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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TGO01</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TGO01"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/TGO01"/>
	<updated>2026-05-14T18:58:04Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Bard.jpg&amp;diff=255478</id>
		<title>File:Bard.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Bard.jpg&amp;diff=255478"/>
		<updated>2026-04-06T16:50:37Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Picture of a Bard created by Dreaven&amp;#039;s player using ChatGPT.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Picture of a Bard created by Dreaven&#039;s player using ChatGPT.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xess_(prime)&amp;diff=219557</id>
		<title>Xess (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xess_(prime)&amp;diff=219557"/>
		<updated>2024-05-16T15:53:45Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Xess Silverveil the Master at Arms of the Warrior Guild. He appears to be a Human. He is massive and has a broad-shouldered, thick frame. He appears to be young. He has vacant matte black eyes and pale skin. He has haphazardly cut, neat onyx black hair cut in a boyish fashion. He has well-muscled shoulders and arms. He has a howling grey wolf tattoo on his neck.&lt;br /&gt;
&lt;br /&gt;
He is wearing a shadow black longcoat with direwolf fur lining, a direwolf hide pack with a starp claw toggle slung over his shoulder, a molded direwolf-headed vaalorn pauldron slung over his other shoulder, a vruul skin back sheath, a set of void black full plate lined with thick direwolf fur, a braided manticore hair armband, a daisy-etched silver and gold ring, a simple gold band, a laje-buckled leather swordbelt, an inky black spidersilk pouch, a shaggy dark grey wolf fur satchel, some iron-plated black wolf hide pants lined in soft fur, some etched mithril leg greaves, and some black wolf hide shoes capped at the toes with blackened iron.&lt;br /&gt;
[[File:Xess.jpg|thumb|This image was created using ChatGPT via prompts from Tgo01.]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Xess.jpg&amp;diff=219556</id>
		<title>File:Xess.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Xess.jpg&amp;diff=219556"/>
		<updated>2024-05-16T15:52:59Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{moddelete|date=May 16, 2024}}&lt;br /&gt;
Portrait of Xess&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This image was created using ChatGPT via prompts from Tgo01.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=219555</id>
		<title>Dreaven (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=219555"/>
		<updated>2024-05-16T15:49:24Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Dreaven the Empath.&lt;br /&gt;
He appears to be a Dark Elf.&lt;br /&gt;
He is very tall.  He appears to be very young.  He has brooding deep sable eyes and fair skin.  He has long, shiny auburn hair with lighter streaks.  He has a straight nose and broad shoulders.  He has a salt-stained driftwood pegleg for a leg.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a jade-inlaid orase runestaff in his right hand.&lt;br /&gt;
He is wearing a sleeveless ebon leather duster, a deep calico cloth pack, a thick ebon wolf hide bag, a midnight black leather sheath inlaid with cat-shaped spiderweb obsidian, a crimson silk drawstring gem pouch shot through with elaborate blackworking, a set of dark claw-marked leathers, a curved cat claw locket, an etched kitten-shaped pendant, a lapis-eyed silver bat pin, a smooth obsidian ring, an onyx-chained leather loincloth, a pair of sleek black boots with mithril kitten buckles, a smooth blued steel wrist cuff affixed with glass flies, a playful kitten pin, and a pair of onyx cat earrings.&lt;br /&gt;
&lt;br /&gt;
[[File:Dreaven.jpg|thumb|A friend created this image for me/Dreaven and I have permission to upload it to the Wiki.]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=219554</id>
		<title>Dreaven (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=219554"/>
		<updated>2024-05-16T15:48:46Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Copyright&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Dreaven the Empath.&lt;br /&gt;
He appears to be a Dark Elf.&lt;br /&gt;
He is very tall.  He appears to be very young.  He has brooding deep sable eyes and fair skin.  He has long, shiny auburn hair with lighter streaks.  He has a straight nose and broad shoulders.  He has a salt-stained driftwood pegleg for a leg.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a jade-inlaid orase runestaff in his right hand.&lt;br /&gt;
He is wearing a sleeveless ebon leather duster, a deep calico cloth pack, a thick ebon wolf hide bag, a midnight black leather sheath inlaid with cat-shaped spiderweb obsidian, a crimson silk drawstring gem pouch shot through with elaborate blackworking, a set of dark claw-marked leathers, a curved cat claw locket, an etched kitten-shaped pendant, a lapis-eyed silver bat pin, a smooth obsidian ring, an onyx-chained leather loincloth, a pair of sleek black boots with mithril kitten buckles, a smooth blued steel wrist cuff affixed with glass flies, a playful kitten pin, and a pair of onyx cat earrings.&lt;br /&gt;
&lt;br /&gt;
[[File:Dreaven.jpg|thumb|The character Dreaven.A friend created this image for me/Dreaven and I have permission to upload it to the Wiki.]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User_talk:HOST-GSKEBECHET&amp;diff=219551</id>
		<title>User talk:HOST-GSKEBECHET</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User_talk:HOST-GSKEBECHET&amp;diff=219551"/>
		<updated>2024-05-16T15:46:06Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Have a question or comment? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Have a question or comment? ==&lt;br /&gt;
&lt;br /&gt;
HOST-GSKEBECHET (talk | contribs) (Added back in the OTS analyze and rearranged a couple things to conform with item script style guide.)&lt;br /&gt;
&lt;br /&gt;
You added back in the Tier 1 analyze in the OTS section. [[User:GS4ALASTIR|GS4ALASTIR]] ([[User talk:GS4ALASTIR|talk]]) 10:46, 25 April 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hello, I added a line that Stormyrain gave permission to use the image of the Sisters on the wiki [[User:STACYWALTER|STACYWALTER]] ([[User talk:STACYWALTER|talk]]) 06:16, 12 October 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
You&#039;re doing great work. Thank you, I appreciate it. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:42, 7 November 2023 (CST)&lt;br /&gt;
:Thank you! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]])&lt;br /&gt;
&lt;br /&gt;
Hi, I got your message about the copywrite problems with my image. I created the image myself using Artflow.ai but I have literally no idea how to comply with your request and I can barely even understand it. I cant find the Discord page you linked to either. Could you please walk me through this step by step? I have almost no skill at coding or using the wiki...I created my page by simple cut and paste and rewriting. &lt;br /&gt;
&lt;br /&gt;
Thank you, &lt;br /&gt;
Toxyrox&lt;br /&gt;
&lt;br /&gt;
PS if it would be easier on Discord, my username there is Avondell.&lt;br /&gt;
:Thank you very much!  I have responded on your talk page.[[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:37, 15 November 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
Go ahead and delete the image &#039;Bochser 1.jpg&#039; I just uploaded it to test my script that would allow people to view character portraits in game by directing them to their Wiki character profile and I had no idea it would be such a hassle to just upload an image. - Tgo01&lt;br /&gt;
&lt;br /&gt;
== Cross-posts of user:talk notes ==&lt;br /&gt;
&lt;br /&gt;
=== Animalistic Spirit Shield iteminfo ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:GS4ALASTIR]]:  Hi, Alastir.  Thank you very much for contributing so many different things to the various item script pages!  Just as a head&#039;s up, I rolled back one of your changes made a while ago to the [[Animalistic_Spirit_Shield|Animalistic Spirit Shield]] page, where you had accidentally removed the iteminfo section.  I have added back in the iteminfo section so that it properly displays; it&#039;s actually an important template to keep in place for scripted items as it helps populate other categories on the wiki, making it easier to cross-reference related things.  Thanks for understanding! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:55, 21 June 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Category: Marked for Deletion ===&lt;br /&gt;
&lt;br /&gt;
[[User talk:WINTERDAWN]]:  Thank you for all of the contributions you&#039;ve made toward archiving all of the Elanthian Journals!  Just as a reminder, please use &amp;lt;nowiki&amp;gt;[[Category:Marked for Deletion]]&amp;lt;/nowiki&amp;gt; on a page when you would like it deleted.  I went ahead and deleted the Journal pages you had cleared and replaced with the text, &amp;quot;Things to be deleted by Simu Admin.&amp;quot; because your intent appeared to be very clear, however using the Category instead would make it easier for any mods to see those pages as part of weekly patrols for page deletion requests. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:39, 7 July 2022 (CDT)&lt;br /&gt;
:Shoot. I was doing {{category... sorry about that! Also, sorry about the extra set of deletes that I created. I hope it wasn&#039;t too time consuming :| [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 13:01, 7 July 2022 (CDT) &lt;br /&gt;
::That&#039;s okay!  It wasn&#039;t too time consuming.  I just wanted to remind you about it for the future.  Thank you again for all of your contributions![[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:37, 8 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Requesting Clarification ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:FIREPHOENIX]]: Thank you for all of your contributions to preserving the-ever expanding game lore!  I have a question regarding your recent edit to [[Ithzir_language_(essay)]].  Do you have the original author&#039;s permission to upload &amp;quot;Part 5&amp;quot; to the essay?  I did not see you noting that anywhere on the essay&#039;s talk page ([[Talk:Ithzir_language_(essay)]]).  When uploading someone else&#039;s work to the wiki on their behalf, it is important to note that on an individual creative work&#039;s talk page so that we have a clear understanding that permission was given by them. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:34, 14 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I can confirm with Dergoaten shortly since he&#039;s an active player, unsure how to post approval, but it&#039;s been confirmed and directed towards https://gswiki.play.net/Ithzir_Genesis for the most current details [[User:FIREPHOENIX|FIREPHOENIX]] ([[User talk:FIREPHOENIX|talk]]) 23:26, 15 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Dergoatean — Today at 11:16 PM&lt;br /&gt;
:Hi, you absolutely have my permission&lt;br /&gt;
&lt;br /&gt;
::Thank you very much! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:36, 20 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Moving Saved Posts ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:FIREPHOENIX]]:  I just wanted to give you a head&#039;s up that I am moving and consolidating some saved posts on the wiki that don&#039;t meet the current [[Help:Style/Formatting_special_articles#Saved_posts|Style Guide standards]] for saved posts.  Most of them are being moved to the &amp;quot;/saved posts&amp;quot; subpage of relevant questlines, and I am updating any broken links made as a result of these moves.  I didn&#039;t want to worry you with the sudden rearranging of data and related page deletion since they include a few of the saved posts that you have archived with your ongoing efforts to preserve game history. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:40, 21 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Wood Rarity Template Links ===&lt;br /&gt;
&lt;br /&gt;
[[User talk:WINTERDAWN]]:  Hi, WINTERDAWN.  I just wanted to give you a head&#039;s up on why I reverted your changes to [[Template:Wood_Rarity_and_Use]] to remove the redlined links added.  The additional links were all to existing real world trees that are not unique to Elanthia.  While it is certainly fine for someone to eventually make pages for individual trees and add those links back in to the template, none of the trees with redlined links had anything unique to them in an Elanthian setting apart from their real world equivalents.  Hopefully that helps clarify! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:43, 26 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Merchant NPC Pages ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:ECHEAUX]]:  Hi, ECHEAUX.  Thank you for your many contributions to the wiki!  Getting a lot of the information related to the ongoing Ebon Gate festival out there while it is still running is a big help to other players.  Just as a head&#039;s up, I have reverted some of the updates you made to various merchant NPC pages.  These are largely restricted to where historical information was removed, such as festival venues or various towns where the merchants have worked.  I wanted to drop you a note to explain why those changes were reverted so that you weren&#039;t surprised by them.&lt;br /&gt;
&lt;br /&gt;
I also have a question regarding the recent updates that you made to [[Template:Merchants]] and related updates to various merchant NPC pages.  Looking at the template, it seems like the &amp;quot;venue&amp;quot; section is now much more restricted than before, limited to only a very small list of festivals instead of being more free form as it was in the past.  Is that intended or just an oversight?  We have so many different festival venues that limiting which ones the template could be used for seems counterproductive, especially if it means that historical information is not preserved.  It also looks like you have added a &amp;quot;town&amp;quot; as a new section, which can only have one entry.  Is &amp;quot;town&amp;quot; intended to be the merchant&#039;s home town?  Or is it intended to be the town they most often work in among the various towns they frequent?  Thank you for any insight you can offer. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:56, 26 October 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Works in Progress ===&lt;br /&gt;
[[User_talk:ECHEAUX]]:  Hi there, ECHEAUX.  I am slowly working through patrols of item script page updates, which I know you focused heavily on late last year.  It looks like on several of them, mostly ones from October and November, you included the work-in-progress template to indicate you are still working on the pages, however many of them do not appear to have any recent updates in the past month+.  While I don&#039;t believe these are all of them, they include [[AYRWT?]], [[Flask belt]], [[Ritualistic tool]], and a few others that look like they were from last year&#039;s Ebon Gate festival.  Are you still actively working on some of these pages?  If not, I&#039;ll remove the WIP template as I do the patrols to let other users know they are open for editing again.  Thanks again for everything you do to help add to the wiki! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:29, 10 January 2023 (CST)&lt;br /&gt;
:I have responded to your question on my [[User_talk:ECHEAUX#Works_in_Progress|discussion page]].[[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 10:59, 10 January 2023 (CST)&lt;br /&gt;
::I have responded to your response :) [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 11:57, 10 January 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
=== Page Moves ===&lt;br /&gt;
[[User talk:ECHEAUX]]:  Hi, ECHEAUX.  I noticed that when you set up the item script page for the [[Grooming locket]], you did so by moving one of your test/sandbox pages with a substantial edit history to the current page.  In doing so, that also had the the effect of moving the entire page history for your test page, which included a large number of edits stemming from when you were testing out formatting for other item scripts unrelated to the Grooming locket.  While the wiki team is very glad that you&#039;re using your test/sandbox pages to try out new things, the best practice in this instance would be to just cut and paste the source code from your test page into a newly created item page instead of moving it from your sandbox if there are unrelated edits in the test page&#039;s history.  I know that you&#039;re very well versed in wiki use at this point, but if you&#039;d like, I can help with that process for the Grooming locket page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:49, 7 February 2023 (CST)&lt;br /&gt;
:Responded [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 12:32, 7 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
===Talk Pages vs Articles===&lt;br /&gt;
&lt;br /&gt;
[[User talk:WINTERDAWN]]:  Hi, WINTERDAWN.  I am reaching out to you because I am reverting back the edits on [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to include the full text of the letter instead of omitting portions of it.  Could you help me understand why you removed portions of the letter?  I understand that you also put the log of the letter being read aloud in game on the page&#039;s Talk page.  However, the purpose of a Talk page is to provide notes about the main article, such as indicating permission to share something on behalf of another person, sharing incomplete research information, or asking a question/seeking clarification about the text of an article.  Talk pages are not intended to be used as supplementary articles, nor should articles omit relevant information for the sake of sharing it on a Talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:42, 8 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
:So there are two separate authors here: myself and WBURKE.&lt;br /&gt;
&lt;br /&gt;
:When I first came across the letter as relayed by Cordarius, in user LEAFIARA&#039;s log, I thought, &amp;quot;this is very useful information that should probably be more accessible than in the middle of a log.&amp;quot; However, it was late, and I was not necessarily wanting to embark on a lengthy project at the time, and so I literally just copy/pasted it into a separate wiki page (the awkwardly named one I marked for deletion).&lt;br /&gt;
&lt;br /&gt;
:Soon after this, user WBURKE created a page to document the information relayed by that letter. The desire of my page was &amp;quot;here&#039;s the log so it&#039;s easier to find, maybe it&#039;ll be made nicer one day.&amp;quot; The desire of their page was to focus on the specific points of interest in that letter. My focus was &amp;quot;here&#039;s the letter in full&amp;quot; while their focus was &amp;quot;here&#039;s the bullet points with regards to the Empire and Wehnimer&#039;s Landing.&amp;quot; What they created is what I wanted the log to eventually turn into.&lt;br /&gt;
&lt;br /&gt;
:I still felt it useful to have the log around, though, and so dumped it on the discussion page as I don&#039;t know where else to put it.&lt;br /&gt;
&lt;br /&gt;
:As an aside, based on how this wiki is used, both in the past and currently, I feel that the discussion page is a fine spot for these types of things. On other wikis yes, you can have very lengthy conversations about the topics you listed, but that just doesn&#039;t really happen here on this one.&lt;br /&gt;
&lt;br /&gt;
:Based on those guidelines we would need to move this content: [[Talk:Sanctify (330)]] and [[Talk:Introduction to the Confluence#The Mentor Event Itself]]. I feel that these bits, that are relevant to their pages, would detract from the pages themselves if added. The Sanctify content would just muddy the page and the Confluence content has no relevance on the guide itself. The Sanctify content would be easy enough to break out into it&#039;s own guide I guess, and I guess the Confluence content could just be added to my user page or something. /shrug&lt;br /&gt;
&lt;br /&gt;
:Anyways, just my thoughts. At the end of the day you&#039;re the boss on this stuff so I acquiesce to what you feel is best :)&lt;br /&gt;
&lt;br /&gt;
:[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 16:58, 8 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
::Hi, WINTERDAWN.  I am not ignoring your query; I am waiting on a response from the larger wiki team about how to approach this specific scenario.  Generally speaking, any article&#039;s Talk page is not an appropriate venue for archiving important information.  If the information is completed research, elaboration on topics contained within an article, or relevant log excerpts, that information should be on a main wiki article, not on a Talk page.  Depending on what that information consists of, it could either be on the primary article itself or on a different article that is explicitly created to delve into a more complex concept.&lt;br /&gt;
::In the case of [[Talk:Sanctify (330)]], the information presented on it would be best in a main article and not on a Talk page; looking at the content, it does seem appropriate for a 330 guide article, as you pointed out (see [[Help:Style#User pages]]).  In the case of [[Talk:Introduction to the Confluence]], this appears to be a log excerpt and would be appropriate for a page that is set up as an event log - in the format of &amp;quot;YYYY-MM-DD - Log Title (log)&amp;quot; (as per [[Help:Style/Formatting special articles#Logs]]).  However, as the main page itself appears to be set up as a guide, which appears to be drawn from the log itself (or vice versa), it should adhere to the standards of creating a guide.  My general recommendation would be to preserve an entire log, including the introduction that is currently on the Talk page as well as any followup questions to the presentation, as a log article and then maintain the existing article as a guide with the information presented as is.  That said, because the log excerpt that was retained on the Talk page does not appear to contain information vital to the article itself or further elaboration on the information presented in it, I also don&#039;t see an issue with keeping it as is for this specific case.&lt;br /&gt;
::In the case of [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]], which led to this conversation, given the nature of this specific article as well as the duplicate information between it and the article [[Protectorate]], I am waiting on confirmation on how best to handle it before taking any further action.  Unless another mod or GM weighs in before me, it will likely not be until next week that I can relay the final determination.  I appreciate your patience and understanding with this.  While the GS wiki does not get anywhere near as much traffic or use as Wikipedia, that does not mean that the GS wiki does not have its standards for how pages, including Talk pages, should be used.  Those standards are also continually evolving as more content is added, and what may have been considered fine two years ago may have have updated standards today. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:40, 9 February 2023 (CST)&lt;br /&gt;
:::Hello again, WINTERDAWN.  After consulting with the wiki team, I have adjusted [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to show the previous version of the text instead of the log.  I have transcluded the identically presented information from [[Protectorate]] onto [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  I have updated text on the page to link to the log excerpt on [[Protectorate]] instead of referencing the article&#039;s talk page.  I have also updated the article&#039;s Talk page to remove the previously saved log excerpt, to clarify what its purpose is, and to direct anyone viewing it to [[Protectorate#5123]], which is where the complete log excerpt is located.  Again, to reiterate, the purpose of Talk pages is to facilitate discussion about an article, such as questions about an article, incomplete research, or citing when permission was granted to post on behalf of another person.  They are not intended to serve as articles themselves.  Logs and completed research should be either incorporated into the main article or in a supplementary article.  Hopefully this helps clear up any confusion for you.  Thank you again for your patience as I worked to resolve this. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:13, 14 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Alright, thank you for this information and checking into things :) I&#039;ll work on the two pages I mentioned (and any others I come across later) as soon as I can. [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 05:18, 15 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
===Third Party Software===&lt;br /&gt;
[[User talk:GS4ALASTIR]]:  Hi, GS4ALASTIR.  I have followed up with the wiki team on a few recent edits that you made related to third-party software documentation on the wiki.  Specifically, I am referring to the subpages you created associated with both [[Script Bigshot]] documentation and the main [[Script Eloot]] article.  The wiki policy for documenting Lich software is viewable on [[Help:Style#Lich_information]].  You will need to get staff approval before creating any new Lich script pages or subpages by contacting the [mailto:gs4-wiki@play.net GSWiki email address].  (It is perfectly fine to continue to make edits to existing Lich script pages or subpages.)  I will be taking the following steps:&lt;br /&gt;
* I am reverting the recent edits that you made to the [[Script Bigshot]] page to restore the information that was removed from it and moved onto the different subpages.  Those subpages are:&lt;br /&gt;
** [[Script Bigshot/Profile tab]]&lt;br /&gt;
** [[Script Bigshot/Resting tab]]&lt;br /&gt;
** [[Script Bigshot/Hunting tab]]&lt;br /&gt;
** [[Script Bigshot/Attacking tab]]&lt;br /&gt;
** [[Script Bigshot/Commands tab]]&lt;br /&gt;
** [[Script Bigshot/Monitoring tab]]&lt;br /&gt;
** [[Script Bigshot/Misc tab]]&lt;br /&gt;
* I am adding a template on each of the Script Bigshot subpages noting that they are marked for deletion.&lt;br /&gt;
* I will be deleting each of the Script Bigshot subpages a week from today.&lt;br /&gt;
* I am adding a template onto the [[Script Eloot]] page noting that it is marked for deletion.&lt;br /&gt;
* I will be deleting [[Script Eloot]] a week from today.&lt;br /&gt;
* I am reverting the recent edits that you made to [[:Template:Third-Party Software]], which added a link and reference to the Script Eloot page.&lt;br /&gt;
Some of the information that you put onto the Script Bigshot subpages appears to be updated from how it was originally presented on the main article.  I want to make sure that you have the opportunity to save or move that back on to the main approved script article before the subpages are permanently deleted.  I also want to make sure that you have the same opportunity to save the information you wrote for the Script Eloot page.  If you have any questions, please let me or another mod know, either via talk page or by asking on the official Discord server.  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:27, 21 March 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Character Vignettes===&lt;br /&gt;
