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		<id>https://gswiki.play.net/index.php?title=Deed_acquisition&amp;diff=253325</id>
		<title>Deed acquisition</title>
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		<updated>2026-02-12T01:56:27Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added link to &amp;#039;Landing Deed Formula Cracked&amp;#039; discord post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Deed]]s can be purchased in all cities in Elanthia. They can be purchased by solving puzzles (each location has its own puzzle) and paying in gems, coins (accepted by most puzzles) and sometimes alchemy products or other treasure items. &lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Here is a summary of the locations of the deed puzzles in the lands and how to solve them.&lt;br /&gt;
&lt;br /&gt;
=== [[Icemule]] ===&lt;br /&gt;
&lt;br /&gt;
Just outside the temple doors there is a ice flow. &#039;&#039;&#039;Search flow&#039;&#039;&#039; to reveal a door. &#039;&#039;&#039;Go door&#039;&#039;&#039; and then &#039;&#039;&#039;close door&#039;&#039;&#039; once inside. &#039;&#039;&#039;Pull chain&#039;&#039;&#039; and a drawer slides into view. Now &#039;&#039;&#039;open drawer&#039;&#039;&#039; and put your offering(s) inside. Then &#039;&#039;&#039;close drawer&#039;&#039;&#039; to complete the ritual. If you don&#039;t &#039;&#039;&#039;open door&#039;&#039;&#039; before attempting to go through it you will walk right into it causing a loud thud which people will hear outside. If you want to make multiple offerings, you can &#039;&#039;&#039;open door&#039;&#039;&#039; and then &#039;&#039;&#039;close door&#039;&#039;&#039; to restart the ritual without even leaving. Just remember to &#039;&#039;&#039;open door&#039;&#039;&#039; again before leaving. Once you are out, no need in attempting to close the door, as it is hidden once again.&lt;br /&gt;
&lt;br /&gt;
Seems &#039;&#039;&#039;Gems AND Wands&#039;&#039;&#039; recieve extra value in Icemule, and someone mentioned &#039;&#039;&#039;Lockpicks&#039;&#039;&#039; can be used in Icemule.&lt;br /&gt;
&lt;br /&gt;
Very young adventurers with few deeds can use &#039;&#039;&#039;broadswords&#039;&#039;&#039; which can be found by hunting thyrils outside the south gate of Icemule.&lt;br /&gt;
&lt;br /&gt;
=== [[Mist Harbor]] ===&lt;br /&gt;
&lt;br /&gt;
Go to the Western Harbor cemetery on Fishmonger Way and look for a door in a cliff.&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Cavern, Altar Room&lt;br /&gt;
|desc = Vaulted and wide open, the cavern is illuminated by the numerous torches that are hung in large wrought iron rings anchored to the smooth stone walls.  High in the distant ceiling is a wide hole that allows sunlight to cast its golden glow upon a smooth round stone altar that has been placed in the center of the chamber.  Overlapping thick azure rugs ring the room&#039;s single piece of furniture, their faces decorated with interlocking whorls and geometric shapes.  You also see a merry mountain spirit that is flying around and a willow-thin human priest.&lt;br /&gt;
|rnum = 28620&lt;br /&gt;
|exits = north, east, southeast, south, west&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Log of Discussion with Priest&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Moving quietly to your side, the priest whispers to you, &amp;quot;I know all manner of things about this place.  If you wish me to share my knowledge, then simply ask me about NORTH winds, SOUTH winds, EAST winds, WEST winds, or just the WINDS in general.  I also know about the FEATHER, the ALTAR, and the POT.&amp;quot;  Nodding once, he moves away to give you some privacy.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about north winds&lt;br /&gt;
Smiling, Fyodar says, &amp;quot;The altar that sits in that portion of the cavern is dedicated to the northern winds, which are the cold, fierce winds that are born of the element water.  There&#039;s an urn there that you&#039;ll want to POUR over the basin that holds your offering.  Once that is done, you&#039;ll want to share your breath to freeze the pieces and then LIGHT the brazier to evaporate it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about south winds&lt;br /&gt;
Gazing at the distant ceiling, Fyodar distractedly says, &amp;quot;The altar that sits there is dedicated to the southern winds, which are the winds that bring us heat because they are born of the element fire.  If you wish to make an offering there, then you must SPRINKLE the OIL over the basin and LIGHT it on fire.  Share your breath, too, for that is the touch that makes your offering pure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about east winds&lt;br /&gt;
Pondering, Fyodar says, &amp;quot;Well, I believe that altar is given to the winds of the east, which is tied to spices and the element of air.  When making an offering there, you may want to LIGHT some INCENSE and EXHALE its fumes over the BASIN.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about west winds&lt;br /&gt;
Nodding several times, almost as if distracted, Fyodar finally says, &amp;quot;The alter erected over there is given to the west winds, which are the winds of life and tied to the element of earth.  You will want to TAKE some soil from the VESSEL and pack it in around your offering.  Then you shall need to POUR some water and watch what happens.  The key here is to share your internal breath with your offering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about winds&lt;br /&gt;
&amp;quot;Bountiful winds,&amp;quot; the priest quietly says in response to your query.  &amp;quot;Without the wind there would be nothing to carry the seed, nothing to push ships across the seas, and nothing to cool faces in the heat.  There are four winds, you know, and I know all about them.  NORTH, EAST, WEST, and SOUTH, just ask me about them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about feather&lt;br /&gt;
&amp;quot;Ah, yes,&amp;quot; Fyodar says quietly, &amp;quot;The feather is a guide.  When you pray it rises to your destination and you must follow it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about altar&lt;br /&gt;
Glancing at the altar, Fyodar says, &amp;quot;It is the missing piece from above.  Once, long ago, it tumbled from the ceiling and left us a clear view of the sky.  Through that opening, the winds grace us with their daily breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about pot&lt;br /&gt;
Smiling, Fyodar says, &amp;quot;One may have to SPRINKLE a pot over a BRAZIER or BASIN, though some you may have to POUR over them.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== [[River&#039;s Rest]] ===&lt;br /&gt;
&lt;br /&gt;
Go to &#039;&#039;Spring Rest&#039;&#039; just outside the Sanctuary (the room with the pillars, room #10854). &#039;&#039;&#039;Kneel&#039;&#039;&#039;, &#039;&#039;&#039;look in pool&#039;&#039;&#039; (an inviting message should appear), &#039;&#039;&#039;look in pool&#039;&#039;&#039; again (another inviting message should appear), &#039;&#039;&#039;touch pool&#039;&#039;&#039;, &#039;&#039;&#039;put&#039;&#039;&#039; your shells, gems or silvers into the pool, &#039;&#039;&#039;touch pool&#039;&#039;&#039; again. &lt;br /&gt;
&lt;br /&gt;
If you put in items of sufficient value, you should be transported to the &#039;&#039;Garden of Life&#039;&#039;. Once there, &#039;&#039;&#039;touch flower&#039;&#039;&#039;, &#039;&#039;&#039;get seed&#039;&#039;&#039; (make sure the seed is in your right hand) and &#039;&#039;&#039;plant seed&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Only [[:Category: River&#039;s Rest gems|local River&#039;s Rest gems]] (including shells) count for triple their value in the deed cost calculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Solhaven]] ===&lt;br /&gt;
&lt;br /&gt;
Go to Lorminstra&#039;s temple on Liabo street.  Enter the temple and find a curtain. Go curtain and close curtain.  Kneel and place offering in the brazier.  Light the brazier.&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Illistim]] ===&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
| roomname = Hall of Patrons, Rotunda&lt;br /&gt;
| rnum = 745&lt;br /&gt;
| desc = Eight arches supported by gold-veined marble columns encircle this large rotunda.  A forged chandelier hangs suspended from the lofty, domed ceiling, illuminating the room.  Six pedestals form a small circle beneath the chandelier, in the center of the rotunda.}}&lt;br /&gt;
OPEN the TOME on the pedestal and TURN the TOME to the PATRON of ILLISTIM, VAALOR, NALFEIN, ARDENAI, ASHRIM, LOENTHRA. Remember the image of the patron that appears on the page. Retrieve a taper from behind the silk-screened panel in the eastern room, light it with a candle, then find the meditation room dedicated to the patron. Place any offerings on the censer inside, then use the lit taper to light the censer and meditate.&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] ===&lt;br /&gt;
&lt;br /&gt;
Deeds can be acquired at the Garden of Ancients. &#039;&#039;&#039;Search vines&#039;&#039;&#039;, then &#039;&#039;&#039;go door&#039;&#039;&#039; to enter the niche. &#039;&#039;&#039;Close door&#039;&#039;&#039; once you are inside. &#039;&#039;&#039;Pull hemp&#039;&#039;&#039; and &#039;&#039;&#039;open drawer&#039;&#039;&#039;, place any offerings in the drawer, then &#039;&#039;&#039;close drawer&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Teras Isle]] ===&lt;br /&gt;
&lt;br /&gt;
Getting a deed on Teras Isle involves doing a puzzle. This puzzle can be overwhelmingly difficult and so here are some guiding hints and the final answer.&lt;br /&gt;
&lt;br /&gt;
Starting it...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-start&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Starting Point Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-start&amp;quot;&amp;gt;&lt;br /&gt;
:Thoroughly explore the temple in town and talk to the priestess you find there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The donation box...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint1&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint1&amp;quot;&amp;gt;&lt;br /&gt;
:The donation box keeps track of what you put in so just keep adding to it until you&#039;ve put in enough.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The skiff...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint2&amp;quot;&amp;gt;&lt;br /&gt;
:The skiff only works for one, and only the person who initiates it. Attempting to initiate it will cause it to return if it&#039;s not already there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Success versus failure...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint3&amp;quot;&amp;gt;&lt;br /&gt;
:If you&#039;ve done everything successfully you&#039;ll know within a few seconds of giving your offering. If you can&#039;t seem to give your offering there may already be one there that you can&#039;t see, so try &amp;quot;get bundle&amp;quot; to remove it and then put in yours.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is pretty hard...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-puzzle1&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Puzzle Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-puzzle1&amp;quot;&amp;gt;&lt;br /&gt;
:Numbers matter and several of the tiles have dual meaning as a result. Sound subtracts from sight.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still too hard...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-puzzle2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Puzzle Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-puzzle2&amp;quot;&amp;gt;&lt;br /&gt;
:Assign a number value to all the tiles (seven is 7, twenty is 20, thirty-three is 33, death is 40). Sound subtracts from sight. Make sure to take notice of what symbols each wheel has.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m done with this, give me the answer...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-answer&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand the Puzzle Answer&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-answer&amp;quot;&amp;gt;&lt;br /&gt;
:Assign a number value to all the tiles (seven is 7, twenty is 20, thirty-three is 33, death is 40). What&#039;s the value of the eye? Subtract the number of gongs from that. Make the wheels total that number and then give your offering.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] ===&lt;br /&gt;
&lt;br /&gt;
There are multiple locations near Wehnimer&#039;s Landing where deeds can be acquired. &lt;br /&gt;
&lt;br /&gt;
==== Temple ====&lt;br /&gt;
&lt;br /&gt;
The first is at the Temple in Erebor Square (Room #4045). Once inside, &#039;&#039;&#039;go black arch&#039;&#039;&#039;, then &#039;&#039;&#039;go tapestry&#039;&#039;&#039;. &#039;&#039;&#039;Hit chime with mallet&#039;&#039;&#039; twice, then &#039;&#039;&#039;kneel&#039;&#039;&#039;, place any offerings of silvers or gems on the ground, then &#039;&#039;&#039;hit chime with mallet&#039;&#039;&#039; one last time. [[#Cost|See cost formula below]]&lt;br /&gt;
&lt;br /&gt;
==== [[Hearthstone Manor]] ====&lt;br /&gt;
&lt;br /&gt;
Down the walkway in the herb garden is a wall covered in honeysuckle vines.  Search the vines to find a hidden door.  If the door is open, it is available.  Enter the door, close it, pull the rope, open the draw, stuff it with broken lockpicks, pawnshop fodder such as drake weapons, [[magical item]]s such as wands, and/or everything made via [[Alchemy]].  Close the drawer when there is enough stuff in it, but the quantity to spell level to character level requirement is unknown.  This is not a good method for getting deeds at high level as an incredible amount of magical items are required.&lt;br /&gt;
&lt;br /&gt;
==== [[Northern Caravansary]] ====&lt;br /&gt;
&lt;br /&gt;
There is a curtain in [[Small Wonders]] that functions similar to the Hearthstone Manor mechanism.  Close the curtain, fill the brazier with magical items, kneel and light the brazier.&lt;br /&gt;
&lt;br /&gt;
=== [[Zul Logoth]] ===&lt;br /&gt;
&lt;br /&gt;
Visit Brother [[Barnstel]], the herbalist (lich room #9505). &#039;&#039;&#039;Ask&#039;&#039;&#039; him about deeds and he will give you a password (&amp;quot;ygrutha sans&#039;ra&amp;quot;). Then &#039;&#039;&#039;go arch&#039;&#039;&#039;, &#039;&#039;&#039;go hall&#039;&#039;&#039; and &#039;&#039;&#039;say&#039;&#039;&#039; the password. The small door in the room will open and you will enter it automatically. &lt;br /&gt;
&lt;br /&gt;
You will be in a room with a series of murals and candles. You have to light two candles with a lighting stick that&#039;s in a cup on the first of two tables and put your offering in the bowl. The candles you light depend on your race and profession. These can be determined by examining the murals in the room, but they&#039;re also provided in the table below. &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- bgcolor=&amp;quot;Lightgrey&amp;quot;&lt;br /&gt;
|+Candle descriptions&lt;br /&gt;
| &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Colour&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Shape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bard&lt;br /&gt;
| yellow&lt;br /&gt;
| Aelotoi&lt;br /&gt;
| winged&lt;br /&gt;
|-&lt;br /&gt;
| Cleric&lt;br /&gt;
| orange&lt;br /&gt;
| Burghal Gnome&lt;br /&gt;
| petite&lt;br /&gt;
|-&lt;br /&gt;
| Empath&lt;br /&gt;
| purple&lt;br /&gt;
| Dark Elf&lt;br /&gt;
| thin medium&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
| grey&lt;br /&gt;
| Dwarf&lt;br /&gt;
| short thick&lt;br /&gt;
|-&lt;br /&gt;
| Ranger&lt;br /&gt;
| green&lt;br /&gt;
| Elf&lt;br /&gt;
| medium&lt;br /&gt;
|-&lt;br /&gt;
| Rogue&lt;br /&gt;
| black&lt;br /&gt;
| Erithian&lt;br /&gt;
| delicate tall&lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer &lt;br /&gt;
| blue&lt;br /&gt;
| Forest Gnome&lt;br /&gt;
| small slender&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| brown&lt;br /&gt;
| Giantman&lt;br /&gt;
| stocky tall&lt;br /&gt;
|-&lt;br /&gt;
| Wizard&lt;br /&gt;
| red&lt;br /&gt;
| Half-Elf&lt;br /&gt;
| slender tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Half-Krolvin&lt;br /&gt;
| sturdy tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Halfling&lt;br /&gt;
| round short&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Human&lt;br /&gt;
| tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sylvan&lt;br /&gt;
| slim medium&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, for example, if you are a dwarven warrior, you will GET STICK FROM CUP, LIGHT STICK, LIGHT BROWN CANDLE, LIGHT STICK, LIGHT SHORT CANDLE and then put your gems in the offering bowl. Lastly, look in the silver holder. There is a tall golden candle in the holder. LIGHT GOLD CANDLE. What happens next depends on whether or not Lorminstra is pleased or displeased.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; There are only nine profession murals and nine corresponding candles in this room, so if you are a monk--the tenth and most recently added profession--you cannot get deeds in Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
[[Silver coin]] formula for [[deed]] acquisition at the Black Altar in the [[Wehnimer&#039;s Landing]] temple:&lt;br /&gt;
&lt;br /&gt;
{{equation box|{{math|1=Deed Cost (in silvers) = 101 + (GS3 level * 100) + (deeds&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 20)}}}}&lt;br /&gt;
&lt;br /&gt;
Since LEVEL, as used in this formula, is a holdover from GS3 it is necessary to convert GS4 experience to GS3 levels as shown in the table below.&amp;lt;br&amp;gt;&lt;br /&gt;
Note: DO NOT include Ascension experience&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Experience --&amp;gt; Level Conversion&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;Lightgrey&amp;quot;&lt;br /&gt;
| align=center|&#039;&#039;&#039;GS4 [[Experience]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| align=center|&#039;&#039;&#039;GS3 [[Level]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0 to 50,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} [[trunc]](GS4 Exp / 10,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;50,000 to 150,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 5 + trunc(GS4 Exp - 50,000) / 20,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;150,000 to 300,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 10 + trunc(GS4 Exp - 150,000) / 30,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;300,000 to 500,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 15 + trunc(GS4 Exp - 300,000) / 40,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;500,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 20 + trunc(GS4 Exp - 500,000) / 50,000}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Example - Level 99 with 7,500,000 experience and 10 deeds&lt;br /&gt;
&lt;br /&gt;
{{equation box|{{math|1=Deed Cost (in silvers) = 101 + (GS3 level 160 * 100) + (10 * 10 * 20) = 18,101 coins}}}}&lt;br /&gt;
&lt;br /&gt;
At the Wehnimer&#039;s Landing temple a more cost effective strategy is to use gems in lieu of coins to obtain deeds. There is an estimated 3x multiplier applied to a gem&#039;s appraised value when offered to the priestess.  &lt;br /&gt;
&lt;br /&gt;
The gem bonus does not seem to apply (at least not as substantially) in [[Ta&#039;Vaalor]], but wands seem to apply to the 3x bonus, so they are a suggested substitute.&lt;br /&gt;
Using bank notes is possible but requires an additional cost of approximately 50% of the result of the formula above.&lt;br /&gt;
&lt;br /&gt;
[[GameMaster]] Xayle, July 9th 2012:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Xayle says, &amp;quot;The answer that I seem to be getting is this...&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;Different deed puzzles use different formulas.&amp;quot;&lt;br /&gt;
You nod.&lt;br /&gt;
Xayle says, &amp;quot;And this one isn&#039;t working on the formula you&#039;re using.&amp;quot;&lt;br /&gt;
You softly say, &amp;quot;I see.&amp;quot;&lt;br /&gt;
You softly say, &amp;quot;That would explain it.&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;I wish I could say more, but that would start straying into puzzle answering.&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;Which is a nono.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Ta&#039;Illistim deeds (script)]]&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.com/channels/226045346399256576/1469359720807792907 Landing deed formula cracked]&lt;br /&gt;
&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deed_acquisition&amp;diff=253321</id>
		<title>Deed acquisition</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deed_acquisition&amp;diff=253321"/>
		<updated>2026-02-11T23:07:06Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Wehnimer&amp;#039;s Landing temple deed acquistion formula updated.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
[[Deed]]s can be purchased in all cities in Elanthia. They can be purchased by solving puzzles (each location has its own puzzle) and paying in gems, coins (accepted by most puzzles) and sometimes alchemy products or other treasure items. &lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
== Locations ==&lt;br /&gt;
&lt;br /&gt;
Here is a summary of the locations of the deed puzzles in the lands and how to solve them.&lt;br /&gt;
&lt;br /&gt;
=== [[Icemule]] ===&lt;br /&gt;
&lt;br /&gt;
Just outside the temple doors there is a ice flow. &#039;&#039;&#039;Search flow&#039;&#039;&#039; to reveal a door. &#039;&#039;&#039;Go door&#039;&#039;&#039; and then &#039;&#039;&#039;close door&#039;&#039;&#039; once inside. &#039;&#039;&#039;Pull chain&#039;&#039;&#039; and a drawer slides into view. Now &#039;&#039;&#039;open drawer&#039;&#039;&#039; and put your offering(s) inside. Then &#039;&#039;&#039;close drawer&#039;&#039;&#039; to complete the ritual. If you don&#039;t &#039;&#039;&#039;open door&#039;&#039;&#039; before attempting to go through it you will walk right into it causing a loud thud which people will hear outside. If you want to make multiple offerings, you can &#039;&#039;&#039;open door&#039;&#039;&#039; and then &#039;&#039;&#039;close door&#039;&#039;&#039; to restart the ritual without even leaving. Just remember to &#039;&#039;&#039;open door&#039;&#039;&#039; again before leaving. Once you are out, no need in attempting to close the door, as it is hidden once again.&lt;br /&gt;
&lt;br /&gt;
Seems &#039;&#039;&#039;Gems AND Wands&#039;&#039;&#039; recieve extra value in Icemule, and someone mentioned &#039;&#039;&#039;Lockpicks&#039;&#039;&#039; can be used in Icemule.&lt;br /&gt;
&lt;br /&gt;
Very young adventurers with few deeds can use &#039;&#039;&#039;broadswords&#039;&#039;&#039; which can be found by hunting thyrils outside the south gate of Icemule.&lt;br /&gt;
&lt;br /&gt;
=== [[Mist Harbor]] ===&lt;br /&gt;
&lt;br /&gt;
Go to the Western Harbor cemetery on Fishmonger Way and look for a door in a cliff.&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Cavern, Altar Room&lt;br /&gt;
|desc = Vaulted and wide open, the cavern is illuminated by the numerous torches that are hung in large wrought iron rings anchored to the smooth stone walls.  High in the distant ceiling is a wide hole that allows sunlight to cast its golden glow upon a smooth round stone altar that has been placed in the center of the chamber.  Overlapping thick azure rugs ring the room&#039;s single piece of furniture, their faces decorated with interlocking whorls and geometric shapes.  You also see a merry mountain spirit that is flying around and a willow-thin human priest.&lt;br /&gt;
|rnum = 28620&lt;br /&gt;
|exits = north, east, southeast, south, west&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Log of Discussion with Priest&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Moving quietly to your side, the priest whispers to you, &amp;quot;I know all manner of things about this place.  If you wish me to share my knowledge, then simply ask me about NORTH winds, SOUTH winds, EAST winds, WEST winds, or just the WINDS in general.  I also know about the FEATHER, the ALTAR, and the POT.&amp;quot;  Nodding once, he moves away to give you some privacy.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about north winds&lt;br /&gt;
Smiling, Fyodar says, &amp;quot;The altar that sits in that portion of the cavern is dedicated to the northern winds, which are the cold, fierce winds that are born of the element water.  There&#039;s an urn there that you&#039;ll want to POUR over the basin that holds your offering.  Once that is done, you&#039;ll want to share your breath to freeze the pieces and then LIGHT the brazier to evaporate it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about south winds&lt;br /&gt;
Gazing at the distant ceiling, Fyodar distractedly says, &amp;quot;The altar that sits there is dedicated to the southern winds, which are the winds that bring us heat because they are born of the element fire.  If you wish to make an offering there, then you must SPRINKLE the OIL over the basin and LIGHT it on fire.  Share your breath, too, for that is the touch that makes your offering pure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about east winds&lt;br /&gt;
Pondering, Fyodar says, &amp;quot;Well, I believe that altar is given to the winds of the east, which is tied to spices and the element of air.  When making an offering there, you may want to LIGHT some INCENSE and EXHALE its fumes over the BASIN.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about west winds&lt;br /&gt;
Nodding several times, almost as if distracted, Fyodar finally says, &amp;quot;The alter erected over there is given to the west winds, which are the winds of life and tied to the element of earth.  You will want to TAKE some soil from the VESSEL and pack it in around your offering.  Then you shall need to POUR some water and watch what happens.  The key here is to share your internal breath with your offering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about winds&lt;br /&gt;
&amp;quot;Bountiful winds,&amp;quot; the priest quietly says in response to your query.  &amp;quot;Without the wind there would be nothing to carry the seed, nothing to push ships across the seas, and nothing to cool faces in the heat.  There are four winds, you know, and I know all about them.  NORTH, EAST, WEST, and SOUTH, just ask me about them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about feather&lt;br /&gt;
&amp;quot;Ah, yes,&amp;quot; Fyodar says quietly, &amp;quot;The feather is a guide.  When you pray it rises to your destination and you must follow it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about altar&lt;br /&gt;
Glancing at the altar, Fyodar says, &amp;quot;It is the missing piece from above.  Once, long ago, it tumbled from the ceiling and left us a clear view of the sky.  Through that opening, the winds grace us with their daily breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask priest about pot&lt;br /&gt;
Smiling, Fyodar says, &amp;quot;One may have to SPRINKLE a pot over a BRAZIER or BASIN, though some you may have to POUR over them.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== [[River&#039;s Rest]] ===&lt;br /&gt;
&lt;br /&gt;
Go to &#039;&#039;Spring Rest&#039;&#039; just outside the Sanctuary (the room with the pillars, room #10854). &#039;&#039;&#039;Kneel&#039;&#039;&#039;, &#039;&#039;&#039;look in pool&#039;&#039;&#039; (an inviting message should appear), &#039;&#039;&#039;look in pool&#039;&#039;&#039; again (another inviting message should appear), &#039;&#039;&#039;touch pool&#039;&#039;&#039;, &#039;&#039;&#039;put&#039;&#039;&#039; your shells, gems or silvers into the pool, &#039;&#039;&#039;touch pool&#039;&#039;&#039; again. &lt;br /&gt;
&lt;br /&gt;
If you put in items of sufficient value, you should be transported to the &#039;&#039;Garden of Life&#039;&#039;. Once there, &#039;&#039;&#039;touch flower&#039;&#039;&#039;, &#039;&#039;&#039;get seed&#039;&#039;&#039; (make sure the seed is in your right hand) and &#039;&#039;&#039;plant seed&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Only [[:Category: River&#039;s Rest gems|local River&#039;s Rest gems]] (including shells) count for triple their value in the deed cost calculation.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== [[Solhaven]] ===&lt;br /&gt;
&lt;br /&gt;
Go to Lorminstra&#039;s temple on Liabo street.  Enter the temple and find a curtain. Go curtain and close curtain.  Kneel and place offering in the brazier.  Light the brazier.&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Illistim]] ===&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
| roomname = Hall of Patrons, Rotunda&lt;br /&gt;
| rnum = 745&lt;br /&gt;
| desc = Eight arches supported by gold-veined marble columns encircle this large rotunda.  A forged chandelier hangs suspended from the lofty, domed ceiling, illuminating the room.  Six pedestals form a small circle beneath the chandelier, in the center of the rotunda.}}&lt;br /&gt;
OPEN the TOME on the pedestal and TURN the TOME to the PATRON of ILLISTIM, VAALOR, NALFEIN, ARDENAI, ASHRIM, LOENTHRA. Remember the image of the patron that appears on the page. Retrieve a taper from behind the silk-screened panel in the eastern room, light it with a candle, then find the meditation room dedicated to the patron. Place any offerings on the censer inside, then use the lit taper to light the censer and meditate.&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] ===&lt;br /&gt;
&lt;br /&gt;
Deeds can be acquired at the Garden of Ancients. &#039;&#039;&#039;Search vines&#039;&#039;&#039;, then &#039;&#039;&#039;go door&#039;&#039;&#039; to enter the niche. &#039;&#039;&#039;Close door&#039;&#039;&#039; once you are inside. &#039;&#039;&#039;Pull hemp&#039;&#039;&#039; and &#039;&#039;&#039;open drawer&#039;&#039;&#039;, place any offerings in the drawer, then &#039;&#039;&#039;close drawer&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== [[Teras Isle]] ===&lt;br /&gt;
&lt;br /&gt;
Getting a deed on Teras Isle involves doing a puzzle. This puzzle can be overwhelmingly difficult and so here are some guiding hints and the final answer.&lt;br /&gt;
&lt;br /&gt;
Starting it...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-start&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Starting Point Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-start&amp;quot;&amp;gt;&lt;br /&gt;
:Thoroughly explore the temple in town and talk to the priestess you find there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The donation box...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint1&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint1&amp;quot;&amp;gt;&lt;br /&gt;
:The donation box keeps track of what you put in so just keep adding to it until you&#039;ve put in enough.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The skiff...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint2&amp;quot;&amp;gt;&lt;br /&gt;
:The skiff only works for one, and only the person who initiates it. Attempting to initiate it will cause it to return if it&#039;s not already there.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Success versus failure...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-hint3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Helpful Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-hint3&amp;quot;&amp;gt;&lt;br /&gt;
:If you&#039;ve done everything successfully you&#039;ll know within a few seconds of giving your offering. If you can&#039;t seem to give your offering there may already be one there that you can&#039;t see, so try &amp;quot;get bundle&amp;quot; to remove it and then put in yours.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is pretty hard...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-puzzle1&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Puzzle Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-puzzle1&amp;quot;&amp;gt;&lt;br /&gt;
:Numbers matter and several of the tiles have dual meaning as a result. Sound subtracts from sight.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Still too hard...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-puzzle2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand a Puzzle Hint&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-puzzle2&amp;quot;&amp;gt;&lt;br /&gt;
:Assign a number value to all the tiles (seven is 7, twenty is 20, thirty-three is 33, death is 40). Sound subtracts from sight. Make sure to take notice of what symbols each wheel has.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I&#039;m done with this, give me the answer...&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span class=&amp;quot;mw-customtoggle-answer&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click Here to Expand the Puzzle Answer&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-answer&amp;quot;&amp;gt;&lt;br /&gt;
:Assign a number value to all the tiles (seven is 7, twenty is 20, thirty-three is 33, death is 40). What&#039;s the value of the eye? Subtract the number of gongs from that. Make the wheels total that number and then give your offering.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] ===&lt;br /&gt;
&lt;br /&gt;
There are multiple locations near Wehnimer&#039;s Landing where deeds can be acquired. &lt;br /&gt;
&lt;br /&gt;
==== Temple ====&lt;br /&gt;
&lt;br /&gt;
The first is at the Temple in Erebor Square (Room #4045). Once inside, &#039;&#039;&#039;go black arch&#039;&#039;&#039;, then &#039;&#039;&#039;go tapestry&#039;&#039;&#039;. &#039;&#039;&#039;Hit chime with mallet&#039;&#039;&#039; twice, then &#039;&#039;&#039;kneel&#039;&#039;&#039;, place any offerings of silvers or gems on the ground, then &#039;&#039;&#039;hit chime with mallet&#039;&#039;&#039; one last time. [[#Cost|See cost formula below]]&lt;br /&gt;
&lt;br /&gt;
==== [[Hearthstone Manor]] ====&lt;br /&gt;
&lt;br /&gt;
