<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=THAYET</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=THAYET"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/THAYET"/>
	<updated>2026-05-17T06:40:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80873</id>
		<title>Chaston Griffin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80873"/>
		<updated>2016-08-11T07:29:55Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Human&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = Jantalar&lt;br /&gt;
|relationships = Drangell, Disean&lt;br /&gt;
|alias = Prelate&lt;br /&gt;
|affiliation = The Blameless, Church of Koar}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Prelate Chaston Griffin the High Priest of the Church of Koar.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Human from Talador.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tall and appears to be middle-aged.  He has piercing golden eyes and tanned skin.  He has short, cropped golden brown hair shaved at the temples.  He has a square-jawed face, a prominent nose and a clean shaven face and broad shoulders.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a billowing golden silk cape, a silver-tooled black leather satchel, a point-sleeved padded white wool gambeson emblazoned with a golden crown, a suit of brilliant white scale mail, a pair of crossed leather belts, an intricately carved silver scabbard inlaid with gleaming topaz, and a pair of black leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Chaston Griffin was born in 5073 in the Barony of Jantalar, the fourth and youngest child in the family. He was fourteen years old when his father, and three oldest brothers marched in the Jantalarian army under Baron Lerep Hochstib as they began a campaign of invading Talador. His father, Christoff Griffin, became a high ranking officer in the Jantalarian army, receiving numerous accolades and medals during his service. Later on, once the invasion of Talador was over and Jantalar successfully conquered the region, Chaston&#039;s father was awarded a title of minor nobility and land in Talador. Two of Chaston&#039;s brothers died while in service to Jantalar, one in the Talador invasion, another while liberating Doggoroth Keep from monster hordes. His third brother, who was only a few years older than Chaston went missing in the wilds, rumored to be have been murdered by monster hordes, or deserted from service. His fate was never discovered.&lt;br /&gt;
 &lt;br /&gt;
During the time Chaston&#039;s father and his brothers were away at war, his mother toiled at home, tending to the homefront and doing all she could to raise Chaston and guide him into another direction that did not include the life of a soldier. His mother, Rebecca Griffin, was a devout follower of Koar for all of her life. She would miss meals before ever missing service in the local Church of Koar within Jantalar&#039;s capitol. Even as Chaston grew up, toying with swords and shields and mock combat as all young boys often do, he was never found without a strand of prayerbeads his mother downright forced him to wear on threat of punishment.&lt;br /&gt;
 &lt;br /&gt;
One night, under the guise of darkness, a trio of elven bandits raided Chaston&#039;s home. During the attack, Chaston&#039;s mother was killed and Chaston barely survived. His mother had instructed him to run, and he fled out into the open streets, where one of the bandit&#039;s arrows struck his throat, dropping him to the ground. Local guards arrived at the commotion and apprehended the bandits. It was then discovered Chaston survived the arrow shot, by the tip of the arrowhead catching the strand of prayerbeads around his neck, weakening the severity of the wound. The elven bandits were sentenced and executed, and their motive behind their attack was rumored to be racial based, due to Baron Hochstib&#039;s human supremacy views.&lt;br /&gt;
 &lt;br /&gt;
The miracle of Chaston&#039;s survival spread like wildfire. It was then that the fervor of the Godking Koar truly sparked in Chaston&#039;s life. The Church of Koar immediately acted upon the event, and enlisted Chaston into the Everwatch Tower which stands as a beacon of strength and power in the Barony of Mestanir. It would be years later that Chaston&#039;s father passed from illness in Talador, and his entire estates passed to Chaston, who remained in service at the Everwatch Tower.&lt;br /&gt;
 &lt;br /&gt;
Chaston rose through the ranks of the Everwatch Tower quickly, his charm a powerful offshoot of his confidence as being heralded as the miracle child of Jantalar, whose Koar&#039;s hand shielded him from the cold grasp of death. For years Chaston served dutifully among the fortified halls of the Everwatch Tower, growing in power and influence. He had become an outspoken voice for Koar&#039;s Light and a proponent of justice being served better as an offense, than a defense. In Fashanos 5114, the Patriarch of the Church of Koar appointed Chaston Griffin as the new Prelate for the Barony of Talador, which was to finally reclaim their rightful independence within the Turamzzyrian Empire after years of war and occupation.&lt;br /&gt;
 &lt;br /&gt;
Arriving at Talador, Prelate Chaston Griffin immediately took possession of his lands and estates, which included much of the area surrounding some of Talador&#039;s abandoned silver mines, and their claims. While this land bore little value, it would soon change with the discovery of blood marble within the once dry mine&#039;s depths, which would propel both Chaston and Talador into a level of wealth and influence neither had seen before.&lt;br /&gt;
 &lt;br /&gt;
Presently, Prelate Chaston has constructed a new splendid Temple of Koar in Talador, building over the remnants of a church dedicated to Eonak. In the aftermath of the War of Shadows, Prelate Chaston has consolidated much of his power and has seen countless followers flock to him as he preaches about a holy war against the remnants of darkness, that no shadow in all of Elanthia can hide the evil of the world from the truth and power of Koar&#039;s Light. Rumors abound of Prelate Chaston&#039;s influence, some speculate he was instrumental in orchestrating the invasion of Talador against Wehnimer&#039;s Landing, and simply allowed Lord Thermon, Cosima and Davard to die in his place when the events did not unfold as he had planned. Others speak of darker stories, that Chaston&#039;s persuasive behavior is unnatural, perhaps even magical, and that his words are not alone in being able to grip and hold the minds of those who hear him and are swayed to his cause. On the other spectrum of tales, many hold Prelate Chaston in a light nearly as bright as the Emperor of the Turamzzyrian Empire himself, claiming Chaston speaks and acts with the divine blessing of Koar and he has come to purge darkness from Elanthia.&lt;br /&gt;
&lt;br /&gt;
[[Category: Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spensor_Caulfield&amp;diff=80872</id>
		<title>Spensor Caulfield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spensor_Caulfield&amp;diff=80872"/>
		<updated>2016-08-11T07:24:26Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Human&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = &lt;br /&gt;
|relationships = Larsya (daughter)&lt;br /&gt;
|alias = Baron of Bourth&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spensor Caulfield is the Baron of [[Bourth]]. He has a son (name unknown) who helps oversee Bourth during his travels. He was a known follower of [[Voln]] who has recently converted to serving [[Koar]], while still respecting the [[Order of Voln]].&lt;br /&gt;
&lt;br /&gt;
He has recently traveled to Wehnimer&#039;s Landing to discuss some increased trade agreements between the two regions. He also brought his daughter, Larsya, who shares her deceased mother&#039;s love for the sea and open water, so chose to vacation for a few weeks in Wehnimer&#039;s Landing as her father conducted business.&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tseleth&amp;diff=80871</id>
		<title>Tseleth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tseleth&amp;diff=80871"/>
		<updated>2016-08-11T07:21:41Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Ride of the Red Dreamer&lt;br /&gt;
|gender = skeleton&lt;br /&gt;
|race = Undead&lt;br /&gt;
|life = Alive(ish)&lt;br /&gt;
|hometown = Sea of Fire&lt;br /&gt;
|relationships = Morvule&lt;br /&gt;
|alias = The Infernal&lt;br /&gt;
|affiliation = Sanctum of Scales}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tseleth was formerly a [[Human]] [[Dreamwalkers_(saved_post)|Dreamwalker]], cursed to wander the [[Sea of Fire]] immortally for his cowardice.  He came upon [[Bir Muhallah]], and become undead.  After his dispatching, he was drawn from the [[Maw of Luukos]] by [[Morvule]] Thineval, becoming an arch-lich.&lt;br /&gt;
&lt;br /&gt;
After an absence, he struck [[Solhaven]] as a meteorite before requesting assistance from the townspeople regarding the [[Eye of Goseth]].&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Tseleth the Infernal.&lt;br /&gt;
He appears to be an Arch Lich.&lt;br /&gt;
His form is towering and skeletal.  Emerald flames belch forth from the depths of the eyes sockets in his skull, the charred skin of which has torn to reveal glimpses of blackened bone.  A half-molten crown of gold, inlaid with cracked emeralds, is fused to his skull.  Viridian flames rage beneath his exposed ribcage.&lt;br /&gt;
Ebon-taloned wings draped in tattered, leathery flesh sprout from the fire-ravaged bones of his back.&lt;br /&gt;
He is wearing a pulsating chrysochlorous soulstone suspended from a gilded chain, the charred and ragged remains of a dark hooded greatcloak, some ragged strips of burnt cloth, and a stygian wristlet forged from heavy ora links.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Vinswith&amp;diff=80870</id>
		<title>Vinswith</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Vinswith&amp;diff=80870"/>
		<updated>2016-08-11T07:09:37Z</updated>

		<summary type="html">&lt;p&gt;THAYET: Created page with &amp;quot;{{storynpcbox |storyline = Eyes of the Dawn |gender = male |race = Half-Elf |life = Alive |hometown = |relationships =  |alias =  |affiliation = }}  Implicated in the attempte...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Half-Elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown =&lt;br /&gt;
|relationships = &lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
Implicated in the attempted assassination of [[Larsya Caulfield]].  His appearance is a mingling of the adventurers [[Archales]] and [[Wolfloner]], who were initially implicated in the assassination attempt, and he wears accouterments of the [[Rising Phoenix|House of Rising Phoenix]], whose name was smeared by the incident. He was found and detained by the [[Wehnimer&#039;s Landing]] militia shortly after, raving and ranting about hearing voices and appearing to have gone mad.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
He is taller than average.  He has brooding, jade-infused storm grey eyes and nut brown skin.  He has shoudler-length, lustrous blue-black hair that is rumpled into a shaggy mess with bits of emerald shards sticking out of it at odd angles.  He has an image of a broken crown burnt into the flesh of his neck.  He has slightly curved ears and dozens of scratch marks on his hands and arms.&lt;br /&gt;
His face is concealed by a golvern mask etched with wyrwood leaves.&lt;br /&gt;
&lt;br /&gt;
He is wearing a crystal amulet, a deeply-hooded black leather longcloak, a cracked white skull symbol inset with black marble eyes, a golden phoenix pin, a deep black longbow, a long-sleeved shadowy black shirt, some leather handwraps, a dark leather quiver, some deep black leather pants, and some leather footwraps.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80869</id>
		<title>Larsya Caulfield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80869"/>
		<updated>2016-08-11T07:02:56Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = Human&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = Bourth&lt;br /&gt;
|relationships = Spensor (father)&lt;br /&gt;
|alias = Little Elf&lt;br /&gt;
|affiliation = Heir of Bourth}}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Larsya is the young daughter of [[Baron Spensor Caulfield]]. Her mother is deceased. She has an older brother. She loves the open sea like her mother once did, and her father calls her his &amp;quot;little elf.&amp;quot; She is a ranger and loves the Wyrdeep Forest, and has recently traveled to Wehnimer&#039;s Landing with her father to enjoy some time near the sea while her father conducts business in the area.  In Koaratos, 5116, many adventurers in Wehnimer&#039;s Landing helped Larsya bond with her first animal companion, a golden-brown wolf that she named Dawn.  About a week later she was struck from the shadows by a poisoned arrow which forced her to age at an accelerated rate, prompting adventurers to seal her in a stasis in a crystal coffin until a cure could be found.  The would-be assassin is thought to be a man named [[Vinswith]], who was later found.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Azradim&amp;diff=80868</id>
		<title>Azradim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Azradim&amp;diff=80868"/>
		<updated>2016-08-11T06:55:35Z</updated>

		<summary type="html">&lt;p&gt;THAYET: Created page with &amp;quot;{{storynpcbox |storyline =  |gender = male |race = Human |life = Dead |hometown = Sea of Fire |relationships = Tseleth |alias =  |affiliation = Sanctum of Scales}}  Responsibl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = &lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Human&lt;br /&gt;
|life = Dead&lt;br /&gt;
|hometown = Sea of Fire&lt;br /&gt;
|relationships = Tseleth&lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = Sanctum of Scales}}&lt;br /&gt;
&lt;br /&gt;
Responsible for corrupting the [[Luukos|Luukosians]] of the Sanctum of Scales.  Was thrown into the Maw of Luukos by [[Tseleth]] for his treachery.&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Drangell&amp;diff=80867</id>
		<title>Drangell</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Drangell&amp;diff=80867"/>
		<updated>2016-08-11T06:51:22Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Cross Into Shadows&lt;br /&gt;
|storyline2 = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Giantman&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = Wehnimer&#039;s Landing&lt;br /&gt;
|relationships = Thrayzar, Jankus, Grishom&amp;lt;br&amp;gt;Barnom, Rysus, Cosima&amp;lt;br&amp;gt;Brieson, Thadston, Chaston Griffin&lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = The Brotherhood of Rooks, The Blameless}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Drangell.&lt;br /&gt;
He appears to be a Giantman.&lt;br /&gt;
He is average height and appears to be in the prime of life.  He has brooding dark amber eyes and tanned skin.  He has short, thick dark russet hair interspersed with strands of grey.  He has a fleshy face and a large nose.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a huge black-bladed axe in his right hand and a spiked black rolaren greatshield in his left hand.&lt;br /&gt;