[[User talk:LORDROELET]]: Hi there, LORDROELET.  I wanted to let you know why I moved your [[Roelon (prime)/Vignette: Plea to the Wsalamir|Plea to the Wsalamir vignette]] back to where you had originally placed it on the wiki.  The [[Help:Storyline guidelines#Character Vignettes|storyline guidelines]] were recently updated to address how character vignettes should be posted to the wiki, largely because most character vignettes were shared in response to storylines.  Moving forward, their articles should be set up in the format of:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Character name (instance)/Vignette name&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
In addition, they should not use the [[:Template:Creative-work#Character Vignettes|creative-work]] template as character vignettes are considered a form of &amp;quot;off screen roleplay&amp;quot; instead of a creative work like a poem or short story being told by a character.  Thank you for sharing your character&#039;s vignettes on the wiki.  If you have any questions, the best place to ask is on the Official GS Wiki discussion thread in the Discord forum&#039;s Help section. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:54, 5 April 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Third Party Software and Scripts===&lt;br /&gt;
[[User talk:RINUALDO]]:  Hi there, RINUALDO.  I have followed up with the wiki team on some new articles you made associated with Lich script documentation.  Specifically, I am referring to [[Script foreach]] and [[Script invdb]], which were made last week, plus [[Script Ebounty]], which was made late last year.  The wiki policy for documenting Lich software is viewable on [[Help:Style#Lich_information]].  I have confirmed with the wiki team that permission was not given in advance of these articles being created.  You will need to get staff approval before creating any new Lich script articles or subarticles by contacting the [mailto:gs4-wiki@play.net GSWiki email address].  (It is perfectly fine to continue to make edits to existing Lich script articles or subarticles.)  I am taking the following steps:&lt;br /&gt;
* I am adding a template on all three pages noting that they are marked for deletion:&lt;br /&gt;
** [[Script foreach]]&lt;br /&gt;
** [[Script invdb]]&lt;br /&gt;
** [[Script Ebounty]]&lt;br /&gt;
* I will delete all three pages one week from today.&lt;br /&gt;
I understand that you are active in helping maintain the existing approved third party software articles so that they are accurate and easy to understand for the community.  I want to make sure that you have the opportunity to save the information you wrote for the above three articles should they be approved for creation again at a later date.  If you have any questions, please let me or another mod know, either via talk page or by asking on the official Discord server.  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:03, 18 April 2023 (CDT)&lt;br /&gt;
:Putting stuff on talk pages with no way for a user to know that something exists unless they go to the wiki daily is a terrible, terrible way to communicate about deleting something with a timer.&lt;br /&gt;
:Can you please clarify &amp;quot;I have confirmed with the wiki team that permission was not given in advance of these articles being created&amp;quot; who you clarified this with?&lt;br /&gt;
::Hello again, RINUALDO.  I am following up on your question from yesterday about the three articles you created for lich scripts.  I did alert the wiki team of your message to me when you added it, and I am aware that staff were able to talk with you on Discord afterward and confirm that you did indeed have prior authorization for the invdb and foreach script articles.&lt;br /&gt;
::I would like to apologize on behalf of the wiki team for incorrectly flagging the [[Script foreach]] and [[Script invdb]] articles as not authorized.  I am reverting my edits to both of those articles where I had added the delete template, and I am also putting a note on their respective Discussion tabs so that there is no confusion in the future.  Unfortunately, the [[Script Ebounty]] article was not approved in advance of it being created, so I do need to delete it when the seven day window has concluded.  Thank you for your patience and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:37, 20 April 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
The ebounty page was intended in the prior approval that was released. It was referenced in the email request, which I could have been more specific. As this has gone to Feedback, please do not delete anything until the issue is resolved.&lt;br /&gt;
:Hi, RINUALDO.  I have relayed your message to me on my talk page to the wiki team .  Also, just as an FYI if it is helpful, if you want to add on your user name and a timestamp of an edit to the end of the message, it is possible to do so with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:46, 25 April 2023 (CDT)&lt;br /&gt;
::Hi again, RINUALDO.  I wanted to update you on the three articles I previously reached out to you about.  I have removed the delete template and renamed the article for [[Lich:Script Ebounty]] to conform with the updated guidelines for Lich scripts on the wiki.  I have also moved both [[Lich:Script invdb]] and [[Lich:Script foreach]] for the same reason.  All three articles will need the forthcoming lich header template added to them once the template has been finalized.  Thank you for your patience and understanding as the wiki guidelines continue to evolve.  I appreciate your continued efforts to add documentation to the wiki to help other players better enjoy the game. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:23, 23 May 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Thaumaturge Tome Script===&lt;br /&gt;
[[User talk:ALLENM20]]: Hello, ALLENM20.  I am following up with you on behalf of the wiki team.  I know that MOD-GSMOTTE already reached out to you about the [[Lich:Thaumaturge Tome Script]] article that you previously wrote.  In light of the updates to the wiki standards for lich script pages, the script article is now permitted on the wiki.  I have moved the article so that its title properly conforms with these new standards (which adds Lich: at the start of the article title).  The article will need to be updated with the forthcoming lich script template as soon as it is released.  Thank you for your patience and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:18, 30 May 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Character Vignettes===&lt;br /&gt;
[[User talk:HALEM20]]: Hi again, HALEM20.  Thank you for doing so many updates to help record events in the recent and ongoing Platinum storylines.  I noticed that you recently added two character vignettes related to the [[:Category:What Lurks in the Dark|What Lurks in the Dark]] storyline that do not appear to be linked to your account based on prior edits to their respective character pages.  If you are uploading vignettes on behalf of another player, you will need to very clearly state that on the Discussion tab for each page.  The two vignettes are [[Jaired (platinum)/Loose Ends]] and [[Oliviero (platinum)/Interruption]].  To add that information, you will just need to click on the Discussion tab at the top of each article and note that you have permission to upload them.  I recommend adding &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; to the end of it to make sure that you have a clear account/date/timestamp applied afterward.  Thank you for understanding! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:17, 19 June 2023 (CDT)&lt;br /&gt;
:Hello, HALEM20.  I previously reached out to you about two character vignettes related to the [[:Category:What Lurks in the Dark|What Lurks in the Dark]] storyline that you added to the wiki for characters that did not appear to be yours, based on prior edits to their respective character pages.  I see that Oliviero&#039;s player did confirm that permission was given to upload [[Oliviero (platinum)/Interruption]] to the wiki, however there is still no indication that Jaired&#039;s player gave permission to upload [[Jaired (platinum)/Loose Ends]].  GSwiki has recently updated its copyright policy with regard to posting works created by another person.  I have flagged the &amp;quot;Interruption&amp;quot; vignette for not being in compliance with the updated [[Gswiki:Policy]] for [[GSwiki:Policy#Copyrights|Copyrights]] on works created by someone other than the uploader.  A statement that the vignette was uploaded with permission by the author must be added to the vignette&#039;s [[Talk:Jaired (platinum)/Loose Ends|Discussion tab]].  &#039;&#039;&#039;If that is not added within 7 days, it will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for copyrights on articles, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926|Discord forum&#039;s wiki thread].  Thank you for your understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:34, 13 July 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Blanked Article===&lt;br /&gt;
[[User talk:PAELA]]: Hi there, PAELA.  I noticed that you created two articles for your vignette, &amp;quot;Disturbing News&amp;quot;, and then went back and deleted all of the text on the duplicate article.  The one that still has text is [[Agathilea (prime)/Disturbing News]] while the one that has had all text removed is [[Agathilea (prime)/Disturbing News/Disturbing News]].  Did you remove all the text because you wanted the second article to be deleted?  Putting &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on an article is the best way to let a wiki Mod know that the page was created in error and should be deleted from the wiki instead of just removing all of the text on it.  If that is what you would like to be done, please add the delete template to the article so another mod or I can remove it for you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:14, 9 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Recent Edits===&lt;br /&gt;
[[User talk:LUXELLE]]: Hi there, LUXELLE.  I&#039;d like to thank you for your many contributions to the wiki, especially for your guides to help other players better enjoy the various festivals and events in game.  I know that you frequently collaborate with other players to write some of your guides.  Another user recently made some edits to one of your guides, [[Duskruin primer]], that I was not sure were intended by you or your team.  They do not appear to be malicious in nature, however I did want to reach out to you about if they were intended to be part of the article.  The edits are a new section at the end of the article, [[Duskruin primer#All the big credit givings|All the big credit givings]].  If these edits were not intended by you or your team, either you can delete them or you can let me know and another mod or I would be happy to delete them for you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:26, 16 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:CELLORA]]: Hi there, CELLORA.  In reviewing some recent updates to the wiki, I saw that you have made quite a few edits to [[Sorlu (prime)]], which appears to be a character page for someone else&#039;s character.  There is no indication anywhere that Sorlu&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Sorlu&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Sorlu (prime)]], that you have been given permission to do so by his player.  Alternatively, Sorlu&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
&lt;br /&gt;
In addition, there are a couple of images that I have flagged, all of which appear related to the same character article.  I think I understand what is going on with the images but would appreciate some clarification from you if my understanding is correct.&lt;br /&gt;
* [[:File:Nalfein Crest.png]] - This image appears to be a duplicate of [[:File:A Nalfein Crest.png]].  It is not used on any articles.  An earlier edit by you to the file noted you as being the creator.&lt;br /&gt;
* [[:File:A Nalfein Crest.png]] - This image appears on [[Sorlu (prime)]].  This image notes Sorlu as being the creator, as does the caption you added to Sorlu&#039;s character page.&lt;br /&gt;
Can you confirm who created the image?  It appears that Sorlu&#039;s player created it, you erroneously placed your name on &amp;quot;Nalfein Crest&amp;quot; then removed it, then reuploaded the image crediting Sorlu.  Is that accurate?  If so, I will delete the first duplicate file as it is not used anywhere.&lt;br /&gt;
* [[:File:Nalfein Crest 3.png]] - This image appears to be a duplicate of [[:File:Rotting Nalfein Cret.png]].  It is not used on any articles.  This image notes you as being the creator, not Sorlu&#039;s player.&lt;br /&gt;
* [[:File:Rotting Nalfein Cret.png]] This image appears on [[Sorlu (prime)]].  This image notes Sorlu as being the creator, as does the caption you added to Sorlu&#039;s character page.&lt;br /&gt;
Can you confirm who created the image?  It appears that this is a similar situation as the above two images, where you first listed yourself as the creator then re-uploaded the image listing Sorlu as the creator.  If that is the case, I will delete the first duplicate file as it is not used anywhere.&lt;br /&gt;
&lt;br /&gt;
In all cases, &#039;&#039;&#039;If that information is not added within 7 days, your edits to the character page and the impacted images will be deleted from the wiki.&#039;&#039;&#039;  Thank you very much for clearly taking steps to fully credit images, not just who created them but also if permission was granted to upload them.  That is a big help for moderators like me as we review edits to the wiki.  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:02, 29 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
Hello! Yes, I made a mistake on the images and couldn&#039;t figure out how to fix it without uploading new ones. If you could please delete the first ones, that would be great! He created them. I&#039;m still figuring out the flagging and all of that for the wiki. I will add a note on the page that he gave me permission to create the page as well. [[User:CELLORA|CELLORA]] ([[User talk:CELLORA|talk]]) 12:59, 29 August 2023 (CDT)&lt;br /&gt;
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===Article/Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:DASLOONIX]]: Hi again, DASLOONIX.  In reviewing some recent updates to the wiki, I saw that you have made quite a few edits to [[Sorlu (prime)]], which appears to be a character page for someone else&#039;s character.  There is no indication anywhere that Sorlu&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Sorlu&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Sorlu (prime)]], that you have been given permission to do so by his player.  Alternatively, Sorlu&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  &#039;&#039;&#039;If that information is not added within 7 days, your edits to that article will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:02, 29 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:CHADDEAUX]]: Hello, CHADDEAUX.  I am reaching out to you about two things.&lt;br /&gt;
&lt;br /&gt;
First, a few years ago you created and edited a character page article, [[Dirvy (prime)]], which has since then been edited by another user.  There is no indication anywhere that Dirvy&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Dirvy&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Dirvy (prime)]], that you have been given permission to do so by her player.  Alternatively, Dirvy&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
&lt;br /&gt;
Second, you previously uploaded three images to the wiki which are missing some required information.  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.&lt;br /&gt;
* [[:File:Dirvy Britbane medium.jpg]] - Thank you for already stating that Stormyrain created this artwork.  You will need to add whether Stormyrain also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
* [[:File:Dirvy by Flimbo.jpg]] - Thank you for already stating that Flimbo created this artwork.  You will need to add whether Flimbo also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
* [[:File:Zailon.png]] - Thank you for already stating that Flimbo created this artwork.  You will need to add whether Flimbo also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
In all cases for the character page and the three images, &#039;&#039;&#039;if the required information is not added within 7 days, the edits to the character page and the images will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:50, 17 October 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:TWILSON]]: Hello, TWILSON.  I am reaching out to you about two things.&lt;br /&gt;
&lt;br /&gt;
First, you recently edited a character page article, [[Dirvy (prime)]], which was originally created and edited by another user.  There is no indication anywhere that Dirvy&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Dirvy&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Dirvy (prime)]], that you have been given permission to do so by her player.  Alternatively, Dirvy&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
&lt;br /&gt;
Second, you recently uploaded an image to the wiki, [[:File:Dirvy gencraft image.jpg]], which is missing some required information.  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  Images using AI software in their creation are also required to be included in [[:Category:AI artwork]]  Thank you for already noting that it was created using AI software.  You will need to add who created the image and, if that person is not you, if you had permission to upload it to the wiki.  This information will need to be noted both on the image file as well as any articles displaying it.&lt;br /&gt;
&lt;br /&gt;
In all cases for the character page and the image, &#039;&#039;&#039;if the required information is not added within 7 days, the edits to the character page and the image will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:49, 17 October 2023 (CDT)&lt;br /&gt;
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===Blanked article===&lt;br /&gt;
[[User talk:GS4ALASTIR]]: Hi there, GS4ALASTIR.  I noticed that you created an article for [[Emberthorn Refuge]] with a lot of information on it then shortly afterward went back and removed all of the text.  Are you trying to have the article deleted?  If so, placing &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on an article flags it for mods to review for deletion.  Thanks again for your many contributions!  [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:25, 12 September 2023 (CDT)&lt;br /&gt;
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===Short Story Question===&lt;br /&gt;
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[[User talk:CHIVERSFREE1]]: Hello, CHIVERSFREE1.  The wiki team is currently working on some updates for the style guide as it relates to various types of creative works, including short stories and vignettes.  This includes better defining what different creative works are so that they are better reflected with the creative-works template, article titles, etc., to help out both contributors and other players accessing the wiki.  I know that you have been working on several lengthy articles, such as [[The Reckoning (short story)]], which might span several categories of creative works.  I was hoping that you could share some insight on how you have approached writing articles like it.&lt;br /&gt;
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You have &amp;quot;The Reckoning&amp;quot; labeled as a short story with the creative-works template.  It appears to be a series of glimpses into off-screen/out-of-game roleplay focusing on your character as opposed to a short story written or shared by your character or set within Elanthia in general.  Would you feel that is accurate - that it is more a lengthy series of off-screen vignettes as opposed to a formal short story?  It also appears that there are sometimes contributions by other authors, such as chapters where Rohese and Mirkk are having a conversation or actively doing things together.  Is &amp;quot;The Reckoning&amp;quot; retelling events that have taken place in game in a prose format (as opposed to a log format)?  In some ways, it seems like it might almost be a [[Help:Storyline guidelines#Player-Run Storylines|player-run storyline]] focusing on Rohese&#039;s personal growth and evolution.&lt;br /&gt;
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Thank you in advance for any insight you can offer. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:33, 3 October 2023 (CDT)&lt;br /&gt;
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===Duplicate Logs===&lt;br /&gt;
[[User talk:TUMARA]]: Hi there, TUMARA.  You recently added two logs that appear to be identical to the wiki.  Can you please clarify which one you intended to keep?  You can do this by editing the duplicate log that you want deleted and adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; somewhere on that log article.  That flags it for a mod to delete.  The two logs are:&lt;br /&gt;
* [[The Heads Rolled (Battle Log)]]&lt;br /&gt;
* [[The Heads Rolled--Battle Log]]&lt;br /&gt;
I will update the one you intended to keep with the correct log title once you have identified it.  It will end up as titled &amp;quot;Evermore Hollow - 2023-10-23 - The Heads Rolled Battle (log)&amp;quot;, per [[Gswiki:Style guide/Formatting special articles#Logs]].  If you do not note which article you prefer to keep within 7 days, then I will delete the newer article and keep the older one. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:35, 31 October 2023 (CDT)&lt;br /&gt;
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===Uploaded Images and Captions===&lt;br /&gt;
[[User talk:PTOLEMY]]: Hello, PTOLEMY.  I have updated the image captions for all new images you added to your character page, [[Jaysehn (prime)]].  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#AI-Generated Artwork]] for more information about that policy and how it pertains to any images created with AI imaging software.  AI generated images cannot be noted as copyrighted, and the captions displaying AI generated images must reflect the same information as what you indicated in their file uploads.  I have already updated the captions based on information you provided with the uploaded files, however please keep this in mind with any future use of them or other AI-generated images.  In addition, I have also already added the required [[:Category:AI artwork]] for all of your recently uploaded images.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for your help with this process. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:08, 7 November 2023 (CST)&lt;br /&gt;
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===Duplicate Article===&lt;br /&gt;
[[User talk:PTOLEMY]]: Hello, PTOLEMY.  You recently created two identical articles, [[Paid in Full]] and [[Jaysehn (prime)/Reflections/Paid in Full]].  I suspect that the second is the article you intended to create and the first was made in error, due to the second following the Style Guide&#039;s standards for personal vignettes.  Can you please confirm which duplicate should be deleted?  This can be done by editing the one you wish deleted and putting in the &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; template anywhere on the article.  If I do not hear any response from you in one week, I will mark [[Paid in Full]] with the delete template for mod review and deletion. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:45, 13 December 2023 (CST)&lt;br /&gt;
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===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
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[[User talk:PTOLEMY]]:Hi, PTOLEMY.  I&#039;m reaching out to you about a couple of things.&lt;br /&gt;
&lt;br /&gt;
First, I&#039;m contacting you about the recent images that you have uploaded to the wiki.  The requirements for posting images to the wiki has changed this past year.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  In addition, all images using AI generating software are required to include &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; on the files themselves.  I have edited all but two of the files that you have uploaded to include this, however in the future if this continues to be omitted, I will begin flagging those files for moderater review/deletion.  This text should be added as part of the image file description when you upload it, or edited it into the image file description after uploading.  The two files I have not edited to include this information are outlined in the next paragraph.&lt;br /&gt;
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Second, you recently edited a character page, [[Hadya (prime)]], which has been maintained by another user.  There is no indication anywhere that Hadya&#039;s player gave you permission to edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Hadya&#039;s character page, you will need to indicate this by clearly stating it on its Discussion tab, [[Talk:Hadya (prime)]], that you have been given permission to do so by her player.  Alternatively, Hadya&#039;s player can put that information on the discussion tab.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  I am flagging the edits you made to this article as well as the two images you uploaded for it as not following [[Gswiki:Policy]] requiring permission from the character&#039;s player.  The two impacted images are [[:File:Hadya AI Ptolemy.jpg]] and [[:File:HadyaSummons AI Ptolemy.jpg]].  These two images are also missing the required &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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&#039;&#039;&#039;If that information is not added within 7 days, these images and article edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the images and article displaying them.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:25, 20 December 2023 (CST)&lt;br /&gt;
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===Duplicate Images===&lt;br /&gt;
[[User talk:LYSTRA]]: Hi there, LYSTRA.  You recently uploaded two images to the wiki that appear to be duplicates of one another except with slightly different resolutions.  The two image files are [[:File:Fyg-kitten.png]] (1024x1024 pixels) and [[:File:Fyg-kitten1.png]] (500x500 pixels).  Can you please let me know which of the two you had intended to keep on the wiki and which is the duplicate that should be deleted?  I will remove the duplicate image.  You can let me or another moderator know by adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; to the image file that was uploaded in error, or you can respond here.  If I do not hear back from you in one week, I will flag the image with the lower resolution for mod review and deletion.  In addition, all images using AI software in their creation are required to be included in [[:Category:AI artwork]].  To add that text to an image file, you will need to click on &amp;quot;Edit Source&amp;quot; on the image file itself and add &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt;. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:01, 20 December 2023 (CST)&lt;br /&gt;
:[[:File_talk:Fyg-kitten1.png]]: This image appears to be a lower resolution duplicate of [[:File:Fyg-kitten.png]] and is not used on any articles.  It will be deleted in favor of the higher resolution image unless the uploader requests that this image be kept and the higher resolution image be deleted instead.  Uploader originally contacted on 12/20/23 regarding the existence of a duplicate image and informed of this next step. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:06, 27 December 2023 (CST)&lt;br /&gt;
