lt;br /&gt;
 MenuSection|Category&lt;br /&gt;
 MerchantReturnEnumeration|Category&lt;br /&gt;
 MerchantReturnFiniteReturnWindow|Category&lt;br /&gt;
 MerchantReturnNotPermitted|Category&lt;br /&gt;
 MerchantReturnPolicy|Category&lt;br /&gt;
 MerchantReturnPolicySeasonalOverride|Category&lt;br /&gt;
 MerchantReturnUnlimitedWindow|Category&lt;br /&gt;
 MerchantReturnUnspecified|Category&lt;br /&gt;
 Message|Category&lt;br /&gt;
 MiddleSchool|Category&lt;br /&gt;
 Midwifery|Category&lt;br /&gt;
 MinimumAdvertisedPrice|Category&lt;br /&gt;
 MisconceptionsHealthAspect|Category&lt;br /&gt;
 MixedEventAttendanceMode|Category&lt;br /&gt;
 MixtapeAlbum|Category&lt;br /&gt;
 MobileApplication|Category&lt;br /&gt;
 MobilePhoneStore|Category&lt;br /&gt;
 MobileWebPlatform|Category&lt;br /&gt;
 MolecularEntity|Category&lt;br /&gt;
 Monday|Category&lt;br /&gt;
 MonetaryAmount|Category&lt;br /&gt;
 MonetaryAmountDistribution|Category&lt;br /&gt;
 MonetaryGrant|Category&lt;br /&gt;
 MoneyTransfer|Category&lt;br /&gt;
 MortgageLoan|Category&lt;br /&gt;
 Mosque|Category&lt;br /&gt;
 Motel|Category&lt;br /&gt;
 Motorcycle|Category&lt;br /&gt;
 MotorcycleDealer|Category&lt;br /&gt;
 MotorcycleRepair|Category&lt;br /&gt;
 MotorizedBicycle|Category&lt;br /&gt;
 Mountain|Category&lt;br /&gt;
 MoveAction|Category&lt;br /&gt;
 Movie|Category&lt;br /&gt;
 MovieClip|Category&lt;br /&gt;
 MovieRentalStore|Category&lt;br /&gt;
 MovieSeries|Category&lt;br /&gt;
 MovieTheater|Category&lt;br /&gt;
 MovingCompany|Category&lt;br /&gt;
 MultiCenterTrial|Category&lt;br /&gt;
 MultiPlayer|Category&lt;br /&gt;
 MulticellularParasite|Category&lt;br /&gt;
 Muscle|Category&lt;br /&gt;
 Musculoskeletal|Category&lt;br /&gt;
 MusculoskeletalExam|Category&lt;br /&gt;
 Museum|Category&lt;br /&gt;
 MusicAlbum|Category&lt;br /&gt;
 MusicAlbumProductionType|Category&lt;br /&gt;
 MusicAlbumReleaseType|Category&lt;br /&gt;
 MusicComposition|Category&lt;br /&gt;
 MusicEvent|Category&lt;br /&gt;
 MusicGroup|Category&lt;br /&gt;
 MusicPlaylist|Category&lt;br /&gt;
 MusicRecording|Category&lt;br /&gt;
 MusicRelease|Category&lt;br /&gt;
 MusicReleaseFormatType|Category&lt;br /&gt;
 MusicStore|Category&lt;br /&gt;
 MusicVenue|Category&lt;br /&gt;
 MusicVideoObject|Category&lt;br /&gt;
 NGO|Category&lt;br /&gt;
 NLNonprofitType|Category&lt;br /&gt;
 NailSalon|Category&lt;br /&gt;
 NarcoticConsideration|Category&lt;br /&gt;
 Neck|Category&lt;br /&gt;
 Nerve|Category&lt;br /&gt;
 Neuro|Category&lt;br /&gt;
 Neurologic|Category&lt;br /&gt;
 NewCondition|Category&lt;br /&gt;
 NewsArticle|Category&lt;br /&gt;
 NewsMediaOrganization|Category&lt;br /&gt;
 Newspaper|Category&lt;br /&gt;
 NightClub|Category&lt;br /&gt;
 NoninvasiveProcedure|Category&lt;br /&gt;
 Nonprofit501a|Category&lt;br /&gt;
 Nonprofit501c1|Category&lt;br /&gt;
 Nonprofit501c10|Category&lt;br /&gt;
 Nonprofit501c11|Category&lt;br /&gt;
 Nonprofit501c12|Category&lt;br /&gt;
 Nonprofit501c13|Category&lt;br /&gt;
 Nonprofit501c14|Category&lt;br /&gt;
 Nonprofit501c15|Category&lt;br /&gt;
 Nonprofit501c16|Category&lt;br /&gt;
 Nonprofit501c17|Category&lt;br /&gt;
 Nonprofit501c18|Category&lt;br /&gt;
 Nonprofit501c19|Category&lt;br /&gt;
 Nonprofit501c2|Category&lt;br /&gt;
 Nonprofit501c20|Category&lt;br /&gt;
 Nonprofit501c21|Category&lt;br /&gt;
 Nonprofit501c22|Category&lt;br /&gt;
 Nonprofit501c23|Category&lt;br /&gt;
 Nonprofit501c24|Category&lt;br /&gt;
 Nonprofit501c25|Category&lt;br /&gt;
 Nonprofit501c26|Category&lt;br /&gt;
 Nonprofit501c27|Category&lt;br /&gt;
 Nonprofit501c28|Category&lt;br /&gt;
 Nonprofit501c3|Category&lt;br /&gt;
 Nonprofit501c4|Category&lt;br /&gt;
 Nonprofit501c5|Category&lt;br /&gt;
 Nonprofit501c6|Category&lt;br /&gt;
 Nonprofit501c7|Category&lt;br /&gt;
 Nonprofit501c8|Category&lt;br /&gt;
 Nonprofit501c9|Category&lt;br /&gt;
 Nonprofit501d|Category&lt;br /&gt;
 Nonprofit501e|Category&lt;br /&gt;
 Nonprofit501f|Category&lt;br /&gt;
 Nonprofit501k|Category&lt;br /&gt;
 Nonprofit501n|Category&lt;br /&gt;
 Nonprofit501q|Category&lt;br /&gt;
 Nonprofit527|Category&lt;br /&gt;
 NonprofitANBI|Category&lt;br /&gt;
 NonprofitSBBI|Category&lt;br /&gt;
 NonprofitType|Category&lt;br /&gt;
 Nose|Category&lt;br /&gt;
 NotInForce|Category&lt;br /&gt;
 NotYetRecruiting|Category&lt;br /&gt;
 Notary|Category&lt;br /&gt;
 NoteDigitalDocument|Category&lt;br /&gt;
 Number|Category&lt;br /&gt;
 Nursing|Category&lt;br /&gt;
 NutritionInformation|Category&lt;br /&gt;
 OTC|Category&lt;br /&gt;
 Observation|Category&lt;br /&gt;
 Observational|Category&lt;br /&gt;
 Obstetric|Category&lt;br /&gt;
 Occupation|Category&lt;br /&gt;
 OccupationalActivity|Category&lt;br /&gt;
 OccupationalExperienceRequirements|Category&lt;br /&gt;
 OccupationalTherapy|Category&lt;br /&gt;
 OceanBodyOfWater|Category&lt;br /&gt;
 Offer|Category&lt;br /&gt;
 OfferCatalog|Category&lt;br /&gt;
 OfferForLease|Category&lt;br /&gt;
 OfferForPurchase|Category&lt;br /&gt;
 OfferItemCondition|Category&lt;br /&gt;
 OfferShippingDetails|Category&lt;br /&gt;
 OfficeEquipmentStore|Category&lt;br /&gt;
 OfficialLegalValue|Category&lt;br /&gt;
 OfflineEventAttendanceMode|Category&lt;br /&gt;
 OfflinePermanently|Category&lt;br /&gt;
 OfflineTemporarily|Category&lt;br /&gt;
 OnDemandEvent|Category&lt;br /&gt;
 OnSitePickup|Category&lt;br /&gt;
 Oncologic|Category&lt;br /&gt;
 OneTimePayments|Category&lt;br /&gt;
 Online|Category&lt;br /&gt;
 OnlineBusiness|Category&lt;br /&gt;
 OnlineEventAttendanceMode|Category&lt;br /&gt;
 OnlineFull|Category&lt;br /&gt;
 OnlineOnly|Category&lt;br /&gt;
 OnlineStore|Category&lt;br /&gt;
 OpenTrial|Category&lt;br /&gt;
 OpeningHoursSpecification|Category&lt;br /&gt;
 OpinionNewsArticle|Category&lt;br /&gt;
 Optician|Category&lt;br /&gt;
 Optometric|Category&lt;br /&gt;
 Order|Category&lt;br /&gt;
 OrderAction|Category&lt;br /&gt;
 OrderCancelled|Category&lt;br /&gt;
 OrderDelivered|Category&lt;br /&gt;
 OrderInTransit|Category&lt;br /&gt;
 OrderItem|Category&lt;br /&gt;
 OrderPaymentDue|Category&lt;br /&gt;
 OrderPickupAvailable|Category&lt;br /&gt;
 OrderProblem|Category&lt;br /&gt;
 OrderProcessing|Category&lt;br /&gt;
 OrderReturned|Category&lt;br /&gt;
 OrderStatus|Category&lt;br /&gt;
 Organization|Category&lt;br /&gt;
 OrganizationRole|Category&lt;br /&gt;
 OrganizeAction|Category&lt;br /&gt;
 OriginalMediaContent|Category&lt;br /&gt;
 OriginalShippingFees|Category&lt;br /&gt;
 Osteopathic|Category&lt;br /&gt;
 Otolaryngologic|Category&lt;br /&gt;
 OutOfStock|Category&lt;br /&gt;
 OutletStore|Category&lt;br /&gt;
 OverviewHealthAspect|Category&lt;br /&gt;
 OwnershipInfo|Category&lt;br /&gt;
 PET|Category&lt;br /&gt;
 PaidLeave|Category&lt;br /&gt;
 PaintAction|Category&lt;br /&gt;
 Painting|Category&lt;br /&gt;
 PalliativeProcedure|Category&lt;br /&gt;
 Paperback|Category&lt;br /&gt;
 ParcelDelivery|Category&lt;br /&gt;
 ParcelService|Category&lt;br /&gt;
 ParentAudience|Category&lt;br /&gt;
 ParentalSupport|Category&lt;br /&gt;
 Park|Category&lt;br /&gt;
 ParkingFacility|Category&lt;br /&gt;
 ParkingMap|Category&lt;br /&gt;
 PartiallyInForce|Category&lt;br /&gt;
 Pathology|Category&lt;br /&gt;
 PathologyTest|Category&lt;br /&gt;
 Patient|Category&lt;br /&gt;
 PatientExperienceHealthAspect|Category&lt;br /&gt;
 PawnShop|Category&lt;br /&gt;
 PayAction|Category&lt;br /&gt;
 PaymentAutomaticallyApplied|Category&lt;br /&gt;
 PaymentCard|Category&lt;br /&gt;
 PaymentChargeSpecification|Category&lt;br /&gt;
 PaymentComplete|Category&lt;br /&gt;
 PaymentDeclined|Category&lt;br /&gt;
 PaymentDue|Category&lt;br /&gt;
 PaymentMethod|Category&lt;br /&gt;
 PaymentPastDue|Category&lt;br /&gt;
 PaymentService|Category&lt;br /&gt;
 PaymentStatusType|Category&lt;br /&gt;
 Pediatric|Category&lt;br /&gt;
 PeopleAudience|Category&lt;br /&gt;
 PercutaneousProcedure|Category&lt;br /&gt;
 PerformAction|Category&lt;br /&gt;
 PerformanceRole|Category&lt;br /&gt;
 PerformingArtsTheater|Category&lt;br /&gt;
 PerformingGroup|Category&lt;br /&gt;
 Periodical|Category&lt;br /&gt;
 Permit|Category&lt;br /&gt;
 Person|Category&lt;br /&gt;
 PetStore|Category&lt;br /&gt;
 Pharmacy|Category&lt;br /&gt;
 PharmacySpecialty|Category&lt;br /&gt;
 Photograph|Category&lt;br /&gt;
 PhotographAction|Category&lt;br /&gt;
 PhysicalActivity|Category&lt;br /&gt;
 PhysicalActivityCategory|Category&lt;br /&gt;
 PhysicalExam|Category&lt;br /&gt;
 PhysicalTherapy|Category&lt;br /&gt;
 Physician|Category&lt;br /&gt;
 Physiotherapy|Category&lt;br /&gt;
 Place|Category&lt;br /&gt;
 PlaceOfWorship|Category&lt;br /&gt;
 PlaceboControlledTrial|Category&lt;br /&gt;
 PlanAction|Category&lt;br /&gt;
 PlasticSurgery|Category&lt;br /&gt;
 Play|Category&lt;br /&gt;
 PlayAction|Category&lt;br /&gt;
 PlayGameAction|Category&lt;br /&gt;
 Playground|Category&lt;br /&gt;
 Plumber|Category&lt;br /&gt;
 PodcastEpisode|Category&lt;br /&gt;
 PodcastSeason|Category&lt;br /&gt;
 PodcastSeries|Category&lt;br /&gt;
 Podiatric|Category&lt;br /&gt;
 PoliceStation|Category&lt;br /&gt;
 Pond|Category&lt;br /&gt;
 PostOffice|Category&lt;br /&gt;
 PostalAddress|Category&lt;br /&gt;
 PostalCodeRangeSpecification|Category&lt;br /&gt;
 Poster|Category&lt;br /&gt;
 PotentialActionStatus|Category&lt;br /&gt;
 PreOrder|Category&lt;br /&gt;
 PreOrderAction|Category&lt;br /&gt;
 PreSale|Category&lt;br /&gt;
 PregnancyHealthAspect|Category&lt;br /&gt;
 PrependAction|Category&lt;br /&gt;
 Preschool|Category&lt;br /&gt;
 PrescriptionOnly|Category&lt;br /&gt;
 PresentationDigitalDocument|Category&lt;br /&gt;
 PreventionHealthAspect|Category&lt;br /&gt;
 PreventionIndication|Category&lt;br /&gt;
 PriceComponentTypeEnumeration|Category&lt;br /&gt;
 PriceSpecification|Category&lt;br /&gt;
 PriceTypeEnumeration|Category&lt;br /&gt;
 PrimaryCare|Category&lt;br /&gt;
 Prion|Category&lt;br /&gt;
 Product|Category&lt;br /&gt;
 ProductCollection|Category&lt;br /&gt;
 ProductGroup|Category&lt;br /&gt;
 ProductModel|Category&lt;br /&gt;
 ProfessionalService|Category&lt;br /&gt;
 ProfilePage|Category&lt;br /&gt;
 PrognosisHealthAspect|Category&lt;br /&gt;
 ProgramMembership|Category&lt;br /&gt;
 Project|Category&lt;br /&gt;
 PronounceableText|Category&lt;br /&gt;
 Property|Category&lt;br /&gt;
 PropertyValue|Category&lt;br /&gt;
 PropertyValueSpecification|Category&lt;br /&gt;
 Protein|Category&lt;br /&gt;
 Protozoa|Category&lt;br /&gt;
 Psychiatric|Category&lt;br /&gt;
 PsychologicalTreatment|Category&lt;br /&gt;
 PublicHealth|Category&lt;br /&gt;
 PublicHolidays|Category&lt;br /&gt;
 PublicSwimmingPool|Category&lt;br /&gt;
 PublicToilet|Category&lt;br /&gt;
 PublicationEvent|Category&lt;br /&gt;
 PublicationIssue|Category&lt;br /&gt;
 PublicationVolume|Category&lt;br /&gt;
 Pulmonary|Category&lt;br /&gt;
 QAPage|Category&lt;br /&gt;
 QualitativeValue|Category&lt;br /&gt;
 QuantitativeValue|Category&lt;br /&gt;
 QuantitativeValueDistribution|Category&lt;br /&gt;
 Quantity|Category&lt;br /&gt;
 Question|Category&lt;br /&gt;
 Quiz|Category&lt;br /&gt;
 Quotation|Category&lt;br /&gt;
 QuoteAction|Category&lt;br /&gt;
 RVPark|Category&lt;br /&gt;
 RadiationTherapy|Category&lt;br /&gt;
 RadioBroadcastService|Category&lt;br /&gt;
 RadioChannel|Category&lt;br /&gt;
 RadioClip|Category&lt;br /&gt;
 RadioEpisode|Category&lt;br /&gt;
 RadioSeason|Category&lt;br /&gt;
 RadioSeries|Category&lt;br /&gt;
 RadioStation|Category&lt;br /&gt;
 Radiography|Category&lt;br /&gt;
 RandomizedTrial|Category&lt;br /&gt;
 Rating|Category&lt;br /&gt;
 ReactAction|Category&lt;br /&gt;
 ReadAction|Category&lt;br /&gt;
 ReadPermission|Category&lt;br /&gt;
 RealEstateAgent|Category&lt;br /&gt;
 RealEstateListing|Category&lt;br /&gt;
 RearWheelDriveConfiguration|Category&lt;br /&gt;
 ReceiveAction|Category&lt;br /&gt;
 Recipe|Category&lt;br /&gt;
 Recommendation|Category&lt;br /&gt;
 RecommendedDoseSchedule|Category&lt;br /&gt;
 Recruiting|Category&lt;br /&gt;
 RecyclingCenter|Category&lt;br /&gt;
 ReducedRelevanceForChildrenConsideration|Category&lt;br /&gt;
 RefundTypeEnumeration|Category&lt;br /&gt;
 RefurbishedCondition|Category&lt;br /&gt;
 RegisterAction|Category&lt;br /&gt;
 Registry|Category&lt;br /&gt;
 ReimbursementCap|Category&lt;br /&gt;
 RejectAction|Category&lt;br /&gt;
 RelatedTopicsHealthAspect|Category&lt;br /&gt;
 RemixAlbum|Category&lt;br /&gt;
 Renal|Category&lt;br /&gt;
 RentAction|Category&lt;br /&gt;
 RentalCarReservation|Category&lt;br /&gt;
 RentalVehicleUsage|Category&lt;br /&gt;
 RepaymentSpecification|Category&lt;br /&gt;
 ReplaceAction|Category&lt;br /&gt;
 ReplyAction|Category&lt;br /&gt;
 Report|Category&lt;br /&gt;
 ReportageNewsArticle|Category&lt;br /&gt;
 ReportedDoseSchedule|Category&lt;br /&gt;
 ResearchOrganization|Category&lt;br /&gt;
 ResearchProject|Category&lt;br /&gt;
 Researcher|Category&lt;br /&gt;
 Reservation|Category&lt;br /&gt;
 ReservationCancelled|Category&lt;br /&gt;
 ReservationConfirmed|Category&lt;br /&gt;
 ReservationHold|Category&lt;br /&gt;
 ReservationPackage|Category&lt;br /&gt;
 ReservationPending|Category&lt;br /&gt;
 ReservationStatusType|Category&lt;br /&gt;
 ReserveAction|Category&lt;br /&gt;
 Reservoir|Category&lt;br /&gt;
 Residence|Category&lt;br /&gt;
 Resort|Category&lt;br /&gt;
 RespiratoryTherapy|Category&lt;br /&gt;
 Restaurant|Category&lt;br /&gt;
 RestockingFees|Category&lt;br /&gt;
 RestrictedDiet|Category&lt;br /&gt;
 ResultsAvailable|Category&lt;br /&gt;
 ResultsNotAvailable|Category&lt;br /&gt;
 ResumeAction|Category&lt;br /&gt;
 Retail|Category&lt;br /&gt;
 ReturnAction|Category&lt;br /&gt;
 ReturnAtKiosk|Category&lt;br /&gt;
 ReturnByMail|Category&lt;br /&gt;
 ReturnFeesCustomerResponsibility|Category&lt;br /&gt;
 ReturnFeesEnumeration|Category&lt;br /&gt;
 ReturnInStore|Category&lt;br /&gt;
 ReturnLabelCustomerResponsibility|Category&lt;br /&gt;
 ReturnLabelDownloadAndPrint|Category&lt;br /&gt;
 ReturnLabelInBox|Category&lt;br /&gt;
 ReturnLabelSourceEnumeration|Category&lt;br /&gt;
 ReturnMethodEnumeration|Category&lt;br /&gt;
 ReturnShippingFees|Category&lt;br /&gt;
 Review|Category&lt;br /&gt;
 ReviewAction|Category&lt;br /&gt;
 ReviewNewsArticle|Category&lt;br /&gt;
 Rheumatologic|Category&lt;br /&gt;
 RightHandDriving|Category&lt;br /&gt;
 RisksOrComplicationsHealthAspect|Category&lt;br /&gt;
 RiverBodyOfWater|Category&lt;br /&gt;
 Role|Category&lt;br /&gt;
 RoofingContractor|Category&lt;br /&gt;
 Room|Category&lt;br /&gt;
 RsvpAction|Category&lt;br /&gt;
 RsvpResponseMaybe|Category&lt;br /&gt;
 RsvpResponseNo|Category&lt;br /&gt;
 RsvpResponseType|Category&lt;br /&gt;
 RsvpResponseYes|Category&lt;br /&gt;
 SRP|Category&lt;br /&gt;
 SafetyHealthAspect|Category&lt;br /&gt;
 SaleEvent|Category&lt;br /&gt;
 SalePrice|Category&lt;br /&gt;
 SatireOrParodyContent|Category&lt;br /&gt;
 SatiricalArticle|Category&lt;br /&gt;
 Saturday|Category&lt;br /&gt;
 Schedule|Category&lt;br /&gt;
 ScheduleAction|Category&lt;br /&gt;
 ScholarlyArticle|Category&lt;br /&gt;
 School|Category&lt;br /&gt;
 SchoolDistrict|Category&lt;br /&gt;
 ScreeningEvent|Category&lt;br /&gt;
 ScreeningHealthAspect|Category&lt;br /&gt;
 Sculpture|Category&lt;br /&gt;
 SeaBodyOfWater|Category&lt;br /&gt;
 SearchAction|Category&lt;br /&gt;
 SearchRescueOrganization|Category&lt;br /&gt;
 SearchResultsPage|Category&lt;br /&gt;
 Season|Category&lt;br /&gt;
 Seat|Category&lt;br /&gt;
 SeatingMap|Category&lt;br /&gt;
 SeeDoctorHealthAspect|Category&lt;br /&gt;
 SeekToAction|Category&lt;br /&gt;
 SelfCareHealthAspect|Category&lt;br /&gt;
 SelfStorage|Category&lt;br /&gt;
 SellAction|Category&lt;br /&gt;
 SendAction|Category&lt;br /&gt;
 Series|Category&lt;br /&gt;
 Service|Category&lt;br /&gt;
 ServiceChannel|Category&lt;br /&gt;
 SexualContentConsideration|Category&lt;br /&gt;
 ShareAction|Category&lt;br /&gt;
 SheetMusic|Category&lt;br /&gt;
 ShippingDeliveryTime|Category&lt;br /&gt;
 ShippingRateSettings|Category&lt;br /&gt;
 ShoeStore|Category&lt;br /&gt;
 ShoppingCenter|Category&lt;br /&gt;
 ShortStory|Category&lt;br /&gt;
 SideEffectsHealthAspect|Category&lt;br /&gt;
 SingleBlindedTrial|Category&lt;br /&gt;
 SingleCenterTrial|Category&lt;br /&gt;
 SingleFamilyResidence|Category&lt;br /&gt;
 SinglePlayer|Category&lt;br /&gt;
 SingleRelease|Category&lt;br /&gt;
 SiteNavigationElement|Category&lt;br /&gt;
 SizeGroupEnumeration|Category&lt;br /&gt;
 SizeSpecification|Category&lt;br /&gt;
 SizeSystemEnumeration|Category&lt;br /&gt;
 SizeSystemImperial|Category&lt;br /&gt;
 SizeSystemMetric|Category&lt;br /&gt;
 SkiResort|Category&lt;br /&gt;
 Skin|Category&lt;br /&gt;
 SocialEvent|Category&lt;br /&gt;
 SocialMediaPosting|Category&lt;br /&gt;
 SoftwareApplication|Category&lt;br /&gt;
 SoftwareSourceCode|Category&lt;br /&gt;
 SoldOut|Category&lt;br /&gt;
 SolveMathAction|Category&lt;br /&gt;
 SomeProducts|Category&lt;br /&gt;
 SoundtrackAlbum|Category&lt;br /&gt;
 SpeakableSpecification|Category&lt;br /&gt;
 SpecialAnnouncement|Category&lt;br /&gt;
 Specialty|Category&lt;br /&gt;
 SpeechPathology|Category&lt;br /&gt;
 SpokenWordAlbum|Category&lt;br /&gt;
 SportingGoodsStore|Category&lt;br /&gt;
 SportsActivityLocation|Category&lt;br /&gt;
 SportsClub|Category&lt;br /&gt;
 SportsEvent|Category&lt;br /&gt;
 SportsOrganization|Category&lt;br /&gt;
 SportsTeam|Category&lt;br /&gt;
 SpreadsheetDigitalDocument|Category&lt;br /&gt;
 StadiumOrArena|Category&lt;br /&gt;
 StagedContent|Category&lt;br /&gt;
 StagesHealthAspect|Category&lt;br /&gt;
 State|Category&lt;br /&gt;
 Statement|Category&lt;br /&gt;
 StatisticalPopulation|Category&lt;br /&gt;
 StatusEnumeration|Category&lt;br /&gt;
 SteeringPositionValue|Category&lt;br /&gt;
 Store|Category&lt;br /&gt;
 StoreCreditRefund|Category&lt;br /&gt;
 StrengthTraining|Category&lt;br /&gt;
 StructuredValue|Category&lt;br /&gt;
 StudioAlbum|Category&lt;br /&gt;
 SubscribeAction|Category&lt;br /&gt;
 Subscription|Category&lt;br /&gt;
 Substance|Category&lt;br /&gt;
 SubwayStation|Category&lt;br /&gt;
 Suite|Category&lt;br /&gt;
 Sunday|Category&lt;br /&gt;
 SuperficialAnatomy|Category&lt;br /&gt;
 Surgical|Category&lt;br /&gt;
 SurgicalProcedure|Category&lt;br /&gt;
 SuspendAction|Category&lt;br /&gt;
 Suspended|Category&lt;br /&gt;
 SymptomsHealthAspect|Category&lt;br /&gt;
 Synagogue|Category&lt;br /&gt;
 TVClip|Category&lt;br /&gt;
 TVEpisode|Category&lt;br /&gt;
 TVSeason|Category&lt;br /&gt;
 TVSeries|Category&lt;br /&gt;
 Table|Category&lt;br /&gt;
 TakeAction|Category&lt;br /&gt;
 TattooParlor|Category&lt;br /&gt;
 Taxi|Category&lt;br /&gt;
 TaxiReservation|Category&lt;br /&gt;
 TaxiService|Category&lt;br /&gt;
 TaxiStand|Category&lt;br /&gt;
 TaxiVehicleUsage|Category&lt;br /&gt;
 Taxon|Category&lt;br /&gt;
 TechArticle|Category&lt;br /&gt;
 TelevisionChannel|Category&lt;br /&gt;
 TelevisionStation|Category&lt;br /&gt;
 TennisComplex|Category&lt;br /&gt;
 Terminated|Category&lt;br /&gt;
 Text|Category&lt;br /&gt;
 TextDigitalDocument|Category&lt;br /&gt;
 TheaterEvent|Category&lt;br /&gt;
 TheaterGroup|Category&lt;br /&gt;
 Therapeutic|Category&lt;br /&gt;
 TherapeuticProcedure|Category&lt;br /&gt;
 Thesis|Category&lt;br /&gt;
 Thing|Category&lt;br /&gt;
 Throat|Category&lt;br /&gt;
 Thursday|Category&lt;br /&gt;
 Ticket|Category&lt;br /&gt;
 TieAction|Category&lt;br /&gt;
 Time|Category&lt;br /&gt;
 TipAction|Category&lt;br /&gt;
 TireShop|Category&lt;br /&gt;
 TobaccoNicotineConsideration|Category&lt;br /&gt;
 TollFree|Category&lt;br /&gt;
 TouristAttraction|Category&lt;br /&gt;
 TouristDestination|Category&lt;br /&gt;
 TouristInformationCenter|Category&lt;br /&gt;
 TouristTrip|Category&lt;br /&gt;
 Toxicologic|Category&lt;br /&gt;
 ToyStore|Category&lt;br /&gt;
 TrackAction|Category&lt;br /&gt;
 TradeAction|Category&lt;br /&gt;
 TraditionalChinese|Category&lt;br /&gt;
 TrainReservation|Category&lt;br /&gt;
 TrainStation|Category&lt;br /&gt;
 TrainTrip|Category&lt;br /&gt;
 TransferAction|Category&lt;br /&gt;
 TransformedContent|Category&lt;br /&gt;
 TransitMap|Category&lt;br /&gt;
 TravelAction|Category&lt;br /&gt;
 TravelAgency|Category&lt;br /&gt;
 TreatmentIndication|Category&lt;br /&gt;
 TreatmentsHealthAspect|Category&lt;br /&gt;
 Trip|Category&lt;br /&gt;
 TripleBlindedTrial|Category&lt;br /&gt;
 True|Category&lt;br /&gt;
 Tuesday|Category&lt;br /&gt;
 TypeAndQuantityNode|Category&lt;br /&gt;
 TypesHealthAspect|Category&lt;br /&gt;
 UKNonprofitType|Category&lt;br /&gt;
 UKTrust|Category&lt;br /&gt;
 URL|Category&lt;br /&gt;
 USNonprofitType|Category&lt;br /&gt;
 Ultrasound|Category&lt;br /&gt;
 UnRegisterAction|Category&lt;br /&gt;
 UnclassifiedAdultConsideration|Category&lt;br /&gt;
 UnemploymentSupport|Category&lt;br /&gt;
 UnincorporatedAssociationCharity|Category&lt;br /&gt;
 UnitPriceSpecification|Category&lt;br /&gt;
 UnofficialLegalValue|Category&lt;br /&gt;
 UpdateAction|Category&lt;br /&gt;
 Urologic|Category&lt;br /&gt;
 UsageOrScheduleHealthAspect|Category&lt;br /&gt;
 UseAction|Category&lt;br /&gt;
 UsedCondition|Category&lt;br /&gt;
 UserBlocks|Category&lt;br /&gt;
 UserCheckins|Category&lt;br /&gt;
 UserComments|Category&lt;br /&gt;
 UserDownloads|Category&lt;br /&gt;
 UserInteraction|Category&lt;br /&gt;
 UserLikes|Category&lt;br /&gt;
 UserPageVisits|Category&lt;br /&gt;
 UserPlays|Category&lt;br /&gt;
 UserPlusOnes|Category&lt;br /&gt;
 UserReview|Category&lt;br /&gt;
 UserTweets|Category&lt;br /&gt;
 VeganDiet|Category&lt;br /&gt;
 VegetarianDiet|Category&lt;br /&gt;
 Vehicle|Category&lt;br /&gt;
 Vein|Category&lt;br /&gt;
 VenueMap|Category&lt;br /&gt;
 Vessel|Category&lt;br /&gt;
 VeterinaryCare|Category&lt;br /&gt;
 VideoGallery|Category&lt;br /&gt;
 VideoGame|Category&lt;br /&gt;
 VideoGameClip|Category&lt;br /&gt;
 VideoGameSeries|Category&lt;br /&gt;
 VideoObject|Category&lt;br /&gt;
 VideoObjectSnapshot|Category&lt;br /&gt;
 ViewAction|Category&lt;br /&gt;
 VinylFormat|Category&lt;br /&gt;
 ViolenceConsideration|Category&lt;br /&gt;
 VirtualLocation|Category&lt;br /&gt;
 Virus|Category&lt;br /&gt;
 VisualArtsEvent|Category&lt;br /&gt;
 VisualArtwork|Category&lt;br /&gt;
 VitalSign|Category&lt;br /&gt;
 Volcano|Category&lt;br /&gt;
 VoteAction|Category&lt;br /&gt;
 WPAdBlock|Category&lt;br /&gt;
 WPFooter|Category&lt;br /&gt;
 WPHeader|Category&lt;br /&gt;
 WPSideBar|Category&lt;br /&gt;
 WantAction|Category&lt;br /&gt;
 WarrantyPromise|Category&lt;br /&gt;
 WarrantyScope|Category&lt;br /&gt;
 WatchAction|Category&lt;br /&gt;
 Waterfall|Category&lt;br /&gt;
 WeaponConsideration|Category&lt;br /&gt;
 WearAction|Category&lt;br /&gt;
 WearableMeasurementBack|Category&lt;br /&gt;
 WearableMeasurementChestOrBust|Category&lt;br /&gt;
 WearableMeasurementCollar|Category&lt;br /&gt;
 WearableMeasurementCup|Category&lt;br /&gt;
 WearableMeasurementHeight|Category&lt;br /&gt;
 WearableMeasurementHips|Category&lt;br /&gt;
 WearableMeasurementInseam|Category&lt;br /&gt;
 WearableMeasurementLength|Category&lt;br /&gt;
 WearableMeasurementOutsideLeg|Category&lt;br /&gt;
 WearableMeasurementSleeve|Category&lt;br /&gt;
 WearableMeasurementTypeEnumeration|Category&lt;br /&gt;
 WearableMeasurementWaist|Category&lt;br /&gt;
 WearableMeasurementWidth|Category&lt;br /&gt;
 WearableSizeGroupBig|Category&lt;br /&gt;
 WearableSizeGroupBoys|Category&lt;br /&gt;
 WearableSizeGroupEnumeration|Category&lt;br /&gt;
 WearableSizeGroupExtraShort|Category&lt;br /&gt;
 WearableSizeGroupExtraTall|Category&lt;br /&gt;
 WearableSizeGroupGirls|Category&lt;br /&gt;
 WearableSizeGroupHusky|Category&lt;br /&gt;
 WearableSizeGroupInfants|Category&lt;br /&gt;
 WearableSizeGroupJuniors|Category&lt;br /&gt;
 WearableSizeGroupMaternity|Category&lt;br /&gt;
 WearableSizeGroupMens|Category&lt;br /&gt;
 WearableSizeGroupMisses|Category&lt;br /&gt;
 WearableSizeGroupPetite|Category&lt;br /&gt;
 WearableSizeGroupPlus|Category&lt;br /&gt;
 WearableSizeGroupRegular|Category&lt;br /&gt;
 WearableSizeGroupShort|Category&lt;br /&gt;
 WearableSizeGroupTall|Category&lt;br /&gt;
