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	<updated>2026-05-15T00:54:33Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Wizard_Guild&amp;diff=116967</id>
		<title>Wizard Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wizard_Guild&amp;diff=116967"/>
		<updated>2019-06-16T21:36:12Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Wednesday nights are [[Guild#Guild Nights|Guild Nights]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Wizard&#039;s Guild&#039;&#039;&#039; is a sanctuary for the further study and training of a [[wizard]], which skills and spells alone cannot provide.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
* [[Flick]]&lt;br /&gt;
:A cantrip used to produce any common item from a worn container. The item must weigh two pounds or less and may not be scripted ([[gem]]s and [[wand]]s are applicable, but food is not).&lt;br /&gt;
&lt;br /&gt;
:(Flick is not actually a &amp;quot;guild skill&amp;quot;, but a special verb available specifically to wizards who are members of the guild.)&lt;br /&gt;
&lt;br /&gt;
* [[Alchemy]] &lt;br /&gt;
:Composed of three individual guild skill categories, the practice of Alchemy allows the creation of a wide range of magical items, some of which are only available through Alchemy, and others which are also available in shops or via the treasure system. &lt;br /&gt;
&lt;br /&gt;
::These skills are categorized as follows:&lt;br /&gt;
:::* [[General Alchemy]] - which concerns itself with the creation of generic alchemical products that are available to all four Alchemist professions, including healing tinctures, mana potions, and ayanad type crystals, among others. &amp;lt;i&amp;gt;It should be noted that General Alchemy is considered the &#039;master&#039; among these skills, and it is not possible to advance beyond your rank in General Alchemy in either of the other skill categories.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:::* [[wizard potions|Wizard Potions]] - which concerns itself with the creation of liquids which, when poured or drunk, will impart the benefit of a range of Wizard spells, such as defensive spells, [[Elemental Blade (411)]], among others. Potions used for [[Enchant Item (925)|enchanting]] are also made in Potions training.&lt;br /&gt;
&lt;br /&gt;
:::* [[wizard trinkets|Wizard Trinkets]] - which concerns itself with the creation of solids which, when waved or rubbed or otherwise activated, will impart the benefit of a range of Wizard spells, such as [[Strength (509)|white crystals]], [[Minor Fire (906)|golden wands]], among others.&lt;br /&gt;
&lt;br /&gt;
=== Requirements and Benefits ===&lt;br /&gt;
&lt;br /&gt;
Wizards level 15 and above can join the guild.&lt;br /&gt;
&lt;br /&gt;
Wizards who are a member of the Guild gain access to a special Guild amunet channel.&lt;br /&gt;
&lt;br /&gt;
When advancing through the training ranks, wizards can receive [[experience]] and [[fame]] for completed tasks and promotion to higher ranks.&lt;br /&gt;
&lt;br /&gt;
Promotion to Guildmaster status requires mastery of General Alchemy and a total of 125 skill ranks; once meeting this requirement, the presence of 2 other members who have also met the requirement (whether they are currently a Guildmaster or eligible for promotion themselves) is necessary to execute the promotion. Player Guildmasters can gain [[experience]] and [[fame]] for checking in other Guild members (must be inactive or required to check in in the next 10 days) or for promoting other Guild members to higher ranks.  Guildmasters need to drop by the guild once a month - if they don&#039;t they&#039;ll receive a warning after a month, followed by loss of status after three.&lt;br /&gt;
&lt;br /&gt;
=== Fees ===&lt;br /&gt;
&lt;br /&gt;
It costs 4500 silvers to join the guild, and 1500 per month. You may pay up to three months (90 days) in advance.&lt;br /&gt;
&lt;br /&gt;
Player Guildmasters must check in each month, but pay no fees.&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Icemule Trace)]] - Through a mithril gate on Demons Lane near TC (see map).&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Kharam Dzu)]] - Located at the very south end of Dragonspine on the east side of town.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (River&#039;s Rest)]] - Located south of South River Road outside of town, near the Guardians of Sunfist outpost, through a pair of ivy-covered gates.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Ta&#039;Illistim)]] - Located through a rounded archway on Moonglae Var, near the airship docks.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Ta&#039;Vaalor)]] - There is a faint outline of a doorway on the exterior wall of Guardian Keep at the southern end of Amaranth Court.  Instructions for entry are written on the door.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Wehnimer&#039;s Landing)]] - Located down a broad path in the shadow of [[Melgorehn&#039;s Reach]] outside of town.&lt;br /&gt;