He is wearing a heavy black orc hide greatcloak, a pair of faded black trousers, a thick steel-buckled belt, a suit of spiked mithril armor, some heavy black plate armor, a stained black cloth pack, and a pair of spike-toed boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Once a giantman mercenary who secretly worked for the [[Turamzzyrian Empire]], he was sent alongside [[Thrayzar]] to assassinate a witch. In the final moments of her life, the witch cursed him and he transformed into the form of a troll. Enraged by his betrayal from the Empire, which had supposedly sent him on a suicide mission, Drangell embraced the monster he had become and used his new powers of superior strength and near immortality to gather an army of trolls under his command. It took an army of dwarves to finally subdue him and imprison him in a fiery prison deep below the ruins of an old keep. Decades later, [[Grishom]]&#039;s minions located Drangell and released him, thus allowing him to besiege Wehnimer&#039;s Landing with his troll army. Drangell was eventually defeated by adventurers after his troll-form curse was broken by the Tehir Spiritcaller named [[Akhash]]. Back in giantman form, he was locked away in the prison in Wehnimer&#039;s Landing. Almost two years later, Drangell was financed by a mysterious benefactor to form a new underground organization called the [[Brotherhood of Rooks]]. Months later, the Lich King Barnom Slim broke Drangell out of prison and struck an alliance between his undead minions and Drangell&#039;s Rooks. In the end, Drangell turned on Barnom, providing the adventurers with pertinent information to bring about his demise, in exchange for a full pardon of his past crimes against the town from Mayor Walkar. After Barnom Slim was killed, Drangell and his right hand man, Jankus the gnome, were pardoned and free. Rumors insist the Brotherhood of Rooks still operate within the shadows of Wehnimer&#039;s Landing, but it is anyone’s guess if Drangell still secretly leads them or not. &lt;br /&gt;
&lt;br /&gt;
Drangell was in fact the leader of the Rooks. He caused additional trouble before setting off a series of explosions in the pathways under the city and was buried under rocks. Due to the everblood curse it is not believed he was killed and rumors surfaced he was seen later that evening, but not since.&lt;br /&gt;
&lt;br /&gt;
Drangell eventually resurfaced, trying to reclaim leadership of the Brotherhood of Rooks, who in the interim had been following [[Alendrial DeArchon]] and [[Rysus]]. There existed for a brief time a civil war among the Brotherhood of Rooks, with Wehnimer&#039;s Landing being caught in the middle. Drangell even recruited some Grimswarm to follow him and be added into the mix. Eventually, Sir [[Thadston Andrews]], [[Thrayzar]] and some local adventurers and even some of the Rooks worked together to lure Drangell into a trap, where they were able to lock him away in a magical bane coffin that will keep him sealed until the Hall of Mages can discover a way to finally end his life and defeat the Everblood in his veins. In the aftermath of the civil war of Rooks, Alendrial was apprehended by imperial forces and Rysus took over the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
After some initial research on Drangell while in the coffin by Lord [[Brieson]], he was then transferred by Sir Thadston&#039;s command to a safe location in Talador. There, Drangell remains sealed away in the magical coffin, a small gesture Sir Thadston said he did to try to bring some closure to the people of Talador for Drangell&#039;s role in the murder of [[Cosima]] a beautiful woman who many call &amp;quot;The Jewel of Talador.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Most recently, he has been seen in the service of [[Chaston Griffin]], having been released from his bondage and enlisted as one of [[The Blameless]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Wehnimer&#039;s Landing Storylines]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80866</id>
		<title>Chaston Griffin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80866"/>
		<updated>2016-08-11T06:50:20Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Human&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = Jantalar&lt;br /&gt;
|relationships = Drangell, Disean&lt;br /&gt;
|alias = Prelate&lt;br /&gt;
|affiliation = The Blameless}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Prelate Chaston Griffin the High Priest of the Church of Koar.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Human from Talador.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tall and appears to be middle-aged.  He has piercing golden eyes and tanned skin.  He has short, cropped golden brown hair shaved at the temples.  He has a square-jawed face, a prominent nose and a clean shaven face and broad shoulders.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a billowing golden silk cape, a silver-tooled black leather satchel, a point-sleeved padded white wool gambeson emblazoned with a golden crown, a suit of brilliant white scale mail, a pair of crossed leather belts, an intricately carved silver scabbard inlaid with gleaming topaz, and a pair of black leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Chaston Griffin was born in 5073 in the Barony of Jantalar, the fourth and youngest child in the family. He was fourteen years old when his father, and three oldest brothers marched in the Jantalarian army under Baron Lerep Hochstib as they began a campaign of invading Talador. His father, Christoff Griffin, became a high ranking officer in the Jantalarian army, receiving numerous accolades and medals during his service. Later on, once the invasion of Talador was over and Jantalar successfully conquered the region, Chaston&#039;s father was awarded a title of minor nobility and land in Talador. Two of Chaston&#039;s brothers died while in service to Jantalar, one in the Talador invasion, another while liberating Doggoroth Keep from monster hordes. His third brother, who was only a few years older than Chaston went missing in the wilds, rumored to be have been murdered by monster hordes, or deserted from service. His fate was never discovered.&lt;br /&gt;
 &lt;br /&gt;
During the time Chaston&#039;s father and his brothers were away at war, his mother toiled at home, tending to the homefront and doing all she could to raise Chaston and guide him into another direction that did not include the life of a soldier. His mother, Rebecca Griffin, was a devout follower of Koar for all of her life. She would miss meals before ever missing service in the local Church of Koar within Jantalar&#039;s capitol. Even as Chaston grew up, toying with swords and shields and mock combat as all young boys often do, he was never found without a strand of prayerbeads his mother downright forced him to wear on threat of punishment.&lt;br /&gt;
 &lt;br /&gt;
One night, under the guise of darkness, a trio of elven bandits raided Chaston&#039;s home. During the attack, Chaston&#039;s mother was killed and Chaston barely survived. His mother had instructed him to run, and he fled out into the open streets, where one of the bandit&#039;s arrows struck his throat, dropping him to the ground. Local guards arrived at the commotion and apprehended the bandits. It was then discovered Chaston survived the arrow shot, by the tip of the arrowhead catching the strand of prayerbeads around his neck, weakening the severity of the wound. The elven bandits were sentenced and executed, and their motive behind their attack was rumored to be racial based, due to Baron Hochstib&#039;s human supremacy views.&lt;br /&gt;
 &lt;br /&gt;
The miracle of Chaston&#039;s survival spread like wildfire. It was then that the fervor of the Godking Koar truly sparked in Chaston&#039;s life. The Church of Koar immediately acted upon the event, and enlisted Chaston into the Everwatch Tower which stands as a beacon of strength and power in the Barony of Mestanir. It would be years later that Chaston&#039;s father passed from illness in Talador, and his entire estates passed to Chaston, who remained in service at the Everwatch Tower.&lt;br /&gt;
 &lt;br /&gt;
Chaston rose through the ranks of the Everwatch Tower quickly, his charm a powerful offshoot of his confidence as being heralded as the miracle child of Jantalar, whose Koar&#039;s hand shielded him from the cold grasp of death. For years Chaston served dutifully among the fortified halls of the Everwatch Tower, growing in power and influence. He had become an outspoken voice for Koar&#039;s Light and a proponent of justice being served better as an offense, than a defense. In Fashanos 5114, the Patriarch of the Church of Koar appointed Chaston Griffin as the new Prelate for the Barony of Talador, which was to finally reclaim their rightful independence within the Turamzzyrian Empire after years of war and occupation.&lt;br /&gt;
 &lt;br /&gt;
Arriving at Talador, Prelate Chaston Griffin immediately took possession of his lands and estates, which included much of the area surrounding some of Talador&#039;s abandoned silver mines, and their claims. While this land bore little value, it would soon change with the discovery of blood marble within the once dry mine&#039;s depths, which would propel both Chaston and Talador into a level of wealth and influence neither had seen before.&lt;br /&gt;
 &lt;br /&gt;
Presently, Prelate Chaston has constructed a new splendid Temple of Koar in Talador, building over the remnants of a church dedicated to Eonak. In the aftermath of the War of Shadows, Prelate Chaston has consolidated much of his power and has seen countless followers flock to him as he preaches about a holy war against the remnants of darkness, that no shadow in all of Elanthia can hide the evil of the world from the truth and power of Koar&#039;s Light. Rumors abound of Prelate Chaston&#039;s influence, some speculate he was instrumental in orchestrating the invasion of Talador against Wehnimer&#039;s Landing, and simply allowed Lord Thermon, Cosima and Davard to die in his place when the events did not unfold as he had planned. Others speak of darker stories, that Chaston&#039;s persuasive behavior is unnatural, perhaps even magical, and that his words are not alone in being able to grip and hold the minds of those who hear him and are swayed to his cause. On the other spectrum of tales, many hold Prelate Chaston in a light nearly as bright as the Emperor of the Turamzzyrian Empire himself, claiming Chaston speaks and acts with the divine blessing of Koar and he has come to purge darkness from Elanthia.&lt;br /&gt;
&lt;br /&gt;
[[Category: Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Drangell&amp;diff=80865</id>
		<title>Drangell</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Drangell&amp;diff=80865"/>
		<updated>2016-08-11T06:48:19Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = War of Shadows&lt;br /&gt;
|storyline2 = Eyes of the Dawn&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Giantman&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = Wehnimer&#039;s Landing&lt;br /&gt;
|relationships = Thrayzar, Jankus, Grishom&amp;lt;br&amp;gt;Barnom, Rysus, Cosima&amp;lt;br&amp;gt;Brieson, Thadston, Chaston Griffin&lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = The Brotherhood of Rooks, The Blameless}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Drangell.&lt;br /&gt;
He appears to be a Giantman.&lt;br /&gt;
He is average height and appears to be in the prime of life.  He has brooding dark amber eyes and tanned skin.  He has short, thick dark russet hair interspersed with strands of grey.  He has a fleshy face and a large nose.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a huge black-bladed axe in his right hand and a spiked black rolaren greatshield in his left hand.&lt;br /&gt;
He is wearing a heavy black orc hide greatcloak, a pair of faded black trousers, a thick steel-buckled belt, a suit of spiked mithril armor, some heavy black plate armor, a stained black cloth pack, and a pair of spike-toed boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Once a giantman mercenary who secretly worked for the [[Turamzzyrian Empire]], he was sent alongside [[Thrayzar]] to assassinate a witch. In the final moments of her life, the witch cursed him and he transformed into the form of a troll. Enraged by his betrayal from the Empire, which had supposedly sent him on a suicide mission, Drangell embraced the monster he had become and used his new powers of superior strength and near immortality to gather an army of trolls under his command. It took an army of dwarves to finally subdue him and imprison him in a fiery prison deep below the ruins of an old keep. Decades later, [[Grishom]]&#039;s minions located Drangell and released him, thus allowing him to besiege Wehnimer&#039;s Landing with his troll army. Drangell was eventually defeated by adventurers after his troll-form curse was broken by the Tehir Spiritcaller named [[Akhash]]. Back in giantman form, he was locked away in the prison in Wehnimer&#039;s Landing. Almost two years later, Drangell was financed by a mysterious benefactor to form a new underground organization called the [[Brotherhood of Rooks]]. Months later, the Lich King Barnom Slim broke Drangell out of prison and struck an alliance between his undead minions and Drangell&#039;s Rooks. In the end, Drangell turned on Barnom, providing the adventurers with pertinent information to bring about his demise, in exchange for a full pardon of his past crimes against the town from Mayor Walkar. After Barnom Slim was killed, Drangell and his right hand man, Jankus the gnome, were pardoned and free. Rumors insist the Brotherhood of Rooks still operate within the shadows of Wehnimer&#039;s Landing, but it is anyone’s guess if Drangell still secretly leads them or not. &lt;br /&gt;
&lt;br /&gt;
Drangell was in fact the leader of the Rooks. He caused additional trouble before setting off a series of explosions in the pathways under the city and was buried under rocks. Due to the everblood curse it is not believed he was killed and rumors surfaced he was seen later that evening, but not since.&lt;br /&gt;
&lt;br /&gt;
Drangell eventually resurfaced, trying to reclaim leadership of the Brotherhood of Rooks, who in the interim had been following [[Alendrial DeArchon]] and [[Rysus]]. There existed for a brief time a civil war among the Brotherhood of Rooks, with Wehnimer&#039;s Landing being caught in the middle. Drangell even recruited some Grimswarm to follow him and be added into the mix. Eventually, Sir [[Thadston Andrews]], [[Thrayzar]] and some local adventurers and even some of the Rooks worked together to lure Drangell into a trap, where they were able to lock him away in a magical bane coffin that will keep him sealed until the Hall of Mages can discover a way to finally end his life and defeat the Everblood in his veins. In the aftermath of the civil war of Rooks, Alendrial was apprehended by imperial forces and Rysus took over the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
After some initial research on Drangell while in the coffin by Lord [[Brieson]], he was then transferred by Sir Thadston&#039;s command to a safe location in Talador. There, Drangell remains sealed away in the magical coffin, a small gesture Sir Thadston said he did to try to bring some closure to the people of Talador for Drangell&#039;s role in the murder of [[Cosima]] a beautiful woman who many call &amp;quot;The Jewel of Talador.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Most recently, he has been seen in the service of [[Chaston Griffin]], having been released from his bondage and enlisted as one of [[The Blameless]].&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Wehnimer&#039;s Landing Storylines]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80838</id>
		<title>Gswiki talk:Style guide/Storyline NPCs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80838"/>
		<updated>2016-08-10T05:15:29Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There presently seems to be an issue with the template being used to tag NPCs involved in multiple storylines (see [[Drangell]]&#039;s page for what it&#039;s doing). Is there a workaround for this or is it something in the template itself that must be tweaked? [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 05:42, 9 August 2016 (CDT)&lt;br /&gt;
:The template wasn&#039;t built for more than 1 storyline. I made the template and asked for input on the template and help page and this is the first response, so thank you. I&#039;ll work on adding more storyline fields. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:27, 9 August 2016 (CDT)&lt;br /&gt;
::Last night was the first chance I&#039;ve had to sit down and do some wiki work, unfortunately. I appreciate the modifications. I&#039;d like to work on getting this template as well as some general copyediting done on all the Landing&#039;s storyline NPCs over the next week. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 12:04, 9 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
Should relationships only be familial relationships? Do people want the &amp;quot;Importance&amp;quot; field? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:54, 9 August 2016 (CDT)&lt;br /&gt;