Down the walkway in the herb garden is a wall covered in honeysuckle vines.  Search the vines to find a hidden door.  If the door is open, it is available.  Enter the door, close it, pull the rope, open the draw, stuff it with broken lockpicks, pawnshop fodder such as drake weapons, [[magical item]]s such as wands, and/or everything made via [[Alchemy]].  Close the drawer when there is enough stuff in it, but the quantity to spell level to character level requirement is unknown.  This is not a good method for getting deeds at high level as an incredible amount of magical items are required.&lt;br /&gt;
&lt;br /&gt;
==== [[Northern Caravansary]] ====&lt;br /&gt;
&lt;br /&gt;
There is a curtain in [[Small Wonders]] that functions similar to the Hearthstone Manor mechanism.  Close the curtain, fill the brazier with magical items, kneel and light the brazier.&lt;br /&gt;
&lt;br /&gt;
=== [[Zul Logoth]] ===&lt;br /&gt;
&lt;br /&gt;
Visit Brother [[Barnstel]], the herbalist (lich room #9505). &#039;&#039;&#039;Ask&#039;&#039;&#039; him about deeds and he will give you a password (&amp;quot;ygrutha sans&#039;ra&amp;quot;). Then &#039;&#039;&#039;go arch&#039;&#039;&#039;, &#039;&#039;&#039;go hall&#039;&#039;&#039; and &#039;&#039;&#039;say&#039;&#039;&#039; the password. The small door in the room will open and you will enter it automatically. &lt;br /&gt;
&lt;br /&gt;
You will be in a room with a series of murals and candles. You have to light two candles with a lighting stick that&#039;s in a cup on the first of two tables and put your offering in the bowl. The candles you light depend on your race and profession. These can be determined by examining the murals in the room, but they&#039;re also provided in the table below. &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|- bgcolor=&amp;quot;Lightgrey&amp;quot;&lt;br /&gt;
|+Candle descriptions&lt;br /&gt;
| &#039;&#039;&#039;Profession&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Colour&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Race&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Shape&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Bard&lt;br /&gt;
| yellow&lt;br /&gt;
| Aelotoi&lt;br /&gt;
| winged&lt;br /&gt;
|-&lt;br /&gt;
| Cleric&lt;br /&gt;
| orange&lt;br /&gt;
| Burghal Gnome&lt;br /&gt;
| petite&lt;br /&gt;
|-&lt;br /&gt;
| Empath&lt;br /&gt;
| purple&lt;br /&gt;
| Dark Elf&lt;br /&gt;
| thin medium&lt;br /&gt;
|-&lt;br /&gt;
| Paladin&lt;br /&gt;
| grey&lt;br /&gt;
| Dwarf&lt;br /&gt;
| short thick&lt;br /&gt;
|-&lt;br /&gt;
| Ranger&lt;br /&gt;
| green&lt;br /&gt;
| Elf&lt;br /&gt;
| medium&lt;br /&gt;
|-&lt;br /&gt;
| Rogue&lt;br /&gt;
| black&lt;br /&gt;
| Erithian&lt;br /&gt;
| delicate tall&lt;br /&gt;
|-&lt;br /&gt;
| Sorcerer &lt;br /&gt;
| blue&lt;br /&gt;
| Forest Gnome&lt;br /&gt;
| small slender&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| brown&lt;br /&gt;
| Giantman&lt;br /&gt;
| stocky tall&lt;br /&gt;
|-&lt;br /&gt;
| Wizard&lt;br /&gt;
| red&lt;br /&gt;
| Half-Elf&lt;br /&gt;
| slender tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Half-Krolvin&lt;br /&gt;
| sturdy tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Halfling&lt;br /&gt;
| round short&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Human&lt;br /&gt;
| tall&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sylvan&lt;br /&gt;
| slim medium&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
So, for example, if you are a dwarven warrior, you will GET STICK FROM CUP, LIGHT STICK, LIGHT BROWN CANDLE, LIGHT STICK, LIGHT SHORT CANDLE and then put your gems in the offering bowl. Lastly, look in the silver holder. There is a tall golden candle in the holder. LIGHT GOLD CANDLE. What happens next depends on whether or not Lorminstra is pleased or displeased.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; There are only nine profession murals and nine corresponding candles in this room, so if you are a monk--the tenth and most recently added profession--you cannot get deeds in Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
[[Silver coin]] formula for [[deed]] acquisition at the Black Altar in the [[Wehnimer&#039;s Landing]] temple:&lt;br /&gt;
&lt;br /&gt;
{{equation box|{{math|1=Deed Cost (in silvers) = 101 + (GS3 level * 100) + (deeds&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; * 20)}}}}&lt;br /&gt;
&lt;br /&gt;
Since LEVEL, as used in this formula, is a holdover from GS3 it is necessary to convert GS4 experience to GS3 levels as shown in the table below.&amp;lt;br&amp;gt;&lt;br /&gt;
Note: DO NOT include Ascension experience&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Experience --&amp;gt; Level Conversion&#039;&#039;&#039;&lt;br /&gt;
|- bgcolor=&amp;quot;Lightgrey&amp;quot;&lt;br /&gt;
| align=center|&#039;&#039;&#039;GS4 [[Experience]]&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
| align=center|&#039;&#039;&#039;GS3 [[Level]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 0 to 50,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} [[trunc]](GS4 Exp / 10,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;50,000 to 150,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 5 + trunc(GS4 Exp - 50,000) / 20,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;150,000 to 300,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 10 + trunc(GS4 Exp - 150,000) / 30,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;300,000 to 500,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 15 + trunc(GS4 Exp - 300,000) / 40,000}}&lt;br /&gt;
|-&lt;br /&gt;
| &amp;gt;500,000&lt;br /&gt;
|&lt;br /&gt;
| {{math|Level {{=}} 20 + trunc(GS4 Exp - 500,000) / 50,000}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
;Example - Level 99 with 7,500,000 experience and 10 deeds&lt;br /&gt;
&lt;br /&gt;
{{equation box|{{math|1=Deed Cost (in silvers) = 101 + (GS3 level 160 * 100) + (10 * 10 * 20) = 18,101 coins}}}}&lt;br /&gt;
&lt;br /&gt;
At the Wehnimer&#039;s Landing temple a more cost effective strategy is to use gems in lieu of coins to obtain deeds. There is an estimated 3x multiplier applied to a gem&#039;s appraised value when offered to the priestess.  &lt;br /&gt;
&lt;br /&gt;
The gem bonus does not seem to apply (at least not as substantially) in [[Ta&#039;Vaalor]], but wands seem to apply to the 3x bonus, so they are a suggested substitute.&lt;br /&gt;
Using bank notes is possible but requires an additional cost of approximately 50% of the result of the formula above.&lt;br /&gt;
&lt;br /&gt;
[[GameMaster]] Xayle, July 9th 2012:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Xayle says, &amp;quot;The answer that I seem to be getting is this...&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;Different deed puzzles use different formulas.&amp;quot;&lt;br /&gt;
You nod.&lt;br /&gt;
Xayle says, &amp;quot;And this one isn&#039;t working on the formula you&#039;re using.&amp;quot;&lt;br /&gt;
You softly say, &amp;quot;I see.&amp;quot;&lt;br /&gt;
You softly say, &amp;quot;That would explain it.&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;I wish I could say more, but that would start straying into puzzle answering.&amp;quot;&lt;br /&gt;
Xayle says, &amp;quot;Which is a nono.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Ta&#039;Illistim deeds (script)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Puzzles]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252808</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252808"/>
		<updated>2026-02-05T04:27:24Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Maximum capacity when gathering coins is 1.99 * body weight + unencumbered carrying capacity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Encumbrance&#039;&#039;&#039;, a factor of the [[strength]] raw stat (NOT THE BONUS) and body weight, represents how weighed down a character is. Characters can be weighed down by carrying too much gear, including [[silver coin|silvers]].  Encumbered characters are penalized in many ways, especially in physical combat and movements such as standing, climbing and swimming. An encumbered state will cause characters to move slower and suffer from decreased resistance to enemy [[combat maneuvers]]/[[standard maneuver roll]]s and a penalty to [[dodge]] [[DS]].&lt;br /&gt;
&lt;br /&gt;
== Unencumbered Carrying Capacity ==&lt;br /&gt;
&lt;br /&gt;
Unencumbered carrying capacity is the amount of weight a character can carry or wear before reaching an encumbered state. (Silver coins weigh approximately 1/160th of a pound.) An exception to this is armor, which does not count toward encumbrance when worn if the armor has standard weight. However, armor accessories do count. Armor that is lighter or heavier than standard weight will modify the carrying capacity (see below: [[#Armor and Encumbrance]]).&lt;br /&gt;
&lt;br /&gt;
The amount of weight that a character can carry before becoming encumbered is primarily a function of body weight and the strength stat. That amount is:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;([[trunc|trunc to 0.XX]]((STR stat - 20) / 200) * body weight) + (body weight / 200)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Temporary enhancive effects to the Strength change the carrying capacity accordingly, using the enhanced STR stat. This includes spells such as [[Strength (509)]] (which gives +15 STR bonus, corresponding to +30 STR stat or 15% of body weight in carrying capacity).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #F5FAFF; border-collapse: collapse; border: 1px solid #CEE0F2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align: text-top&amp;quot; | Example 1 -&lt;br /&gt;
| style=&amp;quot;background-color: #F5FAFF;&amp;quot; | A [[human]], with a body weight of 207 lbs. and a strength stat of 70, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((70 - 20) / 200) * 207)) + (207 / 200)&lt;br /&gt;
(.25 * 207) + 1.03 {{=}} 52.78 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 2 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[giantman]], with a body weight of 360 lbs. and a strength stat of 100, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((100 - 20) / 200) * 360) + (360 / 200)&lt;br /&gt;
(.40 * 360) + 1.8 = 145.8 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 3 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[halfling]], with body weight 90 and a strength stat of 50, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((50 - 20) / 200) * 90} + {90 / 200}&lt;br /&gt;
(.15 * 90) + .45 = 13.95 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Maximum Carrying Capacity==&lt;br /&gt;
With the exception of silver coins a character will be unable to [[get|get/take]] an item when the added weight of that item equals or exceeds: &lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.5 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}.&lt;br /&gt;
For getting or gathering silver coins the formula is:&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.99 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}&lt;br /&gt;
;Example&lt;br /&gt;
A giantman with a strenght stat of 100, body weight of 360 and a base unencumbered carrying capacity of 145.8 will have a base maximum carrying capacity of 685.8 without encumbrance enhancives. For gathering silver coins the base maximum carrying capacity would be (1.99 * 360) + 145.8 = 862.2 lbs.&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;[360  + 180 + unencumbered carrying capacity(144 + 1.8)}}&lt;br /&gt;
Note: This restriction &#039;&#039;&#039;does not&#039;&#039;&#039; prevent characters from withdrawing or receiving silvers in excess of maximum carrying capacity limits.&lt;br /&gt;
&lt;br /&gt;
==Maximum Item Weight==&lt;br /&gt;
The maximum weight of an individual item that an &#039;&#039;&#039;unencumbered&#039;&#039;&#039; character can [[get|get/take]] is equal to (1.5 * body weight). Encumbrance will reduce this maximum pound for pound.&lt;br /&gt;
;Example&lt;br /&gt;
An unencumbered forest gnome with a body weight of 80 lbs. will be able to get/pick up a chest weighing 120 lbs. With 30 lbs. of encumbered weight the maximum would be reduced to 90 lbs.&lt;br /&gt;
&lt;br /&gt;
== Training Off Encumbrance ==&lt;br /&gt;
Training in the [[Physical Fitness]] skill reduces your encumbrance by 1 pound for every 10 skill bonus.  For example, someone with 10 ranks (50 skill bonus) will see a 5 lbs reduction.&lt;br /&gt;
&lt;br /&gt;
== Encumbrance Messaging == &lt;br /&gt;
Each message represents a range of encumbrance. Encumbrance is measured as a percentage of a character&#039;s body weight. These messages should be used as a general guide. Penalties, due to encumbrance, are often in 1% or 5% increments. To see your character&#039;s current level of encumbrance type &#039;&#039;&#039;ENCUMBRANCE&#039;&#039;&#039; in game.&lt;br /&gt;
{{#section:Verb:ENCUMBRANCE|messaging}}&lt;br /&gt;
&lt;br /&gt;
== Body Weight ==&lt;br /&gt;
&lt;br /&gt;
The body weight of a character depends on the base weight of their [[race]], plus their [[Strength]] and [[Constitution]] stats scaled by a race-dependent Weight Factor.&lt;br /&gt;
&lt;br /&gt;
Body weight is an intrinsic characteristic, but will increase with normal STR and CON stat growth, up to a potential maximum weight if STR and CON reach 100. STR and CON enhancives do NOT increase body weight.&lt;br /&gt;
&lt;br /&gt;
Using the {{mono|WEIGHT}} verb by itself several times and averaging the results will give a body weight value which is within 1 to 2 lbs of the actual weight. Unless an item is specified (i.e., {{mono|WEIGHT my shield}}), the verb ignores any worn or held items including silver, and only measures body weight.&lt;br /&gt;
&lt;br /&gt;
=== Race Weight Table === &lt;br /&gt;
&amp;lt;section begin=Race Weight Table /&amp;gt;&lt;br /&gt;
Body weight is determined by the formula:&lt;br /&gt;
&lt;br /&gt;
{{Equation box | &#039;&#039;&#039;Body Weight {{=}} Race Base Weight + ((STR stat + CON stat) * Race Weight Factor)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Note: Use only even number STR and CON stats. If the stat is an odd number, subtract 1 from its value. For example, if the STR stat is 89 use 88 (89 - 1) for the calculations. The formula is accurate when both stat values are 50 or greater. If either stat value is less than 50 the character&#039;s actual weight will be slightly higher than the formula&#039;s calculated weight.&lt;br /&gt;
&lt;br /&gt;
Maximum weight is 3x the race base weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Weight Factor&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Base Weight (lbs.)&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Maximum Weight (lbs.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
|0.40&lt;br /&gt;
|40&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
|0.4533&lt;br /&gt;
|45 1/3&lt;br /&gt;
|136&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
|0.4767&lt;br /&gt;
|47 2/3&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
|0.6767&lt;br /&gt;
|67 2/3&lt;br /&gt;
|203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
|0.70&lt;br /&gt;
|70&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
|0.8233&lt;br /&gt;
|82 1/3&lt;br /&gt;
|247&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
|0.90&lt;br /&gt;
|90&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
|1.00&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
|1.20&lt;br /&gt;
|120&lt;br /&gt;
|360&lt;br /&gt;
|}&amp;lt;section end=Race Weight Table /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor and Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
There is a standard weight for each [[Armor|Armor Sub-Group]]. Any armor that has a standard weight will have that weight removed for the purposes of encumbrance calculations while it is worn. Basically, it has a zero net effect on encumbrance.&lt;br /&gt;
&lt;br /&gt;
For non-standard weight armor there will be either a positive or negative effect on encumbrance. Armor that is lighter than normal will increase unencumbered carrying capacity. Conversely, heavier than normal armor will decrease this capacity.&lt;br /&gt;
&lt;br /&gt;
The amount of unencumbered carrying capacity gained or lost from wearing non-standard weight armor is the product of the weight difference and a race encumbrance factor. Race encumbrance factors are NOT the same as the race body weight factors.&lt;br /&gt;
&lt;br /&gt;
=== Race Encumbrance Table ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left; font-size:larger; font-weight:bold;&amp;quot; | Table: Armor Encumbrance Factors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Armor&amp;lt;br&amp;gt;Encumbrance Factor&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
| 0.60&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
| 0.78&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 0.80&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
| 0.81&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
| 0.84&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
| 0.85&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| 0.92&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
| 1.00&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
| 1.10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
| 1.33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor base weights}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor Encumbrance Formula ===&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the amount of carrying capacity gained or lost due to non-standard weight armor is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=200px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;Modified carrying capacity = (standard armor weight - actual armor weight) * (Race encumbrance factor)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example 1&lt;br /&gt;
Human (encumbrance factor 1.00) wearing 60 lb full plate (AsG 20). Standard full plate is 75 lbs.&lt;br /&gt;
&lt;br /&gt;
:(75 - 60) * 1.00 = +15 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 2&lt;br /&gt;
Halfling (encumbrance factor .50) wearing 60 lb half plate (AsG 19). Standard half plate is 50 lbs.&lt;br /&gt;
&lt;br /&gt;
:(50 - 60) * .50 = -5 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 3&lt;br /&gt;
Giantman (encumbrance factor 1.33) wearing 22 lb brigandine armor (AsG 12). Normal brigandine is 25 lbs.&lt;br /&gt;
&lt;br /&gt;
:(25 - 22) * 1.33 = +4 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
=== Armor Accessories ===&lt;br /&gt;
&lt;br /&gt;
Unlike standard armor, armor accessories will add encumbrance when worn. However, many of these accessories are modified by the race encumbrance factors. E.g., a 5 lb. accessory when worn by a halfling will only add 2.5 lbs of encumbrance while that same accessory will add 6.65 lbs of encumbrance to a giantman.&lt;br /&gt;
&lt;br /&gt;
==[[Dodge]] [[Defensive Strength]] and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
There is a 1% penalty to dodge [[DS]] for each 1% encumbered body weight. This penalty is capped at 100% when a character&#039;s encumbered weight equals their body weight. Use the [[WEIGHT (verb)]] by itself for a quick estimate of body weight. Accuracy with this method will be approximately +/- 3% of actual weight. &lt;br /&gt;
&lt;br /&gt;
;DS Penalty Example&lt;br /&gt;
&lt;br /&gt;
A character with a body weight of 200 lbs. and a defensive [[stance]] dodge DS of +100 will sustain a penalty of -1 DS for every 2 lbs. of encumbered weight. With 200 lbs. of encumbered weight, dodge DS will be zero. There is no additional penalty (negative dodge DS) when encumbrance is greater than total body weight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This penalty only applies to the dodge DS portion of total DS. There is no [[block]] or [[parry]] encumbrance DS penalty.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Simucoin Store==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Appearance: &amp;quot;A Silvery Blue Potion&amp;quot;&amp;lt;/b&amp;gt; | [https://store.play.net/store/purchaseitem/75?gameCode=GS&amp;quot;]purchase    &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works for 30 real life days&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces your net encumbrance by 100 lbs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Purchase Multiple potions to extend this effect by 30 days each&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Weighed down by too much gear? Do you find your hunts cut short by your inability to carry all your loot and still effectively fight? Help is on the way! This special brew is sure to lift your spirits, along with your gear! Sipping this potion reduces your net encumbrance by 100 lbs for 30 real life days! Buy as many as you&#039;d like and extend this effect by 30 days per sip!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost as of 2023/02/03: 750sc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Lightening]]&lt;br /&gt;
*[[Armor Support]]&lt;br /&gt;
*[[Blue feather-shaped charm]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252316</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252316"/>
		<updated>2026-01-26T19:16:14Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added maximum item weight formula&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Encumbrance&#039;&#039;&#039;, a factor of the [[strength]] raw stat (NOT THE BONUS) and body weight, represents how weighed down a character is. Characters can be weighed down by carrying too much gear, including [[silver coin|silvers]].  Encumbered characters are penalized in many ways, especially in physical combat and movements such as standing, climbing and swimming. An encumbered state will cause characters to move slower and suffer from decreased resistance to enemy [[combat maneuvers]]/[[standard maneuver roll]]s and a penalty to [[dodge]] [[DS]].&lt;br /&gt;
&lt;br /&gt;
== Unencumbered Carrying Capacity ==&lt;br /&gt;
&lt;br /&gt;
Unencumbered carrying capacity is the amount of weight a character can carry or wear before reaching an encumbered state. (Silver coins weigh approximately 1/160th of a pound.) An exception to this is armor, which does not count toward encumbrance when worn if the armor has standard weight. However, armor accessories do count. Armor that is lighter or heavier than standard weight will modify the carrying capacity (see below: [[#Armor and Encumbrance]]).&lt;br /&gt;
&lt;br /&gt;
The amount of weight that a character can carry before becoming encumbered is primarily a function of body weight and the strength stat. That amount is:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;([[trunc|trunc to 0.XX]]((STR stat - 20) / 200) * body weight) + (body weight / 200)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Temporary enhancive effects to the Strength change the carrying capacity accordingly, using the enhanced STR stat. This includes spells such as [[Strength (509)]] (which gives +15 STR bonus, corresponding to +30 STR stat or 15% of body weight in carrying capacity).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #F5FAFF; border-collapse: collapse; border: 1px solid #CEE0F2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align: text-top&amp;quot; | Example 1 -&lt;br /&gt;
| style=&amp;quot;background-color: #F5FAFF;&amp;quot; | A [[human]], with a body weight of 207 lbs. and a strength stat of 70, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((70 - 20) / 200) * 207)) + (207 / 200)&lt;br /&gt;
(.25 * 207) + 1.03 {{=}} 52.78 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 2 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[giantman]], with a body weight of 360 lbs. and a strength stat of 100, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((100 - 20) / 200) * 360) + (360 / 200)&lt;br /&gt;
(.40 * 360) + 1.8 = 145.8 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 3 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[halfling]], with body weight 90 and a strength stat of 50, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((50 - 20) / 200) * 90} + {90 / 200}&lt;br /&gt;
(.15 * 90) + .45 = 13.95 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Maximum Carrying Capacity==&lt;br /&gt;
With the exception of silver coins a character will be unable to [[get|get/take]] an item when the added weight of that item equals or exceeds: &lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.5 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}.&lt;br /&gt;
For silver coins the formula is:&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(2 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}&lt;br /&gt;
;Example&lt;br /&gt;
A giantman with a strenght stat of 100, body weight of 360 and a base unencumbered carrying capacity of 145.8 will have a base maximum carrying capacity of 685.8 without encumbrance enhancives. For gathering silver coins the base maximum carrying capacity would be 865.8.&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;[360  + 180 + unencumbered carrying capacity(144 + 1.8)}}&lt;br /&gt;
Note: This restriction &#039;&#039;&#039;does not&#039;&#039;&#039; prevent characters from withdrawing or receiving silvers in excess of maximum carrying capacity limits.&lt;br /&gt;
&lt;br /&gt;
==Maximum Item Weight==&lt;br /&gt;
The maximum weight of an individual item that an &#039;&#039;&#039;unencumbered&#039;&#039;&#039; character can [[get|get/take]] is equal to (1.5 * body weight). Encumbrance will reduce this maximum pound for pound.&lt;br /&gt;
;Example&lt;br /&gt;
An unencumbered forest gnome with a body weight of 80 lbs. will be able to get/pick up a chest weighing 120 lbs. With 30 lbs. of encumbered weight the maximum would be reduced to 90 lbs.&lt;br /&gt;
&lt;br /&gt;
== Training Off Encumbrance ==&lt;br /&gt;
Training in the [[Physical Fitness]] skill reduces your encumbrance by 1 pound for every 10 skill bonus.  For example, someone with 10 ranks (50 skill bonus) will see a 5 lbs reduction.&lt;br /&gt;
&lt;br /&gt;
== Encumbrance Messaging == &lt;br /&gt;
Each message represents a range of encumbrance. Encumbrance is measured as a percentage of a character&#039;s body weight. These messages should be used as a general guide. Penalties, due to encumbrance, are often in 1% or 5% increments. To see your character&#039;s current level of encumbrance type &#039;&#039;&#039;ENCUMBRANCE&#039;&#039;&#039; in game.&lt;br /&gt;
{{#section:Verb:ENCUMBRANCE|messaging}}&lt;br /&gt;
&lt;br /&gt;
== Body Weight ==&lt;br /&gt;
&lt;br /&gt;
The body weight of a character depends on the base weight of their [[race]], plus their [[Strength]] and [[Constitution]] stats scaled by a race-dependent Weight Factor.&lt;br /&gt;
&lt;br /&gt;
Body weight is an intrinsic characteristic, but will increase with normal STR and CON stat growth, up to a potential maximum weight if STR and CON reach 100. STR and CON enhancives do NOT increase body weight.&lt;br /&gt;
&lt;br /&gt;
Using the {{mono|WEIGHT}} verb by itself several times and averaging the results will give a body weight value which is within 1 to 2 lbs of the actual weight. Unless an item is specified (i.e., {{mono|WEIGHT my shield}}), the verb ignores any worn or held items including silver, and only measures body weight.&lt;br /&gt;
&lt;br /&gt;
=== Race Weight Table === &lt;br /&gt;
&amp;lt;section begin=Race Weight Table /&amp;gt;&lt;br /&gt;
Body weight is determined by the formula:&lt;br /&gt;
&lt;br /&gt;
{{Equation box | &#039;&#039;&#039;Body Weight {{=}} Race Base Weight + ((STR stat + CON stat) * Race Weight Factor)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Note: Use only even number STR and CON stats. If the stat is an odd number, subtract 1 from its value. For example, if the STR stat is 89 use 88 (89 - 1) for the calculations. The formula is accurate when both stat values are 50 or greater. If either stat value is less than 50 the character&#039;s actual weight will be slightly higher than the formula&#039;s calculated weight.&lt;br /&gt;
&lt;br /&gt;
Maximum weight is 3x the race base weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Weight Factor&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Base Weight (lbs.)&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Maximum Weight (lbs.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
|0.40&lt;br /&gt;
|40&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
|0.4533&lt;br /&gt;
|45 1/3&lt;br /&gt;
|136&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
|0.4767&lt;br /&gt;
|47 2/3&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
|0.6767&lt;br /&gt;
|67 2/3&lt;br /&gt;
|203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
|0.70&lt;br /&gt;
|70&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
|0.8233&lt;br /&gt;
|82 1/3&lt;br /&gt;
|247&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
|0.90&lt;br /&gt;
|90&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
|1.00&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
|1.20&lt;br /&gt;
|120&lt;br /&gt;
|360&lt;br /&gt;
|}&amp;lt;section end=Race Weight Table /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor and Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
There is a standard weight for each [[Armor|Armor Sub-Group]]. Any armor that has a standard weight will have that weight removed for the purposes of encumbrance calculations while it is worn. Basically, it has a zero net effect on encumbrance.&lt;br /&gt;
&lt;br /&gt;
For non-standard weight armor there will be either a positive or negative effect on encumbrance. Armor that is lighter than normal will increase unencumbered carrying capacity. Conversely, heavier than normal armor will decrease this capacity.&lt;br /&gt;
&lt;br /&gt;
The amount of unencumbered carrying capacity gained or lost from wearing non-standard weight armor is the product of the weight difference and a race encumbrance factor. Race encumbrance factors are NOT the same as the race body weight factors.&lt;br /&gt;
&lt;br /&gt;
=== Race Encumbrance Table ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left; font-size:larger; font-weight:bold;&amp;quot; | Table: Armor Encumbrance Factors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Armor&amp;lt;br&amp;gt;Encumbrance Factor&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
| 0.60&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
| 0.78&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 0.80&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
| 0.81&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
| 0.84&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
| 0.85&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| 0.92&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
| 1.00&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
| 1.10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
| 1.33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor base weights}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor Encumbrance Formula ===&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the amount of carrying capacity gained or lost due to non-standard weight armor is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=200px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;Modified carrying capacity = (standard armor weight - actual armor weight) * (Race encumbrance factor)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example 1&lt;br /&gt;
Human (encumbrance factor 1.00) wearing 60 lb full plate (AsG 20). Standard full plate is 75 lbs.&lt;br /&gt;
&lt;br /&gt;
:(75 - 60) * 1.00 = +15 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 2&lt;br /&gt;
Halfling (encumbrance factor .50) wearing 60 lb half plate (AsG 19). Standard half plate is 50 lbs.&lt;br /&gt;
&lt;br /&gt;
:(50 - 60) * .50 = -5 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 3&lt;br /&gt;
Giantman (encumbrance factor 1.33) wearing 22 lb brigandine armor (AsG 12). Normal brigandine is 25 lbs.&lt;br /&gt;
&lt;br /&gt;
:(25 - 22) * 1.33 = +4 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
=== Armor Accessories ===&lt;br /&gt;
&lt;br /&gt;
Unlike standard armor, armor accessories will add encumbrance when worn. However, many of these accessories are modified by the race encumbrance factors. E.g., a 5 lb. accessory when worn by a halfling will only add 2.5 lbs of encumbrance while that same accessory will add 6.65 lbs of encumbrance to a giantman.&lt;br /&gt;
&lt;br /&gt;
==[[Dodge]] [[Defensive Strength]] and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
There is a 1% penalty to dodge [[DS]] for each 1% encumbered body weight. This penalty is capped at 100% when a character&#039;s encumbered weight equals their body weight. Use the [[WEIGHT (verb)]] by itself for a quick estimate of body weight. Accuracy with this method will be approximately +/- 3% of actual weight. &lt;br /&gt;
&lt;br /&gt;
;DS Penalty Example&lt;br /&gt;
&lt;br /&gt;
A character with a body weight of 200 lbs. and a defensive [[stance]] dodge DS of +100 will sustain a penalty of -1 DS for every 2 lbs. of encumbered weight. With 200 lbs. of encumbered weight, dodge DS will be zero. There is no additional penalty (negative dodge DS) when encumbrance is greater than total body weight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This penalty only applies to the dodge DS portion of total DS. There is no [[block]] or [[parry]] encumbrance DS penalty.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Simucoin Store==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Appearance: &amp;quot;A Silvery Blue Potion&amp;quot;&amp;lt;/b&amp;gt; | [https://store.play.net/store/purchaseitem/75?gameCode=GS&amp;quot;]purchase    &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works for 30 real life days&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces your net encumbrance by 100 lbs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Purchase Multiple potions to extend this effect by 30 days each&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Weighed down by too much gear? Do you find your hunts cut short by your inability to carry all your loot and still effectively fight? Help is on the way! This special brew is sure to lift your spirits, along with your gear! Sipping this potion reduces your net encumbrance by 100 lbs for 30 real life days! Buy as many as you&#039;d like and extend this effect by 30 days per sip!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost as of 2023/02/03: 750sc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Lightening]]&lt;br /&gt;
