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		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167635</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167635"/>
		<updated>2022-05-26T07:12:46Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward XXX, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist toward XXX, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist toward XXX, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps toward XXX with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps toward XXX with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
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|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167634</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167634"/>
		<updated>2022-05-26T07:12:16Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward XXX, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist toward Drekoi, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist toward XXX, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps toward XXX with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps toward XXX with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167633</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167633"/>
		<updated>2022-05-26T07:10:10Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist toward Drekoi, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist toward XXX, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Aggressively lifting both your razern katana and vultite pavis in front of you, you stride deliberately forward a few steps toward XXX with a clank from your vultite plate, your thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in your wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind you, its gait slow and steady.&lt;br /&gt;
| Aggressively lifting both his razern katana and vultite pavis in front of him, XXX strides deliberately forward a few steps toward XXX with a clank from his vultite plate, his thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Frost white sparks whirl from the plate, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a burly polar bear as it lumbers behind him, its gait slow and steady.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167632</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167632"/>
		<updated>2022-05-26T07:03:04Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist toward Drekoi, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist toward XXX, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Shoulders tensed into a ready stance, you pound a veniom-hilted razern katana against the front of your vultite plate with a loud clank and cry out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse your eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, your battle cry morphs into a deafening growl!&lt;br /&gt;
| Shoulders tensed into a ready stance, XXX pounds a veniom-hilted razern katana against the front of his vultite plate with a loud clank and cries out a harsh challenge to XXX!  Flickering frost white motes rise from the plate and suffuse XXX&#039;s eyes with a feral glow, briefly blocking out the thunderhead grey color and gleaming eerily from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  For a few seconds, his battle cry morphs into a deafening growl!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
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|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
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|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167631</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167631"/>
		<updated>2022-05-26T06:57:10Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Sliding your legs together until your heels and reinforced vultite leg guards click, you bow low at the waist toward Drekoi, your thunderhead grey eyes cast downward beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  You bring your razern katana respectfully against the front of your plate with a faint clank, the motion drawing attention to your glacial white arm greaves tipped with bear claws.  Frost white light seeps into your body from the plate, a brief ethereal image of a polar bear overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Sliding his legs together until his heels and reinforced vultite leg guards click, XXX bows low at the waist toward XXX, his thunderhead grey eyes cast downward beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  He brings his razern katana respectfully against the front of his plate with a faint clank, the motion drawing attention to his glacial white arm greaves tipped with bear claws.  Frost white light seeps into his body from the plate, a brief ethereal image of a polar bear overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167630</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167630"/>
		<updated>2022-05-26T06:50:14Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE (With Animalistic Headdress)&lt;br /&gt;
|Tilting your head back and closing your thunderhead grey eyes beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, you cross your glacial white arm greaves tipped with bear claws in front of your chest and slowly inhale, causing an array of frost white lights to rise from your vultite plate in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|Tilting his head back and closing his thunderhead grey eyes beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown, XXX crosses his glacial white arm greaves tipped with bear claws in front of his chest and slowly inhales, causing an array of frost white lights to rise from his vultite plate in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a polar bear before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167629</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167629"/>
		<updated>2022-05-26T06:23:04Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG (Targeted)&lt;br /&gt;
| Shifting your thunderhead grey eyes to XXX, you settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| Shifting his thunderhead grey eyes to XXX, XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
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|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167628</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167628"/>
		<updated>2022-05-26T06:20:05Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (Targeted) (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter at XXX that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter at XXX that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167627</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167627"/>
		<updated>2022-05-26T06:13:38Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| You settle your gaze into an impassive expression and roll your shoulders in a shrug, the motion causing your vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
| XXX settles his gaze into an impassive expression and rolls his shoulders in a shrug, the motion causing his vultite plate to clank slightly.  A halo of frost white energy crackles over the vultite plate in time to the motion, the chaotic corona of light erupting into being with a wild growl.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167626</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167626"/>
		<updated>2022-05-26T06:11:56Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND (With Animalistic Headdress)&lt;br /&gt;
|Smoothly unfolding your legs and causing your reinforced vultite leg guards to briefly clink together, you push yourself to your feet with a clank from your vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding his legs and causing his reinforced vultite leg guards to briefly clink together, XXX pushes himself to his feet with a clank from his vultite plate, body braced into a defensive posture with thunderhead grey eyes alert beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  A flurry of frost white motes skitter over the surface of the plate with an echoing growl, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
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|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167625</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167625"/>
		<updated>2022-05-26T06:09:24Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH (With Animalistic Headdress)&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
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|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167624</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167624"/>
		<updated>2022-05-26T06:05:21Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| Leaning forward and clutching your stomach, you break into a fit of laughter that causes your vultite plate to clank rhythmically, a wide grin spreading over your face from beneath your massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of your vultite plate in time to your merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
| Leaning forward and clutching his stomach, XXX breaks into a fit of laughter that causes his vultite plate to clank rhythmically, a wide grin spreading over his face from beneath his massive vultite helm with a crest of polar bear fur.  Ripples of frost white light roll over the surface of his vultite plate in time to his merriment, tiny motes of energy sparking upwards with every movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
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|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
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|verb21=&lt;br /&gt;
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|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167623</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=167623"/>
		<updated>2022-05-26T06:02:00Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Features=&lt;br /&gt;
    * &#039;&#039;&#039;Animalistic Instinct Flares&#039;&#039;&#039; (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * &#039;&#039;&#039;Revenge Flares&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * &#039;&#039;&#039;Bestial Barrier&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Feral Whirlwind&#039;&#039;&#039; = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * &#039;&#039;&#039;Untamed Vitality&#039;&#039;&#039; = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * &#039;&#039;&#039;Flavor Actions&#039;&#039;&#039; (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * &#039;&#039;&#039;Tameness/Affinity&#039;&#039;&#039;&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, &amp;lt;Character&amp;gt; works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|&amp;lt;Character&amp;gt;runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|&amp;lt;Character&amp;gt; works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, &amp;lt;Character&amp;gt; pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, &amp;lt;Character&amp;gt; bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around &amp;lt;Character&amp;gt;, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE (With Animalistic Headdress)&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of your vultite plate in front of your chest, you bow your head and whistle a set of three notes in a descending scale, your face shadowed beneath your massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at your feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward you, sniffing and snuffling at you in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|Crossing the glacial white arm greaves tipped with bear claws of his vultite plate in front of his chest, XXX bows his head and whistles a set of three notes in a descending scale, his face shadowed beneath his massive vultite helm with a crest of polar bear fur topped with a glacial blue steel crown.&lt;br /&gt;