:Importance feels like too subjective a statement for an infobox, personally. When I started putting them on pages I realized I really didn&#039;t know enough from the glut of information to make that call, so I left it blank. Relationship in general feels more important than family in this context but it does get weighed down very quickly as a field, so I&#039;m not sure what to suggest there. Maybe a separate category for organizations or affiliations? Or leave it to familial relationships just to avoid clutter. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 12:04, 9 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::The clutter is what I was thinking about.  I also considered a dead or alive field, but that is also subjective in GS. How about replacing Importance with Organization and then the Relationships can just be familial? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:14, 9 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Dead is subjective, but still helpful IMO. It can always be changed later if their situation changes. My suggestion for categories would be status (alive/dead/unknown), known aliases/titles, race, gender, region, affiliations/associates, and relatives. That would serve the purpose of the box as being a &amp;quot;this NPC at a glance&amp;quot; sort of thing. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 00:15, 10 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80834</id>
		<title>Gswiki talk:Style guide/Storyline NPCs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80834"/>
		<updated>2016-08-09T17:04:10Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There presently seems to be an issue with the template being used to tag NPCs involved in multiple storylines (see [[Drangell]]&#039;s page for what it&#039;s doing). Is there a workaround for this or is it something in the template itself that must be tweaked? [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 05:42, 9 August 2016 (CDT)&lt;br /&gt;
:The template wasn&#039;t built for more than 1 storyline. I made the template and asked for input on the template and help page and this is the first response, so thank you. I&#039;ll work on adding more storyline fields. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:27, 9 August 2016 (CDT)&lt;br /&gt;
::Last night was the first chance I&#039;ve had to sit down and do some wiki work, unfortunately. I appreciate the modifications. I&#039;d like to work on getting this template as well as some general copyediting done on all the Landing&#039;s storyline NPCs over the next week. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 12:04, 9 August 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
Should relationships only be familial relationships? Do people want the &amp;quot;Importance&amp;quot; field? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:54, 9 August 2016 (CDT)&lt;br /&gt;
:Importance feels like too subjective a statement for an infobox, personally. When I started putting them on pages I realized I really didn&#039;t know enough from the glut of information to make that call, so I left it blank. Relationship in general feels more important than family in this context but it does get weighed down very quickly as a field, so I&#039;m not sure what to suggest there. Maybe a separate category for organizations or affiliations? Or leave it to familial relationships just to avoid clutter. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 12:04, 9 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80816</id>
		<title>Gswiki talk:Style guide/Storyline NPCs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki_talk:Style_guide/Storyline_NPCs&amp;diff=80816"/>
		<updated>2016-08-09T10:42:48Z</updated>

		<summary type="html">&lt;p&gt;THAYET: Created page with &amp;quot;There presently seems to be an issue with the template being used to tag NPCs involved in multiple storylines (see Drangell&amp;#039;s page for what it&amp;#039;s doing). Is there a workaro...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There presently seems to be an issue with the template being used to tag NPCs involved in multiple storylines (see [[Drangell]]&#039;s page for what it&#039;s doing). Is there a workaround for this or is it something in the template itself that must be tweaked? [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 05:42, 9 August 2016 (CDT)&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80815</id>
		<title>Chaston Griffin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Chaston_Griffin&amp;diff=80815"/>
		<updated>2016-08-09T08:06:52Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Human&lt;br /&gt;
|hometown = Jantalar&lt;br /&gt;
|relationships = Drangell, Disean}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Prelate Chaston Griffin the High Priest of the Church of Koar.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Human from Talador.&amp;lt;br&amp;gt;&lt;br /&gt;
He is tall and appears to be middle-aged.  He has piercing golden eyes and tanned skin.  He has short, cropped golden brown hair shaved at the temples.  He has a square-jawed face, a prominent nose and a clean shaven face and broad shoulders.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
He is wearing a billowing golden silk cape, a silver-tooled black leather satchel, a point-sleeved padded white wool gambeson emblazoned with a golden crown, a suit of brilliant white scale mail, a pair of crossed leather belts, an intricately carved silver scabbard inlaid with gleaming topaz, and a pair of black leather boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Chaston Griffin was born in 5073 in the Barony of Jantalar, the fourth and youngest child in the family. He was fourteen years old when his father, and three oldest brothers marched in the Jantalarian army under Baron Lerep Hochstib as they began a campaign of invading Talador. His father, Christoff Griffin, became a high ranking officer in the Jantalarian army, receiving numerous accolades and medals during his service. Later on, once the invasion of Talador was over and Jantalar successfully conquered the region, Chaston&#039;s father was awarded a title of minor nobility and land in Talador. Two of Chaston&#039;s brothers died while in service to Jantalar, one in the Talador invasion, another while liberating Doggoroth Keep from monster hordes. His third brother, who was only a few years older than Chaston went missing in the wilds, rumored to be have been murdered by monster hordes, or deserted from service. His fate was never discovered.&lt;br /&gt;
 &lt;br /&gt;
During the time Chaston&#039;s father and his brothers were away at war, his mother toiled at home, tending to the homefront and doing all she could to raise Chaston and guide him into another direction that did not include the life of a soldier. His mother, Rebecca Griffin, was a devout follower of Koar for all of her life. She would miss meals before ever missing service in the local Church of Koar within Jantalar&#039;s capitol. Even as Chaston grew up, toying with swords and shields and mock combat as all young boys often do, he was never found without a strand of prayerbeads his mother downright forced him to wear on threat of punishment.&lt;br /&gt;
 &lt;br /&gt;
One night, under the guise of darkness, a trio of elven bandits raided Chaston&#039;s home. During the attack, Chaston&#039;s mother was killed and Chaston barely survived. His mother had instructed him to run, and he fled out into the open streets, where one of the bandit&#039;s arrows struck his throat, dropping him to the ground. Local guards arrived at the commotion and apprehended the bandits. It was then discovered Chaston survived the arrow shot, by the tip of the arrowhead catching the strand of prayerbeads around his neck, weakening the severity of the wound. The elven bandits were sentenced and executed, and their motive behind their attack was rumored to be racial based, due to Baron Hochstib&#039;s human supremacy views.&lt;br /&gt;
 &lt;br /&gt;
The miracle of Chaston&#039;s survival spread like wildfire. It was then that the fervor of the Godking Koar truly sparked in Chaston&#039;s life. The Church of Koar immediately acted upon the event, and enlisted Chaston into the Everwatch Tower which stands as a beacon of strength and power in the Barony of Mestanir. It would be years later that Chaston&#039;s father passed from illness in Talador, and his entire estates passed to Chaston, who remained in service at the Everwatch Tower.&lt;br /&gt;
 &lt;br /&gt;
Chaston rose through the ranks of the Everwatch Tower quickly, his charm a powerful offshoot of his confidence as being heralded as the miracle child of Jantalar, whose Koar&#039;s hand shielded him from the cold grasp of death. For years Chaston served dutifully among the fortified halls of the Everwatch Tower, growing in power and influence. He had become an outspoken voice for Koar&#039;s Light and a proponent of justice being served better as an offense, than a defense. In Fashanos 5114, the Patriarch of the Church of Koar appointed Chaston Griffin as the new Prelate for the Barony of Talador, which was to finally reclaim their rightful independence within the Turamzzyrian Empire after years of war and occupation.&lt;br /&gt;
 &lt;br /&gt;
Arriving at Talador, Prelate Chaston Griffin immediately took possession of his lands and estates, which included much of the area surrounding some of Talador&#039;s abandoned silver mines, and their claims. While this land bore little value, it would soon change with the discovery of blood marble within the once dry mine&#039;s depths, which would propel both Chaston and Talador into a level of wealth and influence neither had seen before.&lt;br /&gt;
 &lt;br /&gt;
Presently, Prelate Chaston has constructed a new splendid Temple of Koar in Talador, building over the remnants of a church dedicated to Eonak. In the aftermath of the War of Shadows, Prelate Chaston has consolidated much of his power and has seen countless followers flock to him as he preaches about a holy war against the remnants of darkness, that no shadow in all of Elanthia can hide the evil of the world from the truth and power of Koar&#039;s Light. Rumors abound of Prelate Chaston&#039;s influence, some speculate he was instrumental in orchestrating the invasion of Talador against Wehnimer&#039;s Landing, and simply allowed Lord Thermon, Cosima and Davard to die in his place when the events did not unfold as he had planned. Others speak of darker stories, that Chaston&#039;s persuasive behavior is unnatural, perhaps even magical, and that his words are not alone in being able to grip and hold the minds of those who hear him and are swayed to his cause. On the other spectrum of tales, many hold Prelate Chaston in a light nearly as bright as the Emperor of the Turamzzyrian Empire himself, claiming Chaston speaks and acts with the divine blessing of Koar and he has come to purge darkness from Elanthia.&lt;br /&gt;
&lt;br /&gt;
[[Category: Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Drangell&amp;diff=80814</id>
		<title>Drangell</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Drangell&amp;diff=80814"/>
		<updated>2016-08-09T07:44:02Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = War of Shadows, Eyes of the Dawn&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Giantman&lt;br /&gt;
|hometown = Wehnimer&#039;s Landing&lt;br /&gt;
|relationships = Thrayzar, Jankus, Grishom, Barnom, Rysus, Cosima, Brieson, Thadston, Chaston Griffin}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Drangell.&amp;lt;br&amp;gt;&lt;br /&gt;
He appears to be a Giantman.&amp;lt;br&amp;gt;&lt;br /&gt;
He is average height and appears to be in the prime of life.  He has brooding dark amber eyes and tanned skin.  He has short, thick dark russet hair interspersed with strands of grey.  He has a fleshy face and a large nose.&amp;lt;br&amp;gt;&lt;br /&gt;
He is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
He is holding a huge black-bladed axe in his right hand and a spiked black rolaren greatshield in his left hand.&lt;br /&gt;
He is wearing a heavy black orc hide greatcloak, a pair of faded black trousers, a thick steel-buckled belt, a suit of spiked mithril armor, some heavy black plate armor, a stained black cloth pack, and a pair of spike-toed boots.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Once a giantman mercenary who secretly worked for the Turamzzyrian Empire, he was sent alongside Thrayzar to assassinate a witch. In the final moments of her life, the witch cursed him and he transformed into the form of a troll. Enraged by his betrayal from the Empire, which had supposedly sent him on a suicide mission, Drangell embraced the monster he had become and used his new powers of superior strength and near immortality to gather an army of trolls under his command. It took an army of dwarves to finally subdue him and imprison him in a fiery prison deep below the ruins of an old keep. Decades later, Grishom’s minions located Drangell and released him, thus allowing him to besiege Wehnimer’s Landing with his troll army. Drangell was eventually defeated by adventurers after his troll-form curse was broken by the Tehir Spiritcaller named AKhash. Back in giantman form, he was locked away in the prison in Wehnimer’s Landing. Almost two years later, Drangell was financed by a mysterious benefactor to form a new underground organization called the Brotherhood of Rooks. Months later, the Lich King Barnom Slim broke Drangell out of prison and struck an alliance between his undead minions and Drangell’s Rooks. In the end, Drangell turned on Barnom, providing the adventurers with pertinent information to bring about his demise, in exchange for a full pardon of his past crimes against the town from Mayor Walkar. After Barnom Slim was killed, Drangell and his right hand man, Jankus the gnome, were pardoned and free. Rumors insist the Brotherhood of Rooks still operate within the shadows of Wehnimer’s Landing, but it is anyone’s guess if Drangell still secretly leads them or not. &lt;br /&gt;
&lt;br /&gt;
Drangell was in fact the leader of the Rooks. He caused additional trouble before setting off a series of explosions in the pathways under the city and was buried under rocks. Due to the everblood curse it is not believed he was killed and rumors surfaced he was seen later that evening, but not since.&lt;br /&gt;
&lt;br /&gt;
Drangell eventually resurfaced, trying to reclaim leadership of the Brotherhood of Rooks, who in the interim had been following [[Alendrial DeArchon]] and [[Rysus]]. There existed for a brief time a civil war among the Brotherhood of Rooks, with Wehnimer&#039;s Landing being caught in the middle. Drangell even recruited some Grimswarm to follow him and be added into the mix. Eventually, Sir [[Thadston Andrews]], [[Thrayzar]] and some local adventurers and even some of the Rooks worked together to lure Drangell into a trap, where they were able to lock him away in a magical bane coffin that will keep him sealed until the Hall of Mages can discover a way to finally end his life and defeat the Everblood in his veins. In the aftermath of the civil war of Rooks, Alendrial was apprehended by imperial forces and Rysus took over the Brotherhood.&lt;br /&gt;
&lt;br /&gt;
After some initial research on Drangell while in the coffin by Lord [[Brieson]], he was then transferred by Sir Thadston&#039;s command to a safe location in Talador. There, Drangell remains sealed away in the magical coffin, a small gesture Sir Thadston said he did to try to bring some closure to the people of Talador for Drangell&#039;s role in the murder of [[Cosima]] a beautiful woman who many call &amp;quot;The Jewel of Talador.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Most recently, he has been seen in the service of [[Chaston Griffin]], having been released from his bondage and enlisted as one of the [[Blameless]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Wehnimer&#039;s Landing Storylines]]&lt;br /&gt;
&lt;br /&gt;
[[category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80813</id>
		<title>Larsya Caulfield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80813"/>
