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		<id>https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94844</id>
		<title>TownCrier Interview Sessions with Nuadjha</title>
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		<updated>2017-08-05T06:28:58Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Nuadjha kis&#039;Anthri&lt;br /&gt;
|caption= Captain of the Falcon Nuadjha kis&#039;Anthri&lt;br /&gt;
|race= [[Half-Sylvan]]&lt;br /&gt;
|profession= [[Ranger]]&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Member of [[Sylvanfair]]&lt;br /&gt;
|relatives=&lt;br /&gt;
}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
By Oubar, [[TownCrier]] Corrrespondent&amp;lt;BR /&amp;gt;&lt;br /&gt;
1 Phoenatos 5117 // August 5, 2017 - in Wehnimer’s Landing&amp;lt;BR /&amp;gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
TownCrier Special Correspondent Oubar was recently invited aboard the mighty airship ‘Falcon’ for a candid interview with her Captain, Nuadjha kis’Anthri.  As expected, Nuadjha was a very pleasant interview, open and willing to chat at length about a variety of subjects.  A renowned ranger, explorer, archer and traveler, he has developed a reputation for his willingness to help others, expertise in all items archery-related {Editor’s note: ‘The Art of the Bow’ is regarded as the go-to source for archery knowledge}, and of course his fantastic airship.  A friendly, approachable sort, he can be found wherever the winds take him, but if there is ever a need for powerful defenders against all manner of invading horrors, you can reliably look for him on the front lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#fff6c1;&amp;quot; cellpadding=&amp;quot;25&amp;quot; cellspacing=&amp;quot;25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;“It’s important to remember that justice cannot be taken for granted.” ~ Nuadjdha kis&#039;Anthri&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The In-Character Interview==&lt;br /&gt;
&amp;lt;pre{{log2|background=none|border=none}}&amp;gt;&lt;br /&gt;
A small leaf chameleon scurries in.&lt;br /&gt;
A small leaf chameleon says, &amp;quot;&amp;quot;The Captain invites you to enter the portal.&amp;quot;&lt;br /&gt;
Pale, swirling mist begins to billow out from nothingness before you, and quickly coalesces into a small orb of shifting essence.  Suddenly, the orb expands and forms an elliptical portal of swirling blues and blacks, its edges shrouded in dancing blue-white mist.&lt;br /&gt;
You step through the shifting portal.&lt;br /&gt;
&lt;br /&gt;
[The Nexus, Fixed Point]&lt;br /&gt;
Concentric swirls of interleaved gold and brass erupt outward from a pedestal standing at the center of an expanse of cavernous, featureless darkness.  Blacker than night and unalleviated save by the glow of the orb atop the pedestal, the emptiness encompasses all but the floor, which seems to spiral outward to the furthest vagaries of sight.  The air smells faintly of brine and pitch.  You also see a shifting portal, an etched ebony obelisk and a shining silver orb.&lt;br /&gt;
Also here: Maze Master Arkios, Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Fair light of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine Nuadjha&lt;br /&gt;
You see Captain of the Falcon Nuadjha kis&#039;Anthri.&lt;br /&gt;
He appears to be a Half-Sylvan.&lt;br /&gt;
He is taller than average.  He appears to be in the spring of life.  He has sharply angled inquisitive tawny eyes and weathered golden brown skin.  He has tousled and sun-streaked, unruly russet hair hacked off crudely at the shoulders and stained at the ends with a melange of autumnal hues.  He has a triangular, flat-planed face and slightly pointed ears.  Thin scars permanently dyed a deep cerulean crisscross his forearms.  His right hand is replaced with a silver and ironwood one.&lt;br /&gt;
He has a tattoo of gold-tipped black briars that twist around his left eye and curl in tangled knots down his cheek.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a glimmering ruby sunburst earring, a deeply hooded longcloak woven from commingled chainsil and veniom strands, a small leaf shaped pin, a dull silver cloak clasp, a thrice-buckled storm grey surcoat glimmering with intricate veniom bluework, a sleeveless dusky blue chainsil undershirt, a faenor wrist cuff inlaid with copper briars, an inlaid gold ring, a weathered dark blue belt quiver, a leather herb pouch with a simple tie, some loose azure chainsil pants, and some fitted caedera leather boots.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the Nexus, which is, well, not really on The Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
 &lt;br /&gt;
The shifting portal shimmers slightly, the haze within its glowing outline growing opaque as it contracts to a pinpoint of blue-grey mist and vanishes.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha bows to Arkios.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at an etched ebony obelisk.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the obelisk there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rests a hand on an etched ebony obelisk.  His form melts away into a mass of spinning colors that swiftly dissolves into thin air!&lt;br /&gt;
You rest a hand on an etched ebony obelisk, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&lt;br /&gt;
[The Falcon, Engineering]&lt;br /&gt;
Approaching the heart of the ship, the lengths of crimson-varnished wood give way to lightless blocks of crystal.  An enclosure of precious metals fans out around a pulsating hexagonal blue crystal, the source of an ethereal pulse bathing the chamber in blue-white luminescence.  Faint, haunting notes pour forth from the depth of the crystal in a strange and unending song.  You also see a mischievous golden brown fox, a stained workbench with a large gold-bound chest on it, a squat wooden stool, a set of steel hooks with some stuff on it, a pulsating hexagonal blue crystal and a brass and gold-rimmed pedestal with a solid silver orb on it.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
You gaze in wonder at your surroundings.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine crystal&lt;br /&gt;
Roughly the size of a giantman&#039;s torso, the hexagonal blue crystal hovers steadily in the air, washing its surroundings in blue-white radiance.  Forking skeins of prismatic hue glide through its depths.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the heart of the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha carefully surveys his surroundings.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to yourself, you say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the room.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
Pulses of color travel through the bulk of the crystal.  It states, &amp;quot;The designation of this ship is the Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha smiles faintly.&lt;br /&gt;
&lt;br /&gt;
You stare at a pulsating hexagonal blue crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The crystal is perhaps the ship&#039;s true master, at least if you ask it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I am authorized to receive orders from a finite number of humanoids as designated by the holder of The Falcon&#039;s deed,&amp;quot; states the crystal.  &amp;quot;As such, it would be incorrect to suggest that I have but a single captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha gazes heavenward.&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Yes, yes. At least you fly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
The crystal keens softly, whispering, &amp;quot;Flight is my purpose.  I collect essential force while at rest and redistribute it to the ship while active.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his nose.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha coughs.&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters something about pendantic.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;Rather sure of itself.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
A mischievous golden brown fox barks loudly!&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, she is.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Crystal, tell the fellow a bit more about yourself, if you please.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I do not possess a designation,&amp;quot; states the crystal.  &amp;quot;In brief, however, I am a thaumatocrystalline construct fully integrated into this ship&#039;s navigational capabilities, as well as providing the ship with necessary power.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
You gawk at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
The crystal begins glowing a vivid green before returning to its natural hue.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;My home port is the city of Solhaven,&amp;quot; the crystal responds in a gently musical tone.  &amp;quot;I am, however, capable of travel to a number of destinations as commanded by my current captain.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Astounding, truly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Anywhere there are clouds, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
For a moment, a sardonic hint creeps into the crystal&#039;s voice.  It answers, &amp;quot;There are, indeed, clouds in the sky.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha stares at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
You giggle to yourself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;She was merely agreeing with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Yes, so she&#039;d say.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Are you familiar with airship travel?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only in the vaguest terms.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;The wind is irrelevant,&amp;quot; states the crystal, its feminine voice polite.  &amp;quot;I am not authorized to derive joy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha frowns.&lt;br /&gt;
&lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;I was asking her to tell you about flying, but she sometimes has ideas of her own.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
 &lt;br /&gt;
A loud, musical humming sound emanates from the crystal.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Airships defy all normal laws.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Nothing should be able to fly they way they do.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Belowdecks]&lt;br /&gt;
Dusky blue tubes plated with refined veniom stand as tall as a man and far wider, lining the interior hull of the ship.  The metal sparkles dimly in the half-light.  They resonate faintly with the constant vibrations twitching through the ship, releasing a high-pitched hum into the cool air.  Glass pipes full of rushing water direct their frothing current eastward toward a steadily pulsating light source.  You also see a mischievous golden brown fox, a redwood footlocker, a row of spidersilk hammocks, a set of steel hooks with some stuff on it and a dark teak hatch in the ceiling.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&amp;gt;look on hookS&lt;br /&gt;
On the steel hooks you see a brown fur hide hooded cloak, some imflass boarding axes, some sharp vultite grapnels, a variety of tools and a coil of silk rope.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The exact science is something I don&#039;t entirely understand, but the short version is that through a fusion of magic and the natural properties of veniom --&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some veniom-plated dusky vultite tubes.&lt;br /&gt;
&lt;br /&gt;
You glance at some veniom-plated dusky vultite tubes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The ship is able to conquer the normal laws that would bind it to the earth.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come above decks with me.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went through a dark teak hatch in the ceiling.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Once you have levitation, you still need lift and maneuverability.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a trio of golvern-edged propellers.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Makes sense.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The main propellers provide the lift, and there are maneuvering blades on each side of the ship, as well as aft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha points east.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The Falcon is designed for speed and maneuverability. She&#039;s far smaller than some of the ships you&#039;ll see in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Occasionally, however, a veniom tube will degrade and need to be replaced.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Which gets rather expensive.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You furrow up your face and wince.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can imagine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;And that&#039;s one of the reasons I carry cargo.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some unmarked crates.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;As we travel between towns, we do a bit of trading in certain goods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You give a short little hum of surprise.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Something to offset the costs of travel, and to garner a bit of profit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;And do you trade with the towns themselves, through their respective leadership, or with the merchants individually?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, with some towns, but usually with individual merchants who know we&#039;re coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Often, a town ... doesn&#039;t entirely notice that we&#039;re there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha winks at you.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And if they don&#039;t notice us, they usually don&#039;t think to tax us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You understand, I assume.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles to himself.&lt;br /&gt;
&lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Foredeck]&lt;br /&gt;
A bronze-beaked falcon figurehead juts from the prow of the vessel, its spread wings embracing the crimson-painted hull.  Wrought from verdigris bronze, a waist-high railing mimics vines twining around modwir saplings.  A carved redwood ship&#039;s wheel crowns a raised platform several paces behind the figurehead.  You also see a mischievous golden brown fox and a woven spidersilk ladder.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;Of course.  No need to trouble them with things beyond their notice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It would merely inconvenience them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;It&#039;s for their own benefit, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;d make an excellent crewman.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&amp;gt;examine figurehead&lt;br /&gt;
Tiny crystal tears leak from the falcon&#039;s eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a woven spidersilk ladder.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The ship never really lands, so the ladder allows one to reach the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Or, at the home port in Redwing Spire in Solhaven, it allows you to climb down into the tower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, “A moment.  Why is the figurehead crying?”&lt;br /&gt;
 &lt;br /&gt;
Nuadjha gazes thoughtfully at a bronze-beaked falcon figurehead.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Why does the falcon cry?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;A question for the ages, perhaps, though some say that great sorrow struck the first captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And the ship, echoing his emotions, wept ever afterward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;It merely caught my eye, I apologize.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha reaches out and touches a bronze-beaked falcon figurehead.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s continue this chat over some drinks. I lay in a good supply wherever we travel.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Aft]&lt;br /&gt;
A long redwood bench sits far aft, backed by a railing that overlooks the squared stern of the ship.  Far enough away from the ceaseless drone of the main propellers to be almost quiet, the deck provides a view of the steering blades situated midway down the ship&#039;s hull.  Beyond them is a dizzying view of the night-darkened earth below.  A lustrous redwood sideboard has been bolted to one section of the railing.  You also see a mischievous golden brown fox, a gap in the deck and a set of polished teak deck chairs.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: west&lt;br /&gt;
&lt;br /&gt;
You grin from ear to ear.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the area.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha relaxes into a deck chair, his gaze scanning the skies.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a lustrous redwood sideboard.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Help yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You settle into one of the deck chairs, your gaze scanning the vastness of the skies.&lt;br /&gt;
&amp;gt;look on sideboard&lt;br /&gt;
On the redwood sideboard you see a dense fruit and nut bar, a crystalline flask of ice wine, a mug of thick cardamom-spiced coffee, an ice-filled glass of scotch, a cup of sweet dark tea, a chunk of fresh bread and a sparkling flask of spring water.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m partial to the tea, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha pours himself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My thanks!  It all looks wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You pour yourself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You raise your sweet dark tea in a toast!&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Aye, the scotch comes from the dwarves of [[Zul Logoth]], though we have to land at Khazar&#039;s Hold to take it on board, and the ice wine is from Ta&#039;Nalfein.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Thank you very much for taking some time to speak with me this evening.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You take a drink from your sweet dark tea.&lt;br /&gt;
You close your eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very nice, indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;re welcome. I assume you&#039;ll be contributing to our docking fees in return.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You feel the blood drain from your face.&lt;br /&gt;
&lt;br /&gt;
Babbling again, eh?&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
&lt;br /&gt;
You weakly say, &amp;quot;I&#039;m sure something can be worked out.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod slowly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, you said you had some questions, and we&#039;re well fortified.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;I do indeed.  Some of this is rather common knowledge, and I apologize for any belabored points, but for the sake of thoroughness, I&#039;d like to run through a few simple ones to start.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;As you wish. I find the skies contemplative, and a fine place for conversation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;To begin with, what is your profession, for those who might not already be aware?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I was raised among the [[Tyesteron]], and hoped to guard the sylvan forests one day, but such was not to be. For many years, I wandered the wilds of Elanthia as a guide and hunter. These days, I mostly wander the skies.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox growls menacingly!&lt;br /&gt;
  &lt;br /&gt;
As Nuadjha scratches the golden brown fox behind the ears, the canine tilts her head into Nuadjha&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Speaking to a mischievous golden brown fox, Nuadjha says, &amp;quot;Peace, Tawny.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox stretches out and rolls over on her side sound asleep.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;What would you say is the best thing about your profession?  If you were attempting to convince someone still on the turnip truck to lean towards your profession, what would you tell them?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;For this one, I more mean the role you filled before taking to the skies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blush a glowing shade of red.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Solitude. A hunter in the wilds has everything he needs if he only has a knife. There is nothing a ranger cannot do for himself, barring a few oddities.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha draws a leaf-bladed hunting knife from one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
  &lt;br /&gt;
With a quick flick of his wrist, Nuadjha lightly tosses his knife into the air and turns his hand to catch it, momentarily balancing the small blade against the back of his knuckles.  Completing the trick, Nuadjha snags the blade&#039;s tip with his thumb and deftly flips the knife to catch it again by its hilt.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha sheathes a leaf-bladed hunting knife into one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Similarly, what would you warn that same person about, if they were intending to become part of your profession?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hm. Well, one hopes you don&#039;t want to learn how to throw fireballs. For that, you might wish to go talk to a mage instead.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Though I suppose one can eventually learn to throw *some* fire, if one practices enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Ethereal carnelian foxfire flickers into being along Nuadjha&#039;s hands, slithering across his palms...&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gestures.&lt;br /&gt;
A flare leaves Nuadjha&#039;s hand and shoots up into the sky where it hangs for a few moments before exploding into a breathtaking array of colors.  The sheer brightness of the image before you lingers in your sight for several seconds after the explosion can no longer be seen.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Mostly useful for lighting wet wood, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ve seen others use similar spells to great effect against trollkin, though I wager you have better methods.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I find it faster to shoot them in the eye, though I do like to do it with a fire-imbued arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Sears the brain so it doesn&#039;t regenerate, you understand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
 &lt;br /&gt;
You ask, &amp;quot;Would it be fair to say that you&#039;ve progressed to the point that you&#039;re comfortable in any regions of these lands, regardless of what obstacles they might contain?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve hunted the depths of the Scatter with the Vvrael Champions to the top of the [[Sanctum of Scales]], the broken ruins of [[Old Ta&#039;Faendryl]], and the watery recesses of [[Temple Nelemar]] on [[Teras]]. When a [[demon]] forces entry to this plane, I hunt it for sport. Perhaps that gives you some idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod respectfully.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It does indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What is your preferred method of hunting, and why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I have always loved the [[Art_of_the_Bow_(guide)|bow]], for speed and accuracy. While another might hammer away with a maul as if the opponent were a tree, an arrow is a death as graceful as a sparrow landing. The velnalin smiles as it exhales its last breath.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You appreciatively say, &amp;quot;Well spoken.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that makes the meat taste better.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Are you married?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Never yet have I met the woman who&#039;d join me in the skies, and who could talk fast enough to keep up.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
The golden brown fox shifts in her sleep as Nuadjha gently scratches at the canine&#039;s neck and ears.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, except for Tawny here.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But that&#039;s not quite what you meant.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Interlocking his fingers above his head, Nuadjha stretches slowly, extending his spine in a satisfying stretch.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not exactly, no, though I take your point.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are you a member of any of Elanthia&#039;s Great Houses?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, indeed. I was once a Knight of [[Paupers]], but these days I gather with the members of [[Sylvanfair]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What drew you to each of those?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;As a wanderer, I never cared much for commitment, and Paupers respects that. Sylvanfair, on the other hand, has an ethos of common aid, and when one wanders the wild, one learns to appreciate the value of a piece of bread when one is hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;After some bad experiences when I was younger, I always try to keep an eye out for the young and foolish, and Sylvanfair feels the same way.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Indeed.  I myself reside in [[Icemule Trace]], and am always glad of the assistance of [[White Haven]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Aside from this stunning airship, what would you say is your most prized possession?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And I&#039;m not necessarily speaking of monetary value here... though we may get to that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Undoubtedly, my hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha reaches out and touches his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
You blink at Nuadjha.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Without it, I could never shoot my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;I assume there&#039;s a story behind that... is it something you&#039;d be willing to share?  I&#039;ve never seen its like.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well. The short version.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some years back, I fought a being who wasn&#039;t from this world, and who wielded unusual weapons.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I won, but in the battle, I lost my right hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Typically, an empath could have healed me. I&#039;ve often been wounded but managed to scrape myself back together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Much to my very great dismay, however, nothing would heal the wound left behind by that sword.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And without a right hand, it&#039;s very hard to shoot a bow or wield an axe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I should think so.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;The priests of [[Phoen]] led me to a devotee of [[Imaera]], one who worked in wood.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;With his help, and with divine magic, he carved me a hand, one that moved with my thoughts as if it were my original.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that let me pick my bow back up again.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s also excellent for picking up hot things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In the same vein, but from a different direction, what would you say is your most valuable possession from a straight silvers standpoint?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well, that&#039;s an easy question. At the moment, that would be my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;A good archer wants the finest one he can make or buy.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Would you like to see it?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes please, if you don&#039;t mind.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha unslings a bronze-banded ruic longbow with an ethereal bowstring off from over his shoulder.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you a bronze-banded ruic longbow with an ethereal bowstring, which he is holding in his left hand.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha tosses his longbow a few inches in the air, catching it adroitly and settling his hand comfortably around the grip.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;This bow was made by [[Lirion]], the master craftsmen, and then enchanted by skilled craftsmen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very impressive... and rather effective, from what I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s what those in the know would call an eight times enchanted [[elemental bow]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It makes its own arrows that are imbued with various elemental magics, is permanently blessed, and so forth.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha carefully sights down his ruic longbow and points it directly at you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;It&#039;s an amazing weapon, truly.  I’d wager to say that it fits your description of the best bow than an archer can make or buy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It hits all the things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say was the most memorable moment in your adventure to this point?  If you had to choose a single one, that is?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, winning the Falcon, certainly, but beyond that, a dark period with some dark vambraces.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;You&#039;ve heard of the ShadowDeath?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some time back, I acquired, through one means or another, a pair of the [[ShadowDeath vambraces]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Much to my regret.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Wearing them was a terrible decision.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
You ask, &amp;quot;In what way?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Slowly, ever so slowly, the shadows invade your mind. They turn you against your friends, they make you hate your foes even more.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You grimace.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And ever and ever do they hunger. They are never satisfied.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Soon you find that you hunt to feed them. Then you give over your life to feeding them, and nothing is ever enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha slowly empties his lungs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But where there is darkness, there is light, and the one flees the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;With the help of some priests of Phoen, I was able eventually to remove them. I gave the vambraces into their brilliant care, and good riddance to them.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can&#039;t imagine... and for that I find myself grateful.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I still find myself less patient than once I was, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;More prone to violence, less accepting of insults.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;So it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It definitely sounds like something with long-lasting effects.  My condolences for that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;My thanks.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha nods to you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;As your journey progressed through the various lands, what period of your time would you say was the most enjoyable?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hmm. If I understand your question, I&#039;d say hunting the eastern lands was the most enjoyable, from the [[Blighted Forest]] to the [[Griffin&#039;s Keen]] and through [[Maaghara&#039;s Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s exactly what I was shooting for, thank you.  What about it made it particularly enjoyable for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You can never underestimate a challenging opponent.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And besides, you can use [[storm griffin]] feathers for arrows.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very true, at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say inspired you to begin on the path you&#039;re currently on?  What was your mindset when you began, and do you feel like you&#039;ve been true to that path on your journey?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity has always moved me. If I stay in one place too long, my feet get itchy. Walking new trails helps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve been true to curiosity in the way one can be, with each new adventure spawning new insights and new attitudes. Life is change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you say that&#039;s what drives you to this day?  Or is there more meaning behind your day to day actions?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity, profit, and justice.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Sometimes, actions are simply necessary.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Would you say that you have a fixed goal in mind, or something that you strive towards?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha waves his hand in a dismissive gesture.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Whatever the wind brings me, in general, but overall, to bring light to places that are full of shadow, as any good follower of Phoen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;If pressed to narrow the list to a single name, what other adventurer would you say has had the most profound impact on your life?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Japhrimel. We have been friends for 25 years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Pardon me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha starts chuckling at you!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I was speaking with him before this, and he had a few interesting comments to make.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m absolutely certain that he did.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Specifically, I was instructed to ask you about a marriage that you may have overseen in your role as Captain of the Falcon?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, yes. He insisted that the Falcon fly in and host the wedding.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gazes up into the heavens.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But, he&#039;s the Navigator, so it&#039;s his right.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that he really navigates much. The crystal ignores us all.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So it seemed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;To slightly less weighty matters, then, and then I&#039;ll be at the end of my list.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you be willing to give the TownCrier readers a rough idea of your current finances?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Huh. Well, in the bank or in goods?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You carefully ask, &amp;quot;In the bank?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s see...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes an ink-smudged handbook from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha glances down at his handbook.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Looks like I have .... 158,579,271 silvers in the bank at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha put an ink-smudged handbook in his azure chainsil pants.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s quite the tidy sum!  Thank you for sharing that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It comes and goes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Just you wait until the Falcon needs repairs.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can only imagine... and would rather not.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Last but not least... and apologies for the brazen nature of the question... would you be willing to give us a peek inside one of your lockers?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s find a [[locker manifest|manifest]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes a coverless manifest bulging with loose pages from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, there we are.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you his coverless manifest.&lt;br /&gt;
&lt;br /&gt;
Locker contents of Nuadjha kis&#039;Anthri, the Half-Elf, as recorded in Mist Harbor:&lt;br /&gt;
&lt;br /&gt;
In a deep chest:&lt;br /&gt;
  an opalescent glass jar containing azure blazestars&lt;br /&gt;
  an opalescent glass jar containing moonglae opals&lt;br /&gt;
  an opalescent glass jar containing uncut rubies&lt;br /&gt;
  a tall glass jar containing inky necrotic cores&lt;br /&gt;
  an opalescent red glass jar containing white-point star diamonds&lt;br /&gt;
  a rectangular steel-barred cage&lt;br /&gt;
  a thin golden oak case inset with golden flaeshorn berries (marked)&lt;br /&gt;
  an opalescent glass jar containing fire opals&lt;br /&gt;
  a large herb-painted packet of seeds&lt;br /&gt;
  a large floral-painted packet of seeds&lt;br /&gt;
  a rune-etched amethyst earring&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares (marked)&lt;br /&gt;
  a darkly stained bone stylus&lt;br /&gt;
  a bundle of crystalline arrows&lt;br /&gt;
  a cross-woven pale sea grass thigh-quiver&lt;br /&gt;
  an Eye-of-Koar emerald&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a lopsided golden moonstone sphere&lt;br /&gt;
  a golden emblem decorated with thyme flower-etched sunstones&lt;br /&gt;
  a square magenta bloodrune&lt;br /&gt;
  a four-ringed metal pendant (marked)&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a bundle of griffin talons&lt;br /&gt;
  a soil-filled terracotta pot with an amber-inlaid rim (marked)&lt;br /&gt;
  an opalescent glass jar containing drakeferns&lt;br /&gt;
  a domed mithril-barred cage&lt;br /&gt;
  an opalescent glass jar containing sylvarraend rubies&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear rubies&lt;br /&gt;
  an opalescent glass jar containing dragonseye sapphires&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear emeralds&lt;br /&gt;
  an opalescent glass jar containing golden blazestars&lt;br /&gt;
  an opalescent glass jar containing uncut maernstrike diamonds&lt;br /&gt;
  an opalescent glass jar containing periwinkle feystones&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear diamonds&lt;br /&gt;
  an opalescent glass jar containing white opals&lt;br /&gt;
  an opalescent glass jar containing blue sapphires&lt;br /&gt;
  a tall gold-streaked bottle containing uncut diamonds&lt;br /&gt;
  a vaalin-rimmed glass bottle containing emerald blazestars&lt;br /&gt;
&lt;br /&gt;
In a clothing wardrobe:&lt;br /&gt;
  a veniom falcon stickpin (marked)&lt;br /&gt;
  some bronze-toed brown leather boots turned down at the knee (marked)&lt;br /&gt;
  a pair of dark morduska hide boots with pale bone buckles&lt;br /&gt;
  some cross-buckled chestnut leather pants reinforced with bronze bands (marked)&lt;br /&gt;
  a soft leather scrip pouch&lt;br /&gt;
  a pair of indigo chainsil pants with thin veniom threading (marked)&lt;br /&gt;
  an oft-mended leather baldric lined with straps and pouches (marked)&lt;br /&gt;
  a dark grey leather scroll case with an onyx clasp&lt;br /&gt;
    a scorched scroll&lt;br /&gt;
    a faded palimpsest&lt;br /&gt;
    a glittering scroll&lt;br /&gt;
    a burnt scroll&lt;br /&gt;
    a smeared parchment&lt;br /&gt;
    a light scroll&lt;br /&gt;
    a sheaf of faded paper&lt;br /&gt;
    a faded scroll&lt;br /&gt;
    an aged scroll&lt;br /&gt;
  a small shadowy black velvet pouch&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
&lt;br /&gt;
On a weapon rack:&lt;br /&gt;
  a vaalorn-edged vultite katana&lt;br /&gt;
  an exquisite illthorn runestaff&lt;br /&gt;
  an elegant lor runestaff&lt;br /&gt;
  an oak brown illthorn runestaff&lt;br /&gt;
  an engraved orase runestaff&lt;br /&gt;
  a villswood composite bow&lt;br /&gt;
  an ipantor composite bow&lt;br /&gt;
  a lily white imflass halberd&lt;br /&gt;
&lt;br /&gt;
On an armor stand:&lt;br /&gt;
  some eahnor-washed mail riveted to thick layers of raw silk padding (marked)&lt;br /&gt;
  some gleaming vultite studded leather&lt;br /&gt;
  some vultite double chain (marked)&lt;br /&gt;
  a matte black bucket helm inlaid with golvern lightning bolts (marked)&lt;br /&gt;
  some segmented dusky eahnor vambraces inset with a pattern of sunburst rubies (marked)&lt;br /&gt;
  some electrum-edged plate (marked)&lt;br /&gt;
  some bone-plated dark leather brigandine&lt;br /&gt;
  a set of ora-scaled full plate&lt;br /&gt;
  some polished spiked ora arm greaves (marked)&lt;br /&gt;
  a polished eahnor chain hauberk (marked)&lt;br /&gt;
  an embossed glaes aventail (marked)&lt;br /&gt;
&lt;br /&gt;
Obvious items:  100&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;There&#039;s my [[Mist Harbor]] locker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Thank you very much for that, as well!&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s the end of my &#039;official&#039; list.  Is there any subject you&#039;d like to add, for the record?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that I can think of at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha picks up a cup of sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In that case, I believe we&#039;re all set.  I&#039;ll be writing out this interview for the Crier, and will be sending you a copy before it goes for publication, if that works for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, that sounds fine to me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Now, about that docking fee ...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stares at you.&lt;br /&gt;
&lt;br /&gt;
You carefully say, &amp;quot;I believe you may need to speak with Newsby about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You duck your head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I will ... take it up with her.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stands up.&lt;br /&gt;
&lt;br /&gt;
You stand back up.&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come, let&#039;s get you off the ship.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s tricky if you&#039;re not familiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you so very much for your time tonight.  It&#039;s greatly appreciated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, my thanks for the questions.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;ve flattered my ego, not that it needed it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rolls his eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a solid silver orb on a brass and gold-rimmed pedestal.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the orb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you again, and have a pleasant rest of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
You rest a hand on a solid silver orb, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Out-of-Character Interview==&lt;br /&gt;
&#039;&#039;What’s your real name?  (First name only please)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryan&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Where are you located, geographically? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Boston, MA&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you do for a living? &#039;&#039;&lt;br /&gt;
:&#039;&#039;I own a small business in the education industry.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How long have you played Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I started in 1997, after two middle-school friends of mine talked it up during lunch. I was so impressed by the thought of [[Locker|lockers]] to store your items and [[Floating Disk|disks]] that followed you around and carried your things.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Have you taken any breaks, or played straight through? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;As with many of us, I&#039;ve taken a few breaks and have had waves of interest. I took a break between 2001 and 2003 during my first couple of years of college, and then I took a fairly long break between 2012 and 2016 where I only signed in to pay rent on my airship property (which I won as the grand prize at the 2011 Droughtman&#039;s Maze).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on the experience of winning the airship, from your own point of view (not the character’s)?  &#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I bought about 40 runs total, but I had absolutely terrible luck with treasure pulls. One of thebest things I won was a 5x scripted ice-flaring maul! However, some friends and I had figured out that the key principle in [[Droughtman&#039;s Challenge|Droughtman&#039;s Maze]] was speed. There was no point  in fighting the blockers or trying to heal down from the traps; instead, you needed to pull as many ropes as possible to find keys and get through the doors. So, I fixskilled my characters to have the minimum HPs so they&#039;d die from every trap and hit and then ran them through the event as quickly as possible. I won enough runs to make it into the semi-finals, then the finals, and then got lucky enough to find the golden key and the white door first in the final -- and for that I won the airship (technically on an alt, but the GMs allowed me to pass the win to my main) and some other fantastic items. Ironically, the final was actually held on my birthday, so the airship was an absolutely amazing present. I was up almost all night because the adrenaline from the win wouldn&#039;t let me fall asleep!&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How many different ‘main’ characters have you had over the years? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My first character was a dwarven ranger named Asthalan Aspenfire. I played him from 1997 to 2001, but he never got above level 23. I spent the vast majority of my time buying low and selling high on the amulet. I started Nuadjha when I came back to Gemstone in 2003 and eventually capped him in 2011. I have no other major characters except for a wizard that I&#039;ve hunted up to level 90.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have multiple accounts that you play at the same time? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I have typically only had one account, though I recently switched my wizard to an alternate account so I could hunt one character while the other one was absorbing experience.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have a [[Premium]] subscription? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;At the moment, yes. I&#039;ve been premium for about 4.5 years of the 20 years that I&#039;ve played.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What front-end do you use?  (Stormfront, [[Wizard (front end)|Wizard]], [[Profanity]], other)?&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Stormfront]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I find the aesthetics to be much cleaner than the Wizard&#039;s and the XML links to be a huge help. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you use [[Lich (software)|Lich]]? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why or why not? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lich ensures that there&#039;s a world-wide chat channel that helps the player base feel connected. It&#039;s a large world and one can feel isolated even with 500 players around. Lich helps ameliorate that. Also, it automates some of the tedious tasks, like running to the bank or spelling yourself up.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What are your ‘must-have’ scripts? &#039;&#039;&lt;br /&gt;
*waggle&lt;br /&gt;
*keepalive&lt;br /&gt;
*go2&lt;br /&gt;
*bestiary&lt;br /&gt;
*isigns/isigils&lt;br /&gt;
*narost&lt;br /&gt;
*sloot&lt;br /&gt;
*and voodoo&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you now, or have you ever roleplayed a character that was very different from your real personality?  &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes, I&#039;ve tried out various alts, from an elven rogue who views everything in life by its monetary value to a rather slow-witted giantman paladin. My wizard is an ancient sylvan who compares everyone he meets to one of his countless great-something grandchildren. None of them have ever held my attention for long, though. I always come back to Nuadjha, whom I roleplay as mischievous, sharp-witted, and impulsive, and that&#039;s just a distilled version of how I see myself.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What would you say is your most memorable Gemstone ‘moment’ (as a player), and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My most memorable moment would be either winning Doughtman&#039;s Maze and my airship or leading the Crossbone Vanguard against the Clan of Marlu in Gemstone: Shattered the summer after it opened. It was an intense summer with some massive back-end coding (we had an SQL database automatically logging info about our opponents, for instance) and a lot of intrigue. In the end, we infiltrated a spy (played by Tisket) into their command group and eventually took them down.  &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Would you be willing to give a rundown from your perspective of the Vanguard/Marlu events in Shattered?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;It&#039;s a bit of a long story, but I&#039;ll try to give you the short version. Right after Shattered opened in 2010, an influx of players found themselves in a lawless environment. Within the first couple of weeks, a group of players had banded together to try to grief and extort other players. They were camping the Landing gates and running lockdown scripts to catch anyone running by at first, and then it evolved into methodically running through each hunting ground in an area and imploding anyone who wasn&#039;t on their protection list, to leaving cursed boxes on the locksmith counter to interfere with people running locksmith scripts, and to dragging people who had left their groups open out of town and killing them repeatedly to incur massive death&#039;s sting, among other lovely activities.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;I wasn&#039;t looking to lead a group. I just wanted to work on leveling my empath, Necen, and explore an evil-character RP in an environment that would allow it (the basic idea was to create an evil empath who would hurt people and then learn from healing them). Instead, I found myself isolated versus this group of people out to ruin the game experience for anyone not paying them protection money. So, I gathered together some like-minded players and we formed the Crossbones Vanguard. Shutting the other group down took us about four months, and it meant developing some very specific tactics. No one in Shattered cared in particular about an individual death, for instance, and just killing the other players was pointless. We had to take a two-pronged approach: 1) We needed to remove all the fun from their griefing, and 2) We needed to create a mechanical advantage to achieve goal 1. So, we made it a point to not just kill the other players but to make it impossible for them to leave town without dying. We made a points game with prizes out of it, in fact. As they died and logged out, they began to fall behind in the experience race (it takes about 6 months of 24/7 scripting to cap a character), which meant that we were able to achieve our goals the more easily the more able we were to kill them, and that led to achieving goal 2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Those two goals by themselves weren&#039;t sufficient to put an end to the griefing by the Clan of Marlu, though. To do that, we needed to destroy their group cohesiveness. To achieve that, we infiltrated a spy into their midst (Tisket, playing the character Mooch), who relayed all of their private chats to our &amp;quot;Spy&amp;quot; chat channel to give us intelligence, and then began attacking their camaraderie. We manipulated some scripts we stole from them to make it seem like one of their members had betrayed them, for instance, then recruited that member when he had no other options and used his BEFRIEND status to raid their group table. We also played on the kinder side of one of their two coders to guilt him into regretting griefing the server and made him break off from the group. With tactics like those, we turned them against each other until they felt that they couldn&#039;t trust the other members of their group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Once we had achieved those goals, and with the increasing pressure of killing them, we eventually reached a point where the members of Marlu were no longer bothering to log in to even try to hunt. When their leader stopped logging in and disappeared from the boards, we knew we had won -- and that ended the Vanguard-Marlu War.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;One of the major takeaways for me from the Vanguard-Marlu war was that as members of a modern society, we&#039;re deeply accultured to rely on the justice system to protect us. In a lawless environment where there are no police, no courts, no army to step in and protect you, your only choice is to step up and protect yourself. The key point here is that this situation is not actually all that different than the modern world; we only think it is because of how we&#039;ve been raised. As Churchill said, we sleep soundly in our beds because rough men stand ready in the night to deliver harm unto those who would do us wrong.  It&#039;s important to remember that justice cannot be taken for granted. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What, in your mind, is the best thing about Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Because it&#039;s a text-based game, it can be more versatile than other, much more technically advanced, games. All it takes is a few words and perhaps an alteration or two and you&#039;ve established a new character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Imagine you&#039;re Wyrom for a day and can &#039;do&#039; one thing.  What are you changing/removing/adding/replacing, and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I think Wyrom&#039;s been a godsend for Gemstone, from his responsiveness and interaction with players to his more flexible take on game balance. If there were one thing I could do, though, it would be to crack down on third-party scripting. I realize how much that move would annoy current players, but it would improve the game environment massively and make players much more engaged the game.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on that a bit, please?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I&#039;d increase penalties for AFK scripting after the first warning and institute an in-game version of selling everything from your hunt to encourage people to use something other than the incredibly obnoxious ;sloot sell (which sells gems one by one for instance and spams the heck out of the gemshop).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you feel is the biggest mistake that most GS players make? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things, actually. 1) Don&#039;t let your scripts take over. If they do, you&#039;re not really playing the game any more. 2) Don&#039;t love your character so much that you get caught up *in* your character. Keep your character-self separate from your real self. Play your character like putting on a suit of clothes -- and then take them off again when you&#039;re done.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What’s something that you feel every GS player should do at least once? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things again: 1) If you&#039;ve been playing the same character for a long time, roll up a new one and hunt that character without any help up to level 10. It really brings back the thrill of the early levels and makes you appreciate that ora broadsword. 2) Write up a journal entry for your character, perhaps on his/her origin story or a defining moment.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What advice would you offer to a new player? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;The key to the game is roleplaying, so give careful thought to your character. Outline what your character&#039;s attitude is and how s/he will respond to a few given situations. Think of some good or bad habits your character will have, or perhaps of a unique way of saying hello or goodbye. Remember that roleplaying in a game like this can&#039;t be in your head, so you have to do something physically/externally that establishes your roleplay for the other people. Think about how you can do that quickly and simply (Nuadjha, for instance, always says hello and goodbye with &amp;quot;Fair light of the morning/afternoon/evening&amp;quot; and &amp;quot;Dance lightly among the thorns.&amp;quot; These often raise eyebrows, which is then a good chance to talk a bit.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:TownCrier]]&lt;br /&gt;
[[Category:Interviews]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Town_Crier_Interview_Sessions_with_Nuadjha&amp;diff=94843</id>
		<title>Town Crier Interview Sessions with Nuadjha</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Town_Crier_Interview_Sessions_with_Nuadjha&amp;diff=94843"/>
		<updated>2017-08-05T05:50:51Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: NEWSBY moved page Town Crier Interview Sessions with Nuadjha to TownCrier Interview Sessions with Nuadjha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[TownCrier Interview Sessions with Nuadjha]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94842</id>
		<title>TownCrier Interview Sessions with Nuadjha</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94842"/>
		<updated>2017-08-05T05:50:51Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: NEWSBY moved page Town Crier Interview Sessions with Nuadjha to TownCrier Interview Sessions with Nuadjha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Nuadjha kis&#039;Anthri&lt;br /&gt;
|caption= Captain of the Falcon Nuadjha kis&#039;Anthri&lt;br /&gt;
|race= [[Half-Sylvan]]&lt;br /&gt;
|profession= [[Ranger]]&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Member of [[Sylvanfair]]&lt;br /&gt;
|relatives=&lt;br /&gt;
}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
By Oubar, TownCrier Corrrespondent&amp;lt;BR /&amp;gt;&lt;br /&gt;
1 Phoenatos 5117 // August 5, 2017 - in Wehnimer’s Landing&amp;lt;BR /&amp;gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
TownCrier Special Correspondent Oubar was recently invited aboard the mighty airship ‘Falcon’ for a candid interview with her Captain, Nuadjha kis’Anthri.  As expected, Nuadjha was a very pleasant interview, open and willing to chat at length about a variety of subjects.  A renowned ranger, explorer, archer and traveler, he has developed a reputation for his willingness to help others, expertise in all items archery-related {Editor’s note: ‘The Art of the Bow’ is regarded as the go-to source for archery knowledge}, and of course his fantastic airship.  A friendly, approachable sort, he can be found wherever the winds take him, but if there is ever a need for powerful defenders against all manner of invading horrors, you can reliably look for him on the front lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#fff6c1;&amp;quot; cellpadding=&amp;quot;25&amp;quot; cellspacing=&amp;quot;25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;“It’s important to remember that justice cannot be taken for granted.” ~ Nuadjdha kis&#039;Anthri&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The In-Character Interview==&lt;br /&gt;
&amp;lt;pre{{log2|background=none|border=none}}&amp;gt;&lt;br /&gt;
A small leaf chameleon scurries in.&lt;br /&gt;
A small leaf chameleon says, &amp;quot;&amp;quot;The Captain invites you to enter the portal.&amp;quot;&lt;br /&gt;
Pale, swirling mist begins to billow out from nothingness before you, and quickly coalesces into a small orb of shifting essence.  Suddenly, the orb expands and forms an elliptical portal of swirling blues and blacks, its edges shrouded in dancing blue-white mist.&lt;br /&gt;
You step through the shifting portal.&lt;br /&gt;
&lt;br /&gt;
[The Nexus, Fixed Point]&lt;br /&gt;
Concentric swirls of interleaved gold and brass erupt outward from a pedestal standing at the center of an expanse of cavernous, featureless darkness.  Blacker than night and unalleviated save by the glow of the orb atop the pedestal, the emptiness encompasses all but the floor, which seems to spiral outward to the furthest vagaries of sight.  The air smells faintly of brine and pitch.  You also see a shifting portal, an etched ebony obelisk and a shining silver orb.&lt;br /&gt;
Also here: Maze Master Arkios, Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Fair light of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine Nuadjha&lt;br /&gt;
You see Captain of the Falcon Nuadjha kis&#039;Anthri.&lt;br /&gt;
He appears to be a Half-Sylvan.&lt;br /&gt;
He is taller than average.  He appears to be in the spring of life.  He has sharply angled inquisitive tawny eyes and weathered golden brown skin.  He has tousled and sun-streaked, unruly russet hair hacked off crudely at the shoulders and stained at the ends with a melange of autumnal hues.  He has a triangular, flat-planed face and slightly pointed ears.  Thin scars permanently dyed a deep cerulean crisscross his forearms.  His right hand is replaced with a silver and ironwood one.&lt;br /&gt;
He has a tattoo of gold-tipped black briars that twist around his left eye and curl in tangled knots down his cheek.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a glimmering ruby sunburst earring, a deeply hooded longcloak woven from commingled chainsil and veniom strands, a small leaf shaped pin, a dull silver cloak clasp, a thrice-buckled storm grey surcoat glimmering with intricate veniom bluework, a sleeveless dusky blue chainsil undershirt, a faenor wrist cuff inlaid with copper briars, an inlaid gold ring, a weathered dark blue belt quiver, a leather herb pouch with a simple tie, some loose azure chainsil pants, and some fitted caedera leather boots.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the Nexus, which is, well, not really on The Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
 &lt;br /&gt;
The shifting portal shimmers slightly, the haze within its glowing outline growing opaque as it contracts to a pinpoint of blue-grey mist and vanishes.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha bows to Arkios.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at an etched ebony obelisk.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the obelisk there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rests a hand on an etched ebony obelisk.  His form melts away into a mass of spinning colors that swiftly dissolves into thin air!&lt;br /&gt;
You rest a hand on an etched ebony obelisk, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&lt;br /&gt;
[The Falcon, Engineering]&lt;br /&gt;
Approaching the heart of the ship, the lengths of crimson-varnished wood give way to lightless blocks of crystal.  An enclosure of precious metals fans out around a pulsating hexagonal blue crystal, the source of an ethereal pulse bathing the chamber in blue-white luminescence.  Faint, haunting notes pour forth from the depth of the crystal in a strange and unending song.  You also see a mischievous golden brown fox, a stained workbench with a large gold-bound chest on it, a squat wooden stool, a set of steel hooks with some stuff on it, a pulsating hexagonal blue crystal and a brass and gold-rimmed pedestal with a solid silver orb on it.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
You gaze in wonder at your surroundings.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine crystal&lt;br /&gt;
Roughly the size of a giantman&#039;s torso, the hexagonal blue crystal hovers steadily in the air, washing its surroundings in blue-white radiance.  Forking skeins of prismatic hue glide through its depths.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the heart of the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha carefully surveys his surroundings.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to yourself, you say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the room.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
Pulses of color travel through the bulk of the crystal.  It states, &amp;quot;The designation of this ship is the Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha smiles faintly.&lt;br /&gt;
&lt;br /&gt;
You stare at a pulsating hexagonal blue crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The crystal is perhaps the ship&#039;s true master, at least if you ask it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I am authorized to receive orders from a finite number of humanoids as designated by the holder of The Falcon&#039;s deed,&amp;quot; states the crystal.  &amp;quot;As such, it would be incorrect to suggest that I have but a single captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha gazes heavenward.&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Yes, yes. At least you fly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
The crystal keens softly, whispering, &amp;quot;Flight is my purpose.  I collect essential force while at rest and redistribute it to the ship while active.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his nose.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha coughs.&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters something about pendantic.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;Rather sure of itself.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
A mischievous golden brown fox barks loudly!&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, she is.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Crystal, tell the fellow a bit more about yourself, if you please.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I do not possess a designation,&amp;quot; states the crystal.  &amp;quot;In brief, however, I am a thaumatocrystalline construct fully integrated into this ship&#039;s navigational capabilities, as well as providing the ship with necessary power.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
You gawk at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
The crystal begins glowing a vivid green before returning to its natural hue.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;My home port is the city of Solhaven,&amp;quot; the crystal responds in a gently musical tone.  &amp;quot;I am, however, capable of travel to a number of destinations as commanded by my current captain.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Astounding, truly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Anywhere there are clouds, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
For a moment, a sardonic hint creeps into the crystal&#039;s voice.  It answers, &amp;quot;There are, indeed, clouds in the sky.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha stares at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
You giggle to yourself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;She was merely agreeing with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Yes, so she&#039;d say.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Are you familiar with airship travel?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only in the vaguest terms.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;The wind is irrelevant,&amp;quot; states the crystal, its feminine voice polite.  &amp;quot;I am not authorized to derive joy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha frowns.&lt;br /&gt;
&lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;I was asking her to tell you about flying, but she sometimes has ideas of her own.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
 &lt;br /&gt;
A loud, musical humming sound emanates from the crystal.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Airships defy all normal laws.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Nothing should be able to fly they way they do.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Belowdecks]&lt;br /&gt;
Dusky blue tubes plated with refined veniom stand as tall as a man and far wider, lining the interior hull of the ship.  The metal sparkles dimly in the half-light.  They resonate faintly with the constant vibrations twitching through the ship, releasing a high-pitched hum into the cool air.  Glass pipes full of rushing water direct their frothing current eastward toward a steadily pulsating light source.  You also see a mischievous golden brown fox, a redwood footlocker, a row of spidersilk hammocks, a set of steel hooks with some stuff on it and a dark teak hatch in the ceiling.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&amp;gt;look on hookS&lt;br /&gt;
On the steel hooks you see a brown fur hide hooded cloak, some imflass boarding axes, some sharp vultite grapnels, a variety of tools and a coil of silk rope.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The exact science is something I don&#039;t entirely understand, but the short version is that through a fusion of magic and the natural properties of veniom --&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some veniom-plated dusky vultite tubes.&lt;br /&gt;
&lt;br /&gt;
You glance at some veniom-plated dusky vultite tubes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The ship is able to conquer the normal laws that would bind it to the earth.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come above decks with me.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went through a dark teak hatch in the ceiling.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Once you have levitation, you still need lift and maneuverability.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a trio of golvern-edged propellers.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Makes sense.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The main propellers provide the lift, and there are maneuvering blades on each side of the ship, as well as aft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha points east.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The Falcon is designed for speed and maneuverability. She&#039;s far smaller than some of the ships you&#039;ll see in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Occasionally, however, a veniom tube will degrade and need to be replaced.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Which gets rather expensive.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You furrow up your face and wince.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can imagine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;And that&#039;s one of the reasons I carry cargo.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some unmarked crates.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;As we travel between towns, we do a bit of trading in certain goods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You give a short little hum of surprise.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Something to offset the costs of travel, and to garner a bit of profit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;And do you trade with the towns themselves, through their respective leadership, or with the merchants individually?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, with some towns, but usually with individual merchants who know we&#039;re coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Often, a town ... doesn&#039;t entirely notice that we&#039;re there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha winks at you.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And if they don&#039;t notice us, they usually don&#039;t think to tax us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You understand, I assume.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles to himself.&lt;br /&gt;
&lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Foredeck]&lt;br /&gt;
A bronze-beaked falcon figurehead juts from the prow of the vessel, its spread wings embracing the crimson-painted hull.  Wrought from verdigris bronze, a waist-high railing mimics vines twining around modwir saplings.  A carved redwood ship&#039;s wheel crowns a raised platform several paces behind the figurehead.  You also see a mischievous golden brown fox and a woven spidersilk ladder.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;Of course.  No need to trouble them with things beyond their notice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It would merely inconvenience them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;It&#039;s for their own benefit, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;d make an excellent crewman.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&amp;gt;examine figurehead&lt;br /&gt;
Tiny crystal tears leak from the falcon&#039;s eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a woven spidersilk ladder.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The ship never really lands, so the ladder allows one to reach the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Or, at the home port in Redwing Spire in Solhaven, it allows you to climb down into the tower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, “A moment.  Why is the figurehead crying?”&lt;br /&gt;
 &lt;br /&gt;
Nuadjha gazes thoughtfully at a bronze-beaked falcon figurehead.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Why does the falcon cry?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;A question for the ages, perhaps, though some say that great sorrow struck the first captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And the ship, echoing his emotions, wept ever afterward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;It merely caught my eye, I apologize.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha reaches out and touches a bronze-beaked falcon figurehead.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s continue this chat over some drinks. I lay in a good supply wherever we travel.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Aft]&lt;br /&gt;
A long redwood bench sits far aft, backed by a railing that overlooks the squared stern of the ship.  Far enough away from the ceaseless drone of the main propellers to be almost quiet, the deck provides a view of the steering blades situated midway down the ship&#039;s hull.  Beyond them is a dizzying view of the night-darkened earth below.  A lustrous redwood sideboard has been bolted to one section of the railing.  You also see a mischievous golden brown fox, a gap in the deck and a set of polished teak deck chairs.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: west&lt;br /&gt;
&lt;br /&gt;
You grin from ear to ear.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the area.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha relaxes into a deck chair, his gaze scanning the skies.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a lustrous redwood sideboard.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Help yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You settle into one of the deck chairs, your gaze scanning the vastness of the skies.&lt;br /&gt;
&amp;gt;look on sideboard&lt;br /&gt;
On the redwood sideboard you see a dense fruit and nut bar, a crystalline flask of ice wine, a mug of thick cardamom-spiced coffee, an ice-filled glass of scotch, a cup of sweet dark tea, a chunk of fresh bread and a sparkling flask of spring water.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m partial to the tea, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha pours himself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My thanks!  It all looks wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You pour yourself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You raise your sweet dark tea in a toast!&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Aye, the scotch comes from the dwarves of [[Zul Logoth]], though we have to land at Khazar&#039;s Hold to take it on board, and the ice wine is from Ta&#039;Nalfein.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Thank you very much for taking some time to speak with me this evening.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You take a drink from your sweet dark tea.&lt;br /&gt;
You close your eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very nice, indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;re welcome. I assume you&#039;ll be contributing to our docking fees in return.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You feel the blood drain from your face.&lt;br /&gt;
&lt;br /&gt;
Babbling again, eh?&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
&lt;br /&gt;
You weakly say, &amp;quot;I&#039;m sure something can be worked out.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod slowly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, you said you had some questions, and we&#039;re well fortified.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;I do indeed.  Some of this is rather common knowledge, and I apologize for any belabored points, but for the sake of thoroughness, I&#039;d like to run through a few simple ones to start.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;As you wish. I find the skies contemplative, and a fine place for conversation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;To begin with, what is your profession, for those who might not already be aware?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I was raised among the [[Tyesteron]], and hoped to guard the sylvan forests one day, but such was not to be. For many years, I wandered the wilds of Elanthia as a guide and hunter. These days, I mostly wander the skies.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox growls menacingly!&lt;br /&gt;
  &lt;br /&gt;
As Nuadjha scratches the golden brown fox behind the ears, the canine tilts her head into Nuadjha&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Speaking to a mischievous golden brown fox, Nuadjha says, &amp;quot;Peace, Tawny.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox stretches out and rolls over on her side sound asleep.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;What would you say is the best thing about your profession?  If you were attempting to convince someone still on the turnip truck to lean towards your profession, what would you tell them?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;For this one, I more mean the role you filled before taking to the skies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blush a glowing shade of red.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Solitude. A hunter in the wilds has everything he needs if he only has a knife. There is nothing a ranger cannot do for himself, barring a few oddities.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha draws a leaf-bladed hunting knife from one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
  &lt;br /&gt;
With a quick flick of his wrist, Nuadjha lightly tosses his knife into the air and turns his hand to catch it, momentarily balancing the small blade against the back of his knuckles.  Completing the trick, Nuadjha snags the blade&#039;s tip with his thumb and deftly flips the knife to catch it again by its hilt.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha sheathes a leaf-bladed hunting knife into one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Similarly, what would you warn that same person about, if they were intending to become part of your profession?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hm. Well, one hopes you don&#039;t want to learn how to throw fireballs. For that, you might wish to go talk to a mage instead.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Though I suppose one can eventually learn to throw *some* fire, if one practices enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Ethereal carnelian foxfire flickers into being along Nuadjha&#039;s hands, slithering across his palms...&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gestures.&lt;br /&gt;
A flare leaves Nuadjha&#039;s hand and shoots up into the sky where it hangs for a few moments before exploding into a breathtaking array of colors.  The sheer brightness of the image before you lingers in your sight for several seconds after the explosion can no longer be seen.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Mostly useful for lighting wet wood, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ve seen others use similar spells to great effect against trollkin, though I wager you have better methods.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I find it faster to shoot them in the eye, though I do like to do it with a fire-imbued arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Sears the brain so it doesn&#039;t regenerate, you understand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
 &lt;br /&gt;
You ask, &amp;quot;Would it be fair to say that you&#039;ve progressed to the point that you&#039;re comfortable in any regions of these lands, regardless of what obstacles they might contain?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve hunted the depths of the Scatter with the Vvrael Champions to the top of the [[Sanctum of Scales]], the broken ruins of [[Old Ta&#039;Faendryl]], and the watery recesses of [[Temple Nelemar]] on [[Teras]]. When a [[demon]] forces entry to this plane, I hunt it for sport. Perhaps that gives you some idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod respectfully.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It does indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What is your preferred method of hunting, and why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I have always loved the [[Art_of_the_Bow_(guide)|bow]], for speed and accuracy. While another might hammer away with a maul as if the opponent were a tree, an arrow is a death as graceful as a sparrow landing. The velnalin smiles as it exhales its last breath.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You appreciatively say, &amp;quot;Well spoken.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that makes the meat taste better.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Are you married?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Never yet have I met the woman who&#039;d join me in the skies, and who could talk fast enough to keep up.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
The golden brown fox shifts in her sleep as Nuadjha gently scratches at the canine&#039;s neck and ears.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, except for Tawny here.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But that&#039;s not quite what you meant.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Interlocking his fingers above his head, Nuadjha stretches slowly, extending his spine in a satisfying stretch.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not exactly, no, though I take your point.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are you a member of any of Elanthia&#039;s Great Houses?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, indeed. I was once a Knight of [[Paupers]], but these days I gather with the members of [[Sylvanfair]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What drew you to each of those?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;As a wanderer, I never cared much for commitment, and Paupers respects that. Sylvanfair, on the other hand, has an ethos of common aid, and when one wanders the wild, one learns to appreciate the value of a piece of bread when one is hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;After some bad experiences when I was younger, I always try to keep an eye out for the young and foolish, and Sylvanfair feels the same way.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Indeed.  I myself reside in [[Icemule Trace]], and am always glad of the assistance of [[White Haven]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Aside from this stunning airship, what would you say is your most prized possession?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And I&#039;m not necessarily speaking of monetary value here... though we may get to that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Undoubtedly, my hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha reaches out and touches his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
You blink at Nuadjha.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Without it, I could never shoot my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;I assume there&#039;s a story behind that... is it something you&#039;d be willing to share?  I&#039;ve never seen its like.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well. The short version.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some years back, I fought a being who wasn&#039;t from this world, and who wielded unusual weapons.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I won, but in the battle, I lost my right hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Typically, an empath could have healed me. I&#039;ve often been wounded but managed to scrape myself back together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Much to my very great dismay, however, nothing would heal the wound left behind by that sword.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And without a right hand, it&#039;s very hard to shoot a bow or wield an axe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I should think so.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;The priests of [[Phoen]] led me to a devotee of [[Imaera]], one who worked in wood.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;With his help, and with divine magic, he carved me a hand, one that moved with my thoughts as if it were my original.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that let me pick my bow back up again.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s also excellent for picking up hot things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In the same vein, but from a different direction, what would you say is your most valuable possession from a straight silvers standpoint?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well, that&#039;s an easy question. At the moment, that would be my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;A good archer wants the finest one he can make or buy.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Would you like to see it?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes please, if you don&#039;t mind.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha unslings a bronze-banded ruic longbow with an ethereal bowstring off from over his shoulder.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you a bronze-banded ruic longbow with an ethereal bowstring, which he is holding in his left hand.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha tosses his longbow a few inches in the air, catching it adroitly and settling his hand comfortably around the grip.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;This bow was made by [[Lirion]], the master craftsmen, and then enchanted by skilled craftsmen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very impressive... and rather effective, from what I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s what those in the know would call an eight times enchanted [[elemental bow]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It makes its own arrows that are imbued with various elemental magics, is permanently blessed, and so forth.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha carefully sights down his ruic longbow and points it directly at you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;It&#039;s an amazing weapon, truly.  I’d wager to say that it fits your description of the best bow than an archer can make or buy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It hits all the things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say was the most memorable moment in your adventure to this point?  If you had to choose a single one, that is?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, winning the Falcon, certainly, but beyond that, a dark period with some dark vambraces.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;You&#039;ve heard of the ShadowDeath?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some time back, I acquired, through one means or another, a pair of the [[ShadowDeath vambraces]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Much to my regret.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Wearing them was a terrible decision.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
You ask, &amp;quot;In what way?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Slowly, ever so slowly, the shadows invade your mind. They turn you against your friends, they make you hate your foes even more.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You grimace.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And ever and ever do they hunger. They are never satisfied.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Soon you find that you hunt to feed them. Then you give over your life to feeding them, and nothing is ever enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha slowly empties his lungs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But where there is darkness, there is light, and the one flees the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;With the help of some priests of Phoen, I was able eventually to remove them. I gave the vambraces into their brilliant care, and good riddance to them.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can&#039;t imagine... and for that I find myself grateful.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I still find myself less patient than once I was, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;More prone to violence, less accepting of insults.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;So it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It definitely sounds like something with long-lasting effects.  My condolences for that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;My thanks.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha nods to you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;As your journey progressed through the various lands, what period of your time would you say was the most enjoyable?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hmm. If I understand your question, I&#039;d say hunting the eastern lands was the most enjoyable, from the [[Blighted Forest]] to the [[Griffin&#039;s Keen]] and through [[Maaghara&#039;s Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s exactly what I was shooting for, thank you.  What about it made it particularly enjoyable for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You can never underestimate a challenging opponent.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And besides, you can use [[storm griffin]] feathers for arrows.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very true, at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say inspired you to begin on the path you&#039;re currently on?  What was your mindset when you began, and do you feel like you&#039;ve been true to that path on your journey?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity has always moved me. If I stay in one place too long, my feet get itchy. Walking new trails helps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve been true to curiosity in the way one can be, with each new adventure spawning new insights and new attitudes. Life is change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you say that&#039;s what drives you to this day?  Or is there more meaning behind your day to day actions?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity, profit, and justice.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Sometimes, actions are simply necessary.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Would you say that you have a fixed goal in mind, or something that you strive towards?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha waves his hand in a dismissive gesture.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Whatever the wind brings me, in general, but overall, to bring light to places that are full of shadow, as any good follower of Phoen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;If pressed to narrow the list to a single name, what other adventurer would you say has had the most profound impact on your life?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Japhrimel. We have been friends for 25 years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Pardon me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha starts chuckling at you!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I was speaking with him before this, and he had a few interesting comments to make.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m absolutely certain that he did.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Specifically, I was instructed to ask you about a marriage that you may have overseen in your role as Captain of the Falcon?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, yes. He insisted that the Falcon fly in and host the wedding.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gazes up into the heavens.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But, he&#039;s the Navigator, so it&#039;s his right.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that he really navigates much. The crystal ignores us all.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So it seemed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;To slightly less weighty matters, then, and then I&#039;ll be at the end of my list.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you be willing to give the TownCrier readers a rough idea of your current finances?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Huh. Well, in the bank or in goods?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You carefully ask, &amp;quot;In the bank?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s see...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes an ink-smudged handbook from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha glances down at his handbook.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Looks like I have .... 158,579,271 silvers in the bank at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha put an ink-smudged handbook in his azure chainsil pants.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s quite the tidy sum!  Thank you for sharing that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It comes and goes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Just you wait until the Falcon needs repairs.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can only imagine... and would rather not.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Last but not least... and apologies for the brazen nature of the question... would you be willing to give us a peek inside one of your lockers?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s find a [[locker manifest|manifest]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes a coverless manifest bulging with loose pages from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, there we are.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you his coverless manifest.&lt;br /&gt;
&lt;br /&gt;
Locker contents of Nuadjha kis&#039;Anthri, the Half-Elf, as recorded in Mist Harbor:&lt;br /&gt;
&lt;br /&gt;
In a deep chest:&lt;br /&gt;
  an opalescent glass jar containing azure blazestars&lt;br /&gt;
  an opalescent glass jar containing moonglae opals&lt;br /&gt;
  an opalescent glass jar containing uncut rubies&lt;br /&gt;
  a tall glass jar containing inky necrotic cores&lt;br /&gt;
  an opalescent red glass jar containing white-point star diamonds&lt;br /&gt;
  a rectangular steel-barred cage&lt;br /&gt;
  a thin golden oak case inset with golden flaeshorn berries (marked)&lt;br /&gt;
  an opalescent glass jar containing fire opals&lt;br /&gt;
  a large herb-painted packet of seeds&lt;br /&gt;
  a large floral-painted packet of seeds&lt;br /&gt;
  a rune-etched amethyst earring&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares (marked)&lt;br /&gt;
  a darkly stained bone stylus&lt;br /&gt;
  a bundle of crystalline arrows&lt;br /&gt;
  a cross-woven pale sea grass thigh-quiver&lt;br /&gt;
  an Eye-of-Koar emerald&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a lopsided golden moonstone sphere&lt;br /&gt;
  a golden emblem decorated with thyme flower-etched sunstones&lt;br /&gt;
  a square magenta bloodrune&lt;br /&gt;
  a four-ringed metal pendant (marked)&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a bundle of griffin talons&lt;br /&gt;
  a soil-filled terracotta pot with an amber-inlaid rim (marked)&lt;br /&gt;
  an opalescent glass jar containing drakeferns&lt;br /&gt;
  a domed mithril-barred cage&lt;br /&gt;
  an opalescent glass jar containing sylvarraend rubies&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear rubies&lt;br /&gt;
  an opalescent glass jar containing dragonseye sapphires&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear emeralds&lt;br /&gt;
  an opalescent glass jar containing golden blazestars&lt;br /&gt;
  an opalescent glass jar containing uncut maernstrike diamonds&lt;br /&gt;
  an opalescent glass jar containing periwinkle feystones&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear diamonds&lt;br /&gt;
  an opalescent glass jar containing white opals&lt;br /&gt;
  an opalescent glass jar containing blue sapphires&lt;br /&gt;
  a tall gold-streaked bottle containing uncut diamonds&lt;br /&gt;
  a vaalin-rimmed glass bottle containing emerald blazestars&lt;br /&gt;
&lt;br /&gt;
In a clothing wardrobe:&lt;br /&gt;
  a veniom falcon stickpin (marked)&lt;br /&gt;
  some bronze-toed brown leather boots turned down at the knee (marked)&lt;br /&gt;
  a pair of dark morduska hide boots with pale bone buckles&lt;br /&gt;
  some cross-buckled chestnut leather pants reinforced with bronze bands (marked)&lt;br /&gt;
  a soft leather scrip pouch&lt;br /&gt;
  a pair of indigo chainsil pants with thin veniom threading (marked)&lt;br /&gt;
  an oft-mended leather baldric lined with straps and pouches (marked)&lt;br /&gt;
  a dark grey leather scroll case with an onyx clasp&lt;br /&gt;
    a scorched scroll&lt;br /&gt;
    a faded palimpsest&lt;br /&gt;
    a glittering scroll&lt;br /&gt;
    a burnt scroll&lt;br /&gt;
    a smeared parchment&lt;br /&gt;
    a light scroll&lt;br /&gt;
    a sheaf of faded paper&lt;br /&gt;
    a faded scroll&lt;br /&gt;
    an aged scroll&lt;br /&gt;
  a small shadowy black velvet pouch&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
&lt;br /&gt;
On a weapon rack:&lt;br /&gt;
  a vaalorn-edged vultite katana&lt;br /&gt;
  an exquisite illthorn runestaff&lt;br /&gt;
  an elegant lor runestaff&lt;br /&gt;
  an oak brown illthorn runestaff&lt;br /&gt;
  an engraved orase runestaff&lt;br /&gt;
  a villswood composite bow&lt;br /&gt;
  an ipantor composite bow&lt;br /&gt;
  a lily white imflass halberd&lt;br /&gt;
&lt;br /&gt;
On an armor stand:&lt;br /&gt;
  some eahnor-washed mail riveted to thick layers of raw silk padding (marked)&lt;br /&gt;
  some gleaming vultite studded leather&lt;br /&gt;
  some vultite double chain (marked)&lt;br /&gt;
  a matte black bucket helm inlaid with golvern lightning bolts (marked)&lt;br /&gt;
  some segmented dusky eahnor vambraces inset with a pattern of sunburst rubies (marked)&lt;br /&gt;
  some electrum-edged plate (marked)&lt;br /&gt;
  some bone-plated dark leather brigandine&lt;br /&gt;
  a set of ora-scaled full plate&lt;br /&gt;
  some polished spiked ora arm greaves (marked)&lt;br /&gt;
  a polished eahnor chain hauberk (marked)&lt;br /&gt;
  an embossed glaes aventail (marked)&lt;br /&gt;
&lt;br /&gt;
Obvious items:  100&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;There&#039;s my [[Mist Harbor]] locker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Thank you very much for that, as well!&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s the end of my &#039;official&#039; list.  Is there any subject you&#039;d like to add, for the record?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that I can think of at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha picks up a cup of sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In that case, I believe we&#039;re all set.  I&#039;ll be writing out this interview for the Crier, and will be sending you a copy before it goes for publication, if that works for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, that sounds fine to me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Now, about that docking fee ...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stares at you.&lt;br /&gt;
&lt;br /&gt;
You carefully say, &amp;quot;I believe you may need to speak with Newsby about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You duck your head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I will ... take it up with her.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stands up.&lt;br /&gt;
&lt;br /&gt;
You stand back up.&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come, let&#039;s get you off the ship.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s tricky if you&#039;re not familiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you so very much for your time tonight.  It&#039;s greatly appreciated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, my thanks for the questions.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;ve flattered my ego, not that it needed it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rolls his eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a solid silver orb on a brass and gold-rimmed pedestal.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the orb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you again, and have a pleasant rest of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
You rest a hand on a solid silver orb, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Out-of-Character Interview==&lt;br /&gt;
&#039;&#039;What’s your real name?  (First name only please)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryan&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Where are you located, geographically? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Boston, MA&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you do for a living? &#039;&#039;&lt;br /&gt;
