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		<id>https://gswiki.play.net/index.php?title=Evermore_Hollow/fishing_prizes&amp;diff=181140</id>
		<title>Evermore Hollow/fishing prizes</title>
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		<updated>2022-10-16T23:24:59Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Cleric Spell Preps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Custom Death Messaging==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature brown frigate || * Nope, that wasn&#039;t the right move.  Alastir needs aid!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shiny golden key || * Alastir is about to embrace Lorminstra; someone help!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a knotted blue cloth ragdoll || * The &amp;lt;Profession&amp;gt;&#039;s life is a dangerous one.  Just ask Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature slate tombstone || * Alastir will no longer wake up and smell the coffee!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shadowy dragon&#039;s tail sculpture || * Alastir is chasing the tail of the shadow dragon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a lacquered red bamboo bookmark || * Alastir will never get to find out how that book he was reading ends.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a flat black plate || * Alastir smells like corpse, because they are one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghostly white marble effigy || * Alastir dances with the spirits now!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass tombstone || * Alastir became a victim of carelessness!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a foggy glass tombstone || * Alastir just took his final breath.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken clover-shaped tombstone || * Alastir just took an unlucky hit!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a padded leather glove || * Alastir bobbed when he should have weaved.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken terracotta pot || * Alastir now has a keen personal interest in how compost is made.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a point-toed cast bronze foot || * Alastir charged head first into life, but he just fell feet first into death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a nacreous pearl bangle || * Live each day to the fullest, as you might end up like Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rusty bloodstained scimitar || * Alastir died in a blaze of glory; this pleases V&#039;tull.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved green crystal crypt miniature || * Alastir is super dead.  Guess he will sleep in his crypt tonight!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright orange circular tombstone || * Alastir will never see another sunset!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried chicken foot || * Alastir played chicken with death.  Death won.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature fjord model || * Alastir is pining for the fjords.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slender jade green needle || * Alastir gives being a corpse a try.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a handful of weathered stones || * Alastir has fallen.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cup of coffee carving || * Alastir could use a little pick-me-up.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cast brass fist || * Alastir has a great future as fertilizer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a green glass lilypad || * Alastir sips from the cup of death, whose waters are eternal and sweet.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crossed-out red circle sign || * Alastir didn&#039;t read the &amp;quot;Do Not Pass&amp;quot; sign!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small lump of coprolite || * Raise a glass to Alastir, who can no longer enjoy spirits... because he is one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crazed white-glazed amulet || * That&#039;s one way to get out of paying a bar tab, Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a reticulated quartz nodule || * Laugh all you want, Alastir may have died, but they died trying.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering green silk cravat || * Alastir is pursuing an exciting new career in the death industry as a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fractured glass candleholder || * According to the traditions of the &amp;lt;Race&amp;gt; people, let Alastir be mourned.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked jadeite egg || * In the end, Alastir is just another dead &amp;lt;Race&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a jasper and silver-caged locket || * Death be not proud, and Alastir be not alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a faceted pyrite horseshoe || * Alastir skipped the class in adventurer&#039;s school where they covered how not to die.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gold-set citrine medallion || * The sun shone on Alastir for the last time today.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small jet flame icon || * Alastir fails at life.  Maybe they&#039;ll do better in death?&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of tumbled seaglass || * Alastir just learned a valuable lesson about actions and consequences.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a long-legged pink flamingo pin || * Sing a lament for Alastir, who is gone.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering piece of sheet music || * Time to sing a dirge for Alastir!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghost white turnip || * Alastir went to the turnip farm in the sky.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sharpened aster opal needle || * Alastir didn&#039;t die so much as abruptly stop living.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass cloche || * Alastir sings his swan song.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a delicate wire and garnet spider || * Hopefully Alastir enjoys ghost stories, because now he is one!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a musty and tattered music folio || * Alastir can&#039;t finish his opus now because he is decomposing.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a petrified chocolate cookie || * Alastir got caught with his hand in the cookie jar.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a brass and teak casket miniature || * Alastir just died gruesomely!  Remains to be seen if there is an open casket.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gilded green garnet idol || * How lucky is Alastir to be ali... oh, nevermind; he&#039;s not.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright yellow circular tombstone  || * Alastir will never see another sunrise!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a burnished brass inkwell || * Into every life, a little rain must fall.  Today, it&#039;s falling on Alastir&#039;s corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pale porcelain anchor || * Alastir staggers off of life&#039;s stage; exit stage death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a briar-tipped pink marble rose || * In a garden of roses, Alastir just succumbed to the thorns.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden star-cut diamond || * Alastir returns to stardust.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried rose wrist corsage || * All of the paths in Alastir&#039;s life led to this moment.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a laughing dog-shaped tombstone || * Yeah, yeah.  When you&#039;re done snickering, Alastir could use a rescue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked mist grey tombstone || * Alastir did not fear death but clearly should have.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken eye-shaped tombstone || * Alastir is seeking enlightenment.  The hard way!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bejeweled green beetle pin || * If not collected, Alastir&#039;s body will be worm-fodder.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silver-chased ceremonial hatpin || * It&#039;s a great day to be an undertaker when Alastir comes to town.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DreamFire Panel Prizes==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dreamfire scenery slip || This scenery slip will convert your basic dreamfire panel or locked scenery panel into an imprintable scenery panel.  Will not work if the panel&#039;s existing concealed illusion has been heavily customized.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a vegetable illusion style curio  || Your curio will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#101-Vegetable Dance]].&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an apparitions illusion style carving || Your carving will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#102-Apparitions]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gems==&lt;br /&gt;
For a list of gems available through fishing, please see &#039;&#039;&#039;[[Evermore Hollow/list of gems|here]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lures==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fake glossy brown tarantula&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wiggly fake squid&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass bead lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sparkly fake silver fish&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wire-fringed lilac and white lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rubbery large bloodworm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved wooden tadpole lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pitted iron fishing hook&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glossy inky black nightcrawler&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Items==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Spell&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a mossy ebonwood wand || Grasp of the Grave (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing green snail shell || Rejuvenation (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fuzzy moss-covered ear || Unpresence (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a clump of muddy lemongrass || Adrenal Surge (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing blue snail shell || Water Walking (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken algae-stained wand || Grasp of the Grave (20 charges - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a withered moldy slice of apple || Foresight (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tiny half-eaten grasshopper || Nature&#039;s Bounty (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slimy tendril-wrapped eyeball || Eye Spy (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing red snail shell || Celerity (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Memorial Brooch==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silky titian braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silver braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dusty blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an auburn braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden brown braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coarse black braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an ashen grey braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dark brown braided hair brooch&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial brooch - It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memorial Hair==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided ashen hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided auburn hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided black hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided brown hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided grey hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided red hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided silver hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided titian hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided white hair&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial hair - &lt;br /&gt;
It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muddy Duds==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistfull of brownish pink eggshells || Character has hair that hangs in lank clumps about his face and is matted with brownish pink eggshells.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of bright autumn leaves || Character has hair that hangs in lank clumps about his face and is matted with bright autumn leaves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of peat moss and loam || Character has hair that hangs in lank clumps about his face and is matted with peat moss and loam.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of scraggly grey moss || Character has hair that hangs in lank clumps about his face and is matted with scraggly grey moss.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of dark river mud || Character has hair that hangs in lank clumps about his face and is matted with dark river mud.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of mica-flecked sand || Character has hair that hangs in lank clumps about his face and is matted with mica-flecked sand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
And can be altered into any of the following nouns: eggshells, leaves, loam, moss, mud, or sand.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of moldy muffin crumbs || Character has hair that is riddled with bits of moldy muffin crumbs and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tangle of unraveling rope || Character has hair that is riddled with bits of unraveling rope and piled upon his head in a haphazardous heap.&lt;br /&gt;
|- &lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some off-white coils of hempen twine || Character has hair that is riddled with bits of coils of hempen twine and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a smattering of curling wood shavings || Character has hair that is riddled with bits of curling wood shavings and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shaggy yellow-white straw || Character has hair that is riddled with bits of yellow-white straw and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some frayed bits of blue yarn || Character has hair that is riddled with bits of bits of blue yarn and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: crumbs, rope, twine, shavings, straw, or yarn.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dozen fractured black flechettes || Character has hair that is rumpled into a shaggy mess with bits of fractured black flechettes sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a trio of broken laje lockpicks || Character has hair that is rumpled into a shaggy mess with bits of broken laje lockpicks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of rusty iron nails || Character has hair that is rumpled into a shaggy mess with bits of rusty iron nails sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of mirror-like shards || Character has hair that is rumpled into a shaggy mess with bits of mirror-like shards sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some splintered haon sticks || Character has hair that is rumpled into a shaggy mess with bits of splintered haon sticks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a polished copper wire || Character has hair that is rumpled into a shaggy mess with bits of polished copper wire sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: fletchettes, lockpicks, nails, pebbles, shards, splinters, sticks, or wire.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rogue Guild Clasp==&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of jagged bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of shadowy deathstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of warped soulstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a spike of twisted black iron&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spell Preps==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Please note that 111 fireworks also work for spell 908.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small dark kelyn eye symbol || Firework Description: rapid staccato pulses of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering silver and blue orb || Firework Description: an ogee arch of pale blue and silver light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small jet black eye symbol || Firework Description: swirling vortices of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a fabric cherry blossom || Firework Description: a florid display of twinkling pink cherry blossoms &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a hovering spectre pin || Firework Description: myriad hovering spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a polychromatic lotus blossom || Firework Description: waterfalls of polychromatic lotus blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling ebon gate || Firework Description: a sparkling Ebon Gate&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a copper and silver leaf || Firework Description: a spiral of winking copper and silver leaves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a bile green spectre charm || Firework Description: myriad bile green spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a golden crown symbol || Firework Description: the golden crown symbol of Koar&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a wave-stamped green orb || Firework Description: a sea green arch of luminous waves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a dried zombie hand || Firework Description: an enormous, clawed pale humanoid hand&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a scarlet toy serpent || Firework Description: a sinuous serpent of sharply scintillating scarlet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a silver-eyed peacock feather || Firework Description: a tumbling cascade of silver-eyed peacock feathers &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small pale vaalin eye symbol || Firework Description: furiously erratic flashes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small blue topaz eye symbol || Firework Description: an awesome shock wave of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold and crimson orb || Firework Description: a banner of gold and crimson sparks&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a jacinthe pumpkin pin || Firework Description: a glittering multitude of jacinthe pumpkins&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a star-sparked mournbloom pin || Firework Description: a deluge of star-sparked mournblooms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a comet-inlaid large onyx emblem || Firework Description: a dizzying array of colorful plasma orbs that streak through the sky trailing tails of gold&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red rose charm || Firework Description: waterfalls of glittering red roses&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a twisting viridian vine || Firework Description: twisting viridian vines with sparkling pink blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling spirit button || Firework Description: hordes of sparkling spirits&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering green orb || Firework Description: an arch of sparkling green motes of light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small white opal eye symbol || Firework Description: blindingly bright bolts of fractal &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red skull charm || Firework Description: the ominous image of a screaming red skull&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a swan-carved round onyx cameo || Firework Description: the silhouette of a majestic swan with its wings outstretched&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a diminutive carved ivory feather || Firework Description: an effusion of perfect gossamer white feathers&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a rutilated clear crystal ball || Firework Description: enormous, glittering bursts of breathtaking color held in a miasma of swirling gold and silver&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold-sparked lor tree button || Firework Description: a gold-sparked silvery lor tree&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a perforated heavy pewter orb || Firework Description: myriad pin pricks of light filling an orb of swirling mist&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small deep ruby eye symbol || Firework Description: dozens of glittering motes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering golden owl button || Firework Description: a glittering golden owl&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a jack-o&#039;-lantern pin || Firework Description: a wavering bright orange jack-o&#039;-lantern&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || an absinthe green vellum || Firework Description: cascades of absinthe green chased with lavender&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || - || Firework Description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a blazing violet-tinged token ||  You fire a blazing violet-tinged gout of flames at a giant rat! || Alastir fires a blazing violet-tinged gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 118 || a gossamer tangled web token ||  You open your hand and funnel cyclonic tangles of gossamer webbing at a giant rat! || Alastir opens his hand and funnels cyclonic tangles of gossamer webbing at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Bread Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 2&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a lotus seed bun || Bread Description: a lotus seed bun || Flavor 1: Sweetened with lotus seed paste, the steamed bun is light and fluffy with just a hint of a floral undertone. || Flavor 2: The steamed bun has hints of florals and coconut, with a pop of perfectly balanced sweetness from the lotus seed paste at the center.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a mist grey jellied eel || Bread Description: a mist grey jellied eel || Flavor 1: The jelly gives way at the slightest taste, dissolving into a sea-salty, slightly rancid goo.  The chunks of eel are chewy and undercooked. || Flavor 2: Chewy bits of undercooked eel slither across your tongue as the gelatin dissipates in a rush of slimy, salty goo.  Just when you thought the experience was completed, undercurrents of rancid kelp and unidentified spices explode upon the palate.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified banana-shaped pastry || Bread Description: a caramelized bananas and cream pastry || Flavor 1: Coarse flakes of salt melt into slices of soft banana, the touch of savoriness countering the sweetness of the fruit perfectly. || Flavor 2: Flaky, buttery layers of pastry cradle coins of caramelized bananas dusted with cinnamon and vanilla custard infused with bourbon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified chicken-shaped tart || Bread Description: a golden chicken tart  || Flavor 1: Savory ham and pungent cheese wrap a satisfyingly thick grilled chicken breast encased in a golden tart.  The juices from the meat have made the bottom of the tart slightly soft. || Flavor 2: Juices dribble from the corner of this flaky tart filled with aromatic cheese wrapped around a sliced ham-enrobed grilled chicken breast.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified cracker sandwich || Bread Description: a cheesy orange cracker sandwich || Flavor 1: Tangy cheese flavors a pair of salty crackers filled with sweetened peanut butter. || Flavor 2: Creamy sweetened peanut butter contrasts the saltiness of the cheese-flavored crackers.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified egg-shaped tart || Bread Description: a golden chicken tart || Flavor 1: The satisfying flavors of buttery shortcrust filled with savory sausage, scrambled eggs, and gooey cheese brings a wakening warmth to your body. || Flavor 2: Flaky crust gives way to an unctuous combination of sage-spiced sausage, creamy scrambled eggs, and tangy cheese, filling you with motivation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified grilled cheese sandwich || a triangle-shaped half of a buttery grilled cheese sandwich || Flavor 1: Gooey, orange cheese oozes out between slices of soft white bread that have been toasted to golden perfection. || Flavor 2: Two square slices of unnaturally white bread, saturated with butter and grilled to a perfect crisp, fail to contain the oozing, gooey bright orange cheese sandwiched between them. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified rice ball || Bread Description: a sticky white rice ball || Flavor 1: This tacky ball of soft rice explodes with umami as shaved beef in a sweet chili sauce is released on your tastebuds || Flavor 2: Ginger, garlic, chilies, and soy combine to form a thick sauce that intermingles with soft shaved beef inside the soft ball of sticky rice. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified tea leaf-shaped pastry || Bread Description: a slice of pink mousse and green tea cake roll || Flavor 1: Spread between the thin layers of spongy green tea cake, a sweet mousse enhanced by candied cherry blossoms manages to be both light and rich. || Flavor 2: Delicate and floral, spongy green tea cake and pale pink, cherry blossom mousse are rolled together to create a treat as beautiful as it is delicious.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified white cheddar ball || Bread Description: a fried white cheddar ball laced with cayenne || Flavor 1: An acidic zing arouses your tongue while the mild burn of cayenne pepper wakes up the inside of your mouth.  The fried and buttery exterior releases a fueling warmth across your tastebuds. || Flavor 2: Bursts of peppery cheddar mingle with rich, creamy butter in a savory blend destined to delight your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a jacinthe pumpkin candy || Bread Description: a jacinthe pumpkin candy || Flavor 1: Sugar.  Pure, unadulterated sugar.  The candy is slightly chewy, but whatever flavors it may have once had are obscured by the overwhelming rush of sugar that hits you. || Flavor 2: A faint citrusy note is quickly trampled beneath the overwhelming onslaught of sugar, much like a Voln master facing a horde of Elanthia&#039;s most powerful undead.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified glazed doughnut || Bread Description: a puffy glazed doughnut || Flavor 1: The sugary exterior gives way to a doughy pillow filled with smooth and tangy strawberry jelly. || Flavor 2: Tangy strawberry jelly oozes from the gooey embrace of buttery dough coated with a sweet sugary glaze.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a candied troll eyeball || Bread Description: a candied troll eyeball || Flavor 1: Even the fine quality, vanilla-infused sugar cannot mask the taste of the troll eyeball.  It tastes of sweat and death, and there are, unfortunately, a few eyelashes stuck within the candied exterior. || Flavor 2: The eyeball tastes of the dank underground and smells of sweat and salt.  Several eyelashes are stuck about the vanilla-infused candied exterior.  They do not add to the experience.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified bat wing || Bread Description: a honeyed bat wing || Flavor 1: Glazed with rich honey and seasoned with garlic, lemon, and black pepper, the piquant flavors meld together in a bold blend of mouthwatering spices and a chicken-like taste. || Flavor 2: Pungent spurts of pepper shoot through smooth bands of honey and garlic only to be chased away by a sharp eruption of lemony goodness.  A meaty aftertaste lingers on your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || - || Bread Description: || Flavor 1: || Flavor 2: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || a slender off-white vellum || First Person:  You gently coax the surrounding spirits to manifest in the form of a [Spell Name]. || Third Person:  Alastir gently coaxes the surrounding spirits to manifest in the form of a person. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Entry Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Exit Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a dream agate teabowl trinket || Entry message: The tantalizing scent of freshly brewed tea fills your senses as fragrant steam swirls around you, obscuring your vision... || Exit message: A wash of steam curls into the shape of a teadragon, and while you stare at it, the world goes blurry... || Room Name: The Tea Haven || Room Description: Cozy and warm, the small room is filled with bookshelves, cupboards, and comfortably cushioned seating.  Teapots and vases of teas clutter a jadewood counter, tantalizingly scented steam from the brews drifting across the room.  A velvet-cushioned window seat looks out over a lush garden, an opened book in one corner and a tiny teadragon curled about a teabowl in another.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a haon horse trinket || Entry message: Your vision becomes fuzzy, like a thick fog rolling in. As the haze begins to clear, the whinnying of a horse welcomes you, and the aroma of fresh sawdust and oiled leather rises around you  || Exit message: A sad nicker bades farewell as the mists overtake you... || Room Name: Serene Stable || Room Description: Wrought iron-caged lanterns, hanging from exposed rafters crossing the peaked roof, cast a warm glow over a cobblestone aisle lightly strewn with straw.  Occasionally letting out a soft nicker, horses rustle in the hay within the uniform, haon-framed stalls on either side.  A polished leather saddle waits upon a stand, and oiled bridles drape from hooks on square support beams.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a solid white marble || Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... || Exit message: Whiteness dissolves as your surroundings shift back to normal... || Room Name: Plane of Light || Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon.  The ambient light is cool and soft so as to illuminate everything without being overbearing.  The footing is solid yet lacks any visible detail. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a stopped bronze timepiece || Entry message: Events around you begin to flicker, some seemingly undoing themselves, while others accelerate to exceed any sensible pace of existence... || Exit message: With a sudden lurch, causality returns to something more familiar... || Room Name: Somewhen || Room Description: Nestled between countless streams of flashing colors and light, this narrow sliver of respite bears few distinguishing features.  Standing tall at the center of the space, a slender post of unknown material holds aloft a translucent enclosure, a flickering mote of golden light trapped within.  The perimeter of the area is defined by a mangled wrought iron fence, it&#039;s ruined form seemingly holding the chaotic environment at bay.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a many-eyed stone trinket || Entry message: Dark fog envelops you, its dense greyness broken only by the blurry images of hundreds of eyes staring at you.  The world around you fades completely, until all you see are eyes and fog... || Exit message: Dark fog wraps about you, hiding you from all the eyes.  The chamber grows dim about you... || Room Name: Chamber of Ocularity || Room Description: Twisted candelabra made of crimson-stained bone cast flickering shadows across the darkness, revealing an asymmetrical stone chamber covered in carvings of eyes.  An enormous, lifelike painting towers over the area, depicting a slimy grey, tentacular humanoid with three eyes.  The creature&#039;s mouth is agape to reveal dozens of sharp teeth, each tipped with a tiny, unblinking eye.  Dark fog roils across the floor in a neverending undulation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| - || Entry message: || Exit message: || Room Name: || Room Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cleric Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a dirge button || Sensation: a mournful dirge echoes across your consciousness.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a frayed and fading postcard || Sensation: and are full of melancholy, subtle and sweet, like a fading memory of summer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a ghost white symbol || Sensation: ghostly fingers brush the nape of your neck.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || an icy rhimar pin || Sensation: an icy coldness creeps across your skin.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a pale blue crystalline teardrop || Sensation: and you feel a solitary, warm tear roll down your cheek.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny absinthe green button || Sensation: you taste a rush of absinthe.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny oak sun symbol || Sensation: the warmth of a summer&#039;s afternoon in the fields overcomes your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny pine snowflake symbol || Sensation: the bite of a winter blizzard chills your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver coin symbol || Sensation: you hear the sound of coins clinking onto a metallic surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny maple leaf symbol || Sensation: the earthy scents of autumn swirl in your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny driftwood wave symbol || Sensation: a wave of ocean breezes washes over you.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver lightning bolt || Sensation: unleashing within yourself an electrical storm of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny willow droplet symbol || Sensation: cool, dewy spring air cleanses your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a mournbloom symbol || Sensation: the scent of mournblooms overwhelms your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a small bit of bright white fulgurite || Sensation: shocking you with a sudden, sharp barb of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a teabowl charm || Sensation: you taste perfectly brewed lotus tea.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny enamel rose petal || Sensation: and you are overcome with the scent of roses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny shot glass || Sensation: you feel giddily drunk in the best way possible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a narrow silver tuning fork || Sensation: as a warm hum of vibrations ripples through your limbs.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny blue-colored symbol || Sensation: your world takes on a soft, gentle blue tinge.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny smooth stone || Sensation: your worries vanishing for just a moment.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny barrel || Sensation: you are overwhelmed with the scent of brewed hops&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a subtle gold vellum || First Person:  Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with [Spell Name]. || Third Person:  Alastir&#039;s skin is suffused with a subtle gold glow as he prays. || Hidden or Invisible:  A subtle gold glow appears in the air, vaguely shaped like a person.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble tongue || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. ||Deader&#039;s view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into your lifeless body. || Others&#039; view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into Dead Person&#039;s lifeless body.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble fist || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. || Deader&#039;s view: Alastir stands before you, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto your chest, filling you with the life force they summoned with their words. || Others&#039; view: Alastir stands before Dead Person, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto Dead Person&#039;s chest, filling him with the life force Alastir summoned with their words.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || - || Raiser&#039;s view: || Deader&#039;s view: || Others&#039; view: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a shadow-swept glowing orb || First Person: Time has no meaning here where moments and eons are all the same, but it feels as though you may have been in this vast darkness forever.  A few seconds or centuries pass when the darkness begins to gradually retreat, light pushing it away.  The void of black softens first to charcoal, then to ash, and then finally to a bright, harsh white, and just as the light becomes blinding you are filled with a quiet understanding that you are once again alive. || Others&#039; View: Unnatural shadows swirl around and obscure Character, his form nearly consumed by the dark until a light, just as unnatural, hovers above him and pushes them away as its intensity grows into a blinding light that reveals as it fades that he is once again alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a black marble sphere || First Person: You feel an energy grow inside you as everything turns black.  Writhing tendrils of purple energy creep out of the darkness all around you, growing in intensity until you are suddenly alive once again. || Others&#039; View: An opaque black sphere begins to grow outward from Alastir&#039;s midsection.  After it grows large enough to completely consume his body, tendrils of purple energy writhe over its surface before it collapses to reveal a damaged, but very living Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a small silk pillow || First Person: First Person: Images of memories fade as you feel yourself falling through darkness.  Your surroundings become more clear as you fall as if waking from a dream.  When you stop, you open your eyes alive once again. || Others&#039; View: The prone astral image of Callah comes floating down from above.  When it reaches her body, her eyes slowly open.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Elemental Spell Preps===&lt;br /&gt;