*[[Armor Support]]&lt;br /&gt;
*[[Blue feather-shaped charm]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252313</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252313"/>
		<updated>2026-01-26T16:44:10Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Maximum Carrying Capacity formula correction. There is a modified formula for gathering silver coins.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Encumbrance&#039;&#039;&#039;, a factor of the [[strength]] raw stat (NOT THE BONUS) and body weight, represents how weighed down a character is. Characters can be weighed down by carrying too much gear, including [[silver coin|silvers]].  Encumbered characters are penalized in many ways, especially in physical combat and movements such as standing, climbing and swimming. An encumbered state will cause characters to move slower and suffer from decreased resistance to enemy [[combat maneuvers]]/[[standard maneuver roll]]s and a penalty to [[dodge]] [[DS]].&lt;br /&gt;
&lt;br /&gt;
== Unencumbered Carrying Capacity ==&lt;br /&gt;
&lt;br /&gt;
Unencumbered carrying capacity is the amount of weight a character can carry or wear before reaching an encumbered state. (Silver coins weigh approximately 1/160th of a pound.) An exception to this is armor, which does not count toward encumbrance when worn if the armor has standard weight. However, armor accessories do count. Armor that is lighter or heavier than standard weight will modify the carrying capacity (see below: [[#Armor and Encumbrance]]).&lt;br /&gt;
&lt;br /&gt;
The amount of weight that a character can carry before becoming encumbered is primarily a function of body weight and the strength stat. That amount is:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;([[trunc|trunc to 0.XX]]((STR stat - 20) / 200) * body weight) + (body weight / 200)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Temporary enhancive effects to the Strength change the carrying capacity accordingly, using the enhanced STR stat. This includes spells such as [[Strength (509)]] (which gives +15 STR bonus, corresponding to +30 STR stat or 15% of body weight in carrying capacity).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #F5FAFF; border-collapse: collapse; border: 1px solid #CEE0F2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align: text-top&amp;quot; | Example 1 -&lt;br /&gt;
| style=&amp;quot;background-color: #F5FAFF;&amp;quot; | A [[human]], with a body weight of 207 lbs. and a strength stat of 70, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((70 - 20) / 200) * 207)) + (207 / 200)&lt;br /&gt;
(.25 * 207) + 1.03 {{=}} 52.78 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 2 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[giantman]], with a body weight of 360 lbs. and a strength stat of 100, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((100 - 20) / 200) * 360) + (360 / 200)&lt;br /&gt;
(.40 * 360) + 1.8 = 145.8 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 3 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[halfling]], with body weight 90 and a strength stat of 50, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((50 - 20) / 200) * 90} + {90 / 200}&lt;br /&gt;
(.15 * 90) + .45 = 13.95 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==Maximum Carrying Capacity==&lt;br /&gt;
With the exception of silver coins a character will be unable to [[get|get/take]] an item when the added weight of that item equals or exceeds: &lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.5 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}.&lt;br /&gt;
For silver coins the formula is:&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(2 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}&lt;br /&gt;
;Example&lt;br /&gt;
A giantman with a strenght stat of 100, body weight of 360 and a base unencumbered carrying capacity of 145.8 will have a base maximum carrying capacity of 685.8 without encumbrance enhancives. For gathering silver coins the base maximum carrying capacity would be 865.8.&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;[360  + 180 + unencumbered carrying capacity(144 + 1.8)}}&lt;br /&gt;
Note: This restriction &#039;&#039;&#039;does not&#039;&#039;&#039; prevent characters from withdrawing or receiving silvers in excess of maximum carrying capacity limits.&lt;br /&gt;
&lt;br /&gt;
== Training Off Encumbrance ==&lt;br /&gt;
Training in the [[Physical Fitness]] skill reduces your encumbrance by 1 pound for every 10 skill bonus.  For example, someone with 10 ranks (50 skill bonus) will see a 5 lbs reduction.&lt;br /&gt;
&lt;br /&gt;
== Encumbrance Messaging == &lt;br /&gt;
Each message represents a range of encumbrance. Encumbrance is measured as a percentage of a character&#039;s body weight. These messages should be used as a general guide. Penalties, due to encumbrance, are often in 1% or 5% increments. To see your character&#039;s current level of encumbrance type &#039;&#039;&#039;ENCUMBRANCE&#039;&#039;&#039; in game.&lt;br /&gt;
{{#section:Verb:ENCUMBRANCE|messaging}}&lt;br /&gt;
&lt;br /&gt;
== Body Weight ==&lt;br /&gt;
&lt;br /&gt;
The body weight of a character depends on the base weight of their [[race]], plus their [[Strength]] and [[Constitution]] stats scaled by a race-dependent Weight Factor.&lt;br /&gt;
&lt;br /&gt;
Body weight is an intrinsic characteristic, but will increase with normal STR and CON stat growth, up to a potential maximum weight if STR and CON reach 100. STR and CON enhancives do NOT increase body weight.&lt;br /&gt;
&lt;br /&gt;
Using the {{mono|WEIGHT}} verb by itself several times and averaging the results will give a body weight value which is within 1 to 2 lbs of the actual weight. Unless an item is specified (i.e., {{mono|WEIGHT my shield}}), the verb ignores any worn or held items including silver, and only measures body weight.&lt;br /&gt;
&lt;br /&gt;
=== Race Weight Table === &lt;br /&gt;
&amp;lt;section begin=Race Weight Table /&amp;gt;&lt;br /&gt;
Body weight is determined by the formula:&lt;br /&gt;
&lt;br /&gt;
{{Equation box | &#039;&#039;&#039;Body Weight {{=}} Race Base Weight + ((STR stat + CON stat) * Race Weight Factor)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Note: Use only even number STR and CON stats. If the stat is an odd number, subtract 1 from its value. For example, if the STR stat is 89 use 88 (89 - 1) for the calculations. The formula is accurate when both stat values are 50 or greater. If either stat value is less than 50 the character&#039;s actual weight will be slightly higher than the formula&#039;s calculated weight.&lt;br /&gt;
&lt;br /&gt;
Maximum weight is 3x the race base weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Weight Factor&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Base Weight (lbs.)&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Maximum Weight (lbs.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
|0.40&lt;br /&gt;
|40&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
|0.4533&lt;br /&gt;
|45 1/3&lt;br /&gt;
|136&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
|0.4767&lt;br /&gt;
|47 2/3&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
|0.6767&lt;br /&gt;
|67 2/3&lt;br /&gt;
|203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
|0.70&lt;br /&gt;
|70&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
|0.8233&lt;br /&gt;
|82 1/3&lt;br /&gt;
|247&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
|0.90&lt;br /&gt;
|90&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
|1.00&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
|1.20&lt;br /&gt;
|120&lt;br /&gt;
|360&lt;br /&gt;
|}&amp;lt;section end=Race Weight Table /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor and Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
There is a standard weight for each [[Armor|Armor Sub-Group]]. Any armor that has a standard weight will have that weight removed for the purposes of encumbrance calculations while it is worn. Basically, it has a zero net effect on encumbrance.&lt;br /&gt;
&lt;br /&gt;
For non-standard weight armor there will be either a positive or negative effect on encumbrance. Armor that is lighter than normal will increase unencumbered carrying capacity. Conversely, heavier than normal armor will decrease this capacity.&lt;br /&gt;
&lt;br /&gt;
The amount of unencumbered carrying capacity gained or lost from wearing non-standard weight armor is the product of the weight difference and a race encumbrance factor. Race encumbrance factors are NOT the same as the race body weight factors.&lt;br /&gt;
&lt;br /&gt;
=== Race Encumbrance Table ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left; font-size:larger; font-weight:bold;&amp;quot; | Table: Armor Encumbrance Factors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Armor&amp;lt;br&amp;gt;Encumbrance Factor&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
| 0.60&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
| 0.78&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 0.80&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
| 0.81&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
| 0.84&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
| 0.85&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| 0.92&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
| 1.00&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
| 1.10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
| 1.33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor base weights}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor Encumbrance Formula ===&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the amount of carrying capacity gained or lost due to non-standard weight armor is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=200px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;Modified carrying capacity = (standard armor weight - actual armor weight) * (Race encumbrance factor)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example 1&lt;br /&gt;
Human (encumbrance factor 1.00) wearing 60 lb full plate (AsG 20). Standard full plate is 75 lbs.&lt;br /&gt;
&lt;br /&gt;
:(75 - 60) * 1.00 = +15 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 2&lt;br /&gt;
Halfling (encumbrance factor .50) wearing 60 lb half plate (AsG 19). Standard half plate is 50 lbs.&lt;br /&gt;
&lt;br /&gt;
:(50 - 60) * .50 = -5 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 3&lt;br /&gt;
Giantman (encumbrance factor 1.33) wearing 22 lb brigandine armor (AsG 12). Normal brigandine is 25 lbs.&lt;br /&gt;
&lt;br /&gt;
:(25 - 22) * 1.33 = +4 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
=== Armor Accessories ===&lt;br /&gt;
&lt;br /&gt;
Unlike standard armor, armor accessories will add encumbrance when worn. However, many of these accessories are modified by the race encumbrance factors. E.g., a 5 lb. accessory when worn by a halfling will only add 2.5 lbs of encumbrance while that same accessory will add 6.65 lbs of encumbrance to a giantman.&lt;br /&gt;
&lt;br /&gt;
==[[Dodge]] [[Defensive Strength]] and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
There is a 1% penalty to dodge [[DS]] for each 1% encumbered body weight. This penalty is capped at 100% when a character&#039;s encumbered weight equals their body weight. Use the [[WEIGHT (verb)]] by itself for a quick estimate of body weight. Accuracy with this method will be approximately +/- 3% of actual weight. &lt;br /&gt;
&lt;br /&gt;
;DS Penalty Example&lt;br /&gt;
&lt;br /&gt;
A character with a body weight of 200 lbs. and a defensive [[stance]] dodge DS of +100 will sustain a penalty of -1 DS for every 2 lbs. of encumbered weight. With 200 lbs. of encumbered weight, dodge DS will be zero. There is no additional penalty (negative dodge DS) when encumbrance is greater than total body weight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This penalty only applies to the dodge DS portion of total DS. There is no [[block]] or [[parry]] encumbrance DS penalty.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Simucoin Store==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Appearance: &amp;quot;A Silvery Blue Potion&amp;quot;&amp;lt;/b&amp;gt; | [https://store.play.net/store/purchaseitem/75?gameCode=GS&amp;quot;]purchase    &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works for 30 real life days&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces your net encumbrance by 100 lbs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Purchase Multiple potions to extend this effect by 30 days each&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Weighed down by too much gear? Do you find your hunts cut short by your inability to carry all your loot and still effectively fight? Help is on the way! This special brew is sure to lift your spirits, along with your gear! Sipping this potion reduces your net encumbrance by 100 lbs for 30 real life days! Buy as many as you&#039;d like and extend this effect by 30 days per sip!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost as of 2023/02/03: 750sc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Lightening]]&lt;br /&gt;
*[[Armor Support]]&lt;br /&gt;
*[[Blue feather-shaped charm]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252301</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252301"/>
		<updated>2026-01-26T06:33:48Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Max carrying capacity giantman example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Encumbrance&#039;&#039;&#039;, a factor of the [[strength]] raw stat (NOT THE BONUS) and body weight, represents how weighed down a character is. Characters can be weighed down by carrying too much gear, including [[silver coin|silvers]].  Encumbered characters are penalized in many ways, especially in physical combat and movements such as standing, climbing and swimming. An encumbered state will cause characters to move slower and suffer from decreased resistance to enemy [[combat maneuvers]]/[[standard maneuver roll]]s and a penalty to [[dodge]] [[DS]].&lt;br /&gt;
&lt;br /&gt;
== Unencumbered Carrying Capacity ==&lt;br /&gt;
&lt;br /&gt;
Unencumbered carrying capacity is the amount of weight a character can carry or wear before reaching an encumbered state. (Silver coins weigh approximately 1/160th of a pound.) An exception to this is armor, which does not count toward encumbrance when worn if the armor has standard weight. However, armor accessories do count. Armor that is lighter or heavier than standard weight will modify the carrying capacity (see below: [[#Armor and Encumbrance]]).&lt;br /&gt;
&lt;br /&gt;
The amount of weight that a character can carry before becoming encumbered is primarily a function of body weight and the strength stat. That amount is:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;([[trunc|trunc to 0.XX]]((STR stat - 20) / 200) * body weight) + (body weight / 200)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Temporary enhancive effects to the Strength change the carrying capacity accordingly, using the enhanced STR stat. This includes spells such as [[Strength (509)]] (which gives +15 STR bonus, corresponding to +30 STR stat or 15% of body weight in carrying capacity).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #F5FAFF; border-collapse: collapse; border: 1px solid #CEE0F2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align: text-top&amp;quot; | Example 1 -&lt;br /&gt;
| style=&amp;quot;background-color: #F5FAFF;&amp;quot; | A [[human]], with a body weight of 207 lbs. and a strength stat of 70, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((70 - 20) / 200) * 207)) + (207 / 200)&lt;br /&gt;
(.25 * 207) + 1.03 {{=}} 52.78 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 2 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[giantman]], with a body weight of 360 lbs. and a strength stat of 100, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((100 - 20) / 200) * 360) + (360 / 200)&lt;br /&gt;
(.40 * 360) + 1.8 = 145.8 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 3 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[halfling]], with body weight 90 and a strength stat of 50, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((50 - 20) / 200) * 90} + {90 / 200}&lt;br /&gt;
(.15 * 90) + .45 = 13.95 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Maximum Carrying Capacity==&lt;br /&gt;
A character will no longer be able to [[get|get/take]] an item or coin when the added weight of that item equals or exceeds: &lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.5 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&amp;gt;get gem&lt;br /&gt;
You are unable to handle the additional load a golden beryl gem would add.&lt;br /&gt;
&amp;gt;get coin&lt;br /&gt;
You cannot hold any more silvers.&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Example&lt;br /&gt;
A giantman with a strenght stat of 100, body weight of 360 and a base unencumbered carrying capacity of 145.8 will have a base maximum carrying capacity of 685.8 before any encumbrance enhancives are included.&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;[360  + 180 + unencumbered carrying capacity(144 + 1.8)}}&lt;br /&gt;
&lt;br /&gt;
Note: This restriction &#039;&#039;&#039;does not&#039;&#039;&#039; prevent characters from withdrawing or receiving silvers in excess of the calculated amount.&lt;br /&gt;
&lt;br /&gt;
== Training Off Encumbrance ==&lt;br /&gt;
Training in the [[Physical Fitness]] skill reduces your encumbrance by 1 pound for every 10 skill bonus.  For example, someone with 10 ranks (50 skill bonus) will see a 5 lbs reduction.&lt;br /&gt;
&lt;br /&gt;
== Encumbrance Messaging == &lt;br /&gt;
Each message represents a range of encumbrance. Encumbrance is measured as a percentage of a character&#039;s body weight. These messages should be used as a general guide. Penalties, due to encumbrance, are often in 1% or 5% increments. To see your character&#039;s current level of encumbrance type &#039;&#039;&#039;ENCUMBRANCE&#039;&#039;&#039; in game.&lt;br /&gt;
{{#section:Verb:ENCUMBRANCE|messaging}}&lt;br /&gt;
&lt;br /&gt;
== Body Weight ==&lt;br /&gt;
&lt;br /&gt;
The body weight of a character depends on the base weight of their [[race]], plus their [[Strength]] and [[Constitution]] stats scaled by a race-dependent Weight Factor.&lt;br /&gt;
&lt;br /&gt;
Body weight is an intrinsic characteristic, but will increase with normal STR and CON stat growth, up to a potential maximum weight if STR and CON reach 100. STR and CON enhancives do NOT increase body weight.&lt;br /&gt;
&lt;br /&gt;
Using the {{mono|WEIGHT}} verb by itself several times and averaging the results will give a body weight value which is within 1 to 2 lbs of the actual weight. Unless an item is specified (i.e., {{mono|WEIGHT my shield}}), the verb ignores any worn or held items including silver, and only measures body weight.&lt;br /&gt;
&lt;br /&gt;
=== Race Weight Table === &lt;br /&gt;
&amp;lt;section begin=Race Weight Table /&amp;gt;&lt;br /&gt;
Body weight is determined by the formula:&lt;br /&gt;
&lt;br /&gt;
{{Equation box | &#039;&#039;&#039;Body Weight {{=}} Race Base Weight + ((STR stat + CON stat) * Race Weight Factor)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Note: Use only even number STR and CON stats. If the stat is an odd number, subtract 1 from its value. For example, if the STR stat is 89 use 88 (89 - 1) for the calculations. The formula is accurate when both stat values are 50 or greater. If either stat value is less than 50 the character&#039;s actual weight will be slightly higher than the formula&#039;s calculated weight.&lt;br /&gt;
&lt;br /&gt;
Maximum weight is 3x the race base weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Weight Factor&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Base Weight (lbs.)&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Maximum Weight (lbs.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
|0.40&lt;br /&gt;
|40&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
|0.4533&lt;br /&gt;
|45 1/3&lt;br /&gt;
|136&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
|0.4767&lt;br /&gt;
|47 2/3&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
|0.6767&lt;br /&gt;
|67 2/3&lt;br /&gt;
|203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
|0.70&lt;br /&gt;
|70&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
|0.8233&lt;br /&gt;
|82 1/3&lt;br /&gt;
|247&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
|0.90&lt;br /&gt;
|90&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
|1.00&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
|1.20&lt;br /&gt;
|120&lt;br /&gt;
|360&lt;br /&gt;
|}&amp;lt;section end=Race Weight Table /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor and Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
There is a standard weight for each [[Armor|Armor Sub-Group]]. Any armor that has a standard weight will have that weight removed for the purposes of encumbrance calculations while it is worn. Basically, it has a zero net effect on encumbrance.&lt;br /&gt;
&lt;br /&gt;
For non-standard weight armor there will be either a positive or negative effect on encumbrance. Armor that is lighter than normal will increase unencumbered carrying capacity. Conversely, heavier than normal armor will decrease this capacity.&lt;br /&gt;
&lt;br /&gt;
The amount of unencumbered carrying capacity gained or lost from wearing non-standard weight armor is the product of the weight difference and a race encumbrance factor. Race encumbrance factors are NOT the same as the race body weight factors.&lt;br /&gt;
&lt;br /&gt;
=== Race Encumbrance Table ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left; font-size:larger; font-weight:bold;&amp;quot; | Table: Armor Encumbrance Factors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Armor&amp;lt;br&amp;gt;Encumbrance Factor&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
| 0.60&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
| 0.78&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 0.80&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
| 0.81&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
| 0.84&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
| 0.85&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| 0.92&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
| 1.00&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
| 1.10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
| 1.33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor base weights}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor Encumbrance Formula ===&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the amount of carrying capacity gained or lost due to non-standard weight armor is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=200px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;Modified carrying capacity = (standard armor weight - actual armor weight) * (Race encumbrance factor)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example 1&lt;br /&gt;
Human (encumbrance factor 1.00) wearing 60 lb full plate (AsG 20). Standard full plate is 75 lbs.&lt;br /&gt;
&lt;br /&gt;
:(75 - 60) * 1.00 = +15 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 2&lt;br /&gt;
Halfling (encumbrance factor .50) wearing 60 lb half plate (AsG 19). Standard half plate is 50 lbs.&lt;br /&gt;
&lt;br /&gt;
:(50 - 60) * .50 = -5 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 3&lt;br /&gt;
Giantman (encumbrance factor 1.33) wearing 22 lb brigandine armor (AsG 12). Normal brigandine is 25 lbs.&lt;br /&gt;
&lt;br /&gt;
:(25 - 22) * 1.33 = +4 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
=== Armor Accessories ===&lt;br /&gt;
&lt;br /&gt;
Unlike standard armor, armor accessories will add encumbrance when worn. However, many of these accessories are modified by the race encumbrance factors. E.g., a 5 lb. accessory when worn by a halfling will only add 2.5 lbs of encumbrance while that same accessory will add 6.65 lbs of encumbrance to a giantman.&lt;br /&gt;
&lt;br /&gt;
==[[Dodge]] [[Defensive Strength]] and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
There is a 1% penalty to dodge [[DS]] for each 1% encumbered body weight. This penalty is capped at 100% when a character&#039;s encumbered weight equals their body weight. Use the [[WEIGHT (verb)]] by itself for a quick estimate of body weight. Accuracy with this method will be approximately +/- 3% of actual weight. &lt;br /&gt;
&lt;br /&gt;
;DS Penalty Example&lt;br /&gt;
&lt;br /&gt;
A character with a body weight of 200 lbs. and a defensive [[stance]] dodge DS of +100 will sustain a penalty of -1 DS for every 2 lbs. of encumbered weight. With 200 lbs. of encumbered weight, dodge DS will be zero. There is no additional penalty (negative dodge DS) when encumbrance is greater than total body weight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This penalty only applies to the dodge DS portion of total DS. There is no [[block]] or [[parry]] encumbrance DS penalty.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Simucoin Store==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Appearance: &amp;quot;A Silvery Blue Potion&amp;quot;&amp;lt;/b&amp;gt; | [https://store.play.net/store/purchaseitem/75?gameCode=GS&amp;quot;]purchase    &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works for 30 real life days&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces your net encumbrance by 100 lbs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Purchase Multiple potions to extend this effect by 30 days each&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Weighed down by too much gear? Do you find your hunts cut short by your inability to carry all your loot and still effectively fight? Help is on the way! This special brew is sure to lift your spirits, along with your gear! Sipping this potion reduces your net encumbrance by 100 lbs for 30 real life days! Buy as many as you&#039;d like and extend this effect by 30 days per sip!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost as of 2023/02/03: 750sc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Lightening]]&lt;br /&gt;
*[[Armor Support]]&lt;br /&gt;
*[[Blue feather-shaped charm]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252300</id>
		<title>Encumbrance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Encumbrance&amp;diff=252300"/>
		<updated>2026-01-26T05:39:31Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Maximum Carrying Capacity formula&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Encumbrance&#039;&#039;&#039;, a factor of the [[strength]] raw stat (NOT THE BONUS) and body weight, represents how weighed down a character is. Characters can be weighed down by carrying too much gear, including [[silver coin|silvers]].  Encumbered characters are penalized in many ways, especially in physical combat and movements such as standing, climbing and swimming. An encumbered state will cause characters to move slower and suffer from decreased resistance to enemy [[combat maneuvers]]/[[standard maneuver roll]]s and a penalty to [[dodge]] [[DS]].&lt;br /&gt;
&lt;br /&gt;
== Unencumbered Carrying Capacity ==&lt;br /&gt;
&lt;br /&gt;
Unencumbered carrying capacity is the amount of weight a character can carry or wear before reaching an encumbered state. (Silver coins weigh approximately 1/160th of a pound.) An exception to this is armor, which does not count toward encumbrance when worn if the armor has standard weight. However, armor accessories do count. Armor that is lighter or heavier than standard weight will modify the carrying capacity (see below: [[#Armor and Encumbrance]]).&lt;br /&gt;
&lt;br /&gt;
The amount of weight that a character can carry before becoming encumbered is primarily a function of body weight and the strength stat. That amount is:&lt;br /&gt;
&lt;br /&gt;
{{Equation box|&#039;&#039;&#039;([[trunc|trunc to 0.XX]]((STR stat - 20) / 200) * body weight) + (body weight / 200)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Temporary enhancive effects to the Strength change the carrying capacity accordingly, using the enhanced STR stat. This includes spells such as [[Strength (509)]] (which gives +15 STR bonus, corresponding to +30 STR stat or 15% of body weight in carrying capacity).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;background-color: #F5FAFF; border-collapse: collapse; border: 1px solid #CEE0F2;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;vertical-align: text-top&amp;quot; | Example 1 -&lt;br /&gt;
| style=&amp;quot;background-color: #F5FAFF;&amp;quot; | A [[human]], with a body weight of 207 lbs. and a strength stat of 70, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((70 - 20) / 200) * 207)) + (207 / 200)&lt;br /&gt;
(.25 * 207) + 1.03 {{=}} 52.78 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|- style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 2 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[giantman]], with a body weight of 360 lbs. and a strength stat of 100, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((100 - 20) / 200) * 360) + (360 / 200)&lt;br /&gt;
(.40 * 360) + 1.8 = 145.8 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-  style=&amp;quot;border-top: 1px solid #CEE0F2&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:text-top&amp;quot; | Example 3 -&lt;br /&gt;
| style=&amp;quot;background:#F5FAFF&amp;quot; | A [[halfling]], with body weight 90 and a strength stat of 50, has an unencumbered carrying capacity of:&lt;br /&gt;
&amp;lt;pre{{log-inline|margin-left:2em;}}&amp;gt;&lt;br /&gt;
(((50 - 20) / 200) * 90} + {90 / 200}&lt;br /&gt;
(.15 * 90) + .45 = 13.95 lbs.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Maximum Carrying Capacity==&lt;br /&gt;
A character will no longer be able to [[get|get/take]] an item or coin when the added weight of that item equals or exceeds: &lt;br /&gt;
{{Equation box|&#039;&#039;&#039;(1.5 * body weight) + Unencumbered Carrying Capacity&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&amp;gt;get gem&lt;br /&gt;
You are unable to handle the additional load a golden beryl gem would add.&lt;br /&gt;
&amp;gt;get coin&lt;br /&gt;
You cannot hold any more silvers.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This restriction &#039;&#039;&#039;does not&#039;&#039;&#039; prevent characters from withdrawing or receiving silvers in excess of the calculated amount.&lt;br /&gt;
&lt;br /&gt;
== Training Off Encumbrance ==&lt;br /&gt;
Training in the [[Physical Fitness]] skill reduces your encumbrance by 1 pound for every 10 skill bonus.  For example, someone with 10 ranks (50 skill bonus) will see a 5 lbs reduction.&lt;br /&gt;
&lt;br /&gt;
== Encumbrance Messaging == &lt;br /&gt;
Each message represents a range of encumbrance. Encumbrance is measured as a percentage of a character&#039;s body weight. These messages should be used as a general guide. Penalties, due to encumbrance, are often in 1% or 5% increments. To see your character&#039;s current level of encumbrance type &#039;&#039;&#039;ENCUMBRANCE&#039;&#039;&#039; in game.&lt;br /&gt;
{{#section:Verb:ENCUMBRANCE|messaging}}&lt;br /&gt;
&lt;br /&gt;
== Body Weight ==&lt;br /&gt;
&lt;br /&gt;
The body weight of a character depends on the base weight of their [[race]], plus their [[Strength]] and [[Constitution]] stats scaled by a race-dependent Weight Factor.&lt;br /&gt;
&lt;br /&gt;
Body weight is an intrinsic characteristic, but will increase with normal STR and CON stat growth, up to a potential maximum weight if STR and CON reach 100. STR and CON enhancives do NOT increase body weight.&lt;br /&gt;
&lt;br /&gt;
Using the {{mono|WEIGHT}} verb by itself several times and averaging the results will give a body weight value which is within 1 to 2 lbs of the actual weight. Unless an item is specified (i.e., {{mono|WEIGHT my shield}}), the verb ignores any worn or held items including silver, and only measures body weight.&lt;br /&gt;
&lt;br /&gt;
=== Race Weight Table === &lt;br /&gt;
&amp;lt;section begin=Race Weight Table /&amp;gt;&lt;br /&gt;
Body weight is determined by the formula:&lt;br /&gt;
&lt;br /&gt;
{{Equation box | &#039;&#039;&#039;Body Weight {{=}} Race Base Weight + ((STR stat + CON stat) * Race Weight Factor)&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Note: Use only even number STR and CON stats. If the stat is an odd number, subtract 1 from its value. For example, if the STR stat is 89 use 88 (89 - 1) for the calculations. The formula is accurate when both stat values are 50 or greater. If either stat value is less than 50 the character&#039;s actual weight will be slightly higher than the formula&#039;s calculated weight.&lt;br /&gt;
&lt;br /&gt;
Maximum weight is 3x the race base weight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Weight Factor&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Base Weight (lbs.)&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Maximum Weight (lbs.)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
|0.40&lt;br /&gt;
|40&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
|0.4533&lt;br /&gt;
|45 1/3&lt;br /&gt;
|136&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
|0.4767&lt;br /&gt;
|47 2/3&lt;br /&gt;
|143&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
|0.6767&lt;br /&gt;
|67 2/3&lt;br /&gt;
|203&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
|0.70&lt;br /&gt;
|70&lt;br /&gt;
|210&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
|0.7233&lt;br /&gt;
|72 1/3&lt;br /&gt;
|217&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
|0.7767&lt;br /&gt;
|77 2/3&lt;br /&gt;
|233&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
|0.8233&lt;br /&gt;
|82 1/3&lt;br /&gt;
|247&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
|0.90&lt;br /&gt;
|90&lt;br /&gt;
|270&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