 WearableSizeGroupWomens|Category&lt;br /&gt;
 WearableSizeSystemAU|Category&lt;br /&gt;
 WearableSizeSystemBR|Category&lt;br /&gt;
 WearableSizeSystemCN|Category&lt;br /&gt;
 WearableSizeSystemContinental|Category&lt;br /&gt;
 WearableSizeSystemDE|Category&lt;br /&gt;
 WearableSizeSystemEN13402|Category&lt;br /&gt;
 WearableSizeSystemEnumeration|Category&lt;br /&gt;
 WearableSizeSystemEurope|Category&lt;br /&gt;
 WearableSizeSystemFR|Category&lt;br /&gt;
 WearableSizeSystemGS1|Category&lt;br /&gt;
 WearableSizeSystemIT|Category&lt;br /&gt;
 WearableSizeSystemJP|Category&lt;br /&gt;
 WearableSizeSystemMX|Category&lt;br /&gt;
 WearableSizeSystemUK|Category&lt;br /&gt;
 WearableSizeSystemUS|Category&lt;br /&gt;
 WebAPI|Category&lt;br /&gt;
 WebApplication|Category&lt;br /&gt;
 WebContent|Category&lt;br /&gt;
 WebPage|Category&lt;br /&gt;
 WebPageElement|Category&lt;br /&gt;
 WebSite|Category&lt;br /&gt;
 Wednesday|Category&lt;br /&gt;
 WesternConventional|Category&lt;br /&gt;
 Wholesale|Category&lt;br /&gt;
 WholesaleStore|Category&lt;br /&gt;
 WinAction|Category&lt;br /&gt;
 Winery|Category&lt;br /&gt;
 Withdrawn|Category&lt;br /&gt;
 WorkBasedProgram|Category&lt;br /&gt;
 WorkersUnion|Category&lt;br /&gt;
 WriteAction|Category&lt;br /&gt;
 WritePermission|Category&lt;br /&gt;
 XPathType|Category&lt;br /&gt;
 XRay|Category&lt;br /&gt;
 ZoneBoardingPolicy|Category&lt;br /&gt;
 Zoo|Category&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=smw/schema:Profile:Facetedsearch_default_profile&amp;diff=223867</id>
		<title>smw/schema:Profile:Facetedsearch default profile</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=smw/schema:Profile:Facetedsearch_default_profile&amp;diff=223867"/>
		<updated>2024-08-16T03:39:51Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki search import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;type&amp;quot;: &amp;quot;FACETEDSEARCH_PROFILE_SCHEMA&amp;quot;,&lt;br /&gt;
    &amp;quot;profiles&amp;quot;: {&lt;br /&gt;
        &amp;quot;default_profile&amp;quot;: {&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-facetedsearch-profile-label-default&amp;quot;,&lt;br /&gt;
            &amp;quot;debug_output&amp;quot;: false,&lt;br /&gt;
            &amp;quot;theme&amp;quot;: &amp;quot;default-theme&amp;quot;,&lt;br /&gt;
            &amp;quot;result&amp;quot;: {&lt;br /&gt;
                &amp;quot;default_limit&amp;quot;: 50,&lt;br /&gt;
                &amp;quot;paging_limit&amp;quot;: [&lt;br /&gt;
                    10,&lt;br /&gt;
                    20,&lt;br /&gt;
                    50,&lt;br /&gt;
                    250,&lt;br /&gt;
                    500&lt;br /&gt;
                ]&lt;br /&gt;
            },&lt;br /&gt;
            &amp;quot;filters&amp;quot;: {&lt;br /&gt;
                &amp;quot;property_filter&amp;quot;: {&lt;br /&gt;
                    &amp;quot;hierarchy_tree&amp;quot;: false,&lt;br /&gt;
                    &amp;quot;filter_input&amp;quot;: {&lt;br /&gt;
                        &amp;quot;min_item&amp;quot;: 10&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;category_filter&amp;quot;: {&lt;br /&gt;
                    &amp;quot;hierarchy_tree&amp;quot;: false,&lt;br /&gt;
                    &amp;quot;filter_input&amp;quot;: {&lt;br /&gt;
                        &amp;quot;min_item&amp;quot;: 10&lt;br /&gt;
                    }&lt;br /&gt;
                },&lt;br /&gt;
                &amp;quot;value_filter&amp;quot;: {&lt;br /&gt;
                    &amp;quot;default_filter&amp;quot;: &amp;quot;list_filter&amp;quot;,&lt;br /&gt;
                    &amp;quot;condition_field&amp;quot;: false,&lt;br /&gt;
                    &amp;quot;filter_input&amp;quot;: {&lt;br /&gt;
                        &amp;quot;min_item&amp;quot;: 10&lt;br /&gt;
                    }&lt;br /&gt;
                }&lt;br /&gt;
            }&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;tags&amp;quot;: [&lt;br /&gt;
        &amp;quot;faceted search&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Property:Owl:differentFrom&amp;diff=211052</id>
		<title>Property:Owl:differentFrom</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Property:Owl:differentFrom&amp;diff=211052"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Imported from::owl:differentFrom]]&lt;br /&gt;
* [[Property description::The property that determines that two given individuals are different.@en]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]] {{DISPLAYTITLE:owl:differentFrom}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Property:Foaf:homepage&amp;diff=211051</id>
		<title>Property:Foaf:homepage</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Property:Foaf:homepage&amp;diff=211051"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Imported from::foaf:homepage]]&lt;br /&gt;
* [[Property description::URL of the homepage of something, which is a general web resource.@en]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]] {{DISPLAYTITLE:foaf:homepage}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Property:Foaf:name&amp;diff=211050</id>
		<title>Property:Foaf:name</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Property:Foaf:name&amp;diff=211050"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Imported from::foaf:name]]&lt;br /&gt;
* [[Property description::A name for some thing or agent.@en]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]] {{DISPLAYTITLE:foaf:name}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Property:Foaf:knows&amp;diff=211049</id>
		<title>Property:Foaf:knows</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Property:Foaf:knows&amp;diff=211049"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Imported from::foaf:knows]]&lt;br /&gt;
* [[Property description::A person known by this person (indicating some level of reciprocated interaction between the parties).@en]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]] {{DISPLAYTITLE:foaf:knows}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_owl&amp;diff=211048</id>
		<title>MediaWiki:Smw import owl</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_owl&amp;diff=211048"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://www.w3.org/TR/owl2-syntax/ | [https://www.w3.org/TR/owl2-syntax/ Web Ontology Language (OWL)]&lt;br /&gt;
 AllDifferent|Category&lt;br /&gt;
 allValuesFrom|Type:Page&lt;br /&gt;
 AnnotationProperty|Category&lt;br /&gt;
 backwardCompatibleWith|Type:Page&lt;br /&gt;
 cardinality|Type:Number&lt;br /&gt;
 Class|Category&lt;br /&gt;
 comment|Type:Page&lt;br /&gt;
 complementOf|Type:Page&lt;br /&gt;
 DataRange|Category&lt;br /&gt;
 DatatypeProperty|Category&lt;br /&gt;
 DeprecatedClass|Category&lt;br /&gt;
 DeprecatedProperty|Category&lt;br /&gt;
 differentFrom|Type:Page&lt;br /&gt;
 disjointWith|Type:Page&lt;br /&gt;
 distinctMembers|Type:Page&lt;br /&gt;
 equivalentClass|Type:Page&lt;br /&gt;
 equivalentProperty|Type:Page&lt;br /&gt;
 FunctionalProperty|Category&lt;br /&gt;
 hasValue|Type:Page&lt;br /&gt;
 imports|Type:Page&lt;br /&gt;
 incompatibleWith|Type:Page&lt;br /&gt;
 intersectionOf|Type:Page&lt;br /&gt;
 InverseFunctionalProperty|Category&lt;br /&gt;
 inverseOf|Type:Page&lt;br /&gt;
 label|Type:Page&lt;br /&gt;
 maxCardinality|Type:Number&lt;br /&gt;
 Members|Type:Page&lt;br /&gt;
 minCardinality|Type:Number&lt;br /&gt;
 Nothing|Category&lt;br /&gt;
 ObjectProperty|Category&lt;br /&gt;
 oneOf|Type:Page&lt;br /&gt;
 onProperty|Type:Page&lt;br /&gt;
 Ontology|Category&lt;br /&gt;
 OntologyProperty|Category&lt;br /&gt;
 owl|Type:Page&lt;br /&gt;
 priorVersion|Type:Page&lt;br /&gt;
 Restriction|Category&lt;br /&gt;
 sameAs|Type:Page&lt;br /&gt;
 seeAlso|Type:Page&lt;br /&gt;
 someValuesFrom|Type:Page&lt;br /&gt;
 SymmetricProperty|Category&lt;br /&gt;
 Thing|Category&lt;br /&gt;
 TransitiveProperty|Category&lt;br /&gt;
 unionOf|Type:Page&lt;br /&gt;
 versionInfo|Type:Page&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_foaf&amp;diff=211047</id>
		<title>MediaWiki:Smw import foaf</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_foaf&amp;diff=211047"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://xmlns.com/foaf/0.1/ | [https://en.wikipedia.org/wiki/FOAF_(ontology) Friend Of A Friend]&lt;br /&gt;
 aimChatID|Type:External identifier&lt;br /&gt;
 currentProject|Type:Page&lt;br /&gt;
 depiction|Type:Page&lt;br /&gt;
 depicts|Type:Page&lt;br /&gt;
 dnaChecksum|Type:Text&lt;br /&gt;
 family_name|Type:Text&lt;br /&gt;
 firstName|Type:Text&lt;br /&gt;
 fundedBy|Type:Page&lt;br /&gt;
 geekcode|Type:Text&lt;br /&gt;
 givenname|Type:Text&lt;br /&gt;
 homepage|Type:URL&lt;br /&gt;
 iChatID|Type:External identifier&lt;br /&gt;
 img|Type:Page&lt;br /&gt;
 interest|Type:Page&lt;br /&gt;
 jabberID|Type:External identifier&lt;br /&gt;
 knows|Type:Page&lt;br /&gt;
 linkedWith|Type:Page&lt;br /&gt;
 logo|Type:Page&lt;br /&gt;
 made|Type:Page&lt;br /&gt;
 mbox|Type:Email&lt;br /&gt;
 mbox_sha1sum|Type:Text&lt;br /&gt;
 msnChatID|Type:External identifier&lt;br /&gt;
 myersBriggs|Type:Text&lt;br /&gt;
 name|Type:Text&lt;br /&gt;
 nick|Type:Text&lt;br /&gt;
 page|Type:Page&lt;br /&gt;
 pastProject|Type:Page&lt;br /&gt;
 phone|Type:Telephone number&lt;br /&gt;
 plan|Type:Text&lt;br /&gt;
 publications|Type:Page&lt;br /&gt;
 schoolHomepage|Type:URL&lt;br /&gt;
 sha1|Type:Text&lt;br /&gt;
 surname|Type:Text&lt;br /&gt;
 theme|Type:Page&lt;br /&gt;
 thumbnail|Type:URL&lt;br /&gt;
 title|Type:Text&lt;br /&gt;
 topic|Type:Page&lt;br /&gt;
 topic_interest|Type:Page&lt;br /&gt;
 weblog|Type:Page&lt;br /&gt;
 workInfoHomepage|Type:URL&lt;br /&gt;
 workplaceHomepage|Type:URL&lt;br /&gt;
&lt;br /&gt;
 Document|Category&lt;br /&gt;
 Image|Category&lt;br /&gt;
 Organization|Category&lt;br /&gt;
 Person|Category&lt;br /&gt;
 Project |Category&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported vocabulary]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_skos&amp;diff=211046</id>
		<title>MediaWiki:Smw import skos</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MediaWiki:Smw_import_skos&amp;diff=211046"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki default vocabulary import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://www.w3.org/TR/skos-reference | [http://www.w3.org/TR/skos-reference Simple Knowledge Organization System (SKOS)]&lt;br /&gt;
 altLabel|Type:Monolingual text&lt;br /&gt;
 broader|Type:Annotation URI&lt;br /&gt;
 broaderTransitive|Type:Annotation URI&lt;br /&gt;
 broadMatch|Type:Annotation URI&lt;br /&gt;
 changeNote|Type:Monolingual text&lt;br /&gt;
 closeMatch|Type:Annotation URI&lt;br /&gt;
 definition|Type:Monolingual text&lt;br /&gt;
 editorialNote|Type:Monolingual text&lt;br /&gt;
 exactMatch|Type:Annotation URI&lt;br /&gt;
 example|Type:Monolingual text&lt;br /&gt;
 hasTopConcept|Type:Page&lt;br /&gt;
 hiddenLabel|Type:Monolingual text&lt;br /&gt;
 historyNote|Type:Monolingual text&lt;br /&gt;
 inScheme|Type:Page&lt;br /&gt;
 mappingRelation|Type:Annotation URI&lt;br /&gt;
 member|Type:Page&lt;br /&gt;
 memberList|Type:Page&lt;br /&gt;
 narrower|Type:Annotation URI&lt;br /&gt;
 narrowerTransitive|Type:Annotation URI&lt;br /&gt;
 narrowMatch|Type:Annotation URI&lt;br /&gt;
 notation|Type:Text&lt;br /&gt;
 note|Type:Monolingual text&lt;br /&gt;
 prefLabel|Type:Monolingual text&lt;br /&gt;
 related|Type:Annotation URI&lt;br /&gt;
 relatedMatch|Type:Annotation URI&lt;br /&gt;
 scopeNote|Type:Monolingual text&lt;br /&gt;
 semanticRelation|Type:Annotation URI&lt;br /&gt;
 topConceptOf|Type:Page&lt;br /&gt;
&lt;br /&gt;
 Collection|Category&lt;br /&gt;
 Concept|Category&lt;br /&gt;
 ConceptScheme|Category&lt;br /&gt;
 OrderedCollection|Category&lt;br /&gt;
&lt;br /&gt;
[[Category:Imported_vocabulary]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=smw/schema:Group:Predefined_properties&amp;diff=211045</id>
		<title>smw/schema:Group:Predefined properties</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=smw/schema:Group:Predefined_properties&amp;diff=211045"/>
		<updated>2023-12-06T06:29:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki group import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;type&amp;quot;: &amp;quot;PROPERTY_GROUP_SCHEMA&amp;quot;,&lt;br /&gt;
    &amp;quot;groups&amp;quot;: {&lt;br /&gt;
        &amp;quot;administrative_group&amp;quot;: {&lt;br /&gt;
            &amp;quot;canonical_name&amp;quot;: &amp;quot;Administrative properties&amp;quot;,&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-property-group-label-administrative-properties&amp;quot;,&lt;br /&gt;
            &amp;quot;property_keys&amp;quot;: [&lt;br /&gt;
                &amp;quot;_MDAT&amp;quot;,&lt;br /&gt;
                &amp;quot;_CDAT&amp;quot;,&lt;br /&gt;
                &amp;quot;_NEWP&amp;quot;,&lt;br /&gt;
                &amp;quot;_LEDT&amp;quot;,&lt;br /&gt;
                &amp;quot;_DTITLE&amp;quot;,&lt;br /&gt;
                &amp;quot;_CHGPRO&amp;quot;,&lt;br /&gt;
                &amp;quot;_EDIP&amp;quot;,&lt;br /&gt;
                &amp;quot;_ERRC&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;classification_group&amp;quot;: {&lt;br /&gt;
            &amp;quot;canonical_name&amp;quot;: &amp;quot;Classification properties&amp;quot;,&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-property-group-label-classification-properties&amp;quot;,&lt;br /&gt;
            &amp;quot;property_keys&amp;quot;: [&lt;br /&gt;
                &amp;quot;_INST&amp;quot;,&lt;br /&gt;
                &amp;quot;_PPGR&amp;quot;,&lt;br /&gt;
                &amp;quot;_SUBP&amp;quot;,&lt;br /&gt;
                &amp;quot;_SUBC&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;content_group&amp;quot;: {&lt;br /&gt;
            &amp;quot;canonical_name&amp;quot;: &amp;quot;Content properties&amp;quot;,&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-property-group-label-content-properties&amp;quot;,&lt;br /&gt;
            &amp;quot;property_keys&amp;quot;: [&lt;br /&gt;
                &amp;quot;_SOBJ&amp;quot;,&lt;br /&gt;
                &amp;quot;_ASK&amp;quot;,&lt;br /&gt;
                &amp;quot;_MEDIA&amp;quot;,&lt;br /&gt;
                &amp;quot;_MIME&amp;quot;,&lt;br /&gt;
                &amp;quot;_ATTCH_LINK&amp;quot;,&lt;br /&gt;
                &amp;quot;_FILE_ATTCH&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_TYPE&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_AUTHOR&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_LEN&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_LANG&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_TITLE&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_DATE&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONT_KEYW&amp;quot;,&lt;br /&gt;
                &amp;quot;_TRANS&amp;quot;,&lt;br /&gt;
                &amp;quot;_TRANS_SOURCE&amp;quot;,&lt;br /&gt;
                &amp;quot;_TRANS_GROUP&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        },&lt;br /&gt;
        &amp;quot;declarative_group&amp;quot;: {&lt;br /&gt;
            &amp;quot;canonical_name&amp;quot;: &amp;quot;Declarative properties&amp;quot;,&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-property-group-label-declarative-properties&amp;quot;,&lt;br /&gt;
            &amp;quot;property_keys&amp;quot;: [&lt;br /&gt;
                &amp;quot;_TYPE&amp;quot;,&lt;br /&gt;
                &amp;quot;_UNIT&amp;quot;,&lt;br /&gt;
                &amp;quot;_IMPO&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONV&amp;quot;,&lt;br /&gt;
                &amp;quot;_SERV&amp;quot;,&lt;br /&gt;
                &amp;quot;_PVAL&amp;quot;,&lt;br /&gt;
                &amp;quot;_LIST&amp;quot;,&lt;br /&gt;
                &amp;quot;_PREC&amp;quot;,&lt;br /&gt;
                &amp;quot;_PDESC&amp;quot;,&lt;br /&gt;
                &amp;quot;_PPLB&amp;quot;,&lt;br /&gt;
                &amp;quot;_PVAP&amp;quot;,&lt;br /&gt;
                &amp;quot;_PVALI&amp;quot;,&lt;br /&gt;
                &amp;quot;_PVUC&amp;quot;,&lt;br /&gt;
                &amp;quot;_PEID&amp;quot;,&lt;br /&gt;
                &amp;quot;_PEFU&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;tags&amp;quot;: [&lt;br /&gt;
        &amp;quot;group&amp;quot;,&lt;br /&gt;
        &amp;quot;property group&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=smw/schema:Group:Schema_properties&amp;diff=211044</id>
		<title>smw/schema:Group:Schema properties</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=smw/schema:Group:Schema_properties&amp;diff=211044"/>
		<updated>2023-12-06T06:29:39Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Semantic MediaWiki group import&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{&lt;br /&gt;
    &amp;quot;type&amp;quot;: &amp;quot;PROPERTY_GROUP_SCHEMA&amp;quot;,&lt;br /&gt;
    &amp;quot;groups&amp;quot;: {&lt;br /&gt;
        &amp;quot;schema_group&amp;quot;: {&lt;br /&gt;
            &amp;quot;canonical_name&amp;quot;: &amp;quot;Schema properties&amp;quot;,&lt;br /&gt;
            &amp;quot;message_key&amp;quot;: &amp;quot;smw-property-group-label-schema-group&amp;quot;,&lt;br /&gt;
            &amp;quot;property_keys&amp;quot;: [&lt;br /&gt;
                &amp;quot;_SCHEMA_TYPE&amp;quot;,&lt;br /&gt;
                &amp;quot;_SCHEMA_DEF&amp;quot;,&lt;br /&gt;
                &amp;quot;_SCHEMA_DESC&amp;quot;,&lt;br /&gt;
                &amp;quot;_SCHEMA_TAG&amp;quot;,&lt;br /&gt;
                &amp;quot;_SCHEMA_LINK&amp;quot;,&lt;br /&gt;
                &amp;quot;_FORMAT_SCHEMA&amp;quot;,&lt;br /&gt;
                &amp;quot;_CONSTRAINT_SCHEMA&amp;quot;,&lt;br /&gt;
                &amp;quot;_PROFILE_SCHEMA&amp;quot;&lt;br /&gt;
            ]&lt;br /&gt;
        }&lt;br /&gt;
    },&lt;br /&gt;
    &amp;quot;tags&amp;quot;: [&lt;br /&gt;
        &amp;quot;group&amp;quot;,&lt;br /&gt;
        &amp;quot;property group&amp;quot;&lt;br /&gt;
    ]&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism&amp;diff=15673</id>
		<title>Chrism</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism&amp;diff=15673"/>
		<updated>2014-12-22T01:35:18Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Chrism&#039;&#039;&#039; gem is the Fourth Tier of the [[Holy Receptacle (325)]] spell, and allows a [[Cleric]] to help an individual find greater peace, whether to aid them in recuperation following death (removing some amount of [[Death&#039;s Sting]] based on the strength of the Chrism gem and speeding the return of [[health]], [[mana]], and [[spirit]]) or for a troubled soul in general (allows a character of any [[profession]] to [[MEDITAT (verb)|meditate]] as a Cleric, [[Empath]], or [[Savant]]).  Highly sought after in invasions, Chrism gems are often considered to represent the pinnacle of a Cleric&#039;s lore training.&lt;br /&gt;
&lt;br /&gt;
=== Creation ===&lt;br /&gt;
;Syntax - &amp;lt;span style=&amp;quot;font-variant:small-caps&amp;quot;&amp;gt;bless deity common 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;bless deity common 4&amp;lt;br&amp;gt;You chant a quick prayer and the golden moonstone&#039;s outer shell becomes translucent and brittle.  A  cobalt liquid fills the once solid interior of the golden moonstone.&amp;lt;/div&amp;gt;&lt;br /&gt;
;Failure&lt;br /&gt;
A critical failure is possible, resulting in the destruction of the gem.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;bless deity common 4&amp;lt;br&amp;gt;&lt;br /&gt;
You chant a quick prayer and the diamond becomes entirely too brittle in your hand, cracks, and blows away in the form of a fine powder.&amp;lt;/div&amp;gt;&lt;br /&gt;
After the Chrism gem has been prepared, [[LOOK (verb)|LOOKing]] at it will reveal the strength of the Chrism gem.  &lt;br /&gt;
&lt;br /&gt;
;Syntax - &amp;lt;span style=&amp;quot;font-variant:small-caps&amp;quot;&amp;gt;look (gem)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;look moonstone&amp;lt;br&amp;gt;The now translucent outer shell of the almost full golden moonstone allows you to see the ordinary, cobalt liquid undulating.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Strengths&lt;br /&gt;
Depending upon value of the gem used, Chrism gems have different effects on minimizing the effects of Death&#039;s Sting.  These levels determine how much statistic recovery weakness will be mitigated when used on a corpse.  There is no cap on the value of the gem used.  &lt;br /&gt;
&lt;br /&gt;
The six levels of strength are:&lt;br /&gt;
#dark&lt;br /&gt;
#dull&lt;br /&gt;
#ordinary&lt;br /&gt;
#bright&lt;br /&gt;
#vibrant&lt;br /&gt;
#glowing&lt;br /&gt;
&lt;br /&gt;
;Capacity&lt;br /&gt;
One can tell how much experience retention will be provided by the gem by measuring the amount of liquid inside.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
Applying a Chrism gem is a simple process.  If attempting to aid a corpse, simply [[WAVE (verb)|WAVE]] the gem over them before casting [[Raise Dead (318)|Raise Dead]].  When using the gem upon a living character to aid them to a meditative state, one also WAVEs the gem, but with no need to cast any spell.&lt;br /&gt;
&lt;br /&gt;
;Syntax - &amp;lt;span style=&amp;quot;font-variant:small-caps&amp;quot;&amp;gt;wave (gem) at (target)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;wave sunstone at XXX&amp;lt;br&amp;gt;You gingerly crack and wave the red sunstone over XXX&#039;s body and a mixture of oil and balsam trickles out of the sunstone, coating XXX with a cobalt blue liquid.&amp;lt;br&amp;gt;The red sunstone deteriorates into a cobalt powder that disperses into the wind.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Requirements ===&lt;br /&gt;
To create a Chrism gem, a cleric must have:&lt;br /&gt;
*An [[orb gem]] with a value &amp;gt; 3000 silver&lt;br /&gt;
*25 + X mana: 25 for the spell, X being a variable cost (presumably based on value and lore)&lt;br /&gt;
*[[Spiritual Lore, Blessings]]: 10 ranks (50 skill)&lt;br /&gt;
*[[Spiritual Lore, Summoning]]: 15 ranks (70 skill)&lt;br /&gt;
*[[Spiritual Lore, Religion]]: 25 ranks (105 skill)&lt;br /&gt;
&lt;br /&gt;
Chrism gems can only be used by clerics, but may be used by any cleric once created.&lt;br /&gt;
&lt;br /&gt;
===Lore Benefits===&lt;br /&gt;
Benefits to Chrisms are derived off of ranks of [[Spiritual Lore, Blessings]]:&lt;br /&gt;
*55% EXP retained at 11 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*60% EXP retained at 13 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*65% EXP retained at 16 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*70% EXP retained at 20 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*75% EXP retained at 25 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*80% EXP retained at 31 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*85% EXP retained at 38 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*90% EXP retained at 46 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*95% EXP retained at 55 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
*100% EXP retained at 65 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
&lt;br /&gt;
Due to skill training level limitations, the earliest a cleric can create a 100% EXP chrism would be level 51 without [[Enhancive item]]s. As the lore training requirements would be 105 ranks total (15 Summoning + 25 Religion + 65 Blessing).&lt;br /&gt;
&lt;br /&gt;
=== See Also ===&lt;br /&gt;
* [[Chrism gems (saved post)]]&lt;br /&gt;
* [[Chrism_(325,_T4)_update_(saved_post)|Chrism update 3-2-2010]]&lt;br /&gt;
* [[Chrism holder]]&lt;br /&gt;
[[Category:Cleric Base Spells]]&lt;br /&gt;
[[Category:Cleric]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minotaur_warrior&amp;diff=9179</id>
		<title>Minotaur warrior</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minotaur_warrior&amp;diff=9179"/>
