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		<id>https://gswiki.play.net/index.php?title=Forging&amp;diff=154496</id>
		<title>Forging</title>
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		<updated>2021-10-07T09:49:46Z</updated>

		<summary type="html">&lt;p&gt;TANDL: Original provided numbers for time per rank were made obsolete due to logic changes and have been deleted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;{{TOCright|limit=3}}&amp;lt;/div&amp;gt; &amp;lt;!--This page is a mix of official documentation, added GM info, and player-generated info.  Please make sure you can show proof to justify any edit.  If not, please make a Research page (see Style Guide)--&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt; &lt;br /&gt;
[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view original &#039;&#039;&#039;Forging Guide&#039;&#039;&#039; (introductory material)&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-3&amp;quot;&amp;gt;[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view full article&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Intro}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four possible outcomes in turning the grinder:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The entire material is destroyed.  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You are left with a toothpick.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Minor failure&lt;br /&gt;
|Try again.  The weight of the material is reduced slightly, which means you may need more material.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;Things seem to be going okay, but this is more difficult than you expected.  After grinding for what seems like an eternity you realize that the scribed pattern has been chewed away, but the remaining &amp;lt;material&amp;gt; doesn&#039;t look like anything yet.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
|A functional, crafted handle has been created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands.  You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major success&lt;br /&gt;
|The hilt can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands. You smile as you realize that this piece is the very best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon completion of the grinding portion of the forging process, one must polish the finished piece by{{mono| [[LEAN (verb)|LEANing]] }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Forge}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are five possible outcomes in getting the tongs:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Continue working &lt;br /&gt;
|It takes longer to create larger pieces.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish this round of work on your {material} slab and set the tongs on the anvil, realizing that there&#039;s more work to be done before the &amp;gt;material&amp;lt; slab will resemble its intended form.&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|You are left with nothing.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|A regular head or blade is created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and straighten up. Turning the {material} {item}-blade you nod, satisfied with your work.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Major success &lt;br /&gt;
|The head or blade can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You pause and lift the still glowing {material} {item}-blade from the anvil. A moment of close inspection is all you need to tell that you have done your best work this time. You smile as you plunge the hot {item}-blade into the tempering trough.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
As with crafting, one must polish the finished piece by{{mono| LEANing }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Polisher}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Vise}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four outcomes to turning the vise:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The pieces are combined, but at a severely reduced quality.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|The pieces are combined.  The weapon will not be perfect, but if the two pieces going into the vise are &amp;quot;best&amp;quot; pieces, the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {material} {item} in your hands. You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major Success &lt;br /&gt;
|The pieces are combined at increased quality.  If the two pieces were &amp;quot;best&amp;quot; pieces, the resulting weapon will be a perfect weapon, provided that you are a master of crafting.  If the two pieces are not &amp;quot;best&amp;quot; pieces, then the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {weapon} in your hands. You smile as you realize that this piece is probably the best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
After this step, the head or blade is complete.  The weapon will be a &amp;lt;quality&amp;gt; &amp;lt;material&amp;gt;-handled &amp;lt;material&amp;gt; &amp;lt;weapon&amp;gt;.  The handle portion of the short can be removed using the polisher via{{mono| LEAN POLISHER WITH CLEAN}}.&lt;br /&gt;
&lt;br /&gt;
While it is possible to dye the pieces at this step, it can cause serious bugs. It is best to leave them as-is.&lt;br /&gt;
&lt;br /&gt;
==The Slab Cutter==&lt;br /&gt;
The slab cutter in the crafting room is used to divide the material into several pieces.  Since a successful forging attempt uses the entirety of a piece of material, this cuts down on waste.  To do so,{{mono| PULL }}slab-cutter, after{{mono| PUSHing }}to adjust the cut size, or{{mono| POKEing }}to reset it to cut the material in half.  To find out how much material to use,{{mono| MEASURE }}the glyph.&lt;br /&gt;
&lt;br /&gt;
==The Forging Hammer==&lt;br /&gt;
A forging hammer must be used during the forging process ({{mono|GET TONGS}}).  Pieces made with a perfect forging hammer have an 8% chance to combine to make a perfect weapon.&lt;br /&gt;
&lt;br /&gt;
Forging hammers must be attuned to the character in order make a perfect piece.  When using a forging hammer crafted by another forger, the following message will indicate when the hammer is attuned to the forger.&lt;br /&gt;
::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel as if you&#039;ve become accustomed to the balance and heft of this forging-hammer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modifiers to Forging==&lt;br /&gt;
=== Statistic Modifiers ===&lt;br /&gt;
As described above, the following statistics affect the three stages of forging:&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Crafting&lt;br /&gt;
|[[STR]], [[DEX]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Forging&lt;br /&gt;
|[[STR]], [[CON]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Vise&lt;br /&gt;
|[[DEX]], [[DIS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Racial Modifiers ===&lt;br /&gt;
A character&#039;s race and profession modify their roll when making an item. Characters that come from a race with a tradition of forging or crafting might have a bonus to those skills, possibly innate, or possibly from growing up in a culture where they would have grown up learning about forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Race &lt;br /&gt;
! Crafting &lt;br /&gt;
! Forging&lt;br /&gt;
|-&lt;br /&gt;
| [[Burghal Gnome]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Erithian]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Gnome]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Giantman]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Krolvin]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvankind]] || handicap || small handicap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Profession Modifiers ===&lt;br /&gt;
Since training as an adventurer does not generally involve practice at the forge, most professions suffer a penalty to working on the grinder and receive no bonus to forging. Those with exceptionally nimble hands avoid the grinder penalty, while those with thickly-calloused hands and a tradition of hard labor suffer less of a grinder penalty and a slight bonus to forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|- bgcolor = lightgrey&lt;br /&gt;
! Profession &lt;br /&gt;
! Crafting (Grinder) &lt;br /&gt;
! Forging Handicap&lt;br /&gt;
! Assembling (Vise)&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || significant handicap || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Empath]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]] || small handicap || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || significant handicap || +50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || ? || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]] || significant handicap || +50 || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Profession matters much less when assembling parts&lt;br /&gt;
&lt;br /&gt;
:A negative handicap is a bonus&lt;br /&gt;
====Maximum Professional Handicaps====&lt;br /&gt;
*Crafting: -40&lt;br /&gt;
*Forging: -50&lt;br /&gt;
*Assembling: -6&lt;br /&gt;
&lt;br /&gt;
==Success Determination Calculation==&lt;br /&gt;
&lt;br /&gt;
The chance to successfully forge an item is determined by:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!1-500&lt;br /&gt;
|[appropriate forging skill (OHE, BR, etc.)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[wound/HP-loss penalty]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Forging stat bonuses averaged] (Effective Con bonus, Effective Dis bonus, Effective Str bonus)&lt;br /&gt;
|-&lt;br /&gt;
| ||{Comparatively, Grinder stat bonuses are (Effective Dex bonus, Effective Dis bonus, Effective Str bonus)}&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s magical-plus penalty (higher plus = higher penalty)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s size penalty (each &amp;quot;pound&amp;quot; of material being worked is a -1 penalty)]&lt;br /&gt;
|-&lt;br /&gt;
| ||(working larger masses of material at the forge is inherently more difficult)&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[forging hammer&#039;s quality modifier]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[profession handicap]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Racial bonus]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|&amp;lt;nowiki&amp;gt;--------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|{Chance of success}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:1-500 RNG&lt;br /&gt;
:If RNG &amp;lt; {Chance of success} then SUCCESS.&lt;br /&gt;
&lt;br /&gt;
===Weapon Quality Determination===&lt;br /&gt;
Once a &#039;&#039;&#039;forging attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an Extraordinary Success (ES) (a &amp;quot;best work&amp;quot; item, necessary in order to achieve a perfect weapon).&lt;br /&gt;
&lt;br /&gt;
The forge&#039;s script/code suggests that a 5% chance of an ES was intended, with the hammer&#039;s ownership/quality providing a bonus, but the code evaluates to the two If statements below:&lt;br /&gt;
&lt;br /&gt;
:If the forging-hammer does not belong to the weaponsmith, the % chance of an ES is 0.&lt;br /&gt;
:If the forging-hammer DOES belong to the weaponsmith, the % chance of an ES = the hammer&#039;s quality modifier.&lt;br /&gt;
&lt;br /&gt;
Once a &#039;&#039;&#039;grinding attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an ES. The grinder&#039;s chance of an ES is a flat 5% chance. No modifiers of any sort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the vise&#039;&#039;&#039;, the chance of an ES and a quality increase is determined by a 1-100 RNG vs. (the applicable Forging skill/50), and so the max possible is a 10% chance. A weaponsmith with an OHE forging skill of 400 would have an 8% chance of an ES when assembling an OHE weapon.&lt;br /&gt;
&lt;br /&gt;
===Gift of Eonak===&lt;br /&gt;
[[Gift of Eonak]] will provide a second roll for the Grinder, Forging, and Vise steps of the forging process, and the better of the two at each step will be kept.&lt;br /&gt;
&lt;br /&gt;
It does not provide a second roll when a success at grinding is followed by a roll to see whether an Extraordinary Success was achieved or not.  Similarly, it does not provide a second roll when a success at forging is followed by a roll to see whether an Extraordinary Success was achieved or not.  However, it DOES provide a second roll when a success at the vise is followed by a roll to see whether an Extraordinary Success was achieved or not.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
To completely create a weapon, the following success/failure rolls are involved:&lt;br /&gt;
&lt;br /&gt;
1. Grinding the hilt or handle:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%&lt;br /&gt;
&lt;br /&gt;
2. Forging the head or blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%, but Perfect forging hammer can raise the chance to 8%.&lt;br /&gt;
&lt;br /&gt;
3. Vise assembly of hilt and blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 10% (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
&lt;br /&gt;
==Advancing Skills==&lt;br /&gt;
Learning to forge involves actually doing it.  For each of the six skills, there are 500 ranks.  The number of ranks one has can be seen using the{{boldmono| [[ARTISAN (verb)|ARTISAN]] }}verb.&lt;br /&gt;
===Increasing Skill===&lt;br /&gt;
For each sub-category of forging the chance of gaining a skill rank upon completion is approximately equal to the following:&lt;br /&gt;
{{Equation box|{{math|&#039;&#039;&#039;Probability &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; [500 - RANKS + &amp;quot;[[LOG]] Bonus&amp;quot;]/500}}}}&lt;br /&gt;
Given this, about 483 ranks is the half-way mark as far as average number of attempts it takes to mastery with a logic bonus of 0. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;LOG Bonus&amp;quot; in this context was changed for all systems to (LOGIC BONUS / 3) by GM Naijin in December of 2020.&lt;br /&gt;
&lt;br /&gt;
==Materials Available==&lt;br /&gt;
There are various types of wood available in different locations.  For the most part, the metals are universally available.&lt;br /&gt;
===Woods===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Wood&lt;br /&gt;
! Town&lt;br /&gt;
|-&lt;br /&gt;
| [[Haon]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hickory]] &lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ko&#039;nag]]&lt;br /&gt;
| [[Troubled_Waters_prize_list|Troubled Waters prize]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maoral]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maple]]&lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modwir]]&lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Monir]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Oak]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-magical metals===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Seconds per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | n/a&lt;br /&gt;
| align=center | 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| none, forge in&amp;lt;br/&amp;gt;Kobold Mines&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 60&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 60&lt;br /&gt;
|-&lt;br /&gt;
| [[Invar]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| align = right | 7.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 80&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common magical metals===&lt;br /&gt;
These metals are sold in every forging shop, and are rather common in slab generators.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Seconds per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| align = right | 10.3%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Ora]]&lt;br /&gt;
| align = right | 2.6%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Imflass]]&lt;br /&gt;
| align = right | 12.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 120&lt;br /&gt;
|-&lt;br /&gt;
| [[Vultite]]&lt;br /&gt;
| align = right | 2.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon metals===&lt;br /&gt;
These were sold off the shelf at certain events, and show up somewhat regularly in the slab generator.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Seconds per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Drakar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Gornar]]&lt;br /&gt;
| align = right | 2.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithglin]]&lt;br /&gt;
| off the shelf only&lt;br /&gt;
| align = center | 140&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhimar]]&lt;br /&gt;
| align = right | 3.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorchar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
These have only been available through auctions or raffles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Seconds per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Eahnor]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 120&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Eonake]]&lt;br /&gt;
| align = right | 0.209%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Faenor]]&lt;br /&gt;
| align = right | 4.0%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Golvern]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 140&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelyn]]&lt;br /&gt;
| align = right | 1.610%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 140&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Razern]]&lt;br /&gt;
| align = right | 2.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Rolaren]]&lt;br /&gt;
| align = right | 0.230%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 180&lt;br /&gt;
|-&lt;br /&gt;
| [[Vaalorn]]&lt;br /&gt;
| align = right | 1.9%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 160&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil iron]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[White ora]]&lt;br /&gt;
| align = right | 1.212%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 100&lt;br /&gt;
|-&lt;br /&gt;
| [[Black ora]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | 100&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes:&lt;br /&gt;
:Percentages come from two different sources, using the bigger sample when possible. Thus, percentages will not add to 100%.&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Uncommon metals taken from Frorin&#039;s sample of about 680 slabs.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;Rare metals taken from Liia&#039;s release of slab generator data, totaling 4784 slabs between Prime and Platinum.&lt;br /&gt;
:&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;Frorin did not break out iron and steel results; they combined to around 37.5%&lt;br /&gt;
:&amp;lt;sup&amp;gt;4&amp;lt;/sup&amp;gt;Has not yet been confirmed with in-world testing&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tempering Oils===&lt;br /&gt;
In order to complete a head or blade, you must have the proper oil in the trough.  You empty the trough by pulling the cork and then POURing the oil into the trough.  Below is a table which, while not comprehensive, hopefully offers pertinent examples and tricks, sufficient for most needs.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Oil&lt;br /&gt;
! Enchantment&lt;br /&gt;
! Pertains to (examples)&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| water&lt;br /&gt;
| less than 0x&lt;br /&gt;
| [[bronze]], [[iron]]&lt;br /&gt;
| free&lt;br /&gt;
|-&lt;br /&gt;
| tempering oil&lt;br /&gt;
| 0x&lt;br /&gt;
| [[steel]], [[invar]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ~ 10 silver&lt;br /&gt;
|-&lt;br /&gt;
| enchanted tempering oil&lt;br /&gt;
| 1x to 2x (up to +10)&lt;br /&gt;
| [[mithril]], [[kelyn]], [[faenor]], ([[white ora|white]]) [[ora]]&lt;br /&gt;
| ~ 2,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| twice-enchanted oil&lt;br /&gt;
| 3x to 4x (+11 to +19)&lt;br /&gt;
| [[razern]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;, [[imflass]], [[mithglin]], [[vaalorn]], [[eahnor]]&lt;br /&gt;
| ~ 10,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| ensorcelled oil&lt;br /&gt;
| 4x and above&lt;br /&gt;
| [[vultite]], [[eonake]], [[rolaren]], [[golvern]]&lt;br /&gt;
| ~ 20,000 silvers&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes: &lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Invar is naturally +2 but is neither enchanted nor nor magical.&lt;br /&gt;
:&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Razern in principle seems to fall into the previous category, but requires twice-enchanted oil, likely owing to its natural critical weighting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Glyphs Available==&lt;br /&gt;
The following is a list of weapon glyphs available at the various forging workshop locations.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Edged Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Main gauche]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Backsword]] &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutlass]] &lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Handaxe]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] &lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadsword]] &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Estoc]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Blunt Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Cudgel]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbill]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[War hammer]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning star]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridgemace]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Spikestar]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and chain]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Two-handed Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mattock]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Greatsword]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[War-pick]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamberge]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Greataxe]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Maul]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Polearm Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilum]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Kai]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeddart-axe]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Awl-pike]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Brawling Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-duster]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook-knife]]&lt;br /&gt;
| all&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-blade]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll-claw]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yierka-spur]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist-scythe]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger-claw]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sai]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Hybrid weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
! Skills Required&lt;br /&gt;
|-&lt;br /&gt;
| [[Katar]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 3&lt;br /&gt;
| Brawling&amp;lt;br/&amp;gt;Edged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Warsword]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 6&lt;br /&gt;
| Edged Weapons&amp;lt;br/&amp;gt;Two-Handed Weapons&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Usefulness of Forging==&lt;br /&gt;
Forged weapon AvDs are increased over those of normal weapons at a flat rate; therefore, it is similar to increasing the enchant slightly.  Below is a listing of the quality ranks, and their bonuses.  Forged weapons may be blessed, enchanted, ensorcelled, and [[:Category: Weapon Enhancements|otherwise improved]] through various profession, merchant, and [[Premium Point]] services.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Quality&lt;br /&gt;
! DF/Breakage&amp;lt;br/&amp;gt; Bonus&lt;br /&gt;
! AvD Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| 6%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| Superior&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Hefty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Nifty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Well-crafted&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elegant&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Well-made&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| none?&lt;br /&gt;
| none?&lt;br /&gt;
|-&lt;br /&gt;
| Nice&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Plain&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Simple&lt;br /&gt;
| none?&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Crude&lt;br /&gt;
| none?&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Lop-sided&lt;br /&gt;
| none?&lt;br /&gt;
| -2?&lt;br /&gt;
|-&lt;br /&gt;
| Flimsy&lt;br /&gt;
| none?&lt;br /&gt;
| -3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/Forging Perl Script|Attempts Per Rank Log Parser - Perl]]&lt;br /&gt;
*[[Forged weapon dyeing]]&lt;br /&gt;
*[[Forging scriber]]&lt;br /&gt;
*[[Slab weights]]&lt;br /&gt;
*[[:Category:Forging Shops|Forging Supply Shops category]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Artisan%20Skills/Forging/view Officials folder]&lt;br /&gt;
[[Category: Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Artisan_skill/saved_posts&amp;diff=154495</id>
		<title>Artisan skill/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Artisan_skill/saved_posts&amp;diff=154495"/>
		<updated>2021-10-07T09:36:36Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Saved-post|author=WYRMS|topic=[[Forging]]|messagenum=[http://www.play.net/forums/messages.asp?forum=102&amp;amp;category=14&amp;amp;topic=4&amp;amp;message=2364 2364]|date=8/6/2005 12:08:20 PM|subject=Skill Level|category=Artisan Skills}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! Level/Name	&lt;br /&gt;
!Rank#&lt;br /&gt;
|-&lt;br /&gt;
| Novice	||0-99&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice	||100-199&lt;br /&gt;
|-&lt;br /&gt;
| Journeyman	||200-299&lt;br /&gt;
|-&lt;br /&gt;
|Skilled	||300-399&lt;br /&gt;
|-&lt;br /&gt;
|Highly-Skilled	||400-499&lt;br /&gt;
|-&lt;br /&gt;
|Master		||500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Saved-post|author=GS4-Naijin|topic=[[Artisan Skill]]|messagenum=160|date=12/10/2020 06:59 AM|subject=Artisan Skill Update|category=Artisan Skills}}&lt;br /&gt;
&lt;br /&gt;
Hey all,&lt;br /&gt;
&lt;br /&gt;
We&#039;ve made some minor changes to fletching and forging. Both systems will now use (LOGIC BONUS / 3) as a boost to gaining a rank. Previously, fletching was using Wisdom, and only one forging skill was using Logic. These have now all been put in sync and should help with those last few painful ranks. In addition, forging has had roundtime reductions across the board:&lt;br /&gt;
&lt;br /&gt;
Glyph (staring): 30s =&amp;gt; 5s&lt;br /&gt;
&lt;br /&gt;
Grinder: 105s =&amp;gt; 30s&lt;br /&gt;
&lt;br /&gt;
Polisher: 80s =&amp;gt; 30s&lt;br /&gt;
&lt;br /&gt;
Vise: 70s =&amp;gt; 30s&lt;br /&gt;
&lt;br /&gt;
Bucket (in forge): 10s =&amp;gt; 5s&lt;br /&gt;
&lt;br /&gt;
Forge: 180s + 60s per material difficulty (up to 420s) =&amp;gt; 60s + 20s per material difficulty (up to 105s)&lt;br /&gt;
&lt;br /&gt;
Thanks to Viduus for the quick QC.&lt;br /&gt;
&lt;br /&gt;
- Naijin&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134144</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134144"/>
		<updated>2020-07-16T14:12:13Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Citadel Guardian */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 131&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 127&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 97&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 98&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 108&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Icemule&#039;s Revenge&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 127&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 97&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 143&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = 125&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 125&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 90&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 100&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 142&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 125&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134143</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134143"/>
		<updated>2020-07-16T04:29:18Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Halfling Pioneer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 131&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 127&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 97&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 98&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 108&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Icemule&#039;s Revenge&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 127&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 97&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 143&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 125&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134142</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134142"/>
		<updated>2020-07-16T03:57:44Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Kobold Villager */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 131&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 127&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 97&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 127&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 97&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 143&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 125&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134141</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134141"/>
		<updated>2020-07-16T03:55:11Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Minotaur */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 131&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 127&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 97&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 127&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 97&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 143&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134140</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134140"/>
		<updated>2020-07-16T03:38:43Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Ghoul */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = 93&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 131&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 127&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 97&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134139</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134139"/>
		<updated>2020-07-16T03:12:32Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Willow Spirit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = 86&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 115&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 94&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 125&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 85&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 135&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Boil Earth&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134134</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134134"/>
		<updated>2020-07-15T21:52:42Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Waernmaster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = 112&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 111&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 90&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 121&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 101&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Undead&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134133</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134133"/>
		<updated>2020-07-15T21:29:38Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Jantalarian Reaver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = 123&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 118&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 137&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134132</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134132"/>
		<updated>2020-07-15T21:08:55Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Kobold Villager */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = 117&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 102&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 107&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 103&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 86&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134131</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134131"/>
		<updated>2020-07-15T20:45:16Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Greenwing Queen */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 90&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 118&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 99&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 130&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 116&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Sleep Stinger&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134129</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134129"/>
		<updated>2020-07-15T20:16:57Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Iron Kobold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 102&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 132&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 92&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 91&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 147&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beastman&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134128</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134128"/>
		<updated>2020-07-15T19:51:07Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Nymph */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured Pace&lt;br /&gt;
|Defense = 139 (Above Average)&lt;br /&gt;
|Defenserate = Very Rapidly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = 129 (Moderate)&lt;br /&gt;
|Healthrate = Very Rapidly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = 88&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 108&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 108&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 123&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 93&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 132&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134109</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134109"/>
		<updated>2020-07-15T10:22:02Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Firestormer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = 122&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 87&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 127&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 92&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 87&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 114&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Burning Cloud&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured Pace&lt;br /&gt;
|Defense = 139 (Above Average)&lt;br /&gt;
|Defenserate = Very Rapidly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = 129 (Moderate)&lt;br /&gt;
|Healthrate = Very Rapidly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134108</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134108"/>
		<updated>2020-07-15T09:59:37Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Vanquished Invader */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured Pace&lt;br /&gt;
|Defense = 139 (Above Average)&lt;br /&gt;
|Defenserate = Very Rapidly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = 129 (Moderate)&lt;br /&gt;
|Healthrate = Very Rapidly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = 128&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 128&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 88&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 88&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 88&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 144&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134107</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134107"/>
		<updated>2020-07-15T09:40:22Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Warcat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured Pace&lt;br /&gt;
|Defense = 139 (Above Average)&lt;br /&gt;
|Defenserate = Very Rapidly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = 129 (Moderate)&lt;br /&gt;
|Healthrate = Very Rapidly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = 98&lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = 92&lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = 109&lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = 104&lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = 117&lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = 118&lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = Unattuned&lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134106</id>
		<title>Spirit Beast stats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Beast_stats&amp;diff=134106"/>
		<updated>2020-07-15T09:27:56Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Painted Doll */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
This page will list &#039;&#039;&#039;NON-ENHANCED INITIAL STATS&#039;&#039;&#039; for [[Spirit Beast]]s.  Please use [[:template:Spirbeast|this template]] to insert data.  See the [[Talk:Spirit Beast stats|Discussion tab]] for official special attack names.&lt;br /&gt;
:&#039;&#039;[[Spirit_Beast#Statistics|Full description of Spirit Beast stats]]&#039;&#039;&lt;br /&gt;
==Common==&lt;br /&gt;
===aardvark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aardvark&lt;br /&gt;
|Power = 98 (Pathetic)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 101 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 116 (Moderate)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===aelotoi guardsman===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = aelotoi guardsman&lt;br /&gt;
|Power = 128 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 128 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 91 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 102 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = Swordplay&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===alleycat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = alleycat&lt;br /&gt;
|Power = 108 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 92 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 127 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 92 (pathetic)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===arctic wolverine===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = arctic wolverine&lt;br /&gt;
|Power = 132 (above average)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 93 (pathetic)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 91 (pathetic)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 101 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 132 (above average)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===bat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Bat&lt;br /&gt;
|Power = 116 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 133 (above average)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 118 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = N/A&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===bobcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = bobcat&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 121 (moderate)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 118 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 97 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 97 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Catscratch Fever&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===butterfly===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Butterfly&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 132 (Above Average)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 118 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Cysaegir}}&lt;br /&gt;
&lt;br /&gt;
===capuchin monkey===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Capuchin Monkey&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 107 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 132 (Above Average)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Mist Harbor}}&lt;br /&gt;
&lt;br /&gt;
===chimera===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Chimera&lt;br /&gt;
|Power = 126 (moderate)&lt;br /&gt;
|Powerrate = slowly&lt;br /&gt;
|Defense = 118 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 97 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 101 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 102 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 113 (low)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===cinder wasp===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = cinder wasp&lt;br /&gt;
|Power = 107 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 128 (moderate)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = arthropod&lt;br /&gt;
|SpecialAttack = Stinging Swarm&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras}}&lt;br /&gt;
&lt;br /&gt;
===daggerbeak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Daggerbeak&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 113 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fanged rodent===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fanged Rodent&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===fenghai===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fenghai&lt;br /&gt;
|Power =  97 (pathetic)&lt;br /&gt;
|Powerrate =  measured&lt;br /&gt;
|Defense =  127 (moderate)&lt;br /&gt;
|Defenserate =  measured&lt;br /&gt;
|Speed =  92 (pathetic)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  121 (moderate)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  128 (moderate)&lt;br /&gt;
|Accuracyrate =  quickly&lt;br /&gt;
|Health =  92 (pathetic)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===fire elemental===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  fire elemental&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  101 (low)&lt;br /&gt;
|Defenserate =  slowly&lt;br /&gt;
|Speed =  117 (moderate)&lt;br /&gt;
|Speedrate =  measured&lt;br /&gt;
|Insight =  112 (low)&lt;br /&gt;
|Insightrate =  measured&lt;br /&gt;
|Accuracy =  91 (pathetic)&lt;br /&gt;
|Accuracyrate =  slowly&lt;br /&gt;
|Health =  103 (low)&lt;br /&gt;
|Healthrate =  quickly&lt;br /&gt;
|Type =  elemental&lt;br /&gt;
|SpecialAttack =  Rage of the Elements&lt;br /&gt;
|Element =  flame&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===fox===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Fox&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 91 (Pathetic)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 123 (Moderate)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===giant mantis===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = giant mantis&lt;br /&gt;
|Power = 92 (pathetic)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 133 (above average)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 132 (above average)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 96 (pathetic)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 98 (pathetic)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = anthropod&lt;br /&gt;
|SpecialAttack = Stinging swarm&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===glacei===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Glacei&lt;br /&gt;
|Power = 116 (Moderate)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 123 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Rage of the Elements&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===goblin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Goblin&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 103 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Primitive Strike &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===grass snake===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Grass Snake&lt;br /&gt;