===Major Elemental Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | LOOK description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned disk || Description: the enruned Alastir disk || LOOK description: Lines of runes have been carved into the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny glaesine disk || Description: the glaesine Alastir disk streaked with cobalt veins || LOOK description: The translucent, glaesine surface of the disk is streaked with a series of deep cobalt inclusions.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny repousse copper disk || Description: the repousse copper Alastir disk raised in leafy designs || LOOK description: An all-over foliated design wraps the disk, hammered from the other side of the burnished copper form.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny obsidian disk || Description: the obsidian Alastir disk || LOOK description: Chunks of sharp-edged obsidian form the shape of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned brass disk || Description: the brass Alastir disk engraved with runes || LOOK description: Thousands of tiny runes have been engraved into the brass surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny bolt-etched disk || Description: the sparking Alastir disk || LOOK description: Slivers of silvery blue electricity run across the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny malachite disk  || Description: the malachite Alastir disk || LOOK description: Black clouds interrupt the deep green in the malachite of this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny cloud-covered disk || Description: the mist-hazed Alastir disk || LOOK description: Clouds of mist billow out from and conceal the disk, leaving only a faint outline of its form visible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny ice-covered disk || Description: the ice-covered Alastir disk || LOOK description: Sheets of glacial blue ice cover the disk, leaving only a small opening for storage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny granite disk || Description: the granite Alastir disk || LOOK description: Craggy slabs of grey and silver granite are fused around the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny invar disk || Description: the smooth invar Alastir disk || LOOK description: This smooth disk of invar has no hammer marks on its surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny discordant disk || Description: the discordant Alastir disk || LOOK description: The form of the disk blurs and distorts seemingly at random, accompanied by the occasional cloud of crackling grey-black smoke and discordant sounds.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny flame-carved disk || Description: the flaming Alastir disk || LOOK description: Heatless flames of orange, crimson, and yellow burn around the form of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny prismatic disk || Description: the prismatic Alastir disk || LOOK description: Colors of every hue flicker across the faceted surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny brass disk || Description: the woven brass Alastir disk || LOOK description: Brass wire has been woven together to form this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny quartz disk || Description: the translucent quartz Alastir disk veined in burnt umber || LOOK description: Burnt umber veins run through the semi-translucent grey quartz.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny porcelain disk || Description: the porcelain Alastir disk laced with tiny cracks || LOOK description: Blue-white porcelain forms the shape of this disk.  Tiny cracks lace the translucent layer of its surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || - || Description: || LOOK description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranger Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Damaging vine:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thorns:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || a rotten blackberry || Damaging vine: a clutch of twisted branches riddled with clawlike thorns || Thorns: clawlike thorns || Non-damaging vine: a clutch of twisted branches laden with plump blackberries&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || - || Damaging vine: || Thorns: || Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Swarm: &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || an azure cuckoo bee || Swarm: a glinting swarm of azure cuckoo bees || Description: Ambient light glints off the metallic bodies of the cuckoo bees, their forms arced to accentuate their stingers.  A threatening hum emanates from the throng as their black-veined, translucent violet wings rapidly beat.  The wasp-like insects swirl in a droning, azure cloud of agitation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a metallic blue scarab || Swarm: a clamorous swarm of metallic blue scarabs  || Description: The ground ripples like a metallic sea as thousands of blue scarabs rapidly clatter over each other, snapping their pincers in a frenetic frenzy eager for flesh.  The sound is deafening as they clamber over their target, seeking any vulnerability in their defenses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a dried glossy black wasp || Swarm:  || Description: A menacing nest of glossy black wasps bobs and weaves in the air, looking for an opening to strike its target. At the tip of each wasp&#039;s abdomen is a translucent pink stinger dripping with venom.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || - || Swarm:  || Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sorcerer Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 1:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 2:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 3:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a sinuous rubbery grey tentacle || Appendage 1: a sticky gelantinous tentacle || Appendage 2: a blubbery pale pink tentacle || Appendage 3: a tiny rubbery tentacle&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a crumbling grey stone arm || Appendage 1: a cracked pink marble limb with smooth fingers || Appendage 2: a gritty sandstone appendage with thick fingers || Appendage 3: a small roughly chiseled arm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a pink-toed giant tarantula limb || Appendage 1: a pearly-haired wolf spider appendage  || Appendage 2: a bristly camel spider pincer  || Appendage 3: a long-haired ebon tarantula appendage&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || - || Appendage 1:  || Appendage 2:  || Appendage 3: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wizard Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a rivulet-inked vellum || First Person:  Rivulets of glowing mana trickle from your fingertips as you call the elements to prepare [Spell Name]. || Third Person:  Rivulets of glowing mana trickle from Alastir&#039;s fingertips as he calls the elements to his aid. || Hidden or Invisible:  Rivulets of glowing mana trickle in midair.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a silvery blue small bolt token || You fling a tiny bolt of silver blue lightning at a giant rat! || Alastir flings a tiny bolt of silver blue lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || an electrum ball token || You fling a sparkling ball of electricity at a giant rat! || Alastir flings a sparkling ball of electricity at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a electrum bolt token || You impel a surge of electric energy at a giant rat! || Alastir impels a surge of electric energy at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a glistening globe token || You lob a wobbly globe of glistening water at a giant rat! || Alastir lobs a wobbly globe of glistening water at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a small cloud token || You direct a fierce, stinging plume of liquid at a giant rat! || Alastir directs a fierce, stinging plume of liquid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a tiny waterspout token || You jet a high-pressure water stream at a giant rat! || Alastir jets a high-pressure water stream at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || an amorphous blob token || You lob an amorphous blob of acid at a giant rat! || Alastir lobs an amorphous blob of acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || a yellow cloud token || You billow a yellowish sulfuric vapor at a giant rat! || Alastir billows a yellowish sulfuric vapor at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a crackling flame token || You belch a plume of crackling fire at a giant rat! || Alastir belches a plume of crackling fire at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a flame-edged cinderous token || You propel a fierce gout of flames at a giant rat! || Alastir propels a fierce gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 907 || a serrated ice fragment token || You rapidly flick a series of serrated ice fragments at a giant rat! || Alastir rapidly flicks a series of serrated ice fragments at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a purple whip token || You whip a crackling bolt of purple lightning at a giant rat! || Alastir whips a crackling bolt of purple lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a golden spear token || You throw a brilliant spear of golden lightning at a giant rat! || Alastir throws a brilliant spear of golden lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1707 || a cinereous steam token || You stream a sibilant surge of cinereous steam at a giant rat! || Alastir streams a sibilant surge of cinereous steam at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1710 || a chartreuse acid token || You direct a chartreuse jet of spitting acid at a giant rat! || Alastir directs a chartreuse jet of spitting acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 912 || a pale zephyr-inked vellum || First Person:  Breezes whip with increasing strength at your clothing as you prepare [Spell Name], gathering the air into a vicious gale. || Third Person:  Breezes whip with increasing strength at Alastir&#039;s clothing as he gathers the air into a vicious gale. || Hidden or Invisible:  Breezes whip with increasing strength through the area.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 920 || a bronze whistle-drawn vellum || First Person:  Preparing [Spell Name], you let out a sharp whistle. || Third Person:  Alastir lets out a sharp whistle. || Hidden or Invisible:  A sharp whistle pierces the air.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bard Spell Preps===&lt;br /&gt;
===Empath Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a bloodshot eye-drawn vellum || First Person:  You are filled with the deep comprehension and power of [Spell Name] no sooner than you think upon it, scanning your mind for the knowledge in an instant. || Third Person:  Alastir&#039;s eyes shake rapidly from side to side. || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monk Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a shimmering mandala-inked vellum || First Person:  As you visualize a mandala to represent the [Spell Name] spell in your mind, you project its image into a nebulous, shimmering form before you. || Third Person:  A shimmering mandala forms in front of Alastir. || Hidden or Invisible:  You see a shimmering mandala hang in the air briefly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1205 || a faintly shimmering vellum || First Person:  You reflect on the [Spell Name] spell and stare at yourself in the mirror of your mind, your reflection warping and stretching until someone else is staring back. || Third Person:  Almost too fast to notice, for just a moment Alastir&#039;s face wavers and shimmers like a mirage. || Hidden or Invisible:  The air wavers and shimmers like a mirage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a folded dark ecru vellum || First Person:  You whisper a melodic mantra for the [Spell Name] spell. || Third Person:  Alastir whispers a melodic mantra.. || Hidden or Invisible:  You hear a melodic whisper.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a rough iron grey vellum || First Person:  Using the vocal cords deep in your throat, you build a low guttural chant of the [Spell Name] spell. || Third Person:  Using the vocal cords deep in his throat, Alastir begins a low guttural chant. || Hidden or Invisible:  You hear a low guttural chant.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 12xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===All Circle Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a tiny mouse-inked vellum || First Person:  More than a little frightened, you timidly incant the words for [Spell Name]. || Third Person:  Looking almost frightened, Character timidly incants the words for [Spell Name]. || Hidden or Invisible:  You hear a timid voice nearby.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an inky black-colored vellum || First Person:  Cupping your fingers before you, the tips suddenly darkening to an inky black, you murmur a prayer to the dead, enticing them to aid you in casting [Spell Name]. || Third Person:  Cupping his fingers before him, the tips suddenly darkening to inky blackness, Alastir murmurs a prayer to the dead that is an entreaty for aid. || Hidden or Invisible:  From within the surrounding darkness, a prayer to the dead drifts by.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a gradient ebon and blue vellum || First Person:  You unconsciously hold your breath as you silently intone the words for [Spell Name], letting it out only after the spell is prepared. || Third Person:  Alastir releases an audible breath of air, something between a gasp and a sigh. || Hidden or Invisible:  You hear a quiet gasp from somewhere close. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a muted grey vellum || First Person:  You mumble the incantation for [Spell Name] to yourself. || Third Person:  Alastir mumbles something to himself. || Hidden or Invisible:  Someone mumbles something nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a textured stone grey vellum || First Person:  From somewhere deep below you, the earth rumbles threateningly as you prepare [Spell Name]. || Third Person:  The earth rumbles threateningly from somewhere deep below Alastir. || Hidden or Invisible:  The earth rumbles threateningly.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an ashen hand-shaped vellum || First Person:  Spreading your fingers wide, you hold your hands over the ground and draw forth the cold certainty of death.  Shadows rise to your bidding, interlacing with your power as you cast [Spell Name]. || Third Person:  Spreading his fingers wide, Alastir holds his hands over the ground, and a sudden chill fills the air as shadows rise to his bidding. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a wisp-inked vellum || First Person:  You whisper arcane incantations as you prepare to cast [Spell Name], and the air about you swirls with ghostly wisps of power. || Third Person:  Alastir whispers arcane incantations, and the air about him swirls with ghostly wisps of power. || Hidden or Invisible:  Whisperings of arcane incantations fill the air as ghostly wisps of power drift out of the shadows. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a bubble-swirled vellum || First Person:  Iridescent bubbles swirl from your hands like effervescent cyclones before abruptly popping in unison as you finish preparing [Spell Name]. || Third Person:  Iridescent bubbles swirl from Alastir&#039;s hands like effervescent cyclones before abruptly popping in unison. || Hidden or Invisible:  Two effervescent cyclones of iridescent bubbles swirl in the air before abruptly popping in unison. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a white and icy blue vellum || First Person:  A chill breeze reminiscent of autumn swirls about your form as you prepare to cast [Spell Name]. || Third Person:  A chill breeze swirls about Alastir as he gestures and utters a phrase of magic. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a frayed drab grey vellum || First Person:  You chant the phrases for [Spell Name], your droning intonations carrying a somber but determined quality. || Third Person:  Alastir chants a droning phrase, his intonation carrying a somber but determined quality. || Hidden or Invisible:  You hear some somber incantations nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shadow-inked vellum || First Person:   Swaying slightly, you hum an ancient hymnal that causes the shadows to gather to you. Whispering in your ear, the voices of the dead lend their chorus to your hum and aid you in casting [Spell Name]. || Third Person:   Swaying slightly, Alastir hums an ancient hymnal that causes the shadows to stretch towards him. Soft at first, whispers from unseen visitors lend their voice to his humming as he completes his spell. || Hidden or Invisible:  Rising from the shadows, an ancient hymnal fills the air and grows into a cryptic chorus before abating.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a night blue star-covered vellum || First Person:  Invoking the virtues of the stars, you prepare to cast [Spell Name].  Swirls of constellations appear beneath your skin as you finish your incantation. || Third Person:  Alastir invokes the virtues of the stars, swirls of constellations appearing momentarily beneath his skin as his power coalesces. || Hidden or Invisible:  From the shadows, someone invokes the virtues of the stars.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a ghostly white mask-drawn vellum || First Person:  Concentrating on the morbidity of death, you draw forth its dark powers as you weave your hands in the somatic patterns needed to cast [Spell Name]. || Third Person:  Weaving his hands in a complicated pattern, Alastir face suddenly darkens as a ghostly death mask pinches his features into a haunting visage.  As he finishes his casting, the mask slips from his features. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a rippled multicolored vellum || First Person:  As you begin the incantation for [Spell Name], the ground beneath you ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Third Person:  The ground beneath Alastir ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Hidden or Invisible:  The ground ripples with multihued elemental mana that slowly unfurls into wispy tendrils of colorful light.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shimmering pale vellum || First Person:  Shimmering runes for [Spell Name] appear in the air before you, then explode into a shower of sparks. || Third Person:  Shimmering runes appear in the air before Alastir, then explode into a shower of sparks. || Hidden or Invisible:  Shimmering runes appear in the air, then explode into a shower of sparks.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a slim shadowy black vellum || First Person:  Your vision darkens over as you murmur the incantation for [Spell Name]. || Third Person:  Alastir murmurs a chant as a shadowy film darkens his eyes. || Hidden or Invisible:  You hear a quiet murmured chant nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a jagged rune-drawn vellum || First Person:  A deep growl rumbles in your chest as you slice your hand through the air, cutting invisible runes to cast [Spell Name]. || Third Person:  A deep growl rumbles in Alastir&#039;s chest as he slices his hand through the air, cutting invisible runes. || Hidden or Invisible:  A deep growl rumbles nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Evermore_Hollow/fishing_prizes&amp;diff=181080</id>
		<title>Evermore Hollow/fishing prizes</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Evermore_Hollow/fishing_prizes&amp;diff=181080"/>
		<updated>2022-10-15T13:12:29Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Cleric Spell Preps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Custom Death Messaging==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature brown frigate || * Nope, that wasn&#039;t the right move.  Alastir needs aid!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shiny golden key || * Alastir is about to embrace Lorminstra; someone help!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a knotted blue cloth ragdoll || * The &amp;lt;Profession&amp;gt;&#039;s life is a dangerous one.  Just ask Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature slate tombstone || * Alastir will no longer wake up and smell the coffee!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shadowy dragon&#039;s tail sculpture || * Alastir is chasing the tail of the shadow dragon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a lacquered red bamboo bookmark || * Alastir will never get to find out how that book he was reading ends.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a flat black plate || * Alastir smells like corpse, because they are one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghostly white marble effigy || * Alastir dances with the spirits now!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass tombstone || * Alastir became a victim of carelessness!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a foggy glass tombstone || * Alastir just took his final breath.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken clover-shaped tombstone || * Alastir just took an unlucky hit!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a padded leather glove || * Alastir bobbed when he should have weaved.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken terracotta pot || * Alastir now has a keen personal interest in how compost is made.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a point-toed cast bronze foot || * Alastir charged head first into life, but he just fell feet first into death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a nacreous pearl bangle || * Live each day to the fullest, as you might end up like Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rusty bloodstained scimitar || * Alastir died in a blaze of glory; this pleases V&#039;tull.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved green crystal crypt miniature || * Alastir is super dead.  Guess he will sleep in his crypt tonight!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright orange circular tombstone || * Alastir will never see another sunset!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried chicken foot || * Alastir played chicken with death.  Death won.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature fjord model || * Alastir is pining for the fjords.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slender jade green needle || * Alastir gives being a corpse a try.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a handful of weathered stones || * Alastir has fallen.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cup of coffee carving || * Alastir could use a little pick-me-up.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cast brass fist || * Alastir has a great future as fertilizer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a green glass lilypad || * Alastir sips from the cup of death, whose waters are eternal and sweet.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crossed-out red circle sign || * Alastir didn&#039;t read the &amp;quot;Do Not Pass&amp;quot; sign!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small lump of coprolite || * Raise a glass to Alastir, who can no longer enjoy spirits... because he is one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crazed white-glazed amulet || * That&#039;s one way to get out of paying a bar tab, Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a reticulated quartz nodule || * Laugh all you want, Alastir may have died, but they died trying.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering green silk cravat || * Alastir is pursuing an exciting new career in the death industry as a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fractured glass candleholder || * According to the traditions of the &amp;lt;Race&amp;gt; people, let Alastir be mourned.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked jadeite egg || * In the end, Alastir is just another dead &amp;lt;Race&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a jasper and silver-caged locket || * Death be not proud, and Alastir be not alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a faceted pyrite horseshoe || * Alastir skipped the class in adventurer&#039;s school where they covered how not to die.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gold-set citrine medallion || * The sun shone on Alastir for the last time today.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small jet flame icon || * Alastir fails at life.  Maybe they&#039;ll do better in death?&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of tumbled seaglass || * Alastir just learned a valuable lesson about actions and consequences.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a long-legged pink flamingo pin || * Sing a lament for Alastir, who is gone.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering piece of sheet music || * Time to sing a dirge for Alastir!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghost white turnip || * Alastir went to the turnip farm in the sky.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sharpened aster opal needle || * Alastir didn&#039;t die so much as abruptly stop living.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass cloche || * Alastir sings his swan song.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a delicate wire and garnet spider || * Hopefully Alastir enjoys ghost stories, because now he is one!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a musty and tattered music folio || * Alastir can&#039;t finish his opus now because he is decomposing.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a petrified chocolate cookie || * Alastir got caught with his hand in the cookie jar.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a brass and teak casket miniature || * Alastir just died gruesomely!  Remains to be seen if there is an open casket.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gilded green garnet idol || * How lucky is Alastir to be ali... oh, nevermind; he&#039;s not.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright yellow circular tombstone  || * Alastir will never see another sunrise!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a burnished brass inkwell || * Into every life, a little rain must fall.  Today, it&#039;s falling on Alastir&#039;s corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pale porcelain anchor || * Alastir staggers off of life&#039;s stage; exit stage death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a briar-tipped pink marble rose || * In a garden of roses, Alastir just succumbed to the thorns.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden star-cut diamond || * Alastir returns to stardust.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried rose wrist corsage || * All of the paths in Alastir&#039;s life led to this moment.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a laughing dog-shaped tombstone || * Yeah, yeah.  When you&#039;re done snickering, Alastir could use a rescue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked mist grey tombstone || * Alastir did not fear death but clearly should have.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken eye-shaped tombstone || * Alastir is seeking enlightenment.  The hard way!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bejeweled green beetle pin || * If not collected, Alastir&#039;s body will be worm-fodder.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silver-chased ceremonial hatpin || * It&#039;s a great day to be an undertaker when Alastir comes to town.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DreamFire Panel Prizes==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dreamfire scenery slip || This scenery slip will convert your basic dreamfire panel or locked scenery panel into an imprintable scenery panel.  Will not work if the panel&#039;s existing concealed illusion has been heavily customized.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a vegetable illusion style curio  || Your curio will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#101-Vegetable Dance]].&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an apparitions illusion style carving || Your carving will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#102-Apparitions]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gems==&lt;br /&gt;
For a list of gems available through fishing, please see &#039;&#039;&#039;[[Evermore Hollow/list of gems|here]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lures==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fake glossy brown tarantula&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wiggly fake squid&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass bead lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sparkly fake silver fish&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wire-fringed lilac and white lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rubbery large bloodworm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved wooden tadpole lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pitted iron fishing hook&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glossy inky black nightcrawler&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Items==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Spell&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a mossy ebonwood wand || Grasp of the Grave (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing green snail shell || Rejuvenation (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fuzzy moss-covered ear || Unpresence (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a clump of muddy lemongrass || Adrenal Surge (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing blue snail shell || Water Walking (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken algae-stained wand || Grasp of the Grave (20 charges - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a withered moldy slice of apple || Foresight (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tiny half-eaten grasshopper || Nature&#039;s Bounty (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slimy tendril-wrapped eyeball || Eye Spy (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing red snail shell || Celerity (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Memorial Brooch==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silky titian braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silver braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dusty blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an auburn braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden brown braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coarse black braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an ashen grey braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dark brown braided hair brooch&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial brooch - It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memorial Hair==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided ashen hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided auburn hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided black hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided brown hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided grey hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided red hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided silver hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided titian hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided white hair&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial hair - &lt;br /&gt;
It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muddy Duds==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistfull of brownish pink eggshells || Character has hair that hangs in lank clumps about his face and is matted with brownish pink eggshells.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of bright autumn leaves || Character has hair that hangs in lank clumps about his face and is matted with bright autumn leaves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of peat moss and loam || Character has hair that hangs in lank clumps about his face and is matted with peat moss and loam.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of scraggly grey moss || Character has hair that hangs in lank clumps about his face and is matted with scraggly grey moss.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of dark river mud || Character has hair that hangs in lank clumps about his face and is matted with dark river mud.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of mica-flecked sand || Character has hair that hangs in lank clumps about his face and is matted with mica-flecked sand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
And can be altered into any of the following nouns: eggshells, leaves, loam, moss, mud, or sand.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of moldy muffin crumbs || Character has hair that is riddled with bits of moldy muffin crumbs and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tangle of unraveling rope || Character has hair that is riddled with bits of unraveling rope and piled upon his head in a haphazardous heap.&lt;br /&gt;
|- &lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some off-white coils of hempen twine || Character has hair that is riddled with bits of coils of hempen twine and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a smattering of curling wood shavings || Character has hair that is riddled with bits of curling wood shavings and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shaggy yellow-white straw || Character has hair that is riddled with bits of yellow-white straw and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some frayed bits of blue yarn || Character has hair that is riddled with bits of bits of blue yarn and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: crumbs, rope, twine, shavings, straw, or yarn.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dozen fractured black flechettes || Character has hair that is rumpled into a shaggy mess with bits of fractured black flechettes sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a trio of broken laje lockpicks || Character has hair that is rumpled into a shaggy mess with bits of broken laje lockpicks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of rusty iron nails || Character has hair that is rumpled into a shaggy mess with bits of rusty iron nails sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of mirror-like shards || Character has hair that is rumpled into a shaggy mess with bits of mirror-like shards sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some splintered haon sticks || Character has hair that is rumpled into a shaggy mess with bits of splintered haon sticks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a polished copper wire || Character has hair that is rumpled into a shaggy mess with bits of polished copper wire sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: fletchettes, lockpicks, nails, pebbles, shards, splinters, sticks, or wire.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rogue Guild Clasp==&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of jagged bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of shadowy deathstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of warped soulstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a spike of twisted black iron&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spell Preps==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Please note that 111 fireworks also work for spell 908.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small dark kelyn eye symbol || Firework Description: rapid staccato pulses of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering silver and blue orb || Firework Description: an ogee arch of pale blue and silver light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small jet black eye symbol || Firework Description: swirling vortices of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a fabric cherry blossom || Firework Description: a florid display of twinkling pink cherry blossoms &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a hovering spectre pin || Firework Description: myriad hovering spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a polychromatic lotus blossom || Firework Description: waterfalls of polychromatic lotus blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling ebon gate || Firework Description: a sparkling Ebon Gate&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a copper and silver leaf || Firework Description: a spiral of winking copper and silver leaves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a bile green spectre charm || Firework Description: myriad bile green spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a golden crown symbol || Firework Description: the golden crown symbol of Koar&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a wave-stamped green orb || Firework Description: a sea green arch of luminous waves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a dried zombie hand || Firework Description: an enormous, clawed pale humanoid hand&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a scarlet toy serpent || Firework Description: a sinuous serpent of sharply scintillating scarlet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a silver-eyed peacock feather || Firework Description: a tumbling cascade of silver-eyed peacock feathers &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small pale vaalin eye symbol || Firework Description: furiously erratic flashes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small blue topaz eye symbol || Firework Description: an awesome shock wave of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold and crimson orb || Firework Description: a banner of gold and crimson sparks&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a jacinthe pumpkin pin || Firework Description: a glittering multitude of jacinthe pumpkins&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a star-sparked mournbloom pin || Firework Description: a deluge of star-sparked mournblooms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a comet-inlaid large onyx emblem || Firework Description: a dizzying array of colorful plasma orbs that streak through the sky trailing tails of gold&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red rose charm || Firework Description: waterfalls of glittering red roses&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a twisting viridian vine || Firework Description: twisting viridian vines with sparkling pink blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling spirit button || Firework Description: hordes of sparkling spirits&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering green orb || Firework Description: an arch of sparkling green motes of light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small white opal eye symbol || Firework Description: blindingly bright bolts of fractal &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red skull charm || Firework Description: the ominous image of a screaming red skull&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a swan-carved round onyx cameo || Firework Description: the silhouette of a majestic swan with its wings outstretched&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a diminutive carved ivory feather || Firework Description: an effusion of perfect gossamer white feathers&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a rutilated clear crystal ball || Firework Description: enormous, glittering bursts of breathtaking color held in a miasma of swirling gold and silver&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold-sparked lor tree button || Firework Description: a gold-sparked silvery lor tree&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a perforated heavy pewter orb || Firework Description: myriad pin pricks of light filling an orb of swirling mist&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small deep ruby eye symbol || Firework Description: dozens of glittering motes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering golden owl button || Firework Description: a glittering golden owl&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a jack-o&#039;-lantern pin || Firework Description: a wavering bright orange jack-o&#039;-lantern&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || an absinthe green vellum || Firework Description: cascades of absinthe green chased with lavender&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || - || Firework Description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a blazing violet-tinged token ||  You fire a blazing violet-tinged gout of flames at a giant rat! || Alastir fires a blazing violet-tinged gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 118 || a gossamer tangled web token ||  You open your hand and funnel cyclonic tangles of gossamer webbing at a giant rat! || Alastir opens his hand and funnels cyclonic tangles of gossamer webbing at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Bread Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 2&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a lotus seed bun || Bread Description: a lotus seed bun || Flavor 1: Sweetened with lotus seed paste, the steamed bun is light and fluffy with just a hint of a floral undertone. || Flavor 2: The steamed bun has hints of florals and coconut, with a pop of perfectly balanced sweetness from the lotus seed paste at the center.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a mist grey jellied eel || Bread Description: a mist grey jellied eel || Flavor 1: The jelly gives way at the slightest taste, dissolving into a sea-salty, slightly rancid goo.  The chunks of eel are chewy and undercooked. || Flavor 2: Chewy bits of undercooked eel slither across your tongue as the gelatin dissipates in a rush of slimy, salty goo.  Just when you thought the experience was completed, undercurrents of rancid kelp and unidentified spices explode upon the palate.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified banana-shaped pastry || Bread Description: a caramelized bananas and cream pastry || Flavor 1: Coarse flakes of salt melt into slices of soft banana, the touch of savoriness countering the sweetness of the fruit perfectly. || Flavor 2: Flaky, buttery layers of pastry cradle coins of caramelized bananas dusted with cinnamon and vanilla custard infused with bourbon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified chicken-shaped tart || Bread Description: a golden chicken tart  || Flavor 1: Savory ham and pungent cheese wrap a satisfyingly thick grilled chicken breast encased in a golden tart.  The juices from the meat have made the bottom of the tart slightly soft. || Flavor 2: Juices dribble from the corner of this flaky tart filled with aromatic cheese wrapped around a sliced ham-enrobed grilled chicken breast.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified cracker sandwich || Bread Description: a cheesy orange cracker sandwich || Flavor 1: Tangy cheese flavors a pair of salty crackers filled with sweetened peanut butter. || Flavor 2: Creamy sweetened peanut butter contrasts the saltiness of the cheese-flavored crackers.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified egg-shaped tart || Bread Description: a golden chicken tart || Flavor 1: The satisfying flavors of buttery shortcrust filled with savory sausage, scrambled eggs, and gooey cheese brings a wakening warmth to your body. || Flavor 2: Flaky crust gives way to an unctuous combination of sage-spiced sausage, creamy scrambled eggs, and tangy cheese, filling you with motivation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified grilled cheese sandwich || a triangle-shaped half of a buttery grilled cheese sandwich || Flavor 1: Gooey, orange cheese oozes out between slices of soft white bread that have been toasted to golden perfection. || Flavor 2: Two square slices of unnaturally white bread, saturated with butter and grilled to a perfect crisp, fail to contain the oozing, gooey bright orange cheese sandwiched between them. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified rice ball || Bread Description: a sticky white rice ball || Flavor 1: This tacky ball of soft rice explodes with umami as shaved beef in a sweet chili sauce is released on your tastebuds || Flavor 2: Ginger, garlic, chilies, and soy combine to form a thick sauce that intermingles with soft shaved beef inside the soft ball of sticky rice. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified tea leaf-shaped pastry || Bread Description: a slice of pink mousse and green tea cake roll || Flavor 1: Spread between the thin layers of spongy green tea cake, a sweet mousse enhanced by candied cherry blossoms manages to be both light and rich. || Flavor 2: Delicate and floral, spongy green tea cake and pale pink, cherry blossom mousse are rolled together to create a treat as beautiful as it is delicious.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified white cheddar ball || Bread Description: a fried white cheddar ball laced with cayenne || Flavor 1: An acidic zing arouses your tongue while the mild burn of cayenne pepper wakes up the inside of your mouth.  The fried and buttery exterior releases a fueling warmth across your tastebuds. || Flavor 2: Bursts of peppery cheddar mingle with rich, creamy butter in a savory blend destined to delight your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a jacinthe pumpkin candy || Bread Description: a jacinthe pumpkin candy || Flavor 1: Sugar.  Pure, unadulterated sugar.  The candy is slightly chewy, but whatever flavors it may have once had are obscured by the overwhelming rush of sugar that hits you. || Flavor 2: A faint citrusy note is quickly trampled beneath the overwhelming onslaught of sugar, much like a Voln master facing a horde of Elanthia&#039;s most powerful undead.