		<updated>2014-12-11T23:58:56Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 76&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = minotaur&lt;br /&gt;
| attacks = Brawls and Weapons.&lt;br /&gt;
| area = [[Wehntoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|greataxe|+368 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|moon axe|+368 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nowarding =&lt;br /&gt;
| maneuver = &lt;br /&gt;
 {{creature ability|[[Bull Rush]], [[Disarm]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+235 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+273 to +294 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = a minotaur horn&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The minotaur warrior has the head of a bull while his muscular body is humanoid with thick arms and broad shoulders.  Wearing a mish-mash of leather and chain armor, the fierce minotaur stomps about with hoofed feet brandishing its longsword at every possible foe.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Minotaur warriors have the ability to [[Multi Opponent Combat|mstrike]].  They have a particularly dangerous charge [[Creature maneuver|maneuver]], and they also have the ability to use the DISARM [[Creature maneuver|maneuver]], so hunt them with caution. Minotaur warriors do not stun by normal means.&lt;br /&gt;
&lt;br /&gt;
Examples of a minotaur warrior&#039;s charge attack:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side, nimbly avoiding the charge. Olé!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side just as the warrior slams into you!&amp;lt;br&amp;gt;&lt;br /&gt;
... 15 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Nasty blow to your chest!&amp;lt;br&amp;gt;&lt;br /&gt;
You are stunned for 1 round!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side but stumble, failing to get out of the way, and are crushed under the full brunt of the warrior!&amp;lt;br&amp;gt;&lt;br /&gt;
... 35 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Hard blow to your chest breaking several ribs!&amp;lt;br&amp;gt;&lt;br /&gt;
Hard to breathe!&amp;lt;br&amp;gt;&lt;br /&gt;
You are stunned for 6 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 20 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Minotaur warriors were formerly level 19.  In February 2008 they experienced an upward shift to their current level and were moved to their current location.  For more information on the updates, please see the following saved posts:&lt;br /&gt;
*[[Magical minotaur mayhem! (saved post)]] &lt;br /&gt;
*[[More Minotaur madness! (saved post)]] &lt;br /&gt;
*[[The Fall of the House of Sulldina (saved post)]]&lt;br /&gt;
*[[History of the Minotaurs. (saved post)]]&lt;br /&gt;
*[[Krag Slopes/Minotaur Labyrinth rehaul. (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 74&lt;br /&gt;
|levelm1 = 75&lt;br /&gt;
|level = 76&lt;br /&gt;
|levelp1 = 77&lt;br /&gt;
|levelp2 = 78&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehntoph creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lesser_minotaur&amp;diff=9177</id>
		<title>Lesser minotaur</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lesser_minotaur&amp;diff=9177"/>
		<updated>2014-12-11T23:58:28Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = minotaur&lt;br /&gt;
| attacks = Claws and Pounds.&lt;br /&gt;
| area = [[Wehntoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|greataxe|+381 to +405 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|waraxe|+376 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nowarding =&lt;br /&gt;
| maneuver = &lt;br /&gt;
  {{creature ability|[[Bull Rush]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+263 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+239 to +251 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+261 to +282 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+254 to +269 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+288 to +297 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |+249 to +264 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+249 to +264 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = a minotaur hide&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The lesser minotaur is an ugly, brutish looking beast.  Taller than most average men, the minotaur has a bull-like appearance while his muscular body is humanoid with thick arms and broad shoulders.  The lesser minotaur feet end in hooves that rattle the ground with every step.  Despite his barbaric features, a great intelligence is reflected in the depths of his eyes and mannerisms.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Lesser minotaurs have a strong resistance to combat maneuvers, similar to krag dwellers. They can use the [[mstrike]] ability for three simultaneous swings of their greataxes. They have the ability to release an AS boosting battle cry similar to a troll king frothing or shan warrior yipping. Like other minotaurs they have a deadly charge maneuver, however they use it infrequently. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A lesser minotaur belts out a guttural battle cry!&lt;br /&gt;
A lesser minotaur swings a curved silvery white greataxe at you!&lt;br /&gt;
  AS: +446 vs DS: +499 with AvD: +38 + d100 roll: +93 = +78&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lesser minotaurs can be stunned normally.   As their magical warding is relatively poor, they are easy prey to spells such as [[Blind (311)]] and [[Mind Jolt (706)]].&lt;br /&gt;
&lt;br /&gt;
The lesser minotaurs outside the Labyrinth use two handed weapons, so anyway way to remove a limb, such as [[Limb Disruption (708)]] or ambushing, will disable them.  However, the minotaurs inside the Labyrinth carry shields and use [[Shield Charge]], which can be quite deadly.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Lesser minotaur were formerly level 12.  In February 2008 they experienced an upward shift to their current level and were moved to their current location.  For more information on the updates, please see the following saved posts:&lt;br /&gt;
*[[Magical minotaur mayhem! (saved post)]] &lt;br /&gt;
*[[More Minotaur madness! (saved post)]] &lt;br /&gt;
*[[The Fall of the House of Sulldina (saved post)]]&lt;br /&gt;
*[[History of the Minotaurs. (saved post)]]&lt;br /&gt;
*[[Krag Slopes/Minotaur Labyrinth rehaul. (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 72&lt;br /&gt;
|levelm1 = 73&lt;br /&gt;
|level = 74&lt;br /&gt;
|levelp1 = 75&lt;br /&gt;
|levelp2 = 76&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehntoph creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minotaur_warrior&amp;diff=31887</id>
		<title>Minotaur warrior</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minotaur_warrior&amp;diff=31887"/>
		<updated>2014-12-11T23:54:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Sentence structure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 76&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = minotaur&lt;br /&gt;
| attacks = Brawls and Weapons.&lt;br /&gt;
| area = [[Wehntoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|greataxe|+368 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|moon axe|+368 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nowarding =&lt;br /&gt;
| maneuver = &lt;br /&gt;
 {{creature ability|[[Bullrush]], [[Disarm]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+235 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+273 to +294 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = a minotaur horn&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The minotaur warrior has the head of a bull while his muscular body is humanoid with thick arms and broad shoulders.  Wearing a mish-mash of leather and chain armor, the fierce minotaur stomps about with hoofed feet brandishing its longsword at every possible foe.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Minotaur warriors have the ability to [[Multi Opponent Combat|mstrike]].  They have a particularly dangerous charge [[Creature maneuver|maneuver]], and they also have the ability to use the DISARM [[Creature maneuver|maneuver]], so hunt them with caution. Minotaur warriors do not stun by normal means.&lt;br /&gt;
&lt;br /&gt;
Examples of a minotaur warrior&#039;s charge attack:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side, nimbly avoiding the charge. Olé!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side just as the warrior slams into you!&amp;lt;br&amp;gt;&lt;br /&gt;
... 15 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Nasty blow to your chest!&amp;lt;br&amp;gt;&lt;br /&gt;
You are stunned for 1 round!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The minotaur warrior stomps his hooves in the dirt, lowers his head, and charges in your direction! You leap to the side but stumble, failing to get out of the way, and are crushed under the full brunt of the warrior!&amp;lt;br&amp;gt;&lt;br /&gt;
... 35 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Hard blow to your chest breaking several ribs!&amp;lt;br&amp;gt;&lt;br /&gt;
Hard to breathe!&amp;lt;br&amp;gt;&lt;br /&gt;
You are stunned for 6 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 20 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Minotaur warriors were formerly level 19.  In February 2008 they experienced an upward shift to their current level and were moved to their current location.  For more information on the updates, please see the following saved posts:&lt;br /&gt;
*[[Magical minotaur mayhem! (saved post)]] &lt;br /&gt;
*[[More Minotaur madness! (saved post)]] &lt;br /&gt;
*[[The Fall of the House of Sulldina (saved post)]]&lt;br /&gt;
*[[History of the Minotaurs. (saved post)]]&lt;br /&gt;
*[[Krag Slopes/Minotaur Labyrinth rehaul. (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 74&lt;br /&gt;
|levelm1 = 75&lt;br /&gt;
|level = 76&lt;br /&gt;
|levelp1 = 77&lt;br /&gt;
|levelp2 = 78&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehntoph creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lesser_minotaur&amp;diff=28555</id>
		<title>Lesser minotaur</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lesser_minotaur&amp;diff=28555"/>
		<updated>2014-12-11T23:52:02Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: They do not shield bash.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 74&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = minotaur&lt;br /&gt;
| attacks = Claws and Pounds.&lt;br /&gt;
| area = [[Wehntoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|greataxe|+381 to +405 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|waraxe|+376 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nowarding =&lt;br /&gt;
| maneuver = &lt;br /&gt;
  {{creature ability|[[Bullrush]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+263 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+239 to +251 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+261 to +282 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+254 to +269 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+288 to +297 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |+249 to +264 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+249 to +264 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = a minotaur hide&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The lesser minotaur is an ugly, brutish looking beast.  Taller than most average men, the minotaur has a bull-like appearance while his muscular body is humanoid with thick arms and broad shoulders.  The lesser minotaur feet end in hooves that rattle the ground with every step.  Despite his barbaric features, a great intelligence is reflected in the depths of his eyes and mannerisms.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Lesser minotaurs have a strong resistance to combat maneuvers, similar to krag dwellers. They can use the [[mstrike]] ability for three simultaneous swings of their greataxes. They have the ability to release an AS boosting battle cry similar to a troll king frothing or shan warrior yipping. Like other minotaurs they have a deadly charge maneuver, however they use it infrequently. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A lesser minotaur belts out a guttural battle cry!&lt;br /&gt;
A lesser minotaur swings a curved silvery white greataxe at you!&lt;br /&gt;
  AS: +446 vs DS: +499 with AvD: +38 + d100 roll: +93 = +78&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Lesser minotaurs can be stunned normally.   As their magical warding is relatively poor, they are easy prey to spells such as [[Blind (311)]] and [[Mind Jolt (706)]].&lt;br /&gt;
&lt;br /&gt;
The lesser minotaurs outside the Labyrinth use two handed weapons, so anyway way to remove a limb, such as [[Limb Disruption (708)]] or ambushing, will disable them.  However, the minotaurs inside the Labyrinth carry shields and use [[Shield Charge]], which can be quite deadly.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Lesser minotaur were formerly level 12.  In February 2008 they experienced an upward shift to their current level and were moved to their current location.  For more information on the updates, please see the following saved posts:&lt;br /&gt;
*[[Magical minotaur mayhem! (saved post)]] &lt;br /&gt;
*[[More Minotaur madness! (saved post)]] &lt;br /&gt;
*[[The Fall of the House of Sulldina (saved post)]]&lt;br /&gt;
*[[History of the Minotaurs. (saved post)]]&lt;br /&gt;
*[[Krag Slopes/Minotaur Labyrinth rehaul. (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 72&lt;br /&gt;
|levelm1 = 73&lt;br /&gt;
|level = 74&lt;br /&gt;
|levelp1 = 75&lt;br /&gt;
|levelp2 = 76&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehntoph creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wave&amp;diff=45552</id>
		<title>Wave</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wave&amp;diff=45552"/>
		<updated>2014-12-10T05:31:41Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[WAVE (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=WAVE&amp;diff=44996</id>
		<title>WAVE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=WAVE&amp;diff=44996"/>
		<updated>2014-12-10T05:31:40Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[WAVE (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tap&amp;diff=42543</id>
		<title>Tap</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tap&amp;diff=42543"/>
		<updated>2014-12-10T05:30:32Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[TAP (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TAP&amp;diff=42316</id>
		<title>TAP</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TAP&amp;diff=42316"/>
		<updated>2014-12-10T05:30:31Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[TAP (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raise&amp;diff=35869</id>
		<title>Raise</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raise&amp;diff=35869"/>
		<updated>2014-12-10T05:26:29Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RAISE (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RAISE&amp;diff=35671</id>
		<title>RAISE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RAISE&amp;diff=35671"/>
		<updated>2014-12-10T05:26:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: IldranBot: Added verb redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RAISE (verb)]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Brother_Aemis%27_Clerical_Supply&amp;diff=14580</id>
		<title>Brother Aemis&#039; Clerical Supply</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Brother_Aemis%27_Clerical_Supply&amp;diff=14580"/>
		<updated>2014-12-09T23:57:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Updating Shop&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Brother Aemis&#039; Clerical Supply is the main store for clerical goods in the city of [[Ta&#039;Illistim]].&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Name&lt;br /&gt;
 !Price &lt;br /&gt;
 !Descrip&lt;br /&gt;
 |-&lt;br /&gt;
 |1. a silver-inlaid [[Liabo]] cameo&lt;br /&gt;
 |4,753&lt;br /&gt;
 |Neckworn, functional&lt;br /&gt;
 |-&lt;br /&gt;
 |2. a gem-inset [[Lorminstra]] tiara&lt;br /&gt;
 |4,753&lt;br /&gt;
 |Headworn, functional&lt;br /&gt;
 |-&lt;br /&gt;
 |3. a twisted [[Lornon]] necklace&lt;br /&gt;
 |4,753&lt;br /&gt;
 |Neckworn, functional&lt;br /&gt;
 |-&lt;br /&gt;
 |4. a blackened ora Lornon medallion&lt;br /&gt;
 |4,753&lt;br /&gt;
 |Neckworn, functional&lt;br /&gt;
 |-&lt;br /&gt;
 |5. a candle votive&lt;br /&gt;
 |19&lt;br /&gt;
 |&lt;br /&gt;
 |-&lt;br /&gt;
 |6. a rosewood prayer box&lt;br /&gt;
 |9,506&lt;br /&gt;
 |6lbs, holds 20-39, not worn&lt;br /&gt;
 |-&lt;br /&gt;
 |7. a pure white tapered candle&lt;br /&gt;
 |3,327&lt;br /&gt;
 |&lt;br /&gt;
 |-&lt;br /&gt;
 |8. an inky-black tapered candle&lt;br /&gt;
 |3,327&lt;br /&gt;
 |&lt;br /&gt;
 |-&lt;br /&gt;
 |9. an iridescent milky potion&lt;br /&gt;
 |11,407&lt;br /&gt;
 |&lt;br /&gt;
 |-&lt;br /&gt;
 |10. a pure cabochon crystal&lt;br /&gt;
 |9,506&lt;br /&gt;
 |&lt;br /&gt;
 |-&lt;br /&gt;
 |11. a swept-hilt white epee&lt;br /&gt;
 |1,140&lt;br /&gt;
 |3lbs, rapier&lt;br /&gt;
 |-&lt;br /&gt;
 |12. a sacred cross-hilted dagger&lt;br /&gt;
 |5&lt;br /&gt;
 |&amp;lt;2lbs&lt;br /&gt;
 |-&lt;br /&gt;
 |13. a bejeweled pure white scimitar&lt;br /&gt;
 |1,140&lt;br /&gt;
 |5lbs&lt;br /&gt;
 |-&lt;br /&gt;
 |14. a consecrated mithglin blade&lt;br /&gt;
 |142,590&lt;br /&gt;
 |5lbs, broadsword&lt;br /&gt;
 |-&lt;br /&gt;
 |15. a faenor-hafted pure mace&lt;br /&gt;
 |950&lt;br /&gt;
 |7lbs&lt;br /&gt;
 |-&lt;br /&gt;
 |16. a white-ora holy water sprinkler&lt;br /&gt;
 |71,295&lt;br /&gt;
 |8lbs, morning star&lt;br /&gt;
 |-&lt;br /&gt;
 |17. a holy faenor battle axe&lt;br /&gt;
 |20,913&lt;br /&gt;
 |10lbs&lt;br /&gt;
 |-&lt;br /&gt;
 |18. a white-ora broad axe&lt;br /&gt;
 |71,295&lt;br /&gt;
 |6lbs, handaxe&lt;br /&gt;
 |-&lt;br /&gt;
 |19. a white-ora holy battle axe&lt;br /&gt;
 |43,252&lt;br /&gt;
 |9lbs&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;No Backroom Catalog&#039;&#039;&#039;&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ta&#039;Illistim Shops]]&lt;br /&gt;
[[Category: NPC Shops]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10657</id>
		<title>Aegenis General Store</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10657"/>
		<updated>2014-12-09T23:32:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aegenis General Store is the local general store for [[Ta&#039;Illistim]].&lt;br /&gt;
&lt;br /&gt;
A current listing of its merchandise is below:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Name&lt;br /&gt;
 !Price&lt;br /&gt;
 !Weight&lt;br /&gt;
 !Capacity&lt;br /&gt;
 !Worn &lt;br /&gt;
 |-&lt;br /&gt;
 |1. a royal blue satin backpack&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |2. a dark green woven linen knapsack&lt;br /&gt;
 |412&lt;br /&gt;
 |4&lt;br /&gt;
 |40-49&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |3. a crimson velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |4. a drawstring black velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |5. a sage green herb pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |6. a gold trimmed black silk satchel&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |7. a small leather sack&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |10-14&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |8. a golden silk sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |9. a silver samite sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |10. a soft doeskin leather sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |11. a slim black leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |12. a tanned leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |15-?&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |13. a silver trim black leather backpack&lt;br /&gt;
 |588&lt;br /&gt;
|9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |14. a bronze fitted maoral chest&lt;br /&gt;
 |471&lt;br /&gt;
|6&lt;br /&gt;
 |80-99+on&lt;br /&gt;
 |na&lt;br /&gt;
 |-&lt;br /&gt;
|&#039;&#039;&#039;No Backroom Catalog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ta&#039;Illistim Shops]] &lt;br /&gt;
[[Category: NPC Shops]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10656</id>
		<title>Aegenis General Store</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10656"/>
		<updated>2014-12-09T23:31:18Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aegenis General Store is the local general store for [[Ta&#039;Illistim]].&lt;br /&gt;
&lt;br /&gt;
A current listing of its merchandise is below:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Name&lt;br /&gt;
 !Price&lt;br /&gt;
 !Weight&lt;br /&gt;
 !Capacity&lt;br /&gt;
 !Worn &lt;br /&gt;
 |-&lt;br /&gt;
 |1. a royal blue satin backpack&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |2. a dark green woven linen knapsack&lt;br /&gt;
 |412&lt;br /&gt;
 |4&lt;br /&gt;
 |40-49&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |3. a crimson velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |4. a drawstring black velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |5. a sage green herb pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |6. a gold trimmed black silk satchel&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |7. a small leather sack&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |10-14&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |8. a golden silk sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |9. a silver samite sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |10. a soft doeskin leather sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |11. a slim black leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |12. a tanned leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |15-?&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |13. a silver trim black leather backpack&lt;br /&gt;
 |588&lt;br /&gt;
|9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |14. a bronze fitted maoral chest&lt;br /&gt;
 |471&lt;br /&gt;
|6&lt;br /&gt;
 |80-99+on&lt;br /&gt;
 |na&lt;br /&gt;
 |-&lt;br /&gt;
|&#039;&#039;&#039;No Backroom Catalog&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ta&#039;Illistim Shops]] &lt;br /&gt;
[[Category: NPC Shops]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10655</id>
		<title>Aegenis General Store</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aegenis_General_Store&amp;diff=10655"/>
		<updated>2014-12-09T23:16:24Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Adding shop data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aegenis General Store is the local general store for [[Ta&#039;Illistim]].&lt;br /&gt;
&lt;br /&gt;
A current listing of its merchandise is below:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Name&lt;br /&gt;
 !Price&lt;br /&gt;
 !Weight&lt;br /&gt;
 !Capacity&lt;br /&gt;
 !Worn &lt;br /&gt;
 |-&lt;br /&gt;
 |1. a royal blue satin backpack&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |2. a dark green woven linen knapsack&lt;br /&gt;
 |412&lt;br /&gt;
 |4&lt;br /&gt;
 |40-49&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |3. a crimson velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |4. a drawstring black velvet pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |5. a sage green herb pouch&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |6. a gold trimmed black silk satchel&lt;br /&gt;
 |588&lt;br /&gt;
 |9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |7. a small leather sack&lt;br /&gt;
 |343&lt;br /&gt;
 |&amp;lt;2&lt;br /&gt;