:&#039;&#039;I own a small business in the education industry.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How long have you played Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I started in 1997, after two middle-school friends of mine talked it up during lunch. I was so impressed by the thought of [[Locker|lockers]] to store your items and [[Floating Disk|disks]] that followed you around and carried your things.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Have you taken any breaks, or played straight through? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;As with many of us, I&#039;ve taken a few breaks and have had waves of interest. I took a break between 2001 and 2003 during my first couple of years of college, and then I took a fairly long break between 2012 and 2016 where I only signed in to pay rent on my airship property (which I won as the grand prize at the 2011 Droughtman&#039;s Maze).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on the experience of winning the airship, from your own point of view (not the character’s)?  &#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I bought about 40 runs total, but I had absolutely terrible luck with treasure pulls. One of thebest things I won was a 5x scripted ice-flaring maul! However, some friends and I had figured out that the key principle in [[Droughtman&#039;s Challenge|Droughtman&#039;s Maze]] was speed. There was no point  in fighting the blockers or trying to heal down from the traps; instead, you needed to pull as many ropes as possible to find keys and get through the doors. So, I fixskilled my characters to have the minimum HPs so they&#039;d die from every trap and hit and then ran them through the event as quickly as possible. I won enough runs to make it into the semi-finals, then the finals, and then got lucky enough to find the golden key and the white door first in the final -- and for that I won the airship (technically on an alt, but the GMs allowed me to pass the win to my main) and some other fantastic items. Ironically, the final was actually held on my birthday, so the airship was an absolutely amazing present. I was up almost all night because the adrenaline from the win wouldn&#039;t let me fall asleep!&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How many different ‘main’ characters have you had over the years? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My first character was a dwarven ranger named Asthalan Aspenfire. I played him from 1997 to 2001, but he never got above level 23. I spent the vast majority of my time buying low and selling high on the amulet. I started Nuadjha when I came back to Gemstone in 2003 and eventually capped him in 2011. I have no other major characters except for a wizard that I&#039;ve hunted up to level 90.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have multiple accounts that you play at the same time? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I have typically only had one account, though I recently switched my wizard to an alternate account so I could hunt one character while the other one was absorbing experience.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have a [[Premium]] subscription? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;At the moment, yes. I&#039;ve been premium for about 4.5 years of the 20 years that I&#039;ve played.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What front-end do you use?  (Stormfront, [[Wizard (front end)|Wizard]], [[Profanity]], other)?&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Stormfront]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I find the aesthetics to be much cleaner than the Wizard&#039;s and the XML links to be a huge help. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you use [[Lich (software)|Lich]]? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why or why not? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lich ensures that there&#039;s a world-wide chat channel that helps the player base feel connected. It&#039;s a large world and one can feel isolated even with 500 players around. Lich helps ameliorate that. Also, it automates some of the tedious tasks, like running to the bank or spelling yourself up.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What are your ‘must-have’ scripts? &#039;&#039;&lt;br /&gt;
*waggle&lt;br /&gt;
*keepalive&lt;br /&gt;
*go2&lt;br /&gt;
*bestiary&lt;br /&gt;
*isigns/isigils&lt;br /&gt;
*narost&lt;br /&gt;
*sloot&lt;br /&gt;
*and voodoo&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you now, or have you ever roleplayed a character that was very different from your real personality?  &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes, I&#039;ve tried out various alts, from an elven rogue who views everything in life by its monetary value to a rather slow-witted giantman paladin. My wizard is an ancient sylvan who compares everyone he meets to one of his countless great-something grandchildren. None of them have ever held my attention for long, though. I always come back to Nuadjha, whom I roleplay as mischievous, sharp-witted, and impulsive, and that&#039;s just a distilled version of how I see myself.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What would you say is your most memorable Gemstone ‘moment’ (as a player), and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My most memorable moment would be either winning Doughtman&#039;s Maze and my airship or leading the Crossbone Vanguard against the Clan of Marlu in Gemstone: Shattered the summer after it opened. It was an intense summer with some massive back-end coding (we had an SQL database automatically logging info about our opponents, for instance) and a lot of intrigue. In the end, we infiltrated a spy (played by Tisket) into their command group and eventually took them down.  &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Would you be willing to give a rundown from your perspective of the Vanguard/Marlu events in Shattered?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;It&#039;s a bit of a long story, but I&#039;ll try to give you the short version. Right after Shattered opened in 2010, an influx of players found themselves in a lawless environment. Within the first couple of weeks, a group of players had banded together to try to grief and extort other players. They were camping the Landing gates and running lockdown scripts to catch anyone running by at first, and then it evolved into methodically running through each hunting ground in an area and imploding anyone who wasn&#039;t on their protection list, to leaving cursed boxes on the locksmith counter to interfere with people running locksmith scripts, and to dragging people who had left their groups open out of town and killing them repeatedly to incur massive death&#039;s sting, among other lovely activities.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;I wasn&#039;t looking to lead a group. I just wanted to work on leveling my empath, Necen, and explore an evil-character RP in an environment that would allow it (the basic idea was to create an evil empath who would hurt people and then learn from healing them). Instead, I found myself isolated versus this group of people out to ruin the game experience for anyone not paying them protection money. So, I gathered together some like-minded players and we formed the Crossbones Vanguard. Shutting the other group down took us about four months, and it meant developing some very specific tactics. No one in Shattered cared in particular about an individual death, for instance, and just killing the other players was pointless. We had to take a two-pronged approach: 1) We needed to remove all the fun from their griefing, and 2) We needed to create a mechanical advantage to achieve goal 1. So, we made it a point to not just kill the other players but to make it impossible for them to leave town without dying. We made a points game with prizes out of it, in fact. As they died and logged out, they began to fall behind in the experience race (it takes about 6 months of 24/7 scripting to cap a character), which meant that we were able to achieve our goals the more easily the more able we were to kill them, and that led to achieving goal 2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Those two goals by themselves weren&#039;t sufficient to put an end to the griefing by the Clan of Marlu, though. To do that, we needed to destroy their group cohesiveness. To achieve that, we infiltrated a spy into their midst (Tisket, playing the character Mooch), who relayed all of their private chats to our &amp;quot;Spy&amp;quot; chat channel to give us intelligence, and then began attacking their camaraderie. We manipulated some scripts we stole from them to make it seem like one of their members had betrayed them, for instance, then recruited that member when he had no other options and used his BEFRIEND status to raid their group table. We also played on the kinder side of one of their two coders to guilt him into regretting griefing the server and made him break off from the group. With tactics like those, we turned them against each other until they felt that they couldn&#039;t trust the other members of their group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Once we had achieved those goals, and with the increasing pressure of killing them, we eventually reached a point where the members of Marlu were no longer bothering to log in to even try to hunt. When their leader stopped logging in and disappeared from the boards, we knew we had won -- and that ended the Vanguard-Marlu War.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;One of the major takeaways for me from the Vanguard-Marlu war was that as members of a modern society, we&#039;re deeply accultured to rely on the justice system to protect us. In a lawless environment where there are no police, no courts, no army to step in and protect you, your only choice is to step up and protect yourself. The key point here is that this situation is not actually all that different than the modern world; we only think it is because of how we&#039;ve been raised. As Churchill said, we sleep soundly in our beds because rough men stand ready in the night to deliver harm unto those who would do us wrong.  It&#039;s important to remember that justice cannot be taken for granted. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What, in your mind, is the best thing about Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Because it&#039;s a text-based game, it can be more versatile than other, much more technically advanced, games. All it takes is a few words and perhaps an alteration or two and you&#039;ve established a new character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Imagine you&#039;re Wyrom for a day and can &#039;do&#039; one thing.  What are you changing/removing/adding/replacing, and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I think Wyrom&#039;s been a godsend for Gemstone, from his responsiveness and interaction with players to his more flexible take on game balance. If there were one thing I could do, though, it would be to crack down on third-party scripting. I realize how much that move would annoy current players, but it would improve the game environment massively and make players much more engaged the game.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on that a bit, please?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I&#039;d increase penalties for AFK scripting after the first warning and institute an in-game version of selling everything from your hunt to encourage people to use something other than the incredibly obnoxious ;sloot sell (which sells gems one by one for instance and spams the heck out of the gemshop).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you feel is the biggest mistake that most GS players make? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things, actually. 1) Don&#039;t let your scripts take over. If they do, you&#039;re not really playing the game any more. 2) Don&#039;t love your character so much that you get caught up *in* your character. Keep your character-self separate from your real self. Play your character like putting on a suit of clothes -- and then take them off again when you&#039;re done.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What’s something that you feel every GS player should do at least once? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things again: 1) If you&#039;ve been playing the same character for a long time, roll up a new one and hunt that character without any help up to level 10. It really brings back the thrill of the early levels and makes you appreciate that ora broadsword. 2) Write up a journal entry for your character, perhaps on his/her origin story or a defining moment.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What advice would you offer to a new player? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;The key to the game is roleplaying, so give careful thought to your character. Outline what your character&#039;s attitude is and how s/he will respond to a few given situations. Think of some good or bad habits your character will have, or perhaps of a unique way of saying hello or goodbye. Remember that roleplaying in a game like this can&#039;t be in your head, so you have to do something physically/externally that establishes your roleplay for the other people. Think about how you can do that quickly and simply (Nuadjha, for instance, always says hello and goodbye with &amp;quot;Fair light of the morning/afternoon/evening&amp;quot; and &amp;quot;Dance lightly among the thorns.&amp;quot; These often raise eyebrows, which is then a good chance to talk a bit.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:TownCrier]]&lt;br /&gt;
[[Category:Interviews]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94841</id>
		<title>TownCrier Interview Sessions with Nuadjha</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94841"/>
		<updated>2017-08-05T05:31:15Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* The Out-of-Character Interview */ typo #1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Nuadjha kis&#039;Anthri&lt;br /&gt;
|caption= Captain of the Falcon Nuadjha kis&#039;Anthri&lt;br /&gt;
|race= [[Half-Sylvan]]&lt;br /&gt;
|profession= [[Ranger]]&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Member of [[Sylvanfair]]&lt;br /&gt;
|relatives=&lt;br /&gt;
}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
By Oubar, TownCrier Corrrespondent&amp;lt;BR /&amp;gt;&lt;br /&gt;
1 Phoenatos 5117 // August 5, 2017 - in Wehnimer’s Landing&amp;lt;BR /&amp;gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
TownCrier Special Correspondent Oubar was recently invited aboard the mighty airship ‘Falcon’ for a candid interview with her Captain, Nuadjha kis’Anthri.  As expected, Nuadjha was a very pleasant interview, open and willing to chat at length about a variety of subjects.  A renowned ranger, explorer, archer and traveler, he has developed a reputation for his willingness to help others, expertise in all items archery-related {Editor’s note: ‘The Art of the Bow’ is regarded as the go-to source for archery knowledge}, and of course his fantastic airship.  A friendly, approachable sort, he can be found wherever the winds take him, but if there is ever a need for powerful defenders against all manner of invading horrors, you can reliably look for him on the front lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#fff6c1;&amp;quot; cellpadding=&amp;quot;25&amp;quot; cellspacing=&amp;quot;25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;“It’s important to remember that justice cannot be taken for granted.” ~ Nuadjdha kis&#039;Anthri&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The In-Character Interview==&lt;br /&gt;
&amp;lt;pre{{log2|background=none|border=none}}&amp;gt;&lt;br /&gt;
A small leaf chameleon scurries in.&lt;br /&gt;
A small leaf chameleon says, &amp;quot;&amp;quot;The Captain invites you to enter the portal.&amp;quot;&lt;br /&gt;
Pale, swirling mist begins to billow out from nothingness before you, and quickly coalesces into a small orb of shifting essence.  Suddenly, the orb expands and forms an elliptical portal of swirling blues and blacks, its edges shrouded in dancing blue-white mist.&lt;br /&gt;
You step through the shifting portal.&lt;br /&gt;
&lt;br /&gt;
[The Nexus, Fixed Point]&lt;br /&gt;
Concentric swirls of interleaved gold and brass erupt outward from a pedestal standing at the center of an expanse of cavernous, featureless darkness.  Blacker than night and unalleviated save by the glow of the orb atop the pedestal, the emptiness encompasses all but the floor, which seems to spiral outward to the furthest vagaries of sight.  The air smells faintly of brine and pitch.  You also see a shifting portal, an etched ebony obelisk and a shining silver orb.&lt;br /&gt;
Also here: Maze Master Arkios, Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Fair light of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine Nuadjha&lt;br /&gt;
You see Captain of the Falcon Nuadjha kis&#039;Anthri.&lt;br /&gt;
He appears to be a Half-Sylvan.&lt;br /&gt;
He is taller than average.  He appears to be in the spring of life.  He has sharply angled inquisitive tawny eyes and weathered golden brown skin.  He has tousled and sun-streaked, unruly russet hair hacked off crudely at the shoulders and stained at the ends with a melange of autumnal hues.  He has a triangular, flat-planed face and slightly pointed ears.  Thin scars permanently dyed a deep cerulean crisscross his forearms.  His right hand is replaced with a silver and ironwood one.&lt;br /&gt;
He has a tattoo of gold-tipped black briars that twist around his left eye and curl in tangled knots down his cheek.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a glimmering ruby sunburst earring, a deeply hooded longcloak woven from commingled chainsil and veniom strands, a small leaf shaped pin, a dull silver cloak clasp, a thrice-buckled storm grey surcoat glimmering with intricate veniom bluework, a sleeveless dusky blue chainsil undershirt, a faenor wrist cuff inlaid with copper briars, an inlaid gold ring, a weathered dark blue belt quiver, a leather herb pouch with a simple tie, some loose azure chainsil pants, and some fitted caedera leather boots.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the Nexus, which is, well, not really on The Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
 &lt;br /&gt;
The shifting portal shimmers slightly, the haze within its glowing outline growing opaque as it contracts to a pinpoint of blue-grey mist and vanishes.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha bows to Arkios.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at an etched ebony obelisk.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the obelisk there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rests a hand on an etched ebony obelisk.  His form melts away into a mass of spinning colors that swiftly dissolves into thin air!&lt;br /&gt;
You rest a hand on an etched ebony obelisk, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&lt;br /&gt;
[The Falcon, Engineering]&lt;br /&gt;
Approaching the heart of the ship, the lengths of crimson-varnished wood give way to lightless blocks of crystal.  An enclosure of precious metals fans out around a pulsating hexagonal blue crystal, the source of an ethereal pulse bathing the chamber in blue-white luminescence.  Faint, haunting notes pour forth from the depth of the crystal in a strange and unending song.  You also see a mischievous golden brown fox, a stained workbench with a large gold-bound chest on it, a squat wooden stool, a set of steel hooks with some stuff on it, a pulsating hexagonal blue crystal and a brass and gold-rimmed pedestal with a solid silver orb on it.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
You gaze in wonder at your surroundings.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine crystal&lt;br /&gt;
Roughly the size of a giantman&#039;s torso, the hexagonal blue crystal hovers steadily in the air, washing its surroundings in blue-white radiance.  Forking skeins of prismatic hue glide through its depths.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the heart of the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha carefully surveys his surroundings.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to yourself, you say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the room.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
Pulses of color travel through the bulk of the crystal.  It states, &amp;quot;The designation of this ship is the Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha smiles faintly.&lt;br /&gt;
&lt;br /&gt;
You stare at a pulsating hexagonal blue crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The crystal is perhaps the ship&#039;s true master, at least if you ask it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I am authorized to receive orders from a finite number of humanoids as designated by the holder of The Falcon&#039;s deed,&amp;quot; states the crystal.  &amp;quot;As such, it would be incorrect to suggest that I have but a single captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha gazes heavenward.&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Yes, yes. At least you fly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
The crystal keens softly, whispering, &amp;quot;Flight is my purpose.  I collect essential force while at rest and redistribute it to the ship while active.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his nose.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha coughs.&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters something about pendantic.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;Rather sure of itself.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
A mischievous golden brown fox barks loudly!&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, she is.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Crystal, tell the fellow a bit more about yourself, if you please.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I do not possess a designation,&amp;quot; states the crystal.  &amp;quot;In brief, however, I am a thaumatocrystalline construct fully integrated into this ship&#039;s navigational capabilities, as well as providing the ship with necessary power.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
You gawk at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
The crystal begins glowing a vivid green before returning to its natural hue.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;My home port is the city of Solhaven,&amp;quot; the crystal responds in a gently musical tone.  &amp;quot;I am, however, capable of travel to a number of destinations as commanded by my current captain.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Astounding, truly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Anywhere there are clouds, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
For a moment, a sardonic hint creeps into the crystal&#039;s voice.  It answers, &amp;quot;There are, indeed, clouds in the sky.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha stares at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
You giggle to yourself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;She was merely agreeing with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Yes, so she&#039;d say.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Are you familiar with airship travel?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only in the vaguest terms.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;The wind is irrelevant,&amp;quot; states the crystal, its feminine voice polite.  &amp;quot;I am not authorized to derive joy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha frowns.&lt;br /&gt;
&lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;I was asking her to tell you about flying, but she sometimes has ideas of her own.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
 &lt;br /&gt;
A loud, musical humming sound emanates from the crystal.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Airships defy all normal laws.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Nothing should be able to fly they way they do.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Belowdecks]&lt;br /&gt;
Dusky blue tubes plated with refined veniom stand as tall as a man and far wider, lining the interior hull of the ship.  The metal sparkles dimly in the half-light.  They resonate faintly with the constant vibrations twitching through the ship, releasing a high-pitched hum into the cool air.  Glass pipes full of rushing water direct their frothing current eastward toward a steadily pulsating light source.  You also see a mischievous golden brown fox, a redwood footlocker, a row of spidersilk hammocks, a set of steel hooks with some stuff on it and a dark teak hatch in the ceiling.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&amp;gt;look on hookS&lt;br /&gt;
On the steel hooks you see a brown fur hide hooded cloak, some imflass boarding axes, some sharp vultite grapnels, a variety of tools and a coil of silk rope.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The exact science is something I don&#039;t entirely understand, but the short version is that through a fusion of magic and the natural properties of veniom --&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some veniom-plated dusky vultite tubes.&lt;br /&gt;
&lt;br /&gt;
You glance at some veniom-plated dusky vultite tubes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The ship is able to conquer the normal laws that would bind it to the earth.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come above decks with me.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went through a dark teak hatch in the ceiling.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Once you have levitation, you still need lift and maneuverability.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a trio of golvern-edged propellers.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Makes sense.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The main propellers provide the lift, and there are maneuvering blades on each side of the ship, as well as aft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha points east.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The Falcon is designed for speed and maneuverability. She&#039;s far smaller than some of the ships you&#039;ll see in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Occasionally, however, a veniom tube will degrade and need to be replaced.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Which gets rather expensive.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You furrow up your face and wince.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can imagine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;And that&#039;s one of the reasons I carry cargo.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some unmarked crates.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;As we travel between towns, we do a bit of trading in certain goods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You give a short little hum of surprise.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Something to offset the costs of travel, and to garner a bit of profit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;And do you trade with the towns themselves, through their respective leadership, or with the merchants individually?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, with some towns, but usually with individual merchants who know we&#039;re coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Often, a town ... doesn&#039;t entirely notice that we&#039;re there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha winks at you.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And if they don&#039;t notice us, they usually don&#039;t think to tax us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You understand, I assume.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles to himself.&lt;br /&gt;
&lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Foredeck]&lt;br /&gt;
A bronze-beaked falcon figurehead juts from the prow of the vessel, its spread wings embracing the crimson-painted hull.  Wrought from verdigris bronze, a waist-high railing mimics vines twining around modwir saplings.  A carved redwood ship&#039;s wheel crowns a raised platform several paces behind the figurehead.  You also see a mischievous golden brown fox and a woven spidersilk ladder.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;Of course.  No need to trouble them with things beyond their notice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It would merely inconvenience them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;It&#039;s for their own benefit, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;d make an excellent crewman.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&amp;gt;examine figurehead&lt;br /&gt;
Tiny crystal tears leak from the falcon&#039;s eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a woven spidersilk ladder.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The ship never really lands, so the ladder allows one to reach the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Or, at the home port in Redwing Spire in Solhaven, it allows you to climb down into the tower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, “A moment.  Why is the figurehead crying?”&lt;br /&gt;
 &lt;br /&gt;
Nuadjha gazes thoughtfully at a bronze-beaked falcon figurehead.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Why does the falcon cry?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;A question for the ages, perhaps, though some say that great sorrow struck the first captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And the ship, echoing his emotions, wept ever afterward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;It merely caught my eye, I apologize.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha reaches out and touches a bronze-beaked falcon figurehead.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s continue this chat over some drinks. I lay in a good supply wherever we travel.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Aft]&lt;br /&gt;
A long redwood bench sits far aft, backed by a railing that overlooks the squared stern of the ship.  Far enough away from the ceaseless drone of the main propellers to be almost quiet, the deck provides a view of the steering blades situated midway down the ship&#039;s hull.  Beyond them is a dizzying view of the night-darkened earth below.  A lustrous redwood sideboard has been bolted to one section of the railing.  You also see a mischievous golden brown fox, a gap in the deck and a set of polished teak deck chairs.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: west&lt;br /&gt;
&lt;br /&gt;
You grin from ear to ear.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the area.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha relaxes into a deck chair, his gaze scanning the skies.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a lustrous redwood sideboard.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Help yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You settle into one of the deck chairs, your gaze scanning the vastness of the skies.&lt;br /&gt;
&amp;gt;look on sideboard&lt;br /&gt;
On the redwood sideboard you see a dense fruit and nut bar, a crystalline flask of ice wine, a mug of thick cardamom-spiced coffee, an ice-filled glass of scotch, a cup of sweet dark tea, a chunk of fresh bread and a sparkling flask of spring water.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m partial to the tea, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha pours himself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My thanks!  It all looks wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You pour yourself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You raise your sweet dark tea in a toast!&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Aye, the scotch comes from the dwarves of [[Zul Logoth]], though we have to land at Khazar&#039;s Hold to take it on board, and the ice wine is from Ta&#039;Nalfein.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Thank you very much for taking some time to speak with me this evening.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You take a drink from your sweet dark tea.&lt;br /&gt;
You close your eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very nice, indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;re welcome. I assume you&#039;ll be contributing to our docking fees in return.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You feel the blood drain from your face.&lt;br /&gt;
&lt;br /&gt;
Babbling again, eh?&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
&lt;br /&gt;
You weakly say, &amp;quot;I&#039;m sure something can be worked out.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod slowly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, you said you had some questions, and we&#039;re well fortified.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;I do indeed.  Some of this is rather common knowledge, and I apologize for any belabored points, but for the sake of thoroughness, I&#039;d like to run through a few simple ones to start.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;As you wish. I find the skies contemplative, and a fine place for conversation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;To begin with, what is your profession, for those who might not already be aware?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I was raised among the [[Tyesteron]], and hoped to guard the sylvan forests one day, but such was not to be. For many years, I wandered the wilds of Elanthia as a guide and hunter. These days, I mostly wander the skies.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox growls menacingly!&lt;br /&gt;
  &lt;br /&gt;
As Nuadjha scratches the golden brown fox behind the ears, the canine tilts her head into Nuadjha&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Speaking to a mischievous golden brown fox, Nuadjha says, &amp;quot;Peace, Tawny.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox stretches out and rolls over on her side sound asleep.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;What would you say is the best thing about your profession?  If you were attempting to convince someone still on the turnip truck to lean towards your profession, what would you tell them?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;For this one, I more mean the role you filled before taking to the skies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blush a glowing shade of red.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Solitude. A hunter in the wilds has everything he needs if he only has a knife. There is nothing a ranger cannot do for himself, barring a few oddities.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha draws a leaf-bladed hunting knife from one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
  &lt;br /&gt;
With a quick flick of his wrist, Nuadjha lightly tosses his knife into the air and turns his hand to catch it, momentarily balancing the small blade against the back of his knuckles.  Completing the trick, Nuadjha snags the blade&#039;s tip with his thumb and deftly flips the knife to catch it again by its hilt.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha sheathes a leaf-bladed hunting knife into one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Similarly, what would you warn that same person about, if they were intending to become part of your profession?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hm. Well, one hopes you don&#039;t want to learn how to throw fireballs. For that, you might wish to go talk to a mage instead.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Though I suppose one can eventually learn to throw *some* fire, if one practices enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Ethereal carnelian foxfire flickers into being along Nuadjha&#039;s hands, slithering across his palms...&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gestures.&lt;br /&gt;
A flare leaves Nuadjha&#039;s hand and shoots up into the sky where it hangs for a few moments before exploding into a breathtaking array of colors.  The sheer brightness of the image before you lingers in your sight for several seconds after the explosion can no longer be seen.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Mostly useful for lighting wet wood, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ve seen others use similar spells to great effect against trollkin, though I wager you have better methods.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I find it faster to shoot them in the eye, though I do like to do it with a fire-imbued arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Sears the brain so it doesn&#039;t regenerate, you understand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
 &lt;br /&gt;
You ask, &amp;quot;Would it be fair to say that you&#039;ve progressed to the point that you&#039;re comfortable in any regions of these lands, regardless of what obstacles they might contain?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve hunted the depths of the Scatter with the Vvrael Champions to the top of the [[Sanctum of Scales]], the broken ruins of [[Old Ta&#039;Faendryl]], and the watery recesses of [[Temple Nelemar]] on [[Teras]]. When a [[demon]] forces entry to this plane, I hunt it for sport. Perhaps that gives you some idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod respectfully.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It does indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What is your preferred method of hunting, and why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I have always loved the [[Art_of_the_Bow_(guide)|bow]], for speed and accuracy. While another might hammer away with a maul as if the opponent were a tree, an arrow is a death as graceful as a sparrow landing. The velnalin smiles as it exhales its last breath.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You appreciatively say, &amp;quot;Well spoken.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that makes the meat taste better.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Are you married?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Never yet have I met the woman who&#039;d join me in the skies, and who could talk fast enough to keep up.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
The golden brown fox shifts in her sleep as Nuadjha gently scratches at the canine&#039;s neck and ears.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, except for Tawny here.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But that&#039;s not quite what you meant.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Interlocking his fingers above his head, Nuadjha stretches slowly, extending his spine in a satisfying stretch.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not exactly, no, though I take your point.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are you a member of any of Elanthia&#039;s Great Houses?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, indeed. I was once a Knight of [[Paupers]], but these days I gather with the members of [[Sylvanfair]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What drew you to each of those?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;As a wanderer, I never cared much for commitment, and Paupers respects that. Sylvanfair, on the other hand, has an ethos of common aid, and when one wanders the wild, one learns to appreciate the value of a piece of bread when one is hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;After some bad experiences when I was younger, I always try to keep an eye out for the young and foolish, and Sylvanfair feels the same way.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Indeed.  I myself reside in [[Icemule Trace]], and am always glad of the assistance of [[White Haven]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Aside from this stunning airship, what would you say is your most prized possession?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And I&#039;m not necessarily speaking of monetary value here... though we may get to that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Undoubtedly, my hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha reaches out and touches his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
You blink at Nuadjha.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Without it, I could never shoot my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;I assume there&#039;s a story behind that... is it something you&#039;d be willing to share?  I&#039;ve never seen its like.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well. The short version.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some years back, I fought a being who wasn&#039;t from this world, and who wielded unusual weapons.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I won, but in the battle, I lost my right hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Typically, an empath could have healed me. I&#039;ve often been wounded but managed to scrape myself back together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Much to my very great dismay, however, nothing would heal the wound left behind by that sword.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And without a right hand, it&#039;s very hard to shoot a bow or wield an axe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I should think so.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;The priests of [[Phoen]] led me to a devotee of [[Imaera]], one who worked in wood.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;With his help, and with divine magic, he carved me a hand, one that moved with my thoughts as if it were my original.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that let me pick my bow back up again.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s also excellent for picking up hot things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In the same vein, but from a different direction, what would you say is your most valuable possession from a straight silvers standpoint?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well, that&#039;s an easy question. At the moment, that would be my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;A good archer wants the finest one he can make or buy.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Would you like to see it?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes please, if you don&#039;t mind.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha unslings a bronze-banded ruic longbow with an ethereal bowstring off from over his shoulder.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you a bronze-banded ruic longbow with an ethereal bowstring, which he is holding in his left hand.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha tosses his longbow a few inches in the air, catching it adroitly and settling his hand comfortably around the grip.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;This bow was made by [[Lirion]], the master craftsmen, and then enchanted by skilled craftsmen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very impressive... and rather effective, from what I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s what those in the know would call an eight times enchanted [[elemental bow]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It makes its own arrows that are imbued with various elemental magics, is permanently blessed, and so forth.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha carefully sights down his ruic longbow and points it directly at you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;It&#039;s an amazing weapon, truly.  I’d wager to say that it fits your description of the best bow than an archer can make or buy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It hits all the things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say was the most memorable moment in your adventure to this point?  If you had to choose a single one, that is?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, winning the Falcon, certainly, but beyond that, a dark period with some dark vambraces.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;You&#039;ve heard of the ShadowDeath?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some time back, I acquired, through one means or another, a pair of the [[ShadowDeath vambraces]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Much to my regret.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Wearing them was a terrible decision.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
You ask, &amp;quot;In what way?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Slowly, ever so slowly, the shadows invade your mind. They turn you against your friends, they make you hate your foes even more.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You grimace.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And ever and ever do they hunger. They are never satisfied.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Soon you find that you hunt to feed them. Then you give over your life to feeding them, and nothing is ever enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha slowly empties his lungs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But where there is darkness, there is light, and the one flees the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;With the help of some priests of Phoen, I was able eventually to remove them. I gave the vambraces into their brilliant care, and good riddance to them.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can&#039;t imagine... and for that I find myself grateful.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I still find myself less patient than once I was, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;More prone to violence, less accepting of insults.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;So it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It definitely sounds like something with long-lasting effects.  My condolences for that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;My thanks.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha nods to you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;As your journey progressed through the various lands, what period of your time would you say was the most enjoyable?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hmm. If I understand your question, I&#039;d say hunting the eastern lands was the most enjoyable, from the [[Blighted Forest]] to the [[Griffin&#039;s Keen]] and through [[Maaghara&#039;s Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s exactly what I was shooting for, thank you.  What about it made it particularly enjoyable for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You can never underestimate a challenging opponent.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And besides, you can use [[storm griffin]] feathers for arrows.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very true, at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say inspired you to begin on the path you&#039;re currently on?  What was your mindset when you began, and do you feel like you&#039;ve been true to that path on your journey?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity has always moved me. If I stay in one place too long, my feet get itchy. Walking new trails helps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve been true to curiosity in the way one can be, with each new adventure spawning new insights and new attitudes. Life is change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you say that&#039;s what drives you to this day?  Or is there more meaning behind your day to day actions?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity, profit, and justice.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Sometimes, actions are simply necessary.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Would you say that you have a fixed goal in mind, or something that you strive towards?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha waves his hand in a dismissive gesture.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Whatever the wind brings me, in general, but overall, to bring light to places that are full of shadow, as any good follower of Phoen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;If pressed to narrow the list to a single name, what other adventurer would you say has had the most profound impact on your life?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Japhrimel. We have been friends for 25 years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Pardon me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha starts chuckling at you!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I was speaking with him before this, and he had a few interesting comments to make.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m absolutely certain that he did.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Specifically, I was instructed to ask you about a marriage that you may have overseen in your role as Captain of the Falcon?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, yes. He insisted that the Falcon fly in and host the wedding.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gazes up into the heavens.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But, he&#039;s the Navigator, so it&#039;s his right.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that he really navigates much. The crystal ignores us all.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So it seemed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;To slightly less weighty matters, then, and then I&#039;ll be at the end of my list.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you be willing to give the TownCrier readers a rough idea of your current finances?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Huh. Well, in the bank or in goods?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You carefully ask, &amp;quot;In the bank?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s see...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes an ink-smudged handbook from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha glances down at his handbook.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Looks like I have .... 158,579,271 silvers in the bank at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha put an ink-smudged handbook in his azure chainsil pants.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s quite the tidy sum!  Thank you for sharing that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It comes and goes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Just you wait until the Falcon needs repairs.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can only imagine... and would rather not.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Last but not least... and apologies for the brazen nature of the question... would you be willing to give us a peek inside one of your lockers?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s find a [[locker manifest|manifest]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes a coverless manifest bulging with loose pages from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, there we are.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you his coverless manifest.&lt;br /&gt;
&lt;br /&gt;
Locker contents of Nuadjha kis&#039;Anthri, the Half-Elf, as recorded in Mist Harbor:&lt;br /&gt;
&lt;br /&gt;
In a deep chest:&lt;br /&gt;
  an opalescent glass jar containing azure blazestars&lt;br /&gt;
  an opalescent glass jar containing moonglae opals&lt;br /&gt;
  an opalescent glass jar containing uncut rubies&lt;br /&gt;
  a tall glass jar containing inky necrotic cores&lt;br /&gt;
  an opalescent red glass jar containing white-point star diamonds&lt;br /&gt;
  a rectangular steel-barred cage&lt;br /&gt;
  a thin golden oak case inset with golden flaeshorn berries (marked)&lt;br /&gt;
  an opalescent glass jar containing fire opals&lt;br /&gt;
  a large herb-painted packet of seeds&lt;br /&gt;
  a large floral-painted packet of seeds&lt;br /&gt;
  a rune-etched amethyst earring&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares (marked)&lt;br /&gt;
  a darkly stained bone stylus&lt;br /&gt;
  a bundle of crystalline arrows&lt;br /&gt;
  a cross-woven pale sea grass thigh-quiver&lt;br /&gt;
  an Eye-of-Koar emerald&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a lopsided golden moonstone sphere&lt;br /&gt;
  a golden emblem decorated with thyme flower-etched sunstones&lt;br /&gt;
  a square magenta bloodrune&lt;br /&gt;
  a four-ringed metal pendant (marked)&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a bundle of griffin talons&lt;br /&gt;
  a soil-filled terracotta pot with an amber-inlaid rim (marked)&lt;br /&gt;
  an opalescent glass jar containing drakeferns&lt;br /&gt;
  a domed mithril-barred cage&lt;br /&gt;
  an opalescent glass jar containing sylvarraend rubies&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear rubies&lt;br /&gt;
  an opalescent glass jar containing dragonseye sapphires&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear emeralds&lt;br /&gt;
  an opalescent glass jar containing golden blazestars&lt;br /&gt;
  an opalescent glass jar containing uncut maernstrike diamonds&lt;br /&gt;
  an opalescent glass jar containing periwinkle feystones&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear diamonds&lt;br /&gt;
  an opalescent glass jar containing white opals&lt;br /&gt;
  an opalescent glass jar containing blue sapphires&lt;br /&gt;
  a tall gold-streaked bottle containing uncut diamonds&lt;br /&gt;
  a vaalin-rimmed glass bottle containing emerald blazestars&lt;br /&gt;
&lt;br /&gt;
In a clothing wardrobe:&lt;br /&gt;
  a veniom falcon stickpin (marked)&lt;br /&gt;
  some bronze-toed brown leather boots turned down at the knee (marked)&lt;br /&gt;
  a pair of dark morduska hide boots with pale bone buckles&lt;br /&gt;
  some cross-buckled chestnut leather pants reinforced with bronze bands (marked)&lt;br /&gt;
  a soft leather scrip pouch&lt;br /&gt;
  a pair of indigo chainsil pants with thin veniom threading (marked)&lt;br /&gt;
  an oft-mended leather baldric lined with straps and pouches (marked)&lt;br /&gt;
  a dark grey leather scroll case with an onyx clasp&lt;br /&gt;
    a scorched scroll&lt;br /&gt;
    a faded palimpsest&lt;br /&gt;
    a glittering scroll&lt;br /&gt;
    a burnt scroll&lt;br /&gt;
    a smeared parchment&lt;br /&gt;
    a light scroll&lt;br /&gt;
    a sheaf of faded paper&lt;br /&gt;
    a faded scroll&lt;br /&gt;
    an aged scroll&lt;br /&gt;
  a small shadowy black velvet pouch&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
&lt;br /&gt;
On a weapon rack:&lt;br /&gt;
  a vaalorn-edged vultite katana&lt;br /&gt;
  an exquisite illthorn runestaff&lt;br /&gt;
  an elegant lor runestaff&lt;br /&gt;
  an oak brown illthorn runestaff&lt;br /&gt;
  an engraved orase runestaff&lt;br /&gt;
  a villswood composite bow&lt;br /&gt;
  an ipantor composite bow&lt;br /&gt;
  a lily white imflass halberd&lt;br /&gt;
&lt;br /&gt;
On an armor stand:&lt;br /&gt;
  some eahnor-washed mail riveted to thick layers of raw silk padding (marked)&lt;br /&gt;
  some gleaming vultite studded leather&lt;br /&gt;
  some vultite double chain (marked)&lt;br /&gt;
  a matte black bucket helm inlaid with golvern lightning bolts (marked)&lt;br /&gt;
  some segmented dusky eahnor vambraces inset with a pattern of sunburst rubies (marked)&lt;br /&gt;
  some electrum-edged plate (marked)&lt;br /&gt;
  some bone-plated dark leather brigandine&lt;br /&gt;
  a set of ora-scaled full plate&lt;br /&gt;
  some polished spiked ora arm greaves (marked)&lt;br /&gt;
  a polished eahnor chain hauberk (marked)&lt;br /&gt;
  an embossed glaes aventail (marked)&lt;br /&gt;
&lt;br /&gt;
Obvious items:  100&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;There&#039;s my [[Mist Harbor]] locker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Thank you very much for that, as well!&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s the end of my &#039;official&#039; list.  Is there any subject you&#039;d like to add, for the record?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that I can think of at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha picks up a cup of sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In that case, I believe we&#039;re all set.  I&#039;ll be writing out this interview for the Crier, and will be sending you a copy before it goes for publication, if that works for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, that sounds fine to me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Now, about that docking fee ...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stares at you.&lt;br /&gt;
&lt;br /&gt;
You carefully say, &amp;quot;I believe you may need to speak with Newsby about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You duck your head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I will ... take it up with her.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stands up.&lt;br /&gt;
&lt;br /&gt;
You stand back up.&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come, let&#039;s get you off the ship.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s tricky if you&#039;re not familiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you so very much for your time tonight.  It&#039;s greatly appreciated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, my thanks for the questions.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;ve flattered my ego, not that it needed it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rolls his eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a solid silver orb on a brass and gold-rimmed pedestal.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the orb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you again, and have a pleasant rest of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
You rest a hand on a solid silver orb, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Out-of-Character Interview==&lt;br /&gt;
&#039;&#039;What’s your real name?  (First name only please)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryan&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Where are you located, geographically? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Boston, MA&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you do for a living? &#039;&#039;&lt;br /&gt;
:&#039;&#039;I own a small business in the education industry.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How long have you played Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I started in 1997, after two middle-school friends of mine talked it up during lunch. I was so impressed by the thought of [[Locker|lockers]] to store your items and [[Floating Disk|disks]] that followed you around and carried your things.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Have you taken any breaks, or played straight through? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;As with many of us, I&#039;ve taken a few breaks and have had waves of interest. I took a break between 2001 and 2003 during my first couple of years of college, and then I took a fairly long break between 2012 and 2016 where I only signed in to pay rent on my airship property (which I won as the grand prize at the 2011 Droughtman&#039;s Maze).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on the experience of winning the airship, from your own point of view (not the character’s)?  &#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I bought about 40 runs total, but I had absolutely terrible luck with treasure pulls. One of thebest things I won was a 5x scripted ice-flaring maul! However, some friends and I had figured out that the key principle in [[Droughtman&#039;s Challenge|Droughtman&#039;s Maze]] was speed. There was no point  in fighting the blockers or trying to heal down from the traps; instead, you needed to pull as many ropes as possible to find keys and get through the doors. So, I fixskilled my characters to have the minimum HPs so they&#039;d die from every trap and hit and then ran them through the event as quickly as possible. I won enough runs to make it into the semi-finals, then the finals, and then got lucky enough to find the golden key and the white door first in the final -- and for that I won the airship (technically on an alt, but the GMs allowed me to pass the win to my main) and some other fantastic items. Ironically, the final was actually held on my birthday, so the airship was an absolutely amazing present. I was up almost all night because the adrenaline from the win wouldn&#039;t let me fall asleep!&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How many different ‘main’ characters have you had over the years? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My first character was a dwarven ranger named Asthalan Aspenfire. I played him from 1997 to 2001, but he never got above level 23. I spent the vast majority of my time buying low and selling high on the amulet. I started Nuadjha when I came back to Gemstone in 2003 and eventually capped him in 2011. I have no other major characters except for a wizard that I&#039;ve hunted up to level 90.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have multiple accounts that you play at the same time? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I have typically only had one account, though I recently switched my wizard to an alternate account so I could hunt one character while the other one was absorbing experience.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have a [[Premium]] subscription? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;At the moment, yes. I&#039;ve been premium for about 4.5 years of the 20 years that I&#039;ve played.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What front-end do you use?  (Stormfront, [[Wizard (front end)|Wizard]], [[Profanity]], other)?&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Stormfront]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I find the aesthetics to be much cleaner than the Wizard&#039;s and the XML links to be a huge help. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you use [[Lich (software)|Lich]]? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why or why not? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lich ensures that there&#039;s a world-wide chat channel that helps the player base feel connected. It&#039;s a large world and one can feel isolated even with 500 players around. Lich helps ameliorate that. Also, it automates some of the tedious tasks, like running to the bank or spelling yourself up.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What are your ‘must-have’ scripts? &#039;&#039;&lt;br /&gt;
*waggle&lt;br /&gt;
*keepalive&lt;br /&gt;
*go2&lt;br /&gt;
*bestiary&lt;br /&gt;
*isigns/isigils&lt;br /&gt;
*narost&lt;br /&gt;
*sloot&lt;br /&gt;
*and voodoo&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you now, or have you ever roleplayed a character that was very different from your real personality?  &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes, I&#039;ve tried out various alts, from an elven rogue who views everything in life by its monetary value to a rather slow-witted giantman paladin. My wizard is an ancient sylvan who compares everyone he meets to one of his countless great-something grandchildren. None of them have ever held my attention for long, though. I always come back to Nuadjha, whom I roleplay as mischievous, sharp-witted, and impulsive, and that&#039;s just a distilled version of how I see myself.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What would you say is your most memorable Gemstone ‘moment’ (as a player), and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My most memorable moment would be either winning Doughtman&#039;s Maze and my airship or leading the Crossbone Vanguard against the Clan of Marlu in Gemstone: Shattered the summer after it opened. It was an intense summer with some massive back-end coding (we had an SQL database automatically logging info about our opponents, for instance) and a lot of intrigue. In the end, we infiltrated a spy (played by Tisket) into their command group and eventually took them down.  &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Would you be willing to give a rundown from your perspective of the Vanguard/Marlu events in Shattered?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;It&#039;s a bit of a long story, but I&#039;ll try to give you the short version. Right after Shattered opened in 2010, an influx of players found themselves in a lawless environment. Within the first couple of weeks, a group of players had banded together to try to grief and extort other players. They were camping the Landing gates and running lockdown scripts to catch anyone running by at first, and then it evolved into methodically running through each hunting ground in an area and imploding anyone who wasn&#039;t on their protection list, to leaving cursed boxes on the locksmith counter to interfere with people running locksmith scripts, and to dragging people who had left their groups open out of town and killing them repeatedly to incur massive death&#039;s sting, among other lovely activities.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;I wasn&#039;t looking to lead a group. I just wanted to work on leveling my empath, Necen, and explore an evil-character RP in an environment that would allow it (the basic idea was to create an evil empath who would hurt people and then learn from healing them). Instead, I found myself isolated versus this group of people out to ruin the game experience for anyone not paying them protection money. So, I gathered together some like-minded players and we formed the Crossbones Vanguard. Shutting the other group down took us about four months, and it meant developing some very specific tactics. No one in Shattered cared in particular about an individual death, for instance, and just killing the other players was pointless. We had to take a two-pronged approach: 1) We needed to remove all the fun from their griefing, and 2) We needed to create a mechanical advantage to achieve goal 1. So, we made it a point to not just kill the other players but to make it impossible for them to leave town without dying. We made a points game with prizes out of it, in fact. As they died and logged out, they began to fall behind in the experience race (it takes about 6 months of 24/7 scripting to cap a character), which meant that we were able to achieve our goals the more easily the more able we were to kill them, and that led to achieving goal 2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Those two goals by themselves weren&#039;t sufficient to put an end to the griefing by the Clan of Marlu, though. To do that, we needed to destroy their group cohesiveness. To achieve that, we infiltrated a spy into their midst (Tisket, playing the character Mooch), who relayed all of their private chats to our &amp;quot;Spy&amp;quot; chat channel to give us intelligence, and then began attacking their camaraderie. We manipulated some scripts we stole from them to make it seem like one of their members had betrayed them, for instance, then recruited that member when he had no other options and used his BEFRIEND status to raid their group table. We also played on the kinder side of one of their two coders to guilt him into regretting griefing the server and made him break off from the group. With tactics like those, we turned them against each other until they felt that they couldn&#039;t trust the other members of their group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Once we had achieved those goals, and with the increasing pressure of killing them, we eventually reached a point where the members of Marlu were no longer bothering to log in to even try to hunt. When their leader stopped logging in and disappeared from the boards, we knew we had won -- and that ended the Vanguard-Marlu War.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;One of the major takeaways for me from the Vanguard-Marlu war was that as members of a modern society, we&#039;re deeply accultured to rely on the justice system to protect us. In a lawless environment where there are no police, no courts, no army to step in and protect you, your only choice is to step up and protect yourself. The key point here is that this situation is not actually all that different than the modern world; we only think it is because of how we&#039;ve been raised. As Churchill said, we sleep soundly in our beds because rough men stand ready in the night to deliver harm unto those who would do us wrong.  It&#039;s important to remember that justice cannot be taken for granted. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What, in your mind, is the best thing about Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Because it&#039;s a text-based game, it can be more versatile than other, much more technically advanced, games. All it takes is a few words and perhaps an alteration or two and you&#039;ve established a new character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Imagine you&#039;re Wyrom for a day and can &#039;do&#039; one thing.  What are you changing/removing/adding/replacing, and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I think Wyrom&#039;s been a godsend for Gemstone, from his responsiveness and interaction with players to his more flexible take on game balance. If there were one thing I could do, though, it would be to crack down on third-party scripting. I realize how much that move would annoy current players, but it would improve the game environment massively and make players much more engaged the game.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on that a bit, please?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I&#039;d increase penalties for AFK scripting after the first warning and institute an in-game version of selling everything from your hunt to encourage people to use something other than the incredibly obnoxious ;sloot sell (which sells gems one by one for instance and spams the heck out of the gemshop).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you feel is the biggest mistake that most GS players make? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things, actually. 1) Don&#039;t let your scripts take over. If they do, you&#039;re not really playing the game any more. 2) Don&#039;t love your character so much that you get caught up *in* your character. Keep your character-self separate from your real self. Play your character like putting on a suit of clothes -- and then take them off again when you&#039;re done.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What’s something that you feel every GS player should do at least once? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things again: 1) If you&#039;ve been playing the same character for a long time, roll up a new one and hunt that character without any help up to level 10. It really brings back the thrill of the early levels and makes you appreciate that ora broadsword. 2) Write up a journal entry for your character, perhaps on his/her origin story or a defining moment.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What advice would you offer to a new player? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;The key to the game is roleplaying, so give careful thought to your character. Outline what your character&#039;s attitude is and how s/he will respond to a few given situations. Think of some good or bad habits your character will have, or perhaps of a unique way of saying hello or goodbye. Remember that roleplaying in a game like this can&#039;t be in your head, so you have to do something physically/externally that establishes your roleplay for the other people. Think about how you can do that quickly and simply (Nuadjha, for instance, always says hello and goodbye with &amp;quot;Fair light of the morning/afternoon/evening&amp;quot; and &amp;quot;Dance lightly among the thorns.&amp;quot; These often raise eyebrows, which is then a good chance to talk a bit.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:TownCrier]]&lt;br /&gt;
[[Category:Interviews]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94840</id>
		<title>TownCrier Interview Sessions with Nuadjha</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier_Interview_Sessions_with_Nuadjha&amp;diff=94840"/>
		<updated>2017-08-05T05:29:20Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Created page with &amp;quot;{{characterprofile  |name= Nuadjha kis&amp;#039;Anthri |caption= Captain of the Falcon Nuadjha kis&amp;#039;Anthri |race= Half-Sylvan |profession= Ranger |religion= |affiliations= Membe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Nuadjha kis&#039;Anthri&lt;br /&gt;
|caption= Captain of the Falcon Nuadjha kis&#039;Anthri&lt;br /&gt;
|race= [[Half-Sylvan]]&lt;br /&gt;
|profession= [[Ranger]]&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Member of [[Sylvanfair]]&lt;br /&gt;
|relatives=&lt;br /&gt;
}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
By Oubar, TownCrier Corrrespondent&amp;lt;BR /&amp;gt;&lt;br /&gt;
1 Phoenatos 5117 // August 5, 2017 - in Wehnimer’s Landing&amp;lt;BR /&amp;gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
TownCrier Special Correspondent Oubar was recently invited aboard the mighty airship ‘Falcon’ for a candid interview with her Captain, Nuadjha kis’Anthri.  As expected, Nuadjha was a very pleasant interview, open and willing to chat at length about a variety of subjects.  A renowned ranger, explorer, archer and traveler, he has developed a reputation for his willingness to help others, expertise in all items archery-related {Editor’s note: ‘The Art of the Bow’ is regarded as the go-to source for archery knowledge}, and of course his fantastic airship.  A friendly, approachable sort, he can be found wherever the winds take him, but if there is ever a need for powerful defenders against all manner of invading horrors, you can reliably look for him on the front lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color:#fff6c1;&amp;quot; cellpadding=&amp;quot;25&amp;quot; cellspacing=&amp;quot;25&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;font-size:120%&amp;quot;&amp;gt;“It’s important to remember that justice cannot be taken for granted.” ~ Nuadjdha kis&#039;Anthri&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The In-Character Interview==&lt;br /&gt;
&amp;lt;pre{{log2|background=none|border=none}}&amp;gt;&lt;br /&gt;
A small leaf chameleon scurries in.&lt;br /&gt;
A small leaf chameleon says, &amp;quot;&amp;quot;The Captain invites you to enter the portal.&amp;quot;&lt;br /&gt;
Pale, swirling mist begins to billow out from nothingness before you, and quickly coalesces into a small orb of shifting essence.  Suddenly, the orb expands and forms an elliptical portal of swirling blues and blacks, its edges shrouded in dancing blue-white mist.&lt;br /&gt;
You step through the shifting portal.&lt;br /&gt;
&lt;br /&gt;
[The Nexus, Fixed Point]&lt;br /&gt;
Concentric swirls of interleaved gold and brass erupt outward from a pedestal standing at the center of an expanse of cavernous, featureless darkness.  Blacker than night and unalleviated save by the glow of the orb atop the pedestal, the emptiness encompasses all but the floor, which seems to spiral outward to the furthest vagaries of sight.  The air smells faintly of brine and pitch.  You also see a shifting portal, an etched ebony obelisk and a shining silver orb.&lt;br /&gt;
Also here: Maze Master Arkios, Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Fair light of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine Nuadjha&lt;br /&gt;
You see Captain of the Falcon Nuadjha kis&#039;Anthri.&lt;br /&gt;
He appears to be a Half-Sylvan.&lt;br /&gt;
He is taller than average.  He appears to be in the spring of life.  He has sharply angled inquisitive tawny eyes and weathered golden brown skin.  He has tousled and sun-streaked, unruly russet hair hacked off crudely at the shoulders and stained at the ends with a melange of autumnal hues.  He has a triangular, flat-planed face and slightly pointed ears.  Thin scars permanently dyed a deep cerulean crisscross his forearms.  His right hand is replaced with a silver and ironwood one.&lt;br /&gt;
He has a tattoo of gold-tipped black briars that twist around his left eye and curl in tangled knots down his cheek.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a glimmering ruby sunburst earring, a deeply hooded longcloak woven from commingled chainsil and veniom strands, a small leaf shaped pin, a dull silver cloak clasp, a thrice-buckled storm grey surcoat glimmering with intricate veniom bluework, a sleeveless dusky blue chainsil undershirt, a faenor wrist cuff inlaid with copper briars, an inlaid gold ring, a weathered dark blue belt quiver, a leather herb pouch with a simple tie, some loose azure chainsil pants, and some fitted caedera leather boots.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the Nexus, which is, well, not really on The Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
 &lt;br /&gt;
The shifting portal shimmers slightly, the haze within its glowing outline growing opaque as it contracts to a pinpoint of blue-grey mist and vanishes.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha bows to Arkios.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at an etched ebony obelisk.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the obelisk there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rests a hand on an etched ebony obelisk.  His form melts away into a mass of spinning colors that swiftly dissolves into thin air!&lt;br /&gt;
You rest a hand on an etched ebony obelisk, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&lt;br /&gt;
[The Falcon, Engineering]&lt;br /&gt;
Approaching the heart of the ship, the lengths of crimson-varnished wood give way to lightless blocks of crystal.  An enclosure of precious metals fans out around a pulsating hexagonal blue crystal, the source of an ethereal pulse bathing the chamber in blue-white luminescence.  Faint, haunting notes pour forth from the depth of the crystal in a strange and unending song.  You also see a mischievous golden brown fox, a stained workbench with a large gold-bound chest on it, a squat wooden stool, a set of steel hooks with some stuff on it, a pulsating hexagonal blue crystal and a brass and gold-rimmed pedestal with a solid silver orb on it.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
You gaze in wonder at your surroundings.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;examine crystal&lt;br /&gt;
Roughly the size of a giantman&#039;s torso, the hexagonal blue crystal hovers steadily in the air, washing its surroundings in blue-white radiance.  Forking skeins of prismatic hue glide through its depths.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Welcome to the heart of the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha carefully surveys his surroundings.&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to yourself, you say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the room.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
Pulses of color travel through the bulk of the crystal.  It states, &amp;quot;The designation of this ship is the Falcon.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha smiles faintly.&lt;br /&gt;
&lt;br /&gt;
You stare at a pulsating hexagonal blue crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The crystal is perhaps the ship&#039;s true master, at least if you ask it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I am authorized to receive orders from a finite number of humanoids as designated by the holder of The Falcon&#039;s deed,&amp;quot; states the crystal.  &amp;quot;As such, it would be incorrect to suggest that I have but a single captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha gazes heavenward.&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Yes, yes. At least you fly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
The crystal keens softly, whispering, &amp;quot;Flight is my purpose.  I collect essential force while at rest and redistribute it to the ship while active.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his nose.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha coughs.&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters something about pendantic.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;Rather sure of itself.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
A mischievous golden brown fox barks loudly!&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, she is.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Crystal, tell the fellow a bit more about yourself, if you please.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;I do not possess a designation,&amp;quot; states the crystal.  &amp;quot;In brief, however, I am a thaumatocrystalline construct fully integrated into this ship&#039;s navigational capabilities, as well as providing the ship with necessary power.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
You gawk at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
The crystal begins glowing a vivid green before returning to its natural hue.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;My home port is the city of Solhaven,&amp;quot; the crystal responds in a gently musical tone.  &amp;quot;I am, however, capable of travel to a number of destinations as commanded by my current captain.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
For a moment, vivid light washes off of the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Astounding, truly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Anywhere there are clouds, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
For a moment, a sardonic hint creeps into the crystal&#039;s voice.  It answers, &amp;quot;There are, indeed, clouds in the sky.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha stares at a pulsating hexagonal blue crystal.&lt;br /&gt;
&lt;br /&gt;
You giggle to yourself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
 &lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;She was merely agreeing with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Yes, so she&#039;d say.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Are you familiar with airship travel?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Only in the vaguest terms.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha confers with the crystal for a moment.&lt;br /&gt;
&amp;quot;The wind is irrelevant,&amp;quot; states the crystal, its feminine voice polite.  &amp;quot;I am not authorized to derive joy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The crystal bobs slowly in its enclosure, its radiance gone momentarily feeble.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha frowns.&lt;br /&gt;
&lt;br /&gt;
The crystal hums an alien tune, merrily, as if pleased with itself.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;I was asking her to tell you about flying, but she sometimes has ideas of her own.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
 &lt;br /&gt;
A loud, musical humming sound emanates from the crystal.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Airships defy all normal laws.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
 &lt;br /&gt;
Vivid motes of blue light wash off of the crystal, vanishing into the metal walls of its enclosure.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Nothing should be able to fly they way they do.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Belowdecks]&lt;br /&gt;
Dusky blue tubes plated with refined veniom stand as tall as a man and far wider, lining the interior hull of the ship.  The metal sparkles dimly in the half-light.  They resonate faintly with the constant vibrations twitching through the ship, releasing a high-pitched hum into the cool air.  Glass pipes full of rushing water direct their frothing current eastward toward a steadily pulsating light source.  You also see a mischievous golden brown fox, a redwood footlocker, a row of spidersilk hammocks, a set of steel hooks with some stuff on it and a dark teak hatch in the ceiling.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&amp;gt;look on hookS&lt;br /&gt;
On the steel hooks you see a brown fur hide hooded cloak, some imflass boarding axes, some sharp vultite grapnels, a variety of tools and a coil of silk rope.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The exact science is something I don&#039;t entirely understand, but the short version is that through a fusion of magic and the natural properties of veniom --&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some veniom-plated dusky vultite tubes.&lt;br /&gt;
&lt;br /&gt;
You glance at some veniom-plated dusky vultite tubes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The ship is able to conquer the normal laws that would bind it to the earth.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come above decks with me.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went through a dark teak hatch in the ceiling.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Once you have levitation, you still need lift and maneuverability.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a trio of golvern-edged propellers.&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Makes sense.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The main propellers provide the lift, and there are maneuvering blades on each side of the ship, as well as aft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha points east.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;The Falcon is designed for speed and maneuverability. She&#039;s far smaller than some of the ships you&#039;ll see in the air.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Occasionally, however, a veniom tube will degrade and need to be replaced.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Which gets rather expensive.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You furrow up your face and wince.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can imagine.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;And that&#039;s one of the reasons I carry cargo.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at some unmarked crates.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;As we travel between towns, we do a bit of trading in certain goods.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You give a short little hum of surprise.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Something to offset the costs of travel, and to garner a bit of profit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;And do you trade with the towns themselves, through their respective leadership, or with the merchants individually?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha grins mischievously.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, with some towns, but usually with individual merchants who know we&#039;re coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Often, a town ... doesn&#039;t entirely notice that we&#039;re there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha winks at you.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And if they don&#039;t notice us, they usually don&#039;t think to tax us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You understand, I assume.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha chuckles to himself.&lt;br /&gt;
&lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went west.&lt;br /&gt;
[The Falcon, Foredeck]&lt;br /&gt;
A bronze-beaked falcon figurehead juts from the prow of the vessel, its spread wings embracing the crimson-painted hull.  Wrought from verdigris bronze, a waist-high railing mimics vines twining around modwir saplings.  A carved redwood ship&#039;s wheel crowns a raised platform several paces behind the figurehead.  You also see a mischievous golden brown fox and a woven spidersilk ladder.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;Of course.  No need to trouble them with things beyond their notice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It would merely inconvenience them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;It&#039;s for their own benefit, really.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;d make an excellent crewman.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&amp;gt;examine figurehead&lt;br /&gt;
Tiny crystal tears leak from the falcon&#039;s eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a woven spidersilk ladder.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;The ship never really lands, so the ladder allows one to reach the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Or, at the home port in Redwing Spire in Solhaven, it allows you to climb down into the tower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, “A moment.  Why is the figurehead crying?”&lt;br /&gt;
 &lt;br /&gt;
Nuadjha gazes thoughtfully at a bronze-beaked falcon figurehead.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha asks, &amp;quot;Why does the falcon cry?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;A question for the ages, perhaps, though some say that great sorrow struck the first captain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;And the ship, echoing his emotions, wept ever afterward.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
 &lt;br /&gt;
You say, &amp;quot;It merely caught my eye, I apologize.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha reaches out and touches a bronze-beaked falcon figurehead.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s continue this chat over some drinks. I lay in a good supply wherever we travel.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Amidships]&lt;br /&gt;
The golvern-edged propellers of the ship glow silver in the moonlight, casting a wavering blur of reflected radiance over the smooth-worn and polished planes of wood below.  Fanciful tracery forms golden vines that twine up the trio of cylindrical supports leading to the whirring blades.  A dark teak hatch fastened with a black iron ring lies to starboard.  Unmarked crates and wooden barrels have been stacked high and lashed down near the railings.  You also see a mischievous golden brown fox.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: east, west&lt;br /&gt;
 &lt;br /&gt;
Captain of the Falcon Nuadjha&#039;s group just went east.&lt;br /&gt;
[The Falcon, Aft]&lt;br /&gt;
A long redwood bench sits far aft, backed by a railing that overlooks the squared stern of the ship.  Far enough away from the ceaseless drone of the main propellers to be almost quiet, the deck provides a view of the steering blades situated midway down the ship&#039;s hull.  Beyond them is a dizzying view of the night-darkened earth below.  A lustrous redwood sideboard has been bolted to one section of the railing.  You also see a mischievous golden brown fox, a gap in the deck and a set of polished teak deck chairs.&lt;br /&gt;
Also here: Captain of the Falcon Nuadjha&lt;br /&gt;
Obvious paths: west&lt;br /&gt;
&lt;br /&gt;
You grin from ear to ear.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha glances around the area.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha relaxes into a deck chair, his gaze scanning the skies.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a lustrous redwood sideboard.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Help yourself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You settle into one of the deck chairs, your gaze scanning the vastness of the skies.&lt;br /&gt;
&amp;gt;look on sideboard&lt;br /&gt;
On the redwood sideboard you see a dense fruit and nut bar, a crystalline flask of ice wine, a mug of thick cardamom-spiced coffee, an ice-filled glass of scotch, a cup of sweet dark tea, a chunk of fresh bread and a sparkling flask of spring water.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m partial to the tea, myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha pours himself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;My thanks!  It all looks wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You pour yourself a cup of sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You raise your sweet dark tea in a toast!&lt;br /&gt;
&lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Aye, the scotch comes from the dwarves of [[Zul Logoth]], though we have to land at Khazar&#039;s Hold to take it on board, and the ice wine is from Ta&#039;Nalfein.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Thank you very much for taking some time to speak with me this evening.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You take a drink from your sweet dark tea.&lt;br /&gt;
You close your eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very nice, indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;re welcome. I assume you&#039;ll be contributing to our docking fees in return.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha appears to be trying hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You feel the blood drain from your face.&lt;br /&gt;
&lt;br /&gt;
Babbling again, eh?&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
&lt;br /&gt;
You weakly say, &amp;quot;I&#039;m sure something can be worked out.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod slowly.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, you said you had some questions, and we&#039;re well fortified.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;I do indeed.  Some of this is rather common knowledge, and I apologize for any belabored points, but for the sake of thoroughness, I&#039;d like to run through a few simple ones to start.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;As you wish. I find the skies contemplative, and a fine place for conversation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;To begin with, what is your profession, for those who might not already be aware?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha looks lost in thought.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I was raised among the [[Tyesteron]], and hoped to guard the sylvan forests one day, but such was not to be. For many years, I wandered the wilds of Elanthia as a guide and hunter. These days, I mostly wander the skies.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox growls menacingly!&lt;br /&gt;
  &lt;br /&gt;
As Nuadjha scratches the golden brown fox behind the ears, the canine tilts her head into Nuadjha&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Speaking to a mischievous golden brown fox, Nuadjha says, &amp;quot;Peace, Tawny.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A mischievous golden brown fox stretches out and rolls over on her side sound asleep.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;What would you say is the best thing about your profession?  If you were attempting to convince someone still on the turnip truck to lean towards your profession, what would you tell them?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;For this one, I more mean the role you filled before taking to the skies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blush a glowing shade of red.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Solitude. A hunter in the wilds has everything he needs if he only has a knife. There is nothing a ranger cannot do for himself, barring a few oddities.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha draws a leaf-bladed hunting knife from one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
  &lt;br /&gt;
With a quick flick of his wrist, Nuadjha lightly tosses his knife into the air and turns his hand to catch it, momentarily balancing the small blade against the back of his knuckles.  Completing the trick, Nuadjha snags the blade&#039;s tip with his thumb and deftly flips the knife to catch it again by its hilt.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha sheathes a leaf-bladed hunting knife into one of the small scabbards sewn inside of his hooded longcloak.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Similarly, what would you warn that same person about, if they were intending to become part of your profession?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hm. Well, one hopes you don&#039;t want to learn how to throw fireballs. For that, you might wish to go talk to a mage instead.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Though I suppose one can eventually learn to throw *some* fire, if one practices enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Ethereal carnelian foxfire flickers into being along Nuadjha&#039;s hands, slithering across his palms...&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gestures.&lt;br /&gt;
A flare leaves Nuadjha&#039;s hand and shoots up into the sky where it hangs for a few moments before exploding into a breathtaking array of colors.  The sheer brightness of the image before you lingers in your sight for several seconds after the explosion can no longer be seen.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Mostly useful for lighting wet wood, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;ve seen others use similar spells to great effect against trollkin, though I wager you have better methods.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I find it faster to shoot them in the eye, though I do like to do it with a fire-imbued arrow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Sears the brain so it doesn&#039;t regenerate, you understand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
 &lt;br /&gt;
You ask, &amp;quot;Would it be fair to say that you&#039;ve progressed to the point that you&#039;re comfortable in any regions of these lands, regardless of what obstacles they might contain?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve hunted the depths of the Scatter with the Vvrael Champions to the top of the [[Sanctum of Scales]], the broken ruins of [[Old Ta&#039;Faendryl]], and the watery recesses of [[Temple Nelemar]] on [[Teras]]. When a [[demon]] forces entry to this plane, I hunt it for sport. Perhaps that gives you some idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod respectfully.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It does indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What is your preferred method of hunting, and why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;I have always loved the [[Art_of_the_Bow_(guide)|bow]], for speed and accuracy. While another might hammer away with a maul as if the opponent were a tree, an arrow is a death as graceful as a sparrow landing. The velnalin smiles as it exhales its last breath.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You appreciatively say, &amp;quot;Well spoken.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that makes the meat taste better.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Are you married?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Never yet have I met the woman who&#039;d join me in the skies, and who could talk fast enough to keep up.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
The golden brown fox shifts in her sleep as Nuadjha gently scratches at the canine&#039;s neck and ears.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, except for Tawny here.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But that&#039;s not quite what you meant.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Interlocking his fingers above his head, Nuadjha stretches slowly, extending his spine in a satisfying stretch.&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not exactly, no, though I take your point.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are you a member of any of Elanthia&#039;s Great Houses?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, indeed. I was once a Knight of [[Paupers]], but these days I gather with the members of [[Sylvanfair]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What drew you to each of those?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;As a wanderer, I never cared much for commitment, and Paupers respects that. Sylvanfair, on the other hand, has an ethos of common aid, and when one wanders the wild, one learns to appreciate the value of a piece of bread when one is hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;After some bad experiences when I was younger, I always try to keep an eye out for the young and foolish, and Sylvanfair feels the same way.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;Indeed.  I myself reside in [[Icemule Trace]], and am always glad of the assistance of [[White Haven]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Aside from this stunning airship, what would you say is your most prized possession?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And I&#039;m not necessarily speaking of monetary value here... though we may get to that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Undoubtedly, my hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha reaches out and touches his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
You blink at Nuadjha.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Without it, I could never shoot my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Speaking to Nuadjha, you say, &amp;quot;I assume there&#039;s a story behind that... is it something you&#039;d be willing to share?  I&#039;ve never seen its like.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well. The short version.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some years back, I fought a being who wasn&#039;t from this world, and who wielded unusual weapons.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I won, but in the battle, I lost my right hand.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Typically, an empath could have healed me. I&#039;ve often been wounded but managed to scrape myself back together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Much to my very great dismay, however, nothing would heal the wound left behind by that sword.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And without a right hand, it&#039;s very hard to shoot a bow or wield an axe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I should think so.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flexes the fingers of his silver and ironwood replacement hand.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;The priests of [[Phoen]] led me to a devotee of [[Imaera]], one who worked in wood.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;With his help, and with divine magic, he carved me a hand, one that moved with my thoughts as if it were my original.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha absentmindedly traces the silver joints of his replacement hand.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Amazing.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And that let me pick my bow back up again.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s also excellent for picking up hot things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In the same vein, but from a different direction, what would you say is your most valuable possession from a straight silvers standpoint?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, well, that&#039;s an easy question. At the moment, that would be my bow.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;A good archer wants the finest one he can make or buy.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Would you like to see it?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yes please, if you don&#039;t mind.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha unslings a bronze-banded ruic longbow with an ethereal bowstring off from over his shoulder.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you a bronze-banded ruic longbow with an ethereal bowstring, which he is holding in his left hand.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha tosses his longbow a few inches in the air, catching it adroitly and settling his hand comfortably around the grip.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;This bow was made by [[Lirion]], the master craftsmen, and then enchanted by skilled craftsmen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very impressive... and rather effective, from what I understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s what those in the know would call an eight times enchanted [[elemental bow]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It makes its own arrows that are imbued with various elemental magics, is permanently blessed, and so forth.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha carefully sights down his ruic longbow and points it directly at you.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;It&#039;s an amazing weapon, truly.  I’d wager to say that it fits your description of the best bow than an archer can make or buy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It hits all the things.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say was the most memorable moment in your adventure to this point?  If you had to choose a single one, that is?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Well, winning the Falcon, certainly, but beyond that, a dark period with some dark vambraces.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;You&#039;ve heard of the ShadowDeath?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have indeed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Some time back, I acquired, through one means or another, a pair of the [[ShadowDeath vambraces]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Much to my regret.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Wearing them was a terrible decision.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
You ask, &amp;quot;In what way?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Slowly, ever so slowly, the shadows invade your mind. They turn you against your friends, they make you hate your foes even more.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You grimace.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And ever and ever do they hunger. They are never satisfied.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Soon you find that you hunt to feed them. Then you give over your life to feeding them, and nothing is ever enough.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha slowly empties his lungs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But where there is darkness, there is light, and the one flees the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;With the help of some priests of Phoen, I was able eventually to remove them. I gave the vambraces into their brilliant care, and good riddance to them.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