		<updated>2016-08-09T07:39:39Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Human&lt;br /&gt;
|hometown = Bourth&lt;br /&gt;
|relationships = Spensor}}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Larsya is the young daughter of [[Baron Spensor Caulfield]]. Her mother is deceased. She has an older brother. She loves the open sea like her mother once did, and her father calls her his &amp;quot;little elf.&amp;quot; She is a ranger and loves the Wyrdeep Forest, and has recently traveled to Wehnimer&#039;s Landing with her father to enjoy some time near the sea while her father conducts business in the area.  In Koaratos, 5116, many adventurers in Wehnimer&#039;s Landing helped Larsya bond with her first animal companion, a golden-brown wolf that she named Dawn.  About a week later she was struck from the shadows by a poisoned arrow which forced her to age at an accelerated rate, prompting adventurers to seal her in a stasis in a crystal coffin until a cure could be found.  The would-be assassin&#039;s identity is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spensor_Caulfield&amp;diff=80812</id>
		<title>Spensor Caulfield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spensor_Caulfield&amp;diff=80812"/>
		<updated>2016-08-09T07:38:56Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Human&lt;br /&gt;
|hometown = Bourth&lt;br /&gt;
|relationships = Larsya}}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Spensor Caulfield is the Baron of [[Bourth]]. He has recently traveled to Wehnimer&#039;s Landing to discuss some increased trade agreements between the two regions. He also brought his daughter, Larsya, who shares her deceased mother&#039;s love for the sea and open water, so chose to vacation for a few weeks in Wehnimer&#039;s Landing as her father conducted business.&lt;br /&gt;
&lt;br /&gt;
Spensor Caulfield has a son as well, who helps oversee Bourth during his travels.&lt;br /&gt;
&lt;br /&gt;
Baron Spensor Caulfield is a known follower of Voln, who has recently converted to serving Koar, while still respecting the Order of Voln.&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80811</id>
		<title>Larsya Caulfield</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Larsya_Caulfield&amp;diff=80811"/>
		<updated>2016-08-09T07:38:31Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Eyes of the Dawn&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Human&lt;br /&gt;
|hometown = Bourth&lt;br /&gt;
|relationships = Spensor}}&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Larsya is the young daughter of [[Baron Spensor Caulfield]]. Her mother is deceased. She has an older brother. She loves the open sea like her mother once did, and her father calls her his &amp;quot;little elf.&amp;quot; She is a ranger and loves the Wyrdeep Forest, and has recently traveled to Wehnimer&#039;s Landing with her father to enjoy some time near the sea while her father conducts business in the area.  In Koaratos, 5116, many adventurers in Wehnimer&#039;s Landing helped Larsya bond with her first animal companion, a golden-brown wolf that she named Dawn.  About a week later she was struck by a poisoned arrow &lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Larsya&amp;diff=80810</id>
		<title>Larsya</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Larsya&amp;diff=80810"/>
		<updated>2016-08-09T07:34:54Z</updated>

		<summary type="html">&lt;p&gt;THAYET: Redirected page to Larsya Caulfield&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Larsya Caulfield]]&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tseleth&amp;diff=80808</id>
		<title>Tseleth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tseleth&amp;diff=80808"/>
		<updated>2016-08-08T23:41:04Z</updated>

		<summary type="html">&lt;p&gt;THAYET: Created page with &amp;quot;{{storynpcbox |storyline = Ride of the Red Dreamer |importance =  |race = Undead |hometown =  |relationships = Morvule}}  Tseleth was formerly a Human [[Dreamwalkers_(save...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Ride of the Red Dreamer&lt;br /&gt;
|importance = &lt;br /&gt;
|race = Undead&lt;br /&gt;
|hometown = &lt;br /&gt;
|relationships = Morvule}}&lt;br /&gt;
&lt;br /&gt;
Tseleth was formerly a [[Human]] [[Dreamwalkers_(saved_post)|Dreamwalker]], cursed to wander the [[Sea of Fire]] immortally for his cowardice.  He came upon [[Bir Muhallah]], and become undead.  After his dispatching, he was drawn from the [[Maw of Luukos]] by [[Morvule]] Thineval, becoming an arch-lich.&lt;br /&gt;
&lt;br /&gt;
After an absence, he struck [[Solhaven]] as a meteorite before requesting assistance from the townspeople regarding the [[Eye of Goseth]].&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Tseleth the Infernal.&lt;br /&gt;
He appears to be an Arch Lich.&lt;br /&gt;
His form is towering and skeletal.  Emerald flames belch forth from the depths of the eyes sockets in his skull, the charred skin of which has torn to reveal glimpses of blackened bone.  A half-molten crown of gold, inlaid with cracked emeralds, is fused to his skull.  Viridian flames rage beneath his exposed ribcage.&lt;br /&gt;
Ebon-taloned wings draped in tattered, leathery flesh sprout from the fire-ravaged bones of his back.&lt;br /&gt;
He is wearing a pulsating chrysochlorous soulstone suspended from a gilded chain, the charred and ragged remains of a dark hooded greatcloak, some ragged strips of burnt cloth, and a stygian wristlet forged from heavy ora links.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki:Village_pump&amp;diff=80463</id>
		<title>Gswiki:Village pump</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki:Village_pump&amp;diff=80463"/>
		<updated>2016-07-25T21:53:26Z</updated>

		<summary type="html">&lt;p&gt;THAYET: /* July 2016 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the village pump, where anyone can say anything about whatever, and people can respond!  Yeehaw!  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 2px; padding-left: 5px; padding-right: 5px; margin-right: 200px; margin-left: 200px; background: cyan; border: 4px black double; text-align: center; font-size:125%; font-family: Helvetica; color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Remember to sign your comments by putting 4 tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==July 2016==&lt;br /&gt;
&lt;br /&gt;
Hoping this is the correct page for this, but I would love to see a template implemented for GMNPCs and have it become a standard. Name, sex, race, status (alive/dead/other), common location, and known associates would be ideal categories to include in such a template. It would make the creation of stubs for GMNPCs easier, particularly if it automatically sorted them into categories based on what went into the fields. I&#039;d particularly appreciate this as a new player, since it would make playing catchup that much easier. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 02:11, 25 July 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I can certainly come up with a simple template for that, but do not have the knowledge of the storyline NPCs to do the actual page work for it (unless the info is already there).  It would take a very detail oriented, dedicated person, such as INIQUITY is with the ICE Age pages, to really do the project justice. I usually stick to player-driven events over GM ones.  The [[:Category:Storylines|storyline pages]] and recent logs posted by Luxelle on [[TownCrier]] should be helpful in catching up in the meantime. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:27, 25 July 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I don&#039;t mind combing through storyline stuff for things or even help with starting to create stubs for prominent NPCs based on those summaries, sure. The storyline pages as great as they are (seriously) are both dense and involve a lot of backstory that is not well-explained (or if it is, it&#039;s not indicated where it&#039;s explained). Example: Modern Chaston does not have a page. Coming in fresh, I have no way of knowing who this person is, who they are connected to, or which events they&#039;ve been connected to in the past, which is especially awkward when that&#039;s something my character would know. Having a template as a jump-off point, particularly if it automatically generated categories (Location and race seem the most pertinent) so you can go through them to play catchup would be super helpful. If you can put together the template I&#039;ll start working on digging things up and piecing them together for the pages as I&#039;m able. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 16:53, 25 July 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==June 2016==&lt;br /&gt;
Huge thanks to Simu-Myke for installing the Math and Labeled Section Transclusion extensions.  The Sphinx search issues are still being worked on. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:04, 25 June 2016 (CDT)&lt;br /&gt;
:Looks like the Math had to be uninstalled due to technical issues. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:06, 27 June 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==April 2016==&lt;br /&gt;
&lt;br /&gt;
Another minor style issue I realized recently: there are many places where a semicolon (;) is being used to set off subsections. While this displays fine on most browsers, it is actually [http://en.wikipedia.org/wiki/Help:Wiki_markup#Description_lists improper html] since it parses into the &amp;amp;lt;dl&amp;amp;gt;&amp;amp;lt;dt&amp;amp;gt;...&amp;amp;lt;/dt&amp;amp;gt;&amp;amp;lt;/dl&amp;amp;gt; tag instead of just bolding the line as the editor likely intended. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 14:01, 18 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Mathematical symbols===&lt;br /&gt;
Style suggestion: avoid using the &amp;amp;divide; (&amp;amp;amp;divide;) symbol. According to the article on [http://en.wikipedia.org/wiki/Division_(mathematics)#Notation notation], &amp;quot;This form is infrequent except in elementary arithmetic. ISO 80000-2-9.6 states it should not be used.&amp;quot; It also makes equations unreadable through the {{mono|;gswiki}} script. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 14:45, 13 April 2016 (CDT)&lt;br /&gt;
:I use the division symbol because that&#039;s what Mark wanted to use, and he was in charge of the math. But yeah we need that formula extension. No one seemed to like my workaround of [[:File:Haste_formula.gif|uploading jpgs]] and pasting the code in the file page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:56, 13 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Categories===&lt;br /&gt;
Just to weigh in: I think almost every page has a category or five that it could belong to. However, some of the categories are incredibly useful to me for browsing, including &amp;lt;Town&amp;gt; Shops, &amp;lt;Shop Type&amp;gt; Shops, and Guides. I know it&#039;s not just me; I&#039;ve seen other people on lnet chat talk about using categories to browse premium home furnishings. I&#039;d like to keep them that way; I&#039;d be mildly annoyed if I went to the Guides category, found a guide that sounded promising, started reading, and realized it ended incomplete halfway through. I propose making an Incomplete Guides category as a subcategory of Guides, a Closed Shops category, and two closed shops templates to throw at the top of pages for those shops: one for shops that are closed for repairs/renovations and expected to reopen (IFW boutique) and one for shops that are closed for good (old Illy shops?). I don&#039;t think I&#039;d want to put either type of closed shop in the &amp;lt;Town&amp;gt; Shops or &amp;lt;Shop Type&amp;gt; Shops category, but I could be convinced otherwise for the temporarily closed ones. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 08:08, 5 April 2016 (CDT)&lt;br /&gt;
:Thank you, Paul. This is a reasonable approach. What is not reasonable is not realizing there are only a couple of dozen uncategorized pages, not asking why they are uncategorized, and not reading the Village Pump to know that there were once hundreds of uncategorized pages and hundreds of more categories, many versions of the same thing. When there are so few pages uncategorized, maybe they&#039;re like that for a reason. Maybe find out about that reason first, maybe ask rather than get upset while undoing months of someone else&#039;s work with no apparent overall plan except &amp;quot;every page must have a category no matter what&amp;quot; and adding many pages to the wrong categories. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 08:43, 5 April 2016 (CDT)&lt;br /&gt;
:: I appreciate your constructive and direct feedback VANKRASN39. This is the first time I was made aware that you desire only pages up to &amp;quot;standards&amp;quot; to be in a category. This appears to be the first discussion of categories on the Village Pump page since your proposal to expand the Creature Family category. Nor did you indicate in your reversal of my edits that this standard was your aspiration, or that there was a discussion about this topic on the Village Pump. In fact the Style Guide recommends that pages have categories. It seems quite reasonable to assume that the handful of uncategorized pages could use categories, since this is a wiki after all and not every page is perfect. My plan was very apparent - I think having pages categorized helps navigation. Even if you find one of the guides to be sub-par, it is still a guide and the guide category contains other helpful guys. If you disagree with my categorization, I welcome your suggestion as to the correct category. [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 21:48, 5 April 2016 (CDT)&lt;br /&gt;
:::Discussion of categories is in the most recent archive. If you want to do something with the basic organization of the site, post first. It&#039;s that simple. I&#039;ve done it over and over again leaving days between posting and acting. Like me or not, I&#039;ve put a lot of work into the organization of the site. I would love to have time to do full instructions on how to do things, but very few people helped with HSN, including GMs, so I spent what time I had last year on that and other major projects.  I work full time, I like to enjoy game time, I don&#039;t have time to do everything, so please just ask. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 22:23, 5 April 2016 (CDT)&lt;br /&gt;
::::I think everyone appreciates the amount of time you devote to the wiki, but please realize that it is a collaborative project that does not require your personal approval of every edit. I will be sure to consult the Village Pump page more thoroughly in the future. [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 08:12, 6 April 2016 (CDT)&lt;br /&gt;
:::::I wish someone on staff was here to approve every edit and I definitely wish staff contributed more, but the fact is we have no oversight and very little assistance from Simu, and the fact that the site is considered &amp;quot;Official Documentation,&amp;quot; the pages should be kept up to certain levels of standards, including grammar, style, and formatting.  When you&#039;re going over a project that Mark, DAID and I did, yes, I am going to have something to say. If you &amp;quot;didn&#039;t know,&amp;quot; it means you should have asked the community, not tell me I should have asked the community when I go in and fix the issues.  There are very few people I feel I need to go over every edit for, but you are one, as you often don&#039;t use log2 correctly, and I always indicate what I fixed. But I do like to go over the edit list, because I can learn something from them, and use other people&#039;s innovations in what I do. BTW the guide is not &amp;quot;not good&amp;quot; it is just not finished. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 08:52, 6 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==March 2016==&lt;br /&gt;