 |10-14&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |8. a golden silk sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |9. a silver samite sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |10. a soft doeskin leather sack&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |20-39&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |11. a slim black leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |5-9&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |12. a tanned leather sheath&lt;br /&gt;
 |343&lt;br /&gt;
|2&lt;br /&gt;
 |15-?&lt;br /&gt;
 |belt&lt;br /&gt;
 |-&lt;br /&gt;
 |13. a silver trim black leather backpack&lt;br /&gt;
 |588&lt;br /&gt;
|9&lt;br /&gt;
 |100-119&lt;br /&gt;
 |back&lt;br /&gt;
 |-&lt;br /&gt;
 |14. a bronze fitted maoral chest&lt;br /&gt;
 |471&lt;br /&gt;
|6&lt;br /&gt;
 |80-99+on&lt;br /&gt;
 |na&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Ta&#039;Illistim Shops]] &lt;br /&gt;
[[Category: NPC Shops]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Valina%27s_Herbs_and_Tinctures&amp;diff=44682</id>
		<title>Valina&#039;s Herbs and Tinctures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Valina%27s_Herbs_and_Tinctures&amp;diff=44682"/>
		<updated>2014-12-09T23:02:33Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Shop Inventory Changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Valina&#039;s Herbs and Tinctures is the local herbalist shop in [[Ta&#039;Illistim]].  It is located in the southern part of the city from Briarstone Court.&lt;br /&gt;
&lt;br /&gt;
The current inventory is listed below:&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Name&lt;br /&gt;
 !Price &lt;br /&gt;
 |-&lt;br /&gt;
 |1. some acantha leaf&lt;br /&gt;
 |225&lt;br /&gt;
 |-&lt;br /&gt;
 |2. some torban leaf&lt;br /&gt;
 |169&lt;br /&gt;
 |-&lt;br /&gt;
 |3. some ambrominas leaf&lt;br /&gt;
 |112&lt;br /&gt;
 |-&lt;br /&gt;
 |4. some ephlox moss&lt;br /&gt;
 |281&lt;br /&gt;
 |-&lt;br /&gt;
 |5. some basal moss&lt;br /&gt;
 |225&lt;br /&gt;
 |-&lt;br /&gt;
 |6. some pothinir grass&lt;br /&gt;
 |450&lt;br /&gt;
 |-&lt;br /&gt;
 |7. some aloeas stem&lt;br /&gt;
 |281&lt;br /&gt;
 |-&lt;br /&gt;
 |8. some calamia fruit&lt;br /&gt;
 |281&lt;br /&gt;
 |-&lt;br /&gt;
 |9. some haphip root&lt;br /&gt;
 |225&lt;br /&gt;
 |-&lt;br /&gt;
 |10. some woth flower&lt;br /&gt;
 |112&lt;br /&gt;
 |-&lt;br /&gt;
 |11. some sovyn clove&lt;br /&gt;
 |901&lt;br /&gt;
 |-&lt;br /&gt;
 |12. some wolifrew lichen&lt;br /&gt;
 |112&lt;br /&gt;
 |-&lt;br /&gt;
 |13. some cactacae spine&lt;br /&gt;
 |112&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;No Backroom Stock&#039;&#039;&#039;&lt;br /&gt;
 |&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:  Ta&#039;Illistim Shops]] [[Category: Stubs]]&lt;br /&gt;
[[Category: NPC Shops]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wrayth&amp;diff=41469</id>
		<title>Wrayth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wrayth&amp;diff=41469"/>
		<updated>2014-12-09T22:28:44Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: SF macro commands&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;StormFront&#039;&#039;&#039; is an official front end for [[GemStone IV]].  Compared with the [[Wizard (front end)|Wizard]], StormFront provides more features, including a point-and-click interface, dialog boxes, and a more advanced [[Scripting (StormFront) | scripting engine]].  On the other hand, StormFront lacks a few features from the Wizard, such as global highlights.&lt;br /&gt;
&lt;br /&gt;
==StormFront Macro Commands==&lt;br /&gt;
\r - Send the command.&amp;lt;br/&amp;gt;&lt;br /&gt;
\p - pause 1 second before continuing.&amp;lt;br/&amp;gt;&lt;br /&gt;
\x - Delete the contents of the command line before continuing.&amp;lt;br/&amp;gt;&lt;br /&gt;
@ - Place the insertion marker here.&amp;lt;br/&amp;gt;&lt;br /&gt;
\? - Replace this with the contents of the command line before starting.&amp;lt;br/&amp;gt;&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Front Ends]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Magic_Item_Creation_(420)&amp;diff=30105</id>
		<title>Magic Item Creation (420)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Magic_Item_Creation_(420)&amp;diff=30105"/>
		<updated>2014-12-09T21:53:30Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = MAGICITEM}}&lt;br /&gt;
{{Spellbox instant&lt;br /&gt;
 | duration = [[Charges]] }}&lt;br /&gt;
{{Utility spell components&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | components = An imbeddable item}}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Magic Item Creation&#039;&#039;&#039; spell allows the caster to &#039;&#039;&#039;[[IMBED (verb)|imbed]]&#039;&#039;&#039; a spell they have learned into an appropriate &#039;&#039;imbeddable&#039;&#039; magical item. [[Ranger]]s can create blank imbeddable rods, wands, wire grass anklets/bracelets and tree bark amulets from foraged items with the [[Imbue (614)]] spell. Other imbeddable items can be purchased from shops or sometimes found as treasure items on creatures.&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
Imbedding is a two step process:&lt;br /&gt;
&lt;br /&gt;
*Step 1 is preparing and casting spell 420 with the imbeddable item in hand. &lt;br /&gt;
*Step 2 is imbedding a known spell in the prepared item.&lt;br /&gt;
&lt;br /&gt;
To begin, the caster must be holding an imbeddable item in either the right of left hand. It is not necessary to have the other hand empty but is is recommended. The spell is then prepared and cast. It is advisable to always use &#039;&#039;&#039;cast MY &amp;lt;item&amp;gt;&#039;&#039;&#039; when casting the spell. Once successful, the caster will be attuned to the item and have five minutes to imbed a spell in it. The caster may now imbed the item with a known spell using a verb activator and a specific number of charges. E.g., &#039;&#039;&#039;Imbed 401 in rod using raise for 20 charges.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Note: During the imbedding phase DO NOT use MY with the item or you will be unsuccessful.&amp;lt;/I&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The number of charges that can be successfully imbedded depends on the item&#039;s mana capacity, the level of the spell, the number of charges and the level of the caster. If you find that you are failing the imbed portion of the process, it is recommended that you reduce the number of charges attempted and take advantage of a workshop.&lt;br /&gt;
&lt;br /&gt;
==Activator Verbs==&lt;br /&gt;
&lt;br /&gt;
There is a small list of activator [[verb]]s available to the caster. Each verb has certain item restrictions, and advantages/disadvantages versus the other verbs. The four activator verbs are &#039;&#039;&#039;[[RAISE (verb)|raise]]&#039;&#039;&#039;, &#039;&#039;&#039;[[RUB (verb)|rub]]&#039;&#039;&#039;, &#039;&#039;&#039;[[TAP (verb)|tap]]&#039;&#039;&#039;, &#039;&#039;&#039;[[WAVE (verb)|wave]]&#039;&#039;&#039;. In order to use an imbedded item successfully the character must attain a minimum endroll of 101 when attempting to activate the item. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Raise===&lt;br /&gt;
&lt;br /&gt;
An item that has been imbedded with the &#039;&#039;&#039;[[RAISE (verb)|raise]]&#039;&#039;&#039; verb activator will require the most training in the [[Magic Item Use]] skill to be successfully activated. It has a -40 penalty to the [[Magic Item Use|activation modifiers formula]]. However, using the raise verb has the advantage of increasing the duration of the imbedded spell by 33%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The raise activator can only be used with wands and rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my wand&amp;lt;br&amp;gt;&lt;br /&gt;
You raise your small wand skyward!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 3 + Modifiers: 275 == 278&lt;br /&gt;
&lt;br /&gt;
A silvery luminescence surrounds you.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rub===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with &#039;&#039;&#039;[[RUB (verb)|rub]]&#039;&#039;&#039; verb activator has no bonus/penalty to either the magic item activation formula or to the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The rub activator &#039;&#039;&#039;cannot&#039;&#039;&#039; be used in wands or rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You rub your amulet.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 98 + Modifiers: 225 == 323&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A brilliant luminescence surrounds you and your group.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Tap===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with the &#039;&#039;&#039;[[TAP (verb)|tap]]&#039;&#039;&#039; verb activator has the largest bonus to the magic item activation check: a bonus of +25.  However, the duration of spells activated in this manner are reduced by 50%.  This activator is best for spells that are difficult to activate and have a long duration or for spells that have no duration, like [[Elemental Wave]] or [[Quake]], though it would not be ideal for offensive spells that require a specific target to be selected, as the spell will target the caster automatically.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The tap activator &#039;&#039;&#039;cannot&#039;&#039;&#039; be used in wands or rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;tap my amu&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an amulet that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 47 + Modifiers: 296 == 343&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A wave of dark ethereal ripples moves outward from you.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wave===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with the &#039;&#039;&#039;[[WAVE (verb)|wave]]&#039;&#039;&#039; verb activator is the only one that allows a character to target another creature or character with the imbedded spell. Imbedding offensive spells like [[Minor Acid]] is useless unless this activator is used.  There is no bonus/penalty to either the activation skill attempt or the spell&#039;s duration. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The wave activator can only be used with wands and rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You wave your rod at a kobold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 73 + Modifiers: 265 == 338&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You hurl a hissing stream of acid at a kobold!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +120 vs DS: +27 with AvD: +38 + d100 roll: +63 = +194&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hit for 53 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
*&amp;lt;span style = &amp;quot;font-variant: small-caps&amp;quot;&amp;gt;[[IMBED (verb)|imbed]] &amp;lt;spell&amp;gt; in &amp;lt;item&amp;gt; using &amp;lt;activator&amp;gt; for &amp;lt;number&amp;gt; charges&amp;lt;/span&amp;gt;&lt;br /&gt;
**The imbedded spell must be a spell that the imbedding caster knows, though the rare enhancive item that grants knowledge of the spell is sufficient for this.&lt;br /&gt;
**The item must have been prepared with the magic item creation spell.&lt;br /&gt;
**The activator may be &#039;wave&#039;, &#039;raise&#039;, &#039;tap&#039;, or &#039;rub&#039;.&lt;br /&gt;
**The number of charges is up to the discretion of the imbedder. Knowledge of the item&#039;s mana capacity and the caster&#039;s success/failure rate for different spell levels will aid in determining this value. &lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;pre 420&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture and invoke the powers of the elements for the Magic Item Creation spell...&amp;lt;br&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast &#039;&#039;&#039;my&#039;&#039;&#039; wand&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture at a small wand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A vibrant violet thread grows between you and the wand.  It glows brilliantly for a moment&lt;br /&gt;
and then fades into invisibility but &#039;&#039;&#039;you still feel attuned&#039;&#039;&#039; to the wand.&amp;lt;br&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;imbed 401 in wand using raise for 40 charges&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You concentrate on funneling your power into the wand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You manage to successfully place 24 charges of the Elemental Defense I when it begins to overheat, so you stop.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Success Factors==&lt;br /&gt;
* [[Level]] of Character&lt;br /&gt;
* Level of [[Spell]]&lt;br /&gt;
* Number of Charges&lt;br /&gt;
* Material of Item: The only materials that are currently considered by imbedding are mithril, ora, imflass, and vultite. Anything else is &#039;normal&#039;.&lt;br /&gt;
&lt;br /&gt;
Imbedding in a workshop adds a significant bonus toward a successful outcome.&lt;br /&gt;
&lt;br /&gt;
==Failure Messaging==&lt;br /&gt;
&lt;br /&gt;
A minor failure will cause the item to lose its attunement along with the mana attempted to be imbedded. But, it may be re-prepared immediately with spell 420 for another imbedding attempt. A major failure will cause both item and mana loss along with an injured hand.&lt;br /&gt;
&lt;br /&gt;
Minor failure:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
Something goes wrong with the process and you feel your power rush away from you.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Major failure:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
Something goes very wrong with the process!  The power that you are attempting to control goes wild!&lt;br /&gt;
&lt;br /&gt;
The rod you are holding explodes with a bright flash!  Your hand is injured!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Imbeddable Spells==&lt;br /&gt;
Below is a table of spells which can be normally imbeded.  Spells in green can be imbeded, spells in pink cannot, and spells in white require testing.  No spells above the 20th spell in a circle and Spellsongs cannot be imbeded.  Circles which would not ordinarily be known by a character knowing &#039;&#039;&#039;Magic Item Creation&#039;&#039;&#039; are also omitted owing to the difficult of gathering data and small pool of interested parties.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! bgcolor = lightgrey | Minor Spiritual&lt;br /&gt;
! bgcolor = lightgrey | Minor Elemental&lt;br /&gt;
! bgcolor = lightgrey | Major Elemental&lt;br /&gt;
! bgcolor = lightgrey | Sorcerer Base&lt;br /&gt;
! bgcolor = lightgrey | Wizard Base&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Warding I (101)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense I (401)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Sleep (501)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Blood Burst (701)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Shock (901)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Barrier (102)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Presence (402)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Spell Store (502)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mana Disruption (702)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Elemental Edging (902)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Defense (103)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Lock Pick Enhancement (403)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Thurfel&#039;s Ward (503)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Corrupt Essence (703)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Water (903)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Disease Resist (104)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disarm Enhancement (404)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Slow (504)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Phase (704)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Acid (904)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Poison Resist (105)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Detection (405)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Hand of Tonis (505)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disintegrate (705)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Prismatic Guard (905)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Fog (106)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense II (406)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Haste (506)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mind Jolt (706)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Fire (906)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Warding II (107)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Unlock (407)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Deflection (507)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Eye Spy (707)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Cold (907)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Stun Relief (108)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disarm (408)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Bias (508)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Limb Disruption (708)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Fire (908)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Dispel Invisibility (109)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Blast (409)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Strength (509)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Quake (709)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Tremors (909)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Unbalance (110)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Wave (410)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Hurl Boulder (510)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Energy Maelstrom (710)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Shock (910)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Fire Spirit (111)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Blade (411)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Floating Disk (511)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Pain (711)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mass Blur (911)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Water Walking (112)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Weapon Deflection (412)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Ice Patch (512)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Cloak of Shadows (712)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Call Wind (912)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Undisease (113)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Saturation (413)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Focus (513)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Balefire (713)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Melgorehn&#039;s Aura (913)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Unpoison (114)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense III (414)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Stone Fist (514)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Scroll Infusion (714)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Sandstorm (914)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Fasthr&#039;s Reward (115)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Strike (415)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Rapid Fire (515)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Curse (715)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Weapon Fire (915)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Locate Person (116)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Piercing Gaze (416)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mana Leech (516)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disease (716)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Invisibility (916)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Strike (117)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Dispel (417)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Charge Item (517)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Evil Eye (717)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Boil Earth (917)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Web (118)]]&lt;br /&gt;
! bgcolor = white      | [[Mana Focus (418)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Cone of Lightning (518)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Torment (718)]]&lt;br /&gt;
! bgcolor = white      | [[Duplicate (918)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Dispel (119)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mass Elemental Defense (419)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Immolation (519)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Dark Catalyst (719)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Wizard Shield (919)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Lesser Shroud (120)]]&lt;br /&gt;
! bgcolor = lightpink  | &#039;&#039;&#039;Magic Item Creation (420)&#039;&#039;&#039;&lt;br /&gt;
! bgcolor = lightgreen | [[Stone Skin (520)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Implosion (720)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Call Familiar (920)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Imbeddable spells (saved post)]]&lt;br /&gt;
* [[Workshops (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#420 Minor Elemental Spell Circle: Magic Item Create], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:WAVE&amp;diff=44999</id>
		<title>Verb:WAVE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:WAVE&amp;diff=44999"/>
		<updated>2014-12-09T21:49:00Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wave&#039;&#039;&#039; is a roleplay verb and also allows for magic item activation. An item imbedded with the &#039;&#039;&#039;wave&#039;&#039;&#039; verb activator is the only one that allows a character to target another creature or character with the imbedded spell. Imbedding offensive spells like Minor Acid is useless unless this activator is used. There is no bonus/penalty to either the activation skill attempt or the spell&#039;s duration.&lt;br /&gt;
&lt;br /&gt;
==Magic Item Usage==&lt;br /&gt;
Wave my {item} at {target}.&lt;br /&gt;
&lt;br /&gt;
==WAVE (Roleplay)== 	  	&lt;br /&gt;
You wave.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves.&lt;br /&gt;
===Wave Self=== 	&lt;br /&gt;
You fan yourself.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis fans himself.&lt;br /&gt;
===Wave Target===	&lt;br /&gt;
You wave to Wyrom.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves to you.&lt;br /&gt;
===Wave Object===&lt;br /&gt;
You wave your loincloth around&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves a loincloth around.&lt;br /&gt;
;At self:&lt;br /&gt;
:You wave your loincloth around vigorously in a bid for attention.&lt;br /&gt;
:Aulis waves a loincloth around vigorously in a bid for attention.&lt;br /&gt;
;At target&lt;br /&gt;
:You wave your loincloth at Wyrom.&lt;br /&gt;
:Aulis waves a loincloth at Wyrom.&lt;br /&gt;
===Wave Demon===&lt;br /&gt;
(Someone else&#039;s)&amp;lt;br/&amp;gt;&lt;br /&gt;
You wave at a featureless white imp.  The white imp cocks its head quizzically sideways at you.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves at a featureless white imp.  The white imp cocks its head quizzically sideways at him.&amp;lt;br/&amp;gt;&lt;br /&gt;
(Yours)&amp;lt;br/&amp;gt;&lt;br /&gt;
SORCERERS:&amp;lt;br/&amp;gt;&lt;br /&gt;