Threads of frost white light pulse over the surface of the vultite plate in time to the notes, coalescing into the ethereal form of a burly polar bear on the floor at his feet.  Steps slow and sedate, a burly ethereal polar bear lumbers toward Isbjorn, sniffing and snuffling at him in a friendly manner.  In a burst of frost white motes, it dissolves back into the vultite plate.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|&amp;lt;Character&amp;gt; sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, &amp;lt;Character&amp;gt; pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| Sliding her legs together until her heels and chainmail leg greaves click, &amp;lt;Character&amp;gt; bows low at the waist toward you, her steel grey eyes cast downward.  She brings her closed right fist respectfully against the front of her jazerant with a faint clink, the motion drawing attention to her wide rolaren chain sleeves.  Blue-black light seeps into her body from the jazerant, a brief ethereal image of a panther overlaying her face in a temporary mask as she straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, &amp;lt;Character&amp;gt; crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, &amp;lt;Character&amp;gt; pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse &amp;lt;Character&#039;s&amp;gt; eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167622</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167622"/>
		<updated>2022-05-26T05:49:41Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around XXX.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| Thumping the surface of your vultite pavis with an open palm, you lift it high above your head in a triumphant pose!  A cacophony of hisses bursts from your vultite pavis as a flicker of ebon light surrounds it.&lt;br /&gt;
| Thumping the surface of his vultite pavis with an open palm, XXX lifts it high above his head in a triumphant pose!  A cacophony of hisses bursts from his vultite pavis as a flicker of ebon light surrounds it&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod at XXX, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward XXX before coiling up and rising up to strike, fangs bared!  It seems to collide with XXX, but merely ends up dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod at you, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward you before coiling up and rising up to strike, fangs bared!  It seems to collide with you, but merely ends up passing through your body and dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|-&lt;br /&gt;
! CLEAN&lt;br /&gt;
| You run a hand over the surface of your vultite pavis, removing any lingering dirt and grime.  A shiver runs through the vultite pavis in response to the touch, sending fractal patterns of ebon light into the air.&lt;br /&gt;
| XXX runs a hand over the surface of his vultite pavis, removing any lingering dirt and grime.  A shiver runs through the vultite pavis in response to the touch, sending fractal patterns of ebon light into the air.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PRAY&lt;br /&gt;
| Bowing your head until your forehead touches your vultite pavis, you close your blue eyes and murmur a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through your body, making your eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into your vultite pavis.&lt;br /&gt;
| Bowing his head until his forehead touches his vultite pavis, XXX closes blue eyes and murmurs a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through XXX&#039;s body, making his eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into his vultite pavis.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Targeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low toward XXX.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low toward you.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Untargeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
| Tilting your head back, you slowly inhale, causing an array of ebon lights to rise from your vultite pavis in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
| Tilting his head back, XXX slowly inhales, causing an array of ebon lights to rise from his vultite pavis in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Targeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance around XXX, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance around you, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Untargeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167621</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167621"/>
		<updated>2022-05-26T05:43:43Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around XXX.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| Thumping the surface of your vultite pavis with an open palm, you lift it high above your head in a triumphant pose!  A cacophony of hisses bursts from your vultite pavis as a flicker of ebon light surrounds it.&lt;br /&gt;
| Thumping the surface of his vultite pavis with an open palm, XXX lifts it high above his head in a triumphant pose!  A cacophony of hisses bursts from his vultite pavis as a flicker of ebon light surrounds it&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod at XXX, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward XXX before coiling up and rising up to strike, fangs bared!  It seems to collide with XXX, but merely ends up dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod at you, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward you before coiling up and rising up to strike, fangs bared!  It seems to collide with you, but merely ends up passing through your body and dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PRAY&lt;br /&gt;
| Bowing your head until your forehead touches your vultite pavis, you close your blue eyes and murmur a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through your body, making your eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into your vultite pavis.&lt;br /&gt;
| Bowing his head until his forehead touches his vultite pavis, XXX closes blue eyes and murmurs a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through XXX&#039;s body, making his eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into his vultite pavis.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Targeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low toward XXX.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low toward you.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Untargeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
| Tilting your head back, you slowly inhale, causing an array of ebon lights to rise from your vultite pavis in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
| Tilting his head back, XXX slowly inhales, causing an array of ebon lights to rise from his vultite pavis in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Targeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance around XXX, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance around you, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Untargeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167620</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167620"/>
		<updated>2022-05-26T05:42:27Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around Korlae.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| Thumping the surface of your vultite pavis with an open palm, you lift it high above your head in a triumphant pose!  A cacophony of hisses bursts from your vultite pavis as a flicker of ebon light surrounds it.&lt;br /&gt;
| Thumping the surface of his vultite pavis with an open palm, XXX lifts it high above his head in a triumphant pose!  A cacophony of hisses bursts from his vultite pavis as a flicker of ebon light surrounds it&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod at XXX, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward XXX before coiling up and rising up to strike, fangs bared!  It seems to collide with XXX, but merely ends up dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod at you, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward you before coiling up and rising up to strike, fangs bared!  It seems to collide with you, but merely ends up passing through your body and dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PRAY&lt;br /&gt;
| Bowing your head until your forehead touches your vultite pavis, you close your blue eyes and murmur a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through your body, making your eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into your vultite pavis.&lt;br /&gt;
| Bowing his head until his forehead touches his vultite pavis, XXX closes blue eyes and murmurs a prayer to the spirit within it.&lt;br /&gt;
Riotous streams of light coil from the pavis and spread upward through XXX&#039;s body, making his eyes flash briefly with a wild ebon glow.  As a faint hiss echoes through the air, the light recedes into his vultite pavis.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Targeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low toward XXX.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low toward you.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Untargeted)&lt;br /&gt;
| Holding your vultite pavis respectfully against your chest, you bow low.  Ebon light seeps into your body from the pavis, a brief ethereal image of an adder overlaying your face in a temporary mask as you straighten up.&lt;br /&gt;
| Holding his vultite pavis respectfully against his chest, XXX bows low.  Ebon light seeps into his body from the pavis, a brief ethereal image of an adder overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
| Tilting your head back, you slowly inhale, causing an array of ebon lights to rise from your vultite pavis in time to the rhythm of your breath.  As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
| Tilting his head back, XXX slowly inhales, causing an array of ebon lights to rise from his vultite pavis in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of an adder before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Targeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance around XXX, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance around you, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Untargeted)&lt;br /&gt;
| Beating a rapid tattoo on the surface of your vultite pavis with an open palm, you break into a frenetic tribal dance, ebon sparks swirling in your wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind you, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
| Beating a rapid tattoo on the surface of his vultite pavis with an open palm, XXX breaks into a frenetic tribal dance, ebon sparks swirling in his wake.  The tiny motes of light merge together into the ethereal form of a sinuous adder as it slithers behind him, its tongue flicking in and out in a slow rhythm.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167619</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167619"/>
		<updated>2022-05-26T05:33:12Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around Korlae.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around to face XXX in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| Raising your vultite pavis in front of you, you spin adroitly on one heel and turn around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of your vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
| Raising his vultite pavis in front of him, XXX spins adroitly on one heel and turns around in a defensive stance, blue eyes alert.  Ebon light crackles over the surface of his vultite pavis in a wildly chaotic pattern.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| Thumping the surface of your vultite pavis with an open palm, you lift it high above your head in a triumphant pose!  A cacophony of hisses bursts from your vultite pavis as a flicker of ebon light surrounds it.&lt;br /&gt;
| Thumping the surface of his vultite pavis with an open palm, XXX lifts it high above his head in a triumphant pose!  A cacophony of hisses bursts from his vultite pavis as a flicker of ebon light surrounds it&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod at XXX, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward XXX before coiling up and rising up to strike, fangs bared!  It seems to collide with XXX, but merely ends up dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod at you, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers toward you before coiling up and rising up to strike, fangs bared!  It seems to collide with you, but merely ends up passing through your body and dissipating into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| Hefting your vultite pavis into a ready position in front of you, you jerk your chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