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified glazed doughnut || Bread Description: a puffy glazed doughnut || Flavor 1: The sugary exterior gives way to a doughy pillow filled with smooth and tangy strawberry jelly. || Flavor 2: Tangy strawberry jelly oozes from the gooey embrace of buttery dough coated with a sweet sugary glaze.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a candied troll eyeball || Bread Description: a candied troll eyeball || Flavor 1: Even the fine quality, vanilla-infused sugar cannot mask the taste of the troll eyeball.  It tastes of sweat and death, and there are, unfortunately, a few eyelashes stuck within the candied exterior. || Flavor 2: The eyeball tastes of the dank underground and smells of sweat and salt.  Several eyelashes are stuck about the vanilla-infused candied exterior.  They do not add to the experience.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified bat wing || Bread Description: a honeyed bat wing || Flavor 1: Glazed with rich honey and seasoned with garlic, lemon, and black pepper, the piquant flavors meld together in a bold blend of mouthwatering spices and a chicken-like taste. || Flavor 2: Pungent spurts of pepper shoot through smooth bands of honey and garlic only to be chased away by a sharp eruption of lemony goodness.  A meaty aftertaste lingers on your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || - || Bread Description: || Flavor 1: || Flavor 2: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || a slender off-white vellum || First Person:  You gently coax the surrounding spirits to manifest in the form of a [Spell Name]. || Third Person:  Alastir gently coaxes the surrounding spirits to manifest in the form of a person. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Entry Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Exit Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a dream agate teabowl trinket || Entry message: The tantalizing scent of freshly brewed tea fills your senses as fragrant steam swirls around you, obscuring your vision... || Exit message: A wash of steam curls into the shape of a teadragon, and while you stare at it, the world goes blurry... || Room Name: The Tea Haven || Room Description: Cozy and warm, the small room is filled with bookshelves, cupboards, and comfortably cushioned seating.  Teapots and vases of teas clutter a jadewood counter, tantalizingly scented steam from the brews drifting across the room.  A velvet-cushioned window seat looks out over a lush garden, an opened book in one corner and a tiny teadragon curled about a teabowl in another.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a haon horse trinket || Entry message: Your vision becomes fuzzy, like a thick fog rolling in. As the haze begins to clear, the whinnying of a horse welcomes you, and the aroma of fresh sawdust and oiled leather rises around you  || Exit message: A sad nicker bades farewell as the mists overtake you... || Room Name: Serene Stable || Room Description: Wrought iron-caged lanterns, hanging from exposed rafters crossing the peaked roof, cast a warm glow over a cobblestone aisle lightly strewn with straw.  Occasionally letting out a soft nicker, horses rustle in the hay within the uniform, haon-framed stalls on either side.  A polished leather saddle waits upon a stand, and oiled bridles drape from hooks on square support beams.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a solid white marble || Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... || Exit message: Whiteness dissolves as your surroundings shift back to normal... || Room Name: Plane of Light || Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon.  The ambient light is cool and soft so as to illuminate everything without being overbearing.  The footing is solid yet lacks any visible detail. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a stopped bronze timepiece || Entry message: Events around you begin to flicker, some seemingly undoing themselves, while others accelerate to exceed any sensible pace of existence... || Exit message: With a sudden lurch, causality returns to something more familiar... || Room Name: Somewhen || Room Description: Nestled between countless streams of flashing colors and light, this narrow sliver of respite bears few distinguishing features.  Standing tall at the center of the space, a slender post of unknown material holds aloft a translucent enclosure, a flickering mote of golden light trapped within.  The perimeter of the area is defined by a mangled wrought iron fence, it&#039;s ruined form seemingly holding the chaotic environment at bay.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a many-eyed stone trinket || Entry message: Dark fog envelops you, its dense greyness broken only by the blurry images of hundreds of eyes staring at you.  The world around you fades completely, until all you see are eyes and fog... || Exit message: Dark fog wraps about you, hiding you from all the eyes.  The chamber grows dim about you... || Room Name: Chamber of Ocularity || Room Description: Twisted candelabra made of crimson-stained bone cast flickering shadows across the darkness, revealing an asymmetrical stone chamber covered in carvings of eyes.  An enormous, lifelike painting towers over the area, depicting a slimy grey, tentacular humanoid with three eyes.  The creature&#039;s mouth is agape to reveal dozens of sharp teeth, each tipped with a tiny, unblinking eye.  Dark fog roils across the floor in a neverending undulation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| - || Entry message: || Exit message: || Room Name: || Room Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cleric Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a dirge button || Sensation: a mournful dirge echoes across your consciousness.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a frayed and fading postcard || Sensation: and are full of melancholy, subtle and sweet, like a fading memory of summer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a ghost white symbol || Sensation: ghostly fingers brush the nape of your neck.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || an icy rhimar pin || Sensation: an icy coldness creeps across your skin.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a pale blue crystalline teardrop || Sensation: and you feel a solitary, warm tear roll down your cheek.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny absinthe green button || Sensation: you taste a rush of absinthe.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny oak sun symbol || Sensation: the warmth of a summer&#039;s afternoon in the fields overcomes your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny pine snowflake symbol || Sensation: the bite of a winter blizzard chills your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver coin symbol || Sensation: you hear the sound of coins clinking onto a metallic surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny maple leaf symbol || Sensation: the earthy scents of autumn swirl in your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny driftwood wave symbol || Sensation: a wave of ocean breezes washes over you.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver lightning bolt || Sensation: unleashing within yourself an electrical storm of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny willow droplet symbol || Sensation: cool, dewy spring air cleanses your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a mournbloom symbol || Sensation: the scent of mournblooms overwhelms your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a small bit of bright white fulgurite || Sensation: shocking you with a sudden, sharp barb of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a teabowl charm || Sensation: you taste perfectly brewed lotus tea.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny enamel rose petal || Sensation: and you are overcome with the scent of roses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny shot glass || Sensation: you feel giddily drunk in the best way possible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a narrow silver tuning fork || Sensation: as a warm hum of vibrations ripples through your limbs.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny blue-colored symbol || Sensation: your world takes on a soft, gentle blue tinge.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny smooth stone || Sensation: your worries vanishing for just a moment.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny barrel || Sensation: you are overwhelmed with the scent of brewed hops&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a subtle gold vellum || First Person:  Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with [Spell Name]. || Third Person:  Alastir&#039;s skin is suffused with a subtle gold glow as he prays. || Hidden or Invisible:  A subtle gold glow appears in the air, vaguely shaped like a person.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble tongue || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. ||Deader&#039;s view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into your lifeless body. || Others&#039; view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into Dead Person&#039;s lifeless body.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble fist || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. || Deader&#039;s view: Alastir stands before you, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto your chest, filling you with the life force they summoned with their words. || Others&#039; view: Alastir stands before Dead Person, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto Dead Person&#039;s chest, filling him with the life force Alastir summoned with their words.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || - || Raiser&#039;s view: || Deader&#039;s view: || Others&#039; view: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a shadow-swept glowing orb || First Person: Time has no meaning here where moments and eons are all the same, but it feels as though you may have been in this vast darkness forever.  A few seconds or centuries pass when the darkness begins to gradually retreat, light pushing it away.  The void of black softens first to charcoal, then to ash, and then finally to a bright, harsh white, and just as the light becomes blinding you are filled with a quiet understanding that you are once again alive. || Others&#039; View: Unnatural shadows swirl around and obscure Character, his form nearly consumed by the dark until a light, just as unnatural, hovers above him and pushes them away as its intensity grows into a blinding light that reveals as it fades that he is once again alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a black marble sphere || First Person: You feel an energy grow inside you as everything turns black.  Writhing tendrils of purple energy creep out of the darkness all around you, growing in intensity until you are suddenly alive once again. || Others&#039; View: An opaque black sphere begins to grow outward from Alastir&#039;s midsection.  After it grows large enough to completely consume his body, tendrils of purple energy writhe over its surface before it collapses to reveal a damaged, but very living Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || - || First Person: || Others&#039; View:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Elemental Spell Preps===&lt;br /&gt;
===Major Elemental Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | LOOK description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned disk || Description: the enruned Alastir disk || LOOK description: Lines of runes have been carved into the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny glaesine disk || Description: the glaesine Alastir disk streaked with cobalt veins || LOOK description: The translucent, glaesine surface of the disk is streaked with a series of deep cobalt inclusions.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny repousse copper disk || Description: the repousse copper Alastir disk raised in leafy designs || LOOK description: An all-over foliated design wraps the disk, hammered from the other side of the burnished copper form.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny obsidian disk || Description: the obsidian Alastir disk || LOOK description: Chunks of sharp-edged obsidian form the shape of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned brass disk || Description: the brass Alastir disk engraved with runes || LOOK description: Thousands of tiny runes have been engraved into the brass surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny bolt-etched disk || Description: the sparking Alastir disk || LOOK description: Slivers of silvery blue electricity run across the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny malachite disk  || Description: the malachite Alastir disk || LOOK description: Black clouds interrupt the deep green in the malachite of this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny cloud-covered disk || Description: the mist-hazed Alastir disk || LOOK description: Clouds of mist billow out from and conceal the disk, leaving only a faint outline of its form visible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny ice-covered disk || Description: the ice-covered Alastir disk || LOOK description: Sheets of glacial blue ice cover the disk, leaving only a small opening for storage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny granite disk || Description: the granite Alastir disk || LOOK description: Craggy slabs of grey and silver granite are fused around the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny invar disk || Description: the smooth invar Alastir disk || LOOK description: This smooth disk of invar has no hammer marks on its surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny discordant disk || Description: the discordant Alastir disk || LOOK description: The form of the disk blurs and distorts seemingly at random, accompanied by the occasional cloud of crackling grey-black smoke and discordant sounds.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny flame-carved disk || Description: the flaming Alastir disk || LOOK description: Heatless flames of orange, crimson, and yellow burn around the form of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny prismatic disk || Description: the prismatic Alastir disk || LOOK description: Colors of every hue flicker across the faceted surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny brass disk || Description: the woven brass Alastir disk || LOOK description: Brass wire has been woven together to form this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny quartz disk || Description: the translucent quartz Alastir disk veined in burnt umber || LOOK description: Burnt umber veins run through the semi-translucent grey quartz.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny porcelain disk || Description: the porcelain Alastir disk laced with tiny cracks || LOOK description: Blue-white porcelain forms the shape of this disk.  Tiny cracks lace the translucent layer of its surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || - || Description: || LOOK description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranger Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Damaging vine:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thorns:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || a rotten blackberry || Damaging vine: a clutch of twisted branches riddled with clawlike thorns || Thorns: clawlike thorns || Non-damaging vine: a clutch of twisted branches laden with plump blackberries&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || - || Damaging vine: || Thorns: || Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Swarm: &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || an azure cuckoo bee || Swarm: a glinting swarm of azure cuckoo bees || Description: Ambient light glints off the metallic bodies of the cuckoo bees, their forms arced to accentuate their stingers.  A threatening hum emanates from the throng as their black-veined, translucent violet wings rapidly beat.  The wasp-like insects swirl in a droning, azure cloud of agitation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a metallic blue scarab || Swarm: a clamorous swarm of metallic blue scarabs  || Description: The ground ripples like a metallic sea as thousands of blue scarabs rapidly clatter over each other, snapping their pincers in a frenetic frenzy eager for flesh.  The sound is deafening as they clamber over their target, seeking any vulnerability in their defenses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a dried glossy black wasp || Swarm:  || Description: A menacing nest of glossy black wasps bobs and weaves in the air, looking for an opening to strike its target. At the tip of each wasp&#039;s abdomen is a translucent pink stinger dripping with venom.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || - || Swarm:  || Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sorcerer Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 1:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 2:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 3:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a sinuous rubbery grey tentacle || Appendage 1: a sticky gelantinous tentacle || Appendage 2: a blubbery pale pink tentacle || Appendage 3: a tiny rubbery tentacle&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a crumbling grey stone arm || Appendage 1: a cracked pink marble limb with smooth fingers || Appendage 2: a gritty sandstone appendage with thick fingers || Appendage 3: a small roughly chiseled arm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a pink-toed giant tarantula limb || Appendage 1: a pearly-haired wolf spider appendage  || Appendage 2: a bristly camel spider pincer  || Appendage 3: a long-haired ebon tarantula appendage&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || - || Appendage 1:  || Appendage 2:  || Appendage 3: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wizard Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a rivulet-inked vellum || First Person:  Rivulets of glowing mana trickle from your fingertips as you call the elements to prepare [Spell Name]. || Third Person:  Rivulets of glowing mana trickle from Alastir&#039;s fingertips as he calls the elements to his aid. || Hidden or Invisible:  Rivulets of glowing mana trickle in midair.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a silvery blue small bolt token || You fling a tiny bolt of silver blue lightning at a giant rat! || Alastir flings a tiny bolt of silver blue lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || an electrum ball token || You fling a sparkling ball of electricity at a giant rat! || Alastir flings a sparkling ball of electricity at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a electrum bolt token || You impel a surge of electric energy at a giant rat! || Alastir impels a surge of electric energy at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a glistening globe token || You lob a wobbly globe of glistening water at a giant rat! || Alastir lobs a wobbly globe of glistening water at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a small cloud token || You direct a fierce, stinging plume of liquid at a giant rat! || Alastir directs a fierce, stinging plume of liquid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a tiny waterspout token || You jet a high-pressure water stream at a giant rat! || Alastir jets a high-pressure water stream at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || an amorphous blob token || You lob an amorphous blob of acid at a giant rat! || Alastir lobs an amorphous blob of acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || a yellow cloud token || You billow a yellowish sulfuric vapor at a giant rat! || Alastir billows a yellowish sulfuric vapor at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a crackling flame token || You belch a plume of crackling fire at a giant rat! || Alastir belches a plume of crackling fire at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a flame-edged cinderous token || You propel a fierce gout of flames at a giant rat! || Alastir propels a fierce gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 907 || a serrated ice fragment token || You rapidly flick a series of serrated ice fragments at a giant rat! || Alastir rapidly flicks a series of serrated ice fragments at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a purple whip token || You whip a crackling bolt of purple lightning at a giant rat! || Alastir whips a crackling bolt of purple lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a golden spear token || You throw a brilliant spear of golden lightning at a giant rat! || Alastir throws a brilliant spear of golden lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1707 || a cinereous steam token || You stream a sibilant surge of cinereous steam at a giant rat! || Alastir streams a sibilant surge of cinereous steam at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1710 || a chartreuse acid token || You direct a chartreuse jet of spitting acid at a giant rat! || Alastir directs a chartreuse jet of spitting acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 912 || a pale zephyr-inked vellum || First Person:  Breezes whip with increasing strength at your clothing as you prepare [Spell Name], gathering the air into a vicious gale. || Third Person:  Breezes whip with increasing strength at Alastir&#039;s clothing as he gathers the air into a vicious gale. || Hidden or Invisible:  Breezes whip with increasing strength through the area.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 920 || a bronze whistle-drawn vellum || First Person:  Preparing [Spell Name], you let out a sharp whistle. || Third Person:  Alastir lets out a sharp whistle. || Hidden or Invisible:  A sharp whistle pierces the air.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bard Spell Preps===&lt;br /&gt;
===Empath Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a bloodshot eye-drawn vellum || First Person:  You are filled with the deep comprehension and power of [Spell Name] no sooner than you think upon it, scanning your mind for the knowledge in an instant. || Third Person:  Alastir&#039;s eyes shake rapidly from side to side. || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monk Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a shimmering mandala-inked vellum || First Person:  As you visualize a mandala to represent the [Spell Name] spell in your mind, you project its image into a nebulous, shimmering form before you. || Third Person:  A shimmering mandala forms in front of Alastir. || Hidden or Invisible:  You see a shimmering mandala hang in the air briefly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1205 || a faintly shimmering vellum || First Person:  You reflect on the [Spell Name] spell and stare at yourself in the mirror of your mind, your reflection warping and stretching until someone else is staring back. || Third Person:  Almost too fast to notice, for just a moment Alastir&#039;s face wavers and shimmers like a mirage. || Hidden or Invisible:  The air wavers and shimmers like a mirage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a folded dark ecru vellum || First Person:  You whisper a melodic mantra for the [Spell Name] spell. || Third Person:  Alastir whispers a melodic mantra.. || Hidden or Invisible:  You hear a melodic whisper.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a rough iron grey vellum || First Person:  Using the vocal cords deep in your throat, you build a low guttural chant of the [Spell Name] spell. || Third Person:  Using the vocal cords deep in his throat, Alastir begins a low guttural chant. || Hidden or Invisible:  You hear a low guttural chant.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 12xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===All Circle Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a tiny mouse-inked vellum || First Person:  More than a little frightened, you timidly incant the words for [Spell Name]. || Third Person:  Looking almost frightened, Character timidly incants the words for [Spell Name]. || Hidden or Invisible:  You hear a timid voice nearby.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an inky black-colored vellum || First Person:  Cupping your fingers before you, the tips suddenly darkening to an inky black, you murmur a prayer to the dead, enticing them to aid you in casting [Spell Name]. || Third Person:  Cupping his fingers before him, the tips suddenly darkening to inky blackness, Alastir murmurs a prayer to the dead that is an entreaty for aid. || Hidden or Invisible:  From within the surrounding darkness, a prayer to the dead drifts by.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a gradient ebon and blue vellum || First Person:  You unconsciously hold your breath as you silently intone the words for [Spell Name], letting it out only after the spell is prepared. || Third Person:  Alastir releases an audible breath of air, something between a gasp and a sigh. || Hidden or Invisible:  You hear a quiet gasp from somewhere close. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a muted grey vellum || First Person:  You mumble the incantation for [Spell Name] to yourself. || Third Person:  Alastir mumbles something to himself. || Hidden or Invisible:  Someone mumbles something nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a textured stone grey vellum || First Person:  From somewhere deep below you, the earth rumbles threateningly as you prepare [Spell Name]. || Third Person:  The earth rumbles threateningly from somewhere deep below Alastir. || Hidden or Invisible:  The earth rumbles threateningly.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an ashen hand-shaped vellum || First Person:  Spreading your fingers wide, you hold your hands over the ground and draw forth the cold certainty of death.  Shadows rise to your bidding, interlacing with your power as you cast [Spell Name]. || Third Person:  Spreading his fingers wide, Alastir holds his hands over the ground, and a sudden chill fills the air as shadows rise to his bidding. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a wisp-inked vellum || First Person:  You whisper arcane incantations as you prepare to cast [Spell Name], and the air about you swirls with ghostly wisps of power. || Third Person:  Alastir whispers arcane incantations, and the air about him swirls with ghostly wisps of power. || Hidden or Invisible:  Whisperings of arcane incantations fill the air as ghostly wisps of power drift out of the shadows. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a bubble-swirled vellum || First Person:  Iridescent bubbles swirl from your hands like effervescent cyclones before abruptly popping in unison as you finish preparing [Spell Name]. || Third Person:  Iridescent bubbles swirl from Alastir&#039;s hands like effervescent cyclones before abruptly popping in unison. || Hidden or Invisible:  Two effervescent cyclones of iridescent bubbles swirl in the air before abruptly popping in unison. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a white and icy blue vellum || First Person:  A chill breeze reminiscent of autumn swirls about your form as you prepare to cast [Spell Name]. || Third Person:  A chill breeze swirls about Alastir as he gestures and utters a phrase of magic. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a frayed drab grey vellum || First Person:  You chant the phrases for [Spell Name], your droning intonations carrying a somber but determined quality. || Third Person:  Alastir chants a droning phrase, his intonation carrying a somber but determined quality. || Hidden or Invisible:  You hear some somber incantations nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shadow-inked vellum || First Person:   Swaying slightly, you hum an ancient hymnal that causes the shadows to gather to you. Whispering in your ear, the voices of the dead lend their chorus to your hum and aid you in casting [Spell Name]. || Third Person:   Swaying slightly, Alastir hums an ancient hymnal that causes the shadows to stretch towards him. Soft at first, whispers from unseen visitors lend their voice to his humming as he completes his spell. || Hidden or Invisible:  Rising from the shadows, an ancient hymnal fills the air and grows into a cryptic chorus before abating.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a night blue star-covered vellum || First Person:  Invoking the virtues of the stars, you prepare to cast [Spell Name].  Swirls of constellations appear beneath your skin as you finish your incantation. || Third Person:  Alastir invokes the virtues of the stars, swirls of constellations appearing momentarily beneath his skin as his power coalesces. || Hidden or Invisible:  From the shadows, someone invokes the virtues of the stars.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a ghostly white mask-drawn vellum || First Person:  Concentrating on the morbidity of death, you draw forth its dark powers as you weave your hands in the somatic patterns needed to cast [Spell Name]. || Third Person:  Weaving his hands in a complicated pattern, Alastir face suddenly darkens as a ghostly death mask pinches his features into a haunting visage.  As he finishes his casting, the mask slips from his features. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a rippled multicolored vellum || First Person:  As you begin the incantation for [Spell Name], the ground beneath you ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Third Person:  The ground beneath Alastir ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Hidden or Invisible:  The ground ripples with multihued elemental mana that slowly unfurls into wispy tendrils of colorful light.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shimmering pale vellum || First Person:  Shimmering runes for [Spell Name] appear in the air before you, then explode into a shower of sparks. || Third Person:  Shimmering runes appear in the air before Alastir, then explode into a shower of sparks. || Hidden or Invisible:  Shimmering runes appear in the air, then explode into a shower of sparks.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a slim shadowy black vellum || First Person:  Your vision darkens over as you murmur the incantation for [Spell Name]. || Third Person:  Alastir murmurs a chant as a shadowy film darkens his eyes. || Hidden or Invisible:  You hear a quiet murmured chant nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a jagged rune-drawn vellum || First Person:  A deep growl rumbles in your chest as you slice your hand through the air, cutting invisible runes to cast [Spell Name]. || Third Person:  A deep growl rumbles in Alastir&#039;s chest as he slices his hand through the air, cutting invisible runes. || Hidden or Invisible:  A deep growl rumbles nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Evermore_Hollow/fishing_prizes&amp;diff=180823</id>
		<title>Evermore Hollow/fishing prizes</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Evermore_Hollow/fishing_prizes&amp;diff=180823"/>
		<updated>2022-10-12T21:04:23Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Memorial Brooch */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==Custom Death Messaging==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature brown frigate || * Nope, that wasn&#039;t the right move.  Alastir needs aid!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shiny golden key || * Alastir is about to embrace Lorminstra; someone help!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a knotted blue cloth ragdoll || * The &amp;lt;Profession&amp;gt;&#039;s life is a dangerous one.  Just ask Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature slate tombstone || * Alastir will no longer wake up and smell the coffee!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shadowy dragtail sculpture || * Alastir is chasing the tail of the shadow dragon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a lacquered red bamboo bookmark || * Alastir will never get to find out how that book he was reading ends.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a flat black plate || * Alastir smells like corpse, because they are one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghostly white marble effigy || * Alastir dances with the spirits now!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass tombstone || * Alastir became a victim of carelessness!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a foggy glass tombstone || * Alastir just took his final breath.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken clover-shaped tombstone || * Alastir just took an unlucky hit!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a padded leather glove || * Alastir bobbed when he should have weaved.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken terracotta pot || * Alastir now has a keen personal interest in how compost is made.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a point-toed cast bronze foot || * Alastir charged head first into life, but he just fell feet first into death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a nacreous pearl bangle || * Live each day to the fullest, as you might end up like Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rusty bloodstained scimitar || * Alastir died in a blaze of glory; this pleases V&#039;tull.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved green crystal crypt miniature || * Alastir is super dead.  Guess he will sleep in his crypt tonight!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright orange circular tombstone || * Alastir will never see another sunset!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried chicken foot || * Alastir played chicken with death.  Death won.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a miniature fjord model || * Alastir is pining for the fjords.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slender jade green needle || * Alastir gives being a corpse a try.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a handful of weathered stones || * Alastir has fallen.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cup of coffee carving || * Alastir could use a little pick-me-up.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cast brass fist || * Alastir has a great future as fertilizer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a green glass lilypad || * Alastir sips from the cup of death, whose waters are eternal and sweet.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crossed-out red circle sign || * Alastir didn&#039;t read the &amp;quot;Do Not Pass&amp;quot; sign!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small lump of coprolite || * Raise a glass to Alastir, who can no longer enjoy spirits... because he is one.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a crazed white-glazed amulet || * That&#039;s one way to get out of paying a bar tab, Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a reticulated quartz nodule || * Laugh all you want, Alastir may have died, but they died trying.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering green silk cravat || * Alastir is pursuing an exciting new career in the death industry as a corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fractured glass candleholder || * According to the traditions of the &amp;lt;Race&amp;gt; people, let Alastir be mourned.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked jadeite egg || * In the end, Alastir is just another dead &amp;lt;Race&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a jasper and silver-caged locket || * Death be not proud, and Alastir be not alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a faceted pyrite horseshoe || * Alastir skipped the class in adventurer&#039;s school where they covered how not to die.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gold-set citrine medallion || * The sun shone on Alastir for the last time today.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a small jet flame icon || * Alastir fails at life.  Maybe they&#039;ll do better in death?&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of tumbled seaglass || * Alastir just learned a valuable lesson about actions and consequences.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a long-legged pink flamingo pin || * Sing a lament for Alastir, who is gone.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a moldering piece of sheet music || * Time to sing a dirge for Alastir!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a ghost white turnip || * Alastir went to the turnip farm in the sky.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sharpened aster opal needle || * Alastir didn&#039;t die so much as abruptly stop living.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass cloche || * Alastir sings his swan song.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a delicate wire and garnet spider || * Hopefully Alastir enjoys ghost stories, because now he is one!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a musty and tattered music folio || * Alastir can&#039;t finish his opus now because he is decomposing.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a petrified chocolate cookie || * Alastir got caught with his hand in the cookie jar.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a brass and teak casket miniature || * Alastir just died gruesomely!  Remains to be seen if there is an open casket.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a gilded green garnet idol || * How lucky is Alastir to be ali... oh, nevermind; he&#039;s not.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bright yellow circular tombstone  || * Alastir will never see another sunrise!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a burnished brass inkwell || * Into every life, a little rain must fall.  Today, it&#039;s falling on Alastir&#039;s corpse.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pale porcelain anchor || * Alastir staggers off of life&#039;s stage; exit stage death.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a briar-tipped pink marble rose || * In a garden of roses, Alastir just succumbed to the thorns.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden star-cut diamond || * Alastir returns to stardust.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dried rose wrist corsage || * All of the paths in Alastir&#039;s life led to this moment.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a laughing dog-shaped tombstone || * Yeah, yeah.  When you&#039;re done snickering, Alastir could use a rescue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked mist grey tombstone || * Alastir did not fear death but clearly should have.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken eye-shaped tombstone || * Alastir is seeking enlightenment.  The hard way!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a bejeweled green beetle pin || * If not collected, Alastir&#039;s body will be worm-fodder.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DreamFire Panel Prizes==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dreamfire scenery slip || This scenery slip will convert your basic dreamfire panel or locked scenery panel into an imprintable scenery panel.  Will not work if the panel&#039;s existing concealed illusion has been heavily customized.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a vegetable illusion style curio  || Your curio will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#101-Vegetable Dance]].&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an apparitions illusion style carving || Your carving will change the illusion style of your dreamfire bracelet or panel to style [[Dreamfire_Panel_Bracelet#Additional_Information|#102-Apparitions]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gems==&lt;br /&gt;
For a list of gems available through fishing, please see &#039;&#039;&#039;[[Evermore Hollow/list of gems|here]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lures==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fake glossy brown tarantula&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wiggly fake squid&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a cracked glass bead lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sparkly fake silver fish&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a wire-fringed lilac and white lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a rubbery large bloodworm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a carved wooden tadpole lure&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a pitted iron fishing hook&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glossy inky black nightcrawler&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magical Items==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Spell&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a mossy ebonwood wand || Grasp of the Grave (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing green snail shell || Rejuvenation (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fuzzy moss-covered ear || Unpresence (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a clump of muddy lemongrass || Adrenal Surge (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing blue snail shell || Water Walking (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a broken algae-stained wand || Grasp of the Grave (20 charges - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a withered moldy slice of apple || Foresight (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tiny half-eaten grasshopper || Nature&#039;s Bounty (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a slimy tendril-wrapped eyeball || Eye Spy (1 charge - mage rechargable)&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a glowing red snail shell || Celerity (1 charge)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Memorial Brooch==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silky titian braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a silver braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dusty blonde braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an auburn braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a golden brown braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coarse black braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | an ashen grey braided hair brooch&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dark brown braided hair brooch&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial brooch - It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Memorial Hair==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided ashen hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided auburn hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided black hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided brown hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided grey hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided red hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided silver hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided titian hair&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a coil of braided white hair&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Memorial hair - &lt;br /&gt;