You beckon to a featureless white imp.  The white imp hurries over to your side and waits for your command.&amp;lt;br/&amp;gt;&lt;br /&gt;
Heathyr beckons to a featureless white imp.  The white imp hurries over to her side and looks up at she in an expectant fashion.&lt;br /&gt;
===Wave Towel===&lt;br /&gt;
Deftly, you twist your long white towel, and with a quick flick of your wrist, you snap it in the air.&lt;br /&gt;
==CATHEDRAL WEDDING==&lt;br /&gt;
You wave to {person}, sighing wistfully as your eyes caress him/her.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves to {person}, her eyes following his/her every move.&lt;br /&gt;
==WAVEDANCER WEDDING==&lt;br /&gt;
You wave at {person} and blow him/her a little kiss.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:WAVE&amp;diff=44998</id>
		<title>Verb:WAVE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:WAVE&amp;diff=44998"/>
		<updated>2014-12-09T21:48:31Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Adding verb.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wave&#039;&#039; is a roleplay verb and also allows for magic item activation. An item imbedded with the &#039;&#039;&#039;wave&#039;&#039;&#039; verb activator is the only one that allows a character to target another creature or character with the imbedded spell. Imbedding offensive spells like Minor Acid is useless unless this activator is used. There is no bonus/penalty to either the activation skill attempt or the spell&#039;s duration.&lt;br /&gt;
&lt;br /&gt;
==Magic Item Usage==&lt;br /&gt;
Wave my {item} at {target}.&lt;br /&gt;
&lt;br /&gt;
==WAVE (Roleplay)== 	  	&lt;br /&gt;
You wave.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves.&lt;br /&gt;
===Wave Self=== 	&lt;br /&gt;
You fan yourself.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis fans himself.&lt;br /&gt;
===Wave Target===	&lt;br /&gt;
You wave to Wyrom.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves to you.&lt;br /&gt;
===Wave Object===&lt;br /&gt;
You wave your loincloth around&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves a loincloth around.&lt;br /&gt;
;At self:&lt;br /&gt;
:You wave your loincloth around vigorously in a bid for attention.&lt;br /&gt;
:Aulis waves a loincloth around vigorously in a bid for attention.&lt;br /&gt;
;At target&lt;br /&gt;
:You wave your loincloth at Wyrom.&lt;br /&gt;
:Aulis waves a loincloth at Wyrom.&lt;br /&gt;
===Wave Demon===&lt;br /&gt;
(Someone else&#039;s)&amp;lt;br/&amp;gt;&lt;br /&gt;
You wave at a featureless white imp.  The white imp cocks its head quizzically sideways at you.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves at a featureless white imp.  The white imp cocks its head quizzically sideways at him.&amp;lt;br/&amp;gt;&lt;br /&gt;
(Yours)&amp;lt;br/&amp;gt;&lt;br /&gt;
SORCERERS:&amp;lt;br/&amp;gt;&lt;br /&gt;
You beckon to a featureless white imp.  The white imp hurries over to your side and waits for your command.&amp;lt;br/&amp;gt;&lt;br /&gt;
Heathyr beckons to a featureless white imp.  The white imp hurries over to her side and looks up at she in an expectant fashion.&lt;br /&gt;
===Wave Towel===&lt;br /&gt;
Deftly, you twist your long white towel, and with a quick flick of your wrist, you snap it in the air.&lt;br /&gt;
==CATHEDRAL WEDDING==&lt;br /&gt;
You wave to {person}, sighing wistfully as your eyes caress him/her.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis waves to {person}, her eyes following his/her every move.&lt;br /&gt;
==WAVEDANCER WEDDING==&lt;br /&gt;
You wave at {person} and blow him/her a little kiss.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:RAISE&amp;diff=35673</id>
		<title>Verb:RAISE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:RAISE&amp;diff=35673"/>
		<updated>2014-12-09T21:34:34Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Adding verb.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An item that has been imbedded with the &#039;&#039;&#039;raise&#039;&#039;&#039; verb activator will require the most training in the [[Magic Item Use]] skill to be successfully activated. It has a -40 penalty to the activation modifiers formula. However, using the raise verb has the advantage of increasing the duration of the [[imbed]]ded spell by 33%.&lt;br /&gt;
&lt;br /&gt;
Raise is also a roleplay verb.&lt;br /&gt;
&lt;br /&gt;
===Raise Target===&lt;br /&gt;
You raise your {target} skyward!&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises his {target} skyward&lt;br /&gt;
===Raise Box===&lt;br /&gt;
You heft your find in the air for all to see!&lt;br /&gt;
===Raise Drink===&lt;br /&gt;
You raise your drink in a toast!&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises his drink in a toast!&lt;br /&gt;
===Raise Weapon===&lt;br /&gt;
You raise your weapon in triumph!&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises his weapon in triumph!&lt;br /&gt;
===Raise Eye===&lt;br /&gt;
You give your eyebrow a little workout.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises an eyebrow.&lt;br /&gt;
;at Person&lt;br /&gt;
:You raise an eyebrow in Wyrom&#039;s direction.&lt;br /&gt;
:Aulis raises an eyebrow in your direction.&lt;br /&gt;
===Raise Fist===&lt;br /&gt;
You raise your fist in a display of defiance.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises his fist defiantly.&lt;br /&gt;
;at Person&lt;br /&gt;
:You raise your fist at Wyrom.&lt;br /&gt;
:Aulis raises his fist at you.&lt;br /&gt;
===Raise Hand===&lt;br /&gt;
You raise your hand.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis raises his hand.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Magic_Item_Creation_(420)&amp;diff=30104</id>
		<title>Magic Item Creation (420)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Magic_Item_Creation_(420)&amp;diff=30104"/>
		<updated>2014-12-09T21:25:37Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fonts.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = MAGICITEM}}&lt;br /&gt;
{{Spellbox instant&lt;br /&gt;
 | duration = [[Charges]] }}&lt;br /&gt;
{{Utility spell components&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | components = An imbeddable item}}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Magic Item Creation&#039;&#039;&#039; spell allows the caster to &#039;&#039;&#039;[[IMBED (verb)|imbed]]&#039;&#039;&#039; a spell they have learned into an appropriate &#039;&#039;imbeddable&#039;&#039; magical item. [[Ranger]]s can create blank imbeddable rods, wands, wire grass anklets/bracelets and tree bark amulets from foraged items with the [[Imbue (614)]] spell. Other imbeddable items can be purchased from shops or sometimes found as treasure items on creatures.&lt;br /&gt;
&lt;br /&gt;
==Procedure==&lt;br /&gt;
&lt;br /&gt;
Imbedding is a two step process:&lt;br /&gt;
&lt;br /&gt;
*Step 1 is preparing and casting spell 420 with the imbeddable item in hand. &lt;br /&gt;
*Step 2 is imbedding a known spell in the prepared item.&lt;br /&gt;
&lt;br /&gt;
To begin, the caster must be holding an imbeddable item in either the right of left hand. It is not necessary to have the other hand empty but is is recommended. The spell is then prepared and cast. It is advisable to always use &#039;&#039;&#039;cast MY &amp;lt;item&amp;gt;&#039;&#039;&#039; when casting the spell. Once successful, the caster will be attuned to the item and have five minutes to imbed a spell in it. The caster may now imbed the item with a known spell using a verb activator and a specific number of charges. E.g., &#039;&#039;&#039;Imbed 401 in rod using raise for 20 charges.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;I&amp;gt;Note: During the imbedding phase DO NOT use MY with the item or you will be unsuccessful.&amp;lt;/I&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The number of charges that can be successfully imbedded depends on the item&#039;s mana capacity, the level of the spell, the number of charges and the level of the caster. If you find that you are failing the imbed portion of the process, it is recommended that you reduce the number of charges attempted and take advantage of a workshop.&lt;br /&gt;
&lt;br /&gt;
==Activator Verbs==&lt;br /&gt;
&lt;br /&gt;
There is a small list of activator [[verb]]s available to the caster. Each verb has certain item restrictions, and advantages/disadvantages versus the other verbs. The four activator verbs are &#039;&#039;&#039;[[RAISE (verb)|raise]]&#039;&#039;&#039;, &#039;&#039;&#039;[[RUB (verb)|rub]]&#039;&#039;&#039;, &#039;&#039;&#039;[[TAP (verb)|tap]]&#039;&#039;&#039;, &#039;&#039;&#039;[[WAVE (verb)|wave]]&#039;&#039;&#039;. In order to use an imbedded item successfully the character must attain a minimum endroll of 101 when attempting to activate the item. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Raise===&lt;br /&gt;
&lt;br /&gt;
An item that has been imbedded with the &#039;&#039;&#039;[[raise (verb)|raise]]&#039;&#039;&#039; verb activator will require the most training in the [[Magic Item Use]] skill to be successfully activated. It has a -40 penalty to the [[Magic Item Use|activation modifiers formula]]. However, using the raise verb has the advantage of increasing the duration of the imbedded spell by 33%.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The raise activator can only be used with wands and rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my wand&amp;lt;br&amp;gt;&lt;br /&gt;
You raise your small wand skyward!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 3 + Modifiers: 275 == 278&lt;br /&gt;
&lt;br /&gt;
A silvery luminescence surrounds you.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rub===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with &#039;&#039;&#039;[[rub (verb)|rub]]&#039;&#039;&#039; verb activator has no bonus/penalty to either the magic item activation formula or to the duration of the spell.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The rub activator &#039;&#039;&#039;cannot&#039;&#039;&#039; be used in wands or rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You rub your amulet.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 98 + Modifiers: 225 == 323&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A brilliant luminescence surrounds you and your group.&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===Tap===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with the &#039;&#039;&#039;[[tap (verb)|tap]]&#039;&#039;&#039; verb activator has the largest bonus to the magic item activation check: a bonus of +25.  However, the duration of spells activated in this manner are reduced by 50%.  This activator is best for spells that are difficult to activate and have a long duration or for spells that have no duration, like [[Elemental Wave]] or [[Quake]], though it would not be ideal for offensive spells that require a specific target to be selected, as the spell will target the caster automatically.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The tap activator &#039;&#039;&#039;cannot&#039;&#039;&#039; be used in wands or rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;tap my amu&amp;lt;br&amp;gt;&lt;br /&gt;
You tap an amulet that you are wearing.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 47 + Modifiers: 296 == 343&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A wave of dark ethereal ripples moves outward from you.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wave===&lt;br /&gt;
&lt;br /&gt;
An item imbedded with the &#039;&#039;&#039;[[wave (verb)|wave]]&#039;&#039;&#039; verb activator is the only one that allows a character to target another creature or character with the imbedded spell. Imbedding offensive spells like [[Minor Acid]] is useless unless this activator is used.  There is no bonus/penalty to either the activation skill attempt or the spell&#039;s duration. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The wave activator can only be used with wands and rods.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You wave your rod at a kobold.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;1d100: 73 + Modifiers: 265 == 338&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You hurl a hissing stream of acid at a kobold!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +120 vs DS: +27 with AvD: +38 + d100 roll: +63 = +194&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hit for 53 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
*&amp;lt;span style = &amp;quot;font-variant: small-caps&amp;quot;&amp;gt;[[IMBED (verb)|imbed]] &amp;lt;spell&amp;gt; in &amp;lt;item&amp;gt; using &amp;lt;activator&amp;gt; for &amp;lt;number&amp;gt; charges&amp;lt;/span&amp;gt;&lt;br /&gt;
**The imbedded spell must be a spell that the imbedding caster knows, though the rare enhancive item that grants knowledge of the spell is sufficient for this.&lt;br /&gt;
**The item must have been prepared with the magic item creation spell.&lt;br /&gt;
**The activator may be &#039;wave&#039;, &#039;raise&#039;, &#039;tap&#039;, or &#039;rub&#039;.&lt;br /&gt;
**The number of charges is up to the discretion of the imbedder. Knowledge of the item&#039;s mana capacity and the caster&#039;s success/failure rate for different spell levels will aid in determining this value. &lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
&amp;gt;pre 420&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture and invoke the powers of the elements for the Magic Item Creation spell...&amp;lt;br&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast &#039;&#039;&#039;my&#039;&#039;&#039; wand&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture at a small wand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A vibrant violet thread grows between you and the wand.  It glows brilliantly for a moment&lt;br /&gt;
and then fades into invisibility but &#039;&#039;&#039;you still feel attuned&#039;&#039;&#039; to the wand.&amp;lt;br&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;imbed 401 in wand using raise for 40 charges&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You concentrate on funneling your power into the wand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You manage to successfully place 24 charges of the Elemental Defense I when it begins to overheat, so you stop.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Success Factors==&lt;br /&gt;
* [[Level]] of Character&lt;br /&gt;
* Level of [[Spell]]&lt;br /&gt;
* Number of Charges&lt;br /&gt;
* Material of Item: The only materials that are currently considered by imbedding are mithril, ora, imflass, and vultite. Anything else is &#039;normal&#039;.&lt;br /&gt;
&lt;br /&gt;
Imbedding in a workshop adds a significant bonus toward a successful outcome.&lt;br /&gt;
&lt;br /&gt;
==Failure Messaging==&lt;br /&gt;
&lt;br /&gt;
A minor failure will cause the item to lose its attunement along with the mana attempted to be imbedded. But, it may be re-prepared immediately with spell 420 for another imbedding attempt. A major failure will cause both item and mana loss along with an injured hand.&lt;br /&gt;
&lt;br /&gt;
Minor failure:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
Something goes wrong with the process and you feel your power rush away from you.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Major failure:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
Something goes very wrong with the process!  The power that you are attempting to control goes wild!&lt;br /&gt;
&lt;br /&gt;
The rod you are holding explodes with a bright flash!  Your hand is injured!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Imbeddable Spells==&lt;br /&gt;
Below is a table of spells which can be normally imbeded.  Spells in green can be imbeded, spells in pink cannot, and spells in white require testing.  No spells above the 20th spell in a circle and Spellsongs cannot be imbeded.  Circles which would not ordinarily be known by a character knowing &#039;&#039;&#039;Magic Item Creation&#039;&#039;&#039; are also omitted owing to the difficult of gathering data and small pool of interested parties.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! bgcolor = lightgrey | Minor Spiritual&lt;br /&gt;
! bgcolor = lightgrey | Minor Elemental&lt;br /&gt;
! bgcolor = lightgrey | Major Elemental&lt;br /&gt;
! bgcolor = lightgrey | Sorcerer Base&lt;br /&gt;
! bgcolor = lightgrey | Wizard Base&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Warding I (101)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense I (401)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Sleep (501)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Blood Burst (701)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Shock (901)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Barrier (102)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Presence (402)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Spell Store (502)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mana Disruption (702)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Elemental Edging (902)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Defense (103)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Lock Pick Enhancement (403)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Thurfel&#039;s Ward (503)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Corrupt Essence (703)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Water (903)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Disease Resist (104)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disarm Enhancement (404)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Slow (504)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Phase (704)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Acid (904)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Poison Resist (105)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Detection (405)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Hand of Tonis (505)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disintegrate (705)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Prismatic Guard (905)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Fog (106)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense II (406)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Haste (506)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mind Jolt (706)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Minor Fire (906)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Warding II (107)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Unlock (407)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Deflection (507)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Eye Spy (707)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Cold (907)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Stun Relief (108)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disarm (408)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Bias (508)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Limb Disruption (708)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Fire (908)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Dispel Invisibility (109)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Blast (409)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Strength (509)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Quake (709)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Tremors (909)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Unbalance (110)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Wave (410)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Hurl Boulder (510)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Energy Maelstrom (710)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Major Shock (910)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Fire Spirit (111)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Blade (411)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Floating Disk (511)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Pain (711)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mass Blur (911)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Water Walking (112)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Weapon Deflection (412)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Ice Patch (512)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Cloak of Shadows (712)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Call Wind (912)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Undisease (113)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Saturation (413)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Focus (513)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Balefire (713)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Melgorehn&#039;s Aura (913)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Unpoison (114)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Defense III (414)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Stone Fist (514)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Scroll Infusion (714)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Sandstorm (914)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Fasthr&#039;s Reward (115)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Strike (415)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Rapid Fire (515)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Curse (715)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Weapon Fire (915)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Locate Person (116)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Piercing Gaze (416)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mana Leech (516)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Disease (716)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Invisibility (916)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Strike (117)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Elemental Dispel (417)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Charge Item (517)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Evil Eye (717)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Boil Earth (917)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Web (118)]]&lt;br /&gt;
! bgcolor = white      | [[Mana Focus (418)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Cone of Lightning (518)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Torment (718)]]&lt;br /&gt;
! bgcolor = white      | [[Duplicate (918)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Spirit Dispel (119)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Mass Elemental Defense (419)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Immolation (519)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Dark Catalyst (719)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Wizard Shield (919)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! bgcolor = lightgreen | [[Lesser Shroud (120)]]&lt;br /&gt;
! bgcolor = lightpink  | &#039;&#039;&#039;Magic Item Creation (420)&#039;&#039;&#039;&lt;br /&gt;
! bgcolor = lightgreen | [[Stone Skin (520)]]&lt;br /&gt;
! bgcolor = lightgreen | [[Implosion (720)]]&lt;br /&gt;
! bgcolor = lightpink  | [[Call Familiar (920)]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Imbeddable spells (saved post)]]&lt;br /&gt;
* [[Workshops (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#420 Minor Elemental Spell Circle: Magic Item Create], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:TAP&amp;diff=42318</id>
		<title>Verb:TAP</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:TAP&amp;diff=42318"/>