|Power = 113 (low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 111 (low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===great tortoise===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Great Tortoise&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 118 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===griffin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = griffin&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 91 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 117 (moderate)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 116 (moderate)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===hawk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hawk&lt;br /&gt;
|Power = 118 (moderate)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 97 (pathetic)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 122 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 117 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 112 (low)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 91 (pathetic)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = beast&lt;br /&gt;
|SpecialAttack = Sky Rend&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===hound===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hound&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 106 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 98 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Bestial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Solhaven }}&lt;br /&gt;
&lt;br /&gt;
===hyena===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hyena&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack!&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===jackal===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jackal&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 96 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = We Are Pack! &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Broken Lands }}&lt;br /&gt;
&lt;br /&gt;
===kiramon===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kiramon&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 117 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Primitive Strike&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = kobold&lt;br /&gt;
|Power = 122 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 123 (moderate)&lt;br /&gt;
|Defenserate = quickly&lt;br /&gt;
|Speed = 96 (pathetic)&lt;br /&gt;
|Speedrate = slowly&lt;br /&gt;
|Insight = 106 (low)&lt;br /&gt;
|Insightrate = slowly&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 118 (moderate)&lt;br /&gt;
|Healthrate = quickly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = earth&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===krolvin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krolvin&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===krynch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Krynch&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 127 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===lobster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Lobster&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 116 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===manticore===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Manticore&lt;br /&gt;
|Power = 127 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 98 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 121 (Moderate)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===mare===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mare&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Stampede&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===mire wight===&lt;br /&gt;
{{Spirbeast|Beast = Mire Wight|Power = low|Powerrate = slowly|Defense = pathetic|Defenserate = measured|Speed = low|Speedrate = quickly|Insight = moderate|Insightrate = measured|Accuracy = moderate|Accuracyrate = measured|Health = moderate|Healthrate = measured|SpecialAttack = ?|Element = Spirit|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===moulis sapling===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = moulis sapling&lt;br /&gt;
|Power = 98 (pathetic)&lt;br /&gt;
|Powerrate = quickly&lt;br /&gt;
|Defense = 96 (pathetic)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 128 (moderate)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 107 (low)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 121 (moderate)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 107 (low)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = aberration&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = none&lt;br /&gt;
|Location = Ta&#039;Illistim}}&lt;br /&gt;
&lt;br /&gt;
===pale crab===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pale Crab&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 128 (Moderate)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Arthropod&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===penguin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Penguin&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 107 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 127 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = False Security&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===pirate===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pirate&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = River&#039;s Rest}}&lt;br /&gt;
&lt;br /&gt;
===pony===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pony&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 117 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 123 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Brutal kicks&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rat&lt;br /&gt;
|Power = 91 (Pathetic)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 92 (Pathetic)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 133 (Above Average)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 111 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 133 (Above Average)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 97 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===roa&#039;ter===&lt;br /&gt;
{{Spirbeast &lt;br /&gt;
|Beast =  roa&#039;ter&lt;br /&gt;
|Power =  133 (above average)&lt;br /&gt;
|Powerrate =  quickly&lt;br /&gt;
|Defense =  91 (pathetic)&lt;br /&gt;
|Defenserate = slowly &lt;br /&gt;
|Speed =  133 (above average)&lt;br /&gt;
|Speedrate =  growing quickly&lt;br /&gt;
|Insight =  91 (pathetic)&lt;br /&gt;
|Insightrate =  slowly&lt;br /&gt;
|Accuracy =  92 (pathetic)&lt;br /&gt;
|Accuracyrate =  measured&lt;br /&gt;
|Health =  117 (moderate)&lt;br /&gt;
|Healthrate =  measured&lt;br /&gt;
|Type =  aberration&lt;br /&gt;
|SpecialAttack = ? &lt;br /&gt;
|Element =  earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===rolton===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rolton&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slow&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing}}&lt;br /&gt;
&lt;br /&gt;
===seagull===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seagull&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 111 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===seeker===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Seeker&lt;br /&gt;
|Power = 102 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 117 (moderate)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 117 (moderate)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 98 (pathetic)&lt;br /&gt;
|Accuracyrate = quickly&lt;br /&gt;
|Health = 101 (low)&lt;br /&gt;
|Healthrate = slowly&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Pinefar}}&lt;br /&gt;
&lt;br /&gt;
===shan===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Shan&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 93 (Pathetic)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 133 (Above Average)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 107 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Solhaven}}&lt;br /&gt;
&lt;br /&gt;
===silverback orc===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Silverback Orc&lt;br /&gt;
|Power = 123 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 108 (Low)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 116 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 101 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 102 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===skeletal warrior===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Skeletal Warrior&lt;br /&gt;
|Power = 127 (moderate)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 102 (low)&lt;br /&gt;
|Defenserate = measured&lt;br /&gt;
|Speed = 92 (pathetic)&lt;br /&gt;
|Speedrate = measured&lt;br /&gt;
|Insight = 122 (moderate)&lt;br /&gt;
|Insightrate = measured&lt;br /&gt;
|Accuracy = 92 (pathetic)&lt;br /&gt;
|Accuracyrate = measured&lt;br /&gt;
|Health = 122 (moderate)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = humanoid&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = spirit&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===snapping turtle===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snapping Turtle&lt;br /&gt;
|Power = 133 (Above Average)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 122 (Moderate)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 91 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 108 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown &lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Isle of Four Winds}}&lt;br /&gt;
&lt;br /&gt;
===snowy owl===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Snowy Owl&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 102 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 117 (Moderate)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Air&lt;br /&gt;
|Location = Pinefar }}&lt;br /&gt;
&lt;br /&gt;
===striped snowcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Striped Snowcat&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 122 (Moderate)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===stallion===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Stallion&lt;br /&gt;
|Power = 117 (Moderate)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 123 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 96 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Shadow Valley}}&lt;br /&gt;
&lt;br /&gt;
===swamp witch===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Swamp Witch&lt;br /&gt;
|Power = 102 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 128 (Moderate)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 102 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 106 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Ebon Gate}}&lt;br /&gt;
&lt;br /&gt;
===thrak===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thrak&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 97 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 117 (Moderate)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 107 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Wehnimer&#039;s Landing }}&lt;br /&gt;
&lt;br /&gt;
===thyril===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Thyril&lt;br /&gt;
|Power = 131 (Above Average)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 93 (Pathetic)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 107 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===timber wolf===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Timber Wolf&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 96 (Pathetic)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 93 (Pathetic)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Icemule Trace }}&lt;br /&gt;
&lt;br /&gt;
===tsark===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Tsark&lt;br /&gt;
|Power = 132 (Above Average)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 111 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 103 (Low)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 108 (Low)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 101 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Beastial Fury&lt;br /&gt;
|Element = Fire&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===urgh===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urgh&lt;br /&gt;
|Power = 112 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 112 (Low)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 112 (Low)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 112 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 112 (Low)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===vereri===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vereri&lt;br /&gt;
|Power = 92 (Pathetic)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 126 (Moderate)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 126 (Moderate)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 128 (Moderate)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 93 (Pathetic)&lt;br /&gt;
|Accuracyrate = Quickly&lt;br /&gt;
|Health = 92 (Pathetic)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Icemule Trace}}&lt;br /&gt;
&lt;br /&gt;
===water elemental===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Water Elemental&lt;br /&gt;
|Power = 101 (Low)&lt;br /&gt;
|Powerrate = Slowly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 117 (Moderate)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 112 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 91 (Pathetic)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 103 (Low)&lt;br /&gt;
|Healthrate = Quickly&lt;br /&gt;
|Type = Elemental&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===whelk===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Whelk&lt;br /&gt;
|Power = 107 (Low)&lt;br /&gt;
|Powerrate = Measured&lt;br /&gt;
|Defense = 132 (Above Average)&lt;br /&gt;
|Defenserate = Measured&lt;br /&gt;
|Speed = 92 (Pathetic)&lt;br /&gt;
|Speedrate = Measured&lt;br /&gt;
|Insight = 97 (Pathetic)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 97 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 132 (Above Average)&lt;br /&gt;
|Healthrate = Measured&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Water&lt;br /&gt;
|Location = Zul Logoth}}&lt;br /&gt;
&lt;br /&gt;
===wind wraith===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wind Wraith&lt;br /&gt;
|Power = 112 (low)&lt;br /&gt;
|Powerrate = measured&lt;br /&gt;
|Defense = 111 (low)&lt;br /&gt;
|Defenserate = slowly&lt;br /&gt;
|Speed = 108 (low)&lt;br /&gt;
|Speedrate = quickly&lt;br /&gt;
|Insight = 128 (moderate)&lt;br /&gt;
|Insightrate = quickly&lt;br /&gt;
|Accuracy = 106 (low)&lt;br /&gt;
|Accuracyrate = slowly&lt;br /&gt;
|Health = 92 (pathetic)&lt;br /&gt;
|Healthrate = measured&lt;br /&gt;
|Type = elemental&lt;br /&gt;
|SpecialAttack = ?&lt;br /&gt;
|Element = air&lt;br /&gt;
|Location = Teras Isle}}&lt;br /&gt;
&lt;br /&gt;
===wolfshade===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Wolfshade&lt;br /&gt;
|Power = 128 (Moderate)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 101 (Low)&lt;br /&gt;
|Defenserate = Slowly&lt;br /&gt;
|Speed = 128 (Moderate)&lt;br /&gt;
|Speedrate = Quickly&lt;br /&gt;
|Insight = 98 (Pathetic)&lt;br /&gt;
|Insightrate = Quickly&lt;br /&gt;
|Accuracy = 111 (Low)&lt;br /&gt;
|Accuracyrate = Slowly&lt;br /&gt;
|Health = 91 (Pathetic)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Ta&#039;Vaalor}}&lt;br /&gt;
&lt;br /&gt;
===yeti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Yeti&lt;br /&gt;
|Power = 113 (Low)&lt;br /&gt;
|Powerrate = Quickly&lt;br /&gt;
|Defense = 133 (Above Average)&lt;br /&gt;
|Defenserate = Quickly&lt;br /&gt;
|Speed = 101 (Low)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 102 (Low)&lt;br /&gt;
|Insightrate = Measured&lt;br /&gt;
|Accuracy = 102 (Low)&lt;br /&gt;
|Accuracyrate = Measured&lt;br /&gt;
|Health = 106 (Low)&lt;br /&gt;
|Healthrate = Slowly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Unknown&lt;br /&gt;
|Element = None&lt;br /&gt;
|Location = Ta&#039;Illistim }}&lt;br /&gt;
&lt;br /&gt;
==Uncommon==&lt;br /&gt;
===Vesperti===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vesperti&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Very Rapid&lt;br /&gt;
|Defense = Pathetic&lt;br /&gt;
|Defenserate = Growing Slowly&lt;br /&gt;
|Speed = Above Average&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Slowly&lt;br /&gt;
|Accuracy = Low&lt;br /&gt;
|Accuracyrate = Growing Quickly&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measured Pace&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Drain Life&lt;br /&gt;
|Element = Spirit&lt;br /&gt;
|Location = Deep Woods}}&lt;br /&gt;
&lt;br /&gt;
===Painted Doll===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Smiling Painted Doll&lt;br /&gt;
|Power = Low (87)&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Pathetic (85)&lt;br /&gt;
|Defenserate = Growing Quickly&lt;br /&gt;
|Speed = Moderate (127)&lt;br /&gt;
|Speedrate = Measured Pace&lt;br /&gt;
|Insight = Above Average (125)&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Low (86)&lt;br /&gt;
|Accuracyrate = Growing Slowly&lt;br /&gt;
|Health = Low (112)&lt;br /&gt;
|Healthrate = Growing Quickly&lt;br /&gt;
|Type = Aberration&lt;br /&gt;
|SpecialAttack = Reality Render&lt;br /&gt;
|Element = Rift Armament&lt;br /&gt;
|Location = Scatter}}&lt;br /&gt;
&lt;br /&gt;
===Ki-lin===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Rampaging Ki-lin&lt;br /&gt;
|Power = Above Average&lt;br /&gt;
|Powerrate = Measure Pace&lt;br /&gt;
|Defense = Low&lt;br /&gt;
|Defenserate = Measure Pace&lt;br /&gt;
|Speed = Moderate&lt;br /&gt;
|Speedrate = Growing Quickly&lt;br /&gt;
|Insight = Low&lt;br /&gt;
|Insightrate = Growing Quickly&lt;br /&gt;
|Accuracy = Pathetic&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = Low&lt;br /&gt;
|Healthrate = Measure Pace&lt;br /&gt;
|Type = Beast&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Monastery}}&lt;br /&gt;
&lt;br /&gt;
===Qyn&#039;arj===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Majestic Qyn&#039;arj&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = East Woods}}&lt;br /&gt;
&lt;br /&gt;
===Tomcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Pampered Tomcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Sylvarraend}}&lt;br /&gt;
&lt;br /&gt;
===Farlook===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Weeping Farlook&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Wyneb}}&lt;br /&gt;
&lt;br /&gt;
===Firestormer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Reckless Firestormer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Abandoned Farm}}&lt;br /&gt;
&lt;br /&gt;
===Jantalarian Reaver===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Jantalarian Reaver&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outlands Manor}}&lt;br /&gt;
&lt;br /&gt;
===Iron Kobold===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Iron-Clad Kobold Warrior&lt;br /&gt;
|Power = 122 (Moderate)&lt;br /&gt;
|Powerrate = Measured Pace&lt;br /&gt;
|Defense = 139 (Above Average)&lt;br /&gt;
|Defenserate = Very Rapidly&lt;br /&gt;
|Speed = 91 (Pathetic)&lt;br /&gt;
|Speedrate = Slowly&lt;br /&gt;
|Insight = 106 (Low)&lt;br /&gt;
|Insightrate = Slowly&lt;br /&gt;
|Accuracy = 92 (Pathetic)&lt;br /&gt;
|Accuracyrate = Measured Pace&lt;br /&gt;
|Health = 129 (Moderate)&lt;br /&gt;
|Healthrate = Very Rapidly&lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = Earth&lt;br /&gt;
|Location = Kobold Mine}}&lt;br /&gt;
&lt;br /&gt;
===River Rat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Urchin&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = River Tunnels}}&lt;br /&gt;
&lt;br /&gt;
===Ghoul===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Hungering Ghoul&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = WL Graveyard}}&lt;br /&gt;
&lt;br /&gt;
===Warcat===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Elusive Warcat&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Blackened Caves}}&lt;br /&gt;
&lt;br /&gt;
===Halfling Pioneer===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Halfling Pioneer&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Icemule Pioneer Cemetary}}&lt;br /&gt;
&lt;br /&gt;
===Minotaur===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Primal Minotaur&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Hidden Plateau, Ruins}}&lt;br /&gt;
&lt;br /&gt;
===Waernmaster===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Waernmaster&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Bonespear}}&lt;br /&gt;
&lt;br /&gt;
===Citadel Guardian===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Citadel Guardian&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Citadel, Battlements}}&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Revolutionary===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Aelotoi Revolutionary&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Maernstrike Caverns}}&lt;br /&gt;
&lt;br /&gt;
===Nymph===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Mournful Nymph&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = Lullabye&lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Coastal Cliffs, Wrecked Village}}&lt;br /&gt;
&lt;br /&gt;
===Willow Spirit===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Willow Tree Spirit&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Upper Trollfang, Winding Trees}}&lt;br /&gt;
&lt;br /&gt;
===Greenwing Queen===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Greenwing Queen&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Anwyn Castle, Tower}}&lt;br /&gt;
&lt;br /&gt;
===Kobold Villager===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Kobold Villager&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = Humanoid&lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Kobold Village}}&lt;br /&gt;
&lt;br /&gt;
===Vanquished Invader===&lt;br /&gt;
{{Spirbeast&lt;br /&gt;
|Beast = Vanquished Wehnimer&#039;s Invader&lt;br /&gt;
|Power = &lt;br /&gt;
|Powerrate = &lt;br /&gt;
|Defense = &lt;br /&gt;
|Defenserate = &lt;br /&gt;
|Speed = &lt;br /&gt;
|Speedrate = &lt;br /&gt;
|Insight = &lt;br /&gt;
|Insightrate = &lt;br /&gt;
|Accuracy = &lt;br /&gt;
|Accuracyrate = &lt;br /&gt;
|Health = &lt;br /&gt;
|Healthrate = &lt;br /&gt;
|Type = &lt;br /&gt;
|SpecialAttack = &lt;br /&gt;
|Element = &lt;br /&gt;
|Location = Outside Gate}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Spirit Beast (saved posts)]]&lt;br /&gt;
*[[Talondown Arena]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Spirit%20Beasts/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Games]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kittai_(prime)&amp;diff=133330</id>
		<title>Kittai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kittai_(prime)&amp;diff=133330"/>
		<updated>2020-06-29T04:08:15Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|background-color=#660000&lt;br /&gt;
|color=#777B7E&lt;br /&gt;
|name= Kittai&lt;br /&gt;
|image= [[File:Kittai.png|thumbnail|center|&amp;quot;Kittai&amp;quot; by Tisket]]&lt;br /&gt;
|race= [[Elf]]&lt;br /&gt;
|culture= [[Nalfein]]&lt;br /&gt;
|class= [[Ranger]]&lt;br /&gt;
|profession= &lt;br /&gt;
|religion= Of the feline persuasion, or more commonly understood: Follower of [[Andelas]]&lt;br /&gt;
|affiliations= [[White Haven]], [[Order of Voln]], The Witching Hour&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength=&lt;br /&gt;
|weakness= Cats&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Fletching, garroting, gem-cutting, vanishing into the very essence of the wind, air and shadow and calling it ranger skill&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Felines&lt;br /&gt;
|dislikes= &lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
:You see Advisor of the North Kittai.&lt;br /&gt;
:She appears to be a Nalfein Elf.&lt;br /&gt;
:She is average height.  She appears to be youthful.  She has thick-lashed cobalt-violet eyes and alabaster skin.  She has very long, thick ebon-hazed purple hair worn in a dozen thin lace braids interlaced with midnight ebon crystal flowers.  She has an oval face and sharp pointed ears.&lt;br /&gt;
:She has a pair of dark starstone studs set along the slender tips of her pointed ears, a blood-red rose tattoo on her wrist, a black rose tattoo on her wrist, a vine-covered arrow tattoo fletched with vibrant feathers on her neck, a veniom-swept soulstone hoop in her lip, a detailed tattoo of a plump purple-bearded shirtless dwarf riding a half-centaur half-Nalfein woman while licking beads of grape jam off of her red sunstone crown on her ear, and an amber-eyed panther tattoo on her waist.&lt;br /&gt;
&lt;br /&gt;
:A ring of icy orbs encircles her hands.&lt;br /&gt;
:She is holding an ebony yew composite bow in her left hand.&lt;br /&gt;
:She is wearing a yew-braced ebon spidersilk pack caught in diaphanous crimson webbing, a mottled wintry wild silk cloak, an arrow-etched violet tanzanite choker, a weathered leather bandolier worn over a black silk corset with delicate icy blue boning, an onyx leather three-fingered glove with argent stitching, a loosely woven wrist-cuff of frostflowers and glossy dark green magnolia leaves, some blackened feystone claws, a pitted moonstone band, an ebon frost-burned leather kit stitched with argent thread, a crimson velvet-lined carryall cinched with black silk cords, a dark velvet gem pouch fitted with ruby-inset silver plates, some dark leather pants, a silver-banded black cordovan thigh-quiver stitched with metallic-threaded icy blue tendrils, some black silk knee-high socks under some dark frost-burned leather climbing boots laced with dirge-vaon vine.&lt;br /&gt;
&lt;br /&gt;
==Noted Treasures==&lt;br /&gt;
:&#039;&#039;&#039;an ebony yew composite bow&#039;&#039;&#039;&lt;br /&gt;
::Wrought of aged ruic that has been dyed a uniform ebon hue, the bow has nocks at either end of its long curve that are carved to resemble small thorn clusters, their tips beaded with incredibly tiny ruby teardrops.  Dark suede encircles the grip, ensuring that the hold will not slip, while a remarkably ornate, molded leather hand guard is fashioned in the semblance of a blooming rose.&lt;br /&gt;
:&#039;&#039;&#039;an iridescent jade shrike charm&#039;&#039;&#039;&lt;br /&gt;
::Colorful cut gems and brightly glazed enamel, limned and joined with a precious tracery of gold, form the gentle curving shape of the turtle dove charm.  From the short sleek feathers lining the dove&#039;s head to the longer graceful pinion feathers on its wings, each miniscule feather on the charm appears to be meticulously crafted and individually attached at tiny articulating joints, although why such painstaking attention to realism is needed in a piece of jewelry is not immediately apparent.&lt;br /&gt;
:&#039;&#039;&#039;a ruby-eyed cat&#039;s head symbol crafted from black moonstone&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a blood red stone emblem depicting a hissing cat&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a spool of tightly wound hemp&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a tiny ebon crystalline flower&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a brilliant purple winter rose&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Companion &amp;amp; The Kittens of Kittai==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a massive midnight black panther -&#039;&#039;&#039;  &amp;quot;Jynx&amp;quot;&lt;br /&gt;
::It is difficult to tell if the panther is all muscle or all fluff.  While most felines are lithe and sleek, this one in particular has longer fur than most, which gives him a fluffy appearance.  In common with his kin, he is pure, midnight black from the tip of his nose to the tip of his tail, and the only color anywhere to be found is in his eyes.  He stares out at the world with a pair of dark amber eyes, tinged at the edges in crimson, which lends itself to his vaguely neurotic expression.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a pudgy ginger-hued kitten -&#039;&#039;&#039;  &amp;quot;Hex&amp;quot;&lt;br /&gt;
::Large, wide-set crystal green eyes peer out from over the kitten&#039;s unusually flat pink nose, which is bordered on either side by a peppering of black whiskers.  Despite her narrow head, the rest of her body is pudgy, to the point that she looks as if she might topple over during any overly ambitious feline acrobatics.  The kitten&#039;s soft, tufted fur is bathed in a rich ginger hue.  Startling in its contrast with the rest of her coloring, a wide strip of black fur twists up her tail in a tight spiral.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a fluffy midnight black kitten -&#039;&#039;&#039;  &amp;quot;Voodoo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Advisor of the North==&lt;br /&gt;
In the year 5118, Kittai and Laelithonel were chosen Advisors by newly elected Mayor Tawariell of Icemule Trace. A Town Council was then formed which consisted of one representative from each local group, as well as the Mayor and her Advisors. Kitt&#039;s duties as Advisor included some security work clearing the Mayor&#039;s office of folks attempting to listen in to discussions held there. She also advised the Mayor on matters of import to the town and council, such as Daukhera, and various renovations, as well as planning for the Inaugural Faire of the North street festival. Kittai served her full term through Lumnea, 5120.&lt;br /&gt;
&lt;br /&gt;
==Kittai&#039;s Campaign Speech==&lt;br /&gt;
Kittai ran for a Town Council position in the [[Icemule Trace Mayoral Election 5120|5120 Icemule Trace Mayoral Race]].  Her campaign speech was given on the evening of 06/24/5120 in Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
:Reiphe says, &amp;quot;And now, Kittai, an advisor to the outgoing mayor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai smiles.&lt;br /&gt;
&lt;br /&gt;
:Kittai waves.&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Hi everyone, I&#039;m sure most of you know me though if a few of you don&#039;t I&#039;m Kittai, or just Kitt. I did indeed have the pleasure of being an Advisor to Mayor Tawariell during her time here with us, and I&#039;d like to bring this experience to a seat in the new council, with our new mayor whoever that may be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Icemule is the only place I&#039;ve had the pleasure of citizenship and I dont see that changing anytime soon, through all the ups and downs, overall the town, and those who call it home have remained a constant, and I think that everyone&#039;s opinions on how to move forward as a community are incredibly important to Icemule&#039;s growth, and would love to help put those plans into action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Portraits==&lt;br /&gt;
[[File:Kittai.png|200px|thumb|left|&amp;quot;Kittai&amp;quot; by Tisket]] [[File:Kittai2.png|200px|thumb|left|&amp;quot;Kittai the Archer&amp;quot; by Tisket]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kittai_(prime)&amp;diff=133329</id>
		<title>Kittai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kittai_(prime)&amp;diff=133329"/>
		<updated>2020-06-29T04:02:11Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|background-color=#660000&lt;br /&gt;
|color=#777B7E&lt;br /&gt;
|name= Kittai&lt;br /&gt;
|image= [[File:Kittai.png|thumbnail|center|&amp;quot;Kittai&amp;quot; by Tisket]]&lt;br /&gt;
|race= [[Elf]]&lt;br /&gt;
|culture= [[Nalfein]]&lt;br /&gt;
|class= [[Ranger]]&lt;br /&gt;
|profession= &lt;br /&gt;
|religion= Of the feline persuasion, or more commonly understood: Follower of [[Andelas]]&lt;br /&gt;
|affiliations= [[White Haven]], [[Order of Voln]], The Witching Hour&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength=&lt;br /&gt;
|weakness= Cats&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Fletching, garroting, gem-cutting, vanishing into the very essence of the wind, air and shadow and calling it ranger skill&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= felines&lt;br /&gt;
|dislikes= &lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
:You see Advisor of the North Kittai.&lt;br /&gt;
:She appears to be a Nalfein Elf.&lt;br /&gt;
:She is average height.  She appears to be youthful.  She has thick-lashed cobalt-violet eyes and alabaster skin.  She has very long, thick ebon-hazed purple hair worn in a dozen thin lace braids interlaced with midnight ebon crystal flowers.  She has an oval face and sharp pointed ears.&lt;br /&gt;
:She has a pair of dark starstone studs set along the slender tips of her pointed ears, a blood-red rose tattoo on her wrist, a black rose tattoo on her wrist, a vine-covered arrow tattoo fletched with vibrant feathers on her neck, a veniom-swept soulstone hoop in her lip, a detailed tattoo of a plump purple-bearded shirtless dwarf riding a half-centaur half-Nalfein woman while licking beads of grape jam off of her red sunstone crown on her ear, and an amber-eyed panther tattoo on her waist.&lt;br /&gt;
&lt;br /&gt;
:A ring of icy orbs encircles her hands.&lt;br /&gt;
:She is holding an ebony yew composite bow in her left hand.&lt;br /&gt;
:She is wearing a yew-braced ebon spidersilk pack caught in diaphanous crimson webbing, a mottled wintry wild silk cloak, an arrow-etched violet tanzanite choker, a weathered leather bandolier worn over a black silk corset with delicate icy blue boning, an onyx leather three-fingered glove with argent stitching, a loosely woven wrist-cuff of frostflowers and glossy dark green magnolia leaves, some blackened feystone claws, a pitted moonstone band, an ebon frost-burned leather kit stitched with argent thread, a crimson velvet-lined carryall cinched with black silk cords, a dark velvet gem pouch fitted with ruby-inset silver plates, some dark leather pants, a silver-banded black cordovan thigh-quiver stitched with metallic-threaded icy blue tendrils, some black silk knee-high socks under some dark frost-burned leather climbing boots laced with dirge-vaon vine.&lt;br /&gt;
&lt;br /&gt;
==Noted Treasures==&lt;br /&gt;
:&#039;&#039;&#039;an ebony yew composite bow&#039;&#039;&#039;&lt;br /&gt;
::Wrought of aged ruic that has been dyed a uniform ebon hue, the bow has nocks at either end of its long curve that are carved to resemble small thorn clusters, their tips beaded with incredibly tiny ruby teardrops.  Dark suede encircles the grip, ensuring that the hold will not slip, while a remarkably ornate, molded leather hand guard is fashioned in the semblance of a blooming rose.&lt;br /&gt;
:&#039;&#039;&#039;an iridescent jade shrike charm&#039;&#039;&#039;&lt;br /&gt;
::Colorful cut gems and brightly glazed enamel, limned and joined with a precious tracery of gold, form the gentle curving shape of the turtle dove charm.  From the short sleek feathers lining the dove&#039;s head to the longer graceful pinion feathers on its wings, each miniscule feather on the charm appears to be meticulously crafted and individually attached at tiny articulating joints, although why such painstaking attention to realism is needed in a piece of jewelry is not immediately apparent.&lt;br /&gt;
:&#039;&#039;&#039;a ruby-eyed cat&#039;s head symbol crafted from black moonstone&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a blood red stone emblem depicting a hissing cat&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a spool of tightly wound hemp&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a tiny ebon crystalline flower&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;a brilliant purple winter rose&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Companion &amp;amp; The Kittens of Kittai==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a massive midnight black panther -&#039;&#039;&#039;  &amp;quot;Jynx&amp;quot;&lt;br /&gt;
::It is difficult to tell if the panther is all muscle or all fluff.  While most felines are lithe and sleek, this one in particular has longer fur than most, which gives him a fluffy appearance.  In common with his kin, he is pure, midnight black from the tip of his nose to the tip of his tail, and the only color anywhere to be found is in his eyes.  He stares out at the world with a pair of dark amber eyes, tinged at the edges in crimson, which lends itself to his vaguely neurotic expression.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a pudgy ginger-hued kitten -&#039;&#039;&#039;  &amp;quot;Hex&amp;quot;&lt;br /&gt;
::Large, wide-set crystal green eyes peer out from over the kitten&#039;s unusually flat pink nose, which is bordered on either side by a peppering of black whiskers.  Despite her narrow head, the rest of her body is pudgy, to the point that she looks as if she might topple over during any overly ambitious feline acrobatics.  The kitten&#039;s soft, tufted fur is bathed in a rich ginger hue.  Startling in its contrast with the rest of her coloring, a wide strip of black fur twists up her tail in a tight spiral.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;a fluffy midnight black kitten -&#039;&#039;&#039;  &amp;quot;Voodoo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Advisor of the North==&lt;br /&gt;
In the year 5118, Kittai and Laelithonel were chosen Advisors by newly elected Mayor Tawariell of Icemule Trace. A Town Council was then formed which consisted of one representative from each local group, as well as the Mayor and her Advisors. Kitt&#039;s duties as Advisor included some security work clearing the Mayor&#039;s office of folks attempting to listen in to discussions held there. She also advised the Mayor on matters of import to the town and council, such as Daukhera, and various renovations, as well as planning for the Inaugural Faire of the North street festival. Kittai served her full term through Lumnea, 5120.&lt;br /&gt;
&lt;br /&gt;
==Kittai&#039;s Campaign Speech==&lt;br /&gt;
Kittai ran for a Town Council position in the [[Icemule Trace Mayoral Election 5120|5120 Icemule Trace Mayoral Race]].  Her campaign speech was given on the evening of 06/24/5120 in Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
:Reiphe says, &amp;quot;And now, Kittai, an advisor to the outgoing mayor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai smiles.&lt;br /&gt;
&lt;br /&gt;
:Kittai waves.&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Hi everyone, I&#039;m sure most of you know me though if a few of you don&#039;t I&#039;m Kittai, or just Kitt. I did indeed have the pleasure of being an Advisor to Mayor Tawariell during her time here with us, and I&#039;d like to bring this experience to a seat in the new council, with our new mayor whoever that may be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Icemule is the only place I&#039;ve had the pleasure of citizenship and I dont see that changing anytime soon, through all the ups and downs, overall the town, and those who call it home have remained a constant, and I think that everyone&#039;s opinions on how to move forward as a community are incredibly important to Icemule&#039;s growth, and would love to help put those plans into action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Kittai says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Portraits==&lt;br /&gt;
[[File:Kittai.png|200px|thumb|left|&amp;quot;Kittai&amp;quot; by Tisket]] [[File:Kittai2.png|200px|thumb|left|&amp;quot;Kittai the Archer&amp;quot; by Tisket]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=131235</id>
		<title>Adventurer&#039;s Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=131235"/>
		<updated>2020-04-29T06:41:05Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Escort Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;{{Redirect|AG}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; is the in-genre name of the &#039;&#039;Bounty System.&#039;&#039; This organization is comprised by the assignment of certain heroic or adventurous tasks that [[character]]s within [[Elanthia]] can participate in. There are no [[level]], [[race]], or [[profession]] requirements to participate in this guild. Adventurers successfully completing tasks will be rewarded with [[experience]], [[silver]], and [[bounty point]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bounty System went live in [[Prime]] on August 9, 2006.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Obtaining A Task ==&lt;br /&gt;
&lt;br /&gt;
Receiving a bounty task is as simple as going to the local town&#039;s bounty office and asking the Taskmaster there for an assignment. Based on the type of task assigned, you may also need to go to the local [[jeweler]], [[furrier]], [[herbalist]], or [[town&#039;s guard]] to receive the details of your task. Once assigned a task, you cannot be assigned another for 15 minutes (real time not game time). The waiting period can be skipped with a [[#Bounty Boost|bounty boost]] or [[#Bounty Task Vouchers|bounty task voucher]].&lt;br /&gt;
&lt;br /&gt;
*ASK TASKMASTER ABOUT BOUNTY : to receive a bounty task or turn in a completed one&lt;br /&gt;
*ASK TASKMASTER ABOUT REMOVAL : to turn in an incomplete task&lt;br /&gt;
*ASK TASKMASTER ABOUT EASIER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT HARDER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT ADD &amp;lt;person&amp;gt;: to add up to four other characters within 10 levels below your level to 5 levels above your level to your current task&lt;br /&gt;
&lt;br /&gt;
Each time you ask for harder or easier it adjusts the level range of tasks assigned by one level.  Initially this is +5 to -5.  If you ask for easier, it then will assign you tasks from -6 to +5.  You will then get a 15% penalty to your AdG rewards.  If you ask again for it to be easier, it will be from -7 to +5. You will then get a 30% penalty.  This pattern remains consistent for the third time and then the fourth time you get an assignment from +5 to -9.  You will get a 60% penalty at this point and it is the lowest level range you can have assigned.&lt;br /&gt;
&lt;br /&gt;
If you ask for harder from that point it will reverse the sequence of easier until you get to where you started from - at which point if you ask for harder you will get an assignment in the -5 to +6 range with no modification of your AdG rewards. Each time you ask increases the upper level until you get to the hardest level range which is -5 to +10.&lt;br /&gt;
&lt;br /&gt;
* [[BOUNTY (verb)|BOUNTY]] is used to check the status of assigned bounties, as well as accrued bounty points and a record of completed tasks&lt;br /&gt;
&lt;br /&gt;
== Available Tasks ==&lt;br /&gt;
&lt;br /&gt;
There are 8 types of task that the Taskmaster will randomly assign. Assignments will be based on your character&#039;s level and the location of that particular office. You can get assignments for creatures within five levels of your character, but the system will prioritize location as opposed to level. (For example, if there are more hunting areas nearby that are below your level, you will be assigned more underhunting tasks than overhunting ones.) You can share tasks with up to four other adventurers that are 5 levels higher or 10 levels lower by first leading the group and then asking the local taskmaster to ADD the other person. You cannot share gem, skin, herb, or escort bounties.&lt;br /&gt;
&lt;br /&gt;
===Gem Collecting===&lt;br /&gt;
:This [[Adventurer&#039;s Guild]] task requires you to obtain a number of a specific gem, and sell them to the town&#039;s [[jeweler]]. Assignments appear to be somewhat based upon your character&#039;s [[level]]. For example, a level 2 character would be asked to find something on the order of &#039;6 pink spinels,&#039; though as early as 15 trains one can be assigned to look for rarities such as [[ruby|Sylvarraend rubies]]. Rewards are based on specific gem type and quantity.  Adventurers are more likely to find the gem that they are tasked to retrieve until they have received enough to complete the bounty.  The multiplier only works on creatures that the hunter can learn from and that already drop that gem, and only if they were going to drop a gem of that value; shells will not drop in Icemule just because the multiplier is active, and zircons will not turn into diamonds.&lt;br /&gt;
&lt;br /&gt;
:[[Opalescent glass jar]]s are useful for people who hoard gems in anticipation of these gem tasks.  The jars hold 20 (or 50, if a merchant-sold large jar is obtained) of one type of object, reducing the inventory quantity from 21 (including the jar) to 1.  To get that jar back out, &amp;lt;small&amp;gt;[[RUMMAGE (verb)|RUMMAGE]] IN MY CONTAINER INGREDIENT YELLOW ZIRCON&amp;lt;/small&amp;gt; will grab the correct jar.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The dealer says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, I do have a task for you. I&#039;ve recently received several orders from customers interested in purchasing a yellow zircon. Unfortunately, I do not have quite enough inventory on hand to meet this demand. I&#039;d like for you to go round up 8 of them for me. You can SELL them to me as you find them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Gem collecting#Rewards|Gem collecting rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Skinning===&lt;br /&gt;