A pained expression crosses Nuadjha&#039;s face.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can&#039;t imagine... and for that I find myself grateful.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha agrees with you.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I still find myself less patient than once I was, though.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shakes his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;More prone to violence, less accepting of insults.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grunts.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;So it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It definitely sounds like something with long-lasting effects.  My condolences for that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;My thanks.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha nods to you.&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;As your journey progressed through the various lands, what period of your time would you say was the most enjoyable?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Hmm. If I understand your question, I&#039;d say hunting the eastern lands was the most enjoyable, from the [[Blighted Forest]] to the [[Griffin&#039;s Keen]] and through [[Maaghara&#039;s Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s exactly what I was shooting for, thank you.  What about it made it particularly enjoyable for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;You can never underestimate a challenging opponent.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha flashes a quick grin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;And besides, you can use [[storm griffin]] feathers for arrows.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
&lt;br /&gt;
You try hard not to grin.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Very true, at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What would you say inspired you to begin on the path you&#039;re currently on?  What was your mindset when you began, and do you feel like you&#039;ve been true to that path on your journey?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha ponders.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity has always moved me. If I stay in one place too long, my feet get itchy. Walking new trails helps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;ve been true to curiosity in the way one can be, with each new adventure spawning new insights and new attitudes. Life is change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you say that&#039;s what drives you to this day?  Or is there more meaning behind your day to day actions?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Curiosity, profit, and justice.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Sometimes, actions are simply necessary.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
You ask, &amp;quot;Would you say that you have a fixed goal in mind, or something that you strive towards?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha waves his hand in a dismissive gesture.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Whatever the wind brings me, in general, but overall, to bring light to places that are full of shadow, as any good follower of Phoen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;If pressed to narrow the list to a single name, what other adventurer would you say has had the most profound impact on your life?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his chin.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Japhrimel. We have been friends for 25 years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You burst out in a sudden snort of laughter.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Pardon me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha starts chuckling at you!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I was speaking with him before this, and he had a few interesting comments to make.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I&#039;m absolutely certain that he did.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Specifically, I was instructed to ask you about a marriage that you may have overseen in your role as Captain of the Falcon?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha laughs softly, trying to hide his amusement.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, yes. He insisted that the Falcon fly in and host the wedding.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha gazes up into the heavens.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;But, he&#039;s the Navigator, so it&#039;s his right.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that he really navigates much. The crystal ignores us all.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha grumbles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So it seemed.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
You say, &amp;quot;To slightly less weighty matters, then, and then I&#039;ll be at the end of my list.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Would you be willing to give the TownCrier readers a rough idea of your current finances?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha scratches his head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha asks, &amp;quot;Huh. Well, in the bank or in goods?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You carefully ask, &amp;quot;In the bank?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s see...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes an ink-smudged handbook from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha glances down at his handbook.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Looks like I have .... 158,579,271 silvers in the bank at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha put an ink-smudged handbook in his azure chainsil pants.&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That&#039;s quite the tidy sum!  Thank you for sharing that.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shrugs.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;It comes and goes.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Just you wait until the Falcon needs repairs.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha mutters under his breath.&lt;br /&gt;
&lt;br /&gt;
You nod understandingly.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can only imagine... and would rather not.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Last but not least... and apologies for the brazen nature of the question... would you be willing to give us a peek inside one of your lockers?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Well, let&#039;s find a [[locker manifest|manifest]].&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha removes a coverless manifest bulging with loose pages from in his azure chainsil pants.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Ah, there we are.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha shows you his coverless manifest.&lt;br /&gt;
&lt;br /&gt;
Locker contents of Nuadjha kis&#039;Anthri, the Half-Elf, as recorded in Mist Harbor:&lt;br /&gt;
&lt;br /&gt;
In a deep chest:&lt;br /&gt;
  an opalescent glass jar containing azure blazestars&lt;br /&gt;
  an opalescent glass jar containing moonglae opals&lt;br /&gt;
  an opalescent glass jar containing uncut rubies&lt;br /&gt;
  a tall glass jar containing inky necrotic cores&lt;br /&gt;
  an opalescent red glass jar containing white-point star diamonds&lt;br /&gt;
  a rectangular steel-barred cage&lt;br /&gt;
  a thin golden oak case inset with golden flaeshorn berries (marked)&lt;br /&gt;
  an opalescent glass jar containing fire opals&lt;br /&gt;
  a large herb-painted packet of seeds&lt;br /&gt;
  a large floral-painted packet of seeds&lt;br /&gt;
  a rune-etched amethyst earring&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares (marked)&lt;br /&gt;
  a darkly stained bone stylus&lt;br /&gt;
  a bundle of crystalline arrows&lt;br /&gt;
  a cross-woven pale sea grass thigh-quiver&lt;br /&gt;
  an Eye-of-Koar emerald&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a lopsided golden moonstone sphere&lt;br /&gt;
  a golden emblem decorated with thyme flower-etched sunstones&lt;br /&gt;
  a square magenta bloodrune&lt;br /&gt;
  a four-ringed metal pendant (marked)&lt;br /&gt;
  an ethereal armor waiver for defensive strength flares&lt;br /&gt;
  a bundle of griffin talons&lt;br /&gt;
  a soil-filled terracotta pot with an amber-inlaid rim (marked)&lt;br /&gt;
  an opalescent glass jar containing drakeferns&lt;br /&gt;
  a domed mithril-barred cage&lt;br /&gt;
  an opalescent glass jar containing sylvarraend rubies&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear rubies&lt;br /&gt;
  an opalescent glass jar containing dragonseye sapphires&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear emeralds&lt;br /&gt;
  an opalescent glass jar containing golden blazestars&lt;br /&gt;
  an opalescent glass jar containing uncut maernstrike diamonds&lt;br /&gt;
  an opalescent glass jar containing periwinkle feystones&lt;br /&gt;
  an opalescent glass jar containing dragon&#039;s-tear diamonds&lt;br /&gt;
  an opalescent glass jar containing white opals&lt;br /&gt;
  an opalescent glass jar containing blue sapphires&lt;br /&gt;
  a tall gold-streaked bottle containing uncut diamonds&lt;br /&gt;
  a vaalin-rimmed glass bottle containing emerald blazestars&lt;br /&gt;
&lt;br /&gt;
In a clothing wardrobe:&lt;br /&gt;
  a veniom falcon stickpin (marked)&lt;br /&gt;
  some bronze-toed brown leather boots turned down at the knee (marked)&lt;br /&gt;
  a pair of dark morduska hide boots with pale bone buckles&lt;br /&gt;
  some cross-buckled chestnut leather pants reinforced with bronze bands (marked)&lt;br /&gt;
  a soft leather scrip pouch&lt;br /&gt;
  a pair of indigo chainsil pants with thin veniom threading (marked)&lt;br /&gt;
  an oft-mended leather baldric lined with straps and pouches (marked)&lt;br /&gt;
  a dark grey leather scroll case with an onyx clasp&lt;br /&gt;
    a scorched scroll&lt;br /&gt;
    a faded palimpsest&lt;br /&gt;
    a glittering scroll&lt;br /&gt;
    a burnt scroll&lt;br /&gt;
    a smeared parchment&lt;br /&gt;
    a light scroll&lt;br /&gt;
    a sheaf of faded paper&lt;br /&gt;
    a faded scroll&lt;br /&gt;
    an aged scroll&lt;br /&gt;
  a small shadowy black velvet pouch&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a gold wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
    a brass wind-up key&lt;br /&gt;
&lt;br /&gt;
On a weapon rack:&lt;br /&gt;
  a vaalorn-edged vultite katana&lt;br /&gt;
  an exquisite illthorn runestaff&lt;br /&gt;
  an elegant lor runestaff&lt;br /&gt;
  an oak brown illthorn runestaff&lt;br /&gt;
  an engraved orase runestaff&lt;br /&gt;
  a villswood composite bow&lt;br /&gt;
  an ipantor composite bow&lt;br /&gt;
  a lily white imflass halberd&lt;br /&gt;
&lt;br /&gt;
On an armor stand:&lt;br /&gt;
  some eahnor-washed mail riveted to thick layers of raw silk padding (marked)&lt;br /&gt;
  some gleaming vultite studded leather&lt;br /&gt;
  some vultite double chain (marked)&lt;br /&gt;
  a matte black bucket helm inlaid with golvern lightning bolts (marked)&lt;br /&gt;
  some segmented dusky eahnor vambraces inset with a pattern of sunburst rubies (marked)&lt;br /&gt;
  some electrum-edged plate (marked)&lt;br /&gt;
  some bone-plated dark leather brigandine&lt;br /&gt;
  a set of ora-scaled full plate&lt;br /&gt;
  some polished spiked ora arm greaves (marked)&lt;br /&gt;
  a polished eahnor chain hauberk (marked)&lt;br /&gt;
  an embossed glaes aventail (marked)&lt;br /&gt;
&lt;br /&gt;
Obvious items:  100&lt;br /&gt;
&lt;br /&gt;
You nod appreciatively.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;There&#039;s my [[Mist Harbor]] locker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Thank you very much for that, as well!&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;That&#039;s the end of my &#039;official&#039; list.  Is there any subject you&#039;d like to add, for the record?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha rubs his chin thoughtfully.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Not that I can think of at the moment.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha picks up a cup of sweet dark tea.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha takes a drink from his sweet dark tea.&lt;br /&gt;
&lt;br /&gt;
You grin impishly.&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;In that case, I believe we&#039;re all set.  I&#039;ll be writing out this interview for the Crier, and will be sending you a copy before it goes for publication, if that works for you?&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Aye, that sounds fine to me.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha adopts an agreeable expression.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;Now, about that docking fee ...&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stares at you.&lt;br /&gt;
&lt;br /&gt;
You carefully say, &amp;quot;I believe you may need to speak with Newsby about that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You duck your head.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha raises an eyebrow in your direction.&lt;br /&gt;
  &lt;br /&gt;
Nuadjha says, &amp;quot;I will ... take it up with her.&amp;quot;&lt;br /&gt;
  &lt;br /&gt;
Nuadjha stands up.&lt;br /&gt;
&lt;br /&gt;
You stand back up.&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
&lt;br /&gt;
Nuadjha chuckles.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Come, let&#039;s get you off the ship.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;It&#039;s tricky if you&#039;re not familiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you so very much for your time tonight.  It&#039;s greatly appreciated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You grin.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;Well, my thanks for the questions.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha says, &amp;quot;You&#039;ve flattered my ego, not that it needed it.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Nuadjha rolls his eyes.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha points at a solid silver orb on a brass and gold-rimmed pedestal.&lt;br /&gt;
&lt;br /&gt;
Nuadjha says, &amp;quot;Touch the orb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
 &lt;br /&gt;
Faint sounds like glass shattering whisper through the air around the crystal.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thank you again, and have a pleasant rest of the evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bow to Nuadjha.&lt;br /&gt;
 &lt;br /&gt;
Nuadjha touches one hand to the ground and chants a respectful bird-like trill.&lt;br /&gt;
&lt;br /&gt;
Nuadjha&#039;s fingernails flash briefly with a tinge of green coloring.&lt;br /&gt;
&lt;br /&gt;
You rest a hand on a solid silver orb, and suddenly the world begins to spin around you.  After a nauseating moment of dizziness, the wild carousel of color glides to a halt, leaving you standing somewhere completely different!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Out-of-Character Interview==&lt;br /&gt;
&#039;&#039;What’s your real name?  (First name only please)&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Ryan&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Where are you located, geographically? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Boston, MA&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you do for a living? &#039;&#039;&lt;br /&gt;
:&#039;&#039;I own a small business in the education industry.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How long have you played Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I started in 1997, after two middle-school friends of mine talked it up during lunch. I was so impressed by the thought of [[Locker|lockers]] to store your items and [[Floading Disk|disks]] that followed you around and carried your things.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Have you taken any breaks, or played straight through? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;As with many of us, I&#039;ve taken a few breaks and have had waves of interest. I took a break between 2001 and 2003 during my first couple of years of college, and then I took a fairly long break between 2012 and 2016 where I only signed in to pay rent on my airship property (which I won as the grand prize at the 2011 Droughtman&#039;s Maze).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on the experience of winning the airship, from your own point of view (not the character’s)?  &#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I bought about 40 runs total, but I had absolutely terrible luck with treasure pulls. One of thebest things I won was a 5x scripted ice-flaring maul! However, some friends and I had figured out that the key principle in [[Droughtman&#039;s Challenge|Droughtman&#039;s Maze]] was speed. There was no point  in fighting the blockers or trying to heal down from the traps; instead, you needed to pull as many ropes as possible to find keys and get through the doors. So, I fixskilled my characters to have the minimum HPs so they&#039;d die from every trap and hit and then ran them through the event as quickly as possible. I won enough runs to make it into the semi-finals, then the finals, and then got lucky enough to find the golden key and the white door first in the final -- and for that I won the airship (technically on an alt, but the GMs allowed me to pass the win to my main) and some other fantastic items. Ironically, the final was actually held on my birthday, so the airship was an absolutely amazing present. I was up almost all night because the adrenaline from the win wouldn&#039;t let me fall asleep!&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;How many different ‘main’ characters have you had over the years? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My first character was a dwarven ranger named Asthalan Aspenfire. I played him from 1997 to 2001, but he never got above level 23. I spent the vast majority of my time buying low and selling high on the amulet. I started Nuadjha when I came back to Gemstone in 2003 and eventually capped him in 2011. I have no other major characters except for a wizard that I&#039;ve hunted up to level 90.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have multiple accounts that you play at the same time? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I have typically only had one account, though I recently switched my wizard to an alternate account so I could hunt one character while the other one was absorbing experience.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you have a [[Premium]] subscription? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;At the moment, yes. I&#039;ve been premium for about 4.5 years of the 20 years that I&#039;ve played.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What front-end do you use?  (Stormfront, [[Wizard (front end)|Wizard]], [[Profanity]], other)?&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;[[Stormfront]]&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I find the aesthetics to be much cleaner than the Wizard&#039;s and the XML links to be a huge help. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you use [[Lich (software)|Lich]]? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Why or why not? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Lich ensures that there&#039;s a world-wide chat channel that helps the player base feel connected. It&#039;s a large world and one can feel isolated even with 500 players around. Lich helps ameliorate that. Also, it automates some of the tedious tasks, like running to the bank or spelling yourself up.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What are your ‘must-have’ scripts? &#039;&#039;&lt;br /&gt;
*waggle&lt;br /&gt;
*keepalive&lt;br /&gt;
*go2&lt;br /&gt;
*bestiary&lt;br /&gt;
*isigns/isigils&lt;br /&gt;
*narost&lt;br /&gt;
*sloot&lt;br /&gt;
*and voodoo&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Do you now, or have you ever roleplayed a character that was very different from your real personality?  &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Yes, I&#039;ve tried out various alts, from an elven rogue who views everything in life by its monetary value to a rather slow-witted giantman paladin. My wizard is an ancient sylvan who compares everyone he meets to one of his countless great-something grandchildren. None of them have ever held my attention for long, though. I always come back to Nuadjha, whom I roleplay as mischievous, sharp-witted, and impulsive, and that&#039;s just a distilled version of how I see myself.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What would you say is your most memorable Gemstone ‘moment’ (as a player), and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;My most memorable moment would be either winning Doughtman&#039;s Maze and my airship or leading the Crossbone Vanguard against the Clan of Marlu in Gemstone: Shattered the summer after it opened. It was an intense summer with some massive back-end coding (we had an SQL database automatically logging info about our opponents, for instance) and a lot of intrigue. In the end, we infiltrated a spy (played by Tisket) into their command group and eventually took them down.  &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Would you be willing to give a rundown from your perspective of the Vanguard/Marlu events in Shattered?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;It&#039;s a bit of a long story, but I&#039;ll try to give you the short version. Right after Shattered opened in 2010, an influx of players found themselves in a lawless environment. Within the first couple of weeks, a group of players had banded together to try to grief and extort other players. They were camping the Landing gates and running lockdown scripts to catch anyone running by at first, and then it evolved into methodically running through each hunting ground in an area and imploding anyone who wasn&#039;t on their protection list, to leaving cursed boxes on the locksmith counter to interfere with people running locksmith scripts, and to dragging people who had left their groups open out of town and killing them repeatedly to incur massive death&#039;s sting, among other lovely activities.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;I wasn&#039;t looking to lead a group. I just wanted to work on leveling my empath, Necen, and explore an evil-character RP in an environment that would allow it (the basic idea was to create an evil empath who would hurt people and then learn from healing them). Instead, I found myself isolated versus this group of people out to ruin the game experience for anyone not paying them protection money. So, I gathered together some like-minded players and we formed the Crossbones Vanguard. Shutting the other group down took us about four months, and it meant developing some very specific tactics. No one in Shattered cared in particular about an individual death, for instance, and just killing the other players was pointless. We had to take a two-pronged approach: 1) We needed to remove all the fun from their griefing, and 2) We needed to create a mechanical advantage to achieve goal 1. So, we made it a point to not just kill the other players but to make it impossible for them to leave town without dying. We made a points game with prizes out of it, in fact. As they died and logged out, they began to fall behind in the experience race (it takes about 6 months of 24/7 scripting to cap a character), which meant that we were able to achieve our goals the more easily the more able we were to kill them, and that led to achieving goal 2.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Those two goals by themselves weren&#039;t sufficient to put an end to the griefing by the Clan of Marlu, though. To do that, we needed to destroy their group cohesiveness. To achieve that, we infiltrated a spy into their midst (Tisket, playing the character Mooch), who relayed all of their private chats to our &amp;quot;Spy&amp;quot; chat channel to give us intelligence, and then began attacking their camaraderie. We manipulated some scripts we stole from them to make it seem like one of their members had betrayed them, for instance, then recruited that member when he had no other options and used his BEFRIEND status to raid their group table. We also played on the kinder side of one of their two coders to guilt him into regretting griefing the server and made him break off from the group. With tactics like those, we turned them against each other until they felt that they couldn&#039;t trust the other members of their group.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Once we had achieved those goals, and with the increasing pressure of killing them, we eventually reached a point where the members of Marlu were no longer bothering to log in to even try to hunt. When their leader stopped logging in and disappeared from the boards, we knew we had won -- and that ended the Vanguard-Marlu War.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;One of the major takeaways for me from the Vanguard-Marlu war was that as members of a modern society, we&#039;re deeply accultured to rely on the justice system to protect us. In a lawless environment where there are no police, no courts, no army to step in and protect you, your only choice is to step up and protect yourself. The key point here is that this situation is not actually all that different than the modern world; we only think it is because of how we&#039;ve been raised. As Churchill said, we sleep soundly in our beds because rough men stand ready in the night to deliver harm unto those who would do us wrong.  It&#039;s important to remember that justice cannot be taken for granted. &#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What, in your mind, is the best thing about Gemstone? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Because it&#039;s a text-based game, it can be more versatile than other, much more technically advanced, games. All it takes is a few words and perhaps an alteration or two and you&#039;ve established a new character.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Imagine you&#039;re Wyrom for a day and can &#039;do&#039; one thing.  What are you changing/removing/adding/replacing, and why? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I think Wyrom&#039;s been a godsend for Gemstone, from his responsiveness and interaction with players to his more flexible take on game balance. If there were one thing I could do, though, it would be to crack down on third-party scripting. I realize how much that move would annoy current players, but it would improve the game environment massively and make players much more engaged the game.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;Can you elaborate on that a bit, please?&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;I&#039;d increase penalties for AFK scripting after the first warning and institute an in-game version of selling everything from your hunt to encourage people to use something other than the incredibly obnoxious ;sloot sell (which sells gems one by one for instance and spams the heck out of the gemshop).&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What do you feel is the biggest mistake that most GS players make? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things, actually. 1) Don&#039;t let your scripts take over. If they do, you&#039;re not really playing the game any more. 2) Don&#039;t love your character so much that you get caught up *in* your character. Keep your character-self separate from your real self. Play your character like putting on a suit of clothes -- and then take them off again when you&#039;re done.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What’s something that you feel every GS player should do at least once? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Two things again: 1) If you&#039;ve been playing the same character for a long time, roll up a new one and hunt that character without any help up to level 10. It really brings back the thrill of the early levels and makes you appreciate that ora broadsword. 2) Write up a journal entry for your character, perhaps on his/her origin story or a defining moment.&#039;&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;What advice would you offer to a new player? &#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;The key to the game is roleplaying, so give careful thought to your character. Outline what your character&#039;s attitude is and how s/he will respond to a few given situations. Think of some good or bad habits your character will have, or perhaps of a unique way of saying hello or goodbye. Remember that roleplaying in a game like this can&#039;t be in your head, so you have to do something physically/externally that establishes your roleplay for the other people. Think about how you can do that quickly and simply (Nuadjha, for instance, always says hello and goodbye with &amp;quot;Fair light of the morning/afternoon/evening&amp;quot; and &amp;quot;Dance lightly among the thorns.&amp;quot; These often raise eyebrows, which is then a good chance to talk a bit.)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:TownCrier]]&lt;br /&gt;
[[Category:Interviews]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94796</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94796"/>
		<updated>2017-08-01T21:51:47Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Location */ Added Instagram reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news feed with all the news that&#039;s fit to share about [[GemStone IV]]. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by a dedicated team of creatives.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between [[roleplaying]] or looking in multiple places for what&#039;s going on in GS? It was named after the first magazine of Elanthia, The TownCrier of GemStone II from 1988-1989.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* The newscast is available via [[Lich (software)|Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&amp;lt;BR /&amp;gt;&#039;&#039;&#039;;tune TownCrier&#039;&#039;&#039;&amp;lt;BR /&amp;gt;We don&#039;t promise 24/7 newscasting, but we&#039;re able to do so more often than not.&lt;br /&gt;
&lt;br /&gt;
* Via a daily email at 1pm (Eastern) starting Jan 1, 2017. Register for this email service (handled by MailChimp) at: http://bit.ly/2ivAJfw&lt;br /&gt;
&lt;br /&gt;
* News headlines/links are scrunched down to 140 characters and also echoed at our Twitter Account: https://twitter.com/GemStoneIVNews&amp;lt;BR /&amp;gt;The Twitter feed will also contain live events or things clipped right out of GemStone.&lt;br /&gt;
&lt;br /&gt;
* Watch for fun Handbills and Posters at Instagram: https://www.instagram.com/gemstoneivnews/ @GemStoneIVNews&lt;br /&gt;
&lt;br /&gt;
* Players can submit news items at: http://bit.ly/TownCrierNews&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lylia&#039;&#039;&#039;||news correspondent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rovvigen&#039;&#039;&#039;||news correspondent for Solhaven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ylandra&#039;&#039;&#039;||proofreader for the TownCrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tresavian&#039;&#039;&#039;||news correspondent at large, code support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaldonis&#039;&#039;&#039;||news correspondent for River&#039;s Rest&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leafiara&#039;&#039;&#039;||news correspondent in and around the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dergoatean&#039;&#039;&#039;||news and tips resource&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Zailion&#039;&#039;&#039;||&#039;&#039;Calendar Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oubar&#039;&#039;&#039;||&#039;&#039;TownCrier Interview Sessions Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Luxelle&#039;&#039;&#039;||Publisher and chief bottle washer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
** In-game events and information&lt;br /&gt;
** The Main GemStoneIV Web page for news and announcements (http://www.play.net/gs4/)&lt;br /&gt;
** The Official Forums for GemStone (http://www.play.net/forums/?group=gs4)&lt;br /&gt;
** This wiki (https://gswiki.play.net/mediawiki/index.php/Main_Page)&lt;br /&gt;
** The Official GS4 Calendar (http://forums.play.net/calendar?game=gemstone)&lt;br /&gt;
** The Player&#039;s Corner Forums (http://forum.gsplayers.com/forum.php)&lt;br /&gt;
&lt;br /&gt;
==Archives and Projects==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;br /&gt;
* October 10, 2016 - [[Ebon Gate primer]]&lt;br /&gt;
* November 4, 2016 - [[Chaston&#039;s Mindscape During Assault]]&lt;br /&gt;
* Nov-Dec 2016 - [[Great Auction of 2016/teasers]]&lt;br /&gt;
* April 2017 - [[Duskruin Arena primer]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94789</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94789"/>
		<updated>2017-08-01T19:39:06Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Removed category:software???!  - we&amp;#039;re a project of information and news. I don&amp;#039;t even see a category that comes close.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news feed with all the news that&#039;s fit to share about [[GemStone IV]]. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by a dedicated team of creatives.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between [[roleplaying]] or looking in multiple places for what&#039;s going on in GS? It was named after the first magazine of Elanthia, The TownCrier of GemStone II from 1988-1989.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* The newscast is available via [[Lich (software)|Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&amp;lt;BR /&amp;gt;&#039;&#039;&#039;;tune TownCrier&#039;&#039;&#039;&amp;lt;BR /&amp;gt;We don&#039;t promise 24/7 newscasting, but we&#039;re able to do so more often than not.&lt;br /&gt;
&lt;br /&gt;
* Via a daily email at 1pm (Eastern) starting Jan 1, 2017. Register for this email service (handled by MailChimp) at: http://bit.ly/2ivAJfw&lt;br /&gt;
&lt;br /&gt;
* News headlines/links are scrunched down to 140 characters and also echoed at our Twitter Account: https://twitter.com/GemStoneIVNews&amp;lt;BR /&amp;gt;The Twitter feed will also contain live events or things clipped right out of GemStone.&lt;br /&gt;
&lt;br /&gt;
* Players can submit news items at: http://bit.ly/TownCrierNews&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lylia&#039;&#039;&#039;||news correspondent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rovvigen&#039;&#039;&#039;||news correspondent for Solhaven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ylandra&#039;&#039;&#039;||proofreader for the TownCrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tresavian&#039;&#039;&#039;||news correspondent at large, code support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaldonis&#039;&#039;&#039;||news correspondent for River&#039;s Rest&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leafiara&#039;&#039;&#039;||news correspondent in and around the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dergoatean&#039;&#039;&#039;||news and tips resource&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Zailion&#039;&#039;&#039;||&#039;&#039;Calendar Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oubar&#039;&#039;&#039;||&#039;&#039;TownCrier Interview Sessions Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Luxelle&#039;&#039;&#039;||Publisher and chief bottle washer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
** In-game events and information&lt;br /&gt;
** The Main GemStoneIV Web page for news and announcements (http://www.play.net/gs4/)&lt;br /&gt;
** The Official Forums for GemStone (http://www.play.net/forums/?group=gs4)&lt;br /&gt;
** This wiki (https://gswiki.play.net/mediawiki/index.php/Main_Page)&lt;br /&gt;
** The Official GS4 Calendar (http://forums.play.net/calendar?game=gemstone)&lt;br /&gt;
** The Player&#039;s Corner Forums (http://forum.gsplayers.com/forum.php)&lt;br /&gt;
&lt;br /&gt;
==Archives and Projects==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;br /&gt;
* October 10, 2016 - [[Ebon Gate primer]]&lt;br /&gt;
* November 4, 2016 - [[Chaston&#039;s Mindscape During Assault]]&lt;br /&gt;
* Nov-Dec 2016 - [[Great Auction of 2016/teasers]]&lt;br /&gt;
* April 2017 - [[Duskruin Arena primer]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94780</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94780"/>
		<updated>2017-08-01T00:52:48Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news feed with all the news that&#039;s fit to share about [[GemStone IV]]. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by a dedicated team of creatives.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between [[roleplaying]] or looking in multiple places for what&#039;s going on in GS? It was named after the first magazine of Elanthia, The TownCrier of GemStone II from 1988-1989.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* The newscast is available via [[Lich (software)|Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&amp;lt;BR /&amp;gt;&#039;&#039;&#039;;tune TownCrier&#039;&#039;&#039;&amp;lt;BR /&amp;gt;We don&#039;t promise 24/7 newscasting, but we&#039;re able to do so more often than not.&lt;br /&gt;
&lt;br /&gt;
* Via a daily email at 1pm (Eastern) starting Jan 1, 2017. Register for this email service (handled by MailChimp) at: http://bit.ly/2ivAJfw&lt;br /&gt;
&lt;br /&gt;
* News headlines/links are scrunched down to 140 characters and also echoed at our Twitter Account: https://twitter.com/GemStoneIVNews&amp;lt;BR /&amp;gt;The Twitter feed will also contain live events or things clipped right out of GemStone.&lt;br /&gt;
&lt;br /&gt;
* Players can submit news items at: http://bit.ly/TownCrierNews&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lylia&#039;&#039;&#039;||news correspondent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rovvigen&#039;&#039;&#039;||news correspondent for Solhaven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ylandra&#039;&#039;&#039;||proofreader for the TownCrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tresavian&#039;&#039;&#039;||news correspondent at large, code support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaldonis&#039;&#039;&#039;||news correspondent for River&#039;s Rest&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leafiara&#039;&#039;&#039;||news correspondent in and around the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dergoatean&#039;&#039;&#039;||news and tips resource&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Zailion&#039;&#039;&#039;||&#039;&#039;Calendar Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oubar&#039;&#039;&#039;||&#039;&#039;TownCrier Interview Sessions Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Luxelle&#039;&#039;&#039;||Publisher and chief bottle washer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
** In-game events and information&lt;br /&gt;
** The Main GemStoneIV Web page for news and announcements (http://www.play.net/gs4/)&lt;br /&gt;
** The Official Forums for GemStone (http://www.play.net/forums/?group=gs4)&lt;br /&gt;
** This wiki (https://gswiki.play.net/mediawiki/index.php/Main_Page)&lt;br /&gt;
** The Official GS4 Calendar (http://forums.play.net/calendar?game=gemstone)&lt;br /&gt;
** The Player&#039;s Corner Forums (http://forum.gsplayers.com/forum.php)&lt;br /&gt;
&lt;br /&gt;
==Archives and Projects==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;br /&gt;
* October 10, 2016 - [[Ebon Gate primer]]&lt;br /&gt;
* November 4, 2016 - [[Chaston&#039;s Mindscape During Assault]]&lt;br /&gt;
* Nov-Dec 2016 - [[Great Auction of 2016/teasers]]&lt;br /&gt;
* April 2017 - [[Duskruin Arena primer]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94779</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94779"/>
		<updated>2017-08-01T00:51:06Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news feed with all the news that&#039;s fit to share about [[GemStone IV]]. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by a dedicated team of creatives.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between [[roleplaying]] or looking in multiple places for what&#039;s going on in GS? It was named after the first magazine of Elanthia, The TownCrier of GemStone II from 1988-1989.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* The newscast is available via [[Lich (software)|Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&amp;lt;BR /&amp;gt;&#039;&#039;&#039;;tune TownCrier&#039;&#039;&#039;&amp;lt;BR /&amp;gt;We don&#039;t promise 24/7 newscasting, but we&#039;re able to do so more often than not.&lt;br /&gt;
&lt;br /&gt;
* Via a daily email at 1pm (Eastern) starting Jan 1, 2017. Register for this email service (handled by MailChimp) at: http://bit.ly/2ivAJfw&lt;br /&gt;
&lt;br /&gt;
* News headlines/links are scrunched down to 140 characters and also echoed at our Twitter Account: https://twitter.com/GemStoneIVNews&amp;lt;BR /&amp;gt;The Twitter feed will also contain live events or things clipped right out of GemStone.&lt;br /&gt;
&lt;br /&gt;
* Players can submit news items at: http://bit.ly/TownCrierNews&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lylia&#039;&#039;&#039;||news correspondent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rovvigen&#039;&#039;&#039;||news correspondent for Solhaven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ylandra&#039;&#039;&#039;||proofreader for the TownCrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tresavian&#039;&#039;&#039;||news correspondent at large, code support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaldonis&#039;&#039;&#039;||news correspondent for River&#039;s Rest&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leafiara&#039;&#039;&#039;||news correspondent in and around the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dergoatean&#039;&#039;&#039;||news and tips resource&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Zailion&#039;&#039;&#039;||*&#039;&#039;Calendar Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Oubar&#039;&#039;&#039;||*&#039;&#039;TownCrier Interview Sessions Editor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Luxelle&#039;&#039;&#039;||Publisher and chief bottle washer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
** In-game events and information&lt;br /&gt;
** The Main GemStoneIV Web page for news and announcements (http://www.play.net/gs4/)&lt;br /&gt;
** The Official Forums for GemStone (http://www.play.net/forums/?group=gs4)&lt;br /&gt;
** This wiki (https://gswiki.play.net/mediawiki/index.php/Main_Page)&lt;br /&gt;
** The Official GS4 Calendar (http://forums.play.net/calendar?game=gemstone)&lt;br /&gt;
** The Player&#039;s Corner Forums (http://forum.gsplayers.com/forum.php)&lt;br /&gt;
&lt;br /&gt;
==Archives and Projects==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;br /&gt;
* October 10, 2016 - [[Ebon Gate primer]]&lt;br /&gt;
* November 4, 2016 - [[Chaston&#039;s Mindscape During Assault]]&lt;br /&gt;
* Nov-Dec 2016 - [[Great Auction of 2016/teasers]]&lt;br /&gt;
* April 2017 - [[Duskruin Arena primer]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94778</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=94778"/>
		<updated>2017-08-01T00:48:21Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news feed with all the news that&#039;s fit to share about [[GemStone IV]]. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by a dedicated team of creatives.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between [[roleplaying]] or looking in multiple places for what&#039;s going on in GS? It was named after the first magazine of Elanthia, The TownCrier of GemStone II from 1988-1989.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
* The newscast is available via [[Lich (software)|Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&amp;lt;BR /&amp;gt;&#039;&#039;&#039;;tune TownCrier&#039;&#039;&#039;&amp;lt;BR /&amp;gt;We don&#039;t promise 24/7 newscasting, but we&#039;re able to do so more often than not.&lt;br /&gt;
&lt;br /&gt;
* Via a daily email at 1pm (Eastern) starting Jan 1, 2017. Register for this email service (handled by MailChimp) at: http://bit.ly/2ivAJfw&lt;br /&gt;
&lt;br /&gt;
* News headlines/links are scrunched down to 140 characters and also echoed at our Twitter Account: https://twitter.com/GemStoneIVNews&amp;lt;BR /&amp;gt;The Twitter feed will also contain live events or things clipped right out of GemStone.&lt;br /&gt;
&lt;br /&gt;
* Players can submit news items at: http://bit.ly/TownCrierNews&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Lylia&#039;&#039;&#039;||news correspondent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rovvigen&#039;&#039;&#039;||news correspondent for Solhaven&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ylandra&#039;&#039;&#039;||proofreader for the TownCrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tresavian&#039;&#039;&#039;||news correspondent at large, code support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Kaldonis&#039;&#039;&#039;||news correspondent for River&#039;s Rest&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leafiara&#039;&#039;&#039;||news correspondent in and around the Landing&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dergoatean&#039;&#039;&#039;||news and tips resource&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Luxelle&#039;&#039;&#039;||Publisher and chief bottle washer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
&lt;br /&gt;
==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
** In-game events and information&lt;br /&gt;
** The Main GemStoneIV Web page for news and announcements (http://www.play.net/gs4/)&lt;br /&gt;
** The Official Forums for GemStone (http://www.play.net/forums/?group=gs4)&lt;br /&gt;
** This wiki (https://gswiki.play.net/mediawiki/index.php/Main_Page)&lt;br /&gt;
** The Official GS4 Calendar (http://forums.play.net/calendar?game=gemstone)&lt;br /&gt;
** The Player&#039;s Corner Forums (http://forum.gsplayers.com/forum.php)&lt;br /&gt;
&lt;br /&gt;
==Archives and Projects==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;br /&gt;
* October 10, 2016 - [[Ebon Gate primer]]&lt;br /&gt;
* November 4, 2016 - [[Chaston&#039;s Mindscape During Assault]]&lt;br /&gt;
* Nov-Dec 2016 - [[Great Auction of 2016/teasers]]&lt;br /&gt;
* April 2017 - [[Duskruin Arena primer]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Loresinging&amp;diff=94305</id>
		<title>Loresinging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Loresinging&amp;diff=94305"/>
		<updated>2017-07-18T18:25:44Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Weapon/Armor Abilities */ oops removed spurious bolds on new line&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Loresinging&#039;&#039;&#039; is a [[bard]]ic ability allowing a singer to divine the properties of an item with the sound of his voice.  An item may simply tell its properties while another will have a specific story attached to it that can only be observed through a bard, often called a [[loresong]] itself due to the nature in which the story is revealed.&lt;br /&gt;
&lt;br /&gt;
Different items have different amounts of difficulty to obtain the information from.  In order to increase a loresong&#039;s strength and ability to divine a loresong from an item, various verses and rhyme schemes can be used to obtain the loresong.  Specifically, two-line loresongs with no rhymes are less powerful than two-line verses with a rhyme scheme.  And, a four-line verse with a rhyme scheme is even more powerful.  Rhymes must be words that rhyme by spelling, such as the infamous hand/land rhyme.  However, more and floor, though they rhyme when spoken aloud, they do not count as rhymes for the purpose of loresongs.&lt;br /&gt;
&lt;br /&gt;
Additionally, if certain keywords are used (value, weight, purpose, skill [only for weapons/armor], spell, and ability) in a loresong, one can obtain specific bits of information from the item.&lt;br /&gt;
&lt;br /&gt;
When loresinging to a magical or [[enhancive item]], a bard may determine whether or not the item will be destroyed when its last magical or enhancive [[charges|charge]] has been expended.&lt;br /&gt;
&lt;br /&gt;
When singing to a piece of [[armor]] with [[resistance]] to a damage type, a proper loresong will tell the level of resistance.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&lt;br /&gt;
To loresing, use the verb LORESING followed by your song, with lines separated by semi-colons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
J&amp;gt;loresing staff of ebonwood now for another scrap of doggerel song,;Share with us that ability ere the night grows long&lt;br /&gt;
You sing sonorously:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Staff of ebonwood now for another scrap of doggerel song,&lt;br /&gt;
     Share with us that ability ere the night grows long&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roundtime: 18 sec.&lt;br /&gt;
&lt;br /&gt;
As you sing, you feel a faint resonating vibration from the ebonwood staff in your hand...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to standard loresinging, it is also possible to sing to non-held items in the same room.  The purpose of this is generally to reveal a [[loresong]].  To loresing to an item not held in your hand, use the targeting syntax &#039;&#039;LORESING ::itemname&#039;&#039;.  There are many examples of such items in the Museums in Wehnimer&#039;s Landing and River&#039;s Rest, as well as scattered in other areas of the game.&lt;br /&gt;
&lt;br /&gt;
=== Order ===&lt;br /&gt;
The response message from successful attempts will reveal information in a specific order if one does not use a keyword.&lt;br /&gt;
; First verse :The &#039;&#039;&#039;weight&#039;&#039;&#039; and &#039;&#039;&#039;value&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Second verse :The &#039;&#039;&#039;purpose&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Third verse &lt;br /&gt;
:If the item is a weapon/armor type then it will reveal the &#039;&#039;&#039;skill&#039;&#039;&#039; required to use and enchant bonus of the item.&lt;br /&gt;
:If the item is a magic type then it will say which spell and how many charges left.&lt;br /&gt;
:If the item is enhancive, it will tell what it enhances and the level requirements but not the specific bonuses.&lt;br /&gt;
:The keyword &#039;&#039;&#039;enhance&#039;&#039;&#039; will work for both types.&lt;br /&gt;
&lt;br /&gt;
; Fourth verse &lt;br /&gt;
:Consists of the special &#039;&#039;&#039;ability&#039;&#039;&#039; section. Enhancive details, spells, weapon flares, reimbeddable status, crumbly status, and other odd information will be found here.&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
*Using keywords such as &#039;&#039;&#039;value&#039;&#039;&#039;, &#039;&#039;&#039;weight&#039;&#039;&#039;, &#039;&#039;&#039;purpose&#039;&#039;&#039;, &#039;&#039;&#039;skill&#039;&#039;&#039; [only for weapons/armor] or &#039;&#039;&#039;enhance&#039;&#039;&#039;, &#039;&#039;&#039;spell&#039;&#039;&#039;, and &#039;&#039;&#039;ability&#039;&#039;&#039; will skip to that verse directly.&lt;br /&gt;
*The bard may continue loresinging without using a keyword to continue to the next verse in order. &lt;br /&gt;
:For example: if loresinging to a weapon, skipping to the third verse by using the keyword &#039;&#039;&#039;SKILL&#039;&#039;&#039;. Then if the next song you use contains no keywords, it will respond with the fourth verse (the &#039;&#039;&#039;ability&#039;&#039;&#039; line).&lt;br /&gt;
*The bard may jump to any verse including a lower level one&lt;br /&gt;
:For example: if the bard is on the second verse and uses the keyword &#039;&#039;&#039;VALUE&#039;&#039;&#039; in the next song then it will jump back to the first verse.&lt;br /&gt;
*Skipping to a higher level verse is more difficult than a lower level.&lt;br /&gt;
:This means that getting the fourth verse by using the ability keyword often fails for inexperienced bards. A lower level bard would likely be more successful to skip to the third phrase using a keyword then continue with a normal song without keywords to get the last verse.&lt;br /&gt;
*&#039;&#039;&#039; It is important to note that magic is NOT a keyword. It does not allow one to skip to the third verse. It would be the same as using a song without a keyword &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Failure ===&lt;br /&gt;
A failed verse may occur for several reasons and there are failsafe practices for working around failed verses:&lt;br /&gt;
* Insufficient mana will result in a failed loresong progression (with no risk of [[injury]]).&lt;br /&gt;
* Repetition of a particular keyword twice in a row will end a loresong progression.&lt;br /&gt;
* All information available to the bard has already been determined will result in a failed verse.&lt;br /&gt;
* To avoid failures, one can alternate between two different songs (without keywords) until a response is received from the item.&lt;br /&gt;
* In order to restart a loresong progression, one must reset the status by either singing to a new item or try to use a simple keyword like &#039;&#039;value&#039;&#039;.&lt;br /&gt;
* Note that no [[roundtime]] will be incurred for a failed loresong verse.&lt;br /&gt;
There are two messages which can arise as a result of a failed loresong. Examples are as follows:&lt;br /&gt;
* &#039;&#039;&#039;Insufficient mana:&#039;&#039;&#039; Your song is weak, and without sufficient power to affect the pearl.&lt;br /&gt;
* &#039;&#039;&#039;No additional properties:&#039;&#039;&#039; You learn nothing new about the pendant.&lt;br /&gt;
&lt;br /&gt;
== Example Messaging ==&lt;br /&gt;
Loresongs provide a wide variety of messaging for items. Beyond the basic properties of an item (such as [[weight]], [[Defensive bonus|bonus]], or value), items may be identified as possessing a special ability, as [[420|imbeds]] (either blank, or already containing a spell), or [[enhancive]] properties. Some of that messaging is provided below:&lt;br /&gt;
&lt;br /&gt;
=== Imbed items ===&lt;br /&gt;
Such items can be found blank (and able to be [[420|imbedded]] with a new spell), already containing a spell, or even [[517|rechargeable]]. &lt;br /&gt;
* &#039;&#039;&#039;Blank [[Charge Item (517)|rechargeable]] (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the pink dreamstone brooch. &#039;&#039;You also feel a faint drawing sensation from it, as though it may be able to hold more power.&#039;&#039; From the pitch of the vibration you determine that the purpose of the brooch is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;[[Charge Item (517)|Rechargeable]] item (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the grey granite bracer. &#039;&#039;You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled.&#039;&#039; From the pitch of the vibration you determine that the purpose of the bracer is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;Blank [[420|imbeddable]] (third verse):&lt;br /&gt;
:From the rapid vibrations of the pink dreamstone brooch, you determine it has no spell within it now, but could be imbedded with one, in the proper hands.  You estimate that it can contain an ample amount of mana.&lt;br /&gt;
* &#039;&#039;&#039;Reimbeddable item (fourth verse):&lt;br /&gt;
:The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.&lt;br /&gt;
* &#039;&#039;&#039;Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the black fel wand will disintegrate after its last magical charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Non-Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the thick ironwood rod will persist after its last magical charge has been expended.&lt;br /&gt;
&lt;br /&gt;
=== Weapon/Armor Abilities ===&lt;br /&gt;
Typically, special abilities possessed by [[weapon|weapons]] and [[armor]] are permanent though some forms of [[padding]] and [[resistance]] may be temporary. These abilities are unique to [[armor]], are not part of the [[enhancive]] system, and can not be recharged at the [[Adventurer&#039;s Guild]]. However, [[weapons]] and [[armor]] may have traditional [[enhancive]] properties as well.&lt;br /&gt;
* &#039;&#039;&#039;Special ability, temporary (second verse):&lt;br /&gt;
:It also appears to have a temporary modification of some kind.&lt;br /&gt;
* &#039;&#039;&#039;Special ability (third verse):&lt;br /&gt;
:It also has some type of special ability, but you can&#039;t tell what yet.&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], permanent (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the leathers serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], temporary (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
:The helm resonates with your voice, revealing some details of its temporary enhancement:&lt;br /&gt;
::The helm&#039;s enhancement will degrade when the wearer is struck in combat.&lt;br /&gt;
::It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.&lt;br /&gt;
::When its enhancement has degraded away, the item will lose its special ability.&lt;br /&gt;
* &#039;&#039;&#039;[[Flare|Flares]] (fourth verse):&lt;br /&gt;
:*&#039;&#039;&#039;Acid:&#039;&#039;&#039; It has been infused with the power of a corrosive substance.&lt;br /&gt;
:*&#039;&#039;&#039;Acuity:&#039;&#039;&#039; allows a caster to occasionally focus their magical prowess for a single cast.&lt;br /&gt;
:*&#039;&#039;&#039;Cold:&#039;&#039;&#039; It has been infused with the power of an ice elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Disintegration:&#039;&#039;&#039; It has been infused with a disintegrating substance.&lt;br /&gt;
:*&#039;&#039;&#039;Dispel:&#039;&#039;&#039; infused with the power of a strange anti-magical substance&lt;br /&gt;
:*&#039;&#039;&#039;Disruption:&#039;&#039;&#039; It has been infused with a disrupting substance.&lt;br /&gt;
:*&#039;&#039;&#039;Fire:&#039;&#039;&#039; It has been infused with the power of a fire elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Earth:&#039;&#039;&#039; It has been infused with the power of an earth elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Lightning:&#039;&#039;&#039; It has been infused with the power of a lightning bolt.&lt;br /&gt;
:*&#039;&#039;&#039;Mana:&#039;&#039;&#039; It has been infused with mana.&lt;br /&gt;
:*&#039;&#039;&#039;Plasma:&#039;&#039;&#039; It has been infused with the power of a flaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Steam:&#039;&#039;&#039; It has been infused with a steaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Void/Vacuum:&#039;&#039;&#039; It has been infused with the power of a dark substance.&lt;br /&gt;
* &#039;&#039;&#039;[[Target defense|TD]] Bonus:&#039;&#039;&#039; The harmonics generated tell you that the armor serves to protect from magical attacks.&lt;br /&gt;
*&#039;&#039;&#039;[[Weighting]]:&lt;br /&gt;
:The harmonics generated tell you that the &amp;lt;weapon&amp;gt; inflicts more fearsome wounds when it strikes. (crit weighting)&lt;br /&gt;
:The harmonics generated tell you that the &amp;lt;weapon&amp;gt; does extra damage when it strikes. (damage weighting)&lt;br /&gt;
*&#039;&#039;&#039;[[Defender weapon]]:&#039;&#039;&#039;: The harmonics generated tell you that the &amp;lt;weapon&amp;gt; helps defend the one who wields it.&lt;br /&gt;
*&#039;&#039;&#039;[[620|Ranger Resistance]]:&#039;&#039;&#039; Armor treated by a ranger will potentially have a misleading loresong.  The value may be exceptionally high (first verse) and the resistance will appear as permanent (fourth verse).  A ranger should be found to [[ASSESS]] the armor to determine its status if the origin of the armor is unknown.&lt;br /&gt;
*&#039;&#039;&#039;[[735|Ensorcellment]]:&#039;&#039;&#039; Weapons and armor which have been ensorcelled by a sorcerer will first tell you about it in the second, purpose, verse: &#039;&#039;...shrouded with a haze of necrosis around the brigandine armor&#039;&#039;. - but no details yet. In the fourth verse, it will identify the sorcerer and give you the tier of ensorcellment: &#039;&#039;A strange necrotic haze sours your melody slightly, indicating that Allereli has infused the armor with the second tier of permanent Ensorcellment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Player-Forged Weapons ===&lt;br /&gt;
Weapons created by the [[forging]] [[artisan skill]] yield special messaging which reveals the quality of the forging of the item in the third verse. The loresong will also reveal the fact that the item was player-forged (though this information is already available via the crafter&#039;s mark in the [[Show description|SHOW description]] of the item).&lt;br /&gt;
* &#039;&#039;&#039;Player-forged (second verse):&lt;br /&gt;
:It has been forged by a member of the Artisan&#039;s Guild.&lt;br /&gt;
* &#039;&#039;&#039;Elegant-quality (third verse):&lt;br /&gt;
:The handaxe has a lightly increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Superior-quality (third verse):&lt;br /&gt;
:The maul has a moderately increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Perfect-quality (third verse):&lt;br /&gt;
:The dagger has a significantly increased effectiveness in combat.&lt;br /&gt;
&lt;br /&gt;
=== Enhancive Items ===&lt;br /&gt;
Items with [[enhancive]] properties have messaging in several phases of the loresong. The second verse provides a simple indicator of whether or not the item is [[enhancive]]. The third verse provides a vague description of the properties. The fourth verse contains complete information about the [[enhancive]] properties (and if complete, renders the third verse irrelevant). The tiered messaging may be valuable to lower level [[bard|bards]] who are unable to extract the full properties of the item in the fourth verse. The third and fourth verse may also provide information about [[race|racial]], [[skill]], [[society|societal]], or [[character]] restrictions placed on the item.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enhancive (second verse):&lt;br /&gt;
:Also, it seems to have some sort of enhancive properties.&lt;br /&gt;
* &#039;&#039;&#039;Properties, vague (third verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Aura]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:You think that you could probably find out something more about the pendant&#039;s enhancive properties if you tried.&lt;br /&gt;
* &#039;&#039;&#039;Properties, complete (fourth verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 8 to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 4 to [[Aura]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 2 to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:The bracer looks to have a lot of charges remaining.&lt;br /&gt;
* &#039;&#039;&#039;Persistence (fourth verse):&lt;br /&gt;
:You sense that the aquamarine bracer will crumble into dust after its last enhancive charge has been expended.&lt;br /&gt;
:You sense that the composite bow will persist after its last enhancive charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Restriction (third/fourth verse):&lt;br /&gt;
:This enhancive item may not be used by the following professions: Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Monk Paladin Savant.&lt;br /&gt;
:This enhancement cannot be used by adventurers without at least a moderate amount of skill in Brawling.&lt;br /&gt;
:This enhancive item may not be used by the following races: Human Giantman Half-Elf Sylvankind Dark Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi.&lt;br /&gt;
:Some bronze leg greaves inset with hammered copper discs can only be used by a Master of the Guardians of Sunfist.&lt;br /&gt;
:This item is restricted to use by an adventurer you can&#039;t quite determine.&lt;br /&gt;
:This item is restricted to use by Oweodry.&lt;br /&gt;
&lt;br /&gt;
=== Purified Gems ===&lt;br /&gt;
[[Gem|Gems]] which have been purified through [[1004|Purification Song (1004)]] may turn into orb gems (for the purpose of [[517|charging]] items or creating [[325|chrisms]]) or become [[517|rechargeable]] [[420|imbeds]].&lt;br /&gt;
* &#039;&#039;&#039;Orb gem (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the glimaerstone is as a gem of some kind. As you sing, the glimaerstone seems to resonate with your voice, and &#039;&#039;&#039;you feel it trying to draw power from you.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mage rechargeable (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the emerald is as a gem of some kind.  As you sing, the emerald seems to resonate with your voice, and you feel it trying to draw power from you.  &#039;&#039;&#039;It pulses strongly with the rhythm of your words.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SERVICE (verb)]]&lt;br /&gt;
*[[Custom loresong]]&lt;br /&gt;
*[[Loresong:_A_perfectly_clear_crystal_sphere_(saved_post)|A perfectly clear crystal sphere loresong (example)]]&lt;br /&gt;
*[[Music Stand|The Incredible Music Stand loresong (example)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view Officials folder]&lt;br /&gt;
*[http://freepages.genealogy.rootsweb.com/~laplante/gemstone/bardguide.html Sunbaem&#039;s Guide to Loresinging and Purifying Gems]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard]]&lt;br /&gt;
[[Category: Special Abilities]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Loresinging&amp;diff=94304</id>
		<title>Loresinging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Loresinging&amp;diff=94304"/>
		<updated>2017-07-18T18:24:17Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Weapon/Armor Abilities */  added damage weighting back in for weapons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Loresinging&#039;&#039;&#039; is a [[bard]]ic ability allowing a singer to divine the properties of an item with the sound of his voice.  An item may simply tell its properties while another will have a specific story attached to it that can only be observed through a bard, often called a [[loresong]] itself due to the nature in which the story is revealed.&lt;br /&gt;
&lt;br /&gt;
Different items have different amounts of difficulty to obtain the information from.  In order to increase a loresong&#039;s strength and ability to divine a loresong from an item, various verses and rhyme schemes can be used to obtain the loresong.  Specifically, two-line loresongs with no rhymes are less powerful than two-line verses with a rhyme scheme.  And, a four-line verse with a rhyme scheme is even more powerful.  Rhymes must be words that rhyme by spelling, such as the infamous hand/land rhyme.  However, more and floor, though they rhyme when spoken aloud, they do not count as rhymes for the purpose of loresongs.&lt;br /&gt;
&lt;br /&gt;
Additionally, if certain keywords are used (value, weight, purpose, skill [only for weapons/armor], spell, and ability) in a loresong, one can obtain specific bits of information from the item.&lt;br /&gt;
&lt;br /&gt;
When loresinging to a magical or [[enhancive item]], a bard may determine whether or not the item will be destroyed when its last magical or enhancive [[charges|charge]] has been expended.&lt;br /&gt;
&lt;br /&gt;
When singing to a piece of [[armor]] with [[resistance]] to a damage type, a proper loresong will tell the level of resistance.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&lt;br /&gt;
To loresing, use the verb LORESING followed by your song, with lines separated by semi-colons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
J&amp;gt;loresing staff of ebonwood now for another scrap of doggerel song,;Share with us that ability ere the night grows long&lt;br /&gt;
You sing sonorously:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Staff of ebonwood now for another scrap of doggerel song,&lt;br /&gt;
     Share with us that ability ere the night grows long&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roundtime: 18 sec.&lt;br /&gt;
&lt;br /&gt;
As you sing, you feel a faint resonating vibration from the ebonwood staff in your hand...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to standard loresinging, it is also possible to sing to non-held items in the same room.  The purpose of this is generally to reveal a [[loresong]].  To loresing to an item not held in your hand, use the targeting syntax &#039;&#039;LORESING ::itemname&#039;&#039;.  There are many examples of such items in the Museums in Wehnimer&#039;s Landing and River&#039;s Rest, as well as scattered in other areas of the game.&lt;br /&gt;
&lt;br /&gt;
=== Order ===&lt;br /&gt;
The response message from successful attempts will reveal information in a specific order if one does not use a keyword.&lt;br /&gt;
; First verse :The &#039;&#039;&#039;weight&#039;&#039;&#039; and &#039;&#039;&#039;value&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Second verse :The &#039;&#039;&#039;purpose&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Third verse &lt;br /&gt;
:If the item is a weapon/armor type then it will reveal the &#039;&#039;&#039;skill&#039;&#039;&#039; required to use and enchant bonus of the item.&lt;br /&gt;
:If the item is a magic type then it will say which spell and how many charges left.&lt;br /&gt;
:If the item is enhancive, it will tell what it enhances and the level requirements but not the specific bonuses.&lt;br /&gt;
:The keyword &#039;&#039;&#039;enhance&#039;&#039;&#039; will work for both types.&lt;br /&gt;
&lt;br /&gt;
; Fourth verse &lt;br /&gt;
:Consists of the special &#039;&#039;&#039;ability&#039;&#039;&#039; section. Enhancive details, spells, weapon flares, reimbeddable status, crumbly status, and other odd information will be found here.&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
*Using keywords such as &#039;&#039;&#039;value&#039;&#039;&#039;, &#039;&#039;&#039;weight&#039;&#039;&#039;, &#039;&#039;&#039;purpose&#039;&#039;&#039;, &#039;&#039;&#039;skill&#039;&#039;&#039; [only for weapons/armor] or &#039;&#039;&#039;enhance&#039;&#039;&#039;, &#039;&#039;&#039;spell&#039;&#039;&#039;, and &#039;&#039;&#039;ability&#039;&#039;&#039; will skip to that verse directly.&lt;br /&gt;
*The bard may continue loresinging without using a keyword to continue to the next verse in order. &lt;br /&gt;
:For example: if loresinging to a weapon, skipping to the third verse by using the keyword &#039;&#039;&#039;SKILL&#039;&#039;&#039;. Then if the next song you use contains no keywords, it will respond with the fourth verse (the &#039;&#039;&#039;ability&#039;&#039;&#039; line).&lt;br /&gt;
*The bard may jump to any verse including a lower level one&lt;br /&gt;
:For example: if the bard is on the second verse and uses the keyword &#039;&#039;&#039;VALUE&#039;&#039;&#039; in the next song then it will jump back to the first verse.&lt;br /&gt;
*Skipping to a higher level verse is more difficult than a lower level.&lt;br /&gt;
:This means that getting the fourth verse by using the ability keyword often fails for inexperienced bards. A lower level bard would likely be more successful to skip to the third phrase using a keyword then continue with a normal song without keywords to get the last verse.&lt;br /&gt;
*&#039;&#039;&#039; It is important to note that magic is NOT a keyword. It does not allow one to skip to the third verse. It would be the same as using a song without a keyword &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Failure ===&lt;br /&gt;
A failed verse may occur for several reasons and there are failsafe practices for working around failed verses:&lt;br /&gt;
* Insufficient mana will result in a failed loresong progression (with no risk of [[injury]]).&lt;br /&gt;
* Repetition of a particular keyword twice in a row will end a loresong progression.&lt;br /&gt;
* All information available to the bard has already been determined will result in a failed verse.&lt;br /&gt;
* To avoid failures, one can alternate between two different songs (without keywords) until a response is received from the item.&lt;br /&gt;
* In order to restart a loresong progression, one must reset the status by either singing to a new item or try to use a simple keyword like &#039;&#039;value&#039;&#039;.&lt;br /&gt;
* Note that no [[roundtime]] will be incurred for a failed loresong verse.&lt;br /&gt;
There are two messages which can arise as a result of a failed loresong. Examples are as follows:&lt;br /&gt;
* &#039;&#039;&#039;Insufficient mana:&#039;&#039;&#039; Your song is weak, and without sufficient power to affect the pearl.&lt;br /&gt;
* &#039;&#039;&#039;No additional properties:&#039;&#039;&#039; You learn nothing new about the pendant.&lt;br /&gt;
&lt;br /&gt;
== Example Messaging ==&lt;br /&gt;
Loresongs provide a wide variety of messaging for items. Beyond the basic properties of an item (such as [[weight]], [[Defensive bonus|bonus]], or value), items may be identified as possessing a special ability, as [[420|imbeds]] (either blank, or already containing a spell), or [[enhancive]] properties. Some of that messaging is provided below:&lt;br /&gt;
&lt;br /&gt;
=== Imbed items ===&lt;br /&gt;
Such items can be found blank (and able to be [[420|imbedded]] with a new spell), already containing a spell, or even [[517|rechargeable]]. &lt;br /&gt;
* &#039;&#039;&#039;Blank [[Charge Item (517)|rechargeable]] (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the pink dreamstone brooch. &#039;&#039;You also feel a faint drawing sensation from it, as though it may be able to hold more power.&#039;&#039; From the pitch of the vibration you determine that the purpose of the brooch is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;[[Charge Item (517)|Rechargeable]] item (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the grey granite bracer. &#039;&#039;You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled.&#039;&#039; From the pitch of the vibration you determine that the purpose of the bracer is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;Blank [[420|imbeddable]] (third verse):&lt;br /&gt;
:From the rapid vibrations of the pink dreamstone brooch, you determine it has no spell within it now, but could be imbedded with one, in the proper hands.  You estimate that it can contain an ample amount of mana.&lt;br /&gt;
* &#039;&#039;&#039;Reimbeddable item (fourth verse):&lt;br /&gt;
:The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.&lt;br /&gt;
* &#039;&#039;&#039;Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the black fel wand will disintegrate after its last magical charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Non-Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the thick ironwood rod will persist after its last magical charge has been expended.&lt;br /&gt;
&lt;br /&gt;
=== Weapon/Armor Abilities ===&lt;br /&gt;
Typically, special abilities possessed by [[weapon|weapons]] and [[armor]] are permanent though some forms of [[padding]] and [[resistance]] may be temporary. These abilities are unique to [[armor]], are not part of the [[enhancive]] system, and can not be recharged at the [[Adventurer&#039;s Guild]]. However, [[weapons]] and [[armor]] may have traditional [[enhancive]] properties as well.&lt;br /&gt;
* &#039;&#039;&#039;Special ability, temporary (second verse):&lt;br /&gt;
:It also appears to have a temporary modification of some kind.&lt;br /&gt;
* &#039;&#039;&#039;Special ability (third verse):&lt;br /&gt;
:It also has some type of special ability, but you can&#039;t tell what yet.&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], permanent (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the leathers serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], temporary (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
:The helm resonates with your voice, revealing some details of its temporary enhancement:&lt;br /&gt;
::The helm&#039;s enhancement will degrade when the wearer is struck in combat.&lt;br /&gt;
::It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.&lt;br /&gt;
::When its enhancement has degraded away, the item will lose its special ability.&lt;br /&gt;
* &#039;&#039;&#039;[[Flare|Flares]] (fourth verse):&lt;br /&gt;
:*&#039;&#039;&#039;Acid:&#039;&#039;&#039; It has been infused with the power of a corrosive substance.&lt;br /&gt;
:*&#039;&#039;&#039;Acuity:&#039;&#039;&#039; allows a caster to occasionally focus their magical prowess for a single cast.&lt;br /&gt;
:*&#039;&#039;&#039;Cold:&#039;&#039;&#039; It has been infused with the power of an ice elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Disintegration:&#039;&#039;&#039; It has been infused with a disintegrating substance.&lt;br /&gt;
:*&#039;&#039;&#039;Dispel:&#039;&#039;&#039; infused with the power of a strange anti-magical substance&lt;br /&gt;
:*&#039;&#039;&#039;Disruption:&#039;&#039;&#039; It has been infused with a disrupting substance.&lt;br /&gt;
:*&#039;&#039;&#039;Fire:&#039;&#039;&#039; It has been infused with the power of a fire elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Earth:&#039;&#039;&#039; It has been infused with the power of an earth elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Lightning:&#039;&#039;&#039; It has been infused with the power of a lightning bolt.&lt;br /&gt;
:*&#039;&#039;&#039;Mana:&#039;&#039;&#039; It has been infused with mana.&lt;br /&gt;
:*&#039;&#039;&#039;Plasma:&#039;&#039;&#039; It has been infused with the power of a flaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Steam:&#039;&#039;&#039; It has been infused with a steaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Void/Vacuum:&#039;&#039;&#039; It has been infused with the power of a dark substance.&lt;br /&gt;
* &#039;&#039;&#039;[[Target defense|TD]] Bonus:&#039;&#039;&#039; The harmonics generated tell you that the armor serves to protect from magical attacks.&lt;br /&gt;
*&#039;&#039;&#039;[[Weighting]]:&lt;br /&gt;
:&#039;&#039;&#039; The harmonics generated tell you that the &amp;lt;weapon&amp;gt; inflicts more fearsome wounds when it strikes. (crit weighting)&lt;br /&gt;
:&#039;&#039;&#039; The harmonics generated tell you that the &amp;lt;weapon&amp;gt; does extra damage when it strikes. (damage weighting)&lt;br /&gt;
*&#039;&#039;&#039;[[Defender weapon]]:&#039;&#039;&#039;: The harmonics generated tell you that the &amp;lt;weapon&amp;gt; helps defend the one who wields it.&lt;br /&gt;
*&#039;&#039;&#039;[[620|Ranger Resistance]]:&#039;&#039;&#039; Armor treated by a ranger will potentially have a misleading loresong.  The value may be exceptionally high (first verse) and the resistance will appear as permanent (fourth verse).  A ranger should be found to [[ASSESS]] the armor to determine its status if the origin of the armor is unknown.&lt;br /&gt;
*&#039;&#039;&#039;[[735|Ensorcellment]]:&#039;&#039;&#039; Weapons and armor which have been ensorcelled by a sorcerer will first tell you about it in the second, purpose, verse: &#039;&#039;...shrouded with a haze of necrosis around the brigandine armor&#039;&#039;. - but no details yet. In the fourth verse, it will identify the sorcerer and give you the tier of ensorcellment: &#039;&#039;A strange necrotic haze sours your melody slightly, indicating that Allereli has infused the armor with the second tier of permanent Ensorcellment.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Player-Forged Weapons ===&lt;br /&gt;
Weapons created by the [[forging]] [[artisan skill]] yield special messaging which reveals the quality of the forging of the item in the third verse. The loresong will also reveal the fact that the item was player-forged (though this information is already available via the crafter&#039;s mark in the [[Show description|SHOW description]] of the item).&lt;br /&gt;
* &#039;&#039;&#039;Player-forged (second verse):&lt;br /&gt;
:It has been forged by a member of the Artisan&#039;s Guild.&lt;br /&gt;
* &#039;&#039;&#039;Elegant-quality (third verse):&lt;br /&gt;
:The handaxe has a lightly increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Superior-quality (third verse):&lt;br /&gt;
:The maul has a moderately increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Perfect-quality (third verse):&lt;br /&gt;
:The dagger has a significantly increased effectiveness in combat.&lt;br /&gt;
&lt;br /&gt;
=== Enhancive Items ===&lt;br /&gt;
Items with [[enhancive]] properties have messaging in several phases of the loresong. The second verse provides a simple indicator of whether or not the item is [[enhancive]]. The third verse provides a vague description of the properties. The fourth verse contains complete information about the [[enhancive]] properties (and if complete, renders the third verse irrelevant). The tiered messaging may be valuable to lower level [[bard|bards]] who are unable to extract the full properties of the item in the fourth verse. The third and fourth verse may also provide information about [[race|racial]], [[skill]], [[society|societal]], or [[character]] restrictions placed on the item.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enhancive (second verse):&lt;br /&gt;
:Also, it seems to have some sort of enhancive properties.&lt;br /&gt;
* &#039;&#039;&#039;Properties, vague (third verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Aura]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:You think that you could probably find out something more about the pendant&#039;s enhancive properties if you tried.&lt;br /&gt;
* &#039;&#039;&#039;Properties, complete (fourth verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 8 to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 4 to [[Aura]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a bonus of 2 to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:The bracer looks to have a lot of charges remaining.&lt;br /&gt;
* &#039;&#039;&#039;Persistence (fourth verse):&lt;br /&gt;
:You sense that the aquamarine bracer will crumble into dust after its last enhancive charge has been expended.&lt;br /&gt;
:You sense that the composite bow will persist after its last enhancive charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Restriction (third/fourth verse):&lt;br /&gt;
:This enhancive item may not be used by the following professions: Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Monk Paladin Savant.&lt;br /&gt;
:This enhancement cannot be used by adventurers without at least a moderate amount of skill in Brawling.&lt;br /&gt;
:This enhancive item may not be used by the following races: Human Giantman Half-Elf Sylvankind Dark Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi.&lt;br /&gt;
:Some bronze leg greaves inset with hammered copper discs can only be used by a Master of the Guardians of Sunfist.&lt;br /&gt;
:This item is restricted to use by an adventurer you can&#039;t quite determine.&lt;br /&gt;
:This item is restricted to use by Oweodry.&lt;br /&gt;
&lt;br /&gt;
=== Purified Gems ===&lt;br /&gt;
[[Gem|Gems]] which have been purified through [[1004|Purification Song (1004)]] may turn into orb gems (for the purpose of [[517|charging]] items or creating [[325|chrisms]]) or become [[517|rechargeable]] [[420|imbeds]].&lt;br /&gt;
* &#039;&#039;&#039;Orb gem (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the glimaerstone is as a gem of some kind. As you sing, the glimaerstone seems to resonate with your voice, and &#039;&#039;&#039;you feel it trying to draw power from you.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mage rechargeable (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the emerald is as a gem of some kind.  As you sing, the emerald seems to resonate with your voice, and you feel it trying to draw power from you.  &#039;&#039;&#039;It pulses strongly with the rhythm of your words.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SERVICE (verb)]]&lt;br /&gt;
*[[Custom loresong]]&lt;br /&gt;
*[[Loresong:_A_perfectly_clear_crystal_sphere_(saved_post)|A perfectly clear crystal sphere loresong (example)]]&lt;br /&gt;
*[[Music Stand|The Incredible Music Stand loresong (example)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view Officials folder]&lt;br /&gt;
*[http://freepages.genealogy.rootsweb.com/~laplante/gemstone/bardguide.html Sunbaem&#039;s Guide to Loresinging and Purifying Gems]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard]]&lt;br /&gt;
[[Category: Special Abilities]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Software&amp;diff=94034</id>
		<title>Lich:Software</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Software&amp;diff=94034"/>
		<updated>2017-07-11T18:45:04Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Resources */  Updated version to match Lich downloads page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;{{mono|;TUNE TOWNCRIER }}to join the TownCrier channel and get GS news and tips every five minutes.  There is no chat on this channel.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==About==&lt;br /&gt;
&amp;lt;section begin=About /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Lich&#039;&#039;&#039; is third-party software that expands scripting capabilities on Simutronics front end clients ([[Wizard (front end)|The Wizard]] and [[StormFront]] for Windows users, and [[Avalon]] for Mac OS X users), allowing players to script using the Ruby Programming Language, a high-level programming language with almost limitless capability.  The program comes bundled with several scripts, such as scripts that calculate a character&#039;s [[redux]], move from any location to another within a database, walk through an area until a creature is found, and spell up a character using all available spells.  Also, there is a repository that allows for the quick, easy downloading of user-made scripts through The Lich, itself.  Scripts can range from being very simple to quite advanced; for example, there is a script, titled xpSF, that modifies the experience window in StormFront to display additional information about the character&#039;s experience level that updates itself when experience is gained. &amp;lt;section end=About /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===What is &amp;quot;The Lich&amp;quot;?===&lt;br /&gt;
Lich is an open source scripting engine for text-based MUDs. It is not a complete front-end in and of itself: it operates much like a proxy server and communicates with the user through their chosen front-end (effectively giving the appearance of expanding the front-end&#039;s features with its own). It allows you to write and run scripts for a text-based MUD in the Ruby language.&lt;br /&gt;
&lt;br /&gt;
Lich was originally created by [http://lichproject.sourceforge.net/ Shaelun], who brought it up from an idea to version 3.57. Starting with version 3.58, Lich is maintained by [http://lichproject.org/ Tillmen]. Tillmen&#039;s versions focus more heavily on Simutronics games, specifically Gemstone IV. If you are interested in non-Simutronics games, you might be better served with Shaelun&#039;s version.&lt;br /&gt;
&lt;br /&gt;
The Lich is written to be compatible with other third-party software, such as [[PsiNet]] and [[Black Lightning]].&lt;br /&gt;
&lt;br /&gt;
===What can Lich do for me?===&lt;br /&gt;
The Lich program, absent of any scripts, doesn&#039;t appear to do much of anything (besides allow you to alias commands in the game). What Lich is doing behind the scenes allows you to use pretty powerful scripts, such as:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Script Go2 | go2]]&#039;&#039;&#039;: This script makes long and short journeys easy. It is powered by a database of 18,677 rooms with 42,695 known movements connecting those rooms (as of 10-2-2010, for Gemstone IV). Some of those movements include tasks such as navigating a mazes, dealing with slippery ice, or waiting in line to use a rope bridge. It includes a large list of common locations in each town, and takes you to the closest one. For example typing &amp;quot;;go2 bank&amp;quot; will take you to whatever bank is closest to you.&lt;br /&gt;
* &#039;&#039;&#039;[[Script Narost | narost]]&#039;&#039;&#039;: This script pops up a window to show you which room you a in on a map. The script originally used only Tsoran&#039;s maps, but since those are becoming increasingly outdated, new maps are being created and added to narost. The script continues to show you what room you are in as you move around, changing maps as needed. It allows you to click on a room to make the go2 script take you there, and some other things.&lt;br /&gt;
* &#039;&#039;&#039;infomon&#039;&#039;&#039;: This script is responsible for tracking any useful information that the main Lich program doesn&#039;t. The most useful thing it tracks is the spells that are on you, and their remaining time. It also keeps track of other peoples spell ranks that use Lich, to give more accurate spell tracking.&lt;br /&gt;
* &#039;&#039;&#039;[[Script LNet | lnet]]&#039;&#039;&#039;: This script is a simple chat script that allows you to chat with other people using Lich. It is a great source of help for those new to Lich. It also allows scripts to transfer information to other characters (disabled by default) to allow, for example, a spellup script (waggle) to know exactly how many casts of what spells another character needs.&lt;br /&gt;
repository: This script allows you to upload and download scripts from the Lich server. There are many, many more scripts available for tasks big and small.&lt;br /&gt;
&lt;br /&gt;
In addition to the powerful Ruby scripts, Lich can run most WizardFE/Stormfront scripts unaltered. This allows you to use the scripts you already have, but since Lich is running them, you can have any number of them going at once. However, learning a little Ruby goes a long way. Scripts that take a hundred lines in WizardFE/Stormfront can usually be rewritten as a dozen or so lines in Ruby, and work much better.&lt;br /&gt;
&lt;br /&gt;
===What operating systems does it work with?===&lt;br /&gt;
Starting in version 3.58, Lich is written completely in Ruby. This means it should it should run on any platform that can run the Ruby interpreter. Lich is developed on Linux, but the majority of the user base uses Windows (XP, Vista, Win7, Win8).&lt;br /&gt;
&lt;br /&gt;
==Installation==&lt;br /&gt;
Although Lich is most commonly used on Windows, it can indeed be installed and is used on Linux and Mac machines alike. The beauty of Lich is that once installed, the interface and all the scripts run similar to all platforms. For instructions on installing Lich in its current state, please go to Tillmen&#039;s website and head to the [http://lichproject.org/download.html Downloads] page.&lt;br /&gt;
&lt;br /&gt;
For instructions on installing on a Mac, see [[Mac Installation - Lich (software)]].&lt;br /&gt;
&lt;br /&gt;
==F.A.Q.==&lt;br /&gt;
&#039;&#039;&#039;Q: Where did my inventory windows go?&#039;&#039;&#039;&lt;br /&gt;
: A: If you use inventory windows in Stormfront, you’ll find they have disappeared the first time you run Lich on each character. Lich hijacks the setting to provide container contents to scripts. In doing so, it’s unable to tell what the setting was to start with, so it turns it off (from Stormfront’s point of view). Just type “set inv on” to turn it back on.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: Why do I keep disconnecting immediately after login?&#039;&#039;&#039;&lt;br /&gt;
: A: This generally happens on only one character, and affects only Stormfront. It seems to be caused by Stormfront downloading a characters settings from the Simu server. To fix it, change Stormfront to store scripts/highlights/macros/etc locally, or log in once on Stormfront without Lich to allow it to do whatever it’s trying to do.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q: How come when I cast spells on people it doesn&#039;t tell the correct duration for the spell?&#039;&#039;&#039;&lt;br /&gt;
: A: This is due to not setting permissions correctly with LNet once logged in. In general, most people should be fine with typing: ;LNET ALLOW ALL ALL. This should allow anyone with Lich installed to detect your spell durations. It also allows other things, to see exactly what you can do type ;LNET HELP ingame and read over the output it provides.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[Lich scripting reference]]&lt;br /&gt;
* [[Mac Installation - Lich (software)]]&lt;br /&gt;
* Tillmen&#039;s Lich Update (v4.6.37): https://lichproject.org/&lt;br /&gt;
* Playershops by Lich: https://ps.lichproject.org/&lt;br /&gt;
* Unofficial Support for Lich: http://forum.gsplayers.com/forumdisplay.php?f=104&lt;br /&gt;
* Popular Lich script thread: http://forum.gsplayers.com/showthread.php?81229-What-Lich-Scripts-Do-You-Regularly-Use&lt;br /&gt;
* Fix [[F2P]] login: http://forum.gsplayers.com/showthread.php?94776-Getting-Lich-to-work-with-F2P-accounts&lt;br /&gt;
* Original Lich (v3.57): http://lichproject.sourceforge.net/&lt;br /&gt;
&lt;br /&gt;
{{Third-Party Software}}&lt;br /&gt;
[[Category:Third-Party Software]]&lt;br /&gt;
[[Category:New Player]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93280</id>
		<title>Chrism holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93280"/>
		<updated>2017-06-22T03:47:11Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Stock Chrism Holders */  Added Mularos Fallen Chrism version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chrism holders&#039;&#039;&#039; are items worn by adventurers that hold [[chrism]] gems and introduced at [[Ebon Gate 2011]].  When [[death|dead]], the adventurer can [[LOOK (verb)|LOOK]] at the item to pop the chrism out onto the ground.  When the gem hits the ground, there is a small chance that the gem will break, thus leaving the body with no chrism.  &lt;br /&gt;
&lt;br /&gt;
At [[Ebon Gate 2012]] chrism holders received an upgrade to work on a cleric using [[Symbol of the Proselyte (340)]].  Chrism holders cost 100,000 [[silver]]s off the shelf.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{{boldmono|[[PUSH (verb)|PUSH]] }}a holder with a gem in hand to load it.{{boldmono| [[LOOK]] }}at the holder to drop the gem to the ground for a [[cleric]] to pick up.&lt;br /&gt;
&lt;br /&gt;
===Greater Chrism Holders===&lt;br /&gt;
Greater chrism holders (GCHs) were introduced at [[Ebon Gate 2012]] and automatically chrism the wearer when LOOKed at.  Thus, the wearer will receive the full benefit of a chrism without the need for a cleric raise, and there is no chance of chrism breakage from hitting the ground.  In addition, GCHs provide a chance for the chrism to replenish and the gem can be used again on the next death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The holy magic within the {item} glows with a bright white aura, replenishing the blue diamond liquid interior and sealing the crack to make it whole again.  The blue diamond remains nestled in the {item}&#039;s bezel setting.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known GCHs include six that grant the wearer self-knowledge of [[Prayer of Protection (303)]] (distributed at [[Return to Coraesine Field]]) and two that provide a +2 to spirit recovery [[enhancive]] (distributed at [[Cessation of Coraesine Field]]).&lt;br /&gt;
&lt;br /&gt;
===Stock Chrism Holders===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
![[Arkati]]&lt;br /&gt;
!Description&lt;br /&gt;
!Alignment&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Aeia]] ||a blown glass lily symbol of swirled white and green|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a blown glass pendant painted with a decaying lily &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Amasalen]] ||a two-headed serpent symbol wrapped around a crimson blazestar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a thunderstone emblem painted with an impaled two-headed serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Andelas]] ||a ruby-eyed cat&#039;s head symbol crafted from black moonstone|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a blood red stone emblem depicting a hissing cat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Arachne]] ||a black sphene widow symbol with maroon-tinted legs|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| an onyx-formed smashed black widow emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Charl]] ||an emerald-hued imflass trident symbol adorned with blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a blue-green dusty seaglass emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Cholen]] ||a dark red vaalorn lute symbol accented with gold|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a lackluster gold pendant adorned with a stringless lute&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eonak]] ||a scuffed golden anvil symbol pocked with dark bronze|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a flattened iron anvil emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eorgina]] ||a flame-shaped blazestar symbol speckled with grey jasper|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a cracked flame-shaped ruby emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Fash&#039;lo&#039;nae]] ||a slit-pupiled eye symbol incised in a yellow heliodor|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a slate grey emblem set with a bulging yellow eye-shaped sapphire&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Gosaena]] ||a symbol of dark faenor inset with a silver sickle|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a jagged silver sickle emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[The Huntress]] ||a sharp-edged silver star symbol with eight blackened points|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a twisted eight point silver star emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Imaera]] ||a twisted amber and jade symbol shaped like sheaves of grain|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a pale green emblem painted with the image of withered grains&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ivas]] ||a wisp-formed chrysoprase symbol caged in scarlet despanal|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| an orbicular wispy red glaes emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jastev]] ||a silvery crystal ball symbol crafted from alum|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a deformed crystal ball-inset faenor pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jaston]] ||a curved white alum feather symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kai]] ||a silver clenched fist symbol marked with crimson streaks|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a tarnished silver fist-shaped emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Koar]] ||a radiant golden crown symbol bedizened with white opal drakes|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bent golden crown pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kuon]] ||a golden blazestar symbol dappled with umber sards|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bronze-dipped drooping leaf pendant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Laethe]] ||a black dreamstone rose symbol stemmed with amethyst|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a steel-forged wilted black rose emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Leya]] ||an ivory dagger symbol set with chalcedony and blue quartz|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a dull dagger pendant bound with ivory&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lorminstra]] ||a black-handled gold key symbol with a single bit|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a large misshapen gold key emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lumnis]] ||a flat vaalin scroll symbol marked with five colored circles|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a circular vaalin pendant depicting a burnt scroll&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Luukos]] ||a smooth jade serpent symbol inset with brown agate eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep brown pendant depicting a writhing green serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Marlu]] ||a black opal six-tined star symbol patterned with rings|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a grey thunderstone emblem depicting six writhing tentacles&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Mularos]] ||a red roestone heart symbol pierced with a white opal dagger|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a dagger-pierced heart emblem dangling blood red rubies&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Niima]] ||a crystal-eyed silver dolphin symbol encrusted in blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a sickly-looking dolphin emblem embellished with moonstones&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||an unadorned mithril relic||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a featureless copper badge||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a matte brass curio||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a dull iron clasp||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a plain bronze insignia||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript steel artifact||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript rough stone emblem ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||a void black deathstone emblem (not a holy symbol) ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Oleani]] ||a faceted ruby heart symbol inset with a rose-cut sapphire|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fractured crystalline pink heart pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Onar]] ||a cracked white skull symbol inset with black marble eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep black doomstone pendant adorned with a shattered skull&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Phoen]] ||a golden sunburst symbol carved from a radiant blazestar|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fading red sun emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ronan]] ||a matte black kelyn sword symbol edged in silver|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bloodstained sword pendant with faded black backing &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Sheru]] ||an onyx jackal&#039;s head symbol set in red gold|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a fractured onyx pendant depicting a gape-mouthed jackal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tilamaire]] ||a honey beryl note symbol inset with tiny water sapphires|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a corroded copper musical note pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tonis]] ||a golden laje pegasus symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a scuffed laje emblem depicting a wounded pegasus&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voaris]] ||a bloomed amber rose symbol stemmed with a sylvarraend ruby|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a black dreamstone emblem in the form of a decaying rose &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voln]] ||a smooth vaalin shield symbol hammered into blackened steel|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a mithglin emblem depicting an abandoned shield on a deep red field &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[V&#039;tull]] ||a void black deathstone symbol carved into a scimitar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a witchwood emblem adorned with a bloodstained scimitar &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Zelia]] ||a symbol of silver and black marble shaped like a crescent moon|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a large glaes emblem depicting twin waxing red and violet moons&lt;br /&gt;
|}&lt;br /&gt;
[[category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93270</id>
		<title>Chrism holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93270"/>
		<updated>2017-06-21T20:41:44Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Stock Chrism Holders */  updted void black deathstone to be non-arkati, it is not holy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chrism holders&#039;&#039;&#039; are items worn by adventurers that hold [[chrism]] gems and introduced at [[Ebon Gate 2011]].  When [[death|dead]], the adventurer can [[LOOK (verb)|LOOK]] at the item to pop the chrism out onto the ground.  When the gem hits the ground, there is a small chance that the gem will break, thus leaving the body with no chrism.  &lt;br /&gt;
&lt;br /&gt;
At [[Ebon Gate 2012]] chrism holders received an upgrade to work on a cleric using [[Symbol of the Proselyte (340)]].  Chrism holders cost 100,000 [[silver]]s off the shelf.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
[[PUSH (verb)|PUSH]] a holder with a gem in hand to load it. LOOK at the holder to drop the gem to the ground for a [[cleric]] to pick up.&lt;br /&gt;
&lt;br /&gt;
===Greater Chrism Holders===&lt;br /&gt;
Greater chrism holders (GCHs) were introduced at [[Ebon Gate 2012]] and automatically chrism the wearer when LOOKed at.  Thus, the wearer will receive the full benefit of a chrism without the need for a cleric raise, and there is no chance of chrism breakage from hitting the ground.  In addition, GCHs provide a chance for the chrism to replenish and the gem can be used again on the next death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The holy magic within the {item} glows with a bright white aura, replenishing the blue diamond liquid interior and sealing the crack to make it whole again.  The blue diamond remains nestled in the {item}&#039;s bezel setting.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known GCHs include six that grant the wearer self-knowledge of [[Prayer of Protection (303)]] (distributed at [[Return to Coraesine Field]]) and two that provide a +2 to spirit recovery [[enhancive]] (distributed at [[Cessation of Coraesine Field]]).&lt;br /&gt;
&lt;br /&gt;