It responds to COVER, KISS, RUB, TILT, and TOUCH.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Muddy Duds==&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistfull of brownish pink eggshells || Character has hair that hangs in lank clumps about his face and is matted with brownish pink eggshells.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of bright autumn leaves || Character has hair that hangs in lank clumps about his face and is matted with bright autumn leaves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of peat moss and loam || Character has hair that hangs in lank clumps about his face and is matted with peat moss and loam.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of scraggly grey moss || Character has hair that hangs in lank clumps about his face and is matted with scraggly grey moss.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of dark river mud || Character has hair that hangs in lank clumps about his face and is matted with dark river mud.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of mica-flecked sand || Character has hair that hangs in lank clumps about his face and is matted with mica-flecked sand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
And can be altered into any of the following nouns: eggshells, leaves, loam, moss, mud, or sand.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a fistful of moldy muffin crumbs || Character has hair that is riddled with bits of moldy muffin crumbs and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a tangle of unraveling rope || Character has hair that is riddled with bits of unraveling rope and piled upon his head in a haphazardous heap.&lt;br /&gt;
|- &lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some off-white coils of hempen twine || Character has hair that is riddled with bits of coils of hempen twine and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a smattering of curling wood shavings || Character has hair that is riddled with bits of curling wood shavings and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shaggy yellow-white straw || Character has hair that is riddled with bits of yellow-white straw and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some frayed bits of blue yarn || Character has hair that is riddled with bits of bits of blue yarn and piled upon his head in a haphazardous heap.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: crumbs, rope, twine, shavings, straw, or yarn.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name || Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a dozen fractured black flechettes || Character has hair that is rumpled into a shaggy mess with bits of fractured black flechettes sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a trio of broken laje lockpicks || Character has hair that is rumpled into a shaggy mess with bits of broken laje lockpicks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of rusty iron nails || Character has hair that is rumpled into a shaggy mess with bits of rusty iron nails sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a series of mirror-like shards || Character has hair that is rumpled into a shaggy mess with bits of mirror-like shards sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | - || -&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | some splintered haon sticks || Character has hair that is rumpled into a shaggy mess with bits of splintered haon sticks sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a polished copper wire || Character has hair that is rumpled into a shaggy mess with bits of polished copper wire sticking out of it at odd angles.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
It can be altered into any of the following nouns: fletchettes, lockpicks, nails, pebbles, shards, splinters, sticks, or wire.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rogue Guild Clasp==&lt;br /&gt;
&lt;br /&gt;
 {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Name&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a shard of jagged bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of shadowy deathstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a sliver of warped soulstone&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | a spike of twisted black iron&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Spell Preps==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Please note that 111 fireworks also work for spell 908.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small dark kelyn eye symbol || Firework Description: rapid staccato pulses of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering silver and blue orb || Firework Description: an ogee arch of pale blue and silver light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small jet black eye symbol || Firework Description: swirling vortices of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a fabric cherry blossom || Firework Description: a florid display of twinkling pink cherry blossoms &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a hovering spectre pin || Firework Description: myriad hovering spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a polychromatic lotus blossom || Firework Description: waterfalls of polychromatic lotus blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling ebon gate || Firework Description: a sparkling Ebon Gate&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a copper and silver leaf || Firework Description: a spiral of winking copper and silver leaves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a bile green spectre charm || Firework Description: myriad bile green spectres&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a golden crown symbol || Firework Description: the golden crown symbol of Koar&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a wave-stamped green orb || Firework Description: a sea green arch of luminous waves&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a dried zombie hand || Firework Description: an enormous, clawed pale humanoid hand&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a scarlet toy serpent || Firework Description: a sinuous serpent of sharply scintillating scarlet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a silver-eyed peacock feather || Firework Description: a tumbling cascade of silver-eyed peacock feathers &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small pale vaalin eye symbol || Firework Description: furiously erratic flashes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small blue topaz eye symbol || Firework Description: an awesome shock wave of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold and crimson orb || Firework Description: a banner of gold and crimson sparks&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a jacinthe pumpkin pin || Firework Description: a glittering multitude of jacinthe pumpkins&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a star-sparked mournbloom pin || Firework Description: a deluge of star-sparked mournblooms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a comet-inlaid large onyx emblem || Firework Description: a dizzying array of colorful plasma orbs that streak through the sky trailing tails of gold&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red rose charm || Firework Description: waterfalls of glittering red roses&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a twisting viridian vine || Firework Description: twisting viridian vines with sparkling pink blossoms&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a sparkling spirit button || Firework Description: hordes of sparkling spirits&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering green orb || Firework Description: an arch of sparkling green motes of light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small white opal eye symbol || Firework Description: blindingly bright bolts of fractal &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a red skull charm || Firework Description: the ominous image of a screaming red skull&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a swan-carved round onyx cameo || Firework Description: the silhouette of a majestic swan with its wings outstretched&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a diminutive carved ivory feather || Firework Description: an effusion of perfect gossamer white feathers&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a rutilated clear crystal ball || Firework Description: enormous, glittering bursts of breathtaking color held in a miasma of swirling gold and silver&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a gold-sparked lor tree button || Firework Description: a gold-sparked silvery lor tree&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a perforated heavy pewter orb || Firework Description: myriad pin pricks of light filling an orb of swirling mist&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a small deep ruby eye symbol || Firework Description: dozens of glittering motes of &amp;lt;eye color&amp;gt; light&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a glittering golden owl button || Firework Description: a glittering golden owl&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || - || Firework Description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 111 || a blazing violet-tinged token ||  You fire a blazing violet-tinged gout of flames at a giant rat! || Alastir fires a blazing violet-tinged gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 118 || a gossamer tangled web token ||  You open your hand and funnel cyclonic tangles of gossamer webbing at a giant rat! || Alastir opens his hand and funnels cyclonic tangles of gossamer webbing at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Major Spirit Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Bread Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 1&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Flavor 2&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a lotus seed bun || Bread Description: a lotus seed bun || Flavor 1: Sweetened with lotus seed paste, the steamed bun is light and fluffy with just a hint of a floral undertone. || Flavor 2: The steamed bun has hints of florals and coconut, with a pop of perfectly balanced sweetness from the lotus seed paste at the center.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a mist grey jellied eel || Bread Description: a mist grey jellied eel || Flavor 1: The jelly gives way at the slightest taste, dissolving into a sea-salty, slightly rancid goo.  The chunks of eel are chewy and undercooked. || Flavor 2: Chewy bits of undercooked eel slither across your tongue as the gelatin dissipates in a rush of slimy, salty goo.  Just when you thought the experience was completed, undercurrents of rancid kelp and unidentified spices explode upon the palate.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified banana-shaped pastry || Bread Description: a caramelized bananas and cream pastry || Flavor 1: Coarse flakes of salt melt into slices of soft banana, the touch of savoriness countering the sweetness of the fruit perfectly. || Flavor 2: Flaky, buttery layers of pastry cradle coins of caramelized bananas dusted with cinnamon and vanilla custard infused with bourbon.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified chicken-shaped tart || Bread Description: a golden chicken tart  || Flavor 1: Savory ham and pungent cheese wrap a satisfyingly thick grilled chicken breast encased in a golden tart.  The juices from the meat have made the bottom of the tart slightly soft. || Flavor 2: Juices dribble from the corner of this flaky tart filled with aromatic cheese wrapped around a sliced ham-enrobed grilled chicken breast.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified cracker sandwich || Bread Description: a cheesy orange cracker sandwich || Flavor 1: Tangy cheese flavors a pair of salty crackers filled with sweetened peanut butter. || Flavor 2: Creamy sweetened peanut butter contrasts the saltiness of the cheese-flavored crackers.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified egg-shaped tart || Bread Description: a golden chicken tart || Flavor 1: The satisfying flavors of buttery shortcrust filled with savory sausage, scrambled eggs, and gooey cheese brings a wakening warmth to your body. || Flavor 2: Flaky crust gives way to an unctuous combination of sage-spiced sausage, creamy scrambled eggs, and tangy cheese, filling you with motivation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified grilled cheese sandwich || a triangle-shaped half of a buttery grilled cheese sandwich || Flavor 1: Gooey, orange cheese oozes out between slices of soft white bread that have been toasted to golden perfection. || Flavor 2: Two square slices of unnaturally white bread, saturated with butter and grilled to a perfect crisp, fail to contain the oozing, gooey bright orange cheese sandwiched between them. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified rice ball || Bread Description: a sticky white rice ball || Flavor 1: This tacky ball of soft rice explodes with umami as shaved beef in a sweet chili sauce is released on your tastebuds || Flavor 2: Ginger, garlic, chilies, and soy combine to form a thick sauce that intermingles with soft shaved beef inside the soft ball of sticky rice. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified tea leaf-shaped pastry || Bread Description: a slice of pink mousse and green tea cake roll || Flavor 1: Spread between the thin layers of spongy green tea cake, a sweet mousse enhanced by candied cherry blossoms manages to be both light and rich. || Flavor 2: Delicate and floral, spongy green tea cake and pale pink, cherry blossom mousse are rolled together to create a treat as beautiful as it is delicious.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified white cheddar ball || Bread Description: a fried white cheddar ball laced with cayenne || Flavor 1: An acidic zing arouses your tongue while the mild burn of cayenne pepper wakes up the inside of your mouth.  The fried and buttery exterior releases a fueling warmth across your tastebuds. || Flavor 2: Bursts of peppery cheddar mingle with rich, creamy butter in a savory blend destined to delight your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a jacinthe pumpkin candy || Bread Description: a jacinthe pumpkin candy || Flavor 1: Sugar.  Pure, unadulterated sugar.  The candy is slightly chewy, but whatever flavors it may have once had are obscured by the overwhelming rush of sugar that hits you. || Flavor 2: A faint citrusy note is quickly trampled beneath the overwhelming onslaught of sugar, much like a Voln master facing a horde of Elanthia&#039;s most powerful undead.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified glazed doughnut || Bread Description: a puffy glazed doughnut || Flavor 1: The sugary exterior gives way to a doughy pillow filled with smooth and tangy strawberry jelly. || Flavor 2: Tangy strawberry jelly oozes from the gooey embrace of buttery dough coated with a sweet sugary glaze.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a candied troll eyeball || Bread Description: a candied troll eyeball || Flavor 1: Even the fine quality, vanilla-infused sugar cannot mask the taste of the troll eyeball.  It tastes of sweat and death, and there are, unfortunately, a few eyelashes stuck within the candied exterior. || Flavor 2: The eyeball tastes of the dank underground and smells of sweat and salt.  Several eyelashes are stuck about the vanilla-infused candied exterior.  They do not add to the experience.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || a petrified bat wing || Bread Description: a honeyed bat wing || Flavor 1: Glazed with rich honey and seasoned with garlic, lemon, and black pepper, the piquant flavors meld together in a bold blend of mouthwatering spices and a chicken-like taste. || Flavor 2: Pungent spurts of pepper shoot through smooth bands of honey and garlic only to be chased away by a sharp eruption of lemony goodness.  A meaty aftertaste lingers on your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 203 || - || Bread Description: || Flavor 1: || Flavor 2: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || a slender off-white vellum || First Person:  You gently coax the surrounding spirits to manifest in the form of a [Spell Name]. || Third Person:  Alastir gently coaxes the surrounding spirits to manifest in the form of a person. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 218 || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Entry Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Exit Message&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Description&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a dream agate teabowl trinket || Entry message: The tantalizing scent of freshly brewed tea fills your senses as fragrant steam swirls around you, obscuring your vision... || Exit message: A wash of steam curls into the shape of a teadragon, and while you stare at it, the world goes blurry... || Room Name: The Tea Haven || Room Description: Cozy and warm, the small room is filled with bookshelves, cupboards, and comfortably cushioned seating.  Teapots and vases of teas clutter a jadewood counter, tantalizingly scented steam from the brews drifting across the room.  A velvet-cushioned window seat looks out over a lush garden, an opened book in one corner and a tiny teadragon curled about a teabowl in another.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a haon horse trinket || Entry message: Your vision becomes fuzzy, like a thick fog rolling in. As the haze begins to clear, the whinnying of a horse welcomes you, and the aroma of fresh sawdust and oiled leather rises around you  || Exit message: A sad nicker bades farewell as the mists overtake you... || Room Name: Serene Stable || Room Description: Wrought iron-caged lanterns, hanging from exposed rafters crossing the peaked roof, cast a warm glow over a cobblestone aisle lightly strewn with straw.  Occasionally letting out a soft nicker, horses rustle in the hay within the uniform, haon-framed stalls on either side.  A polished leather saddle waits upon a stand, and oiled bridles drape from hooks on square support beams.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a solid white marble || Entry message: Your surroundings begin to grow pale as if the color were being drained out of everything. Once the color is gone the outlines of objects become thinner and thinner until they disappear to nothing... || Exit message: Whiteness dissolves as your surroundings shift back to normal... || Room Name: Plane of Light || Room Description: Everything is white in all directions with a barely discernible grey line that looks like it could be a horizon.  The ambient light is cool and soft so as to illuminate everything without being overbearing.  The footing is solid yet lacks any visible detail. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a stopped bronze timepiece || Entry message: Events around you begin to flicker, some seemingly undoing themselves, while others accelerate to exceed any sensible pace of existence... || Exit message: With a sudden lurch, causality returns to something more familiar... || Room Name: Somewhen || Room Description: Nestled between countless streams of flashing colors and light, this narrow sliver of respite bears few distinguishing features.  Standing tall at the center of the space, a slender post of unknown material holds aloft a translucent enclosure, a flickering mote of golden light trapped within.  The perimeter of the area is defined by a mangled wrought iron fence, it&#039;s ruined form seemingly holding the chaotic environment at bay.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| a many-eyed stone trinket || Entry message: Dark fog envelops you, its dense greyness broken only by the blurry images of hundreds of eyes staring at you.  The world around you fades completely, until all you see are eyes and fog... || Exit message: Dark fog wraps about you, hiding you from all the eyes.  The chamber grows dim about you... || Room Name: Chamber of Ocularity || Room Description: Twisted candelabra made of crimson-stained bone cast flickering shadows across the darkness, revealing an asymmetrical stone chamber covered in carvings of eyes.  An enormous, lifelike painting towers over the area, depicting a slimy grey, tentacular humanoid with three eyes.  The creature&#039;s mouth is agape to reveal dozens of sharp teeth, each tipped with a tiny, unblinking eye.  Dark fog roils across the floor in a neverending undulation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 220|| - || Entry message: || Exit message: || Room Name: || Room Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cleric Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a dirge button || Sensation: a mournful dirge echoes across your consciousness.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a frayed and fading postcard || Sensation: and are full of melancholy, subtle and sweet, like a fading memory of summer.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a ghost white symbol || Sensation: ghostly fingers brush the nape of your neck.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || an icy rhimar pin || Sensation: an icy coldness creeps across your skin.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a pale blue crystalline teardrop || Sensation: and you feel a solitary, warm tear roll down your cheek.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny absinthe green button || Sensation: you taste a rush of absinthe.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny oak sun symbol || Sensation: the warmth of a summer&#039;s afternoon in the fields overcomes your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny pine snowflake symbol || Sensation: the bite of a winter blizzard chills your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver coin symbol || Sensation: you hear the sound of coins clinking onto a metallic surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny maple leaf symbol || Sensation: the earthy scents of autumn swirl in your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny driftwood wave symbol || Sensation: a wave of ocean breezes washes over you.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny silver lightning bolt || Sensation: unleashing within yourself an electrical storm of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny willow droplet symbol || Sensation: cool, dewy spring air cleanses your soul.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a mournbloom symbol || Sensation: the scent of mournblooms overwhelms your senses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a small bit of bright white fulgurite || Sensation: shocking you with a sudden, sharp barb of pain.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a teabowl charm || Sensation: you taste perfectly brewed lotus tea.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny enamel rose petal || Sensation: and you are overcome with the scent of roses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny shot glass || Sensation: you feel giddily drunk in the best way possible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a narrow silver tuning fork || Sensation: as a warm hum of vibrations ripples through your limbs.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || a tiny blue-colored symbol || Sensation: your world takes on a soft, gentle blue tinge.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 308 || - || Sensation:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a subtle gold vellum || First Person:  Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with [Spell Name]. || Third Person:  Alastir&#039;s skin is suffused with a subtle gold glow as he prays. || Hidden or Invisible:  A subtle gold glow appears in the air, vaguely shaped like a person.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble tongue || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. ||Deader&#039;s view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into your lifeless body. || Others&#039; view: Alastir recites arcane phrases, causing the air to stir with energy.  Alastir&#039;s tongue writhes in his mouth as his eyes roll back up into his head, his body slowly levitating upwards as the energy builds.  Suddenly Alastir screams, sending the energy into Dead Person&#039;s lifeless body.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || a tiny marble fist || Raiser&#039;s view: You stand before Alastir, methodically chanting the chain of mystic phrases you were taught to summon the energy of life to your aid.  After the energy builds to a frenetic level, you ball your fist and slam it down onto the center of Alastir&#039;s chest, filling him with the life force your words summoned. || Deader&#039;s view: Alastir stands before you, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto your chest, filling you with the life force they summoned with their words. || Others&#039; view: Alastir stands before Dead Person, methodically chanting a chain of mystic phrases as energy in the air gathers around him.  After the energy builds to a frenetic level, Alastir makes a fist and slams it down onto Dead Person&#039;s chest, filling him with the life force Alastir summoned with their words.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 318? || - || Raiser&#039;s view: || Deader&#039;s view: || Others&#039; view: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a shadow-swept glowing orb || First Person: Time has no meaning here where moments and eons are all the same, but it feels as though you may have been in this vast darkness forever.  A few seconds or centuries pass when the darkness begins to gradually retreat, light pushing it away.  The void of black softens first to charcoal, then to ash, and then finally to a bright, harsh white, and just as the light becomes blinding you are filled with a quiet understanding that you are once again alive. || Others&#039; View: Unnatural shadows swirl around and obscure Character, his form nearly consumed by the dark until a light, just as unnatural, hovers above him and pushes them away as its intensity grows into a blinding light that reveals as it fades that he is once again alive.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || a black marble sphere || First Person: You feel an energy grow inside you as everything turns black.  Writhing tendrils of purple energy creep out of the darkness all around you, growing in intensity until you are suddenly alive once again. || Others&#039; View: An opaque black sphere begins to grow outward from Alastir&#039;s midsection.  After it grows large enough to completely consume his body, tendrils of purple energy writhe over its surface before it collapses to reveal a damaged, but very living Alastir.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 350 || - || First Person: || Others&#039; View:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minor Elemental Spell Preps===&lt;br /&gt;
===Major Elemental Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | LOOK description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned disk || Description: the enruned Alastir disk || LOOK description: Lines of runes have been carved into the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny glaesine disk || Description: the glaesine Alastir disk streaked with cobalt veins || LOOK description: The translucent, glaesine surface of the disk is streaked with a series of deep cobalt inclusions.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny repousse copper disk || Description: the repousse copper Alastir disk raised in leafy designs || LOOK description: An all-over foliated design wraps the disk, hammered from the other side of the burnished copper form.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny obsidian disk || Description: the obsidian Alastir disk || LOOK description: Chunks of sharp-edged obsidian form the shape of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny enruned brass disk || Description: the brass Alastir disk engraved with runes || LOOK description: Thousands of tiny runes have been engraved into the brass surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny bolt-etched disk || Description: the sparking Alastir disk || LOOK description: Slivers of silvery blue electricity run across the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny malachite disk  || Description: the malachite Alastir disk || LOOK description: Black clouds interrupt the deep green in the malachite of this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny cloud-covered disk || Description: the mist-hazed Alastir disk || LOOK description: Clouds of mist billow out from and conceal the disk, leaving only a faint outline of its form visible.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny ice-covered disk || Description: the ice-covered Alastir disk || LOOK description: Sheets of glacial blue ice cover the disk, leaving only a small opening for storage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny granite disk || Description: the granite Alastir disk || LOOK description: Craggy slabs of grey and silver granite are fused around the surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny invar disk || Description: the smooth invar Alastir disk || LOOK description: This smooth disk of invar has no hammer marks on its surface.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny discordant disk || Description: the discordant Alastir disk || LOOK description: The form of the disk blurs and distorts seemingly at random, accompanied by the occasional cloud of crackling grey-black smoke and discordant sounds.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny flame-carved disk || Description: the flaming Alastir disk || LOOK description: Heatless flames of orange, crimson, and yellow burn around the form of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny prismatic disk || Description: the prismatic Alastir disk || LOOK description: Colors of every hue flicker across the faceted surface of the disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny brass disk || Description: the woven brass Alastir disk || LOOK description: Brass wire has been woven together to form this disk.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || a tiny quartz disk || Description: the translucent quartz Alastir disk veined in burnt umber || LOOK description: Burnt umber veins run through the semi-translucent grey quartz.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 511 || - || Description: || LOOK description:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ranger Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Damaging vine:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Thorns:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || a rotten blackberry || Damaging vine: a clutch of twisted branches riddled with clawlike thorns || Thorns: clawlike thorns || Non-damaging vine: a clutch of twisted branches laden with plump blackberries&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 610 || - || Damaging vine: || Thorns: || Non-damaging vine:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Swarm: &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description:&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || an azure cuckoo bee || Swarm: a glinting swarm of azure cuckoo bees || Description: Ambient light glints off the metallic bodies of the cuckoo bees, their forms arced to accentuate their stingers.  A threatening hum emanates from the throng as their black-veined, translucent violet wings rapidly beat.  The wasp-like insects swirl in a droning, azure cloud of agitation.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a metallic blue scarab || Swarm: a clamorous swarm of metallic blue scarabs  || Description: The ground ripples like a metallic sea as thousands of blue scarabs rapidly clatter over each other, snapping their pincers in a frenetic frenzy eager for flesh.  The sound is deafening as they clamber over their target, seeking any vulnerability in their defenses.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || a dried glossy black wasp || Swarm:  || Description: A menacing nest of glossy black wasps bobs and weaves in the air, looking for an opening to strike its target. At the tip of each wasp&#039;s abdomen is a translucent pink stinger dripping with venom.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 615 || - || Swarm:  || Description: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sorcerer Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 1:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 2:&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Appendage 3:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a sinuous rubbery grey tentacle || Appendage 1: a sticky gelantinous tentacle || Appendage 2: a blubbery pale pink tentacle || Appendage 3: a tiny rubbery tentacle&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a crumbling grey stone arm || Appendage 1: a cracked pink marble limb with smooth fingers || Appendage 2: a gritty sandstone appendage with thick fingers || Appendage 3: a small roughly chiseled arm&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || a pink-toed giant tarantula limb || Appendage 1: a pearly-haired wolf spider appendage  || Appendage 2: a bristly camel spider pincer  || Appendage 3: a long-haired ebon tarantula appendage&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 709 || - || Appendage 1:  || Appendage 2:  || Appendage 3: &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wizard Spell Preps===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a rivulet-inked vellum || First Person:  Rivulets of glowing mana trickle from your fingertips as you call the elements to prepare [Spell Name]. || Third Person:  Rivulets of glowing mana trickle from Alastir&#039;s fingertips as he calls the elements to his aid. || Hidden or Invisible:  Rivulets of glowing mana trickle in midair.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a silvery blue small bolt token || You fling a tiny bolt of silver blue lightning at a giant rat! || Alastir flings a tiny bolt of silver blue lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || an electrum ball token || You fling a sparkling ball of electricity at a giant rat! || Alastir flings a sparkling ball of electricity at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 901 || a electrum bolt token || You impel a surge of electric energy at a giant rat! || Alastir impels a surge of electric energy at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a glistening globe token || You lob a wobbly globe of glistening water at a giant rat! || Alastir lobs a wobbly globe of glistening water at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a small cloud token || You direct a fierce, stinging plume of liquid at a giant rat! || Alastir directs a fierce, stinging plume of liquid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 903 || a tiny waterspout token || You jet a high-pressure water stream at a giant rat! || Alastir jets a high-pressure water stream at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || an amorphous blob token || You lob an amorphous blob of acid at a giant rat! || Alastir lobs an amorphous blob of acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 904 || a yellow cloud token || You billow a yellowish sulfuric vapor at a giant rat! || Alastir billows a yellowish sulfuric vapor at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a crackling flame token || You belch a plume of crackling fire at a giant rat! || Alastir belches a plume of crackling fire at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 906 || a flame-edged cinderous token || You propel a fierce gout of flames at a giant rat! || Alastir propels a fierce gout of flames at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 907 || a serrated ice fragment token || You rapidly flick a series of serrated ice fragments at a giant rat! || Alastir rapidly flicks a series of serrated ice fragments at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a purple whip token || You whip a crackling bolt of purple lightning at a giant rat! || Alastir whips a crackling bolt of purple lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 910 || a golden spear token || You throw a brilliant spear of golden lightning at a giant rat! || Alastir throws a brilliant spear of golden lightning at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1707 || a cinereous steam token || You stream a sibilant surge of cinereous steam at a giant rat! || Alastir streams a sibilant surge of cinereous steam at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1710 || a chartreuse acid token || You direct a chartreuse jet of spitting acid at a giant rat! || Alastir directs a chartreuse jet of spitting acid at a giant rat!&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 912 || a pale zephyr-inked vellum || First Person:  Breezes whip with increasing strength at your clothing as you prepare [Spell Name], gathering the air into a vicious gale. || Third Person:  Breezes whip with increasing strength at Alastir&#039;s clothing as he gathers the air into a vicious gale. || Hidden or Invisible:  Breezes whip with increasing strength through the area.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 920 || a bronze whistle-drawn vellum || First Person:  Preparing [Spell Name], you let out a sharp whistle. || Third Person:  Alastir lets out a sharp whistle. || Hidden or Invisible:  A sharp whistle pierces the air.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 9xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bard Spell Preps===&lt;br /&gt;