:This task requires you to gather skins of a specific type and of at least a certain quality for the town furrier.  Skinning tasks will only be assigned to characters with at least 0.5x combined training in [[Survival]] and [[First Aid]] (a [[level]] 100 character, for example, will not receive skinning tasks if they have 49 ranks or below).  Rewards for this are based on the value of the skin.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Dakris says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you. I&#039;ve recently received an order for 8 [[cobra]] skins.  I&#039;ll need them all to be of at least fine quality.  I&#039;d like you to go out and collect enough of these to fill my order.  You can SKIN them off the corpse of a cobra or purchase them from another adventurer.  You can SELL the skins to me as you collect them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foraging===&lt;br /&gt;
:This task requires you to [[forage]] for a specific item in a specific area.  The items foraged need to be fresh (not [[bundle]]d or eaten).  Rewards for this are based only on the difficulty of the item to forage.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Surtey Akrash says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you.  I&#039;ve been working on a concoction that requires some sprigs of larkspur.  Unfortunately, I need a specific variety that only grows in the old Mine Road near Wehnimer&#039;s Landing.  If you could retrieve 9 samples for me, I would be most grateful.  Keep in mind that I need these samples to be in pristine condition.  That means no eating, bundling, or otherwise damaging the samples. You can GIVE them to me as you FORAGE them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Foraging locations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (loot)===&lt;br /&gt;
:This task is assigned by a town guard, and is one in which an item is said to have been lost to a specific [[creature]] in a certain area.  To complete it, kill the creatures and [[LOOT]] them, [[SEARCH]]ing the corpse also works, although it may take longer if you search instead of loot; you should eventually find one that was carrying the item in question.  This can necessitate the killing of more than 30 of the creatures.  The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to LOOT.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[death dirge]] in the Graveyard near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is a twisted bronze brooch and you&#039;ll be able to identify it by the initials XL engraved upon it.  Hunt down the creature that attacked him, retrieve the heirloom, and report back to me.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (search)===&lt;br /&gt;
:This task is assigned by a town guard and is one in which an item is lost in a specific area.  To complete it, one must kneel with empty hands and [[search]] in a specific area.  The item is not in a specific room before you start searching, so any room you start to search in will do.  However, staying in a single room is ineffective.  Furthermore, any rooms searched back-to-back do not count, thus a minimum of 3 total rooms are required for a loop (although it is possible to find an heirloom on the first attempt in a new room).  However, it has been explicitly stated by a GM that searching several rooms over and over again (even if they &#039;count&#039;) is not a good strategy; the best strategy is to search as many rooms as possible without repeating.  Training in [[Perception]] helps a lot for this task, and it is likely that the spell [[Presence]] does as well.  Rewards are based on the level of creature that caused the item to be lost.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[giant marmot]] in the smuggling tunnels near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is an entwined silver and gold necklace and you&#039;ll be able to identify it by the initials OP engraved upon it.  Hunting down the creature that attacked him won&#039;t do you much good, as I don&#039;t think they take a liking to treasure.  You&#039;ll probably find the item wedged into some nook or cranny in the area if you do a thorough SEARCH.  Report back to me once you have retrieved it.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Culling===&lt;br /&gt;
:This task is assigned by a town guard, and is a very simple task that just requires you to kill a number (between 10 and 30) of a specific [[creature]] in specific area due to their overpopulation.  Note that this does not actually mean that the creatures in question are present in above-normal levels, so it may be necessary to bring a group along to increase the [[spawn rate]].  If you do damage to a creatures in question and it is later killed, you will get credit for the kill as long as you are still in the room.  The number of creatures assigned is based on your comparative level, starting low when you&#039;re underleveled, and going higher as you outlevel the target. Rewards are based on the level of creature you are assigned to cull.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  We&#039;ve noted a troubling increase in [[leaper]] activity on the Coastal Cliffs near Wehnimer&#039;s Landing.  We&#039;d like you to cull their numbers a bit for us.  Killing 24 of them should do nicely.  Report back to me when you are done.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss creature===&lt;br /&gt;
:This task is assigned by a town guard, and is based on the report of a particularly (mean sounding adjective) creature running about.  To complete it, you have to go kill some number of the regular creatures until the particularly mean one comes out.  This one is of a higher level than the base creatures, and may have different abilities.  The appearance of the boss creature is random, and may take killing more than 30 of the base creatures to get the boss to emerge.  The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to kill.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  A particularly dangerous [[great boar]] has been attacking hunters based out of this town.  It has racked up quite a few kills and is beginning to worry us.  Most of the attacks have occurred on the Locksmehr Trail between Wehnimer&#039;s Landing and Zul Logoth, which it probably considers its territory.  Hunt it down, kill it, and report back to me.  It doesn&#039;t always attack hunters, but you can probably get its attention by killing other creatures of the same type in its territory.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Escort===&lt;br /&gt;
:This task requires you to escort an [[NPC]] from one town to the other.  You pick up the NPC in the location specified by the taskmaster by using the WAIT verb.  The NPC is very timid, and will not enter a room unless the room is either clear of [[creature]]s or they are stunned.  You are also likely to be set upon by bandits - special creatures that are generated based on your level - during the course of the trip who will attack you and your escortee.  The escortee is quite frail and needs to be protected in order for successful completion of the task.  You can TELL the escortee to WAIT while you make sure the road ahead is clear, which could save an untimely arrival.  Upon entry into the destination town, the NPC will leave and you can go to any adventurer&#039;s guild to receive your reward.  Escort task assignments are random and independent of your difficulty modifier (since you are not being assigned a hunting area as part of the task), except for high-level characters.  If the adventurer has already been rewarded for a successful escort task in the past hour, the Taskmaster will make a telltale remark (&amp;quot;You&#039;ve done a fine job of keeping our paying customers alive. Perhaps I can find something more difficult for you to take on.&amp;quot;) to indicate a more difficult task is being contemplated. Otherwise, a shorter task is more likely to be assigned as normal. If you kill the NPC you have been assigned to escort, you will be suspended from further Adventurer&#039;s Guild tasks for 3 days per infraction with the following messaging:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;quot;When word reaches the Adventurer&#039;s Guild that the traveler has gone missing and you are implicated in her possible demise, you will find that you are suspended from receiving new tasks for 3 days pending the investigation.  They cannot afford to be associated with you during this time.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Rheteger says,  &amp;quot;I&#039;ve got a special mission for you.  A certain client has hired us to provide a protective escort on his upcoming journey.  Go to the area just inside the North Gate and WAIT for him to meet you  there.  You must guarantee his safety to Ta&#039;Vaalor as soon as you can, being ready for any dangers that the two of you may face.  Good luck!&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rescue===&lt;br /&gt;
:This task is assigned by the town guard and requires you to go and find an [[NPC]] and rescue it from a place of danger.  It is usually necessary to kill several of the [[creature]]s in order to entice the NPC to come out.  Once out, the NPC will FOLLOW you, but only one room at a time.  You simply advance one room, then wait for the NPC to follow, going more than one room at a time will cause the NPC to wait in its location.  The NPC can be attacked by creatures or other [[character]]s, so the use of disabling spells and abilities on any hostile entities is highly advised. Rewards are based on the level of creature you are asked to rescue the NPC from.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens is in quite the predicament.  His young son ran away from home recently.  A local divinest has discerned glimpses of the child fleeing from a [[lesser burrow orc]] in Melgorehn&#039;s Valley near Wehnimer&#039;s Landing.  The child is still alive, though is in constant danger and is probably cowering where ever he can find somewhere to hide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guard continues, &amp;quot;Go out the area where the child was last seen, find him, and bring him back safetly to me.  You will probably need to kill some of the creatures that he was last seen fleeing from in order to build up his confidence in you and reveal himself.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kill Bandits===&lt;br /&gt;
This task is assigned by a town guard, and requires you to patrol the specified area for [[bandit]]s.  This task is similar to the warparty task given to [[Guardians of Sunfist]] members.  Bandits will spring a trap when spawned that may bind, stun, or otherwise incapacitate the adventurer. Rewards are based on your level.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Dayle says, &amp;quot;Hmm, I&#039;ve got a task here from the town of Kharam-Dzu. It appears they have a bandit problem they&#039;d like you to solve. Go report to the dwarven militia sergeant near the Kharam-Dzu town gates to find out more. Be sure to ASK about BOUNTIES.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sergeant says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, we do have a task for you. We&#039;ve noted a troubling increase in bandit activity recently. We&#039;d like for you to patrol the old Logging Road near Kharam-Dzu and take out any bandits you encounter. Killing 17 of them should do nicely. Report back to me when you are done.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For each task you are awarded some amount of [[silver]], [[experience]], and [[bounty point]]s.  Experience is only gained when the exp &amp;quot;pool&amp;quot; is in normal limits (not saturated.  There is a warning when you try to turn in a finished bounty before you can absorb it.  The experience given by the reward is applied to the &amp;quot;to be absorbed&amp;quot; experience up until you become moderately saturated. Any reward in excess of that amount will have half applied to your &amp;quot;to be absorbed&amp;quot; experience and half will be absorbed instantly.  The experience awarded is influenced by the [[Gift of Lumnis]] system, so the award of 1000 experience on Gift of Lumnis is the equivalent of being awarded 3000 experience.&lt;br /&gt;
&lt;br /&gt;
Bounty points are awarded and can be exchanged for items in the bounty point treasure system.  Points are awarded based on the difficulty of the task.  For example, retrieving 5 brown zircons (value ~10 silvers) may give 50 bounty points, while retrieving 10 uncut diamonds (value ~5000 silvers) may award 1250 bounty points.&lt;br /&gt;
&lt;br /&gt;
::{| {{prettytable}}&lt;br /&gt;
 |-bgcolor=lightblue&lt;br /&gt;
 !Task Type&lt;br /&gt;
 !Shareable&lt;br /&gt;
 ![[Bounty point]]s Received&lt;br /&gt;
 ![[Experience]] Received&lt;br /&gt;
 ![[Silver]] Received&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Gem Collecting|Gem collecting]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Skinning|Skinning]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |Varies&lt;br /&gt;
 |600 - 700&lt;br /&gt;
 |Varies&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Foraging|Foraging]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |Varies&lt;br /&gt;
 |800&lt;br /&gt;
 |5 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Heirloom (loot)|Heirloom]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |15 + 7 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |150 + 70 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Culling|Culling]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Boss creature|Boss creature]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Escort|Escort]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |(250-500) + (2-14) &amp;amp;times; your level&lt;br /&gt;
 |500 - 2500&lt;br /&gt;
 |10 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Rescue|Rescue]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Kill Bandits|Bandits]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; your [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; your [[level]]&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=== Escort Rewards ===&lt;br /&gt;
Bounty points and silver for Escort tasks are determined by level and distance between towns; silvers earned is just 10x bounty points.  Experience is based solely on the distance between towns.&lt;br /&gt;
&lt;br /&gt;
Bounty point formula per trip (L is your level):&lt;br /&gt;
::{| {{prettytable|1=text-align:center}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||       - || 250 + 2&amp;amp;times;L  ||        ? || 350 + 6&amp;amp;times;L  || 450 + 10&amp;amp;times;L ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           || 250 + 2&amp;amp;times;L ||        - ||  400 + 8&amp;amp;times;L || 400 + 8&amp;amp;times;L  || 500 + 12&amp;amp;times;L || 550 + 14&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      ||       ? || 400 + 8&amp;amp;times;L  ||        - || 600 + 16&amp;amp;times;L || 600 + 16&amp;amp;times;L? || 650 + 18&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 350 + 6&amp;amp;times;L || 400 + 8&amp;amp;times;L  ||        ? ||        - || 300 + 4&amp;amp;times;L  || 350 + 6&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        || 450 + 10&amp;amp;times;L || 500 + 12&amp;amp;times;L || 600 + 16&amp;amp;times;L || 300 + 4&amp;amp;times;L  ||        - || 250 + 2&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          ||       ? || 550 + 14&amp;amp;times;L|| 650 + 18&amp;amp;times;L || 350 + 6&amp;amp;times;L || 250 + 2&amp;amp;times;L  ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Experience per trip:&lt;br /&gt;
::{| {{prettytable|1=text-align: center;}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||    - ||  500 || 1000 || 1000 || 1500 || 1750&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           ||  500 ||    - || 1250 || 1250 || 1750 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      || 1000 || 1250 ||    - || 1750 || 2250 || 2450&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 1000 || 1250 || 1750 ||    - ||  750 ||    1000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        || 1500 || 1750 || 2250 ||  750 ||    - ||  500&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          || 1750 || 2000 || 2450 ||    1000 ||  500 ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And a guess:&lt;br /&gt;
:BP = 200 + 50&amp;amp;times;D + 2&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
:exp = 250 + 250&amp;amp;times;D&lt;br /&gt;
:silver = 2000 + 500&amp;amp;times;D + 20&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
Where D is the distance modifier as below:&lt;br /&gt;
::{| {{prettytable|1=text-align: center;}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Illistim || Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]    || - || 1 || 3 || 3 || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]   || 1 || - || 4 || 4 || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]    || 3 || 4 || - || 6 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]] || 3 || 4 || 6 || - || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]   || 5 || 6 || 8 || 2 || - || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]     || 6 || 7 || 9 || 3 || 1 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Treasure System==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|1&lt;br /&gt;
|a crystal amulet        &lt;br /&gt;
| 100   &lt;br /&gt;
| A standard ESP amulet              &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
|a black crystal            &lt;br /&gt;
| 500   &lt;br /&gt;
| Two charges of [[Floating Disk (511)|Floating Disk]]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
|a treasure chest        &lt;br /&gt;
| 250 x tier   &lt;br /&gt;
|An unopened treasure chest.  Chests are graded in tiers (1-10), with 1 being the poorest, on average. Comes locked and potentially trapped.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
|a magic item            &lt;br /&gt;
| 1,000  &lt;br /&gt;
| An item charged with a random unidentified spell                  &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|recharge an [[Enhancive item|enhancive]] item             &lt;br /&gt;
|  *    &lt;br /&gt;
| Have the item ready in your hand for a cost quote               &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
|[[CMAN_Fix_Potion|a weak potion of accelerated unlearning]]      &lt;br /&gt;
|100,000 &lt;br /&gt;
| Instantly migrates all Armor, Combat Maneuver List, and Shield training points when drunk          &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
|[[fixskill|a strong potion of accelerated unlearning (fixskill potion)]]      &lt;br /&gt;
|250,000 &lt;br /&gt;
| Instantly migrates all skills to match skill goals when drunk&lt;br /&gt;
|-        &lt;br /&gt;
| 8&lt;br /&gt;
|[[fixstat|a potion of body and mind (fixstat potion)]]&lt;br /&gt;
|1,000,000&lt;br /&gt;
| Grants the ability to reallocate your stats when drunk&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
|a sword-crossed treasure chest tattoo      &lt;br /&gt;
|40,000 &lt;br /&gt;
| Specify a body location when ordering a tattoo!&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|a multihued compass rose tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A multihued compass rose tattoo encircling a map&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
|a drooling green gremlin tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A green gremlin tattoo drooling over piles of gems&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|a feather charm&lt;br /&gt;
|1000&lt;br /&gt;
|Reduces your encumbrance level by 40 lbs for 5 minutes. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|a mandis charm&lt;br /&gt;
|1000&lt;br /&gt;
|Dispels &amp;lt;b&amp;gt;ALL&amp;lt;/b&amp;gt; [[spell]]s currently affecting you. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Chronomage-approved Gold Ring of Teleportation&lt;br /&gt;
|1000&lt;br /&gt;
|A standard teleportation ring, licensed for 20 successful teleports.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|throat balm&lt;br /&gt;
|1500&lt;br /&gt;
|Eliminates all current vocal chord stress and excessive thirstiness. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|temporary damage padding&lt;br /&gt;
|*&lt;br /&gt;
|Add damage padding to your armor for 50 hits. Somewhat and heavy padding levels are available.&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|temporary elemental flares&lt;br /&gt;
|*&lt;br /&gt;
|Add fire, cold, or electricity flares to your weapon for 30 flare activations.&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|[[Magical armoire]]&lt;br /&gt;
|25,000&lt;br /&gt;
|Quickly dress and undress your character.&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|[[Magical armoire]]&lt;br /&gt;
|75,000&lt;br /&gt;
|Quickly dress and undress your character with max lightened version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
Adventurer&#039;s Guild participants can earn profession titles by completing a set amount of tasks or earning a set amount of bounty points.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A list of the titles can be [[Title_system#Adventurer.27s_Guild_Titles|found here.]]&#039;&#039;&lt;br /&gt;
==Badges==&lt;br /&gt;
{{main|Adventurer&#039;s Guild Badge}}&lt;br /&gt;
These badges are awarded to anyone who is a member of the &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; (have completed an AdG task).  Their function is as both a status symbol (as the more points you accumulate, the fancier your badge can be) and as an enhancive item.  They are awarded by the Treasure Master and the look of the badge is awarded based on the number of points you have accumulated.  Further upgrades of the badge can also be accomplished based on the number of bounty points you have accumulated.  &lt;br /&gt;
&amp;lt;i&amp;gt;Note: there is a 10,000 bounty point charge for a replacement badge.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrading badges is accomplished with points from an unseen badge pool which increments every time your earn a bounty point.  In particular, upgrading a badge will not reduce your current bounty point pool nor does it cost silvers.  A badge can be upgraded in five different areas, and each area can be upgraded ten times, giving a total of 11 possible upgrade tiers.  When you first receive your badge each area is in upgrade tier 0.  It costs 10,000*(n+1) to upgrade a badge area from tier n to tier n + 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 1:&#039;&#039; Suppose we have earned 30,000 BP total and never upgraded our badge.  Currently our badge pool has 30,000 points in it.  If we upgrade the binding to tier 1, it costs 10,000*1 badge points, leaving us with 20,000 badge points.  We could then choose to upgrade the binding again to tier 2, which would cost 10,000*2=20,000 points and leave us with 0 badge points.  Alternatively, we could decide instead to upgrade both the material and gem to tier 1, costing a total of 20,000 badge points and again leaving us with 0 badge points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 2:&#039;&#039;   Let&#039;s figure out how much it costs to completely upgrade an area.  The cost would be 10,000*(1 + 2 + ... + 10)=10,000*(10*11/2)=550,000.  In other words, if we have earned 550,000 total bounty points and never upgraded the badge, we could completely upgrade one area of the badge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 3:&#039;&#039;  Generalizing the previous example, let&#039;s compute how much it costs to upgrade the entire badge completely.  Obviously this is simply 5*(cost to upgrade a single area)=5*550,000=2,750,000.  Thus, once we have earned 2,750,000 total bounty points we could complete upgrade the badge.&lt;br /&gt;
&lt;br /&gt;
The more upgrades you get, the bigger its enhancive capacity will be. On top of that, the two or three highest-ranking upgrades on your badge have the potential to unlock its ability to hold more than one enhancement.&lt;br /&gt;
&lt;br /&gt;
You can set up your badge to enhance any skill or stat or other attribute that is available on the menu. If you want to know how much of a particular enhancement your badge can hold, just ask the treasure master NPC without specifying the bonus amount. Be aware that the treasure master has to drain your badge of all its charges before he can make any change to the enhancements it holds!&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve upgraded your badge and set it up with the enhancements you want, you&#039;ll have to place an order from the regular rewards menu to have it charged up, just like you can have any enhancive charged up. Recharging badges costs less than recharging other equivalent enhancive items, though.&lt;br /&gt;
&lt;br /&gt;
Other tips:&lt;br /&gt;
&lt;br /&gt;
* The badges are permanently attuned to the owner.&lt;br /&gt;
* If by some weird calamitous chance you manage to lose your badge, you can ask for a new one, but you&#039;ll have to set it up all over again. If you get a new badge, the old badge will become a useless paperweight and lose its attunement to you (or anyone).&lt;br /&gt;
* The strength of the enhancements you can get is limited by the overall value of your badge, but it is also limited by your level. The level limits aren&#039;t too restrictive, however -- a capped player could have a +10 stat enhancer, for example.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
[[Image:AdG_maps.png|300px|right]]&lt;br /&gt;
* [[Wehnimer&#039;s Landing]]: North Ring Road&lt;br /&gt;
* [[Teras]]: Glaes Street&lt;br /&gt;
* [[Solhaven]]: Latirus Lane&lt;br /&gt;
* [[River&#039;s Rest]]: Sandy Path&lt;br /&gt;
* [[Icemule Trace]]: East Road&lt;br /&gt;
* [[Ta&#039;Illistim]]: Fraendel Var&lt;br /&gt;
* [[Ta&#039;Vaalor]]: Glimaerstone Var&lt;br /&gt;
* [[Zul Logoth]]: Ruby Tunnel&lt;br /&gt;
* [[Mist Harbor]]: Northeast Cobblestone Path in a bamboo lyceum&lt;br /&gt;
&lt;br /&gt;
==SimuCoin/Login Reward Items==&lt;br /&gt;
===Bounty Boost===&lt;br /&gt;
A &#039;&#039;&#039;bounty boost&#039;&#039;&#039; reduces all bounty wait times to 5 seconds until the character shares a task or successfully completes one. The boost lasts for a maximum of one hour.  It is rewarded directly on the 5th and 15th days of [[Login Rewards]].  In addition, [[guild boost]]s may be converted to bounty boosts, and those are rewarded on 9th and 19th days of Login Rewards.&lt;br /&gt;
&lt;br /&gt;
===Bounty Task Vouchers===&lt;br /&gt;
&#039;&#039;&#039;Bounty Task Vouchers&#039;&#039;&#039; are applied to a single character and allow that character to switch tasks without waiting 15 minutes.  They are available in books of 10 or 100 for 75 and 700 [[SimuCoin]]s, respectively.&lt;br /&gt;
&lt;br /&gt;
===Bounty Task Waiver===&lt;br /&gt;
A &#039;&#039;&#039;Bounty Task Waiver&#039;&#039;&#039; costs 400 SimuCoins and will exempt a character from a specified type of task for 30 days.  A 4-hour version is earned by a character on the 11th day of [[Login Rewards]], and an 8-hour version is earned on the 22nd day ([[F2P]] characters get a 2-hour waiver both days).&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=33%}}&amp;gt;&lt;br /&gt;
&amp;gt;l waiver&lt;br /&gt;
In neat calligraphy, it reads:&lt;br /&gt;
This waiver entitles the presenter to be granted an exemption period of 30 days whereby the presenter may choose one type of task to not be assigned to him or her.&lt;br /&gt;
&lt;br /&gt;
To redeem this waiver, please GIVE it to the headmaster of any Adventurer&#039;s Guild location.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;give waiver to Raelir&lt;br /&gt;
Raelir takes your Guild task waiver and says, &amp;quot;Very well &amp;lt;name&amp;gt;, you may now specify one type of task that you wish be exempt from.  To do so, simply ASK me to EXEMPT you from any of the following tasks:  Kill Creatures, Retrieve Heirloom, Procure Skins, Procure Gems, Protect Traveller, Procure Herbs, Kill Dangerous Creature, Rescue Child, Kill Bandits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Kill Bandits&lt;br /&gt;
Raelir says, &amp;quot;Very well, &amp;lt;name&amp;gt;.  You are now exempt from being assigned the Kill Bandits task.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;{{Side box|Waivers prevent further tasks of the specified type from being assigned while they are in effect, they do not remove already assigned tasks from when they were not in effect. -GM Coase}}&lt;br /&gt;
Once a task is selected, it will be remembered until another task or NOTHING is selected.  A task waiver must be in effect &#039;&#039;&#039;before&#039;&#039;&#039; getting a task from the taskmaster to work.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Adventurer&#039;s Guild Badge]]&lt;br /&gt;
* [[Illistim adventurer&#039;s guild (script)]]&lt;br /&gt;
* [[Solhaven bounty (script)]]&lt;br /&gt;
* [[SERVICE (verb)]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Organizations%20and%20Societies/Adventurers%20Guild/view Officials folder]&lt;br /&gt;
[[Category:Adventurer&#039;s Guild| ]] [[Category:New Player]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=131234</id>
		<title>Adventurer&#039;s Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=131234"/>
		<updated>2020-04-29T06:38:54Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Escort Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;{{Redirect|AG}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; is the in-genre name of the &#039;&#039;Bounty System.&#039;&#039; This organization is comprised by the assignment of certain heroic or adventurous tasks that [[character]]s within [[Elanthia]] can participate in. There are no [[level]], [[race]], or [[profession]] requirements to participate in this guild. Adventurers successfully completing tasks will be rewarded with [[experience]], [[silver]], and [[bounty point]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bounty System went live in [[Prime]] on August 9, 2006.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Obtaining A Task ==&lt;br /&gt;
&lt;br /&gt;
Receiving a bounty task is as simple as going to the local town&#039;s bounty office and asking the Taskmaster there for an assignment. Based on the type of task assigned, you may also need to go to the local [[jeweler]], [[furrier]], [[herbalist]], or [[town&#039;s guard]] to receive the details of your task. Once assigned a task, you cannot be assigned another for 15 minutes (real time not game time). The waiting period can be skipped with a [[#Bounty Boost|bounty boost]] or [[#Bounty Task Vouchers|bounty task voucher]].&lt;br /&gt;
&lt;br /&gt;
*ASK TASKMASTER ABOUT BOUNTY : to receive a bounty task or turn in a completed one&lt;br /&gt;
*ASK TASKMASTER ABOUT REMOVAL : to turn in an incomplete task&lt;br /&gt;
*ASK TASKMASTER ABOUT EASIER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT HARDER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT ADD &amp;lt;person&amp;gt;: to add up to four other characters within 10 levels below your level to 5 levels above your level to your current task&lt;br /&gt;
&lt;br /&gt;
Each time you ask for harder or easier it adjusts the level range of tasks assigned by one level.  Initially this is +5 to -5.  If you ask for easier, it then will assign you tasks from -6 to +5.  You will then get a 15% penalty to your AdG rewards.  If you ask again for it to be easier, it will be from -7 to +5. You will then get a 30% penalty.  This pattern remains consistent for the third time and then the fourth time you get an assignment from +5 to -9.  You will get a 60% penalty at this point and it is the lowest level range you can have assigned.&lt;br /&gt;
&lt;br /&gt;
If you ask for harder from that point it will reverse the sequence of easier until you get to where you started from - at which point if you ask for harder you will get an assignment in the -5 to +6 range with no modification of your AdG rewards. Each time you ask increases the upper level until you get to the hardest level range which is -5 to +10.&lt;br /&gt;
&lt;br /&gt;
* [[BOUNTY (verb)|BOUNTY]] is used to check the status of assigned bounties, as well as accrued bounty points and a record of completed tasks&lt;br /&gt;
&lt;br /&gt;
== Available Tasks ==&lt;br /&gt;
&lt;br /&gt;
There are 8 types of task that the Taskmaster will randomly assign. Assignments will be based on your character&#039;s level and the location of that particular office. You can get assignments for creatures within five levels of your character, but the system will prioritize location as opposed to level. (For example, if there are more hunting areas nearby that are below your level, you will be assigned more underhunting tasks than overhunting ones.) You can share tasks with up to four other adventurers that are 5 levels higher or 10 levels lower by first leading the group and then asking the local taskmaster to ADD the other person. You cannot share gem, skin, herb, or escort bounties.&lt;br /&gt;
&lt;br /&gt;
===Gem Collecting===&lt;br /&gt;
:This [[Adventurer&#039;s Guild]] task requires you to obtain a number of a specific gem, and sell them to the town&#039;s [[jeweler]]. Assignments appear to be somewhat based upon your character&#039;s [[level]]. For example, a level 2 character would be asked to find something on the order of &#039;6 pink spinels,&#039; though as early as 15 trains one can be assigned to look for rarities such as [[ruby|Sylvarraend rubies]]. Rewards are based on specific gem type and quantity.  Adventurers are more likely to find the gem that they are tasked to retrieve until they have received enough to complete the bounty.  The multiplier only works on creatures that the hunter can learn from and that already drop that gem, and only if they were going to drop a gem of that value; shells will not drop in Icemule just because the multiplier is active, and zircons will not turn into diamonds.&lt;br /&gt;
&lt;br /&gt;
:[[Opalescent glass jar]]s are useful for people who hoard gems in anticipation of these gem tasks.  The jars hold 20 (or 50, if a merchant-sold large jar is obtained) of one type of object, reducing the inventory quantity from 21 (including the jar) to 1.  To get that jar back out, &amp;lt;small&amp;gt;[[RUMMAGE (verb)|RUMMAGE]] IN MY CONTAINER INGREDIENT YELLOW ZIRCON&amp;lt;/small&amp;gt; will grab the correct jar.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The dealer says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, I do have a task for you. I&#039;ve recently received several orders from customers interested in purchasing a yellow zircon. Unfortunately, I do not have quite enough inventory on hand to meet this demand. I&#039;d like for you to go round up 8 of them for me. You can SELL them to me as you find them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Gem collecting#Rewards|Gem collecting rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Skinning===&lt;br /&gt;
:This task requires you to gather skins of a specific type and of at least a certain quality for the town furrier.  Skinning tasks will only be assigned to characters with at least 0.5x combined training in [[Survival]] and [[First Aid]] (a [[level]] 100 character, for example, will not receive skinning tasks if they have 49 ranks or below).  Rewards for this are based on the value of the skin.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Dakris says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you. I&#039;ve recently received an order for 8 [[cobra]] skins.  I&#039;ll need them all to be of at least fine quality.  I&#039;d like you to go out and collect enough of these to fill my order.  You can SKIN them off the corpse of a cobra or purchase them from another adventurer.  You can SELL the skins to me as you collect them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Foraging===&lt;br /&gt;
:This task requires you to [[forage]] for a specific item in a specific area.  The items foraged need to be fresh (not [[bundle]]d or eaten).  Rewards for this are based only on the difficulty of the item to forage.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Surtey Akrash says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you.  I&#039;ve been working on a concoction that requires some sprigs of larkspur.  Unfortunately, I need a specific variety that only grows in the old Mine Road near Wehnimer&#039;s Landing.  If you could retrieve 9 samples for me, I would be most grateful.  Keep in mind that I need these samples to be in pristine condition.  That means no eating, bundling, or otherwise damaging the samples. You can GIVE them to me as you FORAGE them.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Foraging locations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (loot)===&lt;br /&gt;
:This task is assigned by a town guard, and is one in which an item is said to have been lost to a specific [[creature]] in a certain area.  To complete it, kill the creatures and [[LOOT]] them, [[SEARCH]]ing the corpse also works, although it may take longer if you search instead of loot; you should eventually find one that was carrying the item in question.  This can necessitate the killing of more than 30 of the creatures.  The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to LOOT.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[death dirge]] in the Graveyard near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is a twisted bronze brooch and you&#039;ll be able to identify it by the initials XL engraved upon it.  Hunt down the creature that attacked him, retrieve the heirloom, and report back to me.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (search)===&lt;br /&gt;
:This task is assigned by a town guard and is one in which an item is lost in a specific area.  To complete it, one must kneel with empty hands and [[search]] in a specific area.  The item is not in a specific room before you start searching, so any room you start to search in will do.  However, staying in a single room is ineffective.  Furthermore, any rooms searched back-to-back do not count, thus a minimum of 3 total rooms are required for a loop (although it is possible to find an heirloom on the first attempt in a new room).  However, it has been explicitly stated by a GM that searching several rooms over and over again (even if they &#039;count&#039;) is not a good strategy; the best strategy is to search as many rooms as possible without repeating.  Training in [[Perception]] helps a lot for this task, and it is likely that the spell [[Presence]] does as well.  Rewards are based on the level of creature that caused the item to be lost.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[giant marmot]] in the smuggling tunnels near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is an entwined silver and gold necklace and you&#039;ll be able to identify it by the initials OP engraved upon it.  Hunting down the creature that attacked him won&#039;t do you much good, as I don&#039;t think they take a liking to treasure.  You&#039;ll probably find the item wedged into some nook or cranny in the area if you do a thorough SEARCH.  Report back to me once you have retrieved it.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Culling===&lt;br /&gt;
:This task is assigned by a town guard, and is a very simple task that just requires you to kill a number (between 10 and 30) of a specific [[creature]] in specific area due to their overpopulation.  Note that this does not actually mean that the creatures in question are present in above-normal levels, so it may be necessary to bring a group along to increase the [[spawn rate]].  If you do damage to a creatures in question and it is later killed, you will get credit for the kill as long as you are still in the room.  The number of creatures assigned is based on your comparative level, starting low when you&#039;re underleveled, and going higher as you outlevel the target. Rewards are based on the level of creature you are assigned to cull.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  We&#039;ve noted a troubling increase in [[leaper]] activity on the Coastal Cliffs near Wehnimer&#039;s Landing.  We&#039;d like you to cull their numbers a bit for us.  Killing 24 of them should do nicely.  Report back to me when you are done.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boss creature===&lt;br /&gt;
:This task is assigned by a town guard, and is based on the report of a particularly (mean sounding adjective) creature running about.  To complete it, you have to go kill some number of the regular creatures until the particularly mean one comes out.  This one is of a higher level than the base creatures, and may have different abilities.  The appearance of the boss creature is random, and may take killing more than 30 of the base creatures to get the boss to emerge.  The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to kill.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  A particularly dangerous [[great boar]] has been attacking hunters based out of this town.  It has racked up quite a few kills and is beginning to worry us.  Most of the attacks have occurred on the Locksmehr Trail between Wehnimer&#039;s Landing and Zul Logoth, which it probably considers its territory.  Hunt it down, kill it, and report back to me.  It doesn&#039;t always attack hunters, but you can probably get its attention by killing other creatures of the same type in its territory.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Escort===&lt;br /&gt;
:This task requires you to escort an [[NPC]] from one town to the other.  You pick up the NPC in the location specified by the taskmaster by using the WAIT verb.  The NPC is very timid, and will not enter a room unless the room is either clear of [[creature]]s or they are stunned.  You are also likely to be set upon by bandits - special creatures that are generated based on your level - during the course of the trip who will attack you and your escortee.  The escortee is quite frail and needs to be protected in order for successful completion of the task.  You can TELL the escortee to WAIT while you make sure the road ahead is clear, which could save an untimely arrival.  Upon entry into the destination town, the NPC will leave and you can go to any adventurer&#039;s guild to receive your reward.  Escort task assignments are random and independent of your difficulty modifier (since you are not being assigned a hunting area as part of the task), except for high-level characters.  If the adventurer has already been rewarded for a successful escort task in the past hour, the Taskmaster will make a telltale remark (&amp;quot;You&#039;ve done a fine job of keeping our paying customers alive. Perhaps I can find something more difficult for you to take on.&amp;quot;) to indicate a more difficult task is being contemplated. Otherwise, a shorter task is more likely to be assigned as normal. If you kill the NPC you have been assigned to escort, you will be suspended from further Adventurer&#039;s Guild tasks for 3 days per infraction with the following messaging:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;quot;When word reaches the Adventurer&#039;s Guild that the traveler has gone missing and you are implicated in her possible demise, you will find that you are suspended from receiving new tasks for 3 days pending the investigation.  They cannot afford to be associated with you during this time.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Rheteger says,  &amp;quot;I&#039;ve got a special mission for you.  A certain client has hired us to provide a protective escort on his upcoming journey.  Go to the area just inside the North Gate and WAIT for him to meet you  there.  You must guarantee his safety to Ta&#039;Vaalor as soon as you can, being ready for any dangers that the two of you may face.  Good luck!&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Rescue===&lt;br /&gt;
:This task is assigned by the town guard and requires you to go and find an [[NPC]] and rescue it from a place of danger.  It is usually necessary to kill several of the [[creature]]s in order to entice the NPC to come out.  Once out, the NPC will FOLLOW you, but only one room at a time.  You simply advance one room, then wait for the NPC to follow, going more than one room at a time will cause the NPC to wait in its location.  The NPC can be attacked by creatures or other [[character]]s, so the use of disabling spells and abilities on any hostile entities is highly advised. Rewards are based on the level of creature you are asked to rescue the NPC from.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens is in quite the predicament.  His young son ran away from home recently.  A local divinest has discerned glimpses of the child fleeing from a [[lesser burrow orc]] in Melgorehn&#039;s Valley near Wehnimer&#039;s Landing.  The child is still alive, though is in constant danger and is probably cowering where ever he can find somewhere to hide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guard continues, &amp;quot;Go out the area where the child was last seen, find him, and bring him back safetly to me.  You will probably need to kill some of the creatures that he was last seen fleeing from in order to build up his confidence in you and reveal himself.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kill Bandits===&lt;br /&gt;