===Stock Chrism Holders===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
![[Arkati]]&lt;br /&gt;
!Description&lt;br /&gt;
!Alignment&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Aeia]] ||a blown glass lily symbol of swirled white and green|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a blown glass pendant painted with a decaying lily &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Amasalen]] ||a two-headed serpent symbol wrapped around a crimson blazestar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a thunderstone emblem painted with an impaled two-headed serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Andelas]] ||a ruby-eyed cat&#039;s head symbol crafted from black moonstone|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a blood red stone emblem depicting a hissing cat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Arachne]] ||a black sphene widow symbol with maroon-tinted legs|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Charl]] ||an emerald-hued imflass trident symbol adorned with blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a blue-green dusty seaglass emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Cholen]] ||a dark red vaalorn lute symbol accented with gold|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a lackluster gold pendant adorned with a stringless lute&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eonak]] ||a scuffed golden anvil symbol pocked with dark bronze|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a flattened iron anvil emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eorgina]] ||a flame-shaped blazestar symbol speckled with grey jasper|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a cracked flame-shaped ruby emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Fash&#039;lo&#039;nae]] ||a slit-pupiled eye symbol incised in a yellow heliodor|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a slate grey emblem set with a bulging yellow eye-shaped sapphire&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Gosaena]] ||a symbol of dark faenor inset with a silver sickle|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a jagged silver sickle emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[The Huntress]] ||a sharp-edged silver star symbol with eight blackened points|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a twisted eight point silver star emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Imaera]] ||a twisted amber and jade symbol shaped like sheaves of grain|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a pale green emblem painted with the image of withered grains&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ivas]] ||a wisp-formed chrysoprase symbol caged in scarlet despanal|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jastev]] ||a silvery crystal ball symbol crafted from alum|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a deformed crystal ball-inset faenor pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jaston]] ||a curved white alum feather symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kai]] ||a silver clenched fist symbol marked with crimson streaks|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a tarnished silver fist-shaped emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Koar]] ||a radiant golden crown symbol bedizened with white opal drakes|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bent golden crown pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kuon]] ||a golden blazestar symbol dappled with umber sards|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bronze-dipped drooping leaf pendant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Laethe]] ||a black dreamstone rose symbol stemmed with amethyst|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a steel-forged wilted black rose emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Leya]] ||an ivory dagger symbol set with chalcedony and blue quartz|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a dull dagger pendant bound with ivory&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lorminstra]] ||a black-handled gold key symbol with a single bit|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a large misshapen gold key emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lumnis]] ||a flat vaalin scroll symbol marked with five colored circles|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a circular vaalin pendant depicting a burnt scroll&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Luukos]] ||a smooth jade serpent symbol inset with brown agate eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep brown pendant depicting a writhing green serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Marlu]] ||a black opal six-tined star symbol patterned with rings|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a grey thunderstone emblem depicting six writhing tentacles&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Mularos]] ||a red roestone heart symbol pierced with a white opal dagger|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Niima]] ||a crystal-eyed silver dolphin symbol encrusted in blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a sickly-looking dolphin emblem embellished with moonstones&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||an unadorned mithril relic||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a featureless copper badge||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a matte brass curio||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a dull iron clasp||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a plain bronze insignia||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript steel artifact||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript rough stone emblem ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||a void black deathstone emblem (not a holy symbol) ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Oleani]] ||a faceted ruby heart symbol inset with a rose-cut sapphire|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fractured crystalline pink heart pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Onar]] ||a cracked white skull symbol inset with black marble eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep black doomstone pendant adorned with a shattered skull&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Phoen]] ||a golden sunburst symbol carved from a radiant blazestar|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fading red sun emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ronan]] ||a matte black kelyn sword symbol edged in silver|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bloodstained sword pendant with faded black backing &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Sheru]] ||an onyx jackal&#039;s head symbol set in red gold|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a fractured onyx pendant depicting a gape-mouthed jackal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tilamaire]] ||a honey beryl note symbol inset with tiny water sapphires|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a corroded copper musical note pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tonis]] ||a golden laje pegasus symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a scuffed laje emblem depicting a wounded pegasus&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voaris]] ||a bloomed amber rose symbol stemmed with a sylvarraend ruby|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a black dreamstone emblem in the form of a decaying rose &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voln]] ||a smooth vaalin shield symbol hammered into blackened steel|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a mithglin emblem depicting an abandoned shield on a deep red field &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[V&#039;tull]] ||a void black deathstone symbol carved into a scimitar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a witchwood emblem adorned with a bloodstained scimitar &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Zelia]] ||a symbol of silver and black marble shaped like a crescent moon|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a large glaes emblem depicting twin waxing red and violet moons&lt;br /&gt;
|}&lt;br /&gt;
[[category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93269</id>
		<title>Chrism holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93269"/>
		<updated>2017-06-21T20:24:52Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Stock Chrism Holders */ added Fallen Chrism description for Charl&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chrism holders&#039;&#039;&#039; are items worn by adventurers that hold [[chrism]] gems and introduced at [[Ebon Gate 2011]].  When [[death|dead]], the adventurer can [[LOOK (verb)|LOOK]] at the item to pop the chrism out onto the ground.  When the gem hits the ground, there is a small chance that the gem will break, thus leaving the body with no chrism.  &lt;br /&gt;
&lt;br /&gt;
At [[Ebon Gate 2012]] chrism holders received an upgrade to work on a cleric using [[Symbol of the Proselyte (340)]].  Chrism holders cost 100,000 [[silver]]s off the shelf.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
[[PUSH (verb)|PUSH]] a holder with a gem in hand to load it. LOOK at the holder to drop the gem to the ground for a [[cleric]] to pick up.&lt;br /&gt;
&lt;br /&gt;
===Greater Chrism Holders===&lt;br /&gt;
Greater chrism holders (GCHs) were introduced at [[Ebon Gate 2012]] and automatically chrism the wearer when LOOKed at.  Thus, the wearer will receive the full benefit of a chrism without the need for a cleric raise, and there is no chance of chrism breakage from hitting the ground.  In addition, GCHs provide a chance for the chrism to replenish and the gem can be used again on the next death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The holy magic within the {item} glows with a bright white aura, replenishing the blue diamond liquid interior and sealing the crack to make it whole again.  The blue diamond remains nestled in the {item}&#039;s bezel setting.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known GCHs include six that grant the wearer self-knowledge of [[Prayer of Protection (303)]] (distributed at [[Return to Coraesine Field]]) and two that provide a +2 to spirit recovery [[enhancive]] (distributed at [[Cessation of Coraesine Field]]).&lt;br /&gt;
&lt;br /&gt;
===Stock Chrism Holders===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
![[Arkati]]&lt;br /&gt;
!Description&lt;br /&gt;
!Alignment&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Aeia]] ||a blown glass lily symbol of swirled white and green|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a blown glass pendant painted with a decaying lily &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Amasalen]] ||a two-headed serpent symbol wrapped around a crimson blazestar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a thunderstone emblem painted with an impaled two-headed serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Andelas]] ||a ruby-eyed cat&#039;s head symbol crafted from black moonstone|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a blood red stone emblem depicting a hissing cat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Arachne]] ||a black sphene widow symbol with maroon-tinted legs|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Charl]] ||an emerald-hued imflass trident symbol adorned with blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a blue-green dusty seaglass emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Cholen]] ||a dark red vaalorn lute symbol accented with gold|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a lackluster gold pendant adorned with a stringless lute&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eonak]] ||a scuffed golden anvil symbol pocked with dark bronze|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a flattened iron anvil emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eorgina]] ||a flame-shaped blazestar symbol speckled with grey jasper|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a cracked flame-shaped ruby emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Fash&#039;lo&#039;nae]] ||a slit-pupiled eye symbol incised in a yellow heliodor|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a slate grey emblem set with a bulging yellow eye-shaped sapphire&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Gosaena]] ||a symbol of dark faenor inset with a silver sickle|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a jagged silver sickle emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[The Huntress]] ||a sharp-edged silver star symbol with eight blackened points|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a twisted eight point silver star emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Imaera]] ||a twisted amber and jade symbol shaped like sheaves of grain|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a pale green emblem painted with the image of withered grains&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ivas]] ||a wisp-formed chrysoprase symbol caged in scarlet despanal|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jastev]] ||a silvery crystal ball symbol crafted from alum|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a deformed crystal ball-inset faenor pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jaston]] ||a curved white alum feather symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kai]] ||a silver clenched fist symbol marked with crimson streaks|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a tarnished silver fist-shaped emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Koar]] ||a radiant golden crown symbol bedizened with white opal drakes|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bent golden crown pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kuon]] ||a golden blazestar symbol dappled with umber sards|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bronze-dipped drooping leaf pendant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Laethe]] ||a black dreamstone rose symbol stemmed with amethyst|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a steel-forged wilted black rose emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Leya]] ||an ivory dagger symbol set with chalcedony and blue quartz|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a dull dagger pendant bound with ivory&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lorminstra]] ||a black-handled gold key symbol with a single bit|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a large misshapen gold key emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lumnis]] ||a flat vaalin scroll symbol marked with five colored circles|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a circular vaalin pendant depicting a burnt scroll&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Luukos]] ||a smooth jade serpent symbol inset with brown agate eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep brown pendant depicting a writhing green serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Marlu]] ||a black opal six-tined star symbol patterned with rings|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a grey thunderstone emblem depicting six writhing tentacles&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Mularos]] ||a red roestone heart symbol pierced with a white opal dagger|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Niima]] ||a crystal-eyed silver dolphin symbol encrusted in blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a sickly-looking dolphin emblem embellished with moonstones&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||an unadorned mithril relic||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a featureless copper badge||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a matte brass curio||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a dull iron clasp||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a plain bronze insignia||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript steel artifact||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript rough stone emblem ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati?? ||a void black deathstone emblem?? ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Oleani]] ||a faceted ruby heart symbol inset with a rose-cut sapphire|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fractured crystalline pink heart pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Onar]] ||a cracked white skull symbol inset with black marble eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep black doomstone pendant adorned with a shattered skull&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Phoen]] ||a golden sunburst symbol carved from a radiant blazestar|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fading red sun emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ronan]] ||a matte black kelyn sword symbol edged in silver|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bloodstained sword pendant with faded black backing &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Sheru]] ||an onyx jackal&#039;s head symbol set in red gold|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a fractured onyx pendant depicting a gape-mouthed jackal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tilamaire]] ||a honey beryl note symbol inset with tiny water sapphires|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a corroded copper musical note pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tonis]] ||a golden laje pegasus symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a scuffed laje emblem depicting a wounded pegasus&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voaris]] ||a bloomed amber rose symbol stemmed with a sylvarraend ruby|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a black dreamstone emblem in the form of a decaying rose &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voln]] ||a smooth vaalin shield symbol hammered into blackened steel|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a mithglin emblem depicting an abandoned shield on a deep red field &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[V&#039;tull]] ||a void black deathstone symbol carved into a scimitar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a witchwood emblem adorned with a bloodstained scimitar &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Zelia]] ||a symbol of silver and black marble shaped like a crescent moon|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a large glaes emblem depicting twin waxing red and violet moons&lt;br /&gt;
|}&lt;br /&gt;
[[category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93266</id>
		<title>Chrism holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93266"/>
		<updated>2017-06-21T19:38:56Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Stock Chrism Holders */  Bulk of Fallen Chrisms added from Delirium Manor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chrism holders&#039;&#039;&#039; are items worn by adventurers that hold [[chrism]] gems and introduced at [[Ebon Gate 2011]].  When [[death|dead]], the adventurer can [[LOOK (verb)|LOOK]] at the item to pop the chrism out onto the ground.  When the gem hits the ground, there is a small chance that the gem will break, thus leaving the body with no chrism.  &lt;br /&gt;
&lt;br /&gt;
At [[Ebon Gate 2012]] chrism holders received an upgrade to work on a cleric using [[Symbol of the Proselyte (340)]].  Chrism holders cost 100,000 [[silver]]s off the shelf.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
[[PUSH (verb)|PUSH]] a holder with a gem in hand to load it. LOOK at the holder to drop the gem to the ground for a [[cleric]] to pick up.&lt;br /&gt;
&lt;br /&gt;
===Greater Chrism Holders===&lt;br /&gt;
Greater chrism holders (GCHs) were introduced at [[Ebon Gate 2012]] and automatically chrism the wearer when LOOKed at.  Thus, the wearer will receive the full benefit of a chrism without the need for a cleric raise, and there is no chance of chrism breakage from hitting the ground.  In addition, GCHs provide a chance for the chrism to replenish and the gem can be used again on the next death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The holy magic within the {item} glows with a bright white aura, replenishing the blue diamond liquid interior and sealing the crack to make it whole again.  The blue diamond remains nestled in the {item}&#039;s bezel setting.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known GCHs include six that grant the wearer self-knowledge of [[Prayer of Protection (303)]] (distributed at [[Return to Coraesine Field]]) and two that provide a +2 to spirit recovery [[enhancive]] (distributed at [[Cessation of Coraesine Field]]).&lt;br /&gt;
&lt;br /&gt;
===Stock Chrism Holders===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
![[Arkati]]&lt;br /&gt;
!Description&lt;br /&gt;
!Alignment&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Aeia]] ||a blown glass lily symbol of swirled white and green|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a blown glass pendant painted with a decaying lily &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Amasalen]] ||a two-headed serpent symbol wrapped around a crimson blazestar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Andelas]] ||a ruby-eyed cat&#039;s head symbol crafted from black moonstone|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a blood red stone emblem depicting a hissing cat&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Arachne]] ||a black sphene widow symbol with maroon-tinted legs|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Charl]] ||an emerald-hued imflass trident symbol adorned with blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Cholen]] ||a dark red vaalorn lute symbol accented with gold|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a lackluster gold pendant adorned with a stringless lute&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eonak]] ||a scuffed golden anvil symbol pocked with dark bronze|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a flattened iron anvil emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eorgina]] ||a flame-shaped blazestar symbol speckled with grey jasper|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a cracked flame-shaped ruby emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Fash&#039;lo&#039;nae]] ||a slit-pupiled eye symbol incised in a yellow heliodor|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a slate grey emblem set with a bulging yellow eye-shaped sapphire&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Gosaena]] ||a symbol of dark faenor inset with a silver sickle|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a jagged silver sickle emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[The Huntress]] ||a sharp-edged silver star symbol with eight blackened points|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a twisted eight point silver star emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Imaera]] ||a twisted amber and jade symbol shaped like sheaves of grain|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a pale green emblem painted with the image of withered grains&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ivas]] ||a wisp-formed chrysoprase symbol caged in scarlet despanal|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jastev]] ||a silvery crystal ball symbol crafted from alum|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a deformed crystal ball-inset faenor pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jaston]] ||a curved white alum feather symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kai]] ||a silver clenched fist symbol marked with crimson streaks|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a tarnished silver fist-shaped emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Koar]] ||a radiant golden crown symbol bedizened with white opal drakes|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bent golden crown pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kuon]] ||a golden blazestar symbol dappled with umber sards|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bronze-dipped drooping leaf pendant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Laethe]] ||a black dreamstone rose symbol stemmed with amethyst|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a steel-forged wilted black rose emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Leya]] ||an ivory dagger symbol set with chalcedony and blue quartz|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a dull dagger pendant bound with ivory&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lorminstra]] ||a black-handled gold key symbol with a single bit|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a large misshapen gold key emblem&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lumnis]] ||a flat vaalin scroll symbol marked with five colored circles|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a circular vaalin pendant depicting a burnt scroll&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Luukos]] ||a smooth jade serpent symbol inset with brown agate eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep brown pendant depicting a writhing green serpent&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Marlu]] ||a black opal six-tined star symbol patterned with rings|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a grey thunderstone emblem depicting six writhing tentacles&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Mularos]] ||a red roestone heart symbol pierced with a white opal dagger|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Niima]] ||a crystal-eyed silver dolphin symbol encrusted in blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a sickly-looking dolphin emblem embellished with moonstones&lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||an unadorned mithril relic||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a featureless copper badge||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a matte brass curio||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a dull iron clasp||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a plain bronze insignia||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript steel artifact||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript rough stone emblem ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati?? ||a void black deathstone emblem?? ||N/A&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Oleani]] ||a faceted ruby heart symbol inset with a rose-cut sapphire|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a fractured crystalline pink heart pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Onar]] ||a cracked white skull symbol inset with black marble eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a deep black doomstone pendant adorned with a shattered skull&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Phoen]] ||a golden sunburst symbol carved from a radiant blazestar|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ronan]] ||a matte black kelyn sword symbol edged in silver|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a bloodstained sword pendant with faded black backing &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Sheru]] ||an onyx jackal&#039;s head symbol set in red gold|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a fractured onyx pendant depicting a gape-mouthed jackal&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tilamaire]] ||a honey beryl note symbol inset with tiny water sapphires|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a corroded copper musical note pendant&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tonis]] ||a golden laje pegasus symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a scuffed laje emblem depicting a wounded pegasus&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voaris]] ||a bloomed amber rose symbol stemmed with a sylvarraend ruby|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a black dreamstone emblem in the form of a decaying rose &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voln]] ||a smooth vaalin shield symbol hammered into blackened steel|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| a mithglin emblem depicting an abandoned shield on a deep red field &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[V&#039;tull]] ||a void black deathstone symbol carved into a scimitar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| a witchwood emblem adorned with a bloodstained scimitar &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Zelia]] ||a symbol of silver and black marble shaped like a crescent moon|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a large glaes emblem depicting twin waxing red and violet moons&lt;br /&gt;
|}&lt;br /&gt;
[[category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93262</id>
		<title>Chrism holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chrism_holder&amp;diff=93262"/>
		<updated>2017-06-21T19:07:53Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Stock Chrism Holders */  Adding Broken Arkati symbols from Return To Delirium Manor ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Chrism holders&#039;&#039;&#039; are items worn by adventurers that hold [[chrism]] gems and introduced at [[Ebon Gate 2011]].  When [[death|dead]], the adventurer can [[LOOK (verb)|LOOK]] at the item to pop the chrism out onto the ground.  When the gem hits the ground, there is a small chance that the gem will break, thus leaving the body with no chrism.  &lt;br /&gt;
&lt;br /&gt;
At [[Ebon Gate 2012]] chrism holders received an upgrade to work on a cleric using [[Symbol of the Proselyte (340)]].  Chrism holders cost 100,000 [[silver]]s off the shelf.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
[[PUSH (verb)|PUSH]] a holder with a gem in hand to load it. LOOK at the holder to drop the gem to the ground for a [[cleric]] to pick up.&lt;br /&gt;
&lt;br /&gt;
===Greater Chrism Holders===&lt;br /&gt;
Greater chrism holders (GCHs) were introduced at [[Ebon Gate 2012]] and automatically chrism the wearer when LOOKed at.  Thus, the wearer will receive the full benefit of a chrism without the need for a cleric raise, and there is no chance of chrism breakage from hitting the ground.  In addition, GCHs provide a chance for the chrism to replenish and the gem can be used again on the next death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The holy magic within the {item} glows with a bright white aura, replenishing the blue diamond liquid interior and sealing the crack to make it whole again.  The blue diamond remains nestled in the {item}&#039;s bezel setting.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Known GCHs include six that grant the wearer self-knowledge of [[Prayer of Protection (303)]] (distributed at [[Return to Coraesine Field]]) and two that provide a +2 to spirit recovery [[enhancive]] (distributed at [[Cessation of Coraesine Field]]).&lt;br /&gt;
&lt;br /&gt;
===Stock Chrism Holders===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
![[Arkati]]&lt;br /&gt;
!Description&lt;br /&gt;
!Alignment&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Aeia]] ||a blown glass lily symbol of swirled white and green|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| a blown glass pendant painted with a decaying lily &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Amasalen]] ||a two-headed serpent symbol wrapped around a crimson blazestar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Andelas]] ||a ruby-eyed cat&#039;s head symbol crafted from black moonstone|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Arachne]] ||a black sphene widow symbol with maroon-tinted legs|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Charl]] ||an emerald-hued imflass trident symbol adorned with blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Cholen]] ||a dark red vaalorn lute symbol accented with gold|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eonak]] ||a scuffed golden anvil symbol pocked with dark bronze|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Eorgina]] ||a flame-shaped blazestar symbol speckled with grey jasper|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Fash&#039;lo&#039;nae]] ||a slit-pupiled eye symbol incised in a yellow heliodor|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Gosaena]] ||a symbol of dark faenor inset with a silver sickle|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[The Huntress]] ||a sharp-edged silver star symbol with eight blackened points|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Imaera]] ||a twisted amber and jade symbol shaped like sheaves of grain|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ivas]] ||a wisp-formed chrysoprase symbol caged in scarlet despanal|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jastev]] ||a silvery crystal ball symbol crafted from alum|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Jaston]] ||a curved white alum feather symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kai]] ||a silver clenched fist symbol marked with crimson streaks|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Koar]] ||a radiant golden crown symbol bedizened with white opal drakes|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Kuon]] ||a golden blazestar symbol dappled with umber sards|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Laethe]] ||a black dreamstone rose symbol stemmed with amethyst|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Leya]] ||an ivory dagger symbol set with chalcedony and blue quartz|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lorminstra]] ||a black-handled gold key symbol with a single bit|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Lumnis]] ||a flat vaalin scroll symbol marked with five colored circles|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Luukos]] ||a smooth jade serpent symbol inset with brown agate eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Marlu]] ||a black opal six-tined star symbol patterned with rings|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Mularos]] ||a red roestone heart symbol pierced with a white opal dagger|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Niima]] ||a crystal-eyed silver dolphin symbol encrusted in blue coral|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Non-Arkati ||an unadorned mithril relic||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a featureless copper badge||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a matte brass curio||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a dull iron clasp||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a plain bronze insignia||N/A&lt;br /&gt;
|-&lt;br /&gt;
| nonspecific Arkati ||a nondescript steel artifact||N/A&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Oleani]] ||a faceted ruby heart symbol inset with a rose-cut sapphire|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Onar]] ||a cracked white skull symbol inset with black marble eyes|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Phoen]] ||a golden sunburst symbol carved from a radiant blazestar|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Ronan]] ||a matte black kelyn sword symbol edged in silver|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Sheru]] ||an onyx jackal&#039;s head symbol set in red gold|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tilamaire]] ||a honey beryl note symbol inset with tiny water sapphires|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Tonis]] ||a golden laje pegasus symbol embellished with veniom|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voaris]] ||a bloomed amber rose symbol stemmed with a sylvarraend ruby|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Voln]] ||a smooth vaalin shield symbol hammered into blackened steel|| rowspan=2| Liabo&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[V&#039;tull]] ||a void black deathstone symbol carved into a scimitar|| rowspan=2| Lornon&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2| [[Zelia]] ||a symbol of silver and black marble shaped like a crescent moon|| rowspan=2| Neutral&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
[[category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Delirium_Manor/2016&amp;diff=93126</id>
		<title>Delirium Manor/2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Delirium_Manor/2016&amp;diff=93126"/>
		<updated>2017-06-19T17:23:31Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Updated to add entry, use of tickets, general tickets, added couple more links to the Whax doll page so people don&amp;#039;t miss it. ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float:right&amp;quot;&amp;gt;[[File:Deliriummanorart.jpg|600px]]&amp;lt;/div&amp;gt;&lt;br /&gt;
You are cordially invited to Renown Toymaker Whax&#039;s Delirium Manor. An eerie place that pushes the limits of reality. Locate the gigantic toy chests scattered across Elanthia and travel to a land of intrigue and mystery much smaller than our own. Rumor has it the famed craftsman has dabbled in the dark arts of [[necromancy]] and his [[Whax doll|doll]]s are a manifestation of his magic! Search through the manor for clues to build one of the [[Whax doll|legendary dolls]], discover [[Whax doll#List_of_Items|doll accessories]], find tickets (used as scrip at the Gift Shop), and treasure along the way. Will YOU discover Delirium Manor&#039;s secrets? Or will you succumb to madness!&lt;br /&gt;
&lt;br /&gt;
Delirium Manor does not use the random treasure generator. It is PURELY feeders, doll parts (the collectible), [[Whax doll#List_of_Items|doll accessories]], and [[general tickets]].&lt;br /&gt;
&lt;br /&gt;
Entry: Use the command QUEST TRANSPORT DELIRIUM&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
==Gift Shop==&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 18pt; color:#CC0000&amp;quot;&amp;gt;NOTE: This shop list is based on prerelease data. It may not be 100% correct!&amp;lt;/div&amp;gt;&lt;br /&gt;
All prices are in Ebon Gate tickets.&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the toychest you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Item !! Script !! Details !! Price&lt;br /&gt;
|-&lt;br /&gt;
| a long-haired white kitten toy||rowspan=&amp;quot;4&amp;quot;|Cute Critter Toys||rowspan=&amp;quot;4&amp;quot;|Fluff toys - untiered - 6 verbs||rowspan=&amp;quot;4&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a brown-spotted puppy toy&lt;br /&gt;
|-&lt;br /&gt;
| a white-bellied ferret toy&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy yellow duckling toy&lt;br /&gt;
|-&lt;br /&gt;
| an orange-maned gold lion toy||rowspan=&amp;quot;4&amp;quot;|Fierce Critter Toys||rowspan=&amp;quot;4&amp;quot;|Fluff toys - untiered - 6 verbs||rowspan=&amp;quot;4&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a striped white and black tiger toy&lt;br /&gt;
|-&lt;br /&gt;
| a scaled leather crocodile toy&lt;br /&gt;
|-&lt;br /&gt;
| a black spider monkey toy&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent caterpillar toy||rowspan=&amp;quot;2&amp;quot;|Toy Worm/Caterpillar||rowspan=&amp;quot;2&amp;quot;|Fluff toys - untiered - 5 verbs||rowspan=&amp;quot;2&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a segmented centipede toy&lt;br /&gt;
|-&lt;br /&gt;
| a twisted silver rod||rowspan=&amp;quot;2&amp;quot;|Toy Slime Stick||rowspan=&amp;quot;2&amp;quot;|Fluff toy - untiered - 2 verbs||rowspan=&amp;quot;2&amp;quot;|150&lt;br /&gt;
|-&lt;br /&gt;
| a skull-capped silver stick&lt;br /&gt;
|-&lt;br /&gt;
| a pointy-eared green goblin toy||rowspan=&amp;quot;3&amp;quot;|Scary Toy||rowspan=&amp;quot;3&amp;quot;|Fluff toy - untiered - 3 verbs||rowspan=&amp;quot;3&amp;quot;|350&lt;br /&gt;
|-&lt;br /&gt;
| a blackened skeleton toy&lt;br /&gt;
|-&lt;br /&gt;
| a winged red-eyed demon toy&lt;br /&gt;
|-&lt;br /&gt;
| a toy wooden sword||Toy Sword||Fluff - untiered - 4 verbs&amp;lt;br /&amp;gt;Special script; not available in ezshops.||375&lt;br /&gt;
|-&lt;br /&gt;
| a krolvin toy||Krolvin Toy||fluff toy, 3 verbs||350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the bench you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Item !! Script !! Details !! Price&lt;br /&gt;
|-&lt;br /&gt;
| a tarnished thin silver spring||rowspan=&amp;quot;2&amp;quot;|Dhu Slinky||rowspan=&amp;quot;2&amp;quot;|Fluff toy - untiered - 5 verbs||rowspan=&amp;quot;2&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a coiled ora spring&lt;br /&gt;
|-&lt;br /&gt;
| a stuffed green turtle||rowspan=&amp;quot;4&amp;quot;|Stufimals||rowspan=&amp;quot;4&amp;quot;|Tiered fluff toy - T2 &amp;lt;br /&amp;gt;(has whisper ability) - 7 verbs||rowspan=&amp;quot;4&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
| a stuffed black-winged vulture&lt;br /&gt;
|-&lt;br /&gt;
| a stuffed long-clawed wombat&lt;br /&gt;
|-&lt;br /&gt;
| a stuffed brown and white dog&lt;br /&gt;
|-&lt;br /&gt;
| a dragon-helmed toy soldier||rowspan=&amp;quot;3&amp;quot;|SuperDuper Toy Wizard||rowspan=&amp;quot;3&amp;quot;|Fluff toy - 5 verbs - special script||rowspan=&amp;quot;3&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
| a long-tailed brown toy monkey&lt;br /&gt;
|-&lt;br /&gt;
| a white-haired toy mage&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant blue diamond||rowspan=&amp;quot;6&amp;quot;|Aldoran Healing Stones - 10 charges||internal healing||rowspan=&amp;quot;6&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a taupe-veined irregular turquoise||poison removal&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy deep grey moonstone||nervous system healing&lt;br /&gt;
|-&lt;br /&gt;
| a sliver of fractured emerald||eye repair&lt;br /&gt;
|-&lt;br /&gt;
| a multi-faceted golden beryl||head repair&lt;br /&gt;
|-&lt;br /&gt;
| a striated blue-green sapphire||healing (yabathillum)&lt;br /&gt;
|-&lt;br /&gt;
| a silver wire worry-toy||Worry Toys||Fluff - 11 verbs||750&lt;br /&gt;
|-&lt;br /&gt;
| a tiny black mechanical fly||Toy Fly||13 traps, ambient messaging - limited use||500&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green mechanical grasshopper||Toy Grasshopper||12 traps, ambient messaging||500&lt;br /&gt;
|-&lt;br /&gt;
| a velvety black mechanical moth||Toy Moth||12 traps, ambient messaging||500&lt;br /&gt;
|-&lt;br /&gt;
| a black-haired toymaker marionette||Marionettes||10 verbs||650&lt;br /&gt;
|-&lt;br /&gt;
| a hollowed-out wooden doll leg||Drink Container||10 verbs||100&lt;br /&gt;
|-&lt;br /&gt;
| 10-seed packet (T1)||rowspan=&amp;quot;4&amp;quot;|Magic Pot Seeds||decorative flowers (for T1 and above)||10&lt;br /&gt;
|-&lt;br /&gt;
| 10-seed packet (T2)||herbs (for T2 and above)||15&lt;br /&gt;
|-&lt;br /&gt;
| 10-seed packet (T3)||magic flowers (for T3 and above)||20&lt;br /&gt;
|-&lt;br /&gt;
| 10-seed packet (T4)||enhancive flowers (for T4 pots only)||25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Item !! Script !! Details !! Price&lt;br /&gt;
|-&lt;br /&gt;
| A soft leather ticket pouch||[[Ebon Gate ticket]] pouch|| ||50&lt;br /&gt;
|-&lt;br /&gt;
| a long-eared brown toy bat||rowspan=&amp;quot;4&amp;quot;|Toy Pin||rowspan=&amp;quot;4&amp;quot;|Fluff toy (pin) - untiered - 5 verbs||rowspan=&amp;quot;4&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
| a red-striped black toy snake&lt;br /&gt;
|-&lt;br /&gt;
| a snow white toy rat&lt;br /&gt;
|-&lt;br /&gt;
| a yellow-eyed spotted toy owl&lt;br /&gt;
|-&lt;br /&gt;
| a sapphire silk skirt||rowspan=&amp;quot;2&amp;quot;|Skirt Actions||rowspan=&amp;quot;2&amp;quot;|Fluff skirt - 7 verb traps||rowspan=&amp;quot;2&amp;quot;|800&lt;br /&gt;
|-&lt;br /&gt;
| a ribbon-tied white lace skirt&lt;br /&gt;
|-&lt;br /&gt;
| a high-collared panther fur cape||rowspan=&amp;quot;4&amp;quot;|Fur Clothing||rowspan=&amp;quot;4&amp;quot;|Fluff clothing - 5 verb traps||rowspan=&amp;quot;2&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
| a sleek spotted leopard fur wrap&lt;br /&gt;
|-&lt;br /&gt;
| a satin lined tawny fox fur cloak||rowspan=&amp;quot;2&amp;quot;|900&lt;br /&gt;
|-&lt;br /&gt;
| a thick bear fur cloak&lt;br /&gt;
|-&lt;br /&gt;
| a herringbone faenor bracelet||rowspan=&amp;quot;2&amp;quot;|Charm Bracelets||rowspan=&amp;quot;2&amp;quot;|Scripted bracelet||rowspan=&amp;quot;2&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
| a square-linked imflass bracelet&lt;br /&gt;
|-&lt;br /&gt;
| a silver music box charm||rowspan=&amp;quot;6&amp;quot;|Charm Animations||rowspan=&amp;quot;6&amp;quot;|Charms for bracelet||rowspan=&amp;quot;4&amp;quot;|500&lt;br /&gt;
|-&lt;br /&gt;
| a gold puppy charm&lt;br /&gt;
|-&lt;br /&gt;
| a polished gremlin charm&lt;br /&gt;
|-&lt;br /&gt;
| a faenor dragon charm&lt;br /&gt;
|-&lt;br /&gt;
| a multicolored marionette charm||rowspan=&amp;quot;2&amp;quot;|550&lt;br /&gt;
|-&lt;br /&gt;
| a maoral two-mast ship charm&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy pink cotton towel||rowspan=&amp;quot;2&amp;quot;|Tintrel towel||rowspan=&amp;quot;2&amp;quot;|Unlocked (T1) - fluff - 6 verbs||rowspan=&amp;quot;2&amp;quot;|750&lt;br /&gt;
|-&lt;br /&gt;
| a dark grey linen towel edged with white satin ghosts&lt;br /&gt;
|-&lt;br /&gt;
| some black leather boots||rowspan=&amp;quot;2&amp;quot;|Gnome Boot||rowspan=&amp;quot;2&amp;quot;|Fluff - changes description&amp;lt;br /&amp;gt;open/wear/remove/rub/tap||rowspan=&amp;quot;2&amp;quot;|600&lt;br /&gt;
|-&lt;br /&gt;
| a pair of steel-buckled boots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Item !! Script !! Details !! Price&lt;br /&gt;
|-&lt;br /&gt;
| a black silk napkin||Picnic Napkin||Fluff - T1 - 3 verbs||350&lt;br /&gt;
|-&lt;br /&gt;
| a ruby red floating sphere||rowspan=&amp;quot;4&amp;quot;|Floating Spheres||rowspan=&amp;quot;4&amp;quot;|Fluff - untiered - 2 verbs||rowspan=&amp;quot;4&amp;quot;|250&lt;br /&gt;
|-&lt;br /&gt;
| a lapis blue floating sphere&lt;br /&gt;
|-&lt;br /&gt;
| a pale golden floating sphere&lt;br /&gt;
|-&lt;br /&gt;
| a sunny yellow floating sphere&lt;br /&gt;
|-&lt;br /&gt;
| a silver telescope||rowspan=&amp;quot;2&amp;quot;|Telescopes||rowspan=&amp;quot;2&amp;quot;|Tiered telescope - T2 - 8 verbs||rowspan=&amp;quot;2&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth wrotwood telescope&lt;br /&gt;
|-&lt;br /&gt;
| a smoke-filled glass globe||rowspan=&amp;quot;2&amp;quot;|Crystal Ball||rowspan=&amp;quot;2&amp;quot;|Fluff toy - T2&amp;lt;br /&amp;gt;8 verbs, special script||rowspan=&amp;quot;2&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
| a smoke-filled crystal orb&lt;br /&gt;
|-&lt;br /&gt;
| a soft sky blue blanket||rowspan=&amp;quot;3&amp;quot;|Blankets||rowspan=&amp;quot;3&amp;quot;|fluff blanket, 7 verbs (including wear/remove)||rowspan=&amp;quot;3&amp;quot;|875&lt;br /&gt;
|-&lt;br /&gt;
| a fur-edged black wool blanket&lt;br /&gt;
|-&lt;br /&gt;
| a plaid red and black blanket&lt;br /&gt;
|-&lt;br /&gt;
| a clown-shaped red ora pattern||Gemcutter Pattern||||250&lt;br /&gt;
|-&lt;br /&gt;
| a bulb-nosed metal clown statue||Gemcutter||||1500&lt;br /&gt;
|-&lt;br /&gt;
| a crystal doll-shaped decanter||Perfume||You have an enticing aroma of spicy gingerbread laced with veiled undertones of cool peppermint lingering around you.||750&lt;br /&gt;
|-&lt;br /&gt;
| a knotted wooden flask||Temporary Unique Feature Flask||His/Her skin has a wood-like appearance to it, and it is scarred with numerous growth-rings surrounding smaller, fleshy knots||600&lt;br /&gt;
|-&lt;br /&gt;
| a dark eye-stamped parchment||colspan=&amp;quot;2&amp;quot;|Spell Prep:&lt;br /&gt;
*First Person:  A pulsating dark eye hovers watchfully over you as you incoherently deliver the phrase for the [Spell Name] spell...&lt;br /&gt;
*Third Person:  A pulsating dark eye hovers watchfully over $P0 as $P0G incoherently delivers a magical phrase...&lt;br /&gt;
*Hidden or Invisible:  A pulsating dark eye appears to hover in the air for a moment before vanishing.&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|7500&lt;br /&gt;
|-&lt;br /&gt;
| a crinkled paper with gold lettering||colspan=&amp;quot;2&amp;quot;|Spell Prep:&lt;br /&gt;
*First Person:  Chaotic distortions of light surround your hands as you chant the magic words for the [Spell Name] spell...&lt;br /&gt;
*Third Person:  Chaotic distortions of light surround Caster&#039;s hands as he/she chants a few words of magic...&lt;br /&gt;
*Hidden or Invisible:  Chaotic distortions of light swirl into existence and dissipate quickly.&lt;br /&gt;
|-&lt;br /&gt;
| a curl-edged ecru document||colspan=&amp;quot;2&amp;quot;|Spell Prep:&lt;br /&gt;
*First Person:  Your eyes glaze over as you feel yourself chant the [Spell Name] spell in a distorted voice, noticeably different from your own...&lt;br /&gt;
*Third Person:  Caster&#039;s eyes glaze over as he/she chants in a noticeably distorted voice...&lt;br /&gt;
*Hidden or Invisible:  Distorted chanting can be heard nearby.&lt;br /&gt;
|-&lt;br /&gt;
| a decorative doll case||Collectible Doll Case||weightless, itemless, collectibles case||100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the sack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Item !! Script !! Details !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Arkati statues/figurines (non-mechanical)||Arkati figurines||used with [[Arkati box]]es||5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/10679 Delirium Manor questions thread in EG folder]&lt;br /&gt;
*[http://www.play.net/gs4/news.asp?id=1497 News article]&lt;br /&gt;
&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93029</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93029"/>
		<updated>2017-06-18T21:41:11Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Hair */ Added some pin-straight shiny black hair ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || some pin-straight shiny black hair|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|-&lt;br /&gt;
| an oiled leather riding jacket|| || ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| a steel earcuff fashioned into clutching claws||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose || a bright red nose&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| a leaf-etched steel aventail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93028</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93028"/>
		<updated>2017-06-18T21:39:48Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* In Hair */ Added an oiled leather riding jacket (dbl ck, that&amp;#039;s the slot) ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|-&lt;br /&gt;
| an oiled leather riding jacket|| || ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| a steel earcuff fashioned into clutching claws||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose || a bright red nose&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| a leaf-etched steel aventail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93027</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93027"/>
		<updated>2017-06-18T21:33:59Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Ear(s) */ Added a steel earcuff fashioned into clutching claws ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| a steel earcuff fashioned into clutching claws||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose || a bright red nose&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| a leaf-etched steel aventail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93025</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93025"/>
		<updated>2017-06-18T21:29:52Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Nose */ Added  a bright red nose&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose || a bright red nose&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| a leaf-etched steel aventail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93024</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93024"/>
		<updated>2017-06-18T21:17:44Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Neck */ Added a leaf-etched steel aventail ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| a leaf-etched steel aventail||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93023</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93023"/>
		<updated>2017-06-18T21:16:22Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Back/Shoulder */ Added 2 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|-&lt;br /&gt;
| a symbol-edged dusty brown burnoose|| a threadbare brown cotton dress|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93022</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93022"/>
		<updated>2017-06-18T21:13:28Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Back/Shoulder */ Added 2 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel|| a bone-adorned steel pauldron&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined bright red instrument case|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93021</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93021"/>
		<updated>2017-06-18T21:11:11Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Chest */ 2 new additions ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| a golden mithril cuirass|| a gleaming suit of polished platemail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93019</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93019"/>
		<updated>2017-06-18T21:07:46Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Arms */ removed a dupe&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93018</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93018"/>
		<updated>2017-06-18T21:05:42Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Hand */ added pair of silver silk gloves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| some ornate eahnor arm greaves|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|- &lt;br /&gt;
| a pair of silver silk gloves||| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93017</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93017"/>
		<updated>2017-06-18T21:03:15Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Finger */ added polished gold wedding band ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| some ornate eahnor arm greaves|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| a polished gold wedding band|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93016</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93016"/>
		<updated>2017-06-18T21:01:15Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Arms */ Added 3 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves|| a pair of ironwood-slatted arm greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ornate eahnor arm greaves|| some ornate eahnor arm greaves|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93015</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93015"/>
		<updated>2017-06-18T20:51:24Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Right Hand/Left Hand */ Added sphereical flawless glass orb in hands. That&amp;#039;s a verified slot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| a spherical flawless glass orb|| || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93014</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93014"/>
		<updated>2017-06-18T20:48:20Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Belt */ 3 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || a white birch envelope pouch|| a bulging blue velvet gem pouch&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue linen dagger sheath|| || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93013</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93013"/>
		<updated>2017-06-18T20:43:52Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Legs */ added 4 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword (&#039;&#039;right only&#039;&#039;)|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|-&lt;br /&gt;
| a steel-tipped black leather pteruge|| a side-slit black silk skirt|| a pair of wide-cuffed burgundy pantaloons|| some striped black and white trousers|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93011</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93011"/>
		<updated>2017-06-18T20:38:05Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Ankle */  added ruby &amp;amp; emerald anklets ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white crystal|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| a series of alternating ruby and emerald anklets ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93009</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93009"/>
		<updated>2017-06-18T20:35:48Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Foot */  added adventurine footflower ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| a bell-edged adventurine footflower|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93008</id>
		<title>Whax doll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whax_doll&amp;diff=93008"/>
		<updated>2017-06-18T20:33:33Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Right Hand/Left Hand */  Added 2 new ones ~Luxie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC limit}}&lt;br /&gt;
Introduced in 2016 through [[Delirium Manor]], Whax dolls required characters to [[search]] within a dollhouse to find pieces to be combined, similar to [[MoonShard pendant|MoonShard pendants]].  The doll itself consists of six parts, torso, right and left arms, right and left legs, and a head, and requires &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039; (glue) to be considered complete.  To fully unlock the doll&#039;s abilities, a core needs to be found and attuned to one of the many [[NPC]]s that wander the manor, along with a key to turn to activate it.  With Delirium Manor opening up in 2017, the dolls were updated to allow for additional features, including eyes, ears, and nose, as well as worn or held item accessories.&lt;br /&gt;
&lt;br /&gt;
==Doll==&lt;br /&gt;
===Unassembled===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is the torso section of a doll.&lt;br /&gt;
&lt;br /&gt;
Usage: (glued doll) DANCE, GROWL, KISS, LOOK, POKE, TURN.  You can also accessorize your doll with pieces found within Delirium Manor.  Hold an accessory in your left hand and a glued doll in your right, and PUSH &amp;lt;accessory&amp;gt;.  Accessory pieces cannot be removed, but they can be overwritten.&lt;br /&gt;
Usage: (unglued doll with 6 body parts) DANCE, GROWL, KISS, LOOK, POKE, PULL, and TURN.&lt;br /&gt;
Usage: (unfinished doll) DROP (piece ON torso), LOOK, PULL, and TURN&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop leg on torso&lt;br /&gt;
Grasping the torso firmly, you shove a wooden left doll leg into its proper place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look doll&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn doll&lt;br /&gt;
You turn an unfinished doll over in your hand a few times and scrutinize its structure with a keen eye.&lt;br /&gt;
&lt;br /&gt;
You are currently focused on the doll&#039;s left leg piece.  &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Turn the doll again within 15 seconds to select the next piece or PULL the doll to remove it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull doll&lt;br /&gt;
You yank forcefully on a wooden left doll leg, freeing it from the doll with a loud *POP*!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled (6 parts, not glued)===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see an unfinished doll.&lt;br /&gt;
&lt;br /&gt;
Attached to the doll you see: a head, a right arm, a left arm, a right leg, and a left leg.&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is an unfinished doll.  You can TURN the doll to select a piece, and PULL the doll to remove it.  You can glue your doll together if you have a bottle of blue ooze, but this will seal all the separate pieces together.  LOOK to see what is attached to the doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;Second portion of the &#039;&#039;&#039;ANALYZE&#039;&#039;&#039; remains the same through the assembly process, save for a &#039;&#039;&#039;cored&#039;&#039;&#039; doll.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| You hold your unfinished doll out in front of you and tilt it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
| XXX holds her unfinished doll out in front of her and tilts it back and forth, causing its arms and legs to flop wildly.  Look!  It&#039;s dancing!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your unfinished doll.  It seems unimpressed.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her unfinished doll.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| Holding the doll firmly, you draw it slowly to your lips and kiss the doll gently on its cheek.  Aww!&lt;br /&gt;
| Holding it firmly, XXX draws her doll slowly to her lips and kisses it gently on its cheek.  Aww!&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the doll&#039;s empty chest cavity and wiggle it around.  Yep, it&#039;s definitely empty!&lt;br /&gt;
| XXX pokes her finger into her doll&#039;s empty chest cavity and wiggles it around.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Same as unassembled.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Assembled &amp;amp; Glued===&lt;br /&gt;
Requires a &#039;&#039;&#039;glass bottle of blue ooze&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Glue&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This bottle contains some blue ooze that can be used to glue doll pieces together.  It contains one application.  POUR BOTTLE on TORSO to glue your doll pieces together permanently.  You will be unable to remove any pieces once its glued.  This process is FINAL!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour bottle on doll&lt;br /&gt;
You tip the glass bottle over until the contents drip out onto your unfinished doll.  Almost with a life of its own, the blue ooze slowly creeps across your doll in search of gaps between the segments.  As the last drop of ooze is absorbed into your doll, the wood smolders in your hand, and a rancid odor of burning fat wafts upward, stinging the inside of your nose.  You close your eyes as you grimace in disgust.&lt;br /&gt;
&lt;br /&gt;
When you open your eyes, you notice that the item in your hand has changed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is no core inside the chest cavity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This is a jointed wooden doll.  It has been glued together, evidenced by the lightly blue-tinged substance filling the joint spaces.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&#039;&#039;All scripts except &#039;&#039;&#039;TURN&#039;&#039;&#039; are the same as prior to being glued.&#039;&#039;&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot; &lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!TURN&lt;br /&gt;
| You turn the wooden doll over in your hand, and its arms and legs flop noisily against your palm.&amp;lt;br&amp;gt;You turn the wooden doll over in your hand a few times and scrutinize its structure with a keen eye.  Nothing appears to be attached to the doll.&lt;br /&gt;
| XXX turns her wooden doll over in her hand, and its arms and legs flop noisily against her palm.&amp;lt;br&amp;gt;XXX turns her wooden doll over in her hand a few times, studying it intently.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fully Assembled===&lt;br /&gt;
Requires an attuned &#039;&#039;&#039;core&#039;&#039;&#039; and a &#039;&#039;&#039;key&#039;&#039;&#039;.  Having both pieces will allow a character to swap places with their doll for a short period of time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Core&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;/big&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
These are available at the [[Delirium Manor]] gift shop and come in four varieties, each lasting different times.  While most will disintegrate after each use, permanent ones went out in the feeders and others were permanized at [[Ebon Gate]] 2016.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This one-time use wooden wind-up key can be used to wind up a rare doll from the Delirium Manor.  Keys cannot be altered.  Keys will last for the following durations:&lt;br /&gt;
&lt;br /&gt;
Wooden: 5 minutes&lt;br /&gt;
Brass: 10 minutes&lt;br /&gt;
Silver: 20 minutes&lt;br /&gt;
Gold: 30 minutes&lt;br /&gt;
&lt;br /&gt;
To use, simply hold your doll and key, and TURN KEY.  NOTE: These keys will not work on partially completed dolls.  You have 5 minutes to PULL out the core once you have wound up your doll.  Failure to do so will cause your doll to unwind.  You will need to use another key to wind it up again.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;turn key with doll&lt;br /&gt;
Inserting the wooden wind-up key into a wide slot on the back of your exemplar doll, you grip firmly and give the key a good twist!  Your wooden wind-up key shatters, but the core inside the doll begins to glow a deep crimson and beat rhythmically, just like a living heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;[You have 5 minutes to PULL the doll and remove its core to bring it to life!]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Doll&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a rugged exemplar doll.  It has no remarkable features and is wearing nothing of note.&lt;br /&gt;
&lt;br /&gt;
There is a small pink mass tucked into the doll&#039;s chest cavity and a key slot along its back.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Analyze====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This &#039;&#039;exemplar&#039;&#039; doll is a rare collectible creation found only in Delirium Manor.  It can not be altered, but you can add accessories found within Delirium Manor by holding an accessory in your left hand and your doll in your right hand, and PUSH &amp;lt;accessory&amp;gt;.  Accessories cannot be removed, but they can be overwritten.&lt;br /&gt;
&lt;br /&gt;
Use caution when bringing the doll to life in hostile territory.  Dolls do not like scary creatures.&lt;br /&gt;
&lt;br /&gt;
Usage:  Dance, Growl, Hug, Kiss, Look, Pinch, Poke, and Pull (if you have used a key).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB|| style=&amp;quot;width:35em&amp;quot;|FIRST|| style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| Holding your exemplar doll out in front of you, you tilt the doll back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion all on their own!&lt;br /&gt;
| XXX holds her exemplar doll out in front of her and tilts it back and forth.  Its arms and legs wiggle slowly at first, but then they begin to move in a jig-like fashion, seemingly all on their own!&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| You curl your upper lip and growl menacingly at your exemplar doll.  In response, your doll growls back fiercely at you.&lt;br /&gt;
| XXX curls her upper lip and growls menacingly at her exemplar doll.  In response, her exemplar doll growls back fiercely at her.&lt;br /&gt;
|-&lt;br /&gt;
!HUG&lt;br /&gt;
| You hug your exemplar doll, and its arms fly forth with erratic movements as they snake alongside you.  You can hear chattering followed by a quiet, hollow moaning.  As you pull the exemplar doll away to inspect it, it stares lifelessly back at you.&lt;br /&gt;
| As XXX hugs her exemplar doll you can hear quiet, hollow moaning.&lt;br /&gt;
|-&lt;br /&gt;
!KISS&lt;br /&gt;
| You draw your exemplar doll slowly to your lips and kiss it gently on the cheek.  Without any warning, the doll&#039;s right arm swings up and whacks you on the cheek.  OW!&lt;br /&gt;
| XXX draws her exemplar doll slowly to her lips and kisses it gently on the cheek.  Suddenly, the doll&#039;s right arm swings up and whacks her on the cheek!&lt;br /&gt;
|-&lt;br /&gt;
!PINCH&lt;br /&gt;
| You squeeze your exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
| XXX squeezes her exemplar doll&#039;s head firmly, and its eyes bulge out!  Fortunately, its eyes pop back into place quickly.&lt;br /&gt;
|-&lt;br /&gt;
!POKE&lt;br /&gt;
| You poke your finger into the exemplar doll&#039;s chest cavity and press it against the spongy core.  It squishes noisily.&lt;br /&gt;
| XXX pokes her finger into her exemplar doll&#039;s chest cavity.  You hear a disconcerting *squish* sound.&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;Without key&lt;br /&gt;
| With your forefinger and thumb, you reach into a small cavity on your exemplar doll, but can&#039;t seem to get a good grip on the squishy core.  Maybe you should try winding it up with a key.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
!PULL&amp;lt;br&amp;gt;With key&lt;br /&gt;
| With your forefinger and thumb, you reach into the chest cavity on your exemplar doll and pluck out a small pulsing red core.  It jiggles vigorously in your hand, and you begin to feel very strange.&amp;lt;br&amp;gt;Your body convulses, painfully distorting into unnatural positions.  You feel as if your bones are crumbling and your skin is shrinking, like being stuffed into a small box.  Your surroundings have changed drastically.&amp;lt;br&amp;gt;Despite being unable to move normally, you are still able to seek HELP.&lt;br /&gt;
| With her forefinger and thumb, XXX reaches into the chest cavity on her exemplar doll and plucks out a rugged exemplar doll.  It jiggles vigorously in her hand.&amp;lt;br&amp;gt;Suddenly, XXX&#039;s body contorts and convulses into unnatural positions.  She shrinks smaller and smaller until she finally disappears, leaving a rugged exemplar in her place!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Within the Doll===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Help====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
If you want out of the doll&#039;s body, you can PRAY to get out of your current predicament.  If you want to speak, you can WHISPER into your CORE.&lt;br /&gt;
&lt;br /&gt;
Despite being trapped in a doll&#039;s body, there are still numerous things you can do.&lt;br /&gt;
&lt;br /&gt;
BLUSH    CHEER    CRY     DANCE&lt;br /&gt;
FLAIL    FROWN    GAZE    GASP&lt;br /&gt;
GIGGLE   GRIN     GROWL   LAUGH&lt;br /&gt;
LICK     NOD      PANIC   PONDER&lt;br /&gt;
PURR     SCREAM   SMILE&lt;br /&gt;
SHAKE {option}&lt;br /&gt;
      {HEAD}  {BODY}  {FIST}&lt;br /&gt;
SNORT    WAVE     YELL &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Usage====&lt;br /&gt;
All actions will be viewed as if peering through a familiar.  Command usage is (VERB) CORE.  This does not include individual doll ambients based on NPC attunement.  You can WHISPER CORE to speak through your doll and WHISPER CORE MOVE to randomly move about, provided there is a valid exit.&lt;br /&gt;
{| {{prettytable|height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000000; vertical-align: top; font-size: larger; color:white&amp;quot;&lt;br /&gt;
!VERB|| THIRD&lt;br /&gt;
|-&lt;br /&gt;
!BLUSH&lt;br /&gt;
| A rugged exemplar&#039;s doll blushes profusely.&lt;br /&gt;
|-&lt;br /&gt;
!CHEER&lt;br /&gt;
| A rugged exemplar&#039;s doll cheers victoriously!&lt;br /&gt;
|-&lt;br /&gt;
!CRY&lt;br /&gt;
| A rugged exemplar&#039;s doll suddenly cries uncontrollably.&lt;br /&gt;
|-&lt;br /&gt;
!DANCE&lt;br /&gt;
| A rugged exemplar&#039;s doll flops its arms up and down and kicks its legs back and forth.  Was that a lame attempt at dancing?&lt;br /&gt;
|-&lt;br /&gt;
!FLAIL&lt;br /&gt;
| A rugged exemplar&#039;s doll flails its arms wildly.&lt;br /&gt;
|-&lt;br /&gt;
!FROWN&lt;br /&gt;
| A rugged exemplar&#039;s doll frowns.&lt;br /&gt;
|-&lt;br /&gt;
!GAZE&lt;br /&gt;
| A rugged exemplar&#039;s doll gazes around curiously.&lt;br /&gt;
|-&lt;br /&gt;
!GASP&lt;br /&gt;
| A rugged exemplar&#039;s doll gasps!&lt;br /&gt;
|-&lt;br /&gt;
!GIGGLE&lt;br /&gt;
| A rugged exemplar&#039;s doll giggles with child-like glee.&lt;br /&gt;
|-&lt;br /&gt;
!GRIN&lt;br /&gt;
| A rugged exemplar&#039;s doll grins.&lt;br /&gt;
|-&lt;br /&gt;
!GROWL&lt;br /&gt;
| A rugged exemplar&#039;s doll growls ferociously.&lt;br /&gt;
|-&lt;br /&gt;
!LAUGH&lt;br /&gt;
| A rugged exemplar&#039;s doll laughs nervously.&lt;br /&gt;
|-&lt;br /&gt;
!LICK&lt;br /&gt;
| A rugged exemplar&#039;s doll sticks out its tongue.&lt;br /&gt;
|-&lt;br /&gt;
!NOD&lt;br /&gt;
| A rugged exemplar&#039;s doll nods affirmatively.&lt;br /&gt;
|-&lt;br /&gt;
!PANIC&lt;br /&gt;
| A rugged exemplar&#039;s doll nervously scans its surroundings as its face fills with a panic-stricken look.&lt;br /&gt;
|-&lt;br /&gt;
!PONDER&lt;br /&gt;
| A rugged exemplar&#039;s doll cocks its head to the side and ponders.&lt;br /&gt;
|-&lt;br /&gt;
!PURR&lt;br /&gt;
| A rugged exemplar&#039;s doll purrs.&lt;br /&gt;
|-&lt;br /&gt;
!SCREAM&lt;br /&gt;
| A rugged exemplar&#039;s doll screams loudly!&lt;br /&gt;
|-&lt;br /&gt;
!SMILE&lt;br /&gt;
| A rugged exemplar&#039;s doll smiles.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE&lt;br /&gt;
| A rugged exemplar&#039;s doll trembles fearfully.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE HEAD&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its head.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE BODY&lt;br /&gt;
| A rugged exemplar&#039;s doll shimmies.&lt;br /&gt;
|-&lt;br /&gt;
!SHAKE FIST&lt;br /&gt;
| A rugged exemplar&#039;s doll shakes its fist.&lt;br /&gt;
|-&lt;br /&gt;
!SNORT&lt;br /&gt;
| A rugged exemplar&#039;s doll snorts.&lt;br /&gt;
|-&lt;br /&gt;
!WAVE&lt;br /&gt;
| A rugged exemplar&#039;s doll waves.&lt;br /&gt;
|-&lt;br /&gt;
!YELL&lt;br /&gt;
| A rugged exemplar&#039;s doll yells!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
To be used to exit your doll prior to the timer on your key running out.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST PERSON&#039;&#039;&#039;&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
Your prayers to leave the doll&#039;s body will be answered &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;if you repeat the command within 15 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pray core&lt;br /&gt;
An intense feeling of vertigo overwhelms you.  Your surroundings spin around you as you feel your body expand within an intensely confining epidermis.  A large cloud of grey smoke envelops you and obscures your vision.  As the fog clears, you are relieved to see familiar surroundings and sense that you are back in your own skin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THIRD PERSON&#039;&#039;&#039;&lt;br /&gt;
A rugged exemplar kneels and begins to mumble a prayer.  She lifts her head up and screams, &amp;quot;Noooooo!&amp;quot;  In a flash, she disappears.&lt;br /&gt;
&lt;br /&gt;
XXX appears in a flash, attempting to regain her balance.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
With [[Delirium Manor]] opening in Summer 2017, an update was released for the &#039;&#039;&#039;Whax dolls&#039;&#039;&#039; that allowed for various forms of customization with over 500 accessories, according to &#039;&#039;&#039;GM Haliste&#039;&#039;&#039;, the dolls&#039; creator.  Due to the amount of items able to collected, the cases for sale in the gift shop were updated to accomodate the accessories.  The analyze will show where each accessory will fit on the doll&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Accessory by itself&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You examine some forest green brigandine.  It is perfectly sized for a doll.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Accessory on the doll&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You see a jointed wooden doll that has been glued together.  The doll is completely bald and has two empty sockets for eyes.  It has an empty hole where its nose should be.  &#039;&#039;&#039;&#039;&#039;It is wearing some forest green brigandine.&#039;&#039;&#039;&#039;&#039;  It is holding nothing in its right hand and nothing in its left hand.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a doll accessory from Delirium Manor!  To use, hold an accessory in your right hand, a (glued/cored) doll in your left hand, and PUSH &amp;lt;accessory&amp;gt;.  Once an accessory is placed on your doll, it can be overwritten with another item of the same accessory type, but not removed.  Only one item is allowed for each area.  This item&#039;s type is: CHEST&lt;br /&gt;
&lt;br /&gt;
REGISTER your accessory items individually, as they will not register with the doll.&lt;br /&gt;
&lt;br /&gt;
This forest green brigandine cannot be altered or used as alter fodder.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;push brig&lt;br /&gt;
You adorn your wooden doll with some forest green brigandine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===List of Items===&lt;br /&gt;
====Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a crown-braided circlet of white hair|| style=&amp;quot;width:20em&amp;quot;| some shaggy strawberry blonde hair|| style=&amp;quot;width:20em&amp;quot;| some deep chestnut hair cascading downward in soft ringlets|| style=&amp;quot;width:20em&amp;quot;| some lustrous strawberry blonde hair flowing downward in a shimmering cascade|| style=&amp;quot;width:20em&amp;quot;| some shaggy white hair&lt;br /&gt;
|-&lt;br /&gt;
| some curly light brown hair || some tightly braided ebon hair ||  some wild chestnut hair||  some shaggy blonde hair ||  some curly crimson hair&lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled salt and pepper hair bound in a single five-stranded braid || a tonsure of ragged brown hair || some curly black hair || some frizzy salt and pepper black hair || some wild silver hair &lt;br /&gt;
|-&lt;br /&gt;
| some lightly oiled ebon black hair bound in a single three-stranded braid || some aubergine red hair cascading downward in a riotous mass of loose curls || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====In Hair====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a lacquered ebonwood barrette|| style=&amp;quot;width:20em&amp;quot;| a simple witchwood barrette|| style=&amp;quot;width:20em&amp;quot;| a pair of plain lacquered hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pair of silver filigree hairsticks|| style=&amp;quot;width:20em&amp;quot;| a pearl-studded silver-knit snood&lt;br /&gt;
|-&lt;br /&gt;
| a broad hummingbird barrette || a beribboned purple silk fascinator || a leather-wrapped white hawk feather || some polished mother-of-pearl haircombs || some seaglass anemone hairjewels&lt;br /&gt;
|-&lt;br /&gt;
| a set of painted bamboo hairsticks || a pair of leaf-accented hairsticks || a twisted and browning grass hairtie || a twisted ivory and ebon silk hairtie || a smooth onyx headband&lt;br /&gt;
|-&lt;br /&gt;
| a narrow shell-encrusted headband || a plethora of glossy hairbeads || several emerald leaf hairclips || some snowflake-painted haircombs || a frayed cotton hairtie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Head====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a feathered headdress|| style=&amp;quot;width:20em&amp;quot;| a diamond-studded gauzy ebon veil|| style=&amp;quot;width:20em&amp;quot;| a silver-pinned bright white wimple|| style=&amp;quot;width:20em&amp;quot;| a feathered wool cap|| style=&amp;quot;width:20em&amp;quot;| a dragon-faced eahnor helm&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-banded leather tricorne|| an agate-inlaid silver filigree ferroniere||  lapis and rolaren tiara|| an off-center pristine white chef&#039;s hat|| a thick grey wool cap&lt;br /&gt;
|-&lt;br /&gt;
| a frilled bright pink bonnet || a red tartan cap || a visored metal greathelm || a silk-wrapped conical hennin || a voluminous ebon cotton hood&lt;br /&gt;
|-&lt;br /&gt;
| a coin-fringed silken kerchief || a dusty white turban || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Eyes====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some glowing viridian eyes|| style=&amp;quot;width:20em&amp;quot;| some striated cornflower blue eyes|| style=&amp;quot;width:20em&amp;quot;| some wide blue eyes|| style=&amp;quot;width:20em&amp;quot;| some long-lashed violet eyes|| style=&amp;quot;width:20em&amp;quot;| some vibrant bright blue eyes&lt;br /&gt;
|-&lt;br /&gt;
| some beady black eyes|| some glowing yellow eyes || some glowing red eyes || some yellow-haloed inky black eyes || some gold-flecked forest green eyes&lt;br /&gt;
|-&lt;br /&gt;
| some long-lashed amber eyes || some mismatched blue and green eyes || some sun-streaked hazel green eyes || some wide chocolate brown eyes || some wide hazel eyes&lt;br /&gt;
|-&lt;br /&gt;
| some violet-haloed dark blue eyes || some glassy silver-sheened eyes || some silver-haloed sea blue eyes||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ears====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some slender ears|| style=&amp;quot;width:20em&amp;quot;| some floppy-tipped ears|| style=&amp;quot;width:20em&amp;quot;| some uneven ears|| style=&amp;quot;width:20em&amp;quot;| some prominently veined ears|| style=&amp;quot;width:20em&amp;quot;| some mole-speckled ears&lt;br /&gt;
|-&lt;br /&gt;
| some petite ears|| some plump and floppy ears|| some low-set ears|| some elongated ears|| some deeply folded ears&lt;br /&gt;
|-&lt;br /&gt;
| some diminutive ears || some freckled ears || some monstrously wide ears || some narrow-tipped ears || some scar-notched ears&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ear(s)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a solid gold earcuff|| style=&amp;quot;width:20em&amp;quot;| an amber stick bug earcuff|| style=&amp;quot;width:20em&amp;quot;| a pair of sterling silver earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of sapphire teardrop earrings|| style=&amp;quot;width:20em&amp;quot;| a pair of monkeyfist earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tri-tiered chandelier earrings|| a tarnished fishing hook earring || a steel earcuff fashioned into clutching claws || a series of onyx and silver hoops || a delicate pair of black pearl earbobs&lt;br /&gt;
|-&lt;br /&gt;
| a coiled eahnor dragon earcuff || some delicate rose-shaped earrings || a pair of diamond stud earrings || a small silver hoop || a thin porcupine quill spike&lt;br /&gt;
|-&lt;br /&gt;
| a pair of simple steel hoops || some pink pearl earbobs || a pair of dangling butterfly earrings|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nose====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide-nostriled nose|| style=&amp;quot;width:20em&amp;quot;| a squat nose|| style=&amp;quot;width:20em&amp;quot;| a bulbous nose|| style=&amp;quot;width:20em&amp;quot;| a tiny nose pierced with a diamond stud|| style=&amp;quot;width:20em&amp;quot;| an equine nose&lt;br /&gt;
|-&lt;br /&gt;
| a wavy nose|| an aristocratic nose|| a slender nose|| a bright red nose|| a broken nose&lt;br /&gt;
|-&lt;br /&gt;
| a button nose|| a classical nose|| a concave nose|| a sloping nose|| a wide nose&lt;br /&gt;
|-&lt;br /&gt;
| a wart-ridden nose|| a bulbous nose adorned with a bone toggle || a veiny bulbous nose || a swollen nose ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Neck====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a rainbow-painted bauble|| style=&amp;quot;width:20em&amp;quot;| a cord-strung faceless silver coin|| style=&amp;quot;width:20em&amp;quot;| a cord-strung red glass ampoule|| style=&amp;quot;width:20em&amp;quot;| some white-veined rose quartz beads|| style=&amp;quot;width:20em&amp;quot;| a simple necklace of alternating black and white pearls&lt;br /&gt;
|-&lt;br /&gt;
| a silk-strung lapis lazuli dagger symbol|| a filigreed portrait locket || a little round mirror || a filigree-ringed ivory cameo || a choker fashioned of multiple threadbare cords&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung bright silver coin || a leaf-twined leather collar || a griffon-faced eahnor medallion || a narrow herringbone necklace || an emerald-inset pendant&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung frosted glass orb|| a spherical flawless glass orb|| a threadbare off-white wool scarf|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a silk-lined silver chainmail satchel|| style=&amp;quot;width:20em&amp;quot;| a doll-sized corpulent red-eyed white rat|| style=&amp;quot;width:20em&amp;quot;| a doll-sized flea-bitten dirty white rat|| style=&amp;quot;width:20em&amp;quot;| a flowing white cape|| style=&amp;quot;width:20em&amp;quot;| a doll-sized sleek brown silver-collared chinchilla&lt;br /&gt;
|-&lt;br /&gt;
| a tattered and dingy yellow robe|| a voluminous black silk robe|| an oiled leather riding jacket||  a black spidersilk cloak|| a supple embroidered kidskin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized black rapture cloak|| a dark hunter green lady&#039;s surcoat worn over layered copper linen shifts|| a long-straped white doily purse || a short crimson-lined capelet || a voluminous black stalking cloak&lt;br /&gt;
|-&lt;br /&gt;
| an emerald green greatcloak || an exposed-stitched leather jacket || a feather-edged crimson mantle || a hooded mantle of silver heron feathers || a fur-lined slate blue parka&lt;br /&gt;
|-&lt;br /&gt;
| a crushed velvet blue pelisse || a gauzy violet chiffon wrap || a snowflake-patterned sky blue wrap || a fur-lined weathered suede cape|| a doll-sized mangy black sewer rat&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back/Shoulder====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a serpent-faced wooden shield|| style=&amp;quot;width:20em&amp;quot;| a demon-faced rolaren pauldron with ruby eyes|| style=&amp;quot;width:20em&amp;quot;| a square sinew-laced mussette|| style=&amp;quot;width:20em&amp;quot;| a bone-adorned steel pauldron|| style=&amp;quot;width:20em&amp;quot;| a knotted grey suede weapon harness&lt;br /&gt;
|-&lt;br /&gt;
| a suede-wrapped blue instrument case|| a rainbow-hued cotton satchel || a suede-wrapped blue instrument case|| a brass and leather sword frog || a large iron keyring dangling skeleton keys&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped rosewood lute || a frumpy brown canvas mussette || a skeletal rolaren pauldron || a dragon-faced eahnor pauldron || some iron-studded copper spaulders&lt;br /&gt;
|-&lt;br /&gt;
| a lion-faced gold and platinum pauldron || a silver-studded black leather baldric || a yawning troll-faced iron pauldron || a mirrored platinum rondel||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Back====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wide leather backpack|| style=&amp;quot;width:20em&amp;quot;| an dark leather backpack|| style=&amp;quot;width:20em&amp;quot;| a bright red cotton backpack painted with white circles|| style=&amp;quot;width:20em&amp;quot;| a metal-sided sturdy wool haversack|| style=&amp;quot;width:20em&amp;quot;| a pair of crossed backsheaths&lt;br /&gt;
|-&lt;br /&gt;
| a suede-strapped canvas backpack|| a fancy ribbon-tied silk backpack|| a woven wicker back-basket || an iron mesh backpack || a multi-pocketed large turquoise backpack&lt;br /&gt;
|-&lt;br /&gt;
| a single large black backsheath || an olive green haversack || a black silver-buckled knapsack || a bamboo-framed stone grey rucksack || a dark green and gold rucksack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chest====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some forest green brigandine|| style=&amp;quot;width:20em&amp;quot;| an emerald satin bodice|| style=&amp;quot;width:20em&amp;quot;| a simple ebon cotton shift|| style=&amp;quot;width:20em&amp;quot;| a fitted crushed velvet vest|| style=&amp;quot;width:20em&amp;quot;| a blousy sky blue tunic&lt;br /&gt;
|-&lt;br /&gt;
| a flame-sleeved scarlet spidersilk cotehardie|| an ankle-length niveous gown with tapered sleeves|| a gold-threaded bright white chasuble|| some tattered white robes|| a long-sleeved grey cotton blouse&lt;br /&gt;
|-&lt;br /&gt;
| a silver and gold satin gown|| a set of golvern plate|| some studded vultite brigandine|| a taupe silk shirt || a deep green lamb&#039;s wool kirtle&lt;br /&gt;
|-&lt;br /&gt;
| a suit of gleaming mithril armor || a tawny brown linen bliaut with cinnamon-banded funnel sleeves || a quilted dirty cotton gambeson || a suit of mithglin hauberk || a well-tailored black satin jacket&lt;br /&gt;
|-&lt;br /&gt;
| a threadbare mouse brown cassock || a quilted dirty cotton gambeson|| a high-collared dark cotton shirt|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pin====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a copper and amber sheaf of wheat pin|| style=&amp;quot;width:20em&amp;quot;| some silver-bound glasses|| style=&amp;quot;width:20em&amp;quot;| an agate-studded green frog brooch|| style=&amp;quot;width:20em&amp;quot;| a silver-leafed lapis lazuli rose pin|| style=&amp;quot;width:20em&amp;quot;| a carved amber wren brooch&lt;br /&gt;
|-&lt;br /&gt;
| a filigree-laced polished white pearl pin|| a silver-bound Adventurer&#039;s Guild badge || a rat pelt-bound Adventurer&#039;s Guild badge || a bronze-embellished Adventurer&#039;s Guild badge || a sapphire and pearl brooch&lt;br /&gt;
|-&lt;br /&gt;
| a sword-pierced pennacular brooch || an ebon and ivory ouroboros brooch || a green-eyed azure peacock feather pin || a filigree-painted pearly white mask pin || an obsidian tower pin&lt;br /&gt;
|-&lt;br /&gt;
| a grinning yellow topaz goblin pin || an adventurine-winged silver dragonfly pin || a round polychromatic trinket || an amethyst-inlaid hummingbird brooch|| a lapis-inlaid silver mermaid pin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Arms====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a wing-edged eahnor vambrace|| style=&amp;quot;width:20em&amp;quot;| some matching lion-crested vambraces|| style=&amp;quot;width:20em&amp;quot;| a pair of ironwood-slated arm greaves|| style=&amp;quot;width:20em&amp;quot;| a suede-wrapped forest green bracer|| style=&amp;quot;width:20em&amp;quot;| some studded leather arm guards&lt;br /&gt;
|-&lt;br /&gt;
| some leather arm greaves|| a leather archer&#039;s bracer || a pair of gryphon-crested arm greaves|| some drakar-studded rolaren arm greaves||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wrist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of heavy steel manacles|| style=&amp;quot;width:20em&amp;quot;| a thin bracelet of braided hair tied with blue ribbons|| style=&amp;quot;width:20em&amp;quot;| a thick leather bracer|| style=&amp;quot;width:20em&amp;quot;| a silver and amethyst charm bracelet|| style=&amp;quot;width:20em&amp;quot;| a ruby-studded gold wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a simple cotton bracelet of braided string|| a wristlet fashioned of curling birch and autumn leaves|| a thin white string bracelet|| a wide ebonwood bangle inlaid with mother-of-pearl || some zebrawood bangles&lt;br /&gt;
|-&lt;br /&gt;
| a series of alternating copper and birch bangles || a woven daisy bracelet || a trio of slender sterling silver bracelets || a silk pomander riddled with tiny rose buds || an ivy and larkspur wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a woven daisy and buttercup bracelet|| a cabochon-inset eahnor wristcuff|| an interlocking knotwork bracelet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hand====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some studded fingerless gloves|| style=&amp;quot;width:20em&amp;quot;| some suede-palmed leather gloves|| style=&amp;quot;width:20em&amp;quot;| a pair of thick mittens|| style=&amp;quot;width:20em&amp;quot;| a iron-knuckled steel gauntlets|| style=&amp;quot;width:20em&amp;quot;| a delicate pair of lace fingerless gloves&lt;br /&gt;
|-&lt;br /&gt;
| some sturdy mitten gauntlets || a pair of chocolate-stained white cotton gloves || a pair of elbow-length elkhide hawking gloves ||a pair of black leather gloves || a pair of berry-stained brown gloves&lt;br /&gt;
|- &lt;br /&gt;
| a pair of elegant elbow-length silk gloves || a pair of pristine white cotton gloves || a pair of knitted fingerless gloves || a quilted dark blue cotton baking mitt || a checkered cotton baking mitt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Right Hand/Left Hand====&lt;br /&gt;
&#039;&#039;These can be swapped between locations using &#039;&#039;&#039;TURN&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a Raging Thrak-etched broadsword|| style=&amp;quot;width:20em&amp;quot;| a tiny hooked laje lockpick|| style=&amp;quot;width:20em&amp;quot;| an intricately carved key|| style=&amp;quot;width:20em&amp;quot;| a small modwir strongbox|| style=&amp;quot;width:20em&amp;quot;| an eahnor claidhmore with a wrapped leather hilt&lt;br /&gt;
|-&lt;br /&gt;
| a crimson-edged iron tigerclaw|| a silk pomander riddled with tiny rose buds|| a large mixing bowl|| a slender gut-strung mandolin|| a heavy quartz orb&lt;br /&gt;
|-&lt;br /&gt;
| a hoarbeam buckler|| a tiny blue crystal|| a stone-tipped arrow with eagle feather fletchings|| a doll-sized tiny blue-eyed kitten|| a pair of painted tarot cards&lt;br /&gt;
|-&lt;br /&gt;
| an intricately carved pumpkin|| a frosted chocolate cupcake|| a tiny treasure chest|| a leather-bound tome|| a large white mournbloom&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized green-eyed orange tabby kitten || a doll-sized adamantine fist-scythe || a deep-bowled mahogany spoon || a shiny hide-framed tamborine|| a paint-splattered oak brush&lt;br /&gt;
|-&lt;br /&gt;
| a streusel-topped pumpkin muffin|| a smudged silver piccolo|| a triple-strung ipantor short bow (&#039;&#039;right only&#039;&#039;)|| a dark wood longbow (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
 || a hoarbeam runestaff (&#039;&#039;right only&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| a doll-sized veil iron maul (&#039;&#039;right only&#039;&#039;) || a tiny etched black alloy broadsword (&#039;&#039;right only&#039;&#039;)|| an ebon-studded ironwood crossbow || a silver-hilted rolaren dagger || a wavy silver kris&lt;br /&gt;
|-&lt;br /&gt;
| a bone-hilted steel hunting knife || a doll-sized mangy grey flea-bitten kitten || a paint-splattered unfinished canvas || a tiny Wavedancer in a hazy glass bottle ||  a sigil-painted ebon shan skull&lt;br /&gt;
|-&lt;br /&gt;
| a pewter tankard of ale || a curved witchwood pipe || an oak-handled broom || a lace-edged parasol || a frilled lavender silk kerchief&lt;br /&gt;
|-&lt;br /&gt;
| a spotted dragon egg toy || a fistful of fake bloodscrip || a minuscule mithril Juggernaut || a rations kit || a crystal-tipped sceptre&lt;br /&gt;
|-&lt;br /&gt;
| a lopsided sailcloth rag doll || a tiny zorveneh potion || a tiny mirtokh potion || a tiny ayveneh potion || a gold chest&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin lockpick || a tiny discolored bone lockpick || a round ironwood shield (&#039;&#039;left only&#039;&#039;)|| a doll-sized ki-lin horn|| a tiny trapped oak chest&lt;br /&gt;
|-&lt;br /&gt;
| a frayed cotton hairtie|| a doll-sized grey-eyed black and white kitten|| an oak-handled broom|| a sprig of ribbon-wrapped larkspur || a tiny solid moonstone cube&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Finger====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a delicate cloisonne pinky ring|| style=&amp;quot;width:20em&amp;quot;| a thorny rose stem ring|| style=&amp;quot;width:20em&amp;quot;| a peridot-inset rose gold ring|| style=&amp;quot;width:20em&amp;quot;| a polished gold wedding ring|| style=&amp;quot;width:20em&amp;quot;| a braided red and blue cotton string ring&lt;br /&gt;
|- &lt;br /&gt;
| a faenor and silver ring || a wyvern-etched eahnor band || a filigreed rose gold band|| a wave-etched veniom ring|| an emerald-inset daisy band&lt;br /&gt;
|-&lt;br /&gt;
| a black rose cameo poison ring || a hammered copper thumb ring || a gold feather-etched ring|| a starstone-inset obsidian band || a braided rolaren ring&lt;br /&gt;
|-&lt;br /&gt;
| a filigree tree cameo ring || a wave-crested spinner band|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Waist====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a bronze-buckled leather belt|| style=&amp;quot;width:20em&amp;quot;| a gem-studded girdle of hardened leather|| style=&amp;quot;width:20em&amp;quot;| a simple off-white rope belt|| style=&amp;quot;width:20em&amp;quot;| a gauzy hip-scarf of blue and purple silks|| style=&amp;quot;width:20em&amp;quot;|a tarnished chatelaine with empty jewelry sockets&lt;br /&gt;
|-&lt;br /&gt;
| a fitted girdle of platinum and gold plates|| a chocolate-splattered cotton apron|| an amber and amethyst cincture|| a flat girdle trailing autumn leaves ||a many-folded crimson silk sash&lt;br /&gt;
|-&lt;br /&gt;
| an autumnal tapestry weave belt|| a silver-linked belt || a wide gold-plated girdle || a low-slung polished gold hip-chain || a leaf-patterned cinnamon red sash&lt;br /&gt;
|-&lt;br /&gt;
| a wide leather swordbelt || a tri-strapped leather kidney belt|| || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Belt====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a carved wooden censer|| style=&amp;quot;width:20em&amp;quot;| a bulging blue velvet gem pouch|| style=&amp;quot;width:20em&amp;quot;| a flour-splattered cotton pouch|| style=&amp;quot;width:20em&amp;quot;|a compartmented leather vasculum|| style=&amp;quot;width:20em&amp;quot;| a silver-capped narrow sheath&lt;br /&gt;
|-&lt;br /&gt;
| a tiny wicker rat cage|| a small linen kitten pouch || a petite square leather case || a boiled leather compass case || a cylindrical oak-slatted scroll case&lt;br /&gt;
|-&lt;br /&gt;
| a tiny gnomic rune pouch || a bone-reinforced suede reticule || an expose-stitched suede waterskin || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legs====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a full-length blue tartan skirt|| style=&amp;quot;width:20em&amp;quot;| some patched sailcloth trousers|| style=&amp;quot;width:20em&amp;quot;| some bedraggled dusty brown pants|| style=&amp;quot;width:20em&amp;quot;| a pair of baggy brown breeches|| style=&amp;quot;width:20em&amp;quot;| a sleek black leather skirt&lt;br /&gt;
|-&lt;br /&gt;
| a pair of navy blue trousers with yellow stripes on the outer seam|| a pair of cuffed black trousers||a ruffled saffron chainsil skirt with crimson petticoats|| a green and blue tartan kilt|| a feather-patterned suede loincloth&lt;br /&gt;
|-&lt;br /&gt;
| a simple loincloth of suede and fur || some paisley-patterned teal pantaloons || some faded blue pants || a kerchief-hemmed gauzy red skirt || a pair of cuffed black trousers &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Over Legs Worn (Greaves)====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of slatted driftwood shin guards|| style=&amp;quot;width:20em&amp;quot;| some quilted leather leg greaves|| style=&amp;quot;width:20em&amp;quot;| some linen-wrapped black leather shin guards|| style=&amp;quot;width:20em&amp;quot;| some segmented iron cuisses|| style=&amp;quot;width:20em&amp;quot;| some suede-wrapped leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| a pair of driftwood shin guards || some ornate eahnor leg greaves|| some twisted sigil-incised leg greaves|| some studded leather shin guards|| a pair of dented and worn leg greaves&lt;br /&gt;
|-&lt;br /&gt;
| some ora leg greaves || some fur-lined dark blue leg greaves || some twisted rolaren leg greaves || a pair of dented and worn leg greaves || a pair of scaled ironwood shin guards&lt;br /&gt;
|-&lt;br /&gt;
| a pair of tree-embossed leather tassets || || || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ankle====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a chainmail anklet dangling rainbow quartz crystals|| style=&amp;quot;width:20em&amp;quot;| a white gold triquerta anklet|| style=&amp;quot;width:20em&amp;quot;| a braided anklet of daisies and lady&#039;s breath|| style=&amp;quot;width:20em&amp;quot;| a pair of linked iron shackles|| style=&amp;quot;width:20em&amp;quot;| a charm-riddled copper anklet&lt;br /&gt;
|-&lt;br /&gt;
| a single broken-chained shackle|| a peridot and gold anklet|| a woven anklecuff of larkspur and lavender || a twisted gold anklet || a silver quaternary anklet&lt;br /&gt;
|-&lt;br /&gt;
| an anklet of twisted blue and red ribbons || a fancy anklet of gold bells and green beads || a crystal-woven silver anklet trailing copper bells || a trio of delicate silver anklets || a lapis lazuli anklet with silver bells&lt;br /&gt;
|-&lt;br /&gt;
| a burnished gold charm anklet|| a lilac and rosebud anklet|| a bell-adorned silver anklet|| ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Inner Footwear====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| a pair of black silk stockings|| style=&amp;quot;width:20em&amp;quot;| a pair of dainty white ankle-socks with pink bows|| style=&amp;quot;width:20em&amp;quot;| some thigh-high stone grey socks|| style=&amp;quot;width:20em&amp;quot;| a pair of silk rose-embroidered stockings|| style=&amp;quot;width:20em&amp;quot;|some lace-edged rosy silk stockings&lt;br /&gt;
|-&lt;br /&gt;
| some white cotton socks|| a mismatched pair of red and blue socks|| some threadbare cotton socks||some leaf-patterned grey socks || a pair of opaque white socks&lt;br /&gt;
|-&lt;br /&gt;
| some green cotton socks || a pair of coarse grey wool socks || a pair of red socks with bright white tassles || some white linen divit-toed socks || some knee-high black socks&lt;br /&gt;
|-&lt;br /&gt;
| some blue tart-embroidered socks|| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Foot====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| style=&amp;quot;width:20em&amp;quot;| some dust-covered leather sandals|| style=&amp;quot;width:20em&amp;quot;| some fringed suede moccassins|| style=&amp;quot;width:20em&amp;quot;| a pair of river reed sandals|| style=&amp;quot;width:20em&amp;quot;| a pair of cork-soled yatanes|| style=&amp;quot;width:20em&amp;quot;|a pair of sienna ankle-boots&lt;br /&gt;
|-&lt;br /&gt;
| some blue haon-heeled clogs|| a pair of pink silk dancing shoes||a pair of brown leather brogues|| a pair of double-thonged sandals|| a pair of turquoise slippers&lt;br /&gt;
|-&lt;br /&gt;
| some slouched gold-buckled boots|| a pair of polished black leather shoes|| a peridot and silver-chained footflower || some thigh-high black suede boots || some black leather boots with deteriorated heels&lt;br /&gt;
|-&lt;br /&gt;
| a bell-edged adventurine footflower || some ankle-tied red and white ribbon slippers || a pair of sturdy suede buskins|| || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Cases==&lt;br /&gt;
These cases start off the shelf able to hold 20 parts or accessories.  Unlock waivers to increase capacity were available by searching through the manor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;LOOK&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Empty&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;&amp;quot; is currently at the top of the case.  PULL the case if you want to remove , or TURN the case to select a different tray.&lt;br /&gt;
-------&#039;&#039;&#039;With items&#039;&#039;&#039;&lt;br /&gt;
This appears to be a collectible case of some kind, with small trays secured to a slender axle to allow for rotation.  A trio of gears is secured to the interior base of the case.  Closer inspection of the trays reveals the following contents:&lt;br /&gt;
&lt;br /&gt;
(1) some forest green brigandine&lt;br /&gt;
&lt;br /&gt;
A tray stamped with the words, &amp;quot;some forest green brigandine&amp;quot; is currently at the top of the case.  PULL the case if you want to remove some forest green brigandine, or TURN the case to select a different tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This case will store collectible doll pieces and accessories from Delirium Manor.  Charged cores and glued dolls will not fit inside the case.  Alterations are fine as long as it remains a belt-worn box-type container.  No sacks, satchels, bags, etc.&lt;br /&gt;
&lt;br /&gt;
Use TURN to rotate through the trays, and use PULL to remove an item from the selected tray.&lt;br /&gt;
&lt;br /&gt;
This case is Tier 1, and it can hold up to 20 different doll parts and accessories without taking up precious storage space!  However, please note that if you REGISTER your item, accessories and parts stored inside will NOT be saved/recorded.  You must REGISTER those items separately, before placing them inside your container.  Despite any messages below, this item cannot be lightened or deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;put brig in my case&lt;br /&gt;
You rotate through your case&#039;s and find an empty tray.  You place some forest green brigandine securely within your case.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my case&lt;br /&gt;
Gears within your doll case whir softly as a tray stamped with the words &amp;quot;some forest green brigandine&amp;quot; rotates around a slender axle and moves to the top.  Pieces rattle around as the tray settles into place.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull my case&lt;br /&gt;
You carefully reach into your case and remove some forest green brigandine from its holding tray.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Pay Event Souvenirs]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fixskills&amp;diff=91858</id>
		<title>Fixskills</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fixskills&amp;diff=91858"/>
		<updated>2017-05-18T01:09:38Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Added Fixskills Primer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fixskills&#039;&#039;&#039; is a term generally used to refer to the adjustment of skills without [[skill migration|migration]] time.  Characters below [[level]] 20 can adjust skills an unlimited number of times via [[GOALS (verb)]] with almost instantaneous migration.  When characters have are close to reaching level 20, is is required to confirm that skills are set to desired values.  Characters will not be able to earn any additional experience until the player has confirmed the skill confirmation.  Do not use the FIXSKILLS verb during this period.&lt;br /&gt;
&lt;br /&gt;
===FIXSKILLS (verb)===&lt;br /&gt;