Completed project: [[Premium home]] (PH) shop inventories. Just because the system isn&#039;t getting development attention doesn&#039;t mean it&#039;s not fun to decorate a house. Plus so much effort obviously went into making the system and so much in game real estate is dedicated to it, it is a shame to let it rot on the Wiki side. Permanent town [[:Category: NPC Shops|NPC shops]] I believe are about 99% done and are no longer mixed with the PH shops. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:23, 14 March 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==November 2015==&lt;br /&gt;
I went ahead and created a Lich chat channel for anyone wanting to discuss or just chat about wiki edits. I know during festivals, it would be nice to have a dedicated chat channel for all of us doing room edits and such to discuss things. ;TUNE GSWiki to join the channel. It should be public. [[User:WHIGHTCNIGHT|WHIGHTCNIGHT]] ([[User talk:WHIGHTCNIGHT|talk]]) 19:16, 1 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==October 2015==&lt;br /&gt;
Thanks to [[User:CYAKNIGHT|CYAKNIGHT]] for designing a simple template to use for [[:category: NPC Shops|NPC Shops]].  It is appropriately called [[:template:NPC Shops|NPC Shops]], and is very easy to use, has code to copy/paste, and detailed instructions on how to work with certain situations.  If you have any additions and you&#039;re not sure how to work with templates, please feel free to email me or add to the template&#039;s Discussion Page.  I have done most if not all of Mist Harbor, Wehnimer&#039;s Landing, and Ta&#039;Illistim, including going over shops that have pages already and applying the template to the page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 20:31, 10 October 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==September 2015==&lt;br /&gt;
;[[Hot Summer Nights 2015]] updates&lt;br /&gt;
&lt;br /&gt;
All of the updates released so far for the Elemental Lore Review (ELR) have been made on the respective spell and lore pages with mini lore benefit threshold tables on each affected spell page.  If you want to pitch in, the todo list of HSN updates is found [[Special:WhatLinksHere/Template:HSN|here]].  When you have finished an update in full by integrating the information into article format, remove the &amp;lt;nowiki&amp;gt;{{HSN}}&amp;lt;/nowiki&amp;gt; code from the page you are working on to remove it from the list.&lt;br /&gt;
&lt;br /&gt;
Copying and pasting from the applicable saved post is a good start, but posts are often abbreviated, missing details, in the wrong tense, and/or point of view. The article should be consistent for style throughout.  The &amp;lt;nowiki&amp;gt;{{HSN}}&amp;lt;/nowiki&amp;gt; tag is being kept on the specific lore pages until the ELR is complete. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:39, 7 September 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==July 2015==&lt;br /&gt;
Happy [[Hot Summer Nights 2015|HSN]]! This idea is inspired by ZHOUY1.  I&#039;m wondering what others think about taking the deity messaging off the spell pages and keeping it only on the deity pages like how ZHOUY1 did with the [[Lorminstra#Spell_Messaging|Lorminstra]] page.  IMO the deity messaging makes the spell pages onerous to review/read. Having a single page with all deity messaging is also an option. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:36, 9 July 2015 (CDT)&lt;br /&gt;
:I&#039;ll work on making a master page for deity messaging that the various spells can link to. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 22:47, 15 July 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==April on approach!==&lt;br /&gt;
&lt;br /&gt;
Well, ok, it&#039;s here, technically.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Function Request&#039;&#039;&#039; In addition to the late March request for Labeled Section Transclusion, would like to ask that the same elements established for DR WIKI be available for GS WIKI - in particular semantic search capabilities and data values capabilities.  See what&#039;s installed there at [https://elanthipedia.play.net/mediawiki/index.php/Special:Version DR Installed Extensions].  I&#039;m thinking verb look ups, shop list look ups and the like.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 17:25, 2 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Forging?&#039;&#039;&#039;&lt;br /&gt;
I mastered forging, but even I need to look at guides to remember sometimes. Can we get an actual command listing somewhere in the forging/crafting sections to help new players? It&#039;s entirely too confusing. [[User:FIREPHOENIX|FIREPHOENIX]] ([[User talk:FIREPHOENIX|talk]]) 17:39, 3 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Reminder to please sign your comments with the 4 ~ in a row as mentioned at the top of the page.  Specific page requests might also go in the Requests page.  [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:47, 3 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Errors on spell pages&#039;&#039;&#039;&lt;br /&gt;
Not sure what template changed... but I&#039;m coming up with all sorts of crazy formatting errors on all spells pages. [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:16, 7 April 2015 (CDT)&lt;br /&gt;
:WTF, that&#039;s new. Will take a look. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:17, 7 April 2015 (CDT)&lt;br /&gt;
::It seems to be related to the &amp;lt;nowiki&amp;gt;{{Spell}}&amp;lt;/nowiki&amp;gt; template thingy... although, I was unable to find how to adjust the those types of templates.[[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:21, 7 April 2015 (CDT)&lt;br /&gt;
:::It&#039;s likely due to tinkering at HQ in attempts to fix the other issues. I would not make any edits on it right now. Also, all the uploaded files are inaccessible. I have emailed the appropriate Simu parties. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:32, 7 April 2015 (CDT)&lt;br /&gt;
::::Not a problem for me... I&#039;m not nearly as adept at wiki editing to mess tinkering with any templates anytime soon!  I&#039;m no [[User:DOUG|DOUG]]! [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:41, 7 April 2015 (CDT)&lt;br /&gt;
:::::Received message back from Solomon that it is being looked at onsite. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:50, 7 April 2015 (CDT)&lt;br /&gt;
::::::This seems resolved now... Thanks Solomon! [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 20:29, 7 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==March marches on!==&lt;br /&gt;
&#039;&#039;&#039;New Function Request&#039;&#039;&#039;  Would like to have Labeled Section Transclusion extensions added to GSWiki.  This will help in several ways, most importantly to &#039;copy&#039; text from one article into another without having to physically copy it, or simply wrap a link into some explanatory texts. Greatly improves editing capabilities since the original text can be modified and is represented anywhere else it has been transcluded.  Prevents having to transclude full pages (useful for snippet inclusions from saved posts, as an example.) Information here. [https://www.mediawiki.org/wiki/Extension:Labeled_Section_Transclusion Labeled Section Transclusion]. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 15:54, 29 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I strongly recommend sending requests having to do with the backbone programming of the wiki directly to Wyrom and Solomon. I also wouldn&#039;t expect anything to happen quickly. I agree and think that functionality would be very useful. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:15, 29 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Wanted to let everyone know I created a Redirect template which will allow us to more easily reach disambiguation.  Presently, some disambiguation pages (like AG) can have multiple entries, but we didn&#039;t select one.  Now, we can select one, and with the Redirect template, we can code in where the disambiguation resides.  Requires three touches - a disambiguation page loaded with possible terms and created with &#039;Title (disambiguation)&#039;; a redirect that is simply &#039;Title&#039; and set to redirect to the most favored topic, and an edit to the most favored topic to add the Redirect template info. See &#039;AG&#039; as an example.  No more hidden or orphanged disambiguation pages!  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 00:17, 15 March 2015 (CDT)&lt;br /&gt;
: Exactly what I was hoping for - thanks for doing this! [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 09:28, 15 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
SYSOP ATTN:  Tried using the on-wiki email function, as presumed it would preserve links.  However, experienced the following error:&lt;br /&gt;
:Unknown error in PHP&#039;s mail() function&lt;br /&gt;
Is this something easily repaired? [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 23:02, 15 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could use some information added to [[Battle of Skyreach]] - and probably need to put in the correct geo-categories for [[Skyreach]].  Sorry, elf expert here, not human. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 14:33, 16 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
TEMPLATES - created three new templates for use in herb shops.  I did it because I hate formatting (those checking the recent changes can attest, I hope).  &lt;br /&gt;
::* A template named &#039;H&#039;, you won&#039;t be calling this one directly, but it does a look up on an herb and returns the link to that herb in shop text.  Example:  &amp;lt;nowiki&amp;gt;{{H | acantha}}&amp;lt;/nowiki&amp;gt; returns &amp;lt;nowiki&amp;gt;[[Acantha leaf | some acantha leaf]]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
::* A template named &#039;T&#039; that does the same thing except it returns the tincture for the herb, like &amp;lt;nowiki&amp;gt;{{T | acantha}}&amp;lt;/nowiki&amp;gt; -&amp;gt; &amp;lt;nowiki&amp;gt;[[Acantha leaf | a tincture of acantha]].&amp;lt;/nowiki&amp;gt;  I chose the base herb rather than the tincture to link to because too often the tincture is the alchemical recipe, rather than a complete definition of the herb itself.&lt;br /&gt;
&lt;br /&gt;
::* A template named &#039;Hshop&#039; which is the glue that binds.  This template takes in a formatted line, calls the appropriate &#039;T&#039; or &#039;H&#039; template to lookup the link structure, and puts the information back to a single line.  This can then be wrapped by a table to provide a complete linked table of herbs in an herb shop.  The parameters in order:&lt;br /&gt;
:::* The catalog number shown in the shop&lt;br /&gt;
:::* An H or a T, depending on if the shop has herbs or tinctures&lt;br /&gt;
:::* The base herb, such as pothinir&lt;br /&gt;
:::* The price, if you get that while in the shop.&lt;br /&gt;
::* So now shops are as simple to format as &amp;lt;nowiki&amp;gt;{{Hshop | 1 | T | pothinir | 250}}&amp;lt;/nowiki&amp;gt;.  For a direct example, you can check out [[Natulcien&#039;s Healer Hall]].&lt;br /&gt;
&lt;br /&gt;
Off to do the Sylvarraend shop next, just to see how much off-wiki editing I&#039;ll have to do to clean a log.  Ugh - formatting! [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 02:10, 17 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
And NEW templates, again.  Adding &#039;Sp&#039; and &#039;Log2&#039; to our collections.  &#039;Sp&#039; does nothing more than put in non-breaking spaces, however many you specify up to 10.  Format is &amp;lt;nowiki&amp;gt;{{Sp|5}}&amp;lt;/nowiki&amp;gt; to imbed 5 spaces.  To imbed 15 spaces - &amp;lt;nowiki&amp;gt;{{Sp|10}}{{Sp|5}}&amp;lt;/nowiki&amp;gt;.  This should probably only be used at the beginning of a line to indent, because &#039;Log2&#039; is designed to retain white spaces in the line itself.  So no need to imbed white space any where other than at the beginning of a line.  Using these templates, EXPERIENCE would look like this in wiki-speak (compare it with the actual code on [[EXPERIENCE (verb)]].  Yikes!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;pre{{log2}}&amp;gt;  &amp;lt;!-- Note no space between pre and template call, very important --!&amp;gt;&lt;br /&gt;
&amp;lt;!-- Note, standard copy and paste of EXP output follows with Experience translinked to appropriate page --!&amp;gt;&lt;br /&gt;
&amp;gt;exp                           &lt;br /&gt;
          Level: 6                           Deeds: 0              &lt;br /&gt;
     [[Experience]]: 43060               Death&#039;s Sting: None&lt;br /&gt;
Exp. until next: 11940               Recent Deaths: 0              &lt;br /&gt;
     Mental TPs: 5                            Fame: 27644          &lt;br /&gt;
   Physical TPs: 47                           Mana: 23/23 max&lt;br /&gt;
&lt;br /&gt;
Your mind is as clear as a bell.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
gives us this output&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;exp&lt;br /&gt;
          Level: 6                           Deeds: 0              &lt;br /&gt;
     [[Experience]]: 43060               Death&#039;s Sting: None&lt;br /&gt;
Exp. until next: 11940               Recent Deaths: 0              &lt;br /&gt;
     Mental TPs: 5                            Fame: 27644          &lt;br /&gt;
   Physical TPs: 47                           Mana: 23/23 max&lt;br /&gt;
&lt;br /&gt;
Your mind is as clear as a bell.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; Based on Vanessa&#039;s feedback (the dialog below), I set as my goal to adjust these templates to better conform to vertical white-space layout, while retaining the horizontal white-space layout where I felt it relevant in logs.  I&#039;ve adjusted the LOG2 template significantly to meet these goals, and the new usage is specified above.  The challenge to meet the improvement requests Vanessa suggested below led to no more vertical &#039;blue&#039; white-space in the logs (and can be adjusted if living on the edge isn&#039;t your thing).  And very happy additional benefits - I undertook as a goal to absolutely minimize editing needed to bring a log snapshot over from a game log, so there should be (note: should be) no need to add any hard line breaks to logs, and there is also no need to use the SP template referenced above.  Leading spaces are now properly accounted for. There may still be some utility to the SP template, so for now I&#039;ll leave it in place, but consider it deprecated at this point.  I&#039;m very interested in hearing if &#039;log dumps&#039; into this template do not perform as specified.  And if they don&#039;t, leave me a note on my talk page - and revert to LOG - as long as spacing retention is not important.  Thanks for the input, Vanessa! [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 13:51, 25 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Put &#039;em to good use!  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 23:27, 23 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I very much disagree with putting extra white space where there does not need to be extra white space. I do not think line breaks necessarily need to appear where it appears in game if it disrupts the readability to the user. The game is more limited than we are here. This site should lean toward readability and usability vs. purist vision of in game text. If you want a purist vision, I recommend uploading screenshots (whenever that is fixed). [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:31, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::True representation of what is seen in game in the FEs is important in a number of cases. The concept of &#039;purist vision&#039; is secondary - immediate orientation of what one is seeing on screen is the goal; this is important with the influx of new members.  We recognize patterns and layouts, and some mental energies are spent trying to figure out why what we&#039;re seeing (before we even begin reading) is different.  A new player also pointed out to me that format recognition helps discern relevant material from irrelevant material in-game once one becomes familiar with it.  I&#039;m not sure how I feel about that.  I&#039;ll also point out that &amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt; tags&amp;lt;/nowiki&amp;gt; are necessary with &#039;Log&#039;, but are not with &#039;Log2&#039;, which further reduces editing - an important goal in my view.  