| Hefting his vultite pavis into a ready position in front of him, XXX jerks his chin up in a nod, blue eyes narrowed in challenge.&lt;br /&gt;
With a resounding hiss, a sinuous adder made of ebon light bursts from the pavis and slithers forward before coiling up and rising up to strike, fangs bared!  It moves off into the distance and dissipates into an array of bright ebon motes that scatter into the air.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PRAY&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167618</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167618"/>
		<updated>2022-05-26T05:25:21Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around Korlae.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PRAY&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! BOW (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WAVE (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167617</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167617"/>
		<updated>2022-05-26T05:20:49Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around Korlae.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! TURN (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Targeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! POINT (Untargeted)&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167616</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167616"/>
		<updated>2022-05-26T05:14:56Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide an iridescent black vultite pavis formed into the shape of a scale free and grip it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides an iridescent black vultite pavis formed into the shape of a scale free and grips it tightly in one hand.  A spray of ebon motes skitters over the surface of the pavis before fizzling out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare ON)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A shiver runs through the pavis as a ebon light surrounds it, briefly coalescing into an adder.&lt;br /&gt;
|-&lt;br /&gt;
! RUB (Flare OFF)&lt;br /&gt;
| You run the palm of one hand over the surface of your vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
| XXX runs the palm of one hand over the surface of his vultite pavis.  A flicker of ebon light surrounds the pavis before winking out with a fading hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| With careful precision, you slide an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
| With careful precision, XXX slides an iridescent black vultite pavis formed into the shape of a scale into place over one shoulder.  Coalescing over the surface of the pavis, a thin layer of ebon light briefly ripples into being before dying with an echoing hiss.&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE (While holding shield)&lt;br /&gt;
| Cocking your head to one side, you hold out your vultite pavis and whistle a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at your feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around you.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
| Cocking his head to one side, XXX holds out his vultite pavis and whistles a set of three notes in a descending scale.&lt;br /&gt;
Threads of ebon light pulse over the surface of the vultite pavis in time to the notes, coalescing into the ethereal form of a sinuous adder on the floor at his feet.  Tongue flicking serenely, a sinuous ethereal adder slithers in a protective circle around Korlae.  In a burst of ebon motes, it dissolves back into the vultite pavis.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167615</id>
		<title>Animalistic Spirit Shield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Shield&amp;diff=167615"/>
		<updated>2022-05-26T05:03:15Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Unlockable Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Shields&#039;&#039;&#039; were released at [[Duskruin Arena]] in August 2020 at the [[BVShop:Untamed Spirit|Untamed Spirit shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. These shields are sold OTS at +20 [[enchant]]s and contain offensive [[Item_properties|Category D]] script flares called Animalistic Fury which are [[grapple critical table|grapple criticals]] by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;---- Animalistic Spirit Shields ----&lt;br /&gt;
-General Script Information-&lt;br /&gt;
This is a shield with the spirit of an animal trapped within it.&lt;br /&gt;
The spirit is wild and must be tamed by unleashing it against like-level foes, or successfully blocking against them during combat.&lt;br /&gt;
If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
When striking, there is a chance the spirit will unleash Animalistic Fury flares.&lt;br /&gt;
-Alteration Guidelines-&lt;br /&gt;
* Alterations to the 15/15/15, long and show of this shield are fine.&lt;br /&gt;
* Some merchants can change the spirit color, spirit call or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
-Features-&lt;br /&gt;
* Animalistic Fury Flares (Tier 1 of 4)&lt;br /&gt;
The spirit within lashes out with a stampede. (Damage Type: Grapple)&lt;br /&gt;
Flares are currently: ON [RUB to toggle]&lt;br /&gt;
* Revenge Flares = Locked&lt;br /&gt;
On a successful block, there is a chance to unleash Animalistic Fury flares. You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Wild Backlash = Locked&lt;br /&gt;
When Animalistic Fury flares hit, the spirit within lashes out with its untamed anger, causing a momentary reduction in the target&#039;s DS and TD.&lt;br /&gt;
NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
* Savage Power = Locked&lt;br /&gt;
Once an hour, draw on the power of the spirit within your weapon for an increase in AS, CS and critical padding by CLENCHing the aegis.&lt;br /&gt;
* Flavor Actions (Tier 1 of 3)&lt;br /&gt;
At this tier, this shield captures the following:WEAR, REMOVE, RUB (Flares On/Off), WHISTLE.&lt;br /&gt;
* Tameness/Affinity&lt;br /&gt;
Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
Only one person can have allegiance to this shield&#039;s spirit at a time.&lt;br /&gt;
The feeling of this spirit toward no one is wild (Level 0 of 12).&lt;br /&gt;
NOTE: To start taming this shield, damage a like-level foe with it or block a like-level foe&#039;s incoming attack while in combat.&lt;br /&gt;
-Current Settings-&lt;br /&gt;
* Spirit: bear (Type: Ursine)&lt;br /&gt;
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear.&lt;br /&gt;
* Spirit Descriptor: burly&lt;br /&gt;
* Spirit Color: misty green&lt;br /&gt;
* Spirit Call: growl&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
&amp;lt;!-- Will be adding transclusion here --&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With a slight roll of your shoulder, you slide a massive spiked vultite greatshield bordered in carved sections of tusk free and grip it tightly in one hand.  A spray of smoke grey motes skitters over the surface of the greatshield before fizzling out with a fading snort.&lt;br /&gt;
| With a slight roll of his shoulder, XXX slides a massive spiked vultite greatshield bordered in carved sections of tusk free and grips it tightly in one hand.  A spray of smoke grey motes skitters over the surface of the greatshield before fizzling out with a fading snort.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|-&lt;br /&gt;
! WHISTLE&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Beginning}}&lt;br /&gt;
===Animalistic Fury Flare Messaging===&lt;br /&gt;
{{#section-h:Animalistic Spirit|Animalistic Fury Flare Messaging Ending}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=166363</id>
		<title>SimuCon 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=166363"/>
		<updated>2022-04-24T23:42:03Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Prime Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2022 are Wednesday, August 3 through Sunday, August 7, 2022 at the Sheraton Westport Chalet Hotel.  Room reservation link [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP here].&lt;br /&gt;
&lt;br /&gt;
==2022 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2022 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Thursday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Friday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Saturday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&amp;lt;br&amp;gt;August 9&lt;br /&gt;
|-&lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
&lt;br /&gt;
Cost and sign-up information will be available soon.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
Sign-up is usually initiated by the GM organizing SimuCon and details are released closer to the event.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2022 Schedule|2022 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlps-sheraton-westport-plaza-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2022 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Durakar&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Juspera&lt;br /&gt;
* Kothos/Xanthium/Ysharra&lt;br /&gt;
* Nodyre / Dayzed&lt;br /&gt;
* Obelin&lt;br /&gt;
* Yavs&lt;br /&gt;
* Rozy&lt;br /&gt;
* Drekoi/Vhorg&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Quilic&lt;br /&gt;
* Xeraphina&lt;br /&gt;
* Valyrka&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees.&lt;br /&gt;
&lt;br /&gt;
Currently no campaign link is available, but will likely be available in early June.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=166362</id>
		<title>SimuCon 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=166362"/>
		<updated>2022-04-24T23:41:24Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2022 are Wednesday, August 3 through Sunday, August 7, 2022 at the Sheraton Westport Chalet Hotel.  Room reservation link [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP here].&lt;br /&gt;
&lt;br /&gt;
==2022 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2022 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Thursday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Friday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Saturday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&amp;lt;br&amp;gt;August 9&lt;br /&gt;
|-&lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
&lt;br /&gt;
Cost and sign-up information will be available soon.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
Sign-up is usually initiated by the GM organizing SimuCon and details are released closer to the event.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2022 Schedule|2022 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlps-sheraton-westport-plaza-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2022 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Durakar&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Juspera&lt;br /&gt;
* Kothos/Xanthium/Ysharra&lt;br /&gt;
* Nodyre / Dayzed&lt;br /&gt;
* Obelin&lt;br /&gt;
* Yavs&lt;br /&gt;
* Rozy&lt;br /&gt;
* Drekoi&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Quilic&lt;br /&gt;
* Xeraphina&lt;br /&gt;
* Valyrka&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees.&lt;br /&gt;
&lt;br /&gt;
Currently no campaign link is available, but will likely be available in early June.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Night_at_the_Academy&amp;diff=156028</id>
		<title>Night at the Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Night_at_the_Academy&amp;diff=156028"/>
		<updated>2021-12-15T04:42:04Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: /* Prizes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:QUEST-NightAtTheAcademy.png|thumb|right|&#039;&#039;&#039;WARNING&#039;&#039;&#039;: Map containers spoilers.]]&lt;br /&gt;
Once maintained by Lord and Lady Tallary, the Turamzzyrian Academy of Elanthian History hosts a bounty of artifacts from all across Elanthia. Lord and Lady Tallary spent hours researching artifacts and were once considered the cornerstone of archeological history and its preservation. Historians from around the world would come to the Academy with unknown artifacts, and their team of scholars would find answers for them. &lt;br /&gt;