		<updated>2014-12-09T21:19:04Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: TAP page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;TAP&#039;&#039;&#039; verb is mostly a [[roleplay]] verb, although it also activates [[magic item]]s. Items [[imbed]]ded via [[Magic Item Creation (420)]] using &#039;&#039;&#039;TAP&#039;&#039;&#039; will have a shorter duration than those imbedded using &#039;&#039;&#039;[[RUB]]&#039;&#039;&#039; as the activator.&lt;br /&gt;
&lt;br /&gt;
==People Targets==&lt;br /&gt;
===Standard===&lt;br /&gt;
You lightly tap Wyrom on the shoulder.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis taps you lightly on the shoulder.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis taps Wyrom lightly on the shoulder.&amp;lt;br/&amp;gt;&lt;br /&gt;
===Cathedral Wedding===&lt;br /&gt;
You tap {person} in that special way you know will get his/her attention.&lt;br /&gt;
===Wavedancer Wedding===&lt;br /&gt;
You turn to face {person}, placing your hands on your hips and tapping your foot expectantly.&lt;br /&gt;
==Self Target==&lt;br /&gt;
You tap yourself on the chest.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis taps himself on the chest.&lt;br /&gt;
==Creature Target==&lt;br /&gt;
You glance at an ember-eyed fire wyrdling and tap your foot impatiently.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis glances at an ember-eyed fire wyrdling and taps her foot impatiently.&lt;br /&gt;
==Item Targets==&lt;br /&gt;
===Standard===&lt;br /&gt;
You tap some shiny purple shoes.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis taps some shiny purple shoes.&lt;br /&gt;
===Bankbook===&lt;br /&gt;
You drum your fingers along the cover of your red leather bankbook.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis drums his fingers along the cover of his red leather bankbook.&lt;br /&gt;
===Cigar===&lt;br /&gt;
You tap the cigar, knocking a clump of ashes to the ground.&lt;br /&gt;
===Pipe===&lt;br /&gt;
You tap your mahogany pipe gently, causing the burning embers to glow briefly before you bring it to your lips and take a deep puff of its cherry-scented smoke.&lt;br /&gt;
===Companion (Rangers)===&lt;br /&gt;
You give the shadowy moor tiger a little tap between the shoulder blades. She turns her attentive gaze toward you.&amp;lt;br/&amp;gt;&lt;br /&gt;
Aulis gives the shadowy moor tiger a little tap between the shoulder blades. The tiger turns her gaze toward Aulis.&lt;br /&gt;
;Sleeping&lt;br /&gt;
:As you tap the sleeping shadowy moor tiger, the feline snuffles and shifts her weight.&lt;br /&gt;
:As Aulis taps the sleeping shadowy moor tiger, the feline snuffles and shifts her weight.&lt;br /&gt;
==House Verb==&lt;br /&gt;
Tap Portal: Used by House officers to toggle the ability for non-members to enter your house.  This is useful for events where you want to allow everyone to come inside.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Magic_item&amp;diff=30145</id>
		<title>Magic item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Magic_item&amp;diff=30145"/>
		<updated>2014-12-09T20:52:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fixing broken links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Any item which initiates a magical [[spell]] or effect when activated can be considered a &#039;&#039;&#039;magic item&#039;&#039;&#039;. This includes but is not limited to [[wand]]s &amp;amp; [[wand|rods]], [[potion]]s, jewelry such as rings &amp;amp; amulets, and various [[crystal]]s &amp;amp; [[gem]]s. The primary skill associated with them is [[Magic Item Use]]. Usually, items contain basic spells which characters are capable of learning, but some objects have been known to possess magic which cannot be learned by any [[profession]]. &lt;br /&gt;
&lt;br /&gt;
== Obtaining a Magical Item ==&lt;br /&gt;
&lt;br /&gt;
Magic items can be created by players, purchased at merchant shops and festivals, or found via the [[treasure system]]. Certain ones will also possess the capability to have their [[Recharge|charges restored]], and others simply [[crumbly|crumble]] once the magic is depleted.&lt;br /&gt;
&lt;br /&gt;
=== Identifying a Magical Item ===&lt;br /&gt;
&lt;br /&gt;
Various items found in the treasure system could potentially be magical items. To determine if a rare or uncommon item has a related magical effect, one of two methods can be used. Some items do not yet have a magical effect, but are capable of having one bestowed upon them. Both methods will determine if the item does currently, or can potentially become magical.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Detection (405)]]&lt;br /&gt;
:The most common but least detailed option. [[CAST (verb)|Casting]] this spell upon an item will inform the caster of its magical status. Note that it is particularly difficult for a character to identify the magic within an item if they do not have personal knowledge of it.&lt;br /&gt;
;[[Loresinging]]&lt;br /&gt;
:Practically anything can be learned about an item from having a [[bard]] sing to it, including its magical status. Though this service is available from player characters, it can be challenging to find a bard both willing and skilled at this task.&lt;br /&gt;
&lt;br /&gt;
=== Creating Magical Items ===&lt;br /&gt;
&lt;br /&gt;
Vessels for potential magical items can be crafted by a [[ranger]] with knowledge of [[Imbue (614)]]. They may also be purchased or discovered as treasure. In some cases, an object will require treatment from a [[grot t&#039;kel potion]] in order to have magic placed within.&lt;br /&gt;
&lt;br /&gt;
;[[IMBED (verb)|Imbed]]&lt;br /&gt;
:[[Magic Item Create (420)]] can be used to fill an object with magic known to the caster.&lt;br /&gt;
;[[Holy Receptacle (325)|Bless]]&lt;br /&gt;
:[[Cleric]]s using [[Holy Receptacle (325)]] can place known magic into an object.&lt;br /&gt;
&lt;br /&gt;
== Using Magical Items ==&lt;br /&gt;
&lt;br /&gt;
=== Activating Magical Items ===&lt;br /&gt;
{{main|Magic Item Use}}&lt;br /&gt;
A character initiating an activation attempt will trigger a comparison of the character&#039;s appropriate [[skill]]s and [[statistic]]s, versus the difficulty of activating the particular spell or effect. Some items, particularly edible ones, do not require any skill check to be used.&lt;br /&gt;
&lt;br /&gt;
=== Recharging Magical Items ===&lt;br /&gt;
{{main|Recharge}}&lt;br /&gt;
Typically, the magic within items is limited to a certain number of [[charges]]. Each use of the item will deplete one charge. When there are no more charges, the item will no longer activate. Some items can have charges added to them. There are a number of ways to add charges to magical items, extending their usable lives.&lt;br /&gt;
&lt;br /&gt;
;[[Adventurer&#039;s Guild]]&lt;br /&gt;
:By spending [[Adventurer&#039;s Guild|bounty points]], one can add charges to [[Adventurer&#039;s Guild Badge|guild badges]] or other [[enhancive item]]s.&lt;br /&gt;
;[[Charge Item (517)]]&lt;br /&gt;
:Only certain items can have charges added to them by this spell. These are generally common magical items found in the treasure system. Some rare and unique items can be charged with this spell, but being in the minority they are highly valued and sought after.&lt;br /&gt;
;[[Merchant|Charging Merchant]]&lt;br /&gt;
:Occasionally one of the GM merchant characters will offer the service of charging items. Among the various merchant services, this is somewhat uncommon and particularly sought after. A GM will be able to charge any item, but due to the rarity of their service, it is typically reserved for unique or enhancive items.&lt;br /&gt;
;[[recharge|Melgorehn&#039;s Reach]]&lt;br /&gt;
There is a location near [[Wehnimer&#039;s Landing]] which allows one to charge most common magical items.&lt;br /&gt;
&lt;br /&gt;
== Common Magical Items ==&lt;br /&gt;
&lt;br /&gt;
Some of the magical items commonly found within [[Elanthia]].&lt;br /&gt;
&lt;br /&gt;
{| width=80%&lt;br /&gt;
|- valign=top&lt;br /&gt;
| width = 33% |&lt;br /&gt;
* [[Aish&#039;vrak potion]]&lt;br /&gt;
* [[Aquamarine wand]]&lt;br /&gt;
* [[Black crystal]]&lt;br /&gt;
* [[Blue crystal]]&lt;br /&gt;
* [[Crystal amulet]]&lt;br /&gt;
* [[Crystal wand]]&lt;br /&gt;
* [[Dirtokh potion]]&lt;br /&gt;
* [[Duqnuru potion]]&lt;br /&gt;
* [[Glass amulet]]&lt;br /&gt;
* [[Gold ring]]&lt;br /&gt;
| width = 33% |&lt;br /&gt;
* [[Gold wand]]&lt;br /&gt;
* [[Grot t&#039;kel potion]]&lt;br /&gt;
* [[Heavy quartz orb]]&lt;br /&gt;
* [[Iron wand]]&lt;br /&gt;
* [[Metal wand]]&lt;br /&gt;
* [[Mirtokh potion]]&lt;br /&gt;
* [[Oaken wand]]&lt;br /&gt;
* [[Pale thanot wand]]&lt;br /&gt;
* [[Polished bloodwood wand]]&lt;br /&gt;
* [[Pure potion]] and [[small glowing vial]]&lt;br /&gt;
* [[Rohnuru potion]]&lt;br /&gt;
| width = 33% |&lt;br /&gt;
* [[Ruby amulet]]&lt;br /&gt;
* [[Sarmoc potion]]&lt;br /&gt;
* [[Silver wand]]&lt;br /&gt;
* [[Sisfu potion]]&lt;br /&gt;
* [[Slender blue wand]]&lt;br /&gt;
* [[Small statue]]&lt;br /&gt;
* [[Smooth bone wand]]&lt;br /&gt;
* [[Solid moonstone cube]]&lt;br /&gt;
* [[Twisted wand]]&lt;br /&gt;
* [[White crystal]]&lt;br /&gt;
* [[White flask]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
*[[Magical Item Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Common Magical Items]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Guide_to_charge_item&amp;diff=15473</id>
		<title>Guide to charge item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Guide_to_charge_item&amp;diff=15473"/>
		<updated>2014-12-09T20:39:54Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;So here goes my attempt to making the spell [[Charge Item]] more useful to people.  The following text is not so much a guide, but more so my functionalist ideal about how the spell works.  Mind you I get the spell to work quite well for myself, while most others do not.  Anything I am stating I do not claim to be “factual”, but rather my observations after extensive research and use.  This is also written from the perspective of being a dedicated “Charger”, though one can certainly use the spell without being dedicated.&lt;br /&gt;
&lt;br /&gt;
== Success Factors ==&lt;br /&gt;
&lt;br /&gt;
On the Gemstone IV website the following is given as success factors.  I find these to be a bit misleading, but they might not seem so to most.  Why?  Let us break this down a bit more.&lt;br /&gt;
&lt;br /&gt;
;*[[Magic Item Use]]&lt;br /&gt;
:This is something that should be 2x’d just for the mere cost of it.  It affects quite a few things such as using magic items (overtraining allows use while encumbered), charging, and runestaff DS.  0/3 well spent in my eyes.&lt;br /&gt;
&lt;br /&gt;
;*[[Elemental Mana Control]]&lt;br /&gt;
:I count this as a core skill for charging for 2 reasons.  The first reason being it is needed to use the spell with minimal risk.  It has been stated that this skill directly affects all types of charging.  Secondly, it reduces the cost penalty for out of circle spells.  I currently can’t find the person who posted it (I am looking though), but his research showed that every 10 ranks dropped the out of circle spell penalty by 1.  We will go into this a bit more later on.  As a side benefit you also get a hefty bonus to mana regeneration, and it allows for better use of the Mana Leech spell.&lt;br /&gt;
&lt;br /&gt;
;*[[Major Elemental]]&lt;br /&gt;
:I personally see no real benefit from training in the 500’s so far.  It was stated that this offset the outside spell penalty also.  However, applying what was posted, this doesn’t match my data.  If things change, so will this section ;)&lt;br /&gt;
&lt;br /&gt;
;*Workshop&lt;br /&gt;
:I’ve never used a workshop, since I have no need of one.  So I can’t factually speak on this.&lt;br /&gt;
&lt;br /&gt;
Now there are a few things left out that I think as crucial to using charge at its max potential.  Charge is 100% limited by level.  By this I mean you can only train so many times in a given skill per level.  Thus the higher level you are, the easier it is to charge, in theory.  Indulge me if you would please..&lt;br /&gt;
&lt;br /&gt;
;*[[Harness Power]]&lt;br /&gt;
:This is the second most important skill for charging to me.  How much mana you can hold is critical to safe charging.  Without a large mana store or a lot of friends, doing anything more then lower spell level wands will be difficult.  I will go into this more in detail later in the “Process” step.  If you wish to charge as more then a hobby, you should 2x this skill.  It is not needed, but will help you immensely.  It only costs 0/12, however, some will criticize that the 1 extra mana isn’t worth the cost.  I choose to look at it not from a TP perspective, but rather see that at 50th level I have 50 more mana then a 1x’r, and know my regen is a bit better then them.  I also get 2 runestaff DS bits, compared to their one.  As I said, this is just how I see it.&lt;br /&gt;
&lt;br /&gt;
;*Friends&lt;br /&gt;
:No good charger is without friends.  One or two friends can mean the difference between charging 9 wands and 16 wands.  Having a cleric who can cast Well of Life is also beneficial in some instances.  I think this subject is quite obvious, so let me move on to the failures.&lt;br /&gt;
&lt;br /&gt;
== Failure Factors ==&lt;br /&gt;
&lt;br /&gt;
On the Gemstone IV website the following are given as failure factors.  Extraordinary failure has been known to result in loss of Mana Points (MPs), injury, and even possibly the destruction of the item. Use Charge Item at your own risk.&lt;br /&gt;
&lt;br /&gt;
;*Spell level&lt;br /&gt;
:The higher the spell, the more mana required, and thus more difficult.  The difficulty really comes into play with the outer spell penalty.  This means that higher level spells that are out of circle can cost 2 or even 3 times as much mana to add one charge.  This means you will need more EMC in order to reduce the overall mana cost to approach base cost.&lt;br /&gt;
&lt;br /&gt;
;*Knowledge of the spell&lt;br /&gt;
:Pretty much what it says, “Do you know how to cast “X” spell”.  In circle is a 1:1 mana cost, profession specific are 2:1 mana cost, and the 100/200 spell circle’s are 3:1 mana cost.&lt;br /&gt;
&lt;br /&gt;
;*Number of charges already in item&lt;br /&gt;
:I believe that either the 500’s spell circle or MIU is the main factor in this area.  Basically the more charges that are in an item, the higher the difficulty to finish filling it.  This can be VERY problematic with higher end spells, especially when it’s an out of circle item and one isn’t properly trained for charging.  Taking an item to the Reach to be charged can actually be more harmful then helpful for this reason.  Not only does it put more strain on the first rub, but each additional rub will also be subject to having a higher then normal charge penalty also.  This also helps to reinforce the HP requirement.&lt;br /&gt;
&lt;br /&gt;
As for the catastrophic destruction, I’ve yet to destroy anything, but we’ve all heard the horror stories about someone blowing up deathstone earrings or some other such item, haven’t we.  I have managed to “green” (meaning make it worthless for magic or pawnshop) a blue crystal once, but I was purposefully trying to find my limits during testing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Items that are Chargeable, and what it takes to do them ==&lt;br /&gt;
&lt;br /&gt;
All rechargeable items have something I call a “ManaCap” (Min. mana required to fully charge an item with a specific spell in it).  This “ManaCap” is done by taking the spell level and multiplying it by 40.  As a dedicated charger this is an essential thing to understand.  I also feel that this is where most people see it as “broken”.&lt;br /&gt;
&lt;br /&gt;
Lets get the “ManaCaps” for some common/everyday items out of the way shall we:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} &lt;br /&gt;
 !Wand Type&lt;br /&gt;
 !Spell Level&lt;br /&gt;
 !Spell&lt;br /&gt;
 !Mana Caps&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Iron Wand&lt;br /&gt;
 |1st Level&lt;br /&gt;
 |[[Minor Shock (901)]]&lt;br /&gt;
 |40&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Silver Wand&lt;br /&gt;
 |1st Level&lt;br /&gt;
 |[[Minor Shock (901)]]&lt;br /&gt;
 |40&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Aqua Wand&lt;br /&gt;
 |3rd Level&lt;br /&gt;
 |[[Minor Water (903)]]&lt;br /&gt;
 |120&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Gold Wand&lt;br /&gt;
 |6th Level&lt;br /&gt;
 |[[Minor Fire (906)]]&lt;br /&gt;
 |240&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Metal Wand&lt;br /&gt;
 |7th Level&lt;br /&gt;
 |[[Major Cold (907)]]&lt;br /&gt;
 |280&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Slender Blue Wand&lt;br /&gt;
 |24th Level&lt;br /&gt;
 |[[Major Ice (928)]]&lt;br /&gt;
 |960&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Crystal Wand&lt;br /&gt;
 |26th Level&lt;br /&gt;
 |[[Major Acid (926)]]&lt;br /&gt;
 |1040&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |----&lt;br /&gt;
 |----&lt;br /&gt;
 |----&lt;br /&gt;
 |----&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Oak Wand&lt;br /&gt;
 |8th Level&lt;br /&gt;
 |[[Stun Relief (108)]]&lt;br /&gt;
 |320&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Blue Crystal&lt;br /&gt;
 |17th Level&lt;br /&gt;
 |[[Spirit Strike (117)]]&lt;br /&gt;
 |680&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Ruby Amulet&lt;br /&gt;
 |40th Level&lt;br /&gt;
 |[[Wall of Force (140)]]&lt;br /&gt;
 |1600&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Bloodwood Wand&lt;br /&gt;
 |1st Level&lt;br /&gt;
 |[[Blood Burst (701)]]&lt;br /&gt;
 |40&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Twisted Wand&lt;br /&gt;
 |2nd Level&lt;br /&gt;
 |[[Mana Disruption (702)]]&lt;br /&gt;
 |80&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Bone Wand&lt;br /&gt;
 |5th Level&lt;br /&gt;
 |[[Disintegrate (705)]]&lt;br /&gt;
 |200&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Glass Wand&lt;br /&gt;
 |6th Level&lt;br /&gt;
 |[[Mind Jolt (706)]]&lt;br /&gt;
 |240&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Thanot Wand&lt;br /&gt;
 |8th Level&lt;br /&gt;
 |[[Limb Disruption (708)]]&lt;br /&gt;
 |320&lt;br /&gt;
 |- align=center&lt;br /&gt;
 |Small Statue&lt;br /&gt;
 |17th Level&lt;br /&gt;
 |[[Spirit Guard (1712)]]&lt;br /&gt;
 |480&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Now that the above is laid out, anyone should quickly be able to figure out what s/he can and can’t do, and what s/he should not even bother with.  Mind you all of these numbers are WITHOUT even taking into account the out of circle spell penalty.  3120 mana for a Ruby Amulet anyone?&lt;br /&gt;
&lt;br /&gt;
So this is where part of my secret comes into play, and I will only be giving out part of my secret, the rest you can figure out by reading this text.  A while back I recall seeing that the first 2 rubs were a “freebie” when using charge.  In other words, if you are trained with the minimal skills for what you are attempting you should be safe for the first 2 rubs.  After the 2nd rub, your chance of harming/degrading the item becomes increasingly easier.&lt;br /&gt;
&lt;br /&gt;
So when I charge I will ONLY do things I can do in 1 or 2 rubs.  I think this is key to my success.  I do rub a third time after filling them to make sure I am at a full 40 charges.  I believe this also to put a bit of strain on the orb too.  I have now come to find this to be true, extra rubs on the orb DO add strain to the orb, and WILL reduce your charging time.&lt;br /&gt;
&lt;br /&gt;
== Preparation and Setup ==&lt;br /&gt;
&lt;br /&gt;
This part is the simplest, but can be different for everyone.  All you need is the following:&lt;br /&gt;
&lt;br /&gt;
;* An orb gem&lt;br /&gt;
:This is quite easy enough to come by, but I suggest you use something of 5k or more value.  This is the “true” value, and not an “appraised” value using the gemshop.  Trading and Influence can drastically alter the worth, and that isn’t acceptable to me.  Have a lovely/wonderful bard sing to your gem to find out the loresong value for you.  I recommend a diamond or emerald since they are by far the easiest of the higher end gems find.  Currently only a bard can tell you if it’s an orb gem or not.  I do not count cleric blindly casting “Holy Receptacle” at a gem, a good way of testing orbie goodness.&lt;br /&gt;
&lt;br /&gt;
;* Grot t&#039;kel Potion&lt;br /&gt;
:Sold at your local alchemist, which gives you a wonderful 4 pour potion.  I tend to buy 2, pour 1 into the other so it has 7 pours total.  Then I use the last pour for the orb gem, makes life easier, and only counts as 1 item when doing a check on your 500 item limit.  You can also check out www.playershops.com for potions also.  Some may find it cheaper buying it out of a (PRS) Player Run Shop.  The Grot potion will ready the orb gem for charging.&lt;br /&gt;
&lt;br /&gt;
;* Items to recharge&lt;br /&gt;
:Be over prepared when you get ready to charge.  If you think you’re only going to do 12 wands, have a 13th or 14th as a just in case kinda thing.  An active orb without an item to charge is no fun, and sometimes you may squeak out an extra item, or just a few more charges.&lt;br /&gt;
&lt;br /&gt;
;* A decent mana supply&lt;br /&gt;
:This can be the bane of some would be chargers.  Without mana you cannot charge an item, plain as that.  So if you are planning on doing a golden wand and you only hold 200 mana, your results may be less then spectacular, unless you have a friend or two to send to you.  This can be alleviated by leveling and getting more HP and EMC (for regen).  People will also be able to send more mana to you at once also, which as I stated above can be a very good thing.&lt;br /&gt;
&lt;br /&gt;
== The Process ==&lt;br /&gt;
&lt;br /&gt;
So now you’re ready to try this right?  Well, lets get this going shall we.  I will break this down a bit for ease.  We start with getting the gem ready.&lt;br /&gt;
&lt;br /&gt;
*Get your orb gem out, again I say anything over 5k.&lt;br /&gt;
&lt;br /&gt;
*Get your grot potion out, and type “pour my grot potion on my &amp;lt;gem type&amp;gt;”.  Gem type of course means diamond, ruby, pearl, or whatever is in your hand.  You will then get the following messaging: “You carefully work the liquid in until it is all absorbed.” If you did not get the above something went wrong, and you will need to check it out.&lt;br /&gt;
&lt;br /&gt;
*Put the potion away, get as unencumbered as you can, and I suggest putting something in your left hand that IS NOT chargeable.  This is to hamper any type of mistakes by grabbing 2 wands at a time.  I always do this.&lt;br /&gt;
&lt;br /&gt;
*Cast the spell!  That’s right you&#039;re ready.  Prepare the spell, and cast if at the &amp;lt;gem type&amp;gt; you are holding.  It will magically turn into a pulsating orb, but be careful cause it’s not safe yet.  The initial casting of the charge spell will cost you 17 mana like it should, but you must bring the orb to “—to be inserted later—“ before you can proceed.  You will get the following messaging if it’s not “—to be inserted later—“.  To get it back to full strength, you need only cast charge (517) at the orb, which will now cost only 1 mana per cast till the orb poofs.&lt;br /&gt;
&lt;br /&gt;
*Get the item you are recharging (I will be using “wand” as a generic term for this) and make sure it is in your right hand.  This is one of the reasons I hold something in my left hand.  Then rub the orb.  You should get one of the following messages: &lt;br /&gt;
&lt;br /&gt;
:*“glows with a bright hue as the fingers of essence caress it.”&lt;br /&gt;
::This is the good to go message, it means you’ve added mana into the wand.  It’s up to you to understand how much mana is needed.  Using the table above with ManaCaps would be a good idea.&lt;br /&gt;