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===Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:SWEETLITTLEAGONY]]: Hello, SWEETLITTLEAGONY.  In reviewing some recent updates to the wiki, I saw that you have made changes to [[Lissaya (prime)]], which appears to be a character page for someone else&#039;s character as the article was originally created by a different account.  There is no indication anywhere that Lissaya&#039;s player gave you permission to edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Lissaya&#039;s character page, you will need to indicate this by clearly stating it on its Discussion tab, [[Talk:Lissaya (prime)]], that you have been given permission to do so by her player.  Alternatively, Lissaya&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  &#039;&#039;&#039;If that information is not added within 7 days, your edits to that article will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:49, 20 December 2023 (CST)&lt;br /&gt;
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===Edits to Announcements===&lt;br /&gt;
[[User talk:CHAPSICKLE2]]: Hi there, CHAPSICKLE2.  Your recent edits to [[Announcement: Spell Disabler Review Live!]] were reverted as they violated [[Gswiki:Policy]], which states &amp;quot;Articles may be created or edited freely with the exception of:  Announcements, Official Documentation, and Official Vignettes - Created by GameMasters only, handled by GameMasters and Moderators only.&amp;quot;  This is not an official warning or anything as the edits do appear to have been made in good faith.  I have moved a copy of your added comments to the Announcement&#039;s Discussion/Talk tab, which can be accessed at [[Talk:Announcement: Spell Disabler Review Live!]].  In the future, please use the Discussion/Talk tab when adding notes related to official staff announcements if there is not a primary non-announcement article for the update discussed.  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:21, 16 January 2024 (CST)&lt;br /&gt;
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===Edits to Character Pages/Subpages===&lt;br /&gt;
[[User talk:AFALLACE]]: Hi there, AFALLACE.  I&#039;m reaching out to you about recent edits you made to a couple of articles and sub-articles related to [[Jaired (platinum)]] and [[Jaired (platinum)/The Saga of Jaired Delone (short story)]].  There are a couple different accounts that have edited the content of these articles for things other than minor moderation or formatting updates.  Only a player or someone to whom they have given permission may update a character&#039;s page per [[Gswiki:Policy]].  I do see that you have made nearly all content changes to Jaired&#039;s character page since its creation, however they do include substantial edits to the vignette subarticle that was authored by a different account.  Can you please clarify where permissions stand for editing these by Jaired&#039;s player?  I realize this might be a case of having multiple accounts, however there is no way for me to verify this as a moderator.  If I don&#039;t hear back from you in 7 days, I will flag some of these updates for moderator review. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:15, 17 January 2024 (CST)&lt;br /&gt;
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===Modified Artwork===&lt;br /&gt;
[[User talk:JSEVERNS]]: Hi there, JSEVERNS.  Several years ago, you uploaded an image, [[:File:Teras Isle Regional final.jpg]].  Recently, another user modified your image to create [[:File:Teras Isle Discovery of Kragnek Dzu (Oro).png]].  The other user did note that your image was the original source, however there is no note that they have artist permission to make modifications for it.  I also was not able to find any remarks on your original image file or its related captions that you have given any sort of blanket permission for modifications by others.  Can you please clarify if permission was given?   While your image does depict a map, it is considered artwork for the purposes of [[Gswiki:Policy#Copyrights]] and is protected under that section.  If I don&#039;t hear back from you within 7 days, I will flag the new image for moderator review.  You can respond either here or on my user talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:15, 17 January 2024 (CST)&lt;br /&gt;
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[[User talk:JGENGLISH]]: Hi there, JGENGLISH.  You recently uploaded an image, [[:File:Teras Isle Discovery of Kragnek Dzu (Oro).png]], which appears to be modified from an image originally created by another artist, [[:File:Teras Isle Regional final.jpg]].  I do see that you included in the caption a note about the original image.  Can you please clarify if the original artist gave you permission to modify their image?  I don&#039;t see that remarked on anywhere in your upload notes/captions.  While the image does depict a map, it is considered artwork for the purposes of [[Gswiki:Policy#Copyrights]] and is protected under that section.  If I don&#039;t hear back from you within 7 days, I will flag the image for moderator review.  You can respond either here or on my user talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:15, 17 January 2024 (CST)&lt;br /&gt;
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[[User talk:HOST-GSKEBECHET|talk]]: Hey there. Just putting my response here to this as well: &amp;quot;Hello HOST-GSKEBECHET! Thanks, sorry. Yes, Aloska (JSEVERNS) gave me permission to edit their original artwork. I will add this to the image description. Should I also add it to the caption? I can ask him to check his TALK page here if that would also help.&amp;quot;&lt;br /&gt;
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===Articles Flagged for Deletion===&lt;br /&gt;
[[User talk:321FLAPTIME]]: Hello, 321FLAPTIME.  I am letting you know that I have flagged two recent redirect articles that you made for deletion, [[HiWi]] and [[Hiwi]].  After consulting with the wiki team, it was determined that these articles were created in bad faith, which is against [[Gswiki:Policy]] #3.  The redirects will be deleted in 7 days.  If you have any questions about this process or need more information about the GSwiki Policy, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  If you wish to appeal this, you can follow the steps outlined in [[Gswiki:Policy#Appeals Process]]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:17, 14 February 2024 (CST)&lt;br /&gt;
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===Editing Announcements===&lt;br /&gt;
[[User talk:GS4XANLIN]]: Hi there, GS4XANLIN.  Just to give you a head&#039;s up, I&#039;ve reverted a couple of recent changes you had made to Announcement articles.  The [[Gswiki:Policy]] states that only GameMasters and Moderators can make edits to Announcements.  I fully recognize that the edits you made were to fix typos or formatting errors, however in the future, please utilize an Announcement&#039;s talk page to let a Moderator or the wiki team know if there is an error that needs to be corrected.  Thank you for pointing out the errors; I am addressing the ones you had attempted to fix as I resolve other items on recent Announcements. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:41, 14 February 2024 (CST)&lt;br /&gt;
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&amp;lt;br&amp;gt;Hi there, HOST_GSKEBECHET. Re: reverting typo fixes on announcement because I&#039;m not allowed to fix them because announcement pages are special per policy: maybe you could make a policy where GMs spellcheck their announcements before posting, since wiki policy is so serious. LOL. Do what you gotta do, bro. [[User:GS4XANLIN|GS4XANLIN]] ([[User talk:GS4XANLIN|talk]])&lt;br /&gt;
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===Articles at Risk for Deletion===&lt;br /&gt;
[[User talk:HALEM20]]: Hi, HAELM20.  In reviewing recent edits to the wiki, you appear to have created two vignettes for characters that do not belong to you.  [[Gswiki:Policy]] prohibits edits to other players&#039; Character Pages, which includes subpages, without their documented permission.  In addition, its [[Gswiki:Policy#Copyrights|Copyrights]] section, prohibits submitting content that was created by others.  All articles written on behalf of another player must include a statement that permission is granted by that character&#039;s player to edit or create an article on their behalf.  This should be on each article&#039;s talk/discussion page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of th page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  Both of these articles are now marked for deletion:&lt;br /&gt;
* [[Oro (platinum)/New Lease On Life]]&lt;br /&gt;
* [[Jaired (platinum)/Meddle We Shall]]&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, these articles will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for character pages and works authored by other people, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:35, 26 March 2024 (CDT)&lt;br /&gt;
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===Creative Works===&lt;br /&gt;
[[User talk:DUNGEONCRAWLERS]]: Hi there, DUNGEONCRAWLERS.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style Guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under a new category.  The articles had been set up in the creative-work template as a short story, however they appear to be vignettes.  I wanted to reach out to you about the following vignettes:&lt;br /&gt;
* [[Myharl (prime)/A Tale of Two Towers (short story)]]&lt;br /&gt;
* [[Myharl (prime)/Reunion with Icemule Trace (short story)]]&lt;br /&gt;
* [[Myharl (prime)/Troubled Thoughts &amp;amp; Restless Slumber (short story)]]&lt;br /&gt;
Unless there is something I am overlooking about how they are not vignettes, the creative-work template on each of them will need to be updated to change their &amp;lt;nowiki&amp;gt;type&amp;lt;/nowiki&amp;gt; from &amp;lt;nowiki&amp;gt;short story&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;vignette&amp;lt;/nowiki&amp;gt;.  If you do not do so within 7 days, another moderator or I will make that change on your behalf.  If you have any questions about the updated style guide or the different type of creative work options it encompasses, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:56, 27 March 2024 (CDT)&lt;br /&gt;
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===Article/Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:SOURCE]]: Hi there, SOURCE.  In reviewing recent updates to the wiki, I saw that you are among two different users who have made edits to [[Drektor (prime)]], which was previously created by a third user.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:31, 27 March 2024 (CDT)&lt;br /&gt;
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[[User talk:CHADDEAUX]]: Hi there, CHADDEAUX.  In reviewing recent updates to the wiki, I saw that you are among two different users who have made edits to [[Drektor (prime)]], which was previously created by a third user.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding.&lt;br /&gt;
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Related, I did see that you credited Drektor&#039;s player for [[:File:Drektor2.webp]], and that you already noted that you were given permission by his player to upload it.  Thank you for doing so.  I have added &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; to the image, as required by [[Gswiki:Policy#Copyrights|Gswiki&#039;s Copyright Policy]]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:31, 27 March 2024 (CDT)&lt;br /&gt;
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[[User talk:MERCEDES419]]: Hi there, MERCEDES419.  In reviewing recent updates to the wiki, I saw that two different users who have made edits to [[Drektor (prime)]], which was previously created and edited by you.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:32, 27 March 2024 (CDT)&lt;br /&gt;
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===Periodical Creative Works===&lt;br /&gt;
[[User talk:CHIVERSFREE1]]: Hi there, CHIVERSFREE1.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style Guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under one of the newer categories.  I know that you are involved in helping write several publications, which would now be classified as periodicals under the updated style guide.  Previously there was not a standard for their inclusion in the creative-work template, but that has now changed, and some of your past contributions to the wiki helped fine tune the end result of the style guide.&lt;br /&gt;
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I wanted to reach out to you about both the [[Peacock Gazette]] and [[Elanthian Vogue]].  The updated style guide recommends the following format for the article titles of individual issues:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Periodical series name/Individual periodical issue&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Right now, both the Peacock Gazette and Elanthian Vogue have their individual issues&#039; article titles slightly off from that format.  I recognize that there are a LOT of back issues of Elanthian Vogue and already several of the Peacock Gazette.  Unless you prefer to edit them yourself, I can offer to move each of the individual issues to be subarticles of the primary Elanthian Vogue and Peacock Gazette articles.  [[Elanthian Vogue: Spring 5121]] would become &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Elanthian Vogue/Spring 5121&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as one example.  For the Peacock Gazette, as its landing page is &amp;quot;Peacock Gazette&amp;quot;, the individual issues would be updated from [[The Peacock Gazette/Peacock Gazette: Issue 1]] to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Peacock Gazette/Peacock Gazette: Issue 1&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;; this would have the added benefit of being able to click on &amp;quot;Peacock Gazette&amp;quot; at the top of the individual issue and return to the publication&#039;s landing page.&lt;br /&gt;
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In addition, it looks like GM Xeraphina has already added the creative-work template to most or all of the individual issues of Elanthian Vogue, properly noting that they are periodicals as well as their upload date.  This ensures their proper inclusion on the [[list of creative works]], among other back end things.  I can go ahead and add that for the Peacock Gazette, however future editions should also include it.  The [[Form:Creative work]] is a handy way of applying that template to a new article or adding it to an existing article.&lt;br /&gt;
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If I do not hear back from you or if you do not make those edits within 7 days, another moderator or I will make those changes on your behalf.  If you have any questions about the updated style guide or the different type of creative work options it encompasses, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:21, 27 March 2024 (CDT)&lt;br /&gt;
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===Blanked Article at Risk for Deletion===&lt;br /&gt;
[[User talk:WARMACE]]: Hi there, WARMACE.  I see that you recently blanked the character page, [[Lunaryna (prime)]].  The wiki is not intended to maintain articles that are devoid of content.  Did you intend for this character page to be deleted?  If so, please make sure to let me or another moderator know this by adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on any article that should be removed.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:39, 9 April 2024 (CDT)&lt;br /&gt;
:Hello again, WARMACE.  I have flagged your character page for [[Lunaryna (prime)]] for moderator review and deletion as it does not contain any content.  If no content is added to the article within 7 days, it will be deleted.  In the future and to avoid any confusion, instead of just deleting all text from an article (&amp;quot;blanking&amp;quot; it), please use &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on the article to alert a moderator that it should be deleted with any additional information added to the article&#039;s talk page.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:55, 25 April 2024 (CDT)&lt;br /&gt;
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===Periodical Creative Works===&lt;br /&gt;
[[User talk:IRONMANRS]]: Hi there, IRONMANRS.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under one of the newer categories.  I know that you are involved in helping write a publication on behalf of TownCrier which would now be classified as periodicals under the updated style guide.  Previously there was not a standard for their inclusion in the creative-work template, but that has now changed.&lt;br /&gt;
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I wanted to reach out to you about [[TownCrier/Faction Attraction|Faction Attraction]].  The updated style guide recommends the following format for the article titles of individual issues:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Periodical series name/Individual periodical issue&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Faction Attraction is already properly set up with this standard.  The additional &amp;quot;nesting&amp;quot; under the larger [[TownCrier]] article is unnecessary but is also perfectly fine, so nothing needs to change with regard to the periodical or individual issue titles.&lt;br /&gt;
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One thing that the articles are missing, however, is the creative-works template.  I have added it in to the previously written issues (except for [[TownCrier/Faction Attraction/The Legions of B.A.C.O.N.]], as it appears to still be very much in progress), based on the article page creation dates.  If you want any part of it to display differently, such as author name, you will need to go in and edit those articles further yourself.  I left the author name field blank as there appear to be multiple editors on the individual articles, although you are the primary editor.  In the future, you can add this on at the beginning of your individual articles using manually adding the [[Gswiki:Style guide/Creative works#Creative-work Template|template]] at the start of the article or via the associated form, which is linked just below that on the Style Guide article. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:20, 9 April 2024 (CDT)&lt;br /&gt;
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===Recent Edits to Character Page===&lt;br /&gt;
[[User talk:LEAFIARA]]: Hello, LEAFAIRA.  I wanted to reach out to you to an update to the [[Gswiki:Policy]] that was just made for item #4, associated with character pages.  Previously, there were no circumstances where character pages (and their subpages) were allowed to be modified by anyone other than the character&#039;s player or someone to whom they had given permission.  This had the unfortunate result of not allowing for circumstances where a player from our community has passed away.  The policy update now makes allowances where this is permitted, but with specific parameters.  Those parameters are now outlined in the Gswiki&#039;s [[Gswiki:Style guide/Character pages#Player Deaths|style guide for character pages]].&lt;br /&gt;
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While all of your edits to [[Saraphenia (prime)|Saraphenia]]&#039;s page were made fully in good faith, I am moving forward with the steps outlined in the updated policy for how a character page is handled when a player passes away.  I am locking further edits to the character page.  I am adding a new template to the top of the page, identifying that it is locked to further edits out of respect to the player who has passed away.  The template includes a link to a new subpage, which has not yet been created, [[Saraphenia (prime)/Memorial]], which may be freely created or edited by you or anyone else who wish to preserve memories of her player.  &#039;&#039;&#039;In seven days, I will revert your recent edits to [[Saraphenia (prime)|Saraphenia]]&#039;s character page to the last version by the original author.&#039;&#039;&#039;  This is intended to preserve the character page in the original voice intended by her player.  This should give you ample time to move any edits you would like to preserve to the Memorial page.&lt;br /&gt;
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I realize that this is a difficult time for you and Saraphenia&#039;s friends.  Please let me or the wiki team know if you have any questions or concerns about this policy update.  This can be done via email to gs4-wiki@play.net or via Gemstone&#039;s [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:53, 8 May 2024 (CDT)&lt;br /&gt;
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===Character Page Title===&lt;br /&gt;
[[User talk:DRUMPEL]]:&lt;br /&gt;
Hello, DRUMPEL.  You recently created a character page for [[Grobakten]].  This page does not meet the style guide standards for [[Gswiki:Style guide#Article titles|article titles]].  Character page names should feature the first name of the character only, followed by the respective instance in parentheses (ex: [[Cylnthia (prime)]]).  Can you please clarify in which instance Grobakten exists?  You can do so by moving the current character page to update its title with the instance name, or by responding either here or on my talk page and I will do so for you.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:27, 16 May 2024 (CDT)&lt;br /&gt;
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== Uploaded Image Patrol ==&lt;br /&gt;
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Moved to [[User:HOST-GSKEBECHET/Image patrols]].&lt;br /&gt;
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== Elanthian Journals ==&lt;br /&gt;
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By chance are you able to see the old Elanthian Journal pages that were deleted? I just realized.. one thing I never did is check each one to see what linked to them. I just found a page that linked to a Journal :| [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 16:52, 12 August 2022 (CDT)&lt;br /&gt;
:Unfortunately, no.  Once a page is deleted, it is gone-gone.  However, I was able to pull up a list of broken links and adjusted seven pages that appeared to reference the old Elanthian Journal pages.  That should hopefully have caught any others that were overlooked! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:45, 16 August 2022 (CDT)&lt;br /&gt;
::Thank you for this! Sorry for the extra work. [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 15:44, 16 August 2022 (CDT)&lt;br /&gt;
:::Very welcome!  Thank you for bringing up the potential of broken links. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:14, 17 August 2022 (CDT)&lt;br /&gt;
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== Merchants template ==&lt;br /&gt;
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I cobbled that template together in 2019, as a pet project, when things were a little more relaxed. So many people were &amp;quot;remember that one merchant? Where were they?? What did they look like??&amp;quot;, that it felt like a good addition. Anyway, it was a build based on a template someone else had done, as you&#039;ve likely read. I had planned on continuing work on it, then COVID hit and I turned into a homeschool teacher for two young teenagers. &lt;br /&gt;
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Venues: the primary reason I changed those venues was because it was putting so many merchants into categories that didn&#039;t exist, and may not have been the best one for them to go into &#039;&#039;at the time&#039;&#039;. By restricting category to &amp;quot;wandering&amp;quot; and others that already had a category made, it cut down on &amp;quot;red links&amp;quot;; &#039;&#039;&#039;wandering&#039;&#039;&#039; moved them into a common category and could be changed later. &#039;&#039;&#039;Generally speaking&#039;&#039;&#039;, if they had a mention in their blurb as to what venue they attended, I removed the category that was causing a red link, although any that did not were likely an oversight (the notable exception being Elsia - I forgot to research her item, &#039;&#039;&#039;Fancy Coats&#039;&#039;&#039;, so I could add the venue).  &lt;br /&gt;
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Towns: it was my intention to adapt the template to allow them to be placed into the category &#039;&#039;&#039;for that town&#039;&#039;&#039;. An example would be citizen-only merchants such as Duvernith or Davro. I admittedly got wrapped up in EG item-adding and had not gotten back to fixing the &amp;quot;town&amp;quot; venue to populate into town pages instead of &#039;&#039;&#039;Town&#039;&#039;&#039; NPCs, a category that doesn&#039;t exist, so I just left town uncategorized for the time being. &lt;br /&gt;
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Many of those merchants I added myself with no real idea of what venues they had visited, in that hopes of at least having an appearance and a basic blurb to be expanded upon later. I had intended to continue with the work after EG and add category pages where appropriate. That section of the template might get pretty long for particularly industrious merchants! &#039;&#039;&#039;Wandering&#039;&#039;&#039; seemed like a good fit if they didn&#039;t have what might be considered a &amp;quot;primary festival&amp;quot; (for example, I wouldn&#039;t be surprised to see Elusionari in a lot of places!). &lt;br /&gt;
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That said, I get that once you add a template, you basically lose any claim to it being &amp;quot;yours&amp;quot;. However, no one else really took an interest in it, and I was told it would need work anyway, so I figured I was all right to try to adapt it to &#039;&#039;&#039;not&#039;&#039;&#039; use non-existent categories for the time being, since many (most?) of them had venue linked in the blurb or the body of the article. (TL:DR yet? LOL)[[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 12:09, 26 October 2022 (CDT)&lt;br /&gt;
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== Table updates ==&lt;br /&gt;
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Hello! As I&#039;m sure you&#039;ve noticed, I&#039;ve been going through and updating older items to the newer templates. A lot of them are simple, but some of them require more time; much more time in some cases. For those, fortunately, a lot them are more or less copy and paste for the verb lists with a few minor tweaks. I noticed that on a couple of them you&#039;ve gone back and added in formatting for data tables for accessibility purposes. I read up on that today and I&#039;ll be sure to add that going forward, but I was wondering: Is there a way you are finding those that need it or are you just kind of seeing them as I&#039;m doing them? I&#039;d be more than happy to go back correct the formatting on those, but if there&#039;s a way I can find them more &amp;quot;wholesale&amp;quot; than &amp;quot;piecemeal&amp;quot;, that would make the job easier. [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 17:40, 9 November 2022 (CST)&lt;br /&gt;