|1.00&lt;br /&gt;
|100&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
|1.20&lt;br /&gt;
|120&lt;br /&gt;
|360&lt;br /&gt;
|}&amp;lt;section end=Race Weight Table /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor and Encumbrance ==&lt;br /&gt;
&lt;br /&gt;
There is a standard weight for each [[Armor|Armor Sub-Group]]. Any armor that has a standard weight will have that weight removed for the purposes of encumbrance calculations while it is worn. Basically, it has a zero net effect on encumbrance.&lt;br /&gt;
&lt;br /&gt;
For non-standard weight armor there will be either a positive or negative effect on encumbrance. Armor that is lighter than normal will increase unencumbered carrying capacity. Conversely, heavier than normal armor will decrease this capacity.&lt;br /&gt;
&lt;br /&gt;
The amount of unencumbered carrying capacity gained or lost from wearing non-standard weight armor is the product of the weight difference and a race encumbrance factor. Race encumbrance factors are NOT the same as the race body weight factors.&lt;br /&gt;
&lt;br /&gt;
=== Race Encumbrance Table ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot; style=&amp;quot;font-size: small;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align:left; font-size:larger; font-weight:bold;&amp;quot; | Table: Armor Encumbrance Factors&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | Race&lt;br /&gt;
! style=&amp;quot;background-color:#F2CEE0&amp;quot; | Armor&amp;lt;br&amp;gt;Encumbrance Factor&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Burghal Gnome]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Halfling]]&lt;br /&gt;
| 0.50&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Forest Gnome]]&lt;br /&gt;
| 0.60&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Aelotoi]]&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Elf]]&lt;br /&gt;
| 0.78&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dwarf]]&lt;br /&gt;
| 0.80&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Sylvankind]]&lt;br /&gt;
| 0.81&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Dark Elf]]&lt;br /&gt;
| 0.84&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Erithian]]&lt;br /&gt;
| 0.85&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Elf]]&lt;br /&gt;
| 0.92&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Human]]&lt;br /&gt;
| 1.00&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Half-Krolvin]]&lt;br /&gt;
| 1.10&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:right&amp;quot; | [[Giantman]]&lt;br /&gt;
| 1.33&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display: table-cell; padding: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
{{Armor base weights}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Armor Encumbrance Formula ===&lt;br /&gt;
&lt;br /&gt;
The formula used to determine the amount of carrying capacity gained or lost due to non-standard weight armor is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=200px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;Modified carrying capacity = (standard armor weight - actual armor weight) * (Race encumbrance factor)&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Example 1&lt;br /&gt;
Human (encumbrance factor 1.00) wearing 60 lb full plate (AsG 20). Standard full plate is 75 lbs.&lt;br /&gt;
&lt;br /&gt;
:(75 - 60) * 1.00 = +15 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 2&lt;br /&gt;
Halfling (encumbrance factor .50) wearing 60 lb half plate (AsG 19). Standard half plate is 50 lbs.&lt;br /&gt;
&lt;br /&gt;
:(50 - 60) * .50 = -5 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
;Example 3&lt;br /&gt;
Giantman (encumbrance factor 1.33) wearing 22 lb brigandine armor (AsG 12). Normal brigandine is 25 lbs.&lt;br /&gt;
&lt;br /&gt;
:(25 - 22) * 1.33 = +4 lbs carrying capacity&lt;br /&gt;
&lt;br /&gt;
=== Armor Accessories ===&lt;br /&gt;
&lt;br /&gt;
Unlike standard armor, armor accessories will add encumbrance when worn. However, many of these accessories are modified by the race encumbrance factors. E.g., a 5 lb. accessory when worn by a halfling will only add 2.5 lbs of encumbrance while that same accessory will add 6.65 lbs of encumbrance to a giantman.&lt;br /&gt;
&lt;br /&gt;
==[[Dodge]] [[Defensive Strength]] and Encumbrance==&lt;br /&gt;
&lt;br /&gt;
There is a 1% penalty to dodge [[DS]] for each 1% encumbered body weight. This penalty is capped at 100% when a character&#039;s encumbered weight equals their body weight. Use the [[WEIGHT (verb)]] by itself for a quick estimate of body weight. Accuracy with this method will be approximately +/- 3% of actual weight. &lt;br /&gt;
&lt;br /&gt;
;DS Penalty Example&lt;br /&gt;
&lt;br /&gt;
A character with a body weight of 200 lbs. and a defensive [[stance]] dodge DS of +100 will sustain a penalty of -1 DS for every 2 lbs. of encumbered weight. With 200 lbs. of encumbered weight, dodge DS will be zero. There is no additional penalty (negative dodge DS) when encumbrance is greater than total body weight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This penalty only applies to the dodge DS portion of total DS. There is no [[block]] or [[parry]] encumbrance DS penalty.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Simucoin Store==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Appearance: &amp;quot;A Silvery Blue Potion&amp;quot;&amp;lt;/b&amp;gt; | [https://store.play.net/store/purchaseitem/75?gameCode=GS&amp;quot;]purchase    &lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Works for 30 real life days&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces your net encumbrance by 100 lbs.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Purchase Multiple potions to extend this effect by 30 days each&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Weighed down by too much gear? Do you find your hunts cut short by your inability to carry all your loot and still effectively fight? Help is on the way! This special brew is sure to lift your spirits, along with your gear! Sipping this potion reduces your net encumbrance by 100 lbs for 30 real life days! Buy as many as you&#039;d like and extend this effect by 30 days per sip!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cost as of 2023/02/03: 750sc&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Lightening]]&lt;br /&gt;
*[[Armor Support]]&lt;br /&gt;
*[[Blue feather-shaped charm]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Acid_critical_table&amp;diff=225598</id>
		<title>Acid critical table</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Acid_critical_table&amp;diff=225598"/>
		<updated>2024-09-23T22:35:16Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: /* BACK */ Correcting R8 and R9 BACK criticals from fatal to non-fatal. Note that this was a table entry error (mea culpa) and not a change to the actual critical outcome.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the &#039;&#039;&#039;acid [[critical table]]&#039;&#039;&#039;. Damage listed is based on the spells [[Minor Acid (904)]] and [[Major Acid (1710)]] the spell found in [[Crystal wand|crystal wands]]. However, these damage values ([[Hitpoint|Hit points]]) will often be higher with acid flaring weapons and [[CS]] based attacks that do acid damage. Although the damage may be different for a specific critical rank, the messaging, status effects, and injury ranks remain the same.&amp;lt;br&amp;gt;&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
== LEGEND ==&lt;br /&gt;
&lt;br /&gt;
*A - Amputation (limb loss)&lt;br /&gt;
*F - Fatal critical&lt;br /&gt;
*K - Knockdown&lt;br /&gt;
*R - [[Injury]] level (rank 1, 2 or 3)&lt;br /&gt;
*S - Stun w/number of rounds&lt;br /&gt;
*x - Unknown stun round&lt;br /&gt;
&lt;br /&gt;
== HEAD ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Barely touched. Too bad the [target] ducked!|none|none&lt;br /&gt;
 |5|Acid splatters on the [target]&#039;s cheek leaving a bright red burn!|none|R1&lt;br /&gt;
 |10|Acid burn on the right ear!|S1|R1&lt;br /&gt;
 |15|Burn to cheek.  Not a pretty sight.|S3|R2&lt;br /&gt;
 |20|Acid wash cleans the skin off part of the nose and cheek!|S5|R2&lt;br /&gt;
 |25|Right in the face!  Hope the [target] wasn&#039;t attached to those facial features!|S8|R3&lt;br /&gt;
 |30|Large swig of acid enters mouth.  Swelling cuts off essential breathing!|F|R3&lt;br /&gt;
 |35|Acid splash isn&#039;t stopped by skull, fries brain!|F|R3&lt;br /&gt;
 |40|Acid dissolves the head into a barely recognizable lump!|F|R3&lt;br /&gt;
 |50|Blast of acid washes the [target]&#039;s head off clean... and clean off!|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== NECK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Barely touched. Too bad the [target] ducked!|none|none&lt;br /&gt;
 |2|Acid catches the side of the [target]&#039;s neck and drips down in a steaming trail!|none|R1&lt;br /&gt;
 |5|Acid causes a painful burn on the neck, inflaming the skin!|S1|R1&lt;br /&gt;
 |10|Nasty burn eats the skin away from the spine!|S2|R2&lt;br /&gt;
 |12|Bad burn eats at skin under the chin!|S4|R2&lt;br /&gt;
 |15|Acid dissolves the skin on the neck exposing the windpipe!|S6|R3&lt;br /&gt;
 |20|Dissolved larynx opens windpipe.  Unfortunately it quickly fills with blood!|F|R3&lt;br /&gt;
 |30|Burn exposes the spine (from the front)!|F|R3&lt;br /&gt;
 |35|Acid burns a hole in the neck causing a fatal fluid leak!|F|R3&lt;br /&gt;
 |40|Acid bolt removes the neck giving the head no place to go but down!|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Soap in the eye would hurt the [target] worse!|none|none&lt;br /&gt;
 |1|Drop of acid gets in the [target]&#039;s eye!  Better flush it out.|none|R1&lt;br /&gt;
 |5|Acid splash near the eye causes blisters that almost swell it shut!|S1|R1&lt;br /&gt;
 |10|Acid gets in eye.  An unscheduled flush!|S3|R2&lt;br /&gt;
 |15|A gob of acid blinds the [target] in the right eye!|S5|R2&lt;br /&gt;
 |20|Hit to eye empties the socket.  How can something missing be so painful?|S7|R3&lt;br /&gt;
 |30|Acid hits the [target] full in the eye!  Nothing left but a smoking socket!|F|R3 eye/head&lt;br /&gt;
 |40|Acid burns right through the [target]&#039;s right eye and into the brain!|F|R3 eye/head&lt;br /&gt;
 |45|A blast of acid leaves a gaping hole where the [target]&#039;s eye used to be!|F|R3 eye/head&lt;br /&gt;
 |50|Acid Flush!  The [target]&#039;s brains get washed right out the mouth!|F|R3 eye/head&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Soap in the eye would hurt the [target] worse!|none|none&lt;br /&gt;
 |1|Drop of acid gets in the [target]&#039;s eye!  Better flush it out.|none|R1&lt;br /&gt;
 |5|Acid splash near the eye causes blisters that almost swell it shut!|S1|R1&lt;br /&gt;
 |10|Acid gets in eye.  An unscheduled flush!|S3|R2&lt;br /&gt;
 |15|A gob of acid blinds the [target] in the left eye!|S5|R2&lt;br /&gt;
 |20|Hit to eye empties the socket.  How can something missing be so painful?|S7|R3&lt;br /&gt;
 |30|Acid hits the [target] full in the eye!  Nothing left but a smoking socket!|F|R3 eye/head&lt;br /&gt;
 |40|Acid turns the [target]&#039;s left eye to mush, and then erodes the brain!|F|R3 eye/head&lt;br /&gt;
 |45|A blast of acid bores right through eyesocket and into the brain!|F|R3 eye/head&lt;br /&gt;
 |50|Acid Flush!  The [target]&#039;s brains get washed right out the mouth!|F|R3 eye/head&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== CHEST ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Acid splattered on the [target]&#039;s chest!  Might leave a stain!|none|none&lt;br /&gt;
 |5|Splash to chest runs off before it does worse than blister the skin.|none|R1&lt;br /&gt;
 |10|Acid reaches the chest causing a nasty rash!|none|R1&lt;br /&gt;
 |15|Spray of acid bites deep into the skin over the sternum.|S1|R1&lt;br /&gt;
 |20|Acid spray dissolves flesh exposing the muscles over the ribs!|S3|R2&lt;br /&gt;
 |25|Severe burn to the side of the [target]&#039;s chest exposes ribs!|S5|R2&lt;br /&gt;
 |30|Acid dissolves connecting cartilage, freeing the [target]&#039;s ribs to move independently.|S6|R3&lt;br /&gt;
 |50|Acid hole in the ribs makes it hard to breathe.  Better get that checked!|S8|R3&lt;br /&gt;
 |60|Acid eats into lungs.  Hemorrhaging fills the [target]&#039;s lungs with fluid!|F|R3&lt;br /&gt;
 |70|Acid bath empties chest.  It&#039;s a lot cleaner now.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== ABDOMEN ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Stung just enough to annoy!|none|none&lt;br /&gt;
 |5|Splash of acid catches hip, leaving a painful trail of smoke.|none|R1&lt;br /&gt;
 |10|Acid burns to the midsection leave a lasting impression.|none|R1&lt;br /&gt;
 |15|Spray of acid eats into the right hip!|S1|R2&lt;br /&gt;
 |20|Bad burn chars the skin.  Weakened abdomen bulges ominously!|S3|R2&lt;br /&gt;
 |25|Acid dissolves abdominal muscles.  No sucking in the gut now!|S5|R2&lt;br /&gt;
 |30|Acid opens midsection.  Loose organs cause the [target] to watch its step!|S6|R3&lt;br /&gt;
 |50|Acid burns a hole through the left hip causing severe bleeding!|S8|R3&lt;br /&gt;
 |60|Acid dissolves the outside of the stomach.  Now that&#039;s fire in the belly!|F|R3&lt;br /&gt;
 |70|Acid eats away the [target]&#039;s midsection.  Not a lot left.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== BACK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|The [target] gets splattered with a little acid.  Big deal!|none|none&lt;br /&gt;
 |5|Splash of acid hits shoulder and runs down the back in a painful trail.|none|R1&lt;br /&gt;
 |10|Acid works its way into the skin.  Nasty burn.|none|R1&lt;br /&gt;
 |15|Spray of caustic liquid burns the skin along the back!|S1|R1&lt;br /&gt;
 |20|Hit eats into the back dissolving part of a shoulder blade!|S3|R2&lt;br /&gt;
 |25|Spray of acid exposes the spine!|S5|R2&lt;br /&gt;
 |30|Acid causes some lower back troubles.  Large holes do that.|S6|R3&lt;br /&gt;
 |50|Acid causing a gaping hole in the back can&#039;t be healthy!|S8|R3&lt;br /&gt;
 |60|Large spot of acid dissolves the [target]&#039;s kidneys.|S10|R3&lt;br /&gt;
 |70|Acid eats away the [target]&#039;s spine and most of what&#039;s under it.|S15 K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the arm hardly touches the [target].|none|none&lt;br /&gt;
 |3|The [target] avoids the worst of the attack but still gets a singed forearm.|none|R1&lt;br /&gt;
 |7|Acid gets on the right arm raising some large blisters.|none|R1&lt;br /&gt;
 |8|Acid raises angry red welts on the arm!|S1|R1&lt;br /&gt;
 |10|Hit on the arm chars the skin and eats into the underlying muscles!|S2|R2&lt;br /&gt;
 |15|Burn to the elbow eats through tendons.  Muscles snap free!|S3|R2&lt;br /&gt;
 |20|Acid dissolves the elbow ligaments.  Arm swings in a very odd manner!|S5|R2&lt;br /&gt;
 |25|The [target]&#039;s arm is drenched in acid!  Flesh and bones are reduced to a smoking slime!|S6 A|R3&lt;br /&gt;
 |35|Spray of acid reduces the forearm to gelatin.|S8 A|R3&lt;br /&gt;
 |40|Acid strikes the arm leaving nothing but a puddle of melted flesh!|S10 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the arm hardly touches the [target].|none|none&lt;br /&gt;
 |3|The [target] avoids the worst of the attack but still gets a singed forearm.|none|R1&lt;br /&gt;
 |7|Acid gets on the left arm raising some large blisters.|none|R1&lt;br /&gt;
 |8|Acid raises angry red welts on the arm!|S1|R1&lt;br /&gt;
 |10|Hit on the arm chars the skin and eats into the underlying muscles!|S2|R2&lt;br /&gt;
 |15|Burn to the elbow eats through tendons.  Muscles snap free!|S3|R2&lt;br /&gt;
 |20|Acid dissolves the elbow ligaments.  Arm swings in a very odd manner!|S5|R2&lt;br /&gt;
 |25|The [target]&#039;s arm is drenched in acid!  Flesh and bones are reduced to a smoking slime!|S6 A|R3&lt;br /&gt;
 |35|Spray of acid reduces the forearm to gelatin.|S8 A|R3&lt;br /&gt;
 |40|Acid strikes the arm leaving nothing but a puddle of melted flesh!|S10 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the hand hardly touches the [target].|none|none&lt;br /&gt;
 |1|Spray just catches the hand as the little finger is badly blistered.|none|R1&lt;br /&gt;
 |3|Acid gets on the right hand raising some large blisters.|none|R1&lt;br /&gt;
 |5|Splash to the back of the hand causes the skin to smoke!|none|R1&lt;br /&gt;
 |7|Spray eats through the skin on the hand and dissolves some ligaments!|S1|R2&lt;br /&gt;
 |8|Excruciating pain as back of hand is dissolved!|S2|R2&lt;br /&gt;
 |10|Severe burn removes several fingers and formerly good parts of the hand!|S3|R2&lt;br /&gt;
 |15|Acid dissolves the [target]&#039;s right hand leaving only smoldering ruin!|S4 A|R3&lt;br /&gt;
 |25|Acid eats the hand off cleanly leaving only the stump.|S5 A|R3&lt;br /&gt;
 |30|Acid very slowly eats off hand.|S7 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the hand hardly touches the [target].|none|none&lt;br /&gt;
 |1|Spray just catches the hand as the little finger is badly blistered.|none|R1&lt;br /&gt;
 |3|Acid gets on the left hand raising some large blisters.|none|R1&lt;br /&gt;
 |5|Splash to the back of the hand causes the skin to smoke!|none|R1&lt;br /&gt;
 |7|Spray eats through the skin on the hand and dissolves some ligaments!|S1|R2&lt;br /&gt;
 |8|Excruciating pain as back of hand is dissolved!|S2|R2&lt;br /&gt;
 |10|Severe burn removes several fingers and formerly good parts of the hand!|S3|R2&lt;br /&gt;
 |15|Acid dissolves the [target]&#039;s left hand leaving only smoldering ruin!|S4 A|R3&lt;br /&gt;
 |25|Acid eats the hand off cleanly leaving only the stump.|S5 A|R3&lt;br /&gt;
 |30|Acid very slowly eats off hand.|S7 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the leg hardly touches the [target].|none|none&lt;br /&gt;
 |5|Bit of acid strikes the [target]&#039;s calf leaving bright red spots.|none|R1&lt;br /&gt;
 |10|Acid gets on the right leg raising some large blisters.|none|R1&lt;br /&gt;
 |15|Acid raises angry red welts on the leg!|S1|R1&lt;br /&gt;
 |17|Hit on the leg chars the skin and eats into the underlying muscles!|S3 K|R2&lt;br /&gt;
 |20|Strike dissolves the tendons in the ankle, effectively severing foot!|S5 K|R2&lt;br /&gt;
 |25|Acid dissolves the knee ligaments. The [target]&#039;s tibia passes its femur in a very unpleasant manner!|S6 K|R2&lt;br /&gt;
 |30|The [target] screams! The [target]&#039;s right leg is reduced to a puddle of bubbling slime!|S8 A K|R3&lt;br /&gt;
 |40|Acid hits leg squarely leaving nothing useful behind.|S10 A K|R3&lt;br /&gt;
 |45|Acid to the foot forms a pool into which the [target] quickly melts to the hip!|S12 A K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
== LEFT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|Splash to the leg hardly touches the [target].|none|none&lt;br /&gt;
 |5|Bit of acid strikes the [target]&#039;s calf leaving bright red spots.|none|R1&lt;br /&gt;
 |10|Acid gets on the left leg raising some large blisters.|none|R1&lt;br /&gt;
 |15|Acid raises angry red welts on the leg!|S1|R1&lt;br /&gt;
 |17|Hit on the leg chars the skin and eats into the underlying muscles!|S3 K|R2&lt;br /&gt;
 |20|Strike dissolves the tendons in the ankle, effectively severing foot!|S5 K|R2&lt;br /&gt;
 |25|Acid dissolves the knee ligaments. The [target]&#039;s tibia passes its femur in a very unpleasant manner!|S6 K|R2&lt;br /&gt;
 |30|The [target] screams! The [target]&#039;s left leg is reduced to a puddle of bubbling slime!|S8 A K|R3&lt;br /&gt;
 |40|Acid hits leg squarely leaving nothing useful behind.|S10 A K|R3&lt;br /&gt;
 |45|Acid to the foot forms a pool into which the [target] quickly melts to the hip!|S12 A K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Noncorporeal critical table]] for messaging with acid based attacks against [[Non-corporeal|Noncorporeal]] creatures.&lt;br /&gt;
[[Category:Damage Types]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Critical&amp;diff=225597</id>
		<title>Critical</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Critical&amp;diff=225597"/>
		<updated>2024-09-23T22:23:55Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: /* Fatal Critical Rank */ Correcting Acid BACK critical from Rank 8 to none. There was an original wiki entry error in the acid critical table showing R8 and R9 BACK criticals as fatal. They are non-fatal.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;critical&#039;&#039;&#039; (or &#039;&#039;&#039;crit&#039;&#039;&#039;) is a term that refers to the extra damage done to a [[creature]] or [[character]] in an attack. For example, a hit that does 18 raw damage to a creature wearing soft leather armor will suffer a level 3 critical, on average. The critical determines the message (see [[critical table]]) that is seen after an attack, the stun, the wound, how badly the creature bleeds, and the extra damage done by the critical hit.&lt;br /&gt;
&lt;br /&gt;
==Determining Critical Rank==&lt;br /&gt;
Critical hits are determined by the [[raw damage]] (not blood loss) and the [[critical divisor]] of the [[armor]] the defender is wearing. The raw damage is determined by the [[damage factor]] of the [[weapon]] used against the armor the defender wears and the [[end roll]] of the attack. The general formula for critical rank is:&lt;br /&gt;
*&#039;&#039;&#039;Critical Rank =&#039;&#039;&#039; &#039;&#039;Truncate[ ( (Endroll - 100) * Weapon Damage Factor - Armor Padding Points + Weapon Weighting Points ) / Armor Critical Divisor ]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Weapon Damage Factor &amp;amp; Raw Damage===&lt;br /&gt;
{{:Raw damage}}&lt;br /&gt;
&lt;br /&gt;
===Armor Critical Divisor===&lt;br /&gt;
{{#section:Armor|critdivisor}}&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Critical Randomization===&lt;br /&gt;
{{:Critical randomization}}&lt;br /&gt;
&lt;br /&gt;
==Fatal Critical Rank==&lt;br /&gt;
&lt;br /&gt;
The following table lists the minimum [[critical]] ranks that cause instant death for the victim. Limb injuries are not shown as they are not immediately fatal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Type !! Head !! Neck !! Eye !! Chest !! Abdomen !! Back !! Average&lt;br /&gt;
|-&lt;br /&gt;
| [[acid critical table|ACID]] || 6 || 6 || 6 || 8 || 8 || - || NA&lt;br /&gt;
|-&lt;br /&gt;
| [[cold critical table|COLD]] || 6 || 6 || 6 || 8 || 8 || 8 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[crush critical table|CRUSH]] || 5 || 5 || 7 || 9 || 8 || 8 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[disintegration critical table|DISINTEGRATION]] || 6 || 6 || 6 || 8 || 8 || 8 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[disruption critical table|DISRUPTION]] || 6 || 6 || 6 || 9 || 8 || 8 || 7.17&lt;br /&gt;
|-&lt;br /&gt;
| [[electrical critical table|ELECTRICAL]] || 6 || 6 || 6 || 9 || 8 || 8 || 7.17&lt;br /&gt;
|-&lt;br /&gt;
| [[fire critical table|FIRE]] || 6 || 6 || 7 || 8 || 8 || 8 || 7.17&lt;br /&gt;
|-&lt;br /&gt;
| [[grapple critical table|GRAPPLE]] || 9 || 8 || - || - || - || - || NA&lt;br /&gt;
|-&lt;br /&gt;
| [[impact critical table|IMPACT]] || 5 || 5 || 7 || 9 || 8 || 8 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[plasma critical table|PLASMA]] || 6 || 5 || 7 || 7 || 8 || 8 || 6.83&lt;br /&gt;
|-&lt;br /&gt;
| [[puncture critical table|PUNCTURE]] || 6 || 6 || 4 || 8 || 8 || 8 || 6.67&lt;br /&gt;
|-&lt;br /&gt;
| [[slash critical table|SLASH]] || 6 || 6 || 5 || 8 || 8 || 8 || 6.83&lt;br /&gt;
|-&lt;br /&gt;
| [[steam critical table|STEAM]] || 7 || 7 || 7 || 8 || 8 || 8 || 7.5&lt;br /&gt;
|-&lt;br /&gt;
| [[unbalance critical table|UNBALANCE]] || 9 || 9 || 9 || - || - || - || NA&lt;br /&gt;
|-&lt;br /&gt;
| [[vacuum critical table|VACUUM]] || 6 || 6 || 7 || 8 || 8 || 8 || 7.17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forum.gsplayers.com/showthread.php?98570-Whirlin-s-Damage-Crit-Comparing-Spreadsheet Whirlin&#039;s Damage/Crit Comparing Spreadsheet]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat Mechanics]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Multiplier_modifier&amp;diff=214569</id>
		<title>Multiplier modifier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Multiplier_modifier&amp;diff=214569"/>
		<updated>2024-02-23T23:23:47Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Corrected runestave MM penalty info note.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Multiplier Modifier&#039;&#039;&#039; (MM) is a numerical value that serves as a multiplier of the [[unarmed attack factor]] (UAF) / [[unarmed defense factor]] (UDF) ratio in the [[unarmed combat system]] (UCS) damage formula.&lt;br /&gt;
&lt;br /&gt;
The primary factors that determine the MM value are the attacker&#039;s stance and the defender&#039;s [[evade]], [[block]] and [[parry]] ability. This value scales up as the attacker moves from defensive to offensive stance. The MM value has a significant random component, possibly determined by the defender&#039;s statistics and condition.&lt;br /&gt;
&lt;br /&gt;
==Stance and MM==&lt;br /&gt;
&lt;br /&gt;
Success with unarmed combat is heavily dependent on the attacker&#039;s stance and its impact on the multiplier modifier. The table below lists the unmodified MM values by stance. Actual MM values in combat situations will vary, sometimes substantially, from those listed below due to one or more MM modifiers.   &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Stance&lt;br /&gt;
!MM Value&lt;br /&gt;
|-align=center&lt;br /&gt;
|OFF&lt;br /&gt;
|100&lt;br /&gt;
|-align=center&lt;br /&gt;
|ADV&lt;br /&gt;
|80&lt;br /&gt;
|-align=center&lt;br /&gt;
|FOR&lt;br /&gt;
|60&lt;br /&gt;
|-align=center&lt;br /&gt;
|NEU&lt;br /&gt;
|40&lt;br /&gt;
|-align=center&lt;br /&gt;
|GUA&lt;br /&gt;
|20&lt;br /&gt;
|-align=center&lt;br /&gt;
|DEF&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unarmed Combat System Formula== &lt;br /&gt;
&lt;br /&gt;
;:((UAF &amp;amp;divide; UDF) &amp;amp;times; (MM)) + d100 = [[endroll]]&lt;br /&gt;
&lt;br /&gt;
A successful attack will occur when the endroll is greater than 100.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Notes:&amp;lt;br&amp;gt;&lt;br /&gt;
1. The UAF/UDF ratio is capped at 2.000&amp;lt;br&amp;gt;&lt;br /&gt;
2. Truncate (UAF/UDF * MM)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
UAF: 418 vs UDF: 246 = 1.699 * MM: 89 + d100: 20 = 171&lt;br /&gt;
... and hit for 54 points of damage!&lt;br /&gt;
Powerful roundhouse kick catches the triton combatant under the right&lt;br /&gt;
armpit and continues through!&lt;br /&gt;
The combatant&#039;s silvery blue trident falls to the ground.&lt;br /&gt;
The triton combatant no longer favors its leg.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Held Item Penalties==&lt;br /&gt;
&lt;br /&gt;
All HELD items penalize an attacker&#039;s effectiveness with unarmed combat ([[Jab]], [[Punch]], [[GRAPPLE (verb)|Grapple]] and [[Kick]]) attacks. The base penalty for each held item is -15 MM (-30 MM with an item in each hand). Worn items, including UCS suitable hand and footwear do not penalize UCS attacks. The MM penalties for holding [[weapons]], [[shield]]s, and compatible [[UCS]] [[brawling weapons]] can deviate from the base penalty. See the appropriate table on this page for these penalties. &lt;br /&gt;
&lt;br /&gt;
===UCS Compatible Brawling Weapons===&lt;br /&gt;
&lt;br /&gt;
Each of the approved-for-use [[brawling weapons]] that function with [[JAB (verb)|Jab]], [[PUNCH (verb)|Punch]] and [[GRAPPLE (verb)|Grapple]] attacks have innate [[Damage factor|Damage Factor (DF)]] bonuses and [[Multiplier modifier|Multiplier Modifier (MM)]] penalties. These special properties only activate with the Jab, Punch and Grapple commands. Kick attacks are unaffected by these held weapons.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!DF Bonus (Single)&lt;br /&gt;
!DF Bonus (Dual)&lt;br /&gt;
!MM Penalty (Single)&lt;br /&gt;
!MM Penalty (Dual)&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Cestus]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Paingrip]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Razorpaw]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Knuckle-blade]]&#039;&#039;&#039;&lt;br /&gt;
|.050&lt;br /&gt;
|.100&lt;br /&gt;
| -10&lt;br /&gt;
| -20&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Knuckle-duster]]&#039;&#039;&#039;&lt;br /&gt;
|.050&lt;br /&gt;
|.100&lt;br /&gt;
| -10&lt;br /&gt;
| -20&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Yierka-spur]]&#039;&#039;&#039;&lt;br /&gt;
|.075&lt;br /&gt;
|.150&lt;br /&gt;
| -15&lt;br /&gt;
| -30&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Tiger-claw]]&#039;&#039;&#039;&lt;br /&gt;
|.075&lt;br /&gt;
|.150&lt;br /&gt;
| -15&lt;br /&gt;
| -30&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Weapon Penalties===&lt;br /&gt;
&lt;br /&gt;
All held weapons penalize the multiplier modifier. Training in the appropriate weapon skill can reduce but not eliminate this penalty.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*&amp;lt;small&amp;gt;Bows are not affected by handedness (use the &#039;&#039;&#039;Right Hand Only&#039;&#039;&#039; MM penalties listed in the table for bow in either hand).&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;[[#UCS Compatible Brawling Weapons|See the table above]] for UCS compatible brawling weapon MM penalties.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*[[Runestaff|Runestave]]s require magic skill ranks in lieu of weapon ranks to reduce the MM penalty. Eight magic ranks per level is the equivalent of 2x weapon traing and will lower the MM penalty to its -15 minimum.&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt; 0x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;1x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;2x train&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Right Hand Only&#039;&#039;&#039;&lt;br /&gt;
| -30&lt;br /&gt;
| -22&lt;br /&gt;
| -15&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Left Hand Only&#039;&#039;&#039;&lt;br /&gt;
| -30&lt;br /&gt;
| -26&lt;br /&gt;
| -22&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Both Hands&#039;&#039;&#039;&lt;br /&gt;
| -60&lt;br /&gt;
| -48&lt;br /&gt;
| -37 &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Shield Penalties===&lt;br /&gt;
&lt;br /&gt;
MM [[shield]] penalties are affected by both the level of training and the shield size. This table gives the penalty for holding a shield with 0 ranks, 1x and 2x ranks per level in the [[Shield Use|shield use]] skill. Ranks greater than 2x per level will not further reduce these penalties.&lt;br /&gt;
&lt;br /&gt;
Training in the [[Shield Use|Shield Specialization]], [[Shielded Brawler]], will reduce these penalties by 2 points per rank with a maximum MM penalty reduction of 10 points at rank 5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note 1: Shielded Brawler has a prerequisite of 3 ranks in the [[Shield Focus]] specialization.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Note 2: Because shield specialization point costs per rank are cumulative, there are minimum level restrictions applicable to each shielded brawler rank: R1/L18; R2/L18; R3/L24; R4/L36; R5/L50.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Shield Size&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;0x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;1x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;2x train&lt;br /&gt;
|-align=center&lt;br /&gt;
|Small&lt;br /&gt;
| -30&lt;br /&gt;
| -22&lt;br /&gt;
| -15&lt;br /&gt;
|-align=center&lt;br /&gt;
|Medium&lt;br /&gt;
| -32&lt;br /&gt;
| -24&lt;br /&gt;
| -17 &lt;br /&gt;
|-align=center&lt;br /&gt;
|Large&lt;br /&gt;
| -34&lt;br /&gt;
| -26&lt;br /&gt;
| -19 &lt;br /&gt;
|-align=center&lt;br /&gt;
|Tower&lt;br /&gt;
| -36&lt;br /&gt;
| -28&lt;br /&gt;
| -19&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Armor Penalties==&lt;br /&gt;
&lt;br /&gt;
The MM [[armor]] penalty is 1/4th the armor Action Penalty (round down). This penalty is not affected by stance, nor is it increased if wearer is not fully trained for that armor.  Overtraining [[Armor Use]] does reduce the MM penalty as the action penalty is reduced.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!AsG&lt;br /&gt;
!Name&lt;br /&gt;
!MM&amp;lt;br&amp;gt;Penalty&lt;br /&gt;
|-align=center&lt;br /&gt;
|7&lt;br /&gt;
|Reinforced leather&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|8&lt;br /&gt;
|Double leather&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|9&lt;br /&gt;
|Leather breastplate&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|10&lt;br /&gt;
|Cuirbouilli leather&lt;br /&gt;
| -2&lt;br /&gt;
|-align=center&lt;br /&gt;
|11&lt;br /&gt;
|Studded leather&lt;br /&gt;
| -2&lt;br /&gt;
|-align=center&lt;br /&gt;
|12&lt;br /&gt;
|Brigandine armor&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|13&lt;br /&gt;
|Chain mail&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|14&lt;br /&gt;
|Double chain&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|15&lt;br /&gt;
|Augmented chain&lt;br /&gt;
| -4&lt;br /&gt;
|-align=center&lt;br /&gt;
|16&lt;br /&gt;
|Chain hauberk&lt;br /&gt;
| -4&lt;br /&gt;
|-align=center&lt;br /&gt;
|17&lt;br /&gt;
|Metal breastplate&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|18&lt;br /&gt;
|Augmented breastplate&lt;br /&gt;
| -6&lt;br /&gt;
|-align=center&lt;br /&gt;
|19&lt;br /&gt;
|Half plate&lt;br /&gt;
| -7&lt;br /&gt;
|-align=center&lt;br /&gt;
|20&lt;br /&gt;
|Full plate&lt;br /&gt;
| -8&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Room Lighting Effects==&lt;br /&gt;
&lt;br /&gt;
Room lighting, other than normal, will increase/decrease the multiplier modifier. [[Rogue guild]] members can utilize the LM SENSE command to determine current room conditions. Spells [[Spirit Fog (106)]] and [[Light (205)]] can temporarily change room conditions. Lighting does not affect the [[unarmed defense factor]].&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Room Condition&lt;br /&gt;
!MM Bonus&lt;br /&gt;
!MM Penalty&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-align=center&lt;br /&gt;
| &#039;&#039;&#039;Bright&#039;&#039;&#039;&lt;br /&gt;
| +5&lt;br /&gt;