This task is assigned by a town guard, and requires you to patrol the specified area for [[bandit]]s.  This task is similar to the warparty task given to [[Guardians of Sunfist]] members.  Bandits will spring a trap when spawned that may bind, stun, or otherwise incapacitate the adventurer. Rewards are based on your level.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Dayle says, &amp;quot;Hmm, I&#039;ve got a task here from the town of Kharam-Dzu. It appears they have a bandit problem they&#039;d like you to solve. Go report to the dwarven militia sergeant near the Kharam-Dzu town gates to find out more. Be sure to ASK about BOUNTIES.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sergeant says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, we do have a task for you. We&#039;ve noted a troubling increase in bandit activity recently. We&#039;d like for you to patrol the old Logging Road near Kharam-Dzu and take out any bandits you encounter. Killing 17 of them should do nicely. Report back to me when you are done.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For each task you are awarded some amount of [[silver]], [[experience]], and [[bounty point]]s.  Experience is only gained when the exp &amp;quot;pool&amp;quot; is in normal limits (not saturated.  There is a warning when you try to turn in a finished bounty before you can absorb it.  The experience given by the reward is applied to the &amp;quot;to be absorbed&amp;quot; experience up until you become moderately saturated. Any reward in excess of that amount will have half applied to your &amp;quot;to be absorbed&amp;quot; experience and half will be absorbed instantly.  The experience awarded is influenced by the [[Gift of Lumnis]] system, so the award of 1000 experience on Gift of Lumnis is the equivalent of being awarded 3000 experience.&lt;br /&gt;
&lt;br /&gt;
Bounty points are awarded and can be exchanged for items in the bounty point treasure system.  Points are awarded based on the difficulty of the task.  For example, retrieving 5 brown zircons (value ~10 silvers) may give 50 bounty points, while retrieving 10 uncut diamonds (value ~5000 silvers) may award 1250 bounty points.&lt;br /&gt;
&lt;br /&gt;
::{| {{prettytable}}&lt;br /&gt;
 |-bgcolor=lightblue&lt;br /&gt;
 !Task Type&lt;br /&gt;
 !Shareable&lt;br /&gt;
 ![[Bounty point]]s Received&lt;br /&gt;
 ![[Experience]] Received&lt;br /&gt;
 ![[Silver]] Received&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Gem Collecting|Gem collecting]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Skinning|Skinning]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |Varies&lt;br /&gt;
 |600 - 700&lt;br /&gt;
 |Varies&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Foraging|Foraging]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |Varies&lt;br /&gt;
 |800&lt;br /&gt;
 |5 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Heirloom (loot)|Heirloom]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |15 + 7 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |150 + 70 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Culling|Culling]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Boss creature|Boss creature]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Escort|Escort]]&#039;&#039;&#039;&lt;br /&gt;
 |No&lt;br /&gt;
 |(250-500) + (2-14) &amp;amp;times; your level&lt;br /&gt;
 |500 - 2500&lt;br /&gt;
 |10 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Rescue|Rescue]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Kill Bandits|Bandits]]&#039;&#039;&#039;&lt;br /&gt;
 |Yes&lt;br /&gt;
 |25 + 9 &amp;amp;times; your [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; your [[level]]&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
=== Escort Rewards ===&lt;br /&gt;
Bounty points and silver for Escort tasks are determined by level and distance between towns; silvers earned is just 10x bounty points.  Experience is based solely on the distance between towns.&lt;br /&gt;
&lt;br /&gt;
Bounty point formula per trip (L is your level):&lt;br /&gt;
::{| {{prettytable|1=text-align:center}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||       - || 250 + 2&amp;amp;times;L  ||        ? || 350 + 6&amp;amp;times;L  || 450 + 10&amp;amp;times;L ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           || 250 + 2&amp;amp;times;L ||        - ||  400 + 8&amp;amp;times;L || 400 + 8&amp;amp;times;L  || 500 + 12&amp;amp;times;L || 550 + 14&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      ||       ? || 400 + 8&amp;amp;times;L  ||        - || 600 + 16&amp;amp;times;L || 600 + 16&amp;amp;times;L? || 650 + 18&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 350 + 6&amp;amp;times;L || 400 + 8&amp;amp;times;L  ||        ? ||        - || 300 + 4&amp;amp;times;L  ||    -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        || 450 + 10&amp;amp;times;L || 500 + 12&amp;amp;times;L || 600 + 16&amp;amp;times;L || 300 + 4&amp;amp;times;L  ||        - || 250 + 2&amp;amp;times;L&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          ||       ? || 550 + 14&amp;amp;times;L|| 650 + 18&amp;amp;times;L ||        ? || 250 + 2&amp;amp;times;L  ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Experience per trip:&lt;br /&gt;
::{| {{prettytable|1=text-align: center;}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||    - ||  500 || 1000 || 1000 || 1500 || 1750&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           ||  500 ||    - || 1250 || 1250 || 1750 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      || 1000 || 1250 ||    - || 1750 || 2250 || 2450&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 1000 || 1250 || 1750 ||    - ||  750 ||    1000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        || 1500 || 1750 || 2250 ||  750 ||    - ||  500&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          || 1750 || 2000 || 2450 ||    1000 ||  500 ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And a guess:&lt;br /&gt;
:BP = 200 + 50&amp;amp;times;D + 2&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
:exp = 250 + 250&amp;amp;times;D&lt;br /&gt;
:silver = 2000 + 500&amp;amp;times;D + 20&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
Where D is the distance modifier as below:&lt;br /&gt;
::{| {{prettytable|1=text-align: center;}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Illistim || Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]    || - || 1 || 3 || 3 || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]   || 1 || - || 4 || 4 || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]    || 3 || 4 || - || 6 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]] || 3 || 4 || 6 || - || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]   || 5 || 6 || 8 || 2 || - || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]     || 6 || 7 || 9 || 3 || 1 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Treasure System==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|1&lt;br /&gt;
|a crystal amulet        &lt;br /&gt;
| 100   &lt;br /&gt;
| A standard ESP amulet              &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
|a black crystal            &lt;br /&gt;
| 500   &lt;br /&gt;
| Two charges of [[Floating Disk (511)|Floating Disk]]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
|a treasure chest        &lt;br /&gt;
| 250 x tier   &lt;br /&gt;
|An unopened treasure chest.  Chests are graded in tiers (1-10), with 1 being the poorest, on average. Comes locked and potentially trapped.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
|a magic item            &lt;br /&gt;
| 1,000  &lt;br /&gt;
| An item charged with a random unidentified spell                  &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|recharge an [[Enhancive item|enhancive]] item             &lt;br /&gt;
|  *    &lt;br /&gt;
| Have the item ready in your hand for a cost quote               &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
|[[CMAN_Fix_Potion|a weak potion of accelerated unlearning]]      &lt;br /&gt;
|100,000 &lt;br /&gt;
| Instantly migrates all Armor, Combat Maneuver List, and Shield training points when drunk          &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
|[[fixskill|a strong potion of accelerated unlearning (fixskill potion)]]      &lt;br /&gt;
|250,000 &lt;br /&gt;
| Instantly migrates all skills to match skill goals when drunk&lt;br /&gt;
|-        &lt;br /&gt;
| 8&lt;br /&gt;
|[[fixstat|a potion of body and mind (fixstat potion)]]&lt;br /&gt;
|1,000,000&lt;br /&gt;
| Grants the ability to reallocate your stats when drunk&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
|a sword-crossed treasure chest tattoo      &lt;br /&gt;
|40,000 &lt;br /&gt;
| Specify a body location when ordering a tattoo!&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|a multihued compass rose tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A multihued compass rose tattoo encircling a map&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
|a drooling green gremlin tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A green gremlin tattoo drooling over piles of gems&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|a feather charm&lt;br /&gt;
|1000&lt;br /&gt;
|Reduces your encumbrance level by 40 lbs for 5 minutes. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|a mandis charm&lt;br /&gt;
|1000&lt;br /&gt;
|Dispels &amp;lt;b&amp;gt;ALL&amp;lt;/b&amp;gt; [[spell]]s currently affecting you. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Chronomage-approved Gold Ring of Teleportation&lt;br /&gt;
|1000&lt;br /&gt;
|A standard teleportation ring, licensed for 20 successful teleports.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|throat balm&lt;br /&gt;
|1500&lt;br /&gt;
|Eliminates all current vocal chord stress and excessive thirstiness. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|temporary damage padding&lt;br /&gt;
|*&lt;br /&gt;
|Add damage padding to your armor for 50 hits. Somewhat and heavy padding levels are available.&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|temporary elemental flares&lt;br /&gt;
|*&lt;br /&gt;
|Add fire, cold, or electricity flares to your weapon for 30 flare activations.&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|[[Magical armoire]]&lt;br /&gt;
|25,000&lt;br /&gt;
|Quickly dress and undress your character.&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|[[Magical armoire]]&lt;br /&gt;
|75,000&lt;br /&gt;
|Quickly dress and undress your character with max lightened version.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
Adventurer&#039;s Guild participants can earn profession titles by completing a set amount of tasks or earning a set amount of bounty points.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A list of the titles can be [[Title_system#Adventurer.27s_Guild_Titles|found here.]]&#039;&#039;&lt;br /&gt;
==Badges==&lt;br /&gt;
{{main|Adventurer&#039;s Guild Badge}}&lt;br /&gt;
These badges are awarded to anyone who is a member of the &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; (have completed an AdG task).  Their function is as both a status symbol (as the more points you accumulate, the fancier your badge can be) and as an enhancive item.  They are awarded by the Treasure Master and the look of the badge is awarded based on the number of points you have accumulated.  Further upgrades of the badge can also be accomplished based on the number of bounty points you have accumulated.  &lt;br /&gt;
&amp;lt;i&amp;gt;Note: there is a 10,000 bounty point charge for a replacement badge.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrading badges is accomplished with points from an unseen badge pool which increments every time your earn a bounty point.  In particular, upgrading a badge will not reduce your current bounty point pool nor does it cost silvers.  A badge can be upgraded in five different areas, and each area can be upgraded ten times, giving a total of 11 possible upgrade tiers.  When you first receive your badge each area is in upgrade tier 0.  It costs 10,000*(n+1) to upgrade a badge area from tier n to tier n + 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 1:&#039;&#039; Suppose we have earned 30,000 BP total and never upgraded our badge.  Currently our badge pool has 30,000 points in it.  If we upgrade the binding to tier 1, it costs 10,000*1 badge points, leaving us with 20,000 badge points.  We could then choose to upgrade the binding again to tier 2, which would cost 10,000*2=20,000 points and leave us with 0 badge points.  Alternatively, we could decide instead to upgrade both the material and gem to tier 1, costing a total of 20,000 badge points and again leaving us with 0 badge points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 2:&#039;&#039;   Let&#039;s figure out how much it costs to completely upgrade an area.  The cost would be 10,000*(1 + 2 + ... + 10)=10,000*(10*11/2)=550,000.  In other words, if we have earned 550,000 total bounty points and never upgraded the badge, we could completely upgrade one area of the badge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 3:&#039;&#039;  Generalizing the previous example, let&#039;s compute how much it costs to upgrade the entire badge completely.  Obviously this is simply 5*(cost to upgrade a single area)=5*550,000=2,750,000.  Thus, once we have earned 2,750,000 total bounty points we could complete upgrade the badge.&lt;br /&gt;
&lt;br /&gt;
The more upgrades you get, the bigger its enhancive capacity will be. On top of that, the two or three highest-ranking upgrades on your badge have the potential to unlock its ability to hold more than one enhancement.&lt;br /&gt;
&lt;br /&gt;
You can set up your badge to enhance any skill or stat or other attribute that is available on the menu. If you want to know how much of a particular enhancement your badge can hold, just ask the treasure master NPC without specifying the bonus amount. Be aware that the treasure master has to drain your badge of all its charges before he can make any change to the enhancements it holds!&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve upgraded your badge and set it up with the enhancements you want, you&#039;ll have to place an order from the regular rewards menu to have it charged up, just like you can have any enhancive charged up. Recharging badges costs less than recharging other equivalent enhancive items, though.&lt;br /&gt;
&lt;br /&gt;
Other tips:&lt;br /&gt;
&lt;br /&gt;
* The badges are permanently attuned to the owner.&lt;br /&gt;
* If by some weird calamitous chance you manage to lose your badge, you can ask for a new one, but you&#039;ll have to set it up all over again. If you get a new badge, the old badge will become a useless paperweight and lose its attunement to you (or anyone).&lt;br /&gt;
* The strength of the enhancements you can get is limited by the overall value of your badge, but it is also limited by your level. The level limits aren&#039;t too restrictive, however -- a capped player could have a +10 stat enhancer, for example.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
[[Image:AdG_maps.png|300px|right]]&lt;br /&gt;
* [[Wehnimer&#039;s Landing]]: North Ring Road&lt;br /&gt;
* [[Teras]]: Glaes Street&lt;br /&gt;
* [[Solhaven]]: Latirus Lane&lt;br /&gt;
* [[River&#039;s Rest]]: Sandy Path&lt;br /&gt;
* [[Icemule Trace]]: East Road&lt;br /&gt;
* [[Ta&#039;Illistim]]: Fraendel Var&lt;br /&gt;
* [[Ta&#039;Vaalor]]: Glimaerstone Var&lt;br /&gt;
* [[Zul Logoth]]: Ruby Tunnel&lt;br /&gt;
* [[Mist Harbor]]: Northeast Cobblestone Path in a bamboo lyceum&lt;br /&gt;
&lt;br /&gt;
==SimuCoin/Login Reward Items==&lt;br /&gt;
===Bounty Boost===&lt;br /&gt;
A &#039;&#039;&#039;bounty boost&#039;&#039;&#039; reduces all bounty wait times to 5 seconds until the character shares a task or successfully completes one. The boost lasts for a maximum of one hour.  It is rewarded directly on the 5th and 15th days of [[Login Rewards]].  In addition, [[guild boost]]s may be converted to bounty boosts, and those are rewarded on 9th and 19th days of Login Rewards.&lt;br /&gt;
&lt;br /&gt;
===Bounty Task Vouchers===&lt;br /&gt;
&#039;&#039;&#039;Bounty Task Vouchers&#039;&#039;&#039; are applied to a single character and allow that character to switch tasks without waiting 15 minutes.  They are available in books of 10 or 100 for 75 and 700 [[SimuCoin]]s, respectively.&lt;br /&gt;
&lt;br /&gt;
===Bounty Task Waiver===&lt;br /&gt;
A &#039;&#039;&#039;Bounty Task Waiver&#039;&#039;&#039; costs 400 SimuCoins and will exempt a character from a specified type of task for 30 days.  A 4-hour version is earned by a character on the 11th day of [[Login Rewards]], and an 8-hour version is earned on the 22nd day ([[F2P]] characters get a 2-hour waiver both days).&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=33%}}&amp;gt;&lt;br /&gt;
&amp;gt;l waiver&lt;br /&gt;
In neat calligraphy, it reads:&lt;br /&gt;
This waiver entitles the presenter to be granted an exemption period of 30 days whereby the presenter may choose one type of task to not be assigned to him or her.&lt;br /&gt;
&lt;br /&gt;
To redeem this waiver, please GIVE it to the headmaster of any Adventurer&#039;s Guild location.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;give waiver to Raelir&lt;br /&gt;
Raelir takes your Guild task waiver and says, &amp;quot;Very well &amp;lt;name&amp;gt;, you may now specify one type of task that you wish be exempt from.  To do so, simply ASK me to EXEMPT you from any of the following tasks:  Kill Creatures, Retrieve Heirloom, Procure Skins, Procure Gems, Protect Traveller, Procure Herbs, Kill Dangerous Creature, Rescue Child, Kill Bandits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;Kill Bandits&lt;br /&gt;
Raelir says, &amp;quot;Very well, &amp;lt;name&amp;gt;.  You are now exempt from being assigned the Kill Bandits task.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;{{Side box|Waivers prevent further tasks of the specified type from being assigned while they are in effect, they do not remove already assigned tasks from when they were not in effect. -GM Coase}}&lt;br /&gt;
Once a task is selected, it will be remembered until another task or NOTHING is selected.  A task waiver must be in effect &#039;&#039;&#039;before&#039;&#039;&#039; getting a task from the taskmaster to work.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Adventurer&#039;s Guild Badge]]&lt;br /&gt;
* [[Illistim adventurer&#039;s guild (script)]]&lt;br /&gt;
* [[Solhaven bounty (script)]]&lt;br /&gt;
* [[SERVICE (verb)]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Organizations%20and%20Societies/Adventurers%20Guild/view Officials folder]&lt;br /&gt;
[[Category:Adventurer&#039;s Guild| ]] [[Category:New Player]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Loresinging&amp;diff=127413</id>
		<title>Loresinging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Loresinging&amp;diff=127413"/>
		<updated>2019-12-21T02:08:07Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Permanent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Loresinging&#039;&#039;&#039; is a [[bard]]ic ability allowing a singer to divine the properties of an item with the sound of his voice.  An item may simply tell its properties while another will have a specific story attached to it that can only be observed through a bard, often called a [[loresong]] itself due to the nature in which the story is revealed.&lt;br /&gt;
&lt;br /&gt;
Different items have different amounts of difficulty to obtain the information from.  In order to increase a loresong&#039;s strength and ability to divine a loresong from an item, various verses and rhyme schemes can be used to obtain the loresong.  Specifically, two-line loresongs with no rhymes are less powerful than two-line verses with a rhyme scheme.  And, a four-line verse with a rhyme scheme is even more powerful.  Rhymes must be words that rhyme by spelling, such as the infamous hand/land rhyme.  However, more and floor, though they rhyme when spoken aloud, they do not count as rhymes for the purpose of loresongs.&lt;br /&gt;
&lt;br /&gt;
Additionally, if certain keywords are used (value, weight, purpose, skill [only for weapons/armor], spell, and ability) in a loresong, one can obtain specific bits of information from the item.&lt;br /&gt;
&lt;br /&gt;
When loresinging to a magical or [[enhancive item]], a bard may determine whether or not the item will be destroyed when its last magical or enhancive [[charges|charge]] has been expended.&lt;br /&gt;
&lt;br /&gt;
When singing to a piece of [[armor]] with [[resistance]] to a damage type, a proper loresong will tell the level of resistance.&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
===LORESING (verb)===&lt;br /&gt;
====Usage====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
    LORESING [:{tone}] [::{target}] {message}  - Loresing a message [with a tone] [to a target]&lt;br /&gt;
&lt;br /&gt;
For a full list of tones, see SONG LIST.&lt;br /&gt;
&lt;br /&gt;
You may loresing multiple lines by separating each one with a semicolon.&lt;br /&gt;
  EXAMPLE: LORESING Jori says she hears the birds;When I can&#039;t hear a thing,;Jori whistles like a robin,;I can only sing.&lt;br /&gt;
&lt;br /&gt;
When LORESINGing, you will use whatever language you are currently SPEAKing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&lt;br /&gt;
To loresing, use the verb LORESING followed by your song, with lines separated by semi-colons.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
J&amp;gt;loresing staff of ebonwood now for another scrap of doggerel song,;Share with us that ability ere the night grows long&lt;br /&gt;
You sing sonorously:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Staff of ebonwood now for another scrap of doggerel song,&lt;br /&gt;
     Share with us that ability ere the night grows long&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Roundtime: 18 sec.&lt;br /&gt;
&lt;br /&gt;
As you sing, you feel a faint resonating vibration from the ebonwood staff in your hand...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to standard loresinging, it is also possible to sing to non-held items in the same room.  The purpose of this is generally to reveal a [[loresong]].  To loresing to an item not held in your hand, use the targeting syntax &#039;&#039;LORESING ::itemname&#039;&#039;.  There are many examples of such items in the Museums in Wehnimer&#039;s Landing and River&#039;s Rest, as well as scattered in other areas of the game.&lt;br /&gt;
&lt;br /&gt;
=== Order ===&lt;br /&gt;
The response message from successful attempts will reveal information in a specific order if one does not use a keyword.&lt;br /&gt;
; First verse :The &#039;&#039;&#039;weight&#039;&#039;&#039; and &#039;&#039;&#039;value&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Second verse :The &#039;&#039;&#039;purpose&#039;&#039;&#039; of the item&lt;br /&gt;
&lt;br /&gt;
; Third verse &lt;br /&gt;
:If the item is a weapon/armor type then it will reveal the &#039;&#039;&#039;skill&#039;&#039;&#039; required to use and enchant bonus of the item.&lt;br /&gt;
:If the item is a magic type then it will say which spell and how many [[charges]] left.&lt;br /&gt;
:If the item is enhancive, it will tell what it enhances and the level requirements but not the specific amount of the boosts.&lt;br /&gt;
:The keyword &#039;&#039;&#039;enhance&#039;&#039;&#039; will work for both types.&lt;br /&gt;
&lt;br /&gt;
; Fourth verse &lt;br /&gt;
:Consists of the special &#039;&#039;&#039;ability&#039;&#039;&#039; section. Enhancive details, spells, weapon flares, reimbeddable status, crumbly status, temporary bless, and other odd information will be found here.&lt;br /&gt;
&lt;br /&gt;
=== Keywords ===&lt;br /&gt;
*Using keywords such as &#039;&#039;&#039;value&#039;&#039;&#039;, &#039;&#039;&#039;weight&#039;&#039;&#039;, &#039;&#039;&#039;purpose&#039;&#039;&#039;, &#039;&#039;&#039;skill&#039;&#039;&#039; [only for weapons/armor] or &#039;&#039;&#039;enhance&#039;&#039;&#039;, &#039;&#039;&#039;spell&#039;&#039;&#039;, and &#039;&#039;&#039;ability&#039;&#039;&#039; will skip to that verse directly.&lt;br /&gt;
*The bard may continue loresinging without using a keyword to continue to the next verse in order. &lt;br /&gt;
:For example: if loresinging to a weapon, skipping to the third verse by using the keyword &#039;&#039;&#039;SKILL&#039;&#039;&#039;. Then if the next song you use contains no keywords, it will respond with the fourth verse (the &#039;&#039;&#039;ability&#039;&#039;&#039; line).&lt;br /&gt;
*The bard may jump to any verse including a lower level one&lt;br /&gt;
:For example: if the bard is on the second verse and uses the keyword &#039;&#039;&#039;VALUE&#039;&#039;&#039; in the next song then it will jump back to the first verse.&lt;br /&gt;
*Skipping to a higher level verse is more difficult than a lower level.&lt;br /&gt;
:This means that getting the fourth verse by using the ability keyword often fails for inexperienced bards. A lower level bard would likely be more successful to skip to the third phrase using a keyword then continue with a normal song without keywords to get the last verse.&lt;br /&gt;
*&#039;&#039;&#039; It is important to note that magic is NOT a keyword. It does not allow one to skip to the third verse. It would be the same as using a song without a keyword &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Failure ===&lt;br /&gt;
A failed verse may occur for several reasons and there are failsafe practices for working around failed verses:&lt;br /&gt;
&lt;br /&gt;
* Insufficient mana will result in a failed loresong progression (with no risk of [[injury]]).&lt;br /&gt;
* Repetition of a particular keyword twice in a row will end a loresong progression.&lt;br /&gt;
* All information available to the bard has already been determined will result in a failed verse.&lt;br /&gt;
* To avoid failures, one can alternate between two different songs (without keywords) until a response is received from the item.&lt;br /&gt;
* In order to restart a loresong progression, one must reset the status by either singing to a new item or try to use a simple keyword like &#039;&#039;value&#039;&#039;.&lt;br /&gt;
* Note that no [[roundtime]] will be incurred for a failed loresong verse.&lt;br /&gt;
There are three messages which can arise as a result of a failed loresong. Examples are as follows:&lt;br /&gt;
* &#039;&#039;&#039;Insufficient mana:&#039;&#039;&#039; Your song is weak, and without sufficient power to affect the pearl.&lt;br /&gt;
* &#039;&#039;&#039;No additional properties:&#039;&#039;&#039; You learn nothing new about the pendant.&lt;br /&gt;
* &#039;&#039;&#039;Item in wrong hand or misspelled item name:&#039;&#039;&#039; As you sing, you feel a faint stirring in your &amp;lt;item name&amp;gt; that fades, as if your song had somehow failed to resonate with it properly.&lt;br /&gt;
&lt;br /&gt;
== Example Messaging ==&lt;br /&gt;
Loresongs provide a wide variety of messaging for items. Beyond the basic properties of an item (such as [[weight]], [[Enchant Item (925)|enchant]] [[Defensive bonus|bonus]], or value), items may be identified as possessing a special ability, as [[420|imbeds]] (either blank, or already containing a spell), or [[enhancive]] properties. Some of that messaging is provided below:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Imbed items ===&lt;br /&gt;
Such items can be found blank (and able to be [[420|imbedded]] with a new spell), already containing a spell, or even [[517|rechargeable]]. &lt;br /&gt;
* &#039;&#039;&#039;Blank [[Charge Item (517)|rechargeable]] (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the pink dreamstone brooch. &#039;&#039;You also feel a faint drawing sensation from it, as though it may be able to hold more power.&#039;&#039; From the pitch of the vibration you determine that the purpose of the brooch is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;[[Charge Item (517)|Rechargeable]] item (second verse):&lt;br /&gt;
:You sense a faint aura of magic around the grey granite bracer. &#039;&#039;You also feel a faint drawing sensation from it, as though when its charge is depleted, it may be refilled.&#039;&#039; From the pitch of the vibration you determine that the purpose of the bracer is to cast a spell or perform some magical purpose.&lt;br /&gt;
* &#039;&#039;&#039;Blank [[420|imbeddable]] (third verse):&lt;br /&gt;
:From the rapid vibrations of the pink dreamstone brooch, you determine it has no spell within it now, but could be imbedded with one, in the proper hands.  You estimate that it can contain an ample amount of mana.&lt;br /&gt;
* &#039;&#039;&#039;Reimbeddable item (fourth verse):&lt;br /&gt;
:The magical strength of this item is strong. It could probably handle the imbedding of an entirely new spell, if handled with care.&lt;br /&gt;
* &#039;&#039;&#039;Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the black fel wand will disintegrate after its last magical charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Non-Crumbly imbed (fourth verse):&lt;br /&gt;
:You sense that the thick ironwood rod will persist after its last magical charge has been expended.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Weapon/Armor Abilities ===&lt;br /&gt;
Typically, special abilities possessed by [[weapon|weapons]] and [[armor]] are permanent though some forms of [[padding]] and [[resistance]] may be temporary. These abilities are unique to [[armor]], are not part of the [[enhancive]] system, and can not be recharged at the [[Adventurer&#039;s Guild]]. However, [[weapons]] and [[armor]] may have traditional [[enhancive]] properties as well.&lt;br /&gt;
* &#039;&#039;&#039;Special ability, temporary (second verse):&lt;br /&gt;
:It also appears to have a temporary modification of some kind.&lt;br /&gt;
* &#039;&#039;&#039;Special ability (third verse):&lt;br /&gt;
:It also has some type of special ability, but you can&#039;t tell what yet.&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], permanent (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the leathers serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
* &#039;&#039;&#039;[[Padding]], temporary (fourth verse):&lt;br /&gt;
:The harmonics generated tell you that the helm serves to reduce the severity of inflicted wounds. (crit padding)&lt;br /&gt;
:The harmonics generated tell you that the chain serves to protect from additional damage. (damage padding)&lt;br /&gt;
:The helm resonates with your voice, revealing some details of its temporary enhancement:&lt;br /&gt;
::The helm&#039;s enhancement will degrade when the wearer is struck in combat.&lt;br /&gt;
::It should be able to withstand an incredible amount of uses before its enhancement has completely degraded away.&lt;br /&gt;
::When its enhancement has degraded away, the item will lose its special ability.&lt;br /&gt;
* &#039;&#039;&#039;[[Flare|Flares]] (fourth verse):&lt;br /&gt;
:*&#039;&#039;&#039;Acid:&#039;&#039;&#039; It has been infused with the power of a corrosive substance.&lt;br /&gt;
:*&#039;&#039;&#039;Acuity:&#039;&#039;&#039; allows a caster to occasionally focus their magical prowess for a single cast.&lt;br /&gt;
:*&#039;&#039;&#039;Cold:&#039;&#039;&#039; It has been infused with the power of an ice elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Disintegration:&#039;&#039;&#039; It has been infused with a disintegrating substance.&lt;br /&gt;
:*&#039;&#039;&#039;Dispel:&#039;&#039;&#039; infused with the power of a strange anti-magical substance&lt;br /&gt;
:*&#039;&#039;&#039;Disruption:&#039;&#039;&#039; It has been infused with a disrupting substance.&lt;br /&gt;
:*&#039;&#039;&#039;Earth:&#039;&#039;&#039; It has been infused with the power of an earth elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Fire:&#039;&#039;&#039; It has been infused with the power of a fire elemental.&lt;br /&gt;
:*&#039;&#039;&#039;Lightning:&#039;&#039;&#039; It has been infused with the power of a lightning bolt.&lt;br /&gt;
:*&#039;&#039;&#039;Mana:&#039;&#039;&#039; It has been infused with mana.&lt;br /&gt;
:*&#039;&#039;&#039;Plasma:&#039;&#039;&#039; It has been infused with the power of a flaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Steam:&#039;&#039;&#039; It has been infused with a steaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Void/Vacuum:&#039;&#039;&#039; It has been infused with a dark substance. (Alternatively, this may be: It has been infused with the power of a dark substance.)&lt;br /&gt;
:*&#039;&#039;&#039;Water:&#039;&#039;&#039; It has been infused with the power of a water elemental.&lt;br /&gt;
* &#039;&#039;&#039;[[Flares|Temporary Flares]] (fourth verse):&lt;br /&gt;
:*&#039;&#039;&#039;Guiding Light:&#039;&#039;&#039; It has been temporarily infused with a divine flaming substance.&lt;br /&gt;
:*&#039;&#039;&#039;Lightning:&#039;&#039;&#039; It has been temporarily infused with lightning.&lt;br /&gt;
* &#039;&#039;&#039;[[Target defense|TD]] Bonus:&#039;&#039;&#039; The harmonics generated tell you that the armor serves to protect from magical attacks.&lt;br /&gt;
* &#039;&#039;&#039;[[Weighting]]:&lt;br /&gt;
:The harmonics generated tell you that the &amp;lt;weapon&amp;gt; inflicts more fearsome wounds when it strikes. (crit weighting)&lt;br /&gt;
:The harmonics generated tell you that the &amp;lt;weapon&amp;gt; does extra damage when it strikes. (damage weighting)&lt;br /&gt;
*&#039;&#039;&#039;[[Defender weapon]]:&#039;&#039;&#039;: The harmonics generated tell you that the &amp;lt;weapon&amp;gt; helps defend the one who wields it.&lt;br /&gt;
*&#039;&#039;&#039;[[620|Ranger Resistance]]:&#039;&#039;&#039; Armor treated by a ranger may have a slightly misleading loresong.  The value may be high (first verse) and there will be no &#039;&#039;explicit&#039;&#039; mention of the resistance being temporary in the third and fourth verses. However, ranger-applied resistance will give the ranger&#039;s name in the fourth verse, as well as a read on the remaining wear on the armor fittings: &lt;br /&gt;
::&#039;&#039;As your song penetrates the dark-scaled armor, you determine that it is very resistant to fiery attacks.&amp;lt;br&amp;gt;A steady thread of wild magic hums in response to your song, and you sense that the heat resistance was imbued into the dark-scaled armor by Twiggs.&amp;lt;br&amp;gt;You gauge that the fittings have almost no amount of wear and tear remaining to them.&#039;&#039;&lt;br /&gt;
:When in doubt, find a ranger to [[ASSESS]] the armor to determine its status.&lt;br /&gt;
*&#039;&#039;&#039;[[735|Ensorcellment]]:&#039;&#039;&#039; Weapons and armor which have been ensorcelled by a sorcerer will first tell you about it in the second, purpose, verse: &#039;&#039;...shrouded with a haze of necrosis around the brigandine armor&#039;&#039;. - but no details yet. In the fourth verse, it will identify the sorcerer and give you the tier of ensorcellment: &#039;&#039;A strange necrotic haze sours your melody slightly, indicating that Allereli has infused the armor with the second tier of permanent Ensorcellment.&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[304|Bless]]:&#039;&#039;&#039; Weapons which have been blessed to fight undead will tell you in the second verse that the item is &#039;&#039;some type of holy item,&#039;&#039; and in the third verse will tell you (in the case of a cleric bless with Holy Water Flares) &#039;&#039;It also has some type of special ability, but you can&#039;t tell what yet.&#039;&#039; or (in the case of a regular bless or a Voln bless) &#039;&#039;It also has many more uses of some kind of special ability.&#039;&#039; Then in the fourth verse, you will see &#039;&#039;The harmonics generated tell you that the (item) has been temporarily blessed to help fight the undead.&#039;&#039; To confirm this messaging, when you LOOK at the item, it will show the message &#039;&#039;A faint aura of holy light radiates from the (item).&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Sanctified]]:&#039;&#039;&#039; If a weapon is sanctified, it will tell you in the second verse that the item is &#039;&#039;some type of holy item&#039;&#039;, in the third verse will tell you &#039;&#039;It also has some type of special ability, but you can&#039;t tell what yet.&#039;&#039; and in the fourth verse will tell you that the item &#039;&#039;has been sanctified for use by a Cleric or Paladin in the fight against the undead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Player-Forged Weapons ===&lt;br /&gt;
Weapons created by the [[forging]] [[artisan skill]] yield special messaging which reveals the quality of the forging of the item in the third verse. The loresong will also reveal the fact that the item was player-forged (though this information is already available via the crafter&#039;s mark in the [[Show description|SHOW description]] of the item).&lt;br /&gt;
* &#039;&#039;&#039;Player-forged (second verse):&lt;br /&gt;
:It has been forged by a member of the Artisan&#039;s Guild.&lt;br /&gt;
* &#039;&#039;&#039;Elegant-quality (third verse):&lt;br /&gt;
:The handaxe has a lightly increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Superior-quality (third verse):&lt;br /&gt;
:The maul has a moderately increased effectiveness in combat.&lt;br /&gt;
* &#039;&#039;&#039;Perfect-quality (third verse):&lt;br /&gt;
:The dagger has a significantly increased effectiveness in combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Enhancive Items ===&lt;br /&gt;
Items with [[enhancive]] properties have messaging in several phases of the loresong. The second verse provides a simple indicator of whether or not the item is [[enhancive]]. The third verse provides a vague description of the properties. The fourth verse contains complete information about the [[enhancive]] properties (and if complete, renders the third verse irrelevant). The tiered messaging may be valuable to lower level [[bard|bards]] who are unable to extract the full properties of the item in the fourth verse. The third and fourth verse may also provide information about [[race|racial]], [[skill]], [[society|societal]], or [[character]] restrictions placed on the item.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Enhancive (second verse):&lt;br /&gt;
:Also, it seems to have some sort of enhancive properties.&lt;br /&gt;
* &#039;&#039;&#039;Properties, vague (third verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost to [[Aura]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:You think that you could probably find out something more about the pendant&#039;s enhancive properties if you tried.&lt;br /&gt;
* &#039;&#039;&#039;Properties, complete (fourth verse):&lt;br /&gt;
:The bracer resonates with your voice, indicating that it enhances its owner in the following ways:&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost of 8 to [[Agility]].&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 36 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost of 4 to [[Aura]] Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 20 times.&amp;lt;br&amp;gt;&lt;br /&gt;
::It provides a boost of 2 to [[Mana]] Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
::This enhancement may not be used by adventurers who have not trained 10 times.&amp;lt;br&amp;gt;&lt;br /&gt;
:The bracer looks to have a lot of charges remaining.&lt;br /&gt;
* &#039;&#039;&#039;Persistence (fourth verse):&lt;br /&gt;
:You sense that the aquamarine bracer will crumble into dust after its last enhancive charge has been expended.&lt;br /&gt;
:You sense that the composite bow will persist after its last enhancive charge has been expended.&lt;br /&gt;
* &#039;&#039;&#039;Restriction (third/fourth verse):&lt;br /&gt;
:This enhancive item may not be used by the following professions: Warrior Rogue Wizard Cleric Empath Sorcerer Ranger Monk Paladin Savant.&lt;br /&gt;
:This enhancement cannot be used by adventurers without at least a moderate amount of skill in Brawling.&lt;br /&gt;
:This enhancive item may not be used by the following races: Human Giantman Half-Elf Sylvankind Dark Elf Dwarf Halfling Forest Gnome Burghal Gnome Half-Krolvin Erithian Aelotoi.&lt;br /&gt;
:Some bronze leg greaves inset with hammered copper discs can only be used by a Master of the Guardians of Sunfist.&lt;br /&gt;
:This item is restricted to use by an adventurer you can&#039;t quite determine.&lt;br /&gt;
:This item is restricted to use by Oweodry.&lt;br /&gt;
* &#039;&#039;&#039;Out of Enhancive Charges (third/fourth verse):&lt;br /&gt;
:This item doesn&#039;t seem to do anything! (third verse)&lt;br /&gt;
:The item doesn&#039;t seem to do anything! The &amp;lt;item name&amp;gt; seems to be out of charges. (fourth verse)&lt;br /&gt;
&lt;br /&gt;
====  Special Note on Enhancive Properties  ====&lt;br /&gt;
:It provides a boost of 8 to [[Agility]].&lt;br /&gt;
::This enhancement is to the &#039;&#039;&#039;BASE STAT&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:It provides a boost of 4 to [[Aura]] Bonus.&lt;br /&gt;
::This enhancement is to the &#039;&#039;&#039;STAT BONUS&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:For every 1 point of &#039;&#039;&#039;STAT BONUS&#039;&#039;&#039; it adds 2 points to the &#039;&#039;&#039;BASE STAT&#039;&#039;&#039;.&lt;br /&gt;
::The 4 to [[Aura]] Bonus listed above would provide 8 to the &#039;&#039;&#039;BASE STAT&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Purified Gems ===&lt;br /&gt;
[[Gem|Gems]] which have been purified through [[1004|Purification Song (1004)]] may turn into orb gems (for the purpose of [[517|charging]] items or creating [[325|chrisms]]) or become [[517|rechargeable]] [[420|imbeds]].&lt;br /&gt;
* &#039;&#039;&#039;Orb gem (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the glimaerstone is as a gem of some kind. As you sing, the glimaerstone seems to resonate with your voice, and &#039;&#039;&#039;you feel it trying to draw power from you.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mage rechargeable (second verse):&lt;br /&gt;
:From the pitch of the vibration you determine that the purpose of the emerald is as a gem of some kind.  As you sing, the emerald seems to resonate with your voice, and you feel it trying to draw power from you.  &#039;&#039;&#039;It pulses strongly with the rhythm of your words.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Treasure Boxes ===&lt;br /&gt;
[[Box (treasure)|Boxes]] found in the [[treasure system]] yield special messaging which reveals the [[lock difficulty]] and trap difficulty.&lt;br /&gt;
&lt;br /&gt;
== Unlocking Loresongs ==&lt;br /&gt;
Bards have the ability to temporarily and permanently unlock loresongs, such that non-bards can{{boldmono| RECALL }}the item to view its loresong.  This applies to the standard properties exposed by loresinging most items, as well as the special story loresongs that some items possess.&lt;br /&gt;
&lt;br /&gt;
===Temporary===&lt;br /&gt;
A loresong is temporarily unlocked for between 1 to 30 days after a bard loresings to an item.  The duration is based on the bard&#039;s skill.  Factors are [[Bard Base | Bard spellsong]] ranks, [[Influence]] bonus, and [[Mental Lore, Telepathy]]. &lt;br /&gt;
&lt;br /&gt;
The duration uses the formula, per Estild: ((Bard spellsong ranks / 4) + (Influence bonus / 5) + (seed 1 summation of Mental Lore, Telepathy ranks) - 10) = # of days, min 1, max 30.&lt;br /&gt;
&lt;br /&gt;
The duration of the temporary unlock will display in the fourth facet of the loresong, like so:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Its loresong has been temporarily unlocked by XXXX for 7 days, 23 hours and 59 minutes.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Permanent===&lt;br /&gt;
To permanently unlock a loresong, a bard must accumulate Lore Knowledge Points (LKP), which are earned by killing like-level creatures. Each kill provides a small chance to earn 1 LKP. Subsequent kills increase the odds until a point is earned, with guaranteed success after 750 kills for the week. The increasing odds do not reset until a LKP is earned, and are very small which causes a dramatic difference between the chance at 749 and the 100% chance at 750. Of special note for those who hunt in groups, there are built-in checks to prevent LKP generation from getting abused in areas like Reim. Specifically, if you deal less than 50% of the creature&#039;s hit points, you have a reduced chance (dictated by the percent that you did contribute) to earn credit.&lt;br /&gt;
&lt;br /&gt;
A Bard may learn up to 1 LKP per week and store up to 5 LKPs total and may view if they&#039;ve already earned their weekly LKP and their total LKPs with the RECALL verb. &lt;br /&gt;
&lt;br /&gt;
There is a skill check to permanently unlock a loresong, using the Bard&#039;s skill vs. the item&#039;s properties. Success modifiers include:&lt;br /&gt;
* Level&lt;br /&gt;
* Bard spellsong ranks &lt;br /&gt;
