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	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=P-T-MOORE"/>
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	<updated>2026-06-23T18:50:58Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Snow_madrinol&amp;diff=90099</id>
		<title>Snow madrinol</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Snow_madrinol&amp;diff=90099"/>
		<updated>2017-04-08T04:35:17Z</updated>

		<summary type="html">&lt;p&gt;P-T-MOORE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 52&lt;br /&gt;
| type = Quadruped&lt;br /&gt;
| family = madrinol&lt;br /&gt;
| attacks = Bites and Claws.&lt;br /&gt;
| area = [[Gossamer Valley]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
| hitpoints = 260&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical = &lt;br /&gt;
  {{creature ability|Bite|+301 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|Claw|+311 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{Creature ability|[[Tail Sweep]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] | +246 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+177 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+203 to +206 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = a madrinol skin&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The heavily armored snow madrinol moves ponderously through the area searching for easy prey to consume.  Plates of extremely thick slate grey skin cover this quadruped on nearly all its exterior surfaces except its long, leathery tail and cupped, upright ears.  Tufts of off-white fur protrude between the plates, however, giving the impression that the madrinol is wearing pieces of armor rather than a total covering.  Unique to the snow madrinol seems to be its flared, circular hooves.  Sharp claws protrude from all sides of each hoof, allowing the creature to grip the ice or frozen ground for greater stability.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
The Snow Madrinol is the weakest of the three inhabitants of [[Gossamer Valley]], with a lower AS than the [[glacial morph]], and a maneuver that pales in comparison to the [[animated slush]]&#039;s [[slush wall]] attack. Unlike the other two, madrinols are not immune to stun or other disabling techniques, and can be dealt with using spells such as [[Blood Burst (701)]] or [[Bone Shatter (1106)]], which are effective only on &amp;quot;living&amp;quot; creatures. They have an average AS, and while they possess rather strong natural armor, hindering melee attacks, they possess no other particular defensive strengths. The only maneuver they possess is the Tail Sweep, which can inflict up to 20 [[RT]], though it is often easily avoided. A single madrinol is likely incapable of killing someone by tail sweeping him or her, but the true danger of this maneuver comes into play when used around the other inhabitants of Gossamer Valley. The animated slush has a plethora of dangerous attacks which will be especially dangerous on a proned individual, while the glacial morph&#039;s high AS and high DF weapon base can quickly dispatch anyone that they can hit.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
&lt;br /&gt;
Snow madrinols have skin that is the equivalent of AsG 15 armor, augmented chain. They drop a variety of fairly high quality gems as well.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1299 Snow madrinol on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 50&lt;br /&gt;
|levelm1 = 51&lt;br /&gt;
|level = 52&lt;br /&gt;
|levelp1 = 53&lt;br /&gt;
|levelp2 = 54&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gossamer Valley creatures]]&lt;/div&gt;</summary>
		<author><name>P-T-MOORE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bog_wight&amp;diff=89892</id>
		<title>Bog wight</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bog_wight&amp;diff=89892"/>
		<updated>2017-04-01T17:49:50Z</updated>

		<summary type="html">&lt;p&gt;P-T-MOORE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| picture = [[Image:Bog_Wight_Colored.jpg|thumb|upright=0.75|left]]&lt;br /&gt;
| level = 44&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = wight&lt;br /&gt;
| attacks = Bites and Claws.&lt;br /&gt;
| area = [[Fethayl Bog]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes (corporeal)&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
 | physical =&lt;br /&gt;
  {{Creature ability|Claw|+284 [[Attack strength|AS]]}}&lt;br /&gt;
  {{Creature ability|Bite|+274 [[Attack strength|AS]]}}&lt;br /&gt;
 | nobolt =&lt;br /&gt;
 | nomaneuver =&lt;br /&gt;
 | nowarding =&lt;br /&gt;
 | noability =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+199 to +204 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+126 to +132 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+153 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+145 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+163 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+153 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+144 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Cloaked in a thick shroud of mist that perpetually follows it, the bog wight moves with a quick grace.  Two burning red orbs stare out from its gaunt, emaciated face, devoid of any compassion or mercy.  A fanged, lipless mouth accompanies its haunting eyes, the maggot-white skin of its face pulled so taught over its skull that it gives the impression of a bestial grin.  Wisps of the miasma that enshrouds its nearly skeletal form whipback and forth as it glides about, writhing against its tattered robes.&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
*The [[bog wight]] is the easiest creature within the [[Fethayl Bog]] to use the wizard spell [[Mana Leech (516)]], as they have the lowest [[TD]].&lt;br /&gt;
*The [[bog wight]] is the only creature within the [[Fethayl Bog]] that can be [[ambush]]ed to remove limbs or be critted.&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1264 Bog wight on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 42&lt;br /&gt;
|levelm1 = 43&lt;br /&gt;
|level = 44&lt;br /&gt;
|levelp1 = 45&lt;br /&gt;
|levelp2 = 46&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fethayl Bog creatures]]&lt;/div&gt;</summary>
		<author><name>P-T-MOORE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Warrior_shade&amp;diff=89891</id>
		<title>Warrior shade</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Warrior_shade&amp;diff=89891"/>
		<updated>2017-04-01T17:49:14Z</updated>