| 0 &lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Dark&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Foggy&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Dark and Foggy&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Unarmed combat system|Unarmed Combat System]]&lt;br /&gt;
*[[Unarmed attack factor]] (UAF)&lt;br /&gt;
*[[Unarmed defense factor]] (UDF)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unarmed combat]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Multiplier_modifier&amp;diff=214563</id>
		<title>Multiplier modifier</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Multiplier_modifier&amp;diff=214563"/>
		<updated>2024-02-23T20:41:35Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added note clarifying that runestaves are treated as held items and not weapons for the application of MM penalties.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Multiplier Modifier&#039;&#039;&#039; (MM) is a numerical value that serves as a multiplier of the [[unarmed attack factor]] (UAF) / [[unarmed defense factor]] (UDF) ratio in the [[unarmed combat system]] (UCS) damage formula.&lt;br /&gt;
&lt;br /&gt;
The primary factors that determine the MM value are the attacker&#039;s stance and the defender&#039;s [[evade]], [[block]] and [[parry]] ability. This value scales up as the attacker moves from defensive to offensive stance. The MM value has a significant random component, possibly determined by the defender&#039;s statistics and condition.&lt;br /&gt;
&lt;br /&gt;
==Stance and MM==&lt;br /&gt;
&lt;br /&gt;
Success with unarmed combat is heavily dependent on the attacker&#039;s stance and its impact on the multiplier modifier. The table below lists the unmodified MM values by stance. Actual MM values in combat situations will vary, sometimes substantially, from those listed below due to one or more MM modifiers.   &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Stance&lt;br /&gt;
!MM Value&lt;br /&gt;
|-align=center&lt;br /&gt;
|OFF&lt;br /&gt;
|100&lt;br /&gt;
|-align=center&lt;br /&gt;
|ADV&lt;br /&gt;
|80&lt;br /&gt;
|-align=center&lt;br /&gt;
|FOR&lt;br /&gt;
|60&lt;br /&gt;
|-align=center&lt;br /&gt;
|NEU&lt;br /&gt;
|40&lt;br /&gt;
|-align=center&lt;br /&gt;
|GUA&lt;br /&gt;
|20&lt;br /&gt;
|-align=center&lt;br /&gt;
|DEF&lt;br /&gt;
|0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Unarmed Combat System Formula== &lt;br /&gt;
&lt;br /&gt;
;:((UAF &amp;amp;divide; UDF) &amp;amp;times; (MM)) + d100 = [[endroll]]&lt;br /&gt;
&lt;br /&gt;
A successful attack will occur when the endroll is greater than 100.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Notes:&amp;lt;br&amp;gt;&lt;br /&gt;
1. The UAF/UDF ratio is capped at 2.000&amp;lt;br&amp;gt;&lt;br /&gt;
2. Truncate (UAF/UDF * MM)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
UAF: 418 vs UDF: 246 = 1.699 * MM: 89 + d100: 20 = 171&lt;br /&gt;
... and hit for 54 points of damage!&lt;br /&gt;
Powerful roundhouse kick catches the triton combatant under the right&lt;br /&gt;
armpit and continues through!&lt;br /&gt;
The combatant&#039;s silvery blue trident falls to the ground.&lt;br /&gt;
The triton combatant no longer favors its leg.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Held Item Penalties==&lt;br /&gt;
&lt;br /&gt;
All HELD items penalize an attacker&#039;s effectiveness with unarmed combat ([[Jab]], [[Punch]], [[GRAPPLE (verb)|Grapple]] and [[Kick]]) attacks. The base penalty for each held item is -15 MM (-30 MM with an item in each hand). Worn items, including UCS suitable hand and footwear do not penalize UCS attacks. The MM penalties for holding [[weapons]], [[shield]]s, and compatible [[UCS]] [[brawling weapons]] can deviate from the base penalty. See the appropriate table on this page for these penalties. &lt;br /&gt;
&lt;br /&gt;
===UCS Compatible Brawling Weapons===&lt;br /&gt;
&lt;br /&gt;
Each of the approved-for-use [[brawling weapons]] that function with [[JAB (verb)|Jab]], [[PUNCH (verb)|Punch]] and [[GRAPPLE (verb)|Grapple]] attacks have innate [[Damage factor|Damage Factor (DF)]] bonuses and [[Multiplier modifier|Multiplier Modifier (MM)]] penalties. These special properties only activate with the Jab, Punch and Grapple commands. Kick attacks are unaffected by these held weapons.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!DF Bonus (Single)&lt;br /&gt;
!DF Bonus (Dual)&lt;br /&gt;
!MM Penalty (Single)&lt;br /&gt;
!MM Penalty (Dual)&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Cestus]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Paingrip]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Razorpaw]]&#039;&#039;&#039;&lt;br /&gt;
|.025&lt;br /&gt;
|.050&lt;br /&gt;
| -5&lt;br /&gt;
| -10&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Knuckle-blade]]&#039;&#039;&#039;&lt;br /&gt;
|.050&lt;br /&gt;
|.100&lt;br /&gt;
| -10&lt;br /&gt;
| -20&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Knuckle-duster]]&#039;&#039;&#039;&lt;br /&gt;
|.050&lt;br /&gt;
|.100&lt;br /&gt;
| -10&lt;br /&gt;
| -20&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Yierka-spur]]&#039;&#039;&#039;&lt;br /&gt;
|.075&lt;br /&gt;
|.150&lt;br /&gt;
| -15&lt;br /&gt;
| -30&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;[[Tiger-claw]]&#039;&#039;&#039;&lt;br /&gt;
|.075&lt;br /&gt;
|.150&lt;br /&gt;
| -15&lt;br /&gt;
| -30&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Weapon Penalties===&lt;br /&gt;
&lt;br /&gt;
All held weapons penalize the multiplier modifier. Training in the appropriate weapon skill can reduce but not eliminate this penalty.&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*&amp;lt;small&amp;gt;Bows are not affected by handedness (use the &#039;&#039;&#039;Right Hand Only&#039;&#039;&#039; MM penalties listed in the table for bow in either hand).&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;small&amp;gt;[[#UCS Compatible Brawling Weapons|See the table above]] for UCS compatible brawling weapon MM penalties.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*[[Runestaff|Runestave]]s are treated as held items (-15 MM penalty) and not weapons. [[Two-handed weapon]] training does not affect this penalty.&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Weapon&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt; 0x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;1x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;2x train&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Right Hand Only&#039;&#039;&#039;&lt;br /&gt;
| -30&lt;br /&gt;
| -22&lt;br /&gt;
| -15&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Left Hand Only&#039;&#039;&#039;&lt;br /&gt;
| -30&lt;br /&gt;
| -26&lt;br /&gt;
| -22&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Both Hands&#039;&#039;&#039;&lt;br /&gt;
| -60&lt;br /&gt;
| -48&lt;br /&gt;
| -37 &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Shield Penalties===&lt;br /&gt;
&lt;br /&gt;
MM [[shield]] penalties are affected by both the level of training and the shield size. This table gives the penalty for holding a shield with 0 ranks, 1x and 2x ranks per level in the [[Shield Use|shield use]] skill. Ranks greater than 2x per level will not further reduce these penalties.&lt;br /&gt;
&lt;br /&gt;
Training in the [[Shield Use|Shield Specialization]], [[Shielded Brawler]], will reduce these penalties by 2 points per rank with a maximum MM penalty reduction of 10 points at rank 5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note 1: Shielded Brawler has a prerequisite of 3 ranks in the [[Shield Focus]] specialization.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Note 2: Because shield specialization point costs per rank are cumulative, there are minimum level restrictions applicable to each shielded brawler rank: R1/L18; R2/L18; R3/L24; R4/L36; R5/L50.&amp;lt;/small&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Shield Size&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;0x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;1x train&lt;br /&gt;
!MM Penalty&amp;lt;br&amp;gt;2x train&lt;br /&gt;
|-align=center&lt;br /&gt;
|Small&lt;br /&gt;
| -30&lt;br /&gt;
| -22&lt;br /&gt;
| -15&lt;br /&gt;
|-align=center&lt;br /&gt;
|Medium&lt;br /&gt;
| -32&lt;br /&gt;
| -24&lt;br /&gt;
| -17 &lt;br /&gt;
|-align=center&lt;br /&gt;
|Large&lt;br /&gt;
| -34&lt;br /&gt;
| -26&lt;br /&gt;
| -19 &lt;br /&gt;
|-align=center&lt;br /&gt;
|Tower&lt;br /&gt;
| -36&lt;br /&gt;
| -28&lt;br /&gt;
| -19&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Armor Penalties==&lt;br /&gt;
&lt;br /&gt;
The MM [[armor]] penalty is 1/4th the armor Action Penalty (round down). This penalty is not affected by stance, nor is it increased if wearer is not fully trained for that armor.  Overtraining [[Armor Use]] does reduce the MM penalty as the action penalty is reduced.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!AsG&lt;br /&gt;
!Name&lt;br /&gt;
!MM&amp;lt;br&amp;gt;Penalty&lt;br /&gt;
|-align=center&lt;br /&gt;
|7&lt;br /&gt;
|Reinforced leather&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|8&lt;br /&gt;
|Double leather&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|9&lt;br /&gt;
|Leather breastplate&lt;br /&gt;
| -1&lt;br /&gt;
|-align=center&lt;br /&gt;
|10&lt;br /&gt;
|Cuirbouilli leather&lt;br /&gt;
| -2&lt;br /&gt;
|-align=center&lt;br /&gt;
|11&lt;br /&gt;
|Studded leather&lt;br /&gt;
| -2&lt;br /&gt;
|-align=center&lt;br /&gt;
|12&lt;br /&gt;
|Brigandine armor&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|13&lt;br /&gt;
|Chain mail&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|14&lt;br /&gt;
|Double chain&lt;br /&gt;
| -3&lt;br /&gt;
|-align=center&lt;br /&gt;
|15&lt;br /&gt;
|Augmented chain&lt;br /&gt;
| -4&lt;br /&gt;
|-align=center&lt;br /&gt;
|16&lt;br /&gt;
|Chain hauberk&lt;br /&gt;
| -4&lt;br /&gt;
|-align=center&lt;br /&gt;
|17&lt;br /&gt;
|Metal breastplate&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|18&lt;br /&gt;
|Augmented breastplate&lt;br /&gt;
| -6&lt;br /&gt;
|-align=center&lt;br /&gt;
|19&lt;br /&gt;
|Half plate&lt;br /&gt;
| -7&lt;br /&gt;
|-align=center&lt;br /&gt;
|20&lt;br /&gt;
|Full plate&lt;br /&gt;
| -8&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Room Lighting Effects==&lt;br /&gt;
&lt;br /&gt;
Room lighting, other than normal, will increase/decrease the multiplier modifier. [[Rogue guild]] members can utilize the LM SENSE command to determine current room conditions. Spells [[Spirit Fog (106)]] and [[Light (205)]] can temporarily change room conditions. Lighting does not affect the [[unarmed defense factor]].&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Room Condition&lt;br /&gt;
!MM Bonus&lt;br /&gt;
!MM Penalty&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Normal&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|-align=center&lt;br /&gt;
| &#039;&#039;&#039;Bright&#039;&#039;&#039;&lt;br /&gt;
| +5&lt;br /&gt;
| 0 &lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Dark&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Foggy&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -5&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;Dark and Foggy&#039;&#039;&#039;&lt;br /&gt;
|0&lt;br /&gt;
| -10&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Unarmed combat system|Unarmed Combat System]]&lt;br /&gt;
*[[Unarmed attack factor]] (UAF)&lt;br /&gt;
*[[Unarmed defense factor]] (UDF)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unarmed combat]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Cliffwalk_creatures&amp;diff=214562</id>
		<title>Category:Cliffwalk creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Cliffwalk_creatures&amp;diff=214562"/>
		<updated>2024-02-23T18:02:01Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Additional info, removed STUB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category lists all creatures found in the Cliffwalk hunting area. The Cliffwalk hunting area is outside the town of [[Kraken&#039;s Fall]], beyond the boulders in the middle of Widowmaker&#039;s Road. Local creatures include crazed canines (L10), shelfae guards (L7), and shelfae assailants (L11). The canines, guards and assailants are substantially duplicates of [[rabid guard dog]]s, [[shelfae soldier]]s and [[shelfae chieftain]]s, respectively. Creature level range is 7 to 11.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Kraken&#039;s Fall Hunting Areas]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Cliffwalk_creatures&amp;diff=214560</id>
		<title>Category:Cliffwalk creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Cliffwalk_creatures&amp;diff=214560"/>
		<updated>2024-02-23T17:52:01Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Corrected creature level range (7 to 11)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
This category lists all creatures found in the Cliffwalk hunting area. The Cliffwalk hunting area is outside the town of [[Kraken&#039;s Fall]], beyond the boulders in the middle of Widowmaker&#039;s Road. Local creatures include crazed canines, shelfae guards, and shelfae assailants. The level range is 7 to 11.&lt;br /&gt;
&lt;br /&gt;
[[Category:Kraken&#039;s Fall Hunting Areas]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_7_creatures&amp;diff=214559</id>
		<title>Template:Level 7 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_7_creatures&amp;diff=214559"/>
		<updated>2024-02-23T17:19:28Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added shelfae guard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 7 Creatures|Level 7]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[blood eagle]]&lt;br /&gt;
* [[greater kappa]]&lt;br /&gt;
* [[hobgoblin acolyte]]&lt;br /&gt;
* [[hobgoblin shaman]]&lt;br /&gt;
* [[lesser burrow orc]]&lt;br /&gt;
* [[lesser red orc]]&lt;br /&gt;
* [[shelfae guard]]&lt;br /&gt;
* [[shelfae soldier]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_8_creatures&amp;diff=214558</id>
		<title>Template:Level 8 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_8_creatures&amp;diff=214558"/>
		<updated>2024-02-23T17:18:29Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Removed shelfae guard (correct level is 7)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 8 Creatures|Level 8]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[albino tomb spider]]&lt;br /&gt;
* [[bone golem]]&lt;br /&gt;
* [[crystal crab]]&lt;br /&gt;
* [[greater burrow orc]]&lt;br /&gt;
* [[greater orc]]&lt;br /&gt;
* [[greater spider]]&lt;br /&gt;
* [[mottled thrak]]&lt;br /&gt;
* [[thrak]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crazed_canine&amp;diff=214557</id>
		<title>Crazed canine</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crazed_canine&amp;diff=214557"/>
		<updated>2024-02-23T17:16:02Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Level 10 , living, HP 100, ASG 6N natural full leather, bite and charge attacks, leap knockdown maneuver, TD (Sor, MnE, MnS), no treasure, skin (rotted canine), assess, messaging, nearlevel template, removed STUB&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 10 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family =  Canine&amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type =  Quadruped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;Living&lt;br /&gt;
| area = Cliffwalk &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 100&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Bite &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 118&lt;br /&gt;
| PA2= Charge (attack)&lt;br /&gt;
| PAB = 128&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 = Leap maneuver &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 6N &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 30&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 30&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 30&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | skin = a rotted canine&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
==Description==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Smaller than most dogs, the short hair of this beast is mangy and unkempt.  Its beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.&amp;lt;!-- Creature description text from in-game verb DESCRIBE goes here.--&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
;Assess&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The crazed canine is medium in size and about three feet high in her current state.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Messaging==&lt;br /&gt;
;Leap Knockdown Maneuver&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;[SMR result: -208 (Open d100: 67)]&lt;br /&gt;
A crazed canine leaps towards you, but misses and sprawls to the ground!&lt;br /&gt;
A crazed canine snarls as she leaps to her feet!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Bite (attack)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine tries to bite you!&lt;br /&gt;
  AS: +118 vs DS: +539 with AvD: +35 + d100 roll: +78 = -308&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Charge (attack)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine charges at you!&lt;br /&gt;
  AS: +128 vs DS: +539 with AvD: +32 + d100 roll: +26 = -353&lt;br /&gt;
   A clean miss.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Other Information==&lt;br /&gt;
;Appearance&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You see a fairly typical crazed canine.&lt;br /&gt;
She appears to be in good shape.&lt;br /&gt;
She has nothing at this time.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine rushes in!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine rushes west!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The crazed canine falls to the ground and dies.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Decay&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine decays into a compost of fangs and fur.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A crazed canine bares her teeth hungrily at you!&lt;br /&gt;
A crazed canine growls menacingly!&lt;br /&gt;
A crazed canine whimpers as he slowly backs away, his teeth bared.&lt;br /&gt;
A crazed canine barks loudly!&lt;br /&gt;
A crazed canine bares her teeth as a thick bubbly foam drips from her mouth!&lt;br /&gt;
A crazed canine drools with ravenous hunger!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 8&lt;br /&gt;
|levelm1 = 9&lt;br /&gt;
|level = 10&lt;br /&gt;
|levelp1 = 11&lt;br /&gt;
|levelp2 = 12&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Shelfae_guard&amp;diff=214556</id>
		<title>Shelfae guard</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Shelfae_guard&amp;diff=214556"/>
		<updated>2024-02-23T16:17:29Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Corrected level from 8 to 7 and nearlevel template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 7&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Shelfae &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area = Cliffwalk &amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 =  &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = &lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = ? &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = ?&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = ?&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = ?&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = scale&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You have never seen anything quite like a shelfae guard, so you are not really sure what to make of it or how dangerous it might be.&amp;lt;!-- Creature description text from in-game verb DESCRIBE goes here.--&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 5&lt;br /&gt;
|levelm1 = 6 &lt;br /&gt;
|level = 7&lt;br /&gt;
|levelp1 = 8&lt;br /&gt;
|levelp2 = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=214555</id>
		<title>List of skins</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=214555"/>
		<updated>2024-02-23T16:15:27Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added crazed canine L10  (rotted canine), shelfae guard L7 (shelfae scale), shelfae assailant L11 (shelfae crest)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The appraisal values on lines with &#039;magnificent&#039; were done by a level 100 empath with 202 first aid ranks and 101 survival ranks using 1101 so as to not damage the skin.  Other values were gathered by a L42 cleric with 2x survival and First aid.  Values will vary to a large degree based on training in regard to skinning skill and hunting method as you can damage the skin and lower its value.  The purpose of providing this appraisal value is to provide an approximate value and not be regarded as the absolute value of any skin.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
|-style=&amp;quot;background:#d3d3d3; border:#555555;font-size: larger&amp;quot;&lt;br /&gt;
!width=150;|Creature&lt;br /&gt;
!width=65; |Level&lt;br /&gt;
!width=175;|Skin&lt;br /&gt;
!width=100;|Skin Noun&lt;br /&gt;
!width=100;|Group&lt;br /&gt;
!width=200;|[[Appraise|Appraisal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Black-winged daggerbeak]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|daggerbeak &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|avian&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Black rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Carrion worm]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged rodent]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rodent &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|fire ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant rat]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ghoul]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ghoul &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|ghoul&lt;br /&gt;
|37-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeleton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|skeleton &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|skeleton&lt;br /&gt;
|35-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gnarp]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|spotted gnarp &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|gnarp&lt;br /&gt;
|-&lt;br /&gt;
|[[Young grass snake]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|snake &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rotting rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Big ugly kobold]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|brown gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave gnome]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gnome &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|gnome&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|goblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|goblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pale crab]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|pale crab &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|crab&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid squirrel]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|squirrel &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|squirrel&lt;br /&gt;
|18-57(max) silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bresnahanini rolton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|rolton &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave nipper]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|cave nipper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|nipper&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire salamander]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|salamander &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|salamander&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ghoul]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|ghoul &#039;&#039;scraping&#039;&#039;&lt;br /&gt;
|scraping&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice spider]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|hobgoblin &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skeleton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|skeleton &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|skeleton&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold shepherd]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|kobold &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain snowcat]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|snowcat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped gak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|gak &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|striped relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Black urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|black urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|cobra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged viper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|viper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel kobold]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|mangy kobold &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridge orc]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted leaper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|spotted leaper &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|leaper&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Water moccasin]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|water moccasin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiptail]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|whiptail &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|whiptail&lt;br /&gt;
|-&lt;br /&gt;
|[[Bobcat]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|bobcat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Coyote]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|coyote &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mist wraith]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mist wraith &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel hobgoblin]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mongrel hobgoblin &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night golem]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|night golem &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|golem&lt;br /&gt;
|-&lt;br /&gt;
|[[Cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|cockatrice &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaper]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|leaper &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|leaper&lt;br /&gt;
|98 to 275 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser mummy]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|mummy&#039;s &#039;&#039;shroud&#039;&#039;&lt;br /&gt;
|shroud&lt;br /&gt;
|mummy&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser orc]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|orc &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|orc&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Monkey]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|monkey &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|monkey&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowy cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|snowy cockatrice &#039;&#039;tailfeather&#039;&#039;&lt;br /&gt;
|tailfeather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted lynx]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|lynx &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood eagle]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|blood red eagle &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater kappa]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|kappa &#039;&#039;fin&#039;&#039;&lt;br /&gt;
|fin&lt;br /&gt;
|kappa&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin acolyte]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin acolyte &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin shaman]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin shaman &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser burrow orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser red orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|red orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae guard]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae soldier]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Albino tomb spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|multi-faceted tomb spider &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Bone golem]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|golem &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|golem&lt;br /&gt;
|-|25 silvers (magnificent)&lt;br /&gt;
|[[Crystal crab]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|faceted crystal crab &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|crab&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater burrow orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrak]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|thrak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|thrak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown spinner]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|brown spinner &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Crocodile]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|crocodile &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|crocodile&lt;br /&gt;
|-&lt;br /&gt;
|[[Death dirge]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|dirge &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|dirge&lt;br /&gt;
|-&lt;br /&gt;
|[[Manticore]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|manticore &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|manticore&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow spectre]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|spectre &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Crazed canine]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|rotted &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant marmot]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|marmot &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|marmot&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great boar]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid guard dog]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|rotted &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Werebear]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|werebear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar orc]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae assailant]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|shelfae &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae chieftain]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|shelfae &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark orc]]&lt;br /&gt;
|align=center|12&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great stag]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|&#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|200 silvers (spiked, magnificent)&lt;br /&gt;
300 silvers (forked, magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plumed cockatrice]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|cockatrice &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Tawny brindlecat]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|tawny brindlecat &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|black boar &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown boar &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|troll &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant weasel]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|weasel &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|weasel&lt;br /&gt;
|-&lt;br /&gt;
|[[Great brown bear]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Grey orc]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|orc &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|orc&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverback orc]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|silverback orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectre]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|spectre &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Swamp troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|swamp troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|white puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black leopard]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|black leopard &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|550 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Humpbacked puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ogre]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar troll]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|greasy troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Panther]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridgeback boar]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|yellowed boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|190-305 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb wight]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wight &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Wraith]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wraith &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Agresh bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|agresh bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Banded rattlesnake]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|rattlesnake &#039;&#039;rattle&#039;&#039;&lt;br /&gt;