The {{boldmono|FIXSKILLS}} verb is used to instantly migrate any changes in skill training, negating any [[skill migration]] time.  Skills should be set to the desired level before using the fixskills.  This can be done using the [[GOALS (verb)]] or by checking in at a local inn.  Every character on a paying subscription account (i.e. not F2P) is granted use of a fixskills through the verb each year on May 20.  Additional fixskills may also be purchased with 250,000 [[bounty point]]s through the [[Adventurer%27s_Guild#Treasure_System|Adventurer&#039;s Guild]] or with 4,500 [[SimuCoin]]s.&lt;br /&gt;
&lt;br /&gt;
When purchased through the Adventurer&#039;s Guild, a fixskills potion comes in the form of &#039;&#039;&#039;a hazy blue potion&#039;&#039;&#039;.  When purchased through the SimuCoin store, it comes in the form of &#039;&#039;&#039;a dark blue potion&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drink my pot&lt;br /&gt;
As you raise the &#039;&#039;&#039;dark blue potion&#039;&#039;&#039; to your lips, you stop for a few seconds to ponder the consequences of drinking it.&lt;br /&gt;
&lt;br /&gt;
[Drinking from the potion will instantly migrate all your skills to their goal levels.  In order for this to function properly, you must follow these steps:&lt;br /&gt;
&lt;br /&gt;
Step 1:  Enter GOALS in the command prompt to open the Skill Manager (If you are unable to use the Skill Manager, CHECK IN to the local inn and complete this process via the Character Manager).&lt;br /&gt;
&lt;br /&gt;
Step 2:  Adjust your skill ranks in the Skill Manager as you see fit.  Click the APPLY button and go back to the game screen.&lt;br /&gt;
&lt;br /&gt;
Step 3:  Once you have determined that your skills are set up exactly how you want them, drink the potion.&lt;br /&gt;
&lt;br /&gt;
If you have followed these steps and wish to instantly migrate your skills now.  Please DRINK from your potion again within the next 30 seconds.]&lt;br /&gt;
&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
R&amp;gt;drink my pot&lt;br /&gt;
As you drink, you feel warm sensation build within your mind.  Time begins to speed into a blur as days pass by in seconds.  Your memories start to reshape themselves as your knowledge and skills bend from what is to what you desire.  Just as you are about to be overwhelmed by all that you feel, the warm sensation passes and you realize that barely a moment has passed since you drank from the potion.  Your experiences while under its effects leave you feeling changed, however.&lt;br /&gt;
&lt;br /&gt;
That was the last drop.&lt;br /&gt;
The dark blue potion shatters into twinkling dust.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Fixskills Primer===&lt;br /&gt;
&#039;&#039;Step by step tips for using your fixskills.&#039;&#039; &amp;lt;BR /&amp;gt;&lt;br /&gt;
By Lost Ranger&lt;br /&gt;
&lt;br /&gt;
If you currently have an available fixskills, it will be effectively lost on May 20 when the new free fixskills arrives to all subscribers. (All unused fixskill potions remain viable.)&lt;br /&gt;
&lt;br /&gt;
Do you have an unused FIXSKILLS on a character you have been ignoring? Don&#039;t know what your plans are for them yet? Don&#039;t want to try to decide between now and then?&lt;br /&gt;
&lt;br /&gt;
Don&#039;t let your existing FIXSKILL go to waste! You can drop all of your skills to 0 now and add them back later once you know what you want.&lt;br /&gt;
&lt;br /&gt;
An easy way to do this:&lt;br /&gt;
&lt;br /&gt;
# CAVEATS by profession:&lt;br /&gt;
#* &#039;&#039;&#039;[[Warriors]]&#039;&#039;&#039;: If you need to preserve your weapon bond, but need to change other CMAN types, CMAN UNLEARN the skills you no longer want. If you unlearn all other CMAN skills, you will need 42 ranks of Comabt Maneuvers to preserve 3 ranks of WSpec and 5 ranks of Bonding 5. You&#039;ll need 50 for WSpec 4/Bond 5, and 60 for 5 ranks of each. Or, since only mutant Warrior builds don&#039;t want Combat Maneuvers, just immediately put it back to 2x.&lt;br /&gt;
#* &#039;&#039;&#039;[[Paladins]]&#039;&#039;&#039;: It is a good idea not to drop your Paladin spells below 29 ranks to maintain your bond.&lt;br /&gt;
# [[CHECK IN]] at the front desk of your favorite inn.&lt;br /&gt;
# Choose option 3 (&amp;quot;Adjust Skill Goals&amp;quot;)&lt;br /&gt;
# Set everything to 0 by entering 1 -999, 2 -999, etc, or run this command line script using [[Lich]]:&lt;br /&gt;
#* &amp;lt;CODE&amp;gt;;exec (1..50).each{|ix| fput &amp;quot;#{ix} -999&amp;quot;}&amp;lt;/CODE&amp;gt;&lt;br /&gt;
#* Remember if you need to preserve skills as mentioned in point 1, set them to the correct number at this time, not to zero, or go back and set them now.&lt;br /&gt;
#* Nothing actually &#039;&#039;&#039;saves&#039;&#039;&#039; until you hit done, so make adjustments as needed.&lt;br /&gt;
# Enter D for &amp;quot;Done&amp;quot; to save your changes.&lt;br /&gt;
# Choose option 4 (&amp;quot;Done&amp;quot;) to exit the character manager.&lt;br /&gt;
# Type FIXSKILLS and follow the instructions to make all your changes take effect.&lt;br /&gt;
# If you didn&#039;t do it before, CMAN UNLEARN the things that need to be zeroed out.&lt;br /&gt;
#* Or give it a few minutes and wait for CMAN to finish freaking out as it self-adjusts. This will save you from all that typing of UNLEARN :)&lt;br /&gt;
&lt;br /&gt;
Then, at your leisure, type [[GOALS]] and use the web-based interface to add the skills you want as normal. (Or use the character manager again. Your choice.)&lt;br /&gt;
&lt;br /&gt;
[[Category: Character Mechanics]]&lt;br /&gt;
[[Category: SimuCoins]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fixskills_primer&amp;diff=91852</id>
		<title>Fixskills primer</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fixskills_primer&amp;diff=91852"/>
		<updated>2017-05-18T00:21:34Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: added links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By Lost Ranger&lt;br /&gt;
&lt;br /&gt;
If you currently have an available [[FIXSKILLS]], it will be effectively lost on 5/20 when the new FIXSKILLS arrives to all subscribers. (All unused fixskill potions remain viable.)&lt;br /&gt;
&lt;br /&gt;
Do you have an unused FIXSKILLS on a character you have been ignoring? Don&#039;t know what your plans are for them yet? Don&#039;t want to try to decide between now and then?&lt;br /&gt;
&lt;br /&gt;
Don&#039;t let your existing FIXSKILL go to waste! You can drop all of your skills to 0 now and add them back later once you know what you want.&lt;br /&gt;
&lt;br /&gt;
An easy way to do this:&lt;br /&gt;
&lt;br /&gt;
# CAVEATS by profession:&lt;br /&gt;
#* WARRIORS: If you need to preserve your weapon bond, but need to change other [[CMAN]] types, you might want to UNLEARN CMAN for everything else first, and calculate how many skill ranks you need to save for the reset below so your weapon bond does not get broken.&lt;br /&gt;
#* PALADINS: It is probably a good idea not to dump your paladin spells to maintain your bond&lt;br /&gt;
# ]]CHECK IN]] at the front desk of your favorite inn.&lt;br /&gt;
# Choose option 3 (&amp;quot;Adjust Skill Goals&amp;quot;)&lt;br /&gt;
# Set everything to 0 by entering 1 -999, 2 -999, etc, or run this command line script using [[Lich]]:&lt;br /&gt;
#* &amp;lt;CODE&amp;gt;;exec (1..50).each{|ix| fput &amp;quot;#{ix} -999&amp;quot;}&amp;lt;/CODE&amp;gt;&lt;br /&gt;
#* Remember if you need to preserve skills as mentioned in point 1, set them to the correct number at this time, not to zero, or go back and set them now.&lt;br /&gt;
#* Nothing actually TAKES until you hit done, so make adjustments as needed.&lt;br /&gt;
# Enter D for &amp;quot;Done&amp;quot; to save your changes.&lt;br /&gt;
# Choose option 4 (&amp;quot;Done&amp;quot;) to exit the character manager.&lt;br /&gt;
# Type FIXSKILLS and follow the instructions to make all your changes take effect.&lt;br /&gt;
# If you didn&#039;t do it before, CMAN UNLEARN the things that need to be zeroed out.&lt;br /&gt;
#* Or give it a few minutes and wait for CMAN to finish freaking out as it self-adjusts. This will save you from all that typing of UNLEARN :)&lt;br /&gt;
&lt;br /&gt;
Then, at your leisure, type [[GOALS]] and use the web-based interface to add the skills you want as normal. (Or use the character manager again. Your choice.)&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fixskills_primer&amp;diff=91851</id>
		<title>Fixskills primer</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fixskills_primer&amp;diff=91851"/>
		<updated>2017-05-18T00:07:23Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Created page with &amp;quot;By Lost Ranger  If you currently have an available FIXSKILLS, it will be effectively lost on 5/20 when the new FIXSKILLS arrives to all subscribers. (All unused fixskill potio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By Lost Ranger&lt;br /&gt;
&lt;br /&gt;
If you currently have an available FIXSKILLS, it will be effectively lost on 5/20 when the new FIXSKILLS arrives to all subscribers. (All unused fixskill potions remain viable.)&lt;br /&gt;
&lt;br /&gt;
Do you have an unused FIXSKILLS on a character you have been ignoring? Don&#039;t know what your plans are for them yet? Don&#039;t want to try to decide between now and then?&lt;br /&gt;
&lt;br /&gt;
Don&#039;t let your existing FIXSKILL go to waste! You can drop all of your skills to 0 now and add them back later once you know what you want.&lt;br /&gt;
&lt;br /&gt;
An easy way to do this:&lt;br /&gt;
&lt;br /&gt;
# CAVEATS by profession:&lt;br /&gt;
#* WARRIORS: If you need to preserve your weapon bond, but need to change other CMAN types, you might want to UNLEARN CMAN for everything else first, and calculate how many skill ranks you need to save for the reset below so your weapon bond does not get broken.&lt;br /&gt;
#* PALADINS: It is probably a good idea not to dump your paladin spells to maintain your bond&lt;br /&gt;
# CHECK IN at the front desk of your favorite inn.&lt;br /&gt;
# Choose option 3 (&amp;quot;Adjust Skill Goals&amp;quot;)&lt;br /&gt;
# Set everything to 0 by entering 1 -999, 2 -999, etc, or run this command line script using Lich:&lt;br /&gt;
#* &amp;lt;CODE&amp;gt;;exec (1..50).each{|ix| fput &amp;quot;#{ix} -999&amp;quot;}&amp;lt;/CODE&amp;gt;&lt;br /&gt;
#* Remember if you need to preserve skills as mentioned in point 1, set them to the correct number at this time, not to zero, or go back and set them now.&lt;br /&gt;
#* Nothing actually TAKES until you hit done, so make adjustments as needed.&lt;br /&gt;
# Enter D for &amp;quot;Done&amp;quot; to save your changes.&lt;br /&gt;
# Choose option 4 (&amp;quot;Done&amp;quot;) to exit the character manager.&lt;br /&gt;
# Type FIXSKILLS and follow the instructions to make all your changes take effect.&lt;br /&gt;
# If you didn&#039;t do it before, CMAN UNLEARN the things that need to be zeroed out.&lt;br /&gt;
#* Or give it a few minutes and wait for CMAN to finish freaking out as it self-adjusts. This will save you from all that typing of UNLEARN :)&lt;br /&gt;
&lt;br /&gt;
Then, at your leisure, type GOALS and use the web-based interface to add the skills you want as normal. (Or use the character manager again. Your choice.)&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wrayth&amp;diff=87365</id>
		<title>Wrayth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wrayth&amp;diff=87365"/>
		<updated>2017-02-19T01:29:54Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Added a section with steps to back up settings.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;StormFront&#039;&#039;&#039; is an official front end (FE) for [[GemStone IV]] and [[DragonRealms]], and works with the Windows operating system.  Compared with the [[Wizard (front end)|Wizard FE]], StormFront provides more features, including a point-and-click interface, dialog boxes, and a more advanced scripting engine.&lt;br /&gt;
&lt;br /&gt;
Download: https://www.play.net/gs4/play/stormfront-info.asp&lt;br /&gt;
&lt;br /&gt;
FAQ: https://www.play.net/gs4/play/sf/faq.asp&lt;br /&gt;
&lt;br /&gt;
Scripting Guide: https://www.play.net/dr/play/stormfront_scripting.asp&lt;br /&gt;
&lt;br /&gt;
== Settings ==&lt;br /&gt;
&lt;br /&gt;
StormFront stores settings (such as highlights and scripts) separately for each character, either on the server or locally. This can be toggled inside StormFront under Options &amp;gt; Settings &amp;gt; Location.&lt;br /&gt;
&lt;br /&gt;
Local settings are stored as XML files in C:\Users\&amp;lt;Name&amp;gt;\AppData\Roaming\StormFront (&#039;&#039;&#039;not&#039;&#039;&#039; the folder in which StormFront is installed).&lt;br /&gt;
&lt;br /&gt;
== Visual Skins ==&lt;br /&gt;
There are currently three user interface skins available for the StormFront FE:  &lt;br /&gt;
*Original &amp;quot;Storm&amp;quot; Skin - Installed by default&lt;br /&gt;
*StealthFront Skin - Available via play.net [http://www.play.net/software/sfskins/stealth.skn Here]&lt;br /&gt;
*NishiFront Skin - Available via third party website [http://www.rohku.com/nishifront/nishifront21.zip Here]&lt;br /&gt;
&lt;br /&gt;
The Original and StealFront skins were developed by Simutronics and they are both officially supported. NishiFront was developed by a player and it is not officially supported.  &lt;br /&gt;
&lt;br /&gt;
To use a downloaded skin: Save the files to your StormFront directory (usually located in C:\Program Files (x86)\Simu\StormFront). You can switch your skin by going to Options &amp;gt; Choose Skin in StormFront. &lt;br /&gt;
&lt;br /&gt;
== Macros ==&lt;br /&gt;
&lt;br /&gt;
Macros allow the user to execute a sequence of commands with a single keypress.&lt;br /&gt;
&lt;br /&gt;
Special keywords that can be used in macros include:&lt;br /&gt;
&lt;br /&gt;
:\r - Send the command.&lt;br /&gt;
:\p - pause 1 second before continuing.&lt;br /&gt;
:\x - Delete the contents of the command line before continuing.&lt;br /&gt;
:@ - Place the insertion marker here.&lt;br /&gt;
:\? - Replace this with the contents of the command line before starting.&lt;br /&gt;
&lt;br /&gt;
== Backup ==&lt;br /&gt;
&lt;br /&gt;
Backup Stormfront Settings and Scripts Once A Month&lt;br /&gt;
&lt;br /&gt;
All your macros, scripts, highlights, windows layout and more are held in settings for your Stormfront. You&#039;d hate to lose this all to some accident, right? Even if you do not save your settings on the server, it&#039;s better to be safe than sorry, and plan to back them all up once a month.&lt;br /&gt;
&lt;br /&gt;
# In StormFront go to your upper right corner and click on Options. Choose Settings, then select Export.&lt;br /&gt;
# Everything will be checked to export by default. Go ahead, leave it all checked for a complete backup.&lt;br /&gt;
# The default file name and directory is C:\StormFront.xml Personally I don&#039;t rewrite old backups like this. I include the date in the file and my character name, and I save it in DropBox, not hanging on the root of my hard drive. Google Drive is another great place to save it, or once you have it saved, email it to yourself. Bottom line: Save it somewhere that you can get to in the case of a computer crash. &lt;br /&gt;
# Remember to do this export process for each character, because they have their own settings.&lt;br /&gt;
&lt;br /&gt;
== Unofficial Plugins ==&lt;br /&gt;
&lt;br /&gt;
[[Lich (software)]] includes scripts that create new informational windows in StormFront, such as [[Script UberPlugins|Uberbar and Uberspells]].&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[File:Uberbar.png|frame|none|Uberbar]]&lt;br /&gt;
|[[File:Uberspells.png|frame|none|Uberspells]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other FEs ==&lt;br /&gt;
*[[Wizard (front end)]] - official Windows front end&lt;br /&gt;
*[[Avalon]] - official Mac OS X front end&lt;br /&gt;
*[[Lich (software)]] - unofficial scripting addon, works with any of StormFront/Wizard/Avalon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Front Ends]]&lt;br /&gt;
[[Category:New Player]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Great_Auction_of_2016&amp;diff=85418</id>
		<title>Great Auction of 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Great_Auction_of_2016&amp;diff=85418"/>
		<updated>2016-12-15T23:11:33Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Teasers */ added Golden Ink Teaser&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
(Formerly known as the Q4 Auction)&lt;br /&gt;
&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view/306 General info post]&lt;br /&gt;
&lt;br /&gt;
===Dates and Time===&lt;br /&gt;
&lt;br /&gt;
Saturday, December 17th in Prime at 11am (Eastern)&amp;lt;BR /&amp;gt;&lt;br /&gt;
Sunday, December 18th in Plat at 11am (Eastern)&lt;br /&gt;
&lt;br /&gt;
(as of Dec 13, the [http://forums.play.net/events/details/0?date=2016-12-17 calendar] says these may still be slightly adjusted)&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
&lt;br /&gt;
Tents will be located in [[Wehnimer&#039;s Landing]] - [[Hearthstone Manor|Hearthstone]] Courtyard&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
&lt;br /&gt;
There will be two tents, one for [[Premium]] subscribers and one for all paid subscribers. Premium (and [[Platinum]]) can go into either tent, but Prime ([[basic subscription|Basic]]) can only go into the tent for all paid subscribers. [[F2P]] will need to upgrade to a paid subscription to participate.&lt;br /&gt;
&lt;br /&gt;
The auction will not be held in [[Shattered]] in this format, but the items will be made available through another venue.&lt;br /&gt;
&lt;br /&gt;
Additionally, player-supported venues will offer auction extra coverage.&lt;br /&gt;
&lt;br /&gt;
1. The TownCrier team will have someone in each tent to tell people what is up for auction, and who won an auction when it completes. Please ;tune TownCrier on Lnet to listen.&lt;br /&gt;
&lt;br /&gt;
2. Durakar will keep complete notes in a Google Sheet of the items at the auction at: http://tinyurl.com/hcgedhe. &lt;br /&gt;
&lt;br /&gt;
3. Join Durakar as he live streams both tents via twitch: https://www.twitch.tv/diablorist and hosts a Discord server with voice chat and music requests: https://discord.gg/3PYBPxu&lt;br /&gt;
&lt;br /&gt;
===Character Creation and Premium Subscription===&lt;br /&gt;
&lt;br /&gt;
There will be a cut off to character creation and Premium subscription to enter the auction. Character creation will encompass rerolling/starting over. The exact date for both of these will not be supplied, but there is time as of 11/23/2016 10:30 pm EST to get things straightened out. Do not wait too long.&lt;br /&gt;
&lt;br /&gt;
===Bidding===&lt;br /&gt;
&lt;br /&gt;
You will need all the silver and/or notes on your person at the time of BIDing. Notes can be from any bank anywhere in the lands. The bidding mechanics validate the [[silver coin|silvers]] on your character at the time you type BID [amount]. [[Coin hand]]s, pouches, banks, [[gambling kit]]s, and any other silver storing item do not get accounted for when checking your silver amounts.&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
&lt;br /&gt;
Each account will be limited to one win.&lt;br /&gt;
&lt;br /&gt;
===Passed Items===&lt;br /&gt;
&lt;br /&gt;
Items that do not receive any bids will not be returning for another round of bidding during the Q4 auctions.&lt;br /&gt;
&lt;br /&gt;
==Item Detail Release==&lt;br /&gt;
===Pre-Auction===&lt;br /&gt;
&lt;br /&gt;
The items posted about below are teasers. There will not be detailed listings of items before the event.&lt;br /&gt;
&lt;br /&gt;
===In-Auction===&lt;br /&gt;
&lt;br /&gt;
Item details will be stated, but some items may have properties that have a bit of discovery, so everything may not be spelled out. An item list will be available in the auction rooms.&lt;br /&gt;
&lt;br /&gt;
===Post-Auction===&lt;br /&gt;
&lt;br /&gt;
You are welcome to post about your auction item soon after you pick up your newfound treasure. You can post questions about your item, if you&#039;re having trouble, but try to discover the properties of an item as best as you can before seeking answers from the creators.&lt;br /&gt;
&lt;br /&gt;
==Teasers==&lt;br /&gt;
===Neat Loresong Item===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;width: 3%;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;1 ||style=&amp;quot;width: 13%;&amp;quot;| I Made A Neat Thing ||style=&amp;quot;width: 9%;&amp;quot;| 3 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Tamuz ||style=&amp;quot;width: 55%;&amp;quot;| I finished up a super duper neat loresong this morning. It is groundbreaking and maims the bard in new and inventive ways! Also does some other neat stuff when a bard loresings it. Besides maiming them, of course! ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fmRuHh Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fashionistas on Fire===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;width: 3%;&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;2 ||style=&amp;quot;width: 13%;&amp;quot; rowspan=&amp;quot;2&amp;quot;| Hope You Fashionistas brought some silver ||style=&amp;quot;width: 9%;&amp;quot;| 14 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Tamuz ||style=&amp;quot;width: 55%;&amp;quot;|  &#039;cause I&#039;m working on a really neat thing with tons of messaging from GameMaster Xayle. ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
| 15 Nov 2016 || GM Xayle || And it&#039;s hawt &#039;cause I&#039;m on fire, y&#039;all. || [http://bit.ly/2fzqaXs Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Catching Fire&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 25 Nov 2016 &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Xayle&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;inven&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l my gown&lt;br /&gt;
&lt;br /&gt;
The stiffly boned bodice of this garment is paneled cobalt satin, with azure-threaded wisps of flame curling along the neckline and accented with slivers of dark lapis. Meanwhile, the remainder of the gown is crushed velvet in a deep sapphire hue, shifting from light to dark and back again with the merest touch. Waves of fire in shimmering, pale blue filament course along the pointed sleeves as well as the skirt hem, each curved finger of flame cradling a cabochon of lapis.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep 906&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Fire...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast my gown&lt;br /&gt;
You gesture at a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves.&lt;br /&gt;
&lt;br /&gt;
As the flames break upon the crushed velvet gown, the fire is absorbed into the fabric, each thread subtly backlit by a fiery glow. In a rush that causes the air to distort, azure flames erupt and race to cover the garment in a cloak of living fire as a blazing sapphire velvet gown engulfed in a haze of azure flame is revealed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l my gown&lt;br /&gt;
&lt;br /&gt;
Deep blue sapphire velvet is the canvas for a myriad ripples of azure flame that course in overlapping waves along the elegant lines of the gown from neck to hem. The tendrils of fire fitfully trail the neckline, pooling in small eddies amidst the lapis accents, then slowly trickle downward along the bodice to tease the pointed waistline with languid strokes. Inbetwixt the heavy falls of the velvet skirt, rivulets of pale blue flame writhe along the valleys to collect in roiling lagoons along the hem.&lt;br /&gt;
&lt;br /&gt;
Thoughfully, your fingers skip along the bodice of your sapphire velvet gown, giving birth to tiny whorls of azure flame with each touch as your hand comes to rest on your waist. The staccato rhythm of your tapping finger sends those coils of fire down the folds of your skirt.&lt;br /&gt;
&lt;br /&gt;
You stiffly smooth your hands over the bodice of your sapphire velvet gown, the azure flames darkening under your touch, before resting them firmly on your hips. Each irritated tap of your finger against your waist ignites a spark that streaks tendrils of flame long your skirt.&lt;br /&gt;
&lt;br /&gt;
From the shoulders of your sapphire velvet gown, spirals of azure flame twine down your arms to coalesce about your wrists.&lt;br /&gt;
&lt;br /&gt;
Cords of azure flame wind in and out of the fabric of your sapphire velvet gown, licking at the air around you.&lt;br /&gt;
&lt;br /&gt;
~ X., Mocking Who?&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gvZXdc Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Greatest Runestaff in The World===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;3&amp;lt;BR /&amp;gt; &amp;amp;&amp;lt;BR /&amp;gt; &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;31&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Greatest Runestaff in The World&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Long time ago me and my brother Wyrom here,&lt;br /&gt;
We was hitchhikin&#039; down a long and lonesome road.&lt;br /&gt;
All of a sudden, there shined a shiny demon.&amp;lt;BR /&amp;gt;&lt;br /&gt;
In the middle of the road.&amp;lt;BR /&amp;gt;&lt;br /&gt;
And he said:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;quot;Give me the best runestaff in the world, or I&#039;ll eat your soul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Well me and Wyrom, we looked at each other,&amp;lt;BR /&amp;gt;&lt;br /&gt;
And we each said. &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And we reached into our backpack and the first thing that came to our hands,&amp;lt;BR /&amp;gt;&lt;br /&gt;
Just so happened to be,&amp;lt;BR /&amp;gt;&lt;br /&gt;
The Best Runestaff in the World, it was The Best Runestaff in the World.&lt;br /&gt;
&lt;br /&gt;
Look into my eyes and it&#039;s easy to see&amp;lt;BR /&amp;gt;&lt;br /&gt;
One and one make two, two and one make three,&amp;lt;BR /&amp;gt;&lt;br /&gt;
It was destiny.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Once every hundred-thousand years or so,&amp;lt;BR /&amp;gt;&lt;br /&gt;
When the sun doth shine and the moon doth glow&amp;lt;BR /&amp;gt;&lt;br /&gt;
And the grass doth grow.&lt;br /&gt;
&lt;br /&gt;
Needless to say, the beast was stunned.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whip-crack went his whoopy tail,&amp;lt;BR /&amp;gt;&lt;br /&gt;
And the beast was done.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He asked us: &amp;quot;Be you angels?&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
And we said, &amp;quot;Nay. We are but men.&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Rock!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ahhh, ahhh, ahhh-ah-ah,&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ohhh, whoah, ah-whoah-oh!&lt;br /&gt;
&lt;br /&gt;
This is not The Greatest Runestaff in the World, no.&amp;lt;BR /&amp;gt;&lt;br /&gt;
This is just a tribute.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Couldn&#039;t find The Greatest Runestaff in the World, no, no.&amp;lt;BR /&amp;gt;&lt;br /&gt;
This is a tribute, oh, to The Greatest Runestaff in the World,&amp;lt;BR /&amp;gt;&lt;br /&gt;
All right! It was The Greatest Runestaff in the World,&amp;lt;BR /&amp;gt;&lt;br /&gt;
All right! It was the Greatest Runestaff in the World.&lt;br /&gt;
&lt;br /&gt;
And the peculiar thing is this my friends:&amp;lt;BR /&amp;gt;&lt;br /&gt;
The runestaff we wielded on that fateful night it didn&#039;t actually look&amp;lt;BR /&amp;gt;&lt;br /&gt;
Anything like this runestaff.&lt;br /&gt;
&lt;br /&gt;
This is just a tribute! You gotta believe it!&amp;lt;BR /&amp;gt;&lt;br /&gt;
And I wish you were there! Just a matter of opinion.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ah! Good God, God lovin&#039;,&amp;lt;BR /&amp;gt;&lt;br /&gt;
So surprised to find you can&#039;t stop it.&lt;br /&gt;
&lt;br /&gt;
All right! All right! |&lt;br /&gt;
|style=&amp;quot;width:10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Let&#039;s see if you can identify all the hidden secrets...&lt;br /&gt;
&lt;br /&gt;
GameMaster Estild&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +512 - TD: +456 + CvA: +25 + d100: +33 == +114&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich shudders in pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 55 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 713&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Balefire...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hurl a ball of greenish-black flame at an infernal lich!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +426 vs DS: +360 with AvD: +65 + d100 roll: +18 = +149&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 36 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Superheated arc of plasma traces blackened path across the infernal lich&#039;s belly!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The infernal lich is stunned!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ball of greenish-black flame strikes an infernal lich, blossoming into a much larger sphere of flame upon impact.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 5 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Searing strike to back causes the infernal lich to grunt in pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;infuse runestaff with 50 mana&amp;lt;BR /&amp;gt;&lt;br /&gt;
You bring your green ethereal runestaff to your lips, close your eyes, and begin chanting. Suddenly, a deep blue bolt of energy arcs between you and the runestaff as you infuse it with 50 mana.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +527 - TD: +456 + CvA: +25 + d100: +43 == +139&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich twists in great pain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 62 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 713&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Balefire...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hurl a ball of greenish-black flame at an infernal lich!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +451 vs DS: +360 with AvD: +65 + d100 roll: +25 = +181&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 50 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Dazzling arc of energy traces blackened path across the infernal lich&#039;s chest!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The infernal lich is stunned!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ball of greenish-black flame strikes an infernal lich, blossoming into a much larger sphere of flame upon impact.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blistering strike to leg shrivels skin and causes excruciating pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep 405&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture and invoke the powers of the elements for the Elemental Detection spell...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;cast radical&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You detect the following spells on a triton radical:&amp;lt;BR /&amp;gt;&lt;br /&gt;
Divine Shield with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Spirit Warding I with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Lesser Shroud with a great amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Spirit Warding II with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense II with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Prayer of Protection with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Heroism with a great amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Fasthr&#039;s Reward with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Mantle of Faith with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense I with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense III with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +512 - TD: +445 + CvA: +20 + d100: +6 == +93&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Nothing happens.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;infuse runestaff with 10 spirit&amp;lt;BR /&amp;gt;&lt;br /&gt;
You bring your green ethereal runestaff to your lips, close your eyes, and begin chanting. Suddenly, a pure white bolt of energy arcs between you and the runestaff as you infuse it with 10 spirit.&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;tap runestaff&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you tap into your green ethereal runestaff&#039;s core, a powerful lightning bolt strikes it. The hum of the electricity rises to a fevered pitch as pure white energy crackles over its surface.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +81 == +257&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The &amp;quot;blood gates&amp;quot; open wider.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +54 == +230&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +78 == +254&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +99 == +275&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
Pure white energy crackles over the surface of your green ethereal runestaff.&lt;br /&gt;
&lt;br /&gt;
Like the quiet after a roiling storm, the crackling pure white energy surrounding your green ethereal runestaff calms, its hum becomes dulcet, and its color returns to normal.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| This is also at the base 5x... :P&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Pitcher===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;4 ||rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| I&#039;ll Drink To That ||style=&amp;quot;width: 9%;&amp;quot;| 15 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%;&amp;quot;| Stay thirsty, my friends ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;look my pitcher&lt;br /&gt;
A koi-shaped handle with soft and pliable fins creates a fitting adornment to the elegant wavy lines that encircle the entire silver pitcher. Centered on the base is a small sapphire-faced dial that currently points to the word &amp;quot;mead&amp;quot;. A small brass plate affixed next to the dial reads, &amp;quot;honey.&amp;quot; The word &amp;quot;mana&amp;quot; illuminates and flows along the wavy lines encircling the pitcher.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my pitcher&lt;br /&gt;
You turn a sapphire-faced dial on the base of your silver pitcher and set the pointer to &amp;quot;rum&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You gasp.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push my pitcher&lt;br /&gt;
You push a small knob next to the sapphire-faced dial on the base of your silver pitcher. In elegant script, the word &amp;quot;spiced&amp;quot; begins to illuminate across a small brass plate.&lt;br /&gt;
&lt;br /&gt;
You squeal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pour my pitcher&lt;br /&gt;
You tip the silver pitcher slightly to pour out some liquid. Swirls of glittery light cascade...&lt;br /&gt;
&lt;br /&gt;
[To be continued...]|&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| [http://bit.ly/2eKpDFa Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Any Mularos Fans Out There?===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;5&amp;lt;BR&amp;gt;&amp;amp; &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;6 ||rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Just Curious ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 16 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| ... any Mularos fans out there?&amp;lt;BR&amp;gt;Any Imaera fans? ||style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2eGhtxD Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align: top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;gt;prod my robe&lt;br /&gt;
You prod your finger against your silk robe. An unusual feeling tugs at your mind, but you sense that you lack sufficient devotion to Mularos to understand much else.&lt;br /&gt;
&lt;br /&gt;
Dagnabbit.&lt;br /&gt;
&lt;br /&gt;
You remove your robe and instead, wear a cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prod my cloak&lt;br /&gt;
You prod your finger against your green velvet cloak. It ripples about you, seeming almost alive.&lt;br /&gt;
&lt;br /&gt;
Time passes.&lt;br /&gt;
&lt;br /&gt;
A melodic trill pierces the air, and you find yourself listening intently to the tranquilizing song. Within moments, a chorus of chirps responds in harmonious unison, and a group of mockingbirds flies overhead. A lone tri-toned brown mockingbird swoops down, lands on your shoulder, and pecks gently at your green velvet cloak. You reach to stroke its delicate wing, but it launches into the air and flies away.|&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| [http://bit.ly/2f4AN2M Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Assassin&#039;s Blade (Tanto)===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;7 ||rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Assassin&#039;s Blade ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Deep within a dark place... where dark things are.. where bad guys lurk... a dark tanto was discovered that does dark things.&lt;br /&gt;
&lt;br /&gt;
Do you want to feel like you are an assassin? DO YOU WANT TO? HUH? Well look no further I have just the thing for you!&lt;br /&gt;
&lt;br /&gt;
Have you ever wanted to swing once but be such an AMAZING ninja assassin that you swing twice?&lt;br /&gt;
&lt;br /&gt;
You swing a shadowy black ora tanto at an Ithzir adept!&lt;br /&gt;
AS: +458 vs DS: +304 with AvD: +25 + d100 roll: +92 = +271&lt;br /&gt;
... and hit for 73 points of damage!&lt;br /&gt;
Strike punctures thigh and shatters femur!&lt;br /&gt;
An Ithzir adept falls to the ground grasping her mangled right leg!&lt;br /&gt;
You flip your black ora tanto in your hands after your strike and reverse directions towards your foe!&lt;br /&gt;
You swing a shadowy black ora tanto at an Ithzir adept!&lt;br /&gt;
AS: +458 vs DS: +262 with AvD: +25 + d100 roll: +53 = +274&lt;br /&gt;
... and hit for 94 points of damage!&lt;br /&gt;
Incredible strike pierces heart and runs the Ithzir adept clean through!&lt;br /&gt;
The Ithzir adept vainly struggles to rise, then goes still.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
BOOM! WHAT IS THIS SORCERY? AM I A NINJA SORCERER YOU ASK? PROBABLY!11!!&lt;br /&gt;
&lt;br /&gt;
Hmm, well, that was cool, BUT WHAT ELSE?&lt;br /&gt;
&lt;br /&gt;
This blade is six times enchanted, WHAT? NOT FIVE? FOUR? BUT SIX!&lt;br /&gt;
&lt;br /&gt;
WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!! THAT BLADE IS SWOLEEEEEE!!!!&lt;br /&gt;
&lt;br /&gt;
What else?&lt;br /&gt;
&lt;br /&gt;
IT IS EXCEPTIONALLY CRIT WEIGHTED? WOW? REALLY?&lt;br /&gt;
&lt;br /&gt;
WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!111!! THE BLADE IS BUCK NASTY!&lt;br /&gt;
&lt;br /&gt;
Pls tell me more ok&lt;br /&gt;
&lt;br /&gt;
ok&lt;br /&gt;
&lt;br /&gt;
What else does it do?&lt;br /&gt;
&lt;br /&gt;
WELL LET ME TELL YOU!!!!!!!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
This blade can remove fifteen points of crit weighting when waved at a target once every 30 minutes. This effect lasts for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
wave tanto at adept&lt;br /&gt;
You deftly slice at the air in front of you with your black ora tanto, sending a wave of shadows towards an Ithzir adept!&lt;br /&gt;
An Ithzir adept is suddenly encased in tendril-like shadows!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
ARE YOU KIDDING ME? IS THIS REAL LIFE IN GEMSTONE LIFE? WHAT! WHAT!&lt;br /&gt;
&lt;br /&gt;
AHHHHHHHHHHHHHHHHH!&lt;br /&gt;
&lt;br /&gt;
Pls tell me more ok&lt;br /&gt;
&lt;br /&gt;
ok&lt;br /&gt;
&lt;br /&gt;
gaze tanto&lt;br /&gt;
You spin your black ora tanto deftly in your hand, watching as the blade changes to a mix of sanguine and amber.&lt;br /&gt;
The sanguine side pulses dimly and the amber side pulses dimly.&lt;br /&gt;
&lt;br /&gt;
WHAT? WHAT IS THAT? WHY AM I BEING SUCH A NINJA AGAIN!?&lt;br /&gt;
&lt;br /&gt;
Well, let me show you what this issssss.&lt;br /&gt;
&lt;br /&gt;
cover tanto&lt;br /&gt;
You press your black ora tanto flat against your hand and gently turn it, causing the blade to glow sanguine.&lt;br /&gt;
You feel drained!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
pull tanto&lt;br /&gt;
You pull the hilt of your black ora tanto against your chest and breathe deeply, causing the blade to glow amber.&lt;br /&gt;
You clutch at your chest in pain!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
I DON&#039;T GET IT!!111!!!&lt;br /&gt;
&lt;br /&gt;
OK I TELL U OK&lt;br /&gt;
&lt;br /&gt;
When we cover our tanto, you can store health.&lt;br /&gt;
When you pull on your tanto, you can store stamina.&lt;br /&gt;
Both of these have a limit and can be reclaimed at any time.&lt;br /&gt;
&lt;br /&gt;
raise tanto&lt;br /&gt;
You flip your black ora tanto in your hand and hold it parallel to your eyes. The tanto pulses sanguine tendrils down your arm; you feel reinvigorated!&lt;br /&gt;
&lt;br /&gt;
push tanto&lt;br /&gt;
You flip your black ora tanto in your hand and push it out from your body. The tanto pulses amber tendrils down your arm; you feel reinvigorated!&lt;br /&gt;
&lt;br /&gt;
WOW, WOW&amp;lt; WOWWWWWWW!11!!!!!&lt;br /&gt;
&lt;br /&gt;
WHAT DOES IT LOOK LIKE WHEN THE SHADOWS RETURN TO THE BLADE?!!?!??!?!?!??!&lt;br /&gt;
&lt;br /&gt;
A slender shadowy tendril slowly snakes its way up your body before seeping back into your black ora tanto.&lt;br /&gt;
&lt;br /&gt;
TAKE ME NOW TANTO!!!1!!&lt;br /&gt;
&lt;br /&gt;
This is a UNIQUE item and only one will be released EVER at your 2016 auction!|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fyLQoW Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;vertical-align:top;&amp;quot;| Essentially you remove padding on the creature, thereby increasing your weighting.&lt;br /&gt;
I zigged when I should have zagged.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;vertical-align:top;&amp;quot;| The double strike is a flare and is a random chance.&lt;br /&gt;
&lt;br /&gt;
You would need a godly sorcerer ninja to ensorcell this blade.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Corasine Relic===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;8 ||rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| All Aboard the Hype Train - Coraesine Relic||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You glance down to see a grey-swirled coraesine relic in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You try to eat your coraesine relic.&lt;br /&gt;
&lt;br /&gt;
You fasten your coraesine relic to your attire.&lt;br /&gt;
&lt;br /&gt;
You unfasten your coraesine relic from your attire.&lt;br /&gt;
&lt;br /&gt;
You ponder.&lt;br /&gt;
&lt;br /&gt;
You remove a wide golvern band from in your grotesque wound.&lt;br /&gt;
&amp;gt;put relic on band&lt;br /&gt;
The coraesine relic can only be attached to a weapon.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Aha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a razern katana from in your grotesque wound.&lt;br /&gt;
G&amp;gt;put relic on katana&lt;br /&gt;
Attaching the coraesine relic to the razern katana is a permanent action, if you&#039;re sure you&#039;d like to do it, put the relic on the katana again within 30 seconds.&lt;br /&gt;
G&amp;gt;put relic on katana&lt;br /&gt;
&lt;br /&gt;
Ooooooooooooo|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g2lOZI Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom ||style=&amp;quot;vertical-align:top;&amp;quot;| While I want to leave you all craving more on this item, I don&#039;t want it to build beyond what I want to hype. So with that said, it does not work with scripted items. So if we reference the...&lt;br /&gt;
&lt;br /&gt;
https://gswiki.play.net/The_Charts_of_Clarity&lt;br /&gt;
&lt;br /&gt;
That will answer a lot. Sonic weapons are scripted as well.&lt;br /&gt;
&lt;br /&gt;
I did a lot with subscripting, but to do this justice, it needed more control.&lt;br /&gt;
&lt;br /&gt;
Now...everything else? Speculate!!&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| It won&#039;t work wear wearable equipment either. So no gloves or boots. But a hook-knife or fist-scythe, sure&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 11&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 28 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| ** The coraesine relic on your razern katana flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **&lt;br /&gt;
&lt;br /&gt;
** The coraesine relic on your veil iron spikestar flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 17-18&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;&#039;&#039;You don&#039;t have to divulge what they are, but does this relic also give other properties aside from the amazing double strike flares?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is concentrated sentient coraesine, but only a relic. Vague answer is vague.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misted Misty Mist Ring===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;9 ||rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Misted Misty Mist ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Long, long ago, in a land far away, a most unusual ring was discovered. Unlike family heirlooms that sometimes tarnish and deteriorate over the years, this piece was different, and aged like a fine wine...|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g4bD5g Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| &#039;&#039;... she adds later, in response to a question about it being like fine wine:&#039;&#039;&lt;br /&gt;
&amp;gt;Sssooo... UNlike the relic--which could not be eaten--this one we CAN drink?!?&lt;br /&gt;
&lt;br /&gt;
Well, not exactly. Though, if you look at my other teaser... |&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 21 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| Ok, how about this?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my ring&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you twist the top of your sapphire ring, it opens and flowers outward. Tendrils of black mist begin to flow out of the ring and swirl around you, and you begin to feel more burdened as the mist envelops your form. Finally, the tendrils cease emanating from the ring and settle down around you. Once quiescent, the tendrils merge together, creating a hazy black mist in the image of some hazy black mist armor around you.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forage-Reset Watering Can===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;10 &lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Green Thumb &lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 20 Nov 2016 &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;forage purple hydrangea&lt;br /&gt;
As you forage around, you notice that someone has been foraging here recently and you are unable to find anything useful.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Oh, bother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;anal my can&amp;lt;br&amp;gt;&lt;br /&gt;
You analyze your watering can and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This watering can contains water that has magic properties. You could SPRINKLE water from the watering can to rejuvenate plantlife that has been recently foraged. You could also MEASURE or PONDER over the can.&lt;br /&gt;
&lt;br /&gt;
Alterations are fine as long as it remains something that can hold and sprinkle water.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the can may be further lightened.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ponder my can&amp;lt;br&amp;gt;&lt;br /&gt;
You tap your fingers against your watering can as you survey the plantlife in the area. You think that the plantlife in the area could benefit from your watering can.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;sprinkle my can&amp;lt;br&amp;gt;&lt;br /&gt;
You sprinkle water from your watering can onto the ground. The plantlife appears to perk up.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;forage purple hydrangea&amp;lt;br&amp;gt;&lt;br /&gt;
You forage briefly and manage to find a purple hydrangea!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ponder my can&amp;lt;br&amp;gt;&lt;br /&gt;
You tap your fingers against your watering can as you survey the plantlife in the area. You note that there are still things growing that do not need help from your watering can.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;measure my can&amp;lt;br&amp;gt;&lt;br /&gt;
You gauge that there is enough water left in the watering can for nine fresh uses. You judge from the condensation trickling down the sides that there may be more water in 23 hours and 59 minutes.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fRyxxL Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===White Eonake Censer===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;11&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Bring Out Your Dead&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 21 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Estild chants a quick prayer and slowly swings his white eonake censer over your corpse several times. The scent of brimstone fills the air as dark amber-hued smoke billows forth, then settles over your body. &#039;&#039;&#039;You get an increased feeling of well-being.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gfVvPF Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Language Thing? ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;12&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Turkey Says&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 24 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Speaking in Gnomish, the turkey says, &amp;quot;Happy Thanksgiving!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blink.&lt;br /&gt;
&lt;br /&gt;
Speaking in Gnomish, you say, &amp;quot;What the... What is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The turkey blinks.&lt;br /&gt;
&lt;br /&gt;
Speaking in Gnomish, the turkey says, &amp;quot;Surprise! Thanksgiving is going on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You scream.&lt;br /&gt;
&lt;br /&gt;
~ Haliste ~&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fspYb6 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ice Cream Churn===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;14&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| I Scream, You Scream&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 26 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;put bar in churn&amp;lt;br&amp;gt;&lt;br /&gt;
You grate dark chocolate shavings into the churn, which whirs softly. When the noise ceases, you check the churn&#039;s chamber and note the scent of dark chocolate.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put caramel in churn&amp;lt;br&amp;gt;&lt;br /&gt;
You feed all of your salted caramel into the churn, which whirs softly. When the noise ceases, you check the churn&#039;s chamber and note the scent of salted caramel and dark chocolate.&lt;br /&gt;
That was the last of it!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn churn&amp;lt;br&amp;gt;&lt;br /&gt;
As you turn the crank on a rhimar-lined churn, the rhimar lining in the churn grows cold, a faint rime spreading across the churn&#039;s surface. A faint whirring sound emits from the churn, and dark chocolate and salted caramel ice cream slowly oozes from the spigot. You fill a waffle cone with the ice cream and come away with some salted caramel and dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin churn&amp;lt;br&amp;gt;&lt;br /&gt;
You spin the toppings carousel, bringing a bowl of whipped cream to the front.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push churn&amp;lt;br&amp;gt;&lt;br /&gt;
You take a bowl of whipped cream from the rhimar-lined churn&#039;s toppings carousel and spoon some of the whipped cream on top of some salted caramel and dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;lick my ice&amp;lt;br&amp;gt;&lt;br /&gt;
You lick some of the whipped cream off your dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;eat my ice&amp;lt;br&amp;gt;&lt;br /&gt;
You take a bite of your dark chocolate ice cream. The cold ice cream melts across your tongue, allowing you to savor the dark chocolate flavor. As the ice cream melts, pockets of salted caramel are revealed. The soft texture is contrasted by the crisp crunch of the cone. The texture is contrasted against the light, airy whipped cream, which provides a soft sweetness.&amp;lt;br&amp;gt;&lt;br /&gt;
The dark chocolate ice cream is melting, and you&#039;re making a mess!&amp;lt;br&amp;gt;&lt;br /&gt;
You have 6 bites left.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin churn&amp;lt;br&amp;gt;&lt;br /&gt;
You spin the toppings carousel, bringing a shaker of cinnamon to the front.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push churn at my coffee&amp;lt;br&amp;gt;&lt;br /&gt;
You take a shaker of cinnamon from the rhimar-lined churn&#039;s toppings carousel and sprinkle some cinnamon into a cup of rich black coffee.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;drink my coff&amp;lt;br&amp;gt;&lt;br /&gt;
You take a drink from your black coffee. Dark, powerful, and confident, but of so high a quality that it is not truly bitter.&amp;lt;br&amp;gt;&lt;br /&gt;
The coffee is very weak with a subtle hint of spice underlying its natural flavors, dusky and warm like a freshly baked gingersnap.&amp;lt;br&amp;gt;&lt;br /&gt;
You have 4 quaffs left.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gxjAS2 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gosaena Wings===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| On A Wing and A Prayer&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mazreth&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Wings are great, wings are fun&lt;br /&gt;
Of these special wings, there can be only one.&lt;br /&gt;
&lt;br /&gt;
A goddess to follow, there&#039;s no other way&lt;br /&gt;
Choose another to your permanent dismay.&lt;br /&gt;
&lt;br /&gt;
Do they shoot lightning or fire or ice, Pew Pew?&lt;br /&gt;
Pfft, that&#039;s been done before and would not be new.&lt;br /&gt;
&lt;br /&gt;
Zests and actions they include I will admit,&lt;br /&gt;
but nothing more from me will you get.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Want to know what they do,&amp;quot; asks the soothsayer?&lt;br /&gt;
Your only clue is in the words, &amp;quot;A wing and a prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OOC NOTES: Special restrictions that should be clearly known and understood.&lt;br /&gt;
&lt;br /&gt;
These attune and will be destroyed if removed.&lt;br /&gt;
&lt;br /&gt;
They can only be worn by a follower of Gosaena, convert to any other deity (or none) and they are PERMANENTLY lost. (No really. I mean it. Deleted, gone, no amount of assisting, reporting, begging, or bribing will get them back)&lt;br /&gt;
&lt;br /&gt;
They make use of your distinguishing mark field. Anything currently in it, or added via merchant (or any other method) will be overwritten.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gMI7pr Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The massive black steel no-dachi===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;16&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A rusted broken no-dachi&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| get no-dachi&lt;br /&gt;
You pick up a rusted broken no-dachi.&lt;br /&gt;
Speaking to your broken no-dachi, you say, &amp;quot;You look kind of worthless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hold your broken no-dachi up in offering and mutter some prayers to Lorminstra. After a moment of silence, a pure golden shaft of light springs forth from your broken no-dachi and bathes you in its glow. Images of the broken no-dachi from its moment of creation to the present flash before your eyes in quick succession. As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the broken no-dachi.&lt;br /&gt;
A faint voice in your mind says, &amp;quot;So, you think you&#039;ve the skill to wield me, do you? Eternity shall tell...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What? What a creeper no-dachi.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gzZwOV Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Who you follow does not matter.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov 2016 &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Yes, Paladin or Warrior bonding works.&lt;br /&gt;
&lt;br /&gt;
I would have gotten away with teasing only what I did if it hadn&#039;t been for you meddling kids!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But.. Since you identified that much, I&#039;ll show this.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;(CENSORED), (CENSORED)&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Flecks of rusted steel fall from your broken no-dachi as you draw it in front of your body. Switching your grip to both hands, black veins appear down the length of the no-dachi as the remaining rust particles scatter. Suddenly, the blade flares with a void of black energy, doubling its length and size.&lt;br /&gt;
&lt;br /&gt;
You are holding a massive black steel no-dachi in your right hand.&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Intricately Etched Veniom Feather===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;17&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A Feather&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 28 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Ixix&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see an intricately etched veniom feather in your right hand and nothing in your left hand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a thing. It&#039;s something that everybody can use, but you might need to make friends with a well trained member of the Rogue Guild (if such a thing truly exists!) - at least for a few minutes. I wonder what it does!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gcRz4f Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Grumpy Gremlin Servant Horn===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;18&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Lonely?&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 28 Nov&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| A grumpy little gremlin darts up to you in a breathless hurry.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gRd9wg Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| The gremlin feels around under his arms, then smells his fingertips. He wobbles for a moment, dazed, but quickly recovers.&lt;br /&gt;
&lt;br /&gt;
He&#039;s not just charming, he also does something pretty useful.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&#039;&#039;exhale horn&#039;&#039;&lt;br /&gt;
You blow into your horn, letting out a low, soft tone.&lt;br /&gt;
&lt;br /&gt;
A grumpy little gremlin darts up to you in a breathless hurry.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;put coffer in gremlin&#039;&#039;&lt;br /&gt;
You put an iron-bound fel coffer inside the little gremlin&#039;s loot sack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;close gremlin&#039;&#039;&lt;br /&gt;
You close a grumpy little gremlin&#039;s loot sack and secure its opening.&lt;br /&gt;
&lt;br /&gt;
The little gremlin stomps around angrily in pursuit of a wily and elusive insect.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;dismiss gremlin&#039;&#039;&lt;br /&gt;
You wave at a grumpy little gremlin in a dismissing gesture.&lt;br /&gt;
The little gremlin huffs annoyedly, swings his sack over his shoulder, and scuttles away.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aeia&#039;s Grace===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;19&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Aeia&#039;s Grace&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 30 Nov&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| A subtle heat rises in your cheeks as you sing, a blush like that given as one basks in the glow of a roaring fire. You feel a subtle quickening in your heart as a vision plays before your eyes.&lt;br /&gt;
&lt;br /&gt;
Though the sun had long since set, the sky was ablaze with a red-orange glow that would surely make the daylight jealous. Bonfires were lit along the river&#039;s edge and throughout the green, and myriad sparks filled the air overhead like a cloud of dancing fireflies. Though all about him the night was alive with the rhythmic pronouncements of drums and the airy laughter and singing of those nearby, he lingered just at the edge of the light alone. He watched the villagers, his friends, his neighbors, as they partook of the festivities, often linked arm in arm as they wove spirals around first one bonfire, then another. They beckoned to him as they passed. &amp;quot;Join us,&amp;quot; he heard them call with the very breath of temptation. With a head shake, he declined the invitation, time and again, preferring instead to continue his solitary trek.&lt;br /&gt;
&lt;br /&gt;
It was after such a renunciation that he caught sight of her, only a glimpse as he turned to avoid the revelers. Her pale skin was set alight by the glow of the bonfires, and her long, brown hair was gilded with a coppery red that rivaled any flame. He found himself drawn to her, and as he approached, she turned to meet his eyes with her own, a gaze painted by every green promise the earth had ever made.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g8FSZA Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Puffy Grey Cloud Pin===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;20&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Foggy Inventory&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 1 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| As Estild puts on a puffy grey cloud pin, a dense fog gathers around him.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look Estild&amp;lt;BR /&amp;gt;&lt;br /&gt;
You see GameMaster Estild.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be a Forest Gnome from Basingstoke Bloodline.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is tall and appears to be burdened with age. He has bright hazel eyes and tanned skin. He has very short, dark brown hair.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;BR /&amp;gt;&lt;br /&gt;
A dense fog swirls about him, concealing his clothing.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Estild takes off a puffy grey cloud pin, the dense fog around him dissipates.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gFzRUF Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fluted Venion Wand of Everything Elemental===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;21&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Elemental Wand&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 2 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a fluted veniom wand enveloped in a swirling white wind in your right hand and nothing in your left hand.&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the swirling white wind enveloping your fluted veniom wand vanishes. Clusters of quartz-veined granite sprout from the wand itself, growing wildly along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the clusters of quartz-veined granite encrusting your fluted gornar wand vanish, and a cascade of tiny flames materializes, dancing along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the tiny flames dancing along the length of your fluted drakar wand vanish, and a frosty haze materializes, spilling from it in a long, misty trail.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the frosty haze spilling from your fluted rhimar wand vanishes, and a corona of crackling electricity flickers into existence around it.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the corona of crackling electricity surrounding your fluted feras wand vanishes, and a sphere of swirling water appears to adorn its crown.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the sphere of swirling water crowning your aquamarine wand vanishes, and great plumes of white steam spit from its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the plumes of white steam spitting from your fluted coral wand vanish, and a sickly green film coats the wand, bubbling and hissing along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the bubbling green film coating your fluted crystal wand vanishes, and a swirling white wind envelops it.&lt;br /&gt;
&amp;gt;raise wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your fluted veniom wand skyward!&amp;lt;BR /&amp;gt;&lt;br /&gt;
1d100: 100 + Modifiers: 262 == 362&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You unleash a compact swirling vortex at a huge water elemental!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +325 vs DS: +242 with AvD: +38 + d100 roll: +51 = +172&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 69 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You unleash a compact swirling vortex at a huge fire elemental!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +325 vs DS: +221 with AvD: +38 + d100 roll: +81 = +223&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 81 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;BR /&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gvjHjd Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Topaz Crown Talisman Supercharger===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;22&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Supercharged Talisman&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 2 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;rub talisman&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you rub your topaz crown talisman, you are momentarily bathed in a column of radiant golden light.&lt;br /&gt;
[You have activated an Item Supercharger! The combat properties of your items will be super charged for 15 minutes.]&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gjziiS Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Grumpy Dwarf Empath Tattoo===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;23&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Grumpiest of Ink&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 3 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| The dwarf empath tattoo&#039;s chest rises and falls rhythmically in his sleep.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance at your dwarf empath tattoo.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;poke tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You give the sleeping tattoo a sharp jab and he flails wildly, clutching at his cap as he scrambles back to his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf shifts uncomfortably and then furrows his bushy brows, folding his arms almost belligerently as he stares back at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;peer tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You squint critically down at the dwarf empath tattoo.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf empath tattoo obligingly holds out his haversack for you to peer within.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You see that his haversack is empty.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;poke tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You reach under your battered Pip-Boy 3000 and give the dwarf empath tattoo a sharp poke! The dwarf empath tattoo grouchily emerges and shuffles off, coming to rest on your neck.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;clean tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf obligingly turns over his haversack and gives it a vigorous shake, but only a few bits of lint fall out. He tucks it back against himself and smirks at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap the dwarven empath tattoo and the dwarf stills, becoming simply an art rendering upon your skin.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gTZ7qZ Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Slim Silver Disk of Darkness===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;24&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A slim silver disk&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 4 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a slim silver disk in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
Letting the silver disk dangle from your fingertips, you twist it and shadows upon its surface rotate, sending it flashing like a tiny moon cycling through its various waxing and waning cycles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance casual&amp;lt;BR /&amp;gt;&lt;br /&gt;
You casually glance around the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is too bright out to see the stars.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you hang the silver disk around your neck, a gentle darkness floats out like a mantle from your shoulders, the disk twinkling where the folds of supple night meet like a clasp.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently rest a finger against the silver disk suspended around your neck and a sense of quiet fills your mind, stilling your thoughts. You close your eyes briefly in contemplation, and as you open them again, your surroundings are suffused with shadowed twilight.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the sky and see a broad field of lights...&lt;br /&gt;
Eight dimly glowing stars form the two scalloped wings of a bat soaring into the darkness as it fades away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You drag your hand gently over the gauzy folds of the mantle shrouding your shoulders, watching wisps of darkness trail about your fingertips.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&amp;lt;BR /&amp;gt;&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pivot sharply on your heel, sending the gauzy folds of night billowing around you like a storm-driven tempest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stride west&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stride away, moving west.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
switching viewpoints&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;look&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Town Square, Garden Niche]&amp;lt;BR /&amp;gt;&lt;br /&gt;
This small niche between two buildings has been neatly landscaped into a tiny garden, its careful mosaic of flagstones interspersed with patches of trimmed grass. A low stone bench rests along one vine-covered wall, and a patch of colorful violets surrounds a painted wooden barrel in one corner.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look lornon&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Lornon...&amp;lt;BR /&amp;gt;&lt;br /&gt;
The fierce light of the sun drowns out any hope of seeing Lornon.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keios just strode in.&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Night follows in Keios&#039;s wake, suffusing the surroundings in dusky twilight.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look lornon&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Lornon...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Lornon continues her descent to the west as a thin sliver in the sky. Whorls of darker hue shift slowly across the icy disc, their rhythmic swirling nearly blending in completely with the blackness of the sky.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gQpRIi Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| One more teaser! For all you night owls awake during the day.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rem disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You place a hand against the silver disk around your neck, and the darkness shrouding you recedes like a wind-driven fog, coalescing back into the disk.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance at the silver disk in your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is too bright out to see the stars.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your silver disk into the air, and the area seems to grow still.&lt;br /&gt;
&lt;br /&gt;
An uneasy hush falls upon the world.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pose&amp;lt;BR /&amp;gt;&lt;br /&gt;
You strike a heroic pose.&lt;br /&gt;
&lt;br /&gt;
With a sickening ripple, the heavenly shape of Liabo flickers and then vanishes above you!&lt;br /&gt;
&lt;br /&gt;
The rippling in the sky churns and boils and seemingly out of nowhere, Liabo reappears high in the sky, within kissing distance of the sun.&lt;br /&gt;
&lt;br /&gt;
The looming shape of Liabo slides before the face of the sun, plunging the world into darkness!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cheer&amp;lt;BR /&amp;gt;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the sky and see a broad field of lights...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Four glimmering white beacons of light form the pattern of a shield directly overhead, each bright star marking one corner of the protective rectangle.&lt;br /&gt;
&lt;br /&gt;
A fiercely bright corona is all that is visible of the sun, blotted out by the looming shape of Liabo.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;sigh happily&amp;lt;BR /&amp;gt;&lt;br /&gt;
You sigh happily.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l liabo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Liabo...&lt;br /&gt;
Liabo floats high in the sky, a fierce corona of light surrounding her as she blots out the sun.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&amp;lt;BR /&amp;gt;&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;Holy...did that just CHANGE THE SKY?&lt;br /&gt;
&lt;br /&gt;
Yes. Yes it did. By making all of Elanthia night for the duration of the solar eclipse.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;Would it would affect things that can only be done at night, such as (a) foraging some plants, (b) refracting moonlight or sunlight for alchemy, and (c) hunting critters that only come out at night (the liches in OTF)?&lt;br /&gt;
&lt;br /&gt;
Yes. The eclipse version affects all of those, world-wide.&lt;br /&gt;
&lt;br /&gt;
The one in my first teaser, the little night that follows you around, affects all that you listed except for (c) critters for everybody in the room with you.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 14&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;So, out of curiosity, what happens if someone uses this disk that eclipses while, say, an alchemist is trying to refract sunlight in a recipe, or a forager is trying to get a daytime herb?&lt;br /&gt;
&lt;br /&gt;
They should immediately switch to formulas that require night refraction! I should release some now that require both day AND night refractions, just to keep you all on your toes! And hey, the number of night only herbs are 2 more than daytime only herbs, so maybe grab those while they&#039;re out!&lt;br /&gt;
&lt;br /&gt;
But, more seriously, the duration is long enough to get a few decent short hunts in, or maybe one longer marathon hunt. Refresh rate is listed in the days, not per day. The eclipse doesn&#039;t trigger immediately, there are world-wide messages about the imminent disaster and doom about to happen to warn people to finish up their alchemy or at the very least, not attempt a new one.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glowbark Bark===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;25&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Glowbark Bark&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 4 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Contains the spell Barkskin&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub bark&amp;lt;BR /&amp;gt;&lt;br /&gt;
You rub your glowbark bark.&amp;lt;BR /&amp;gt;&lt;br /&gt;
1d100: 9 + Modifiers: 273 == 282&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A knobby layer of bark swiftly forms on you.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
You notice the destroyer&#039;s claidhmore focus itself upon its foe, giving additional force to its strike!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A Vvrael destroyer swings a claidhmore at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The layer of bark on you hardens and absorbs the attack! The bark crackles as it crumbles to dust.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gVwE6w Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wyrom&#039;s Bloodlines Teaser===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;26&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Bloodlines&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 6 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;quot;What is a man? ...A miserable little pile of secrets! But enough talk! Have at you!&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2h4MDz2 Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 9 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| A Dracula-like ability was on my list, and may one day be something I have the time to code. But it&#039;s more a Belmont tool of destruction. I pondered the idea of the combat cross over the classic whip.&lt;br /&gt;
&lt;br /&gt;
Anyway... It&#039;s pretty cool, and has some neat easter eggs.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 13&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| You clench the handle of your whip, enshrouding the white ora in violet flames!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Runestaff With Dispell Flares===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;27&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Faltering Magic&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +584 - TD: +493 + CvA: +25 + d100: +85 == +201&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich twists in great pain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 62 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your witchwood runestaff glows brightly for a moment, consuming the magical energies around the infernal lich!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An infernal lich appears somehow different.&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hazy film coats an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjm1XL Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Screams of the Banshee===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;28&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Banshees Within&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +439 + CvA: +15 + d100: +83 == +111&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A strong strike for 15 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A resplendent silver-hued robe edged with gold and blue ornamentation partially deflects the onslaught of the disruption attack.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hear the tendons in your foot snap. That hurt!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;scream&amp;lt;BR /&amp;gt;&lt;br /&gt;
You scream!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your glowbark runestaff emits a deafening wail as a bright red glow erupts from its surface, surrounding you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +489 + CvA: +15 + d100: +96 == +74&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And for various armors:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your flowing robes emits a deafening wail as a bright red glow erupts from its surface, surrounding you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +489 + CvA: +15 + d100: +63 == +41&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjqAkC Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roll Yer Own THANG===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;29&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Custom Scripted Mechanical Item&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Finros &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| We&#039;re going to try an experiment for one of the offerings in this auction: a completely new custom-scripted item designed by the winner which is allowed to have (significant) mechanical aspects. We&#039;ve never done anything like this before, so I&#039;m going to go beyond simple teasing and try to lay out the details, and answer questions as needed.&lt;br /&gt;
&lt;br /&gt;
The broad outline is pretty simple. The winner will work with me to design an entirely new item concept. I will then go build that item and deliver it to them. The item is allowed to have significant mechanical benefits (&amp;quot;auction quality&amp;quot;) comparable to the most powerful items in the game. There are obviously many caveats, which I will attempt to cover below, but there aren&#039;t meant to be any &amp;quot;gotchas&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- I am the sole authority over what is considered acceptable. Period. I will bend over backwards to work with someone on arriving at a reasonable design, and will field questions over the next week in order to help people understand what reasonable means, but if I reject something, there is no appeal.&lt;br /&gt;
&lt;br /&gt;
- This offering is for a new scripted item. It is fine to steal partial ideas from old items where it makes sense, but &amp;quot;designs&amp;quot; of the sort &amp;quot;I want a copy of Kree&#039;s blade&amp;quot;, &amp;quot;I want a Banthis elemental bow that also has crate whistle functionality&amp;quot; and &amp;quot;I want a 10x undead bane claidhmore with 10 extra points of weighting&amp;quot; are not going to fly. To be clear, a base item is part of the service, and I expect that many ideas will have a high-enchant special-ability weapon or armor piece as part of the design. That&#039;s fine; but this can&#039;t be used to cobble together some super-powered item out of existing components.&lt;br /&gt;
&lt;br /&gt;
- The precise internal mechanics (such as formulas and costs) of the item are in my court. I will absolutely take input on those aspects and make sure that the winner isn&#039;t blindsided by anything unexpected, but they aren&#039;t chosen precisely by the winner. Messaging, subject to QC and basic standards, is up to the winner.&lt;br /&gt;
&lt;br /&gt;
- The winner should have a reasonably detailed design by the end. I&#039;ll work with you to refine it from a broad concept to a fuller design, but if you try to leave it at &amp;quot;something like Sorrow but on a polearm&amp;quot;, I&#039;m not going to be terribly motivated to finish the design for you, and you&#039;ll probably be disappointed.&lt;br /&gt;
&lt;br /&gt;
- The item is guaranteed unique for three years, by approval of the PM. I personally commit to not approving the release of another copy for as long as I remain on staff (so long as the item continues to exist in the game) and even after I leave staff, I&#039;ll leave a note behind discouraging re-release. However, I also note that there will be no exception to our general policy of items not standing in the way of releasing new system mechanics.&lt;br /&gt;
&lt;br /&gt;
- If we are unable to reach agreement on the item concept, you will be refunded the auction price in full.&lt;br /&gt;
&lt;br /&gt;
- The item will likely be attuned to the winning character for a period of one year, to discourage immediate transfer or resale. This isn&#039;t set in stone and is dependent on the item, but I suggest that it be assumed.&lt;br /&gt;
&lt;br /&gt;
- There will be a time limit on designing the item. I realize that the auction is happening right at the holiday period, and I&#039;ll be flexible as needed, but barring unusual circumstances, we should start the design process by January 15. If it goes later than that without you establishing contact, the win is forfeit without refund.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be taking the next week to answer questions on the process. That includes giving ballpark yes/no answers to item proposals for those who want to make them. This isn&#039;t the time to try and work out an exact design, but I want to answer in enough detail to make sure people have a good sense of what to expect, going in.&lt;br /&gt;
&lt;br /&gt;
As a final note, we&#039;ve never offered something like this before, and there are no guarantees that we&#039;ll ever offer it again. This is an experiment. The nature of this type of offering means that it can only be performed by a member of the development team senior staff. If it goes poorly, it will probably never be offered again. Even if it goes well, it is the sort of thing that will only be done every once in a great while, since it necessarily involves a great deal of work that ultimately goes to only one player.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hfZeNp Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Branch of the Rowan Home===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;30&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Home, Sweet Home&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| The adventurer traveled hurriedly, fighting off fierce beasts that materialized at every turn. Hands full of boxes, sacks full of treasure, and a full mind, what he needed was a rest--and perhaps a drink. A snack probably wouldn&#039;t be bad, either.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If only my house was here, I&#039;d be home right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise branch&lt;br /&gt;
&lt;br /&gt;
A sudden burst of wind rushes through the area, and a ring of spectral sylvans manifest in a closed circle around you as they chant earnestly. One opens a golden pouch and gingerly empties its contents onto the ground as the chanting crescendos. Serpentine roots begin to sprout from tiny seeds scattered at your feet and within moments, a magnificent rowan tree rises from the ground.&lt;br /&gt;
&lt;br /&gt;
The apparitions raise their hands in a display of reverence before slowly disappearing into thin air.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjxyaH Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hair-Braiding Tool===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;32&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A &#039;Do A Day&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You select &amp;quot;half-crown&amp;quot; for the style to use in the braid design.&lt;br /&gt;
&lt;br /&gt;
The image of a braid can be seen in the crystal. Its appearance is based on the currently selected design options, and it looks this:&lt;br /&gt;
&lt;br /&gt;
a plethora of loose half-crown braids knotted with pallid grey enameled bells&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin my braid at cupcake&amp;lt;BR /&amp;gt;&lt;br /&gt;
You spin to face Cupcake, your twisted ladder braids whirling dramatically with the abrupt movement.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hiQTeC Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Pied Piper Flute===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;33&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Pied Piper&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| As you begin to play a hateful, frenzied song on your white ivory flute, a symphony of spectral instruments join in. The music echoes through your mind and spills outward, and a vitriolic feeling begins to permeate the air around you.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hrTyDg Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Aulis &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| I&#039;m SO EXCITED about this one.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;is this the music equivalent of 1235?&lt;br /&gt;
&lt;br /&gt;
That&#039;s a BINGO!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;Can any profession use it and would you get the boost from mental lore telepathy?&lt;br /&gt;
&lt;br /&gt;
Any profession can use it, but there is no lore bonus. It does not stack with the Provoke spell effects.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Urnon Chaos Runestaff===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;34&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Urnon Chaos&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You wrap your hands around the grip of your red fireleaf runestaff and gird your will against the presence emanating from the urnon clawed hand. You feel the obstinance of the urnon defer to your determination.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hsWrnp Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 11 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Existing item properties wouldn&#039;t matter much here! It is attached. Hand not your thing?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push my runes&amp;lt;BR /&amp;gt;&lt;br /&gt;
You wrap your hands around your red fireleaf runestaff, and the clawed urnon hand capping the runestaff begins to slowly ripple. Tendrils begin to rise from the surface as the fingers flex and grasp, shrinking and writhing until the urnon reforms itself into a perfectly spherical orb.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a black-stained red fireleaf runestaff capped by a flickering grey urnon sphere in your right hand and nothing in your left hand.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Boots, The Cloak, The Gloves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;35&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Three Items for the Price of Three Items&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Ixix&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| For your enjoyment: a pair of fine leather boots, a deep green coarse wool cloak clasped with a tiny silver fist, and a pair of elegant black leather gloves stitched with black silk thread.&lt;br /&gt;
&lt;br /&gt;
The won&#039;t help you fight, but they might help you get richer! Or stuck in the stocks. Either way sounds fun to me!&lt;br /&gt;
&lt;br /&gt;
They each stand on their own as fine and stylish articles of clothing, but you&#039;ll be even classier if you can manage to wear more than one at a time!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gpQgvc Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nuts &#039;n Bolts Half Plate===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;36&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Nuts &#039;n Bolts&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 12 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mikos&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Got a wrench-turning, gears &#039;n sprockets oil-lover on your Thrakmas list?&lt;br /&gt;
&lt;br /&gt;
Serviceable, yet RP-enhanced.&lt;br /&gt;
&lt;br /&gt;
You see Mikos.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be a Burghal Gnome.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is short and appears to be advanced in years.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is wearing a riveted dragon&#039;s head burgonet formed of bronzed vultite plates, a pair of bronzed vultite gauntlets constructed of overlapping plates, an articulated breastplate of interlaced bronzed vultite plates, and a pair of bronzed vultite boots formed of overlapping plates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
You turn the small knob on the right side of the breastplate and hear the &amp;quot;click, click, click&amp;quot; of the clockwork&#039;s pawl as the power spring is wound.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;flip breastp&lt;br /&gt;
&lt;br /&gt;
Your breastplate whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
A series of whirrs and clicks emanate from your breastplate as hinged vanes unfold, struts extend, and a myriad of tiny metal plates and scales deploy to encase your arms and legs within a layer of bronzed vultite platemail.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my platemail&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap a set of bronzed vultite platemail formed of interleaved plates that you are wearing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist burgon&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze collar at the base of the burgonet with the neck of the platemail, you turn it a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist gaunt&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze cuffs at the base of the gauntlets with the cuffs of the platemail, you turn them a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist boot&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze collars at the tops of the boots with the bottom of the platemail&#039;s leggings, you turn them each a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
The whirring of tiny gears and the clicking of pawls emanates from your platemail as it comes to life.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
Your platemail begins to vibrate as hidden gears spin into action! Scores of the bronzed plates shift as others rise from beneath and click into place. Within seconds the platemail takes on a heftier, more rigid appearance.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my platem&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap a rigid set of bronzed platemail formed of interlocked plates that you are wearing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist plate to left&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-tck-tck-tck, your torso rotates from right to centered.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;clench plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirr-tck-whirr...whirr-tck-whirr, you rise from a crouch.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;n&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, you stalk north.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;s&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, you stalk south.&lt;br /&gt;
&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, Mikos just stalked in.&lt;br /&gt;
&lt;br /&gt;
The jaws of Mikos&#039;s dragon&#039;s head burgonet open wide, and he lets loose with an ear-splitting, metal-on-metal shriek!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hHpX4M Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Mikos &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;Is it restricted to certain races?&lt;br /&gt;
&lt;br /&gt;
Nope, it&#039;s not. A burghal just seemed the most natural to model it.&lt;br /&gt;
&lt;br /&gt;
It is very much Half Plate, though. Even when it looks like a breastplate.&lt;br /&gt;
&lt;br /&gt;
- Mikos&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Various Runestaves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;37&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Runestaff Love&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 12 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| How about...&lt;br /&gt;
&lt;br /&gt;
- A very nice enhancive returning runestaff for COL masters only?&lt;br /&gt;
&lt;br /&gt;
- A runestaff that emparts Holy Bolt knowledge to wizards only... along with enough Religion Lore to allow a completely untrained mage to unlock the acid degeneration effect on undead?&lt;br /&gt;
&lt;br /&gt;
- An enhancive teleport runestaff that transports the entire wizard&#039;s group?&lt;br /&gt;
&lt;br /&gt;
Sindin&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hnrUa1 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Boots of Quaking===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;38&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| These Boots Were Made For...&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| QUAKING! And kicking. Oooo!!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gEyCsM Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Captain Elanthia Shield===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;39&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Technically, it&#039;s the government&#039;s property&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| [http://i.imgur.com/SyX9xhJ.gif]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Really, that&#039;s all he left for the first teaser, go look at it first and then read what comes next.)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gWVFLq Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;get shield&lt;br /&gt;
You stomp down on the edge of the golvern target shield, sending it somersaulting upwards where you snatch it adroitly from midair.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;throw shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
Locking your left arm tightly around your golvern target shield, you coil backwards then pivot forward explosively, launching the shield into the air with devastating force!&amp;lt;BR /&amp;gt;&lt;br /&gt;
[SMR result: 169 (d100: 42)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a golden brown sweet rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 35 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Massive blow removes the brown sweet rat&#039;s right forearm at the elbow!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The brown sweet rat shrieks as it licks at its wounded right foreleg.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[SMR result: 108 (d100: 41)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a tangy melon rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blow to the eye swells it shut!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The melon rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 177 (d100: 72)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a golden brown sweet rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 45 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Poke to the left eye continues into the brain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
You toss the shield casually up in the air, turning with apparent nonchalance to let it land precisely on the center of your back.&lt;br /&gt;
&lt;br /&gt;
Special thanks to GM Keios for all of the messaging! (The above is not all of the messaging)&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Will the SMR changes be active with this shield? Will it change when the new SMR is coming out?&lt;br /&gt;
&lt;br /&gt;
This shield is, in fact, using the new SMR. However, when it comes out, the shield will be the only live thing using the new SMR. Earthen Fury will be the next release to use it.&lt;br /&gt;
&lt;br /&gt;
The new SMR isn&#039;t going to be a sweeping change that happens overnight. New maneuvers will probably use it, and while moving old maneuvers and/or spells to the new sytem is a goal, it isn&#039;t going to happen right away.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 11&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| THE KONACON HOBBIT LIES!!!11!!&lt;br /&gt;
&lt;br /&gt;
There is a second SMR 2.0 Auction item that MAY get released.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Does it use stamina to attack?&lt;br /&gt;
&lt;br /&gt;
Nope. It has a short cooldown.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 21&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Can flares/spikes be added to the shield, and will it make it more effective?&lt;br /&gt;
&lt;br /&gt;
Flares and spikes can be added to the shield, though it will not make the throw ability more effective.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Are there any shield/combat maneuver training that play any direct/indirect role in adding success in attacks?&lt;br /&gt;
&lt;br /&gt;
No. Only Shield Use training is used for the throw.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; What &amp;quot;script&amp;quot; slot does it take? (What other scripts will not play nicely with it, i.e. banshee, fusion, grobey, shield changing)&lt;br /&gt;
&lt;br /&gt;
This is a heavily scripted item, so it takes that slot. Other scripts won&#039;t play nicely with it. Sorry!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Does size of the shield matter?&lt;br /&gt;
&lt;br /&gt;
The size of the shield doesn&#039;t matter to the effectiveness of the throw ability, but it definitely cannot be altered to be a tower shield. Again, sorry!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Can you AIM the shield attack?&lt;br /&gt;
&lt;br /&gt;
No. It doesn&#039;t take AIM into account. It just hits what it hits.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sorry for all the questions, thanks in advance!!&lt;br /&gt;
&lt;br /&gt;
Not a problem! Sorry that the answers to some of these questions aren&#039;t going to be to everyone&#039;s liking. Even if it can&#039;t be a tower shield I still hope it finds a nice, loving home!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... And then gets kicked out of that home. Often.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rem shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a cheeky grin, you give the bottom edge of your golvern target shield a swift backward kick, sending it launching up above your head. Competently, you snatch it out of the air on its way back down.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;kick shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
You toss your golvern target shield up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!&amp;lt;BR /&amp;gt;&lt;br /&gt;
[SMR result: 148 (d100: 61)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a tangy melon rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Good blow to left arm!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The melon rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 122 (d100: 35)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a pumpkin rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 25 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Strong blow breaks neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The pumpkin rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 89 (d100: 1)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a huge wedge of dark chocolate rat, but bounces harmlessly off of it.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;sigh dark rat&amp;lt;BR /&amp;gt;&lt;br /&gt;
You sigh at a huge wedge of dark chocolate rat.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;pound shield at rat&amp;lt;BR /&amp;gt;&lt;br /&gt;
You angle your golvern target shield toward a tangy melon rat, pounding it in a show of aggression!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unlocked Ethereal Armor===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;40&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| If you like etherealoladas&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| and getting caught in fully unlocked armor.&lt;br /&gt;
If you&#039;re not into complicated teasers, if you have half a brain.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gIVwgP Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Retser&#039;s Greater Runestaves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;41&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Come and buy my magnificent snake oil! (THE GREATER RUNESTAVES OF ALL TIME)&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| I lied, there are no snakes or oils.&lt;br /&gt;
&lt;br /&gt;
BUT!!!!!!!&lt;br /&gt;
&lt;br /&gt;
There is an ugly runestaff that spews acid and gives you the spell knowledge of major acid!&lt;br /&gt;
&lt;br /&gt;
BUT WAIT, THERE IS MORE1!!1!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
The above runestaff has a HOT twin brother named mcsteamy, with steamy flares, and gives you the spell knowledge of minor steam!&lt;br /&gt;
&lt;br /&gt;
Lets make it sssssteamyyyyyy, hisssssssssss.&lt;br /&gt;
&lt;br /&gt;
BUT WAIT, THERE ISN&#039;T MORE!11!!&lt;br /&gt;
&lt;br /&gt;
IF YOU HOLD BOTH OF THESE STAVES AT THE SAME TIME NOTHING WILL HAPPEN!1!!!&lt;br /&gt;
BUT YOU WILL BE A PSEUDO, SUPER WIZARD IN MY HEART!11!!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hCoIrx Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wing-bladed Sea Glaes Harpoon===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;42&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Vee&#039;s Wake&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You glance down to see a wing-bladed sea glaes harpoon in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You spin your sea glaes harpoon overhead and victoriously pose!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hvjQ4H Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Thundermaul===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;44&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Thunder. Thunder! THUNDERCATS, HOOOOO!&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Tamuz&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Slivers of blue-white lightning crackle across the veil iron maul in Tamuz&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Tamuz staggers as if struck by a huge object.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The surrounding air feels as though it is thickening, the sudden stillness only interrupted by a faint rumble echoing from the distance.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
As voluminous grey and black-colored clouds begin to engulf the once-clear sky, the swiftly forming storm blows in as if guided by unseen hands. Thunder rumbles in the distance and the scent of ozone fills the air.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Strong gusts of wind whip about the area, the howling drowned out only by the guttural sounds of thunder. The incoming darkness is pierced by bolts of bright lightning, the sky opening to release a torrent of rain.&lt;br /&gt;
&lt;br /&gt;
A sudden gust blows the rain at you in a stinging attack.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gUv18J Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Thunder. Thunder! Thundermaul, smash!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec 2016&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Tamuz&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| As you sing, an image forms in your mind...&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are high in the skies, looking down on the peaks of the Dragonspine Mountains, though they are not quite as they should be. Certain features are out of place as you realize these must be the Dragonspines of the distant past.&lt;br /&gt;
&lt;br /&gt;