* Magic Item Use &lt;br /&gt;
* Elemental Mana Control&lt;br /&gt;
* Mental Mana Control&lt;br /&gt;
* Aura and Influence stat bonus&lt;br /&gt;
* Mental Lore, Telepathy&lt;br /&gt;
&lt;br /&gt;
There are also penalties for being injured or low on spirit.&lt;br /&gt;
&lt;br /&gt;
Per Estild, the importance of each skill or stat is as follows: &amp;quot;MIU, EMC, and MMC are all weighted evenly, which is half as effective as spell ranks past level.  Ranks past level give the same bonus as Telepathy ranks, Aura stat bonus, and Influence stat bonus.  Spell ranks up to level are weighted twice as heavily as spell ranks above level (and thus the highest contributor of any factor).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To attempt to unlock the loresong of an item, the bard first needs to loresing to the item like normal, then within 5 minutes, use the RECALL verb on the item. The first attempt will provide information such as the chance of success and how many LKPs it will cost to unlock the item. The LKP cost is derived by the difficulty of an item, with a minimum 1 LKP cost to unlock any item and a maximum cost of 5.&lt;br /&gt;
&lt;br /&gt;
The skill check to unlock a loresong is far more forgiving than [[Enchant]] and [[Ensorcell]], though some items are extremely difficult. There is a hard cap to the difficulty an item can have. At level 100, with 100 bard spellsong ranks, 100 ranks of Magical Item Use, Elemental Mana Control, Mental Mana Control, 25 ranks of Mental Lore - Telepathy, and an Aura and Influence bonus of 25 each, a bard will have a 10% chance to successfully unlock any item. Once a loresong is unlocked, non-bards may RECALL the item to view its loresong. Failure to permanently unlock an item results in a 24 hour cooldown before your can try to unlock the item again. There is no loss of LKPs.&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
Award of a LKP via critter kill is displayed between the damage messaging and the death message, such as this. The last sentence of the bolded text should be used for highlighting, if looking for an alert:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;renew 1030&lt;br /&gt;
You sing with renewed vigor!&lt;br /&gt;
You continue to sing a disruptive song.&lt;br /&gt;
  Warding failed!&lt;br /&gt;
  An Ithzir seer reels under the force of the sonic vibrations!&lt;br /&gt;
  Sound waves disrupt for 103 damage!&lt;br /&gt;
   ... 85 points of damage!&lt;br /&gt;
   Heart explodes rupturing the Ithzir seer&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
Breathing heavily from your exertions against the Ithzir seer, you ruminate for a moment about your surroundings, gaining a better understanding of their history and place in the world.  &#039;&#039;&#039;This lore could be woven into your loresongs to let them linger and be recalled.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ithzir seer falls to the ground in a crumpled heap.&lt;br /&gt;
&lt;br /&gt;
Renewing &amp;quot;Song of Sonic Disruption&amp;quot; for 20 mana.&lt;br /&gt;
Sing Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Other award messaging examples:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You find yourself absently reminiscing upon the tale of a long-ago battle.  In a flash of inspiration, an intense connection to its origins floods your mind.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A temperate breeze whistles past, bringing to mind the melody of a half-forgotten song. As you play through its notes in your mind, you find yourself dazzled by the weight of its history, gaining a better understanding of the music.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Breathing heavily from your exertions against the black forest viper, you ruminate for a moment about your surroundings, gaining a better understanding of their history and place in the world.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;With the death of the black forest viper, you ponder the balance of life and death and find a single moment of synchronicity with the rhythms of the world. Amid this fleeting peace, you come to a better understanding of your own culture and history.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your blood sings from the recent combat, and you reel with the abrupt recollection of an old piece of elven music.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Fighting so near to a landmark as notable as the Cascade of Tears brings to mind a wealth of tales and rumors about the area, filling you with inspiration.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A bard using the RECALL verb can see how many LKPs they have earned:&lt;br /&gt;
&lt;br /&gt;
0 LKPs:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You can&#039;t recall any pertinent lore to let you preserve the knowledge of objects.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1 LKP:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You remember a yarn you&#039;ve spun, which you could use to preserve the knowledge of simple items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2 LKPs:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your thoughts shift to tales of treasures obtained from your travels, which you could use to preserve the knowledge of magical trinkets.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3 LKPs&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You recall secrets of lost civilizations and ancient legends, which you could use to preserve the knowledge of magical items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4 LKPs&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Memories of the history of Elanthian heroes and their epic relics resonate in your mind, which you could use to preserve the knowlege of powerful items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5 LKPs:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your mind is filled with a vast repertoire of lore, which you could use to to preserve the knowledge of some of Elanthia&#039;s most powerful artifacts!  Your understanding of such magic cannot exceed this level.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A bard can see how much an item will cost:&lt;br /&gt;
&lt;br /&gt;
1 LKPS:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;It will require a fair amount of lore to unlock this loresong.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2 LKPS:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;It will require a substantial amount of lore to unlock this loresong.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3 LKPS:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;It will require a generous amount of lore to unlock this loresong.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4 LKPS:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;It will require an epic amount of lore to unlock this loresong.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5 LKPS:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;It will require a vast amount of lore to unlock this loresong.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once a bard has earned an LKP for the week, the following message is displayed in RECALL:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You feel you have exhausted your inspiration of Elanthia&#039;s lore as much as possible for the time being.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example of a successful unlock (required 2 LKPs and awarded 400 experience):&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;recall am&lt;br /&gt;
You begin a musical chant directed towards your gnarled bone amulet.  You recall your recent loresong of the amulet and prepare yourself to weave its story into its being.&lt;br /&gt;
&lt;br /&gt;
Having probed the gnarled bone amulet already, you continue to focus your musical chant in an attempt to permanently infuse the amulet with its loresong...&lt;br /&gt;
&lt;br /&gt;
You make a questionable attempt.&lt;br /&gt;
&lt;br /&gt;
Success!  Stories and songs of comedies, victories, and heroes all swirl through your mind as you invest enough of your magical lore into the essence of the gnarled bone amulet.  Its loresong has now been permanently affixed.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example of an unsuccessful unlock:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;recall dagger&lt;br /&gt;
You begin a musical chant directed towards your black steel dagger.  You recall your recent loresong of the dagger and prepare yourself to weave its story into its being.&lt;br /&gt;
&lt;br /&gt;
Having probed the black steel dagger already, you continue to focus your musical chant in an attempt to permanently infuse the dagger with its loresong...&lt;br /&gt;
&lt;br /&gt;
You make a very poor attempt!&lt;br /&gt;
&lt;br /&gt;
Failure!  Stories and songs of tragedies, defeats, and villains all swirl through your mind as the black steel dagger rejects your infusion of magical lore.  You are left perplexed about the very essence of the dagger.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Additional Information===&lt;br /&gt;
When accessed via RECALL, the loresong information functions exactly as if the bard is loresinging to the item. New properties added to the item after its loresong has been unlocked will be displayed, and any effects experienced by a bard loresinging the item manually will be experienced by the person accessing the loresong (which may include damage or death for certain rare items). &lt;br /&gt;
&lt;br /&gt;
The loresongs of stationary items cannot be unlocked at this time.&lt;br /&gt;
&lt;br /&gt;
If a non-bard accesses a loresong via RECALL and places it for sale in a player shop, the properties will be revealed as normal.&lt;br /&gt;
&lt;br /&gt;
LKP generation is luck based, but in general, you should expect it to take several days to earn a point.  Like ensorcelling (and enchanting&#039;s lore benefit), it&#039;s designed to reward characters who log in and play instead of just being something any bard can quickly earn.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SERVICE (verb)]]&lt;br /&gt;
*[[Custom loresong]]&lt;br /&gt;
*[[Loresong:_A_perfectly_clear_crystal_sphere_(saved_post)|A perfectly clear crystal sphere loresong (example)]]&lt;br /&gt;
*[[Music Stand|The Incredible Music Stand loresong (example)]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bard]]&lt;br /&gt;
[[Category: Special Abilities]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Loresinging/saved_posts&amp;diff=127412</id>
		<title>Loresinging/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Loresinging/saved_posts&amp;diff=127412"/>
		<updated>2019-12-21T02:03:41Z</updated>

		<summary type="html">&lt;p&gt;TANDL: added a post from 2019 specifying a difficulty cap.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains posted updates to [[loresinging]].&lt;br /&gt;
__TOC__&lt;br /&gt;
==June 2002==&lt;br /&gt;
{{saved-post&lt;br /&gt;
 | category = Bards (33) &lt;br /&gt;
 | topic = ANNOUNCEMENTS for BARDS (1) &lt;br /&gt;
 | author = GS3-WARDEN &lt;br /&gt;
 | date = Jun 2, 2002 at 19:37 &lt;br /&gt;
 | subject = Loresinging Upgrade&lt;br /&gt;
 | messagenum = 10&lt;br /&gt;
}}Several changes have been made to the information gained on the fourth facet of a loresong, and a few bugs were fixed. Most notable among these are:&lt;br /&gt;
&lt;br /&gt;
* Gold rings will provide more information.&lt;br /&gt;
* Enchanted armor accessories will provide better information.&lt;br /&gt;
* Newer flare types can be identified.&lt;br /&gt;
* New Enchant system information will be revealed.&lt;br /&gt;
* In most cases, if a bard has a weapon or shield that was recovered on the field of battle, the bard will be able to identify the previous owner.&lt;br /&gt;
&lt;br /&gt;
This information will not be available on items with unique loresongs unless they are specifically designed to provide it.&lt;br /&gt;
&lt;br /&gt;
Warden&lt;br /&gt;
&lt;br /&gt;
==June 2008==&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
 | category = Bards&lt;br /&gt;
 | topic = Loresinging&lt;br /&gt;
 | messagenum = 1109&lt;br /&gt;
 | author = GS4-MESTYS&lt;br /&gt;
 | date = 6/14/2008 1:07:36 PM&lt;br /&gt;
 | subject = LORESING and Elemental Detection (405) Updates.&lt;br /&gt;
}}LORESINGing has been updated to allow skilled [[Bard]]s to determine a few new characteristics from certain items.&lt;br /&gt;
&lt;br /&gt;
When loresinging to a magical or [[enhancive item]], a Bard may now determine whether or not the item will be destroyed when its last magical or enhancive charge has been expended.&lt;br /&gt;
&lt;br /&gt;
When singing to a piece of armor with resistance to a damage type, a proper loresong will coax the level of resistance out of the protective piece.&lt;br /&gt;
&lt;br /&gt;
Finally, Naos has updated both [[Elemental Detection (405)|Elemental Detection]] and loresinging to allow the caster or singer to determine the relative [[mana]] capacity of a magic item.&lt;br /&gt;
&lt;br /&gt;
-M.&lt;br /&gt;
&lt;br /&gt;
==April 2016==&lt;br /&gt;
{{saved-post&lt;br /&gt;
 | category = Bards&lt;br /&gt;
 | topic = Loresinging&lt;br /&gt;
 | messagenum = [http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view/151 151]&lt;br /&gt;
 | author = GS4-KEIOS&lt;br /&gt;
 | date = 04/15/2016 01:23 PM EDT&lt;br /&gt;
 | subject = Loresinging Updates&lt;br /&gt;
}}Loresinging has received a number of general updates.&lt;br /&gt;
Updates include better identification and information on a number of staple item features including eblade, ensorcell, ranger resistances, paladin bonded weapons and their restrictions, warrior bonded weapons, alchemy jars, alchemy ingredients, cobbling leathers and adornments, tempering potions, and data on the precise internal dimensions of containers.&lt;br /&gt;
&lt;br /&gt;
In addition to these previous updates, loresong has been rewritten to have more specific failure messages. Roundtimes for songs have been decreased by 30%. The maximum roundtime for any song is now capped at 15 seconds. Detection of duplicate songs has been improved.&lt;br /&gt;
&lt;br /&gt;
Loresongs will only require the noun for the first verse. Additional stand alone verses will continue to target the item being sung to as long as it is still within your hand.&lt;br /&gt;
&lt;br /&gt;
And bards can now type STOP LORESONG or STOP LORESING to clear out their current loresong.&lt;br /&gt;
&lt;br /&gt;
-KEIOS&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
 | category = Bards&lt;br /&gt;
 | topic = Loresinging&lt;br /&gt;
 | messagenum = [http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view/166 166]&lt;br /&gt;
 | author = GS4-KEIOS&lt;br /&gt;
 | date = 04/15/2016 04:15 PM EDT&lt;br /&gt;
 | subject = Re: Loresinging Updates&lt;br /&gt;
}}Hmm. Looks like I missed a few from my list.&lt;br /&gt;
&lt;br /&gt;
Loresing will also now reveal plinite extraction difficulties, spell properties of magical food, more precise [[gold ring]] destination information, holy receptacle gem details, and the properties of cores extracted from [[plinite]]s.&lt;br /&gt;
&lt;br /&gt;
-KEIOS&lt;br /&gt;
&lt;br /&gt;
==Room-wide Loresongs==&lt;br /&gt;
{{saved-post&lt;br /&gt;
 | category = Bards&lt;br /&gt;
 | topic = Loresinging&lt;br /&gt;
 | messagenum = [http://forums.play.net/forums/GemStone%20IV/Bards/Loresinging/view/203 203]&lt;br /&gt;
 | author = GS4-ESTILD&lt;br /&gt;
 | date = 01/31/2017 11:51 AM EST&lt;br /&gt;
 | subject = Room-wide Loresongs&lt;br /&gt;
}}New functionality has been released to allow for room-wide loresongs (which did previously exist on a few stationary objects). Not all loresongs will have this functionality and it&#039;s up to the individual GameMaster who creates the item on whether it will or will not. This update only affects new loresongs going forward, with the exception of 2 items released at the auction last month (the Spellstorm runestaff and the Cone of Elements wands). Because such songs can also output quite a bit of text, players can opt out of receiving this messaging if they are not a member of the bard&#039;s group via the new [[SET]] SHOWLORESONGS OFF flag.&lt;br /&gt;
&lt;br /&gt;
GameMaster Estild&lt;br /&gt;
&lt;br /&gt;
==Loresong Unlocks==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Professions&lt;br /&gt;
| topic = Bard&lt;br /&gt;
| messagenum = 105&lt;br /&gt;
| author = GS4-Estild&lt;br /&gt;
| date = 11/04/2018&lt;br /&gt;
| subject = Loresong Unlocks&lt;br /&gt;
}}Bards have now learned how to temporarily and permanently unlock loresongs.&lt;br /&gt;
&lt;br /&gt;
All loresongs are now temporarily unlocked after a bard loresings to an item anywhere from 1 to 30 days. The duration is based upon the Bard&#039;s skill, with factors being Bard spellsong ranks, Influence stat bonus, and Mental Lore, Telepathy.&lt;br /&gt;
&lt;br /&gt;
To permanently unlock a loresong, a Bard must accumulate Lore Knowledge Points. These are earned by killing like level creatures. Each kill provides a small chance to earn 1 LKP. Subsequent kills increase the odds until a point is earned, with guaranteed success after 1,000 kills for the week. A Bard may learn up to 1 LKP per week and store up to 5 LKPs total. A Bard may view if they&#039;ve already earned their weekly LKP and their total LKPs with the RECALL verb. There is a skill check to permanently unlock a loresong, using the Bard&#039;s skill vs. the item&#039;s properties. Success modifiers include level, Bard spellsong ranks, Magic Item Use, Elemental Mana Control, Mental Mana Control, Aura and Influence stat bonus, and Mental Lore, Telepathy. There are also penalties for being injured or low on spirit. To attempt to unlock the loresong of an item, the Bard first needs to loresing to the item like normal, then within 5 minutes, use the RECALL verb on the item. The first attempt will provide information such as the chance of success and how many LKPs it will cost to unlock the item. The minimum cost to unlock any item is 1 LKP and the maximum cost is 5. The skill check to unlock a loresong is far more forgiving than enchant and ensorcell, but not all items may necessarily be possible for a Bard to unlock without outside help. Once a loresong is unlocked, non-Bards may RECALL the item to hear its loresong.&lt;br /&gt;
&lt;br /&gt;
GameMaster Estild&lt;br /&gt;
&lt;br /&gt;
==Loresong Unlocks==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Professions&lt;br /&gt;
| topic = Bard&lt;br /&gt;
| messagenum = 242&lt;br /&gt;
| author = GS4-Estild&lt;br /&gt;
| date = 08/13/2019&lt;br /&gt;
| subject = Re: Loresong Unlocks&lt;br /&gt;
}}I just rolled in an update to RECALL to cap the difficulty to unlock loresongs. It will still take a very skilled bard to unlock high end items, but no item is impossible to unlock (unless it&#039;s scripted to do so, but none of those exist yet). At level 100, with 100 bard spellsong ranks, 100 ranks of Magical Item Use, Elemental Mana Control, Mental Mana Control, 25 ranks of Mental Lore - Telepathy, and an Aura and Influence bonus of 25 each, a bard will have a 10% chance to successfully unlock any item.&lt;br /&gt;
&lt;br /&gt;
I&#039;m still interested in looking at specific items that may be too difficult and adjusting the overall formula as needed, so if you have any items like that, please let me know and BUGITEM it with some details so I can take a look.&lt;br /&gt;
&lt;br /&gt;
GameMaster Estild&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Patchwork_flesh_monstrosity&amp;diff=84563</id>
		<title>Patchwork flesh monstrosity</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Patchwork_flesh_monstrosity&amp;diff=84563"/>
		<updated>2016-11-07T17:38:38Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Other Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = &lt;br /&gt;
| level =  97&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Monstrosity &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type =  Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass =  Corporeal undead&lt;br /&gt;
| area =  Sanctum&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 550&lt;br /&gt;
| roundtime = ?&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 =  Ensnare (attack){{!}}Ensnare&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 450&lt;br /&gt;
| PA2 = Stomp (attack){{!}}Stomp&lt;br /&gt;
| PAB = 430-448&lt;br /&gt;
| BT1 =  &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 =  &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| OS1 =  &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Tackle&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = Twin Hammerfists&lt;br /&gt;
| AB1 =  &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA =  &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 5&lt;br /&gt;
| IMM1 = &lt;br /&gt;
| Melee = 263&lt;br /&gt;
| Ranged = ?&lt;br /&gt;
| Bolt = ?&lt;br /&gt;
| UDF = ?&lt;br /&gt;
| BarTD = ?&lt;br /&gt;
| CleTD = ?&lt;br /&gt;
| EmpTD = ?&lt;br /&gt;
| PalTD = ?&lt;br /&gt;
| RanTD = ?&lt;br /&gt;
| SorTD = ?&lt;br /&gt;
| WizTD = ?&lt;br /&gt;
| MjETD = ?&lt;br /&gt;
| MnETD = ?&lt;br /&gt;
| MjSTD = ?&lt;br /&gt;
| MnSTD = ?&lt;br /&gt;
| MnMTD = ? &lt;br /&gt;
| DSP1 =  &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature special other|?}} &amp;lt;!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --&amp;gt;&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
A patchwork flesh monstrosity is near as tall as a giant and twice as broad, a lumbering monstrosity cobbled together from spare parts in tactless parody of a human form.  Red-tinged serum leaks constantly from the straining stitches that maintain the monster&#039;s integrity.  Only the barest glimmer of intelligence lurks in the monstrosity&#039;s eyes, and that, perhaps, is a blessing: anything with even half of a brain would be horrified to be such an abominable figure.  From the looks of it, the monstrosity&#039;s has barely a quarter of one.&lt;br /&gt;
&lt;br /&gt;
==Hunting Strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
They kind of act like Crusaders as they can reform/regen their health. &lt;br /&gt;
&lt;br /&gt;
Reform&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&lt;br /&gt;
Corrupted flesh snaps and tears over the surface of a patchwork flesh monstrosity&#039;s body, reconfiguring itself so that the monstrosity can continue on!  The monstrosity&#039;s eyes burn green with rage over its near-demise!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Death&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&lt;br /&gt;
Stitches pop horrendously all over the surface of a patchwork flesh monstrosity&#039;s body as it collapses to the ground, vitrified organs leaking free with its surrender to death.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Retaliatory damage when wounded&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;&lt;br /&gt;
You change your tune slightly, adding the element for Song of Sonic Disruption to your song...&lt;br /&gt;
Your spellsong is ready.&lt;br /&gt;
You weave another verse into your harmony, directing the sound of your voice at a patchwork flesh monstrosity.&lt;br /&gt;
  CS: +xxx - TD: +382 + CvA: +25 + d100: +14 == +xxx&lt;br /&gt;
  Warding failed!&lt;br /&gt;
  A patchwork flesh monstrosity reels under the force of the sonic vibrations!&lt;br /&gt;
  Sound waves disrupt for 55 damage!&lt;br /&gt;
   ... 45 points of damage!&lt;br /&gt;
   The flesh monstrosity&#039;s elbow explodes sending bone fragments flying.&lt;br /&gt;
&#039;&#039;&#039;Caustic fluid spews forth from a patchwork flesh monstrosity&#039;s fresh wound in a vile gout, arcing toward you!  You try to dodge the caustic ichor, but your movement is a moment too late.&lt;br /&gt;
&#039;&#039;&#039;   ... 10 points of damage!&lt;br /&gt;
&#039;&#039;&#039;   Acid gets on the right leg raising some large blisters.&lt;br /&gt;
&lt;br /&gt;
Sing Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Logs should be added using: &amp;lt;pre{{log2|margin-right=26em}}&amp;gt;, insert a return and paste log, no formatting needed most of the time, close with /pre tag --&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 95&lt;br /&gt;
|levelm1 = 96&lt;br /&gt;
|level = 97&lt;br /&gt;
|levelp1 = 98&lt;br /&gt;
|levelp2 = 99&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mage_Armor_(520)&amp;diff=84509</id>
		<title>Mage Armor (520)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mage_Armor_(520)&amp;diff=84509"/>
		<updated>2016-11-06T06:17:47Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Water Aspect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
{{spellbox start}}&lt;br /&gt;
{{defensive_spell&lt;br /&gt;
 |mnemonic = MAGEARMOR&lt;br /&gt;
 |base_dur = 1200 sec&lt;br /&gt;
 |add_dur = 60 sec per [[Major Elemental]] rank&lt;br /&gt;
 |span = [[Stackable]]}}&lt;br /&gt;
{{defensive spell enhancement&lt;br /&gt;
 |type = Special&lt;br /&gt;
 |availability = [[Self-cast]]}}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{spellbox end}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; manipulates the elemental forces within a [[wizard]]&#039;s body, forming a layer of elemental energy that shifts with their movements. This self-cast spell provides additional protection from physical attacks in the form of [[critical padding]].&lt;br /&gt;
&lt;br /&gt;
The base amount of padding for native casters is somewhat at 20 [[Major Elemental]] ranks, increasing every 15 [[Major Elemental]] ranks to a max of heavy padding at 95 ranks.  Non-native casters can only achieve light critical padding with this spell, and elemental aspects are not available to non-native casters.  (The padding table is available in the [[#Earth Aspect|Earth Aspect section]] below.)&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Major Elemental ranks||20||35||50||65||80||95&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Critical padding added (always available)||5||6||7||8||9||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The critical padding provided by this spell and its aspects stack with other forms of padding.&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
The armor can be further enhanced by focusing on specific elements to further shore up defenses via{{boldmono| CAST &amp;lt;Element&amp;gt;}}.  Focusing on an element will produce additional defenses based on lore training in the respective Elemental Lore.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:8em&amp;quot;|Aspect || Base Benefit &lt;br /&gt;
|-&lt;br /&gt;
![[#Fire Aspect|Fire]] &lt;br /&gt;
|Provides a 15 percentage point [[stance]] bonus when spells are [[CHANNEL (verb)|CHANNELed]]&lt;br /&gt;
|-&lt;br /&gt;
![[#Water Aspect|Water]] &lt;br /&gt;
|Boosts the mage&#039;s defenses against dispel attacks, negating one dispel every 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
![[#Earth Aspect|Earth]]&lt;br /&gt;
|When the mage is stunned: Provides an additional &amp;quot;somewhat&amp;quot; level of critical padding on top of base padding&lt;br /&gt;
|-&lt;br /&gt;
![[#Air Aspect|Air]] &lt;br /&gt;
|Increases mage&#039;s carrying capacity by 10 pounds&lt;br /&gt;
|-&lt;br /&gt;
![[#Lightning Aspect|Lightning]] &lt;br /&gt;
|When the mage is stunned: Stuns all enemies in the room for 2 rounds, 30 second cooldown&lt;br /&gt;
|}&lt;br /&gt;
===Lore Benefits===&lt;br /&gt;
====Fire Aspect====&lt;br /&gt;
(orginal: Focusing on fire allows the mage to gain higher stance bonuses while remaining in a lower stance when channelling spells. The base benefit of this aspect is a +15 stance bonus. Training in Elemental Lore, Fire will increase the stance bonus based on a seed 1 summation. Obtaining 15 ranks in fire will grant a +20 stance bonus, allowing the mage to remain in advanced stance while obtaining all benefits of offensive. The maximum benefit (base+bonus) of +36 is obtained at 231 fire ranks.)&lt;br /&gt;
&lt;br /&gt;
Focusing on fire allows the mage, when channeling spells, to cast as if they were in a more offensive [[stance]]. The base benefit of this aspect is a 15 percentage point stance bonus. With that bonus, a mage in Guarded stance (80%) would receive benefits as if they were in a 65% stance - just short of Neutral stance (60%). At the same time, a mage in Advance stance (20%) will cast spells in a 5% stance - almost as powerfully as full Offensive (0%).&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Fire]] will increase the stance bonus based on a seed 1 [[summation]] of ranks.  Obtaining 15 ranks in fire will grant a 20 percentage point stance bonus, allowing the mage to remain in advanced stance while obtaining all benefits of offensive. The maximum benefit, 36 percentage points, is obtained at 231 fire ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Stance Adjustment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Fire ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Total Stance Adjustment||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Fire ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Total Stance Adjustment||26||27||28||29||30||31||32||33||34||35||36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Fire Aspect effect tables}}&lt;br /&gt;
&lt;br /&gt;
Note: Dedicated fire mages that take advantage of this aspect might consider training in the [[Combat Mastery]] [[Combat Maneuvers|maneuver]], which enables the user to change stance in increments of 10% or 5%, rather than the default 20%. For more details on stances and percentages, see the [[Stance#Numerical Equivalent|Stance]] article.&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
====Water Aspect====&lt;br /&gt;
Focusing on water will allow a mage to attempt to negate dispelling attacks.  The base benefit of this aspect is the negation of one dispel every 30 seconds and the attempt is subject to a hidden roll with undisclosed success factors.&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Water]] will reduce the 30 second cooldown one additional second based on seed 1 [[summation]] of ranks.  The maximum benefit of this aspect is a 21 second reduction, to a minimum of 9 seconds, obtained at 231 water lore bonus.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Dispel Nullification Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Water ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Dispel Cooldown (in seconds)||30||29||28||27||26||25||24||23||22||21||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Water ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Dispel Cooldown (in seconds)||19||18||17||16||15||14||13||12||11||10||9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Earth Aspect==== &lt;br /&gt;
{| style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
| {{Padding weighting table|type=Padding}}&lt;br /&gt;
|}&lt;br /&gt;
Focusing on earth will allow the mage to be protected by a layer of stone when [[stunned]].  The base benefit of Earth Aspect starts at 6 additional points (somewhat), which is added to the base spell benefit (also somewhat, but 5 points), for a total of 11 points (very heavy padding).  The maximum benefit is 21 additional points (superb).&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Earth]] increase the critical padding provided based on seed 3 [[summation]] of ranks.  This benefit stacks with the base benefit of the spell, so a stunned mage with 95 Major Elemental ranks (10 base points) could potentially see phenomenal levels of padding (31) at 150 Fire Lore ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Critical Padding Benefit&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Earth ranks||0||3||7||12||18||25||33||42||52||63||75&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Padding while stunned (20 MjE ranks)||11||12||13||14||15||16||17||18||19||20||21&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Padding while stunned (95 MjE ranks)||16||17||18||19||20||21||22||23||24||25||26&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right;&amp;quot; colspan=2|Elemental Lore, Earth ranks||88||102||117||133||150||168||187||207||228||250&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot; colspan=2|Padding while stunned (20 MjE ranks)||22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot; colspan=2|Padding while stunned (95 MjE ranks)||27||28||29||30||31||32||33||34||35||36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Air Aspect==== &lt;br /&gt;
Focusing on air allows the mage to increase his carrying capacity (CC).  The base benefit of this aspect is an extra 10 pounds of CC.&lt;br /&gt;
  &lt;br /&gt;
Training in [[Elemental Lore, Air]] will increase the CC bonus based on a seed 1 [[summation]] of ranks.  The maximum benefit of this aspect is 31 lbs at 231 air lore bonus.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Carrying Capacity Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Air ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Carrying Capacity Increase (in lbs)||10||11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Air ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Carrying Capacity Increase (in lbs)||21||22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lightning Aspect====&lt;br /&gt;
Focusing on lightning allows the mage to attempt to AoE stun all enemies in the room for two rounds every 30 seconds when the mage becomes stunned. This attempt is subject to a hidden roll with undisclosed success factors.&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Air]] and [[Elemental Lore, Water]] will reduce the 30 second cooldown one additional second based on seed 3 [[summation]] of combined ranks. The maximum benefit of this aspect is a 20 second reduction, or a 10 second cooldown at 250 ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;AoE Stun Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Combined Elemental Lore, Water/Air ranks||0||3||7||12||18||25||33||42||52||63||75&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Stun Cooldown (in seconds)||30||29||28||27||26||25||24||23||22||21||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:right&amp;quot;|Combined Elemental Lore, Water/Air ranks||88||102||117||133||150||168||187||207||228||250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 style=&amp;quot;text-align:right&amp;quot;|Stun Cooldown (in seconds)||19||18||17||16||15||14||13||12||11||10&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial cast&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;A layer of raw elemental energy forms around you.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fire Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into fire.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into water.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into earth.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into air.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into lightning.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Mage Armor (520) (saved posts)]]&lt;br /&gt;
*[[Stone Skin (520)|Stone Skin - the previous 520 spell]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mage_Armor_(520)&amp;diff=84507</id>
		<title>Mage Armor (520)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mage_Armor_(520)&amp;diff=84507"/>
		<updated>2016-11-06T06:16:52Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Lightning Aspect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
{{spellbox start}}&lt;br /&gt;
{{defensive_spell&lt;br /&gt;
 |mnemonic = MAGEARMOR&lt;br /&gt;
 |base_dur = 1200 sec&lt;br /&gt;
 |add_dur = 60 sec per [[Major Elemental]] rank&lt;br /&gt;
 |span = [[Stackable]]}}&lt;br /&gt;
{{defensive spell enhancement&lt;br /&gt;
 |type = Special&lt;br /&gt;
 |availability = [[Self-cast]]}}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{spellbox end}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Mage Armor&#039;&#039;&#039; manipulates the elemental forces within a [[wizard]]&#039;s body, forming a layer of elemental energy that shifts with their movements. This self-cast spell provides additional protection from physical attacks in the form of [[critical padding]].&lt;br /&gt;
&lt;br /&gt;
The base amount of padding for native casters is somewhat at 20 [[Major Elemental]] ranks, increasing every 15 [[Major Elemental]] ranks to a max of heavy padding at 95 ranks.  Non-native casters can only achieve light critical padding with this spell, and elemental aspects are not available to non-native casters.  (The padding table is available in the [[#Earth Aspect|Earth Aspect section]] below.)&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Major Elemental ranks||20||35||50||65||80||95&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Critical padding added (always available)||5||6||7||8||9||10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The critical padding provided by this spell and its aspects stack with other forms of padding.&lt;br /&gt;
&lt;br /&gt;
==Aspects==&lt;br /&gt;
The armor can be further enhanced by focusing on specific elements to further shore up defenses via{{boldmono| CAST &amp;lt;Element&amp;gt;}}.  Focusing on an element will produce additional defenses based on lore training in the respective Elemental Lore.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:8em&amp;quot;|Aspect || Base Benefit &lt;br /&gt;
|-&lt;br /&gt;
![[#Fire Aspect|Fire]] &lt;br /&gt;
|Provides a 15 percentage point [[stance]] bonus when spells are [[CHANNEL (verb)|CHANNELed]]&lt;br /&gt;
|-&lt;br /&gt;
![[#Water Aspect|Water]] &lt;br /&gt;
|Boosts the mage&#039;s defenses against dispel attacks, negating one dispel every 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
![[#Earth Aspect|Earth]]&lt;br /&gt;
|When the mage is stunned: Provides an additional &amp;quot;somewhat&amp;quot; level of critical padding on top of base padding&lt;br /&gt;
|-&lt;br /&gt;
![[#Air Aspect|Air]] &lt;br /&gt;
|Increases mage&#039;s carrying capacity by 10 pounds&lt;br /&gt;
|-&lt;br /&gt;
![[#Lightning Aspect|Lightning]] &lt;br /&gt;
|When the mage is stunned: Stuns all enemies in the room for 2 rounds, 30 second cooldown&lt;br /&gt;
|}&lt;br /&gt;
===Lore Benefits===&lt;br /&gt;
====Fire Aspect====&lt;br /&gt;
(orginal: Focusing on fire allows the mage to gain higher stance bonuses while remaining in a lower stance when channelling spells. The base benefit of this aspect is a +15 stance bonus. Training in Elemental Lore, Fire will increase the stance bonus based on a seed 1 summation. Obtaining 15 ranks in fire will grant a +20 stance bonus, allowing the mage to remain in advanced stance while obtaining all benefits of offensive. The maximum benefit (base+bonus) of +36 is obtained at 231 fire ranks.)&lt;br /&gt;
&lt;br /&gt;
Focusing on fire allows the mage, when channeling spells, to cast as if they were in a more offensive [[stance]]. The base benefit of this aspect is a 15 percentage point stance bonus. With that bonus, a mage in Guarded stance (80%) would receive benefits as if they were in a 65% stance - just short of Neutral stance (60%). At the same time, a mage in Advance stance (20%) will cast spells in a 5% stance - almost as powerfully as full Offensive (0%).&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Fire]] will increase the stance bonus based on a seed 1 [[summation]] of ranks.  Obtaining 15 ranks in fire will grant a 20 percentage point stance bonus, allowing the mage to remain in advanced stance while obtaining all benefits of offensive. The maximum benefit, 36 percentage points, is obtained at 231 fire ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Stance Adjustment&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Fire ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Total Stance Adjustment||15||16||17||18||19||20||21||22||23||24||25&lt;br /&gt;
|-&lt;br /&gt;
| colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Fire ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Total Stance Adjustment||26||27||28||29||30||31||32||33||34||35||36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:Fire Aspect effect tables}}&lt;br /&gt;
&lt;br /&gt;
Note: Dedicated fire mages that take advantage of this aspect might consider training in the [[Combat Mastery]] [[Combat Maneuvers|maneuver]], which enables the user to change stance in increments of 10% or 5%, rather than the default 20%. For more details on stances and percentages, see the [[Stance#Numerical Equivalent|Stance]] article.&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
====Water Aspect====&lt;br /&gt;
Focusing on water will allow a mage to negate dispelling attacks.  The base benefit of this aspect is the negation of one dispel every 30 seconds.&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Water]] will reduce the 30 second cooldown one additional second based on seed 1 [[summation]] of ranks.  The maximum benefit of this aspect is a 21 second reduction, to a minimum of 9 seconds, obtained at 231 water lore bonus.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Dispel Nullification Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Water ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Dispel Cooldown (in seconds)||30||29||28||27||26||25||24||23||22||21||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Elemental Lore, Water ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Dispel Cooldown (in seconds)||19||18||17||16||15||14||13||12||11||10||9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Earth Aspect==== &lt;br /&gt;
{| style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
| {{Padding weighting table|type=Padding}}&lt;br /&gt;
|}&lt;br /&gt;
Focusing on earth will allow the mage to be protected by a layer of stone when [[stunned]].  The base benefit of Earth Aspect starts at 6 additional points (somewhat), which is added to the base spell benefit (also somewhat, but 5 points), for a total of 11 points (very heavy padding).  The maximum benefit is 21 additional points (superb).&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Earth]] increase the critical padding provided based on seed 3 [[summation]] of ranks.  This benefit stacks with the base benefit of the spell, so a stunned mage with 95 Major Elemental ranks (10 base points) could potentially see phenomenal levels of padding (31) at 150 Fire Lore ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Critical Padding Benefit&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Earth ranks||0||3||7||12||18||25||33||42||52||63||75&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Padding while stunned (20 MjE ranks)||11||12||13||14||15||16||17||18||19||20||21&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Padding while stunned (95 MjE ranks)||16||17||18||19||20||21||22||23||24||25||26&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right;&amp;quot; colspan=2|Elemental Lore, Earth ranks||88||102||117||133||150||168||187||207||228||250&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot; colspan=2|Padding while stunned (20 MjE ranks)||22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot; colspan=2|Padding while stunned (95 MjE ranks)||27||28||29||30||31||32||33||34||35||36&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Air Aspect==== &lt;br /&gt;
Focusing on air allows the mage to increase his carrying capacity (CC).  The base benefit of this aspect is an extra 10 pounds of CC.&lt;br /&gt;
  &lt;br /&gt;
Training in [[Elemental Lore, Air]] will increase the CC bonus based on a seed 1 [[summation]] of ranks.  The maximum benefit of this aspect is 31 lbs at 231 air lore bonus.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;Carrying Capacity Increase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Air ranks||0||1||3||6||10||15||21||28||36||45||55&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Carrying Capacity Increase (in lbs)||10||11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right&amp;quot;|Elemental Lore, Air ranks||66||78||91||105||120||136||153||171||190||210||231&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Carrying Capacity Increase (in lbs)||21||22||23||24||25||26||27||28||29||30||31&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lightning Aspect====&lt;br /&gt;
Focusing on lightning allows the mage to attempt to AoE stun all enemies in the room for two rounds every 30 seconds when the mage becomes stunned. This attempt is subject to a hidden roll with undisclosed success factors.&lt;br /&gt;
&lt;br /&gt;
Training in [[Elemental Lore, Air]] and [[Elemental Lore, Water]] will reduce the 30 second cooldown one additional second based on seed 3 [[summation]] of combined ranks. The maximum benefit of this aspect is a 20 second reduction, or a 10 second cooldown at 250 ranks.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+&#039;&#039;&#039;AoE Stun Cooldown&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:right; white-space:nowrap&amp;quot;|Combined Elemental Lore, Water/Air ranks||0||3||7||12||18||25||33||42||52||63||75&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:right&amp;quot;|Stun Cooldown (in seconds)||30||29||28||27||26||25||24||23||22||21||20&lt;br /&gt;
|-&lt;br /&gt;