|rattle&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Black bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire rat]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|fire rat &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|rodent&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghoul master]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ghoul &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel wolfhound]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|yellowed &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain ogre]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|chipped troll &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Phosphorescent worm]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|faintly glowing worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc warrior]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Red bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind witch]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|crooked witch &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark shambler]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|glistening black &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|shambler&lt;br /&gt;
|500-600 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant veaba]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|veaba &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|veaba&lt;br /&gt;
|340-546 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain goat]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|goat &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|goat&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain troll]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|troll &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc scout]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked cavern urchin]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|long fiery red &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|urchin&lt;br /&gt;
|-&lt;br /&gt;
|[[Bighorn sheep]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|bighorn &#039;&#039;sheepskin&#039;&#039;&lt;br /&gt;
|sheepskin&lt;br /&gt;
|sheep&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave lizard]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|stone-grey lizard &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|lizard&lt;br /&gt;
|312-642 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Elder ghoul master]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|ghoul master &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire cat]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|fire cat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Greenwing hornet]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|hornet &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|hornet&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|mountain lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|plains lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|700 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc shaman]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae warlord]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|orange shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[War troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|troll&lt;br /&gt;
|200 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Arch wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Ogre warrior]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped warcat]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|warcat &#039;&#039;whisker&#039;&#039;&lt;br /&gt;
|whisker&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wood wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ring-tailed lemur]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|lemur &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave bear]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc chieftain]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Cougar]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|cougar &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Crested basilisk]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|basilisk &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|basilisk&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark panther]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Warthog]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|warthog &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous mosquito]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|diaphanous mosquito &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|mosquito&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur ranger]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur ranger &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Crazed zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenghai]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|fenghai &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|fenghai&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|wolverine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino scorpion]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|scorpion &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|scorpion&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|ice hound &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Night hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|night hound &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|storm hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tree viper]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|tree viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Vapor hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|vapor hound &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Water hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|Water hound &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|wolverine&lt;br /&gt;
|51 to 101 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge jungle toad]]&lt;br /&gt;
|align=center|25&lt;br /&gt;
|green jungle toad &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|amphibian&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll]]&lt;br /&gt;
|align=center|26&lt;br /&gt;
|troll &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclops]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|cyclops &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|cyclops&lt;br /&gt;
|400-600 silvers (estimate)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow leopard]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|leopard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Troll chieftain]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|troll &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Dobrem]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|dobrem &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ogre]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant hawk-owl]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|tufted hawk-owl &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial eagle]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|martial eagle &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic manticore]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|arctic manticore &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|manticore&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice troll]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|ice troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|21-125 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Scaly burgee]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|scaly burgee &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|burgee&lt;br /&gt;
|800-1200 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Pra&#039;eda]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|pra&#039;eda &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|pra&#039;eda&lt;br /&gt;
|375-1205 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Bristly black tapir]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|bristly tapir &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino tomb spider]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|sheer white spider &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra warrior]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|hisskra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter troll]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|troll &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll chieftain]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|scrap of troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammoth arachnid]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|&#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Tegursh sentry]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|tegursh &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|tegursh&lt;br /&gt;
|-&lt;br /&gt;
|[[Hulking forest ape]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|forest ape &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Ash hag]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|ash hag &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Krynch]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|krynch &#039;&#039;shinbone&#039;&#039;&lt;br /&gt;
|shinbone&lt;br /&gt;
|krynch&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant fog beetle]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|fog beetle &#039;&#039;carapace&#039;&#039;&lt;br /&gt;
|carapace&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Caribou]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|a pair of caribou &#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra shaman]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|hisskra &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor hound]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|moor hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand beetle]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|sand beetle &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal giant]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|skeletal giant &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Three-toed tegu]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|&#039;&#039;tailspike&#039;&#039;&lt;br /&gt;
|tailspike&lt;br /&gt;
|tegu&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus vulture]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|ruff of vulture &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra chieftain]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|hisskra &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava troll]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock troll zombie]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|decaying troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Tundra giant]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|tundra giant &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Bog troll]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|troll &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor eagle]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|&#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fungus]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|fungal &#039;&#039;cap&#039;&#039;&lt;br /&gt;
|cap&lt;br /&gt;
|plant&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic titan]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|arctic titan &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|titan&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire giant]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|fire giant &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow crone]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|crooked crone &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|humanoid&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Undertaker bat]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|bat &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|bat&lt;br /&gt;
|57-364 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing icy bush]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|blood-stained &#039;&#039;leaf&#039;&#039;&lt;br /&gt;
|leaf&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser moor wight]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|wight &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow mare]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|silver-tipped &#039;&#039;horseshoe&#039;&#039;&lt;br /&gt;
|horseshoe&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal warhorse]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|skeletal warhorse &#039;&#039;jaw&#039;&#039;&lt;br /&gt;
|jaw&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tusked ursian]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|ursian &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ursian&lt;br /&gt;
|390-620 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost giant]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|giant &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|giant&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Grizzly bear]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|grizzly bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Mud wasp]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|wasp &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow steed]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|silvery &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Vesperti]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|vesperti &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|vesperti&lt;br /&gt;
|-&lt;br /&gt;
|[[Blackened decaying tumbleweed]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|desiccated &#039;&#039;stem&#039;&#039;&lt;br /&gt;
|stem&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater bog troll]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|cracked troll &#039;&#039;jawbone&#039;&#039;&lt;br /&gt;
|jawbone&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater moor wight]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|wight &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm giant]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|giant &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon worker]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|kiramon &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|kiramon&lt;br /&gt;
|502 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Myklian]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|myklian &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|myklian&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing frost-glazed vine]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|thorn-ridden &#039;&#039;appendage&#039;&#039;&lt;br /&gt;
|appendage&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ice giant]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Roa&#039;ter]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|roa&#039;ter &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Frozen corpse]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|frozen &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|corpse&lt;br /&gt;
|-&lt;br /&gt;
|[[Siren lizard]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|multicolored siren lizard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|lizard&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadnought raptor]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|raptor &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night mare]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|silvery &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Firethorn shoot]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|pulsating &#039;&#039;firethorn&#039;&#039;&lt;br /&gt;
|firethorn&lt;br /&gt;
|firethorn&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali shaman]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|trali &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|trali&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mastodonic leopard]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|spotted leopard &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|600 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Polar bear]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|polar bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark frosty plant]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|frosted &#039;&#039;branch&#039;&#039;&lt;br /&gt;
|branch&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser vruul]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|vruul &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|vruul&lt;br /&gt;
|-&lt;br /&gt;
|[[Cinder wasp]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|shimmering wasp &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|trali &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|trali&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice giant]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon defender]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|kiramon &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|kiramon&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser faeroth]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|mottled faeroth &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Rotting chimera]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|chimera &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|chimera&lt;br /&gt;
|-&lt;br /&gt;
|[[Horned vor&#039;taz]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|vor&#039;taz &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|vor&#039;taz&lt;br /&gt;
|-&lt;br /&gt;
|[[Large thorned shrub]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|bleached &#039;&#039;thorn&#039;&#039;&lt;br /&gt;
|thorn&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Necrotic snake]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|snake &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Red-scaled thrak]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|thrak &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|thrak&lt;br /&gt;
|-&lt;br /&gt;
|[[Waern]]&lt;br /&gt;
|align=center|49&lt;br /&gt;
|waern &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|waern&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater faeroth]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|faeroth &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Shriveled icy creeper]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|shriveled &#039;&#039;cutting&#039;&#039;&lt;br /&gt;
|cutting&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Seeker]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|seeker &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow madrinol]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|madrinol &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|madrinol&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|troll &#039;&#039;thumb&#039;&#039;&lt;br /&gt;
|thumb&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Wooly mammoth]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|mammoth &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|mammoth&lt;br /&gt;
|-&lt;br /&gt;
|[[Sabre-tooth tiger]]&lt;br /&gt;
|align=center|53&lt;br /&gt;
|tiger &#039;&#039;incisor&#039;&#039;&lt;br /&gt;
|incisor&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll necromancer]]&lt;br /&gt;
|align=center|54&lt;br /&gt;
|troll &#039;&#039;eyeball&#039;&#039;&lt;br /&gt;
|eyeball&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightmare steed]]&lt;br /&gt;
|align=center|55&lt;br /&gt;
|silver &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive pyrothag]]&lt;br /&gt;
|align=center|58&lt;br /&gt;
|pyrothag &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|pyrothag&lt;br /&gt;
|-&lt;br /&gt;
|[[Black forest viper]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive black boar]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|heavy grey &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Winged viper]]&lt;br /&gt;
|align=center|60&lt;br /&gt;
|pale white &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone mastiff]]&lt;br /&gt;
|align=center|62&lt;br /&gt;
|stone &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive troll king]]&lt;br /&gt;
|align=center|63&lt;br /&gt;
|massive troll king &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Direbear]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|direbear &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Grifflet]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|soft grifflet &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Red tsark]]&lt;br /&gt;
|align=center|66&lt;br /&gt;
|tsark &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|tsark&lt;br /&gt;
|-&lt;br /&gt;
|[[Monstrous direwolf]]&lt;br /&gt;
|align=center|67&lt;br /&gt;
|red &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wolf&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser griffin]]&lt;br /&gt;
|align=center|69&lt;br /&gt;
|ruffed tawny griffin &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Krag dweller]]&lt;br /&gt;
|align=center|72&lt;br /&gt;
|a brilliant purple  &#039;&#039;opal&#039;&#039;&lt;br /&gt;
|opal&lt;br /&gt;
|Dweller&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm griffin]]&lt;br /&gt;
|align=center|73&lt;br /&gt;
|soft blue griffin &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser minotaur]]&lt;br /&gt;
|align=center|74&lt;br /&gt;
|minotaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur warrior]]&lt;br /&gt;
|align=center|76&lt;br /&gt;
|minotaur &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur magi]]&lt;br /&gt;
|align=center|78&lt;br /&gt;
|minotaur &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin warrior]]&lt;br /&gt;
|align=center|80&lt;br /&gt;
|blood-stained &#039;&#039;bark&#039;&#039;&lt;br /&gt;
|bark&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Caedera]]&lt;br /&gt;
|align=center|82&lt;br /&gt;
|caedera &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin druid]]&lt;br /&gt;
|align=center|83&lt;br /&gt;
|mossy &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Aivren]]&lt;br /&gt;
|align=center|86&lt;br /&gt;
|aivren &#039;&#039;gizzard&#039;&#039;&lt;br /&gt;
|gizzard&lt;br /&gt;
|aivren&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton warlock]]&lt;br /&gt;
|align=center|94&lt;br /&gt;
|black curved &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|sidewinder &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton dissembler]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|curved gold-flecked &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton brawler]]&lt;br /&gt;
|align=center|98&lt;br /&gt;
|darkened triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton radical]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|elongated triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Glistening cerebralite]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|cerebralite &#039;&#039;tentacle&#039;&#039;&lt;br /&gt;
|tentacle&lt;br /&gt;
|cerebralite&lt;br /&gt;
|-&lt;br /&gt;
|[[War griffin]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|war griffin &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Chitinous kiramon myrmidon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
| glossy kiramon &#039;&#039;chitin&#039;&#039;&lt;br /&gt;
|chitin&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Immense gold-bristled hinterboar]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|golden hinterboar &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavily armored battle mastodon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|woolly mastodon &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
|trunk&lt;br /&gt;
|elephantid&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton fanatic]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|thick triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|450 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton magus]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|iridescent triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Smouldering skeletal dreadsteed]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|flame-scarred dreadsteed &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous rift crawler]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|jagged rift crawler &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|crawler&lt;br /&gt;
|-&lt;br /&gt;
|[[Niveous giant warg]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|niveous warg &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Corpulent kresh ravager]]&lt;br /&gt;
|align=center|106&lt;br /&gt;
|glittering kresh &#039;&#039;foreclaw&#039;&#039;&lt;br /&gt;
|foreclaw&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleek black kiramon stalker]]&lt;br /&gt;
|align=center|108&lt;br /&gt;
| mottled kiramon poison &#039;&#039;gland&#039;&#039;&lt;br /&gt;
|gland&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Infernal lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|scorched lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Frostborne lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|rimed lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Translucent kiramon strandweaver]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|pallid strandweaver &#039;&#039;spinneret&#039;&#039;&lt;br /&gt;
|spinneret&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossal boreal undansormr]]&lt;br /&gt;
|align=center|111&lt;br /&gt;
|undansormr &#039;&#039;scales&#039;&#039;&lt;br /&gt;
|scales&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated kiramon broodtender]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|thin broodtender &#039;&#039;tendril&#039;&#039;&lt;br /&gt;
|tendril&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyeless black valravn]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|inky black valravn &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|bird&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(click on  [[File:Sort none.gif]]  symbol at top to sort.)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Council of Light]]&lt;br /&gt;
* [[Fletching#Fletchings|Fletching feathers]]&lt;br /&gt;
* [[Sheath making]]&lt;br /&gt;
* [[SKIN (verb)]]&lt;br /&gt;
* [[Skinning (604)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Disruption_critical_table&amp;diff=214539</id>
		<title>Disruption critical table</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Disruption_critical_table&amp;diff=214539"/>
		<updated>2024-02-21T22:13:39Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: R3 R/L eye status effects: S3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Disruption [[critical table]]:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Spells, such as, [[Mana Disruption (702)]] and [[Song of Sonic Disruption (1030)]] when successfully cast can cause disruption critical injuries. &lt;br /&gt;
&lt;br /&gt;
Since this is a [[CS]] based table there will be variable damage values ([[Hitpoint|hit points]]) for each [[critical]] rank/body location depending on target resistance along with other factors. Although the damage may increase/decrease for a particular crit rank, the associated injury ranks, stun rounds, knockdowns and instant deaths will not vary, except in cases where targets have special immunities or resistances to these effects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LEGEND ==&lt;br /&gt;
&lt;br /&gt;
*A - Amputation (limb loss)&lt;br /&gt;
*F - Fatal critical&lt;br /&gt;
*K - Knockdown&lt;br /&gt;
*R - [[Injury]] level (rank 1, 2 or 3)&lt;br /&gt;
*S - Stun w/number of rounds&lt;br /&gt;
*x - Unknown stun round&lt;br /&gt;
&lt;br /&gt;
== HEAD ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Veins bulge on forehead, giving the [target] a mild headache.|none|R1&lt;br /&gt;
 |10|Blood vessels in the [target]&#039;s forehead burst, spraying blood everywhere.|S1|R1&lt;br /&gt;
 |15|The [target]&#039;s skull cracks with an audible &amp;quot;Pop&amp;quot;!|S3|R2&lt;br /&gt;
 |20|The [target]&#039;s ears swell, bursting its eardrums.|S6|R2&lt;br /&gt;
 |25|Brain swells suddenly, unfortunately the [target]&#039;s skull doesn&#039;t.|S10|R3&lt;br /&gt;
 |30|Skull and surrounding flesh disintegrate.  The [target] falls to the ground dead.|F|R3&lt;br /&gt;
 |35|The [target]&#039;s head explodes like an overripe melon.|F|R3&lt;br /&gt;
 |40|Skull shatters into sharp spikes which are driven into the [target]&#039;s brain.|F|R3&lt;br /&gt;
 |50|The [target]&#039;s head vibrates violently, before melting away in a rush of heat.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== NECK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Throat strike causes the [target] to cough.|none|R1&lt;br /&gt;
 |10|Small veins in the [target]&#039;s neck burst, the blood flows freely.|S1|R1&lt;br /&gt;
 |15|The [target]&#039;s neck snapped violently by spasming muscles.|S2|R1&lt;br /&gt;
 |20|The [target]&#039;s neck bones snap. Head looks precariously balanced now.|S4|R2&lt;br /&gt;
 |25|Vertebrae swell in the [target]&#039;s neck, thrusting through the skin.|S8|R3&lt;br /&gt;
 |30|Vertebrae ripped from body!  The [target]&#039;s head falls into shoulders.|F|R3&lt;br /&gt;
 |35|Larynx swells and explodes, but the [target] won&#039;t be needing it anymore anyway.|F|R3&lt;br /&gt;
 |40|The [target]&#039;s neck muscles contract violently, severing head from shoulders.|F|R3&lt;br /&gt;
 |50|The [target]&#039;s neck explodes launching its head into the air.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|The [target]&#039;s right eye swells suddenly, causing great pain.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s eye swells but settles back into its socket.|S1|R1&lt;br /&gt;
 |15|Blood in the [target]&#039;s right eye boils.  Red steam rises from socket.|S3|R2&lt;br /&gt;
 |20|Blood flow to the [target]&#039;s right eye cut off.|S5|R2&lt;br /&gt;
 |25|The [target]&#039;s eye explodes, showering you with gore.|S10|R3&lt;br /&gt;
 |30|The [target]&#039;s eye swells and cracks head open!  Instant death.|F|R3 eye/head&lt;br /&gt;
 |40|The [target]&#039;s right eye boils away, stewing the brain as well.|F|R3 eye/head&lt;br /&gt;
 |45|The [target]&#039;s cheek shatters, driving bones into eye.|F|R3 eye/head&lt;br /&gt;
 |50|The [target]&#039;s eye explodes shattering the skull into a thousand pieces.|F|R3 eye/head&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT EYE ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|The [target]&#039;s left eye swells suddenly, causing great pain.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s eye swells but settles back into its socket.|S1|R1&lt;br /&gt;
 |15|Blood in the [target]&#039;s left eye boils.  Red steam rises from socket.|S3|R2&lt;br /&gt;
 |20|Blood flow to the [target]&#039;s left eye cut off.|S5|R2&lt;br /&gt;
 |25|The [target]&#039;s eye explodes, showering you with gore.|S10|R3&lt;br /&gt;
 |30|The [target]&#039;s eye swells and cracks head open!  Instant death.|F|R3 eye/head&lt;br /&gt;
 |40|The [target]&#039;s left eye boils away, stewing the brain as well.|F|R3 eye/head&lt;br /&gt;
 |45|The [target]&#039;s cheek shatters, driving bones into eye.|F|R3 eye/head&lt;br /&gt;
 |50|The [target]&#039;s eye explodes shattering the skull into a thousand pieces.|F|R3 eye/head&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== CHEST ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Chest spasm makes it hard for the [target] to breathe.|none|R1&lt;br /&gt;
 |10|Blood boils in the [target]&#039;s chest.|none|R1&lt;br /&gt;
 |15|The [target]&#039;s ribs warp and crack violently.|S1|R1&lt;br /&gt;
 |20|Rib bones snap and protrude from the [target]&#039;s chest.|S3|R2&lt;br /&gt;
 |25|Pressure on the [target]&#039;s organs causes internal bleeding.|S5|R2&lt;br /&gt;
 |30|One lung bursts in the [target]&#039;s chest!|S6|R3&lt;br /&gt;
 |50|The [target]&#039;s lungs burst and so does its chest.|S8|R3&lt;br /&gt;
 |60|You send a blood clot to the [target]&#039;s heart, causing massive damage.|S10|R3&lt;br /&gt;
 |70|Heart explodes rupturing the [target]&#039;s chest.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== ABDOMEN ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|The [target] doubles over with stomach cramps.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s stomach muscles jerk uncontrollably.|none|R1&lt;br /&gt;
 |15|The [target]&#039;s intestines knot themselves.  Painful.|S1|R1&lt;br /&gt;
 |20|The [target]&#039;s stomach muscles ripped apart violently.|S3|R2&lt;br /&gt;
 |25|Flesh and muscle stripped from the [target]&#039;s stomach.|S5|R2&lt;br /&gt;
 |30|The [target]&#039;s stomach muscles explode violently.|S6|R3&lt;br /&gt;
 |50|Gaping hole punched through the [target]&#039;s stomach!|S6|R3&lt;br /&gt;
 |60|The [target]&#039;s stomach rips through flesh and explodes.|F|R3&lt;br /&gt;
 |70|The [target]&#039;s midsection swells painfully then bursts, sending the [target] everywhere.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== BACK ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Strike to the [target]&#039;s back causes minor spasms.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s vertebrae vibrate causing extreme pain.|none|R1&lt;br /&gt;
 |15|Strips of flesh flayed from the [target]&#039;s back.|S1|R1&lt;br /&gt;
 |20|The [target]&#039;s spine warps and protrudes through skin.|S3|R2&lt;br /&gt;
 |25|The [target]&#039;s spinal cord swells, causing momentary paralysis.|S5|R2&lt;br /&gt;
 |30|Gaping hole torn in the [target]&#039;s back exposing ribs.|S6|R3&lt;br /&gt;
 |50|The [target]&#039;s spinal fluid boils, rupturing spinal cord.|S8 K|R3&lt;br /&gt;
 |60|Both the [target]&#039;s kidneys rupture.  Death is quick and painful.|F|R3 Back/nerves&lt;br /&gt;
 |70|Spine ripped from the [target]s&#039;s body and thrown to the ground.|F|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Strike to the [target]&#039;s right arm sprains biceps.|none|R1&lt;br /&gt;
 |10|Tendons in the [target]&#039;s weapon arm snap.|none|R1&lt;br /&gt;
 |15|Large lesions sprout on the [target]&#039;s weapon arm.|S1|R1&lt;br /&gt;
 |20|Major bones in the [target]&#039;s right arm crack loudly!|S2|R2&lt;br /&gt;