I hate tweaking formats, in case that wasn&#039;t evident.  In short, I welcome the disagreement, but do not see disagreement on spacing (in-line, not between lines) / in-game view as warranting an edit. I would like them reverted.  This is something I can do, but I would hate to revert a combined edit and lose the benefit of the grammar corrections and multi-line (different from multi-space) corrections that I see as exceptionally beneficial.  So I ask that they be reverted by the editor.  I&#039;ll do so however, if needed, but would prefer not.  Interesting side-bar: There are about 190 articles going back to at least 2009 where other authors / editors felt retention of in-line spacing (game view) was important.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 12:05, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::adding the different SP templates is more work than adding BRs.  I can add br tags in Word in 1 second. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:16, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::WORD is powerful, no doubt.  It is no more work, though - I can do the same using WORD with the various SP# entries, upon opening the document itself.  I&#039;m sure you could as well.  However, not everyone has access to WORD, nor likes using WORD.  I prefer *NIX tools, myself, and reach the same ends in the same time frame - yes, for either template choice.  None of this has relevance to the discussion since the representation is not retained using the &#039;Log&#039; template, and br tags aren&#039;t needed in &#039;Log2&#039;.  I&#039;ll commit this, though, as a courtesy - I won&#039;t edit any logs you post where you choose &#039;new-found ability for your choice of readability&#039; over my choice &#039;for consistency with in-game orientation&#039;.  I&#039;d like the same courtesy. I&#039;ll begin my reversions in a couple hours, if not completed before then. I apologize in advance if I remove any meaningful edits while correcting the non-meaningful ones. Another side-bar:  Before creating Log2, I thought to just modify Log to do what I wanted, but the number of transclusions and an appropriate QC seemed too much effort for what is really a simple task. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 12:48, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::And so here we have again a situation where pages are &amp;quot;my&amp;quot; pages and &amp;quot;your&amp;quot; pages, and that should not be.  Should you fix your template to not have the extra white space top and bottom, I will agree to use it. In the meantime, I believe the PM and/or APM should decide, and I would also welcome Mark&#039;s input. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:04, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::I welcome all inputs.  However, you confuse a conscious request / choice against inconsequential editing with a &#039;my / your&#039; scenario.  I&#039;ve always held, publicly and privately, that edits need to make a difference.  I vehemently agree with you concerning the extra line white space - was working on that at this very moment.  More tweaking - yay. But I do want to be sure to retain that worthy contribution when I do the reversions.  Hence &#039;a couple of hours&#039;. Note, though, I&#039;m not asking you (or anyone else) to change your contributions to use Log2 going forward.  If I fall into a disagreement about in-game / readability on something someone posts, the author can expect a note with a plea, rather than an edit.  Courtesy, you see.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 13:26, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Verb pages are not exactly guides or in depth. As I said via email, I was making them look like the hundred or so other verb pages that I edited in exactly the same manner.  If you are so protective of your verb pages, I am concerned about the ease of working with you on other projects. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:30, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::I understand about VERBS, but somehow I&#039;m not getting my point across.  Apologies.  Somehow, I&#039;ll find the way to ensure we all understand it doesn&#039;t just affect VERBS.  Perhaps that bit of recommended research would make it clear.  Let me help - search the wiki for &amp;lt;code&amp;gt;nbsp;&amp;lt;/code&amp;gt; for insights into the 190 other articles referenced. Most of those articles included were part of a project that is deemed very successful. Also &#039;&#039;&#039;note adjustment to use&#039;&#039;&#039; above (see how useful a few extra spaces can be?) - the problem with the extra lines that are so importune is - the white space command used to preserve the formatting preserves it all, including the natural tendency to start the log input on a new line, and close out the DIV tag on a new line. I&#039;m working various angles, but for now, use (or edit as required) as shown will meet both goals.  I&#039;ll update if I get a more intuitive fix in play, but it might be beyond simple editorship rights, involving the CSS itself. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 18:55, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Aah, a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt;. I couldn&#039;t use &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; on the old site because the built in settings for it made the text too small for me to read without squinting, so it never came to me as the solution. Congrats and thanks for figuring it out, glad you stuck with Consolas.  Will try to spread the word and put it into use. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:46, 25 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Happy 1 Month!==&lt;br /&gt;
Happy 1 month on Play.net, everybody. So far so good? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 22:05, 31 January 2015 (CST)&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;See the [[Help:Contents|Help]] page for how to search.&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:58, 4 February 2015 (CST)&lt;br /&gt;
::So far, so good.  Although, I haven&#039;t been checking back to old Krakii site.  Is that down completely now?  Just want to make sure we don&#039;t fork information.  Also... any word from GM side if we can integrate in a better search bar?  Lich is a cesspool when it comes to adoption of GSWiki just because of those search shortcomings. [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 18:41, 4 February 2015 (CST)&lt;br /&gt;
:::There have been no changes there in the past 30 days. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 20:18, 4 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
Super tedious project: completing the verbs on the [[:Special:WantedPages]].  Who wants to help? You can see [[TURN (verb)]], [[ASK (verb)]], and [[POKE (verb)]] for examples, but feel free to go further in depth or add to mine, or do any of the other wanted pages. ASK led me to adding a whole lot more detail to the [[Quin Telaren]] page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:57, 21 January 2015 (CST)&lt;br /&gt;
:With regards to the current [[Player Guide Contest]], none of the guides are going to be very complete when they will be published with many broken links to basic verbs that do not have pages. At some point, someone needs to step in and help. Thanks. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 23:29, 5 February 2015 (CST)&lt;br /&gt;
:I&#039;ll help out with this, but first I think it important to start weeding through and correcting errors.  Some of these things do exist or seem totally nonsensical.  I&#039;m working from the &#039;back&#039; of the list on &#039;1-link&#039; requests.  That will hopefully allow for some focus.  And as I trip across a verb request I feel I can do, I&#039;ll put it up.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 00:19, 16 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Creature family categories==&lt;br /&gt;
One thing I&#039;ve really tried to do is make the wiki more navigable via categories. Something standing in my way has always been the creature family categories that generate from [[Template:Creature start]].  Most of the categories created only have one or two entries and it really bloats the category list.  What do people think about deleting this part of the template and getting rid of the excess categories?  This is something I&#039;ve never felt comfortable doing without some sort of consensus/permission, and there weren&#039;t really enough editors for one. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 01:49, 4 January 2015 (CST)&lt;br /&gt;
:I&#039;m in favor of this idea with one caveat. The &#039;&#039;&amp;lt;Creature name&amp;gt; Family Creatures&#039;&#039; (eg. &#039;&#039;&#039;Rat Family Creatures&#039;&#039;&#039;) categories account for at least 30% of all categories. My suggestion would be to replace these categories with individual pages which would include a list of the applicable creatures. This of course would require (not exactly sure on the number) approximately 240 new pages. Each of these pages would be placed in &#039;&#039;Category:Creature Families&#039;&#039; which would become a sub-category of &#039;&#039;Category:Creatures&#039;&#039;. Hey! Let me know when you&#039;re done :) [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 23:34, 5 January 2015 (CST)&lt;br /&gt;
::Well, what if only those with 2 or more creatures got their own page? Would that be sufficient? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 00:26, 6 January 2015 (CST)&lt;br /&gt;
:::I&#039;d feel more comfortable if every family was included if only for reference purposes. I don&#039;t mind creating the pages. I might need some guidance with template modifications and removal of the current category pages. If you have no objection to the overall proposal I&#039;ll begin on the page creation process. BTW your output is mind boggling and I&#039;m going to recommend to Wyrom that you be awarded the inaugural NONPAREIL PRODUCTIVITY MEDAL for services above and beyond mere mortals. [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 00:49, 6 January 2015 (CST)&lt;br /&gt;
::::Ha, thanks, we have about 40 days to make up for and you&#039;re doing great work as well. I think the creature start template tweak should come after all the pages are made because the current category list is the best resource for making the new pages.  I think this is a project we can share the work on, but my work here is going to slow down dramatically. Did you want to make a basic template for the new pages? I&#039;m happy to help with that, too. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 01:17, 6 January 2015 (CST)&lt;br /&gt;
:::::You deserve some sort of tangible compensation for your efforts. Thanks, but I won&#039;t need a template; page creation is the trivial part which I can handle. Fixing links from the creature pages to the new pages may be a bit more daunting unless it can be effected within the Template:Creature Start. [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 01:29, 6 January 2015 (CST)&lt;br /&gt;
::::::I think we can declare this project complete and, as far as my goals, a great success.  Thanks, Mark! [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:40, 9 January 2015 (CST)&lt;br /&gt;
:::::::The creature body types are now properly organized. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:57, 21 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
= [[Gswiki:Village pump/Archives|Archives]] =&lt;br /&gt;
{{Gswiki:Village pump/Archives}}&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki:Village_pump&amp;diff=80460</id>
		<title>Gswiki:Village pump</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki:Village_pump&amp;diff=80460"/>
		<updated>2016-07-25T07:11:56Z</updated>

		<summary type="html">&lt;p&gt;THAYET: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the village pump, where anyone can say anything about whatever, and people can respond!  Yeehaw!  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding: 2px; padding-left: 5px; padding-right: 5px; margin-right: 200px; margin-left: 200px; background: cyan; border: 4px black double; text-align: center; font-size:125%; font-family: Helvetica; color: black;&amp;quot;&amp;gt;&#039;&#039;&#039;Remember to sign your comments by putting 4 tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==July 2016==&lt;br /&gt;
&lt;br /&gt;
Hoping this is the correct page for this, but I would love to see a template implemented for GMNPCs and have it become a standard. Name, sex, race, status (alive/dead/other), common location, and known associates would be ideal categories to include in such a template. It would make the creation of stubs for GMNPCs easier, particularly if it automatically sorted them into categories based on what went into the fields. I&#039;d particularly appreciate this as a new player, since it would make playing catchup that much easier. [[User:THAYET|THAYET]] ([[User talk:THAYET|talk]]) 02:11, 25 July 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==June 2016==&lt;br /&gt;
Huge thanks to Simu-Myke for installing the Math and Labeled Section Transclusion extensions.  The Sphinx search issues are still being worked on. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:04, 25 June 2016 (CDT)&lt;br /&gt;
:Looks like the Math had to be uninstalled due to technical issues. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 10:06, 27 June 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==April 2016==&lt;br /&gt;
&lt;br /&gt;
Another minor style issue I realized recently: there are many places where a semicolon (;) is being used to set off subsections. While this displays fine on most browsers, it is actually [http://en.wikipedia.org/wiki/Help:Wiki_markup#Description_lists improper html] since it parses into the &amp;amp;lt;dl&amp;amp;gt;&amp;amp;lt;dt&amp;amp;gt;...&amp;amp;lt;/dt&amp;amp;gt;&amp;amp;lt;/dl&amp;amp;gt; tag instead of just bolding the line as the editor likely intended. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 14:01, 18 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Mathematical symbols===&lt;br /&gt;
Style suggestion: avoid using the &amp;amp;divide; (&amp;amp;amp;divide;) symbol. According to the article on [http://en.wikipedia.org/wiki/Division_(mathematics)#Notation notation], &amp;quot;This form is infrequent except in elementary arithmetic. ISO 80000-2-9.6 states it should not be used.&amp;quot; It also makes equations unreadable through the {{mono|;gswiki}} script. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 14:45, 13 April 2016 (CDT)&lt;br /&gt;
:I use the division symbol because that&#039;s what Mark wanted to use, and he was in charge of the math. But yeah we need that formula extension. No one seemed to like my workaround of [[:File:Haste_formula.gif|uploading jpgs]] and pasting the code in the file page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:56, 13 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
===Categories===&lt;br /&gt;
Just to weigh in: I think almost every page has a category or five that it could belong to. However, some of the categories are incredibly useful to me for browsing, including &amp;lt;Town&amp;gt; Shops, &amp;lt;Shop Type&amp;gt; Shops, and Guides. I know it&#039;s not just me; I&#039;ve seen other people on lnet chat talk about using categories to browse premium home furnishings. I&#039;d like to keep them that way; I&#039;d be mildly annoyed if I went to the Guides category, found a guide that sounded promising, started reading, and realized it ended incomplete halfway through. I propose making an Incomplete Guides category as a subcategory of Guides, a Closed Shops category, and two closed shops templates to throw at the top of pages for those shops: one for shops that are closed for repairs/renovations and expected to reopen (IFW boutique) and one for shops that are closed for good (old Illy shops?). I don&#039;t think I&#039;d want to put either type of closed shop in the &amp;lt;Town&amp;gt; Shops or &amp;lt;Shop Type&amp;gt; Shops category, but I could be convinced otherwise for the temporarily closed ones. [[User:PFLATS|PFLATS]] ([[User talk:PFLATS|talk]]) 08:08, 5 April 2016 (CDT)&lt;br /&gt;