===Empath Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a bloodshot eye-drawn vellum || First Person:  You are filled with the deep comprehension and power of [Spell Name] no sooner than you think upon it, scanning your mind for the knowledge in an instant. || Third Person:  Alastir&#039;s eyes shake rapidly from side to side. || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || - || First Person: || Third Person: || Hidden or Invisible: &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Monk Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | ALL || a shimmering mandala-inked vellum || First Person:  As you visualize a mandala to represent the [Spell Name] spell in your mind, you project its image into a nebulous, shimmering form before you. || Third Person:  A shimmering mandala forms in front of Alastir. || Hidden or Invisible:  You see a shimmering mandala hang in the air briefly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1205 || a faintly shimmering vellum || First Person:  You reflect on the [Spell Name] spell and stare at yourself in the mirror of your mind, your reflection warping and stretching until someone else is staring back. || Third Person:  Almost too fast to notice, for just a moment Alastir&#039;s face wavers and shimmers like a mirage. || Hidden or Invisible:  The air wavers and shimmers like a mirage.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a folded dark ecru vellum || First Person:  You whisper a melodic mantra for the [Spell Name] spell. || Third Person:  Alastir whispers a melodic mantra.. || Hidden or Invisible:  You hear a melodic whisper.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 1212 || a rough iron grey vellum || First Person:  Using the vocal cords deep in your throat, you build a low guttural chant of the [Spell Name] spell. || Third Person:  Using the vocal cords deep in his throat, Alastir begins a low guttural chant. || Hidden or Invisible:  You hear a low guttural chant.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | 12xx || - || First Person: || Third Person: || Hidden or Invisible:&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===All Circle Spell Preps===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Spell Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | First Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Third Person Messaging&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Hidden or Invisible Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a tiny mouse-inked vellum || First Person:  More than a little frightened, you timidly incant the words for [Spell Name]. || Third Person:  Looking almost frightened, Character timidly incants the words for [Spell Name]. || Hidden or Invisible:  You hear a timid voice nearby.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an inky black-colored vellum || First Person:  Cupping your fingers before you, the tips suddenly darkening to an inky black, you murmur a prayer to the dead, enticing them to aid you in casting [Spell Name]. || Third Person:  Cupping his fingers before him, the tips suddenly darkening to inky blackness, Alastir murmurs a prayer to the dead that is an entreaty for aid. || Hidden or Invisible:  From within the surrounding darkness, a prayer to the dead drifts by.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a gradient ebon and blue vellum || First Person:  You unconsciously hold your breath as you silently intone the words for [Spell Name], letting it out only after the spell is prepared. || Third Person:  Alastir releases an audible breath of air, something between a gasp and a sigh. || Hidden or Invisible:  You hear a quiet gasp from somewhere close. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a muted grey vellum || First Person:  You mumble the incantation for [Spell Name] to yourself. || Third Person:  Alastir mumbles something to himself. || Hidden or Invisible:  Someone mumbles something nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a textured stone grey vellum || First Person:  From somewhere deep below you, the earth rumbles threateningly as you prepare [Spell Name]. || Third Person:  The earth rumbles threateningly from somewhere deep below Alastir. || Hidden or Invisible:  The earth rumbles threateningly.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || an ashen hand-shaped vellum || First Person:  Spreading your fingers wide, you hold your hands over the ground and draw forth the cold certainty of death.  Shadows rise to your bidding, interlacing with your power as you cast [Spell Name]. || Third Person:  Spreading his fingers wide, Alastir holds his hands over the ground, and a sudden chill fills the air as shadows rise to his bidding. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a wisp-inked vellum || First Person:  You whisper arcane incantations as you prepare to cast [Spell Name], and the air about you swirls with ghostly wisps of power. || Third Person:  Alastir whispers arcane incantations, and the air about him swirls with ghostly wisps of power. || Hidden or Invisible:  Whisperings of arcane incantations fill the air as ghostly wisps of power drift out of the shadows. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a bubble-swirled vellum || First Person:  Iridescent bubbles swirl from your hands like effervescent cyclones before abruptly popping in unison as you finish preparing [Spell Name]. || Third Person:  Iridescent bubbles swirl from Alastir&#039;s hands like effervescent cyclones before abruptly popping in unison. || Hidden or Invisible:  Two effervescent cyclones of iridescent bubbles swirl in the air before abruptly popping in unison. &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a white and icy blue vellum || First Person:  A chill breeze reminiscent of autumn swirls about your form as you prepare to cast [Spell Name]. || Third Person:  A chill breeze swirls about Alastir as he gestures and utters a phrase of magic. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a frayed drab grey vellum || First Person:  You chant the phrases for [Spell Name], your droning intonations carrying a somber but determined quality. || Third Person:  Alastir chants a droning phrase, his intonation carrying a somber but determined quality. || Hidden or Invisible:  You hear some somber incantations nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shadow-inked vellum || First Person:   Swaying slightly, you hum an ancient hymnal that causes the shadows to gather to you. Whispering in your ear, the voices of the dead lend their chorus to your hum and aid you in casting [Spell Name]. || Third Person:   Swaying slightly, Alastir hums an ancient hymnal that causes the shadows to stretch towards him. Soft at first, whispers from unseen visitors lend their voice to his humming as he completes his spell. || Hidden or Invisible:  Rising from the shadows, an ancient hymnal fills the air and grows into a cryptic chorus before abating.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a night blue star-covered vellum || First Person:  Invoking the virtues of the stars, you prepare to cast [Spell Name].  Swirls of constellations appear beneath your skin as you finish your incantation. || Third Person:  Alastir invokes the virtues of the stars, swirls of constellations appearing momentarily beneath his skin as his power coalesces. || Hidden or Invisible:  From the shadows, someone invokes the virtues of the stars.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a ghostly white mask-drawn vellum || First Person:  Concentrating on the morbidity of death, you draw forth its dark powers as you weave your hands in the somatic patterns needed to cast [Spell Name]. || Third Person:  Weaving his hands in a complicated pattern, Alastir face suddenly darkens as a ghostly death mask pinches his features into a haunting visage.  As he finishes his casting, the mask slips from his features. || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a rippled multicolored vellum || First Person:  As you begin the incantation for [Spell Name], the ground beneath you ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Third Person:  The ground beneath Alastir ripples with multihued elemental mana, slowly unfurling into wispy tendrils of colorful light. || Hidden or Invisible:  The ground ripples with multihued elemental mana that slowly unfurls into wispy tendrils of colorful light.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a shimmering pale vellum || First Person:  Shimmering runes for [Spell Name] appear in the air before you, then explode into a shower of sparks. || Third Person:  Shimmering runes appear in the air before Alastir, then explode into a shower of sparks. || Hidden or Invisible:  Shimmering runes appear in the air, then explode into a shower of sparks.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a slim shadowy black vellum || First Person:  Your vision darkens over as you murmur the incantation for [Spell Name]. || Third Person:  Alastir murmurs a chant as a shadowy film darkens his eyes. || Hidden or Invisible:  You hear a quiet murmured chant nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || a jagged rune-drawn vellum || First Person:  A deep growl rumbles in your chest as you slice your hand through the air, cutting invisible runes to cast [Spell Name]. || Third Person:  A deep growl rumbles in Alastir&#039;s chest as he slices his hand through the air, cutting invisible runes. || Hidden or Invisible:  A deep growl rumbles nearby.  &lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | All || - || First Person: || Third Person: || Hidden or Invisible:  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Iyo_Glade/2022&amp;diff=170979</id>
		<title>Iyo Glade/2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Iyo_Glade/2022&amp;diff=170979"/>
		<updated>2022-07-11T20:40:37Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Iyo Glade (2022).png|200px|thumb|right|Iyo Glade (2022) by Alosaka and Arianiss.]]&lt;br /&gt;
{{TOCright|limit=3}}&lt;br /&gt;
&lt;br /&gt;
[[Iyo]] artisan [[Uhlen]] has invited everyone to attend a festival hosted by the Iyo families that live at the heart of the Isle of Four Winds.&lt;br /&gt;
&lt;br /&gt;
This year&#039;s (5122) festival will run from July 8 through July 15, 2022.&lt;br /&gt;
* Grounds open: July 8th, 2022 at 9 pm EST&lt;br /&gt;
* GM interaction (services, storyline, raffles, etc.) ceases: July 12th, 2022 at midnight EST&lt;br /&gt;
* Grounds close: July 15th, 2022 at 9 pm EST&lt;br /&gt;
&lt;br /&gt;
For the new festival&#039;s release announcement, you can revisit &#039;&#039;&#039;[[Iyo_Glade_Festival#Release Announcement| Uhlen&#039;s invitation]]&#039;&#039;&#039;; for other announcements, please see the &#039;&#039;&#039;[[Iyo Glade Festival/2022 saved posts|saved posts page]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Items/Services===&lt;br /&gt;
For any pre-scheduled services and raffles, please refer to the [[#Prime Information|Prime]] and [[#Plat Information|Plat]] sections.&lt;br /&gt;
&lt;br /&gt;
Partial list of limited services:&lt;br /&gt;
* Enhancive Property Removal - for 10 randomly chosen individuals.  For a nominal fee, allow removal of a single POSITIVE enhancive property from any eligible item.&lt;br /&gt;
* Premium Point Enhancive Reconfiguration: - for 10 randomly chosen individuals.  For a moderate fee, allows a complete rebuild an eligible EXISTING Premium Point Enhancive that is already attuned to them.  &amp;quot;This will be a complete &amp;quot;redo&amp;quot;, as if you were getting a new PP enhancive of the same tier from scratch.&amp;quot;  Enhancives from another tier are not permitted.&lt;br /&gt;
* Recharging magical items for silvers&lt;br /&gt;
* [[Alteration]] sessions&lt;br /&gt;
* [[Animal Companion (630)|Animal companion grooming]]&lt;br /&gt;
* [[Sonic alteration]]s&lt;br /&gt;
* [[SWEAR_(verb)#Swear_Mine_.28customized_swears.29|Custom swears]]&lt;br /&gt;
* Custom verbs&lt;br /&gt;
&lt;br /&gt;
==Storyline Information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Notable NPCs===&lt;br /&gt;
* [[Uhlen]] - festival host and Iyo artisan&lt;br /&gt;
* [[Uhrayn]] - Uhlen&#039;s brother&lt;br /&gt;
* [[Esrihl]] - a musician that barters with songs and poems&lt;br /&gt;
* [[Uhbree]]&lt;br /&gt;
* [[Ahfeu]]&lt;br /&gt;
* [[Awlun]]&lt;br /&gt;
* [[Evtah]]&lt;br /&gt;
&lt;br /&gt;
===Clues===&lt;br /&gt;
For a list of clues, see [[Iyo Glade Festival/2022 storyline clues|Storyline Clues]].&lt;br /&gt;
&lt;br /&gt;
==Prime Information==&lt;br /&gt;
 &amp;lt;!--Fill in below, make visible when ready&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Who&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Raffles&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raffles ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot; {{prettytable|text-align: center}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! DRAW DATE !! DRAW TIME !! LOCATION !! LICH ID !! TICKET PRICE !! # WINNERS !! style=width:500px | ITEM INFORMATION&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;3:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410024 (31291)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;150,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+35 S6 [[Sanctify (330)|Sanctified]] [[White alloy|White Alloy]] Runestaff&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;3:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410024 (31291)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;500,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Coin hand|Coin Hand]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;31287&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;75,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+40 [[Sephwir]] Hand Crossbow&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Bazaar&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410018&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Fash&#039;lo&#039;nae&#039;s Forbidden book|T2 Punishing Presence Forbidden Book]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;31273&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;4&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Black ora jewelry|Black Ora Jewelry]] (raffle jewelry is premade and winners will select based on order of drawing; the merchant will stick around after to spin for a few alterations to black ora jewelry)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Bazaar&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410016 (31297)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;500,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;4&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;WPS On Any &#039;&#039;&#039;1&#039;&#039;&#039; Item (you can redeem as many services as possible on a single item until the cumulative cost has reached 5 million silver; you do not pay the 5 million silver) (&#039;&#039;&#039;the current service window applies&#039;&#039;&#039;) (&#039;&#039;&#039;arrive within &amp;quot;a short amount of time&amp;quot; of drawing to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;7:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Shrouded Respite&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410029&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Empowerable Jewelry (1000 charges of [[Heroism (215)]], [[Phoen&#039;s Strength (606)]], [[Mobility (618)]], &#039;&#039;&#039;or&#039;&#039;&#039; [[Dragonclaw (1209)]]; winners will be able to design their own jewelry piece at time of redemption) (&#039;&#039;&#039;arrive within 5 minutes of drawing to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;31287&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;75,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+40 Shield (winner to choose size and either [[vultite]] or [[villswood]] as the material)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Concealed Conifer Close&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410192 (31345)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Magic Item Recharging (&amp;quot;eligible&amp;quot; items only and an additional fee will be assessed based on the spell worked with) (&#039;&#039;&#039;merchant will be available for redemptions for an hour after the drawing&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;In The Rough, Workroom&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u9178110 (23876)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;25,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Forehead Gem&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Shrouded Respite&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410030 (31296)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[SWEAR (verb)#Swear Mine (customized swears)|Custom Swear]] (delayed service)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410024 (31291)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[SIGNATURE (verb)|Custom Signature Verb]] (delayed service)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;s&amp;gt; July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:50 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Market&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410021 (31280)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Greater Armor and Weapon Mood]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Sew Bustled, Loft&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410182&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;T3 [[Voln armor|Voln Armor]] (cloth, leather, or vultite as the material)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Meadow&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410008&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; ||style=text-align:left | &amp;lt;s&amp;gt;20 Minute Alteration Session with Indres - Redemption on the Spot (&#039;&#039;&#039;must be present at drawing to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;11:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Dreamfire Illusions, Backroom&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u9245055&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;5&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Dreamfire Panel Bracelet|Dreamfire Scenery Unlock/Conversion]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;s&amp;gt;July 11 (Mon), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;12:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Concealed Conifer Close&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;u4410192 (31345)&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Magic Item Recharging (&amp;quot;eligible&amp;quot; items only and an additional fee will be assessed based on the spell worked with) (&#039;&#039;&#039;merchant will be available for redemptions for an hour after the drawing&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 6:00 PM || In The Rough || u9178109 (23875) || 50,000 silvers || 2 || style=text-align:left | Fully Unlocked [[Jewelry box|Jewelry Box]]&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 7:00 PM || Firewheel Grove, Pathway || u4410031 (31346) || 100,000 silvers || 5 || style=text-align:left | An Iyo-Crated [[Firewheel]] Weapon (+20, firewheel flares, and will look like &amp;quot;an Iyo-crafted firewheel {weapon type}&amp;quot;) (&#039;&#039;&#039;winners will be able to choose from any weapon type type made of wood (bows, runestaves, cudgels, etc)&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 8:30 PM || Iyo Glade, Bazaar || u4410018 (31317) || 100,000 silvers || 1 || style=text-align:left | [[Fash&#039;lo&#039;nae&#039;s Forbidden book|T2 Tolerant Presence Forbidden Book]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:00 PM || Iyo Glade, Clearing || 31278 || 75,000 silvers || 2 || style=text-align:left | +40 Weapon (winner to choose weapon base and either [[vultite]] or [[villswood]] as the material; no claidhmores or naginatas)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:00 PM || Firewheel Grove, Pathway || u4410033 (31348) || 100,000 silvers || 2 || style=text-align:left | An Iyo-Crated [[Firewheel]] Instrument (master quality and will look like &amp;quot;an Iyo-crafted firewheel {instrument type}&amp;quot;) (&#039;&#039;&#039;winners will be able to choose from any instrument type made predominantly of wood (harps, flutes, lyres, etc&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:15 PM || Iyo Glade, Market || u4410020 || 75,000 silvers || 2 || style=text-align:left | +35 7x [[Acuity flare|Acuity]] Runestaff (premade Iyo design with the first winner getting first choice)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:30 PM || Iyo Glade, Bazaar || u4410019 (31320) || 75,000 silvers || 1 || style=text-align:left | +30 [[Greater elemental flare|Greater Elemental Flaring (Lightning)]] UCS Gloves (&#039;&#039;&#039;merchant will be available for redemption for an hour after the drawing&#039;&#039;&#039;) (merchant might provide other services after the drawing)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:30 PM || Iyo Glade, Bazaar || u4410019 (31320) || 75,000 silvers || 1 || style=text-align:left | +30 [[Greater elemental flare|Greater Elemental Flaring (Lightning)]] UCS Boots (&#039;&#039;&#039;merchant will be available for redemption for an hour after the drawing&#039;&#039;&#039;) (merchant might provide other services after the drawing)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:30 PM || Iyo Glade, Market || u4410022 (31284) || 50,000 silvers || 1 || style=text-align:left | [[SWEAR (verb)#Swear Mine (customized swears)|Custom Swear]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:40 PM || Iyo Glade, Market || u4410022 (31284) || 50,000 silvers || 1 || style=text-align:left | [[SIGNATURE (verb)|Custom Signature Verb]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:50 PM || Iyo Glade, Market || u4410022 (31284) || 50,000 silvers || 2 || style=text-align:left | [[Greater Armor and Weapon Mood]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 10:00 PM || Sew Bustled, Loft || u4410182 || 50,000 silvers || 2 || style=text-align:left | [[Roleplaying award#Roleplaying Experience Award Levels|Shimmering Violet Orb]] (non-attuned)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 10:00 PM || Iyo Glade, Meadow || u4410009 (31307) - rickety wagon || 100,000 silvers || 2 || style=text-align:left | [[Sonic alteration|Sonic Alteration]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;)) (&#039;&#039;&#039;need to be level 15&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 10:00 PM || Iyo Glade, Meadow || u4410009 (31307) - wooden wagon || 100,000 silvers || 2 || style=text-align:left | [[Animal Companion grooming|Animal Companion Grooming]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;)) (&#039;&#039;&#039;need to be level 30 and have a companion&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| July 12 (Tues), 2022 || 7:00 PM || Dreamfire Illusions, Backroom || u9245055 || 50,000 silvers || 5 || style=text-align:left | [[Dreamfire Panel Bracelet|Dreamfire Scenery Unlock/Conversion]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 12 (Tues), 2022 || 8:00 PM || Sew Bustled, Loft || u4410182 || 50,000 silvers || 2 || style=text-align:left | [[Roleplaying award#Roleplaying Experience Award Levels|Shimmering Violet Orb]] (account attuned)&lt;br /&gt;
|-&lt;br /&gt;
| July 12 (Tues), 2022 || 9:00 PM || Iyo Glade, Clearing || 31278 || 75,000 silvers || 2 || style=text-align:left | +20 [[Weighting|20 CER Critically Weighted]] [[Faenor]] Dagger&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat Information==&lt;br /&gt;
 &amp;lt;!--Fill in below, make visible when ready&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Who&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Raffles&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; |  ||  ||  ||&lt;br /&gt;
|}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Raffles ===&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot; {{prettytable|text-align: center}}&lt;br /&gt;
&lt;br /&gt;
! DRAW DATE !! DRAW TIME !! LOCATION !! LICH ID !! TICKET PRICE !! # WINNERS !! style=width:500px | ITEM INFORMATION&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;3:15 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;150,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+35 S6 [[Sanctify (330)|Sanctified]] [[White alloy|White Alloy]] Runestaff&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;3:40 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;500,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Coin hand|Coin Hand]]&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;4&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Black ora jewelry|Black Ora Jewelry]] (raffle jewelry is premade and winners will select based on order of drawing; the merchant will stick around after to spin for a few alterations to black ora jewelry)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;75,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+40 [[Sephwir]] Hand Crossbow&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;9:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Bazaar&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;1&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Fash&#039;lo&#039;nae&#039;s Forbidden book|T2 Punishing Presence Forbidden Book]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 09 (Sat), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Dreamfire Illusions, Backroom&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;5&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;[[Dreamfire Panel Bracelet|Dreamfire Scenery Unlock/Conversion]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;7:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Concealed Conifer Close&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;10&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Magic Item Recharging (&amp;quot;eligible&amp;quot; items only and an additional fee will be assessed based on the spell worked with) (&#039;&#039;&#039;merchant will be available for redemptions for an hour after the drawing&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:00 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Shrouded Respite&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silver&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;Empowerable Jewelry (1000 charges of [[Heroism (215)]], [[Phoen&#039;s Strength (606)]], [[Mobility (618)]], &#039;&#039;&#039;or&#039;&#039;&#039; [[Dragonclaw (1209)]]; winners will be able to design their own jewelry piece at time of redemption) (&#039;&#039;&#039;arrive within 5 minutes of drawing to redeem&#039;&#039;&#039;)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;8:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Iyo Glade, Clearing&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;75,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;+40 Shield (winner to choose size and either [[vultite]] or [[villswood]] as the material)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;s&amp;gt;July 10 (Sun), 2022&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;11:30 PM&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;Sew Bustled, Loft&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;???&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;50,000 silvers&amp;lt;/s&amp;gt; || &amp;lt;s&amp;gt;2&amp;lt;/s&amp;gt; || style=text-align:left | &amp;lt;s&amp;gt;T3 [[Voln armor|Voln Armor]] (cloth, leather, or vultite as the material)&amp;lt;/s&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| July 11 (Mon), 2022 || 2:00 PM || Concealed Conifer Close || ??? || 50,000 silvers || 10 || style=text-align:left | Magic Item Recharging (&amp;quot;eligible&amp;quot; items only and an additional fee will be assessed based on the spell worked with) (&#039;&#039;&#039;merchant will be available for redemptions for an hour after the drawing&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 8:00 PM || Iyo Glade, Bazaar || ??? || 100,000 silvers || 1 || style=text-align:left | [[Fash&#039;lo&#039;nae&#039;s Forbidden book|T2 Tolerant Presence Forbidden Book]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 8:45 PM || Iyo Glade, Market || ??? || 75,000 silvers || 2 || style=text-align:left | +35 7x [[Acuity flare|Acuity]] Runestaff (premade Iyo design with the first winner getting first choice)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:00 PM || Dreamfire Illusions, Backroom || ??? || 50,000 silvers || 5 || style=text-align:left | [[Dreamfire Panel Bracelet|Dreamfire Scenery Unlock/Conversion]] (&#039;&#039;&#039;must show up promptly to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 9:30 PM || Iyo Glade, Clearing || ??? || 75,000 silvers || 2 || style=text-align:left | +40 Weapon (winner to choose weapon base and either [[vultite]] or [[villswood]] as the material; no claidhmores or naginatas)&lt;br /&gt;
|-&lt;br /&gt;
| July 11 (Mon), 2022 || 11:30 PM || Sew Bustled, Loft || ??? || 50,000 silvers || 2 || style=text-align:left | [[Roleplaying award#Roleplaying Experience Award Levels|Shimmering Violet Orb]] (non-attuned)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| July 12 (Tues), 2022 || 9:30 PM || Sew Bustled, Loft || ??? || 50,000 silvers || 2 || style=text-align:left | [[Roleplaying award#Roleplaying Experience Award Levels|Shimmering Violet Orb]] (account attuned)&lt;br /&gt;
|-&lt;br /&gt;
| July 12 (Tues), 2022 || 9:30 PM || Iyo Glade, Clearing || ??? || 75,000 silvers || 2 || style=text-align:left | +20 [[Weighting|20 CER Critically Weighted]] [[Faenor]] Dagger&lt;br /&gt;
|-&lt;br /&gt;
| July 12 (Tues), 2022 || 10:00 PM || Iyo Glade, Bazaar || ??? || 75,000 silvers || 1 || style=text-align:left | +30 [[Greater elemental flare|Greater Elemental Flaring (Lightning)]] UCS Gloves (&#039;&#039;&#039;merchant will be available for redemption for an hour after the drawing&#039;&#039;&#039;) (merchant might provide other services after the drawing)&lt;br /&gt;
|-&lt;br /&gt;
| July 12 (Tues), 2022 || 10:00 PM || Iyo Glade, Bazaar || ??? || 75,000 silvers || 1 || style=text-align:left | +30 [[Greater elemental flare|Greater Elemental Flaring (Lightning)]] UCS Boots (&#039;&#039;&#039;merchant will be available for redemption for an hour after the drawing&#039;&#039;&#039;) (merchant might provide other services after the drawing)&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ??? || ??? || Iyo Glade, Meadow || ??? || 50,000 silvers || 2 ||style=text-align:left | 20 Minute Alteration Session with Indres - Redemption on the Spot (&#039;&#039;&#039;must be present at drawing to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Bazaar || ??? || 500,000 silvers || 4 || style=text-align:left | WPS On Any &#039;&#039;&#039;1&#039;&#039;&#039; Item (you can redeem as many services as possible on a single item until the cumulative cost has reached 5 million silver; you do not pay the 5 million silver) (&#039;&#039;&#039;the current service window applies&#039;&#039;&#039;) (&#039;&#039;&#039;arrive within &amp;quot;a short amount of time&amp;quot; of drawing to redeem&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || In The Rough, Workroom || ??? || 25,000 silvers || 1 || style=text-align:left | Forehead Gem&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Firewheel Grove, Pathway || ??? || 100,000 silvers || 2 || style=text-align:left | An Iyo-Crated [[Firewheel]] Instrument (master quality and will look like &amp;quot;an Iyo-crafted firewheel {instrument type}&amp;quot;) (&#039;&#039;&#039;winners will be able to choose from any instrument type made predominantly of wood (harps, flutes, lyres, etc&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Firewheel Grove, Pathway || ??? || 100,000 silvers || 5 || style=text-align:left | An Iyo-Crated [[Firewheel]] Weapon (+20, firewheel flares, and will look like &amp;quot;an Iyo-crafted firewheel {weapon type}&amp;quot;) (&#039;&#039;&#039;winners will be able to choose from any weapon type type made of wood (bows, runestaves, cudgels, etc)&#039;&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || In The Rough || ??? || 50,000 silvers || 2 || style=text-align:left | Fully Unlocked [[Jewelry box|Jewelry Box]]&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Shrouded Respite || ??? || 50,000 silvers || 1 || style=text-align:left | [[SWEAR (verb)#Swear Mine (customized swears)|Custom Swear]] (delayed service)&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Clearing || ??? || 50,000 silvers || 1 || style=text-align:left | [[SIGNATURE (verb)|Custom Signature Verb]] (delayed service)&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Market || ??? || 50,000 silvers || 1 || style=text-align:left | [[Greater Armor and Weapon Mood]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Market || ??? || 50,000 silvers || 1 || style=text-align:left | [[SWEAR (verb)#Swear Mine (customized swears)|Custom Swear]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Market || ??? || 50,000 silvers || 1 || style=text-align:left | [[SIGNATURE (verb)|Custom Signature Verb]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Market || ??? || 50,000 silvers || 2 || style=text-align:left | [[Greater Armor and Weapon Mood]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Meadow || ??? - rickety wagon || 100,000 silvers || 2 || style=text-align:left | [[Sonic alteration|Sonic Alteration]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;)) (&#039;&#039;&#039;need to be level 15&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || Iyo Glade, Meadow || ??? - wooden wagon || 100,000 silvers || 2 || style=text-align:left | [[Animal Companion grooming|Animal Companion Grooming]] (delayed service (&#039;&#039;&#039;July 18th at 11:59 PM ET is the deadline for submission&#039;&#039;&#039;)) (&#039;&#039;&#039;need to be level 30 and have a companion&#039;&#039;&#039;))&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
===[[IGShop:Conservation of Glass|Conservation of Glass]]===&lt;br /&gt;
{{:IGShop:Conservation of Glass/2022}}&lt;br /&gt;
===[[IGShop:Craft &amp;amp; Create|Craft &amp;amp; Create]]===&lt;br /&gt;
{{:IGShop:Craft &amp;amp; Create/2022}}&lt;br /&gt;
===[[IGShop:Crystalline Creations|Crystalline Creations]]===&lt;br /&gt;
{{:IGShop:Crystalline Creations/2022}}&lt;br /&gt;
===[[IGShop:Dolgin&#039;s Den|Dolgin&#039;s Den]]===&lt;br /&gt;
{{:IGShop:Dolgin&#039;s Den/2022}}&lt;br /&gt;
===[[IGShop:Dreamfire Illusions|Dreamfire Illusions]]===&lt;br /&gt;
{{:IGShop:Dreamfire Illusions/2022}}&lt;br /&gt;
===[[IGShop:Flights of Fancy|Flights of Fancy]]===&lt;br /&gt;
{{:IGShop:Flights of Fancy/2022}}&lt;br /&gt;
===[[IGShop:G.E.M. Co.|G.E.M. Co.]]===&lt;br /&gt;
{{:IGShop:G.E.M. Co./2022}}&lt;br /&gt;
===[[IGShop:Garden Gatherings|Garden Gatherings]]===&lt;br /&gt;
{{:IGShop:Garden Gatherings/2022}}&lt;br /&gt;
===[[IGShop:Head to Toe|Head to Toe]]===&lt;br /&gt;
{{:IGShop:Head to Toe/2022}}&lt;br /&gt;
===[[IGShop:House of Hatters|House of Hatters]]===&lt;br /&gt;
{{:IGShop:House of Hatters/2022}}&lt;br /&gt;
===[[IGShop:In the Rough|In the Rough]]===&lt;br /&gt;
{{:IGShop:In the Rough/2022}}&lt;br /&gt;
===[[IGShop:Inner Glow|Inner Glow]]===&lt;br /&gt;
{{:IGShop:Inner Glow/2022}}&lt;br /&gt;
===[[IGShop:The Ivory Mask|The Ivory Mask]]===&lt;br /&gt;
{{:IGShop:The Ivory Mask/2022}}&lt;br /&gt;
===[[IGShop:Jewel of the Isle|Jewel of the Isle]]===&lt;br /&gt;
{{:IGShop:Jewel of the Isle/2022}}&lt;br /&gt;
===[[IGShop:Pelted Protection|Pelted Protection]]===&lt;br /&gt;
{{:IGShop:Pelted Protection/2022}}&lt;br /&gt;
===[[IGShop:Refuse Reclaimed|Refuse Reclaimed]]===&lt;br /&gt;
{{:IGShop:Refuse Reclaimed/2022}}&lt;br /&gt;
===[[IGShop:Sew Bustled|Sew Bustled]]===&lt;br /&gt;
{{:IGShop:Sew Bustled/2022}}&lt;br /&gt;
===[[IGShop:Ship It|Ship It]]===&lt;br /&gt;
{{:IGShop:Ship It/2022}}&lt;br /&gt;
===[[IGShop:Spin me a Yarn|Spin me a Yarn]]===&lt;br /&gt;
{{:IGShop:Spin me a Yarn/2022}}&lt;br /&gt;
===[[IGShop:Step by Step|Step by Step]]===&lt;br /&gt;
{{:IGShop:Step by Step/2022}}&lt;br /&gt;
===[[IGShop:Sticks and Stones|Sticks and Stones]]===&lt;br /&gt;
{{:IGShop:Sticks and Stones/2022}}&lt;br /&gt;
===[[IGShop:Tropically Tailored|Tropically Tailored]]===&lt;br /&gt;
{{:IGShop:Tropically Tailored/2022}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium Festival]]&lt;br /&gt;
[[Category:Premium Summer Festival 2022 Shops]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=163609</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=163609"/>
		<updated>2022-03-22T20:50:35Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the [[:Category:Post offices|post office]] [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[[Caligos Post, Little Shop|[Caligos Post, Little Shop]]]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|None&lt;br /&gt;
|8081615&lt;br /&gt;
|26431, go office&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind|[Words on the Wind]]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|14053006&lt;br /&gt;
|30289&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], the red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop|[Northern Post, Little Shop]]]&lt;br /&gt;
|Dorgan (not visible)&lt;br /&gt;
|4043004, 4043005&lt;br /&gt;
|30187&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster|[Teras Postmaster]]]&lt;br /&gt;
|A doddering dwarven postal clerk&lt;br /&gt;
|3001053&lt;br /&gt;
|30290&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], a red-brick shop&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop|[Wandering Kraken&#039;s Mail Shop]]]&lt;br /&gt;
|a perky human clerk&lt;br /&gt;
|7118541&lt;br /&gt;
|30291&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|[Tigerlily Avenue], the pale coral-tiled office east of the general store&lt;br /&gt;
[[Mist Harbor Mail Office|[Mist Harbor Mail Office]]]&lt;br /&gt;
| a deeply tanned human clerk - Celdel &lt;br /&gt;
|3204305&lt;br /&gt;
|30116&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge], a small wooden structure, &lt;br /&gt;
[[Post Office, Finn&#039;s Office|[Post Office, Finn&#039;s Office]]]&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101033&lt;br /&gt;
|30118&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[Solhaven, Triton Road], through the plain oak-planked building&lt;br /&gt;
[[Imperial Courier Office, &#039;Haven|[Imperial Courier Office, &#039;Haven]]]&lt;br /&gt;
|the post clerk Jaeven&lt;br /&gt;
|4747090&lt;br /&gt;
|30285&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch &lt;br /&gt;
[[Peacock Couriers|[Peacock Couriers]]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|14118101&lt;br /&gt;
|30273&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room|[Ta&#039;Vaalor, Mail Room]]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|14118002&lt;br /&gt;
|30287&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[[Scrivener&#039;s, Mail Room|[Scrivener&#039;s, Mail Room]]]&lt;br /&gt;
|a bleary-eyed clerk&lt;br /&gt;
|3015&lt;br /&gt;
|30360&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[[Zul Logoth Mail Depot|[Zul Logoth Mail Depot]]]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hail down a mail clerk and ask if you have any parcels available for pickup.  After rummaging around for an inordinate while, they say, &amp;quot;I&#039;m sorry, &amp;lt;Character&amp;gt;, but it doesn&#039;t appear that anything has come in for you.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=161069</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=161069"/>
		<updated>2022-02-03T23:40:03Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the [[:Category:Post offices|post office]] [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Caligos Post, Little Shop]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|None&lt;br /&gt;
|8081615&lt;br /&gt;
|26431, go office&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], the red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop]]&lt;br /&gt;
|Dorgan (not visible)&lt;br /&gt;
|4043004, 4043005&lt;br /&gt;
|30187&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|a perky human clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|28898&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|[Tigerlily Avenue], the pale coral-tiled office east of the general store&lt;br /&gt;
[[Mist Harbor Mail Office]]&lt;br /&gt;
| a deeply tanned human clerk - Celdel &lt;br /&gt;
|3204305&lt;br /&gt;
|30116&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[Solhaven, Triton Road], through the plain oak-planked building&lt;br /&gt;
[[Imperial Courier Office, &#039;Haven]]&lt;br /&gt;
|the post clerk Jaeven&lt;br /&gt;
|4747090&lt;br /&gt;
|1443&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|30273&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Room ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[[Zul Logoth Mail Depot]]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hail down a mail clerk and ask if you have any parcels available for pickup.  After rummaging around for an inordinate while, they say, &amp;quot;I&#039;m sorry, &amp;lt;Character&amp;gt;, but it doesn&#039;t appear that anything has come in for you.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155399</id>
		<title>Ebon Gate Festival/treasure pile prize list 2021</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155399"/>
		<updated>2021-11-11T16:47:19Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Rare Treasure Pile - 125 seashells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Gem Pile - 10 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| A small key of ink blue riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A pale sunstone koi fish&lt;br /&gt;
|-&lt;br /&gt;
| A copper-leafed pale green emerald&lt;br /&gt;
|-&lt;br /&gt;
| An arrowhead of two-toned alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| A sphere of animal-carved ivory&lt;br /&gt;
|-&lt;br /&gt;
| An anatomical sanguine garnet heart&lt;br /&gt;
|-&lt;br /&gt;
| A silvered pale amethyst wing&lt;br /&gt;
|-&lt;br /&gt;
| A rough-cut black onyx horn&lt;br /&gt;
|-&lt;br /&gt;
| A fragment of smoky grey shadowglass&lt;br /&gt;
|-&lt;br /&gt;
| A contorted blue amber tentacle&lt;br /&gt;
|-&lt;br /&gt;
| A lancelike leaf of almandine&lt;br /&gt;
|-&lt;br /&gt;
| A spherical smoky plum pearl&lt;br /&gt;
|-&lt;br /&gt;
| A claw of faceted iolite&lt;br /&gt;
|-&lt;br /&gt;
| A blossom of blushed ivory chalcedony&lt;br /&gt;
|-&lt;br /&gt;
| A thin-rayed black diamond starburst&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-cored blue sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Some pale fine-grained gypsum&lt;br /&gt;
|-&lt;br /&gt;
| A grey-hazed thistle purple jade&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-hazed beige mekret cabochon&lt;br /&gt;
|-&lt;br /&gt;
| A smooth disk of firestone&lt;br /&gt;
|-&lt;br /&gt;
| An ombre blue amber feather&lt;br /&gt;
|-&lt;br /&gt;
| A lucid icy blue diamond&lt;br /&gt;
|-&lt;br /&gt;
| A twist of mint green sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A curved bloodjewel fang&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-ringed ruby&lt;br /&gt;
|-&lt;br /&gt;
| A six-sided murky grey crystal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A solid orb of zombie-engraved hematite&lt;br /&gt;
|-&lt;br /&gt;
| A vibrant orange and red sunstone&lt;br /&gt;
|-&lt;br /&gt;
| A murky green scale-patterned quartz&lt;br /&gt;
|-&lt;br /&gt;
| A black-cored faceted star emerald&lt;br /&gt;
|-&lt;br /&gt;
| A wave-edged aquamarine spherine&lt;br /&gt;
|-&lt;br /&gt;
| A narrow femur-carved shell&lt;br /&gt;
|-&lt;br /&gt;
| A speckled rose pink ruby&lt;br /&gt;
|-&lt;br /&gt;
| A fractured spiderweb turquoise&lt;br /&gt;
|-&lt;br /&gt;
| A hooked shard of inky deathstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of grey-veined azurite&lt;br /&gt;
|-&lt;br /&gt;
| A block of beaver brown beryl&lt;br /&gt;
|-&lt;br /&gt;
| A flake of green and brown jade&lt;br /&gt;
|-&lt;br /&gt;
| A blue-swirled snow white garnet&lt;br /&gt;
|-&lt;br /&gt;
| A cracked crimson-flecked soulstone&lt;br /&gt;
|-&lt;br /&gt;
| A very tiny sea green glimaerstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep umber paw-shaped stone&lt;br /&gt;
|-&lt;br /&gt;
| A notched green gold nugget&lt;br /&gt;
|-&lt;br /&gt;
| A curved shrimp pink shell&lt;br /&gt;
|-&lt;br /&gt;
| A purple plum-shaped pearl&lt;br /&gt;
|-&lt;br /&gt;
| A small bronze egg-shaped geode&lt;br /&gt;
|-&lt;br /&gt;
| A spiny hedgehog-shaped gem&lt;br /&gt;
|-&lt;br /&gt;
| A hollow pasty white pearl&lt;br /&gt;
|-&lt;br /&gt;
| A twisted and cracked indigo amethyst&lt;br /&gt;
|-&lt;br /&gt;
| A sickle of brittle pink quartz&lt;br /&gt;
|-&lt;br /&gt;
| A bright red eyeball-shaped agate&lt;br /&gt;
|-&lt;br /&gt;
| A puce abyran-etched sphene&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| Some lustrous grooved obsidian&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of verlok-carved marble&lt;br /&gt;
|-&lt;br /&gt;
| A polished spike of argent topaz&lt;br /&gt;
|-&lt;br /&gt;
| A nightshade berry-hued moonstone&lt;br /&gt;
|-&lt;br /&gt;
| A pitted ghostly white pearl&lt;br /&gt;
|-&lt;br /&gt;
| An irregular dull grey opal&lt;br /&gt;
|-&lt;br /&gt;
| A mottled pink and white riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of pale dragonmist crystal&lt;br /&gt;
|-&lt;br /&gt;
| A cloud-shaped smoky grey smoldereye&lt;br /&gt;
|-&lt;br /&gt;
| A blackened angular bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep black silver-flecked starstone&lt;br /&gt;
|-&lt;br /&gt;
| A shard of pellucid crystal&lt;br /&gt;
|-&lt;br /&gt;
| A purple bruise-hued opal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A scratched spherical sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A very small sliver of jasper&lt;br /&gt;
|-&lt;br /&gt;
| A keen-edged fiery red garnet&lt;br /&gt;
|-&lt;br /&gt;
| Some deep green bug-filled amber&lt;br /&gt;
|-&lt;br /&gt;
| A wickedly curved diamond fang&lt;br /&gt;
|-&lt;br /&gt;
| A slimy iridescent clam shell&lt;br /&gt;
|-&lt;br /&gt;