:*“You are unable to add any more charges.”&lt;br /&gt;
::You’ve reached either the ManaCap for the item, or you have gotten the item to the highest your skill level will allow.&lt;br /&gt;
:*“Missing green messaging”&lt;br /&gt;
::You’ve either severely under trained for this level of an item, or you vastly encumbered, or perhaps both working together.&lt;br /&gt;
&lt;br /&gt;
*Make sure to always have a bit of mana in reserve.  If the orb shrinks you can instantly bring it back to full power.  Leaving the orb under full power can have negative effects on the time it will stay around.  Having reread what I’ve saved over the years, it seems it may actually be beneficial to cast charge at the orb even when at full strength.  I have not tested this, but plan to very shortly.  If I find it works better for me, I will change this section.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill Sets ==&lt;br /&gt;
&lt;br /&gt;
I was told by my grammatical helper that this might be useful to some so that they may see what they are in for.  There’s really nothing to spectacular about a charging build, but just to appease him, lets see the difference between a dabbler (1x), an in-circle charger (1.5x), and a pure charger (2x).&lt;br /&gt;
&lt;br /&gt;
;* The dabbler (1x)&lt;br /&gt;
:0/8 - Spell Research (500’s)&lt;br /&gt;
:0/1 – Magic Item Use&lt;br /&gt;
:0/4 – Harness Power&lt;br /&gt;
:0/4 – Mana Control - Elemental&lt;br /&gt;
&lt;br /&gt;
:0/17 In total.  This is rather cheap, but your skill reflects just that.  Of course these skill factor into other things also, but that’s not something to chat about here.  I can only think this type of setup would be worth it in the very later levels of the game.&lt;br /&gt;
&lt;br /&gt;
;* The in-circle charger (1.5x)&lt;br /&gt;
:0/8 - Spell Research (500’s) I do not see a need to 1.5 or 2x this at this time.&lt;br /&gt;
:0/2 – Magic Item Use&lt;br /&gt;
:0/8 – Harness Power&lt;br /&gt;
:0/8 – Mana Control – Elemental&lt;br /&gt;
&lt;br /&gt;
:0/26 In total.  Again this isn’t very much to invest overall.  The mana at cap would be 50 more then a dabbler, and the regen would be only 5 more.  You would also be getting 5.5 bits of Runedux (I also make up words) too.  Compared to dabbler, I see this setup as a very viable charger early on as long as he is fully aware of his limits.&lt;br /&gt;
&lt;br /&gt;
;* The pure charger (2.0x)&lt;br /&gt;
:0/8 - Spell Research (500’s) I do not see a need to 1.5 or 2x this at this time.&lt;br /&gt;
:0/3 – Magic Item Use&lt;br /&gt;
:0/12 – Harness Power&lt;br /&gt;
:0/12 – Mana Control – Elemental&lt;br /&gt;
&lt;br /&gt;
:0/35 In total.  This is a good amount of training point invested, but the other effects of doing it can also be beneficial in some ways. (IE: Leeching, mana regen)  With this build, the only thing that can limit you is your level.  Your mana will grow quickly enough to allow to do higher end items, and your EMC will allow you to go out of circle quite early in life.  I of course would on a few extra things such as perception and trading, but this is personal decision, and not something that is directly associated to charging in of itself.&lt;br /&gt;
&lt;br /&gt;
So there you have it, my lack luster attempt and education over a 3 day period 1 hour at a time.  Special thank currently go to Gordd, for helping me make it more readable, and with less Jinsemism’s to battle through ;)&lt;br /&gt;
&lt;br /&gt;
Jinsem&lt;br /&gt;
V 0.3&lt;br /&gt;
I take zero responsibility for any changes when posted anywhere but here on the boards.&lt;br /&gt;
Special thanks to Gordd editing help.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Empath_Base&amp;diff=20024</id>
		<title>Empath Base</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Empath_Base&amp;diff=20024"/>
		<updated>2014-12-09T05:20:44Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ empath_base header | navigation = {{empath_base_navigation }} }}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Empath Base&#039;&#039;&#039; [[spell circle]] is primarily comprised of [[CURE (verb)|healing]] magic, but contains a few attack and utility spells as well (most notably [[Bone Shatter (1106)]] and [[Troll&#039;s Blood (1125)]]). &lt;br /&gt;
&lt;br /&gt;
This circle, numbered in the 1100s, almost completely replaced the [[Former_Empath_Base|original Empath Base]] circle, which is numbered in the 800s and now used only for herbs and other healing objects. This transition allowed the circle to include spells other than those needed for healing, by compressing the healing spells into fewer spell slots. This became possible through the development of variable-effect spells.&lt;br /&gt;
&lt;br /&gt;
== Enhancements by Rank ==&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;Healing spells&#039;&#039;&#039;&lt;br /&gt;
:All healing spells can heal more serious wounds after 4-5 ranks, based on the [[Former Empath Base]] spell circle.&lt;br /&gt;
&lt;br /&gt;
;[[Empathic Focus (1109)]]&lt;br /&gt;
:Adds +0.5 [[DS]] per rank greater than 9. Costs +1 mana per +3 DS (every 6 ranks). Duration is extended +60 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Strength of Will (1119)]]&lt;br /&gt;
:Adds +0.33 [[DS]] and [[TD]] from rank 20 to rank 59, for a maximum bonus of +25 to each. Costs +1 mana per +3 DS and TD (every 9 ranks). Duration is extended +60 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Intensity (1130)]]&lt;br /&gt;
:Adds +0.5 [[AS]] and [[DS]] per rank greater than 30.  Costs +1 mana per +3 AS and DS (every 6 ranks).  Duration is extended +60 sec per rank.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Cure]]&lt;br /&gt;
*[[Empath spell changes (saved post)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8 Official Empath Base Spell Circle]&lt;br /&gt;
&lt;br /&gt;
[[Category:Empath]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Empath&amp;diff=20005</id>
		<title>Empath</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Empath&amp;diff=20005"/>
		<updated>2014-12-09T05:14:47Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Fixing up some GS3isms.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{profession |&lt;br /&gt;
name = Empath |&lt;br /&gt;
type = [[Spiritual]]/[[Mental]] [[Pure]] |&lt;br /&gt;
circles = [[Minor Spiritual]], [[Major Spiritual]], [[Empath Base]] |&lt;br /&gt;
prime = [[Wisdom]], [[Influence]] |&lt;br /&gt;
mana = [[Wisdom]], [[Influence]]&lt;br /&gt;
  | TWCcost = 12 / 12 | TWCranks = 1&lt;br /&gt;
  | AUcost  = 15 / 0  | AUranks  = 1&lt;br /&gt;
  | SUcost  = 13 / 0  | SUranks  = 1&lt;br /&gt;
  | CMcost  = 12 / 8  | CMranks  = 1&lt;br /&gt;
  | OHEcost = 6 / 2   | OHEranks = 1&lt;br /&gt;
  | OHBcost = 6 / 2   | OHBranks = 1&lt;br /&gt;
  | THWcost = 13 / 3  | THWranks = 1&lt;br /&gt;
  | RWcost  = 14 / 3  | RWranks  = 1&lt;br /&gt;
  | TWcost  = 9 / 3   | TWranks  = 1&lt;br /&gt;
  | PWcost  = 14 / 3  | PWranks  = 1&lt;br /&gt;
  | BRLcost = 10 / 2  | BRLranks = 1&lt;br /&gt;
  | AMBcost = 15 / 15 | AMBranks = 1&lt;br /&gt;
  | MOCcost = 15 / 10 | MOCranks = 1&lt;br /&gt;
  | PFcost  = 2 / 0   | PFranks  = 3&lt;br /&gt;
  | DODcost = 20 / 20 | DODranks = 1&lt;br /&gt;
  | SRcost  = 0 / 8   | SRranks  = 3&lt;br /&gt;
  | AScost  = 0 / 2   | ASranks  = 2&lt;br /&gt;
  | MIUcost = 0 / 2   | MIUranks = 2&lt;br /&gt;
  | SAcost  = 3 / 1   | SAranks  = 2&lt;br /&gt;
  | HPcost  = 0 / 4   | HPranks  = 3&lt;br /&gt;
  | EMCcost = 0 / 12  | EMCranks = 1&lt;br /&gt;
  | MMCcost = 0 / 3   | MMCranks = 2&lt;br /&gt;
  | SMCcost = 0 / 3   | SMCranks = 2&lt;br /&gt;
  | ELcost  = 0 / 20  | ELranks  = 1&lt;br /&gt;
  | SpLcost = 0 / 6   | SpLranks = 2&lt;br /&gt;
  | SoLcost = 0 / 12  | SoLranks = 1&lt;br /&gt;
  | MLcost  = 0 / 6   | MLranks  = 2&lt;br /&gt;
  | SURcost = 3 / 2   | SURranks = 2&lt;br /&gt;
  | DTcost  = 2 / 6   | DTranks  = 1&lt;br /&gt;
  | PLcost  = 2 / 4   | PLranks  = 2&lt;br /&gt;
  | SHcost  = 5 / 4   | SHranks  = 1&lt;br /&gt;
  | PERcost = 0 / 3   | PERranks = 2&lt;br /&gt;
  | CLIcost = 4 / 0   | CLIranks = 1&lt;br /&gt;
  | SWIcost = 3 / 0   | SWIranks = 1&lt;br /&gt;
  | FAcost  = 1 / 0   | FAranks  = 3&lt;br /&gt;
  | TRAcost = 0 / 3   | TRAranks = 2&lt;br /&gt;
  | PPcost  = 3 / 3   | PPranks  = 1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Empath]] [[profession]] is a [[hybrid]] [[pure]] spellcasting profession, drawing on both the [[Mental]] and [[Spiritual]] [[sphere]]s of [[magic]], and possessing the natural ability to [[TRANSFER (verb)|transfer]] wounds from other adventurers.&lt;br /&gt;
&lt;br /&gt;
Empaths have access to the [[Minor Spiritual]], [[Major Spiritual]] and [[Empath Base]] [[spell circle]]s, the latter containing spells designed to heal [[wound]]s and [[scar]]s on the empath&#039;s own body.&lt;br /&gt;
&lt;br /&gt;
== Training Styles ==&lt;br /&gt;
&lt;br /&gt;
===Pure healing===&lt;br /&gt;
The first of the three common training styles of Empaths is the healer style. This style emphasizes training in skills which enable the empath to better heal or perform rescues, rather than to do combat. Depending on how much devotion is put towards this training style, the empath may be entirely incapable of combat or defending him or herself in a combat situation. Othertimes, the empath may be combat ready, but not excellent in such situations.&lt;br /&gt;
&lt;br /&gt;
Important skills for the healer training style:&lt;br /&gt;
&lt;br /&gt;
* Training [[First Aid]] 2 or 3 times per level&lt;br /&gt;
* Training in [[Mental Lore, Transformation]] 1 time per level or more&lt;br /&gt;
* Training [[Harness Power]] 1 or more times per level for increased [[mana]]&lt;br /&gt;
* Training heavily in spells to reach [[Transference (225)]] and [[Spirit Guide (130)]] early&lt;br /&gt;
* Training in [[Physical Fitness]] 2 or even 3 times per level to increase maximum health early on, after which Physical Fitness training slows to 1x or ceases entirely&lt;br /&gt;
&lt;br /&gt;
===Pure casting===&lt;br /&gt;
The second common training style is the pure caster. These empaths will be able to heal as well, but are less suited for it, and instead have increased combat abilities in the magical field. These empaths will most likely use [[Bone Shatter (1106)]], [[Empathic Assault (1110)]] or [[Fire Spirit (111)]] as their primary attack spells, and usually will wield a runestaff. (See Nilandia&#039;s [[Empath training suggestions (saved post)]]).&lt;br /&gt;
&lt;br /&gt;
Important skills for the pure caster training style:&lt;br /&gt;
&lt;br /&gt;
* Training in core magical skills to increase [[runestaff]] defense&lt;br /&gt;
* Training in [[Mental Lore, Manipulation]] to increase the effectiveness of [[Bone Shatter (1106)]].&lt;br /&gt;
* Training in [[Spell Aiming]] to increase [[bolt AS]] for [[Empathic Assault (1110)]] and [[Fire Spirit (111)]]&lt;br /&gt;
* Further lore training in either Mental Lores for [[Empathic Assault (1110)]], or [[Spiritual Lore, Summoning]] for [[Fire Spirit (111)]]&lt;br /&gt;
* Maintaining 1x [[Empath Base|Empath spell]] training to boost Empath Spell [[CS]]&lt;br /&gt;
&lt;br /&gt;
===Weapon swinging===&lt;br /&gt;
The final common training style is that semi style weapon swinger. These empaths will rely heavily on weapons, oftentimes specializing in heavier types such as [[polearms]] or [[two handed weapons]] (see [[Tsalim&#039;s two-handed empath guide (saved post)|Tsalim&#039;s two-handed empath guide]]). This weapon combat may or may not be supplemented with offensive magic spells. Training in peripheral magical skills is usually kept to a minimum to spend more on skills that will aid in combat. This style is most often the least effective healers, however, they are not bad at it, just not as good as the other types.&lt;br /&gt;
&lt;br /&gt;
Important skills for the semi swinger training style:&lt;br /&gt;
&lt;br /&gt;
* Training 1 time per level in a weapon skill of choice&lt;br /&gt;
* Depending on chosen weapon style, training in [[Shield Use]] may also be an option&lt;br /&gt;
* Maintaining a 1 time per level training in Empath spells to increase offensive [[AS]] from Empath spells&lt;br /&gt;
* Training heavily in the [[Major Spiritual]] circle early on, to learn [[Bravery (211)]] and [[Heroism (215)]] quickly&lt;br /&gt;
* Training to fit into higher armors is an option for this training style, due to the less regular use of spells&lt;br /&gt;
&lt;br /&gt;
== Professional Highlights ==&lt;br /&gt;
&lt;br /&gt;
;[[TRANSFER (verb)|TRANSFER]]&lt;br /&gt;
:Empaths naturally gain the unique ability to transfer wounds from others to themselves as they level, so that they can then heal them.&lt;br /&gt;
&lt;br /&gt;
;[[Heal (1101)]], [[Limb Repair (1102)]], [[System Repair (1103)]], [[Head Repair (1104)]], [[Organ Repair (1105)]],&lt;br /&gt;
;[[Limb Scar Repair (1111)]], [[System Scar Repair (1112)]], [[Head Scar Repair (1113)]], and [[Organ Scar Repair (1114)]]&lt;br /&gt;
:These nine spells offer Empaths the unique ability to heal any physical wound or scar or blood loss that they may incur.  Training in [[Spiritual Lore, Blessings]] gives a chance for a scar to be healed when a minor wound is cured. Note that moderate and major wounds and scars cost an extra 5 mana (and 5 spell training ranks) to heal, and healing them simply reduces their severity.&lt;br /&gt;
&lt;br /&gt;
;[[Heal/Harm (1101)]]&lt;br /&gt;
:When cast at a target, the Heal spell turns into a damage spell, drawing blood from the target.  This is a boon for low-level empaths or as a finishing spell.&lt;br /&gt;
&lt;br /&gt;
;[[Bone Shatter (1106)]]&lt;br /&gt;
:The primary hunting spell of most empaths, this spell offers high crit death potential, high damage rates, and an instant death effect increased by training in [[Mental Lore, Manipulation]].  At lower levels there is a massive [[TD]] pushdown which aids the less experiences empath.  Boneshatter wands, [[slender ivory wand]]s, can be made through [[Alchemy]].&lt;br /&gt;
&lt;br /&gt;
;[[Empathic Assault (1110)]]&lt;br /&gt;
:This spell is made lethal with training in various Mental lores.  The initial attack is a bolt, and the subsequent waves are TD-based.&lt;br /&gt;
&lt;br /&gt;
;[[Wither (1115)]]&lt;br /&gt;
:Wither is a particularly lethal spell.  It attacks an area of the target until it is destroyed.  If it manages to wither the first area, it will move to an adjacent area if the spell has not yet expired.&lt;br /&gt;
&lt;br /&gt;
;[[Troll&#039;s Blood (1125)]]&lt;br /&gt;
:A strong spell which gives benefits to both the caster and his or her party. At every 20 second interval, which can be reduced by training, the caster and his or her party will have some blood loss healed, a single minor wound healed (but only on every other interval) and if stunned, have a chance to break the stun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Empath Casting Strength==&lt;br /&gt;
[[Casting strength]] is important for many empathic combat spells, including [[Bone Shatter (1106)]] and [[Wither (1115)]].  Empath [[Casting strength]] is calculated as follows:&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right = 15%}}&amp;gt;(Level * 3) + round([[Empath Base]] Bonus) + ceiling([[Minor Spiritual]] Bonus) + ceiling([[Major Spiritual]] Bonus) + round([[Wisdom]] Bonus)&amp;lt;/div&amp;gt;&lt;br /&gt;
:Where:&lt;br /&gt;
::;[[Empath Base]] Bonus is equal to:&lt;br /&gt;
:::Ranks to and including current level = * 1&lt;br /&gt;
:::Ranks 1-20 above current level = * .75&lt;br /&gt;
:::Ranks 21-60 above current level = * .5&lt;br /&gt;
:::Ranks 61-100 above current level = * .25&lt;br /&gt;
:::Ranks 101 - ? above current level = * .125&lt;br /&gt;
&lt;br /&gt;
:And:&lt;br /&gt;
::;[[Minor Spiritual]] and [[Major Spiritual]] Bonus are equal to:&lt;br /&gt;
:::Ranks to and including 2/3 current level = * .333&lt;br /&gt;
:::Ranks from 2/3 - current level = * .1&lt;br /&gt;
:::Ranks above current level = * .05&lt;br /&gt;
&lt;br /&gt;
==Mana==&lt;br /&gt;
[[Mana]] is calculated for Empaths as follows:&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=50%}}&amp;gt;Max = [[trunc]][([[WIS]] Bonus + [[INF]] Bonus) / 4] + [[Harness Power]] Bonus&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Empath Statistic Growth Rates==&lt;br /&gt;
For more information see the page on [[Statistic growth rate | statistic growth rates]].&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Empath Stat Growth Rates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=80px | &#039;&#039;Profession&#039;&#039;&lt;br /&gt;
! width=80px |  [[Strength]] || width=80px |  [[Constitution]] || width=80px |  [[Dexterity]] || width=80px |  [[Agility]] || width=80px |  [[Discipline]]&lt;br /&gt;
! width=80px |  [[Aura]] || width=80px |  [[Logic]] || width=80px |  [[Intuition]] || width=80px |  [[Wisdom]] || width=80px |  [[Influence]]&lt;br /&gt;
|- align = center&lt;br /&gt;
| &#039;&#039;&#039;Empath&#039;&#039;&#039;  ||10||20||15||15||25||20||25||20||30||25&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Note: The table above is the baseline statistic growth rates.  These values are actually modified for &#039;&#039;&#039;every&#039;&#039;&#039; race in GemStone IV, including [[human]]s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Armor Use]]&lt;br /&gt;
* [[List of combat maneuvers available to empaths]]&lt;br /&gt;
* [[Empath design direction (saved post)|Empath Design Direction - 11/14/2007]]&lt;br /&gt;
* [[Empath training suggestions (saved post)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Professions]][[Category:Empath]]&lt;br /&gt;
&lt;br /&gt;
{{Empath}}&lt;br /&gt;
&lt;br /&gt;
{{Professions}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Empath&amp;diff=20304</id>
		<title>Template:Empath</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Empath&amp;diff=20304"/>
		<updated>2014-12-09T05:09:07Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Changed &amp;quot;combat medic&amp;quot; to &amp;quot;weapon user&amp;quot; as pure casters are also combat medics.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin:0.5em auto; clear:both; text-align:center; width:80%&amp;quot; align=center class=&amp;quot;toccolours&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;background:#ccccff&amp;quot;| [[Empath|Empath Profession]]&amp;lt;small class=&amp;quot;editlink noprint plainlinksneverexpand&amp;quot;&amp;gt; - [{{SERVER}}{{localurl:Template:Empath|action=edit}} edit]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Spell Circles:&#039;&#039;&#039; [[Empath Base|Empath Base Spells]] | [[Minor Spiritual|Minor Spiritual Spells]] | [[Major Spiritual|Major Spiritual Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Professional Highlights:&#039;&#039;&#039; [[TRANSFE (verb)|Healing]]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Popular Archetypes:&#039;&#039;&#039; [[Empath#Pure healing|Pure Healer]] | [[Empath#Weapon swinging|Weapon User]] | [[Empath#Pure casting|Pure Caster]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Empath]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Profession navigational boxes|{{PAGENAME}}]] &lt;br /&gt;
&#039;&#039;This template is part of the [[Krakiipedia:Navigational templates#Profession-specific|Profession-specific series]] of [[Krakiipedia:Navigational templates|navigation boxes]].&#039;&#039;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:ARMELLE-TRIVA&amp;diff=46724</id>
		<title>User:ARMELLE-TRIVA</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:ARMELLE-TRIVA&amp;diff=46724"/>
		<updated>2014-12-09T04:50:49Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: Created page with &amp;#039;ARMELLE-TRIVA is better known as Lyradie in Plat and Denise in real life.&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ARMELLE-TRIVA is better known as Lyradie in Plat and Denise in real life.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_scout&amp;diff=9173</id>
		<title>Ithzir scout</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_scout&amp;diff=9173"/>
		<updated>2014-12-09T04:49:27Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 89&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Maneuvers.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
|physical=&lt;br /&gt;
  {{creature ability|broadsword|+414-424 [[AS]]}}&lt;br /&gt;
|noability=&lt;br /&gt;
|nobolt=&lt;br /&gt;
|nowarding=&lt;br /&gt;
|maneuver=&lt;br /&gt;
  {{creature ability|[[Sweep]]}}&lt;br /&gt;
  {{creature ability|[[Cheapshots]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+323 to +343 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+346 to +392 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+329 to +335 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+328 to +334 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+328 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = crystal-edged weapons&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Wide, pupil-less green eyes peer about, quickly assessing both threats and terrain.  The Ithzir scout stalks in a fluid, half-crouch that is as graceful as it is lightning fast, his whole demeanor underscoring his menace and obvious intelligence.  The Ithzir scout is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The scout wears a charcoal grey tunic with no apparent identifiers of his station.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Scouts will take gear off of dead bodies.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir scout rifles through your gear! Somebody call a constable!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The scout unslings her shield and drops it on the ground!&amp;lt;br&amp;gt;&lt;br /&gt;
The scout grabs your shield!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir scouts are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 87&lt;br /&gt;
|levelm1 = 88&lt;br /&gt;
|level = 89&lt;br /&gt;
|levelp1 = 90&lt;br /&gt;
|levelp2 = 91&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=9171</id>
		<title>Ithzir janissary</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=9171"/>
		<updated>2014-12-09T04:48:59Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 92&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Crystal-edged longsword|+428 [[AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Disarm Weapon]]}}&lt;br /&gt;
  {{creature ability|[[Warcries]]}}&lt;br /&gt;
  {{creature ability|[[Trip]]}}&lt;br /&gt;
|nobolt =&lt;br /&gt;
|noability=&lt;br /&gt;
|nowarding=&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+289 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+249 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+299 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+323 to +337 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+329 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+317 to +332 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = crystal-edged weapons&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The Ithzir janissary&#039;s movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts.  Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time.  The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir janissaries do not stun.&lt;br /&gt;
&lt;br /&gt;
Ithzir janissaries are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 90&lt;br /&gt;
|levelm1 = 91&lt;br /&gt;
|level = 92&lt;br /&gt;
|levelp1 = 93&lt;br /&gt;
|levelp2 = 94&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_herald&amp;diff=9167</id>
		<title>Ithzir herald</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_herald&amp;diff=9167"/>
		<updated>2014-12-09T04:48:25Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 93&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Blade|+413 [[AS]]}}&lt;br /&gt;