:Thank you, Paul. This is a reasonable approach. What is not reasonable is not realizing there are only a couple of dozen uncategorized pages, not asking why they are uncategorized, and not reading the Village Pump to know that there were once hundreds of uncategorized pages and hundreds of more categories, many versions of the same thing. When there are so few pages uncategorized, maybe they&#039;re like that for a reason. Maybe find out about that reason first, maybe ask rather than get upset while undoing months of someone else&#039;s work with no apparent overall plan except &amp;quot;every page must have a category no matter what&amp;quot; and adding many pages to the wrong categories. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 08:43, 5 April 2016 (CDT)&lt;br /&gt;
:: I appreciate your constructive and direct feedback VANKRASN39. This is the first time I was made aware that you desire only pages up to &amp;quot;standards&amp;quot; to be in a category. This appears to be the first discussion of categories on the Village Pump page since your proposal to expand the Creature Family category. Nor did you indicate in your reversal of my edits that this standard was your aspiration, or that there was a discussion about this topic on the Village Pump. In fact the Style Guide recommends that pages have categories. It seems quite reasonable to assume that the handful of uncategorized pages could use categories, since this is a wiki after all and not every page is perfect. My plan was very apparent - I think having pages categorized helps navigation. Even if you find one of the guides to be sub-par, it is still a guide and the guide category contains other helpful guys. If you disagree with my categorization, I welcome your suggestion as to the correct category. [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 21:48, 5 April 2016 (CDT)&lt;br /&gt;
:::Discussion of categories is in the most recent archive. If you want to do something with the basic organization of the site, post first. It&#039;s that simple. I&#039;ve done it over and over again leaving days between posting and acting. Like me or not, I&#039;ve put a lot of work into the organization of the site. I would love to have time to do full instructions on how to do things, but very few people helped with HSN, including GMs, so I spent what time I had last year on that and other major projects.  I work full time, I like to enjoy game time, I don&#039;t have time to do everything, so please just ask. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 22:23, 5 April 2016 (CDT)&lt;br /&gt;
::::I think everyone appreciates the amount of time you devote to the wiki, but please realize that it is a collaborative project that does not require your personal approval of every edit. I will be sure to consult the Village Pump page more thoroughly in the future. [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 08:12, 6 April 2016 (CDT)&lt;br /&gt;
:::::I wish someone on staff was here to approve every edit and I definitely wish staff contributed more, but the fact is we have no oversight and very little assistance from Simu, and the fact that the site is considered &amp;quot;Official Documentation,&amp;quot; the pages should be kept up to certain levels of standards, including grammar, style, and formatting.  When you&#039;re going over a project that Mark, DAID and I did, yes, I am going to have something to say. If you &amp;quot;didn&#039;t know,&amp;quot; it means you should have asked the community, not tell me I should have asked the community when I go in and fix the issues.  There are very few people I feel I need to go over every edit for, but you are one, as you often don&#039;t use log2 correctly, and I always indicate what I fixed. But I do like to go over the edit list, because I can learn something from them, and use other people&#039;s innovations in what I do. BTW the guide is not &amp;quot;not good&amp;quot; it is just not finished. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 08:52, 6 April 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==March 2016==&lt;br /&gt;
Completed project: [[Premium home]] (PH) shop inventories. Just because the system isn&#039;t getting development attention doesn&#039;t mean it&#039;s not fun to decorate a house. Plus so much effort obviously went into making the system and so much in game real estate is dedicated to it, it is a shame to let it rot on the Wiki side. Permanent town [[:Category: NPC Shops|NPC shops]] I believe are about 99% done and are no longer mixed with the PH shops. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:23, 14 March 2016 (CDT)&lt;br /&gt;
&lt;br /&gt;
==November 2015==&lt;br /&gt;
I went ahead and created a Lich chat channel for anyone wanting to discuss or just chat about wiki edits. I know during festivals, it would be nice to have a dedicated chat channel for all of us doing room edits and such to discuss things. ;TUNE GSWiki to join the channel. It should be public. [[User:WHIGHTCNIGHT|WHIGHTCNIGHT]] ([[User talk:WHIGHTCNIGHT|talk]]) 19:16, 1 November 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==October 2015==&lt;br /&gt;
Thanks to [[User:CYAKNIGHT|CYAKNIGHT]] for designing a simple template to use for [[:category: NPC Shops|NPC Shops]].  It is appropriately called [[:template:NPC Shops|NPC Shops]], and is very easy to use, has code to copy/paste, and detailed instructions on how to work with certain situations.  If you have any additions and you&#039;re not sure how to work with templates, please feel free to email me or add to the template&#039;s Discussion Page.  I have done most if not all of Mist Harbor, Wehnimer&#039;s Landing, and Ta&#039;Illistim, including going over shops that have pages already and applying the template to the page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 20:31, 10 October 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==September 2015==&lt;br /&gt;
;[[Hot Summer Nights 2015]] updates&lt;br /&gt;
&lt;br /&gt;
All of the updates released so far for the Elemental Lore Review (ELR) have been made on the respective spell and lore pages with mini lore benefit threshold tables on each affected spell page.  If you want to pitch in, the todo list of HSN updates is found [[Special:WhatLinksHere/Template:HSN|here]].  When you have finished an update in full by integrating the information into article format, remove the &amp;lt;nowiki&amp;gt;{{HSN}}&amp;lt;/nowiki&amp;gt; code from the page you are working on to remove it from the list.&lt;br /&gt;
&lt;br /&gt;
Copying and pasting from the applicable saved post is a good start, but posts are often abbreviated, missing details, in the wrong tense, and/or point of view. The article should be consistent for style throughout.  The &amp;lt;nowiki&amp;gt;{{HSN}}&amp;lt;/nowiki&amp;gt; tag is being kept on the specific lore pages until the ELR is complete. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:39, 7 September 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==July 2015==&lt;br /&gt;
Happy [[Hot Summer Nights 2015|HSN]]! This idea is inspired by ZHOUY1.  I&#039;m wondering what others think about taking the deity messaging off the spell pages and keeping it only on the deity pages like how ZHOUY1 did with the [[Lorminstra#Spell_Messaging|Lorminstra]] page.  IMO the deity messaging makes the spell pages onerous to review/read. Having a single page with all deity messaging is also an option. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:36, 9 July 2015 (CDT)&lt;br /&gt;
:I&#039;ll work on making a master page for deity messaging that the various spells can link to. [[User:ZHOUY1|ZHOUY1]] ([[User talk:ZHOUY1|talk]]) 22:47, 15 July 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==April on approach!==&lt;br /&gt;
&lt;br /&gt;
Well, ok, it&#039;s here, technically.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Function Request&#039;&#039;&#039; In addition to the late March request for Labeled Section Transclusion, would like to ask that the same elements established for DR WIKI be available for GS WIKI - in particular semantic search capabilities and data values capabilities.  See what&#039;s installed there at [https://elanthipedia.play.net/mediawiki/index.php/Special:Version DR Installed Extensions].  I&#039;m thinking verb look ups, shop list look ups and the like.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 17:25, 2 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Forging?&#039;&#039;&#039;&lt;br /&gt;
I mastered forging, but even I need to look at guides to remember sometimes. Can we get an actual command listing somewhere in the forging/crafting sections to help new players? It&#039;s entirely too confusing. [[User:FIREPHOENIX|FIREPHOENIX]] ([[User talk:FIREPHOENIX|talk]]) 17:39, 3 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Reminder to please sign your comments with the 4 ~ in a row as mentioned at the top of the page.  Specific page requests might also go in the Requests page.  [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:47, 3 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Errors on spell pages&#039;&#039;&#039;&lt;br /&gt;
Not sure what template changed... but I&#039;m coming up with all sorts of crazy formatting errors on all spells pages. [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:16, 7 April 2015 (CDT)&lt;br /&gt;
:WTF, that&#039;s new. Will take a look. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:17, 7 April 2015 (CDT)&lt;br /&gt;
::It seems to be related to the &amp;lt;nowiki&amp;gt;{{Spell}}&amp;lt;/nowiki&amp;gt; template thingy... although, I was unable to find how to adjust the those types of templates.[[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:21, 7 April 2015 (CDT)&lt;br /&gt;
:::It&#039;s likely due to tinkering at HQ in attempts to fix the other issues. I would not make any edits on it right now. Also, all the uploaded files are inaccessible. I have emailed the appropriate Simu parties. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:32, 7 April 2015 (CDT)&lt;br /&gt;
::::Not a problem for me... I&#039;m not nearly as adept at wiki editing to mess tinkering with any templates anytime soon!  I&#039;m no [[User:DOUG|DOUG]]! [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 12:41, 7 April 2015 (CDT)&lt;br /&gt;
:::::Received message back from Solomon that it is being looked at onsite. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:50, 7 April 2015 (CDT)&lt;br /&gt;
::::::This seems resolved now... Thanks Solomon! [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 20:29, 7 April 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==March marches on!==&lt;br /&gt;
&#039;&#039;&#039;New Function Request&#039;&#039;&#039;  Would like to have Labeled Section Transclusion extensions added to GSWiki.  This will help in several ways, most importantly to &#039;copy&#039; text from one article into another without having to physically copy it, or simply wrap a link into some explanatory texts. Greatly improves editing capabilities since the original text can be modified and is represented anywhere else it has been transcluded.  Prevents having to transclude full pages (useful for snippet inclusions from saved posts, as an example.) Information here. [https://www.mediawiki.org/wiki/Extension:Labeled_Section_Transclusion Labeled Section Transclusion]. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 15:54, 29 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I strongly recommend sending requests having to do with the backbone programming of the wiki directly to Wyrom and Solomon. I also wouldn&#039;t expect anything to happen quickly. I agree and think that functionality would be very useful. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:15, 29 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Wanted to let everyone know I created a Redirect template which will allow us to more easily reach disambiguation.  Presently, some disambiguation pages (like AG) can have multiple entries, but we didn&#039;t select one.  Now, we can select one, and with the Redirect template, we can code in where the disambiguation resides.  Requires three touches - a disambiguation page loaded with possible terms and created with &#039;Title (disambiguation)&#039;; a redirect that is simply &#039;Title&#039; and set to redirect to the most favored topic, and an edit to the most favored topic to add the Redirect template info. See &#039;AG&#039; as an example.  No more hidden or orphanged disambiguation pages!  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 00:17, 15 March 2015 (CDT)&lt;br /&gt;
: Exactly what I was hoping for - thanks for doing this! [[User:VERSIN|VERSIN]] ([[User talk:VERSIN|talk]]) 09:28, 15 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
SYSOP ATTN:  Tried using the on-wiki email function, as presumed it would preserve links.  However, experienced the following error:&lt;br /&gt;
:Unknown error in PHP&#039;s mail() function&lt;br /&gt;
Is this something easily repaired? [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 23:02, 15 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Could use some information added to [[Battle of Skyreach]] - and probably need to put in the correct geo-categories for [[Skyreach]].  Sorry, elf expert here, not human. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 14:33, 16 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
TEMPLATES - created three new templates for use in herb shops.  I did it because I hate formatting (those checking the recent changes can attest, I hope).  &lt;br /&gt;
::* A template named &#039;H&#039;, you won&#039;t be calling this one directly, but it does a look up on an herb and returns the link to that herb in shop text.  Example:  &amp;lt;nowiki&amp;gt;{{H | acantha}}&amp;lt;/nowiki&amp;gt; returns &amp;lt;nowiki&amp;gt;[[Acantha leaf | some acantha leaf]]&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
::* A template named &#039;T&#039; that does the same thing except it returns the tincture for the herb, like &amp;lt;nowiki&amp;gt;{{T | acantha}}&amp;lt;/nowiki&amp;gt; -&amp;gt; &amp;lt;nowiki&amp;gt;[[Acantha leaf | a tincture of acantha]].&amp;lt;/nowiki&amp;gt;  I chose the base herb rather than the tincture to link to because too often the tincture is the alchemical recipe, rather than a complete definition of the herb itself.&lt;br /&gt;
&lt;br /&gt;
::* A template named &#039;Hshop&#039; which is the glue that binds.  This template takes in a formatted line, calls the appropriate &#039;T&#039; or &#039;H&#039; template to lookup the link structure, and puts the information back to a single line.  This can then be wrapped by a table to provide a complete linked table of herbs in an herb shop.  The parameters in order:&lt;br /&gt;
:::* The catalog number shown in the shop&lt;br /&gt;
:::* An H or a T, depending on if the shop has herbs or tinctures&lt;br /&gt;
:::* The base herb, such as pothinir&lt;br /&gt;
:::* The price, if you get that while in the shop.&lt;br /&gt;
::* So now shops are as simple to format as &amp;lt;nowiki&amp;gt;{{Hshop | 1 | T | pothinir | 250}}&amp;lt;/nowiki&amp;gt;.  For a direct example, you can check out [[Natulcien&#039;s Healer Hall]].&lt;br /&gt;
&lt;br /&gt;
Off to do the Sylvarraend shop next, just to see how much off-wiki editing I&#039;ll have to do to clean a log.  Ugh - formatting! [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 02:10, 17 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
And NEW templates, again.  Adding &#039;Sp&#039; and &#039;Log2&#039; to our collections.  &#039;Sp&#039; does nothing more than put in non-breaking spaces, however many you specify up to 10.  Format is &amp;lt;nowiki&amp;gt;{{Sp|5}}&amp;lt;/nowiki&amp;gt; to imbed 5 spaces.  To imbed 15 spaces - &amp;lt;nowiki&amp;gt;{{Sp|10}}{{Sp|5}}&amp;lt;/nowiki&amp;gt;.  This should probably only be used at the beginning of a line to indent, because &#039;Log2&#039; is designed to retain white spaces in the line itself.  So no need to imbed white space any where other than at the beginning of a line.  Using these templates, EXPERIENCE would look like this in wiki-speak (compare it with the actual code on [[EXPERIENCE (verb)]].  Yikes!)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;pre{{log2}}&amp;gt;  &amp;lt;!-- Note no space between pre and template call, very important --!&amp;gt;&lt;br /&gt;