&lt;br /&gt;
In 5102, the Academy opened an enormous Hunt for History, the second of its kind, and asked adventurers from around the globe to solve the various puzzles that presented themselves to the scholars. It was a grand undertaking that is still fondly remembered by adventurers. Unfortunately, several years later a curse befell the Academy.&lt;br /&gt;
&lt;br /&gt;
During the occupation of Solhaven by the Sheruvian villan Draezir, a curse befell the keep, and those that sought help from Vornavis to quickly exterminate it were killed on their way to the Baron. The Lord and Lady Tallary, as well as many of the great scholars of the time and all their servants, were slaughtered by a malign spirit that had arisen from one of the artifacts they were studying. By the time the Vornavians had discovered what had happened, it was far too late. Unrest now roams in the haunted halls of the Academy, though much of the time it can be kept peaceful within.&lt;br /&gt;
&lt;br /&gt;
Not much is known about the spirit that haunts the Academy, though it is not the only phantasm. Several of the past residents of the Academy wander the halls as well. It is rumored that in the final hours of the Academy, one of the scholars placed a spell on the artifacts to preserve them from thieves. This spell creates an energy that passes from one artifact to another, and if a ghost, spirit, or any other being passes into the field, it causes them to explode. Yet, somehow, every once in a while, something manages to take some artifacts and hide them somewhere on the grounds. That&#039;s when the undead within start to grow strong and rise up more and more.&lt;br /&gt;
&lt;br /&gt;
When the undead do rise, Vornavis guardsmen hire out adventurers to set the problem straight! Adventurers explore the Academy grounds, and while battling undead, search the area for the artifacts to return them to their proper locations. Once that&#039;s done, everything seems to settle down for a time. There&#039;s a time limit involved, however, because as the undead energies keep rising, eventually the adventurers will be overwhelmed!&lt;br /&gt;
&lt;br /&gt;
==Quest Details==&lt;br /&gt;
Up to 10 players can participate in this small-scale &amp;quot;quest&amp;quot; that takes roughly three hours to complete. This is a task-based quest that relies on good party balance and a breadth of available party skills. Players are strongly encouraged to bring a diverse group of professions, especially a cleric, an empath, a rogue, and a bard for maximum success. It is also suggested that players may want to group up with others close to their own level, as the creatures in the quest will be scaled to match the levels of group members. Also, don&#039;t forget to bring your blessed weapon, and have the ability to rebless! Race the clock to collect hidden artifacts before the undead rise to block your path! Please note that one party member must be at least level 13 to complete this quest, as solving the puzzles potentially involves handling up to 5x enchanted materials.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vornavis, Outlands Road&lt;br /&gt;
|desc=A shallow depression in the plains, nothing is visible from here but wind-swept green rising gently toward the vastness of the sky.  Only the wheel ruts, forming a pair of shallow grooves in the sea of grass, give any sign that more than nature has touched the land.   You also see a large slate table with some stuff on it, a grassy path and a robust Vornavian guard.&lt;br /&gt;
|paths = east, southwest, northwest&lt;br /&gt;
|rnum=5481}}&lt;br /&gt;
&lt;br /&gt;
==Prizes==&lt;br /&gt;
Listed prizes are as of 3/27/2016.&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable|font-size:95%;}}&lt;br /&gt;
|-&lt;br /&gt;
! width = 250px | Item || Purpose || Stats&lt;br /&gt;
|-&lt;br /&gt;
|a dark obsidian runestone with emerald-inlaid symbols||This is a tossable runestone with various imbedded symbols.  Fun for gambling!||&lt;br /&gt;
|-&lt;br /&gt;
|a plaid pleated kilt with a silver dagger pin||This has a large number of customized actions that are appropriate for such a lovely garment.||&lt;br /&gt;
|-&lt;br /&gt;
|a long antique brass spyglass||This allows you to peer multiple areas away, if you have a straight shot.  Good for seeing the creatures coming!||&lt;br /&gt;
|-&lt;br /&gt;
|a squat pale grey crystal bottle||A number of pills reside within that make spelling yourself up so much easier!||&lt;br /&gt;
|-&lt;br /&gt;
|a midnight blue mithglin tower shield||This shield is five times enchanted, and has a harness for holding weapons.||&lt;br /&gt;
|-&lt;br /&gt;
|a raven black spidersilk skirt with silver fringe||This skirt has a number of actions involving bells!||&lt;br /&gt;
|-&lt;br /&gt;
|a polished silver mithril greathelm covered with thin black rolaren scales||This helmet has a number of actions, it is also heavily padded against critical injuries.||&lt;br /&gt;
|-&lt;br /&gt;
|a glossy black mithril warblade edged with silvery rolaren||This is enchanted once over vultite and disintegrates things quite well.||&lt;br /&gt;
|-&lt;br /&gt;
|a rune-carved black ironwood staff capped with a bleached ivory skull||This is a four times enchanted runestaff with the ability to change its appearance.  It is also imbued with acuity.||&lt;br /&gt;
|-&lt;br /&gt;
|a large black mithglin sledgehammer with polished rolaren caps on its head||This is a zested up four times enchanted weapon of destruction, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a kelyn-spiked crimson ora morning star with a steel-linked chain||This is a zested up four times enchanted weapon, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a faenor-twined slender vultite pike with a thick ironwood shaft||This is a zested up four times enchanted weapon, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a carved dark orase runestaff capped with a glowing crimson orb||This is a five times enchanted runestaff with a glowing orb attached!  It can also disintegrate things.  Careful!||&lt;br /&gt;
|-&lt;br /&gt;
|a ray-incised orange and red sunstone bead mottled with black||This is a lovely hair bauble with a number of actions!||&lt;br /&gt;
|-&lt;br /&gt;
|a rolaren-edged dark blue mithglin gladius swirled with coppery inclusions||This is a zested up four times enchanted weapon, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a kelyn-edged black mithril waraxe with a leather-wrapped ironwood handle||This is a highly zested four times enchanted waraxe, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a razern-edged golden vultite warblade||This is a zested up four times enchanted weapon, somewhat weighted to inflict more critical wounds.||&lt;br /&gt;
|-&lt;br /&gt;
|a golden imflass pegasus symbol with polished lapis eyes||This is a highly charged item holding the Mobility spell.  A talented wizard could recharge it.||&lt;br /&gt;
|-&lt;br /&gt;
|a clenched silver fist symbol gilded with eahnor||This is a highly charged item holding the Strength spell.  A talented wizard could recharge it.||&lt;br /&gt;
|-&lt;br /&gt;
|a small ball of urnon||This is... urnon!||&lt;br /&gt;
|-&lt;br /&gt;
|a spherical black iron censer||This is a highly scripted censer, useful in whatever ceremonies you have!||&lt;br /&gt;
|-&lt;br /&gt;
|a suit of rolaren-studded brigandine||This is highly scripted five times enchanted armor.  It also reduces the strength of blows against the wearer.||&lt;br /&gt;
|-&lt;br /&gt;
|a set of gold-linked vultite augmented chainmail||This is highly scripted five times enchanted armor.  It also reduces the strength of blows against the wearer.||5x, Anfelt scripts, not completely unlocked&amp;lt;br /&amp;gt;&lt;br /&gt;
combat effectiveness rating of 5 points of Critical padding. 0 of 20 services towards the next full rank.&lt;br /&gt;
|-&lt;br /&gt;
|a set of hooded black cotton robes with crimson silk-banded sleeves||This is highly scripted five times enchanted armor.  It also reduces the strength of blows against the wearer.||&lt;br /&gt;
|-&lt;br /&gt;
|a polished crimson mithril cuirass trimmed with golden rolaren||This is highly scripted five times enchanted armor.  It also reduces the strength of blows against the wearer.||&lt;br /&gt;
|-&lt;br /&gt;
|a brilliant golden topaz sunburst symbol inlaid with blue lapis||This is a highly charged item holding the Phoen&#039;s Strength spell.  A talented wizard could recharge it.||&lt;br /&gt;
|-&lt;br /&gt;
|a pale green leather hat topped with a bright golden plume||This enhancive item will allow you to be an excellent marksman!|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 10 to Dexterity Bonus.&lt;br /&gt;
It provides a boost of 25 to Ranged Weapons Bonus.&lt;br /&gt;
It provides a boost of 15 to Perception Bonus.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a thick brown leather belt with a polished silver fist buckle||This enhancive item helps you to be stronger, be better at various combat maneuvers, and be better in combat against multiple foes.||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 15 to Strength Bonus.&lt;br /&gt;
It provides a boost of 10 to Combat Maneuvers Bonus.&lt;br /&gt;
It provides a boost of 5 to Multi Opponent Combat Bonus.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a flat black rolaren band inlaid with ruby veins||This enhancive item gives a good bonus to constitution, your stamina, and the ability to recover more quickly.||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 20 to Stamina Recovery.&lt;br /&gt;
It provides a boost of 25 to Max Stamina.&lt;br /&gt;
It provides a boost of 10 to Constitution Bonus.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a ruby-eyed carved bone skull amulet inscribed with sigils||This enhancive item is for the warrior who appreciates swinging a big two-handed weapon around a lot.|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 10 to Strength Bonus.&lt;br /&gt;
It provides a boost of 20 to Two-Handed Weapons Bonus.&lt;br /&gt;
It provides a boost of 10 to Multi Opponent Combat Bonus.&lt;br /&gt;
It provides a boost of 10 to Combat Maneuvers Bonus.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a polished blued steel spearhead pendant||This enhancive item helps you out with your polearm skills, as well as making you stronger and more agile!|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 20 to Polearm Weapons Bonus.&lt;br /&gt;
It provides a boost of 10 to Strength Bonus.&lt;br /&gt;
It provides a boost of 10 to Agility Bonus.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a polished white ora shield medallion inlaid with soulstone runes||This enhancive item helps you recover your spiritual energy more quickly.|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 2 to Spirit Recovery.&lt;br /&gt;
It provides a boost of 3 to Max Spirit.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a braided mithril and gold circlet set with a faceted crimson firestone||This enhancive item helps you to aim spells better, increases magical power, and increase the rate at which said power returns.|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 20 to Spell Aiming Bonus.&lt;br /&gt;
It provides a boost of 15 to Mana Recovery.&lt;br /&gt;
It provides a boost of 10 to Max Mana.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a gold-framed dark ironwood talisman||This enhancive item gives a bonus to ones aura and magical power.|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 10 to Aura Bonus.&lt;br /&gt;
It provides a boost of 10 to Mana Recovery.&lt;br /&gt;
It provides a boost of 10 to Max Mana.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a pair of thin black leather gloves with reinforced palms||This enhancive item is for the one who enjoys jumping out from shadows with a bladed weapon to strike in ambush.*|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 25 to Edged Weapons Bonus.&lt;br /&gt;
It provides a boost of 15 to Ambush Bonus.&lt;br /&gt;
It provides a boost of 15 to Stalking and Hiding Bonus.&lt;br /&gt;
It provides a boost of 15 to Dodging Bonus.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a pair of fingerless black leather gloves threaded with golvern||This enhancive item is perfect for the lockpicking and silver-gathering rogue.*|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 25 to Disarming Traps Bonus.&lt;br /&gt;