| warding =&lt;br /&gt;
  {{Creature ability|[[Vibration Chant (1002)]]|+384 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Lullaby (1005)]]|&amp;lt;Not Known&amp;gt;}}&lt;br /&gt;
  {{Creature ability|[[Song of Depression (1015)]]|+384 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Song of Rage (1016)]]|&amp;lt;Not Known&amp;gt;}}&lt;br /&gt;
  {{Creature ability|[[Song of Sonic Disruption (1030)]]|+384 [[CS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Elemental Wave (410)]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Mass Calm (619)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+386 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+358 to +371 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+364 to +380 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+349 to +361 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+349 to +369 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | other = crystal-edged weapons&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A trio of black tattooed stripes run from center of the [[Ithzir herald]]&#039;s forehead and over the crown of his bald, blue-skinned head.  The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance.  The herald wears a fine silvery-blue tunic crossed with a green tabard.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir heralds are [[bard]]s. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a [[Call Wind (912)]] effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir herald reaches into a pocket and produces a small silvery disc, which she tosses into the air. As the herald focuses her voice on the disc, it quickly expands to about three feet across and begins revolving rapidly around the herald!&amp;lt;br&amp;gt;&lt;br /&gt;
Your arms are forced down to your sides!&amp;lt;br&amp;gt;&lt;br /&gt;
The wind then subsides.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A large revolving disc continues to gain momentum around an Ithzir herald, whipping up a violent wind!&amp;lt;br&amp;gt;&lt;br /&gt;
Your arms are forced down to your sides!&amp;lt;br&amp;gt;&lt;br /&gt;
A war griffin is buffeted by the strong wind.&amp;lt;br&amp;gt;&lt;br /&gt;
The wind then subsides.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The revolving disc around an Ithzir herald is moving so fast that it is only a blur now. It is almost imperceptible as it streaks away from the herald, high overhead, and the area is rocked by a thunderous sonic blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Throat swells to near bursting!&amp;lt;br&amp;gt;&lt;br /&gt;
A war griffin withstands the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
Person is bowled over and dazed by the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 15 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Back strains under sudden decompression!&amp;lt;br&amp;gt;&lt;br /&gt;
He is stunned!&amp;lt;br&amp;gt;&lt;br /&gt;
You are bowled over and dazed by the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 5 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Back pops as muscles resist the vacuum!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 11 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir heralds are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 91&lt;br /&gt;
|levelm1 = 92&lt;br /&gt;
|level = 93&lt;br /&gt;
|levelp1 = 94&lt;br /&gt;
|levelp2 = 95&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=War_griffin&amp;diff=9183</id>
		<title>War griffin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=War_griffin&amp;diff=9183"/>
		<updated>2014-12-09T04:45:39Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 100&lt;br /&gt;
| type = Hybrid&lt;br /&gt;
| family = griffin&lt;br /&gt;
| attacks = Bites, Charges, Claws and Special.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Bite|+435 to +460 [[AS]]}}&lt;br /&gt;
  {{creature ability|Talon rake|+445 to +453 [[AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|Wing Swat}}&lt;br /&gt;
  {{creature ability|Swoop, Carry, Drop}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nowarding =&lt;br /&gt;
| noability =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+343 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+347 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+390 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+439 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+409 to +418 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+409 to +415 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+400 to +409 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = no&lt;br /&gt;
 | boxes = no&lt;br /&gt;
 | skin = a war griffin talon&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The war griffin is a magnificent beast, as if designed by the gods to embody fierce and graceful predation.  Its front legs, forebody, wings, and head are those of a great eagle, complete with large golden feathers and aquiline beak.  The rear half of the creature&#039;s body is that of a powerful lion, with short white fur and a long feline tail.  Trained by its captors to enhance its fighting prowess, the massive war griffin is poetry in motion, its beautiful ferocity the last sight its foes ever see.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
* Armor with impact resistance lessens the damage taken from being dropped.&lt;br /&gt;
==Other information==&lt;br /&gt;
War griffins have several [[creature maneuver]]s.&lt;br /&gt;
&lt;br /&gt;
One is the wing swat, which can change the target&#039;s [[stance]] and stack the target in [[roundtime]]:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A war griffin swoops down over you, buffeting you with its wings!&amp;lt;br&amp;gt;&lt;br /&gt;
One of the griffin&#039;s wings swats the side of your head with a stinging blow, and you reel as stars appear before your eyes!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 44 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A war griffin flaps its mighty wings rapidly, creating a powerful gust of wind that buffets the area!&amp;lt;br&amp;gt;&lt;br /&gt;
The wind knocks you off your balance and you fall over!&amp;lt;br&amp;gt;&lt;br /&gt;
Your arms are forced down to your sides!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another maneuver war griffins have is swooping down to pick you up in its claws, then flying off to drop you somewhere randomly in the area.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A war griffin dives down and hooks its claws into you!  With a great flap of its wings the war griffin carries you into the air!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Within moments you find yourself soaring over the ground far below!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then being dropped (died from the bloodloss)...&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The griffin quickly swoops down and releases you several feet above the ground, and you flail awkwardly before landing with a dull **THUD**!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some mercurially shifting armor shrouded in a swirling ashen mist is overwhelmed by the onslaught of the impact attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... 25 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Strong blow to your right leg breaks it!&amp;lt;br&amp;gt;&lt;br /&gt;
After what seems like an eternity, you feel the griffin&#039;s grip loosen and it drops your hapless corpse in an awkward heap.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor that has resistance to impact attacks will help reduce the damage taken from being dropped.  Whereas sonic armor will increase the severity, as shown above.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 98&lt;br /&gt;
|levelm1 = 99&lt;br /&gt;
|level = 100&lt;br /&gt;
|levelp1 = 101&lt;br /&gt;
|levelp2 = 102&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_herald&amp;diff=26902</id>
		<title>Ithzir herald</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_herald&amp;diff=26902"/>
		<updated>2014-12-09T04:44:26Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 93&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Blade|+413 [[AS]]}}&lt;br /&gt;
| warding =&lt;br /&gt;
  {{Creature ability|[[Vibration Chant (1002)]]|+384 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Lullaby (1005)]]|&amp;lt;Not Known&amp;gt;}}&lt;br /&gt;
  {{Creature ability|[[Song of Depression (1015)]]|+384 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Song of Rage (1016)]]|&amp;lt;Not Known&amp;gt;}}&lt;br /&gt;
  {{Creature ability|[[Song of Sonic Disruption (1030)]]|+384 [[CS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Elemental Wave (410)]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Mass Calm (619)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+386 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+358 to +371 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+364 to +380 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+349 to +361 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+349 to +369 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A trio of black tattooed stripes run from center of the [[Ithzir herald]]&#039;s forehead and over the crown of his bald, blue-skinned head.  The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance.  The herald wears a fine silvery-blue tunic crossed with a green tabard.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir heralds are [[bard]]s. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a [[Call Wind (912)]] effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir herald reaches into a pocket and produces a small silvery disc, which she tosses into the air. As the herald focuses her voice on the disc, it quickly expands to about three feet across and begins revolving rapidly around the herald!&amp;lt;br&amp;gt;&lt;br /&gt;
Your arms are forced down to your sides!&amp;lt;br&amp;gt;&lt;br /&gt;
The wind then subsides.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A large revolving disc continues to gain momentum around an Ithzir herald, whipping up a violent wind!&amp;lt;br&amp;gt;&lt;br /&gt;
Your arms are forced down to your sides!&amp;lt;br&amp;gt;&lt;br /&gt;
A war griffin is buffeted by the strong wind.&amp;lt;br&amp;gt;&lt;br /&gt;
The wind then subsides.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The revolving disc around an Ithzir herald is moving so fast that it is only a blur now. It is almost imperceptible as it streaks away from the herald, high overhead, and the area is rocked by a thunderous sonic blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Throat swells to near bursting!&amp;lt;br&amp;gt;&lt;br /&gt;
A war griffin withstands the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
Person is bowled over and dazed by the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 15 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Back strains under sudden decompression!&amp;lt;br&amp;gt;&lt;br /&gt;
He is stunned!&amp;lt;br&amp;gt;&lt;br /&gt;
You are bowled over and dazed by the blast!&amp;lt;br&amp;gt;&lt;br /&gt;
... 5 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
Back pops as muscles resist the vacuum!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 11 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir heralds are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 91&lt;br /&gt;
|levelm1 = 92&lt;br /&gt;
|level = 93&lt;br /&gt;
|levelp1 = 94&lt;br /&gt;
|levelp2 = 95&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_seer&amp;diff=9175</id>
		<title>Ithzir seer</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_seer&amp;diff=9175"/>
		<updated>2014-12-09T04:43:20Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 97&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| warding =&lt;br /&gt;
  {{creature ability|[[Web (118)]]|+N/A [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Silence (210)]]|+425 to +431 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Frenzy (216)]]|+411 to +431 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Mass Interference (217)]]|+411 to +431 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Bone Shatter (1106)]]|+423 [[CS]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Spirit Strike (117)]]}}&lt;br /&gt;
  {{creature ability|[[Spiritual Abolition (230)]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+279 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+369 to +486 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+373 to +385 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+371 to +431 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+378 to +398 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+363 to +423 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Spirit Fog (106)]]}}&lt;br /&gt;
  {{creature ability|[[Minor Sanctuary (213)]]}}&lt;br /&gt;
  {{creature ability|[[Wall of Force (140)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ithzir seer&#039;&#039;&#039; carries an authoritative bearing, her arresting, pupil-less green eyes taking in her surroundings with both confidence and cunning.  Even when battle rages around her, each movement of the seer seems eerily effortless and calm.  The [[Ithzir]] seer is slightly taller than a human, and while her humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The seer wears a crisply-cut, silvery-blue tunic with high shoulders and a deep vee-neck.  Emblazoned on the right breast of the tunic is a twelve-pointed golden star.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir seers can heal other Ithzir.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir seer closes her eyes and holds her palms flat over an Ithzir janissary, clearly concentrating. Suddenly the Ithzir janissary&#039;s abdomen wound begins to mend together, the flesh melding and smoothing over until there is no sign that the injury ever existed!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Ithzir seer opens her eyes slowly, and you notice that she appears faintly drained.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir seers can also raise other Ithzir.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir seer becomes very still as she bows her head. She slowly raises her arms out to her sides until they are horizontal to the ground.&amp;lt;br&amp;gt;&lt;br /&gt;
A sense of peace and calm settles over the area.&amp;lt;br&amp;gt;&lt;br /&gt;
An Ithzir seer bows her head and places her hands over an Ithzir herald, and though the seer&#039;s lips do not move, you hear a single word spoken clearly and forcefully: &amp;quot;Koh!&amp;quot; A pale nimbus encircles the fallen herald, then fades into the corpse. The Ithzir herald awakens looking confused and somewhat drained!&amp;lt;br&amp;gt;&lt;br /&gt;
The seer sags slightly, drained by the miraculous ordeal.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir seers are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ithzir Initiate and Seer spell updates (saved post)|Ithzir Initiate and Seer Spell Updates - 11/29/2007]]&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 95&lt;br /&gt;
|levelm1 = 96&lt;br /&gt;
|level = 97&lt;br /&gt;
|levelp1 = 98&lt;br /&gt;
|levelp2 = 99&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=26938</id>
		<title>Ithzir janissary</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=26938"/>
		<updated>2014-12-09T04:42:23Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 92&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Crystal-edged longsword|+428 [[AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Disarm Weapon]]}}&lt;br /&gt;
  {{creature ability|[[Warcries]]}}&lt;br /&gt;
  {{creature ability|[[Trip]]}}&lt;br /&gt;
|nobolt =&lt;br /&gt;
|noability=&lt;br /&gt;
|nowarding=&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+289 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+249 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+299 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+323 to +337 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+329 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+317 to +332 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The Ithzir janissary&#039;s movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts.  Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time.  The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir janissaries do not stun.&lt;br /&gt;
&lt;br /&gt;
Ithzir janissaries are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 90&lt;br /&gt;
|levelm1 = 91&lt;br /&gt;
|level = 92&lt;br /&gt;
|levelp1 = 93&lt;br /&gt;
|levelp2 = 94&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=26937</id>
		<title>Ithzir janissary</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_janissary&amp;diff=26937"/>
		<updated>2014-12-09T04:41:42Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 92&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Crystal-edged longsword|+428 [[AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Disarm Weapon]]}}&lt;br /&gt;
  {{creature ability|[[Warcries]]}}&lt;br /&gt;
  {{creature ability|[[Trip]]}}&lt;br /&gt;
|nobolt =&lt;br /&gt;
|noability=&lt;br /&gt;
|nowarding=&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+289 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+249 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+299 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+323 to +337 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+329 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+317 to +332 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The Ithzir janissary&#039;s movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts.  Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time.  The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Ithzir janissaries are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 90&lt;br /&gt;
|levelm1 = 91&lt;br /&gt;
|level = 92&lt;br /&gt;
|levelp1 = 93&lt;br /&gt;
|levelp2 = 94&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_scout&amp;diff=26950</id>
		<title>Ithzir scout</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_scout&amp;diff=26950"/>
		<updated>2014-12-09T04:41:03Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 89&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Maneuvers.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
|physical=&lt;br /&gt;
  {{creature ability|broadsword|+414-424 [[AS]]}}&lt;br /&gt;
|noability=&lt;br /&gt;
|nobolt=&lt;br /&gt;
|nowarding=&lt;br /&gt;
|maneuver=&lt;br /&gt;
  {{creature ability|[[Sweep]]}}&lt;br /&gt;
  {{creature ability|[[Cheapshots]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+323 to +343 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+346 to +392 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+329 to +335 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+328 to +334 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+328 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Wide, pupil-less green eyes peer about, quickly assessing both threats and terrain.  The Ithzir scout stalks in a fluid, half-crouch that is as graceful as it is lightning fast, his whole demeanor underscoring his menace and obvious intelligence.  The Ithzir scout is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The scout wears a charcoal grey tunic with no apparent identifiers of his station.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Scouts will take gear off of dead bodies.&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
An Ithzir scout rifles through your gear! Somebody call a constable!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The scout unslings her shield and drops it on the ground!&amp;lt;br&amp;gt;&lt;br /&gt;
The scout grabs your shield!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir scouts are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 87&lt;br /&gt;
|levelm1 = 88&lt;br /&gt;
|level = 89&lt;br /&gt;
|levelp1 = 90&lt;br /&gt;
|levelp2 = 91&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithzir_initiate&amp;diff=9169</id>
		<title>Ithzir initiate</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithzir_initiate&amp;diff=9169"/>
		<updated>2014-12-09T04:39:55Z</updated>

		<summary type="html">&lt;p&gt;Maintenance script: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 91&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Ithzir&lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Old Ta&#039;Faendryl]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Crystal-tipped staff|+433 [[AS]]}}&lt;br /&gt;
| warding =&lt;br /&gt;
  {{creature ability|[[Web (118)]]|+398 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Bind (214)]]|+386 [[CS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{creature ability|[[Fire Spirit (111)]]|+407 [[AS]]}}&lt;br /&gt;
  {{creature ability|[[Web (118)]]|+407 [[AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|Mind stun}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Spirit Strike (117)]]}}&lt;br /&gt;
  {{creature ability|[[Heroism (215)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+362 to +387 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+351 to +363 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+370 to +380 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+366 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+357 to +373 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Spirit Warding I (101)]]}}&lt;br /&gt;
  {{creature ability|[[Spirit Defense (103)]]}}&lt;br /&gt;
  {{creature ability|[[Spirit Warding II (107)]]}}&lt;br /&gt;
  {{creature ability|[[Lesser Shroud (120)]]}}&lt;br /&gt;
  {{creature ability|[[Spirit Guard (202)]]}}&lt;br /&gt;
  {{creature ability|[[Minor Sanctuary (213)]]}}&lt;br /&gt;
  {{creature ability|[[Spell Shield (219)]]}} &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = yes&lt;br /&gt;
 | gems = yes&lt;br /&gt;
 | magic items = yes&lt;br /&gt;
 | boxes = yes&lt;br /&gt;
 | skin = no&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The [[Ithzir initiate]] carries herself with a humble bearing, her arresting, pupil-less green eyes taking in her surroundings with confidence and surety.  Even when battle rages around her, each movement of the initiate seems eerily effortless and calm.  The [[Ithzir]] initiate is slightly taller than a human, and while her humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance.  The initiate wears a crisply-cut, blue tunic with a green palm-print emblazoned on the right breast.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
The Ithzir have a mind [[Creature maneuver|maneuver]] that can cause the target to be [[stunned]]:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
A steely glint is in an Ithzir initiate&#039;s unnaturally green eyes as she focuses her gaze on you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You reel, a mental whip lashing ruthlessly at your mind as you are captivated by the Ithzir initiate&#039;s piercing stare!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ithzir initiates, along with Ithzir seers, can cast minor sanctuary and raise other dead Ithzir.&lt;br /&gt;
&lt;br /&gt;
* [[Ithzir Initiate and Seer spell updates (saved post)|Ithzir Initiate and Seer Spell Updates - 11/29/2007]]&lt;br /&gt;
* Ithzir initiates are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 89&lt;br /&gt;
|levelm1 = 90&lt;br /&gt;
|level = 91&lt;br /&gt;
|levelp1 = 92&lt;br /&gt;
|levelp2 = 93&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Old Ta&#039;Faendryl creatures]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>