:Hi there!  Part of my duties as one of our wiki mods are to review recent page changes to ensure that they are appropriate to the wiki, are accurate, are appropriately named as a page or subpage, and that they generally comply with the wiki style guide.  So you&#039;ll see me doing things like updating pages to use new template standards, moving pages that aren&#039;t named properly, fixing redirects or broken links, updating categories, reviewing pages listed in [[:Category:Marked for Deletion]], and similar &amp;quot;moderator&amp;quot; type duties focused on overall wiki consistency that are not expected of general users who instead are adding new content to the wiki.  One of the standards set out by the style guide and the wiki team is to ensure that the wiki is as accessible as possible to everyone, including our users who rely on a screen reader.  If I run across any pages during my patrols that don&#039;t meet current standards, including tables that are not set up in a way for screen readers to properly capture, part of my job as a moderator is to update them accordingly.  Since you have been incredibly active on the wiki over the past couple of months, I am much more likely to review your edits than other users due to sheer volume; that&#039;s why it might look like I&#039;m going back to change pages you&#039;ve touched more so than other users.  Thanks for inquiring!  If you&#039;d like to know more about our moderator team or what our role is, I encourage you to ask on the Gemstone Discord&#039;s #wiki-talk channel where one of the GMs overseeing the wiki can chime in. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:11, 10 November 2022 (CST)&lt;br /&gt;
::Oh, I understand that. I just wasn&#039;t sure if there was an easy way to see pages with certain errors so I could fix those that I missed them on. I can go through my contribution list and do it, though. Thanks for getting back to me![[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 10:34, 10 November 2022 (CST)&lt;br /&gt;
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== Northern Sentinel&#039;s Decree==&lt;br /&gt;
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Hello! My intention with this page was to list only the legal characteristics of the Landing&#039;s protectorate status. I deliberately did not want to include the preamble and ending of the letter, as they did not carry legal weight. As such, I would like to revert it to a version which contains only those legal characteristics. In my view, a log page or official document page would be more appropriate for recording the entire letter. [[User:WBURKE1|WBURKE1]] ([[User talk:WBURKE1|talk]])&lt;br /&gt;
:Hi, WBURKE1.  Thanks for reaching out to me!  I am not ignoring your query; I am waiting on a response from the larger wiki team about how to approach this specific scenario with the article [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  As I explained to WINTERDAWN, generally speaking an article&#039;s Talk page is not an appropriate venue for archiving important information.  Given the nature of this specific article as well as the duplicate information between it and the article [[Protectorate]], I am waiting on confirmation on how best to handle it before taking any further action.  Unless another mod or GM weighs in before me, it will likely not be until next week that I can relay the final determination.  I appreciate your patience and understanding with this.  Thank you again for all of your contributions to the wiki. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:40, 9 February 2023 (CST)&lt;br /&gt;
::Hello again, WBURKE1.  After consulting with the wiki team, I have adjusted [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to show the previous version of the text instead of the log.  I have transcluded the identically presented information from [[Protectorate]] onto [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  I have updated text on the page to link to the log excerpt on [[Protectorate]] instead of referencing the article&#039;s talk page.  I have also updated the article&#039;s Talk page to remove the previously saved log excerpt, to clarify what its purpose is, and to direct anyone viewing it to [[Protectorate#5123]], which is where the complete log excerpt is located.  This should help ensure that the intent behind the original page, which is to succinctly state the terms of the Landing&#039;s Protectorate status, is maintained while still preserving information.  Thank you again for your patience as I worked to resolve this.  Please let me know if you have any further questions or concerns. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:13, 14 February 2023 (CST)&lt;br /&gt;
:::Thanks for this resolution and for all your hard work! [[User:WBURKE1|WBURKE1]] ([[User talk:WBURKE1|talk]]) 12:39, 14 February 2023 (CST)&lt;br /&gt;
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== Images ==&lt;br /&gt;
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They&#039;re different images, please look more closely.&lt;br /&gt;
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== I don&#039;t know what I&#039;m doing! ==&lt;br /&gt;
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Hi, I tried to DM, failed! But found.. this space. And I have no idea if I&#039;m doing it correctly. I READ WHAT YOU WROTE and thank you for what was pointed out I will work on figuring out how to fix it, it just might not be instantly remedied (not too long, just not a finger-snap of time, I&#039;m still figuring stuff out!) -DASLOONIX&lt;br /&gt;
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== 5mb File Size Down to 2mb ==&lt;br /&gt;
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I&#039;m noticing that the wiki now has a 2mb file size limit when it used to be 5mb. Is this an unintended result of the recent update or is it intentional? I&#039;m trying to update my OSA maps but the 2mb limit is going to cause a huge loss in quality on them. Thoughts? If it&#039;s intentional, perhaps you or an admin could override the setting and post the two maps for me? [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 19:56, 7 January 2024 (CST)&lt;br /&gt;
:I do not know about any details related to maximum file size changes.  I have relayed your question to the wiki team and will respond on your user talk page when I have more information.  While you are welcome to reach out to me (or other mods) with questions like this, you can also ask them on the [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread], where you may receive a faster response. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:08, 9 January 2024 (CST)&lt;br /&gt;
::Just checking in :) [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 23:41, 15 January 2024 (CST)&lt;br /&gt;
:::Hi, again!  I did inquire but still have no update.  The wiki team is relaying your question to onside/IT alongside several other extensions and related requests.  As a result, this will take much more time to answer than most questions due to it being outside the scope of what the wiki team can address. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:01, 16 January 2024 (CST)&lt;br /&gt;
::::Okay, thank you! In the meantime, is this something you or an admin have the power to override for the 2 map files? [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 18:28, 16 January 2024 (CST)&lt;br /&gt;
:::::No, this is outside the purview of what the wiki team is able to do. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:27, 17 January 2024 (CST)&lt;br /&gt;
::::::Okay, thank you! [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 21:24, 18 January 2024 (CST)&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User_talk:HOST-GSKEBECHET&amp;diff=219550</id>
		<title>User talk:HOST-GSKEBECHET</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User_talk:HOST-GSKEBECHET&amp;diff=219550"/>
		<updated>2024-05-16T15:45:48Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Have a question or comment? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Have a question or comment? ==&lt;br /&gt;
&lt;br /&gt;
HOST-GSKEBECHET (talk | contribs) (Added back in the OTS analyze and rearranged a couple things to conform with item script style guide.)&lt;br /&gt;
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You added back in the Tier 1 analyze in the OTS section. [[User:GS4ALASTIR|GS4ALASTIR]] ([[User talk:GS4ALASTIR|talk]]) 10:46, 25 April 2023 (CDT)&lt;br /&gt;
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Hello, I added a line that Stormyrain gave permission to use the image of the Sisters on the wiki [[User:STACYWALTER|STACYWALTER]] ([[User talk:STACYWALTER|talk]]) 06:16, 12 October 2023 (CDT)&lt;br /&gt;
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You&#039;re doing great work. Thank you, I appreciate it. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:42, 7 November 2023 (CST)&lt;br /&gt;
:Thank you! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]])&lt;br /&gt;
&lt;br /&gt;
Hi, I got your message about the copywrite problems with my image. I created the image myself using Artflow.ai but I have literally no idea how to comply with your request and I can barely even understand it. I cant find the Discord page you linked to either. Could you please walk me through this step by step? I have almost no skill at coding or using the wiki...I created my page by simple cut and paste and rewriting. &lt;br /&gt;
&lt;br /&gt;
Thank you, &lt;br /&gt;
Toxyrox&lt;br /&gt;
&lt;br /&gt;
PS if it would be easier on Discord, my username there is Avondell.&lt;br /&gt;
:Thank you very much!  I have responded on your talk page.[[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:37, 15 November 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
Go ahead and delete the image &#039;Bochser 1.jpg&#039; I just uploaded it to test my script that would allow people to view character portraits in game by directing them to their Wiki character profile and I had no idea it would be such a hassle to just upload an image.&lt;br /&gt;
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== Cross-posts of user:talk notes ==&lt;br /&gt;
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=== Animalistic Spirit Shield iteminfo ===&lt;br /&gt;
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[[User_talk:GS4ALASTIR]]:  Hi, Alastir.  Thank you very much for contributing so many different things to the various item script pages!  Just as a head&#039;s up, I rolled back one of your changes made a while ago to the [[Animalistic_Spirit_Shield|Animalistic Spirit Shield]] page, where you had accidentally removed the iteminfo section.  I have added back in the iteminfo section so that it properly displays; it&#039;s actually an important template to keep in place for scripted items as it helps populate other categories on the wiki, making it easier to cross-reference related things.  Thanks for understanding! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:55, 21 June 2022 (CDT)&lt;br /&gt;
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=== Category: Marked for Deletion ===&lt;br /&gt;
&lt;br /&gt;
[[User talk:WINTERDAWN]]:  Thank you for all of the contributions you&#039;ve made toward archiving all of the Elanthian Journals!  Just as a reminder, please use &amp;lt;nowiki&amp;gt;[[Category:Marked for Deletion]]&amp;lt;/nowiki&amp;gt; on a page when you would like it deleted.  I went ahead and deleted the Journal pages you had cleared and replaced with the text, &amp;quot;Things to be deleted by Simu Admin.&amp;quot; because your intent appeared to be very clear, however using the Category instead would make it easier for any mods to see those pages as part of weekly patrols for page deletion requests. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:39, 7 July 2022 (CDT)&lt;br /&gt;
:Shoot. I was doing {{category... sorry about that! Also, sorry about the extra set of deletes that I created. I hope it wasn&#039;t too time consuming :| [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 13:01, 7 July 2022 (CDT) &lt;br /&gt;
::That&#039;s okay!  It wasn&#039;t too time consuming.  I just wanted to remind you about it for the future.  Thank you again for all of your contributions![[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:37, 8 July 2022 (CDT)&lt;br /&gt;
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=== Requesting Clarification ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:FIREPHOENIX]]: Thank you for all of your contributions to preserving the-ever expanding game lore!  I have a question regarding your recent edit to [[Ithzir_language_(essay)]].  Do you have the original author&#039;s permission to upload &amp;quot;Part 5&amp;quot; to the essay?  I did not see you noting that anywhere on the essay&#039;s talk page ([[Talk:Ithzir_language_(essay)]]).  When uploading someone else&#039;s work to the wiki on their behalf, it is important to note that on an individual creative work&#039;s talk page so that we have a clear understanding that permission was given by them. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:34, 14 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I can confirm with Dergoaten shortly since he&#039;s an active player, unsure how to post approval, but it&#039;s been confirmed and directed towards https://gswiki.play.net/Ithzir_Genesis for the most current details [[User:FIREPHOENIX|FIREPHOENIX]] ([[User talk:FIREPHOENIX|talk]]) 23:26, 15 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Dergoatean — Today at 11:16 PM&lt;br /&gt;
:Hi, you absolutely have my permission&lt;br /&gt;
&lt;br /&gt;
::Thank you very much! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:36, 20 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Moving Saved Posts ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:FIREPHOENIX]]:  I just wanted to give you a head&#039;s up that I am moving and consolidating some saved posts on the wiki that don&#039;t meet the current [[Help:Style/Formatting_special_articles#Saved_posts|Style Guide standards]] for saved posts.  Most of them are being moved to the &amp;quot;/saved posts&amp;quot; subpage of relevant questlines, and I am updating any broken links made as a result of these moves.  I didn&#039;t want to worry you with the sudden rearranging of data and related page deletion since they include a few of the saved posts that you have archived with your ongoing efforts to preserve game history. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:40, 21 July 2022 (CDT)&lt;br /&gt;
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=== Wood Rarity Template Links ===&lt;br /&gt;
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[[User talk:WINTERDAWN]]:  Hi, WINTERDAWN.  I just wanted to give you a head&#039;s up on why I reverted your changes to [[Template:Wood_Rarity_and_Use]] to remove the redlined links added.  The additional links were all to existing real world trees that are not unique to Elanthia.  While it is certainly fine for someone to eventually make pages for individual trees and add those links back in to the template, none of the trees with redlined links had anything unique to them in an Elanthian setting apart from their real world equivalents.  Hopefully that helps clarify! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:43, 26 July 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Merchant NPC Pages ===&lt;br /&gt;
&lt;br /&gt;
[[User_talk:ECHEAUX]]:  Hi, ECHEAUX.  Thank you for your many contributions to the wiki!  Getting a lot of the information related to the ongoing Ebon Gate festival out there while it is still running is a big help to other players.  Just as a head&#039;s up, I have reverted some of the updates you made to various merchant NPC pages.  These are largely restricted to where historical information was removed, such as festival venues or various towns where the merchants have worked.  I wanted to drop you a note to explain why those changes were reverted so that you weren&#039;t surprised by them.&lt;br /&gt;
&lt;br /&gt;
I also have a question regarding the recent updates that you made to [[Template:Merchants]] and related updates to various merchant NPC pages.  Looking at the template, it seems like the &amp;quot;venue&amp;quot; section is now much more restricted than before, limited to only a very small list of festivals instead of being more free form as it was in the past.  Is that intended or just an oversight?  We have so many different festival venues that limiting which ones the template could be used for seems counterproductive, especially if it means that historical information is not preserved.  It also looks like you have added a &amp;quot;town&amp;quot; as a new section, which can only have one entry.  Is &amp;quot;town&amp;quot; intended to be the merchant&#039;s home town?  Or is it intended to be the town they most often work in among the various towns they frequent?  Thank you for any insight you can offer. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:56, 26 October 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
=== Works in Progress ===&lt;br /&gt;
[[User_talk:ECHEAUX]]:  Hi there, ECHEAUX.  I am slowly working through patrols of item script page updates, which I know you focused heavily on late last year.  It looks like on several of them, mostly ones from October and November, you included the work-in-progress template to indicate you are still working on the pages, however many of them do not appear to have any recent updates in the past month+.  While I don&#039;t believe these are all of them, they include [[AYRWT?]], [[Flask belt]], [[Ritualistic tool]], and a few others that look like they were from last year&#039;s Ebon Gate festival.  Are you still actively working on some of these pages?  If not, I&#039;ll remove the WIP template as I do the patrols to let other users know they are open for editing again.  Thanks again for everything you do to help add to the wiki! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:29, 10 January 2023 (CST)&lt;br /&gt;
:I have responded to your question on my [[User_talk:ECHEAUX#Works_in_Progress|discussion page]].[[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 10:59, 10 January 2023 (CST)&lt;br /&gt;
::I have responded to your response :) [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 11:57, 10 January 2023 (CST)&lt;br /&gt;
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=== Page Moves ===&lt;br /&gt;
[[User talk:ECHEAUX]]:  Hi, ECHEAUX.  I noticed that when you set up the item script page for the [[Grooming locket]], you did so by moving one of your test/sandbox pages with a substantial edit history to the current page.  In doing so, that also had the the effect of moving the entire page history for your test page, which included a large number of edits stemming from when you were testing out formatting for other item scripts unrelated to the Grooming locket.  While the wiki team is very glad that you&#039;re using your test/sandbox pages to try out new things, the best practice in this instance would be to just cut and paste the source code from your test page into a newly created item page instead of moving it from your sandbox if there are unrelated edits in the test page&#039;s history.  I know that you&#039;re very well versed in wiki use at this point, but if you&#039;d like, I can help with that process for the Grooming locket page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:49, 7 February 2023 (CST)&lt;br /&gt;
:Responded [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 12:32, 7 February 2023 (CST)&lt;br /&gt;
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===Talk Pages vs Articles===&lt;br /&gt;
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[[User talk:WINTERDAWN]]:  Hi, WINTERDAWN.  I am reaching out to you because I am reverting back the edits on [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to include the full text of the letter instead of omitting portions of it.  Could you help me understand why you removed portions of the letter?  I understand that you also put the log of the letter being read aloud in game on the page&#039;s Talk page.  However, the purpose of a Talk page is to provide notes about the main article, such as indicating permission to share something on behalf of another person, sharing incomplete research information, or asking a question/seeking clarification about the text of an article.  Talk pages are not intended to be used as supplementary articles, nor should articles omit relevant information for the sake of sharing it on a Talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:42, 8 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
:So there are two separate authors here: myself and WBURKE.&lt;br /&gt;
&lt;br /&gt;
:When I first came across the letter as relayed by Cordarius, in user LEAFIARA&#039;s log, I thought, &amp;quot;this is very useful information that should probably be more accessible than in the middle of a log.&amp;quot; However, it was late, and I was not necessarily wanting to embark on a lengthy project at the time, and so I literally just copy/pasted it into a separate wiki page (the awkwardly named one I marked for deletion).&lt;br /&gt;
&lt;br /&gt;
:Soon after this, user WBURKE created a page to document the information relayed by that letter. The desire of my page was &amp;quot;here&#039;s the log so it&#039;s easier to find, maybe it&#039;ll be made nicer one day.&amp;quot; The desire of their page was to focus on the specific points of interest in that letter. My focus was &amp;quot;here&#039;s the letter in full&amp;quot; while their focus was &amp;quot;here&#039;s the bullet points with regards to the Empire and Wehnimer&#039;s Landing.&amp;quot; What they created is what I wanted the log to eventually turn into.&lt;br /&gt;
&lt;br /&gt;
:I still felt it useful to have the log around, though, and so dumped it on the discussion page as I don&#039;t know where else to put it.&lt;br /&gt;
&lt;br /&gt;
:As an aside, based on how this wiki is used, both in the past and currently, I feel that the discussion page is a fine spot for these types of things. On other wikis yes, you can have very lengthy conversations about the topics you listed, but that just doesn&#039;t really happen here on this one.&lt;br /&gt;
&lt;br /&gt;
:Based on those guidelines we would need to move this content: [[Talk:Sanctify (330)]] and [[Talk:Introduction to the Confluence#The Mentor Event Itself]]. I feel that these bits, that are relevant to their pages, would detract from the pages themselves if added. The Sanctify content would just muddy the page and the Confluence content has no relevance on the guide itself. The Sanctify content would be easy enough to break out into it&#039;s own guide I guess, and I guess the Confluence content could just be added to my user page or something. /shrug&lt;br /&gt;
&lt;br /&gt;
:Anyways, just my thoughts. At the end of the day you&#039;re the boss on this stuff so I acquiesce to what you feel is best :)&lt;br /&gt;
&lt;br /&gt;
:[[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 16:58, 8 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
::Hi, WINTERDAWN.  I am not ignoring your query; I am waiting on a response from the larger wiki team about how to approach this specific scenario.  Generally speaking, any article&#039;s Talk page is not an appropriate venue for archiving important information.  If the information is completed research, elaboration on topics contained within an article, or relevant log excerpts, that information should be on a main wiki article, not on a Talk page.  Depending on what that information consists of, it could either be on the primary article itself or on a different article that is explicitly created to delve into a more complex concept.&lt;br /&gt;
::In the case of [[Talk:Sanctify (330)]], the information presented on it would be best in a main article and not on a Talk page; looking at the content, it does seem appropriate for a 330 guide article, as you pointed out (see [[Help:Style#User pages]]).  In the case of [[Talk:Introduction to the Confluence]], this appears to be a log excerpt and would be appropriate for a page that is set up as an event log - in the format of &amp;quot;YYYY-MM-DD - Log Title (log)&amp;quot; (as per [[Help:Style/Formatting special articles#Logs]]).  However, as the main page itself appears to be set up as a guide, which appears to be drawn from the log itself (or vice versa), it should adhere to the standards of creating a guide.  My general recommendation would be to preserve an entire log, including the introduction that is currently on the Talk page as well as any followup questions to the presentation, as a log article and then maintain the existing article as a guide with the information presented as is.  That said, because the log excerpt that was retained on the Talk page does not appear to contain information vital to the article itself or further elaboration on the information presented in it, I also don&#039;t see an issue with keeping it as is for this specific case.&lt;br /&gt;
::In the case of [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]], which led to this conversation, given the nature of this specific article as well as the duplicate information between it and the article [[Protectorate]], I am waiting on confirmation on how best to handle it before taking any further action.  Unless another mod or GM weighs in before me, it will likely not be until next week that I can relay the final determination.  I appreciate your patience and understanding with this.  While the GS wiki does not get anywhere near as much traffic or use as Wikipedia, that does not mean that the GS wiki does not have its standards for how pages, including Talk pages, should be used.  Those standards are also continually evolving as more content is added, and what may have been considered fine two years ago may have have updated standards today. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:40, 9 February 2023 (CST)&lt;br /&gt;
:::Hello again, WINTERDAWN.  After consulting with the wiki team, I have adjusted [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to show the previous version of the text instead of the log.  I have transcluded the identically presented information from [[Protectorate]] onto [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  I have updated text on the page to link to the log excerpt on [[Protectorate]] instead of referencing the article&#039;s talk page.  I have also updated the article&#039;s Talk page to remove the previously saved log excerpt, to clarify what its purpose is, and to direct anyone viewing it to [[Protectorate#5123]], which is where the complete log excerpt is located.  Again, to reiterate, the purpose of Talk pages is to facilitate discussion about an article, such as questions about an article, incomplete research, or citing when permission was granted to post on behalf of another person.  They are not intended to serve as articles themselves.  Logs and completed research should be either incorporated into the main article or in a supplementary article.  Hopefully this helps clear up any confusion for you.  Thank you again for your patience as I worked to resolve this. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:13, 14 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
::::Alright, thank you for this information and checking into things :) I&#039;ll work on the two pages I mentioned (and any others I come across later) as soon as I can. [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 05:18, 15 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