It provides a boost of 25 to Picking Locks Bonus.&lt;br /&gt;
It provides a boost of 25 to Pickpocketing Bonus.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|a pair of scuffed leather boots||This enhancive footgear will help you stalk in the wilderness, as well as survive in the wilderness.  They also help you be more agile and have more stamina.|||&amp;lt;pre{{log-inline}}&amp;gt;It provides a boost of 20 to Stalking and Hiding Bonus.&lt;br /&gt;
It provides a boost of 20 to Survival Bonus.&lt;br /&gt;
It provides a boost of 10 to Agility Bonus.&lt;br /&gt;
It provides a boost of 15 to Stamina Recovery.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The braided mithril and gold circlet is not rechargeable at the adventurer&#039;s guild, nor with simucoins potions.  It has &amp;quot;quite a few&amp;quot; (10-14) charges.  It seems reasonable to expect that the other enhancives have the same properties.&lt;br /&gt;
&lt;br /&gt;
WARNING:  Selecting one of the enhancive items will bind the item specifically to you.  Nobody else.  Period.  Just you.&lt;br /&gt;
* The two sets of gloves have their descriptions flipped in game on the sign, but the wiki correctly matches the descriptions with the properties.&lt;br /&gt;
&lt;br /&gt;
==Puzzle Solutions==&lt;br /&gt;
The following table can be used to help assist with placement of items in the cases to finish the quest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border: 2px solid #AB8; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Spoiler alert!  This section contains spoilers&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room Name&lt;br /&gt;
! Plaque Description&lt;br /&gt;
! Item in Case&lt;br /&gt;
|-&lt;br /&gt;
| [Academy, Dragach Halls] || This item is a relic borne by the representative for Summer in the great battle re-enacted yearly between Winter and Summer in the Krinklehorn region.|| an old woven grass buckler&lt;br /&gt;
|-&lt;br /&gt;
| [Aldora Room, North Niche]|| This item is thought to have belonged to a Stone Tending practitioner of Aldora, and was used in their practices.|| a moon-etched fractured star-of-Tamzyrr diamond&lt;br /&gt;
|-&lt;br /&gt;
| [Aldora Room, East Niche]|| This weapon is thought to have been passed down the generations of a Aldoran family that practiced the art of Stone Tending.  It was found outside the city of Elstreth.|| an ancient twisted rosewood staff capped with a faceted star sapphire&lt;br /&gt;
|-&lt;br /&gt;
| [Aldora Room, South Niche]|| This weapon was wielded against the Horned Cabal in the battle of Tyllan.|| an eagle-winged blue vultite longsword&lt;br /&gt;
|-&lt;br /&gt;
| [Aldora Room, West Niche]|| This item is also thought to have belonged to a Stone Tending practitioner of Aldora, and was used to inscribe runes into the stones.|| an eonake chisel engraved with silvery thorns along its sharp beveled edge&lt;br /&gt;
|-&lt;br /&gt;
| [Bourth Room, East Niche]|| This relic was once owned by a devout follower of Voln, the Destroyer of the Undead.|| a small white shield amulet&lt;br /&gt;
|-&lt;br /&gt;
| [Bourth Room, West Niche]|| These items were often worn as decorations in the hair of humans that were sympathetic to the elven plight in the early days of the Empire, showing solidarity with others of similar beliefs.|| a single hawk feather&lt;br /&gt;
|-&lt;br /&gt;
| [Hendor Room, East Niche]|| A crude artifact, believed to have been created and worn by ogres.  Human soldiers looted it after defeating the ogres in battle.|| a skull-clasped thrakhide belt&lt;br /&gt;
|-&lt;br /&gt;
| [Hendor Room, West Niche]|| This beautiful bejeweled container is thought to have originated in the Nydds area.|| a bejewelled emerald-scaled winged serpent with golden toned wings&lt;br /&gt;
|-&lt;br /&gt;
| [Honneland Room, North Niche]|| This item is a game piece from a tavern game of balance.|| a green bronze leaping panther charm&lt;br /&gt;
|-&lt;br /&gt;
| [Honneland Room, East Niche]|| This weapon is one of many exact duplicates of the weapon once held by Empress Selantha Anodheles during her reign.|| a silver replica blade&lt;br /&gt;
|-&lt;br /&gt;
| [Honneland Room, West Niche]|| This ring, displaying the signet of the House of Kestrel, is thought to have been worn by Chaston Kestrel during his reign as Emperor of Tamzyrr.|| an enruned gold signet ring set with a brilliant fire pearl&lt;br /&gt;
|-&lt;br /&gt;
| [Imperial Halls, Trauntor Halls]|| This article of clothing was once part of the uniform of soldiers serving at Barrett&#039;s Gorge, a fortress city in the County of Trauntor.|| a tattered bloody empath&#039;s armband&lt;br /&gt;
|-&lt;br /&gt;
| [Research, East Niche]|| This weapon is thought to be one of many similar weapons used at the Battle at Maelshyve.|| a sturdy vultite-plated shortbow&lt;br /&gt;
|-&lt;br /&gt;
| [Research, West Niche]|| This item was found at the remains of a great battle site in the Elven Nations area near Ta&#039;Vaalor.  Its history is unknown.|| a venerable crimson eahnor shield&lt;br /&gt;
|-&lt;br /&gt;
| [Riverwood Room, East Niche]|| This garment is suspected to have belonged to one of the Maidens of Riverwood, a forest dwelling clan that is thought to have worshiped the spirit Jes&#039;Tamaline.|| a vermilion spidersilk greatcloak&lt;br /&gt;
|-&lt;br /&gt;
| [Riverwood Room, West Niche]|| This musical instrument is believed to be an example of the craftsmanship of the rural towns in the Barony of Riverwood.|| an amber-inlaid engraved silver flute&lt;br /&gt;
|-&lt;br /&gt;
| [Seareach Room, East Niche]|| This artifact is thought to be of Tehir origin, though its purpose is unknown.|| a misty blue snake-stone&lt;br /&gt;
|-&lt;br /&gt;
| [Seareach Room, West Niche]|| This tool was one of a set offered as a gift to Emperor Immuros Kestrel early in his reign.  Immuros declined to accept a gift from a guild of thieves.|| an obsidian and black veniom lockpick&lt;br /&gt;
|-&lt;br /&gt;
| [Selantha Room, East Niche]|| Often used to bind prisoners taken during plundering, these cuffs are thought to have been used extensively in sea raiding activities by the famous pirate ship, &amp;quot;Nightshade.&amp;quot;|| a cracked mithril-bound manacle&lt;br /&gt;
|-&lt;br /&gt;
| [Selantha Room, North Niche]|| This weapon, originally forged in the city of Tamzyrr, was plundered by pirates and used extensively in sea raiding activity aboard the famous pirate ship, &amp;quot;Nightshade.&amp;quot;|| a bone-handled rolaren baselard&lt;br /&gt;
|-&lt;br /&gt;
| [Selantha Room, South Niche]|| This article is an example of classic Tamzyrrian fashion and was commonly carried by well to do gentlemen and ladies.|| a pallid white veniom-threaded handkerchief&lt;br /&gt;
|-&lt;br /&gt;
| [Selantha Room, West Niche]|| This piece of jewelry is a fine example of old Tamzyrrian craftsmanship, and is thought to have belonged to a minor outlying noble lady.|| a black seed pearl in silver anklet&lt;br /&gt;
|-&lt;br /&gt;
| [Torre Room, East Niche]|| The battered headgear displayed here is an example of the type worn by a powerful guild of thieves hailing from Fairport long ago.  It was often given as a sign of acceptance into the guild.|| a scuffed red leather cap&lt;br /&gt;
|-&lt;br /&gt;
| [Torre Room, North Niche]|| This weapon is thought to have belonged to a notorious assassin working in Fairport.  These daggers were commonly left at the scene of the crime, always in pairs.|| a hoof-hilted curved vultite dagger&lt;br /&gt;
|-&lt;br /&gt;
| [Torre Room, South Niche]|| This petrified fossil was found off of Turtle Island, near River&#039;s Rest.|| a petrified turtle egg&lt;br /&gt;
|-&lt;br /&gt;
| [Torre Room, West Niche]|| This garment hailed from River&#039;s Rest, and is thought to have belonged to a prominent and devout gardener of the area.|| a green silk scarf embroidered with white lilies&lt;br /&gt;
|-&lt;br /&gt;
| [Vornavis Room, East Niche]|| An artifact from the era surrounding the building of a temple to Luukos.  It is unknown how exactly this item is linked to the temple.|| a tiny emerald sliver&lt;br /&gt;
|-&lt;br /&gt;
| [Vornavis Room, North Niche]|| A precious stone believed to have been found long ago at the site now called the Cascade of Tears.|| a teardrop-shaped dragonfire pendant&lt;br /&gt;
|-&lt;br /&gt;
| [Vornavis Room, West Niche]|| This macabre item is thought to be a remnant from one of the workers involved in the building of areas around Solhaven.|| a rune-carved bleached skull&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://www.play.net/gs4/news.asp?id=1034 item and quest description]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/A%20Night%20at%20the%20Academy!/view Officials Quest Folder]&lt;br /&gt;
* [http://forum.gsplayers.com/showthread.php?72562-A-Night-at-the-Academy&amp;amp;highlight=night+academy GemStone IV Players&#039; Corner thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pay Quests]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fallen_crusader&amp;diff=99139</id>
		<title>Fallen crusader</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fallen_crusader&amp;diff=99139"/>
		<updated>2017-10-16T22:51:10Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 97 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Crusader &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Non-corporeal undead&lt;br /&gt;
| otherclass2 = Extraplanar&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = The Rift &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
| roundtime = ?&amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[morning star]]|+431 [[Attack strength|AS]]}}&lt;br /&gt;
  {{Creature ability|[[talon sword]]|+431 [[Attack strength|AS]]}}&lt;br /&gt;
| warding =&lt;br /&gt;
  {{Creature ability|[[Disintegrate (705)]]|+396 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Divine Strike (1615)]]|+396 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Judgment (1630)]]|+396 [[CS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{Creature ability|[[Bull Rush]]}}&lt;br /&gt;
  {{Creature ability|[[Feint]]}}&lt;br /&gt;
  {{Creature ability|[[Shield Charge]]}}&lt;br /&gt;
| ability=&lt;br /&gt;
  {{Creature ability|Focused Mstrike}}&lt;br /&gt;
  {{Creature ability|[[Spirit Strike (117)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 16 &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = +338 to +360&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = +385&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = ?&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = ?&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 = Spirit Warding I (101)&lt;br /&gt;
| DSP2 = Spirit Defense (103)&lt;br /&gt;
| DSP3 = Spirit Warding II (107)&lt;br /&gt;
| DSP4 = Fasthr&#039;s Reward (115)&lt;br /&gt;
| DSP5 = Lesser Shroud (120)&lt;br /&gt;
| DSP6 = Mantle of Faith (1601)&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;fallen crusader&#039;&#039;&#039; can be found on Plane 4 of the Rift.  They are Paladins slain in battle, corrupted physically and spiritually to fight again. Though their previous connections to their deities have been severed, they wander the Rift, powered by an unknown and unholy force. The crusaders have a selection of [[paladin]] and a couple of necromantic [[sorcerer]] spells.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Fallen crusaders can regenerate and heal themselves, similar to [[troll]]s:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A fallen crusader&#039;s flesh wounds regenerate quickly.&lt;br /&gt;
A fallen crusader&#039;s head regenerates and looks fully healed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fallen crusaders have an ability which acts like haste in that they speed up, but is not a standard haste.  The haste ability will last through an MSTRIKE, unlike normal haste. Also, the healing ability of the crusader is sped up while the haste ability is active.&lt;br /&gt;
&lt;br /&gt;
The haste ability beginning:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;The air surrounding a fallen crusader becomes distorted as she raises her black morning star over her head. The fallen crusader becomes infused with an argent glow, her movements blurring with a renewed speed!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The haste ability ending:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A fallen crusader&#039;s movements return to normal as a silvery infusion fades from around him.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