| Some gnarled pitch black coral&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common Treasure Pile - 5 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A blackened mermaid&#039;s purse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangle of gooseneck barnacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze cinnamon candle accented with a crimson and green tartan ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-ringed chamomile candle adorned with ghostly white blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory-hued anemone candle carved with overlapping petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carnelian pumpkin candle decorated with hunter green vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnt orange neroli candle painted with a dark weeping willow tree&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange gingko berry incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some brown tanned leather incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some golden ginger lily incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some striped sage and amber incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dark green seaweed incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale ivory marshmallow incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange rotten pumpkin incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rosy gold apple pie incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some viridian blue spruce incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slender dark chocolate incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright white yellow-hearted plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-petaled raspberry chrysanthemum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled raspberry-throated lily wreathed in spear-shaped dark green leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale pink carnation&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fully unfurled ebon-hearted dark burgundy dahlia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver dragon-shaped emblem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked lobster claw&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of woven reed sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dead eel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A badly molded map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A torn sailcloth sandal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ripped velvet slipper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ratty leather boot&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rugged leather wand harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash-stained dusky blue wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled twisted branch wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-adorned aquamarine wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soot-streaked dirty golden wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rust-spotted iron wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked green crystal wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper spyglass pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny pink conch shell pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright pink flamingo badge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of gold coin earrings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-strung braided seaweed wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flat beige leather sandals with teal byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coconut white sandals with pink byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sliver of smooth driftwood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent copper sewing needle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather lockpick kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tortoiseshell comb with a few cracked teeth&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-tailed black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fat black sea slug toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright green sea glass phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of bug-filled amber&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-dusted gold ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fine woven rush sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aquamarine wavecrest clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dashing white and aquamarine tunic&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some white and aquamarine pantaloons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-shaped black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shark-carved white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of white linen paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of metallic pink paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of torn ecru paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of waterstained paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aqua-striped ivory palimpsest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of thick turquoise parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of coral paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of oyster-hued vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sand-hued parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow polished chain wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lion-maned silky Caligos eagle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo sea slug finger puppet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished and dented silver locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A verdigris copper locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo and black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misted glass etched with conjoined eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-inlaid metal cube&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacreous parchment notecard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-tipped lacquered oak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-tipped lacquered teak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded treasure map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dirty white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red-freckled blue lyretail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frilly pink lace half-cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green-striped fuchsia satin cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of pitted stone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty discolored rock&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oval brushed silver mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An anchor-etched bronze mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square rose gold mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cerise leather shoes adorned with rusted fishhooks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A seaweed-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A driftwood splinter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smudged mirror decorated with chipped pearls and broken seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small shadowy black crystal sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mesille block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hoarbeam block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruic block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tanik block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A villswood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mahogany block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faewood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mossbark block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rowan block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deringo block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carmiln block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kakore block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red cherry-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some red cherry-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lemon-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An off-shoulder grey tapestry gown with ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A low-cut ivory flyrsilk gown with a flounced bustle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Treasure Pile - 25 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Upper Berm] - 26589&lt;br /&gt;
Cresting the slope of the berm, and at the farthest point from the waterline, hardy tufts of beach grass poke up through the dark sand, preventing storms and high winds from eroding the narrow shelf.  Close by, a bumbling aelotoi tourist mills about on a raised log platform loosely bound together by strands of torn, dirty cloth.  You also see a pile of uncommon treasure, a shallow wooden bin and a prominent sign on a flimsy stake.&lt;br /&gt;
Obvious paths: down&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A steel-chained black coral chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of coral-beaded foot-flowers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide copper ankle-cuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-strung cloth-wrapped talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung black cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung blue cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung silver cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung green and red bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cord-strung opaque sea cookie&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved black jade band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A trio of claw-tipped bangles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enameled mermaid hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery sea silk halter dress sprayed with black and grey pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite scutum etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite targe etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced shield etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A damp lump of sea moss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slimy squid tentacle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A purplish crystal-tipped phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brackish grey-tinged flacon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chipped black glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangled knot of kelp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny bundle of seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ragged leather coif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white water lily&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green lily pad&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dessicated octopus arm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloudy grey sea glass runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy indigo glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feathery soft white vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruff-faced warden toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted ocean wreckage card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rigged caravel card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An abandoned lighthouse card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rock formations card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted shipwreck card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of bright red blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusted faenor lantern with jade-tinted glass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coral silk socks embroidered with golden seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey wool socks with a silvery lace fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some iridescent green byssus socks sewn with tiny seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A liquid-filled blown glass sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy turtle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy spider&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy snake&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-lime lipbalm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rum and coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dainty sea green glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver ursian-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver wyrm-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanded dark oak hunting horn with black coral inlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver bendith-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver gremlock-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thrak-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rodent-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rat-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thyril-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver orc-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thin-boned eel skeleton bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tattered indigo silk handkerchief with fragile seaweed embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A howling blue starfish mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scallop-edged silver chainsil handkerchief embroidered with indigo eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sneezing suede octopus mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cherry coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some onyx hair ornaments wreathed in black frigatebird feathers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Several indigo eel-shaped hair pins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barbed silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A multicolored glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea green glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lackluster glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A broken mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bloodstained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sharp mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curled bit of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A helical mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny piece of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An alembic of pale ether ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flask of glowing blue ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of pallid sanguine blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade trident pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A suede trimmed deep indigo tin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-toned driftwood box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strand of thick seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black velvet choker&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered spiral-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered tentacle-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved chelioboros idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serene angel idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled serpent idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A passive gatekeeper idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lithe sea maiden idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grizzled pirate captain idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark cocobolo flute inscribed with concentric rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery indigo-veined minnow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tube-nosed iridescent ballyhoo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow and small green cladistia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spool of very thin wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mithril poignard with a silver handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serrated mithril cinquedea with a seaweed-wrapped handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some silver-heeled black leather boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark billowing greatcloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded stone brush encrusted with coral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased flyrsilk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender velvet ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dual-strapped silk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and emerald bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frayed leather harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wheeled driftwood mermaid with a tiny kelp green eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mistwood toy sailor on chelioboros-carved wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel-draped toy priestess on tiny indigo-hued wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whimsical wheeled rowan imp with a silver and violet motif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved wooden lion totem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned wooden rook figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved large minotaur figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved island ghost figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny cream guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny brindle guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny gold guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny lilac guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cropped onyx tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tailored ebon silk waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-filled glass seaflower pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo cotton socks embroidered with silvery eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short-brimmed selshis skin hat with a silver and sandruby pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Treasure Pile - 125 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Mysterious Crypt] - 28547&lt;br /&gt;
A lone stone sarcophagus rests in the center of the crypt, seemingly unscathed by time or abuse.  The creation of the passage through the northern wall has all but destroyed a series of runic dwarven scrawlings in the stone, whatever message had been carved there completely illegible due not only to the missing pieces but the cracks and crumbling of the scant remains.  All that is left of the once-telling stone lies in crumbled piles crowded in the groove between the crypt wall and floor. You also see a pile of rare treasure.&lt;br /&gt;
Obvious exits: north, up&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| An indigo leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim silver bracelet set with tiny diamonds&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy beige sphere&lt;br /&gt;
| Water Walking, a few charges. RAISE to activate. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A grainy rouge sphere&lt;br /&gt;
| Bravery, few charges&lt;br /&gt;
|-&lt;br /&gt;
| A grainy subtle blue sphere&lt;br /&gt;
| Remove Curse, a few charges. RAISE to activate. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A grainy orange sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy deep blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy hazy black sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy multicolored sphere&lt;br /&gt;
| Mass Blurs, a few charges&lt;br /&gt;
|-&lt;br /&gt;
| A grainy blood red sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy white sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fishhook-barbed gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cobalt suede belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deeply hooded velveteen cloak colored a rich shadowy cobalt blue&lt;br /&gt;
| [[Rustic clothing|Rustic Clothing]] Weighs 7lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A finely tailored violet ramie silk cloak bordered with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thickly layered steel grey cordovan cloak lined with scrimshawed toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sweeping autumnal gold damask cloak patterned with oak leaf silhouettes&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs &lt;br /&gt;
|-&lt;br /&gt;
| An elongated brushed leather cloak woven with faint dark bronzed threading&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs. Significant amount.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of narrowed ironwood pauldrons accented with sharp vultite scaling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wide-set elk hide pauldrons punctured with jagged bone fragments&lt;br /&gt;
| Scripted [[Pauldron]] &lt;br /&gt;
|-&lt;br /&gt;
| A set of layered suede pauldrons banded with hammered bronze channels&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A wide pair of silver modwir pauldrons carved with spotted wood owls&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| Some buffed mahogany leather pauldrons ornately tooled with collared forest falcons&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A highly polished obsidian mortar with a hexagonal bowl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent black opal mortar spun with brilliant silver striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lacquered stoneware clay mortar grooved with a faint spiral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale white sandstone mortar banded with ruddy umber layers&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a broad carved ivory pestle chased with flourishing crossvines&lt;br /&gt;
|-&lt;br /&gt;
| A milky white limestone mortar patterned with dark tenuous crackling&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a tapered ora pestle encircled with tiny purple sunset&lt;br /&gt;
|-&lt;br /&gt;
| A silver-buttoned blue and gold knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feather-lined forest green knapsack&lt;br /&gt;
| Worn across shoulder and back. Weighs 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rolton-stitched deep brown knapsack&lt;br /&gt;
| Unscripted container. Worn on shoulders and back. Weights 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A threadbare cloak&lt;br /&gt;
| 6 Lbs, Max capacity 120lbs, exceptional amount of space.&lt;br /&gt;
|-&lt;br /&gt;
| An opalescent white leather shoulder bag with a tidal pearl clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled indigo leather knapsack with electrum-tipped ebon cords&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy feline mask with a solid red circle on the forehead&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lace-collared mint brocade jacket&lt;br /&gt;
| Unlocked [[Fancy Coat]]. Weighs 8lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A tall-collared black leather jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ecru lace stockings caught with pearl-beaded bands&lt;br /&gt;
| T3 [[Knee-high stockings|Knee-high Stockings]]&lt;br /&gt;
|-&lt;br /&gt;
| Some pale silk stockings wrapped in black velvet vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some jade wool stockings caught with small silken tassels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey greatcloak trimmed in byssine braiding&lt;br /&gt;
| Unscripted Container. Weighs 5lbs, holds 120lbs&lt;br /&gt;
|-&lt;br /&gt;
| Some chipped lich bone dice with dark red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some violet feystone-pipped dice&lt;br /&gt;
| Dice, rolls 4 d6, auto-retrieves&lt;br /&gt;
|-&lt;br /&gt;
| Some ebony ruby-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A midnight black leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon silk face veil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged jade green silk scarf&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sapphire cotton blanket embroidered with white roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale ecru silk shawl with beaded fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy bright green sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy lavender sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scratched mithril pendant engraved with a vathor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine ramie silk cloak trimmed with black satin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark silk mantle woven with gold braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet cambric cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo wool cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather backpack clasped with a moonstone crescent&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black ribbon choker set with a lustrous honey beryl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hemp cord strung with colorful glass beads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed gak hide pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A charred driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-studded lobster earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled jellyfish earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed veniom air wizard with faceted crystal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ebon suede ankle boots lofted on spiky silver heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of tan hemp sandals lofted on cork heels&lt;br /&gt;
| T1 [[Lofty_Aspirations#Tall Shoes|Tall Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A rune-etched solid gold cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]] &lt;br /&gt;
|-&lt;br /&gt;
| A twisted vaalin corkscrew&lt;br /&gt;
| Wearpick, vaalin, superb quality.&lt;br /&gt;
|-&lt;br /&gt;
| An invar-hilted azure vultite falcata&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of crossed rib bones tied with sinew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some strands of stringy seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pieces of dried seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of driftwood hairsticks topped with a red coral otter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of black coral hairsticks carved into slender eels&lt;br /&gt;
| Locked. Available Style: She has long,  obsidian-hued hair swept up into a spiralling bun secured with a pair of black coral hairsticks carved into slender eels.&lt;br /&gt;
|-&lt;br /&gt;
| A hefty faenor-tipped lance engraved with meandering ivy vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A knotwork-etched mithglin maul with a cobalt suede-wrapped haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy blue rhimar stiletto with a blue pearlescent hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stiff black wool tricorn adorned with a snowy swan pinion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rough crocodile hide footwraps&lt;br /&gt;
| +10, UAC-compatible footgear&lt;br /&gt;
|-&lt;br /&gt;
| Some studded leather handwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-capped ebonwood cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]]&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed drakar flame wizard with faceted firestone eyes&lt;br /&gt;
| Gem cutter, no pattern included&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed rhimar ice wizard with wide frost opal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed zorchar lightning wizard with carved fulgurite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed gornar earth wizard with chiseled granite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A golvern-tined bleached fishbone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flexible fishing rod with tiny seahorses painted on the grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shabby white rolton hide satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft deep brown suede satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tooled grey leather satchel&lt;br /&gt;
| Fully unlocked [[Discreet container]] script. Worn across shoulder and back Weighs 4, holds 40.&lt;br /&gt;
|-&lt;br /&gt;
| A deep indigo eel skin pouch&lt;br /&gt;
| weighs 3, holds 25, Vigilant script (possibly [[Discreet_container]])&lt;br /&gt;
|-&lt;br /&gt;
| An orange silk leaf-patterned cravat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver mesh handflower centered with an iolite plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled silver pomander&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pumpkin-stitched bright orange backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A leaf-embroidered bright crimson backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some snow white bone dice with fluorite pips&lt;br /&gt;
| 5 d6 dice, autoreturn &lt;br /&gt;
|-&lt;br /&gt;
| A small porcelain vase encircled by ebon scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered salt-stained jacket embroidered with a faded Ashrim crest&lt;br /&gt;
| 8lbs. Max capacity 120lbs. Exceptional amount.&lt;br /&gt;
|-&lt;br /&gt;
| A small silver-clasped black coral brooch&lt;br /&gt;
| +4 Max Mana, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A glossy green twining eel earcuff&lt;br /&gt;
| +2 Disarming Trap Ranks, +1 Perception Ranks. Charges are more than your average giantman could count. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly planed hoarbeam boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A well-balanced white wooden boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splintered black driftwood boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained tapered rowan boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough sanded ruic boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver case with a mother-of-pearl latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burled walnut case with a monogrammed gold plate&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-inlaid sandy brown wand&lt;br /&gt;
| Wand eater, stacks up to 50(?) charges from wands, Wizard only.&lt;br /&gt;
|-&lt;br /&gt;
| An indigo blown glass bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-tipped smoky mistwood wand&lt;br /&gt;
| Bravery with 20 charges.&lt;br /&gt;
|-&lt;br /&gt;
| A coral-tipped pale driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid silver mockingbird pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rampant gold lion pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splayed golden kraken pin with a black painted background&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling silvery-grey orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling indigo orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty reddish brown potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A putrid green glass potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-hued glaes potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pink-tinged crystal potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled dark leather swordbelt notched along the edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A locker runner contract&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A copper-banded iron spyglass with a tinted lens&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold and silver loupe equipped with a multitude of lenses&lt;br /&gt;
| Wearable steampunk-ish, +2 Pickpocketing Bonus&lt;br /&gt;
|-&lt;br /&gt;
| A squat jar of pallid grey salve&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat pale grey crystal bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiral-carved lapis bangle bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lush blood red tropical lily bouquet tied with a skull-stitched ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature clock tower&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery gauze skirt with faenor bells along the hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-hemmed teal silk skirt&lt;br /&gt;
| [[Bell scripts]] skirt&lt;br /&gt;
|-&lt;br /&gt;
| A laje-bound spinewood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-bleached canvas wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fringed leather gem sack&lt;br /&gt;
| Belt-worn [[Gem Bag]] +2 Trading Bonus, a few charges, persists. Weighs 3lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A piece of crackling aged vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dried wildflower bouquet tied with an old purple ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small grey marble shrine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pure white sealskin mantle with a lustrous black coral clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey sealskin cuirbouilli leathers stamped with a cresting wave&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A half-krolvin bartender marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruffy warden marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded aquamarine byssus longcoat&lt;br /&gt;
| +1 Dexterity Bonus, giantman charges, persists. Weighs 9lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rheumy-eyed gaunt sailor marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-eyed elven captain marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough onyx-hued runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metal-traced pitch black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid black pentacle-marked runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined striated black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square midnight black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A murky grey runestone&lt;br /&gt;
| Shien&#039;tyr-aishan rune&lt;br /&gt;
|-&lt;br /&gt;
| A whorled black and grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An arcane mist grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oblong etched black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misshapen lusterless runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sigil-painted brittle brown runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pockmarked red-brown clay runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sturdy invar leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some scratched steel leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dull pink imflass arm greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled light leather courier bag with polished faenor buckles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sinuous bronze sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron-caged gilded ivory flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased smooth lazurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pitted azurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo oak and pewter flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ordinary silver sigil on a twisted glaes chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An angular onyx sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-caged indigo bone sigil on a thin iron chain&lt;br /&gt;
| Holy item. 10 doses of Preservation (305). Replenishable. Locked scripts. Attuned to Ghezresh.&lt;br /&gt;
|-&lt;br /&gt;
| An ornate sapphire sigil on a woven silver cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished iron sigil on a thin leather cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A bronze and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A lapis and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An emerald and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum traced with silvery lines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum speckled with deep blue paint&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum daubed with colorful seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum stamped with triangular fins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with bright orange flames&lt;br /&gt;
| 1706 (Flaming Aura) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment edged in multicolored prismatic brushstrokes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with light blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment traced with etchings of starfish&lt;br /&gt;
| Scroll.  117 (Spirit Strike)&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with a charging walrus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with breaching narwhals&lt;br /&gt;
| 1705 (Martial Prowess) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with deep blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with a nighttime seascape&lt;br /&gt;
| 1711 (Mystic Focus) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean and silver suede tambourine pouch side-stitched with ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barnacled seafoam green mask&lt;br /&gt;
| Temporary feature changing mask&lt;br /&gt;
|-&lt;br /&gt;
| An ivory chainsil gown pinned with mermaid&#039;s-tear sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long indigo satin gown with sheer black silk sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing lavender velvet dress with tidal pearl accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A floor-length red chiffon dress with draping bell sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy hoarbeam fishing rod with colorful painted accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo-black seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blue monkey&#039;s paw trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy snowflake-filled jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged indigo sheet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-edged silver vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A petrified vathor club limb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing indigo linen skirt embroidered with silver whorls&lt;br /&gt;
| RainboWear, T2, legworn&lt;br /&gt;
|-&lt;br /&gt;
| A loose blue silk blouse with wrist-bound sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of indigo linen serwals with embroidered ankle-cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hazy indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled leather baldric&lt;br /&gt;
| Dual weapon displayer, NOT unlocked&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced indigo leather sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A collarless blue silk tunic with bloused sleeves&lt;br /&gt;
| T0 [[RainboWear]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded indigo survival kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean sea nymph mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vaalin-bound mist grey shard suspended from a rusty indigo chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper rat trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny silver gryphon trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny mithril lion trinket&lt;br /&gt;
| Bravery, several charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A jam-splotched wooden box&lt;br /&gt;
| Mystic Focus, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy black iron box&lt;br /&gt;
| Cloak of Shadows, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled eucalyptus wand with a black tar-slathered tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-pronged lustrous black coral wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long silver eel-shaped pipe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wave-crested deep indigo prayerbook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ruby red boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An interlocking black coral and blood marble necklace&lt;br /&gt;
| Unlocked Crystal Amulet Jewelry, Dark Theme&lt;br /&gt;
|-&lt;br /&gt;
| A coral-set blue leather eyepatch&lt;br /&gt;
| Worn anywhere, one zest: &#039;&#039;&#039;Turn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A coral-shaped opaque orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled fish bone wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some blue-green crystal dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth green seaglass globe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A human doll arm with well-defined muscles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A giant doll arm with a sculpted bicep&lt;br /&gt;
| [[Strength (509)]], many charges&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed tidal pearl necklace&lt;br /&gt;
| [[Elemental Wave (410)]], 20 charges&lt;br /&gt;
|-&lt;br /&gt;
| A silver and indigo bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded clasped wristcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea-worn beltpouch clasped with veil iron plates&lt;br /&gt;
| Belt-worn, auto-closing container.&lt;br /&gt;
|-&lt;br /&gt;
| A faceted quartz sphere ferroniere strung from a twisted mithril chain&lt;br /&gt;
| Mystic Focus, many charges. Rechargeable. Persists. &lt;br /&gt;
|-&lt;br /&gt;
| A burnished copper bracelet inset with Phoen&#039;s eye topazes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick bronze bracer inscribed with shields across its surface&lt;br /&gt;
| Arcane Barrier, many charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of shiny white leather shoes with metal-plated soles&lt;br /&gt;
| Locked [[Dancing shoes|Dancing Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A mouse grey suede skirt set at the hem with amber honeybees&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A hunter green woven hemp skirt set with ebon seed pearls&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A lank-haired mermaid doll with a jagged coral harpoon&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A lifelike dusky grey toy kraken&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A mist-swirled glass eyeball talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orc knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ogre knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ermine-trimmed navy wool winter gown with voluminous chainsil underskirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearlescent white silk column gown with a silver-belted flyrsilk overlay&lt;br /&gt;