===Third Party Software===&lt;br /&gt;
[[User talk:GS4ALASTIR]]:  Hi, GS4ALASTIR.  I have followed up with the wiki team on a few recent edits that you made related to third-party software documentation on the wiki.  Specifically, I am referring to the subpages you created associated with both [[Script Bigshot]] documentation and the main [[Script Eloot]] article.  The wiki policy for documenting Lich software is viewable on [[Help:Style#Lich_information]].  You will need to get staff approval before creating any new Lich script pages or subpages by contacting the [mailto:gs4-wiki@play.net GSWiki email address].  (It is perfectly fine to continue to make edits to existing Lich script pages or subpages.)  I will be taking the following steps:&lt;br /&gt;
* I am reverting the recent edits that you made to the [[Script Bigshot]] page to restore the information that was removed from it and moved onto the different subpages.  Those subpages are:&lt;br /&gt;
** [[Script Bigshot/Profile tab]]&lt;br /&gt;
** [[Script Bigshot/Resting tab]]&lt;br /&gt;
** [[Script Bigshot/Hunting tab]]&lt;br /&gt;
** [[Script Bigshot/Attacking tab]]&lt;br /&gt;
** [[Script Bigshot/Commands tab]]&lt;br /&gt;
** [[Script Bigshot/Monitoring tab]]&lt;br /&gt;
** [[Script Bigshot/Misc tab]]&lt;br /&gt;
* I am adding a template on each of the Script Bigshot subpages noting that they are marked for deletion.&lt;br /&gt;
* I will be deleting each of the Script Bigshot subpages a week from today.&lt;br /&gt;
* I am adding a template onto the [[Script Eloot]] page noting that it is marked for deletion.&lt;br /&gt;
* I will be deleting [[Script Eloot]] a week from today.&lt;br /&gt;
* I am reverting the recent edits that you made to [[:Template:Third-Party Software]], which added a link and reference to the Script Eloot page.&lt;br /&gt;
Some of the information that you put onto the Script Bigshot subpages appears to be updated from how it was originally presented on the main article.  I want to make sure that you have the opportunity to save or move that back on to the main approved script article before the subpages are permanently deleted.  I also want to make sure that you have the same opportunity to save the information you wrote for the Script Eloot page.  If you have any questions, please let me or another mod know, either via talk page or by asking on the official Discord server.  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:27, 21 March 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Character Vignettes===&lt;br /&gt;
[[User talk:LORDROELET]]: Hi there, LORDROELET.  I wanted to let you know why I moved your [[Roelon (prime)/Vignette: Plea to the Wsalamir|Plea to the Wsalamir vignette]] back to where you had originally placed it on the wiki.  The [[Help:Storyline guidelines#Character Vignettes|storyline guidelines]] were recently updated to address how character vignettes should be posted to the wiki, largely because most character vignettes were shared in response to storylines.  Moving forward, their articles should be set up in the format of:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Character name (instance)/Vignette name&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
In addition, they should not use the [[:Template:Creative-work#Character Vignettes|creative-work]] template as character vignettes are considered a form of &amp;quot;off screen roleplay&amp;quot; instead of a creative work like a poem or short story being told by a character.  Thank you for sharing your character&#039;s vignettes on the wiki.  If you have any questions, the best place to ask is on the Official GS Wiki discussion thread in the Discord forum&#039;s Help section. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:54, 5 April 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Third Party Software and Scripts===&lt;br /&gt;
[[User talk:RINUALDO]]:  Hi there, RINUALDO.  I have followed up with the wiki team on some new articles you made associated with Lich script documentation.  Specifically, I am referring to [[Script foreach]] and [[Script invdb]], which were made last week, plus [[Script Ebounty]], which was made late last year.  The wiki policy for documenting Lich software is viewable on [[Help:Style#Lich_information]].  I have confirmed with the wiki team that permission was not given in advance of these articles being created.  You will need to get staff approval before creating any new Lich script articles or subarticles by contacting the [mailto:gs4-wiki@play.net GSWiki email address].  (It is perfectly fine to continue to make edits to existing Lich script articles or subarticles.)  I am taking the following steps:&lt;br /&gt;
* I am adding a template on all three pages noting that they are marked for deletion:&lt;br /&gt;
** [[Script foreach]]&lt;br /&gt;
** [[Script invdb]]&lt;br /&gt;
** [[Script Ebounty]]&lt;br /&gt;
* I will delete all three pages one week from today.&lt;br /&gt;
I understand that you are active in helping maintain the existing approved third party software articles so that they are accurate and easy to understand for the community.  I want to make sure that you have the opportunity to save the information you wrote for the above three articles should they be approved for creation again at a later date.  If you have any questions, please let me or another mod know, either via talk page or by asking on the official Discord server.  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:03, 18 April 2023 (CDT)&lt;br /&gt;
:Putting stuff on talk pages with no way for a user to know that something exists unless they go to the wiki daily is a terrible, terrible way to communicate about deleting something with a timer.&lt;br /&gt;
:Can you please clarify &amp;quot;I have confirmed with the wiki team that permission was not given in advance of these articles being created&amp;quot; who you clarified this with?&lt;br /&gt;
::Hello again, RINUALDO.  I am following up on your question from yesterday about the three articles you created for lich scripts.  I did alert the wiki team of your message to me when you added it, and I am aware that staff were able to talk with you on Discord afterward and confirm that you did indeed have prior authorization for the invdb and foreach script articles.&lt;br /&gt;
::I would like to apologize on behalf of the wiki team for incorrectly flagging the [[Script foreach]] and [[Script invdb]] articles as not authorized.  I am reverting my edits to both of those articles where I had added the delete template, and I am also putting a note on their respective Discussion tabs so that there is no confusion in the future.  Unfortunately, the [[Script Ebounty]] article was not approved in advance of it being created, so I do need to delete it when the seven day window has concluded.  Thank you for your patience and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:37, 20 April 2023 (CDT)&lt;br /&gt;
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The ebounty page was intended in the prior approval that was released. It was referenced in the email request, which I could have been more specific. As this has gone to Feedback, please do not delete anything until the issue is resolved.&lt;br /&gt;
:Hi, RINUALDO.  I have relayed your message to me on my talk page to the wiki team .  Also, just as an FYI if it is helpful, if you want to add on your user name and a timestamp of an edit to the end of the message, it is possible to do so with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:46, 25 April 2023 (CDT)&lt;br /&gt;
::Hi again, RINUALDO.  I wanted to update you on the three articles I previously reached out to you about.  I have removed the delete template and renamed the article for [[Lich:Script Ebounty]] to conform with the updated guidelines for Lich scripts on the wiki.  I have also moved both [[Lich:Script invdb]] and [[Lich:Script foreach]] for the same reason.  All three articles will need the forthcoming lich header template added to them once the template has been finalized.  Thank you for your patience and understanding as the wiki guidelines continue to evolve.  I appreciate your continued efforts to add documentation to the wiki to help other players better enjoy the game. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:23, 23 May 2023 (CDT)&lt;br /&gt;
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===Thaumaturge Tome Script===&lt;br /&gt;
[[User talk:ALLENM20]]: Hello, ALLENM20.  I am following up with you on behalf of the wiki team.  I know that MOD-GSMOTTE already reached out to you about the [[Lich:Thaumaturge Tome Script]] article that you previously wrote.  In light of the updates to the wiki standards for lich script pages, the script article is now permitted on the wiki.  I have moved the article so that its title properly conforms with these new standards (which adds Lich: at the start of the article title).  The article will need to be updated with the forthcoming lich script template as soon as it is released.  Thank you for your patience and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:18, 30 May 2023 (CDT)&lt;br /&gt;
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===Character Vignettes===&lt;br /&gt;
[[User talk:HALEM20]]: Hi again, HALEM20.  Thank you for doing so many updates to help record events in the recent and ongoing Platinum storylines.  I noticed that you recently added two character vignettes related to the [[:Category:What Lurks in the Dark|What Lurks in the Dark]] storyline that do not appear to be linked to your account based on prior edits to their respective character pages.  If you are uploading vignettes on behalf of another player, you will need to very clearly state that on the Discussion tab for each page.  The two vignettes are [[Jaired (platinum)/Loose Ends]] and [[Oliviero (platinum)/Interruption]].  To add that information, you will just need to click on the Discussion tab at the top of each article and note that you have permission to upload them.  I recommend adding &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; to the end of it to make sure that you have a clear account/date/timestamp applied afterward.  Thank you for understanding! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:17, 19 June 2023 (CDT)&lt;br /&gt;
:Hello, HALEM20.  I previously reached out to you about two character vignettes related to the [[:Category:What Lurks in the Dark|What Lurks in the Dark]] storyline that you added to the wiki for characters that did not appear to be yours, based on prior edits to their respective character pages.  I see that Oliviero&#039;s player did confirm that permission was given to upload [[Oliviero (platinum)/Interruption]] to the wiki, however there is still no indication that Jaired&#039;s player gave permission to upload [[Jaired (platinum)/Loose Ends]].  GSwiki has recently updated its copyright policy with regard to posting works created by another person.  I have flagged the &amp;quot;Interruption&amp;quot; vignette for not being in compliance with the updated [[Gswiki:Policy]] for [[GSwiki:Policy#Copyrights|Copyrights]] on works created by someone other than the uploader.  A statement that the vignette was uploaded with permission by the author must be added to the vignette&#039;s [[Talk:Jaired (platinum)/Loose Ends|Discussion tab]].  &#039;&#039;&#039;If that is not added within 7 days, it will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for copyrights on articles, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926|Discord forum&#039;s wiki thread].  Thank you for your understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:34, 13 July 2023 (CDT)&lt;br /&gt;
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=== Blanked Article===&lt;br /&gt;
[[User talk:PAELA]]: Hi there, PAELA.  I noticed that you created two articles for your vignette, &amp;quot;Disturbing News&amp;quot;, and then went back and deleted all of the text on the duplicate article.  The one that still has text is [[Agathilea (prime)/Disturbing News]] while the one that has had all text removed is [[Agathilea (prime)/Disturbing News/Disturbing News]].  Did you remove all the text because you wanted the second article to be deleted?  Putting &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on an article is the best way to let a wiki Mod know that the page was created in error and should be deleted from the wiki instead of just removing all of the text on it.  If that is what you would like to be done, please add the delete template to the article so another mod or I can remove it for you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:14, 9 August 2023 (CDT)&lt;br /&gt;
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===Recent Edits===&lt;br /&gt;
[[User talk:LUXELLE]]: Hi there, LUXELLE.  I&#039;d like to thank you for your many contributions to the wiki, especially for your guides to help other players better enjoy the various festivals and events in game.  I know that you frequently collaborate with other players to write some of your guides.  Another user recently made some edits to one of your guides, [[Duskruin primer]], that I was not sure were intended by you or your team.  They do not appear to be malicious in nature, however I did want to reach out to you about if they were intended to be part of the article.  The edits are a new section at the end of the article, [[Duskruin primer#All the big credit givings|All the big credit givings]].  If these edits were not intended by you or your team, either you can delete them or you can let me know and another mod or I would be happy to delete them for you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:26, 16 August 2023 (CDT)&lt;br /&gt;
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===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:CELLORA]]: Hi there, CELLORA.  In reviewing some recent updates to the wiki, I saw that you have made quite a few edits to [[Sorlu (prime)]], which appears to be a character page for someone else&#039;s character.  There is no indication anywhere that Sorlu&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Sorlu&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Sorlu (prime)]], that you have been given permission to do so by his player.  Alternatively, Sorlu&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
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In addition, there are a couple of images that I have flagged, all of which appear related to the same character article.  I think I understand what is going on with the images but would appreciate some clarification from you if my understanding is correct.&lt;br /&gt;
* [[:File:Nalfein Crest.png]] - This image appears to be a duplicate of [[:File:A Nalfein Crest.png]].  It is not used on any articles.  An earlier edit by you to the file noted you as being the creator.&lt;br /&gt;
* [[:File:A Nalfein Crest.png]] - This image appears on [[Sorlu (prime)]].  This image notes Sorlu as being the creator, as does the caption you added to Sorlu&#039;s character page.&lt;br /&gt;
Can you confirm who created the image?  It appears that Sorlu&#039;s player created it, you erroneously placed your name on &amp;quot;Nalfein Crest&amp;quot; then removed it, then reuploaded the image crediting Sorlu.  Is that accurate?  If so, I will delete the first duplicate file as it is not used anywhere.&lt;br /&gt;
* [[:File:Nalfein Crest 3.png]] - This image appears to be a duplicate of [[:File:Rotting Nalfein Cret.png]].  It is not used on any articles.  This image notes you as being the creator, not Sorlu&#039;s player.&lt;br /&gt;
* [[:File:Rotting Nalfein Cret.png]] This image appears on [[Sorlu (prime)]].  This image notes Sorlu as being the creator, as does the caption you added to Sorlu&#039;s character page.&lt;br /&gt;
Can you confirm who created the image?  It appears that this is a similar situation as the above two images, where you first listed yourself as the creator then re-uploaded the image listing Sorlu as the creator.  If that is the case, I will delete the first duplicate file as it is not used anywhere.&lt;br /&gt;
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In all cases, &#039;&#039;&#039;If that information is not added within 7 days, your edits to the character page and the impacted images will be deleted from the wiki.&#039;&#039;&#039;  Thank you very much for clearly taking steps to fully credit images, not just who created them but also if permission was granted to upload them.  That is a big help for moderators like me as we review edits to the wiki.  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:02, 29 August 2023 (CDT)&lt;br /&gt;
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Hello! Yes, I made a mistake on the images and couldn&#039;t figure out how to fix it without uploading new ones. If you could please delete the first ones, that would be great! He created them. I&#039;m still figuring out the flagging and all of that for the wiki. I will add a note on the page that he gave me permission to create the page as well. [[User:CELLORA|CELLORA]] ([[User talk:CELLORA|talk]]) 12:59, 29 August 2023 (CDT)&lt;br /&gt;
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===Article/Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:DASLOONIX]]: Hi again, DASLOONIX.  In reviewing some recent updates to the wiki, I saw that you have made quite a few edits to [[Sorlu (prime)]], which appears to be a character page for someone else&#039;s character.  There is no indication anywhere that Sorlu&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Sorlu&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Sorlu (prime)]], that you have been given permission to do so by his player.  Alternatively, Sorlu&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  &#039;&#039;&#039;If that information is not added within 7 days, your edits to that article will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:02, 29 August 2023 (CDT)&lt;br /&gt;
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===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:CHADDEAUX]]: Hello, CHADDEAUX.  I am reaching out to you about two things.&lt;br /&gt;
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First, a few years ago you created and edited a character page article, [[Dirvy (prime)]], which has since then been edited by another user.  There is no indication anywhere that Dirvy&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Dirvy&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Dirvy (prime)]], that you have been given permission to do so by her player.  Alternatively, Dirvy&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
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Second, you previously uploaded three images to the wiki which are missing some required information.  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.&lt;br /&gt;
* [[:File:Dirvy Britbane medium.jpg]] - Thank you for already stating that Stormyrain created this artwork.  You will need to add whether Stormyrain also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
* [[:File:Dirvy by Flimbo.jpg]] - Thank you for already stating that Flimbo created this artwork.  You will need to add whether Flimbo also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
* [[:File:Zailon.png]] - Thank you for already stating that Flimbo created this artwork.  You will need to add whether Flimbo also gave you permission to upload the image onto the wiki.  This information will need to be noted both on the image file as well as all articles displaying it.&lt;br /&gt;
In all cases for the character page and the three images, &#039;&#039;&#039;if the required information is not added within 7 days, the edits to the character page and the images will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:50, 17 October 2023 (CDT)&lt;br /&gt;
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===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:TWILSON]]: Hello, TWILSON.  I am reaching out to you about two things.&lt;br /&gt;
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First, you recently edited a character page article, [[Dirvy (prime)]], which was originally created and edited by another user.  There is no indication anywhere that Dirvy&#039;s player gave you permission to create or edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Dirvy&#039;s character page, you will need to indicate this by clearly stating it on its Discussion/Talk tab, [[Talk:Dirvy (prime)]], that you have been given permission to do so by her player.  Alternatively, Dirvy&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.&lt;br /&gt;
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Second, you recently uploaded an image to the wiki, [[:File:Dirvy gencraft image.jpg]], which is missing some required information.  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  Images using AI software in their creation are also required to be included in [[:Category:AI artwork]]  Thank you for already noting that it was created using AI software.  You will need to add who created the image and, if that person is not you, if you had permission to upload it to the wiki.  This information will need to be noted both on the image file as well as any articles displaying it.&lt;br /&gt;
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In all cases for the character page and the image, &#039;&#039;&#039;if the required information is not added within 7 days, the edits to the character page and the image will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:49, 17 October 2023 (CDT)&lt;br /&gt;
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===Blanked article===&lt;br /&gt;
[[User talk:GS4ALASTIR]]: Hi there, GS4ALASTIR.  I noticed that you created an article for [[Emberthorn Refuge]] with a lot of information on it then shortly afterward went back and removed all of the text.  Are you trying to have the article deleted?  If so, placing &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on an article flags it for mods to review for deletion.  Thanks again for your many contributions!  [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:25, 12 September 2023 (CDT)&lt;br /&gt;
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===Short Story Question===&lt;br /&gt;
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[[User talk:CHIVERSFREE1]]: Hello, CHIVERSFREE1.  The wiki team is currently working on some updates for the style guide as it relates to various types of creative works, including short stories and vignettes.  This includes better defining what different creative works are so that they are better reflected with the creative-works template, article titles, etc., to help out both contributors and other players accessing the wiki.  I know that you have been working on several lengthy articles, such as [[The Reckoning (short story)]], which might span several categories of creative works.  I was hoping that you could share some insight on how you have approached writing articles like it.&lt;br /&gt;
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You have &amp;quot;The Reckoning&amp;quot; labeled as a short story with the creative-works template.  It appears to be a series of glimpses into off-screen/out-of-game roleplay focusing on your character as opposed to a short story written or shared by your character or set within Elanthia in general.  Would you feel that is accurate - that it is more a lengthy series of off-screen vignettes as opposed to a formal short story?  It also appears that there are sometimes contributions by other authors, such as chapters where Rohese and Mirkk are having a conversation or actively doing things together.  Is &amp;quot;The Reckoning&amp;quot; retelling events that have taken place in game in a prose format (as opposed to a log format)?  In some ways, it seems like it might almost be a [[Help:Storyline guidelines#Player-Run Storylines|player-run storyline]] focusing on Rohese&#039;s personal growth and evolution.&lt;br /&gt;
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Thank you in advance for any insight you can offer. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:33, 3 October 2023 (CDT)&lt;br /&gt;
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===Duplicate Logs===&lt;br /&gt;
[[User talk:TUMARA]]: Hi there, TUMARA.  You recently added two logs that appear to be identical to the wiki.  Can you please clarify which one you intended to keep?  You can do this by editing the duplicate log that you want deleted and adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; somewhere on that log article.  That flags it for a mod to delete.  The two logs are:&lt;br /&gt;
* [[The Heads Rolled (Battle Log)]]&lt;br /&gt;
* [[The Heads Rolled--Battle Log]]&lt;br /&gt;
I will update the one you intended to keep with the correct log title once you have identified it.  It will end up as titled &amp;quot;Evermore Hollow - 2023-10-23 - The Heads Rolled Battle (log)&amp;quot;, per [[Gswiki:Style guide/Formatting special articles#Logs]].  If you do not note which article you prefer to keep within 7 days, then I will delete the newer article and keep the older one. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:35, 31 October 2023 (CDT)&lt;br /&gt;
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===Uploaded Images and Captions===&lt;br /&gt;
[[User talk:PTOLEMY]]: Hello, PTOLEMY.  I have updated the image captions for all new images you added to your character page, [[Jaysehn (prime)]].  GSwiki now has a new policy for all images uploaded to it.  Please see [[Gswiki:Policy#AI-Generated Artwork]] for more information about that policy and how it pertains to any images created with AI imaging software.  AI generated images cannot be noted as copyrighted, and the captions displaying AI generated images must reflect the same information as what you indicated in their file uploads.  I have already updated the captions based on information you provided with the uploaded files, however please keep this in mind with any future use of them or other AI-generated images.  In addition, I have also already added the required [[:Category:AI artwork]] for all of your recently uploaded images.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]. Thank you for your help with this process. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:08, 7 November 2023 (CST)&lt;br /&gt;
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===Duplicate Article===&lt;br /&gt;
[[User talk:PTOLEMY]]: Hello, PTOLEMY.  You recently created two identical articles, [[Paid in Full]] and [[Jaysehn (prime)/Reflections/Paid in Full]].  I suspect that the second is the article you intended to create and the first was made in error, due to the second following the Style Guide&#039;s standards for personal vignettes.  Can you please confirm which duplicate should be deleted?  This can be done by editing the one you wish deleted and putting in the &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; template anywhere on the article.  If I do not hear any response from you in one week, I will mark [[Paid in Full]] with the delete template for mod review and deletion. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:45, 13 December 2023 (CST)&lt;br /&gt;
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===Images and Article Edits at Risk for Deletion===&lt;br /&gt;
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[[User talk:PTOLEMY]]:Hi, PTOLEMY.  I&#039;m reaching out to you about a couple of things.&lt;br /&gt;