|colspan=12|&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:right&amp;quot;|Combined Elemental Lore, Water/Air ranks||88||102||117||133||150||168||187||207||228||250&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2 style=&amp;quot;text-align:right&amp;quot;|Stun Cooldown (in seconds)||19||18||17||16||15||14||13||12||11||10&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Initial cast&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;A layer of raw elemental energy forms around you.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fire Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into fire.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Water Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into water.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into earth.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Air Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into air.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning Aspect&lt;br /&gt;
&amp;lt;div {{log|margin-right=35%}}&amp;gt;You shift the focus of the surrounding energies into lightning.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Mage Armor (520) (saved posts)]]&lt;br /&gt;
*[[Stone Skin (520)|Stone Skin - the previous 520 spell]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84506</id>
		<title>Mage Armor (520)/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84506"/>
		<updated>2016-11-06T06:14:27Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Posts pertaining to [[Mage Armor (520)]]&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3251 3251]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/04/2016 06:56 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}The major elemental spell 520 - Mage Armor has been released. This spell replaces the previous spell [[Stone Skin]].&lt;br /&gt;
&lt;br /&gt;
Mage Armor manipulates the elemental forces within a wizard&#039;s body, forming a layer of elemental energy that shifts with their movements. This self-cast spell provides additional protection from physical attacks in the form of critical padding.&lt;br /&gt;
&lt;br /&gt;
The base amount of padding for native casters is somewhat at 20 Major Elemental ranks, increasing every 15 Major Elemental ranks to a max of heavy padding at 95 ranks.&lt;br /&gt;
&lt;br /&gt;
Note: Non-native casters can only achieve light critical padding with this spell, and elemental aspects are not available to non-native casters.&lt;br /&gt;
&lt;br /&gt;
Note: The critical padding provided by this spell and it&#039;s aspects stack with other forms of padding.&lt;br /&gt;
The armor can be further enhanced by focusing on specific elements to further shore up defenses via CAST &amp;lt;Element&amp;gt;. Focusing on an element will produce additional defenses based on lore training in the respective elemental lore.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Fire Aspect of this spell allows a mage to channel his defenses into stronger offensive attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Water Aspect of this spell boosts the mage&#039;s defenses against dispel attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Earth Aspect of this spell will shield the mage in a layer of rock when he becomes stunned.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Air Aspect of this spell will allow the mage to carry more.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Lightning Aspect of this spell will stun all enemies in the room for a short time when the mage becomes stunned.&lt;br /&gt;
&lt;br /&gt;
More specific details can be found on the [[Mage Armor (520)|wiki]] (external link removed)&lt;br /&gt;
&lt;br /&gt;
Credit to goes GameMaster Konacon for working on the code for this release.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;br /&gt;
&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3325 3325]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/05/2016 09:33 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}SUCCESS == The raw elemental energy surrounding you takes on a watery look as it absorbs the magic.&lt;br /&gt;
&lt;br /&gt;
FAILURE == The raw elemental energy surrounding you takes on a watery look as it attempts to absorb the magic.&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t mean to imply there was a guaranteed result on the water and lightning aspects of 520 on the wiki. They are subject to a hidden roll. You have a really high chance of being successful, but you will occasionally fail to have those effects trigger as they are part of combat and do factor a set of criteria into success. So, you probably won&#039;t prevent that level 200 beast from dispelling you, and you probably won&#039;t be able to stun it with a retaliation strike.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84505</id>
		<title>Mage Armor (520)/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84505"/>
		<updated>2016-11-06T06:13:59Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Posts pertaining to [[Mage Armor (520)]]&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3251 3251]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/04/2016 06:56 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}The major elemental spell 520 - Mage Armor has been released. This spell replaces the previous spell [[Stone Skin]].&lt;br /&gt;
&lt;br /&gt;
Mage Armor manipulates the elemental forces within a wizard&#039;s body, forming a layer of elemental energy that shifts with their movements. This self-cast spell provides additional protection from physical attacks in the form of critical padding.&lt;br /&gt;
&lt;br /&gt;
The base amount of padding for native casters is somewhat at 20 Major Elemental ranks, increasing every 15 Major Elemental ranks to a max of heavy padding at 95 ranks.&lt;br /&gt;
&lt;br /&gt;
Note: Non-native casters can only achieve light critical padding with this spell, and elemental aspects are not available to non-native casters.&lt;br /&gt;
&lt;br /&gt;
Note: The critical padding provided by this spell and it&#039;s aspects stack with other forms of padding.&lt;br /&gt;
The armor can be further enhanced by focusing on specific elements to further shore up defenses via CAST &amp;lt;Element&amp;gt;. Focusing on an element will produce additional defenses based on lore training in the respective elemental lore.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Fire Aspect of this spell allows a mage to channel his defenses into stronger offensive attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Water Aspect of this spell boosts the mage&#039;s defenses against dispel attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Earth Aspect of this spell will shield the mage in a layer of rock when he becomes stunned.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Air Aspect of this spell will allow the mage to carry more.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Lightning Aspect of this spell will stun all enemies in the room for a short time when the mage becomes stunned.&lt;br /&gt;
&lt;br /&gt;
More specific details can be found on the [[Mage Armor (520)|wiki]] (external link removed)&lt;br /&gt;
&lt;br /&gt;
Credit to goes GameMaster Konacon for working on the code for this release.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;br /&gt;
&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3325 3325]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/05/2016 09:33 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}SUCCESS == The raw elemental energy surrounding you takes on a watery look as it absorbs the magic.&lt;br /&gt;
&lt;br /&gt;
FAILURE == The raw elemental energy surrounding you takes on a watery look as it attempts to absorb the magic.&lt;br /&gt;
&lt;br /&gt;
-----------------&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t mean to imply there was a guaranteed result on the water and lightning aspects of 520 on the wiki. They are subject to a hidden roll. You have a really high chance of being successful, but you will occasionally fail to have those effects trigger as they are part of combat and do factor a set of criteria into success. So, you probably won&#039;t prevent that level 200 beast from dispelling you, and you probably won&#039;t be able to stun it with a retaliation strike.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84504</id>
		<title>Mage Armor (520)/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mage_Armor_(520)/saved_posts&amp;diff=84504"/>
		<updated>2016-11-06T06:12:44Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Release */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Posts pertaining to [[Mage Armor (520)]]&lt;br /&gt;
&lt;br /&gt;
==Release==&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3251 3251]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/04/2016 06:56 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}The major elemental spell 520 - Mage Armor has been released. This spell replaces the previous spell [[Stone Skin]].&lt;br /&gt;
&lt;br /&gt;
Mage Armor manipulates the elemental forces within a wizard&#039;s body, forming a layer of elemental energy that shifts with their movements. This self-cast spell provides additional protection from physical attacks in the form of critical padding.&lt;br /&gt;
&lt;br /&gt;
The base amount of padding for native casters is somewhat at 20 Major Elemental ranks, increasing every 15 Major Elemental ranks to a max of heavy padding at 95 ranks.&lt;br /&gt;
&lt;br /&gt;
Note: Non-native casters can only achieve light critical padding with this spell, and elemental aspects are not available to non-native casters.&lt;br /&gt;
&lt;br /&gt;
Note: The critical padding provided by this spell and it&#039;s aspects stack with other forms of padding.&lt;br /&gt;
The armor can be further enhanced by focusing on specific elements to further shore up defenses via CAST &amp;lt;Element&amp;gt;. Focusing on an element will produce additional defenses based on lore training in the respective elemental lore.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Fire Aspect of this spell allows a mage to channel his defenses into stronger offensive attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Water Aspect of this spell boosts the mage&#039;s defenses against dispel attacks.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Earth Aspect of this spell will shield the mage in a layer of rock when he becomes stunned.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Air Aspect of this spell will allow the mage to carry more.&lt;br /&gt;
&lt;br /&gt;
Focusing on the Lightning Aspect of this spell will stun all enemies in the room for a short time when the mage becomes stunned.&lt;br /&gt;
&lt;br /&gt;
More specific details can be found on the [[Mage Armor (520)|wiki]] (external link removed)&lt;br /&gt;
&lt;br /&gt;
Credit to goes GameMaster Konacon for working on the code for this release.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;br /&gt;
&lt;br /&gt;
---------------------&lt;br /&gt;
&lt;br /&gt;
{{saved-post&lt;br /&gt;
| category = Wizards&lt;br /&gt;
| topic = Wizard Spells&lt;br /&gt;
| messagenum = [http://forums.play.net/forums/19/237/2647/view/3325 3325]&lt;br /&gt;
| author = GS4-VIDUUS&lt;br /&gt;
| date = 11/05/2016 09:33 PM EDT&lt;br /&gt;
| subject = Mage Armor (520) Released!&lt;br /&gt;
}}SUCCESS == The raw elemental energy surrounding you takes on a watery look as it absorbs the magic.&lt;br /&gt;
&lt;br /&gt;
FAILURE == The raw elemental energy surrounding you takes on a watery look as it attempts to absorb the magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t mean to imply there was a guaranteed result on the water and lightning aspects of 520 on the wiki. They are subject to a hidden roll. You have a really high chance of being successful, but you will occasionally fail to have those effects trigger as they are part of combat and do factor a set of criteria into success. So, you probably won&#039;t prevent that level 200 beast from dispelling you, and you probably won&#039;t be able to stun it with a retaliation strike.&lt;br /&gt;
&lt;br /&gt;
Viduus&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haste_(535)&amp;diff=73337</id>
		<title>Haste (535)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haste_(535)&amp;diff=73337"/>
		<updated>2016-01-18T17:05:24Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{Spellbox start}}&lt;br /&gt;
{{Utility spell | mnemonic = HASTE}}&lt;br /&gt;
{{Spellbox duration&lt;br /&gt;
 | base_dur = 1200 sec.&lt;br /&gt;
 | add_dur = 60 sec. per [[MjE]] rank&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Combat Utility&lt;br /&gt;
 | availability = [[Self-cast]]}}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Haste&#039;&#039;&#039; reduces nearly all [[roundtime]]s except for the offensive combat actions, and selected utility actions, that are affected by the [[Celerity]] spell. Example areas of roundtime reduction are the imposed roundtime from offensive [[creature maneuver|creature]] and [[combat maneuver]]s carried out against the caster, or the [[movement]] roundtime incurred when traversing certain obstacles.  Training in additional ranks of the Major Elemental spell circle (benefit capped at level) and [[Elemental Lore, Air]] increase the roundtime reduction.  The minimum roundtime that can be applied under the effects of this spell is 40% of what would of naturally occurred without it&#039;s effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;added a couple variations on the formula and changed some verbage, use whatever works (or none if you find better)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Roundtime modifier % = 80 - (1 per 5 known Major Elemental spells) - (1 per 5 ranks of Elemental Lore, Air)&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;New Roundtime = (Old Roundtime) * ([80-R-A]/100), where R = (MjE Ranks)/5 and A = (EL:A Ranks)/5&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Roundtime reduction % = 20 + (1 per 5 known Major Elemental spells) + (1 per 5 ranks of Elemental Lore, Air)&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
Training in [[Elemental Lore, Air]] ...&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
;Initial cast:&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You begin to notice the world slow down around you.  Strange.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Wearing off:&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Haste (535) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Haste_(535)&amp;diff=73327</id>
		<title>Haste (535)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Haste_(535)&amp;diff=73327"/>
		<updated>2016-01-18T09:05:51Z</updated>

		<summary type="html">&lt;p&gt;TANDL: played with the page, needs finalized.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{Spellbox start}}&lt;br /&gt;
{{Utility spell | mnemonic = HASTE}}&lt;br /&gt;
{{Spellbox duration&lt;br /&gt;
 | base_dur = 1200 sec.&lt;br /&gt;
 | add_dur = 60 sec. per [[MjE]] rank&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Combat Utility&lt;br /&gt;
 | availability = [[Self-cast]]}}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Haste&#039;&#039;&#039; reduces nearly all [[roundtime]]s except for the offensive combat actions, and selected utility actions, that are affected by the [[Celerity]] spell. Example areas of roundtime reduction are the imposed roundtime from offensive [[creature maneuver|creature]] and [[combat maneuver]]s carried out against the caster, or the [[movement]] roundtime incurred when traversing certain obstacles.  Training in additional ranks of the Major Elemental spell circle (benefit capped at level) and [[Elemental Lore, Air]] increase the roundtime reduction.  The minimum roundtime that can be applied under the effects of this spell is 40% of what would of naturally occurred without it&#039;s effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;added a couple variations on the formula and changed some verbage, use whatever works (or none if you find better)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Roundtime modifier % = 80 - (1 per 5 known Major Elemental spells) - (1 per 5 ranks of Elemental Lore, Air)&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;New Roundtime = (Old Roundtime) * ([80-R-A]/100), where R = (Major Elemental Ranks)/5 and A = (Elemental Lore, Air Ranks)/5&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=30%}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Roundtime reduction % = 20 + (1 per 5 known Major Elemental spells) + (1 per 5 ranks of Elemental Lore, Air)&#039;&#039;&#039; (???)&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
Training in [[Elemental Lore, Air]] ...&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
;Initial cast:&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You begin to notice the world slow down around you.  Strange.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Wearing off:&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Haste (535) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73229</id>
		<title>Celerity (506)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73229"/>
		<updated>2016-01-15T23:42:42Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{Spellbox start}}&lt;br /&gt;
{{Utility spell | mnemonic = CELERITY}}&lt;br /&gt;
{{Spellbox block | duration = 60 sec, non-stackable. }}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Combat Utility&lt;br /&gt;
 | availability = All }}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celerity&#039;&#039;&#039; reduces the [[stamina]] cost, possibly to zero, for all Quickstrike actions that reduce combat [[Roundtime]]s (see [[QUICKSTRIKE]] for a full listing). It has a non-stackable 60 second duration. If not natively self-cast, there is a four minute period starting at the time of first application during which Celerity may not be re-applied to the same target. There is no such delay when the spell is natively self-cast.&lt;br /&gt;
&lt;br /&gt;
All offensive combat actions automatically apply the lowest RT possible whether or not the Quickstrike ability is explicitly invoked. Users of Celerity need not use Quickstrike to gain the maximum zero-stamina RT reduction, or may use Quickstrike to gain additional RT reduction at a lesser stamina cost than would otherwise be the case.&lt;br /&gt;
&lt;br /&gt;
Celerity also reduces the RT of the following utility actions: &lt;br /&gt;
*DISARM (traps)&lt;br /&gt;
*FORAGE&lt;br /&gt;
*HIDE&lt;br /&gt;
*PICKLOCK&lt;br /&gt;
*SEARCH&lt;br /&gt;
*TEND&lt;br /&gt;
&lt;br /&gt;
Total amount of RT removal for utility actions is calculated by ((30 + (1 per rank of Elemental Lore: Air)) / cost_per_second).&lt;br /&gt;
&lt;br /&gt;
==Stamina Cost==&lt;br /&gt;
&#039;&#039;&#039;Combat Actions&#039;&#039;&#039;:The stamina cost for Quickstrike actions is modified to use the following formula: (((original_cost - 30 - (1 per rank of Elemental Lore: Air)) * percentage_reduction) / 100), where percentage_reduction = (50 - (0.5 per known Major Elemental spell)) and has a lower bound of 20. Spell rank benefits are capped at level. The caster&#039;s Elemental Lore: Air ranks and known Major Elemental spells are used in this calculation even when cast on a third party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility Actions&#039;&#039;&#039;:The cost per second of RT reduction is calculated as (10 + action_speed). Action speeds are: 20 (HIDE), 15 (SEARCH, FORAGE), 10 (DISARM, PICKLOCK), 5 (TEND).&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
[[Elemental Lore, Air]]: &lt;br /&gt;
*At 50 ranks of training, the caster may [[EVOKE]] a group version of the spell.&lt;br /&gt;
*Decreases the stamina cost of combat actions. The formula is listed under Combat Actions.&lt;br /&gt;
*Decreases the RT incurred by utility actions. The formula is listed under the general description.&lt;br /&gt;
==Messaging==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Celerity (506) (saved posts)]]&lt;br /&gt;
*[[QSTRIKE (verb) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73228</id>
		<title>Celerity (506)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73228"/>
		<updated>2016-01-15T23:42:15Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{Spellbox start}}&lt;br /&gt;
{{Utility spell | mnemonic = CELERITY}}&lt;br /&gt;
{{Spellbox block | duration = 60 sec, non-stackable. }}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Combat Utility&lt;br /&gt;
 | availability = All }}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celerity&#039;&#039;&#039; reduces the [[stamina]] cost, possibly to zero, for all Quickstrike actions that reduce combat [[Roundtime]]s (see [[QUICKSTRIKE]] for a full listing). It has a non-stackable 60 second duration. If not natively self-cast, there is a four minute period starting at the time of first application during which Celerity may not be re-applied to the same target. There is no such delay when the spell is natively self-cast.&lt;br /&gt;
&lt;br /&gt;
All offensive combat actions automatically apply the lowest RT possible whether or not the Quickstrike ability is explicitly invoked. Users of Celerity need not use Quickstrike to gain the maximum zero-stamina RT reduction, or may use Quickstrike to gain additional RT reduction at a lesser stamina cost than would otherwise be the case.&lt;br /&gt;
&lt;br /&gt;
Celerity also reduces the RT of the following utility actions : &lt;br /&gt;
*DISARM (traps)&lt;br /&gt;
*FORAGE&lt;br /&gt;
*HIDE&lt;br /&gt;
*PICKLOCK&lt;br /&gt;
*SEARCH&lt;br /&gt;
*TEND&lt;br /&gt;
&lt;br /&gt;
Total amount of RT removal for utility actions is calculated by ((30 + (1 per rank of Elemental Lore: Air)) / cost_per_second)&lt;br /&gt;
&lt;br /&gt;
==Stamina Cost==&lt;br /&gt;
&#039;&#039;&#039;Combat Actions&#039;&#039;&#039;:The stamina cost for Quickstrike actions is modified to use the following formula: (((original_cost - 30 - (1 per rank of Elemental Lore: Air)) * percentage_reduction) / 100), where percentage_reduction = (50 - (0.5 per known Major Elemental spell)) and has a lower bound of 20. Spell rank benefits are capped at level. The caster&#039;s Elemental Lore: Air ranks and known Major Elemental spells are used in this calculation even when cast on a third party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility Actions&#039;&#039;&#039;:The cost per second of RT reduction is calculated as (10 + action_speed). Action speeds are: 20 (HIDE), 15 (SEARCH, FORAGE), 10 (DISARM, PICKLOCK), 5 (TEND).&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
[[Elemental Lore, Air]]: &lt;br /&gt;
*At 50 ranks of training, the caster may [[EVOKE]] a group version of the spell.&lt;br /&gt;
*Decreases the stamina cost of combat actions. The formula is listed under Combat Actions.&lt;br /&gt;
*Decreases the RT incurred by utility actions. The formula is listed under the general description.&lt;br /&gt;
==Messaging==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Celerity (506) (saved posts)]]&lt;br /&gt;
*[[QSTRIKE (verb) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73227</id>
		<title>Celerity (506)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Celerity_(506)&amp;diff=73227"/>
		<updated>2016-01-15T23:40:15Z</updated>

		<summary type="html">&lt;p&gt;TANDL: Rough setup. Feel free to adjust as needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{Spellbox start}}&lt;br /&gt;
{{Utility spell | mnemonic = CELERITY}}&lt;br /&gt;
{{Spellbox block | duration = 60 sec, non-stackable. }}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Combat Utility&lt;br /&gt;
 | availability = All }}&lt;br /&gt;
{{spellbox middle}}&lt;br /&gt;
{{Major elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celerity&#039;&#039;&#039; reduces the [[stamina]] cost, possibly to zero, for all Quickstrike actions that reduce combat [[Roundtime]]s (see [[QUICKSTRIKE]] for a full listing). It has a non-stackable 60 second duration. If not natively self-cast, there is a four minute period starting at the time of first application during which Celerity may not be re-applied to the same target. There is no such delay when the spell is natively self-cast.&lt;br /&gt;
&lt;br /&gt;
All offensive combat actions automatically apply the lowest RT possible whether or not the Quickstrike ability is explicitly invoked. Users of Celerity need not use Quickstrike to gain the maximum zero-stamina RT reduction, or may use Quickstrike to gain additional RT reduction at a lesser stamina cost than would otherwise be the case.&lt;br /&gt;
&lt;br /&gt;
Celerity also reduces the RT of the following utility actions : &lt;br /&gt;
*DISARM (traps)&lt;br /&gt;
*FORAGE&lt;br /&gt;
*HIDE&lt;br /&gt;
*PICKLOCK&lt;br /&gt;
*SEARCH&lt;br /&gt;
*TEND&lt;br /&gt;
&lt;br /&gt;
==Stamina Cost==&lt;br /&gt;
&#039;&#039;&#039;Combat Actions&#039;&#039;&#039;:The stamina cost for Quickstrike actions is modified to use the following formula: (((original_cost - 30 - (1 per rank of Elemental Lore: Air)) * percentage_reduction) / 100), where percentage_reduction = (50 - (0.5 per known Major Elemental spell)) and has a lower bound of 20. Spell rank benefits are capped at level. The caster&#039;s Elemental Lore: Air ranks and known Major Elemental spells are used in this calculation even when cast on a third party.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Utility Actions&#039;&#039;&#039;:The cost per second of RT reduction is calculated as (10 + action_speed). Action speeds are: 20 (HIDE), 15 (SEARCH, FORAGE), 10 (DISARM, PICKLOCK), 5 (TEND). Total amount of roundtime removal is calculated by ((30 + (1 per rank of Elemental Lore: Air)) / cost_per_second)&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
[[Elemental Lore, Air]]: &lt;br /&gt;
*At 50 ranks of training, the caster may [[EVOKE]] a group version of the spell.&lt;br /&gt;
*Decreases the stamina cost of combat actions. The formula is listed under Combat Actions.&lt;br /&gt;
*Decreases the RT incurred by utility actions. The formula is listed under Utility Actions.&lt;br /&gt;
==Messaging==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Celerity (506) (saved posts)]]&lt;br /&gt;
*[[QSTRIKE (verb) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=FMShop:Talisman_Tent&amp;diff=71086</id>
		<title>FMShop:Talisman Tent</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=FMShop:Talisman_Tent&amp;diff=71086"/>
		<updated>2015-10-24T08:18:17Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Talisman Tent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Talisman Tent==&lt;br /&gt;
&lt;br /&gt;
{{egshop|&lt;br /&gt;
|shopname=Talisman Tent&lt;br /&gt;
|look=a tall blue fabric tent&lt;br /&gt;
|location=Room 49, Lich #20275, go tent&lt;br /&gt;
}}&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Talisman Tent&lt;br /&gt;
|desc=Billowy blue fabric forms a loose tent structure, with a small opening at the top to allow both fresh air and sunlight to stream in.  A single long, steel table is topped with compartments, each holding a different set of items, arranged in a maze-like fashion.&lt;br /&gt;
|exits=out&lt;br /&gt;
|rnum=20280&lt;br /&gt;
}}&lt;br /&gt;
{{sign|sign=Talismans have long been used to attract benefits.  I offer these talismans, each worn around the neck, with minor enhancements:&lt;br /&gt;
&lt;br /&gt;
Keelbacks, Intertwined as One - Wear for Strength&lt;br /&gt;
Cobra, Survival in Motion - Wear for Constitution&lt;br /&gt;
Banded Serpent, Coiled and Ready to Spring - Wear for Dexterity&lt;br /&gt;
Cottonmouths, Quicker Than Sight - Wear for Agility&lt;br /&gt;
Garter Snake, Understands Effort Over Time - Wear for Discipline&lt;br /&gt;
Green Mamba, Ever Aware of Life - Wear for Aura&lt;br /&gt;
Parrot Snake, Acts with Understanding - Wear for Logic&lt;br /&gt;
Bamboo Pit Viper, Strikes With Instinctual Purpose - Wear for Intuition&lt;br /&gt;
Horned Viper, Uses Past to See Forward - Wear for Wisdom&lt;br /&gt;
White-Lipped Python, Marked for Inspiration - Wear for Influence&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that serpent talismans have a particularly strong power for those who are drawn to them.  Each talisman here has been treated with snake oils, poisons, and other fluids from the talisman&#039;s specific namesake.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|container=On the steel table you see}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a yellow jasper talisman of intertwined keelback snakes||Strength||54000&lt;br /&gt;
|-&lt;br /&gt;
| a coiled cobra-shaped talisman scaled in golden moonstones||Constitution||36000&lt;br /&gt;
|-&lt;br /&gt;
| a jet serpent talisman with red and yellow dreamstone bands||Dexterity||36000&lt;br /&gt;
|-&lt;br /&gt;
| an amber talisman marked with a trio of hissing cottonmouths||Agility||36000&lt;br /&gt;
|-&lt;br /&gt;
| a deathstone-throated garter snake talisman of yellow sunstone||Discipline||36000&lt;br /&gt;
|-&lt;br /&gt;
| a rearing mamba-shaped green errisian topaz talisman||Aura||81000&lt;br /&gt;
|-&lt;br /&gt;
| an emerald parrot snake talisman carved in smooth lines||Logic||27000&lt;br /&gt;
|-&lt;br /&gt;
| a bamboo pit viper talisman of bright absinthe green pearl||Intuition||27000&lt;br /&gt;
|-&lt;br /&gt;
| a white jade horned viper talisman with keeled gold scales||Wisdom||63000&lt;br /&gt;
|-&lt;br /&gt;
| a dark brown jade python talisman accented with white lips ||+2 Influence||27000&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69005</id>
		<title>Raving lunatic</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69005"/>
		<updated>2015-09-21T01:16:15Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 77&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = lunatic&lt;br /&gt;
| attacks = Bites, Brawls, Claws and Magic.&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Short sword|twisted kris]]|+371 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |278 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = No&lt;br /&gt;
 | other = No&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Perhaps driven mad by the shifting world around her, the raving lunatic babbles and chatters to herself, sometimes gleefully, sometimes angrily.  A disgustingly corpulent humanoid, her rolls of pink flesh bounce and quiver as the raving lunatic staggers from area to area, not comprehending her surroundings.  Clear spittle drools from her open mouth, and her unblinking eyes dart wildly about in unfocused confusion.  She is a totally unpredictable foe.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers which they will also throw at random intervals. They can be exceedingly dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.&lt;br /&gt;
&lt;br /&gt;
Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Raving lunatics are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
Raving lunatics can sometimes split themselves in two:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=325px}}&amp;gt;&lt;br /&gt;
A raving lunatic begins to shiver and shake violently!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic flails to the left and the right, shuddering in gleeful agony!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic looks queasy and indistinct and then grabs at his skull and begins to pull.  Slowly, he splits into two separate lunatics, each wearing a distinct look of horrifically insane pleasure.&lt;br /&gt;
&lt;br /&gt;
When the split is complete, the two raving lunatics stand there momentarily with a glazed look in their eyes, a gross mixture of drool and froth running down their chins.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1377 Raving lunatic on Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 75&lt;br /&gt;
|levelm1 = 76&lt;br /&gt;
|level = 77&lt;br /&gt;
|levelp1 = 78&lt;br /&gt;
|levelp2 = 79&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69004</id>
		<title>Raving lunatic</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69004"/>
		<updated>2015-09-21T01:12:08Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Hunting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 77&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = lunatic&lt;br /&gt;
| attacks = Bites, Brawls, Claws and Magic.&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Short sword|twisted kris]]|+371 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |278 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = No&lt;br /&gt;
 | other = No&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Perhaps driven mad by the shifting world around her, the raving lunatic babbles and chatters to herself, sometimes gleefully, sometimes angrily.  A disgustingly corpulent humanoid, her rolls of pink flesh bounce and quiver as the raving lunatic staggers from area to area, not comprehending her surroundings.  Clear spittle drools from her open mouth, and her unblinking eyes dart wildly about in unfocused confusion.  She is a totally unpredictable foe.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers which they will also throw at random intervals. They can be exceptionally dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.&lt;br /&gt;
&lt;br /&gt;
Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Raving lunatics are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
Raving lunatics can sometimes split themselves in two:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=325px}}&amp;gt;&lt;br /&gt;
A raving lunatic begins to shiver and shake violently!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic flails to the left and the right, shuddering in gleeful agony!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic looks queasy and indistinct and then grabs at his skull and begins to pull.  Slowly, he splits into two separate lunatics, each wearing a distinct look of horrifically insane pleasure.&lt;br /&gt;
&lt;br /&gt;
When the split is complete, the two raving lunatics stand there momentarily with a glazed look in their eyes, a gross mixture of drool and froth running down their chins.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1377 Raving lunatic on Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 75&lt;br /&gt;
|levelm1 = 76&lt;br /&gt;
|level = 77&lt;br /&gt;
|levelp1 = 78&lt;br /&gt;
|levelp2 = 79&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69002</id>
		<title>Raving lunatic</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raving_lunatic&amp;diff=69002"/>
		<updated>2015-09-21T00:14:31Z</updated>

		<summary type="html">&lt;p&gt;TANDL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 77&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = lunatic&lt;br /&gt;
| attacks = Bites, Brawls, Claws and Magic.&lt;br /&gt;
| area = [[The Rift]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
| hitpoints = 300&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Short sword|twisted kris]]|+371 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |278 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |330 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure &lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | skin = No&lt;br /&gt;
 | other = No&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Perhaps driven mad by the shifting world around her, the raving lunatic babbles and chatters to herself, sometimes gleefully, sometimes angrily.  A disgustingly corpulent humanoid, her rolls of pink flesh bounce and quiver as the raving lunatic staggers from area to area, not comprehending her surroundings.  Clear spittle drools from her open mouth, and her unblinking eyes dart wildly about in unfocused confusion.  She is a totally unpredictable foe.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Raving Lunatics are physical combatants, knowing no magic and having only a small natural reserve of mana. They attack exceptionally quickly with their crit weighted daggers. Their AS will sometimes flare when they attack, and additionally they will also throw their daggers at random intervals. They can be exceptionally dangerous with either feras or drake weapons, or if an adventurer has been put into a bad position by another creature.&lt;br /&gt;
&lt;br /&gt;
Despite having significant offensive prowess Lunatics are generally weak defensively. They carry no shields, wear no armor, and can be stunned. They are not able to naturally break status effects and are easily killed by a variety of means.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Raving lunatics are extraplanar beings.&lt;br /&gt;
&lt;br /&gt;
Raving lunatics can sometimes split themselves in two:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=325px}}&amp;gt;&lt;br /&gt;
A raving lunatic begins to shiver and shake violently!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic flails to the left and the right, shuddering in gleeful agony!&lt;br /&gt;
&lt;br /&gt;
The raving lunatic looks queasy and indistinct and then grabs at his skull and begins to pull.  Slowly, he splits into two separate lunatics, each wearing a distinct look of horrifically insane pleasure.&lt;br /&gt;
&lt;br /&gt;
When the split is complete, the two raving lunatics stand there momentarily with a glazed look in their eyes, a gross mixture of drool and froth running down their chins.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1377 Raving lunatic on Play.net bestiary]&lt;br /&gt;
* [[Extraplanar beings (saved post)]]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 75&lt;br /&gt;
|levelm1 = 76&lt;br /&gt;
|level = 77&lt;br /&gt;
|levelp1 = 78&lt;br /&gt;
|levelp2 = 79&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift creatures]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minor_Water_(903)&amp;diff=68815</id>
		<title>Minor Water (903)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minor_Water_(903)&amp;diff=68815"/>
		<updated>2015-09-17T08:03:25Z</updated>

		<summary type="html">&lt;p&gt;TANDL: Added Chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{spell &lt;br /&gt;
 | mnemonic = MINORWATER &lt;br /&gt;
 | duration = Instantaneous&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Impact critical table|Impact]]&lt;br /&gt;
 | navigation = {{wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Minor Water&#039;&#039;&#039; is an elemental [[bolt]] spell that enables the caster to send a bolt of highly compressed water from the palm of the hand toward a designated target. The [[Attack Strength]] for this spell is primarily a function of the caster&#039;s [[Spell Aiming]] skill and [[dexterity]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Impact critical table|impact]] based [[critical]] injuries.&lt;br /&gt;
&lt;br /&gt;
This spell can also typically be found in [[aquamarine wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be imbedded into appropriate items by skilled wizards who have knowledge of the [[Magic Item Creation (420)]] spell. Properly trained [[Alchemy|alchemists]] can create [[iridescent opal wand]]s which contain the Minor Water (903) spell.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;tt&amp;gt;[[CAST]] {target}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; this spell to hurl a stream of water at your target.&lt;br /&gt;
&lt;br /&gt;
:Cast can also be used to extinguish burning objects, [[creature]]s or [[character]]s (may be subject to a skill check).  Casting at oneself or characters from defensive or guarded [[stance]] simply drenches them with water (no mechanical effect).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;tt&amp;gt;[[EVOKE]]&amp;lt;/tt&amp;gt; this spell to hurl a seething blast of steam at your target. Requires a minimum of 20 ranks [[Elemental Lore, Fire]].  This usage costs 4 mana.&lt;br /&gt;
:&amp;lt;tt&amp;gt;&#039;&#039;&#039;[[PREPARE (verb)|Prep]] 903|[[EVOKE (verb)|Evoke]] {target} &#039;&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=red&amp;gt;Warning: Using EVOKE without specifying a target will result in the spell targeting the caster.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
===[[Elemental Lore, Water]]===&lt;br /&gt;
Training in Elemental Lore, Water provides two direct benefits:&lt;br /&gt;
&lt;br /&gt;
*It increases the spell&#039;s [[damage factor]] by .001 per rank for the first 50 ranks, .001 per two ranks for ranks 51 - 100 and .001 per four ranks for ranks greater than 100.&lt;br /&gt;
&lt;br /&gt;
*A target has a chance to be &amp;quot;soaked&amp;quot; based on a 20 + Elemental Lore, Water skill / 2 for 20 seconds. A soaked target is more susceptible to [[901|Minor]] and [[910|Major Shock]] spells and will grant a flat +30% chance and +3 second duration to Stun Shock.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water Skill ||0||20||40||60||80||100||120||140||160&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|% Chance to Apply Soaked Status ||20||30||40||50||60||70||80||90||100&lt;br /&gt;
|}&lt;br /&gt;
:Note: Not all increments shown above.&lt;br /&gt;
&lt;br /&gt;
[[Cone of Elements (518)]] can cast a multi-fire version of this spell with 20 ranks of Water Lore and all Water Lore benefits will carry over to the other spell.&lt;br /&gt;
&lt;br /&gt;
===Elemental Lore, Fire===&lt;br /&gt;
20 ranks in [[Elemental Lore, Fire]] unlocks the ability to convert Minor Water to [[Minor Steam (1707)]]. This option will only activate with the [[EVOKE]] command, has a cost of 4 mana per cast. This version of the spell uses both the Minor Steam damage and [[Steam critical table|critical]] tables.&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Minor Water|DFcloth = .455|DFleather = .345|DFscale = .283|DFchain = .242|DFplate = .173&lt;br /&gt;
|AvD1=30&lt;br /&gt;
|AvD5=30|AvD6=29|AvD7=28|AvD8=27&lt;br /&gt;
|AvD9=29|AvD10=27|AvD11=25|AvD12=23&lt;br /&gt;
|AvD13=31|AvD14=27|AvD15=23|AvD16=19&lt;br /&gt;
|AvD17=25|AvD18=19|AvD19=13|AvD20=7}}&lt;br /&gt;
{{Boltspell table end}}&lt;br /&gt;
&lt;br /&gt;
==Spell Messaging==&lt;br /&gt;
;Standard cast success&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;prep 903&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Water...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;cast nymph&lt;br /&gt;
You gesture at a sea nymph.&lt;br /&gt;
You hurl a stream of water at a sea nymph!&lt;br /&gt;
  AS: +156 vs DS: +7 with AvD: +30 + d100 roll: +77 = +256&lt;br /&gt;
   ... and hit for 111 points of damage!&lt;br /&gt;
   Massive blow to left eye sending bone back into the brain!&lt;br /&gt;
The sea nymph falls to the ground and dies.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Minor Steam Version&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pre 903 evoke wraithYour hands glow with power as you invoke the phrase for Minor Water...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;You gesture at a wraith.&lt;br /&gt;
You hurl a seething blast of steam at a wraith!&lt;br /&gt;
  AS: +206 vs DS: +75 with AvD: +70 + d100 roll: +43 = +244&lt;br /&gt;
   ... and hit for 116 points of damage!&lt;br /&gt;
   Smash to the cheek deforms left eye socket.&lt;br /&gt;
   Vapor swirls as the ethereal bones reform.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:iridescent opal wand}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Minor_Water_(903)|Elemental lore review (saved posts)]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#903 Wizard Base Spell Circle: Minor Water], on Play.net&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minor_Water_(903)&amp;diff=68814</id>
		<title>Minor Water (903)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minor_Water_(903)&amp;diff=68814"/>
		<updated>2015-09-17T08:02:23Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Elemental Lore, Water */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{spell &lt;br /&gt;
 | mnemonic = MINORWATER &lt;br /&gt;
 | duration = Instantaneous&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Impact critical table|Impact]]&lt;br /&gt;
 | navigation = {{wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Minor Water&#039;&#039;&#039; is an elemental [[bolt]] spell that enables the caster to send a bolt of highly compressed water from the palm of the hand toward a designated target. The [[Attack Strength]] for this spell is primarily a function of the caster&#039;s [[Spell Aiming]] skill and [[dexterity]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Impact critical table|impact]] based [[critical]] injuries.&lt;br /&gt;
&lt;br /&gt;
This spell can also typically be found in [[aquamarine wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be imbedded into appropriate items by skilled wizards who have knowledge of the [[Magic Item Creation (420)]] spell. Properly trained [[Alchemy|alchemists]] can create [[iridescent opal wand]]s which contain the Minor Water (903) spell.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;tt&amp;gt;[[CAST]] {target}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; this spell to hurl a stream of water at your target.&lt;br /&gt;
&lt;br /&gt;
:Cast can also be used to extinguish burning objects, [[creature]]s or [[character]]s (may be subject to a skill check).  Casting at oneself or characters from defensive or guarded [[stance]] simply drenches them with water (no mechanical effect).&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;tt&amp;gt;[[EVOKE]]&amp;lt;/tt&amp;gt; this spell to hurl a seething blast of steam at your target. Requires a minimum of 20 ranks [[Elemental Lore, Fire]].  This usage costs 4 mana.&lt;br /&gt;