&lt;br /&gt;
* [[Wizard Guild (Zul Logoth)]] -  Located through a crystal-inset dark mithril arch in the Ametrine Tunnel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Solhaven does not have a Wizard Guild at this time.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Player Guildmasters ==&lt;br /&gt;
&lt;br /&gt;
*Promoted 10/19/08 : [[Arlia]], Dreuntar, Jayvn, Kylinarr, Rimalon, Vandele&lt;br /&gt;
*Promoted 12/09/08 : Darnog, Saazz, Sairai&lt;br /&gt;
*Promoted 04/30/09 : Fleurs, [[Greysleeve Streambank|Greysleeve]], Sagoth, Wizricky&lt;br /&gt;
*Promoted 07/30/09 : Zizzle, Plindo&lt;br /&gt;
*Promoted 12/02/09 : Auratik, Tharken&lt;br /&gt;
*Promoted 05/12/12 : Tenken, Zzentar&lt;br /&gt;
*Promoted 07/06/12 : Jymamon&lt;br /&gt;
*Promoted 01/24/13 : Faulkil, Zizzle&lt;br /&gt;
*Promoted 01/06/14 : [[Whirlin]]&lt;br /&gt;
*Promoted 10/22/14 : Drafix&lt;br /&gt;
*Promoted 01/06/15 : Syphaer&lt;br /&gt;
*Promoted 07/14/15 : Raelee&lt;br /&gt;
*Promoted 09/20/15 : Crayven&lt;br /&gt;
*Promoted 05/13/16 : Daeghraven, Tilinthro&lt;br /&gt;
*Promoted 06/11/16 : Smo&lt;br /&gt;
*Promoted 09/10/16 : Galliah&lt;br /&gt;
*Promoted 05/18/17 : Kahly&lt;br /&gt;
*Promoted 12/21/17 : Ignis&lt;br /&gt;
*Promoted 03/08/18 : Delsa&lt;br /&gt;
*Promoted 11/28/18 : [[Rovvigen]], Cook&lt;br /&gt;
*Promoted 11/29/18 : Selaesia&lt;br /&gt;
*Promoted 12/23/18 : Aanalar&lt;br /&gt;
*Promoted 02/09/19 : Vancudais&lt;br /&gt;
*Promoted 03/21/19 : Dartaghan&lt;br /&gt;
*Promoted 04/06/19 : Dgryphon&lt;br /&gt;
*Promoted 04/06/19 : Saverik&lt;br /&gt;
&lt;br /&gt;
Known to be working toward promotion : Bluesmith, Clairi  &lt;br /&gt;
&lt;br /&gt;
Guildmasters are listed here in order of their promotion; Arlia was promoted first among the first group due to &amp;quot;ladies first&amp;quot;, and thereafter the tradition has been to promote in alphabetical order (though this was not followed at the fourth promotion due to extenuating circumstances).&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Profession guild system (saved posts)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Guild%20Discussion/view Wizard Guild Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Discussions/view Alchemy Discussions Officials folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Alchemy%20Assistance/view Alchemy Assistance Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Profession Guilds]]&lt;br /&gt;
[[Category:Wizard]]&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category_talk:Area_Mechanics&amp;diff=114417</id>
		<title>Category talk:Area Mechanics</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category_talk:Area_Mechanics&amp;diff=114417"/>
		<updated>2019-03-06T03:28:20Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: Lost in catacombs river - what to do?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I wanted to put this out there so if anyone else ran into the same problem, they wouldn&#039;t have to spend close to 45 minutes (or more) trapped in a room where they existed, but they didn&#039;t.  &lt;br /&gt;
&lt;br /&gt;
First, the story --&lt;br /&gt;
&lt;br /&gt;
Today I decided to take my wizard, Clairi, hunting in the catacombs.  She&#039;s level 6 and still learning.  She only had her spells to protect her.  I used ;wander to move around and stop at anything she could hit (anything in that area).  I got all the boundary rooms set up, or so I thought...&lt;br /&gt;
&lt;br /&gt;
She wanders off into the nexus, guess which boundary rooms I forgot to set up?!  She walks NW and promptly jumps into the river.  I&#039;ve been here before, not an issue; just swim downstream until you get to the mud pool, right?  WRONG!  She swam downstream until suddenly she was on a ledge, with no room number.  Other players could locate her, but they could not get to her.  We had other players jumping into the river and swimming downstream trying to find her.  No luck.  &lt;br /&gt;
Jutting out of one of the slick earthen walls and over the inky black pool of water, the spacious ledge sits at a slight angle.  Small cracks in the wall splinter in such a way as to create several natural niches.  The sounds of dripping water and the occasional whistling of gusts of wind mix unrythmically with the flow of the river water&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Black River, Ledge] &lt;br /&gt;