A grandfather storm is brewing in the skies around you as brilliant bolts of blue-white lightning strike through the air, lancing down to assault the rocky surface of the Dragonspines below you. Amid the raging storm, a singular column of azure light and lightning emits an eerie blue glow, casting the entire scene in a ghostly cobalt luminescence. Tens of thousands of lesser elementals storm toward what could only be the form of Veiki, Great Elemental of Lightning.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&lt;br /&gt;
The rest of the loresong it pretty fun too, and has a really neat effect that does not kill the bard. Promise!&lt;br /&gt;
&lt;br /&gt;
As for mechanical functionality...&lt;br /&gt;
&lt;br /&gt;
Tamuz raises his veil iron maul high in the air and then brings it down, slamming it on the ground A thunderous din rings in your ears as the maul makes contact with the ground, throwing up dirt and debris. A crackling shockwave of blue-white lightning emanates from the epicenter of the impact and ripples outward.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ground around you seems to shake violently, making it hard to stand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You lose your balance and fall over.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 11 sec.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| [http://bit.ly/2hwvtaS Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragonsib UAC===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;45&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Just a little UAC love&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Because, who doesn&#039;t love hand and foot wraps?!&lt;br /&gt;
&lt;br /&gt;
a set of thick black leather handwraps with gornar rivets&amp;lt;BR /&amp;gt;&lt;br /&gt;
a pair of thick black leather footwraps with zorchar rivets&lt;br /&gt;
&lt;br /&gt;
These babies are six-times enchanted. If you&#039;re lucky enough to get your hands on these, they&#039;ll make a pretty lethal team! From flares to banes and enhancives, these guys definitely pack some punch and kick. I call them, &amp;quot;Dragonsib&amp;quot;.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gJC45o Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hand For Coins===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;43&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| What are you doing with that thing?&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Why are you putting your silvers in a dirty old hand!&lt;br /&gt;
&lt;br /&gt;
Gross, bye.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hu1T98 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Cloak of Traveling===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;46&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| an elegantly long coraesine-threaded longcloak&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You exclaim, &amp;quot;Time to go home!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Northern Slopes, Bluff] &amp;lt;BR /&amp;gt;&lt;br /&gt;
Lichen mottles the surface of boulders forming the bluff, their surface sheared of snow by gusting winds blowing up from the gorge below. The flurries are buffered to the northwest by a dense forest of pines that stand dark and seemingly impenetrable. A trail forms and winds away to the northeast, as though fleeing the maw of the shadowy ravine. It soon disappears, lost in a vast expanse of blizzard-swept tundra. You also see some icy rocks.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: northeast, northwest&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stare rocks&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stare at some icy rocks.&lt;br /&gt;
&lt;br /&gt;
Speaking to some icy rocks, you exclaim, &amp;quot;Nuh uh! Not today, evil rocks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tickle longc&amp;lt;BR /&amp;gt;&lt;br /&gt;
You shift your fingers between the shimmering threads lining the inside of your coraesine-threaded longcloak and the fifth thread slips easily into your fingers. As you gently bring it to the front of the others, it releases a snowy, arctic breath of air carrying the mild scent of some local coniferous forest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The mist-veiled scene provides an interesting counterpoint with the snowy, arctic climate of the mountainous terrain surrounding you.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not quite the right place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nw&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Northern Mountains, Pine Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
A ring of tall modwirs surrounds an outcrop of granite that peeks from a mantle of snowdrifts like a recluse. At the stone&#039;s feet, the trail splits into tentative fingers in all directions, the remnants divided by tree trunks and obscured by snow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: southeast, west&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The mist-veiled scene melds almost seemlessly with the snowy, arctic climate of the coniferous forest surrounding you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cheer&amp;lt;BR /&amp;gt;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Here we are!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pinch longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently handle the shimmering threads lining the inside of your coraesine-threaded longcloak, easing the topmost one into your grasp and will its imprinted sensations into your awareness until they fill your mind with such perfect clarity that you feel that shining edge of separation between you and there to waver thinner than the edge of a blade. With a deep breath, you step over that edge and open your eyes.&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;Far away... you hear Keios mocking you...&lt;br /&gt;
&lt;br /&gt;
The world grows blurry and indistinct. After a moment everything becomes clear again. Looking about, you see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Gossamer Valley, North Valley]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Sturdy pines and spreading spruces dominate this part of the forest. Their branches hang heavily with the weight of accumulated snow, and clumps of snow drop constantly to the ground. The snowfall is thick, and the wind swirls it around. Southward, vision clears a bit, as does the forest. The trees are massed closest to the lake, and their abundance drops off drastically in direct proportion to their distance from the lakeshore.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, northwest&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gasp&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gasp.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;stomp&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stamp your feet.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;raise fist&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your fist in a display of defiance.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;You think the Dragonspine is going to stop me?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The fog-swirled scene melds almost seemlessly with the snowy, arctic climate of the coniferous forest surrounding you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pluck longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently handle the shimmering threads lining the inside of your coraesine-threaded longcloak and give the topmost one a sharp pluck. The thread shimmers sending a liquid cascade of color into the fabric of your longcloak that resolves into a rendered landscape so stunningly realistic, it could be mistaken as part of the existing area. You take a silent breath and step across the almost invisible seam separating one area from another, and with hardly any sense of movement at all, you find yourself in a new place.&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest] &amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smirk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You smirk.&lt;br /&gt;
&lt;br /&gt;
A bolt of lightning streaks down from the sky and strikes you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Heavy shock to right arm numbs elbow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are stunned for 2 rounds!&lt;br /&gt;
&lt;br /&gt;
A tremendous crack of thunder follows instantly!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gMJPpw Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Keios slings a hooded coraesine-threaded longcloak around her shoulders, the motion sending its fabric rippling in an almost fluid display of verdant greens, earthy browns and dusky greys. Quickly, though, the colors visibly shift to a close approximation of the surroundings, making Keios&#039;s body almost disappear from sight.&lt;br /&gt;
&lt;br /&gt;
Keios rearranges the folds of her coraesine-threaded longcloak about her, the movements sending colors rippling throughout its length.&lt;br /&gt;
&lt;br /&gt;
Keios carefully pulls the hood of her coraesine-threaded longcloak down over her face, obscuring her features and greatly increasing the difficulty of picking her out from her surroundings.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look keios&amp;lt;BR /&amp;gt;&lt;br /&gt;
With her coraesine-threaded longcloak closed and its hood pulled low over her face, the color shifting nature of the longcloak&#039;s fabric makes your eyes strain to simply pick Keios out from her surroundings, let alone discern any identifying features.&lt;br /&gt;
&lt;br /&gt;
Speaking to Keios, you say, &amp;quot;OW, MY EYES.&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ronan&#039;s Kiss===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;47&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Ronan&#039;s Kiss&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Keios indicates her silver mesh gauntlet with a smile.&lt;br /&gt;
&lt;br /&gt;
A web of moonlight briefly surrounds a vaalin-chased silver mesh gauntlet as Keios slips it over her left hand. After a moment the webwork spreads out along her wrist and seeps into her skin.&lt;br /&gt;
&lt;br /&gt;
Keios gently traces the back of a vaalin-chased silver mesh gauntlet and faint trails of moonlight spill down its sides to briefly illuminate the webwork along her skin.&lt;br /&gt;
&lt;br /&gt;
Keios slides a vaalin-chased silver mesh gauntlet along her wrist, adjusting its fit.&lt;br /&gt;
&lt;br /&gt;
Keios breathes deeply, and the webwork of moonlight limning her arm begins to pulse as if in tune with her heartbeat.&lt;br /&gt;
&lt;br /&gt;
Keios winks at you.&lt;br /&gt;
&lt;br /&gt;
Keios raises her hand to the sky and a webwork of moonlight flares to life along her wrist, spilling out into the air in arcing lines that twist and turn until they merge to form a gleaming moon silver bow which lands gently in her palm.&lt;br /&gt;
&lt;br /&gt;
Keios gives her bow string a good pluck, testing it for tension.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The string makes a high pitched twang as she releases it.&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at a star-cut kiwi rat!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The arrow evaporates into a fine mist.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; It&#039;s not quite what you think it is. More teasers to come tomorrow!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hyvgnG Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt; More teasers wanted? How about what happens after it&#039;s been unlocked once?&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at a pale scaled shaper!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The scaled shaper is knocked to the ground!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The scaled shaper is stunned!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Keios&#039;s arrow suddenly dissolves into moonlight, sinking and spreading like a wave across the shaper! **&amp;lt;BR /&amp;gt;&lt;br /&gt;
The shaper&#039;s eyes roll up into its head as it slumps to the ground.&lt;br /&gt;
&lt;br /&gt;
The scaled shaper slowly comes back to consciousness.&lt;br /&gt;
&lt;br /&gt;
Keios glances at you.&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are stunned for 2 rounds!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Keios&#039;s arrow suddenly dissolves into moonlight, sinking and spreading across your body like a wave! **&lt;br /&gt;
The cares of this world fade away, and you are momentarily transported to a place somewhere among the stars. In your mind&#039;s eye, you see the image of a young man astride a mighty white unicorn with a luminous silver horn. As the vision begins to fade, you are left with the memory of dark grey eyes that seemed to tug at your very soul with their hypnotic, haunting gaze.&lt;br /&gt;
&lt;br /&gt;
Your thoughts slowly come back to you as you find yourself lying on the ground. You must have been sleeping.&lt;br /&gt;
&lt;br /&gt;
Keios&#039;s moon silver bow almost completely unravels into tendrils of moonlight before quickly reweaving itself back to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; Unlocked once?!?! Did Keios just say this thing has ranks? &lt;br /&gt;
&lt;br /&gt;
Yes, I did, and there will be more on that tonight.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;But can the arrows hit undead?&lt;br /&gt;
&lt;br /&gt;
Oh, did I fail to mention the bow is Undead Bane?&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 9&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A gold-inked deed===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;48&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| a gold-inked deed&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Valyrka &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Lady Gelynne walks down the var with a small parchment in her hand. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;It must be close, the address I was given is in this area. Ah, here it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The young lady walked up to a mistwood gate and gazed at the alabaster manor beyond.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I often heard my mother remark that Architect Evelise was brilliant. It was much of her plans that we see in the city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Slowly opening the gate, she comments, &amp;quot;Time to see her private home, perhaps I will have enough coins to purchase it.&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gLHFYU Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3 Sets of Witchhunter Talons===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;49&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Three sets of Witchhunter Talons (1 green, 1 yellow, 1 red)&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mikos &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Looking for an item with some historical context? &lt;br /&gt;
&lt;br /&gt;
Even witchhunters can end up on the short end of some confrontations, and when they do their trademark equipment can wind up for sale to the highest bidder.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear talon&lt;br /&gt;
&lt;br /&gt;
You insert your fingers and thumbs into a set of green glaes talons in succession, taking care to seat them fully and firmly on both hands.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hmmm, so they&#039;re not weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay, I&#039;m a green-leathered witchhunter! Fear my green lightning, you rogue wizard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You swing a silvery vultite longsword at Waldo1!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +88 vs DS: +120 with AvD: +41 + d100 roll: +82 = +91&amp;lt;BR /&amp;gt;&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No good, I gotta zap ya!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point talon at Waldo1&lt;br /&gt;
&lt;br /&gt;
You bring the tips of the talons on one hand together, and a chain of green lightning erupts from their apex!&lt;br /&gt;
&lt;br /&gt;
The raw energy fades as it arcs toward Waldo1, then magical energies ripple as the bolt of lightning strikes him squarely in the chest and vanishes!&lt;br /&gt;
&lt;br /&gt;
Waldo1 says, &amp;quot;Huh. That tickled a little. I was expectin&#039; a charred eye socket.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
&lt;br /&gt;
You swing a silvery vultite longsword at Waldo1!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +95 vs DS: +121 with AvD: +41 + d100 roll: +61 = +76&amp;lt;BR /&amp;gt;&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
Twisted by your attack, Waldo1&#039;s warding energies realign themselves in a searing flash of lightning! &lt;br /&gt;
&lt;br /&gt;
... 30 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Stunning arc of electricity fuses left leg at knee.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Waldo1 is knocked to the ground!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Waldo1 is stunned for 6 rounds!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Well, it wasn&#039;t very green, but it did the job. The attack missed, but had a small increase.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Waldo1 stands up.&lt;br /&gt;
&lt;br /&gt;
Waldo1 says, &amp;quot;It missed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
AS: +88 vs DS: +101 with AvD: +41 + d100 roll: +96 = +124&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Slash to Waldo1&#039;s chest!&amp;lt;BR /&amp;gt;&lt;br /&gt;
That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;...and the increase is gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Waldo says, &amp;quot;That boost was like a fourth of my defensive magics.&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gLPs99 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Golden Ink - A Permanent Gold Ring===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;50&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Grumpy ink? Try golden ink!&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 15 Dec  &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Tamuz&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Speaking to you, Tamuz says, &amp;quot;Great, my official guinea pig has arrived.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Do I at least get Timothy hay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to you, Tamuz says, &amp;quot;No, but you get this instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tamuz chooses a slender, thin-tipped needle and neatly dips it into a rune-carved jar of glowing golden ink. With quick, practiced movements, he pierces your skin, driving the ink into the flesh.&lt;br /&gt;
&lt;br /&gt;
You point at your gold-inked band.&lt;br /&gt;
&lt;br /&gt;
You squeal.&lt;br /&gt;
&lt;br /&gt;
You brush your fingers over the surface of your gold-inked band and feel a little pulse in it.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;northeast&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Wehnimer&#039;s, Exterior]&lt;br /&gt;
The jagged shoreline of the bay becomes more evident here along the path as the cool waters of the Bay rush up almost to your feet. You also see a long wooden dock and a dark trail.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, southwest&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;touch band&amp;lt;BR /&amp;gt;&lt;br /&gt;
You place your hand on your gold-inked band.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Suddenly, your surroundings shift...&lt;br /&gt;
&lt;br /&gt;
[Wehnimer&#039;s, Exterior]&amp;lt;BR /&amp;gt;&lt;br /&gt;
You can hear the noisy bustle around the land gates to the west. Over the din, you can just barely hear the sound of the surf from the northeast. You also see a sun-bleached pine gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Also here: GameMaster Tamuz&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: northeast, west&amp;lt;BR /&amp;gt;&lt;br /&gt;
You remove your hand from your gold-inked band.&lt;br /&gt;
&lt;br /&gt;
You look at yourself carefully in the steel-framed mirror...&lt;br /&gt;
&lt;br /&gt;
You see GameMaster REDACTED.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be a Forest Gnome.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be wizened with age. He has REDACTED eyes and REDACTED skin. He has REDACTED, REDACTED hair.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He has an enruned gold-inked band on his arm.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is wearing a delicate teardrop ruby pendant, a leather baldric, a crystal amulet, a quilled deerskin backpack, a pair of wolfskin breeches, and a quilled leather tunic.&lt;br /&gt;
&lt;br /&gt;
You preen.&lt;br /&gt;
&lt;br /&gt;
You strut about.&lt;br /&gt;
&lt;br /&gt;
This follows the normal range and usage restrictions of a gold ring. It is permanent, though! Due to its inky nature, it is non transferable and thus technically attuned to whoever wins it at the auction. Ink will be applied to the auction winner only, not someone else of their choosing.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gGjExx Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Festivals]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Great_Auction_of_2016&amp;diff=85417</id>
		<title>Great Auction of 2016</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Great_Auction_of_2016&amp;diff=85417"/>
		<updated>2016-12-15T23:06:59Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* The Cloak of Traveling */ adds new info from 15 Dec posting by GM Keios&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
(Formerly known as the Q4 Auction)&lt;br /&gt;
&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/World%20Events,%20Festivals,%20and%20Storylines/The%20Great%20Auction%20of%205116/view/306 General info post]&lt;br /&gt;
&lt;br /&gt;
===Dates and Time===&lt;br /&gt;
&lt;br /&gt;
Saturday, December 17th in Prime at 11am (Eastern)&amp;lt;BR /&amp;gt;&lt;br /&gt;
Sunday, December 18th in Plat at 11am (Eastern)&lt;br /&gt;
&lt;br /&gt;
(as of Dec 13, the [http://forums.play.net/events/details/0?date=2016-12-17 calendar] says these may still be slightly adjusted)&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
&lt;br /&gt;
Tents will be located in [[Wehnimer&#039;s Landing]] - [[Hearthstone Manor|Hearthstone]] Courtyard&lt;br /&gt;
&lt;br /&gt;
===Participation===&lt;br /&gt;
&lt;br /&gt;
There will be two tents, one for [[Premium]] subscribers and one for all paid subscribers. Premium (and [[Platinum]]) can go into either tent, but Prime ([[basic subscription|Basic]]) can only go into the tent for all paid subscribers. [[F2P]] will need to upgrade to a paid subscription to participate.&lt;br /&gt;
&lt;br /&gt;
The auction will not be held in [[Shattered]] in this format, but the items will be made available through another venue.&lt;br /&gt;
&lt;br /&gt;
Additionally, player-supported venues will offer auction extra coverage.&lt;br /&gt;
&lt;br /&gt;
1. The TownCrier team will have someone in each tent to tell people what is up for auction, and who won an auction when it completes. Please ;tune TownCrier on Lnet to listen.&lt;br /&gt;
&lt;br /&gt;
2. Durakar will keep complete notes in a Google Sheet of the items at the auction at: http://tinyurl.com/hcgedhe. &lt;br /&gt;
&lt;br /&gt;
3. Join Durakar as he live streams both tents via twitch: https://www.twitch.tv/diablorist and hosts a Discord server with voice chat and music requests: https://discord.gg/3PYBPxu&lt;br /&gt;
&lt;br /&gt;
===Character Creation and Premium Subscription===&lt;br /&gt;
&lt;br /&gt;
There will be a cut off to character creation and Premium subscription to enter the auction. Character creation will encompass rerolling/starting over. The exact date for both of these will not be supplied, but there is time as of 11/23/2016 10:30 pm EST to get things straightened out. Do not wait too long.&lt;br /&gt;
&lt;br /&gt;
===Bidding===&lt;br /&gt;
&lt;br /&gt;
You will need all the silver and/or notes on your person at the time of BIDing. Notes can be from any bank anywhere in the lands. The bidding mechanics validate the [[silver coin|silvers]] on your character at the time you type BID [amount]. [[Coin hand]]s, pouches, banks, [[gambling kit]]s, and any other silver storing item do not get accounted for when checking your silver amounts.&lt;br /&gt;
&lt;br /&gt;
===Limitations===&lt;br /&gt;
&lt;br /&gt;
Each account will be limited to one win.&lt;br /&gt;
&lt;br /&gt;
===Passed Items===&lt;br /&gt;
&lt;br /&gt;
Items that do not receive any bids will not be returning for another round of bidding during the Q4 auctions.&lt;br /&gt;
&lt;br /&gt;
==Item Detail Release==&lt;br /&gt;
===Pre-Auction===&lt;br /&gt;
&lt;br /&gt;
The items posted about below are teasers. There will not be detailed listings of items before the event.&lt;br /&gt;
&lt;br /&gt;
===In-Auction===&lt;br /&gt;
&lt;br /&gt;
Item details will be stated, but some items may have properties that have a bit of discovery, so everything may not be spelled out. An item list will be available in the auction rooms.&lt;br /&gt;
&lt;br /&gt;
===Post-Auction===&lt;br /&gt;
&lt;br /&gt;
You are welcome to post about your auction item soon after you pick up your newfound treasure. You can post questions about your item, if you&#039;re having trouble, but try to discover the properties of an item as best as you can before seeking answers from the creators.&lt;br /&gt;
&lt;br /&gt;
==Teasers==&lt;br /&gt;
===Neat Loresong Item===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;width: 3%;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;1 ||style=&amp;quot;width: 13%;&amp;quot;| I Made A Neat Thing ||style=&amp;quot;width: 9%;&amp;quot;| 3 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Tamuz ||style=&amp;quot;width: 55%;&amp;quot;| I finished up a super duper neat loresong this morning. It is groundbreaking and maims the bard in new and inventive ways! Also does some other neat stuff when a bard loresings it. Besides maiming them, of course! ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fmRuHh Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fashionistas on Fire===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;width: 3%;&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;2 ||style=&amp;quot;width: 13%;&amp;quot; rowspan=&amp;quot;2&amp;quot;| Hope You Fashionistas brought some silver ||style=&amp;quot;width: 9%;&amp;quot;| 14 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Tamuz ||style=&amp;quot;width: 55%;&amp;quot;|  &#039;cause I&#039;m working on a really neat thing with tons of messaging from GameMaster Xayle. ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
| 15 Nov 2016 || GM Xayle || And it&#039;s hawt &#039;cause I&#039;m on fire, y&#039;all. || [http://bit.ly/2fzqaXs Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Catching Fire&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 25 Nov 2016 &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Xayle&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;inven&lt;br /&gt;
&lt;br /&gt;
You are wearing a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l my gown&lt;br /&gt;
&lt;br /&gt;
The stiffly boned bodice of this garment is paneled cobalt satin, with azure-threaded wisps of flame curling along the neckline and accented with slivers of dark lapis. Meanwhile, the remainder of the gown is crushed velvet in a deep sapphire hue, shifting from light to dark and back again with the merest touch. Waves of fire in shimmering, pale blue filament course along the pointed sleeves as well as the skirt hem, each curved finger of flame cradling a cabochon of lapis.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep 906&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Fire...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cast my gown&lt;br /&gt;
You gesture at a deep sapphire crushed velvet gown embroidered with wisps of azure flame along the sleeves.&lt;br /&gt;
&lt;br /&gt;
As the flames break upon the crushed velvet gown, the fire is absorbed into the fabric, each thread subtly backlit by a fiery glow. In a rush that causes the air to distort, azure flames erupt and race to cover the garment in a cloak of living fire as a blazing sapphire velvet gown engulfed in a haze of azure flame is revealed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l my gown&lt;br /&gt;
&lt;br /&gt;
Deep blue sapphire velvet is the canvas for a myriad ripples of azure flame that course in overlapping waves along the elegant lines of the gown from neck to hem. The tendrils of fire fitfully trail the neckline, pooling in small eddies amidst the lapis accents, then slowly trickle downward along the bodice to tease the pointed waistline with languid strokes. Inbetwixt the heavy falls of the velvet skirt, rivulets of pale blue flame writhe along the valleys to collect in roiling lagoons along the hem.&lt;br /&gt;
&lt;br /&gt;
Thoughfully, your fingers skip along the bodice of your sapphire velvet gown, giving birth to tiny whorls of azure flame with each touch as your hand comes to rest on your waist. The staccato rhythm of your tapping finger sends those coils of fire down the folds of your skirt.&lt;br /&gt;
&lt;br /&gt;
You stiffly smooth your hands over the bodice of your sapphire velvet gown, the azure flames darkening under your touch, before resting them firmly on your hips. Each irritated tap of your finger against your waist ignites a spark that streaks tendrils of flame long your skirt.&lt;br /&gt;
&lt;br /&gt;
From the shoulders of your sapphire velvet gown, spirals of azure flame twine down your arms to coalesce about your wrists.&lt;br /&gt;
&lt;br /&gt;
Cords of azure flame wind in and out of the fabric of your sapphire velvet gown, licking at the air around you.&lt;br /&gt;
&lt;br /&gt;
~ X., Mocking Who?&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gvZXdc Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Greatest Runestaff in The World===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;3&amp;lt;BR /&amp;gt; &amp;amp;&amp;lt;BR /&amp;gt; &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;31&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Greatest Runestaff in The World&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Long time ago me and my brother Wyrom here,&lt;br /&gt;
We was hitchhikin&#039; down a long and lonesome road.&lt;br /&gt;
All of a sudden, there shined a shiny demon.&amp;lt;BR /&amp;gt;&lt;br /&gt;
In the middle of the road.&amp;lt;BR /&amp;gt;&lt;br /&gt;
And he said:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;quot;Give me the best runestaff in the world, or I&#039;ll eat your soul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Well me and Wyrom, we looked at each other,&amp;lt;BR /&amp;gt;&lt;br /&gt;
And we each said. &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And we reached into our backpack and the first thing that came to our hands,&amp;lt;BR /&amp;gt;&lt;br /&gt;
Just so happened to be,&amp;lt;BR /&amp;gt;&lt;br /&gt;
The Best Runestaff in the World, it was The Best Runestaff in the World.&lt;br /&gt;
&lt;br /&gt;
Look into my eyes and it&#039;s easy to see&amp;lt;BR /&amp;gt;&lt;br /&gt;
One and one make two, two and one make three,&amp;lt;BR /&amp;gt;&lt;br /&gt;
It was destiny.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Once every hundred-thousand years or so,&amp;lt;BR /&amp;gt;&lt;br /&gt;
When the sun doth shine and the moon doth glow&amp;lt;BR /&amp;gt;&lt;br /&gt;
And the grass doth grow.&lt;br /&gt;
&lt;br /&gt;
Needless to say, the beast was stunned.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whip-crack went his whoopy tail,&amp;lt;BR /&amp;gt;&lt;br /&gt;
And the beast was done.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He asked us: &amp;quot;Be you angels?&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
And we said, &amp;quot;Nay. We are but men.&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Rock!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ahhh, ahhh, ahhh-ah-ah,&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ohhh, whoah, ah-whoah-oh!&lt;br /&gt;
&lt;br /&gt;
This is not The Greatest Runestaff in the World, no.&amp;lt;BR /&amp;gt;&lt;br /&gt;
This is just a tribute.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Couldn&#039;t find The Greatest Runestaff in the World, no, no.&amp;lt;BR /&amp;gt;&lt;br /&gt;
This is a tribute, oh, to The Greatest Runestaff in the World,&amp;lt;BR /&amp;gt;&lt;br /&gt;
All right! It was The Greatest Runestaff in the World,&amp;lt;BR /&amp;gt;&lt;br /&gt;
All right! It was the Greatest Runestaff in the World.&lt;br /&gt;
&lt;br /&gt;
And the peculiar thing is this my friends:&amp;lt;BR /&amp;gt;&lt;br /&gt;
The runestaff we wielded on that fateful night it didn&#039;t actually look&amp;lt;BR /&amp;gt;&lt;br /&gt;
Anything like this runestaff.&lt;br /&gt;
&lt;br /&gt;
This is just a tribute! You gotta believe it!&amp;lt;BR /&amp;gt;&lt;br /&gt;
And I wish you were there! Just a matter of opinion.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Ah! Good God, God lovin&#039;,&amp;lt;BR /&amp;gt;&lt;br /&gt;
So surprised to find you can&#039;t stop it.&lt;br /&gt;
&lt;br /&gt;
All right! All right! |&lt;br /&gt;
|style=&amp;quot;width:10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Let&#039;s see if you can identify all the hidden secrets...&lt;br /&gt;
&lt;br /&gt;
GameMaster Estild&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +512 - TD: +456 + CvA: +25 + d100: +33 == +114&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich shudders in pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 55 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 713&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Balefire...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hurl a ball of greenish-black flame at an infernal lich!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +426 vs DS: +360 with AvD: +65 + d100 roll: +18 = +149&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 36 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Superheated arc of plasma traces blackened path across the infernal lich&#039;s belly!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The infernal lich is stunned!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ball of greenish-black flame strikes an infernal lich, blossoming into a much larger sphere of flame upon impact.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 5 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Searing strike to back causes the infernal lich to grunt in pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;infuse runestaff with 50 mana&amp;lt;BR /&amp;gt;&lt;br /&gt;
You bring your green ethereal runestaff to your lips, close your eyes, and begin chanting. Suddenly, a deep blue bolt of energy arcs between you and the runestaff as you infuse it with 50 mana.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +527 - TD: +456 + CvA: +25 + d100: +43 == +139&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich twists in great pain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 62 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 713&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Balefire...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hurl a ball of greenish-black flame at an infernal lich!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +451 vs DS: +360 with AvD: +65 + d100 roll: +25 = +181&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 50 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Dazzling arc of energy traces blackened path across the infernal lich&#039;s chest!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The infernal lich is stunned!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ball of greenish-black flame strikes an infernal lich, blossoming into a much larger sphere of flame upon impact.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blistering strike to leg shrivels skin and causes excruciating pain.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prep 405&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture and invoke the powers of the elements for the Elemental Detection spell...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;cast radical&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You detect the following spells on a triton radical:&amp;lt;BR /&amp;gt;&lt;br /&gt;
Divine Shield with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Spirit Warding I with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Lesser Shroud with a great amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Spirit Warding II with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense II with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Prayer of Protection with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Heroism with a great amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Fasthr&#039;s Reward with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Mantle of Faith with a lot of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense I with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Elemental Defense III with a fair amount of time remaining.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +512 - TD: +445 + CvA: +20 + d100: +6 == +93&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Nothing happens.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;infuse runestaff with 10 spirit&amp;lt;BR /&amp;gt;&lt;br /&gt;
You bring your green ethereal runestaff to your lips, close your eyes, and begin chanting. Suddenly, a pure white bolt of energy arcs between you and the runestaff as you infuse it with 10 spirit.&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;tap runestaff&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you tap into your green ethereal runestaff&#039;s core, a powerful lightning bolt strikes it. The hum of the electricity rises to a fevered pitch as pure white energy crackles over its surface.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +81 == +257&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The &amp;quot;blood gates&amp;quot; open wider.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +54 == +230&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +78 == +254&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant 701&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Blood Burst...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at a triton radical.&lt;br /&gt;
&lt;br /&gt;
Your green ethereal runestaff pulses with an emerald green light! &lt;br /&gt;
&lt;br /&gt;
CS: +542 - TD: +386 + CvA: +20 + d100: +99 == +275&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blood gushes from the radical&#039;s neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 2 Seconds.&lt;br /&gt;
&lt;br /&gt;
Pure white energy crackles over the surface of your green ethereal runestaff.&lt;br /&gt;
&lt;br /&gt;
Like the quiet after a roiling storm, the crackling pure white energy surrounding your green ethereal runestaff calms, its hum becomes dulcet, and its color returns to normal.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 10&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| This is also at the base 5x... :P&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Pitcher===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;4 ||rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| I&#039;ll Drink To That ||style=&amp;quot;width: 9%;&amp;quot;| 15 Nov 2016 ||style=&amp;quot;width: 10%;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%;&amp;quot;| Stay thirsty, my friends ||style=&amp;quot;width: 10%;&amp;quot;| [http://bit.ly/2fSxW1q Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;look my pitcher&lt;br /&gt;
A koi-shaped handle with soft and pliable fins creates a fitting adornment to the elegant wavy lines that encircle the entire silver pitcher. Centered on the base is a small sapphire-faced dial that currently points to the word &amp;quot;mead&amp;quot;. A small brass plate affixed next to the dial reads, &amp;quot;honey.&amp;quot; The word &amp;quot;mana&amp;quot; illuminates and flows along the wavy lines encircling the pitcher.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my pitcher&lt;br /&gt;
You turn a sapphire-faced dial on the base of your silver pitcher and set the pointer to &amp;quot;rum&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You gasp.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push my pitcher&lt;br /&gt;
You push a small knob next to the sapphire-faced dial on the base of your silver pitcher. In elegant script, the word &amp;quot;spiced&amp;quot; begins to illuminate across a small brass plate.&lt;br /&gt;
&lt;br /&gt;
You squeal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pour my pitcher&lt;br /&gt;
You tip the silver pitcher slightly to pour out some liquid. Swirls of glittery light cascade...&lt;br /&gt;
&lt;br /&gt;
[To be continued...]|&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| [http://bit.ly/2eKpDFa Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Any Mularos Fans Out There?===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;5&amp;lt;BR&amp;gt;&amp;amp; &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;6 ||rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Just Curious ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 16 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| ... any Mularos fans out there?&amp;lt;BR&amp;gt;Any Imaera fans? ||style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2eGhtxD Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align: top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;gt;prod my robe&lt;br /&gt;
You prod your finger against your silk robe. An unusual feeling tugs at your mind, but you sense that you lack sufficient devotion to Mularos to understand much else.&lt;br /&gt;
&lt;br /&gt;
Dagnabbit.&lt;br /&gt;
&lt;br /&gt;
You remove your robe and instead, wear a cloak.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;prod my cloak&lt;br /&gt;
You prod your finger against your green velvet cloak. It ripples about you, seeming almost alive.&lt;br /&gt;
&lt;br /&gt;
Time passes.&lt;br /&gt;
&lt;br /&gt;
A melodic trill pierces the air, and you find yourself listening intently to the tranquilizing song. Within moments, a chorus of chirps responds in harmonious unison, and a group of mockingbirds flies overhead. A lone tri-toned brown mockingbird swoops down, lands on your shoulder, and pecks gently at your green velvet cloak. You reach to stroke its delicate wing, but it launches into the air and flies away.|&lt;br /&gt;
|style=&amp;quot;vertical-align: top;&amp;quot;| [http://bit.ly/2f4AN2M Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Assassin&#039;s Blade (Tanto)===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;7 ||rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Assassin&#039;s Blade ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Deep within a dark place... where dark things are.. where bad guys lurk... a dark tanto was discovered that does dark things.&lt;br /&gt;
&lt;br /&gt;
Do you want to feel like you are an assassin? DO YOU WANT TO? HUH? Well look no further I have just the thing for you!&lt;br /&gt;
&lt;br /&gt;
Have you ever wanted to swing once but be such an AMAZING ninja assassin that you swing twice?&lt;br /&gt;
&lt;br /&gt;
You swing a shadowy black ora tanto at an Ithzir adept!&lt;br /&gt;
AS: +458 vs DS: +304 with AvD: +25 + d100 roll: +92 = +271&lt;br /&gt;
... and hit for 73 points of damage!&lt;br /&gt;
Strike punctures thigh and shatters femur!&lt;br /&gt;
An Ithzir adept falls to the ground grasping her mangled right leg!&lt;br /&gt;
You flip your black ora tanto in your hands after your strike and reverse directions towards your foe!&lt;br /&gt;
You swing a shadowy black ora tanto at an Ithzir adept!&lt;br /&gt;
AS: +458 vs DS: +262 with AvD: +25 + d100 roll: +53 = +274&lt;br /&gt;
... and hit for 94 points of damage!&lt;br /&gt;
Incredible strike pierces heart and runs the Ithzir adept clean through!&lt;br /&gt;
The Ithzir adept vainly struggles to rise, then goes still.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
BOOM! WHAT IS THIS SORCERY? AM I A NINJA SORCERER YOU ASK? PROBABLY!11!!&lt;br /&gt;
&lt;br /&gt;
Hmm, well, that was cool, BUT WHAT ELSE?&lt;br /&gt;
&lt;br /&gt;
This blade is six times enchanted, WHAT? NOT FIVE? FOUR? BUT SIX!&lt;br /&gt;
&lt;br /&gt;
WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!! THAT BLADE IS SWOLEEEEEE!!!!&lt;br /&gt;
&lt;br /&gt;
What else?&lt;br /&gt;
&lt;br /&gt;
IT IS EXCEPTIONALLY CRIT WEIGHTED? WOW? REALLY?&lt;br /&gt;
&lt;br /&gt;
WOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW!!!111!! THE BLADE IS BUCK NASTY!&lt;br /&gt;
&lt;br /&gt;
Pls tell me more ok&lt;br /&gt;
&lt;br /&gt;
ok&lt;br /&gt;
&lt;br /&gt;
What else does it do?&lt;br /&gt;
&lt;br /&gt;
WELL LET ME TELL YOU!!!!!!!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
This blade can remove fifteen points of crit weighting when waved at a target once every 30 minutes. This effect lasts for 5 minutes.&lt;br /&gt;
&lt;br /&gt;
wave tanto at adept&lt;br /&gt;
You deftly slice at the air in front of you with your black ora tanto, sending a wave of shadows towards an Ithzir adept!&lt;br /&gt;
An Ithzir adept is suddenly encased in tendril-like shadows!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
ARE YOU KIDDING ME? IS THIS REAL LIFE IN GEMSTONE LIFE? WHAT! WHAT!&lt;br /&gt;
&lt;br /&gt;
AHHHHHHHHHHHHHHHHH!&lt;br /&gt;
&lt;br /&gt;
Pls tell me more ok&lt;br /&gt;
&lt;br /&gt;
ok&lt;br /&gt;
&lt;br /&gt;
gaze tanto&lt;br /&gt;
You spin your black ora tanto deftly in your hand, watching as the blade changes to a mix of sanguine and amber.&lt;br /&gt;
The sanguine side pulses dimly and the amber side pulses dimly.&lt;br /&gt;
&lt;br /&gt;
WHAT? WHAT IS THAT? WHY AM I BEING SUCH A NINJA AGAIN!?&lt;br /&gt;
&lt;br /&gt;
Well, let me show you what this issssss.&lt;br /&gt;
&lt;br /&gt;
cover tanto&lt;br /&gt;
You press your black ora tanto flat against your hand and gently turn it, causing the blade to glow sanguine.&lt;br /&gt;
You feel drained!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
pull tanto&lt;br /&gt;
You pull the hilt of your black ora tanto against your chest and breathe deeply, causing the blade to glow amber.&lt;br /&gt;
You clutch at your chest in pain!&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
I DON&#039;T GET IT!!111!!!&lt;br /&gt;
&lt;br /&gt;
OK I TELL U OK&lt;br /&gt;
&lt;br /&gt;
When we cover our tanto, you can store health.&lt;br /&gt;
When you pull on your tanto, you can store stamina.&lt;br /&gt;
Both of these have a limit and can be reclaimed at any time.&lt;br /&gt;
&lt;br /&gt;
raise tanto&lt;br /&gt;
You flip your black ora tanto in your hand and hold it parallel to your eyes. The tanto pulses sanguine tendrils down your arm; you feel reinvigorated!&lt;br /&gt;
&lt;br /&gt;
push tanto&lt;br /&gt;
You flip your black ora tanto in your hand and push it out from your body. The tanto pulses amber tendrils down your arm; you feel reinvigorated!&lt;br /&gt;
&lt;br /&gt;
WOW, WOW&amp;lt; WOWWWWWWW!11!!!!!&lt;br /&gt;
&lt;br /&gt;
WHAT DOES IT LOOK LIKE WHEN THE SHADOWS RETURN TO THE BLADE?!!?!??!?!?!??!&lt;br /&gt;
&lt;br /&gt;
A slender shadowy tendril slowly snakes its way up your body before seeping back into your black ora tanto.&lt;br /&gt;
&lt;br /&gt;
TAKE ME NOW TANTO!!!1!!&lt;br /&gt;
&lt;br /&gt;
This is a UNIQUE item and only one will be released EVER at your 2016 auction!|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fyLQoW Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;vertical-align:top;&amp;quot;| Essentially you remove padding on the creature, thereby increasing your weighting.&lt;br /&gt;
I zigged when I should have zagged.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser ||style=&amp;quot;vertical-align:top;&amp;quot;| The double strike is a flare and is a random chance.&lt;br /&gt;
&lt;br /&gt;
You would need a godly sorcerer ninja to ensorcell this blade.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Corasine Relic===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;8 ||rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| All Aboard the Hype Train - Coraesine Relic||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You glance down to see a grey-swirled coraesine relic in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You try to eat your coraesine relic.&lt;br /&gt;
&lt;br /&gt;
You fasten your coraesine relic to your attire.&lt;br /&gt;
&lt;br /&gt;
You unfasten your coraesine relic from your attire.&lt;br /&gt;
&lt;br /&gt;
You ponder.&lt;br /&gt;
&lt;br /&gt;
You remove a wide golvern band from in your grotesque wound.&lt;br /&gt;
&amp;gt;put relic on band&lt;br /&gt;
The coraesine relic can only be attached to a weapon.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Aha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a razern katana from in your grotesque wound.&lt;br /&gt;
G&amp;gt;put relic on katana&lt;br /&gt;
Attaching the coraesine relic to the razern katana is a permanent action, if you&#039;re sure you&#039;d like to do it, put the relic on the katana again within 30 seconds.&lt;br /&gt;
G&amp;gt;put relic on katana&lt;br /&gt;
&lt;br /&gt;
Ooooooooooooo|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g2lOZI Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom ||style=&amp;quot;vertical-align:top;&amp;quot;| While I want to leave you all craving more on this item, I don&#039;t want it to build beyond what I want to hype. So with that said, it does not work with scripted items. So if we reference the...&lt;br /&gt;
&lt;br /&gt;
https://gswiki.play.net/The_Charts_of_Clarity&lt;br /&gt;
&lt;br /&gt;
That will answer a lot. Sonic weapons are scripted as well.&lt;br /&gt;
&lt;br /&gt;
I did a lot with subscripting, but to do this justice, it needed more control.&lt;br /&gt;
&lt;br /&gt;
Now...everything else? Speculate!!&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 17 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| It won&#039;t work wear wearable equipment either. So no gloves or boots. But a hook-knife or fist-scythe, sure&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 11&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 28 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| ** The coraesine relic on your razern katana flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **&lt;br /&gt;
&lt;br /&gt;
** The coraesine relic on your veil iron spikestar flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 17-18&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;&#039;&#039;You don&#039;t have to divulge what they are, but does this relic also give other properties aside from the amazing double strike flares?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is concentrated sentient coraesine, but only a relic. Vague answer is vague.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Misted Misty Mist Ring===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;9 ||rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Misted Misty Mist ||style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Long, long ago, in a land far away, a most unusual ring was discovered. Unlike family heirlooms that sometimes tarnish and deteriorate over the years, this piece was different, and aged like a fine wine...|&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g4bD5g Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 18 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| &#039;&#039;... she adds later, in response to a question about it being like fine wine:&#039;&#039;&lt;br /&gt;
&amp;gt;Sssooo... UNlike the relic--which could not be eaten--this one we CAN drink?!?&lt;br /&gt;
&lt;br /&gt;
Well, not exactly. Though, if you look at my other teaser... |&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 21 Nov 2016 ||style=&amp;quot;vertical-align:top;&amp;quot;| GM Haliste ||style=&amp;quot;vertical-align:top;&amp;quot;| Ok, how about this?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my ring&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you twist the top of your sapphire ring, it opens and flowers outward. Tendrils of black mist begin to flow out of the ring and swirl around you, and you begin to feel more burdened as the mist envelops your form. Finally, the tendrils cease emanating from the ring and settle down around you. Once quiescent, the tendrils merge together, creating a hazy black mist in the image of some hazy black mist armor around you.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forage-Reset Watering Can===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;10 &lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Green Thumb &lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 20 Nov 2016 &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;forage purple hydrangea&lt;br /&gt;
As you forage around, you notice that someone has been foraging here recently and you are unable to find anything useful.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Oh, bother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;anal my can&amp;lt;br&amp;gt;&lt;br /&gt;
You analyze your watering can and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This watering can contains water that has magic properties. You could SPRINKLE water from the watering can to rejuvenate plantlife that has been recently foraged. You could also MEASURE or PONDER over the can.&lt;br /&gt;
&lt;br /&gt;
Alterations are fine as long as it remains something that can hold and sprinkle water.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the can may be further lightened.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ponder my can&amp;lt;br&amp;gt;&lt;br /&gt;
You tap your fingers against your watering can as you survey the plantlife in the area. You think that the plantlife in the area could benefit from your watering can.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;sprinkle my can&amp;lt;br&amp;gt;&lt;br /&gt;
You sprinkle water from your watering can onto the ground. The plantlife appears to perk up.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;forage purple hydrangea&amp;lt;br&amp;gt;&lt;br /&gt;
You forage briefly and manage to find a purple hydrangea!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ponder my can&amp;lt;br&amp;gt;&lt;br /&gt;
You tap your fingers against your watering can as you survey the plantlife in the area. You note that there are still things growing that do not need help from your watering can.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;measure my can&amp;lt;br&amp;gt;&lt;br /&gt;
You gauge that there is enough water left in the watering can for nine fresh uses. You judge from the condensation trickling down the sides that there may be more water in 23 hours and 59 minutes.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fRyxxL Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===White Eonake Censer===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;11&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Bring Out Your Dead&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 21 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Estild chants a quick prayer and slowly swings his white eonake censer over your corpse several times. The scent of brimstone fills the air as dark amber-hued smoke billows forth, then settles over your body. &#039;&#039;&#039;You get an increased feeling of well-being.&#039;&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gfVvPF Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Language Thing? ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;12&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Turkey Says&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 24 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Speaking in Gnomish, the turkey says, &amp;quot;Happy Thanksgiving!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You blink.&lt;br /&gt;
&lt;br /&gt;
Speaking in Gnomish, you say, &amp;quot;What the... What is going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The turkey blinks.&lt;br /&gt;
&lt;br /&gt;
Speaking in Gnomish, the turkey says, &amp;quot;Surprise! Thanksgiving is going on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You scream.&lt;br /&gt;
&lt;br /&gt;
~ Haliste ~&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2fspYb6 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ice Cream Churn===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;14&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| I Scream, You Scream&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 26 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;put bar in churn&amp;lt;br&amp;gt;&lt;br /&gt;
You grate dark chocolate shavings into the churn, which whirs softly. When the noise ceases, you check the churn&#039;s chamber and note the scent of dark chocolate.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;put caramel in churn&amp;lt;br&amp;gt;&lt;br /&gt;
You feed all of your salted caramel into the churn, which whirs softly. When the noise ceases, you check the churn&#039;s chamber and note the scent of salted caramel and dark chocolate.&lt;br /&gt;
That was the last of it!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn churn&amp;lt;br&amp;gt;&lt;br /&gt;
As you turn the crank on a rhimar-lined churn, the rhimar lining in the churn grows cold, a faint rime spreading across the churn&#039;s surface. A faint whirring sound emits from the churn, and dark chocolate and salted caramel ice cream slowly oozes from the spigot. You fill a waffle cone with the ice cream and come away with some salted caramel and dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin churn&amp;lt;br&amp;gt;&lt;br /&gt;
You spin the toppings carousel, bringing a bowl of whipped cream to the front.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push churn&amp;lt;br&amp;gt;&lt;br /&gt;
You take a bowl of whipped cream from the rhimar-lined churn&#039;s toppings carousel and spoon some of the whipped cream on top of some salted caramel and dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;lick my ice&amp;lt;br&amp;gt;&lt;br /&gt;
You lick some of the whipped cream off your dark chocolate ice cream.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;eat my ice&amp;lt;br&amp;gt;&lt;br /&gt;
You take a bite of your dark chocolate ice cream. The cold ice cream melts across your tongue, allowing you to savor the dark chocolate flavor. As the ice cream melts, pockets of salted caramel are revealed. The soft texture is contrasted by the crisp crunch of the cone. The texture is contrasted against the light, airy whipped cream, which provides a soft sweetness.&amp;lt;br&amp;gt;&lt;br /&gt;
The dark chocolate ice cream is melting, and you&#039;re making a mess!&amp;lt;br&amp;gt;&lt;br /&gt;
You have 6 bites left.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin churn&amp;lt;br&amp;gt;&lt;br /&gt;
You spin the toppings carousel, bringing a shaker of cinnamon to the front.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push churn at my coffee&amp;lt;br&amp;gt;&lt;br /&gt;
You take a shaker of cinnamon from the rhimar-lined churn&#039;s toppings carousel and sprinkle some cinnamon into a cup of rich black coffee.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;drink my coff&amp;lt;br&amp;gt;&lt;br /&gt;
You take a drink from your black coffee. Dark, powerful, and confident, but of so high a quality that it is not truly bitter.&amp;lt;br&amp;gt;&lt;br /&gt;
The coffee is very weak with a subtle hint of spice underlying its natural flavors, dusky and warm like a freshly baked gingersnap.&amp;lt;br&amp;gt;&lt;br /&gt;
You have 4 quaffs left.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gxjAS2 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gosaena Wings===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;15&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| On A Wing and A Prayer&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mazreth&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Wings are great, wings are fun&lt;br /&gt;
Of these special wings, there can be only one.&lt;br /&gt;
&lt;br /&gt;
A goddess to follow, there&#039;s no other way&lt;br /&gt;
Choose another to your permanent dismay.&lt;br /&gt;
&lt;br /&gt;
Do they shoot lightning or fire or ice, Pew Pew?&lt;br /&gt;
Pfft, that&#039;s been done before and would not be new.&lt;br /&gt;
&lt;br /&gt;
Zests and actions they include I will admit,&lt;br /&gt;
but nothing more from me will you get.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Want to know what they do,&amp;quot; asks the soothsayer?&lt;br /&gt;
Your only clue is in the words, &amp;quot;A wing and a prayer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OOC NOTES: Special restrictions that should be clearly known and understood.&lt;br /&gt;
&lt;br /&gt;
These attune and will be destroyed if removed.&lt;br /&gt;
&lt;br /&gt;
They can only be worn by a follower of Gosaena, convert to any other deity (or none) and they are PERMANENTLY lost. (No really. I mean it. Deleted, gone, no amount of assisting, reporting, begging, or bribing will get them back)&lt;br /&gt;
&lt;br /&gt;
They make use of your distinguishing mark field. Anything currently in it, or added via merchant (or any other method) will be overwritten.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gMI7pr Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The massive black steel no-dachi===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;16&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A rusted broken no-dachi&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| get no-dachi&lt;br /&gt;
You pick up a rusted broken no-dachi.&lt;br /&gt;
Speaking to your broken no-dachi, you say, &amp;quot;You look kind of worthless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hold your broken no-dachi up in offering and mutter some prayers to Lorminstra. After a moment of silence, a pure golden shaft of light springs forth from your broken no-dachi and bathes you in its glow. Images of the broken no-dachi from its moment of creation to the present flash before your eyes in quick succession. As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the broken no-dachi.&lt;br /&gt;
A faint voice in your mind says, &amp;quot;So, you think you&#039;ve the skill to wield me, do you? Eternity shall tell...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What? What a creeper no-dachi.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gzZwOV Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 27 Nov 2016&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Who you follow does not matter.|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov 2016 &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Yes, Paladin or Warrior bonding works.&lt;br /&gt;
&lt;br /&gt;
I would have gotten away with teasing only what I did if it hadn&#039;t been for you meddling kids!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But.. Since you identified that much, I&#039;ll show this.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;(CENSORED), (CENSORED)&amp;quot;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Flecks of rusted steel fall from your broken no-dachi as you draw it in front of your body. Switching your grip to both hands, black veins appear down the length of the no-dachi as the remaining rust particles scatter. Suddenly, the blade flares with a void of black energy, doubling its length and size.&lt;br /&gt;
&lt;br /&gt;
You are holding a massive black steel no-dachi in your right hand.&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Intricately Etched Veniom Feather===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;17&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A Feather&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 28 Nov 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Ixix&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see an intricately etched veniom feather in your right hand and nothing in your left hand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here&#039;s a thing. It&#039;s something that everybody can use, but you might need to make friends with a well trained member of the Rogue Guild (if such a thing truly exists!) - at least for a few minutes. I wonder what it does!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gcRz4f Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Grumpy Gremlin Servant Horn===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;18&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Lonely?&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 28 Nov&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| A grumpy little gremlin darts up to you in a breathless hurry.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gRd9wg Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| The gremlin feels around under his arms, then smells his fingertips. He wobbles for a moment, dazed, but quickly recovers.&lt;br /&gt;
&lt;br /&gt;
He&#039;s not just charming, he also does something pretty useful.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 29 Nov&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&#039;&#039;exhale horn&#039;&#039;&lt;br /&gt;
You blow into your horn, letting out a low, soft tone.&lt;br /&gt;
&lt;br /&gt;
A grumpy little gremlin darts up to you in a breathless hurry.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;put coffer in gremlin&#039;&#039;&lt;br /&gt;
You put an iron-bound fel coffer inside the little gremlin&#039;s loot sack.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;close gremlin&#039;&#039;&lt;br /&gt;
You close a grumpy little gremlin&#039;s loot sack and secure its opening.&lt;br /&gt;
&lt;br /&gt;
The little gremlin stomps around angrily in pursuit of a wily and elusive insect.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;dismiss gremlin&#039;&#039;&lt;br /&gt;
You wave at a grumpy little gremlin in a dismissing gesture.&lt;br /&gt;
The little gremlin huffs annoyedly, swings his sack over his shoulder, and scuttles away.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Aeia&#039;s Grace===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;19&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Aeia&#039;s Grace&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 30 Nov&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| A subtle heat rises in your cheeks as you sing, a blush like that given as one basks in the glow of a roaring fire. You feel a subtle quickening in your heart as a vision plays before your eyes.&lt;br /&gt;
&lt;br /&gt;
Though the sun had long since set, the sky was ablaze with a red-orange glow that would surely make the daylight jealous. Bonfires were lit along the river&#039;s edge and throughout the green, and myriad sparks filled the air overhead like a cloud of dancing fireflies. Though all about him the night was alive with the rhythmic pronouncements of drums and the airy laughter and singing of those nearby, he lingered just at the edge of the light alone. He watched the villagers, his friends, his neighbors, as they partook of the festivities, often linked arm in arm as they wove spirals around first one bonfire, then another. They beckoned to him as they passed. &amp;quot;Join us,&amp;quot; he heard them call with the very breath of temptation. With a head shake, he declined the invitation, time and again, preferring instead to continue his solitary trek.&lt;br /&gt;
&lt;br /&gt;
It was after such a renunciation that he caught sight of her, only a glimpse as he turned to avoid the revelers. Her pale skin was set alight by the glow of the bonfires, and her long, brown hair was gilded with a coppery red that rivaled any flame. He found himself drawn to her, and as he approached, she turned to meet his eyes with her own, a gaze painted by every green promise the earth had ever made.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2g8FSZA Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Puffy Grey Cloud Pin===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;20&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Foggy Inventory&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 1 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| As Estild puts on a puffy grey cloud pin, a dense fog gathers around him.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look Estild&amp;lt;BR /&amp;gt;&lt;br /&gt;
You see GameMaster Estild.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be a Forest Gnome from Basingstoke Bloodline.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is tall and appears to be burdened with age. He has bright hazel eyes and tanned skin. He has very short, dark brown hair.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;BR /&amp;gt;&lt;br /&gt;
A dense fog swirls about him, concealing his clothing.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As Estild takes off a puffy grey cloud pin, the dense fog around him dissipates.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gFzRUF Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fluted Venion Wand of Everything Elemental===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;21&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Elemental Wand&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 2 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a fluted veniom wand enveloped in a swirling white wind in your right hand and nothing in your left hand.&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the swirling white wind enveloping your fluted veniom wand vanishes. Clusters of quartz-veined granite sprout from the wand itself, growing wildly along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the clusters of quartz-veined granite encrusting your fluted gornar wand vanish, and a cascade of tiny flames materializes, dancing along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the tiny flames dancing along the length of your fluted drakar wand vanish, and a frosty haze materializes, spilling from it in a long, misty trail.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the frosty haze spilling from your fluted rhimar wand vanishes, and a corona of crackling electricity flickers into existence around it.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the corona of crackling electricity surrounding your fluted feras wand vanishes, and a sphere of swirling water appears to adorn its crown.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the sphere of swirling water crowning your aquamarine wand vanishes, and great plumes of white steam spit from its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the plumes of white steam spitting from your fluted coral wand vanish, and a sickly green film coats the wand, bubbling and hissing along its length.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;snap wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a flick of your wrist, the bubbling green film coating your fluted crystal wand vanishes, and a swirling white wind envelops it.&lt;br /&gt;
&amp;gt;raise wand&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your fluted veniom wand skyward!&amp;lt;BR /&amp;gt;&lt;br /&gt;
1d100: 100 + Modifiers: 262 == 362&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You unleash a compact swirling vortex at a huge water elemental!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +325 vs DS: +242 with AvD: +38 + d100 roll: +51 = +172&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 69 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You unleash a compact swirling vortex at a huge fire elemental!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +325 vs DS: +221 with AvD: +38 + d100 roll: +81 = +223&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 81 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;BR /&amp;gt;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gvjHjd Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Topaz Crown Talisman Supercharger===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;22&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Supercharged Talisman&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 2 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;rub talisman&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you rub your topaz crown talisman, you are momentarily bathed in a column of radiant golden light.&lt;br /&gt;
[You have activated an Item Supercharger! The combat properties of your items will be super charged for 15 minutes.]&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gjziiS Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Grumpy Dwarf Empath Tattoo===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;23&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| The Grumpiest of Ink&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 3 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| The dwarf empath tattoo&#039;s chest rises and falls rhythmically in his sleep.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance at your dwarf empath tattoo.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;poke tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You give the sleeping tattoo a sharp jab and he flails wildly, clutching at his cap as he scrambles back to his feet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf shifts uncomfortably and then furrows his bushy brows, folding his arms almost belligerently as he stares back at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;peer tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You squint critically down at the dwarf empath tattoo.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf empath tattoo obligingly holds out his haversack for you to peer within.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You see that his haversack is empty.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;poke tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You reach under your battered Pip-Boy 3000 and give the dwarf empath tattoo a sharp poke! The dwarf empath tattoo grouchily emerges and shuffles off, coming to rest on your neck.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;clean tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
The dwarf obligingly turns over his haversack and gives it a vigorous shake, but only a few bits of lint fall out. He tucks it back against himself and smirks at you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap tattoo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap the dwarven empath tattoo and the dwarf stills, becoming simply an art rendering upon your skin.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gTZ7qZ Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Slim Silver Disk of Darkness===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;24&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A slim silver disk&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 4 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a slim silver disk in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
Letting the silver disk dangle from your fingertips, you twist it and shadows upon its surface rotate, sending it flashing like a tiny moon cycling through its various waxing and waning cycles.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance casual&amp;lt;BR /&amp;gt;&lt;br /&gt;
You casually glance around the area.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is too bright out to see the stars.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
As you hang the silver disk around your neck, a gentle darkness floats out like a mantle from your shoulders, the disk twinkling where the folds of supple night meet like a clasp.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently rest a finger against the silver disk suspended around your neck and a sense of quiet fills your mind, stilling your thoughts. You close your eyes briefly in contemplation, and as you open them again, your surroundings are suffused with shadowed twilight.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the sky and see a broad field of lights...&lt;br /&gt;
Eight dimly glowing stars form the two scalloped wings of a bat soaring into the darkness as it fades away.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pull disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You drag your hand gently over the gauzy folds of the mantle shrouding your shoulders, watching wisps of darkness trail about your fingertips.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&amp;lt;BR /&amp;gt;&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pivot sharply on your heel, sending the gauzy folds of night billowing around you like a storm-driven tempest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stride west&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stride away, moving west.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
switching viewpoints&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;look&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Town Square, Garden Niche]&amp;lt;BR /&amp;gt;&lt;br /&gt;
This small niche between two buildings has been neatly landscaped into a tiny garden, its careful mosaic of flagstones interspersed with patches of trimmed grass. A low stone bench rests along one vine-covered wall, and a patch of colorful violets surrounds a painted wooden barrel in one corner.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look lornon&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Lornon...&amp;lt;BR /&amp;gt;&lt;br /&gt;
The fierce light of the sun drowns out any hope of seeing Lornon.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Keios just strode in.&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
Night follows in Keios&#039;s wake, suffusing the surroundings in dusky twilight.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look lornon&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Lornon...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Lornon continues her descent to the west as a thin sliver in the sky. Whorls of darker hue shift slowly across the icy disc, their rhythmic swirling nearly blending in completely with the blackness of the sky.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gQpRIi Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| One more teaser! For all you night owls awake during the day.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rem disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You place a hand against the silver disk around your neck, and the darkness shrouding you recedes like a wind-driven fog, coalescing back into the disk.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance at the silver disk in your hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
It is too bright out to see the stars.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise disk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your silver disk into the air, and the area seems to grow still.&lt;br /&gt;
&lt;br /&gt;
An uneasy hush falls upon the world.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pose&amp;lt;BR /&amp;gt;&lt;br /&gt;
You strike a heroic pose.&lt;br /&gt;
&lt;br /&gt;
With a sickening ripple, the heavenly shape of Liabo flickers and then vanishes above you!&lt;br /&gt;
&lt;br /&gt;
The rippling in the sky churns and boils and seemingly out of nowhere, Liabo reappears high in the sky, within kissing distance of the sun.&lt;br /&gt;
&lt;br /&gt;
The looming shape of Liabo slides before the face of the sun, plunging the world into darkness!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cheer&amp;lt;BR /&amp;gt;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l stars&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the sky and see a broad field of lights...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Four glimmering white beacons of light form the pattern of a shield directly overhead, each bright star marking one corner of the protective rectangle.&lt;br /&gt;
&lt;br /&gt;
A fiercely bright corona is all that is visible of the sun, blotted out by the looming shape of Liabo.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;sigh happily&amp;lt;BR /&amp;gt;&lt;br /&gt;
You sigh happily.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l liabo&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gaze up into the heavens scanning for the moon Liabo...&lt;br /&gt;
Liabo floats high in the sky, a fierce corona of light surrounding her as she blots out the sun.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&amp;lt;BR /&amp;gt;&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;Holy...did that just CHANGE THE SKY?&lt;br /&gt;
&lt;br /&gt;
Yes. Yes it did. By making all of Elanthia night for the duration of the solar eclipse.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 9&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;Would it would affect things that can only be done at night, such as (a) foraging some plants, (b) refracting moonlight or sunlight for alchemy, and (c) hunting critters that only come out at night (the liches in OTF)?&lt;br /&gt;
&lt;br /&gt;
Yes. The eclipse version affects all of those, world-wide.&lt;br /&gt;
&lt;br /&gt;
The one in my first teaser, the little night that follows you around, affects all that you listed except for (c) critters for everybody in the room with you.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 14&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;So, out of curiosity, what happens if someone uses this disk that eclipses while, say, an alchemist is trying to refract sunlight in a recipe, or a forager is trying to get a daytime herb?&lt;br /&gt;
&lt;br /&gt;
They should immediately switch to formulas that require night refraction! I should release some now that require both day AND night refractions, just to keep you all on your toes! And hey, the number of night only herbs are 2 more than daytime only herbs, so maybe grab those while they&#039;re out!&lt;br /&gt;
&lt;br /&gt;
But, more seriously, the duration is long enough to get a few decent short hunts in, or maybe one longer marathon hunt. Refresh rate is listed in the days, not per day. The eclipse doesn&#039;t trigger immediately, there are world-wide messages about the imminent disaster and doom about to happen to warn people to finish up their alchemy or at the very least, not attempt a new one.&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Glowbark Bark===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;25&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Glowbark Bark&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 4 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Contains the spell Barkskin&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub bark&amp;lt;BR /&amp;gt;&lt;br /&gt;
You rub your glowbark bark.&amp;lt;BR /&amp;gt;&lt;br /&gt;
1d100: 9 + Modifiers: 273 == 282&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A knobby layer of bark swiftly forms on you.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
You notice the destroyer&#039;s claidhmore focus itself upon its foe, giving additional force to its strike!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A Vvrael destroyer swings a claidhmore at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The layer of bark on you hardens and absorbs the attack! The bark crackles as it crumbles to dust.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gVwE6w Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wyrom&#039;s Bloodlines Teaser===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;26&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Bloodlines&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 6 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;quot;What is a man? ...A miserable little pile of secrets! But enough talk! Have at you!&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2h4MDz2 Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 9 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| A Dracula-like ability was on my list, and may one day be something I have the time to code. But it&#039;s more a Belmont tool of destruction. I pondered the idea of the combat cross over the classic whip.&lt;br /&gt;
&lt;br /&gt;
Anyway... It&#039;s pretty cool, and has some neat easter eggs.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 13&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Wyrom&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| You clench the handle of your whip, enshrouding the white ora in violet flames!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Runestaff With Dispell Flares===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;27&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Faltering Magic&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| &amp;gt;incant 711&amp;lt;BR /&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pain...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gesture at an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +584 - TD: +493 + CvA: +25 + d100: +85 == +201&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich twists in great pain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 62 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your witchwood runestaff glows brightly for a moment, consuming the magical energies around the infernal lich!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An infernal lich appears somehow different.&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hazy film coats an infernal lich.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjm1XL Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Screams of the Banshee===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;28&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Banshees Within&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Estild&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +439 + CvA: +15 + d100: +83 == +111&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warding failed!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A strong strike for 15 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A resplendent silver-hued robe edged with gold and blue ornamentation partially deflects the onslaught of the disruption attack.&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 10 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You hear the tendons in your foot snap. That hurt!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;scream&amp;lt;BR /&amp;gt;&lt;br /&gt;
You scream!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;&amp;lt;BR /&amp;gt;&lt;br /&gt;
An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your glowbark runestaff emits a deafening wail as a bright red glow erupts from its surface, surrounding you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +489 + CvA: +15 + d100: +96 == +74&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And for various armors:&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An infernal lich assumes a wild-eyed expression as it points a finger at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your flowing robes emits a deafening wail as a bright red glow erupts from its surface, surrounding you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
CS: +452 - TD: +489 + CvA: +15 + d100: +63 == +41&amp;lt;BR /&amp;gt;&lt;br /&gt;
Warded off!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjqAkC Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Roll Yer Own THANG===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;29&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Custom Scripted Mechanical Item&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Finros &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| We&#039;re going to try an experiment for one of the offerings in this auction: a completely new custom-scripted item designed by the winner which is allowed to have (significant) mechanical aspects. We&#039;ve never done anything like this before, so I&#039;m going to go beyond simple teasing and try to lay out the details, and answer questions as needed.&lt;br /&gt;
&lt;br /&gt;
The broad outline is pretty simple. The winner will work with me to design an entirely new item concept. I will then go build that item and deliver it to them. The item is allowed to have significant mechanical benefits (&amp;quot;auction quality&amp;quot;) comparable to the most powerful items in the game. There are obviously many caveats, which I will attempt to cover below, but there aren&#039;t meant to be any &amp;quot;gotchas&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
- I am the sole authority over what is considered acceptable. Period. I will bend over backwards to work with someone on arriving at a reasonable design, and will field questions over the next week in order to help people understand what reasonable means, but if I reject something, there is no appeal.&lt;br /&gt;
&lt;br /&gt;
- This offering is for a new scripted item. It is fine to steal partial ideas from old items where it makes sense, but &amp;quot;designs&amp;quot; of the sort &amp;quot;I want a copy of Kree&#039;s blade&amp;quot;, &amp;quot;I want a Banthis elemental bow that also has crate whistle functionality&amp;quot; and &amp;quot;I want a 10x undead bane claidhmore with 10 extra points of weighting&amp;quot; are not going to fly. To be clear, a base item is part of the service, and I expect that many ideas will have a high-enchant special-ability weapon or armor piece as part of the design. That&#039;s fine; but this can&#039;t be used to cobble together some super-powered item out of existing components.&lt;br /&gt;
&lt;br /&gt;
- The precise internal mechanics (such as formulas and costs) of the item are in my court. I will absolutely take input on those aspects and make sure that the winner isn&#039;t blindsided by anything unexpected, but they aren&#039;t chosen precisely by the winner. Messaging, subject to QC and basic standards, is up to the winner.&lt;br /&gt;
&lt;br /&gt;
- The winner should have a reasonably detailed design by the end. I&#039;ll work with you to refine it from a broad concept to a fuller design, but if you try to leave it at &amp;quot;something like Sorrow but on a polearm&amp;quot;, I&#039;m not going to be terribly motivated to finish the design for you, and you&#039;ll probably be disappointed.&lt;br /&gt;
&lt;br /&gt;
- The item is guaranteed unique for three years, by approval of the PM. I personally commit to not approving the release of another copy for as long as I remain on staff (so long as the item continues to exist in the game) and even after I leave staff, I&#039;ll leave a note behind discouraging re-release. However, I also note that there will be no exception to our general policy of items not standing in the way of releasing new system mechanics.&lt;br /&gt;
&lt;br /&gt;
- If we are unable to reach agreement on the item concept, you will be refunded the auction price in full.&lt;br /&gt;
&lt;br /&gt;
- The item will likely be attuned to the winning character for a period of one year, to discourage immediate transfer or resale. This isn&#039;t set in stone and is dependent on the item, but I suggest that it be assumed.&lt;br /&gt;
&lt;br /&gt;
- There will be a time limit on designing the item. I realize that the auction is happening right at the holiday period, and I&#039;ll be flexible as needed, but barring unusual circumstances, we should start the design process by January 15. If it goes later than that without you establishing contact, the win is forfeit without refund.&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be taking the next week to answer questions on the process. That includes giving ballpark yes/no answers to item proposals for those who want to make them. This isn&#039;t the time to try and work out an exact design, but I want to answer in enough detail to make sure people have a good sense of what to expect, going in.&lt;br /&gt;
&lt;br /&gt;
As a final note, we&#039;ve never offered something like this before, and there are no guarantees that we&#039;ll ever offer it again. This is an experiment. The nature of this type of offering means that it can only be performed by a member of the development team senior staff. If it goes poorly, it will probably never be offered again. Even if it goes well, it is the sort of thing that will only be done every once in a great while, since it necessarily involves a great deal of work that ultimately goes to only one player.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hfZeNp Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Branch of the Rowan Home===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;30&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Home, Sweet Home&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 10 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| The adventurer traveled hurriedly, fighting off fierce beasts that materialized at every turn. Hands full of boxes, sacks full of treasure, and a full mind, what he needed was a rest--and perhaps a drink. A snack probably wouldn&#039;t be bad, either.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If only my house was here, I&#039;d be home right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;raise branch&lt;br /&gt;
&lt;br /&gt;
A sudden burst of wind rushes through the area, and a ring of spectral sylvans manifest in a closed circle around you as they chant earnestly. One opens a golden pouch and gingerly empties its contents onto the ground as the chanting crescendos. Serpentine roots begin to sprout from tiny seeds scattered at your feet and within moments, a magnificent rowan tree rises from the ground.&lt;br /&gt;
&lt;br /&gt;
The apparitions raise their hands in a display of reverence before slowly disappearing into thin air.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hjxyaH Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hair-Braiding Tool===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;32&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| A &#039;Do A Day&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You select &amp;quot;half-crown&amp;quot; for the style to use in the braid design.&lt;br /&gt;
&lt;br /&gt;
The image of a braid can be seen in the crystal. Its appearance is based on the currently selected design options, and it looks this:&lt;br /&gt;
&lt;br /&gt;
a plethora of loose half-crown braids knotted with pallid grey enameled bells&lt;br /&gt;
&lt;br /&gt;
&amp;gt;spin my braid at cupcake&amp;lt;BR /&amp;gt;&lt;br /&gt;
You spin to face Cupcake, your twisted ladder braids whirling dramatically with the abrupt movement.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hiQTeC Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Pied Piper Flute===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;33&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Pied Piper&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| As you begin to play a hateful, frenzied song on your white ivory flute, a symphony of spectral instruments join in. The music echoes through your mind and spills outward, and a vitriolic feeling begins to permeate the air around you.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hrTyDg Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Aulis &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| I&#039;m SO EXCITED about this one.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;is this the music equivalent of 1235?&lt;br /&gt;
&lt;br /&gt;
That&#039;s a BINGO!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;Can any profession use it and would you get the boost from mental lore telepathy?&lt;br /&gt;
&lt;br /&gt;
Any profession can use it, but there is no lore bonus. It does not stack with the Provoke spell effects.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Urnon Chaos Runestaff===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;34&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Urnon Chaos&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Vanah&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You wrap your hands around the grip of your red fireleaf runestaff and gird your will against the presence emanating from the urnon clawed hand. You feel the obstinance of the urnon defer to your determination.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hsWrnp Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 11 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Vanah &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Existing item properties wouldn&#039;t matter much here! It is attached. Hand not your thing?&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push my runes&amp;lt;BR /&amp;gt;&lt;br /&gt;
You wrap your hands around your red fireleaf runestaff, and the clawed urnon hand capping the runestaff begins to slowly ripple. Tendrils begin to rise from the surface as the fingers flex and grasp, shrinking and writhing until the urnon reforms itself into a perfectly spherical orb.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;glance&amp;lt;BR /&amp;gt;&lt;br /&gt;
You glance down to see a black-stained red fireleaf runestaff capped by a flickering grey urnon sphere in your right hand and nothing in your left hand.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Boots, The Cloak, The Gloves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;35&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Three Items for the Price of Three Items&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 11 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Ixix&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| For your enjoyment: a pair of fine leather boots, a deep green coarse wool cloak clasped with a tiny silver fist, and a pair of elegant black leather gloves stitched with black silk thread.&lt;br /&gt;
&lt;br /&gt;
The won&#039;t help you fight, but they might help you get richer! Or stuck in the stocks. Either way sounds fun to me!&lt;br /&gt;
&lt;br /&gt;
They each stand on their own as fine and stylish articles of clothing, but you&#039;ll be even classier if you can manage to wear more than one at a time!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gpQgvc Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nuts &#039;n Bolts Half Plate===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;36&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Nuts &#039;n Bolts&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 12 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mikos&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Got a wrench-turning, gears &#039;n sprockets oil-lover on your Thrakmas list?&lt;br /&gt;
&lt;br /&gt;
Serviceable, yet RP-enhanced.&lt;br /&gt;
&lt;br /&gt;
You see Mikos.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He appears to be a Burghal Gnome.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is short and appears to be advanced in years.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;BR /&amp;gt;&lt;br /&gt;
He is wearing a riveted dragon&#039;s head burgonet formed of bronzed vultite plates, a pair of bronzed vultite gauntlets constructed of overlapping plates, an articulated breastplate of interlaced bronzed vultite plates, and a pair of bronzed vultite boots formed of overlapping plates.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;turn my plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
You turn the small knob on the right side of the breastplate and hear the &amp;quot;click, click, click&amp;quot; of the clockwork&#039;s pawl as the power spring is wound.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;flip breastp&lt;br /&gt;
&lt;br /&gt;
Your breastplate whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
A series of whirrs and clicks emanate from your breastplate as hinged vanes unfold, struts extend, and a myriad of tiny metal plates and scales deploy to encase your arms and legs within a layer of bronzed vultite platemail.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my platemail&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap a set of bronzed vultite platemail formed of interleaved plates that you are wearing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist burgon&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze collar at the base of the burgonet with the neck of the platemail, you turn it a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist gaunt&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze cuffs at the base of the gauntlets with the cuffs of the platemail, you turn them a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist boot&amp;lt;BR /&amp;gt;&lt;br /&gt;
Aligning the bronze collars at the tops of the boots with the bottom of the platemail&#039;s leggings, you turn them each a quarter-turn and hear a solid CLICK.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;push plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
The whirring of tiny gears and the clicking of pawls emanates from your platemail as it comes to life.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
Your platemail begins to vibrate as hidden gears spin into action! Scores of the bronzed plates shift as others rise from beneath and click into place. Within seconds the platemail takes on a heftier, more rigid appearance.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tap my platem&amp;lt;BR /&amp;gt;&lt;br /&gt;
You tap a rigid set of bronzed platemail formed of interlocked plates that you are wearing.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;twist plate to left&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-tck-tck-tck, your torso rotates from right to centered.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;clench plate&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your platemail whirrs softly...&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirr-tck-whirr...whirr-tck-whirr, you rise from a crouch.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;n&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, you stalk north.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;s&amp;lt;BR /&amp;gt;&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, you stalk south.&lt;br /&gt;
&lt;br /&gt;
Whirrr-kaCHUNK...whirrr-kaCHUNK...whirrr-kaCHUNK, Mikos just stalked in.&lt;br /&gt;
&lt;br /&gt;
The jaws of Mikos&#039;s dragon&#039;s head burgonet open wide, and he lets loose with an ear-splitting, metal-on-metal shriek!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hHpX4M Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 12 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Mikos &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;Is it restricted to certain races?&lt;br /&gt;
&lt;br /&gt;
Nope, it&#039;s not. A burghal just seemed the most natural to model it.&lt;br /&gt;
&lt;br /&gt;
It is very much Half Plate, though. Even when it looks like a breastplate.&lt;br /&gt;
&lt;br /&gt;
- Mikos&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Various Runestaves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;37&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Runestaff Love&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 12 Dec &lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Sindin &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| How about...&lt;br /&gt;
&lt;br /&gt;
- A very nice enhancive returning runestaff for COL masters only?&lt;br /&gt;
&lt;br /&gt;
- A runestaff that emparts Holy Bolt knowledge to wizards only... along with enough Religion Lore to allow a completely untrained mage to unlock the acid degeneration effect on undead?&lt;br /&gt;
&lt;br /&gt;
- An enhancive teleport runestaff that transports the entire wizard&#039;s group?&lt;br /&gt;
&lt;br /&gt;
Sindin&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hnrUa1 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Boots of Quaking===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;38&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| These Boots Were Made For...&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| QUAKING! And kicking. Oooo!!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gEyCsM Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Captain Elanthia Shield===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;39&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Technically, it&#039;s the government&#039;s property&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| [http://i.imgur.com/SyX9xhJ.gif]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;(Really, that&#039;s all he left for the first teaser, go look at it first and then read what comes next.)&#039;&#039;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gWVFLq Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;get shield&lt;br /&gt;
You stomp down on the edge of the golvern target shield, sending it somersaulting upwards where you snatch it adroitly from midair.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;throw shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
Locking your left arm tightly around your golvern target shield, you coil backwards then pivot forward explosively, launching the shield into the air with devastating force!&amp;lt;BR /&amp;gt;&lt;br /&gt;
[SMR result: 169 (d100: 42)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a golden brown sweet rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 35 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Massive blow removes the brown sweet rat&#039;s right forearm at the elbow!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The brown sweet rat shrieks as it licks at its wounded right foreleg.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[SMR result: 108 (d100: 41)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a tangy melon rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Blow to the eye swells it shut!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The melon rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 177 (d100: 72)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a golden brown sweet rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 45 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Poke to the left eye continues into the brain!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