:&amp;lt;tt&amp;gt;&#039;&#039;&#039;[[PREPARE (verb)|Prep]] 903|[[EVOKE (verb)|Evoke]] {target} &#039;&#039;&#039;&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=red&amp;gt;Warning: Using EVOKE without specifying a target will result in the spell targeting the caster.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
===[[Elemental Lore, Water]]===&lt;br /&gt;
Training in Elemental Lore, Water provides two direct benefits:&lt;br /&gt;
&lt;br /&gt;
*It increases the spell&#039;s [[damage factor]] by .001 per rank for the first 50 ranks, .001 per two ranks for ranks 51 - 100 and .001 per four ranks for ranks greater than 100.&lt;br /&gt;
&lt;br /&gt;
*A target has a chance to be &amp;quot;soaked&amp;quot; based on a 20 + Elemental Lore, Water skill / 2 for 20 seconds. A soaked target is more susceptible to [[901|Minor]] and [[910|Major Shock]] spells and will grant a flat +30% chance and +3 second duration to Stun Shock.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water Skill ||0||20||40||60||80||100||120||140||160&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|% Chance to Apply Soaked Status ||20||30||40||50||60||70||80||90||100&lt;br /&gt;
|}&lt;br /&gt;
:Note: Not all increments shown above&lt;br /&gt;
&lt;br /&gt;
[[Cone of Elements (518)]] can cast a multi-fire version of this spell with 20 ranks of Water Lore and all Water Lore benefits will carry over to the other spell.&lt;br /&gt;
&lt;br /&gt;
===Elemental Lore, Fire===&lt;br /&gt;
20 ranks in [[Elemental Lore, Fire]] unlocks the ability to convert Minor Water to [[Minor Steam (1707)]]. This option will only activate with the [[EVOKE]] command, has a cost of 4 mana per cast. This version of the spell uses both the Minor Steam damage and [[Steam critical table|critical]] tables.&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Minor Water|DFcloth = .455|DFleather = .345|DFscale = .283|DFchain = .242|DFplate = .173&lt;br /&gt;
|AvD1=30&lt;br /&gt;
|AvD5=30|AvD6=29|AvD7=28|AvD8=27&lt;br /&gt;
|AvD9=29|AvD10=27|AvD11=25|AvD12=23&lt;br /&gt;
|AvD13=31|AvD14=27|AvD15=23|AvD16=19&lt;br /&gt;
|AvD17=25|AvD18=19|AvD19=13|AvD20=7}}&lt;br /&gt;
{{Boltspell table end}}&lt;br /&gt;
&lt;br /&gt;
==Spell Messaging==&lt;br /&gt;
;Standard cast success&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;prep 903&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Water...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;cast nymph&lt;br /&gt;
You gesture at a sea nymph.&lt;br /&gt;
You hurl a stream of water at a sea nymph!&lt;br /&gt;
  AS: +156 vs DS: +7 with AvD: +30 + d100 roll: +77 = +256&lt;br /&gt;
   ... and hit for 111 points of damage!&lt;br /&gt;
   Massive blow to left eye sending bone back into the brain!&lt;br /&gt;
The sea nymph falls to the ground and dies.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Minor Steam Version&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pre 903 evoke wraithYour hands glow with power as you invoke the phrase for Minor Water...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;You gesture at a wraith.&lt;br /&gt;
You hurl a seething blast of steam at a wraith!&lt;br /&gt;
  AS: +206 vs DS: +75 with AvD: +70 + d100 roll: +43 = +244&lt;br /&gt;
   ... and hit for 116 points of damage!&lt;br /&gt;
   Smash to the cheek deforms left eye socket.&lt;br /&gt;
   Vapor swirls as the ethereal bones reform.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:iridescent opal wand}}&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Minor_Water_(903)|Elemental lore review (saved posts)]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#903 Wizard Base Spell Circle: Minor Water], on Play.net&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Major_Shock_(910)&amp;diff=68813</id>
		<title>Major Shock (910)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Major_Shock_(910)&amp;diff=68813"/>
		<updated>2015-09-17T07:02:13Z</updated>

		<summary type="html">&lt;p&gt;TANDL: added tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{spell &lt;br /&gt;
 | mnemonic = MAJORSHOCK&lt;br /&gt;
 | duration = Instantaneous&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Lightning critical table|Lightning]]&lt;br /&gt;
 | navigation = {{wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Major Shock&#039;&#039;&#039; is an elemental [[bolt]] spell which enables the caster to hurl a powerful bolt of lightning from the palm of the hand toward a designated target. This is a much more powerful version [[Minor Shock (901)]]. The [[Attack Strength]] for this spell is primarily a function of the caster&#039;s [[Spell Aiming]] skill and [[Dexterity]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Lightning critical table|lightning]] based [[critical]] injuries.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Usage ==&lt;br /&gt;
* &amp;lt;tt&amp;gt;[[CAST]] {target}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; this spell to hurl a lightning bolt at a target.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
&lt;br /&gt;
Training in either [[Elemental Lore, Water]] and/or [[Elemental Lore, Air]] will increase the spell&#039;s [[damage factor]]s. The increase is .001 per two ranks for the first 100 ranks and .001 per four ranks for ranks 101 to 200. There is no requirement to train in both lores to increase the damage factors for this spell. Total lore bonus with 200 ranks (300 skill) is .075.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style= &amp;quot;text-align:center; background: #DDD;&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Air and/or Water Lore Ranks&#039;&#039;&#039;||&#039;&#039;&#039;&amp;lt;center&amp;gt;DF Increase&amp;lt;/center&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 to 100&amp;lt;/center&amp;gt;||.001 per two ranks&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;101 to 200&amp;lt;/center&amp;gt;||.001 per four ranks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Note: Damage factor truncates at three decimal places.&lt;br /&gt;
&lt;br /&gt;
===Stun Shock===&lt;br /&gt;
There is a seed 5 Elemental Lore, Air skill chance of applying a persistent electrical jolt on the target called Stun Shock. It will last for 8 + seed 10 ranks of Elemental Lore, Water seconds. Every 4 seconds, Stun Shock will either stun or cause minor electrical damage to the target.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air Skill ||5||11||18||26||35||45||56||68||81||95||110||126||143||161||180||200||221||243||266||290&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|% Chance to Apply Stun Shock||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water Ranks||0||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Duration of Stun Shock (in Seconds)||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Cone of Elements (518)]] can cast a multi-fire version of this spell with 10 ranks each of Air Lore and Water Lore and all damage factor increases and the  Stun Shock effect possibility will carry over to the other spell.&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Major Shock|DFcloth = .750|DFleather = .555|DFscale = .433|DFchain = .415|DFplate = .433&lt;br /&gt;
|AvD1=50&lt;br /&gt;
|AvD5=40|AvD6=39|AvD7=38|AvD8=37&lt;br /&gt;
|AvD9=45|AvD10=43|AvD11=41|AvD12=39&lt;br /&gt;
|AvD13=48|AvD14=44|AvD15=40|AvD16=36&lt;br /&gt;
|AvD17=51|AvD18=45|AvD19=39|AvD20=33}}&lt;br /&gt;
{{Boltspell table end}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=400px}}&amp;gt;&lt;br /&gt;
You hurl a powerful lightning bolt at a dark orc!&lt;br /&gt;
   AS: +133 vs DS: +47 with AvD: +37 + d100 roll: +33 = +156&lt;br /&gt;
   ... and hit for 47 points of damage!&lt;br /&gt;
   Nasty shock to the head.  The dark orc looks dazed and confused.&lt;br /&gt;
   The dark orc is stunned!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
{{:slender mithril wand}}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#910 Wizard Base Spell Circle: Major Shock], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category: Wizard Base Spells]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minor_Shock_(901)&amp;diff=68812</id>
		<title>Minor Shock (901)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minor_Shock_(901)&amp;diff=68812"/>
		<updated>2015-09-17T06:35:41Z</updated>

		<summary type="html">&lt;p&gt;TANDL: added lore chart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}{{spell&lt;br /&gt;
 | mnemonic = MINORSHOCK&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Lightning critical table|Lightning]]&lt;br /&gt;
 | navigation = {{Wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Minor Shock&#039;&#039;&#039; is an elemental [[bolt]] spell that enables the caster to send an electrical charge from the palm of the hand toward a designated target. The [[Attack Strength]] for this spell is primarily a function of the caster&#039;s [[Spell Aiming]] skill and [[Dexterity]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Lightning critical table|lightning]] based [[critical]] injuries.&lt;br /&gt;
&lt;br /&gt;
Although not very powerful, this spell is used extensively by young wizards, because it is an easy spell to learn and cast, and the [[mana]] requirements are low. This spell can also typically be found in [[Silver wand|silver]] and [[Iron wand|iron]] [[wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be imbedded into appropriate items by skilled wizards who have knowledge of the [[Magic Item Creation (420)]] spell. Iron wands containing minor shock can also be created by properly trained [[Alchemy|alchemists]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* &amp;lt;tt&amp;gt;Prep 901 | [[CAST]] {target}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]] 901&amp;lt;/tt&amp;gt; to hurl a small surge of electricity at your target.&lt;br /&gt;
&lt;br /&gt;
* Casting at oneself or [[character]]s from defensive or guarded [[stance]] will cause a crackling halo of static to swirl about the target&#039;s head, standing all their hair straight on end.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
&lt;br /&gt;
Training in either [[Elemental Lore, Water]] and/or [[Elemental Lore, Air]] will increase the spell&#039;s [[damage factor]]s. The increase is .001 per two ranks for the first 100 ranks and .001 per four ranks for ranks 101 to 200. There is no requirement to train in both lores (as previously thought) to increase the damage factors for this spell. Total lore bonus with 200 ranks (300 skill) is .075.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style= &amp;quot;text-align:center; background: #DDD;&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Air and/or Water Lore Ranks&#039;&#039;&#039;||&#039;&#039;&#039;&amp;lt;center&amp;gt;DF Increase&amp;lt;/center&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 to 100&amp;lt;/center&amp;gt;||.001 per two ranks&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;101 to 200&amp;lt;/center&amp;gt;||.001 per four ranks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Note: Damage factor truncates at three decimal places.&lt;br /&gt;
&lt;br /&gt;
===Stun Shock===&lt;br /&gt;
There is a seed 5 Elemental Lore, Air skill chance of applying a persistent electrical jolt on the target called Stun Shock. It will last for 8 + seed 10 ranks of Elemental Lore, Water seconds. Every 4 seconds, Stun Shock will either stun or cause minor electrical damage to the target.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air Skill ||5||11||18||26||35||45||56||68||81||95||110||126||143||161||180||200||221||243||266||290&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|% Chance to Apply Stun Shock||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water Ranks||0||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Duration of Stun Shock (in Seconds)||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Minor Shock|DFcloth = .149|DFleather = .133|DFscale = .111|DFchain = .122|DFplate = .128&lt;br /&gt;
|AvD1=35&lt;br /&gt;
|AvD5=25|AvD6=24|AvD7=23|AvD8=22&lt;br /&gt;
|AvD9=30|AvD10=28|AvD11=26|AvD12=24&lt;br /&gt;
|AvD13=33|AvD14=29|AvD15=25|AvD16=21&lt;br /&gt;
|AvD17=36|AvD18=30|AvD19=24|AvD20=18}}&lt;br /&gt;
{{Boltspell table end}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Successful cast&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;prep 901&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Shock...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;cast nymph&lt;br /&gt;
You gesture at a sea nymph.&lt;br /&gt;
You hurl a small surge of electricity at a sea nymph!&lt;br /&gt;
  AS: +200 vs DS: -3 with AvD: +35 + d100 roll: +38 = +276&lt;br /&gt;
   ... and hit for 53 points of damage!&lt;br /&gt;
   Heavy jolt to abdomen causes skin to break open exposing liver.&lt;br /&gt;
Yuck!&lt;br /&gt;
The sea nymph falls to the ground and dies.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:iron wand}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Minor Water (903)#Damage Calculation Explained (Standard Cast)|Damage calculation explained]]&lt;br /&gt;
*[[Lightning critical table]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#902 Wizard Base Spell Circle: Minor Shock, on Play.net]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minor_Shock_(901)&amp;diff=68811</id>
		<title>Minor Shock (901)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minor_Shock_(901)&amp;diff=68811"/>
		<updated>2015-09-17T06:34:48Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Stun Shock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}{{spell&lt;br /&gt;
 | mnemonic = MINORSHOCK&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = Single&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = [[Lightning critical table|Lightning]]&lt;br /&gt;
 | navigation = {{Wizard base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Minor Shock&#039;&#039;&#039; is an elemental [[bolt]] spell that enables the caster to send an electrical charge from the palm of the hand toward a designated target. The [[Attack Strength]] for this spell is primarily a function of the caster&#039;s [[Spell Aiming]] skill and [[Dexterity]] bonus, although other spells, such as [[Elemental Focus (513)]] and [[Elemental Targeting (425)]], can add significantly to its effectiveness. Successful attacks will cause the target to sustain [[hitpoint]] damage and possibly [[Lightning critical table|lightning]] based [[critical]] injuries.&lt;br /&gt;
&lt;br /&gt;
Although not very powerful, this spell is used extensively by young wizards, because it is an easy spell to learn and cast, and the [[mana]] requirements are low. This spell can also typically be found in [[Silver wand|silver]] and [[Iron wand|iron]] [[wand]]s dropped as treasure items from creatures or available for purchase from certain shops within each town. It can be imbedded into appropriate items by skilled wizards who have knowledge of the [[Magic Item Creation (420)]] spell. Iron wands containing minor shock can also be created by properly trained [[Alchemy|alchemists]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* &amp;lt;tt&amp;gt;Prep 901 | [[CAST]] {target}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]] 901&amp;lt;/tt&amp;gt; to hurl a small surge of electricity at your target.&lt;br /&gt;
&lt;br /&gt;
* Casting at oneself or [[character]]s from defensive or guarded [[stance]] will cause a crackling halo of static to swirl about the target&#039;s head, standing all their hair straight on end.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
&lt;br /&gt;
Training in either [[Elemental Lore, Water]] and/or [[Elemental Lore, Air]] will increase the spell&#039;s [[damage factor]]s. The increase is .001 per two ranks for the first 100 ranks and .001 per four ranks for ranks 101 to 200. There is no requirement to train in both lores (as previously thought) to increase the damage factors for this spell. Total lore bonus with 200 ranks (300 skill) is .075.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style= &amp;quot;text-align:center; background: #DDD;&amp;quot; &lt;br /&gt;
|&#039;&#039;&#039;Air and/or Water Lore Ranks&#039;&#039;&#039;||&#039;&#039;&#039;&amp;lt;center&amp;gt;DF Increase&amp;lt;/center&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;1 to 100&amp;lt;/center&amp;gt;||.001 per two ranks&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;101 to 200&amp;lt;/center&amp;gt;||.001 per four ranks&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*Note: Damage factor truncates at three decimal places.&lt;br /&gt;
&lt;br /&gt;
===Stun Shock===&lt;br /&gt;
There is a seed 5 Elemental Lore, Air skill chance of applying a persistent electrical jolt on the target called Stun Shock. It will last for 8 + seed 10 ranks of Elemental Lore, Water seconds. Every 4 seconds, Stun Shock will either stun or cause minor electrical damage to the target.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Air Skill ||5||11||18||26||35||45||56||68||81||95||110||126||143||161||180||200||221||243||266||290&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|% Chance to Apply Stun Shock||1||2||3||4||5||6||7||8||9||10||11||12||13||14||15||16||17||18||19||20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Lore, Water Ranks||0||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Duration of Stun Shock (in seconds)||8||9||10||11||12||13||14||15||16||17||18||19||20||21||22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Damage Factor Table==&lt;br /&gt;
&lt;br /&gt;
{{Boltspell table start}}&lt;br /&gt;
{{Boltspell table entry|spell = Minor Shock|DFcloth = .149|DFleather = .133|DFscale = .111|DFchain = .122|DFplate = .128&lt;br /&gt;
|AvD1=35&lt;br /&gt;
|AvD5=25|AvD6=24|AvD7=23|AvD8=22&lt;br /&gt;
|AvD9=30|AvD10=28|AvD11=26|AvD12=24&lt;br /&gt;
|AvD13=33|AvD14=29|AvD15=25|AvD16=21&lt;br /&gt;
|AvD17=36|AvD18=30|AvD19=24|AvD20=18}}&lt;br /&gt;
{{Boltspell table end}}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Successful cast&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;prep 901&lt;br /&gt;
Your hands glow with power as you invoke the phrase for Minor Shock...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&amp;gt;cast nymph&lt;br /&gt;
You gesture at a sea nymph.&lt;br /&gt;
You hurl a small surge of electricity at a sea nymph!&lt;br /&gt;
  AS: +200 vs DS: -3 with AvD: +35 + d100 roll: +38 = +276&lt;br /&gt;
   ... and hit for 53 points of damage!&lt;br /&gt;
   Heavy jolt to abdomen causes skin to break open exposing liver.&lt;br /&gt;
Yuck!&lt;br /&gt;
The sea nymph falls to the ground and dies.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{:iron wand}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Minor Water (903)#Damage Calculation Explained (Standard Cast)|Damage calculation explained]]&lt;br /&gt;
*[[Lightning critical table]]&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#902 Wizard Base Spell Circle: Minor Shock, on Play.net]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68731</id>
		<title>Cone of Elements (518)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68731"/>
		<updated>2015-09-16T19:44:37Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}{{spell |	 &lt;br /&gt;
 | mnemonic = CONEELEM&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = All [[creature]]s&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = Variable&lt;br /&gt;
 | navigation = {{Major elemental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Cone of Elements&#039;&#039;&#039; causes a [[bolt]] of elemental energy to arc to a large number of enemies in the room.&lt;br /&gt;
&lt;br /&gt;
When using this spell, the caster&#039;s [[attunement]] will determine the type of bolt. If no attunement is set, or the caster is attuned to &amp;quot;random&amp;quot;, it will randomly choose between [[fire critical table|fire]], [[cold critical table|cold]], [[impact critical table|earth]], [[vacuum critical table|air]], or [[lightning critical table|lightning]] damage. There is also the option to specify the type of element the caster would like to use if they meet the lore requirements for that type (e.g. &#039;EVOKE COLD&#039;, &#039;CAST FIRE&#039;).&lt;br /&gt;
&lt;br /&gt;
Base elemental effects are achieved by casting [[Area of effect|AoE]] versions of the following spells:&lt;br /&gt;
*[[Minor Fire (906)]] will be used for fire.&lt;br /&gt;
*[[Minor Cold (1709)]] will be used for cold.&lt;br /&gt;
*[[Hurl Boulder (510)]] will be used for earth.&lt;br /&gt;
*[[Major Shock (910)]] will be used for lightning.&lt;br /&gt;
*A unique [[vacuum critical table|vacuum]] based bolt will be used for air.&lt;br /&gt;
*Additional spells will be used as specified in the lore benefits below.&lt;br /&gt;
&lt;br /&gt;
The caster&#039;s [[Cone of Elements (518)#Mana_Control_Benefit|Elemental Mana Control skill]] will determine how many targets are hit depending on how the spell is activated (see below).&lt;br /&gt;
==Usage==&lt;br /&gt;
Cone of Elements is an [[open cast]] spell that does not require the specification of a target.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[CAST]]&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; will use a player friendly version and hit up to [2 + ([[Elemental Mana Control]] skill &amp;amp;divide; 75)] targets.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[EVOKE]]&amp;lt;/tt&amp;gt; will use a group friendly version and hit up to [5 + (Elemental Mana Control Skill &amp;amp;divide; 50)] targets.  This version of the spell will also hit [[hidden]] and [[invisible]] targets. On a successful hit, the target will fall out of hiding/invisibility.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;CAST/INCANT {element}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;EVOKE {element}&amp;lt;/tt&amp;gt; will specify the element of the bolt (see below for lore requirements).&lt;br /&gt;
&lt;br /&gt;
==Mana Control Benefit==&lt;br /&gt;
Training in [[Elemental Mana Control]] will increase the number of targets hit.&lt;br /&gt;
&lt;br /&gt;
;CAST version (player friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [2 + ([[Elemental Mana Control]] [[skill bonus]] &amp;amp;divide; 75)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;EVOKE version (group friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [5 + (Elemental Mana Control skill bonus &amp;amp;divide; 50)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Mana Control ranks||10||17||24||50||100||125||150||200||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets CAST/INCANT||2||&#039;&#039;&#039;3&#039;&#039;&#039;||3||&#039;&#039;&#039;4&#039;&#039;&#039;||4||&#039;&#039;&#039;5&#039;&#039;&#039;||5||&#039;&#039;&#039;6&#039;&#039;&#039;||6&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets EVOKE||&#039;&#039;&#039;6&#039;&#039;&#039;||6||&#039;&#039;&#039;7&#039;&#039;&#039;||&#039;&#039;&#039;8&#039;&#039;&#039;||&#039;&#039;&#039;9&#039;&#039;&#039;||9||&#039;&#039;&#039;10&#039;&#039;&#039;||&#039;&#039;&#039;11&#039;&#039;&#039;||&#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
{| {{prettytable|1=float:right}} align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Element Specification Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Element Specified||Spell Base||No. of Ranks||Lore(s)&lt;br /&gt;
|-&lt;br /&gt;
|Fire*||[[Minor Fire (906)]]||20||[[Elemental Lore, Fire|EL:Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold*||[[Minor Cold (1709)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Earth*||[[Hurl Boulder (510)]]||20||[[Elemental Lore, Earth|EL:Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|Air*||N/A||20||[[Elemental Lore, Air|EL:Air]]&lt;br /&gt;
|-&lt;br /&gt;
|Lightning*||[[Major Shock (910)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Air|EL:Air]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Acid||[[Minor Acid (904)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Earth|EL:Earth]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Steam||[[Minor Steam (1707)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Fire|EL:Fire]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water+||[[Minor Water (903)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;left&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Lore requirement negated with attunement.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt; While it may make little sense that &amp;quot;cold&amp;quot; (ice) is the default element for Elemental Lore, Water, and not water, that is just how it works.  Element names in chart match what should be specified when the spell is cast or evoked.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===Bolt Element Specification===&lt;br /&gt;
By having specific combinations of lore training, it is possible to unlock the use of AoE versions of the following options:&lt;br /&gt;
&lt;br /&gt;
*Specifying any of the five base elements (fire, cold, earth, lightning, air) requires 20 ranks of the appropriate lore (see table to the right for full details).  Being attuned to the element will negate this requirement.&lt;br /&gt;
&lt;br /&gt;
*[[Minor Acid (904)]], requires 10 ranks of [[Elemental Lore, Earth]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[acid critical table|ACID]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Steam (1707)]], requires 10 ranks of [[Elemental Lore, Fire]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[steam critical table|STEAM]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Water (903)]], requires 20 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[impact critical table|WATER]].&lt;br /&gt;
&lt;br /&gt;
===Increased Damage Factors and Additional Lore Benefits===&lt;br /&gt;
&lt;br /&gt;
Cone of Elements use of specific spells includes their respective [[damage factor]] increases and additional bonus effects based on lore training. Please see the appropriate spell pages (as listed above) for more information on any given variant.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=1000px}}&amp;gt;&#039;&#039;&amp;gt;prep 518&lt;br /&gt;
&lt;br /&gt;
You intone a phrase of elemental power while raising your hands, invoking Cone of Elements...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;evoke fire&lt;br /&gt;
&lt;br /&gt;
You gesture.&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +36 = +111&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Burst of flames char abdomen a crispy black.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +304 with AvD: +55 + d100 roll: +80 = +167&lt;br /&gt;
... and hit for 71 points of damage!&lt;br /&gt;
Extreme heat causes a bandit&#039;s right leg to expand and snap. That must hurt!&lt;br /&gt;
The bandit is knocked to the ground!&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +95 = +170&lt;br /&gt;
... and hit for 63 points of damage!&lt;br /&gt;
Flames incinerate left arm to the bone. Not a pleasant sight.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Line spacing added to above log for readability.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Cone_of_Elements_(518)|Elemental lore review (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68729</id>
		<title>Cone of Elements (518)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68729"/>
		<updated>2015-09-16T19:39:33Z</updated>

		<summary type="html">&lt;p&gt;TANDL: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}{{spell |	 &lt;br /&gt;
 | mnemonic = CONEELEM&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = All [[creature]]s&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = Variable&lt;br /&gt;
 | navigation = {{Major elemental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Cone of Elements&#039;&#039;&#039; causes a [[bolt]] of elemental energy to arc to a large number of enemies in the room.&lt;br /&gt;
&lt;br /&gt;
When using this spell, the caster&#039;s [[attunement]] will determine the type of bolt. If no attunement is set, or the caster is attuned to &amp;quot;random&amp;quot;, it will randomly choose between [[fire critical table|fire]], [[cold critical table|cold]], [[impact critical table|earth]], [[vacuum critical table|air]], or [[lightning critical table|lightning]] damage. There is also the option to specify the type of element the caster would like to use if they meet the lore requirements for that type (e.g. &#039;EVOKE COLD&#039;, &#039;CAST FIRE&#039;).&lt;br /&gt;
&lt;br /&gt;
Base elemental effects are achieved by casting [[Area of effect|AoE]] versions of the following spells:&lt;br /&gt;
*[[Minor Fire (906)]] will be used for fire.&lt;br /&gt;
*[[Minor Cold (1709)]] will be used for cold.&lt;br /&gt;
*[[Hurl Boulder (510)]] will be used for earth.&lt;br /&gt;
*[[Major Shock (910)]] will be used for lightning.&lt;br /&gt;
*A unique [[vacuum critical table|vacuum]] based bolt will be used for air.&lt;br /&gt;
*Additional spells will be used as specified in the lore benefits below.&lt;br /&gt;
&lt;br /&gt;
The caster&#039;s [[Cone of Elements (518)#Mana_Control_Benefit|Elemental Mana Control skill]] will determine how many targets are hit depending on how the spell is activated (see below).&lt;br /&gt;
==Usage==&lt;br /&gt;
Cone of Elements is an [[open cast]] spell that does not require the specification of a target.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[CAST]]&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; will use a player friendly version and hit up to [2 + ([[Elemental Mana Control]] skill &amp;amp;divide; 75)] targets.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[EVOKE]]&amp;lt;/tt&amp;gt; will use a group friendly version and hit up to [5 + (Elemental Mana Control Skill &amp;amp;divide; 50)] targets.  This version of the spell will also hit [[hidden]] and [[invisible]] targets. On a successful hit, the target will fall out of hiding/invisibility.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;CAST/INCANT {element}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;EVOKE {element}&amp;lt;/tt&amp;gt; will specify the element of the bolt (see below for lore requirements).&lt;br /&gt;
&lt;br /&gt;
==Mana Control Benefit==&lt;br /&gt;
Training in [[Elemental Mana Control]] will increase the number of targets hit.&lt;br /&gt;
&lt;br /&gt;
;CAST version (player friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [2 + ([[Elemental Mana Control]] [[skill bonus]] &amp;amp;divide; 75)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;EVOKE version (group friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [5 + (Elemental Mana Control skill bonus &amp;amp;divide; 50)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Mana Control ranks||10||17||24||50||100||125||150||200||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets CAST/INCANT||2||&#039;&#039;&#039;3&#039;&#039;&#039;||3||&#039;&#039;&#039;4&#039;&#039;&#039;||4||&#039;&#039;&#039;5&#039;&#039;&#039;||5||&#039;&#039;&#039;6&#039;&#039;&#039;||6&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets EVOKE||&#039;&#039;&#039;6&#039;&#039;&#039;||6||&#039;&#039;&#039;7&#039;&#039;&#039;||&#039;&#039;&#039;8&#039;&#039;&#039;||&#039;&#039;&#039;9&#039;&#039;&#039;||9||&#039;&#039;&#039;10&#039;&#039;&#039;||&#039;&#039;&#039;11&#039;&#039;&#039;||&#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
{| {{prettytable|1=float:right}} align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Element Specification Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Element Specified||Spell Base||No. of Ranks||Lore(s)&lt;br /&gt;
|-&lt;br /&gt;
|Fire*||[[Minor Fire (906)]]||20||[[Elemental Lore, Fire|EL:Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold*||[[Minor Cold (1709)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Earth*||[[Hurl Boulder (510)]]||20||[[Elemental Lore, Earth|EL:Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|Air*||N/A||20||[[Elemental Lore, Air|EL:Air]]&lt;br /&gt;
|-&lt;br /&gt;
|Lightning*||[[Major Shock (910)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Air|EL:Air]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Acid||[[Minor Acid (904)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Earth|EL:Earth]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Steam||[[Minor Steam (1707)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Fire|EL:Fire]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water+||[[Minor Water (903)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;left&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Lore requirement negated with attunement.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt; While it may make little sense that &amp;quot;cold&amp;quot; (ice) is the default element for Elemental Lore, Water, and not water, that is just how it works.  Element names in chart match what should be specified when the spell is cast or evoked.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===Bolt Element Specification===&lt;br /&gt;
By having specific combinations of lore training, it is possible to unlock the use of AoE versions of the following options:&lt;br /&gt;
&lt;br /&gt;
*Specifying any of the five base elements (fire, cold, earth, lightning, air) requires 20 ranks of the appropriate lore (see table to the right for full details).  Being attuned to the element will negate this requirement.&lt;br /&gt;
&lt;br /&gt;
*[[Minor Acid (904)]], requires 10 ranks of [[Elemental Lore, Earth]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[acid critical table|ACID]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Steam (1707)]], requires 10 ranks of [[Elemental Lore, Fire]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[steam critical table|STEAM]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Water (903)]], requires 20 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[impact critical table|WATER]].&lt;br /&gt;
&lt;br /&gt;
===Increased Damage Factors and Additional Lore Benefits===&lt;br /&gt;
&lt;br /&gt;
Cone of Elements use of specific spells includes their respective [[damage factor]] increases and additional bonus effects based on lore training. Please see the appropriate spell pages (as listed above) for more information on any given variant.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=1000px}}&amp;gt;&#039;&#039;&amp;gt; prep 518&lt;br /&gt;
&lt;br /&gt;
You intone a phrase of elemental power while raising your hands, invoking Cone of Elements...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt; evoke fire&lt;br /&gt;
&lt;br /&gt;
You gesture.&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +36 = +111&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Burst of flames char abdomen a crispy black.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +304 with AvD: +55 + d100 roll: +80 = +167&lt;br /&gt;
... and hit for 71 points of damage!&lt;br /&gt;
Extreme heat causes a bandit&#039;s right leg to expand and snap. That must hurt!&lt;br /&gt;
The bandit is knocked to the ground!&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +95 = +170&lt;br /&gt;
... and hit for 63 points of damage!&lt;br /&gt;
Flames incinerate left arm to the bone. Not a pleasant sight.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +344 with AvD: +55 + d100 roll: +4 = +51&lt;br /&gt;
A clean miss.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Cone_of_Elements_(518)|Elemental lore review (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68728</id>
		<title>Cone of Elements (518)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cone_of_Elements_(518)&amp;diff=68728"/>
		<updated>2015-09-16T19:37:38Z</updated>

		<summary type="html">&lt;p&gt;TANDL: Stole Konacon&amp;#039;s messaging, tweak as ya need to.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}{{spell |	 &lt;br /&gt;
 | mnemonic = CONEELEM&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = [[Bolt]]&lt;br /&gt;
 | target = All [[creature]]s&lt;br /&gt;
 | interval = One-shot&lt;br /&gt;
 | dtype = [[Hitpoint]]&lt;br /&gt;
 | status = None&lt;br /&gt;
 | ctype = Variable&lt;br /&gt;
 | navigation = {{Major elemental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Cone of Elements&#039;&#039;&#039; causes a [[bolt]] of elemental energy to arc to a large number of enemies in the room.&lt;br /&gt;
&lt;br /&gt;
When using this spell, the caster&#039;s [[attunement]] will determine the type of bolt. If no attunement is set, or the caster is attuned to &amp;quot;random&amp;quot;, it will randomly choose between [[fire critical table|fire]], [[cold critical table|cold]], [[impact critical table|earth]], [[vacuum critical table|air]], or [[lightning critical table|lightning]] damage. There is also the option to specify the type of element the caster would like to use if they meet the lore requirements for that type (e.g. &#039;EVOKE COLD&#039;, &#039;CAST FIRE&#039;).&lt;br /&gt;
&lt;br /&gt;
Base elemental effects are achieved by casting [[Area of effect|AoE]] versions of the following spells:&lt;br /&gt;
*[[Minor Fire (906)]] will be used for fire.&lt;br /&gt;
*[[Minor Cold (1709)]] will be used for cold.&lt;br /&gt;
*[[Hurl Boulder (510)]] will be used for earth.&lt;br /&gt;
*[[Major Shock (910)]] will be used for lightning.&lt;br /&gt;
*A unique [[vacuum critical table|vacuum]] based bolt will be used for air.&lt;br /&gt;
*Additional spells will be used as specified in the lore benefits below.&lt;br /&gt;
&lt;br /&gt;
The caster&#039;s [[Cone of Elements (518)#Mana_Control_Benefit|Elemental Mana Control skill]] will determine how many targets are hit depending on how the spell is activated (see below).&lt;br /&gt;
==Usage==&lt;br /&gt;
Cone of Elements is an [[open cast]] spell that does not require the specification of a target.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[CAST]]&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;[[INCANT]]&amp;lt;/tt&amp;gt; will use a player friendly version and hit up to [2 + ([[Elemental Mana Control]] skill &amp;amp;divide; 75)] targets.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;[[EVOKE]]&amp;lt;/tt&amp;gt; will use a group friendly version and hit up to [5 + (Elemental Mana Control Skill &amp;amp;divide; 50)] targets.  This version of the spell will also hit [[hidden]] and [[invisible]] targets. On a successful hit, the target will fall out of hiding/invisibility.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;tt&amp;gt;CAST/INCANT {element}&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;EVOKE {element}&amp;lt;/tt&amp;gt; will specify the element of the bolt (see below for lore requirements).&lt;br /&gt;
&lt;br /&gt;
==Mana Control Benefit==&lt;br /&gt;
Training in [[Elemental Mana Control]] will increase the number of targets hit.&lt;br /&gt;
&lt;br /&gt;
;CAST version (player friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [2 + ([[Elemental Mana Control]] [[skill bonus]] &amp;amp;divide; 75)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;EVOKE version (group friendly)&lt;br /&gt;
&amp;lt;div {{prettydiv|margin-right=500px}}&amp;gt;&amp;lt;center&amp;gt;&amp;lt;tt&amp;gt;&#039;&#039;&#039;# of targets = [5 + (Elemental Mana Control skill bonus &amp;amp;divide; 50)]&amp;lt;/tt&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Elemental Mana Control ranks||10||17||24||50||100||125||150||200||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets CAST/INCANT||2||&#039;&#039;&#039;3&#039;&#039;&#039;||3||&#039;&#039;&#039;4&#039;&#039;&#039;||4||&#039;&#039;&#039;5&#039;&#039;&#039;||5||&#039;&#039;&#039;6&#039;&#039;&#039;||6&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Total # of targets EVOKE||&#039;&#039;&#039;6&#039;&#039;&#039;||6||&#039;&#039;&#039;7&#039;&#039;&#039;||&#039;&#039;&#039;8&#039;&#039;&#039;||&#039;&#039;&#039;9&#039;&#039;&#039;||9||&#039;&#039;&#039;10&#039;&#039;&#039;||&#039;&#039;&#039;11&#039;&#039;&#039;||&#039;&#039;&#039;12&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
{| {{prettytable|1=float:right}} align=&amp;quot;center&amp;quot; width=&amp;quot;40%&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Element Specification Rank Thresholds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Element Specified||Spell Base||No. of Ranks||Lore(s)&lt;br /&gt;
|-&lt;br /&gt;
|Fire*||[[Minor Fire (906)]]||20||[[Elemental Lore, Fire|EL:Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|Cold*||[[Minor Cold (1709)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Earth*||[[Hurl Boulder (510)]]||20||[[Elemental Lore, Earth|EL:Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|Air*||N/A||20||[[Elemental Lore, Air|EL:Air]]&lt;br /&gt;
|-&lt;br /&gt;
|Lightning*||[[Major Shock (910)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Air|EL:Air]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Acid||[[Minor Acid (904)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Earth|EL:Earth]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Steam||[[Minor Steam (1707)]]||10&amp;lt;br&amp;gt;10||[[Elemental Lore, Fire|EL:Fire]]&amp;lt;br&amp;gt;[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|Water+||[[Minor Water (903)]]||20||[[Elemental Lore, Water|EL:Water]]&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot; align=&amp;quot;left&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; Lore requirement negated with attunement.&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;nowiki&amp;gt;+&amp;lt;/nowiki&amp;gt; While it may make little sense that &amp;quot;cold&amp;quot; (ice) is the default element for Elemental Lore, Water, and not water, that is just how it works.  Element names in chart match what should be specified when the spell is cast or evoked.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
===Bolt Element Specification===&lt;br /&gt;
By having specific combinations of lore training, it is possible to unlock the use of AoE versions of the following options:&lt;br /&gt;
&lt;br /&gt;
*Specifying any of the five base elements (fire, cold, earth, lightning, air) requires 20 ranks of the appropriate lore (see table to the right for full details).  Being attuned to the element will negate this requirement.&lt;br /&gt;
&lt;br /&gt;
*[[Minor Acid (904)]], requires 10 ranks of [[Elemental Lore, Earth]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[acid critical table|ACID]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Steam (1707)]], requires 10 ranks of [[Elemental Lore, Fire]] and 10 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[steam critical table|STEAM]].&lt;br /&gt;
&lt;br /&gt;
*[[Minor Water (903)]], requires 20 ranks of [[Elemental Lore, Water]]. Used via CAST/EVOKE [[impact critical table|WATER]].&lt;br /&gt;
&lt;br /&gt;
===Increased Damage Factors and Additional Lore Benefits===&lt;br /&gt;
&lt;br /&gt;
Cone of Elements use of specific spells includes their respective [[damage factor]] increases and additional bonus effects based on lore training. Please see the appropriate spell pages (as listed above) for more information on any given variant.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&#039;&#039;&amp;gt; prep 518&lt;br /&gt;
&lt;br /&gt;
You intone a phrase of elemental power while raising your hands, invoking Cone of Elements...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt; evoke fire&lt;br /&gt;
&lt;br /&gt;
You gesture.&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +36 = +111&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Burst of flames char abdomen a crispy black.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +304 with AvD: +55 + d100 roll: +80 = +167&lt;br /&gt;
... and hit for 71 points of damage!&lt;br /&gt;
Extreme heat causes a bandit&#039;s right leg to expand and snap. That must hurt!&lt;br /&gt;
The bandit is knocked to the ground!&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +316 with AvD: +55 + d100 roll: +95 = +170&lt;br /&gt;
... and hit for 63 points of damage!&lt;br /&gt;
Flames incinerate left arm to the bone. Not a pleasant sight.&lt;br /&gt;
The bandit is stunned!&lt;br /&gt;
The bandit falls out of hiding as a result of the attack!&lt;br /&gt;
&lt;br /&gt;
You hurl a stream of fire at a bandit!&lt;br /&gt;
AS: +336 vs DS: +344 with AvD: +55 + d100 roll: +4 = +51&lt;br /&gt;
A clean miss.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Elemental_lore_review_(saved_posts)#Cone_of_Elements_(518)|Elemental lore review (saved posts)]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spell_Collection_Guide_(scroll_infusion)&amp;diff=68678</id>
		<title>Spell Collection Guide (scroll infusion)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spell_Collection_Guide_(scroll_infusion)&amp;diff=68678"/>
		<updated>2015-09-15T23:30:35Z</updated>

		<summary type="html">&lt;p&gt;TANDL: 518 spell change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After having determined exactly which spells can be found upon common scrolls, I have compiled this list of useful spells, as well as their durations and abilities. This information is intended to act as a guide in locating spells for potential scroll infusion projects depending upon your level of skill and interest. For specific information as to the actual working of the spell, [[Scroll Infusion (714)]], see Mekthros&#039;s published works.&lt;br /&gt;
 &lt;br /&gt;