Jutting out of one of the slick earthen walls and over the inky black pool of water, the spacious ledge sits at a slight angle.  Small cracks in the wall splinter in such a way as to create several natural niches.  The sounds of dripping water and the occasional whistling of gusts of wind mix unrythmically with the flow of the river water&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Finally, a player says &amp;quot;throw everything you can into perception and search.&amp;quot;  I open up the skills manager, throw everything I can into perception, save it and go back to the game.  &amp;gt;Search....You discover a shallow crevice while searching the area!  &lt;br /&gt;
&amp;gt;go crevice.....This takes me:&lt;br /&gt;
&lt;br /&gt;
[Underground Tunnels, Rubble]&lt;br /&gt;
Pounding down from above, a rapidly rushing waterfall falls in heavy sheets, creating a shin-deep turbulent pool of water, large boulders and clusters of rock jutting from below the surface.  Before continuing on its way downstream in a miniature flood, the inky black water fades in color and visual texture to the normalized murk of the Locksmehr River.  You also see a rubble-ridden slope.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
Still can&#039;t get out, no idea where I am.  Go2 isn&#039;t taking me anywhere, now I&#039;m lost again.  Finally a player says &amp;quot;do what you did in the previous room, should work there too.&amp;quot; So, I search again.  &amp;quot;You make a careful search of the area and discover a shadowy gap in the rocks!&amp;quot;  &lt;br /&gt;
&amp;gt;go gap&lt;br /&gt;
&amp;gt;go slope&lt;br /&gt;
&amp;gt;go river&lt;br /&gt;
&amp;gt;go glowing grate&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
So, here&#039;s what the issue was.  As you are swimming downstream, there is a ledge that juts out.  Normally, you just swim by it, but because I had been wandering, it was searching for the first opening it could find.  It wasn&#039;t until after I was on the ledge that I killed the ;wander script. &lt;br /&gt;
&lt;br /&gt;
I didn&#039;t figure out everything that happened until after I haphazardly got out and scrolled all the way back through my logs.  That&#039;s when I saw the ledge and ;wander taking me onto the ledge.  &lt;br /&gt;
&lt;br /&gt;
So, if you find yourself lost in the river in the catacombs, search.  That&#039;s the key to getting out.&lt;br /&gt;
&lt;br /&gt;
Thank you to all of you who stuck with me for 45 minutes or so, offering suggestions, looking for me and trying to help.&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=114146</id>
		<title>Symbol of Supremacy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=114146"/>
		<updated>2019-02-28T01:25:05Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: /* Wehnimer&amp;#039;s Landing Task */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Supremacy&#039;&#039;&#039;, governed by Lady [[Oleani]], is obtained at the sixteenth step of the [[Order of Voln]]. When invoked the user will receive a +1 bonus per two Voln ranks to [[Attack strength|AS]]/[[CS]]/[[CMAN]]/[[UAF]] against [[Undead|undead]] creatures only.  This symbol has a duration of 10 seconds per Voln rank ([[Stackable|stackable]]). The duration of this symbol when invoked by a Voln master is 4:20 minutes per use.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Activation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;You feel infused with a collective knowledge on the undead and their weaknesses.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The rush of collective knowledge of the undead fades from your mind.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Favor]] cost is based on the member&#039;s level. See [[Favor#Symbol Use Favor Cost|Table]] for specific examples. Symbol of Supremacey has a relative cost of 5x [[Symbol of Protection]]. In other words, one use of Supremacy has the same favor cost as five activations of Protection.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Supremacy===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;1500 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 25 ) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 15 member: &amp;lt;tt&amp;gt;1500 + ((15 &amp;amp;times; 15 &amp;amp;times; 25) &amp;amp;divide; 3) = 3375 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;1500 + ((20 &amp;amp;times; 20 &amp;amp;times; 25) &amp;amp;divide; 3) = 4833 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
*[[Oleani]] taught Voln members how to communicate with each other over long distances.&lt;br /&gt;
*She also taught us how to combine our collective experience against the undead to discern their weaknesses, thereby improving each individual member&#039;s combat effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
For this task you&#039;ll need to purchase &#039;a dozen perfect long stemmed roses&#039; (item #6) from the florist (Lich ID 8715).&lt;br /&gt;
*From the Florist: Out, S, W, Go Temple, Go White Arch, Go Pink Arch (Lich ID 4042).&lt;br /&gt;