&lt;br /&gt;
Fallen crusaders are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Fallen crusader is not listed on the Play.net bestiary] &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 95&lt;br /&gt;
|levelm1 = 96&lt;br /&gt;
|level = 97&lt;br /&gt;
|levelp1 = 98&lt;br /&gt;
|levelp2 = 99&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Glistening_cerebralite&amp;diff=99138</id>
		<title>Glistening cerebralite</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Glistening_cerebralite&amp;diff=99138"/>
		<updated>2017-10-16T22:49:48Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 100&lt;br /&gt;
| type = globoid&lt;br /&gt;
| family = cerebralite&lt;br /&gt;
| attacks = &lt;br /&gt;
| area = [[The Rift]]&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| hitpoints = 400&lt;br /&gt;
| asg = 12&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
|bolt=&lt;br /&gt;
  {{creature ability|[[Balefire (713)]]|+402 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Major Shock (910)]]|+402 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Empathic Assault (1110)]]|+402 [[Attack strength|AS]]}}&lt;br /&gt;
|warding=&lt;br /&gt;
  {{Creature ability|[[Cloak of Shadows (712)]]|+406 [[CS]]}}&lt;br /&gt;
  {{Creature ability|[[Sympathy (1120)]]|+424 [[CS]]}}&lt;br /&gt;
|ability=&lt;br /&gt;
  {{Creature ability|[[Heroism (215)]]}}&lt;br /&gt;
  {{Creature ability|[[Spiritual Abolition (230)]]}}&lt;br /&gt;
  {{Creature ability|[[Song of Depression (1015)]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense = &lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+338 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+381 to +398 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+446 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{Creature ability|[[Spirit Shield (202)]]}} &lt;br /&gt;
  {{Creature ability|[[Cloak of Shadows (712)]]}}&lt;br /&gt;
  {{Creature ability|[[Elemental Defense I (401)]]}}&lt;br /&gt;
  {{Creature ability|[[Elemental Defense II (406)]]}}&lt;br /&gt;
  {{Creature ability|[[Elemental Defense III (414)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = a cerebralite tentacle&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A &#039;&#039;&#039;glistening cerebralite&#039;&#039;&#039; can be found in the Rift on Plane 4 or in the Scatter.  An oversized and highly developed floating brain is accompanied by a pair of eyes on stalks and tentacles to lash out at opponents.  The cerebralites are drawn to mental activity, and utilize mental and electricity-based attacks to subdue their victims.  &lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Glistening cerebralites have a thick shell which protects them from attacks, giving some amount of [[critical padding]].&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;A translucent shell appears around the cerebralite, absorbing most of the blow.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
They use [[Pain (711)]] as the retribution effect for [[Cloak of Shadows (712)]].&lt;br /&gt;
&lt;br /&gt;
Cerebralites are immune to [[unbalance critical table|unbalance]] effects, including the bolt versions of [[Hand of Tonis (505)]] and [[Web (118)]], although the secondary lore-based web effect still has a chance to disable them.&lt;br /&gt;
&lt;br /&gt;
Cerebralites are too small for large races to aim at easily (-100 penalty to aiming skill) and giantman warriors and the like will require significant ambush training to avoid missing openings.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Cerebralites are extraplanar beings.&lt;br /&gt;
A glistening cerebralite can free the brain of a fallen opponent, resulting in glistening wrinkled cerebralite.  An example of this event:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
DEAD&amp;gt;&lt;br /&gt;
Soundlessly, a glistening cerebralite hovers over you, its eye-stalks twisting as it contorts to gaze down on your lifeless body. As it studies your corpse, trickles of milky fluid drip from its base.&lt;br /&gt;
&lt;br /&gt;
The cerebralite latches its primary tentacles to your temples rather systematically, sending low-intensity pulses of electricity through your head. A deep thrumming can be heard as your skull begins to bulge alarmingly, causing a number of cracks to form. Thin rivulets of blood stream forth, followed by an audible SPLORTCH as your brain frees itself of its confines! Half a dozen tentacles sprout from its underside, while former ocular nerves elongate into tubular eye-stalks as the strange entity swells in size.&lt;br /&gt;
&lt;br /&gt;
A glistening wrinkled cerebralite hovers over its shattered former enclosure, covered in a thick mucusy membrane.&lt;br /&gt;
DEAD&amp;gt;&lt;br /&gt;
[The Rift, Scatter]&lt;br /&gt;
Overturned desks lie in disarray on the bloody floor of an old classroom. All along the weathered walls, school books have had their pages stabbed through with daggers, securing them to the wooden panels beneath. The scorching wind rushes in through an open window, howling and moaning like a spirit possessed. You also see a glistening wrinkled cerebralite, a Vvrael destroyer, a Vvrael destroyer, a Vvrael destroyer, a glistening cerebralite, a murky soul siphon and a glistening cerebralite.&lt;br /&gt;
Obvious paths: northeast, southeast&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;i&amp;gt;A glistening cerebralite floats in, leaving a thick trail of amorphous goo in its wake.&lt;br /&gt;
&lt;br /&gt;
A glistening cerebralite twists and coils its tentacles, sending tendrils of electricity crawling along the surface of its brain-like form.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Glistening cerebralite is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 98&lt;br /&gt;
|levelm1 = 99&lt;br /&gt;
|level = 100&lt;br /&gt;
|levelp1 = 101&lt;br /&gt;
|levelp2 = 102&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;br /&gt;
[[Category:Extraplanar creatures]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Murky_soul_siphon&amp;diff=99137</id>
		<title>Murky soul siphon</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Murky_soul_siphon&amp;diff=99137"/>
		<updated>2017-10-16T22:48:46Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 106&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Siphon&lt;br /&gt;
| attacks = N/A&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes (corporeal)&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
|physical=&lt;br /&gt;
    {{creature ability|Dual armrake|+471 [[Attack Strength|AS]]}}&lt;br /&gt;
|maneuver=&lt;br /&gt;
  {{creature ability|[[Hamstring]]}}&lt;br /&gt;
|warding=&lt;br /&gt;
  {{creature ability|[[Wither (1115)]]|+437 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Limb Disruption (708)]]|+447 [[CS]]}}&lt;br /&gt;
|ability=&lt;br /&gt;
  {{creature ability|[[Elemental Wave (410)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+349 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+413 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |+482 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |+383 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A &#039;&#039;&#039;murky soul siphon&#039;&#039;&#039; can be found in the Scatter in the Rift. This is an undead entity subsisting upon the souls of the living. Classified as a semi, it uses various debuff spells to set up its foes for easier consumption. Its attacks have a chance to drain spirit and they also make use of a maneuver-based grasp to suck spirit from characters.&lt;br /&gt;
&lt;br /&gt;
Though it has a vaguely humanoid shape, the soul siphon is unlike anything that inhabits the walking world -- rather, it resembles something that escaped from the fevered nightmares of the deranged. Completely hairless, its skin is a dirty pink hue, blemished with ruddy patches. Where its face should be, there is nothing more than a sunken cavern, as if a stone giant&#039;s fist made an impression in the creature&#039;s head, crushing all of its features and leaving nothing but a gaping black void. Its arms are elongated, and instead of hands, it has scythe-shaped blades of bone and flesh. Its legs seem to be twisted, causing it to walk with an awkward gait.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Upon a successful attack, the murky soul siphon has a subsequent CS maneuver that attempts to immobilize and drain spirit from the victim.  This maneuver may be blocked by a shield.  An example of this maneuver:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
The shadows of a murky soul siphon&#039;s face briefly resolve into a gaping maw filled with concentric rows of teeth that attempt to close on you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;AS: +476 vs DS: +296 with AvD: +24 + d100 roll: +68 = +272&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... and hits for 66 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Crack to the head swells eye shut.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;You are stunned for 5 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;CS: +467 - TD: +356 + CvA: -8 + d100: +74 - +5 == +172&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Warding failed!&amp;lt;br&amp;gt;&lt;br /&gt;
A silvery strand wends itself away from your body, darkening into dingy shadows as it is consumed by the gaping void in the soul siphon&#039;s face!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other [[creature maneuver]] attack:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A murky soul siphon scuttles at you awkwardly, slashing rapidly and violently with its bladed forearms!&amp;lt;br&amp;gt;&lt;br /&gt;
You are unable to predict where any of the siphon&#039;s erratic attacks will land as you take the full brunt of its bloody assault!&amp;lt;br&amp;gt;&lt;br /&gt;
Coming in at an awkward angle, the siphon right arm hits you!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 25 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Slash strikes your right eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Seems there was a brain there after all.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
This maneuver can be deflected by a [[shield]].&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Murky soul siphons are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;i&amp;gt;A murky soul siphon staggers forward, head listing to one side, and it swings its arms in wide arcs, cutting the air so that it whistles with each swipe.&lt;br /&gt;
&lt;br /&gt;
A murky soul siphon scythes its bladed arms together, creating a strident grating sound.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Murky soul siphon is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 104&lt;br /&gt;
|levelm1 = 105&lt;br /&gt;
|level = 106&lt;br /&gt;
|levelp1 = 107&lt;br /&gt;
|levelp2 = 108&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;br /&gt;
[[Category:Extraplanar creatures]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Enormous_rift_crawler&amp;diff=99136</id>
		<title>Enormous rift crawler</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Enormous_rift_crawler&amp;diff=99136"/>
		<updated>2017-10-16T22:46:54Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 103&lt;br /&gt;
| type = worm&lt;br /&gt;
| family = N/A&lt;br /&gt;
| attacks = N/A&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| hitpoints = 400&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Bite (attack)|Bite]]|+439 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{Creature ability|Burrow|Special}}&lt;br /&gt;
  {{Creature ability|Tail slam}}&lt;br /&gt;
| nowarding =&lt;br /&gt;
| nobolt =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+388 to +397 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+420 to +429 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = a jagged rift crawler tooth&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;enormous rift crawler&#039;&#039;&#039; can be found primarily on Plane 4 of the Rift, though they can burrow to an &amp;quot;adjacent&amp;quot; plane.  This is a huge worm whose gaping maw pierces through planar dimensions within the Rift.  It is able to swallow its victims whole by catching them unawares, sometimes emitting a telepathic blast to incapacitate them.&lt;br /&gt;