 |25|Blood in the [target]&#039;s weapon arm boils, sending up a red mist.|S3|R2&lt;br /&gt;
 |30|Bones shatter in the [target]&#039;s weapon arm.|S5|R2&lt;br /&gt;
 |35|The [target]&#039;s elbow explodes sending bone fragments flying.|S6 A|R3&lt;br /&gt;
 |40|You shatter all of the [target]&#039;s bones from the elbow down, leaving only bloody strips of flesh behind.|S8 A|R3&lt;br /&gt;
 |45|The [target]&#039;s shoulder joint explodes, severing weapon arm.|S10 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT ARM ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Strike to the [target]&#039;s left arm sprains biceps.|none|R1&lt;br /&gt;
 |10|Tendons in the [target]&#039;s shield arm snap.|none|R1&lt;br /&gt;
 |15|Large lesions sprout on the [target]&#039;s shield arm.|S1|R1&lt;br /&gt;
 |20|Major bones in the [target]&#039;s left arm crack loudly!|S2|R2&lt;br /&gt;
 |25|Blood in the [target]&#039;s shield arm boils, sending up a red mist.|S3|R2&lt;br /&gt;
 |30|Bones shatter in the [target]&#039;s shield arm.|S5|R2&lt;br /&gt;
 |35|The [target]&#039;s elbow explodes sending bone fragments flying.|S6 A|R3&lt;br /&gt;
 |40|You shatter all of the [target]&#039;s bones from the elbow down, leaving only bloody strips of flesh behind.|S8 A|R3&lt;br /&gt;
 |45|The [target]&#039;s shoulder joint explodes, severing shield arm.|S10 A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Spasm to the [target]&#039;s right hand.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s finger twitches, then explodes.|none|R1&lt;br /&gt;
 |15|Oozing sores appear on the [target]&#039;s right hand.|none|R1&lt;br /&gt;
 |20|Bones from several fingers driven through the [target]&#039;s skin.|S1|R2&lt;br /&gt;
 |25|Flesh flayed from the [target]&#039;s right hand.|S2|R2&lt;br /&gt;
 |30|The [target]&#039;s thumb explodes in a shower of flesh and bone fragments.|S3|R2&lt;br /&gt;
 |35|The [target]&#039;s wrist bones explode, leaving only a stump.|S4 A|R3&lt;br /&gt;
 |40|The [target]&#039;s right hand swells and explodes into thousands of pieces.|S5 A|R3&lt;br /&gt;
 |45|The [target]&#039;s entire hand explodes in a shower of blood and bone.|Sx A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT HAND ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|Spasm to the [target]&#039;s left hand.|none|R1&lt;br /&gt;
 |10|The [target]&#039;s finger twitches, then explodes.|none|R1&lt;br /&gt;
 |15|Oozing sores appear on the [target]&#039;s left hand.|none|R1&lt;br /&gt;
 |20|Bones from several fingers driven through the [target]&#039;s skin.|S1|R2&lt;br /&gt;
 |25|Flesh flayed from the [target]&#039;s left hand.|S2|R2&lt;br /&gt;
 |30|The [target]&#039;s thumb explodes in a shower of flesh and bone fragments.|S3|R2&lt;br /&gt;
 |35|The [target]&#039;s wrist bones explode, leaving only a stump.|S4 A|R3&lt;br /&gt;
 |40|The [target]&#039;s left hand swells and explodes into thousands of pieces.|S5 A|R3&lt;br /&gt;
 |45|The [target]&#039;s hand explodes in a shower of blood and bone.|Sx A|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== RIGHT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|The [target]&#039;s right leg jerks momentarily.|none|R1&lt;br /&gt;
 |10|You snap the tendons in the [target]&#039;s foot.  Looks painful.|none|R1&lt;br /&gt;
 |15|Minor muscle tearing on the [target]&#039;s right leg.|S1|R2&lt;br /&gt;
 |20|Major bones in the [target]&#039;s right leg crack loudly!|S3 K|R2&lt;br /&gt;
 |25|Flesh bubbles on the [target]&#039;s right leg.|S5 K|R2&lt;br /&gt;
 |30|Bones shatter in the [target]&#039;s leg!|S6 K|R2&lt;br /&gt;
 |35|The [target]&#039;s kneecap explodes sending bone fragments flying.|S8 A K|R3&lt;br /&gt;
 |40|You disintegrate the [target]&#039;s right leg from the knee down.|S10 A K|R3&lt;br /&gt;
 |45|The [target]&#039;s right leg crumbles briefly and explodes in a shower of gore.|S12 A K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
== LEFT LEG ==&lt;br /&gt;
{{critical table&lt;br /&gt;
 |0|?|none|none&lt;br /&gt;
 |5|The [target]&#039;s left leg jerks momentarily.|none|R1&lt;br /&gt;
 |10|You snap the tendons in the [target]&#039;s foot.  Looks painful.|none|R1&lt;br /&gt;
 |15|Minor muscle tearing on the [target]&#039;s left leg.|S1|R2&lt;br /&gt;
 |20|Major bones in the [target]&#039;s left leg crack loudly!|S3 K|R2&lt;br /&gt;
 |25|Flesh bubbles on the [target]&#039;s left leg.|S5 K|R2&lt;br /&gt;
 |30|Bones shatter in the [target]&#039;s leg!|S6 K|R2&lt;br /&gt;
 |35|The [target]&#039;s kneecap explodes sending bone fragments flying.|S8 A K|R3&lt;br /&gt;
 |40|You disintegrate the [target]&#039;s left leg from the knee down.|S10 A K|R3&lt;br /&gt;
 |45|The [target]&#039;s left leg crumbles briefly and explodes in a shower of gore.|S12 A K|R3&lt;br /&gt;
}}&lt;br /&gt;
{{Top}}&lt;br /&gt;
&lt;br /&gt;
==SEE ALSO==&lt;br /&gt;
[[Noncorporeal critical table]] for messaging with disruption based attacks against [[Non-corporeal|Noncorporeal]] creatures.&lt;br /&gt;
&lt;br /&gt;
{{Top}}&lt;br /&gt;
[[Category:Damage Types]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Turning&amp;diff=212401</id>
		<title>Symbol of Turning</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Turning&amp;diff=212401"/>
		<updated>2024-01-10T17:12:19Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Corrected favor cost Ex. formula.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 22&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Turning&#039;&#039;&#039;, governed by Lord [[Phoen]], is obtained at the twenty second step of the [[Order of Voln]]. This [[symbol]] can be used as either a single target or mass attack against [[undead]] creatures. This symbol uses the [[standard success resolution system]] to determine success or failure. There are several possible outcomes, from benign to instant death, that may occur depending on the level of success.  The untargeted version uses the standard AoE Targeting system and will hit a maximum of 10 targets.&lt;br /&gt;
  &lt;br /&gt;
==Syntax==&lt;br /&gt;
&lt;br /&gt;
* {{boldmono|SYMBOL OF TURNING}} (by itself for the mass attack version)&lt;br /&gt;
* {{boldmono|SYMBOL OF TURNING &amp;lt;target&amp;gt;}} (for the single target version)&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;symbol of turning&lt;br /&gt;
You draw a glowing pattern in the air before you.&lt;br /&gt;
&lt;br /&gt;
A [[wraith]] backs away from the pattern for a few moments.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Target flees:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;symbol of turning&lt;br /&gt;
You draw a glowing pattern in the air before you.&lt;br /&gt;
&lt;br /&gt;
A wraith backs itself south.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Instant kill:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;symbol of turning&amp;lt;br&amp;gt;&lt;br /&gt;
You draw a glowing pattern in the air before you.&lt;br /&gt;
&lt;br /&gt;
A wraith lets out a blood curdling scream!&lt;br /&gt;
&lt;br /&gt;
You hear a sound like a weeping child as a white glow separates itself from the wraith&#039;s body as it rises, disappearing into the heavens.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Living creature:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;gt;symbol of turning goblin&lt;br /&gt;
You draw a glowing pattern in the air before a goblin.&lt;br /&gt;
&lt;br /&gt;
A goblin does not seem to be affected.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
Symbol of Turning has a base cost which is dependent on the member&#039;s level (not member&#039;s rank). See [[Favor#Symbol Use Favor Cost|Table]] for specific examples.&lt;br /&gt;
&lt;br /&gt;
The base cost, for either the targeted or untargeted (mass attack) version, applies when there is one undead creature in the room. This base cost has a relative cost of 3x [[Symbol of Protection]]&#039;s favor cost. The mass attack version (untargeted) has an escalating cost that increases when more than one undead is present. Favor cost for this symbol is capped at 8 undead creatures regardless of the number actually affected. Since living creatures are unaffected by Symbol of Turning their presence does not increase favor cost.&lt;br /&gt;
&lt;br /&gt;
==[[Favor]] Cost Table==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Undead&amp;lt;br&amp;gt;Creatures&lt;br /&gt;
!Favor Cost&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Base&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 2&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 2.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 3&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 3.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 4&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 4.5&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;8 or more&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 5&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Favor cost example for a level 40 member with 4 undead creatures present. (Lvl 40 base cost = 219)&lt;br /&gt;
: 219 &amp;amp;times; 3 = 657 favor&lt;br /&gt;
&lt;br /&gt;
===[[Favor]] Required to Obtain Symbol of Turning ===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;2100 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 35) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 15 member: &amp;lt;tt&amp;gt;2100 + ((15 &amp;amp;times; 15 &amp;amp;times; 35) &amp;amp;divide; 3) = 4725 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;2100 + ((20 &amp;amp;times; 20 &amp;amp;times; 35) &amp;amp;divide; 3) = 6766 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
&lt;br /&gt;
*[[Undead]] are vulnerable to all that is holy.&lt;br /&gt;
*[[Phoen]] has taught us how to use this holy power to turn the undead, repelling or potential destroying them.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
&lt;br /&gt;
This task is straightforward. Drop a [[blue crystal]], blue crystals contain the spell [[Spirit Strike (117)]], into the lava at the volcano in Danjirland.&lt;br /&gt;
*Obtain a blue crystal (the bound blue crystals from BOOST work for this)&lt;br /&gt;
*From the North Gate: {{boldmono|SW, S, S, S, S, S, SW, S, SE, S, SE, S, S, S, SW, S, S, SE, SE, SE, SE, SE, E, E, NE, E, E, E, Go Trail, N, NE, E, SE, E, NE, N, NE, N, N, N, Go Trunk, NW, NE, U, N, U, U, W, W, NW, NW, Go Gash, D, D, D, D, N, NE, E}} (Lich ID 4131)&lt;br /&gt;
*Drop crystal in lava&lt;br /&gt;
*Return to monk to receive symbol (Lich ID 18191)&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
&lt;br /&gt;
* First, purchase a votive from the cleric shop. (Lich Room: 10372)&lt;br /&gt;
* Second, return to monk&#039;s location and {{boldmono|LIGHT VOTICE WITH FIRE}}. (Lich Room: 25950)&lt;br /&gt;
* Third, go to the Wraithenmist, Fishing Dock in Ta&#039;Illistim (Lich Room: 1830), then {{boldmono|WAVE VOTIVE}}&lt;br /&gt;
* Return to the monk to receive your symbol.&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_7_creatures&amp;diff=211828</id>
		<title>Template:Level 7 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_7_creatures&amp;diff=211828"/>
		<updated>2023-12-29T21:23:57Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added hobgoblin acolyte&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 7 Creatures|Level 7]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[blood eagle]]&lt;br /&gt;
* [[greater kappa]]&lt;br /&gt;
* [[hobgoblin acolyte]]&lt;br /&gt;
* [[hobgoblin shaman]]&lt;br /&gt;
* [[lesser burrow orc]]&lt;br /&gt;
* [[lesser red orc]]&lt;br /&gt;
* [[shelfae soldier]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Hobgoblin_acolyte&amp;diff=211827</id>
		<title>Hobgoblin acolyte</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Hobgoblin_acolyte&amp;diff=211827"/>
		<updated>2023-12-29T21:23:09Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Creature Level 7, living, HP 100, armor ASG 5, minor shock, minor water, TD (Sor, MnE, MnS), DS spells, Treasure (all), messaging, nearlevel template entries&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture =  &lt;br /&gt;
| level = 7 &amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Goblin &amp;lt;!-- Add creature to family page subcategory/list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type =  Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living&amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| area =  Muddy Village&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 100&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 =  Leather whip&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = &lt;br /&gt;
| BT1 =  Minor Shock (901)&amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA =  104&lt;br /&gt;
| BT2 =  Minor Water (903)&lt;br /&gt;
| BTB =  104&lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 =  &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 5&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = ? &lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = 24 to 44&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = 32 to 39&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = 28 to 33&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = 36 to 46&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  Spirit Warding I (101)&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 =  Spirit Defense (103)&lt;br /&gt;
| DSP3 =  Spirit Warding II (107)&lt;br /&gt;
| DSP4 =  Spirit Shield (202)&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = ear&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The acolyte has a surprisingly intelligent look for a hobgoblin acolyte, though he is no less primitive and vicious than his tribesmen.  His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity.  The fervor in the acolyte&#039;s heart is clear from the frenzied gleam in his eyes, and you&#039;re certain that whatever his plans are for you, they are not pleasant.&amp;lt;!-- Creature description text from in-game verb DESCRIBE goes here.--&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Assess&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The hobgoblin acolyte is medium in size and about five feet high in his current state.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}} &amp;lt;!-- Remove when adding to section --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Combat Messaging==&lt;br /&gt;
;[[Minor Shock (901)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte utters a guttural, primitive prayer.&lt;br /&gt;
A hobgoblin acolyte finishes chanting and thrusts a clawed hand towards you!&lt;br /&gt;
A hobgoblin acolyte hurls a stream of water at you!&lt;br /&gt;
  AS: +104 vs DS: +245 with AvD: +30 + d100 roll: +13 = -98&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;[[Minor Water (903)]]&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte utters a guttural, primitive prayer.&lt;br /&gt;
A hobgoblin acolyte finishes chanting and thrusts a clawed hand towards you!&lt;br /&gt;
A hobgoblin acolyte hurls a stream of water at you!&lt;br /&gt;
  AS: +104 vs DS: +133 with AvD: +30 + d100 roll: +60 = 61&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
;Appearance&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;You see a fairly typical hobgoblin acolyte.&lt;br /&gt;
She appears to be in good shape.&lt;br /&gt;
She has a lynx skull (worn), a leather whip and a bone vest (worn).&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Entering&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte struts in!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Leaving&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte struts northeast.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The hobgoblin acolyte screams up at the heavens, then collapses and dies.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Decay&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte decays into a pile of compost.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Messaging===&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte raises a clenched fist into the air!&lt;br /&gt;
A hobgoblin acolyte suddenly looks more powerful.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte points a stubby, clawed finger at you as she snarls, &amp;quot;Go &#039;way!&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte sniffs at the air and glances about with a hungry gleam in his eyes.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte snarls as he retreats!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A hobgoblin acolyte scratches at a mangy tuft of hair on the back of his head.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 5&lt;br /&gt;
|levelm1 = 6&lt;br /&gt;
|level = 7&lt;br /&gt;
|levelp1 = 8&lt;br /&gt;
|levelp2 = 9&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=211826</id>
		<title>List of skins</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=211826"/>
		<updated>2023-12-29T21:16:31Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: Added hobgoblin acolyte ear&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The appraisal values on lines with &#039;magnificent&#039; were done by a level 100 empath with 202 first aid ranks and 101 survival ranks using 1101 so as to not damage the skin.  Other values were gathered by a L42 cleric with 2x survival and First aid.  Values will vary to a large degree based on training in regard to skinning skill and hunting method as you can damage the skin and lower its value.  The purpose of providing this appraisal value is to provide an approximate value and not be regarded as the absolute value of any skin.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
|-style=&amp;quot;background:#d3d3d3; border:#555555;font-size: larger&amp;quot;&lt;br /&gt;
!width=150;|Creature&lt;br /&gt;
!width=65; |Level&lt;br /&gt;
!width=175;|Skin&lt;br /&gt;
!width=100;|Skin Noun&lt;br /&gt;
!width=100;|Group&lt;br /&gt;
!width=200;|[[Appraise|Appraisal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Black-winged daggerbeak]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|daggerbeak &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|avian&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Black rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Carrion worm]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged rodent]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rodent &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|fire ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant rat]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ghoul]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ghoul &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|ghoul&lt;br /&gt;
|37-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeleton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|skeleton &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|skeleton&lt;br /&gt;
|35-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gnarp]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|spotted gnarp &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|gnarp&lt;br /&gt;
|-&lt;br /&gt;
|[[Young grass snake]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|snake &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rotting rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Big ugly kobold]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|brown gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave gnome]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gnome &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|gnome&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|goblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|goblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pale crab]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|pale crab &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|crab&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid squirrel]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|squirrel &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|squirrel&lt;br /&gt;
|18-57(max) silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bresnahanini rolton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|rolton &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave nipper]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|cave nipper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|nipper&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire salamander]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|salamander &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|salamander&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ghoul]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|ghoul &#039;&#039;scraping&#039;&#039;&lt;br /&gt;
|scraping&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice spider]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|hobgoblin &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skeleton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|skeleton &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|skeleton&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold shepherd]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|kobold &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain snowcat]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|snowcat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped gak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|gak &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|striped relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Black urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|black urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|cobra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged viper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|viper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel kobold]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|mangy kobold &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridge orc]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted leaper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|spotted leaper &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|leaper&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Water moccasin]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|water moccasin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiptail]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|whiptail &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|whiptail&lt;br /&gt;
|-&lt;br /&gt;
|[[Bobcat]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|bobcat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Coyote]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|coyote &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mist wraith]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mist wraith &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel hobgoblin]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mongrel hobgoblin &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night golem]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|night golem &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|golem&lt;br /&gt;
|-&lt;br /&gt;
|[[Cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|cockatrice &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaper]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|leaper &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|leaper&lt;br /&gt;
|98 to 275 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser mummy]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|mummy&#039;s &#039;&#039;shroud&#039;&#039;&lt;br /&gt;
|shroud&lt;br /&gt;
|mummy&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser orc]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|orc &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|orc&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Monkey]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|monkey &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|monkey&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowy cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|snowy cockatrice &#039;&#039;tailfeather&#039;&#039;&lt;br /&gt;
|tailfeather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted lynx]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|lynx &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood eagle]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|blood red eagle &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater kappa]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|kappa &#039;&#039;fin&#039;&#039;&lt;br /&gt;
|fin&lt;br /&gt;
|kappa&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin acolyte]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin acolyte &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin shaman]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin shaman &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser burrow orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser red orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|red orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae soldier]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Albino tomb spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|multi-faceted tomb spider &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Bone golem]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|golem &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|golem&lt;br /&gt;
|-|25 silvers (magnificent)&lt;br /&gt;
|[[Crystal crab]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|faceted crystal crab &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|crab&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater burrow orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrak]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|thrak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|thrak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown spinner]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|brown spinner &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Crocodile]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|crocodile &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|crocodile&lt;br /&gt;
|-&lt;br /&gt;
|[[Death dirge]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|dirge &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|dirge&lt;br /&gt;
|-&lt;br /&gt;
|[[Manticore]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|manticore &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|manticore&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow spectre]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|spectre &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant marmot]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|marmot &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|marmot&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great boar]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid guard dog]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|rotted &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Werebear]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|werebear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar orc]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae chieftain]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|shelfae &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark orc]]&lt;br /&gt;
|align=center|12&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great stag]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|&#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|200 silvers (spiked, magnificent)&lt;br /&gt;
300 silvers (forked, magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plumed cockatrice]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|cockatrice &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Tawny brindlecat]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|tawny brindlecat &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|black boar &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown boar &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|troll &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant weasel]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|weasel &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|weasel&lt;br /&gt;
|-&lt;br /&gt;
|[[Great brown bear]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Grey orc]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|orc &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|orc&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverback orc]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|silverback orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectre]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|spectre &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Swamp troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|swamp troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|white puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black leopard]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|black leopard &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|550 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Humpbacked puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ogre]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar troll]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|greasy troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Panther]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridgeback boar]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|yellowed boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|190-305 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb wight]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wight &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Wraith]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wraith &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Agresh bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|agresh bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Banded rattlesnake]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|rattlesnake &#039;&#039;rattle&#039;&#039;&lt;br /&gt;
|rattle&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Black bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire rat]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|fire rat &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|rodent&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghoul master]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ghoul &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel wolfhound]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|yellowed &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain ogre]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|chipped troll &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Phosphorescent worm]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|faintly glowing worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc warrior]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Red bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind witch]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|crooked witch &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark shambler]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|glistening black &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|shambler&lt;br /&gt;
|500-600 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant veaba]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|veaba &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|veaba&lt;br /&gt;
|340-546 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain goat]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|goat &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|goat&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain troll]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|troll &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc scout]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked cavern urchin]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|long fiery red &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|urchin&lt;br /&gt;
|-&lt;br /&gt;
|[[Bighorn sheep]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|bighorn &#039;&#039;sheepskin&#039;&#039;&lt;br /&gt;
|sheepskin&lt;br /&gt;
|sheep&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave lizard]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|stone-grey lizard &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|lizard&lt;br /&gt;
|312-642 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Elder ghoul master]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|ghoul master &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire cat]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|fire cat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Greenwing hornet]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|hornet &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|hornet&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|mountain lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|plains lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|700 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc shaman]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae warlord]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|orange shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[War troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|troll&lt;br /&gt;
|200 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Arch wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Ogre warrior]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped warcat]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|warcat &#039;&#039;whisker&#039;&#039;&lt;br /&gt;