| Unscripted clothing, chest-worn.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril ring with veins of fuchsia-green alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender iron signet ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor bracelet inset with large yellow sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough silvery moonstone pendant hanging from a vaalin chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished silver ring inset with small faceted beryls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature glowbark tome brushed with gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature blackened eahnor scimitar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mirror shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mountain-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Earth Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some wave-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Water Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some flame-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Fire Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some loose flyrsilk trousers cinched with a vaalin chain&lt;br /&gt;
| It provides a boost of 10 to Elemental Lore - Air Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some rose-embroidered black silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some courtly white silk gloves&lt;br /&gt;
| +5 Perception Bonus, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril band twisted and fused with balenite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A veniom-laced eonake band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some urglaes finger-armor inset with jagged black diamond shards&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large clear crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large purple crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A simple charm necklace fashioned from a thick silver chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A triple-strand charm necklace of thin platinum chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rose gold talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-finger dark vaalin talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern squid earcuff with suckered tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black suede vest edged in branded leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-weathered black leather vest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fitted navy jacquard waistcoat with a crisp split lapel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim-cut pale dove grey tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade-strung back pendant with a quintet of silver fan blades&lt;br /&gt;
| +5 Spell Aim Bonus, +Arcane Symbols Bonus. No charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| An onyx sphere back pendant encased in blackened copper claws&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chrysoprase-beaded back pendant on an enamel flora chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacre disc back pendant suspending a trio of black glaes petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of mismatched black and navy socks&lt;br /&gt;
| +5 Strength Base. Giantman charges. Persists. Worn under shoes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 10,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see the Drekoi disk, a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren bastard sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An intricately carved yew longbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous mist grey velvet xiala edged with indigo silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lushly layered crimson silk wrap with golden accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey sea silk taosan with tiny seashell toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep sea blue linen isiqiri with embroidered arabesques&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A padded silk atanika embroidered with dragonstalk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A viridian silk ataniki embroidered with golden lotus blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mistwood chest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel grey imflass espadon with a chelioboros-inset crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy wave blue rhimar reaver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-inlaid dark vultite tetsubo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril doloire wreathed in indigo steel chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue steel warblade with painted with silver stars&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green kelyn warblade with a spiralled faenor hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (158 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;read war&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faerie Ring&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson eahnor warblade with a stag head-capped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white vultite warblade inset with mithglin snowflakes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forest green braided suede belt with a modwir buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-edged ivory suede belt boasting a carved riverstone buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided scarlet leather belt with a fist-shaped buckle&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Agility Bonus.&lt;br /&gt;
    It provides a boost of 3 to Health Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|A braided umber leather belt with an oversized steel buckle&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Constitution Bonus.&lt;br /&gt;
    It provides a boost of 3 to Stamina Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A tenebrous elesine belt with a mithril chelioboros buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow witchwood scepter capped by large shards of alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green glowbark mantlet spiked with kelyn thorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue glowbark mantlet spiked with star-shaped barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson glowbark mantlet with ebon-tipped eahnor spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white glowbark mantlet spiked with rhimar icicles&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;SHOW: Set within a large frame of vultite, panels of glowbark have been precisely aligned and reinforced with bands of mithglin.  Painted on the surface is a dark forest barren of foliage and covered in what appears to be fresh snowfall.  Further enhancing the scene are rhimar spikes scattered throughout, appearing as frosted icicles dripping from branches.  Pawprints encircle the bottom of the scene and lead towards a vaalin plate cut to form a querulous fox with its muzzle pointing up.&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +21 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (150 difficulty) for an adventurer to modify.&lt;br /&gt;
Max Light and spiked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A braided witchwood runestaff wrapped around a glass-encased urglaes fang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long witchwood staff-of-Lumnis adorned with several interlocking rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white satin cloak embroidered with violet-winged unicorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheer viridian gauze cloak embroidered with copper butterflies&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pastel pink crushed velvet capelet edged in fuzzy pom-poms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx velvet cloak strewn with absinthe-hued beadwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted wyrm-etched mithril claidhmore with a golden diamond pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thorny rose vine-etched rolaren longsword with an onyx pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wyvern-etched eahnor kaiken with a lacquered scarlet hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A textured gold-hilted eonake khopesh banded with onyx&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some polished rolaren splint armor etched with tiny roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren raiding axe etched with a series of leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren jazerant hauberk with crimson-trimmed leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished eahnor jazerant with ebon-sheened links&lt;br /&gt;
| +23 augmented chain with disintegration flares&lt;br /&gt;
|-&lt;br /&gt;
| A dark green paeline shirt with forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey flyrsilk shirt with veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft ivory paeline blouse with tiny forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon flyrsilk blouse with tiny veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren poleaxe inlaid with slivers of gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick golven oncin etched with twisted flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey pageant shield emblazoned with a silver wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mithglin greatshield embossed with a glided wavecrest&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 6 pounds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ancient indigo coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-handled slender razern gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril gauntlet-sword&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Combat Maneuvers Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
    It provides a boost of 1 to Agility Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
    The gauntlet-sword looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is somewhat weighted to inflict more critical wounds than a normal weapon of its type.&lt;br /&gt;
It is a simple project (59 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;l gau&lt;br /&gt;
This mithril gauntlet-sword appears to be a katar of distinctive ancient elven origin with a mist grey patina that has affected the mithril&#039;s natural tone.  Lightly oil-rubbed modwir composes an ornate and sturdy grip, while the wide base of the blade is embossed with the image of a crashing wavecrest.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo elven alfange etched with flowing wavecrests&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
It provides a boost of 5 to Stalking and Hiding Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 25 times.&lt;br /&gt;
It provides a boost of 1 to Dexterity Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
The alfange looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (58 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin holy water sprinkler with a contoured ebonwood haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oil-rubbed illthorn case caught by a sturdy mithril latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A modwir-hafted footman&#039;s hammer embossed with churning wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming wave-bladed sword etched with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite military pick embossed with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren military flail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A little kelyn knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A heavily ensigled mesille staff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some light grey leathers embroidered with tiny black whales&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some aqua blue leathers embossed with iridescent green seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some seafoam green leathers embossed with purple sea urchins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale pink leathers embroidered with tiny blue sea otters&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty steel machete with a squared-off blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy obsidian dagger with a red-tasseled pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming vultite backsword with a curved steel handguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp black alloy longsword with a silver crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped faewood shield set with short rusty iron spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren aegis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ironwood buckler reinforced with blued steel studs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor misericord with a flame-carved tourmaline hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented rolaren shield crested with a white square on a black field&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved bleakstone-edged rolaren shield&lt;br /&gt;
| It imparts a bonus of +25 more than usual.&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren lantern shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren targe studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor targe inlaid with tourmaline flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned maroon faenor cutlass wrapped with grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned dark taupe faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned jet black faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned blue-white rhimar dirk wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A radiant veil iron aegis emblazoned with a gold sun&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren pavis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren parma studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened golvern lance adorned with rivulets of fiery red hue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squid-headed golvern maul wrapped with gold tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy spiral-hafted golvern maul with a ram-shaped head&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Two-Handed Weapons Bonus.&lt;br /&gt;
    It provides a boost of 2 to Strength Base.&lt;br /&gt;
    The maul looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (96 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A weathered leather potion case secured with golvern clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled leather case with a polished bronze clasp&lt;br /&gt;
| Contained the following:&lt;br /&gt;
a squat terracotta pot of wax, a round crimson metal jar of pomade, a faceted crystal vial of oil&lt;br /&gt;
&lt;br /&gt;
These items temporarily alter your hair, beard, or mustache.  They are set to unlimited uses.&lt;br /&gt;
|-&lt;br /&gt;
| A burnished fireleaf runestaff traced with gilt veins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flame-wreathed eahnor buckler inset with crimson glaes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It provides a boost of 2 to Shield Use Bonus.&lt;br /&gt;
It provides a boost of 2 to Combat Maneuvers Bonus.&lt;br /&gt;
It provides a boost of 2 to Multi Opponent Combat Bonus.&lt;br /&gt;
The buckler looks to have a lot of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (36 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A dark ora breastplate ornamented with onyx roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black eahnor falchion inlaid with faceted onyx spiders&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (134 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A virescent faenor warblade inlaid with slitted citrine eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dull grey vultite kopis incised with curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-striated pale blue vaalorn badelaire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An age-worn ironwood runestaff forked with channels of crimson sunstone&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
    It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
    It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
    The runestaff looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (162 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly spiraled ironwood runestaff stippled with gilded honey amber droplets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished silver eonake greatshield set with a vultite phoenix&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tapered golvern falcata etched with spiraling grooves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash white drakar katar speckled with flame-red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy black katar streaked with jagged blue ridges&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brilliant white zorchar katar with a gilded wyvern hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white drakar hunting knife with fiery crimson inclusions&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate rolaren khopesh&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sickle-bladed golvern khopesh incised with matte ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tri-pointed vultite pill&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirl-carved orase scepter capped with a water-filled sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sea green bourde robes embroidered with dolphins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved vultite ridgemace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearly white mithril colichemarde&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chelioboros-etched spiked mithril vambraces&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mithril leg greaves with silver-tipped spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some teal-sheened black spidersilk robes&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It imparts no bonus more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (0 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Contains 2 weapons inside - a witchwood-handled razern katar (+20, fearsome wounds), a witchwood-hilted razern knife (+20, fearsome wounds)&lt;br /&gt;
&lt;br /&gt;
This UpSleeves garment conceals up to two small weapons, one up each sleeve, and supports daggers, darts, fist-scythes, hook-knives, and katars.&lt;br /&gt;
&lt;br /&gt;
It is Tier 3 and fully unlocked.&lt;br /&gt;
It has the following available:  FLIP, PULL, PUSH, FOLD, RAISE, RUB, BOW, POINT, SNAP&lt;br /&gt;
&lt;br /&gt;
It may be altered freely, but it must remain something with long sleeves (implied or otherwise).&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A faenor-hemmed midnight black cassock&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows (5 CER).&lt;br /&gt;
It is a simple project (83 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-scaled heavy siege crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender grass-patterned ipantor hand crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fur-lined rhimar coracia sporting dual snowcat pauldrons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 25,000 seashells (Platinum 20,000 seashells)===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| Some matte black scalemail affixed with a silver wolf sigil&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 10.&lt;br /&gt;
    It provides a boost of 6 to Multi Opponent Combat Bonus.&lt;br /&gt;
    The scalemail looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 20 pounds.&lt;br /&gt;
It is a basic project (194 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dark forest green vultite field-axe etched with elven knotwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You try to read a dark forest green vultite field-axe etched with elven knotwork, but the language is not one you know.  It looks like it&#039;s written in Elven.&lt;br /&gt;
&lt;br /&gt;
You analyze your green vultite field-axe and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim green vultite field-axe, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A shimmering indigo elesine robe chased with pewter embroidery&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +27 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (169 difficulty) for an adventurer to modify.&lt;br /&gt;
Examining the robe closely, it looks like it is heavily padded against critical blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine imflass buckler edged in razored ebony barbs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 10.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (205 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A royal blue suede-backed mithglin coat-of-plates&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 10.&lt;br /&gt;
It appears to weigh about 18 pounds.&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-hued leather breastplate with a skull-crested pauldron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-clawed golvern mattock with a golden oak haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased eahnor skull-piercer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
The script on this skull-piercer is for zesty weapons and was originally released by Siolan during Ebon Gate 5105.  All alterations (longs and shows) are acceptable for this item within normal alteration guidelines.  It is currently Tier 3 of 3 possible tiers.  Current verbs are: FLIP, PINCH (at), PROD, PULL, PUSH, RUB, SCRATCH, TURN, TOUCH, and WAVE.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A garish magenta satin shirt embroidered with bright yellow buttercups&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;3x Robes with 15 CER critical padding&lt;br /&gt;
It imparts a bonus of +15 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is an involved project (243 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A silver-sleeved saffron satin smock with scarlet-stitched seams&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous onyx satin shirt with crimson flame-embroidered sleeves&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved ipantor bow inlaid with strands of eahnor&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is sighted to assist in aiming.&lt;br /&gt;
It is an involved project (290 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:&lt;br /&gt;
&lt;br /&gt;
  Golden Wands - Heat flares&lt;br /&gt;
  Metal or Blue wands - Cold flares&lt;br /&gt;
  Silver and Iron wands - Electric flares&lt;br /&gt;
  Crystal wands - Acid flares&lt;br /&gt;
&lt;br /&gt;
You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD.  There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.&lt;br /&gt;
&lt;br /&gt;
  It has both the PULL and POINT verbs available as well.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren kiss-of-Ivas etched with swirls of flame&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren battle shield inlaid with jade blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy ghezyte crown tined with stylized chelioboroses&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 10 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 10 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The crown looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An elegant ghezyte fetish on a chelioboros-figured chain&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 5 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 5 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The fetish looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A jet black golvern craquemarte with an dragonfire emerald pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The smoothly carved maoral grip of the craquemarte culminates in a spherical dragonfire emerald bound in a lace-like cage of matching golvern, perfectly counterbalancing the weight of the blade.  The natural golden hue of golvern has been dyed the deepest of jet blacks, but a hint of its aureate sheen still peeks through when reflecting the ambient light.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Torment&#039;s End&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A matte black mithril spikestar with a cordovan-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a strange anti-magical substance (5 dispel attempts).&lt;br /&gt;
It appears to weigh about 7 pounds.&lt;br /&gt;
It is a tricky project (401 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faded Memory&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A spiked black satin halter strung with bright silver chains&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a spiked black satin halter strung with bright silver chains allows you to conclude that it is cloth armor that covers the torso, arms, legs, neck, and head.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sleek ebon bodysuit collared in silver spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx black mithril targe ornamented with a cobalt starburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (80 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon teardrop-shaped mithril buckler edged in silver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-flecked cyan glowbark runestaff crowned with a cavorting dolphin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender spear tipped with a wing-shaped steel point&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted green imflass longsword enameled with white blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (211 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A swept-hilt silver vultite rapier with a heron crossguard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dusky golvern scimitar adorned with tiny crimson despanals&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (203 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some black thrak hide leathers adorned with cockatrice quills&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some tailored violet linen robes hemmed with charcoal glyphs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
The robes looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (79 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but the noun must remain &amp;quot;robe&amp;quot; or &amp;quot;robes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You sense that you could manipulate the robes in the following ways:  PUSH PULL TOUCH TWITCH REMOVE WEAR PUNISH SPIN KNEEL CLENCH &lt;br /&gt;
You might be able to have a talented merchant lighten the violet linen robes for you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale invar round shield inlaid with a blue-green web&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted topaz faewood runestaff capped with a rippled feldspar orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted purple faewood runestaff capped with a cracked amethyst orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your purple faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim purple faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted scarlet faewood runestaff capped with a flame-etched orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your scarlet faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim scarlet faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted azure faewood runestaff capped with a frosted silver orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your azure faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim azure faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A glowbark-hafted mithril spear with a pristine tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a disrupting substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-hafted mithril spear with a rusted tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a steaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ironwood-hafted mithril spear with a blackened tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebonwood-hafted mithril spear with a corroded tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-plated dark golvern kuyak with bear-headed rivets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-edged charred faewood pavis with illegible markings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pleated griseous longcoat clasped with rolaren&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-studded gridelin spidersilk satchel&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
It provides a boost of 5 to Health Recovery.&lt;br /&gt;
It provides a boost of 2 to Stamina Recovery.&lt;br /&gt;
It provides a boost of 10 to Max Mana.&lt;br /&gt;
It provides a boost of 10 to Max Health.&lt;br /&gt;
It provides a boost of 10 to Max Stamina.&lt;br /&gt;
The satchel looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 80 pounds with room for any number of items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some side-laced vermeil suede half-boots&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 10 to Climbing Ranks.&lt;br /&gt;
It provides a boost of 10 to Swimming Ranks.&lt;br /&gt;
The half-boots looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 1 pound with room for one item.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This item is a part of the &amp;quot;Adventure Clothing Set.&amp;quot;  Wear more items of the set to change some of the messaging!&lt;br /&gt;
&lt;br /&gt;
This item is unlocked.  You can RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, and REMOVE it.&lt;br /&gt;
&lt;br /&gt;
The noun must remain the same, but the half-boots can otherwise be altered freely.  The messaging can be changed to reference laces or a buckle.  This pair currently references laces.&lt;br /&gt;
&lt;br /&gt;
In addition to the zests, you can POKE MY BOOTS at {target}.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A grey-swirled black faewood crook capped with carved cat ears&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming white rolaren sword-of-Phoen sporting a single black edge&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (110 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved fireleaf pavis bound by veil iron&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 11 pounds.&lt;br /&gt;
It is a simple project (85 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some slate grey casting leathers inscribed with golden runes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bright blue ramie silk cloak with a golvern sunburst clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The lustrous silk woven to create this cloak has been dyed a bright shade of blue, the color of the ocean under the noon sun.  The interior has been lined with midnight blue ramie linen and sewn with numerous pockets for storage.  A reinforced band of silk lines the bottom of the cloak and is embroidered with gold scrollwork.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smooth grey sharkskin pack with an indigo tidal pearl set clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale blue sea thrak hide backpack with a large shark tooth clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 3 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The smooth hide of a sea thrak has been dyed a pale shade of blue like the color of the sky in the early morning.  Soft black velvet lines the interior to provide extra padding and protection for anything stored within.  Fine metalwork forms the base of the clasp, where the large tooth of a shark serves to secure the exterior flap.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A slender rolaren langseax with an opalescent thunderstone pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (140 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor gladius with a bright violet feystone-inset pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some supple morduska skin boots with black steel covered toes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a basic project (191 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A rune-carved ironwood asaya capped with a dragonsbreath sapphire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood rune staff carved with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +33 more than usual.&lt;br /&gt;
It has been infused with mana (+2).&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (221 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-handled sharply honed skinning knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hooked skinning knife with a leather-wrapped hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Survival Bonus.&lt;br /&gt;
The knife looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a simple project (88 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo tower shield emblazoned with a golden war gryphon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark grey rolaren buckler inlaid with a burgundy rose&lt;br /&gt;
| &amp;lt;pre{{Log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Dexterity Bonus.&lt;br /&gt;
The buckler looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (128 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp golden mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp red mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp green mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp blue mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted jade-handled whip-blade&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin tetsubo with a spiked serpentine design&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rounded dark ironwood buckler with a copper sunburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (100 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A coil-grip dark mithril buckler&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Iridescent streaks paint a stark contrast across the dark indigo surface of the buckler and substantiate the one-of-a-kind quality of this unusually shaped shield.  The armament&#039;s disk has a sharply convex face with two black coral orbs imbedded into the upper quadrants, and a coiled length of deep indigo-hued mithril with a wide opening extends from the back.  Nearly as dark as night with slight traces of silvery flecks, the unconventional corkscrew grip secures the buckler to the wearer&#039;s arm.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A blackened fireleaf crosier topped with a spiked seahorse&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It helps defend its wielder with a bonus of 5.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a simple project (85 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You carefully analyze your fireleaf crosier and sense that there are some alteration restrictions.  SHOWS are fine to add, but bear in mind the misty and shadowy nature of these weapons, evident in messaging.  The item description should not refer to the mist.  Original concept by Fana.&lt;br /&gt;
&lt;br /&gt;
This item might be able to be unlocked by approved merchants.&lt;br /&gt;
&lt;br /&gt;
You can turn the ambient messaging ON/OFF by PRODding your weapon.&lt;br /&gt;
&lt;br /&gt;
Verbs: CLEAN, PROD, RUB, and WAVE.  There is one possible unique feature change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A massive imflass doloire with fin-shaped blades on each side&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (166 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ora-striated grey ironwood targe framed with plaited metalwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A strawberry red silk damask gown with bronze-filigreed skirts&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This gown may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A backless orchid purple velveteen gown with gilded scrollwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This gown may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your gown.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the gown may be further lightened.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bell-sleeved dark golden raw silk bliaut with forest jade teardrops&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stormy grey silk satin cotehardie sheathed in opalescent gossamer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This cotehardie may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-washed ebony tetsubo engulfed by glaes-forged demonic visages&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt; It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It provides a boost of 10 to Two-Handed Weapons Bonus.&lt;br /&gt;
The tetsubo looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Soul&#039;s Pact&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet-stained ivory tetsubo wrapped with a strand of prayerbeads&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a disintegrating substance.&lt;br /&gt;
It provides a boost of 10 to Two-Handed Weapons Bonus.&lt;br /&gt;
The tetsubo looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Heretic&#039;s Grace&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An obsidian vultite coustille with an inverted jet crescent guard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a disintegrating substance.&lt;br /&gt;
It provides a boost of 10 to Two Weapon Combat Bonus.&lt;br /&gt;
The coustille looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Heart&#039;s Descent&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale vultite coustille enshrouded by alabaster-carved wings&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It provides a boost of 10 to Two Weapon Combat Bonus.&lt;br /&gt;
The coustille looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Spirit&#039;s Ascent&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A battered black vultite aegis encircled with raised tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A riveted black golvern buckler painted with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (197 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A darkly varnished runestaff banded with rose gold&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A craggy azure-fogged rolaren maul with a suede-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
This rolaren maul flares with an unbalancing force when employed against all extraplanar creatures.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A kraken-headed golvern maul wrapped with blackened tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (97 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A set of night black steel full plate with a glossy finish&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Strength Base.&lt;br /&gt;
The plate looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 75 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a set of night black steel full plate with a glossy finish allows you to conclude that it is plate armor that covers the torso, arms, legs, neck, and head.  You also notice that it is spiked.&lt;br /&gt;
&lt;br /&gt;
Made of steel polished to a glossy finish, the wickedly spiked surface of this plate is as black as the night sky.  Faint accents of gold can be seen at the armor&#039;s articulated joints, showing areas where the lining of chainmail peeks through.  Wide and adorned with a flared aventail, the helm has been fashioned to appear like a jackal&#039;s head, complete with a toothy visage etched into the visor and molded metal ears rising from the crown.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced steel pavis emblazoned with the head of a lion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened steel buckler covered in an array of barbed spikes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Dodging Bonus.&lt;br /&gt;
The buckler looks to have more than your average dwarf could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (99 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted golvern dagger with a pitch black blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy steel morning star spiked with several curved fangs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Blunt Weapons Bonus.&lt;br /&gt;
The star looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (103 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Carved from a length of sturdy ironwood, the thick haft of this morning star is wrapped securely in worn leather to form a comfortable grip.  A trio of metal chains sprout from the top of the wood, the end of each supporting a round ball of pure steel.  All three metal spheres have been etched with the snarling visage of a ferocious bear, the surfaces spiked with a plethora of teeth sharpened to razor-like points.  A curved claw, its color bleached to a pale ivory, has been set into the pommel.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Biter&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reticulated crystal-edged golvern segment&lt;br /&gt;
| MoonShard Pendant, Makiri Moon piece.&lt;br /&gt;
|-&lt;br /&gt;
| A folded mithril katana&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is an involved project (255 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved white vultite battlesword with a polished obsidian hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your white vultite battlesword and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim white vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-glossed scepter capped with a silver human skull&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved ebon mithril bodice dagger with sanguine swirls&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Widow&#039;s Lament&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A narrow silver glowbark asaya topped with a black-cored sandruby heart&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wildly gnarled glowbark crosier topped with a tangle of fishnet&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A deep black vultite battlesword with a misshapen scarlet despanal hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp vultite battlesword with a golden blazestar hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender feystone-hued vultite battlesword with a black coral hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A hammered mithril buckler inlaid with jagged blood marble&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged mithril buckler set with a bleakstone spike&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn runestaff riddled with sharpened barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forked black ora dagger inset with a citrine slit-pupiled eye&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