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First, I&#039;m contacting you about the recent images that you have uploaded to the wiki.  The requirements for posting images to the wiki has changed this past year.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  In addition, all images using AI generating software are required to include &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; on the files themselves.  I have edited all but two of the files that you have uploaded to include this, however in the future if this continues to be omitted, I will begin flagging those files for moderater review/deletion.  This text should be added as part of the image file description when you upload it, or edited it into the image file description after uploading.  The two files I have not edited to include this information are outlined in the next paragraph.&lt;br /&gt;
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Second, you recently edited a character page, [[Hadya (prime)]], which has been maintained by another user.  There is no indication anywhere that Hadya&#039;s player gave you permission to edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Hadya&#039;s character page, you will need to indicate this by clearly stating it on its Discussion tab, [[Talk:Hadya (prime)]], that you have been given permission to do so by her player.  Alternatively, Hadya&#039;s player can put that information on the discussion tab.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  I am flagging the edits you made to this article as well as the two images you uploaded for it as not following [[Gswiki:Policy]] requiring permission from the character&#039;s player.  The two impacted images are [[:File:Hadya AI Ptolemy.jpg]] and [[:File:HadyaSummons AI Ptolemy.jpg]].  These two images are also missing the required &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
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&#039;&#039;&#039;If that information is not added within 7 days, these images and article edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the images and article displaying them.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:25, 20 December 2023 (CST)&lt;br /&gt;
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===Duplicate Images===&lt;br /&gt;
[[User talk:LYSTRA]]: Hi there, LYSTRA.  You recently uploaded two images to the wiki that appear to be duplicates of one another except with slightly different resolutions.  The two image files are [[:File:Fyg-kitten.png]] (1024x1024 pixels) and [[:File:Fyg-kitten1.png]] (500x500 pixels).  Can you please let me know which of the two you had intended to keep on the wiki and which is the duplicate that should be deleted?  I will remove the duplicate image.  You can let me or another moderator know by adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; to the image file that was uploaded in error, or you can respond here.  If I do not hear back from you in one week, I will flag the image with the lower resolution for mod review and deletion.  In addition, all images using AI software in their creation are required to be included in [[:Category:AI artwork]].  To add that text to an image file, you will need to click on &amp;quot;Edit Source&amp;quot; on the image file itself and add &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt;. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:01, 20 December 2023 (CST)&lt;br /&gt;
:[[:File_talk:Fyg-kitten1.png]]: This image appears to be a lower resolution duplicate of [[:File:Fyg-kitten.png]] and is not used on any articles.  It will be deleted in favor of the higher resolution image unless the uploader requests that this image be kept and the higher resolution image be deleted instead.  Uploader originally contacted on 12/20/23 regarding the existence of a duplicate image and informed of this next step. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:06, 27 December 2023 (CST)&lt;br /&gt;
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===Article Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:SWEETLITTLEAGONY]]: Hello, SWEETLITTLEAGONY.  In reviewing some recent updates to the wiki, I saw that you have made changes to [[Lissaya (prime)]], which appears to be a character page for someone else&#039;s character as the article was originally created by a different account.  There is no indication anywhere that Lissaya&#039;s player gave you permission to edit a character page on their behalf.  [[Gswiki:Policy]] prohibits users from editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If you do have permission to edit Lissaya&#039;s character page, you will need to indicate this by clearly stating it on its Discussion tab, [[Talk:Lissaya (prime)]], that you have been given permission to do so by her player.  Alternatively, Lissaya&#039;s player can put that information on the discussion page.  When adding that information, please make sure to add &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the end of your comments, which will automatically add a &amp;quot;signature&amp;quot; with your user name, plus the date and time of when your edit was made.  &#039;&#039;&#039;If that information is not added within 7 days, your edits to that article will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for editing character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:49, 20 December 2023 (CST)&lt;br /&gt;
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===Edits to Announcements===&lt;br /&gt;
[[User talk:CHAPSICKLE2]]: Hi there, CHAPSICKLE2.  Your recent edits to [[Announcement: Spell Disabler Review Live!]] were reverted as they violated [[Gswiki:Policy]], which states &amp;quot;Articles may be created or edited freely with the exception of:  Announcements, Official Documentation, and Official Vignettes - Created by GameMasters only, handled by GameMasters and Moderators only.&amp;quot;  This is not an official warning or anything as the edits do appear to have been made in good faith.  I have moved a copy of your added comments to the Announcement&#039;s Discussion/Talk tab, which can be accessed at [[Talk:Announcement: Spell Disabler Review Live!]].  In the future, please use the Discussion/Talk tab when adding notes related to official staff announcements if there is not a primary non-announcement article for the update discussed.  Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:21, 16 January 2024 (CST)&lt;br /&gt;
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===Edits to Character Pages/Subpages===&lt;br /&gt;
[[User talk:AFALLACE]]: Hi there, AFALLACE.  I&#039;m reaching out to you about recent edits you made to a couple of articles and sub-articles related to [[Jaired (platinum)]] and [[Jaired (platinum)/The Saga of Jaired Delone (short story)]].  There are a couple different accounts that have edited the content of these articles for things other than minor moderation or formatting updates.  Only a player or someone to whom they have given permission may update a character&#039;s page per [[Gswiki:Policy]].  I do see that you have made nearly all content changes to Jaired&#039;s character page since its creation, however they do include substantial edits to the vignette subarticle that was authored by a different account.  Can you please clarify where permissions stand for editing these by Jaired&#039;s player?  I realize this might be a case of having multiple accounts, however there is no way for me to verify this as a moderator.  If I don&#039;t hear back from you in 7 days, I will flag some of these updates for moderator review. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:15, 17 January 2024 (CST)&lt;br /&gt;
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===Modified Artwork===&lt;br /&gt;
[[User talk:JSEVERNS]]: Hi there, JSEVERNS.  Several years ago, you uploaded an image, [[:File:Teras Isle Regional final.jpg]].  Recently, another user modified your image to create [[:File:Teras Isle Discovery of Kragnek Dzu (Oro).png]].  The other user did note that your image was the original source, however there is no note that they have artist permission to make modifications for it.  I also was not able to find any remarks on your original image file or its related captions that you have given any sort of blanket permission for modifications by others.  Can you please clarify if permission was given?   While your image does depict a map, it is considered artwork for the purposes of [[Gswiki:Policy#Copyrights]] and is protected under that section.  If I don&#039;t hear back from you within 7 days, I will flag the new image for moderator review.  You can respond either here or on my user talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:15, 17 January 2024 (CST)&lt;br /&gt;
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[[User talk:JGENGLISH]]: Hi there, JGENGLISH.  You recently uploaded an image, [[:File:Teras Isle Discovery of Kragnek Dzu (Oro).png]], which appears to be modified from an image originally created by another artist, [[:File:Teras Isle Regional final.jpg]].  I do see that you included in the caption a note about the original image.  Can you please clarify if the original artist gave you permission to modify their image?  I don&#039;t see that remarked on anywhere in your upload notes/captions.  While the image does depict a map, it is considered artwork for the purposes of [[Gswiki:Policy#Copyrights]] and is protected under that section.  If I don&#039;t hear back from you within 7 days, I will flag the image for moderator review.  You can respond either here or on my user talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:15, 17 January 2024 (CST)&lt;br /&gt;
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[[User talk:HOST-GSKEBECHET|talk]]: Hey there. Just putting my response here to this as well: &amp;quot;Hello HOST-GSKEBECHET! Thanks, sorry. Yes, Aloska (JSEVERNS) gave me permission to edit their original artwork. I will add this to the image description. Should I also add it to the caption? I can ask him to check his TALK page here if that would also help.&amp;quot;&lt;br /&gt;
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===Articles Flagged for Deletion===&lt;br /&gt;
[[User talk:321FLAPTIME]]: Hello, 321FLAPTIME.  I am letting you know that I have flagged two recent redirect articles that you made for deletion, [[HiWi]] and [[Hiwi]].  After consulting with the wiki team, it was determined that these articles were created in bad faith, which is against [[Gswiki:Policy]] #3.  The redirects will be deleted in 7 days.  If you have any questions about this process or need more information about the GSwiki Policy, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  If you wish to appeal this, you can follow the steps outlined in [[Gswiki:Policy#Appeals Process]]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:17, 14 February 2024 (CST)&lt;br /&gt;
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===Editing Announcements===&lt;br /&gt;
[[User talk:GS4XANLIN]]: Hi there, GS4XANLIN.  Just to give you a head&#039;s up, I&#039;ve reverted a couple of recent changes you had made to Announcement articles.  The [[Gswiki:Policy]] states that only GameMasters and Moderators can make edits to Announcements.  I fully recognize that the edits you made were to fix typos or formatting errors, however in the future, please utilize an Announcement&#039;s talk page to let a Moderator or the wiki team know if there is an error that needs to be corrected.  Thank you for pointing out the errors; I am addressing the ones you had attempted to fix as I resolve other items on recent Announcements. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:41, 14 February 2024 (CST)&lt;br /&gt;
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&amp;lt;br&amp;gt;Hi there, HOST_GSKEBECHET. Re: reverting typo fixes on announcement because I&#039;m not allowed to fix them because announcement pages are special per policy: maybe you could make a policy where GMs spellcheck their announcements before posting, since wiki policy is so serious. LOL. Do what you gotta do, bro. [[User:GS4XANLIN|GS4XANLIN]] ([[User talk:GS4XANLIN|talk]])&lt;br /&gt;
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===Articles at Risk for Deletion===&lt;br /&gt;
[[User talk:HALEM20]]: Hi, HAELM20.  In reviewing recent edits to the wiki, you appear to have created two vignettes for characters that do not belong to you.  [[Gswiki:Policy]] prohibits edits to other players&#039; Character Pages, which includes subpages, without their documented permission.  In addition, its [[Gswiki:Policy#Copyrights|Copyrights]] section, prohibits submitting content that was created by others.  All articles written on behalf of another player must include a statement that permission is granted by that character&#039;s player to edit or create an article on their behalf.  This should be on each article&#039;s talk/discussion page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of th page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  Both of these articles are now marked for deletion:&lt;br /&gt;
* [[Oro (platinum)/New Lease On Life]]&lt;br /&gt;
* [[Jaired (platinum)/Meddle We Shall]]&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, these articles will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for character pages and works authored by other people, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:35, 26 March 2024 (CDT)&lt;br /&gt;
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===Creative Works===&lt;br /&gt;
[[User talk:DUNGEONCRAWLERS]]: Hi there, DUNGEONCRAWLERS.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style Guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under a new category.  The articles had been set up in the creative-work template as a short story, however they appear to be vignettes.  I wanted to reach out to you about the following vignettes:&lt;br /&gt;
* [[Myharl (prime)/A Tale of Two Towers (short story)]]&lt;br /&gt;
* [[Myharl (prime)/Reunion with Icemule Trace (short story)]]&lt;br /&gt;
* [[Myharl (prime)/Troubled Thoughts &amp;amp; Restless Slumber (short story)]]&lt;br /&gt;
Unless there is something I am overlooking about how they are not vignettes, the creative-work template on each of them will need to be updated to change their &amp;lt;nowiki&amp;gt;type&amp;lt;/nowiki&amp;gt; from &amp;lt;nowiki&amp;gt;short story&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;vignette&amp;lt;/nowiki&amp;gt;.  If you do not do so within 7 days, another moderator or I will make that change on your behalf.  If you have any questions about the updated style guide or the different type of creative work options it encompasses, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:56, 27 March 2024 (CDT)&lt;br /&gt;
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===Article/Edits at Risk for Deletion===&lt;br /&gt;
[[User talk:SOURCE]]: Hi there, SOURCE.  In reviewing recent updates to the wiki, I saw that you are among two different users who have made edits to [[Drektor (prime)]], which was previously created by a third user.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:31, 27 March 2024 (CDT)&lt;br /&gt;
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[[User talk:CHADDEAUX]]: Hi there, CHADDEAUX.  In reviewing recent updates to the wiki, I saw that you are among two different users who have made edits to [[Drektor (prime)]], which was previously created by a third user.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding.&lt;br /&gt;
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Related, I did see that you credited Drektor&#039;s player for [[:File:Drektor2.webp]], and that you already noted that you were given permission by his player to upload it.  Thank you for doing so.  I have added &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; to the image, as required by [[Gswiki:Policy#Copyrights|Gswiki&#039;s Copyright Policy]]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:31, 27 March 2024 (CDT)&lt;br /&gt;
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[[User talk:MERCEDES419]]: Hi there, MERCEDES419.  In reviewing recent updates to the wiki, I saw that two different users who have made edits to [[Drektor (prime)]], which was previously created and edited by you.  There is no indication that Drektor&#039;s player has given permission to another player to create or edit his character page.  [[Gswiki:Policy]] #4 prohibits users from creating or editing character pages unless the character is theirs or they have been given permission by that character&#039;s player to make those edits.  If permission is granted by the character&#039;s player, it must be clearly stated on the character&#039;s talk page.  To add that text to the article&#039;s talk page, you or the character&#039;s owner will need to click on the &amp;quot;Discussion&amp;quot; link at the top of the page and then enter the text, followed by a digital signature of &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;, in the text editing box.  This must be done for each person to whom the character&#039;s owner has granted editing permissions.  I am flagging [[Drektor (prime)]] as marked for moderator review/deletion and am contacting all three users that have edited it.  &#039;&#039;&#039;If that information is not added within 7 days, the article or individual edits will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the articles.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about Gswiki Policy for character pages, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:32, 27 March 2024 (CDT)&lt;br /&gt;
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===Periodical Creative Works===&lt;br /&gt;
[[User talk:CHIVERSFREE1]]: Hi there, CHIVERSFREE1.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style Guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under one of the newer categories.  I know that you are involved in helping write several publications, which would now be classified as periodicals under the updated style guide.  Previously there was not a standard for their inclusion in the creative-work template, but that has now changed, and some of your past contributions to the wiki helped fine tune the end result of the style guide.&lt;br /&gt;
&lt;br /&gt;
I wanted to reach out to you about both the [[Peacock Gazette]] and [[Elanthian Vogue]].  The updated style guide recommends the following format for the article titles of individual issues:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Periodical series name/Individual periodical issue&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Right now, both the Peacock Gazette and Elanthian Vogue have their individual issues&#039; article titles slightly off from that format.  I recognize that there are a LOT of back issues of Elanthian Vogue and already several of the Peacock Gazette.  Unless you prefer to edit them yourself, I can offer to move each of the individual issues to be subarticles of the primary Elanthian Vogue and Peacock Gazette articles.  [[Elanthian Vogue: Spring 5121]] would become &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Elanthian Vogue/Spring 5121&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, as one example.  For the Peacock Gazette, as its landing page is &amp;quot;Peacock Gazette&amp;quot;, the individual issues would be updated from [[The Peacock Gazette/Peacock Gazette: Issue 1]] to &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Peacock Gazette/Peacock Gazette: Issue 1&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;; this would have the added benefit of being able to click on &amp;quot;Peacock Gazette&amp;quot; at the top of the individual issue and return to the publication&#039;s landing page.&lt;br /&gt;
&lt;br /&gt;
In addition, it looks like GM Xeraphina has already added the creative-work template to most or all of the individual issues of Elanthian Vogue, properly noting that they are periodicals as well as their upload date.  This ensures their proper inclusion on the [[list of creative works]], among other back end things.  I can go ahead and add that for the Peacock Gazette, however future editions should also include it.  The [[Form:Creative work]] is a handy way of applying that template to a new article or adding it to an existing article.&lt;br /&gt;
&lt;br /&gt;
If I do not hear back from you or if you do not make those edits within 7 days, another moderator or I will make those changes on your behalf.  If you have any questions about the updated style guide or the different type of creative work options it encompasses, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread].  Thanks for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:21, 27 March 2024 (CDT)&lt;br /&gt;
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===Blanked Article at Risk for Deletion===&lt;br /&gt;
[[User talk:WARMACE]]: Hi there, WARMACE.  I see that you recently blanked the character page, [[Lunaryna (prime)]].  The wiki is not intended to maintain articles that are devoid of content.  Did you intend for this character page to be deleted?  If so, please make sure to let me or another moderator know this by adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on any article that should be removed.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:39, 9 April 2024 (CDT)&lt;br /&gt;
:Hello again, WARMACE.  I have flagged your character page for [[Lunaryna (prime)]] for moderator review and deletion as it does not contain any content.  If no content is added to the article within 7 days, it will be deleted.  In the future and to avoid any confusion, instead of just deleting all text from an article (&amp;quot;blanking&amp;quot; it), please use &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; on the article to alert a moderator that it should be deleted with any additional information added to the article&#039;s talk page.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:55, 25 April 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Periodical Creative Works===&lt;br /&gt;
[[User talk:IRONMANRS]]: Hi there, IRONMANRS.  In an effort to ensure stylistic consistency across the wiki, the [[Gswiki:Style guide/Creative works|Creative Works Style Guide]] was recently updated to better clarify and expand on the different types of creative works.  Several of your recent updates include creative works that now fall under one of the newer categories.  I know that you are involved in helping write a publication on behalf of TownCrier which would now be classified as periodicals under the updated style guide.  Previously there was not a standard for their inclusion in the creative-work template, but that has now changed.&lt;br /&gt;
&lt;br /&gt;
I wanted to reach out to you about [[TownCrier/Faction Attraction|Faction Attraction]].  The updated style guide recommends the following format for the article titles of individual issues:&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;Periodical series name/Individual periodical issue&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Faction Attraction is already properly set up with this standard.  The additional &amp;quot;nesting&amp;quot; under the larger [[TownCrier]] article is unnecessary but is also perfectly fine, so nothing needs to change with regard to the periodical or individual issue titles.&lt;br /&gt;
&lt;br /&gt;
One thing that the articles are missing, however, is the creative-works template.  I have added it in to the previously written issues (except for [[TownCrier/Faction Attraction/The Legions of B.A.C.O.N.]], as it appears to still be very much in progress), based on the article page creation dates.  If you want any part of it to display differently, such as author name, you will need to go in and edit those articles further yourself.  I left the author name field blank as there appear to be multiple editors on the individual articles, although you are the primary editor.  In the future, you can add this on at the beginning of your individual articles using manually adding the [[Gswiki:Style guide/Creative works#Creative-work Template|template]] at the start of the article or via the associated form, which is linked just below that on the Style Guide article. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:20, 9 April 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Recent Edits to Character Page===&lt;br /&gt;
[[User talk:LEAFIARA]]: Hello, LEAFAIRA.  I wanted to reach out to you to an update to the [[Gswiki:Policy]] that was just made for item #4, associated with character pages.  Previously, there were no circumstances where character pages (and their subpages) were allowed to be modified by anyone other than the character&#039;s player or someone to whom they had given permission.  This had the unfortunate result of not allowing for circumstances where a player from our community has passed away.  The policy update now makes allowances where this is permitted, but with specific parameters.  Those parameters are now outlined in the Gswiki&#039;s [[Gswiki:Style guide/Character pages#Player Deaths|style guide for character pages]].&lt;br /&gt;
&lt;br /&gt;
While all of your edits to [[Saraphenia (prime)|Saraphenia]]&#039;s page were made fully in good faith, I am moving forward with the steps outlined in the updated policy for how a character page is handled when a player passes away.  I am locking further edits to the character page.  I am adding a new template to the top of the page, identifying that it is locked to further edits out of respect to the player who has passed away.  The template includes a link to a new subpage, which has not yet been created, [[Saraphenia (prime)/Memorial]], which may be freely created or edited by you or anyone else who wish to preserve memories of her player.  &#039;&#039;&#039;In seven days, I will revert your recent edits to [[Saraphenia (prime)|Saraphenia]]&#039;s character page to the last version by the original author.&#039;&#039;&#039;  This is intended to preserve the character page in the original voice intended by her player.  This should give you ample time to move any edits you would like to preserve to the Memorial page.&lt;br /&gt;
&lt;br /&gt;
I realize that this is a difficult time for you and Saraphenia&#039;s friends.  Please let me or the wiki team know if you have any questions or concerns about this policy update.  This can be done via email to gs4-wiki@play.net or via Gemstone&#039;s [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:53, 8 May 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Character Page Title===&lt;br /&gt;
[[User talk:DRUMPEL]]:&lt;br /&gt;
Hello, DRUMPEL.  You recently created a character page for [[Grobakten]].  This page does not meet the style guide standards for [[Gswiki:Style guide#Article titles|article titles]].  Character page names should feature the first name of the character only, followed by the respective instance in parentheses (ex: [[Cylnthia (prime)]]).  Can you please clarify in which instance Grobakten exists?  You can do so by moving the current character page to update its title with the instance name, or by responding either here or on my talk page and I will do so for you.  Thank you. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:27, 16 May 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Uploaded Image Patrol ==&lt;br /&gt;
&lt;br /&gt;
Moved to [[User:HOST-GSKEBECHET/Image patrols]].&lt;br /&gt;
&lt;br /&gt;
== Elanthian Journals ==&lt;br /&gt;
&lt;br /&gt;
By chance are you able to see the old Elanthian Journal pages that were deleted? I just realized.. one thing I never did is check each one to see what linked to them. I just found a page that linked to a Journal :| [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 16:52, 12 August 2022 (CDT)&lt;br /&gt;