&lt;br /&gt;
This creature&#039;s monstrous form has the appearance of liquid, distorted glass overlying a fog-swamped night.  Its outer flesh is translucent and glossy, run through with thready veins of black and purple.  Beneath, the creature seems to have a secondary skin of darkest grey.  Not scaled, but segmented, the body within its vitreous shell undulates in a way only smoke can.  It roils and shifts as though it were an insubstantial core within a confining barrier.  Its maw is a gaping round of ring upon ring of jagged, obsidian-like teeth.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
An enormous rift crawler burrowing when it will later erupt from the ground (sanctify to negate any potential damage):&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A high-pitched hum fills the air as an enormous rift crawler twists along the ground.  As if in response, the earth beneath it ripples impossibly, like the face of a still pond in the wake of a thrown stone.  The greyed interior of the crawler&#039;s body roils, and it flings itself backward only to dive into the ground, disappearing entirely.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rift crawler can perform its burrow maneuver upon spawning.  The burrow maneuver causes [[Slash Critical Table|slash critical damage]], and getting [[slash protection]] from a warrior is extremely helpful in preventing death.  Unlike a [[roa&#039;ter]], a rift crawler&#039;s burrow may target more than one victim at once:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
The floor begins to shiver slightly, casting thin ripples across the landscape. As the protuberances increase in intensity, an enormous rift crawler launches to the surface from within! The crawler&#039;s massive maw lies agape, its glistening obsidian teeth gnashing at everything in their path!&lt;br /&gt;
Person seems to be caught completely off guard as he falls into the path of the crawler&#039;s deadly jaws!&lt;br /&gt;
 ... 120 points of damage!&lt;br /&gt;
 Incredible slash to Person&#039;s neck!&lt;br /&gt;
 Throat and vocal cords destroyed!&lt;br /&gt;
 Zero chance of survival.&lt;br /&gt;
&lt;br /&gt;
 * Person drops dead at your feet!&lt;br /&gt;
&lt;br /&gt;
A brief flash of teeth and shadow is all you are able to perceive before you are caught in the path of the crawler&#039;s deadly jaws!&lt;br /&gt;
 ... 125 points of damage!&lt;br /&gt;
 Powerful slash leaves you without a left leg!&lt;br /&gt;
 You are stunned for 12 rounds!&lt;br /&gt;
Your surroundings become a blur as you are sent careening awkwardly through the air! Finally, you come crashing painfully to the floor!&lt;br /&gt;
 ... 55 points of damage!&lt;br /&gt;
 Blow to your head removes your skull. That&#039;s got to hurt!&lt;br /&gt;
&lt;br /&gt;
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...&lt;br /&gt;
&lt;br /&gt;
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An enormous rift crawler may also swallow an opponent whole, requiring the victim to [[ATTACK]] the creature&#039;s stomach with a dagger.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
You feel a rumble come from beneath your feet.&lt;br /&gt;
The ground begins to shiver slightly, casting thin ripples across the landscape. As the protuberances increase in intensity, an enormous rift crawler launches to the surface from within! The crawler&#039;s massive maw lies agape, its glistening obsidian teeth gnashing at everything in their path!&lt;br /&gt;
A brief flash of teeth and shadow is all you are able to perceive before you are caught in the path of the crawler&#039;s deadly jaws!&lt;br /&gt;
 ... 80 points of damage!&lt;br /&gt;
 Awesome slash severs your left arm!&lt;br /&gt;
 A jagged stump is all that remains!&lt;br /&gt;
 You are stunned for 10 rounds!&lt;br /&gt;
You catch one last glimpse of your surroundings as darkness closes in on you...&lt;br /&gt;
&lt;br /&gt;
[The Belly of the Beast]&lt;br /&gt;
The murky interior of the crawler&#039;s stomach is comprised of amorphous walls that have a nearly insubstatial texture, yet manage to restrict all but the most minor of movements. A pervasive cold bites at your extremities, while the minimal volume of air twists and shudders, churning violently all around you. You also see the crawler&#039;s stomach wall.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
!S&amp;gt;&lt;br /&gt;
The air shifts and is sucked violently away from around you!&lt;br /&gt;
 ... 15 points of damage!&lt;br /&gt;
 Chest swells, breaking ribs!&lt;br /&gt;
!S&amp;gt;&lt;br /&gt;
A sudden burst of cold flares from the walls surrounding you!&lt;br /&gt;
 ... 5 points of damage!&lt;br /&gt;
 Chilly blast to the head. Where is that cap Mom knitted for you!?&lt;br /&gt;
!S&amp;gt;&lt;br /&gt;
The air shifts and is sucked violently away from around you!&lt;br /&gt;
 ... 5 points of damage!&lt;br /&gt;
 Veins in arm stand out briefly!&lt;br /&gt;
!&amp;gt;get dagg&lt;br /&gt;
You remove a drake dagger from in your golden brown boots.&lt;br /&gt;
!&amp;gt;stab wall&lt;br /&gt;
You can&#039;t do that while being digested!&lt;br /&gt;
!&amp;gt;att wall&lt;br /&gt;
You strike at the stomach wall with your drake dagger managing to cut a small way into the crawler&#039;s stomach wall.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the enormous rift crawler goes to travel to a different plane, it does this:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;In a pitch that might shatter glass, a sound emits from the crawler&#039;s open maw, and the air distorts and rips like a seam stretched too tight. The creature squirms its way toward the opening and disappears within the whirling anomaly. In one soundless motion, the rip reseals, changing the pressure of the surrounding air.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rift crawler can also slams its tail onto the ground that may cause you to fall down.  Such as this:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;An enormous rift crawler lifts up the end of its huge tail and slams it into the ground, shaking everything violently!&lt;br /&gt;
You lose your footing and fall to the ground!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rift crawlers have a [[sheer fear]]-like ability that is not limited by opponent&#039;s level.  &lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
An enormous rift crawler stares upward for a moment, seemingly focusing on a distant point. The area around its head begins to distort as an incredible high-frequency pulse ripples through the air, assailing your senses with a savage aural assault!&lt;br /&gt;
You quake uncontrollably, convulsing with terrified shivers!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This attack may also impart a lesser [[roundtime]] penalty, or make one run to the next room.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
An enormous rift crawler stares upward for a moment, seemingly focusing on a distant point.  The area around its head begins to distort as an incredible high-frequency pulse ripples through the air, assailing your senses with a savage aural assault!&lt;br /&gt;
Your heart leaps into your throat in reaction to the tremendous sound!&lt;br /&gt;
Roundtime: 10 sec.&lt;br /&gt;
A fallen crusader trembles while cowering away from the crawler!&lt;br /&gt;
A fallen crusader bolts northeast!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Enormous rift crawlers are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Enormous rift crawler is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 101&lt;br /&gt;
|levelm1 = 102&lt;br /&gt;
|level = 103&lt;br /&gt;
|levelp1 = 104&lt;br /&gt;
|levelp2 = 105&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;br /&gt;
[[Category:Extraplanar creatures]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Darkly_inked_fetish_master&amp;diff=99135</id>
		<title>Darkly inked fetish master</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Darkly_inked_fetish_master&amp;diff=99135"/>
		<updated>2017-10-16T22:45:20Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 104&lt;br /&gt;
| type = biped&lt;br /&gt;
| family = N/A&lt;br /&gt;
| attacks = N/A&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
|warding=&lt;br /&gt;
  {{creature ability|Multi-target [[Silence (210)]]}}&lt;br /&gt;
  {{creature ability|[[Unbalance (110)]]|+455 [[CS]]}}&lt;br /&gt;
|ability=&lt;br /&gt;
  {{creature ability|[[Spike Thorn (616)]]}}&lt;br /&gt;
  {{creature ability|[[Sounds (607)]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |+488 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+388 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+411 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |+495 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |+401 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+449 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+491 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
A &#039;&#039;&#039;darkly inked fetish master&#039;&#039;&#039; can be found in the Scatter in the Rift. This creature is a child-like voodoo witch doctor, drawing upon elaborate inked designs on its skin for its dark powers. The masters cast mostly [[Sorcerer]] spells and can summon a cluster of wooden dolls on their current target, who would lay down a barrage of attacks.&lt;br /&gt;
&lt;br /&gt;
Dark-ringed eyes stare out of a face that is gaunt and ashen as a darkly inked fetish master looks on. Beginning at its hairline, a labyrinthine pattern of tattoos in ebon ink crawl across the fetish master&#039;s skin, spanning brow and cheeks alike. The designs sheath every inch of exposed skin not shrouded beneath its tattered robes. In a grotesque display, the fetish master&#039;s lips have been peeled back from its gums, secured in place by a set of discolored hooks. Perhaps not the intention, but the effect creates a perpetual, toothy grin that seems to hold no amusement, but ample amounts of malice.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Fetish masters are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
The fetish masters can summon animated wooden dolls which then attack the master&#039;s opponent.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A darkly inked fetish master snatches a skull rattle from its belt, shaking it up and down rhythmically as it emits a discordant chant that echoes abormally across the environs.  It abruptly completes its ritual and stares directly at you!&lt;br /&gt;
&lt;br /&gt;
A rotting post suddenly bursts from the floor, splintering into a twisted wooden doll!&lt;br /&gt;
&lt;br /&gt;
A rotting post suddenly bursts from the floor, splintering into a rattling wooden doll!&lt;br /&gt;
&lt;br /&gt;
A rotting post suddenly bursts from the floor, splintering into a battered wooden doll!&lt;br /&gt;
&lt;br /&gt;
A rotting post suddenly bursts from the floor, splintering into a rickety wooden doll!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the dolls are hit, a CS ward for [[Empathic Link (1117)]] triggers.  If a link successfully forms, any damage done to the doll will injure the person linked to the doll as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A rotting wooden doll flails wildly at you with a sharpened limb!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;AS: +417 vs DS: +386 with AvD: +23 + d100 roll: +98 = +152&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... and hits for 16 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Torn muscle in your right leg!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;CS: +437 - TD: +406 + CvA: -8 + d100: +96 - +5 == +114&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Warding failed!&amp;lt;br&amp;gt;&lt;br /&gt;
As the splintery limb connects, you notice a thin, translucent ribbon of energy form between your chest and the doll&#039;s center of mass.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;incant [[Nature&#039;s Fury (635)|635]]&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture while summoning the spirits of nature to aid you with the Nature&#039;s Fury spell...&amp;lt;br&amp;gt;&lt;br /&gt;
Your spell is ready.&amp;lt;br&amp;gt;&lt;br /&gt;
You gesture at a rotting wooden doll.&amp;lt;br&amp;gt;&lt;br /&gt;