You toss the shield casually up in the air, turning with apparent nonchalance to let it land precisely on the center of your back.&lt;br /&gt;
&lt;br /&gt;
Special thanks to GM Keios for all of the messaging! (The above is not all of the messaging)&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Will the SMR changes be active with this shield? Will it change when the new SMR is coming out?&lt;br /&gt;
&lt;br /&gt;
This shield is, in fact, using the new SMR. However, when it comes out, the shield will be the only live thing using the new SMR. Earthen Fury will be the next release to use it.&lt;br /&gt;
&lt;br /&gt;
The new SMR isn&#039;t going to be a sweeping change that happens overnight. New maneuvers will probably use it, and while moving old maneuvers and/or spells to the new sytem is a goal, it isn&#039;t going to happen right away.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 11&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| THE KONACON HOBBIT LIES!!!11!!&lt;br /&gt;
&lt;br /&gt;
There is a second SMR 2.0 Auction item that MAY get released.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 12&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Does it use stamina to attack?&lt;br /&gt;
&lt;br /&gt;
Nope. It has a short cooldown.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 21&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Konacon &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt; Can flares/spikes be added to the shield, and will it make it more effective?&lt;br /&gt;
&lt;br /&gt;
Flares and spikes can be added to the shield, though it will not make the throw ability more effective.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Are there any shield/combat maneuver training that play any direct/indirect role in adding success in attacks?&lt;br /&gt;
&lt;br /&gt;
No. Only Shield Use training is used for the throw.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; What &amp;quot;script&amp;quot; slot does it take? (What other scripts will not play nicely with it, i.e. banshee, fusion, grobey, shield changing)&lt;br /&gt;
&lt;br /&gt;
This is a heavily scripted item, so it takes that slot. Other scripts won&#039;t play nicely with it. Sorry!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Does size of the shield matter?&lt;br /&gt;
&lt;br /&gt;
The size of the shield doesn&#039;t matter to the effectiveness of the throw ability, but it definitely cannot be altered to be a tower shield. Again, sorry!&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Can you AIM the shield attack?&lt;br /&gt;
&lt;br /&gt;
No. It doesn&#039;t take AIM into account. It just hits what it hits.&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Sorry for all the questions, thanks in advance!!&lt;br /&gt;
&lt;br /&gt;
Not a problem! Sorry that the answers to some of these questions aren&#039;t going to be to everyone&#039;s liking. Even if it can&#039;t be a tower shield I still hope it finds a nice, loving home!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... And then gets kicked out of that home. Often.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rem shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
With a cheeky grin, you give the bottom edge of your golvern target shield a swift backward kick, sending it launching up above your head. Competently, you snatch it out of the air on its way back down.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;kick shield&amp;lt;BR /&amp;gt;&lt;br /&gt;
You toss your golvern target shield up into the air and immediately pivot into a smooth roundhouse kick, your foot connecting solidly with the spinning disk to send it flying!&amp;lt;BR /&amp;gt;&lt;br /&gt;
[SMR result: 148 (d100: 61)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a tangy melon rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Good blow to left arm!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The melon rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 122 (d100: 35)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a pumpkin rat and hits!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 25 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Strong blow breaks neck!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The pumpkin rat is stunned!&lt;br /&gt;
&lt;br /&gt;
[SMR result: 89 (d100: 1)]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield heads straight for a huge wedge of dark chocolate rat, but bounces harmlessly off of it.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Your shield makes a looping arc back in your direction and you expertly snag it out of the air, slotting it in one smooth motion back onto your arm.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 3 sec.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;sigh dark rat&amp;lt;BR /&amp;gt;&lt;br /&gt;
You sigh at a huge wedge of dark chocolate rat.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;pound shield at rat&amp;lt;BR /&amp;gt;&lt;br /&gt;
You angle your golvern target shield toward a tangy melon rat, pounding it in a show of aggression!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 26&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unlocked Ethereal Armor===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;40&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| If you like etherealoladas&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| and getting caught in fully unlocked armor.&lt;br /&gt;
If you&#039;re not into complicated teasers, if you have half a brain.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gIVwgP Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Retser&#039;s Greater Runestaves===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;41&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Come and buy my magnificent snake oil! (THE GREATER RUNESTAVES OF ALL TIME)&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| I lied, there are no snakes or oils.&lt;br /&gt;
&lt;br /&gt;
BUT!!!!!!!&lt;br /&gt;
&lt;br /&gt;
There is an ugly runestaff that spews acid and gives you the spell knowledge of major acid!&lt;br /&gt;
&lt;br /&gt;
BUT WAIT, THERE IS MORE1!!1!!!!!!!!&lt;br /&gt;
&lt;br /&gt;
The above runestaff has a HOT twin brother named mcsteamy, with steamy flares, and gives you the spell knowledge of minor steam!&lt;br /&gt;
&lt;br /&gt;
Lets make it sssssteamyyyyyy, hisssssssssss.&lt;br /&gt;
&lt;br /&gt;
BUT WAIT, THERE ISN&#039;T MORE!11!!&lt;br /&gt;
&lt;br /&gt;
IF YOU HOLD BOTH OF THESE STAVES AT THE SAME TIME NOTHING WILL HAPPEN!1!!!&lt;br /&gt;
BUT YOU WILL BE A PSEUDO, SUPER WIZARD IN MY HEART!11!!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hCoIrx Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wing-bladed Sea Glaes Harpoon===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;42&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Vee&#039;s Wake&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 13 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Wyrom &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You glance down to see a wing-bladed sea glaes harpoon in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You spin your sea glaes harpoon overhead and victoriously pose!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hvjQ4H Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Thundermaul===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;44&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Thunder. Thunder! THUNDERCATS, HOOOOO!&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 7 Dec 2016&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Tamuz&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Slivers of blue-white lightning crackle across the veil iron maul in Tamuz&#039;s hands.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Tamuz staggers as if struck by a huge object.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The surrounding air feels as though it is thickening, the sudden stillness only interrupted by a faint rumble echoing from the distance.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
As voluminous grey and black-colored clouds begin to engulf the once-clear sky, the swiftly forming storm blows in as if guided by unseen hands. Thunder rumbles in the distance and the scent of ozone fills the air.&lt;br /&gt;
&lt;br /&gt;
Tamuz sings something in Guildspeak that you don&#039;t understand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The veil iron maul seems to respond to the magic of Tamuz&#039;s song.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Strong gusts of wind whip about the area, the howling drowned out only by the guttural sounds of thunder. The incoming darkness is pierced by bolts of bright lightning, the sky opening to release a torrent of rain.&lt;br /&gt;
&lt;br /&gt;
A sudden gust blows the rain at you in a stinging attack.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gUv18J Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Thunder. Thunder! Thundermaul, smash!&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 14 Dec 2016&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Tamuz&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| As you sing, an image forms in your mind...&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are high in the skies, looking down on the peaks of the Dragonspine Mountains, though they are not quite as they should be. Certain features are out of place as you realize these must be the Dragonspines of the distant past.&lt;br /&gt;
&lt;br /&gt;
A grandfather storm is brewing in the skies around you as brilliant bolts of blue-white lightning strike through the air, lancing down to assault the rocky surface of the Dragonspines below you. Amid the raging storm, a singular column of azure light and lightning emits an eerie blue glow, casting the entire scene in a ghostly cobalt luminescence. Tens of thousands of lesser elementals storm toward what could only be the form of Veiki, Great Elemental of Lightning.&lt;br /&gt;
&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
&lt;br /&gt;
The rest of the loresong it pretty fun too, and has a really neat effect that does not kill the bard. Promise!&lt;br /&gt;
&lt;br /&gt;
As for mechanical functionality...&lt;br /&gt;
&lt;br /&gt;
Tamuz raises his veil iron maul high in the air and then brings it down, slamming it on the ground A thunderous din rings in your ears as the maul makes contact with the ground, throwing up dirt and debris. A crackling shockwave of blue-white lightning emanates from the epicenter of the impact and ripples outward.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The ground around you seems to shake violently, making it hard to stand.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You lose your balance and fall over.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Roundtime: 11 sec.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| [http://bit.ly/2hwvtaS Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dragonsib UAC===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;45&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Just a little UAC love&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Haliste&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Because, who doesn&#039;t love hand and foot wraps?!&lt;br /&gt;
&lt;br /&gt;
a set of thick black leather handwraps with gornar rivets&amp;lt;BR /&amp;gt;&lt;br /&gt;
a pair of thick black leather footwraps with zorchar rivets&lt;br /&gt;
&lt;br /&gt;
These babies are six-times enchanted. If you&#039;re lucky enough to get your hands on these, they&#039;ll make a pretty lethal team! From flares to banes and enhancives, these guys definitely pack some punch and kick. I call them, &amp;quot;Dragonsib&amp;quot;.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gJC45o Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hand For Coins===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;43&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| What are you doing with that thing?&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Retser&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Why are you putting your silvers in a dirty old hand!&lt;br /&gt;
&lt;br /&gt;
Gross, bye.&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hu1T98 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Cloak of Traveling===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;46&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| an elegantly long coraesine-threaded longcloak&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| You exclaim, &amp;quot;Time to go home!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Northern Slopes, Bluff] &amp;lt;BR /&amp;gt;&lt;br /&gt;
Lichen mottles the surface of boulders forming the bluff, their surface sheared of snow by gusting winds blowing up from the gorge below. The flurries are buffered to the northwest by a dense forest of pines that stand dark and seemingly impenetrable. A trail forms and winds away to the northeast, as though fleeing the maw of the shadowy ravine. It soon disappears, lost in a vast expanse of blizzard-swept tundra. You also see some icy rocks.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: northeast, northwest&lt;br /&gt;
&lt;br /&gt;
&amp;gt;stare rocks&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stare at some icy rocks.&lt;br /&gt;
&lt;br /&gt;
Speaking to some icy rocks, you exclaim, &amp;quot;Nuh uh! Not today, evil rocks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;tickle longc&amp;lt;BR /&amp;gt;&lt;br /&gt;
You shift your fingers between the shimmering threads lining the inside of your coraesine-threaded longcloak and the fifth thread slips easily into your fingers. As you gently bring it to the front of the others, it releases a snowy, arctic breath of air carrying the mild scent of some local coniferous forest.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The mist-veiled scene provides an interesting counterpoint with the snowy, arctic climate of the mountainous terrain surrounding you.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Not quite the right place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;nw&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Northern Mountains, Pine Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
A ring of tall modwirs surrounds an outcrop of granite that peeks from a mantle of snowdrifts like a recluse. At the stone&#039;s feet, the trail splits into tentative fingers in all directions, the remnants divided by tree trunks and obscured by snow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: southeast, west&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The mist-veiled scene melds almost seemlessly with the snowy, arctic climate of the coniferous forest surrounding you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cheer&amp;lt;BR /&amp;gt;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Here we are!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pinch longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently handle the shimmering threads lining the inside of your coraesine-threaded longcloak, easing the topmost one into your grasp and will its imprinted sensations into your awareness until they fill your mind with such perfect clarity that you feel that shining edge of separation between you and there to waver thinner than the edge of a blade. With a deep breath, you step over that edge and open your eyes.&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&lt;br /&gt;
&lt;br /&gt;
&amp;gt;agree&lt;br /&gt;
You adopt an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;Far away... you hear Keios mocking you...&lt;br /&gt;
&lt;br /&gt;
The world grows blurry and indistinct. After a moment everything becomes clear again. Looking about, you see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Gossamer Valley, North Valley]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Sturdy pines and spreading spruces dominate this part of the forest. Their branches hang heavily with the weight of accumulated snow, and clumps of snow drop constantly to the ground. The snowfall is thick, and the wind swirls it around. Southward, vision clears a bit, as does the forest. The trees are massed closest to the lake, and their abundance drops off drastically in direct proportion to their distance from the lakeshore.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, northwest&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gasp&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gasp.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;stomp&amp;lt;BR /&amp;gt;&lt;br /&gt;
You stamp your feet.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&amp;gt;raise fist&amp;lt;BR /&amp;gt;&lt;br /&gt;
You raise your fist in a display of defiance.&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;You think the Dragonspine is going to stop me?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;gaze longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You pass your fingers over the shimmering threads lining the inside of your coraesine-threaded longcloak and they glimmer, sending tendrils of colors seeping into the fabric they weave through, imparting a picture on the inner fabric of your longcloak for you to see...&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest]&amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&amp;lt;BR /&amp;gt;&lt;br /&gt;
The fog-swirled scene melds almost seemlessly with the snowy, arctic climate of the coniferous forest surrounding you.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;pluck longcl&amp;lt;BR /&amp;gt;&lt;br /&gt;
You gently handle the shimmering threads lining the inside of your coraesine-threaded longcloak and give the topmost one a sharp pluck. The thread shimmers sending a liquid cascade of color into the fabric of your longcloak that resolves into a rendered landscape so stunningly realistic, it could be mistaken as part of the existing area. You take a silent breath and step across the almost invisible seam separating one area from another, and with hardly any sense of movement at all, you find yourself in a new place.&amp;lt;BR /&amp;gt;&lt;br /&gt;
[Icemule Trace, Forest] &amp;lt;BR /&amp;gt;&lt;br /&gt;
Snow crunches beneath your feet as you walk along the narrow path through the forest. The air is cold and crisp, and filled with the sharp scent of pine. Startled by your approach, an owl takes flight from the cover of a nearby tree. It passes so close you feel the rush of air from its wings. You also see a crystal gate.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Obvious paths: east, south&lt;br /&gt;
&lt;br /&gt;
&amp;gt;smirk&amp;lt;BR /&amp;gt;&lt;br /&gt;
You smirk.&lt;br /&gt;
&lt;br /&gt;
A bolt of lightning streaks down from the sky and strikes you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
... 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Heavy shock to right arm numbs elbow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are stunned for 2 rounds!&lt;br /&gt;
&lt;br /&gt;
A tremendous crack of thunder follows instantly!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gMJPpw Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Keios slings a hooded coraesine-threaded longcloak around her shoulders, the motion sending its fabric rippling in an almost fluid display of verdant greens, earthy browns and dusky greys. Quickly, though, the colors visibly shift to a close approximation of the surroundings, making Keios&#039;s body almost disappear from sight.&lt;br /&gt;
&lt;br /&gt;
Keios rearranges the folds of her coraesine-threaded longcloak about her, the movements sending colors rippling throughout its length.&lt;br /&gt;
&lt;br /&gt;
Keios carefully pulls the hood of her coraesine-threaded longcloak down over her face, obscuring her features and greatly increasing the difficulty of picking her out from her surroundings.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look keios&amp;lt;BR /&amp;gt;&lt;br /&gt;
With her coraesine-threaded longcloak closed and its hood pulled low over her face, the color shifting nature of the longcloak&#039;s fabric makes your eyes strain to simply pick Keios out from her surroundings, let alone discern any identifying features.&lt;br /&gt;
&lt;br /&gt;
Speaking to Keios, you say, &amp;quot;OW, MY EYES.&amp;quot;&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ronan&#039;s Kiss===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;47&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Ronan&#039;s Kiss&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Keios&lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Keios indicates her silver mesh gauntlet with a smile.&lt;br /&gt;
&lt;br /&gt;
A web of moonlight briefly surrounds a vaalin-chased silver mesh gauntlet as Keios slips it over her left hand. After a moment the webwork spreads out along her wrist and seeps into her skin.&lt;br /&gt;
&lt;br /&gt;
Keios gently traces the back of a vaalin-chased silver mesh gauntlet and faint trails of moonlight spill down its sides to briefly illuminate the webwork along her skin.&lt;br /&gt;
&lt;br /&gt;
Keios slides a vaalin-chased silver mesh gauntlet along her wrist, adjusting its fit.&lt;br /&gt;
&lt;br /&gt;
Keios breathes deeply, and the webwork of moonlight limning her arm begins to pulse as if in tune with her heartbeat.&lt;br /&gt;
&lt;br /&gt;
Keios winks at you.&lt;br /&gt;
&lt;br /&gt;
Keios raises her hand to the sky and a webwork of moonlight flares to life along her wrist, spilling out into the air in arcing lines that twist and turn until they merge to form a gleaming moon silver bow which lands gently in her palm.&lt;br /&gt;
&lt;br /&gt;
Keios gives her bow string a good pluck, testing it for tension.&amp;lt;BR /&amp;gt;&lt;br /&gt;
The string makes a high pitched twang as she releases it.&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at a star-cut kiwi rat!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The arrow evaporates into a fine mist.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; It&#039;s not quite what you think it is. More teasers to come tomorrow!&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2hyvgnG Forum Ref]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt; More teasers wanted? How about what happens after it&#039;s been unlocked once?&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at a pale scaled shaper!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The scaled shaper is knocked to the ground!&amp;lt;BR /&amp;gt;&lt;br /&gt;
The scaled shaper is stunned!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Keios&#039;s arrow suddenly dissolves into moonlight, sinking and spreading like a wave across the shaper! **&amp;lt;BR /&amp;gt;&lt;br /&gt;
The shaper&#039;s eyes roll up into its head as it slumps to the ground.&lt;br /&gt;
&lt;br /&gt;
The scaled shaper slowly comes back to consciousness.&lt;br /&gt;
&lt;br /&gt;
Keios glances at you.&lt;br /&gt;
&lt;br /&gt;
As Keios draws back on her bow, a tendril of moonlight stretches between her hands, solidifying into a gleaming moonsilver arrow.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Keios fires a gleaming moonsilver arrow at you!&amp;lt;BR /&amp;gt;&lt;br /&gt;
A hit!&amp;lt;BR /&amp;gt;&lt;br /&gt;
You are stunned for 2 rounds!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Keios&#039;s arrow suddenly dissolves into moonlight, sinking and spreading across your body like a wave! **&lt;br /&gt;
The cares of this world fade away, and you are momentarily transported to a place somewhere among the stars. In your mind&#039;s eye, you see the image of a young man astride a mighty white unicorn with a luminous silver horn. As the vision begins to fade, you are left with the memory of dark grey eyes that seemed to tug at your very soul with their hypnotic, haunting gaze.&lt;br /&gt;
&lt;br /&gt;
Your thoughts slowly come back to you as you find yourself lying on the ground. You must have been sleeping.&lt;br /&gt;
&lt;br /&gt;
Keios&#039;s moon silver bow almost completely unravels into tendrils of moonlight before quickly reweaving itself back to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt; Unlocked once?!?! Did Keios just say this thing has ranks? &lt;br /&gt;
&lt;br /&gt;
Yes, I did, and there will be more on that tonight.&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| 15 Dec&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| GM Keios &lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| &amp;gt;&amp;gt;But can the arrows hit undead?&lt;br /&gt;
&lt;br /&gt;
Oh, did I fail to mention the bow is Undead Bane?&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;| Msg 9&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A gold-inked deed===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;48&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| a gold-inked deed&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Valyrka &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Lady Gelynne walks down the var with a small parchment in her hand. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;It must be close, the address I was given is in this area. Ah, here it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The young lady walked up to a mistwood gate and gazed at the alabaster manor beyond.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I often heard my mother remark that Architect Evelise was brilliant. It was much of her plans that we see in the city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Slowly opening the gate, she comments, &amp;quot;Time to see her private home, perhaps I will have enough coins to purchase it.&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gLHFYU Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3 Sets of Witchhunter Talons===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 3%; vertical-align:top;&amp;quot;| &amp;lt;nowiki&amp;gt;#&amp;lt;/nowiki&amp;gt;49&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot; style=&amp;quot;width: 13%; vertical-align:top;&amp;quot;| Three sets of Witchhunter Talons (1 green, 1 yellow, 1 red)&lt;br /&gt;
|style=&amp;quot;width: 9%; vertical-align:top;&amp;quot;| 14 Dec&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align:top;&amp;quot;| GM Mikos &lt;br /&gt;
|style=&amp;quot;width: 55%; vertical-align:top;&amp;quot;| Looking for an item with some historical context? &lt;br /&gt;
&lt;br /&gt;
Even witchhunters can end up on the short end of some confrontations, and when they do their trademark equipment can wind up for sale to the highest bidder.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear talon&lt;br /&gt;
&lt;br /&gt;
You insert your fingers and thumbs into a set of green glaes talons in succession, taking care to seat them fully and firmly on both hands.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hmmm, so they&#039;re not weapons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Okay, I&#039;m a green-leathered witchhunter! Fear my green lightning, you rogue wizard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You swing a silvery vultite longsword at Waldo1!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +88 vs DS: +120 with AvD: +41 + d100 roll: +82 = +91&amp;lt;BR /&amp;gt;&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;No good, I gotta zap ya!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;point talon at Waldo1&lt;br /&gt;
&lt;br /&gt;
You bring the tips of the talons on one hand together, and a chain of green lightning erupts from their apex!&lt;br /&gt;
&lt;br /&gt;
The raw energy fades as it arcs toward Waldo1, then magical energies ripple as the bolt of lightning strikes him squarely in the chest and vanishes!&lt;br /&gt;
&lt;br /&gt;
Waldo1 says, &amp;quot;Huh. That tickled a little. I was expectin&#039; a charred eye socket.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug.&lt;br /&gt;
&lt;br /&gt;
You swing a silvery vultite longsword at Waldo1!&amp;lt;BR /&amp;gt;&lt;br /&gt;
AS: +95 vs DS: +121 with AvD: +41 + d100 roll: +61 = +76&amp;lt;BR /&amp;gt;&lt;br /&gt;
A clean miss.&lt;br /&gt;
&lt;br /&gt;
Twisted by your attack, Waldo1&#039;s warding energies realign themselves in a searing flash of lightning! &lt;br /&gt;
&lt;br /&gt;
... 30 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Stunning arc of electricity fuses left leg at knee.&amp;lt;BR /&amp;gt;&lt;br /&gt;
Waldo1 is knocked to the ground!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Waldo1 is stunned for 6 rounds!&amp;lt;BR /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Well, it wasn&#039;t very green, but it did the job. The attack missed, but had a small increase.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Waldo1 stands up.&lt;br /&gt;
&lt;br /&gt;
Waldo1 says, &amp;quot;It missed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
AS: +88 vs DS: +101 with AvD: +41 + d100 roll: +96 = +124&amp;lt;BR /&amp;gt;&lt;br /&gt;
... and hit for 20 points of damage!&amp;lt;BR /&amp;gt;&lt;br /&gt;
Slash to Waldo1&#039;s chest!&amp;lt;BR /&amp;gt;&lt;br /&gt;
That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;...and the increase is gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Waldo says, &amp;quot;That boost was like a fourth of my defensive magics.&amp;quot;&lt;br /&gt;
|style=&amp;quot;width: 10%; vertical-align: top;&amp;quot;| [http://bit.ly/2gLPs99 Forum Ref]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Festivals]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=82127</id>
		<title>Category:Eyes of the Dawn</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=82127"/>
		<updated>2016-09-10T22:57:57Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Updated Sept events listing up to 9th.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5073...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Water and blood, the boy entered the world.&lt;br /&gt;
&lt;br /&gt;
His lungs gave sound to the first sign of life, and in the golden reflection of his eyes his mother smiled. She had dreamt of this moment, and of this child. A son whom she prayed would find a different road than war. A son to be loyal, a son to uphold their faith, a son to be a beacon of light. &lt;br /&gt;
&lt;br /&gt;
The father stood in the shadow of the corner, half in darkness, half in daylight, his eyes turned to the babe in the mother&#039;s arms, but his mind to the battlefield. The baby&#039;s cry brought him a wince, and he gritted his teeth to fight back a grimace. His hands did not wish to hold the child, but instead feel the comfort of steel in his grip, and hot blood over his knuckles. &lt;br /&gt;
&lt;br /&gt;
The woman looked up, her eyes brimming with tears of joy, the strand of prayer beads around her neck capturing the breaking light of the dawn. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;What shall we call him?&amp;quot; came her voice.&lt;br /&gt;
&lt;br /&gt;
The father stood, recalling the great history of their great empire. He knew of no prouder name, than he who stood as the most deciding ruler to help project their race and region forward. Finally, he smiled. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Chaston]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5087...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flesh and blood, he was his son, but nothing like him.&lt;br /&gt;
&lt;br /&gt;
The boy stood at the doorway of their home, the sunlight paling in comparison to the amber gleam of his eyes. His brothers looked back at him, all three, acknowledging him with a farewell. Their tabards were crisp, clean, and untested. The black triskelions against gold and red were bold, and even he felt a stir of pride at their sight. &lt;br /&gt;
&lt;br /&gt;
His father marched ahead of the others, and he watched and waited, but he never turned. War was all his father knew and all he loved. It was his way. He remained as they vanished, melding into the column of polished soldiers and bright banners. Their departure stirred a cloud of dust that suffocated the sky, casting russet shades all across the fields. &lt;br /&gt;
&lt;br /&gt;
He turned, fingers entwined with his prayer beads, and returned inside the home. His mother&#039;s devotions welcomed him, her voice drifting through the room like the whisper of an angel. Incense infused the air with sweet, almost heavenly nectar. He stood and watched his mother pray, opening his heart and mind to her words. Faith was all his mother knew and all she loved. It was her way.&lt;br /&gt;
&lt;br /&gt;
He knelt beside her, closing his golden eyes. A boy of war. A boy of faith. &lt;br /&gt;
&lt;br /&gt;
A boy destined to embrace both. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5089...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Glass and blood, his foot tightened with pain.&lt;br /&gt;
&lt;br /&gt;
He had heard the window break, and he had run into the hall. The remnants of the shattered window had sliced his foot and he nearly fell, his shoulder hitting the wall hard. His mother&#039;s voice cried out, shrill and alarmed. Three shadows moved in the night, the dim candles barely illuminating their slender forms that were garbed in black. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run!&amp;quot; his mother&#039;s voice echoed loudly before her cry went suddenly still. He bounded down the hall, his arms and hobbled rush knocking things aside as he did. He flung the door open, the night air greeting him, the lights of shops in the distant. He heard the twang of the bow. He tried to twist, sensing the steel splitting the air as the arrow drove home. &lt;br /&gt;
&lt;br /&gt;
His neck ignited with fire and pain and he fell to the cobblestones, his hand instinctively reaching to his neck, feeling the hot, sticky blood coursing over his knuckles. Cries echoed up and down the street, and the shadows slipped away as the heavy footfall of boots chased them. The world spun around him, the stars in the sky falling away as he closed his eyes.&lt;br /&gt;
&lt;br /&gt;
He awoke, astonished faces surrounding him. One man held up a string of bloodstained prayer beads, where the assassin&#039;s arrow still dangled, its tip wedged between two stones. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to [[Koar]]!&amp;quot; A voice shouted.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar!&amp;quot; Another joined in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar…&amp;quot; He smiled. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5090...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oil and blood, they cut his palms and anointed his head. &lt;br /&gt;
&lt;br /&gt;
Blood trickled down his fingers, tiny sanguine beads splattering on the stone floor. He closed his eyes, as the consecrated oil rolled down his forehead, landing in the gilded bowl before him. He slowly lowered his hands into the golden-rimmed water, the thin wounds on his palms forcing him to clench his jaw. &lt;br /&gt;
&lt;br /&gt;
The white-robed priests turned to face him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blood that I give, my soul is spared. Blessed by the God-King, no sins will be bared. Washed of my past and reborn anew, my life and my purpose, to Koar I am true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The oath rang out, and when he repeated it himself, he felt a new sense of purpose wash over him. His chest swelled with pride, and the priests before him smiled. One stepped forward and placed his hands upon his shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welcome brother Chaston, to the [[Everwatch Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5114...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sweat and blood. He spoke it, and they toiled in the mines.&lt;br /&gt;
&lt;br /&gt;
Their hands were blistered, cracked and bloodied. Their backs were sore, their brows greased with sweat. They heard his command, and bent to his will. He stood at the balcony of the manor, his golden eyes trained on the mines and great northern mountains of [[Talador]] in the distance. It had been months since the Patriarch assigned him to the barony. It had taken only days to settle in his new home. &lt;br /&gt;
&lt;br /&gt;
He looked back to the half-empty bottle of chrism on a pedestal, where he once had applied part of its contents to a gold-bladed sword. [[Davard]], a new crusader for Koar, a new warrior to bring the Light of the God-King to the dark reaches of the world. &lt;br /&gt;
&lt;br /&gt;
He smiled when the door opened. A tall human entered, his short black hair having tufts of grey scattered throughout. His moustache curled beneath his upturned nose. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prelate Chaston.&amp;quot; The guest addressed him, bowing low.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lord [[Thermon]]. What news?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are close, there have been glimpses of the marble. It may be another few weeks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What of the coming war?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon nodded, &amp;quot;All is nearly ready. Talador marches by daybreak. You have anointed Sir Davard, and blessed his blade and armor. I am thankful for Koar&#039;s blessing in this.&amp;quot; He paused, but then let his statement end there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have reservations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon shook his head, &amp;quot;Sir Davard, he is still new of faith in Koar, I merely hope the light is strong enough in him to carry it through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is more that can be promised to him.&amp;quot; Chaston smiled.&lt;br /&gt;
&lt;br /&gt;
Lord Thermon raised his brow, &amp;quot;I do not…&amp;quot; He paused once more, following Chaston&#039;s gaze to a portrait on the wall which depicted a very young black-haired woman with deep green eyes. The sprinkling of freckles across her upturned nose were drawn with painstaking detail. &lt;br /&gt;
&lt;br /&gt;
He spoke it, and his command was heard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crystal and blood, the coffin held the endless monster. &lt;br /&gt;
&lt;br /&gt;
He walked across the large spherical chamber, where the bright light of day shone in through a huge dome above. Faint, archaic hymns echoed from nearby corridors and it pleased him. He gazed at the coffin, lost for a moment within its smooth, crystalline surface. Behind the faint golden runes, the huge [[giantman]] stood, imprisoned and immortal. &lt;br /&gt;
&lt;br /&gt;
He placed one hand on the crystal coffin, uttering a prayer as he did. He stepped away to the gallery, striding through double doors of gilt and glass. He stood at the balcony of the great temple, a wide courtyard and flower beds stretched out below him. The courtyard below was brimming with the faithful, their squirming bodies leaving little room, save for forming a respectful circle around the blood marble statue of a woman, where a sea of crimson rose petals surrounded her base.&lt;br /&gt;
&lt;br /&gt;
He basked in the light of the sun, and his heart swelled with the roar of the crowd, their eyes and voices turned to him, rising up to greet him. Some wept, some prayed, some even began to sing. He held up his arms, inviting their praise, welcoming their adoration. &lt;br /&gt;
&lt;br /&gt;
He lowered his hands, his eyes meeting the crowd, and silence blanketed the courtyard as they stood, aligned to his message. His golden eyes gleamed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Children of Koar, each moon&#039;s passing brings us closer to a new revival that is sparking here in our home, and spreading with fervor across the Empire. A true baptism of fire shall reach every corner of our world, driving out the shadows from every pocket of darkness in our lands….&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fire and blood. &lt;br /&gt;
&lt;br /&gt;
The air was rank with the pungent odor of burnt flesh. &lt;br /&gt;
&lt;br /&gt;
Curls of smoke coiled up from the men&#039;s heads, where the crown-shaped burns had been seared into their flesh. Their eyes watered from the pain, and many gnashed their teeth, some even biting into their lips, but none cried out. None pulled away. None dared to back down from their oath to the God-King. None dared walk away from their divine purpose.&lt;br /&gt;
&lt;br /&gt;
He stood and watched as one by one they marched before him, men of every age, strong of body, righteous of heart, loyal of mind. One by one, hair was shed from their scalps, falling down around them like wisps of sin, freeing them of the past. One by one, the brands were bared, and the oaths were uttered and repeated.&lt;br /&gt;
&lt;br /&gt;
One by one, their numbers grew as they gathered before him. Their reborn bodies donned in polished white steel and their cold eyes reflecting Koar&#039;s mercy for the unjust. He grinned, his golden eyes gleaming like the first light of dawn. &lt;br /&gt;
&lt;br /&gt;
Their voices carried through the chamber.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will stand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We are [[The Blameless|Blameless]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notable NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
* [[Ambrus]]&lt;br /&gt;
* [[Baron Spensor Caulfield]]&lt;br /&gt;
* [[Brieson]]&lt;br /&gt;
* [[Chaston Griffin]]&lt;br /&gt;
* [[Disean]]&lt;br /&gt;
* [[Drangell]]&lt;br /&gt;
* [[Earl Jovery]]&lt;br /&gt;
* [[Larsya Caulfield]]&lt;br /&gt;
* [[Lheren Hochstib]]&lt;br /&gt;
* [[Raznel]]&lt;br /&gt;
* [[Saraphene]]&lt;br /&gt;
* [[Thadston Andrews]]&lt;br /&gt;
* [[Thrayzar]]&lt;br /&gt;
&lt;br /&gt;
== Notable Groups ==&lt;br /&gt;
&lt;br /&gt;
* [[Brotherhood of Rooks]]&lt;br /&gt;
* [[The Blameless]]&lt;br /&gt;
* [[Order of the Night&#039;s Blade]]&lt;br /&gt;
* [[Church of Koar]]&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Talador]]&lt;br /&gt;
* [[Bourth]]&lt;br /&gt;
* [[Hendor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Before the Dawn ==&lt;br /&gt;
&lt;br /&gt;
I will try to add some details and key events of things that transpired before the official kickoff of Eyes of the Dawn, as this conflict has been slowly building up over the last few years.&lt;br /&gt;
&lt;br /&gt;
== Timeline of Events ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Without a Prayer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Visions haunt followers of Kai and V&#039;tull. Many gather in the Shrine of Heroes in the wooded hills near Wehnimer&#039;s Landing. Moonlight gleams on the adamantine speartip of the Kai statue, and throws the shrine into an amber haze, where the visions continue, viewable by all. The vision is that of Talador, where crowds are gathered in the street, where twelve burly warriors are chained and dragged into view, some of them clear followers of V&#039;Tull, others of Kai. Prelate Chaston emerges from the crowd, calls on the warriors to admit their sins of dark worship to V&#039;Tull and the slaughter if innocents. Even the Kai warriors confess to secretly worshipping V&#039;Tull. Disean, Thadston&#039;s son, and a member of the Blameless, places kris blades down at the feet of each chained warrior, and then when Chaston declares justice must be done, the prisoners all reach down, take the daggers, and viciously stab themselves to death. Chaston then gives a short speech on redemption and atonement, and Drangell marches into view. Chaston declares Drangell has heard the call of the God-King and converted and will be a warrior for their holy cause.&lt;br /&gt;
&lt;br /&gt;
* Baron Spenser of Bourth departs from Wehnimer&#039;s Landing and travels south to Vornavis for a few days of business and trade talk with the Malwinds. His daughter, Lady Larsya, stays behind and is assigned to the care of the Hendoran knights, the Order of the Azure Sun, the Order of the Silver Gryphons, and the remaining Bourthian soldiers. During a storm, it is suggested to Larsya by Bekke that she could go stand on the deck of the Raging Sea Thrak ship that is docked at the north docks, and they could all pretend to be at sea, but without the dangers in the storm. While on the deck with dozens of adventurers, Larsya was shot at from an attacker&#039;s arrow from a dark alley on the docks. Mynon of the Azure Sun leaped into action, pushing her aside, but the metal of the arrow still nicked the side of her neck. The would be assassin disappeared into the streets, pursued by heroes and Bourthian soldiers alike.&lt;br /&gt;
&lt;br /&gt;
* Larsya was whisked back to the Hendoran Outpost where she began to age rapidly. Brieson showed up, commanded her taken to the base of Melgorehn&#039;s Reach, and some mages helped to infuse mana into the area. Hendorans brought out a bane coffin to the area, and Bekke and Raelee helped Brieson weave some magic into the coffin, imbuing it with temporal energy from Melgorehn&#039;s Reach, and they placed Larsya inside, sealing her away. The coffin and the temporal magic of Melgorehn&#039;s Reach, combimed, helped to stop Larsya from aging, but kept her in suspended animation until they could discover a cure. Brieson said after a week of rest, he would plan to head to Nydds in search of more information about the poison used on the arrow.&lt;br /&gt;
&lt;br /&gt;
* A day later, the Baron of Bourth returns and learns of the fate of his daughter. He snaps and lashes out, blaming Wehnimer&#039;s, blaming Thadston, blaming everyone. He has her coffin moved into the Shrine of Koar inside the Hendoran Outpost.&lt;br /&gt;
&lt;br /&gt;
* Reports circulate from witness accounts of the would-be assassin, and descriptions matching Archales and Wolfloner are given. The town guards and Hendorans search for them. The Baron of Bourth demands justice. In time, it&#039;s discovered it was not them, but a half-elf named Vinswith is found inside of House Phoenix, clearly insane and muttering about ticking cocks and hammering rocks. He looks like a strange mix of Archales and Wolfloner. The half-elf assassin is captured by the militia, and transported to the barracks, where Dame Evia and Hapenlok are assigned to watch over him. Baron Caulfield of Bourth demands the prisoner be moved to the Hendoran outpost, but Marshal Thrayzar declines. A day later, the orc marshal departs for Talador to investigate the vision of Drangell being released. &lt;br /&gt;
&lt;br /&gt;
== Record of Events with Citations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116 (Continued) &#039;&#039;&#039; (Near Wehnimer&#039;s Landing)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Lumnea&#039;&#039; - The Transformation===&lt;br /&gt;
&lt;br /&gt;
* -11 On Feastday night, at the end of the 2-week long rally at the new Temple that Chaston built in Talador, the gathered masses declared Prelate Chaston to be &#039;The Hand Of Koar&#039;. [[Chaston concludes rally at Taladorian Temple of Koar]] with a stirring speech (spoiler, there was an assassination attempt). Katiesa shared a snippet of a small scene after the end of the Talador Rally:  http://bit.ly/1UO5J7K &lt;br /&gt;
* -14 The Fellowship of Koar among the refugees outside of the Landing including all those converts from that Temple of Koar Rally in Talador:  http://bit.ly/1XUZmUH&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Koaratos&#039;&#039; - Shameless Summer Acts===&lt;br /&gt;
&lt;br /&gt;
* -9 Prelate Chaston Griffin forced 8 sisters of Ivas to confess against their will and then assassinated them in Chaston&#039;s temple in Talador on Feastday evening. Many followers of Ivas beheld the terrifying scene in visions. The Ivasian women were terrorized and slaughtered at the altar in Chaston&#039;s Temple by [[Disean]] with Chaston in attendance. Here&#039;s Aeavenne&#039;s account from the visions witnessed at the Temple of Ivas: http://bit.ly/29HJZdI&lt;br /&gt;
* -9 Sareyna and Wolfloner begin to form a group to try to stand up against this horrible violence against any faith that does not follow Chaston&lt;br /&gt;
* -10 Brother Wuldreth of the Cleric Shop shared a brief report from [[Lheren Hochstib]]&#039;s investigation of the so-called Dark Ronanites and a statement by the Prelate relating to it. The investigator found nothing. The Prelate responds to it by posturing with veiled threats.&lt;br /&gt;
* -10 Sir Aydan sends report after successful protective escort of the Lady [[Casiphia]] to Vornnavis:  http://bit.ly/29vXIm0&lt;br /&gt;
* -11 News from the Empire: an heir to the Sun Throne is expected later this year: http://bit.ly/29zXvTS&lt;br /&gt;
* -12 Lewella Parsnips, reigning Queen of Landing Gossip for over 25 years learns about some ... undiplomatic ... name suggestions for the Sun Throne Heir. #lol (GM Mikos is a hoot...) http://bit.ly/29uUBLg&lt;br /&gt;
* -13 Baron Spensor Caulfield of Bourth and his daughter, Larsya, are expected in the area Friday Night. http://bit.ly/29IdLjA&lt;br /&gt;
* -15 There was *shocking* news from the Landing on Friday night. The Baron and his daughter arrived, peaceful events followed, a small tour by ship delighted the lass, and all is well. via Maylan &lt;br /&gt;
* -16 The Baron&#039;s sweet young daughter went out with almost 2 dozen adventurers to find her animal companion on Saturday Night. This outing, too, had nothing go wrong! She found a sharp-nosed golden brown wolf that she named Dawn.  &lt;br /&gt;
* -19 Calling the faithful of all Arkati, Liabo, Lornon, or Neutral: Sareyna, Archales, and Wolfloner host a summit to discuss The Chaston Problem on the Hearthstone Porch. The Call for Unity is born. http://bit.ly/29U8fqR&lt;br /&gt;
* -22 Rodnay (the Landing&#039;s blue child, now a teen, somehow) woke up because he heard &#039;angry voices&#039; (Koarites) in his head. Later, he had a glimpse of &#039;white butchers&#039; (Blameless) on ships. &lt;br /&gt;
* -23 Larsya, the Baron&#039;s adorable young daughter, took archery lessons while a dozen adventurers looked on last weekend. Skills, everyone needs them! &lt;br /&gt;
* -26 Adventurers gathered at the Landing&#039;s small park for a Call For Unity between faiths where Kayse received a vision of water overtaking the land and it filled with white lilies. The visions eventually turned to blood. People realized the Shrine to Aeia in River&#039;s Rest was under threat.&lt;br /&gt;
* -26 Dergoatean summarizes the huge forces brought to bear on the Aeia shrine in River&#039;s Rest by Blameless Crusaders - including some sort of anti-magic effect. http://bit.ly/2awl0ds Kayse shares her view of the visions and subsequent attack on Aeia&#039;s shrine in River&#039;s Rest: short: http://bit.ly/2afaSGy  or the long one:  http://bit.ly/2anado0&lt;br /&gt;
* -27 Thrayzar chats up folks in the Landing on Wednesday night while later, white-robed individuals guided a wagon through the Landing. &lt;br /&gt;
* -27 The altar at Ronan&#039;s Shrine of Dreams was destroyed and replaced by Blood Marble by a company of white-robed individuals. TownCrier Irar tells the brief story of this SHAMELESS deed at the officials:  http://bit.ly/2anCHwZ&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Phoenatos&#039;&#039; - The Eyes of the Dawn: 1. Without A Prayer===&lt;br /&gt;
&lt;br /&gt;
* -1 Mayor Puptilian writes to Prince Eregrek Borthuum of Teras seeking an alliance against the growing incursion of the Prelate&#039;s Shameless actions. Letter at:  http://bit.ly/2arXkb5&lt;br /&gt;
* -3 House Phoenix opens the doors to their Quiet Temple to offer sanctuary for people who have lost a shrine and/or feel threatened in worshiping their deity of choice. They promise zero tolerance for religious conflict and more:  http://bit.ly/2ahaSrb&lt;br /&gt;
* -5 The Prelate brings chained captives to his temple in Talador again. Those present Friday night at the Shrine of Heroes watched the visions of faithful believers and servants of Kai and V&#039;Tull tortured and then forced to kill themselves. TownCrier Correspondent Rovvigen recounts the shameless actions at the forums:  http://bit.ly/2aC86tT&lt;br /&gt;
* -6 Saturday night, an arrow from the shadows shot at the Baron&#039;s daughter, Larsya. Mynon was guarding her, so it only nicked her - but it was poisoned or magicked or something, and she began to age rapidly. Unable to find a cure, adventurers sealed her into stasis to protect her. &lt;br /&gt;
* -8 WANTED posters found around the Landing featuring a description of two suspects in the attempt on Lady Larsya&#039;s life. One of the suspects wore a pin from the Great House of Brigatta. More at:  http://bit.ly/2aGF0aI&lt;br /&gt;
* -9 The adventuring community is aghast as Sir Thadston names Archales and Wolfloner as suspects in the Lady Larsya&#039;s attack. &lt;br /&gt;
* -9 Tuesday night a messenger from Talador arrives, informing Baron Spensor that Prelate Chaston will arrive in the Landing or Vornavis on the Night of the Huntress. With his &amp;quot;Blameless&amp;quot; force with him. &lt;br /&gt;
* -10 Wolfloner clears his name with Baron Spensor. The &amp;quot;witness&amp;quot; that targeted him and Archales was called unreliable. Details at Forum:  http://bit.ly/2aN01Ej&lt;br /&gt;
* -10 Was that arrow from Aurach the beginning of more battles with Chaston on Wednesday night? And what about those &amp;quot;Blameless&amp;quot; who ... can&#039;t be killed? This gets worse every time Chaston ... sneezes.  http://bit.ly/2blO37f&lt;br /&gt;
* -11 The Stage Is Set - and read for Chaston to talk to All Those Faithful near the Landing:  http://bit.ly/2bjYViz&lt;br /&gt;
* -12 Lady Larsya&#039;s would be assassin, who goes by the name Vinswith, confesses to Guard Captain Khylon and the Wehnimer Militia - at least a bit, between trances of rambling and paranoia:  http://bit.ly/2bdAKoP&lt;br /&gt;
* -12 Sir Thadston files report about how Crusaders were ambushed in the Landing area by a clan of Greater Orcs the other night. Yup, that&#039;s his story and we&#039;re sticking to it, right?  http://bit.ly/2b3YxTM&lt;br /&gt;
* -12 Prelate Chaston addressed a large crowd outside the city walls of the Landing. tl;dr Revisionist history lesson, and resurrection of Chaston&#039;s Edict:  http://bit.ly/2begI9S&lt;br /&gt;
* -13 Prelate Chaston appeared at Baron Dunrith&#039;s Court in Vornavis and ... an exchange ensued. Team Baron clear victor, Team Chaston&#039;s spin on it will clearly take time to figure out... via Rovvigen, TownCrier Correrspondent:  http://bit.ly/2b9nqzh&lt;br /&gt;
* -13 While people were at the Baron&#039;s Audience in Solhaven, the prisoner, Vinswith, being held for the assassination attempt on the Baron of Bourth&#039;s daughter, was found dead in the barracks. via Hapenlok in the wee hours:  http://bit.ly/2b8pVjB&lt;br /&gt;
* -17 And... the Plot Thickens: Stormyrain given Jastevian vision on Wednesday night: http://goo.gl/hpvVZs and writes a letter to Marshal Thrayzar about it:  http://goo.gl/Ulm4ey&lt;br /&gt;
* -18 The Chaston PR machine hits a new low as the Prelate&#039;s spin reaches beyond letters to officials and speeches. The first Crusader Chronicles has been published and is already being distributed among the townspeople of Wehnimer&#039;s by Morning on the Day of the Huntress.  http://bit.ly/2b6tUPO&lt;br /&gt;
* -18 Meanwhile an unhappy Hapenlok is confined and put under guard in the Landing on Niiman night. Whispers reference the Witch [[Raznel]]...  http://bit.ly/2bmzH3N&lt;br /&gt;
* -19 On the Night of the Huntress, Landing area Adventurers repelled two concerted attacks by Chaston&#039;s Crusaders on dark shrines in the area. Arachne&#039;s Temple was badly singed, but not desecrated. Luukos&#039; shrine was the other one successfully defended. Afterwards, Blue Boy Rodnay warned of an ominous &amp;quot;Atonement&amp;quot; to happen around the week&#039;s end next week&lt;br /&gt;
* -20 Reports arrive with news of an entire NE Mestinair village slaughtered by Chaston&#039;s Crusaders. They announced this victory over a supposed Luukos shrine, but learn that the Baron of Mestanir&#039;s nephew among the dead. Chaston spins the young nobleman&#039;s death: http://bit.ly/2b9g50h&lt;br /&gt;
* -20 3 bloodied Crusaders spotted slinking out of the Landing near River&#039;s Ramble. At the end of the trail of blood, bloody half-elf corpses found in the wine shop cellar. Landing Defenders investigate &lt;br /&gt;
* -22 Whispers of Dissent were squashed by Chaston&#039;s Crusaders without thought the other night in a local wine shop. Documents were found, casting doubt on all sorts of things:  http://bit.ly/2bcJBlJ&lt;br /&gt;
* -24 Chaston&#039;s Crusaders attack Hendoran and Landing Defenders, but are driven back. At the end, Hendorans bring in a dozen of the instigators and most are executed publicly from the walls of the Outpost. (Live tweets of battle and executions: https://twitter.com/GemStoneIVNews ) Sir Aydan&#039;s report: http://bit.ly/2bwI9yc	&lt;br /&gt;
* -25 Multiple Half-Elves and an Eorgina follower murdered in the Landing on Wednesday night. It all started when Newsby was smacked over the head, dragged from a table where she was working on the next day&#039;s headlines and murdered in the common room ... Half-Elves urged to never be alone during this crisis.	&lt;br /&gt;
* -26 By the next day, outright attacks by townspeople on adventurers start up in the Landing, and random murdering was still going on. At one point a guard killed a half-elf lass outside the Bank. Mayor warns *everyone* to go nowhere alone.	&lt;br /&gt;
* -27 The second issue of the Crusader Chronicles hits the streets of the Landing with sensationalized headlines and the Prelate&#039;s own spin on how to twist the truth. It&#039;s going to fan all the flames in this pressure cooker... http://bit.ly/2bHTxZB&lt;br /&gt;
* -27 Rozy and Lylia exchange insults, and then blows, with a zealot outside of Moot Hall. Both are arrested for the death of the inflammatory priest, but it brings out a crowd of angry townspeople; some attack adventurers.	&lt;br /&gt;
* -27 Lylia&#039;s IC and OOC summary of the mob scene in the Landing is at the Forums: http://bit.ly/2bPyDqk&lt;br /&gt;
* -28 The foretold night of Atonement started in Solhaven when the Vornavians stood up to the White Crusaders. Who ... seemed to fulfill their own line: His light spreads to all and Darkness is banished. Can&#039;t get much more banished than DEAD, Right? :) By Rovvigen, TownCrier Correspondent: http://bit.ly/2bsBZyo&lt;br /&gt;
* -28 That Atonement night ended with blood everywhere: at Chaston&#039;s Temple, where the murdered Hendoran Nobles gathered, from from the green-haired Lady Drake, murdered at the hands of Drangell, and so many deaths. Catch up with the visions &amp;amp; leading events by Rovvigen, Town Crier correspondent: http://bit.ly/2bshncF&lt;br /&gt;
* -29 The complete story of what happened Atonement night in Talador, bringing chapter 1, Without A Prayer to a close, and opening up Chapter 2, The Imperial Purge: http://bit.ly/2bVUfl1&lt;br /&gt;
* &#039;&#039;Note: these that follow are part of the second chapter, but happened the last days of the month. Alas organization!&#039;&#039;&lt;br /&gt;
* -30 Chaston begins &#039;Half-Elven Inquisition&#039;; no one or nowhere in the Empire is safe from these shake downs by the Church of Koar. They expect people &amp;amp; officials of the Landing to fully participate. (He must be new here, Lylia said.) Disean and Ambrus to arrive Night of the Huntress to begin it. Leaflet surfaces in Landing, telling it like it is: http://bit.ly/2c3uRs1&lt;br /&gt;
* -30 Mayor declares all half-elves welcome in Wehnimer&#039;s Landing as Chaston&#039;s Scrivener reads third proclamation of two from the Prelate.&lt;br /&gt;
* -31 The Hallowed Inquisition and this new Inquistion push by Chaston. Folks, it looks like Thadston &amp;amp; his Knights are gonna need every bit as much protection as half-elves. (Someone explain to me again how an upstart Prelate of Talador has any jurisdiction over Wehnimer&#039;s Landing _or_ a HENDORAN Outpost, please?) http://bit.ly/2cuns6E&lt;br /&gt;
* -31 Tolwynn Communes with Ivas during assault on Ivas Temple Wed. night. Seek out Tolwynn, Hadya, or Traiva for more information. http://bit.ly/2culZPs&lt;br /&gt;
* -31 Chaston&#039;s Forces attack Ivas Temple in Vipershroud. Adventurers help Ivasian priestesses defend their home. After fending off the incursion despite mana-dampening mists, the Temple is saved from SHAMELESS assault. &lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Imaerasta&#039;&#039; - The Eyes of the Dawn: 2. The Imperial Purge ===&lt;br /&gt;
&lt;br /&gt;
* -1 Wehnimer&#039;s Mayor pens a letter to officially denounce Chaston and expose some of his shameless deeds. The Landing is taking a stand against the Prelate. Officially. http://bit.ly/2bEcDum&lt;br /&gt;
* -3 The Imperial INQUISITION has shown up in the Landing area. Pay your respects at your own risk, though. Here&#039;s the abbreviated account of the encounter from Madmountan:  http://bit.ly/2bU9GGu&lt;br /&gt;
* -5 Crusader Chronicles, Issue 3, hits streets of the Landing, revealing just how low Chaston will stoop trying to keep hold over his blinded followers. OK, we *might* have to concede Chaston the LAST headline. But it didn&#039;t require an Inquisition to know that, did it? http://bit.ly/2cnes0l&lt;br /&gt;
* -6 Ambrus, Disean, Chaston, Drangell, and Troops moving, and more of Rodnay&#039;s foretellings. Ask Lylia for more details of what they learned on the porch while the Inquisitor was ... Inquisitioning? Inquisiting?  http://bit.ly/2c17ccq&lt;br /&gt;
* -7 Disean threatens Gypsy troupe&#039;s free readings; Visions at Lake Eonak show Chaston&#039;s surprise invasion of N. Hendor and stealing the throne; Inquisitor and Disean &amp;quot;detained&amp;quot; in Landing; Many, many Rooks found slain in Landing tunnels. There&#039;s so many stories to tell of this night! Brief synopsis of events from Lylia http://bit.ly/2cMA4Xn&lt;br /&gt;
* -7 An account and record of the visions that allowed Landing area adventurers to ... see what must be seen. Two Gold Sons, by Rovvigen: http://bit.ly/2cBgl9U&lt;br /&gt;
* -8 Spreading the Truth - there&#039;s a report of a mysterious paper found in the Landing, trying to spread the news about the Prelate&#039;s real actions. Let us know if you find more. Who is behind it? What will the townspeople think? How far did it come ... Will it go? http://bit.ly/2ce3UjV&lt;br /&gt;
* -9 The Sentinel of Faith - GM Kenstrom&#039;s storyline update about Where In The World is Chaston - and What&#039;s His New Title This Week? (and how many people died to let him give himself the new title...) http://bit.ly/2cMwRZ7&lt;br /&gt;
* -9 There was smoke coming from the top of the Colossus on Friday night.  http://bit.ly/2c06A3s  A small group was researching &amp;amp; loresinging a necklace that belonged to Ambrus, the Chaston Inquisitor, the source of the terrible, unnatural black fire. Via Aurach:  http://bit.ly/2ctL2R7&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Eyes of the Dawn (saved posts)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Eyes of the Dawn| ]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=81613</id>
		<title>Category:Eyes of the Dawn</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=81613"/>
		<updated>2016-08-31T09:14:11Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Phoenatos - The Eyes of the Dawn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5073...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Water and blood, the boy entered the world.&lt;br /&gt;
&lt;br /&gt;
His lungs gave sound to the first sign of life, and in the golden reflection of his eyes his mother smiled. She had dreamt of this moment, and of this child. A son whom she prayed would find a different road than war. A son to be loyal, a son to uphold their faith, a son to be a beacon of light. &lt;br /&gt;
&lt;br /&gt;
The father stood in the shadow of the corner, half in darkness, half in daylight, his eyes turned to the babe in the mother&#039;s arms, but his mind to the battlefield. The baby&#039;s cry brought him a wince, and he gritted his teeth to fight back a grimace. His hands did not wish to hold the child, but instead feel the comfort of steel in his grip, and hot blood over his knuckles. &lt;br /&gt;
&lt;br /&gt;
The woman looked up, her eyes brimming with tears of joy, the strand of prayer beads around her neck capturing the breaking light of the dawn. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;What shall we call him?&amp;quot; came her voice.&lt;br /&gt;
&lt;br /&gt;
The father stood, recalling the great history of their great empire. He knew of no prouder name, than he who stood as the most deciding ruler to help project their race and region forward. Finally, he smiled. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Chaston]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5087...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flesh and blood, he was his son, but nothing like him.&lt;br /&gt;
&lt;br /&gt;
The boy stood at the doorway of their home, the sunlight paling in comparison to the amber gleam of his eyes. His brothers looked back at him, all three, acknowledging him with a farewell. Their tabards were crisp, clean, and untested. The black triskelions against gold and red were bold, and even he felt a stir of pride at their sight. &lt;br /&gt;
&lt;br /&gt;
His father marched ahead of the others, and he watched and waited, but he never turned. War was all his father knew and all he loved. It was his way. He remained as they vanished, melding into the column of polished soldiers and bright banners. Their departure stirred a cloud of dust that suffocated the sky, casting russet shades all across the fields. &lt;br /&gt;
&lt;br /&gt;
He turned, fingers entwined with his prayer beads, and returned inside the home. His mother&#039;s devotions welcomed him, her voice drifting through the room like the whisper of an angel. Incense infused the air with sweet, almost heavenly nectar. He stood and watched his mother pray, opening his heart and mind to her words. Faith was all his mother knew and all she loved. It was her way.&lt;br /&gt;
&lt;br /&gt;
He knelt beside her, closing his golden eyes. A boy of war. A boy of faith. &lt;br /&gt;
&lt;br /&gt;
A boy destined to embrace both. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5089...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Glass and blood, his foot tightened with pain.&lt;br /&gt;
&lt;br /&gt;
He had heard the window break, and he had run into the hall. The remnants of the shattered window had sliced his foot and he nearly fell, his shoulder hitting the wall hard. His mother&#039;s voice cried out, shrill and alarmed. Three shadows moved in the night, the dim candles barely illuminating their slender forms that were garbed in black. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run!&amp;quot; his mother&#039;s voice echoed loudly before her cry went suddenly still. He bounded down the hall, his arms and hobbled rush knocking things aside as he did. He flung the door open, the night air greeting him, the lights of shops in the distant. He heard the twang of the bow. He tried to twist, sensing the steel splitting the air as the arrow drove home. &lt;br /&gt;
&lt;br /&gt;
His neck ignited with fire and pain and he fell to the cobblestones, his hand instinctively reaching to his neck, feeling the hot, sticky blood coursing over his knuckles. Cries echoed up and down the street, and the shadows slipped away as the heavy footfall of boots chased them. The world spun around him, the stars in the sky falling away as he closed his eyes.&lt;br /&gt;
&lt;br /&gt;
He awoke, astonished faces surrounding him. One man held up a string of bloodstained prayer beads, where the assassin&#039;s arrow still dangled, its tip wedged between two stones. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to [[Koar]]!&amp;quot; A voice shouted.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar!&amp;quot; Another joined in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar…&amp;quot; He smiled. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5090...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oil and blood, they cut his palms and anointed his head. &lt;br /&gt;
&lt;br /&gt;
Blood trickled down his fingers, tiny sanguine beads splattering on the stone floor. He closed his eyes, as the consecrated oil rolled down his forehead, landing in the gilded bowl before him. He slowly lowered his hands into the golden-rimmed water, the thin wounds on his palms forcing him to clench his jaw. &lt;br /&gt;
&lt;br /&gt;
The white-robed priests turned to face him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blood that I give, my soul is spared. Blessed by the God-King, no sins will be bared. Washed of my past and reborn anew, my life and my purpose, to Koar I am true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The oath rang out, and when he repeated it himself, he felt a new sense of purpose wash over him. His chest swelled with pride, and the priests before him smiled. One stepped forward and placed his hands upon his shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welcome brother Chaston, to the [[Everwatch Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5114...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sweat and blood. He spoke it, and they toiled in the mines.&lt;br /&gt;
&lt;br /&gt;
Their hands were blistered, cracked and bloodied. Their backs were sore, their brows greased with sweat. They heard his command, and bent to his will. He stood at the balcony of the manor, his golden eyes trained on the mines and great northern mountains of [[Talador]] in the distance. It had been months since the Patriarch assigned him to the barony. It had taken only days to settle in his new home. &lt;br /&gt;
&lt;br /&gt;
He looked back to the half-empty bottle of chrism on a pedestal, where he once had applied part of its contents to a gold-bladed sword. [[Davard]], a new crusader for Koar, a new warrior to bring the Light of the God-King to the dark reaches of the world. &lt;br /&gt;
&lt;br /&gt;
He smiled when the door opened. A tall human entered, his short black hair having tufts of grey scattered throughout. His moustache curled beneath his upturned nose. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prelate Chaston.&amp;quot; The guest addressed him, bowing low.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lord [[Thermon]]. What news?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are close, there have been glimpses of the marble. It may be another few weeks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What of the coming war?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon nodded, &amp;quot;All is nearly ready. Talador marches by daybreak. You have anointed Sir Davard, and blessed his blade and armor. I am thankful for Koar&#039;s blessing in this.&amp;quot; He paused, but then let his statement end there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have reservations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon shook his head, &amp;quot;Sir Davard, he is still new of faith in Koar, I merely hope the light is strong enough in him to carry it through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is more that can be promised to him.&amp;quot; Chaston smiled.&lt;br /&gt;
&lt;br /&gt;
Lord Thermon raised his brow, &amp;quot;I do not…&amp;quot; He paused once more, following Chaston&#039;s gaze to a portrait on the wall which depicted a very young black-haired woman with deep green eyes. The sprinkling of freckles across her upturned nose were drawn with painstaking detail. &lt;br /&gt;
&lt;br /&gt;
He spoke it, and his command was heard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crystal and blood, the coffin held the endless monster. &lt;br /&gt;
&lt;br /&gt;
He walked across the large spherical chamber, where the bright light of day shone in through a huge dome above. Faint, archaic hymns echoed from nearby corridors and it pleased him. He gazed at the coffin, lost for a moment within its smooth, crystalline surface. Behind the faint golden runes, the huge [[giantman]] stood, imprisoned and immortal. &lt;br /&gt;
&lt;br /&gt;
He placed one hand on the crystal coffin, uttering a prayer as he did. He stepped away to the gallery, striding through double doors of gilt and glass. He stood at the balcony of the great temple, a wide courtyard and flower beds stretched out below him. The courtyard below was brimming with the faithful, their squirming bodies leaving little room, save for forming a respectful circle around the blood marble statue of a woman, where a sea of crimson rose petals surrounded her base.&lt;br /&gt;
&lt;br /&gt;
He basked in the light of the sun, and his heart swelled with the roar of the crowd, their eyes and voices turned to him, rising up to greet him. Some wept, some prayed, some even began to sing. He held up his arms, inviting their praise, welcoming their adoration. &lt;br /&gt;
&lt;br /&gt;
He lowered his hands, his eyes meeting the crowd, and silence blanketed the courtyard as they stood, aligned to his message. His golden eyes gleamed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Children of Koar, each moon&#039;s passing brings us closer to a new revival that is sparking here in our home, and spreading with fervor across the Empire. A true baptism of fire shall reach every corner of our world, driving out the shadows from every pocket of darkness in our lands….&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fire and blood. &lt;br /&gt;
&lt;br /&gt;
The air was rank with the pungent odor of burnt flesh. &lt;br /&gt;
&lt;br /&gt;
Curls of smoke coiled up from the men&#039;s heads, where the crown-shaped burns had been seared into their flesh. Their eyes watered from the pain, and many gnashed their teeth, some even biting into their lips, but none cried out. None pulled away. None dared to back down from their oath to the God-King. None dared walk away from their divine purpose.&lt;br /&gt;
&lt;br /&gt;
He stood and watched as one by one they marched before him, men of every age, strong of body, righteous of heart, loyal of mind. One by one, hair was shed from their scalps, falling down around them like wisps of sin, freeing them of the past. One by one, the brands were bared, and the oaths were uttered and repeated.&lt;br /&gt;
&lt;br /&gt;
One by one, their numbers grew as they gathered before him. Their reborn bodies donned in polished white steel and their cold eyes reflecting Koar&#039;s mercy for the unjust. He grinned, his golden eyes gleaming like the first light of dawn. &lt;br /&gt;
&lt;br /&gt;
Their voices carried through the chamber.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will stand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We are [[The Blameless|Blameless]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notable NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
* [[Ambrus]]&lt;br /&gt;
* [[Baron Spensor Caulfield]]&lt;br /&gt;
* [[Brieson]]&lt;br /&gt;
* [[Chaston Griffin]]&lt;br /&gt;
* [[Disean]]&lt;br /&gt;
* [[Drangell]]&lt;br /&gt;
* [[Earl Jovery]]&lt;br /&gt;
* [[Larsya Caulfield]]&lt;br /&gt;
* [[Lheren Hochstib]]&lt;br /&gt;
* [[Raznel]]&lt;br /&gt;
* [[Saraphene]]&lt;br /&gt;
* [[Thadston Andrews]]&lt;br /&gt;
* [[Thrayzar]]&lt;br /&gt;
&lt;br /&gt;
== Notable Groups ==&lt;br /&gt;
&lt;br /&gt;
* [[Brotherhood of Rooks]]&lt;br /&gt;
* [[The Blameless]]&lt;br /&gt;
* [[Order of the Night&#039;s Blade]]&lt;br /&gt;
* [[Church of Koar]]&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Talador]]&lt;br /&gt;
* [[Bourth]]&lt;br /&gt;
* [[Hendor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Before the Dawn ==&lt;br /&gt;
&lt;br /&gt;
I will try to add some details and key events of things that transpired before the official kickoff of Eyes of the Dawn, as this conflict has been slowly building up over the last few years.&lt;br /&gt;
&lt;br /&gt;
== Timeline of Events ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Without a Prayer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Visions haunt followers of Kai and V&#039;tull. Many gather in the Shrine of Heroes in the wooded hills near Wehnimer&#039;s Landing. Moonlight gleams on the adamantine speartip of the Kai statue, and throws the shrine into an amber haze, where the visions continue, viewable by all. The vision is that of Talador, where crowds are gathered in the street, where twelve burly warriors are chained and dragged into view, some of them clear followers of V&#039;Tull, others of Kai. Prelate Chaston emerges from the crowd, calls on the warriors to admit their sins of dark worship to V&#039;Tull and the slaughter if innocents. Even the Kai warriors confess to secretly worshipping V&#039;Tull. Disean, Thadston&#039;s son, and a member of the Blameless, places kris blades down at the feet of each chained warrior, and then when Chaston declares justice must be done, the prisoners all reach down, take the daggers, and viciously stab themselves to death. Chaston then gives a short speech on redemption and atonement, and Drangell marches into view. Chaston declares Drangell has heard the call of the God-King and converted and will be a warrior for their holy cause.&lt;br /&gt;
&lt;br /&gt;
* Baron Spenser of Bourth departs from Wehnimer&#039;s Landing and travels south to Vornavis for a few days of business and trade talk with the Malwinds. His daughter, Lady Larsya, stays behind and is assigned to the care of the Hendoran knights, the Order of the Azure Sun, the Order of the Silver Gryphons, and the remaining Bourthian soldiers. During a storm, it is suggested to Larsya by Bekke that she could go stand on the deck of the Raging Sea Thrak ship that is docked at the north docks, and they could all pretend to be at sea, but without the dangers in the storm. While on the deck with dozens of adventurers, Larsya was shot at from an attacker&#039;s arrow from a dark alley on the docks. Mynon of the Azure Sun leaped into action, pushing her aside, but the metal of the arrow still nicked the side of her neck. The would be assassin disappeared into the streets, pursued by heroes and Bourthian soldiers alike.&lt;br /&gt;
&lt;br /&gt;
* Larsya was whisked back to the Hendoran Outpost where she began to age rapidly. Brieson showed up, commanded her taken to the base of Melgorehn&#039;s Reach, and some mages helped to infuse mana into the area. Hendorans brought out a bane coffin to the area, and Bekke and Raelee helped Brieson weave some magic into the coffin, imbuing it with temporal energy from Melgorehn&#039;s Reach, and they placed Larsya inside, sealing her away. The coffin and the temporal magic of Melgorehn&#039;s Reach, combimed, helped to stop Larsya from aging, but kept her in suspended animation until they could discover a cure. Brieson said after a week of rest, he would plan to head to Nydds in search of more information about the poison used on the arrow.&lt;br /&gt;
&lt;br /&gt;
* A day later, the Baron of Bourth returns and learns of the fate of his daughter. He snaps and lashes out, blaming Wehnimer&#039;s, blaming Thadston, blaming everyone. He has her coffin moved into the Shrine of Koar inside the Hendoran Outpost.&lt;br /&gt;
&lt;br /&gt;
* Reports circulate from witness accounts of the would-be assassin, and descriptions matching Archales and Wolfloner are given. The town guards and Hendorans search for them. The Baron of Bourth demands justice. In time, it&#039;s discovered it was not them, but a half-elf named Vinswith is found inside of House Phoenix, clearly insane and muttering about ticking cocks and hammering rocks. He looks like a strange mix of Archales and Wolfloner. The half-elf assassin is captured by the militia, and transported to the barracks, where Dame Evia and Hapenlok are assigned to watch over him. Baron Caulfield of Bourth demands the prisoner be moved to the Hendoran outpost, but Marshal Thrayzar declines. A day later, the orc marshal departs for Talador to investigate the vision of Drangell being released. &lt;br /&gt;
&lt;br /&gt;
== Record of Events with Citations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116 (Continued) &#039;&#039;&#039; (Near Wehnimer&#039;s Landing)&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Lumnea&#039;&#039; - The Transformation===&lt;br /&gt;
&lt;br /&gt;
* -11 On Feastday night, at the end of the 2-week long rally at the new Temple that Chaston built in Talador, the gathered masses declared Prelate Chaston to be &#039;The Hand Of Koar&#039;. [[Chaston concludes rally at Taladorian Temple of Koar]] with a stirring speech (spoiler, there was an assassination attempt). Katiesa shared a snippet of a small scene after the end of the Talador Rally:  http://bit.ly/1UO5J7K &lt;br /&gt;
* -14 The Fellowship of Koar among the refugees outside of the Landing including all those converts from that Temple of Koar Rally in Talador:  http://bit.ly/1XUZmUH&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Koaratos&#039;&#039; - Shameless Summer Acts===&lt;br /&gt;
&lt;br /&gt;
* -9 Prelate Chaston Griffin forced 8 sisters of Ivas to confess against their will and then assassinated them in Chaston&#039;s temple in Talador on Feastday evening. Many followers of Ivas beheld the terrifying scene in visions. The Ivasian women were terrorized and slaughtered at the altar in Chaston&#039;s Temple by [[Disean]] with Chaston in attendance. Here&#039;s Aeavenne&#039;s account from the visions witnessed at the Temple of Ivas: http://bit.ly/29HJZdI&lt;br /&gt;
* -9 Sareyna and Wolfloner begin to form a group to try to stand up against this horrible violence against any faith that does not follow Chaston&lt;br /&gt;
* -10 Brother Wuldreth of the Cleric Shop shared a brief report from [[Lheren Hochstib]]&#039;s investigation of the so-called Dark Ronanites and a statement by the Prelate relating to it. The investigator found nothing. The Prelate responds to it by posturing with veiled threats.&lt;br /&gt;
* -10 Sir Aydan sends report after successful protective escort of the Lady [[Casiphia]] to Vornnavis:  http://bit.ly/29vXIm0&lt;br /&gt;
* -11 News from the Empire: an heir to the Sun Throne is expected later this year: http://bit.ly/29zXvTS&lt;br /&gt;
* -12 Lewella Parsnips, reigning Queen of Landing Gossip for over 25 years learns about some ... undiplomatic ... name suggestions for the Sun Throne Heir. #lol (GM Mikos is a hoot...) http://bit.ly/29uUBLg&lt;br /&gt;
* -13 Baron Spensor Caulfield of Bourth and his daughter, Larsya, are expected in the area Friday Night. http://bit.ly/29IdLjA&lt;br /&gt;
* -15 There was *shocking* news from the Landing on Friday night. The Baron and his daughter arrived, peaceful events followed, a small tour by ship delighted the lass, and all is well. via Maylan &lt;br /&gt;
* -16 The Baron&#039;s sweet young daughter went out with almost 2 dozen adventurers to find her animal companion on Saturday Night. This outing, too, had nothing go wrong! She found a sharp-nosed golden brown wolf that she named Dawn.  &lt;br /&gt;
* -19 Calling the faithful of all Arkati, Liabo, Lornon, or Neutral: Sareyna, Archales, and Wolfloner host a summit to discuss The Chaston Problem on the Hearthstone Porch. The Call for Unity is born. http://bit.ly/29U8fqR&lt;br /&gt;
* -22 Rodnay (the Landing&#039;s blue child, now a teen, somehow) woke up because he heard &#039;angry voices&#039; (Koarites) in his head. Later, he had a glimpse of &#039;white butchers&#039; (Blameless) on ships. &lt;br /&gt;
* -23 Larsya, the Baron&#039;s adorable young daughter, took archery lessons while a dozen adventurers looked on last weekend. Skills, everyone needs them! &lt;br /&gt;
* -26 Adventurers gathered at the Landing&#039;s small park for a Call For Unity between faiths where Kayse received a vision of water overtaking the land and it filled with white lilies. The visions eventually turned to blood. People realized the Shrine to Aeia in River&#039;s Rest was under threat.&lt;br /&gt;
* -26 Dergoatean summarizes the huge forces brought to bear on the Aeia shrine in River&#039;s Rest by Blameless Crusaders - including some sort of anti-magic effect. http://bit.ly/2awl0ds Kayse shares her view of the visions and subsequent attack on Aeia&#039;s shrine in River&#039;s Rest: short: http://bit.ly/2afaSGy  or the long one:  http://bit.ly/2anado0&lt;br /&gt;
* -27 Thrayzar chats up folks in the Landing on Wednesday night while later, white-robed individuals guided a wagon through the Landing. &lt;br /&gt;
* -27 The altar at Ronan&#039;s Shrine of Dreams was destroyed and replaced by Blood Marble by a company of white-robed individuals. TownCrier Irar tells the brief story of this SHAMELESS deed at the officials:  http://bit.ly/2anCHwZ&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Phoenatos&#039;&#039; - The Eyes of the Dawn: 1. Without A Prayer===&lt;br /&gt;
&lt;br /&gt;
* -1 Mayor Puptilian writes to Prince Eregrek Borthuum of Teras seeking an alliance against the growing incursion of the Prelate&#039;s Shameless actions. Letter at:  http://bit.ly/2arXkb5&lt;br /&gt;
* -3 House Phoenix opens the doors to their Quiet Temple to offer sanctuary for people who have lost a shrine and/or feel threatened in worshiping their deity of choice. They promise zero tolerance for religious conflict and more:  http://bit.ly/2ahaSrb&lt;br /&gt;
* -5 The Prelate brings chained captives to his temple in Talador again. Those present Friday night at the Shrine of Heroes watched the visions of faithful believers and servants of Kai and V&#039;Tull tortured and then forced to kill themselves. TownCrier Correspondent Rovvigen recounts the shameless actions at the forums:  http://bit.ly/2aC86tT&lt;br /&gt;
* -6 Saturday night, an arrow from the shadows shot at the Baron&#039;s daughter, Larsya. Mynon was guarding her, so it only nicked her - but it was poisoned or magicked or something, and she began to age rapidly. Unable to find a cure, adventurers sealed her into stasis to protect her. &lt;br /&gt;
* -8 WANTED posters found around the Landing featuring a description of two suspects in the attempt on Lady Larsya&#039;s life. One of the suspects wore a pin from the Great House of Brigatta. More at:  http://bit.ly/2aGF0aI&lt;br /&gt;
* -9 The adventuring community is aghast as Sir Thadston names Archales and Wolfloner as suspects in the Lady Larsya&#039;s attack. &lt;br /&gt;
* -9 Tuesday night a messenger from Talador arrives, informing Baron Spensor that Prelate Chaston will arrive in the Landing or Vornavis on the Night of the Huntress. With his &amp;quot;Blameless&amp;quot; force with him. &lt;br /&gt;
* -10 Wolfloner clears his name with Baron Spensor. The &amp;quot;witness&amp;quot; that targeted him and Archales was called unreliable. Details at Forum:  http://bit.ly/2aN01Ej&lt;br /&gt;
* -10 Was that arrow from Aurach the beginning of more battles with Chaston on Wednesday night? And what about those &amp;quot;Blameless&amp;quot; who ... can&#039;t be killed? This gets worse every time Chaston ... sneezes.  http://bit.ly/2blO37f&lt;br /&gt;
* -11 The Stage Is Set - and read for Chaston to talk to All Those Faithful near the Landing:  http://bit.ly/2bjYViz&lt;br /&gt;
* -12 Lady Larsya&#039;s would be assassin, who goes by the name Vinswith, confesses to Guard Captain Khylon and the Wehnimer Militia - at least a bit, between trances of rambling and paranoia:  http://bit.ly/2bdAKoP&lt;br /&gt;
* -12 Sir Thadston files report about how Crusaders were ambushed in the Landing area by a clan of Greater Orcs the other night. Yup, that&#039;s his story and we&#039;re sticking to it, right?  http://bit.ly/2b3YxTM&lt;br /&gt;
* -12 Prelate Chaston addressed a large crowd outside the city walls of the Landing. tl;dr Revisionist history lesson, and resurrection of Chaston&#039;s Edict:  http://bit.ly/2begI9S&lt;br /&gt;
* -13 Prelate Chaston appeared at Baron Dunrith&#039;s Court in Vornavis and ... an exchange ensued. Team Baron clear victor, Team Chaston&#039;s spin on it will clearly take time to figure out... via Rovvigen, TownCrier Correrspondent:  http://bit.ly/2b9nqzh&lt;br /&gt;
* -13 While people were at the Baron&#039;s Audience in Solhaven, the prisoner, Vinswith, being held for the assassination attempt on the Baron of Bourth&#039;s daughter, was found dead in the barracks. via Hapenlok in the wee hours:  http://bit.ly/2b8pVjB&lt;br /&gt;
* -17 And... the Plot Thickens: Stormyrain given Jastevian vision on Wednesday night: http://goo.gl/hpvVZs and writes a letter to Marshal Thrayzar about it:  http://goo.gl/Ulm4ey&lt;br /&gt;
* -18 The Chaston PR machine hits a new low as the Prelate&#039;s spin reaches beyond letters to officials and speeches. The first Crusader Chronicles has been published and is already being distributed among the townspeople of Wehnimer&#039;s by Morning on the Day of the Huntress.  http://bit.ly/2b6tUPO&lt;br /&gt;
* -18 Meanwhile an unhappy Hapenlok is confined and put under guard in the Landing on Niiman night. Whispers reference the Witch [[Raznel]]...  http://bit.ly/2bmzH3N&lt;br /&gt;
* -19 On the Night of the Huntress, Landing area Adventurers repelled two concerted attacks by Chaston&#039;s Crusaders on dark shrines in the area. Arachne&#039;s Temple was badly singed, but not desecrated. Luukos&#039; shrine was the other one successfully defended. Afterwards, Blue Boy Rodnay warned of an ominous &amp;quot;Atonement&amp;quot; to happen around the week&#039;s end next week&lt;br /&gt;
* -20 Reports arrive with news of an entire NE Mestinair village slaughtered by Chaston&#039;s Crusaders. They announced this victory over a supposed Luukos shrine, but learn that the Baron of Mestanir&#039;s nephew among the dead. Chaston spins the young nobleman&#039;s death: http://bit.ly/2b9g50h&lt;br /&gt;
* -20 3 bloodied Crusaders spotted slinking out of the Landing near River&#039;s Ramble. At the end of the trail of blood, bloody half-elf corpses found in the wine shop cellar. Landing Defenders investigate &lt;br /&gt;
* -22 Whispers of Dissent were squashed by Chaston&#039;s Crusaders without thought the other night in a local wine shop. Documents were found, casting doubt on all sorts of things:  http://bit.ly/2bcJBlJ&lt;br /&gt;
* -24 Chaston&#039;s Crusaders attack Hendoran and Landing Defenders, but are driven back. At the end, Hendorans bring in a dozen of the instigators and most are executed publicly from the walls of the Outpost. (Live tweets of battle and executions: https://twitter.com/GemStoneIVNews ) Sir Aydan&#039;s report: http://bit.ly/2bwI9yc	&lt;br /&gt;
* -25 Multiple Half-Elves and an Eorgina follower murdered in the Landing on Wednesday night. It all started when Newsby was smacked over the head, dragged from a table where she was working on the next day&#039;s headlines and murdered in the common room ... Half-Elves urged to never be alone during this crisis.	&lt;br /&gt;
* -26 By the next day, outright attacks by townspeople on adventurers start up in the Landing, and random murdering was still going on. At one point a guard killed a half-elf lass outside the Bank. Mayor warns *everyone* to go nowhere alone.	&lt;br /&gt;
* -27 The second issue of the Crusader Chronicles hits the streets of the Landing with sensationalized headlines and the Prelate&#039;s own spin on how to twist the truth. It&#039;s going to fan all the flames in this pressure cooker... http://bit.ly/2bHTxZB&lt;br /&gt;
* -27 Rozy and Lylia exchange insults, and then blows, with a zealot outside of Moot Hall. Both are arrested for the death of the inflammatory priest, but it brings out a crowd of angry townspeople; some attack adventurers.	&lt;br /&gt;
* -27 Lylia&#039;s IC and OOC summary of the mob scene in the Landing is at the Forums: http://bit.ly/2bPyDqk&lt;br /&gt;
* -28 The foretold night of Atonement started in Solhaven when the Vornavians stood up to the White Crusaders. Who ... seemed to fulfill their own line: His light spreads to all and Darkness is banished. Can&#039;t get much more banished than DEAD, Right? :) By Rovvigen, TownCrier Correspondent: http://bit.ly/2bsBZyo&lt;br /&gt;
* -28 That Atonement night ended with blood everywhere: at Chaston&#039;s Temple, where the murdered Hendoran Nobles gathered, from from the green-haired Lady Drake, murdered at the hands of Drangell, and so many deaths. Catch up with the visions &amp;amp; leading events by Rovvigen, Town Crier correspondent: http://bit.ly/2bshncF&lt;br /&gt;
* -29 The complete story of what happened Atonement night in Talador, bringing chapter 1, Without A Prayer to a close, and opening up Chapter 2, The Imperial Purge: http://bit.ly/2bVUfl1&lt;br /&gt;
* -30 Chaston begins &#039;Half-Elven Inquisition&#039;; no one or nowhere in the Empire is safe from these shake downs by the Church of Koar. They expect people &amp;amp; officials of the Landing to fully participate. (He must be new here, Lylia said.) Disean and Ambrus to arrive Night of the Huntress to begin it. Leaflet surfaces in Landing, telling it like it is: http://bit.ly/2c3uRs1&lt;br /&gt;
* -30 Mayor declares all half-elves welcome in Wehnimer&#039;s Landing as Chaston&#039;s Scrivener reads third proclamation of two from the Prelate.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Eyes of the Dawn (saved posts)]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Eyes of the Dawn| ]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=81369</id>
		<title>Category:Eyes of the Dawn</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Eyes_of_the_Dawn&amp;diff=81369"/>
		<updated>2016-08-24T00:56:29Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: added Timeline of events for Summer (at least so far. And that I could get to easily)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Prologue ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5073...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Water and blood, the boy entered the world.&lt;br /&gt;
&lt;br /&gt;
His lungs gave sound to the first sign of life, and in the golden reflection of his eyes his mother smiled. She had dreamt of this moment, and of this child. A son whom she prayed would find a different road than war. A son to be loyal, a son to uphold their faith, a son to be a beacon of light. &lt;br /&gt;
&lt;br /&gt;
The father stood in the shadow of the corner, half in darkness, half in daylight, his eyes turned to the babe in the mother&#039;s arms, but his mind to the battlefield. The baby&#039;s cry brought him a wince, and he gritted his teeth to fight back a grimace. His hands did not wish to hold the child, but instead feel the comfort of steel in his grip, and hot blood over his knuckles. &lt;br /&gt;
&lt;br /&gt;
The woman looked up, her eyes brimming with tears of joy, the strand of prayer beads around her neck capturing the breaking light of the dawn. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;What shall we call him?&amp;quot; came her voice.&lt;br /&gt;
&lt;br /&gt;
The father stood, recalling the great history of their great empire. He knew of no prouder name, than he who stood as the most deciding ruler to help project their race and region forward. Finally, he smiled. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;[[Chaston]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5087...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Flesh and blood, he was his son, but nothing like him.&lt;br /&gt;
&lt;br /&gt;
The boy stood at the doorway of their home, the sunlight paling in comparison to the amber gleam of his eyes. His brothers looked back at him, all three, acknowledging him with a farewell. Their tabards were crisp, clean, and untested. The black triskelions against gold and red were bold, and even he felt a stir of pride at their sight. &lt;br /&gt;
&lt;br /&gt;
His father marched ahead of the others, and he watched and waited, but he never turned. War was all his father knew and all he loved. It was his way. He remained as they vanished, melding into the column of polished soldiers and bright banners. Their departure stirred a cloud of dust that suffocated the sky, casting russet shades all across the fields. &lt;br /&gt;
&lt;br /&gt;
He turned, fingers entwined with his prayer beads, and returned inside the home. His mother&#039;s devotions welcomed him, her voice drifting through the room like the whisper of an angel. Incense infused the air with sweet, almost heavenly nectar. He stood and watched his mother pray, opening his heart and mind to her words. Faith was all his mother knew and all she loved. It was her way.&lt;br /&gt;
&lt;br /&gt;
He knelt beside her, closing his golden eyes. A boy of war. A boy of faith. &lt;br /&gt;
&lt;br /&gt;
A boy destined to embrace both. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5089...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Glass and blood, his foot tightened with pain.&lt;br /&gt;
&lt;br /&gt;
He had heard the window break, and he had run into the hall. The remnants of the shattered window had sliced his foot and he nearly fell, his shoulder hitting the wall hard. His mother&#039;s voice cried out, shrill and alarmed. Three shadows moved in the night, the dim candles barely illuminating their slender forms that were garbed in black. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Run!&amp;quot; his mother&#039;s voice echoed loudly before her cry went suddenly still. He bounded down the hall, his arms and hobbled rush knocking things aside as he did. He flung the door open, the night air greeting him, the lights of shops in the distant. He heard the twang of the bow. He tried to twist, sensing the steel splitting the air as the arrow drove home. &lt;br /&gt;
&lt;br /&gt;
His neck ignited with fire and pain and he fell to the cobblestones, his hand instinctively reaching to his neck, feeling the hot, sticky blood coursing over his knuckles. Cries echoed up and down the street, and the shadows slipped away as the heavy footfall of boots chased them. The world spun around him, the stars in the sky falling away as he closed his eyes.&lt;br /&gt;
&lt;br /&gt;
He awoke, astonished faces surrounding him. One man held up a string of bloodstained prayer beads, where the assassin&#039;s arrow still dangled, its tip wedged between two stones. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to [[Koar]]!&amp;quot; A voice shouted.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar!&amp;quot; Another joined in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Praise be to Koar…&amp;quot; He smiled. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5090...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Oil and blood, they cut his palms and anointed his head. &lt;br /&gt;
&lt;br /&gt;
Blood trickled down his fingers, tiny sanguine beads splattering on the stone floor. He closed his eyes, as the consecrated oil rolled down his forehead, landing in the gilded bowl before him. He slowly lowered his hands into the golden-rimmed water, the thin wounds on his palms forcing him to clench his jaw. &lt;br /&gt;
&lt;br /&gt;
The white-robed priests turned to face him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Blood that I give, my soul is spared. Blessed by the God-King, no sins will be bared. Washed of my past and reborn anew, my life and my purpose, to Koar I am true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The oath rang out, and when he repeated it himself, he felt a new sense of purpose wash over him. His chest swelled with pride, and the priests before him smiled. One stepped forward and placed his hands upon his shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welcome brother Chaston, to the [[Everwatch Tower]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5114...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sweat and blood. He spoke it, and they toiled in the mines.&lt;br /&gt;
&lt;br /&gt;
Their hands were blistered, cracked and bloodied. Their backs were sore, their brows greased with sweat. They heard his command, and bent to his will. He stood at the balcony of the manor, his golden eyes trained on the mines and great northern mountains of [[Talador]] in the distance. It had been months since the Patriarch assigned him to the barony. It had taken only days to settle in his new home. &lt;br /&gt;
&lt;br /&gt;
He looked back to the half-empty bottle of chrism on a pedestal, where he once had applied part of its contents to a gold-bladed sword. [[Davard]], a new crusader for Koar, a new warrior to bring the Light of the God-King to the dark reaches of the world. &lt;br /&gt;
&lt;br /&gt;
He smiled when the door opened. A tall human entered, his short black hair having tufts of grey scattered throughout. His moustache curled beneath his upturned nose. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Prelate Chaston.&amp;quot; The guest addressed him, bowing low.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lord [[Thermon]]. What news?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They are close, there have been glimpses of the marble. It may be another few weeks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What of the coming war?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon nodded, &amp;quot;All is nearly ready. Talador marches by daybreak. You have anointed Sir Davard, and blessed his blade and armor. I am thankful for Koar&#039;s blessing in this.&amp;quot; He paused, but then let his statement end there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have reservations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord Thermon shook his head, &amp;quot;Sir Davard, he is still new of faith in Koar, I merely hope the light is strong enough in him to carry it through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There is more that can be promised to him.&amp;quot; Chaston smiled.&lt;br /&gt;
&lt;br /&gt;
Lord Thermon raised his brow, &amp;quot;I do not…&amp;quot; He paused once more, following Chaston&#039;s gaze to a portrait on the wall which depicted a very young black-haired woman with deep green eyes. The sprinkling of freckles across her upturned nose were drawn with painstaking detail. &lt;br /&gt;
&lt;br /&gt;
He spoke it, and his command was heard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crystal and blood, the coffin held the endless monster. &lt;br /&gt;
&lt;br /&gt;
He walked across the large spherical chamber, where the bright light of day shone in through a huge dome above. Faint, archaic hymns echoed from nearby corridors and it pleased him. He gazed at the coffin, lost for a moment within its smooth, crystalline surface. Behind the faint golden runes, the huge [[giantman]] stood, imprisoned and immortal. &lt;br /&gt;
&lt;br /&gt;
He placed one hand on the crystal coffin, uttering a prayer as he did. He stepped away to the gallery, striding through double doors of gilt and glass. He stood at the balcony of the great temple, a wide courtyard and flower beds stretched out below him. The courtyard below was brimming with the faithful, their squirming bodies leaving little room, save for forming a respectful circle around the blood marble statue of a woman, where a sea of crimson rose petals surrounded her base.&lt;br /&gt;
&lt;br /&gt;
He basked in the light of the sun, and his heart swelled with the roar of the crowd, their eyes and voices turned to him, rising up to greet him. Some wept, some prayed, some even began to sing. He held up his arms, inviting their praise, welcoming their adoration. &lt;br /&gt;
&lt;br /&gt;
He lowered his hands, his eyes meeting the crowd, and silence blanketed the courtyard as they stood, aligned to his message. His golden eyes gleamed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Children of Koar, each moon&#039;s passing brings us closer to a new revival that is sparking here in our home, and spreading with fervor across the Empire. A true baptism of fire shall reach every corner of our world, driving out the shadows from every pocket of darkness in our lands….&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fire and blood. &lt;br /&gt;
&lt;br /&gt;
The air was rank with the pungent odor of burnt flesh. &lt;br /&gt;
&lt;br /&gt;
Curls of smoke coiled up from the men&#039;s heads, where the crown-shaped burns had been seared into their flesh. Their eyes watered from the pain, and many gnashed their teeth, some even biting into their lips, but none cried out. None pulled away. None dared to back down from their oath to the God-King. None dared walk away from their divine purpose.&lt;br /&gt;
&lt;br /&gt;
He stood and watched as one by one they marched before him, men of every age, strong of body, righteous of heart, loyal of mind. One by one, hair was shed from their scalps, falling down around them like wisps of sin, freeing them of the past. One by one, the brands were bared, and the oaths were uttered and repeated.&lt;br /&gt;
&lt;br /&gt;
One by one, their numbers grew as they gathered before him. Their reborn bodies donned in polished white steel and their cold eyes reflecting Koar&#039;s mercy for the unjust. He grinned, his golden eyes gleaming like the first light of dawn. &lt;br /&gt;
&lt;br /&gt;
Their voices carried through the chamber.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will stand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We are [[The Blameless|Blameless]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Notable NPC&#039;s ==&lt;br /&gt;
&lt;br /&gt;
* [[Chaston Griffin]]&lt;br /&gt;
* [[Thadston Andrews]]&lt;br /&gt;
* [[Lheren Hochstib]]&lt;br /&gt;
* [[Drangell]]&lt;br /&gt;
* [[Thrayzar]]&lt;br /&gt;
* [[Raznel]]&lt;br /&gt;
* [[Ambrus]]&lt;br /&gt;
* [[Disean]]&lt;br /&gt;
* [[Saraphene]]&lt;br /&gt;
* [[Earl Jovery]]&lt;br /&gt;
* [[Baron Spensor Caulfield]]&lt;br /&gt;
* [[Larsya Caulfield]]&lt;br /&gt;
* [[Brieson]]&lt;br /&gt;
&lt;br /&gt;
== Notable Groups ==&lt;br /&gt;
&lt;br /&gt;
* [[Brotherhood of Rooks]]&lt;br /&gt;
* [[The Blameless]]&lt;br /&gt;
* [[Order of the Night&#039;s Blade]]&lt;br /&gt;
* [[Church of Koar]]&lt;br /&gt;
&lt;br /&gt;
== Notable Locations ==&lt;br /&gt;
&lt;br /&gt;
* [[Talador]]&lt;br /&gt;
* [[Bourth]]&lt;br /&gt;
* [[Hendor]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Before the Dawn ==&lt;br /&gt;
&lt;br /&gt;
I will try to add some details and key events of things that transpired before the official kickoff of Eyes of the Dawn, as this conflict has been slowly building up over the last few years.&lt;br /&gt;