*Kneel, Drop roses.&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
You&#039;ll need a ring (item #2, &amp;lt;250 silver) and a band (item #1, &amp;lt;250 silver) for this task which can be purchased at the jewelers (Lich ID 10328). Take them to the altar in the wildflower field:&lt;br /&gt;
*From Amaranth Gate: NW, NW, Go Bridge, NW, Go Trail, SW, W, W, SW, SW, Go Path, N, N, Go Building (Lich ID 10268).&lt;br /&gt;
*Kneel&lt;br /&gt;
*Put ring on altar, Put band on altar&lt;br /&gt;
*Bow&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=114145</id>
		<title>Symbol of Supremacy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=114145"/>
		<updated>2019-02-28T01:21:49Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: /* Wehnimer&amp;#039;s Landing Task */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Supremacy&#039;&#039;&#039;, governed by Lady [[Oleani]], is obtained at the sixteenth step of the [[Order of Voln]]. When invoked the user will receive a +1 bonus per two Voln ranks to [[Attack strength|AS]]/[[CS]]/[[CMAN]]/[[UAF]] against [[Undead|undead]] creatures only.  This symbol has a duration of 10 seconds per Voln rank ([[Stackable|stackable]]). The duration of this symbol when invoked by a Voln master is 4:20 minutes per use.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Activation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;You feel infused with a collective knowledge on the undead and their weaknesses.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The rush of collective knowledge of the undead fades from your mind.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Favor]] cost is based on the member&#039;s level. See [[Favor#Symbol Use Favor Cost|Table]] for specific examples. Symbol of Supremacey has a relative cost of 5x [[Symbol of Protection]]. In other words, one use of Supremacy has the same favor cost as five activations of Protection.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Supremacy===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;1500 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 25 ) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 15 member: &amp;lt;tt&amp;gt;1500 + ((15 &amp;amp;times; 15 &amp;amp;times; 25) &amp;amp;divide; 3) = 3375 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;1500 + ((20 &amp;amp;times; 20 &amp;amp;times; 25) &amp;amp;divide; 3) = 4833 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
*[[Oleani]] taught Voln members how to communicate with each other over long distances.&lt;br /&gt;
*She also taught us how to combine our collective experience against the undead to discern their weaknesses, thereby improving each individual member&#039;s combat effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
For this task you&#039;ll need to purchase &#039;a bridal blush bouquet&#039; (item #4) from the florist (Lich ID 8715).&lt;br /&gt;
*From the Florist: Out, S, W, Go Temple, Go White Arch, Go Pink Arch (Lich ID 4042).&lt;br /&gt;
*Kneel, Drop Bouquet.&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
You&#039;ll need a ring (item #2, &amp;lt;250 silver) and a band (item #1, &amp;lt;250 silver) for this task which can be purchased at the jewelers (Lich ID 10328). Take them to the altar in the wildflower field:&lt;br /&gt;
*From Amaranth Gate: NW, NW, Go Bridge, NW, Go Trail, SW, W, W, SW, SW, Go Path, N, N, Go Building (Lich ID 10268).&lt;br /&gt;
*Kneel&lt;br /&gt;
*Put ring on altar, Put band on altar&lt;br /&gt;
*Bow&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=113380</id>
		<title>Symbol of Supremacy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=113380"/>
		<updated>2019-02-04T17:18:04Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Supremacy&#039;&#039;&#039;, governed by Lady [[Oleani]], is obtained at the sixteenth step of the [[Order of Voln]]. When invoked the user will receive a +1 bonus per two Voln ranks to [[Attack strength|AS]]/[[CS]]/[[CMAN]]/[[UAF]] against [[Undead|undead]] creatures only.  This symbol has a duration of 10 seconds per Voln rank ([[Stackable|stackable]]). The duration of this symbol when invoked by a Voln master is 4:20 minutes per use.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Activation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;You feel infused with a collective knowledge on the undead and their weaknesses.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The rush of collective knowledge of the undead fades from your mind.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Favor]] cost is based on the member&#039;s level. See [[Favor#Symbol Use Favor Cost|Table]] for specific examples. Symbol of Supremacey has a relative cost of 5x [[Symbol of Protection]]. In other words, one use of Supremacy has the same favor cost as five activations of Protection.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Supremacy===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;1500 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 25 ) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 15 member: &amp;lt;tt&amp;gt;1500 + ((15 &amp;amp;times; 15 &amp;amp;times; 25) &amp;amp;divide; 3) = 3375 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;1500 + ((20 &amp;amp;times; 20 &amp;amp;times; 25) &amp;amp;divide; 3) = 4833 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