The spells below have been sorted into three main groups; [[Spell Collection Guide (scroll_infusion)#Scroll Infusion Collection Guide: Novice|Novice Collection]], [[Spell Collection Guide (scroll_infusion)#Scroll Infusion Collection Guide: Intermediate|Intermediate Collection]], and [[Spell Collection Guide (scroll_infusion)#Scroll Infusion Collection Guide: Advanced|Advanced Collection]]. The Novice Collection consists of spells that are somewhat easy to find, charge, and utilize for an extended duration with a relatively low amount of Arcane Symbol Ranks. The second group, Intermediate Collection, are spells that are more difficult to find and charge, and/or have a duration which requires many ranks of Arcane Symbols to use efficiently. Finally, the Advanced Collection contains an assortment of spells very difficult to find and infuse, and are likely to only be useful in select situations. &lt;br /&gt;
 &lt;br /&gt;
At the guide&#039;s end, one will find a complete list of spells, levels 1 - 19, that cannot be found upon normally occurring scrolls. This amount of gathered data is useful to the avid Scroll Infusor as it will help them avoid searching for scrolls that do not normally exist.&lt;br /&gt;
 &lt;br /&gt;
One should note that spells from the [[Minor Elemental]], [[Sorcerer]], and [[Minor Spiritual]] circles are not listed within this guide, as its purpose is to aid the infusing sorcerer in locating scrolls most useful in serving their needs. Neither the Minor Elemental nor the Minor Spiritual circles suffer from any spell exemptions on commonly found scrolls from levels 1 - 19.&lt;br /&gt;
&lt;br /&gt;
- Evarin&#039;s player &lt;br /&gt;
&lt;br /&gt;
Arcane Symbols ([[INVOKE (verb)|INVOKE]]) duration formula:&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Base duration + ([[Arcane Symbols]] ranks * (half normal duration for spell ranks known))&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Scroll Infusion Collection Guide: Novice ==&lt;br /&gt;
&lt;br /&gt;
=== Novice Spell Collection: Defense ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Shield (202)]] || Stackable (self) || 1200 Seconds +60 || +10 DS || Common || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Prayer of Protection (303)]] || Stackable (self) || 1200 Seconds +60 || +10 DS || Common || 14.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Thurfel&#039;s Ward (503)]] || Stackable || 1200 Seconds +60 || +20 DS || Common || 9.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Deflection (507)]] || Stackable (self) || 1200 Seconds +60 || +20 DS || Common || 14.3&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Bias (508)]] || Stackable (self) || 1200 Seconds +60 || +20 Elemental TD || Common || 15.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength (509)]] || Stackable || 1200 Seconds +60 || +15 STR || Rare || 24.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural Colors (601)]] || Stackable (self) || 1200 Seconds +60 || +10 DS || Common || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Resist Elements (602)]] || Stackable || 1200 Seconds +60 || +15 Bolt DS, Added Element Def || Common || 9.7&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Colors (611)]] || Stackable || 1200 Seconds +60 || +10 DS, Group ||Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Prismatic Guard (905)]] || Stackable || 1200 Seconds +60 || +5 DS, +20 Ranged DS || Common || 14.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Blur (911)]] || Stackable || 1200 Seconds +60 || +20 [[Dodge]] Ranks, Group || Rare || 22.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Mantle of Faith (1601)]] || Stackable || 1200 Seconds +60 || +5 DS, +5 Spirit TD || Common || 8.5&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;Gains: +80 Melee DS, +20 Elemental TD, +5 Spiritual TD&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Novice Spell Collection: Utility ===&lt;br /&gt;
 &lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Unpresence]] (204) || Not Stackable || 1200 Seconds +60 || Renders Target Untrackable || Common || &lt;br /&gt;
|-&lt;br /&gt;
| [[Light]] (205) || Not Stackable || 1200 Seconds +60 || -30 DS, + Perception, + Locksmithing, - Hiding || Common || 11.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkness]] (206) || Refreshable || 60 Seconds per Level || +30 DS, + Hiding, - Perception || Common || 12.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Skinning]] (604) || Stackable || 60 Seconds Flat  || Aids In Skinning || Common || 8.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]] (603) || Stackable || 15 Seconds per Level || Aids In Foraging || Common || 7.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Haste]] (506) || Immediate || 60 Seconds Flat  || Reduced RT || Common || 12.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]] (1101) || Immediate || Immediate || Heals 10-50 HP || Common || &lt;br /&gt;
|-&lt;br /&gt;
| [[Bless Item]] (304) || Immediate || 3 Swings per Level || Bless Blade || Common || 12.6&lt;br /&gt;
|-&lt;br /&gt;
| [[Preservation]] (305) || Not Stackable || 600 Seconds Flat || Preserves The Dead || Common || 3.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Purification Song]] (1004) || Immediate || Immediate || Increases Gem Worth +10% || Common || 6.3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scroll Infusion Collection Guide: Intermediate ==&lt;br /&gt;
 &lt;br /&gt;
=== Intermediate Spell Collection: Defense ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Aura]] (913) || Stackable (self) || 1200 Seconds +60 || +10 DS, +20 Elemental TD || Very Rare || 34.3&lt;br /&gt;
|-&lt;br /&gt;
| [[Self Control]] (613) || Stackable (self) || 1200 Seconds +60 || +20 Melee DS, +20 Spiritual TD, + Aiming || Extremely Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mobility]] (618) || Stackable || 1200 seconds +60 || +20 Dodge, Maneuver Defense || Extremely Rare || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Vigor]] (1616) || Stackable (self) || 1200 Seconds +60 || +4 CON, +HPs || Very Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Benediction]] (307) || Stackable (self) || 1200 Seconds +60 || +5 AS, +5 DS || Common || 17.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Warding Sphere]] (310) || Stackable (self) || 1200 Seconds +60 || +10 DS, +10 Spirtual TD || Rare || 32.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Prayer]] (313) || Stackable (self) || 1200 Seconds +60 || +10 DS, +10 Spiritual TD, Maneuver Defense || Rare || 38.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Spell Shield]] (219) || Stackable (self) || 1200 Seconds +60 || +30 Ranged DS, +30 Spiritual TD || Very rare || 57.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Strength of Will]] (1119) || Stackable (self) || 1200 Seconds +60 || +12 DS, +12 Spiritual TD || Rare || 103.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Decoy]] (1701) || Refreshable (self) || 900 Seconds +10 || Removed First When Dispelled || Common ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Guard]] (1712) || Refreshable (self) || 1200 Seconds +30 || +25 Melee/Ranged/Bolt DS || Uncommon ||&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;Gains: +92 Melee DS, +20 Elemental TD, +82 Spiritual TD&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Intermediate Spell Collection: Utility ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Floating Disk]] (511) || Immediate || Indefinite || Summons Floating Disk || Common || 18.8&lt;br /&gt;
|-&lt;br /&gt;
| [[Purify Air]] (207) || Stackable (self, refresh on others) || 1200 Seconds +60  || Aids In Underwater Travel and Implosion Defense || Common || 14.3&lt;br /&gt;
|-&lt;br /&gt;
| [[Untrammel]] (209) || Immediate || Immediate || Frees Target From Web || Common || 5.2&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence]] (210) || Refreshable || 30 Seconds + Warding Failure || Shuts People Up || Common || &lt;br /&gt;
|-&lt;br /&gt;
| [[Minor Sanctuary]] (213) || Refreshable || 60 Seconds || Sanctuary || Common || 21.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Camouflage]] (608) || Immediate || Immediate || Auto-hides Caster || Uncommon ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sun Burst]] (609) || Immediate || Immediate || Unhides Everyone &amp;amp; Detect Invis People W/O Skill Checks || Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Breeze]] (612) || Immediate, Not Stackable/Refreshable || 3 Seconds per Level || Rids Area of Clouds/Spore Traps || Common || 23.9&lt;br /&gt;
|-&lt;br /&gt;
| [[Well of Life]] (308) || Immediate || Immediate || Transfers Spirit, Cast Before Resurrecting || Rare || 37.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Relieve Burden]] (314) || Stackable || 1200 Seconds +60 || No Enc. For 10k Silver +2000 * Seed 5 Bless Lore || Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Adrenal Surge]] (1107) || Immediate || Immediate || Makes The Prone Stand, Removes Web/Bind, Heals Stamina Overuse Penalty || Common || 8.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Duplicate]] (918) || Immediate || Immediate || Duplicates Some Magical Items || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mystic Focus]] (1711) || Not Stackable || 300 Seconds Flat || CS Boost (30 - Level) +10 Min || Rare ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Intermediate Spell Collection: Bolt AS ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Benediction]] (307) || Stackable (self) || 1200 Seconds +60 || +5 AS, +5 DS || Common || 17.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Light]] (205) || Immediate || 1200 Seconds +60 || +30 AS, -30 DS || Common || 11.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravery]] (211) || Stackable (self) || 1200 Seconds +60  || +15 AS, Sheer Fear Def || Rare || 37.7&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroism]] (215) || Stackable (self) || 1200 Seconds +60  || +25 AS, HP + MP Boosts || Extremely Rare || 114.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Elemental Focus]] (513) || Stackable (self) || 1200 seconds +60 || +20 Bolt AS, -40 Melee AS || Rare || &lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;Gains: +65 Bolt AS + (+30 AS From Light)&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Intermediate Spell Collection: Offensive ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming Aura]] (1706) || Intermittent || 240 Seconds Flat || Repeated Group Friendly [[aoe|AoE]] Attack || Uncommon ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mystic Impedance]] (1708) || Immediate || 180 Seconds Flat || Blocks Target from Casting Select Spells || Uncommon ||&lt;br /&gt;
|-&lt;br /&gt;
|| [[Death Cloud]] (1713) || Gradual || 140 Seconds Flat || Maneuver Based Damage Over Time Attack || Uncommon ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scroll Infusion Collection Guide: Advanced ==&lt;br /&gt;
&lt;br /&gt;
=== Advanced Spell Collection: Defense ===&lt;br /&gt;
 &lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul Ward]] (319) || Stackable || 1200 Seconds +60 || Negate first attack from creature if creature fails cleric based warding roll (most helpful for sorcerers, empaths, and perhaps wizards) || Extremely Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard&#039;s Shield]] (919) || Refreshable || 60 Seconds || +50 DS || Very Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Faith Shield]] (1619) || Refreshable || 30 Seconds + (1 Second Per 2 Spells Above 19) Max 70 Seconds || +50 Spiritual TD || Very Rare || 34.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Arcane Barrier]] (1720) || Refreshable || 1800 Seconds || Negates Select Spells Cast at Wearer || Very Rare ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Advanced Spell Collection: Utility ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Mana Leech]] (516) || Immediate || Immediate ||  Leeches MP || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Invisibility]] (916) || Stackable || 1200 Seconds +30  || Invisibility || Rare || 28.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Calm]] (619) || Immediate || Refreshable || Warding Based Mass Calm || Very Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Herb Production]] (1118) || Immediate || Immediate || Grows Random Herbs || Very Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Cry for Help]] (1116) || Immediate || Immediate || Reverse locate || Very Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Remove Curse]] (315) || Immediate || Immediate || Removes Curse, Removes Scarabs From Others || Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Strike]] (117) || Not Stackable || +2 Mins/1 attack || +75 AS, Saves Caster Mana || Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Zealot]] (1617) || Refreshable || 120 Seconds +10 || +30 Group Melee AS, -30 DS || Very Rare ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Living Spell]] (208) || Immediate || Immediate || Steals Target&#039;s Prepared Spell || Common ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Advanced Spell Collection: Offense ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect || width = 75px | Availability || width = 75px | Value&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Interference]] (217) || Immediate || (MjS spell ranks/5 + 10 + (warding failure*3)) ; capped at 120 seconds || Mass warding-based disabler || Rare || 41.7&lt;br /&gt;
|-&lt;br /&gt;
| [[Cone of Elements]] (518) || Immediate || Immediate || High DF Mass Bolt Attack || Very Rare || 32.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle Weed]] (610) || Immediate || Variable || Disable/Attack Based Attack || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Call Wind]] (912) || Immediate || Up to 12 Seconds || Knocks Prone, Forces Stance || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Boil Earth]] (917) || Immediate || Immediate || Maneuver Based Attack || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Call Swarm]] (615) || Immediate || Variable || Maneuver Based Disabler || Rare || &lt;br /&gt;
|-&lt;br /&gt;
| [[Firestorm]] (1715) || Gradual || Variable || Maneuver Based Attack || Rare ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Scroll Collection Guide: Exemption Lists ==&lt;br /&gt;
 &lt;br /&gt;
As mentioned earlier in this guide, the list of spells to follow are not normally found on commonly occurring scrolls generated by Gemstone&#039;s treasure system. It is possible to find many of the spells listed on a scroll, though these items either predate the several changes to the scroll generator mechanics, or are exemplary magical artifacts of unique origin.&lt;br /&gt;
 &lt;br /&gt;
=== Spell Exemption List: Defensive ===&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Divine Shield]] (1609) || Refreshable || 1200 Seconds +60 || +10% Chance to Block&lt;br /&gt;
|-&lt;br /&gt;
| [[Higher Vision]] (1610) || Stackable || 1200 Seconds +60 || +10 DS&lt;br /&gt;
|-&lt;br /&gt;
| [[Patron&#039;s Blessing]] (1611) || Stackable || 1200 Seconds +60 || +10 CML ranks&lt;br /&gt;
|-&lt;br /&gt;
| [[Guard the Meek]] (1613) || Refreshable || 1200 Seconds +60 || +15 to Party Melee DS&lt;br /&gt;
|-&lt;br /&gt;
| [[Empathic Focus]] (1109) || Stackable || 1200 Seconds +60 || +15 AS, +15 Spiritual TD, +25 DS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Exemption List: Utility ===&lt;br /&gt;
 &lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]] (515) || Immediate || 60 Seconds  || 0 Second Cast time, Auto-reprepared&lt;br /&gt;
|-&lt;br /&gt;
| [[Charge Item]] (517) || Immediate || Immediate || Recharges Select Magic Items&lt;br /&gt;
|-&lt;br /&gt;
| [[Spirit Servant]] (218) || Not stackable || 1200 Seconds +60 || Carries Items, Aids Caster&#039;s Corpse&lt;br /&gt;
|-&lt;br /&gt;
| [[Raise Dead]] (318) || Immediate || Immediate || Raises The Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[Scroll Infusion]] (714) || Immediate || Immediate || Adds Charges to Scrolls&lt;br /&gt;
|-&lt;br /&gt;
| [[Whispering Willow]] (605) || Stackable || 1200 Seconds +60 || Allows Distance whispering&lt;br /&gt;
|-&lt;br /&gt;
| [[Imbue]] (614) || Immediate || Immediate || Turns Foragable Items into Magical Items&lt;br /&gt;
|-&lt;br /&gt;
| [[Champion&#039;s Might]] (1612) || Stackable || 1200 Seconds +60  || +15 Spiritual CS&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spell Exemption List: Offensive ===&lt;br /&gt;
 &lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 175px | Spell || width = 100px | Duration Status || width = 125px | Duration &lt;br /&gt;
! width = 300px | Spell Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[Spike Thorn]] (616) || Immediate || Immediate || Maneuver Based Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[Dauntless]] (1606) || Stackable (self) || 1200 Seconds +60 || +10 all forms of AS plus fear resistance and maneuver defense &lt;br /&gt;
|-&lt;br /&gt;
| [[Empathic Link]] (1117) || Immediate || 20 Seconds + (Warding Failure * 2) || Links Targets to Hit With 1 Spell&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039; - Evarin and his Mis&#039;ri&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&amp;quot;We are not men disguised as mere dogs. We are wolves disguised as men. Only in the tales that humans tell do the hunters kill the wolves in the end.&amp;quot;&#039;&#039; &lt;br /&gt;
 &lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Sorcerer Base Spells]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wizard&amp;diff=68677</id>
		<title>Wizard</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wizard&amp;diff=68677"/>
		<updated>2015-09-15T23:29:47Z</updated>

		<summary type="html">&lt;p&gt;TANDL: 518 spell change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{featured-article}}&lt;br /&gt;
{{Profession&lt;br /&gt;
| [[File:Small_wizard.jpg]]&lt;br /&gt;
| name = Wizard&lt;br /&gt;
| type = [[Elemental]] [[Pure]]&lt;br /&gt;
| circles = [[Minor Elemental]]&amp;lt;br /&amp;gt;[[Major Elemental]]&amp;lt;br /&amp;gt;[[Wizard Base]]&lt;br /&gt;
| prime = [[Aura]], [[Logic]]&lt;br /&gt;
| mana = [[Aura]]&lt;br /&gt;
  | TWCcost = 12 / 12 | TWCranks = 1&lt;br /&gt;
  | AUcost  =  14 / 0 | AUranks  = 1&lt;br /&gt;
  | SUcost  = 13 / 0  | SUranks  = 1&lt;br /&gt;
  | CMcost  = 12 / 8  | CMranks  = 1&lt;br /&gt;
  | OHEcost = 6 / 1   | OHEranks = 1&lt;br /&gt;
  | OHBcost = 6 / 1   | OHBranks = 1&lt;br /&gt;
  | THWcost = 14 / 3  | THWranks = 1&lt;br /&gt;
  | RWcost  = 14 / 3  | RWranks  = 1&lt;br /&gt;
  | TWcost  = 8 / 2   | TWranks  = 1&lt;br /&gt;
  | PWcost  = 14 / 3  | PWranks  = 1&lt;br /&gt;
  | BRLcost = 10 / 2  | BRLranks = 1&lt;br /&gt;
  | AMBcost = 15 / 10 | AMBranks = 1&lt;br /&gt;
  | MOCcost = 15 / 10 | MOCranks = 1&lt;br /&gt;
  | PFcost  = 8 / 0   | PFranks  = 1&lt;br /&gt;
  | DODcost = 20 / 20 | DODranks = 1&lt;br /&gt;
  | SRcost  = 0 / 8   | SRranks  = 3&lt;br /&gt;
  | AScost  = 0 / 1   | ASranks  = 2&lt;br /&gt;
  | MIUcost = 0 / 1   | MIUranks = 2&lt;br /&gt;
  | SAcost  = 2 / 1   | SAranks  = 2&lt;br /&gt;
  | HPcost  = 0 / 4   | HPranks  = 3&lt;br /&gt;
  | EMCcost = 0 / 4   | EMCranks = 2&lt;br /&gt;
  | MMCcost = 0 / 15  | MMCranks = 1&lt;br /&gt;
  | SMCcost = 0 / 15  | SMCranks = 1&lt;br /&gt;
  | ELcost  = 0 / 6   | ELranks  = 2&lt;br /&gt;
  | SpLcost = 0 / 20  | SpLranks = 1&lt;br /&gt;
  | SoLcost = 0 / 10  | SoLranks = 1&lt;br /&gt;
  | MLcost  = 0 / 20  | MLranks  = 1&lt;br /&gt;
  | SURcost = 3 / 2   | SURranks = 1&lt;br /&gt;
  | DTcost  = 2 / 6   | DTranks  = 1&lt;br /&gt;
  | PLcost  = 2 / 4   | PLranks  = 2&lt;br /&gt;
  | SHcost  = 5 / 4   | SHranks  = 1&lt;br /&gt;
  | PERcost = 0 / 3   | PERranks = 2&lt;br /&gt;
  | CLIcost = 4 / 0   | CLIranks = 1&lt;br /&gt;
  | SWIcost = 3 / 0   | SWIranks = 1&lt;br /&gt;
  | FAcost  = 2 / 1   | FAranks  = 2&lt;br /&gt;
  | TRAcost = 0 / 3   | TRAranks = 2&lt;br /&gt;
  | PPcost  = 3 / 3   | PPranks  = 1&lt;br /&gt;
}}&lt;br /&gt;
{{otheruses4|the Wizard profession|the front end|Wizard (front end)}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wizards&#039;&#039;&#039; are one of four [[pure]] [[profession]]s in [[GemStone]], and are considered to be masters of the [[sphere]] of [[elemental|elemental magic]].  Wizardly offensive spells are primarily represented by [[bolt spell]]s of a particular elemental energy, and are complemented by a wide array of defensive magics and utility spells.  A common [[mutant]] Wizard sub-type is the [[War Mage]], which relies on [[Haste (506)|hasted]] physical attacks in combination with various utility spells.&lt;br /&gt;
&lt;br /&gt;
Wizards can [[enchant]] weapons and armor by means of the [[Enchant Item (925)]] spell to give bonuses to attack or defense, respectively.  Wizards can also [[imbed]] their spells into certain imbedable items by means of the [[Create Magic Item (420)]] spell, and [[recharge]] some of these items by means of the [[Charge Item (517)]] spell to keep their magic strong.&lt;br /&gt;
&lt;br /&gt;
Finally, Wizards are able to summon a magical [[familiar]] by means of the [[Call Familiar (920)]] spell, which they can use for various non-combat purposes.&lt;br /&gt;
&lt;br /&gt;
== Stat Placement and Race Selection ==&lt;br /&gt;
&lt;br /&gt;
The most important [[statistic]]s for a Wizard are [[Aura]] and [[Logic]], as they provide double the training points as the other stats.  In addition, Aura determines the bonus for some elemental spells and the amount of mana a character starts with.  [[Dexterity]] is an important statistic for any Wizard as it adds an AS bonus to bolt spells.  The other statistics are less important, but should not be &amp;quot;tanked&amp;quot; as that can result in serious penalties.  [[Strength]] in particular can be important if you want to be able to carry treasure back from a hunt without being encumbered, an issue that [[Constitution]] also factors into somewhat.  A higher Strength statistic will also let a wizard hold heavier armors unencumbered while enchanting, and is essential for the [[War Mage]] subtype as it factors directly into their AS with weapons.&lt;br /&gt;
&lt;br /&gt;
Statistical placement should be optimized for either growth, training points, or a balance of the two.  As most players will not reach level one-hundred, a balance of the two is best.  Wizards primarily rely on mental training points, and thus high statistical placement of mental statistics is desirable.   Most wizards convert a large amount of physical training points to mental training points during the course of their training, but the GemStone training system is currently set up to optimize conversion of points. ([[War Mage]]s tend to convert much lower numbers of points, but will probably still find it necessary.)&lt;br /&gt;
&lt;br /&gt;
Race selection is a fairly non-mechanical decision.  Though some races receive more appropriate bonuses (i.e. [[Dark elf|dark elves]] and [[halfling]]s) there is no single race that is superior over the others.  Choose whichever one best fits the character. [[War Mage]]s tend to choose races with a [[Strength]] bonus, while caster wizards tend to choose one with a [[Dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
== General Training Suggestions ==&lt;br /&gt;
&lt;br /&gt;
Wizards are expected to train primarily in magical skills and, of course, spells.  The magical skills which apply to Wizardry are Arcane Symbols, Magic Item Use, Spell Aiming, Harness Power, Elemental Mana Control, and the four Elemental Lores.  Magical skills and spells are key for wizards who use a runestaff, which requires at least eight total magical skill ranks per level to be an effective form of defense.  Wizards may also choose to train in shield, armor, and weapon use, depending on the specific type of Wizard you want to play.  Both weapon and shield serve primarily a defensive purpose for most Wizards, though some choose to focus on more martial skills and supplement them with spells.&lt;br /&gt;
&lt;br /&gt;
;[[Arcane Symbols]]&lt;br /&gt;
:Most Wizards recommend singling in this for life, possibly doubling in it if one is interested in being an Enchanter.  It helps with reading and casting spells from scrolls.  Though scrolls aren&#039;t particularly useful in the middle of combat, they&#039;re very useful for casting utility and defensive spells outside of battle.  This skill also serves as a cheap way to improve [[Runestaff]] defense.&lt;br /&gt;
&lt;br /&gt;
;[[Magic Item Use]]&lt;br /&gt;
:This skill is particularly useful for using wands in a Wizard&#039;s early life.  Magical items sometimes also require certain skill to activate.  Singling in MIU for life is usually recommended, though a Wizard serious about Enchanting might consider doubling in it.  MIU is another cheap skill to increase [[Runestaff]] defense.&lt;br /&gt;
&lt;br /&gt;
;[[Spell Aiming]]&lt;br /&gt;
:This is a caster Wizard&#039;s primary attack skill, and some [[War Mage]]s also find it important as a backup. It determines accuracy with aimed bolt spells, and therefore should always be doubled in for life.&lt;br /&gt;
&lt;br /&gt;
;[[Harness Power]]&lt;br /&gt;
:Training in this provides three mana for each training up to level.  Training beyond that only provides a single extra mana point per rank.  Because of this, most Wizards train up to their level, and beyond that when they feel the need for more mana (especially at the lower levels).  Some Wizards enjoy the extra mana, however, and find it well worth the cost to double in it. [[War Mage]]s tend to single train, but not exceed that.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Mana Control]]&lt;br /&gt;
:This skill determines how effective one will be in sharing elemental mana with other casters.  Twenty-four ranks will give maximum efficiency in sharing mana, but most Wizards will 1x for life.  Also, training in EMC increases a Wizard&#039;s mana regeneration rate, both on and off node.  Again, serious Enchanters may train more in EMC to benefit their casting.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Lores]]&lt;br /&gt;
:This skill can define a Wizard by determining which element they will specialize in.  Lores result in a small (.001) increase in the respective bolt&#039;s Damage Factor, as well as resulting in varying effects on different elemental spells.  It has been made clear that staff expectations are for Wizards to 1x in Elemental Lores, and future implementations are likely to be based on this expectation.&lt;br /&gt;
&lt;br /&gt;
;[[Weapon|Weapon Skills]]&lt;br /&gt;
:Since Edged Weapons are the cheapest to train in, most Wizards who choose to use a weapon will 1x in that for life.&lt;br /&gt;
&lt;br /&gt;
;[[Shield Training]]&lt;br /&gt;
:Training 1x in this for life is the basic defensive training for any Wizard that chooses to use a one-handed weapon ([[Edged|Edged_Weapons]] or [[Blunt|Blunt_Weapons]]).&lt;br /&gt;
&lt;br /&gt;
;[[Armor Use]]&lt;br /&gt;
:Most Wizards will recommend training four ranks to wear Full Leathers with no maneuver hindrance.  Other wizards recommend enough ranks to wear Double Leathers, though there is always a casting hindrance for armors in an AsG above full leather.  Opinions vary over whether the extra protection is worth the spell hindrance and extra training cost.&lt;br /&gt;
&lt;br /&gt;
;[[Physical Training]]&lt;br /&gt;
:Train in this sparingly until reaching maximum health (which is based on Race and Con bonus), generally at about 20-25 ranks.  Afterwards, most Wizards will stop training in it entirely, though it does still provide some benefit regarding the length of stuns and severity of criticals.&lt;br /&gt;
&lt;br /&gt;
== Secondary Skills ==&lt;br /&gt;
&lt;br /&gt;
;[[Spiritual Mana Control]]&lt;br /&gt;
:Handy for any Wizard who wants to share mana with spiritual casters such as [[Empath]]s or [[Cleric]]s.  Doesn&#039;t directly affect any Wizard abilities.  Twenty-four ranks will provide the most efficiency for mana sharing.&lt;br /&gt;
&lt;br /&gt;
;[[Climbing]] and [[Swimming]]&lt;br /&gt;
:These skills become more important with time, particularly Climbing.  Generally, thirty ranks of each will get you everywhere you want to go, but having that many ranks is unnecessary until much later in life.  Five ranks in each by level 20 should suffice for some time.&lt;br /&gt;
&lt;br /&gt;
;[[Survival]] and [[First Aid]]&lt;br /&gt;
:If one chooses to train in these, their primary application is usually the ability to remove pelts from creatures during hunts.  First Aid also reduces roundtime from eating herbs, while Survival can diminish the effects of certain adverse environmental conditions (particularly in the frigid north).&lt;br /&gt;
&lt;br /&gt;
;[[Perception]]&lt;br /&gt;
:Most players get at least 24 ranks or so to allow them to find certain hidden paths that are scattered throughout the land and will allow you access to certain hunting grounds.  This skill also is a cheap way to increase defenses against some [[Creature maneuver]].&lt;br /&gt;
&lt;br /&gt;
;Other Skills&lt;br /&gt;
:Just because a skill isn&#039;t mentioned here doesn&#039;t mean it&#039;s entirely useless.  The only skills that serve no purpose are the non-Elemental lores.  All the other skills can be trained in and garner some ability. Wizards can pick boxes rather well, or train in [[Combat Maneuvers]] to [[Disarm Weapon|disarm]] their opponents (or gain additional AS and DS bonuses with weapons), or better defend against Disarming.&lt;br /&gt;
{{top}}&lt;br /&gt;
== Spell Training ==&lt;br /&gt;
Most wizards recommend anything between 2x and 3x training in Spell Research.  Wizards have three Spell Circles available to them: Major Elemental Spells, Minor Elemental Spells, and Wizard Spells.  All three have important spells and how one decides to progress through the lists is a personal choice.&lt;br /&gt;
&lt;br /&gt;
=== [[Minor Elemental]] ===&lt;br /&gt;
This circle is one of the most widely available spell circles.  However, it provides a lot of defensive and utility spells that will be important for a Wizard.&lt;br /&gt;
&lt;br /&gt;
:*[[Elemental Defense I (401)]]&lt;br /&gt;
:*[[Elemental Defense II (406)]]&lt;br /&gt;
:*[[Elemental Defense III (414)]]&lt;br /&gt;
::Getting these at their respective levels will help keep defenses high.  Since the gap between 406 and 414 is rather large, you may want to drop off training after 406 in order to focus on the other two circles.&lt;br /&gt;
&lt;br /&gt;
:*[[Elemental Wave (410)]]&lt;br /&gt;
::An excellent set-up spell, it tends to knock down everyone in the room that is NOT joined to the caster&#039;s group and give them round time before they can stand back up.  Useful, but not vital and can be acquired after 10th level with no adverse consequences.&lt;br /&gt;
&lt;br /&gt;
:*[[Mass Elemental Defense (419)]]&lt;br /&gt;
::A spell truly for the masses, is the equivalent of casting Elemental Defense III at each member of the caster&#039;s [[group]].  It will make you friends, but is not necessary at level 19. In common usage, this spell is often referred to as &amp;quot;guards&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:*[[Elemental Targetting (425)]]&lt;br /&gt;
::Highly recommended as soon as one reaches level twenty-five because of the bonus it adds to AS and CS.  It aids considerably in hunting.&lt;br /&gt;
&lt;br /&gt;
:*[[Elemental Barrier (430)]]&lt;br /&gt;
::Though handy, the extra defense is not strictly necessary until later.  One can wait until well after level 30 to acquire this spell.&lt;br /&gt;
&lt;br /&gt;
=== [[Major Elemental]] ===&lt;br /&gt;
This circle provides several key utility and defensive spells, as well as a few important offensive ones.&lt;br /&gt;
&lt;br /&gt;
:*[[Thurfel&#039;s Ward (503)]]&lt;br /&gt;
::A cheap and powerful defensive spell that should be acquired as soon as possible. The color of the specks of light is based on one&#039;s [[attunement]].&lt;br /&gt;
&lt;br /&gt;
:*[[Hand of Tonis (505)]]&lt;br /&gt;
::Hand of Tonis is a relatively weak spell when first acquired, only stunning targets or dissipating clouds. But it gains incredible utility with twenty ranks of [[Elemental Lore, Air]], where a bolt version of the spell becomes available at offensive stances. The Tonis bolt uses [[unbalance]] crits, which have a very high knockdown and stun chance. &lt;br /&gt;
&lt;br /&gt;
:*[[Haste (506)]]&lt;br /&gt;
::Not especially important for pure wizards, the spell is still very useful.  It can be used to reduce physical roundtimes caused by actions (such as healing herbs, standing up, and rough terrain) as well as those inflicted by certain combat maneuvers or spells. This is a critical spell for [[War Mage]]s with sufficient training, who may use Haste to swing a weapon with 1 second of RT. It becomes supremely effective once the caster has twenty-four ranks of [[Elemental Lore, Air]] and at least twenty-seven [[Major Elemental]] spell ranks.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;The use of Haste as a combat enhancer is the defining characteristic of the [[War Mage]] subtype of wizards, who generally rely on the use of weapons for a majority of their offensive power, rather than using magical attacks.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:*[[Strength (509)]]&lt;br /&gt;
::[[War Mage]]s find Strength essential, as they use it for its offensive boost with physical attacks (or for a reduction in roundtime with bow use). Other wizards will primarily reap the benefit of increased [[Encumbrance|carrying capacity]].&lt;br /&gt;
&lt;br /&gt;
:*[[Floating Disk (511)]]&lt;br /&gt;
::A commonly sought after spells from other classes, this disk is used to hold items so that they do not encumber the owner.  Again, not vital at its level, but another important spell.&lt;br /&gt;
&lt;br /&gt;
:*[[Elemental Focus (513)]]&lt;br /&gt;
::This is the first spell that a wizard can learn to boost bolt AS, and so bolting wizards should acquire it as soon as possible. Due to the penalty with weapon-based attacks, [[War Mage]]s will be generally uninterested in its tradeoff.&lt;br /&gt;
&lt;br /&gt;
:*[[Mana Leech (516)]]&lt;br /&gt;
::For casting wizards, Mana Leech is quite possibly the most important spell to get as soon as possible at level 16. It is the best mana returning spell in the game, and helps provide the wizard with enough mana to make a hunt last long enough to [[Experience|fill the head]].&lt;br /&gt;
&lt;br /&gt;
:*[[Cone of Elements (518)]]&lt;br /&gt;
::Not a vital spell at its level, this is still one of the most powerful spells a Wizard can cast.  It hits a large number of creatures with varying of elemental bolts.  It can be very useful for destroying swarms of creatures during invasions.  Great to show off with.  Caution should be observed, however, when this spell is used in invasions.  Certain creatures can reflect the Cone back at the caster and all player characters in the room.  &lt;br /&gt;
&lt;br /&gt;
:*[[Meteor Swarm (525)]]&lt;br /&gt;
::Although not generally considered a useful spell, this is one of the most devastating spells available.  It summons meteors into both the room in which the spell is cast as well as surrounding rooms.  The meteors deal damage to players, creatures, and even the caster. Casting the spell sends a warning to [[GameMaster]]s due to its potential for abuse. This spell should be used very rarely and with an abundance of caution.&lt;br /&gt;
{{top}}&lt;br /&gt;
=== [[Wizard Base]] ===&lt;br /&gt;
This circle contains the majority of a Wizard&#039;s offensive power in the form of [[bolt spell]]s.  It also has some of the more profession defining spells such as [[Call Familiar (920)]] and [[Enchant Item (925)]].&lt;br /&gt;
&lt;br /&gt;
:*[[Minor Shock (901)]]&lt;br /&gt;
:*[[Minor Water (903)]]&lt;br /&gt;
:*[[Minor Acid (904)]]&lt;br /&gt;
:*[[Minor Fire (906)]]&lt;br /&gt;
:*[[Major Shock (910)]]&lt;br /&gt;
::Bolt spells deal damage to a single enemy based on Spell Aiming ranks and Dexterity bonus.  Most Wizards use [[Minor Acid (904)]] as their primary bolt until higher levels or against specific creatures. [[Minor Fire (906)]] is particularly useful against the undead and in the [[Icemule Trace]] and [[Glacier]] areas. These are the spells commonly found in iron, silver, aquamarine, crystal, and golden wands.&lt;br /&gt;
&lt;br /&gt;
:*[[Major Cold (907)]]&lt;br /&gt;
:*[[Major Fire (908)]]&lt;br /&gt;
::Ball spells tend to deal less damage than Bolt spells, but they have the advantage of being able to cause multiple flares beyond the first hit.  These flares can hit multiple creatures in the room, which makes Ball spells ideal for crowd control.  Most Wizards prefer to use [[Major Fire (908)]] because of it&#039;s higher damage. [[Major Cold (907)]] is the spell found in blue wands.&lt;br /&gt;
&lt;br /&gt;
:*[[Mass Blur (911)]]&lt;br /&gt;
::One of the more popular spells among other classes, Mass Blurs affects everyone joined to the caster. It&#039;s not vital for a Wizard, but it does make you popular, and helps boost your defenses further.&lt;br /&gt;
&lt;br /&gt;
:*[[Melgorehn&#039;s Aura (913)]]&lt;br /&gt;
::An excellent defensive spell, this spell will make hunting significantly easier.  Acquire it as soon as possible.&lt;br /&gt;
&lt;br /&gt;
:*[[Call Familiar (920)]] &lt;br /&gt;
::Call Familiar allows a player to summon an animal to serve as an ally.  Wizards who are [[Attunement|attuned]] to a particular [[element]] have the opportunity to summon a [[wyrdling]] in addition to the typical mundane animal.  Though [[familiar]]s cannot perform any combat actions, they can deliver messages, watch rooms, carry an item, and find other players.  Call Familiar is considered to be a defining spell of the Wizard profession.&lt;br /&gt;
&lt;br /&gt;
:*[[Enchant Item (925)]]&lt;br /&gt;
::Enchant Item allows a player to enchant weapons, shields and armor, increating the bonus to [[Attack strength|AS]] for weapons or [[Defensive Strength|DS]] for shields and armor.  Enchant Item is limited to increasing the bonus of items to a maximum of plus fifty (+50), with each complete enchantment increasing the bonus of the item by five (5). (However, enchantments above thirty-five (+35) are exceedingly rare and difficult under the current limitations.)  Typically trained Wizards who learn this spell at level twenty-five (25) are considered capable of using Enchant Item to bring items to a bonus of plus twenty (+20). Enchant Item is generally considered a defining spell of the Wizard profession.&lt;br /&gt;
&lt;br /&gt;
:*[[Familiar Gate (930)]]&lt;br /&gt;
::Familiar Gate allows a player to create a gate between their own location and that of their familiar.  While the gate remains open, any player may pass through it to travel between the two locations.  The gate remains open for a short period of time, typically a few seconds, or until the player who created it passes through.&lt;br /&gt;
&lt;br /&gt;
== Combat Maneuvers ==&lt;br /&gt;
Few non-[[War Mage]]s train in combat maneuvers, but wizards have access to the following CMAN&#039;s:&lt;br /&gt;
*[[Combat Movement]]&lt;br /&gt;
*[[Combat Mastery]]&lt;br /&gt;
*[[Cunning Defense]]&lt;br /&gt;
*[[Dirtkick]]&lt;br /&gt;
*[[Disarm Weapon]]&lt;br /&gt;
*[[Feint]]&lt;br /&gt;
*[[Multi-Fire]]&lt;br /&gt;
*[[Precision]]&lt;br /&gt;
*[[Side by Side]] (prereq: Combat Movement at rank 2)&lt;br /&gt;
*[[Subdual Strike]]&lt;br /&gt;
*[[Trip]]&lt;br /&gt;
*[[Unarmed Specialist]]&lt;br /&gt;
&lt;br /&gt;
==Wizard Statistic Growth Rates==&lt;br /&gt;
&lt;br /&gt;
For more information see the page on [[Statistic growth rate | statistic growth rates]].&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Wizard Stat Growth Rates&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=80px | &#039;&#039;Profession&#039;&#039;&lt;br /&gt;
! width=80px |  [[Strength]] || width=80px |  [[Constitution]] || width=80px |  [[Dexterity]] || width=80px |  [[Agility]] || width=80px |  [[Discipline]]&lt;br /&gt;
! width=80px |  [[Aura]] || width=80px |  [[Logic]] || width=80px |  [[Intuition]] || width=80px |  [[Wisdom]] || width=80px |  [[Influence]]&lt;br /&gt;
|- align = center&lt;br /&gt;
| &#039;&#039;&#039;Wizard&#039;&#039;&#039;  ||10||15||25||15||20||30||25||25||20||20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;Note: The table above is the baseline statistic growth rates.  These values are actually modified for &#039;&#039;&#039;every&#039;&#039;&#039; race in GemStone IV, including [[human]]s.&#039;&#039;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[A beginner&#039;s guide to playing a wizard]] &lt;br /&gt;
*[[Guides by Whirlin: Pure, Archer, and War Mages Guide]]&lt;br /&gt;
=====Officials Folders=====&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/view Main folder]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Announcements/view Announcements]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Developer&#039;s%20Corner%20-%20Wizards/view Developer&#039;s Corner]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Banter/view Banter]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Spells/view Spells (Wizard Base)]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Enchanting/view Enchanting]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Familiars/view Familiars]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20Guild%20Discussion/view Guild Discussion]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/So%20You%20Want%20to%20be%20a%20Wizard%3F/view So You Want to be a Wizard?]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Roleplaying%20a%20Wizard/view Roleplaying a Wizard]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Wizard%20General%20Discussion/view General Discussion]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Hunting%20Strategies/view Hunting Strategies]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Wizards/Major%20Elemental%20Circle/view Major Elemental Circle]&lt;br /&gt;
{{Wizard}}&lt;br /&gt;
{{Professions}}&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wind_witch&amp;diff=68675</id>
		<title>Wind witch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wind_witch&amp;diff=68675"/>
		<updated>2015-09-15T23:27:13Z</updated>

		<summary type="html">&lt;p&gt;TANDL: 518 spell change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 16&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = witch&lt;br /&gt;
| attacks = Claws, Magic and Weapons.&lt;br /&gt;
| area = [[Foggy Valley]]&amp;lt;br&amp;gt;[[Wehntoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|razor-sharp wavy [[dagger]]|+161 [[attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|long knife|+161 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt = &lt;br /&gt;
  {{creature ability|[[Minor Shock (901)]]|+139 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Major Shock (910)]]|+139 [[Attack strength|AS]]}}&lt;br /&gt;
| nowarding =&lt;br /&gt;
| nomaneuver = &lt;br /&gt;
&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Call Wind (912)]]}}&lt;br /&gt;
  {{creature ability|[[Gas cloud]]|Area of Effect}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+131 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |+54 to +59 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+49 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
&lt;br /&gt;
| ability = &lt;br /&gt;
  {{creature ability|[[Elemental Defense I (401)|Elemental Defense I]]}}&lt;br /&gt;
  {{creature ability|[[Elemental Defense II (406)|Elemental Defense II]]}}&lt;br /&gt;
  {{creature ability|[[Thurfel&#039;s Ward (503)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = a crooked witch nose&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Standing in the center of a swirling whorl of wind, the wind witch cackles evilly.  Dull grey eyes stare out at you from under an unruly mop of tangled grey hair.  The wind witch&#039;s bluish skin stands out against the tattered robes it wears.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
*The wind witch&#039;s razor-sharp wavy dagger occasionally emits lightning flares.&lt;br /&gt;
*The wind witch can shake off stuns.&lt;br /&gt;
*They also have the ability to reflect [[Cone of Elements (518)]] lightning variation and potentially other lightning-based attacks upon their caster. &lt;br /&gt;
*The wind witch will claw your eyes out if you are dead, leaving Rank 3 wounds on both eyes.&lt;br /&gt;
*The wind witch has the ability to dodge some melee attacks, in which the wind witch &amp;quot;vanishes into thin air&amp;quot; and &amp;quot;reappears&amp;quot; behind the character.&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
Just as you move to strike, the wind witch turns into a swirling whirlwind, and your attack goes right through the whirling wind!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
A second later, the whirlwind coalesces behind you into a wind witch!&amp;lt;br&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1388 Wind witch on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 14&lt;br /&gt;
|levelm1 = 15&lt;br /&gt;
|level = 16&lt;br /&gt;
|levelp1 = 17&lt;br /&gt;
|levelp2 = 18&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Foggy Valley creatures]]&lt;br /&gt;
[[Category:Wehntoph creatures]]&lt;/div&gt;</summary>
		<author><name>TANDL</name></author>
	</entry>
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