&lt;br /&gt;
== Timeline of Events ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chapter 1: Without a Prayer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Visions haunt followers of Kai and V&#039;tull. Many gather in the Shrine of Heroes in the wooded hills near Wehnimer&#039;s Landing. Moonlight gleams on the adamantine speartip of the Kai statue, and throws the shrine into an amber haze, where the visions continue, viewable by all. The vision is that of Talador, where crowds are gathered in the street, where twelve burly warriors are chained and dragged into view, some of them clear followers of V&#039;Tull, others of Kai. Prelate Chaston emerges from the crowd, calls on the warriors to admit their sins of dark worship to V&#039;Tull and the slaughter if innocents. Even the Kai warriors confess to secretly worshipping V&#039;Tull. Disean, Thadston&#039;s son, and a member of the Blameless, places kris blades down at the feet of each chained warrior, and then when Chaston declares justice must be done, the prisoners all reach down, take the daggers, and viciously stab themselves to death. Chaston then gives a short speech on redemption and atonement, and Drangell marches into view. Chaston declares Drangell has heard the call of the God-King and converted and will be a warrior for their holy cause.&lt;br /&gt;
&lt;br /&gt;
* Baron Spenser of Bourth departs from Wehnimer&#039;s Landing and travels south to Vornavis for a few days of business and trade talk with the Malwinds. His daughter, Lady Larsya, stays behind and is assigned to the care of the Hendoran knights, the Order of the Azure Sun, the Order of the Silver Gryphons, and the remaining Bourthian soldiers. During a storm, it is suggested to Larsya by Bekke that she could go stand on the deck of the Raging Sea Thrak ship that is docked at the north docks, and they could all pretend to be at sea, but without the dangers in the storm. While on the deck with dozens of adventurers, Larsya was shot at from an attacker&#039;s arrow from a dark alley on the docks. Mynon of the Azure Sun leaped into action, pushing her aside, but the metal of the arrow still nicked the side of her neck. The would be assassin disappeared into the streets, pursued by heroes and Bourthian soldiers alike.&lt;br /&gt;
&lt;br /&gt;
* Larsya was whisked back to the Hendoran Outpost where she began to age rapidly. Brieson showed up, commanded her taken to the base of Melgorehn&#039;s Reach, and some mages helped to infuse mana into the area. Hendorans brought out a bane coffin to the area, and Bekke and Raelee helped Brieson weave some magic into the coffin, imbuing it with temporal energy from Melgorehn&#039;s Reach, and they placed Larsya inside, sealing her away. The coffin and the temporal magic of Melgorehn&#039;s Reach, combimed, helped to stop Larsya from aging, but kept her in suspended animation until they could discover a cure. Brieson said after a week of rest, he would plan to head to Nydds in search of more information about the poison used on the arrow.&lt;br /&gt;
&lt;br /&gt;
* A day later, the Baron of Bourth returns and learns of the fate of his daughter. He snaps and lashes out, blaming Wehnimer&#039;s, blaming Thadston, blaming everyone. He has her coffin moved into the Shrine of Koar inside the Hendoran Outpost.&lt;br /&gt;
&lt;br /&gt;
* Reports circulate from witness accounts of the would-be assassin, and descriptions matching Archales and Wolfloner are given. The town guards and Hendorans search for them. The Baron of Bourth demands justice. In time, it&#039;s discovered it was not them, but a half-elf named Vinswith is found inside of House Phoenix, clearly insane and muttering about ticking cocks and hammering rocks. He looks like a strange mix of Archales and Wolfloner. The half-elf assassin is captured by the militia, and transported to the barracks, where Dame Evia and Hapenlok are assigned to watch over him. Baron Caulfield of Bourth demands the prisoner be moved to the Hendoran outpost, but Marshal Thrayzar declines. A day later, the orc marshal departs for Talador to investigate the vision of Drangell being released. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Record of Events with Citations ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5116 (Continued) &#039;&#039;&#039; (Near Wehnimer&#039;s Landing)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lumnea&#039;&#039; - The Transformation&lt;br /&gt;
&lt;br /&gt;
* -11 On Feastday night, at the end of the 2-week long rally at the new Temple that Chaston built in Talador, the gathered masses declared Prelate Chaston to be &#039;The Hand Of Koar&#039;. [[Chaston concludes rally at Taladorian Temple of Koar]] with a stirring speech (spoiler, there was an assassination attempt). Katiesa shared a snippet of a small scene after the end of the Talador Rally:  http://bit.ly/1UO5J7K &lt;br /&gt;
* -14 The Fellowship of Koar among the refugees outside of the Landing including all those converts from that Temple of Koar Rally in Talador:  http://bit.ly/1XUZmUH&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Koaratos&#039;&#039; - Shameless Summer Acts&lt;br /&gt;
&lt;br /&gt;
* -9 Prelate Chaston Griffin forced 8 sisters of Ivas to confess against their will and then assassinated them in Chaston&#039;s temple in Talador on Feastday evening. Many followers of Ivas beheld the terrifying scene in visions. The Ivasian women were terrorized and slaughtered at the altar in Chaston&#039;s Temple by [[Disean]] with Chaston in attendance. Here&#039;s Aeavenne&#039;s account from the visions witnessed at the Temple of Ivas: http://bit.ly/29HJZdI&lt;br /&gt;
* -9 Sareyna and Wolfloner begin to form a group to try to stand up against this horrible violence against any faith that does not follow Chaston&lt;br /&gt;
* -10 Brother Wuldreth of the Cleric Shop shared a brief report from [[Lheren Hochstib]]&#039;s investigation of the so-called Dark Ronanites and a statement by the Prelate relating to it. The investigator found nothing. The Prelate responds to it by posturing with veiled threats.&lt;br /&gt;
* -10 Sir Aydan sends report after successful protective escort of the Lady [[Casiphia]] to Vornnavis:  http://bit.ly/29vXIm0&lt;br /&gt;
* -11 News from the Empire: an heir to the Sun Throne is expected later this year: http://bit.ly/29zXvTS&lt;br /&gt;
* -12 Lewella Parsnips, reigning Queen of Landing Gossip for over 25 years learns about some ... undiplomatic ... name suggestions for the Sun Throne Heir. #lol (GM Mikos is a hoot...) http://bit.ly/29uUBLg&lt;br /&gt;
* -13 Baron Spensor Caulfield of Bourth and his daughter, Larsya, are expected in the area Friday Night. http://bit.ly/29IdLjA&lt;br /&gt;
* -15 There was *shocking* news from the Landing on Friday night. The Baron and his daughter arrived, peaceful events followed, a small tour by ship delighted the lass, and all is well. via Maylan &lt;br /&gt;
* -16 The Baron&#039;s sweet young daughter went out with almost 2 dozen adventurers to find her animal companion on Saturday Night. This outing, too, had nothing go wrong! She found a sharp-nosed golden brown wolf that she named Dawn.  &lt;br /&gt;
* -19 Calling the faithful of all Arkati, Liabo, Lornon, or Neutral: Sareyna, Archales, and Wolfloner host a summit to discuss The Chaston Problem on the Hearthstone Porch. The Call for Unity is born. http://bit.ly/29U8fqR&lt;br /&gt;
* -22 Rodnay (the Landing&#039;s blue child, now a teen, somehow) woke up because he heard &#039;angry voices&#039; (Koarites) in his head. Later, he had a glimpse of &#039;white butchers&#039; (Blameless) on ships. &lt;br /&gt;
* -23 Larsya, the Baron&#039;s adorable young daughter, took archery lessons while a dozen adventurers looked on last weekend. Skills, everyone needs them! &lt;br /&gt;
* -26 Adventurers gathered at the Landing&#039;s small park for a Call For Unity between faiths where Kayse received a vision of water overtaking the land and it filled with white lilies. The visions eventually turned to blood. People realized the Shrine to Aeia in River&#039;s Rest was under threat.&lt;br /&gt;
* -26 Dergoatean summarizes the huge forces brought to bear on the Aeia shrine in River&#039;s Rest by Blameless Crusaders - including some sort of anti-magic effect. http://bit.ly/2awl0ds Kayse shares her view of the visions and subsequent attack on Aeia&#039;s shrine in River&#039;s Rest: short: http://bit.ly/2afaSGy  or the long one:  http://bit.ly/2anado0&lt;br /&gt;
* -27 Thrayzar chats up folks in the Landing on Wednesday night while later, white-robed individuals guided a wagon through the Landing. &lt;br /&gt;
* -27 The altar at Ronan&#039;s Shrine of Dreams was destroyed and replaced by Blood Marble by a company of white-robed individuals. TownCrier Irar tells the brief story of this SHAMELESS deed at the officials:  http://bit.ly/2anCHwZ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Phoenatos&#039;&#039; - The Eyes of the Dawn&lt;br /&gt;
&lt;br /&gt;
* -1 Mayor Puptilian writes to Prince Eregrek Borthuum of Teras seeking an alliance against the growing incursion of the Prelate&#039;s Shameless actions. Letter at:  http://bit.ly/2arXkb5&lt;br /&gt;
* -3 House Phoenix opens the doors to their Quiet Temple to offer sanctuary for people who have lost a shrine and/or feel threatened in worshiping their deity of choice. They promise zero tolerance for religious conflict and more:  http://bit.ly/2ahaSrb&lt;br /&gt;
* -5 The Prelate brings chained captives to his temple in Talador again. Those present Friday night at the Shrine of Heroes watched the visions of faithful believers and servants of Kai and V&#039;Tull tortured and then forced to kill themselves. TownCrier Correspondent Rovvigen recounts the shameless actions at the forums:  http://bit.ly/2aC86tT&lt;br /&gt;
* -6 Saturday night, an arrow from the shadows shot at the Baron&#039;s daughter, Larsya. Mynon was guarding her, so it only nicked her - but it was poisoned or magicked or something, and she began to age rapidly. Unable to find a cure, adventurers sealed her into stasis to protect her. &lt;br /&gt;
* -8 WANTED posters found around the Landing featuring a description of two suspects in the attempt on Lady Larsya&#039;s life. One of the suspects wore a pin from the Great House of Brigatta. More at:  http://bit.ly/2aGF0aI&lt;br /&gt;
* -9 The adventuring community is aghast as Sir Thadston names Archales and Wolfloner as suspects in the Lady Larsya&#039;s attack. &lt;br /&gt;
* -9 Tuesday night a messenger from Talador arrives, informing Baron Spensor that Prelate Chaston will arrive in the Landing or Vornavis on the Night of the Huntress. With his &amp;quot;Blameless&amp;quot; force with him. &lt;br /&gt;
* -10 Wolfloner clears his name with Baron Spensor. The &amp;quot;witness&amp;quot; that targeted him and Archales was called unreliable. Details at Forum:  http://bit.ly/2aN01Ej&lt;br /&gt;
* -10 Was that arrow from Aurach the beginning of more battles with Chaston on Wednesday night? And what about those &amp;quot;Blameless&amp;quot; who ... can&#039;t be killed? This gets worse every time Chaston ... sneezes.  http://bit.ly/2blO37f&lt;br /&gt;
* -11 The Stage Is Set - and read for Chaston to talk to All Those Faithful near the Landing:  http://bit.ly/2bjYViz&lt;br /&gt;
* -12 Lady Larsya&#039;s would be assassin, who goes by the name Vinswith, confesses to Guard Captain Khylon and the Wehnimer Militia - at least a bit, between trances of rambling and paranoia:  http://bit.ly/2bdAKoP&lt;br /&gt;
* -12 Sir Thadston files report about how Crusaders were ambushed in the Landing area by a clan of Greater Orcs the other night. Yup, that&#039;s his story and we&#039;re sticking to it, right?  http://bit.ly/2b3YxTM&lt;br /&gt;
* -12 Prelate Chaston addressed a large crowd outside the city walls of the Landing. tl;dr Revisionist history lesson, and resurrection of Chaston&#039;s Edict:  http://bit.ly/2begI9S&lt;br /&gt;
* -13 Prelate Chaston appeared at Baron Dunrith&#039;s Court in Vornavis and ... an exchange ensued. Team Baron clear victor, Team Chaston&#039;s spin on it will clearly take time to figure out... via Rovvigen, TownCrier Correrspondent:  http://bit.ly/2b9nqzh&lt;br /&gt;
* -13 While people were at the Baron&#039;s Audience in Solhaven, the prisoner, Vinswith, being held for the assassination attempt on the Baron of Bourth&#039;s daughter, was found dead in the barracks. via Hapenlok in the wee hours:  http://bit.ly/2b8pVjB&lt;br /&gt;
* -17 And... the Plot Thickens: Stormyrain given Jastevian vision on Wednesday night: http://goo.gl/hpvVZs and writes a letter to Marshal Thrayzar about it:  http://goo.gl/Ulm4ey&lt;br /&gt;
* -18 The Chaston PR machine hits a new low as the Prelate&#039;s spin reaches beyond letters to officials and speeches. The first Crusader Chronicles has been published and is already being distributed among the townspeople of Wehnimer&#039;s by Morning on the Day of the Huntress.  http://bit.ly/2b6tUPO&lt;br /&gt;
* -18 Meanwhile an unhappy Hapenlok is confined and put under guard in the Landing on Niiman night. Whispers reference the Witch [[Raznel]]...  http://bit.ly/2bmzH3N&lt;br /&gt;
* -19 On the Night of the Huntress, Landing area Adventurers repelled two concerted attacks by Chaston&#039;s Crusaders on dark shrines in the area. Arachne&#039;s Temple was badly singed, but not desecrated. Luukos&#039; shrine was the other one successfully defended. Afterwards, Blue Boy Rodnay warned of an ominous &amp;quot;Atonement&amp;quot; to happen around the week&#039;s end next week&lt;br /&gt;
* -20 Reports arrive with news of an entire NE Mestinair village slaughtered by Chaston&#039;s Crusaders. They announced this victory over a supposed Luukos shrine, but learn that the Baron of Mestanir&#039;s nephew among the dead. Chaston spins the young nobleman&#039;s death: http://bit.ly/2b9g50h&lt;br /&gt;
* -20 3 bloodied Crusaders spotted slinking out of the Landing near River&#039;s Ramble. At the end of the trail of blood, bloody half-elf corpses found in the wine shop cellar. Landing Defenders investigate &lt;br /&gt;
* -22 Whispers of Dissent were squashed by Chaston&#039;s Crusaders without thought the other night in a local wine shop. Documents were found, casting doubt on all sorts of things:  http://bit.ly/2bcJBlJ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Eyes of the Dawn| ]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=TownCrier&amp;diff=80388</id>
		<title>TownCrier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=TownCrier&amp;diff=80388"/>
		<updated>2016-07-18T02:47:59Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: /* Archives */ added Audience with Argent Mirror 17 July ~N.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;TownCrier is the rolling news ticker with all the news that&#039;s fit to share about GemStoneIV. The TownCrier channel went live on LNet on March 11, 2016. Hosted by your friendly news anchor, Newsby, the TownCrier is published with ongoing updates by Luxelle and a dedicated creative team.&lt;br /&gt;
&lt;br /&gt;
The project came to be because who wants to have to choose between roleplaying or looking in multiple places for what&#039;s going on in GS?&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
The newscast is available only via [[Lich]] on LNet, because it is primarily an out of character resource, you can access it with the command line:&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| Name||Responsibility&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Newsby&#039;&#039;&#039;||runs the TownCrier news ticker&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gasparr&#039;&#039;&#039;||news correspondent for the PC&lt;br /&gt;
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| &#039;&#039;&#039;Irar&#039;&#039;&#039;||news correspondent in the Landing&lt;br /&gt;
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| &#039;&#039;&#039;Your Name&#039;&#039;&#039; could be here||*&#039;&#039;name your dream assignment&#039;&#039;&lt;br /&gt;
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Please contact Newsby or Luxelle if you want to join our team. Technical or creative, there&#039;s something you can do!&lt;br /&gt;
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==Contents==&lt;br /&gt;
The TownCrier channel news headlines are aggregated from a variety of in-character and out-of-character sources about GemStone.&lt;br /&gt;
* Regularly checked GemStone resources include&lt;br /&gt;
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==Archives==&lt;br /&gt;
&lt;br /&gt;
* March 18, 2016 - [[Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Puptilian, Cruxophim, and Kylinarr&lt;br /&gt;
* March 19, 2016 - [[Second Mayoral Debate 5116 for Wehnimer&#039;s Landing]] between Cruxophim and Puptilian&lt;br /&gt;
* March 23, 2016 - [[Wehnimer&#039;s Landing Mayor Announce Protection of Shrines From Blameless]] by Mayor Puptilian with a host of Townspeople and Adventurers in attendance&lt;br /&gt;
* April 3, 2016 - [[Pylasar Appears After Hendoran Outpost Disappears]]&lt;br /&gt;
* April 8, 2016 - [[A boy goes missing and more fell Ithzir influence in Olaestra 5116]]&lt;br /&gt;
* June 16, 2016 - [[Chaston concludes rally at Taladorian Temple of Koar]]&lt;br /&gt;
* July 17, 2016 - [[Argent Mirror audience after theft of the Dawn Rose Airship]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Argent_Mirror_audience_after_theft_of_The_Dawn_Rose_airship_(log)&amp;diff=80387</id>
		<title>Argent Mirror audience after theft of The Dawn Rose airship (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Argent_Mirror_audience_after_theft_of_The_Dawn_Rose_airship_(log)&amp;diff=80387"/>
		<updated>2016-07-18T02:46:33Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dated: 17 Koaratos 5116 from the Ta&#039;Illistim Keep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The announcement went out a few days beforehand that the [[Argent Mirror]] would be making an announcement at the Ta&#039;Illistim Keep early on Restday evening. It was noted that anyone with knowledge of or interest in someone named Vagrance is encouraged to attend. A respectable gathering of people from the Elven Nations and beyond came to the Audience. Luxelle went - you will see only a few first person references, but that is Luxelle speaking at that time. Most of the incidental movements and comments were edited out of this so that only the references relevant to the Mirror&#039;s topic remain.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Ta&#039;Illistim Keep, The Argentate]&lt;br /&gt;
&lt;br /&gt;
The airy chamber is rectangular, its ceiling a soaring vault of reflective silver-gilt mosaic. Beneath the glassy mirror is an open expanse of polished stone flooring and a rostrum, the surface raised three stairsteps above the rest of the room. Two doors, mistwood paneled in silver plating, mark the long walls of the hall, and an immense arch stands opposite the platform. You also see a guardsman.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go east door&lt;br /&gt;
&lt;br /&gt;
[Ta&#039;Illistim Keep, Council Salon]&lt;br /&gt;
&lt;br /&gt;
The council chamber rises in three stages -- stone, glass, and tile. Its lowest register, the floor and walls, is silvery grey. Above that, a ring of windows stack one atop another, paned in alternating clear and blue glass. At the dome of the room, a mosaic covers the ceiling, depicting the formal crest of House Illistim with its peacock pavonated. A round table and upholstered seats take up the majority of the floor, though ample space is present in a ring around the furniture. You also see a velvet rope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look rope&lt;br /&gt;
&lt;br /&gt;
The blue velvet rope is stretched between two silver poles, each capped with a labradorite teardrop. Behind the rope is an arched set of silver double doors.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go rope&lt;br /&gt;
&lt;br /&gt;
[Audience of the Argentate]&lt;br /&gt;
&lt;br /&gt;
Silver-framed fan vaulting graces the lofty ceiling, surrounding a glass-paned oculus. Save for the space occupied by two sets of portals, one arched and one square, the stone walls are covered fully with oversized mirrors, which reflect the room over and over, leaving no corner hidden or unseen. A jeweled throne, complete with three steps up to its raised seat, sits in the middle of the room. Several lesser chairs are scattered in front of it. You also see a guardsman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A crier steps into view, clad in the silver and blue livery of House Illistim. His booming voice announces, &amp;quot;Hear ye, hear ye. The court of Ta&#039;Illistim will be in session this night. The Argent Mirror will be discussing an important matter in Ta&#039;Illistim Keep shortly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A crier steps into view, clad in the silver and blue livery of House Illistim. His booming voice announces, &amp;quot;Hear ye, hear ye. The court of Ta&#039;Illistim will be in session this night. The Argent Mirror will be discussing an important matter in Ta&#039;Illistim Keep Argentate shortly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord [[Murstyr Javilerre]] just arrived.&lt;br /&gt;
&lt;br /&gt;
Murstyr nods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aeriadrn recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Per the request of the Argent Mirror, all present are requested to speak common, so all may understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see Lord Aeriadrn Ghaeriden Illistim the Seneschal of Ta&#039;Illistim Keep.&lt;br /&gt;
&lt;br /&gt;
He appears to be an Elf.&lt;br /&gt;
&lt;br /&gt;
He is tall and appears to be aged. He has small, flinty grey eyes and pale skin. He has shoulder length, thick platinum hair tucked neatly behind his ears. He has an angular face and a sharp, pointed chin.&lt;br /&gt;
&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is holding a sapphire blue leather folio in his left hand.&lt;br /&gt;
&lt;br /&gt;
He is wearing a small silver pin, a fitted silver-on-blue brocade cotehardie, a grey silk armband embroidered with a series of silver blades around a white peacock, an enameled silver signet ring, a thin silver hip-belt, some argent silk hosen, and some gilt-heeled blue leather shoes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aeriadrn recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will ask that we behave as is appropriate for such a place and in the presence of the Argent Mirror, our beloved ruler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A member of the Sapphire Guard pounds the butt of his halberd against the stone floor -- rapping three times. His booming voice announces, &amp;quot;The Ladies and Lord Councillors of Thrones.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The member of the Sapphire Guard pounds the butt of his halberd against the stone floor -- each sharp rap sounding like a crack of thunder. Around the room, several ladies drop into curtsies and men into half bows. The guardsman, his voice deep, announces, &amp;quot;Argent Mirror [[Myasara Illistim]], her Illumination, Head of House Illistim, Monarch of the Illistimi People, Defender of Ta&#039;Illistim and Keeper of Knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara passes through the open aisle in the center of the assembled crowd, pausing before the rostrum. She regards the large chair and the book atop it with respect, then takes her own seat on the lower throne.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara climbs the three steps up to the throne, then in one smooth motion, turns and sits.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara extends her hands in front of her.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We will not be very formal this night. As there are matters of urgency for us to discuss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara looks about the room allowing her eyes to rest upon members of Crimson Legion.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We respect our cousins of the fortress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are very pleased to see them here for this discussion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have heard of this airship marvel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our Artificers were to travel to the Fortress for the purpose of knowledge and to offer their skills and ability with flight training.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Those plans,however, have changed it would seem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have been informed of the theft of this wonder ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We place no blame, that is not the purpose of this meeting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We trust our Royal Cousin and his soldiers, today, and always.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our Cousin has informed us of the theft and the name of one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aeriadrn says, &amp;quot;Vagrance Birch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Ah yes, that was his name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We understand the importance of this ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;The situation is dire as the ship may or may not be safe at this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Dangerous or not, this new magical device should not be in the wrong hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;As I said this will be a bit more informal, but we will have manners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see Argent Mirror Myasara Illistim, her Illumination.&lt;br /&gt;
&lt;br /&gt;
Myasara is surrounded by attendants, and a group of Sapphire Guards stands at attention nearby.&lt;br /&gt;
&lt;br /&gt;
She is an Elf. She has large, faintly tilted grey eyes and luminous, though pale, skin. She has long, ringlets of auburn hair gathered loosely with a golden ribbon. The planes of her cheekbones and the tips of her ears are both sharply slanted, giving her an angular quality.&lt;br /&gt;
&lt;br /&gt;
She is wearing a slender golden necklace strung with tiny sapphire blossoms, an alabaster silk kirtle with flaring gold-lined sleeves over a sheer sapphire silk overgown embroidered with golden roses, a thick aureate thumb signet, and a pair of gilt-soled alabaster silk slippers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are prepared to lend our full support to the King of Vaalor and the chronomages in their work to recover it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;We would ask if the High Legionnaire would be able to give us a better description of this criminal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon says, &amp;quot;Vagrance Birch is human. Contacts with the Empire are aware of who he is and call him a charlatan. They also claim no ties to him. During his time in Ta&#039;Vaalor he spouted doom and destruction, we believe in hopes that someone would assist him in the theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kakoon says, &amp;quot;As for the actual theft, I&#039;m afraid I arrived on the scene after Vagrance had absconded with the Dawn Rose. Squire Legaci was present to see the theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you High Legionnaire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kakoon says, speaking to Myasara, &amp;quot;With your permission I&#039;d like to ask he speak with any further information he has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Squire Legionnaire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Legaci.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legaci respectfully greets, &amp;quot;Salutations your Grace, Argent Reflection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Some evenings ago a human traveling under the guise and name of Vagrance apprehended one of the most powerfully advanced vessels known to Elanthia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci disbelievingly continues, &amp;quot;Rumored, already among the people within the nations to perhaps even travel to places where no one has thought of going before, having the assistance of the Chronomage in her craftsmanship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci knowingly remarks, &amp;quot;This individual only appeared a handful of times, your Grace. At least a trio of events, I myself, can account for. The unveiling of the the Dawn Rose, her maiden voyage and conclusively her theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murstyr shifts his weight.&lt;br /&gt;
&lt;br /&gt;
Legaci serenely continues, &amp;quot;This human spattered much of the same nonsense, of the future, his brief visitation within the Fortress. Rumors, theories, gossip, all continue to center itself around these basic facts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci disbelievingly continues, &amp;quot;He spoke of foreseeing Ta&#039;Vaalor and Ta&#039;Illistim&#039;s within a flamed ruin, as an explosion would happen because of horrible oversight or lack of engineering capabilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Legaci knowingly continues, &amp;quot;He pushed this point, three reported times of his visitation. A rouge, likely conjured to gain shrouded support and time to his cause, a cause still unknown to us, your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci sadly continues, &amp;quot;It, also, cannot be confirmed weither he did or did not gain this support in this endeavor. At this time of the investigation, there are many details to keenly revisit before coming to a final conclusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I feel we may know his cause.. or can assume.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci reasonably continues, &amp;quot;Yet, something which was of note was his last actions appeared more in haste, than planned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci thoughtfully continues, &amp;quot;Only once, your Grace, of the three reported appearances did he mention an assassination, an elven queen of old, plot which had him exiled from one of the main human empires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci remarks, &amp;quot;Only once, your Grace, of the three reported appearances did he mention an assassination, an elven queen of old, plot which had him exiled from one of the main human empires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;An elven queen of old?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci nods slowly.&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Named after the old roads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Recently discovered between Old Ta&#039;Faendryl and Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He would have to be very old to know one I fear..,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci agrees with Myasara.&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking reasonably to Myasara, &amp;quot;&#039; =continue Then, in question, the poison used. No matter the labeling of the method, the poison used was not native to this region. In fact, found only within the western regions, passed the bays of Solhaven.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Legaci continues, &amp;quot;This theory, again your Grace, could be utterly wrong yet the facts keep centering around the previously made statements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci thoughtfully remarks, &amp;quot;Then lastly, there are some which believe the Dawn Rose a mere prize towards another empire&#039;s victory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci seriously continues, &amp;quot;An Heir, to one of their nobles, born and one to which one day will command an empire. The unveiling of the infant, to the public, has yet to take place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci continues, &amp;quot;I reiterate your Grace, the most powerfully crafted vessel to all known magic and combined with rumored Ta&#039;Ashrim ship designs. Something this era would not be prepared for, despite new advancements and novel magic&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We know its importance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you Squire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci nods slowly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Was there anyone else present?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We wish first hand information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Jynai.&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Would you have anymore to add?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jynai softly says, &amp;quot;Everything the squire said is accurate to my memory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jynai softly says, &amp;quot;Your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Was there another?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I spoke with him personally your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He tried to recruit me, to help him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;As if one of our noble cousins would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I am new to the Elven Nations, I am working on my citizenship in Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I believe he thought me easily swayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He would be calculating enough to approach one so young.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He is intelligent, I will give him that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He spoke of an ignition key, told me where to find it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;This new machine used a key?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Interesting, not the power of the mind..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Only recently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods slowly.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He said a rogue with my skills, it should be an easy task for me to sneak in and steal this key.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zarston.&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Said he would pay me handsomely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He needed a thief.... I wonder...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara ponders.&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I refused, as I am considering recruitment of the Legion, I thought something wrong with this person, and his intentions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen bows to Myasara.&lt;br /&gt;
&lt;br /&gt;
Myasara agrees with Zaelen.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Excellent decision, I commend you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Thank you My Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I think I saw someone else perhaps...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara glances at Lissaya.&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Lady?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;You seem to have a look of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;I would have something else to add, Argent Mirror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Lissaya.&lt;br /&gt;
&lt;br /&gt;
(Lissaya approaches the bottom step of the rostrum and curtsies to the Argent Mirror.)&lt;br /&gt;
&lt;br /&gt;
Lissaya says, speaking to Myasara, &amp;quot;So far, those gathered have only referred to him as human. I would note that he is of average height for his race, with blue eyes, and short silver hair. His face was rather lined for his age.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;I would hope that the better description assists with locating the criminal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya clears her throat.&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;That was all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you, that was very observant and good information to have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;I have to wonder, if he took part in an assassination long ago... is there more to this ship than we understand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;For a human to have first hand information of such... or.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Perhaps he was not who he seemed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Had anyone thought that he was disguised by magic?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Perhaps he is not really human at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limorten says, &amp;quot;With due respect, Mirror, He was asking questions about capabilities to the Chronomages at the opening flight...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legaci answers, speaking to Myasara, &amp;quot;I do not believe he is aware of the full potiental of the ship, Argent Reflection. And that, plays in our favor for now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Limorten continues, &amp;quot;I dont think he was fully aware of what it could do himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Unless some magic was involved how could a human have seen an elven queen killed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;He used a small crystal ball.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Carry it all three times that he appeared, your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;That is what he appeared to channel is sight through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It is not unknown our feelings for the west....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I dislike asking any of our people to travel in that place...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Aurach asks, speaking softly to Legaci, &amp;quot;Crystal ball, or sphere.... Legionaire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking to Aurach, &amp;quot;A small crystal sphere like ball.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aurach narrows his eyes in concentration as he taps his pursed lips idly with one forefinger.&lt;br /&gt;
&lt;br /&gt;
Archales says, &amp;quot;Perhaps he is merely a follower of Jastev, I have heard of a secretive group of grey mystics in the human empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aurach removes a cracked crystal sphere from in his grey spidersilk satchel.&lt;br /&gt;
&lt;br /&gt;
Aurach glances at Legaci.&lt;br /&gt;
&lt;br /&gt;
Siierra glances at Aurach.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Yes, so it would seem, except for the other tangents that cannot be explained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zaelen says, speaking to Myasara, &amp;quot;If I may, I&#039;d like to suggest an idea, My Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, speaking to Zaelen, &amp;quot;Please do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, speaking to Myasara, &amp;quot;Though it be unknown where he is, he did speak to me at length. I could possibly regain his trust, and by your spy. If he is located again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It would seem he can time travel if he was involved with that ancient assassination.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Aendir says, &amp;quot;Or at the very least, quite a bit older than he looks and most definitely not human - unless he&#039;s found a way to keep himself alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Now to the point of this evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are to assist our cousins of the Fortress in their task of finding this ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It would be preferrable that this Birch be brought to justice alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aranthius asks, &amp;quot;Where would you like us to concentrate our efforts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I wish to discuss some of his claims... I am sure the scholars would to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;What direction did the airship take when it was stolen?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ragz points up.&lt;br /&gt;
&lt;br /&gt;
Myasara laughs softly, trying to hide her amusement.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Well yes, up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci answers, &amp;quot;Towards the heart of the dragonspine, Your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;It did not moves as other ships, your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;As swiftly as you heard that sound of the snapping.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;And it is at its location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You blink at Legaci.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;The king has asked for all to keep an eye out for this ship... we do not wish something so dangerous to be in our lands without studying it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Archales asks, speaking absently to himself, &amp;quot;How does one catch an airship that is the fastest in history?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You raise your hand.&lt;br /&gt;
&lt;br /&gt;
Myasara nods to you.&lt;br /&gt;
&lt;br /&gt;
You bow your head slightly to Myasara as you drop into a deep, respectful curtsy before her.&lt;br /&gt;
&lt;br /&gt;
Myasara smiles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Your Majesty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;What the Squire just said reminded me of something I almost saw yesterday. Right in the Shining City.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara blinks.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please go on...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;&#039;There were white flames in the air suddenly, and the very air seemed to wave, then it was all gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci adds, speaking to you, &amp;quot;Like a residue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug at Legaci.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;So this new ship uses some sort of new magic...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Nobody else seemed to notice, I asked around. I was over by the Lost Home. I thought it must just be something else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you for that information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We shall give an official command.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Take this down and make sure it is read aloud in the city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Aeriadrn.&lt;br /&gt;
&lt;br /&gt;
Aeriadrn just opened a sapphire blue leather folio.&lt;br /&gt;
&lt;br /&gt;
Aeriadrn removes a sharpened quill from in his blue leather folio.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We command our people to report anything that may be associated with this ship theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We command our people to report the location of this Birch, if seen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If he was present at the ancient assassination as he claims...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He most likely is not what he seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;All caution is to be taken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;All information may be shared with out cousins of Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Also we will remind you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We trust our cousins completely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We feel no blame to anyone person, group, or House.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We will put our mages and scholars to the search for such a figure mentioned in our ancient history.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We also have to consider that this person is human and working for the Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;There is much that we do not know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Froggai asks, &amp;quot;Should we not also get more information about this airship, it&#039;s capabilities, that may lend some insight about it&#039;s theft?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;From what I have been told, the chronomages kept much of that secret.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;And as we have seen, it is a new magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our artificers will be approached, as I do not believe they have ever heard of flying with a key.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aurach raises his hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We must keep our houses safe, and even the Empire if we must.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara ponders.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If anyone comes across information you may send a note to the Keep via Lord Aeriadrn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon asks, speaking to Myasara, &amp;quot;Have the chronomages ever heard of Vagrance Birch?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have not spoken to them, they have declined.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon asks, speaking to Myasara, &amp;quot;If flying with a key is so knew and unheard of, how did Vagrance know about it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aranthius says, &amp;quot;They fear the repercusions of this theft then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have a feeling they were playing with magic they do not wish to share, and that makes me wary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, speaking to Kakoon, &amp;quot;I have no idea where they came by this technology.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our artificers are the masters of flying ships. They travel about the Nations training pilots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;This is something... new.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking to Kakoon, &amp;quot;The Air Commander may have the keys which unlock the vessel full power. I remember the keys because they kept slapping across my neck as we carried him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Sounds almost gnomish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Siierra says, speaking softly to Myasara, &amp;quot;Argent Mirror, perhaps a glance at the chronomages as well... there was some missive circulating before the ship was stolen I am told, claiming no on else had the strength and resolve to use and safe guard the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We planned to send Artificers to the Fortress to see this new ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;&#039;so, we will need to be vigilant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I feel we have more questions than answers again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;While the reason for this gathering was terrible.. I must say it feels good to be speaking to you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We need more time for this... discussion, sharing of ideas and knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Perhaps next time under better circumstances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have a feeling there will be no next time if we do not find this ship... something in this mess rings untrue and I feel uneasy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;But I have confidence that something will come of this night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are sending some scholars to the chronomages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have several scholars here, and all your work will be welcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please report findings to Lord Aeriadrn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aeriadrn nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If the need arises, we will meet again. Our cousin is dear to us, and we will not have the honor of his House questioned. We will support him as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please feel free to stay and discuss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara stands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Commander... an escort please..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murstyr bows to Myasara.&lt;br /&gt;
&lt;br /&gt;
Myasara nods to those present.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara holds out her hand.&lt;br /&gt;
&lt;br /&gt;
Myasara grabs Murstyr&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
Myasara nods.&lt;br /&gt;
&lt;br /&gt;
Lord Murstyr just went through a set of arched silver doors.&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Argent_Mirror_audience_after_theft_of_The_Dawn_Rose_airship_(log)&amp;diff=80386</id>
		<title>Argent Mirror audience after theft of The Dawn Rose airship (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Argent_Mirror_audience_after_theft_of_The_Dawn_Rose_airship_(log)&amp;diff=80386"/>
		<updated>2016-07-18T02:45:39Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: Created page with &amp;quot;Dated: 17 Koaratos 5116 from the Ta&amp;#039;Illistim Keep  &amp;#039;&amp;#039;The announcement went out a few days beforehand that the Argent Mirror would be making an announcement at the Ta&amp;#039;Illis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dated: 17 Koaratos 5116 from the Ta&#039;Illistim Keep&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The announcement went out a few days beforehand that the [[Argent Mirror]] would be making an announcement at the Ta&#039;Illistim Keep early on Restday evening. It was noted that anyone with knowledge of or interest in someone named Vagrance is encouraged to attend. A respectable gathering of people from the Elven Nations and beyond came to the Audience. Luxelle went - you will see only a few first person references, but that is Luxelle speaking at that time. Most of the incidental movements and comments were edited out of this so that only the references relevant to the Mirror&#039;s topic remain.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[Ta&#039;Illistim Keep, The Argentate]&lt;br /&gt;
&lt;br /&gt;
The airy chamber is rectangular, its ceiling a soaring vault of reflective silver-gilt mosaic. Beneath the glassy mirror is an open expanse of polished stone flooring and a rostrum, the surface raised three stairsteps above the rest of the room. Two doors, mistwood paneled in silver plating, mark the long walls of the hall, and an immense arch stands opposite the platform. You also see a guardsman.&lt;br /&gt;
&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go east door&lt;br /&gt;
&lt;br /&gt;
[Ta&#039;Illistim Keep, Council Salon]&lt;br /&gt;
&lt;br /&gt;
The council chamber rises in three stages -- stone, glass, and tile. Its lowest register, the floor and walls, is silvery grey. Above that, a ring of windows stack one atop another, paned in alternating clear and blue glass. At the dome of the room, a mosaic covers the ceiling, depicting the formal crest of House Illistim with its peacock pavonated. A round table and upholstered seats take up the majority of the floor, though ample space is present in a ring around the furniture. You also see a velvet rope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look rope&lt;br /&gt;
&lt;br /&gt;
The blue velvet rope is stretched between two silver poles, each capped with a labradorite teardrop. Behind the rope is an arched set of silver double doors.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;go rope&lt;br /&gt;
&lt;br /&gt;
[Audience of the Argentate]&lt;br /&gt;
&lt;br /&gt;
Silver-framed fan vaulting graces the lofty ceiling, surrounding a glass-paned oculus. Save for the space occupied by two sets of portals, one arched and one square, the stone walls are covered fully with oversized mirrors, which reflect the room over and over, leaving no corner hidden or unseen. A jeweled throne, complete with three steps up to its raised seat, sits in the middle of the room. Several lesser chairs are scattered in front of it. You also see a guardsman.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A crier steps into view, clad in the silver and blue livery of House Illistim. His booming voice announces, &amp;quot;Hear ye, hear ye. The court of Ta&#039;Illistim will be in session this night. The Argent Mirror will be discussing an important matter in Ta&#039;Illistim Keep shortly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A crier steps into view, clad in the silver and blue livery of House Illistim. His booming voice announces, &amp;quot;Hear ye, hear ye. The court of Ta&#039;Illistim will be in session this night. The Argent Mirror will be discussing an important matter in Ta&#039;Illistim Keep Argentate shortly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lord [[Murstyr Javilerre]] just arrived.&lt;br /&gt;
&lt;br /&gt;
Murstyr nods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aeriadrn recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Per the request of the Argent Mirror, all present are requested to speak common, so all may understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see Lord Aeriadrn Ghaeriden Illistim the Seneschal of Ta&#039;Illistim Keep.&lt;br /&gt;
&lt;br /&gt;
He appears to be an Elf.&lt;br /&gt;
&lt;br /&gt;
He is tall and appears to be aged. He has small, flinty grey eyes and pale skin. He has shoulder length, thick platinum hair tucked neatly behind his ears. He has an angular face and a sharp, pointed chin.&lt;br /&gt;
&lt;br /&gt;
He is in good shape.&lt;br /&gt;
&lt;br /&gt;
He is holding a sapphire blue leather folio in his left hand.&lt;br /&gt;
&lt;br /&gt;
He is wearing a small silver pin, a fitted silver-on-blue brocade cotehardie, a grey silk armband embroidered with a series of silver blades around a white peacock, an enameled silver signet ring, a thin silver hip-belt, some argent silk hosen, and some gilt-heeled blue leather shoes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aeriadrn recites:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will ask that we behave as is appropriate for such a place and in the presence of the Argent Mirror, our beloved ruler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A member of the Sapphire Guard pounds the butt of his halberd against the stone floor -- rapping three times. His booming voice announces, &amp;quot;The Ladies and Lord Councillors of Thrones.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The member of the Sapphire Guard pounds the butt of his halberd against the stone floor -- each sharp rap sounding like a crack of thunder. Around the room, several ladies drop into curtsies and men into half bows. The guardsman, his voice deep, announces, &amp;quot;[[Argent Mirror]] [[Myasara Illistim]], her Illumination, Head of House Illistim, Monarch of the Illistimi People, Defender of Ta&#039;Illistim and Keeper of Knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara passes through the open aisle in the center of the assembled crowd, pausing before the rostrum. She regards the large chair and the book atop it with respect, then takes her own seat on the lower throne.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara climbs the three steps up to the throne, then in one smooth motion, turns and sits.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara extends her hands in front of her.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We will not be very formal this night. As there are matters of urgency for us to discuss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara looks about the room allowing her eyes to rest upon members of Crimson Legion.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We respect our cousins of the fortress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are very pleased to see them here for this discussion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have heard of this airship marvel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our Artificers were to travel to the Fortress for the purpose of knowledge and to offer their skills and ability with flight training.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Those plans,however, have changed it would seem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have been informed of the theft of this wonder ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We place no blame, that is not the purpose of this meeting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We trust our Royal Cousin and his soldiers, today, and always.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our Cousin has informed us of the theft and the name of one...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aeriadrn says, &amp;quot;Vagrance Birch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Ah yes, that was his name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We understand the importance of this ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;The situation is dire as the ship may or may not be safe at this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Dangerous or not, this new magical device should not be in the wrong hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;As I said this will be a bit more informal, but we will have manners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You see Argent Mirror Myasara Illistim, her Illumination.&lt;br /&gt;
&lt;br /&gt;
Myasara is surrounded by attendants, and a group of Sapphire Guards stands at attention nearby.&lt;br /&gt;
&lt;br /&gt;
She is an Elf. She has large, faintly tilted grey eyes and luminous, though pale, skin. She has long, ringlets of auburn hair gathered loosely with a golden ribbon. The planes of her cheekbones and the tips of her ears are both sharply slanted, giving her an angular quality.&lt;br /&gt;
&lt;br /&gt;
She is wearing a slender golden necklace strung with tiny sapphire blossoms, an alabaster silk kirtle with flaring gold-lined sleeves over a sheer sapphire silk overgown embroidered with golden roses, a thick aureate thumb signet, and a pair of gilt-soled alabaster silk slippers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are prepared to lend our full support to the King of Vaalor and the chronomages in their work to recover it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;We would ask if the High Legionnaire would be able to give us a better description of this criminal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon says, &amp;quot;Vagrance Birch is human. Contacts with the Empire are aware of who he is and call him a charlatan. They also claim no ties to him. During his time in Ta&#039;Vaalor he spouted doom and destruction, we believe in hopes that someone would assist him in the theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kakoon says, &amp;quot;As for the actual theft, I&#039;m afraid I arrived on the scene after Vagrance had absconded with the Dawn Rose. Squire Legaci was present to see the theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you High Legionnaire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kakoon says, speaking to Myasara, &amp;quot;With your permission I&#039;d like to ask he speak with any further information he has.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Squire Legionnaire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Legaci.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legaci respectfully greets, &amp;quot;Salutations your Grace, Argent Reflection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Some evenings ago a human traveling under the guise and name of Vagrance apprehended one of the most powerfully advanced vessels known to Elanthia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci disbelievingly continues, &amp;quot;Rumored, already among the people within the nations to perhaps even travel to places where no one has thought of going before, having the assistance of the Chronomage in her craftsmanship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci knowingly remarks, &amp;quot;This individual only appeared a handful of times, your Grace. At least a trio of events, I myself, can account for. The unveiling of the the Dawn Rose, her maiden voyage and conclusively her theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murstyr shifts his weight.&lt;br /&gt;
&lt;br /&gt;
Legaci serenely continues, &amp;quot;This human spattered much of the same nonsense, of the future, his brief visitation within the Fortress. Rumors, theories, gossip, all continue to center itself around these basic facts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci disbelievingly continues, &amp;quot;He spoke of foreseeing Ta&#039;Vaalor and Ta&#039;Illistim&#039;s within a flamed ruin, as an explosion would happen because of horrible oversight or lack of engineering capabilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Legaci knowingly continues, &amp;quot;He pushed this point, three reported times of his visitation. A rouge, likely conjured to gain shrouded support and time to his cause, a cause still unknown to us, your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci sadly continues, &amp;quot;It, also, cannot be confirmed weither he did or did not gain this support in this endeavor. At this time of the investigation, there are many details to keenly revisit before coming to a final conclusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I feel we may know his cause.. or can assume.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci reasonably continues, &amp;quot;Yet, something which was of note was his last actions appeared more in haste, than planned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci thoughtfully continues, &amp;quot;Only once, your Grace, of the three reported appearances did he mention an assassination, an elven queen of old, plot which had him exiled from one of the main human empires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci remarks, &amp;quot;Only once, your Grace, of the three reported appearances did he mention an assassination, an elven queen of old, plot which had him exiled from one of the main human empires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;An elven queen of old?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci nods slowly.&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Named after the old roads.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Recently discovered between Old Ta&#039;Faendryl and Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He would have to be very old to know one I fear..,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci agrees with Myasara.&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking reasonably to Myasara, &amp;quot;&#039; =continue Then, in question, the poison used. No matter the labeling of the method, the poison used was not native to this region. In fact, found only within the western regions, passed the bays of Solhaven.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Legaci continues, &amp;quot;This theory, again your Grace, could be utterly wrong yet the facts keep centering around the previously made statements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci thoughtfully remarks, &amp;quot;Then lastly, there are some which believe the Dawn Rose a mere prize towards another empire&#039;s victory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci seriously continues, &amp;quot;An Heir, to one of their nobles, born and one to which one day will command an empire. The unveiling of the infant, to the public, has yet to take place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci continues, &amp;quot;I reiterate your Grace, the most powerfully crafted vessel to all known magic and combined with rumored Ta&#039;Ashrim ship designs. Something this era would not be prepared for, despite new advancements and novel magic&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We know its importance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you Squire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci nods slowly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Was there anyone else present?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We wish first hand information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Jynai.&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Would you have anymore to add?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jynai softly says, &amp;quot;Everything the squire said is accurate to my memory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jynai softly says, &amp;quot;Your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Was there another?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I spoke with him personally your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He tried to recruit me, to help him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;As if one of our noble cousins would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I am new to the Elven Nations, I am working on my citizenship in Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I believe he thought me easily swayed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He would be calculating enough to approach one so young.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He is intelligent, I will give him that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He spoke of an ignition key, told me where to find it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;This new machine used a key?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Interesting, not the power of the mind..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Only recently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods slowly.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;He said a rogue with my skills, it should be an easy task for me to sneak in and steal this key.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zarston.&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Said he would pay me handsomely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He needed a thief.... I wonder...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara ponders.&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;I refused, as I am considering recruitment of the Legion, I thought something wrong with this person, and his intentions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen bows to Myasara.&lt;br /&gt;
&lt;br /&gt;
Myasara agrees with Zaelen.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Excellent decision, I commend you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, &amp;quot;Thank you My Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I think I saw someone else perhaps...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara glances at Lissaya.&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Lady?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;You seem to have a look of knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;I would have something else to add, Argent Mirror.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara smiles at Lissaya.&lt;br /&gt;
&lt;br /&gt;
(Lissaya approaches the bottom step of the rostrum and curtsies to the Argent Mirror.)&lt;br /&gt;
&lt;br /&gt;
Lissaya says, speaking to Myasara, &amp;quot;So far, those gathered have only referred to him as human. I would note that he is of average height for his race, with blue eyes, and short silver hair. His face was rather lined for his age.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;I would hope that the better description assists with locating the criminal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya clears her throat.&lt;br /&gt;
&lt;br /&gt;
Lissaya says, &amp;quot;That was all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lissaya takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you, that was very observant and good information to have.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;I have to wonder, if he took part in an assassination long ago... is there more to this ship than we understand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;For a human to have first hand information of such... or.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Perhaps he was not who he seemed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Had anyone thought that he was disguised by magic?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Perhaps he is not really human at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Limorten says, &amp;quot;With due respect, Mirror, He was asking questions about capabilities to the Chronomages at the opening flight...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Legaci answers, speaking to Myasara, &amp;quot;I do not believe he is aware of the full potiental of the ship, Argent Reflection. And that, plays in our favor for now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Limorten continues, &amp;quot;I dont think he was fully aware of what it could do himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;Unless some magic was involved how could a human have seen an elven queen killed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;He used a small crystal ball.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;Carry it all three times that he appeared, your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;That is what he appeared to channel is sight through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It is not unknown our feelings for the west....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I dislike asking any of our people to travel in that place...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Aurach asks, speaking softly to Legaci, &amp;quot;Crystal ball, or sphere.... Legionaire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking to Aurach, &amp;quot;A small crystal sphere like ball.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aurach narrows his eyes in concentration as he taps his pursed lips idly with one forefinger.&lt;br /&gt;
&lt;br /&gt;
Archales says, &amp;quot;Perhaps he is merely a follower of Jastev, I have heard of a secretive group of grey mystics in the human empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aurach removes a cracked crystal sphere from in his grey spidersilk satchel.&lt;br /&gt;
&lt;br /&gt;
Aurach glances at Legaci.&lt;br /&gt;
&lt;br /&gt;
Siierra glances at Aurach.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Yes, so it would seem, except for the other tangents that cannot be explained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zaelen says, speaking to Myasara, &amp;quot;If I may, I&#039;d like to suggest an idea, My Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, speaking to Zaelen, &amp;quot;Please do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zaelen says, speaking to Myasara, &amp;quot;Though it be unknown where he is, he did speak to me at length. I could possibly regain his trust, and by your spy. If he is located again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It would seem he can time travel if he was involved with that ancient assassination.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Zaelen.&lt;br /&gt;
&lt;br /&gt;
Aendir says, &amp;quot;Or at the very least, quite a bit older than he looks and most definitely not human - unless he&#039;s found a way to keep himself alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Now to the point of this evening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are to assist our cousins of the Fortress in their task of finding this ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;It would be preferrable that this Birch be brought to justice alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aranthius asks, &amp;quot;Where would you like us to concentrate our efforts?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I wish to discuss some of his claims... I am sure the scholars would to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara asks, &amp;quot;What direction did the airship take when it was stolen?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ragz points up.&lt;br /&gt;
&lt;br /&gt;
Myasara laughs softly, trying to hide her amusement.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Well yes, up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci answers, &amp;quot;Towards the heart of the dragonspine, Your Grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;It did not moves as other ships, your grace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci snaps his fingers.&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;As swiftly as you heard that sound of the snapping.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, &amp;quot;And it is at its location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You blink at Legaci.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;The king has asked for all to keep an eye out for this ship... we do not wish something so dangerous to be in our lands without studying it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Archales asks, speaking absently to himself, &amp;quot;How does one catch an airship that is the fastest in history?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You raise your hand.&lt;br /&gt;
&lt;br /&gt;
Myasara nods to you.&lt;br /&gt;
&lt;br /&gt;
You bow your head slightly to Myasara as you drop into a deep, respectful curtsy before her.&lt;br /&gt;
&lt;br /&gt;
Myasara smiles.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Your Majesty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;What the Squire just said reminded me of something I almost saw yesterday. Right in the Shining City.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara blinks.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please go on...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;&#039;There were white flames in the air suddenly, and the very air seemed to wave, then it was all gone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci adds, speaking to you, &amp;quot;Like a residue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You shrug at Legaci.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;So this new ship uses some sort of new magic...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Nobody else seemed to notice, I asked around. I was over by the Lost Home. I thought it must just be something else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Thank you for that information.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We shall give an official command.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Take this down and make sure it is read aloud in the city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara nods at Aeriadrn.&lt;br /&gt;
&lt;br /&gt;
Aeriadrn just opened a sapphire blue leather folio.&lt;br /&gt;
&lt;br /&gt;
Aeriadrn removes a sharpened quill from in his blue leather folio.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We command our people to report anything that may be associated with this ship theft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We command our people to report the location of this Birch, if seen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If he was present at the ancient assassination as he claims...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;He most likely is not what he seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;All caution is to be taken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;All information may be shared with out cousins of Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Also we will remind you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We trust our cousins completely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We feel no blame to anyone person, group, or House.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We will put our mages and scholars to the search for such a figure mentioned in our ancient history.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We also have to consider that this person is human and working for the Empire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;There is much that we do not know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Froggai asks, &amp;quot;Should we not also get more information about this airship, it&#039;s capabilities, that may lend some insight about it&#039;s theft?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;From what I have been told, the chronomages kept much of that secret.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci adopts an agreeable expression.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;And as we have seen, it is a new magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our artificers will be approached, as I do not believe they have ever heard of flying with a key.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aurach raises his hand.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We must keep our houses safe, and even the Empire if we must.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara ponders.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If anyone comes across information you may send a note to the Keep via Lord Aeriadrn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon asks, speaking to Myasara, &amp;quot;Have the chronomages ever heard of Vagrance Birch?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have not spoken to them, they have declined.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kakoon asks, speaking to Myasara, &amp;quot;If flying with a key is so knew and unheard of, how did Vagrance know about it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aranthius says, &amp;quot;They fear the repercusions of this theft then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have a feeling they were playing with magic they do not wish to share, and that makes me wary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, speaking to Kakoon, &amp;quot;I have no idea where they came by this technology.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Our artificers are the masters of flying ships. They travel about the Nations training pilots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;This is something... new.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Legaci says, speaking to Kakoon, &amp;quot;The Air Commander may have the keys which unlock the vessel full power. I remember the keys because they kept slapping across my neck as we carried him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Sounds almost gnomish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Siierra says, speaking softly to Myasara, &amp;quot;Argent Mirror, perhaps a glance at the chronomages as well... there was some missive circulating before the ship was stolen I am told, claiming no on else had the strength and resolve to use and safe guard the ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We planned to send Artificers to the Fortress to see this new ship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;&#039;so, we will need to be vigilant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I feel we have more questions than answers again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;While the reason for this gathering was terrible.. I must say it feels good to be speaking to you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We need more time for this... discussion, sharing of ideas and knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Perhaps next time under better circumstances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;I have a feeling there will be no next time if we do not find this ship... something in this mess rings untrue and I feel uneasy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara frowns.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;But I have confidence that something will come of this night.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We are sending some scholars to the chronomages.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;We have several scholars here, and all your work will be welcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please report findings to Lord Aeriadrn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aeriadrn nods.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;If the need arises, we will meet again. Our cousin is dear to us, and we will not have the honor of his House questioned. We will support him as we can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Please feel free to stay and discuss.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara stands up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Commander... an escort please..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Murstyr bows to Myasara.&lt;br /&gt;
&lt;br /&gt;
Myasara nods to those present.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Myasara holds out her hand.&lt;br /&gt;
&lt;br /&gt;
Myasara grabs Murstyr&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
Myasara nods.&lt;br /&gt;
&lt;br /&gt;
Lord Murstyr just went through a set of arched silver doors.&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Previously_in_Wehnimer%27s_Landing&amp;diff=80378</id>
		<title>Previously in Wehnimer&#039;s Landing</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Previously_in_Wehnimer%27s_Landing&amp;diff=80378"/>
		<updated>2016-07-15T20:49:01Z</updated>

		<summary type="html">&lt;p&gt;NEWSBY: added June to archive.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;What is it?&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Here will be an archive of all of the official recap posts about current events on a monthly basis in [[Wehnimer&#039;s Landing]]. &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Jan 2016&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
I’m going to try to do some monthly updates on the forums, primarily where it concerns NPC’s and town events/storylines. The goal of this is to provide some “around the town” information, that could easily be learned publically, through rumors, here say, etc. It is in no way intended to diminish player interaction and community info sharing. In fact I will try to keep things as bare bones as possible to help promote conversation in-game. I just also know it’s hard to keep up with everything sometimes, especially with different factions, angles, and time zones. I will try to keep these to a monthly basis, or whenever is needed based on events. &lt;br /&gt;
&lt;br /&gt;
Remember, your character can use this information as public knowledge. &lt;br /&gt;
&lt;br /&gt;
Previously...in Wehnimer&#039;s Landing...&lt;br /&gt;
&lt;br /&gt;
Word recently traveled from the Turamzzyrian Empire that Prelate Chaston had returned from some travels, back to his home and temple in Talador. Shortly after his return, he selected a young acolyte named Disean Andrews to be assigned to the Temple of Koar in Talador. Disean’s mother, Saraphene, currently lives on the outskirts of Talador, married to a man named Lord Ambrus, a faithful Paladin of Koar. It is said that Disean, is the son of Sir Thadston Andrews, the Hendoran commander stationed at the outpost near Wehnimer’s Landing. At this time, no further details have emerged regarding the relationship with Sir Thadston, his son Disean, and ex-wife Saraphene. Many presume Lord Ambrus to have raised the young Disean. &lt;br /&gt;
&lt;br /&gt;
In related news, Prelate Chaston recently announced that Lord Ambrus, the Paladin of Koar, has been dispatched to Wehnimer’s Landing to survey the Hendoran Outpost to prepare a proposal for a shrine to Koar to be built within. The proposal would then be sent to the Northern Sentinel, Earl Jovery for approval or rejection. Sir Thadston has openly opposed such a thing. Lord Ambrus is said to arrive sometime this week. &lt;br /&gt;
&lt;br /&gt;
Along the lines of Hendoran developments, recently the docks of Wehnimer’s Landing have seen tighter security, as Hendoran forces both help guard the shipyards, and inspect various ships coming in and out of port. Inspections are primarily being conducted by cooperative efforts of both Hendoran soldiers, and Wehnimer’s Landing militia forces. This is a temporary agreement, which allows Hendoran forces to help try to disrupt the illegal business of the Brotherhood of Rooks, while providing Wehnimer’s Landing with four magical pylons, permanently, to help defend the town from invaders, particularly those from sea. &lt;br /&gt;
&lt;br /&gt;
There has been conflict recently that came in from Darkstone Bay, in the form of at least two nights of krolvin raids. These particular krolvin belong to a huge fleet commanded by Czag Dubra Kragnack, the brother of the once infamous krolvin warlord named Krentuk, who at one time possessed the Star of Khar’ta. Reports from the western coasts say that Kragnack’s fleet has been slowly returning back north after their nearly yearlong conflict with places like Fairport and Idolone during the War of Shadows. Eye witnesses from Wehnimer’s Landing claim Kragnack now sports a tentacle in place of one of his forearms, and either he, or individuals among his ranks still command power of demons and the undead, having used them to augment their forces in raids on Wehnimer’s Landing in recent weeks. &lt;br /&gt;
&lt;br /&gt;
The town marshal, Thrayzar, recently announced to many in town that scouts at sea have reported Kragnack’s fleet is primarily recouping along the shores of Glaoveln, but also regrouping to perhaps form another attack in the near future. The orc marshal is working with town leaders to prepare a raid on the shores of Glaoveln in an attempt to disrupt some of their operations and gather more information about their deadly leader. More information is expected to be announced in the coming weeks in regards to this mission. &lt;br /&gt;
&lt;br /&gt;
Lady Abygail Wellington, the sister of Walkar, recently visited Wehnimer’s Landing after just hearing the news of her brother’s passing, which occurred almost a year ago. She visited with many adventurers in town, they shared stories of Walkar, and she even read aloud the final letter he had written her before his death. She had intended to visit in town a little longer, but Hendoran forces secured her safe passage out of town after some threats to her safety from locals began to materialize. &lt;br /&gt;
&lt;br /&gt;
Many months ago, a man washed up near the Coastal Cliffs, going by the name of Granthem. He held little memories beyond spending some time working at Vornavian docks and then later on the ship that not was in ruin. Disturbing in all of this, is the fact Granthem looks exactly like Grishom Stone, and many in town speculate he could very well be one of the flesh doppleganger golems Grishom had created, and perhaps still creates, to this day. Many avoid Granthem and others wish to help him until he proves unworthy otherwise. After spending some time working at the Landing docks, and even running errands, Granthem now is working with Iron Jack, slowly picking up some skill at sword fighting in his off times, and has entertained a few discussions lately on the matters of magic, and perhaps seeking if he has any innate potential down that path. Most recently, Granthem has spoken of a woman who has caught his eye, Anabeth, a bar wench at Helga’s Tavern. While this in itself may be of little consequence, some have noted the woman has black hair and green eyes, exactly the same qualities Grishom Stone himself once looked for in all of his female victims in the past. &lt;br /&gt;
&lt;br /&gt;
In other matters concerning Grishom Stone, it has been learned that the underground chamber and workshop beneath the Stone Baths in town has suddenly been closed off, with a wall of shadows blocking off those who try to pass through. It is rumored that the shadows may indeed part for some, but there has been no confirmation of this.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Feb 2016&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Lord Ambrus, a Paladin of Koar, was dispatched by Prelate Chaston Griffin to survey the Hendoran Outpost outside of Wehnimer’s Landing for an ideal location to build a Shrine to Koar. Ambrus is married to Thadston’s ex-wife, and furthermore Ambrus has been raising Thadston’s son Disean almost his entire young life. This has created a history of tension between Thadston and Ambrus. When the paladin arrived, he was offered quarters in Hearthstone, where some of his guards, who are known as the Blameless, stood watch outside the manor. Days later, local adventurers tried to save a small sylvan boy who was seen frightened and running from something. It was later discovered the boy was murdered, his body likely tossed from the coastal cliffs, and many speculated it was the Blameless who had silenced him to cover up their previous massacre near Imaera’s Shrine months before. With no evidence, little was done, but when Sir Thadston and some adventurers provided a tour of the Outpost for Lord Ambrus, Thadston grabbed him by the throat and dangled him from the rooftop, telling him no shrine would be built, and to never return with the Blameless. The paladin and the white armored crusaders left that night.&lt;br /&gt;
&lt;br /&gt;
With the disappearance of Lord Juramis, the previous councilman of Wehnimer’s Landing who served as a representative of the local merchants, the campaign began for a new council position to be filled. Four candidates came forward and campaigned for the position, which was the mayor’s decision to nominate, with the town judge confirming. The candidates were Malluch Burdos, Vynessa Drysien, Casiphia Malatine, and Beldrin. Malluch is the son of the gemshop owner in town, Vynessa has spent years working with the Landing Museum, Casiphia is the cousin of an ex-interim mayor who was murdered by Grishom Stone, and Beldrin is the owner of the local gambling hall. After three weeks of campaigning and debates, the mayor ultimately nominated Beldrin for the open town council seat, and a day later he was confirmed by the town judge and sworn in. The town council now consists of Thrayzar, Surofee, Pylasar, and Beldrin. &lt;br /&gt;
&lt;br /&gt;
Having failed to get the town council position, Vynessa Drysien was offered the role of museum curator by the town council, at the recommendation of the mayor. She accepted the position and immediately took over as the new curator. &lt;br /&gt;
&lt;br /&gt;
Casiphia, who works with Tykel in the Weapons shop, learned of Prelate Chaston traveling to Hendor to hold an audience with Earl Jovery, and deliver a series of sermons in and around the city of Lolle. Casiphia, who had been so openly opposed to Chaston’s strict and violent dialogue in regards to faith in Koar, had volunteered to go see what was going on and then report back to town officials. As a precaution, a militia scout was sent to shadow her to make sure she arrived safely and was protected. Days later, Casiphia returned and many speculated she had become brainwashed, as her attitude towards Prelate Chaston had surprisingly turned around and she hailed him as a great prophet and divinely inspired. She promised to help see Koar’s work done in Wehnimer’s Landing. &lt;br /&gt;
&lt;br /&gt;
Earl Jovery, the Northern Sentinel of the Turamzzyrian Empire, sent a letter to Sir Thadston and commanded him to allow for the construction of a shrine of Koar to be built within the Hendoran Outpost, and it be made publically accessible so all within the region could pay tribute to the God-King if they so desired. Days later, word came that the Earl had ordered some Taladorian soldiers to escort two representatives of the Church of Koar to help supervise the construction of the shrine. Those representatives were chosen by Prelate Chaston. They were Lord Ambrus, and Thadston’s son, Disean. &lt;br /&gt;
&lt;br /&gt;
Thrayzar met with some townspeople outside of Moot Hall and informed them that the previous planned raid on Glaoveln would not be happening yet, as further scouting reports told of horrible arctic weather and larger forces than originally suspected and it would be certain suicide to sail there. However, further reports indicated that Czag Dubra Kragnack, the krolvin warlord, was mobilizing his forces and based on some krolvin scouts detected at sea; they could be launching an attack on Wehnimer’s Landing by month’s end. More alarming however, was the presence of undead and other demonic abominations among their ranks, lending credence to the fact that even though Elithain Cross is gone, the dark magic at Kragnack’s disposal is not. In the coming days, the town marshal explained he will need assistance from adventurers in setting up some defenses along the beaches of the cliffs and town docks. &lt;br /&gt;
&lt;br /&gt;
Some adventurers experienced a vision at Imaera’s shrine that showed images of Disean, the son of Thadston, approaching the Temple of Koar in Talador. The vision detailed Disean entering a grand hall before kneeling before a stone altar, where his head was shaved by members of the Blameless, and then Prelate Chaston himself used hot irons to brand the scar of a crown around Disean’s head, officially initiating the young boy into the ranks of the Blameless. &lt;br /&gt;
&lt;br /&gt;
Days later, Lord Ambrus and Disean and their Taladorian escort arrived near Wehnimer’s Landing. Their wagons came to a stop in the Lower Dragonsclaw forest, where many adventurers greeted Ambrus, and Disean. The vision at Imaera’s shrine was confirmed, when Disean appeared with his head shaved and crowned with a ring of scars. The town officials arranged for the visitors to stay in Hearthstone Manor and Wayside Inn, and soon after Ambrus went to prepare their quarters, members of the Brotherhood of Rooks appeared on rooftops of town and raised a burning effigy of Cosima before attacking the Taladorians and their wagons. The adventurers helped to defend the wagons and put out fires that had been started near Hearthstone. At one point, the Rooks barricaded the west tower and used the ballista to fire on defenders and the Taladorians, even destroying one wagon. In time the assault by the Rooks was pushed back, and the Hendorans helped escort the wagons into the courtyard of the Outpost where it would be protected. Sir Thadston was absent for all of this, and it was said he had traveled south to Vornavis on business. It was later said that construction of the new shrine would take about a week, and then the visitors would return home. &lt;br /&gt;
&lt;br /&gt;
Hendoran soldiers and town militia tipped off some local adventurers to the fact a ship from Fairport was running late to the docks, and as part of the ongoing inspections, there was speculation something was amiss. The adventurers aided in watching for the ship, which soon came into view but eventually halted their course, and tried to sail back away from town. One of the small Wehnimer’s ships helped cut off its escape, forcing the Fairport vessel to come to shore along the beaches of the Coastal Cliffs. A bulbous-nosed dwarf captain greeted the assembled imperials, militia members and adventurers and initially refused to be boarded and inspected, claiming sick crew members were on board. In time, the adventurers boarded the ship, found crates of glass, clay pots, spices and silks in the cargo hold. But then when they were let into the captain’s cabin, they discovered three bodies hidden inside of an old sea chest, one of them identified as a member of the Company of the Three Maidens. The dwarf captain tossed a red orb to explode half of the cabin and its occupants, and escaped through a trapdoor. Bandits and crew men attacked the adventurers on the ship and most were dispatched, while the ship’s halfling cook was apprehended and taken to town. Town guards arrived and carried the chest of bodies back to town to be investigated, mere minutes before poison gas and fire brought ruin to the ship.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;March 2016&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A massive fleet of krolvin, led by Czag Dubra Kragnack launched an attack on Wehnimer’s Landing. In a powerful display of unity and power not displayed so beautifully in recent history, the heroes and allies of Wehnimer’s Landing defended the town and after hours of heated battle, pushed the krolvin back out to sea. There were defenses setup all over town and in the outlying areas and Darkstone Bay blackened with the blood of krolvin. However, the krolvin ranks were augmented by demons and undead, lending further credence to the fact that Kragnack must be working with a necromancer, or has learned some darker abilities himself. A second krolvin attack proved just as challenging, but the adventurers kept damage to a minimum, but were unable to stop some floating demonic spire from burrowing into the sands below the Coastal Cliffs. Many have speculated what could be a consequence of the spire burrowing close to town, but nothing else has come of it yet.&lt;br /&gt;
&lt;br /&gt;
After a string of defeats, the krolvin fleet pulled back, but the waters beyond the bay are still littered with their scout ships and some war vessels, indicating a future invasion may still be possible. &lt;br /&gt;
&lt;br /&gt;
A few days after some preserved bodies were discovered to have been smuggled into town by the Brotherhood of Rooks, the corpses went missing and many suspected it was an inside job that allowed the bodies, and the chest they were in, to go missing. The dwarf captain who had escaped, was found dead in the swamps of Upper Trollfang, a loresong indicating he had been captured, tortured and killed for his failure. &lt;br /&gt;
&lt;br /&gt;
Wehnimer’s Landing kicked off another mayoral election cycle! On the ballot was the current Mayor, Puptilian, and the two challengers were Cruxophim and Kylinarr! To this date, voting is still underway with results expected within days.&lt;br /&gt;
&lt;br /&gt;
A man named Granthem washed up on shore with limited memories many months ago. He has since taken on a handful of jobs in Wehnimer’s Landing, trying to find his place. Most recently he has found temporary housing in House Phoenix and been training with the Blacksmith Iron Jack, while trying to pick up some melee skills. One night, Granthem worked up the courage to ask for a date from a local bar wench at Helga’s named Anabeth, who he had been eyeing for weeks, and only spoken to briefly. Later, a murder mystery began to unravel, as a fight was said to have happened in the alley behind Helga’s, but only blood stains were found by local adventurers. Granthem was soon discovered nearby, and he confessed to killing a drunk town guard. &lt;br /&gt;
&lt;br /&gt;
Later, the body of the guard was found, and through a bardic loresong it was revealed that two town guards attacked Anabeth and Granthem, almost incapacitating Granthem and one intended to harm and abuse Anabeth, who in turn defended herself and killed one of the guards. Granthem, out of blind devotion, confessed to the murder to allow Anabeth to escape because she claimed she feared who the guards worked for. It was later discovered that the guards were corrupt and worked for the Brotherhood of Rooks, who had some members targeting Anabeth because of her ties to a smuggling group out of River’s Rest called the Bayrunners. When the Bayrunners refused to work with the Rooks, Anabeth had got caught in the middle. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, Granthem was being held in the town jail until more could be discovered, but when the heroes went back to check on him, the guard on duty said he hadn’t ever been there, which screamed of an obvious cover up. Days later, Granthem was discovered in some ruins near steel golems and the Glatoph, with three town guards who appeared to have been turned inside out by magic, their eyes and flesh having melted. Granthem was taken to town and tended too, but he did not have any recollection of how the guards died. Having no evidence to hold him, Marshal Thrayzar eventually released Granthem, who as of now remains at House Phoenix.&lt;br /&gt;
&lt;br /&gt;
Some local Ronanites and members of the Order of the Night’s Blade conducted a semi-private commune to Koar at the shrine in the Hendoran Outpost, seeking to gain knowledge into the workings of Prelate Chaston and his holy crusade. Attending the ceremony, was a Luukosian. &lt;br /&gt;
&lt;br /&gt;
Two nights of mayoral debates kicked off! Fun was had by all!&lt;br /&gt;
&lt;br /&gt;
Days after the commune in the Hendoran Outpost, word reached Wehnimer’s Landing that a group of Blameless crusaders had struck out from Talador and raided the location of a known Luukosian cult near Barrett’s Gorge and the Demonwall, in the County of Trauntor. It was said that evidence was discovered that connected the Luukosians to members of the Order of the Night’s Blade, who had some Ronanites operating in that area. Both groups were attacked by the Blameless, and a leader, by the name of Redding, among the Night’s Order was captured by Prelate Chaston.&lt;br /&gt;
&lt;br /&gt;
A trial was held in Barrett’s Gorge in regards to Redding’s betrayal of his Ronan order and the God-King Koar, and many adventurers in Wehnimer’s Landing were given a way to remotely view the proceedings by Lady Casiphia. During the trial, Redding confessed to his crimes and sins of working with the Luukosians, and even named a handful of adventurers in Wehnimer’s Landing that were corrupted working with him. Two Hendoran soldiers who were dispatched by Sir Thadston were witness during the trial, and one even tried to attack Prelate Chaston but a mob of imperial citizens stopped him, and killed him. The second soldier was executed as a conspirator by Disean, the son of Thadston, at the command of Prelate Chaston. After his confession, Lord Redding was tied to a wooden post and lit on fire, presumably having burned alive.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;June 2016&#039;&#039;&#039; ==&lt;br /&gt;
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It has been over a month since the townspeople of Wehnimer’s Landing and beyond were threatened by an incursion of Ithzir, extra planar creatures who were specifically invading from another valence called Kol Tar’sken. The Ithzir were able to enter our world by a powerful mana storm that occurred around Melgorehn’s Reach for three weeks. In the end, the heroes were able to hold off the invaders long enough for the portal between worlds to close on its own and the end of the magical storm. The Hendoran Outpost near Wehnimer’s Landing was transported into the other world, where it remained for three weeks, until the storm subsided and the battered Outpost returned. Only a third of the soldiers were left alive, many of them suffering from trauma and nightmares. Sir Thadston survived, but is said to still suffer from prolonged exposure to the other world and the horrors and fatigue of endless fighting. Many of his surviving soldiers are being sent home to Hendor to heal and rest, while reinforcements have been sent and will help keep the Outpost fully manned and staffed.&lt;br /&gt;
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The Brotherhood of Rooks, led by Rysus, a self-proclaimed King of the Rooks, continues to operate within and below the streets of Wehnimer’s Landing. There has been little noise recently in regards to their activity or exploits, save for a recent event where the Rooks helped some adventurers out of Wehnimer’s board a ship at sea to capture supplies of plinite, which were being transported by mercenaries and what appeared to be rogue wizards working for the Hall of Mages. Rumors indicate that an investigation into a satellite college of the Hall of Mages is underway, hoping to discern truth in this matter and if proven accurate, then to swiftly deal with any corrupted mages within their ranks. Two stockpiles of the stolen plinite were used by adventurers of Wehnimer’s Landing to help power pylons that aided in battling the Ithzir. A third stockpile of raw plinite remains in the possession of the Brotherhood of Rooks.&lt;br /&gt;
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Grishom Stone is believed to now have planted one of his mind-controlled subjects, Glethad, into another world to study or garner power from an alliance with the Ithzir. His end goals are unknown at this time.&lt;br /&gt;
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Khylon Oakspear, the dwarven ex-Marshal of Wehnimer’s Landing has finally almost fully recovered from the curse placed upon him by Raznel over two years ago during the Talador War. Khylon has since been appointed as the Captain of the Town Guard and has already taken measures to weed out corruption, firing or suspending suspected Rook sympathizers among the town guard ranks. The dwarf has also been holding daily meetings with the town marshal Thrayzar, to help better coordinate defense strategies between the town guard and town militia. Meanwhile, the Hendoran soldiers have pulled out of their supervision of the town docks, and all security measures are currently residing solely on the backs of the town guards and militia.&lt;br /&gt;
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A representative of the Church of Koar has been dispatched to Wehnimer’s Landing to investigate the claims made by Lord Redding of the Order of the Night’s Blade upon during his trial and execution. Redding confessed to parts of his Order being corrupt and working with a local cult of Luukosians out of Barrett’s Gorge, and that a handful of members involved in the conspiracy are being afforded refuge in Wehnimer’s Landing. The representative of the Church is said to be arriving this week. &lt;br /&gt;
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[[Category: Wehnimer&#039;s Landing]]&lt;br /&gt;
[[Category: Storylines]]&lt;/div&gt;</summary>
		<author><name>NEWSBY</name></author>
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