*[[Oleani]] taught Voln members how to communicate with each other over long distances.&lt;br /&gt;
*She also taught us how to combine our collective experience against the undead to discern their weaknesses, thereby improving each individual member&#039;s combat effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
For this task you&#039;ll need to purchase &#039;a bridal blush bouquet&#039; (item #4) from the florist (Lich ID 8715).&lt;br /&gt;
*From the Florist: Out, S, W, Go Temple, Go White Arch, Go Pink Arch (Lich ID 4042).&lt;br /&gt;
*Kneel, Drop Roses.&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
You&#039;ll need a ring (item #2, &amp;lt;250 silver) and a band (item #1, &amp;lt;250 silver) for this task which can be purchased at the jewelers (Lich ID 10328). Take them to the altar in the wildflower field:&lt;br /&gt;
*From Amaranth Gate: NW, NW, Go Bridge, NW, Go Trail, SW, W, W, SW, SW, Go Path, N, N, Go Building (Lich ID 10268).&lt;br /&gt;
*Kneel&lt;br /&gt;
*Put ring on altar, Put band on altar&lt;br /&gt;
*Bow&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=113379</id>
		<title>Symbol of Supremacy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Supremacy&amp;diff=113379"/>
		<updated>2019-02-04T17:17:06Z</updated>

		<summary type="html">&lt;p&gt;SINDIR98: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 16&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Supremacy&#039;&#039;&#039;, governed by Lady [[Oleani]], is obtained at the sixteenth step of the [[Order of Voln]]. When invoked the user will receive a +1 bonus per two Voln ranks to [[Attack strength|AS]]/[[CS]]/[[CMAN]]/[[UAF]] against [[Undead|undead]] creatures only.  This symbol has a duration of 10 seconds per Voln rank ([[Stackable|stackable]]). The duration of this symbol when invoked by a Voln master is 4:20 minutes per use.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Activation:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;You feel infused with a collective knowledge on the undead and their weaknesses.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The rush of collective knowledge of the undead fades from your mind.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Favor]] cost is based on the member&#039;s level. See [[Favor#Symbol Use Favor Cost|Table]] for specific examples. Symbol of Supremacey has a relative cost of 5x [[Symbol of Protection]]. In other words, one use of Supremacy has the same favor cost as five activations of Protection.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Supremacy===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;1500 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 25 ) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 15 member: &amp;lt;tt&amp;gt;1500 + ((15 &amp;amp;times; 15 &amp;amp;times; 25) &amp;amp;divide; 3) = 3375 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;1500 + ((20 &amp;amp;times; 20 &amp;amp;times; 25) &amp;amp;divide; 3) = 4833 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
*[[Oleani]] taught Voln members how to communicate with each other over long distances.&lt;br /&gt;
*She also taught us how to combine our collective experience against the undead to discern their weaknesses, thereby improving each individual member&#039;s combat effectiveness.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
For this task you&#039;ll need to purchase &#039;a dozen perfect long stemmed roses&#039; (item #4) from the florist (Lich ID 8715).&lt;br /&gt;
*From the Florist: Out, S, W, Go Temple, Go White Arch, Go Pink Arch (Lich ID 4042).&lt;br /&gt;
*Kneel, Drop Roses.&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
You&#039;ll need a ring (item #2, &amp;lt;250 silver) and a band (item #1, &amp;lt;250 silver) for this task which can be purchased at the jewelers (Lich ID 10328). Take them to the altar in the wildflower field:&lt;br /&gt;
*From Amaranth Gate: NW, NW, Go Bridge, NW, Go Trail, SW, W, W, SW, SW, Go Path, N, N, Go Building (Lich ID 10268).&lt;br /&gt;
*Kneel&lt;br /&gt;
*Put ring on altar, Put band on altar&lt;br /&gt;
*Bow&lt;br /&gt;
*Return to monk to receive symbol&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>SINDIR98</name></author>
	</entry>
</feed>