You close your eyes in a moment of intense concentration, channeling the pure natural power of your surroundings. As you continue to gather the energy, a low thrumming resounds through the area. Suddenly, a multitude of sharp pieces of debris splinter off from underfoot, savagely assailing everything around you!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;One of the large, pointed slivers of hard debris hits a rotting wooden doll!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 44 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 45 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Shot shatters hip and severs left leg!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;A rotting wooden doll falls to the ground grasping its mangled left leg!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;The wooden doll is stunned!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ripples of wavering energy coalesce around your left leg!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 25 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Well placed shot pierces knee, that hurt!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;You are stunned for 5 rounds!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 45 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Shot shatters shoulder and severs left arm!&lt;br /&gt;
&lt;br /&gt;
Ripples of wavering energy coalesce around your left arm!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 30 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Well aimed strike shatters bone in left arm!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;... 45 points of damage!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;Strike to the eye penetrates skull, ocular fluid sprays widely!&amp;lt;br&amp;gt;&lt;br /&gt;
A rotting wooden doll clatters to the floor in a loose pile and rapidly decays into fine dust.&amp;lt;br&amp;gt;&lt;br /&gt;
A rotting wooden doll returns to normal color.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;i&amp;gt;A darkly inked fetish master arrives, the skulls on its belt clacking with a hollow resonance.&lt;br /&gt;
&lt;br /&gt;
A darkly inked fetish master wanders in, set with a distant gaze focused on seemingly nothing at all.&lt;br /&gt;
&lt;br /&gt;
Sweeping into a sudden crouch next to your body, a darkly inked fetish master leans forward and pulls at your cheeks, eyelids, lips, and ears. Then, with a giggle, the master proclaims, &amp;quot;You would look sublime all strung on strings and lines! A pretty toy, a pretty toy!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
With all the skill and care of a mender, the fetish master takes a needle from its belt and threads it through with a length of wire. Every so slowly, it begins to stitch your mouth and eyes shut.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Darkly inked fetish master is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 102&lt;br /&gt;
|levelm1 = 103&lt;br /&gt;
|level = 104&lt;br /&gt;
|levelp1 = 105&lt;br /&gt;
|levelp2 = 106&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;br /&gt;
[[Category:Extraplanar creatures]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich&amp;diff=99134</id>
		<title>Lich</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich&amp;diff=99134"/>
		<updated>2017-10-16T22:43:54Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 110&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Lich&lt;br /&gt;
| attacks = N/A&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes (corporeal)&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| asg = 1&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Runestaff|+466 AS}}&lt;br /&gt;
| bolt = &lt;br /&gt;
  {{creature ability|[[Major Cold (907)]] |+422 AS}}&lt;br /&gt;
| warding = &lt;br /&gt;
  {{creature ability|[[Cold Snap (512)]] |+500 [[CS]]}}&lt;br /&gt;
  {{creature ability|[[Dark Catalyst (719)]] |+477 to +489 [[CS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Tremors (909)]]|Prone}}&lt;br /&gt;
  {{creature ability|[[Major Elemental Wave (435)]]|Prone, RT}}&lt;br /&gt;
| ability = &lt;br /&gt;
  {{creature ability|[[Elemental Disjunction (530)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+661 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |? [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+550 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Elemental]] |+510 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Spiritual]] |? [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Mental]] |? [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+493 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+439 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |? [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |+376 to +391 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
{{Otheruses4|the creature found in the Rift|the scripting engine|Lich (software)}}&lt;br /&gt;
A &#039;&#039;&#039;Lich&#039;&#039;&#039; can be found in the Scatter in the Rift. This is a highly intelligent spell caster who went to great lengths to gain power and longevity, at the cost of his soul.&lt;br /&gt;
&lt;br /&gt;
Liches can spawn as &#039;&#039;&#039;frostborne&#039;&#039;&#039; or &#039;&#039;&#039;infernal&#039;&#039;&#039;, depending on the temperature of the Scatter at the time.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
In order to get lich tasks through the [[Adventurer&#039;s Guild]], one will have to be actively asking for tougher jobs.&lt;br /&gt;
&lt;br /&gt;
Liches are immune to [[spell]]s under [[level]] 10.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Looting the liches is tricky. First, each lich drops a phylactery upon death and the phylactery must be destroyed before you can loot the corpse. Any attempt to do so beforehand fails and gives you [[RT]]. Destroying the phylactery involves attacking or bashing it with some sort of weapon, a process that requires significant RT. The amount of damage done to the phylactery and the amount of RT incurred depends on the heft of the weapon used. I pull out a runestaff, which takes three to four attacks at 5-7 seconds each. If you dally in destroying the phylactery, the lich will return to life at full health about 30 seconds after its death. Even if you manage to destroy the phylactery, the lich can still decay before you get a chance to loot it if you took too long.&lt;br /&gt;
&lt;br /&gt;
Lichs are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/ Lich is not listed on the Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 108&lt;br /&gt;
|levelm1 = 109&lt;br /&gt;
|level = 110&lt;br /&gt;
|levelp1 = 111&lt;br /&gt;
|levelp2 = 112&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;br /&gt;
[[Category:Extraplanar creatures]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Item_properties&amp;diff=66169</id>
		<title>Item properties</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Item_properties&amp;diff=66169"/>
		<updated>2015-07-14T07:28:40Z</updated>

		<summary type="html">&lt;p&gt;SKNOX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During RtCF 2013 Run 2, in an effort to improve humanity&#039;s grasp of armor and weapon abilities, the good people of the GREEDY MOFOS AIM Blast chat room gathered together and collaborated to form [[The Charts of Clarity]]. By consulting these charts and meditating upon their received wisdom, players can better understand what kinds of items will be eligible for further enhancements.&lt;br /&gt;
&lt;br /&gt;
Once birthed from the mind of Kitsun!&amp;lt;br&amp;gt;&lt;br /&gt;
Once entrusted to the endlessly pasted clipboard of Metadi!&amp;lt;br&amp;gt;&lt;br /&gt;
Behold ye now as [[The Charts of Clarity]] are fully revealed to the world in an act of selfless charity.&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
{| {{Prettytable||text-align:left}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 160px | Slot &lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 600px | Enhancements Include&lt;br /&gt;
|-&lt;br /&gt;
|1. [[enchantment|Base Enchant]] || Inherent, [[925|Wizard Enchanted]]&lt;br /&gt;
|-&lt;br /&gt;
|2. Primary || [[Weighting]], [[Flares]], [[defender weapon|Defender]], [[Zelnorn]], [[Kroderine]], [[Permablessed]]&lt;br /&gt;
|-&lt;br /&gt;
|3. [[Script]] || [[blink weapon|Blink]], Splitter, [[Fusion]], Disarm Returning, [[Bazzelwyn]], [[Armor and Weapon Moods (saved post)|Weapon Moods (Dhyne)]], [[Loresong]], [[Bubble flares]], [[Rotflares]], [[Knockout flare]]s, [[Poleaxe flares]]&lt;br /&gt;
|-&lt;br /&gt;
|Both Primary and Combat || [[Coraesine]], [[greater elemental flare]]s&lt;br /&gt;
|-&lt;br /&gt;
|4. [[Bane (weapon)]] || [[Undead Bane]], Giantbane, Trollbane, Magicbane&lt;br /&gt;
|-&lt;br /&gt;
|5. Inherent Metal || [[Adamantine]], [[Kroderine]], [[White ora]], [[Eonake]]&lt;br /&gt;
|-&lt;br /&gt;
|6. Forged Quality || [[Forging|Player Forging]] (Perfect, Superior, Fine) - cannot go with fusion&lt;br /&gt;
|-&lt;br /&gt;
|7. Enhancive || [[Enhancive]] or [[premium enhancive]]&lt;br /&gt;
|-&lt;br /&gt;
|8. Ensorcell || [[Ensorcell (735)|Temporary or Permanent]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable||text-align:left}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 160px | Slot&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 600px | Enhancements Include&lt;br /&gt;
|-&lt;br /&gt;
|1. Base Enchant || Inherent, [[925|Wizard Enchanted]]&lt;br /&gt;
|-&lt;br /&gt;
|2. Primary || [[Padding]], [[Flares]], [[TD]] bonus, [[Zelnorn]], [[Kroderine]]&lt;br /&gt;
|-&lt;br /&gt;
|3. Script || [[Fusion]], [[Armor and Weapon Moods (saved post)|Armor Moods (Dhyne)]], [[Loresong]]&lt;br /&gt;
|- style=&amp;quot;height: 10px;&amp;quot;&lt;br /&gt;
|4. Resistances&amp;lt;ref&amp;gt;Allows all but no overlap&amp;lt;/ref&amp;gt; || [[Resistance|Permanent]], Warrior, [[Resist Nature (620)|Ranger (No Metal)]], Vulnerabilities&amp;lt;ref&amp;gt;If a cap is being applied, vulnerabilities subtract from it.&amp;lt;/ref&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5. Bane || TBD&lt;br /&gt;
|-&lt;br /&gt;
|6. Inherent Metal || [[Adamantine]], [[Kroderine]], [[Zelnorn]]&lt;br /&gt;
|-&lt;br /&gt;
|7. Spikes || [[Spikes]]&lt;br /&gt;
|-&lt;br /&gt;
|8. Enhancive || [[Enhancive]] or [[premium enhancive]]&lt;br /&gt;
|-&lt;br /&gt;
|9. Ensorcell || [[Ensorcell (735)|Permanent]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable||text-align:left}}&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 160px | Slot&lt;br /&gt;
! align=&amp;quot;left&amp;quot; width = 600px | Enhancements Include&lt;br /&gt;
|-&lt;br /&gt;
|1. Base Enchant || Inherent, [[925|Wizard Enchanted]]&lt;br /&gt;
|-&lt;br /&gt;
|2. Primary || [[Flares]], [[TD]] bonus, [[Zelnorn]], [[Kroderine]]&lt;br /&gt;
|-&lt;br /&gt;
|3. Script || [[Fusion]], [[Armor and Weapon Moods (saved post)|Armor Moods (Dhyne)]], [[Loresong]]&lt;br /&gt;
|-&lt;br /&gt;
|Both Primary and Combat || Banshee Flares&lt;br /&gt;
|- style=&amp;quot;height: 10px;&amp;quot;&lt;br /&gt;
|4. Resistances|| [[Resistance|Permanent]], Vulnerabilities&lt;br /&gt;
|-&lt;br /&gt;
|5. Bane || [[Undead Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|6. Inherent Metal || [[Adamantine]], [[Kroderine]], [[Zelnorn]]&lt;br /&gt;
|-&lt;br /&gt;
|7. Spikes || [[Spikes]]&lt;br /&gt;
|-&lt;br /&gt;
|8. Enhancive || [[Enhancive]] or [[premium enhancive]]&lt;br /&gt;
|-&lt;br /&gt;
|9. Ensorcell || [[Ensorcell (735)|Permanent]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Nota Bene==&lt;br /&gt;
Regardless of the mechanical functioning, actual services given to players are &#039;&#039;&#039;always&#039;&#039;&#039; subject to any event-specific, GM-specific, merchant-specific, and/or whim-specific restrictions. Even though it can be done, that may not mean that &#039;&#039;&#039;you&#039;&#039;&#039; get to do it.&lt;br /&gt;
&lt;br /&gt;
Blackswan plate has both a loresong and fusion slots so take the armor info with a grain of salt.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Item properties and special abilities (saved post)‎]]&lt;br /&gt;
&lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[category:Item Enhancements]]&lt;br /&gt;
[[Category: Functional Scripts| ]]&lt;/div&gt;</summary>
		<author><name>SKNOX</name></author>
	</entry>
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