		<summary type="html">&lt;p&gt;P-T-MOORE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 48 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = shade &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Non-corporeal undead&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Fethayl Bog &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt; &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
| roundtime = ? &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
 | physical =&lt;br /&gt;
  {{Creature ability|halberd|+289 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{Creature ability|Disarm|Special}}&lt;br /&gt;
| noability =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+203 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+158 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+185 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+176 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+196 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+195 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
But a shadow of its former self, the warrior shade&#039;s form is hardly discernable as it flickers in and out of view.  At times strange ripples of ethereal light roll across its spectral image, highlighting every horrible scar and festering wound on the shade&#039;s translucent body.  Its gaunt face stares out from under a ghostly helm, though nothing but deep, hollow pits for eyes can be seen, soulless and unforgiving in their regard.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
* &amp;lt;b&amp;gt;Beware&amp;lt;/b&amp;gt;.  Remember to bring a weapon that you don&#039;t not care much for, as the [[warrior shade]] has the ability to disarm your weapon and knock it to the ground.  In addition, the [[warrior shade]] has the ability to loot your corpse of any weapons and shields.&lt;br /&gt;
&lt;br /&gt;
An example of the [[warrior shade]]&#039;s looting:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A warrior shade strides silently over to Skyshock&#039;s corpse, its ghostly hands quickly passing over his body.&amp;lt;br&amp;gt;&lt;br /&gt;
The shade grabs Skyshock&#039;s shield!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
*The [[warrior shade]] has the ability to disappear upon being swung or casted at, allowing them to hide from the next attack. An example of the [[warrior shade]]&#039;s disappearing:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;Just as Skyshock moves to attack, the warrior shade vanishes into nothingness with a hollow laugh!&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The [[warrior shade]] also has the ability to swing either two or three times, in rapid succession; however, this does not happen all the time. An example of the [[warrior shade]]&#039;s double swinging ability:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
&amp;gt;&lt;br /&gt;
A warrior shade swings a twisted modwir-shafted halberd at you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +295 vs DS: +377 with AvD: +29 + d100 roll: +81 = +28&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A clean miss.&lt;br /&gt;
&lt;br /&gt;
The warrior shade whales away, consumed with bloodlust!&amp;lt;br&amp;gt;&lt;br /&gt;
A warrior shade swings a twisted modwir-shafted halberd at you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +312 vs DS: +377 with AvD: +29 + d100 roll: +10 = -26&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A clean miss.&lt;br /&gt;
&lt;br /&gt;
...and again!&amp;lt;br&amp;gt;&lt;br /&gt;
A warrior shade swings a twisted modwir-shafted halberd at you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +325 vs DS: +377 with AvD: +29 + d100 roll: +17 = -6&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A clean miss.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The [[warrior shade]] has the ability to disarm an adventurer&#039;s weapon, resulting in roundtime as long as 20 seconds.  An example of the [[warrior shade]]&#039;s disarm ability:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A warrior shade swings a twisted modwir-shafted halberd at your tree limb runestaff and connects!&amp;lt;br&amp;gt;&lt;br /&gt;
A warrior shade fails to knock the runestaff away!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Warrior shade]]s will decay very quickly when killed (approximately upon their next turn), making it tricky to obtain loot if you are under hard roundtime (i.e. from swinging a melee weapon). This may make hunting [[warrior shade]]s more suitable for spellcasters, who primarily undergo Cast roundtime during battle. &lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1234 Warrior shade on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 46&lt;br /&gt;
|levelm1 = 47&lt;br /&gt;
|level = 48&lt;br /&gt;
|levelp1 = 49&lt;br /&gt;
|levelp2 = 50&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>P-T-MOORE</name></author>
	</entry>
</feed>