:Unfortunately, no.  Once a page is deleted, it is gone-gone.  However, I was able to pull up a list of broken links and adjusted seven pages that appeared to reference the old Elanthian Journal pages.  That should hopefully have caught any others that were overlooked! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:45, 16 August 2022 (CDT)&lt;br /&gt;
::Thank you for this! Sorry for the extra work. [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 15:44, 16 August 2022 (CDT)&lt;br /&gt;
:::Very welcome!  Thank you for bringing up the potential of broken links. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:14, 17 August 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Merchants template ==&lt;br /&gt;
&lt;br /&gt;
I cobbled that template together in 2019, as a pet project, when things were a little more relaxed. So many people were &amp;quot;remember that one merchant? Where were they?? What did they look like??&amp;quot;, that it felt like a good addition. Anyway, it was a build based on a template someone else had done, as you&#039;ve likely read. I had planned on continuing work on it, then COVID hit and I turned into a homeschool teacher for two young teenagers. &lt;br /&gt;
&lt;br /&gt;
Venues: the primary reason I changed those venues was because it was putting so many merchants into categories that didn&#039;t exist, and may not have been the best one for them to go into &#039;&#039;at the time&#039;&#039;. By restricting category to &amp;quot;wandering&amp;quot; and others that already had a category made, it cut down on &amp;quot;red links&amp;quot;; &#039;&#039;&#039;wandering&#039;&#039;&#039; moved them into a common category and could be changed later. &#039;&#039;&#039;Generally speaking&#039;&#039;&#039;, if they had a mention in their blurb as to what venue they attended, I removed the category that was causing a red link, although any that did not were likely an oversight (the notable exception being Elsia - I forgot to research her item, &#039;&#039;&#039;Fancy Coats&#039;&#039;&#039;, so I could add the venue).  &lt;br /&gt;
&lt;br /&gt;
Towns: it was my intention to adapt the template to allow them to be placed into the category &#039;&#039;&#039;for that town&#039;&#039;&#039;. An example would be citizen-only merchants such as Duvernith or Davro. I admittedly got wrapped up in EG item-adding and had not gotten back to fixing the &amp;quot;town&amp;quot; venue to populate into town pages instead of &#039;&#039;&#039;Town&#039;&#039;&#039; NPCs, a category that doesn&#039;t exist, so I just left town uncategorized for the time being. &lt;br /&gt;
&lt;br /&gt;
Many of those merchants I added myself with no real idea of what venues they had visited, in that hopes of at least having an appearance and a basic blurb to be expanded upon later. I had intended to continue with the work after EG and add category pages where appropriate. That section of the template might get pretty long for particularly industrious merchants! &#039;&#039;&#039;Wandering&#039;&#039;&#039; seemed like a good fit if they didn&#039;t have what might be considered a &amp;quot;primary festival&amp;quot; (for example, I wouldn&#039;t be surprised to see Elusionari in a lot of places!). &lt;br /&gt;
&lt;br /&gt;
That said, I get that once you add a template, you basically lose any claim to it being &amp;quot;yours&amp;quot;. However, no one else really took an interest in it, and I was told it would need work anyway, so I figured I was all right to try to adapt it to &#039;&#039;&#039;not&#039;&#039;&#039; use non-existent categories for the time being, since many (most?) of them had venue linked in the blurb or the body of the article. (TL:DR yet? LOL)[[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 12:09, 26 October 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Table updates ==&lt;br /&gt;
&lt;br /&gt;
Hello! As I&#039;m sure you&#039;ve noticed, I&#039;ve been going through and updating older items to the newer templates. A lot of them are simple, but some of them require more time; much more time in some cases. For those, fortunately, a lot them are more or less copy and paste for the verb lists with a few minor tweaks. I noticed that on a couple of them you&#039;ve gone back and added in formatting for data tables for accessibility purposes. I read up on that today and I&#039;ll be sure to add that going forward, but I was wondering: Is there a way you are finding those that need it or are you just kind of seeing them as I&#039;m doing them? I&#039;d be more than happy to go back correct the formatting on those, but if there&#039;s a way I can find them more &amp;quot;wholesale&amp;quot; than &amp;quot;piecemeal&amp;quot;, that would make the job easier. [[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 17:40, 9 November 2022 (CST)&lt;br /&gt;
:Hi there!  Part of my duties as one of our wiki mods are to review recent page changes to ensure that they are appropriate to the wiki, are accurate, are appropriately named as a page or subpage, and that they generally comply with the wiki style guide.  So you&#039;ll see me doing things like updating pages to use new template standards, moving pages that aren&#039;t named properly, fixing redirects or broken links, updating categories, reviewing pages listed in [[:Category:Marked for Deletion]], and similar &amp;quot;moderator&amp;quot; type duties focused on overall wiki consistency that are not expected of general users who instead are adding new content to the wiki.  One of the standards set out by the style guide and the wiki team is to ensure that the wiki is as accessible as possible to everyone, including our users who rely on a screen reader.  If I run across any pages during my patrols that don&#039;t meet current standards, including tables that are not set up in a way for screen readers to properly capture, part of my job as a moderator is to update them accordingly.  Since you have been incredibly active on the wiki over the past couple of months, I am much more likely to review your edits than other users due to sheer volume; that&#039;s why it might look like I&#039;m going back to change pages you&#039;ve touched more so than other users.  Thanks for inquiring!  If you&#039;d like to know more about our moderator team or what our role is, I encourage you to ask on the Gemstone Discord&#039;s #wiki-talk channel where one of the GMs overseeing the wiki can chime in. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:11, 10 November 2022 (CST)&lt;br /&gt;
::Oh, I understand that. I just wasn&#039;t sure if there was an easy way to see pages with certain errors so I could fix those that I missed them on. I can go through my contribution list and do it, though. Thanks for getting back to me![[User:ECHEAUX|ECHEAUX]] ([[User talk:ECHEAUX|talk]]) 10:34, 10 November 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
== Northern Sentinel&#039;s Decree==&lt;br /&gt;
&lt;br /&gt;
Hello! My intention with this page was to list only the legal characteristics of the Landing&#039;s protectorate status. I deliberately did not want to include the preamble and ending of the letter, as they did not carry legal weight. As such, I would like to revert it to a version which contains only those legal characteristics. In my view, a log page or official document page would be more appropriate for recording the entire letter. [[User:WBURKE1|WBURKE1]] ([[User talk:WBURKE1|talk]])&lt;br /&gt;
:Hi, WBURKE1.  Thanks for reaching out to me!  I am not ignoring your query; I am waiting on a response from the larger wiki team about how to approach this specific scenario with the article [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  As I explained to WINTERDAWN, generally speaking an article&#039;s Talk page is not an appropriate venue for archiving important information.  Given the nature of this specific article as well as the duplicate information between it and the article [[Protectorate]], I am waiting on confirmation on how best to handle it before taking any further action.  Unless another mod or GM weighs in before me, it will likely not be until next week that I can relay the final determination.  I appreciate your patience and understanding with this.  Thank you again for all of your contributions to the wiki. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:40, 9 February 2023 (CST)&lt;br /&gt;
::Hello again, WBURKE1.  After consulting with the wiki team, I have adjusted [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]] to show the previous version of the text instead of the log.  I have transcluded the identically presented information from [[Protectorate]] onto [[Northern Sentinel&#039;s Decree on the Imperial Protection of Wehnimer&#039;s Landing]].  I have updated text on the page to link to the log excerpt on [[Protectorate]] instead of referencing the article&#039;s talk page.  I have also updated the article&#039;s Talk page to remove the previously saved log excerpt, to clarify what its purpose is, and to direct anyone viewing it to [[Protectorate#5123]], which is where the complete log excerpt is located.  This should help ensure that the intent behind the original page, which is to succinctly state the terms of the Landing&#039;s Protectorate status, is maintained while still preserving information.  Thank you again for your patience as I worked to resolve this.  Please let me know if you have any further questions or concerns. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:13, 14 February 2023 (CST)&lt;br /&gt;
:::Thanks for this resolution and for all your hard work! [[User:WBURKE1|WBURKE1]] ([[User talk:WBURKE1|talk]]) 12:39, 14 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
They&#039;re different images, please look more closely.&lt;br /&gt;
&lt;br /&gt;
== I don&#039;t know what I&#039;m doing! ==&lt;br /&gt;
&lt;br /&gt;
Hi, I tried to DM, failed! But found.. this space. And I have no idea if I&#039;m doing it correctly. I READ WHAT YOU WROTE and thank you for what was pointed out I will work on figuring out how to fix it, it just might not be instantly remedied (not too long, just not a finger-snap of time, I&#039;m still figuring stuff out!) -DASLOONIX&lt;br /&gt;
&lt;br /&gt;
== 5mb File Size Down to 2mb ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m noticing that the wiki now has a 2mb file size limit when it used to be 5mb. Is this an unintended result of the recent update or is it intentional? I&#039;m trying to update my OSA maps but the 2mb limit is going to cause a huge loss in quality on them. Thoughts? If it&#039;s intentional, perhaps you or an admin could override the setting and post the two maps for me? [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 19:56, 7 January 2024 (CST)&lt;br /&gt;
:I do not know about any details related to maximum file size changes.  I have relayed your question to the wiki team and will respond on your user talk page when I have more information.  While you are welcome to reach out to me (or other mods) with questions like this, you can also ask them on the [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread], where you may receive a faster response. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:08, 9 January 2024 (CST)&lt;br /&gt;
::Just checking in :) [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 23:41, 15 January 2024 (CST)&lt;br /&gt;
:::Hi, again!  I did inquire but still have no update.  The wiki team is relaying your question to onside/IT alongside several other extensions and related requests.  As a result, this will take much more time to answer than most questions due to it being outside the scope of what the wiki team can address. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:01, 16 January 2024 (CST)&lt;br /&gt;
::::Okay, thank you! In the meantime, is this something you or an admin have the power to override for the 2 map files? [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 18:28, 16 January 2024 (CST)&lt;br /&gt;
:::::No, this is outside the purview of what the wiki team is able to do. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:27, 17 January 2024 (CST)&lt;br /&gt;
::::::Okay, thank you! [[User:WINTERDAWN|WINTERDAWN]] ([[User talk:WINTERDAWN|talk]]) 21:24, 18 January 2024 (CST)&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xess_(prime)&amp;diff=217856</id>
		<title>Xess (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xess_(prime)&amp;diff=217856"/>
		<updated>2024-04-23T04:10:42Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Created page with &amp;quot;You see Xess Silverveil the Master at Arms of the Warrior Guild. He appears to be a Human. He is massive and has a broad-shouldered, thick frame. He appears to be young. He has vacant matte black eyes and pale skin. He has haphazardly cut, neat onyx black hair cut in a boyish fashion. He has well-muscled shoulders and arms. He has a howling grey wolf tattoo on his neck.  He is wearing a shadow black longcoat with direwolf fur lining, a direwolf hide pack with a starp cla...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Xess Silverveil the Master at Arms of the Warrior Guild. He appears to be a Human. He is massive and has a broad-shouldered, thick frame. He appears to be young. He has vacant matte black eyes and pale skin. He has haphazardly cut, neat onyx black hair cut in a boyish fashion. He has well-muscled shoulders and arms. He has a howling grey wolf tattoo on his neck.&lt;br /&gt;
&lt;br /&gt;
He is wearing a shadow black longcoat with direwolf fur lining, a direwolf hide pack with a starp claw toggle slung over his shoulder, a molded direwolf-headed vaalorn pauldron slung over his other shoulder, a vruul skin back sheath, a set of void black full plate lined with thick direwolf fur, a braided manticore hair armband, a daisy-etched silver and gold ring, a simple gold band, a laje-buckled leather swordbelt, an inky black spidersilk pouch, a shaggy dark grey wolf fur satchel, some iron-plated black wolf hide pants lined in soft fur, some etched mithril leg greaves, and some black wolf hide shoes capped at the toes with blackened iron.&lt;br /&gt;
[[File:Xess.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Xess.jpg&amp;diff=217855</id>
		<title>File:Xess.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Xess.jpg&amp;diff=217855"/>
		<updated>2024-04-23T04:10:21Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Portrait of Xess&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bochser_(prime)&amp;diff=217804</id>
		<title>Bochser (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bochser_(prime)&amp;diff=217804"/>
		<updated>2024-04-22T20:42:10Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Created page with &amp;quot;You see Bochser.  He appears to be a Human from Riverwood.  He appears to be advanced in years.  He has piercing blue eyes and fair skin.  He has very short, black hair shaved at the temples.  He is in good shape. thumb He is wearing a royal purple cloth pack, some exquisite elven leathers, a royal purple pouch, a royal purple cloak, a sack, a leather sheath, and an opaline snowball pin.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Bochser.&lt;br /&gt;
&lt;br /&gt;
He appears to be a Human from Riverwood.&lt;br /&gt;
&lt;br /&gt;
He appears to be advanced in years.  He has piercing blue eyes and fair skin.  He has very short, black hair shaved at the temples.&lt;br /&gt;
&lt;br /&gt;
He is in good shape.&lt;br /&gt;
[[File:Bochser 1.jpg|thumb]]&lt;br /&gt;
He is wearing a royal purple cloth pack, some exquisite elven leathers, a royal purple pouch, a royal purple cloak, a sack, a leather sheath, and an opaline snowball pin.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=217796</id>
		<title>Dreaven (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreaven_(prime)&amp;diff=217796"/>
		<updated>2024-04-22T17:44:56Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Created page with &amp;quot;You see Dreaven the Empath. He appears to be a Dark Elf. He is very tall.  He appears to be very young.  He has brooding deep sable eyes and fair skin.  He has long, shiny auburn hair with lighter streaks.  He has a straight nose and broad shoulders.  He has a salt-stained driftwood pegleg for a leg. He is in good shape. He is holding a jade-inlaid orase runestaff in his right hand. He is wearing a sleeveless ebon leather duster, a deep calico cloth pack, a thick ebon wo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You see Dreaven the Empath.&lt;br /&gt;
He appears to be a Dark Elf.&lt;br /&gt;
He is very tall.  He appears to be very young.  He has brooding deep sable eyes and fair skin.  He has long, shiny auburn hair with lighter streaks.  He has a straight nose and broad shoulders.  He has a salt-stained driftwood pegleg for a leg.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a jade-inlaid orase runestaff in his right hand.&lt;br /&gt;
He is wearing a sleeveless ebon leather duster, a deep calico cloth pack, a thick ebon wolf hide bag, a midnight black leather sheath inlaid with cat-shaped spiderweb obsidian, a crimson silk drawstring gem pouch shot through with elaborate blackworking, a set of dark claw-marked leathers, a curved cat claw locket, an etched kitten-shaped pendant, a lapis-eyed silver bat pin, a smooth obsidian ring, an onyx-chained leather loincloth, a pair of sleek black boots with mithril kitten buckles, a smooth blued steel wrist cuff affixed with glass flies, a playful kitten pin, and a pair of onyx cat earrings.&lt;br /&gt;
&lt;br /&gt;
[[File:Dreaven.jpg|thumb]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=138072</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=138072"/>
		<updated>2020-10-04T01:01:50Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 30%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): Your jockey attempts to cast a powerful spell to summon a Super Portal. If successful your alpaca will rush straight towards the Super Portal and end up ahead of the alpaca in first place! What a cheater! This spell can only be used once per race. Base success chance is 1%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 40%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
Every odd numbered round will be an interactive event with no jockey battles and even numbered rounds will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input from players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Aspect:		Strong		Weak&lt;br /&gt;
Cheetah		Bear		Peacock&lt;br /&gt;
Bear		Monkey		Cheetah&lt;br /&gt;
Rabbit		Fox	        Monkey&lt;br /&gt;
Monkey		Rabbit		Bear&lt;br /&gt;
Fox	        Peacock		Rabbit&lt;br /&gt;
Peacock		Cheetah		Fox&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Cheetah Aspect then you will receive a bonus when attacking someone or defending against someone who chose the Bear Aspect, but you will receive a penalty when attacking or being attacked by someone who chose the Peacock Aspect.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attacker&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134244</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134244"/>
		<updated>2020-07-20T09:43:22Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): Your jockey attempts to cast a powerful spell to summon a Super Portal. If successful your alpaca will rush straight towards the Super Portal and end up ahead of the alpaca in first place! What a cheater! This spell can only be used once per race. Base success chance is 1%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
Every odd numbered round will be an interactive event with no jockey battles and even numbered rounds will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input from players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Aspect:		Strong		Weak&lt;br /&gt;
Cheetah		Bear		Peacock&lt;br /&gt;
Bear		Monkey		Cheetah&lt;br /&gt;
Rabbit		Fox	        Monkey&lt;br /&gt;
Monkey		Rabbit		Bear&lt;br /&gt;
Fox	        Peacock		Rabbit&lt;br /&gt;
Peacock		Cheetah		Fox&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Cheetah Aspect then you will receive a bonus when attacking someone or defending against someone who chose the Bear Aspect, but you will receive a penalty when attacking or being attacked by someone who chose the Peacock Aspect.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attacker&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134138</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134138"/>
		<updated>2020-07-16T01:17:16Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): Your jockey attempts to cast a powerful spell to summon a Super Portal. If successful your alpaca will rush straight towards the Super Portal and end up ahead of the alpaca in first place! What a cheater! This spell can only be used once per race. Base success chance is 1%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
Every odd numbered round will be an interactive event with no jockey battles and even numbered rounds will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input from players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Aspect:		Strong		Weak&lt;br /&gt;
Cheetah		Bear		Peacock&lt;br /&gt;
Bear		Monkey		Cheetah&lt;br /&gt;
Rabbit		Fox	        Monkey&lt;br /&gt;
Monkey		Rabbit		Bear&lt;br /&gt;
Fox	        Peacock		Rabbit&lt;br /&gt;
Peacock		Cheetah		Fox&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attacker&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134135</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134135"/>
		<updated>2020-07-16T00:44:29Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
Every odd numbered round will be an interactive event with no jockey battles and even numbered rounds will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input from players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Aspect:		Strong		Weak&lt;br /&gt;
Cheetah		Bear		Peacock&lt;br /&gt;
Bear		Monkey		Cheetah&lt;br /&gt;
Rabbit		Fox	        Monkey&lt;br /&gt;
Monkey		Rabbit		Bear&lt;br /&gt;
Fox	        Peacock		Rabbit&lt;br /&gt;
Peacock		Cheetah		Fox&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attacker&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134012</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134012"/>
		<updated>2020-07-12T05:06:39Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
Every odd numbered round will be an interactive event with no jockey battles and even numbered rounds will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input from players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attacker&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Lightning Bolt&amp;quot; would compare both the attacker&#039;s and defender&#039;s Speed.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134010</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134010"/>
		<updated>2020-07-12T04:43:22Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134009</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=134009"/>
		<updated>2020-07-12T04:41:34Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter for the current round. Base success chance is 10%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in the defending alpaca losing some meters for the current round and having a debuff applied to them which reduces their dexterity for the rest of the race or until dispelled. If successful the alpaca using this skill will gain a boost in meters for the current round and will receive a buff which increases their dexterity for the rest of the race or until dispelled. Base success chance is 20%.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130790</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130790"/>
		<updated>2020-04-15T19:55:04Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Multiple casts of this spell stacks.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter this round. The alpaca currently in first place can cast this spell at the alpaca behind them but the success chance will be halved. Base success chance is 10%.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race. If successful the alpaca using this skill will gain a boost in meters for the current round.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130789</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130789"/>
		<updated>2020-04-15T18:48:03Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Multiple casts of this spell stacks.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you only moving 1 meter this round. The alpaca currently in first place can cast this spell at the alpaca behind them but the success chance will be halved. Base success chance is 10%.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130581</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130581"/>
		<updated>2020-04-09T15:38:54Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Dexterity stat.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130568</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130568"/>
		<updated>2020-04-09T13:13:38Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130567</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130567"/>
		<updated>2020-04-09T13:13:22Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&amp;lt;/pre&amp;gt;&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130566</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130566"/>
		<updated>2020-04-09T13:12:48Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130565</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130565"/>
		<updated>2020-04-09T13:12:18Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
&lt;br /&gt;
Charisma		Speed			Intelligence&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130564</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130564"/>
		<updated>2020-04-09T13:08:51Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard skills:&lt;br /&gt;
&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&lt;br /&gt;
&lt;br /&gt;
Ranger skills:&lt;br /&gt;
&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Thief skills:&lt;br /&gt;
&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Trader skills:&lt;br /&gt;
&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
&lt;br /&gt;
Charisma		Speed			Intelligence&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130563</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130563"/>
		<updated>2020-04-09T13:07:54Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bard skills:&lt;br /&gt;
&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&lt;br /&gt;
&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130562</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130562"/>
		<updated>2020-04-09T13:07:24Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&lt;br /&gt;
&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&lt;br /&gt;
&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&lt;br /&gt;
&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130561</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130561"/>
		<updated>2020-04-09T12:59:30Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring (attack): Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse (defense): Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&lt;br /&gt;
&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal (attack): A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm (defense): Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&lt;br /&gt;
&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse (attack): The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field (defense): The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&lt;br /&gt;