|whisker&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wood wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ring-tailed lemur]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|lemur &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave bear]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc chieftain]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Cougar]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|cougar &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Crested basilisk]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|basilisk &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|basilisk&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark panther]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Warthog]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|warthog &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous mosquito]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|diaphanous mosquito &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|mosquito&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur ranger]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur ranger &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Crazed zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenghai]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|fenghai &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|fenghai&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|wolverine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino scorpion]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|scorpion &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|scorpion&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|ice hound &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Night hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|night hound &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|storm hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tree viper]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|tree viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Vapor hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|vapor hound &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Water hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|Water hound &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|wolverine&lt;br /&gt;
|51 to 101 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge jungle toad]]&lt;br /&gt;
|align=center|25&lt;br /&gt;
|green jungle toad &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|amphibian&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll]]&lt;br /&gt;
|align=center|26&lt;br /&gt;
|troll &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclops]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|cyclops &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|cyclops&lt;br /&gt;
|400-600 silvers (estimate)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow leopard]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|leopard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Troll chieftain]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|troll &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Dobrem]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|dobrem &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ogre]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant hawk-owl]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|tufted hawk-owl &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial eagle]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|martial eagle &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic manticore]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|arctic manticore &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|manticore&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice troll]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|ice troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|21-125 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Scaly burgee]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|scaly burgee &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|burgee&lt;br /&gt;
|800-1200 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Pra&#039;eda]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|pra&#039;eda &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|pra&#039;eda&lt;br /&gt;
|375-1205 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Bristly black tapir]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|bristly tapir &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino tomb spider]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|sheer white spider &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra warrior]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|hisskra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter troll]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|troll &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll chieftain]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|scrap of troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammoth arachnid]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|&#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Tegursh sentry]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|tegursh &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|tegursh&lt;br /&gt;
|-&lt;br /&gt;
|[[Hulking forest ape]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|forest ape &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Ash hag]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|ash hag &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Krynch]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|krynch &#039;&#039;shinbone&#039;&#039;&lt;br /&gt;
|shinbone&lt;br /&gt;
|krynch&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant fog beetle]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|fog beetle &#039;&#039;carapace&#039;&#039;&lt;br /&gt;
|carapace&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Caribou]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|a pair of caribou &#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra shaman]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|hisskra &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor hound]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|moor hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand beetle]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|sand beetle &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal giant]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|skeletal giant &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Three-toed tegu]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|&#039;&#039;tailspike&#039;&#039;&lt;br /&gt;
|tailspike&lt;br /&gt;
|tegu&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus vulture]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|ruff of vulture &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra chieftain]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|hisskra &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava troll]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock troll zombie]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|decaying troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Tundra giant]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|tundra giant &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Bog troll]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|troll &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor eagle]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|&#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fungus]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|fungal &#039;&#039;cap&#039;&#039;&lt;br /&gt;
|cap&lt;br /&gt;
|plant&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic titan]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|arctic titan &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|titan&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire giant]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|fire giant &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow crone]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|crooked crone &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|humanoid&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Undertaker bat]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|bat &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|bat&lt;br /&gt;
|57-364 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing icy bush]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|blood-stained &#039;&#039;leaf&#039;&#039;&lt;br /&gt;
|leaf&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser moor wight]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|wight &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow mare]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|silver-tipped &#039;&#039;horseshoe&#039;&#039;&lt;br /&gt;
|horseshoe&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal warhorse]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|skeletal warhorse &#039;&#039;jaw&#039;&#039;&lt;br /&gt;
|jaw&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tusked ursian]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|ursian &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ursian&lt;br /&gt;
|390-620 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost giant]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|giant &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|giant&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Grizzly bear]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|grizzly bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Mud wasp]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|wasp &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow steed]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|silvery &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Vesperti]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|vesperti &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|vesperti&lt;br /&gt;
|-&lt;br /&gt;
|[[Blackened decaying tumbleweed]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|desiccated &#039;&#039;stem&#039;&#039;&lt;br /&gt;
|stem&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater bog troll]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|cracked troll &#039;&#039;jawbone&#039;&#039;&lt;br /&gt;
|jawbone&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater moor wight]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|wight &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm giant]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|giant &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon worker]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|kiramon &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|kiramon&lt;br /&gt;
|502 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Myklian]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|myklian &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|myklian&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing frost-glazed vine]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|thorn-ridden &#039;&#039;appendage&#039;&#039;&lt;br /&gt;
|appendage&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ice giant]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Roa&#039;ter]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|roa&#039;ter &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Frozen corpse]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|frozen &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|corpse&lt;br /&gt;
|-&lt;br /&gt;
|[[Siren lizard]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|multicolored siren lizard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|lizard&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadnought raptor]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|raptor &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night mare]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|silvery &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Firethorn shoot]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|pulsating &#039;&#039;firethorn&#039;&#039;&lt;br /&gt;
|firethorn&lt;br /&gt;
|firethorn&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali shaman]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|trali &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|trali&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mastodonic leopard]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|spotted leopard &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|600 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Polar bear]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|polar bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark frosty plant]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|frosted &#039;&#039;branch&#039;&#039;&lt;br /&gt;
|branch&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser vruul]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|vruul &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|vruul&lt;br /&gt;
|-&lt;br /&gt;
|[[Cinder wasp]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|shimmering wasp &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|trali &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|trali&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice giant]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon defender]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|kiramon &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|kiramon&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser faeroth]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|mottled faeroth &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Rotting chimera]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|chimera &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|chimera&lt;br /&gt;
|-&lt;br /&gt;
|[[Horned vor&#039;taz]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|vor&#039;taz &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|vor&#039;taz&lt;br /&gt;
|-&lt;br /&gt;
|[[Large thorned shrub]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|bleached &#039;&#039;thorn&#039;&#039;&lt;br /&gt;
|thorn&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Necrotic snake]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|snake &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Red-scaled thrak]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|thrak &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|thrak&lt;br /&gt;
|-&lt;br /&gt;
|[[Waern]]&lt;br /&gt;
|align=center|49&lt;br /&gt;
|waern &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|waern&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater faeroth]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|faeroth &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Shriveled icy creeper]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|shriveled &#039;&#039;cutting&#039;&#039;&lt;br /&gt;
|cutting&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Seeker]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|seeker &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow madrinol]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|madrinol &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|madrinol&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|troll &#039;&#039;thumb&#039;&#039;&lt;br /&gt;
|thumb&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Wooly mammoth]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|mammoth &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|mammoth&lt;br /&gt;
|-&lt;br /&gt;
|[[Sabre-tooth tiger]]&lt;br /&gt;
|align=center|53&lt;br /&gt;
|tiger &#039;&#039;incisor&#039;&#039;&lt;br /&gt;
|incisor&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll necromancer]]&lt;br /&gt;
|align=center|54&lt;br /&gt;
|troll &#039;&#039;eyeball&#039;&#039;&lt;br /&gt;
|eyeball&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightmare steed]]&lt;br /&gt;
|align=center|55&lt;br /&gt;
|silver &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive pyrothag]]&lt;br /&gt;
|align=center|58&lt;br /&gt;
|pyrothag &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|pyrothag&lt;br /&gt;
|-&lt;br /&gt;
|[[Black forest viper]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive black boar]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|heavy grey &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Winged viper]]&lt;br /&gt;
|align=center|60&lt;br /&gt;
|pale white &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone mastiff]]&lt;br /&gt;
|align=center|62&lt;br /&gt;
|stone &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive troll king]]&lt;br /&gt;
|align=center|63&lt;br /&gt;
|massive troll king &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Direbear]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|direbear &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Grifflet]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|soft grifflet &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Red tsark]]&lt;br /&gt;
|align=center|66&lt;br /&gt;
|tsark &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|tsark&lt;br /&gt;
|-&lt;br /&gt;
|[[Monstrous direwolf]]&lt;br /&gt;
|align=center|67&lt;br /&gt;
|red &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wolf&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser griffin]]&lt;br /&gt;
|align=center|69&lt;br /&gt;
|ruffed tawny griffin &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Krag dweller]]&lt;br /&gt;
|align=center|72&lt;br /&gt;
|a brilliant purple  &#039;&#039;opal&#039;&#039;&lt;br /&gt;
|opal&lt;br /&gt;
|Dweller&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm griffin]]&lt;br /&gt;
|align=center|73&lt;br /&gt;
|soft blue griffin &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser minotaur]]&lt;br /&gt;
|align=center|74&lt;br /&gt;
|minotaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur warrior]]&lt;br /&gt;
|align=center|76&lt;br /&gt;
|minotaur &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur magi]]&lt;br /&gt;
|align=center|78&lt;br /&gt;
|minotaur &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin warrior]]&lt;br /&gt;
|align=center|80&lt;br /&gt;
|blood-stained &#039;&#039;bark&#039;&#039;&lt;br /&gt;
|bark&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Caedera]]&lt;br /&gt;
|align=center|82&lt;br /&gt;
|caedera &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin druid]]&lt;br /&gt;
|align=center|83&lt;br /&gt;
|mossy &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Aivren]]&lt;br /&gt;
|align=center|86&lt;br /&gt;
|aivren &#039;&#039;gizzard&#039;&#039;&lt;br /&gt;
|gizzard&lt;br /&gt;
|aivren&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton warlock]]&lt;br /&gt;
|align=center|94&lt;br /&gt;
|black curved &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|sidewinder &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton dissembler]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|curved gold-flecked &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton brawler]]&lt;br /&gt;
|align=center|98&lt;br /&gt;
|darkened triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton radical]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|elongated triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Glistening cerebralite]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|cerebralite &#039;&#039;tentacle&#039;&#039;&lt;br /&gt;
|tentacle&lt;br /&gt;
|cerebralite&lt;br /&gt;
|-&lt;br /&gt;
|[[War griffin]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|war griffin &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Chitinous kiramon myrmidon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
| glossy kiramon &#039;&#039;chitin&#039;&#039;&lt;br /&gt;
|chitin&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Immense gold-bristled hinterboar]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|golden hinterboar &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavily armored battle mastodon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|woolly mastodon &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
|trunk&lt;br /&gt;
|elephantid&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton fanatic]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|thick triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|450 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton magus]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|iridescent triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Smouldering skeletal dreadsteed]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|flame-scarred dreadsteed &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous rift crawler]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|jagged rift crawler &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|crawler&lt;br /&gt;
|-&lt;br /&gt;
|[[Niveous giant warg]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|niveous warg &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Corpulent kresh ravager]]&lt;br /&gt;
|align=center|106&lt;br /&gt;
|glittering kresh &#039;&#039;foreclaw&#039;&#039;&lt;br /&gt;
|foreclaw&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleek black kiramon stalker]]&lt;br /&gt;
|align=center|108&lt;br /&gt;
| mottled kiramon poison &#039;&#039;gland&#039;&#039;&lt;br /&gt;
|gland&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Infernal lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|scorched lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Frostborne lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|rimed lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Translucent kiramon strandweaver]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|pallid strandweaver &#039;&#039;spinneret&#039;&#039;&lt;br /&gt;
|spinneret&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossal boreal undansormr]]&lt;br /&gt;
|align=center|111&lt;br /&gt;
|undansormr &#039;&#039;scales&#039;&#039;&lt;br /&gt;
|scales&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated kiramon broodtender]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|thin broodtender &#039;&#039;tendril&#039;&#039;&lt;br /&gt;
|tendril&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyeless black valravn]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|inky black valravn &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|bird&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(click on  [[File:Sort none.gif]]  symbol at top to sort.)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Council of Light]]&lt;br /&gt;
* [[Fletching#Fletchings|Fletching feathers]]&lt;br /&gt;
* [[Sheath making]]&lt;br /&gt;
* [[SKIN (verb)]]&lt;br /&gt;
* [[Skinning (604)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_120_creatures&amp;diff=211820</id>
		<title>Template:Level 120 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_120_creatures&amp;diff=211820"/>
		<updated>2023-12-29T18:46:54Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 120 creatures|Level 120]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[cinereous chthonian sybil]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_119_creatures&amp;diff=211819</id>
		<title>Template:Level 119 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_119_creatures&amp;diff=211819"/>
		<updated>2023-12-29T18:46:16Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 119 creatures|Level 119]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_118_creatures&amp;diff=211818</id>
		<title>Template:Level 118 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_118_creatures&amp;diff=211818"/>
		<updated>2023-12-29T18:45:54Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 118 creatures|Level 118]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_117_creatures&amp;diff=211817</id>
		<title>Template:Level 117 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_117_creatures&amp;diff=211817"/>
		<updated>2023-12-29T18:45:33Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 117 creatures|Level 117]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_116_creatures&amp;diff=211816</id>
		<title>Template:Level 116 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_116_creatures&amp;diff=211816"/>
		<updated>2023-12-29T18:42:50Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 116 creatures|Level 116]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_115_creatures&amp;diff=211815</id>
		<title>Template:Level 115 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_115_creatures&amp;diff=211815"/>
		<updated>2023-12-29T18:42:28Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 115 creatures|Level 115]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_114_creatures&amp;diff=211814</id>
		<title>Template:Level 114 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_114_creatures&amp;diff=211814"/>
		<updated>2023-12-29T18:42:16Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 114 Creatures|Level 114]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[shining winged disir]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_113_creatures&amp;diff=211813</id>
		<title>Template:Level 113 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_113_creatures&amp;diff=211813"/>
		<updated>2023-12-29T18:42:04Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 113 Creatures|Level 113]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[flayed gigas disciple]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_111_creatures&amp;diff=211812</id>
		<title>Template:Level 111 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_111_creatures&amp;diff=211812"/>
		<updated>2023-12-29T18:41:53Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 111 Creatures|Level 111]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[colossal boreal undansormr]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_109_creatures&amp;diff=211811</id>
		<title>Template:Level 109 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_109_creatures&amp;diff=211811"/>
		<updated>2023-12-29T18:41:18Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 109 Creatures|Level 109]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[squamous reptilian mutant]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_107_creatures&amp;diff=211810</id>
		<title>Template:Level 107 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_107_creatures&amp;diff=211810"/>
		<updated>2023-12-29T18:41:06Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 107 Creatures|Level 107]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[ashen patrician vampire]]&lt;br /&gt;
* [[quivering sanguine ooze]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_105_creatures&amp;diff=211809</id>
		<title>Template:Level 105 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_105_creatures&amp;diff=211809"/>
		<updated>2023-12-29T18:40:55Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 105 Creatures|Level 105]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[greater water elemental]]&lt;br /&gt;
* [[grim gigas skald]]&lt;br /&gt;
* [[horned basalt grotesque]]&lt;br /&gt;
* [[savage fork-tongued wendigo]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_103_creatures&amp;diff=211808</id>
		<title>Template:Level 103 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_103_creatures&amp;diff=211808"/>
		<updated>2023-12-29T18:40:43Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 103 Creatures|Level 103]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[enormous rift crawler]]&lt;br /&gt;
* [[ethereal triton psionicist]]&lt;br /&gt;
* [[ethereal triton sentry]]&lt;br /&gt;
* [[smouldering skeletal dreadsteed]]&lt;br /&gt;
* [[stunted halfling bloodspeaker]] &lt;br /&gt;
* [[tattooed gigas berserker]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_101_creatures&amp;diff=211807</id>
		<title>Template:Level 101 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_101_creatures&amp;diff=211807"/>
		<updated>2023-12-29T18:40:32Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 101 Creatures|Level 101]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[bloody halfling cannibal]]&lt;br /&gt;
*[[cadaverous tatterdemalion ghast]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_100_creatures&amp;diff=211806</id>
		<title>Template:Level 100 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_100_creatures&amp;diff=211806"/>
		<updated>2023-12-29T18:40:19Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 100 Creatures|Level 100]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[glistening cerebralite]]&lt;br /&gt;
* [[huge lava elemental]]&lt;br /&gt;
* [[huge lightning elemental]]&lt;br /&gt;
* [[triton fanatic]]&lt;br /&gt;
* [[triton radical]]&lt;br /&gt;
* [[war griffin]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_99_creatures&amp;diff=211805</id>
		<title>Template:Level 99 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_99_creatures&amp;diff=211805"/>
		<updated>2023-12-29T18:40:07Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 99 Creatures|Level 99]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[huge fire elemental]]&lt;br /&gt;
*[[huge steam elemental]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_98_creatures&amp;diff=211804</id>
		<title>Template:Level 98 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_98_creatures&amp;diff=211804"/>
		<updated>2023-12-29T18:39:58Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 98 Creatures|Level 98]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[deathsworn fanatic]]&lt;br /&gt;
* [[spectral triton defender]]&lt;br /&gt;
* [[spectral triton protector]]&lt;br /&gt;
* [[triton brawler]]&lt;br /&gt;
* [[triton combatant]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_97_creatures&amp;diff=211803</id>
		<title>Template:Level 97 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_97_creatures&amp;diff=211803"/>
		<updated>2023-12-29T18:39:50Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 97 Creatures|Level 97]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[fallen crusader]]&lt;br /&gt;
* [[Ithzir seer]]&lt;br /&gt;
* [[patchwork flesh monstrosity]]&lt;br /&gt;
* [[shambling lurk]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_96_creatures&amp;diff=211802</id>
		<title>Template:Level 96 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_96_creatures&amp;diff=211802"/>
		<updated>2023-12-29T18:39:39Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 96 Creatures|Level 96]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[greater construct]]&lt;br /&gt;
* [[Ithzir adept]]&lt;br /&gt;
* [[lithe veiled sentinel]]&lt;br /&gt;
* [[siren]]&lt;br /&gt;
* [[triton assassin]]&lt;br /&gt;
* [[triton executioner]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_95_creatures&amp;diff=211801</id>
		<title>Template:Level 95 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_95_creatures&amp;diff=211801"/>
		<updated>2023-12-29T18:39:30Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 95 Creatures|Level 95]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*[[huge air elemental]]&lt;br /&gt;
*[[huge earth elemental]]&lt;br /&gt;
*[[huge ice elemental]]&lt;br /&gt;
*[[huge water elemental]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_94_creatures&amp;diff=211800</id>
		<title>Template:Level 94 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_94_creatures&amp;diff=211800"/>
		<updated>2023-12-29T18:39:20Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 94 Creatures|Level 94]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[triton dissembler]]&lt;br /&gt;
* [[triton warlock]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_93_creatures&amp;diff=211799</id>
		<title>Template:Level 93 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_93_creatures&amp;diff=211799"/>
		<updated>2023-12-29T18:39:09Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 93 Creatures|Level 93]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ithzir herald]]&lt;br /&gt;
* [[vaespilon]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_92_creatures&amp;diff=211798</id>
		<title>Template:Level 92 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_92_creatures&amp;diff=211798"/>
		<updated>2023-12-29T18:39:00Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 92 Creatures|Level 92]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ithzir janissary]]&lt;br /&gt;
* [[water elemental]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_91_creatures&amp;diff=211797</id>
		<title>Template:Level 91 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_91_creatures&amp;diff=211797"/>
		<updated>2023-12-29T18:38:49Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 91 Creatures|Level 91]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ithzir initiate]]&lt;br /&gt;
* [[lost soul]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_90_creatures&amp;diff=211796</id>
		<title>Template:Level 90 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_90_creatures&amp;diff=211796"/>
		<updated>2023-12-29T18:38:38Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 90 Creatures|Level 90]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[blazing red phoenix]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_89_creatures&amp;diff=211795</id>
		<title>Template:Level 89 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_89_creatures&amp;diff=211795"/>
		<updated>2023-12-29T18:38:23Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 89 Creatures|Level 89]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Illoke jarl]]&lt;br /&gt;
* [[Ithzir scout]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_88_creatures&amp;diff=211794</id>
		<title>Template:Level 88 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_88_creatures&amp;diff=211794"/>
		<updated>2023-12-29T18:38:12Z</updated>

		<summary type="html">&lt;p&gt;SPYRIDONM1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 88 Creatures|Level 88]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[greater earth elemental]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SPYRIDONM1</name></author>
	</entry>
</feed>