&amp;lt;!-- Note, standard copy and paste of EXP output follows with Experience translinked to appropriate page --!&amp;gt;&lt;br /&gt;
&amp;gt;exp                           &lt;br /&gt;
          Level: 6                           Deeds: 0              &lt;br /&gt;
     [[Experience]]: 43060               Death&#039;s Sting: None&lt;br /&gt;
Exp. until next: 11940               Recent Deaths: 0              &lt;br /&gt;
     Mental TPs: 5                            Fame: 27644          &lt;br /&gt;
   Physical TPs: 47                           Mana: 23/23 max&lt;br /&gt;
&lt;br /&gt;
Your mind is as clear as a bell.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
gives us this output&amp;lt;nowiki&amp;gt;:&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;exp&lt;br /&gt;
          Level: 6                           Deeds: 0              &lt;br /&gt;
     [[Experience]]: 43060               Death&#039;s Sting: None&lt;br /&gt;
Exp. until next: 11940               Recent Deaths: 0              &lt;br /&gt;
     Mental TPs: 5                            Fame: 27644          &lt;br /&gt;
   Physical TPs: 47                           Mana: 23/23 max&lt;br /&gt;
&lt;br /&gt;
Your mind is as clear as a bell.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UPDATE:&#039;&#039;&#039; Based on Vanessa&#039;s feedback (the dialog below), I set as my goal to adjust these templates to better conform to vertical white-space layout, while retaining the horizontal white-space layout where I felt it relevant in logs.  I&#039;ve adjusted the LOG2 template significantly to meet these goals, and the new usage is specified above.  The challenge to meet the improvement requests Vanessa suggested below led to no more vertical &#039;blue&#039; white-space in the logs (and can be adjusted if living on the edge isn&#039;t your thing).  And very happy additional benefits - I undertook as a goal to absolutely minimize editing needed to bring a log snapshot over from a game log, so there should be (note: should be) no need to add any hard line breaks to logs, and there is also no need to use the SP template referenced above.  Leading spaces are now properly accounted for. There may still be some utility to the SP template, so for now I&#039;ll leave it in place, but consider it deprecated at this point.  I&#039;m very interested in hearing if &#039;log dumps&#039; into this template do not perform as specified.  And if they don&#039;t, leave me a note on my talk page - and revert to LOG - as long as spacing retention is not important.  Thanks for the input, Vanessa! [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 13:51, 25 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
Put &#039;em to good use!  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 23:27, 23 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I very much disagree with putting extra white space where there does not need to be extra white space. I do not think line breaks necessarily need to appear where it appears in game if it disrupts the readability to the user. The game is more limited than we are here. This site should lean toward readability and usability vs. purist vision of in game text. If you want a purist vision, I recommend uploading screenshots (whenever that is fixed). [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:31, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::True representation of what is seen in game in the FEs is important in a number of cases. The concept of &#039;purist vision&#039; is secondary - immediate orientation of what one is seeing on screen is the goal; this is important with the influx of new members.  We recognize patterns and layouts, and some mental energies are spent trying to figure out why what we&#039;re seeing (before we even begin reading) is different.  A new player also pointed out to me that format recognition helps discern relevant material from irrelevant material in-game once one becomes familiar with it.  I&#039;m not sure how I feel about that.  I&#039;ll also point out that &amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt; tags&amp;lt;/nowiki&amp;gt; are necessary with &#039;Log&#039;, but are not with &#039;Log2&#039;, which further reduces editing - an important goal in my view.  I hate tweaking formats, in case that wasn&#039;t evident.  In short, I welcome the disagreement, but do not see disagreement on spacing (in-line, not between lines) / in-game view as warranting an edit. I would like them reverted.  This is something I can do, but I would hate to revert a combined edit and lose the benefit of the grammar corrections and multi-line (different from multi-space) corrections that I see as exceptionally beneficial.  So I ask that they be reverted by the editor.  I&#039;ll do so however, if needed, but would prefer not.  Interesting side-bar: There are about 190 articles going back to at least 2009 where other authors / editors felt retention of in-line spacing (game view) was important.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 12:05, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::adding the different SP templates is more work than adding BRs.  I can add br tags in Word in 1 second. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 12:16, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::WORD is powerful, no doubt.  It is no more work, though - I can do the same using WORD with the various SP# entries, upon opening the document itself.  I&#039;m sure you could as well.  However, not everyone has access to WORD, nor likes using WORD.  I prefer *NIX tools, myself, and reach the same ends in the same time frame - yes, for either template choice.  None of this has relevance to the discussion since the representation is not retained using the &#039;Log&#039; template, and br tags aren&#039;t needed in &#039;Log2&#039;.  I&#039;ll commit this, though, as a courtesy - I won&#039;t edit any logs you post where you choose &#039;new-found ability for your choice of readability&#039; over my choice &#039;for consistency with in-game orientation&#039;.  I&#039;d like the same courtesy. I&#039;ll begin my reversions in a couple hours, if not completed before then. I apologize in advance if I remove any meaningful edits while correcting the non-meaningful ones. Another side-bar:  Before creating Log2, I thought to just modify Log to do what I wanted, but the number of transclusions and an appropriate QC seemed too much effort for what is really a simple task. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 12:48, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::And so here we have again a situation where pages are &amp;quot;my&amp;quot; pages and &amp;quot;your&amp;quot; pages, and that should not be.  Should you fix your template to not have the extra white space top and bottom, I will agree to use it. In the meantime, I believe the PM and/or APM should decide, and I would also welcome Mark&#039;s input. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:04, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::I welcome all inputs.  However, you confuse a conscious request / choice against inconsequential editing with a &#039;my / your&#039; scenario.  I&#039;ve always held, publicly and privately, that edits need to make a difference.  I vehemently agree with you concerning the extra line white space - was working on that at this very moment.  More tweaking - yay. But I do want to be sure to retain that worthy contribution when I do the reversions.  Hence &#039;a couple of hours&#039;. Note, though, I&#039;m not asking you (or anyone else) to change your contributions to use Log2 going forward.  If I fall into a disagreement about in-game / readability on something someone posts, the author can expect a note with a plea, rather than an edit.  Courtesy, you see.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 13:26, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::Verb pages are not exactly guides or in depth. As I said via email, I was making them look like the hundred or so other verb pages that I edited in exactly the same manner.  If you are so protective of your verb pages, I am concerned about the ease of working with you on other projects. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 13:30, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::::I understand about VERBS, but somehow I&#039;m not getting my point across.  Apologies.  Somehow, I&#039;ll find the way to ensure we all understand it doesn&#039;t just affect VERBS.  Perhaps that bit of recommended research would make it clear.  Let me help - search the wiki for &amp;lt;code&amp;gt;nbsp;&amp;lt;/code&amp;gt; for insights into the 190 other articles referenced. Most of those articles included were part of a project that is deemed very successful. Also &#039;&#039;&#039;note adjustment to use&#039;&#039;&#039; above (see how useful a few extra spaces can be?) - the problem with the extra lines that are so importune is - the white space command used to preserve the formatting preserves it all, including the natural tendency to start the log input on a new line, and close out the DIV tag on a new line. I&#039;m working various angles, but for now, use (or edit as required) as shown will meet both goals.  I&#039;ll update if I get a more intuitive fix in play, but it might be beyond simple editorship rights, involving the CSS itself. [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 18:55, 24 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::::::Aah, a &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt;. I couldn&#039;t use &amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt; on the old site because the built in settings for it made the text too small for me to read without squinting, so it never came to me as the solution. Congrats and thanks for figuring it out, glad you stuck with Consolas.  Will try to spread the word and put it into use. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 14:46, 25 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Happy 1 Month!==&lt;br /&gt;
Happy 1 month on Play.net, everybody. So far so good? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 22:05, 31 January 2015 (CST)&lt;br /&gt;
:&amp;lt;big&amp;gt;&#039;&#039;&#039;See the [[Help:Contents|Help]] page for how to search.&#039;&#039;&#039;&amp;lt;/big&amp;gt; [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:58, 4 February 2015 (CST)&lt;br /&gt;
::So far, so good.  Although, I haven&#039;t been checking back to old Krakii site.  Is that down completely now?  Just want to make sure we don&#039;t fork information.  Also... any word from GM side if we can integrate in a better search bar?  Lich is a cesspool when it comes to adoption of GSWiki just because of those search shortcomings. [[User:HJELTE|HJELTE]] ([[User talk:HJELTE|talk]]) 18:41, 4 February 2015 (CST)&lt;br /&gt;
:::There have been no changes there in the past 30 days. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 20:18, 4 February 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
==Verbs==&lt;br /&gt;
Super tedious project: completing the verbs on the [[:Special:WantedPages]].  Who wants to help? You can see [[TURN (verb)]], [[ASK (verb)]], and [[POKE (verb)]] for examples, but feel free to go further in depth or add to mine, or do any of the other wanted pages. ASK led me to adding a whole lot more detail to the [[Quin Telaren]] page. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:57, 21 January 2015 (CST)&lt;br /&gt;
:With regards to the current [[Player Guide Contest]], none of the guides are going to be very complete when they will be published with many broken links to basic verbs that do not have pages. At some point, someone needs to step in and help. Thanks. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 23:29, 5 February 2015 (CST)&lt;br /&gt;
:I&#039;ll help out with this, but first I think it important to start weeding through and correcting errors.  Some of these things do exist or seem totally nonsensical.  I&#039;m working from the &#039;back&#039; of the list on &#039;1-link&#039; requests.  That will hopefully allow for some focus.  And as I trip across a verb request I feel I can do, I&#039;ll put it up.  [[User:DOUG|DOUG]] ([[User talk:DOUG|talk]]) 00:19, 16 March 2015 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Creature family categories==&lt;br /&gt;
One thing I&#039;ve really tried to do is make the wiki more navigable via categories. Something standing in my way has always been the creature family categories that generate from [[Template:Creature start]].  Most of the categories created only have one or two entries and it really bloats the category list.  What do people think about deleting this part of the template and getting rid of the excess categories?  This is something I&#039;ve never felt comfortable doing without some sort of consensus/permission, and there weren&#039;t really enough editors for one. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 01:49, 4 January 2015 (CST)&lt;br /&gt;
:I&#039;m in favor of this idea with one caveat. The &#039;&#039;&amp;lt;Creature name&amp;gt; Family Creatures&#039;&#039; (eg. &#039;&#039;&#039;Rat Family Creatures&#039;&#039;&#039;) categories account for at least 30% of all categories. My suggestion would be to replace these categories with individual pages which would include a list of the applicable creatures. This of course would require (not exactly sure on the number) approximately 240 new pages. Each of these pages would be placed in &#039;&#039;Category:Creature Families&#039;&#039; which would become a sub-category of &#039;&#039;Category:Creatures&#039;&#039;. Hey! Let me know when you&#039;re done :) [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 23:34, 5 January 2015 (CST)&lt;br /&gt;
::Well, what if only those with 2 or more creatures got their own page? Would that be sufficient? [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 00:26, 6 January 2015 (CST)&lt;br /&gt;
:::I&#039;d feel more comfortable if every family was included if only for reference purposes. I don&#039;t mind creating the pages. I might need some guidance with template modifications and removal of the current category pages. If you have no objection to the overall proposal I&#039;ll begin on the page creation process. BTW your output is mind boggling and I&#039;m going to recommend to Wyrom that you be awarded the inaugural NONPAREIL PRODUCTIVITY MEDAL for services above and beyond mere mortals. [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 00:49, 6 January 2015 (CST)&lt;br /&gt;
::::Ha, thanks, we have about 40 days to make up for and you&#039;re doing great work as well. I think the creature start template tweak should come after all the pages are made because the current category list is the best resource for making the new pages.  I think this is a project we can share the work on, but my work here is going to slow down dramatically. Did you want to make a basic template for the new pages? I&#039;m happy to help with that, too. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 01:17, 6 January 2015 (CST)&lt;br /&gt;
:::::You deserve some sort of tangible compensation for your efforts. Thanks, but I won&#039;t need a template; page creation is the trivial part which I can handle. Fixing links from the creature pages to the new pages may be a bit more daunting unless it can be effected within the Template:Creature Start. [[User:SPYRIDONM1|Mark]] ([[User talk:SPYRIDONM1|talk]]) 01:29, 6 January 2015 (CST)&lt;br /&gt;
::::::I think we can declare this project complete and, as far as my goals, a great success.  Thanks, Mark! [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 11:40, 9 January 2015 (CST)&lt;br /&gt;
:::::::The creature body types are now properly organized. [[User:VANKRASN39|VANKRASN39]] ([[User talk:VANKRASN39|talk]]) 16:57, 21 January 2015 (CST)&lt;br /&gt;
&lt;br /&gt;
= [[Gswiki:Village pump/Archives|Archives]] =&lt;br /&gt;
{{Gswiki:Village pump/Archives}}&lt;/div&gt;</summary>
		<author><name>THAYET</name></author>
	</entry>
</feed>