&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Lightning Bolt(attack): Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
2) Accelerate (defense): We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage (attack): Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths! (attack): Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Aren&#039;t I beautiful? (attack): Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
2) Rain Tokens (defense): Make it rain! A successful cast will give the player some bonus tokens.&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the the way interactive and non-interactive events will change slightly. Before jockey battles it was random whether a round was going to be an interactive event or a non-interactive event. After jockey battles every other round will be an interactive event with no jockey battles and the rounds in between will be non-interactive events with jockey battles. This way you only have to participate in one event per round, the interactive events in which you direct your alpaca to do something, and the jockey battle rounds with a non-interactive event for your alpaca which doesn&#039;t require input players.&lt;br /&gt;
&lt;br /&gt;
During a jockey battle round you will choose an Aspect for that round, an attack to use, and a defense skill to use. An Aspect grants you certain bonuses and weaknesses during that round. The below chart shows the strengths and weaknesses of each aspect:&lt;br /&gt;
&lt;br /&gt;
Stat:			Strong			Weak&lt;br /&gt;
Speed			Endurance		Charisma&lt;br /&gt;
Endurance		Dexterity		Speed&lt;br /&gt;
Luck			Intelligence	        Dexterity&lt;br /&gt;
Dexterity		Luck			Endurance&lt;br /&gt;
Intelligence	        Charisma		Luck&lt;br /&gt;
Charisma		Speed			Intelligence&lt;br /&gt;
&lt;br /&gt;
For example if you choose the Aspect of Speed then you will receive a bonus when attacking someone or defending against someone who chose the Aspect of Endurance, but you will receive a penalty when attacking or being attacked by someone who chose the Aspect of Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help an attacker:&lt;br /&gt;
Choosing the strong Aspect against the defender&#039;s Aspect.&lt;br /&gt;
Using a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the defender&#039;s stat points of that skill. For example using &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
&lt;br /&gt;
Here are the factors that help a defender:&lt;br /&gt;
Choosing the strong Aspect against the attackers&#039;s Aspect.&lt;br /&gt;
Defending against a skill that your jockey specializes in.&lt;br /&gt;
Having more stat points in the specialization of skill compared to the attackers&#039;s stat points of that skill. For example defending against &amp;quot;Aren&#039;t I beautiful?&amp;quot; would compare both the attacker&#039;s and defender&#039;s Charisma.&lt;br /&gt;
Having &amp;quot;Force Field&amp;quot; on your alpaca.&lt;br /&gt;
&lt;br /&gt;
So train up your alpaca! Get your jockey their specialization! And get to jousting!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130560</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130560"/>
		<updated>2020-04-09T12:36:34Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* All about those jockeys! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;br /&gt;
&lt;br /&gt;
You can choose a class for your jockey and your jockey has all sorts of tricks up their sleeve to help your alpaca win!&lt;br /&gt;
&lt;br /&gt;
The default jockey class is Commoner, this class isn&#039;t anything special and you can change it right away by whispering to Dreaven while a race is not happening: &lt;br /&gt;
&lt;br /&gt;
whisper dreaven class bard&lt;br /&gt;
&lt;br /&gt;
As an example. Here are the options for your jockey&#039;s class:&lt;br /&gt;
&lt;br /&gt;
Barbarian: Prime stat is Endurance.&lt;br /&gt;
Bard: Prime stat is Luck.&lt;br /&gt;
Moon Mage: Prime stat is Intelligence.&lt;br /&gt;
Ranger: Prime stat is Ranger.&lt;br /&gt;
Thief: Prime stat is Thief.&lt;br /&gt;
Trader: Prime stat is Charisma.&lt;br /&gt;
&lt;br /&gt;
Each class has certain skills they specialize in. Your jockey can use any skill from any class, but they receive a bonus when attacking with a skill their class specializes and they receive a bonus defending against an attack from their specialized class. For example Barbarian jockeys have a skill called &amp;quot;Hamstring&amp;quot;, if your jockey uses Hamstring against another alpaca then your jockey gets a bonus to their attack roll, if another jockey attempts to use Hamstring against your Barbarian jockey&#039;s alpaca then your jockey gets a bonus to their defensive roll.&lt;br /&gt;
&lt;br /&gt;
Your alpaca also receives a bonus to their stat depending on what their jockey&#039;s stat is. For example alpacas receive a bonus to their Luck stat if their jockey is a Bard.&lt;br /&gt;
&lt;br /&gt;
Here are the skills your jockeys can use and the class specialty they fall under:&lt;br /&gt;
&lt;br /&gt;
Barbarian skills:&lt;br /&gt;
1) Hamstring: Attempt to slow down the alpaca in front of your jockey! A successful Hamstring results in a debuff being applied to the alpaca in front yours which lowers their speed for the rest of the race.&lt;br /&gt;
2) Cleanse: Don&#039;t ask why Barbarians know magical spells such as cleanse, they just do! A successful cleanse will remove one debuff from your alpaca.&lt;br /&gt;
&lt;br /&gt;
Bard skills:&lt;br /&gt;
1) Super Portal: A very difficult but very powerful spell. A successful cast will allow your alpaca to enter a portal that will bring them a few meters ahead of the alpaca currently in first place! Talk about lucky!&lt;br /&gt;
2) Lady bug swarm: Summon a swarm of ladybugs to bring you good luck for the rest of the race! Applies a buff to your alpaca which increases luck for the rest of the race. This buff cannot be stacked.&lt;br /&gt;
&lt;br /&gt;
Moon mage skills:&lt;br /&gt;
1) Curse: The Moon Mage jockey uses their magical knowledge to attempt to place a curse on the alpaca in front of them. A successful cast applies a debuff to the alpaca in front of you which cases them to fail all events for the rest of the race. Not even luck can help them!&lt;br /&gt;
2) Force Field: The Moon Mage jockey places a magical barrier around themselves and their alpaca. This spell always works and grants your jockey a slight boost in defending against attacks for the rest of the race. This is not a buff so can&#039;t be dispelled. Every cast of this spell increases the defense bonus it provides.&lt;br /&gt;
&lt;br /&gt;
Ranger skills:&lt;br /&gt;
1) Accelerate: We have a need for speed. This skill places a buff on your alpaca which increases its speed for the rest of the race.&lt;br /&gt;
2) Lightning Bolt: Attempt to conjure a lightning bolt to strike the alpaca in front of you. A successful cast results in the alpaca in front of you not moving at all this round.&lt;br /&gt;
&lt;br /&gt;
Thief skills:&lt;br /&gt;
1) Sabotage: Your sneaky Thief jockey attempts to sabotage the alpaca in front of you and behind you. A successful attack removes one buff from the defending alpaca.&lt;br /&gt;
2) Tar the paths!: Your jockey spills tar all over the path, making it extremely difficult for the alpaca behind you to move. A successful attack results in in the defending alpaca losing some meters this round and having a debuff applied to them which reduces their dexterity for the rest of the race.&lt;br /&gt;
&lt;br /&gt;
Trader skills:&lt;br /&gt;
1) Rain Tokens: Make it rain! A successful cast will give the player some bonus tokens.&lt;br /&gt;
2) Aren&#039;t I beautiful?: Your jockey attempts to use the cuteness of alpacas against other jockeys! The alpaca in front of and behind you will be subjected to your alpaca&#039;s adorableness and a successful attack causes them to not be able to use any skills next round.&lt;br /&gt;
&lt;br /&gt;
Jockey battles and how they work:&lt;br /&gt;
&lt;br /&gt;
When jockeys roll out the&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130559</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130559"/>
		<updated>2020-04-09T12:09:09Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is a monkey. Participation in 50 races is required.&lt;br /&gt;
&lt;br /&gt;
==All about those jockeys!==&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130549</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130549"/>
		<updated>2020-04-09T05:00:27Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Can I rename my alpaca? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 10 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is none. Participation in 50 races is required.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130548</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130548"/>
		<updated>2020-04-09T05:00:15Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* That&amp;#039;s all fine and good, but can I customize my alpaca&amp;#039;s appearance? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;br /&gt;
You sure can, silly billy!&lt;br /&gt;
&lt;br /&gt;
The list below shows what features you can customize on your alpaca, their default look, and how many races your alpaca must participate in before you can customize that feature.&lt;br /&gt;
&lt;br /&gt;
Fleece color: The color of your alpaca&#039;s fleece. Default is gray. Participation in 10 races is required.&lt;br /&gt;
Fleece length: The length of your alpaca&#039;s fleece. Default is short. Participation in 15 races is required.&lt;br /&gt;
Eye color: The color of your alpaca&#039;s eyes. Default is gray. Participation in 20 races is required.&lt;br /&gt;
Ear shape: The shape of your alpaca&#039;s ears. Default is round. Participation in 25 races is required.&lt;br /&gt;
Hat: A hat your alpaca is wearing. Default is none. Participation in 30 races is required.&lt;br /&gt;
Eye accessory: An accessory that goes over your alpaca&#039;s eye/eyes, for example glasses or goggles. Default is none. Participation in 35 races is required.&lt;br /&gt;
Top: Something your alpaca wears on their top, for example a shirt or coat. Default is none. Participation in 40 races is required.&lt;br /&gt;
Companion: A companion that sits on your alpaca&#039;s shoulder, for example a parrot. Default is none. Participation in 45 races is required.&lt;br /&gt;
Jockey: A jockey that rides on your alpaca during the race. Default is none. Participation in 50 races is required.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130546</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130546"/>
		<updated>2020-04-09T04:50:45Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;br /&gt;
&lt;br /&gt;
==That&#039;s all fine and good, but can I customize my alpaca&#039;s appearance?==&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130545</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130545"/>
		<updated>2020-04-09T04:50:13Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Can I rename my alpaca? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;br /&gt;
&lt;br /&gt;
To change your alpaca&#039;s name and gender send an LNet message to Dreaven requesting the name and gender change. To see if your alpaca can be renamed do &amp;quot;alpaca stats&amp;quot; on the Dreavening LNet channel.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130544</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130544"/>
		<updated>2020-04-09T04:46:54Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* What are my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of allowing your alpaca to find a portal every round, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130542</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=130542"/>
		<updated>2020-04-09T04:43:53Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* How do I play? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will give them a boost in meters. The amount of meters the portal boosts is determined by their speed and luck stats.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Roshambo_and_Cards_Against_Humanity&amp;diff=117056</id>
		<title>Roshambo and Cards Against Humanity</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Roshambo_and_Cards_Against_Humanity&amp;diff=117056"/>
		<updated>2019-06-22T04:34:45Z</updated>

		<summary type="html">&lt;p&gt;TGO01: Created page with &amp;quot;&amp;quot;Roshambo&amp;quot; and &amp;quot;Cards against Humanity&amp;quot; are both played back to back.  Roshambo is a tournament style game, pitting two players against each other each with the winner moving...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Roshambo&amp;quot; and &amp;quot;Cards against Humanity&amp;quot; are both played back to back.&lt;br /&gt;
&lt;br /&gt;
Roshambo is a tournament style game, pitting two players against each other each with the winner moving on to the next round. Players are eliminated every round until there is only 1 ultimate winner who earns a brag for defeating all of their opponents.&lt;br /&gt;
&lt;br /&gt;
Roshambo makes use of the in game verb ROSHAMBO. You can do ROSHAMBO &amp;lt;player&amp;gt; &amp;lt;ROCK | PAPER |SCISSORS&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the event of a tie be sure to make another move against your opponent until there is a winner.&lt;br /&gt;
&lt;br /&gt;
Due to time constraints each round only lasts 60 seconds, so it is possible there will be no winner if no one has made a winning move by the end of the round.&lt;br /&gt;
&lt;br /&gt;
Here are the rules: If one player makes a move but the other player does not when the round is over then the player who made a move automatically wins, if neither player has made a move then no one wins. If you leave the table you are automatically disqualified. Please do NOT make moves against people you are not playing against, this includes making moves after the round is over and the other person has moved on to the next round. The game only allows for people to be engaged in one match of Roshambo at a time, so if you lost the round but keep making moves against your opponent then they won&#039;t be able to play against the new person they are matched up with.&lt;br /&gt;
&lt;br /&gt;
To opt out of playing Roshambo do ;chat ::dreaven remove rosh&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cards against Humanity&amp;quot;, or CaH for short, is played very similarly to the real life version of the game. Due to the OOC nature of the game it takes place exclusively in OOC whispers and on LNet. How the game works is Dreaven will draw a random &amp;quot;black card&amp;quot;, which asks a question or details a situation of some kind, and 10 people are chosen at random to provide an answer to the question. Each player is given 5 random &amp;quot;white cards&amp;quot; which have statements, people, places, etc, on them. These players will choose which card they think is the best, whether for being the most funny or clever or for whatever reason, then everyone at the table will vote on which answer they like best. Whichever player receives the most votes for their white card will win and will receive an awesome point!&lt;br /&gt;
&lt;br /&gt;
To opt in for CaH do ;chat ::dreaven add cards&lt;br /&gt;
&lt;br /&gt;
People will first be chosen randomly from those who have opted in to play CaH. If there aren&#039;t at least 10 people at the table who have opted in for CaH then everyone who has opted in will be chosen and random people at the table will be chosen for the rest of the spots.&lt;br /&gt;
&lt;br /&gt;
Dreaven will whisper to you your cards and the question and you have to whisper back the number of the white card you want to use.&lt;br /&gt;
&lt;br /&gt;
Everyone is given a minute to choose their best white card. Afterwards everyone at the table will be able to vote on which card they liked best by whispering to Dreaven the number of the answer they like best. The voting round lasts a minute, after which the person with the most votes will win! Yay!&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=117055</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=117055"/>
		<updated>2019-06-22T04:14:14Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Games played at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=116825</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=116825"/>
		<updated>2019-06-08T01:10:57Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116815</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116815"/>
		<updated>2019-06-07T01:28:16Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* What are my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 0 and 1 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116792</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116792"/>
		<updated>2019-06-06T04:17:01Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* How do I upgrade my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 1 and 2 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also earn tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116789</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116789"/>
		<updated>2019-06-06T02:24:55Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* How do I play? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a loss of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 1 and 2 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116788</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116788"/>
		<updated>2019-06-06T02:20:21Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* What are my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Stamina&#039;&#039;&#039; determines how far your alpaca can move before it needs to take a rest to replenish their stamina. When this happens your alpaca loses some meters and speed for the rest of the race. Your alpaca has a chance depending on its luck to find a fountain that will replenish their stamina before they run out. How much speed your alpaca loses depends on which division they are in, alpacas in division 1 and 2 do not lose speed. Your alpaca&#039;s stamina is also determined by which division they are in.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116787</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116787"/>
		<updated>2019-06-06T02:16:12Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* Can I rename my alpaca? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;br /&gt;
&lt;br /&gt;
You sure can! Your alpaca&#039;s name is their number when they first start out, but once they have proven themselves a worthy racing alpaca you unlock the ability to rename them.&lt;br /&gt;
&lt;br /&gt;
Your alpaca can be renamed once they have placed first in a division during a race or after they have participated in 15 total races.&lt;br /&gt;
&lt;br /&gt;
You can also choose Male or Female for their gender. Alpacas start out as a Neutral gender and you can choose to keep this as their gender if you wish.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116786</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116786"/>
		<updated>2019-06-06T02:14:17Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;br /&gt;
&lt;br /&gt;
==Can I rename my alpaca?==&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116785</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116785"/>
		<updated>2019-06-06T02:14:01Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* How do I upgrade my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Tokens are required to upgrade your alpaca&#039;s stats.&lt;br /&gt;
&lt;br /&gt;
There are several ways to earn tokens.&lt;br /&gt;
&lt;br /&gt;
Some random events will award tokens if you are successful.&lt;br /&gt;
&lt;br /&gt;
You will earn 3000 tokens for placing first in your division after a race, 2000 for second, and 1000 for third.&lt;br /&gt;
&lt;br /&gt;
You can also tokens for placing overall in a race. Placing first overall awards you with 1500 tokens, 1000 for second, and 500 for third.&lt;br /&gt;
&lt;br /&gt;
You receive 1000 tokens as a participation bonus for playing in a race.&lt;br /&gt;
&lt;br /&gt;
You also receive 1 token for every meter your alpaca moves during a race.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116784</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116784"/>
		<updated>2019-06-06T02:09:30Z</updated>

		<summary type="html">&lt;p&gt;TGO01: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;br /&gt;
&lt;br /&gt;
==How do I upgrade my alpaca&#039;s stats?==&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116783</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116783"/>
		<updated>2019-06-06T02:08:31Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* What are my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116782</id>
		<title>Amazing Alpaca Adventures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Amazing_Alpaca_Adventures&amp;diff=116782"/>
		<updated>2019-06-06T02:07:05Z</updated>

		<summary type="html">&lt;p&gt;TGO01: /* What are my alpaca&amp;#039;s stats? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What is Amazing Alpaca Adventures==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Amazing Alpaca Adventures&amp;quot; is a game that is played before a Dreavening starts. It is also known as AAA.&lt;br /&gt;
&lt;br /&gt;
==How do I join?==&lt;br /&gt;
&lt;br /&gt;
Simply whisper JOIN to Dreaven before or during a Dreavening to receive your alpaca. Note you can&#039;t whisper JOIN to Dreaven while a race is going on, well you can but you won&#039;t receive your alpaca.&lt;br /&gt;
&lt;br /&gt;
Once you have received your alpaca you can play AAA simply by being at the table when the race beings. If AAA is chosen as the game to be played the race starts at around the 11 minute mark of the countdown to when the Dreavening starts, giving you about 4 minutes to get to Dreaven&#039;s table once the 15 minute countdown is announced.&lt;br /&gt;
&lt;br /&gt;
==How do I play?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca does most of the work. There are 10 rounds where your alpaca has to run as far as they can. Each round is broken down into 4 phases.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;speed&amp;quot; phase where your alpaca moves a number of meters based on their speed stat. Your alpaca also has stamina that goes down in every speed phase depending on how high their speed is, if their stamina reaches zero they lose a meter and speed for the rest of the race depending on which division the are in. Alpacas don&#039;t start to lose speed until division 2. Stamina is replenished after it reaches zero or by finding a fountain before it reaches zero.&lt;br /&gt;
&lt;br /&gt;
There is an &amp;quot;endurance&amp;quot; phase that checks to see if your alpaca has enough endurance to keep going at the pace of their speed. Not enough endurance results in a lose of meters. The less endurance your alpaca has compared to how much endurance it needs the more meters it will lose. If your alpaca&#039;s endurance is high then it has a chance to gain bonus meters. The higher your alpaca&#039;s endurance the greater benefit they might receive.&lt;br /&gt;
&lt;br /&gt;
There is a &amp;quot;luck&amp;quot; phase which is a chance for your alpaca to find and enter a portal that will double the number of meters they travel in that round. This bonus is capped by your alpaca&#039;s luck stat.&lt;br /&gt;
&lt;br /&gt;
All three of these phases are invisible to you and your alpaca does all of the work. Dreaven will whisper you after each round to explain how your alpaca did during each phase.&lt;br /&gt;
&lt;br /&gt;
The fourth and final round is an event phase. There are two different event phases; interactive events and non-interactive events. &lt;br /&gt;
&lt;br /&gt;
During an interactive event Dreaven will whisper you a predicament your alpaca has found itself in. You will be provided with 3 options that you must choose from, whisper Dreaven the number of the option you want your alpaca to choose.&lt;br /&gt;
&lt;br /&gt;
Here is an example of an interactive event:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In a clearing up ahead Number 99999 notices a rather large sign reading &amp;quot;Drink me for a boost of speed!&amp;quot; Unfortunately there are three potions below the sign. What should Number 99999 do? Whisper to me just the NUMBER of the answer you want to choose: 973) Drink the blue potion., 1164) Drink the yellow potion., 467) Drink the red potion..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In this case you would whisper to Dreaven either 973, 1164, or 467. Note these numbers are always random so keep an eye out.&lt;br /&gt;
&lt;br /&gt;
Non-interactive events are events in which your alpaca does all of the work, meaning no input from you is required. Success of non-interactive events depends on the stats of your alpaca. There are events for each of the 6 stats and Dexterity provides a bonus for each event. For example if an Endurance event is chosen then success will depend on your alpaca&#039;s Endurance stat and Dexterity stat.&lt;br /&gt;
&lt;br /&gt;
==What are my alpaca&#039;s stats?==&lt;br /&gt;
&lt;br /&gt;
Your alpaca&#039;s primary stat is speed. Speed has its own cost to upgrade, which is 100 * speed&#039;s current value. For example if your alpaca has 3 speed it would cost 300 tokens to upgrade it to 4.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Speed&#039;&#039;&#039; makes your alpaca run faster so it can cover more ground.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has two secondary stats. Secondary stats share a cost, which is 50 * the sum of all secondary stats. For example if your alpaca has 2 endurance and 5 luck it would cost 350 tokens to upgrade either endurance or luck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Endurance&#039;&#039;&#039; helps your alpaca maintain its current speed. If endurance is too low your alpaca will need to take breaks which will result in a loss of meters each round.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Luck&#039;&#039;&#039; helps your alpaca in just about every way. It has a chance to provide a boost of speed during the speed phase of the race, it can negate any penalties during the endurance phase if your alpaca&#039;s endurance is low, it can energize your alpaca during the endurance phase if your alpaca has a lot of endurance, it has a chance of allowing your alpaca to find a fountain to replenish its stamina, it has a chance of doubling the number of meters your alpaca moves every round by finding a portal, if your alpaca initially fails a non-interactive event luck can provide it with a second chance to succeed. Dreaven will whisper to you clues informing you when your alpaca has been lucky.&lt;br /&gt;
&lt;br /&gt;
Your alpaca has three tertiary stats. Tertiary states share a cost, which is 25 * the sum of all tertiary stats. For example if your alpaca has 3 Dexterity, 6 Intelligence, and 5 Charisma then the next upgrade will cost 350 tokens.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dexterity&#039;&#039;&#039; provides a small bonus to your alpaca to succeed during all non-interactive events. This bonus even applies to Dexterity events.&lt;br /&gt;
&#039;&#039;&#039;Intelligence&#039;&#039;&#039; gives all stats a small boost at the beginning of the race. Intelligence does not boost itself.&lt;br /&gt;
&#039;&#039;&#039;Charisma&#039;&#039;&#039; allows your alpaca to earn bonus tokens. This bonus is applied whenever your alpaca earns tokens.&lt;/div&gt;</summary>
		<author><name>TGO01</name></author>
	</entry>
</feed>