    It provides a boost of 1 to Spirit Recovery.&lt;br /&gt;
    It provides a boost of 1 to Max Spirit.&lt;br /&gt;
    The dagger looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (186 difficulty) for an adventurer to modify.&amp;lt;/log&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A skull-scored matte black warlance inlaid with jade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloaked toy deringo ranger holding a long bow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155036</id>
		<title>Ebon Gate Festival/treasure pile prize list 2021</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155036"/>
		<updated>2021-10-26T23:29:32Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Gem Pile - 10 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| A small key of ink blue riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A pale sunstone koi fish&lt;br /&gt;
|-&lt;br /&gt;
| A copper-leafed pale green emerald&lt;br /&gt;
|-&lt;br /&gt;
| An arrowhead of two-toned alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| A sphere of animal-carved ivory&lt;br /&gt;
|-&lt;br /&gt;
| An anatomical sanguine garnet heart&lt;br /&gt;
|-&lt;br /&gt;
| A silvered pale amethyst wing&lt;br /&gt;
|-&lt;br /&gt;
| A rough-cut black onyx horn&lt;br /&gt;
|-&lt;br /&gt;
| A fragment of smoky grey shadowglass&lt;br /&gt;
|-&lt;br /&gt;
| A contorted blue amber tentacle&lt;br /&gt;
|-&lt;br /&gt;
| A lancelike leaf of almandine&lt;br /&gt;
|-&lt;br /&gt;
| A spherical smoky plum pearl&lt;br /&gt;
|-&lt;br /&gt;
| A claw of faceted iolite&lt;br /&gt;
|-&lt;br /&gt;
| A blossom of blushed ivory chalcedony&lt;br /&gt;
|-&lt;br /&gt;
| A thin-rayed black diamond starburst&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-cored blue sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Some pale fine-grained gypsum&lt;br /&gt;
|-&lt;br /&gt;
| A grey-hazed thistle purple jade&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-hazed beige mekret cabochon&lt;br /&gt;
|-&lt;br /&gt;
| A smooth disk of firestone&lt;br /&gt;
|-&lt;br /&gt;
| An ombre blue amber feather&lt;br /&gt;
|-&lt;br /&gt;
| A lucid icy blue diamond&lt;br /&gt;
|-&lt;br /&gt;
| A twist of mint green sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A curved bloodjewel fang&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-ringed ruby&lt;br /&gt;
|-&lt;br /&gt;
| A six-sided murky grey crystal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A solid orb of zombie-engraved hematite&lt;br /&gt;
|-&lt;br /&gt;
| A vibrant orange and red sunstone&lt;br /&gt;
|-&lt;br /&gt;
| A murky green scale-patterned quartz&lt;br /&gt;
|-&lt;br /&gt;
| A black-cored faceted star emerald&lt;br /&gt;
|-&lt;br /&gt;
| A wave-edged aquamarine spherine&lt;br /&gt;
|-&lt;br /&gt;
| A narrow femur-carved shell&lt;br /&gt;
|-&lt;br /&gt;
| A speckled rose pink ruby&lt;br /&gt;
|-&lt;br /&gt;
| A fractured spiderweb turquoise&lt;br /&gt;
|-&lt;br /&gt;
| A hooked shard of inky deathstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of grey-veined azurite&lt;br /&gt;
|-&lt;br /&gt;
| A block of beaver brown beryl&lt;br /&gt;
|-&lt;br /&gt;
| A flake of green and brown jade&lt;br /&gt;
|-&lt;br /&gt;
| A blue-swirled snow white garnet&lt;br /&gt;
|-&lt;br /&gt;
| A cracked crimson-flecked soulstone&lt;br /&gt;
|-&lt;br /&gt;
| A very tiny sea green glimaerstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep umber paw-shaped stone&lt;br /&gt;
|-&lt;br /&gt;
| A notched green gold nugget&lt;br /&gt;
|-&lt;br /&gt;
| A curved shrimp pink shell&lt;br /&gt;
|-&lt;br /&gt;
| A purple plum-shaped pearl&lt;br /&gt;
|-&lt;br /&gt;
| A small bronze egg-shaped geode&lt;br /&gt;
|-&lt;br /&gt;
| A spiny hedgehog-shaped gem&lt;br /&gt;
|-&lt;br /&gt;
| A hollow pasty white pearl&lt;br /&gt;
|-&lt;br /&gt;
| A twisted and cracked indigo amethyst&lt;br /&gt;
|-&lt;br /&gt;
| A sickle of brittle pink quartz&lt;br /&gt;
|-&lt;br /&gt;
| A bright red eyeball-shaped agate&lt;br /&gt;
|-&lt;br /&gt;
| A puce abyran-etched sphene&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| Some lustrous grooved obsidian&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of verlok-carved marble&lt;br /&gt;
|-&lt;br /&gt;
| A polished spike of argent topaz&lt;br /&gt;
|-&lt;br /&gt;
| A nightshade berry-hued moonstone&lt;br /&gt;
|-&lt;br /&gt;
| A pitted ghostly white pearl&lt;br /&gt;
|-&lt;br /&gt;
| An irregular dull grey opal&lt;br /&gt;
|-&lt;br /&gt;
| A mottled pink and white riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of pale dragonmist crystal&lt;br /&gt;
|-&lt;br /&gt;
| A cloud-shaped smoky grey smoldereye&lt;br /&gt;
|-&lt;br /&gt;
| A blackened angular bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep black silver-flecked starstone&lt;br /&gt;
|-&lt;br /&gt;
| A shard of pellucid crystal&lt;br /&gt;
|-&lt;br /&gt;
| A purple bruise-hued opal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A scratched spherical sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A very small sliver of jasper&lt;br /&gt;
|-&lt;br /&gt;
| A keen-edged fiery red garnet&lt;br /&gt;
|-&lt;br /&gt;
| Some deep green bug-filled amber&lt;br /&gt;
|-&lt;br /&gt;
| A wickedly curved diamond fang&lt;br /&gt;
|-&lt;br /&gt;
| A slimy iridescent clam shell&lt;br /&gt;
|-&lt;br /&gt;
| Some gnarled pitch black coral&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common Treasure Pile - 5 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A blackened mermaid&#039;s purse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangle of gooseneck barnacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze cinnamon candle accented with a crimson and green tartan ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-ringed chamomile candle adorned with ghostly white blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory-hued anemone candle carved with overlapping petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carnelian pumpkin candle decorated with hunter green vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnt orange neroli candle painted with a dark weeping willow tree&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange gingko berry incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some brown tanned leather incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some golden ginger lily incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some striped sage and amber incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dark green seaweed incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale ivory marshmallow incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange rotten pumpkin incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rosy gold apple pie incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some viridian blue spruce incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slender dark chocolate incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright white yellow-hearted plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-petaled raspberry chrysanthemum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled raspberry-throated lily wreathed in spear-shaped dark green leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale pink carnation&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fully unfurled ebon-hearted dark burgundy dahlia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver dragon-shaped emblem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked lobster claw&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of woven reed sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dead eel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A badly molded map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A torn sailcloth sandal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ripped velvet slipper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ratty leather boot&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rugged leather wand harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash-stained dusky blue wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled twisted branch wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-adorned aquamarine wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soot-streaked dirty golden wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rust-spotted iron wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked green crystal wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper spyglass pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny pink conch shell pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright pink flamingo badge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of gold coin earrings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-strung braided seaweed wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flat beige leather sandals with teal byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coconut white sandals with pink byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sliver of smooth driftwood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent copper sewing needle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather lockpick kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tortoiseshell comb with a few cracked teeth&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-tailed black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fat black sea slug toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright green sea glass phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of bug-filled amber&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-dusted gold ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fine woven rush sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aquamarine wavecrest clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dashing white and aquamarine tunic&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some white and aquamarine pantaloons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-shaped black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shark-carved white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of white linen paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of metallic pink paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of torn ecru paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of waterstained paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aqua-striped ivory palimpsest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of thick turquoise parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of coral paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of oyster-hued vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sand-hued parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow polished chain wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lion-maned silky Caligos eagle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo sea slug finger puppet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished and dented silver locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A verdigris copper locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo and black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misted glass etched with conjoined eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-inlaid metal cube&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacreous parchment notecard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-tipped lacquered oak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-tipped lacquered teak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded treasure map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dirty white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red-freckled blue lyretail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frilly pink lace half-cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green-striped fuchsia satin cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of pitted stone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty discolored rock&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oval brushed silver mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An anchor-etched bronze mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square rose gold mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cerise leather shoes adorned with rusted fishhooks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A seaweed-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A driftwood splinter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smudged mirror decorated with chipped pearls and broken seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small shadowy black crystal sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mesille block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hoarbeam block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruic block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tanik block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A villswood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mahogany block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faewood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mossbark block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rowan block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deringo block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carmiln block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kakore block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red cherry-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some red cherry-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lemon-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An off-shoulder grey tapestry gown with ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A low-cut ivory flyrsilk gown with a flounced bustle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Treasure Pile - 25 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Upper Berm] - 26589&lt;br /&gt;
Cresting the slope of the berm, and at the farthest point from the waterline, hardy tufts of beach grass poke up through the dark sand, preventing storms and high winds from eroding the narrow shelf.  Close by, a bumbling aelotoi tourist mills about on a raised log platform loosely bound together by strands of torn, dirty cloth.  You also see a pile of uncommon treasure, a shallow wooden bin and a prominent sign on a flimsy stake.&lt;br /&gt;
Obvious paths: down&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A steel-chained black coral chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of coral-beaded foot-flowers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide copper ankle-cuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-strung cloth-wrapped talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung black cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung blue cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung silver cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung green and red bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cord-strung opaque sea cookie&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved black jade band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A trio of claw-tipped bangles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enameled mermaid hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery sea silk halter dress sprayed with black and grey pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite scutum etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite targe etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced shield etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A damp lump of sea moss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slimy squid tentacle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A purplish crystal-tipped phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brackish grey-tinged flacon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chipped black glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangled knot of kelp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny bundle of seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ragged leather coif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white water lily&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green lily pad&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dessicated octopus arm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloudy grey sea glass runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy indigo glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feathery soft white vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruff-faced warden toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted ocean wreckage card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rigged caravel card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An abandoned lighthouse card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rock formations card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted shipwreck card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of bright red blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusted faenor lantern with jade-tinted glass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coral silk socks embroidered with golden seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey wool socks with a silvery lace fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some iridescent green byssus socks sewn with tiny seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A liquid-filled blown glass sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy turtle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy spider&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy snake&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-lime lipbalm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rum and coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dainty sea green glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver ursian-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver wyrm-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanded dark oak hunting horn with black coral inlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver bendith-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver gremlock-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thrak-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rodent-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rat-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thyril-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver orc-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thin-boned eel skeleton bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tattered indigo silk handkerchief with fragile seaweed embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A howling blue starfish mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scallop-edged silver chainsil handkerchief embroidered with indigo eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sneezing suede octopus mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cherry coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some onyx hair ornaments wreathed in black frigatebird feathers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Several indigo eel-shaped hair pins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barbed silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A multicolored glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea green glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lackluster glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A broken mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bloodstained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sharp mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curled bit of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A helical mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny piece of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An alembic of pale ether ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flask of glowing blue ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of pallid sanguine blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade trident pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A suede trimmed deep indigo tin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-toned driftwood box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strand of thick seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black velvet choker&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered spiral-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered tentacle-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved chelioboros idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serene angel idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled serpent idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A passive gatekeeper idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lithe sea maiden idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grizzled pirate captain idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark cocobolo flute inscribed with concentric rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery indigo-veined minnow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tube-nosed iridescent ballyhoo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow and small green cladistia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spool of very thin wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mithril poignard with a silver handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serrated mithril cinquedea with a seaweed-wrapped handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some silver-heeled black leather boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark billowing greatcloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded stone brush encrusted with coral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased flyrsilk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender velvet ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dual-strapped silk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and emerald bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frayed leather harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wheeled driftwood mermaid with a tiny kelp green eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mistwood toy sailor on chelioboros-carved wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel-draped toy priestess on tiny indigo-hued wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whimsical wheeled rowan imp with a silver and violet motif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved wooden lion totem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned wooden rook figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved large minotaur figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved island ghost figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny cream guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny brindle guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny gold guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny lilac guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cropped onyx tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tailored ebon silk waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-filled glass seaflower pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo cotton socks embroidered with silvery eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short-brimmed selshis skin hat with a silver and sandruby pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Treasure Pile - 125 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Mysterious Crypt] - 28547&lt;br /&gt;
A lone stone sarcophagus rests in the center of the crypt, seemingly unscathed by time or abuse.  The creation of the passage through the northern wall has all but destroyed a series of runic dwarven scrawlings in the stone, whatever message had been carved there completely illegible due not only to the missing pieces but the cracks and crumbling of the scant remains.  All that is left of the once-telling stone lies in crumbled piles crowded in the groove between the crypt wall and floor. You also see a pile of rare treasure.&lt;br /&gt;
Obvious exits: north, up&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| An indigo leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim silver bracelet set with tiny diamonds&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy beige sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy rouge sphere&lt;br /&gt;
| Bravery, few charges&lt;br /&gt;
|-&lt;br /&gt;
| A grainy subtle blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy orange sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy deep blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy hazy black sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy multicolored sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy blood red sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy white sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fishhook-barbed gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cobalt suede belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deeply hooded velveteen cloak colored a rich shadowy cobalt blue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tailored violet ramie silk cloak bordered with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thickly layered steel grey cordovan cloak lined with scrimshawed toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sweeping autumnal gold damask cloak patterned with oak leaf silhouettes&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs &lt;br /&gt;
|-&lt;br /&gt;
| An elongated brushed leather cloak woven with faint dark bronzed threading&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of narrowed ironwood pauldrons accented with sharp vultite scaling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wide-set elk hide pauldrons punctured with jagged bone fragments&lt;br /&gt;
| Scripted [[Pauldron]] &lt;br /&gt;
|-&lt;br /&gt;
| A set of layered suede pauldrons banded with hammered bronze channels&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A wide pair of silver modwir pauldrons carved with spotted wood owls&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| Some buffed mahogany leather pauldrons ornately tooled with collared forest falcons&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A highly polished obsidian mortar with a hexagonal bowl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent black opal mortar spun with brilliant silver striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lacquered stoneware clay mortar grooved with a faint spiral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale white sandstone mortar banded with ruddy umber layers&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a broad carved ivory pestle chased with flourishing crossvines&lt;br /&gt;
|-&lt;br /&gt;
| A milky white limestone mortar patterned with dark tenuous crackling&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a tapered ora pestle encircled with tiny purple sunset&lt;br /&gt;
|-&lt;br /&gt;
| A silver-buttoned blue and gold knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feather-lined forest green knapsack&lt;br /&gt;
| Worn across shoulder and back. Weighs 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rolton-stitched deep brown knapsack&lt;br /&gt;
| Unscripted container. Worn on shoulders and back. Weights 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A threadbare cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An opalescent white leather shoulder bag with a tidal pearl clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled indigo leather knapsack with electrum-tipped ebon cords&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy feline mask with a solid red circle on the forehead&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lace-collared mint brocade jacket&lt;br /&gt;
| Unlocked [[Fancy Coat]]. Weighs 8lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A tall-collared black leather jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ecru lace stockings caught with pearl-beaded bands&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale silk stockings wrapped in black velvet vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some jade wool stockings caught with small silken tassels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey greatcloak trimmed in byssine braiding&lt;br /&gt;
| Unscripted Container. Weighs 5lbs, holds 120lbs&lt;br /&gt;
|-&lt;br /&gt;
| Some chipped lich bone dice with dark red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some violet feystone-pipped dice&lt;br /&gt;
| Dice, rolls 4 d6, auto-retrieves&lt;br /&gt;
|-&lt;br /&gt;
| Some ebony ruby-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A midnight black leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon silk face veil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged jade green silk scarf&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sapphire cotton blanket embroidered with white roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale ecru silk shawl with beaded fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy bright green sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy lavender sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scratched mithril pendant engraved with a vathor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine ramie silk cloak trimmed with black satin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark silk mantle woven with gold braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet cambric cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo wool cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather backpack clasped with a moonstone crescent&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black ribbon choker set with a lustrous honey beryl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hemp cord strung with colorful glass beads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed gak hide pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A charred driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-studded lobster earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled jellyfish earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed veniom air wizard with faceted crystal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ebon suede ankle boots lofted on spiky silver heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of tan hemp sandals lofted on cork heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-etched solid gold cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]] &lt;br /&gt;
|-&lt;br /&gt;
| A twisted vaalin corkscrew&lt;br /&gt;
| Wearpick, vaalin, superb quality.&lt;br /&gt;
|-&lt;br /&gt;
| An invar-hilted azure vultite falcata&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of crossed rib bones tied with sinew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some strands of stringy seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pieces of dried seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of driftwood hairsticks topped with a red coral otter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of black coral hairsticks carved into slender eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty faenor-tipped lance engraved with meandering ivy vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A knotwork-etched mithglin maul with a cobalt suede-wrapped haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy blue rhimar stiletto with a blue pearlescent hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stiff black wool tricorn adorned with a snowy swan pinion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rough crocodile hide footwraps&lt;br /&gt;
| +10, UAC-compatible footgear&lt;br /&gt;
|-&lt;br /&gt;
| Some studded leather handwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-capped ebonwood cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]]&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed drakar flame wizard with faceted firestone eyes&lt;br /&gt;
| Gem cutter, no pattern included&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed rhimar ice wizard with wide frost opal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed zorchar lightning wizard with carved fulgurite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed gornar earth wizard with chiseled granite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A golvern-tined bleached fishbone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flexible fishing rod with tiny seahorses painted on the grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shabby white rolton hide satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft deep brown suede satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tooled grey leather satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep indigo eel skin pouch&lt;br /&gt;
| weighs 3, holds 25, Vigilent script&lt;br /&gt;
|-&lt;br /&gt;
| An orange silk leaf-patterned cravat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver mesh handflower centered with an iolite plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled silver pomander&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pumpkin-stitched bright orange backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A leaf-embroidered bright crimson backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some snow white bone dice with fluorite pips&lt;br /&gt;
| 5 d6 dice, autoreturn &lt;br /&gt;
|-&lt;br /&gt;
| A small porcelain vase encircled by ebon scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered salt-stained jacket embroidered with a faded Ashrim crest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small silver-clasped black coral brooch&lt;br /&gt;
| +4 Max Mana, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A glossy green twining eel earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly planed hoarbeam boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A well-balanced white wooden boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splintered black driftwood boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained tapered rowan boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough sanded ruic boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver case with a mother-of-pearl latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burled walnut case with a monogrammed gold plate&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-inlaid sandy brown wand&lt;br /&gt;
| Wand eater, stacks up to 50(?) charges from wands, Wizard only.&lt;br /&gt;
|-&lt;br /&gt;
| An indigo blown glass bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-tipped smoky mistwood wand&lt;br /&gt;
| Bravery with 20 charges.&lt;br /&gt;
|-&lt;br /&gt;
| A coral-tipped pale driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid silver mockingbird pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rampant gold lion pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splayed golden kraken pin with a black painted background&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling silvery-grey orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling indigo orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty reddish brown potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A putrid green glass potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-hued glaes potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pink-tinged crystal potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled dark leather swordbelt notched along the edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A locker runner contract&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A copper-banded iron spyglass with a tinted lens&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold and silver loupe equipped with a multitude of lenses&lt;br /&gt;
| Wearable steampunk-ish, +2 Pickpocketing Bonus&lt;br /&gt;
|-&lt;br /&gt;
| A squat jar of pallid grey salve&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat pale grey crystal bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiral-carved lapis bangle bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lush blood red tropical lily bouquet tied with a skull-stitched ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature clock tower&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery gauze skirt with faenor bells along the hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-hemmed teal silk skirt&lt;br /&gt;
| [[Bell scripts]] skirt&lt;br /&gt;
|-&lt;br /&gt;
| A laje-bound spinewood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-bleached canvas wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fringed leather gem sack&lt;br /&gt;
| Belt-worn [[Gem Bag]] +2 Trading Bonus, a few charges, persists. Weighs 3lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A piece of crackling aged vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dried wildflower bouquet tied with an old purple ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small grey marble shrine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pure white sealskin mantle with a lustrous black coral clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey sealskin cuirbouilli leathers stamped with a cresting wave&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A half-krolvin bartender marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruffy warden marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded aquamarine byssus longcoat&lt;br /&gt;
| +1 Dexterity Bonus, giantman charges, persists. Weighs 9lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rheumy-eyed gaunt sailor marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-eyed elven captain marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough onyx-hued runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metal-traced pitch black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid black pentacle-marked runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined striated black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square midnight black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A murky grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whorled black and grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An arcane mist grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oblong etched black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misshapen lusterless runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sigil-painted brittle brown runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pockmarked red-brown clay runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sturdy invar leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some scratched steel leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dull pink imflass arm greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled light leather courier bag with polished faenor buckles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sinuous bronze sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron-caged gilded ivory flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased smooth lazurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pitted azurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo oak and pewter flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ordinary silver sigil on a twisted glaes chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An angular onyx sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-caged indigo bone sigil on a thin iron chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate sapphire sigil on a woven silver cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished iron sigil on a thin leather cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lapis and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An emerald and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum traced with silvery lines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum speckled with deep blue paint&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum daubed with colorful seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum stamped with triangular fins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with bright orange flames&lt;br /&gt;
| 1706 (Flaming Aura) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment edged in multicolored prismatic brushstrokes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with light blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment traced with etchings of starfish&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with a charging walrus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with breaching narwhals&lt;br /&gt;
| 1705 (Martial Prowess) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with deep blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with a nighttime seascape&lt;br /&gt;
| 1711 (Mystic Focus) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean and silver suede tambourine pouch side-stitched with ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barnacled seafoam green mask&lt;br /&gt;
| Temporary feature changing mask&lt;br /&gt;
|-&lt;br /&gt;
| An ivory chainsil gown pinned with mermaid&#039;s-tear sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long indigo satin gown with sheer black silk sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing lavender velvet dress with tidal pearl accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A floor-length red chiffon dress with draping bell sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy hoarbeam fishing rod with colorful painted accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo-black seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blue monkey&#039;s paw trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy snowflake-filled jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged indigo sheet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-edged silver vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A petrified vathor club limb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing indigo linen skirt embroidered with silver whorls&lt;br /&gt;
| RainboWear, T2, legworn&lt;br /&gt;
|-&lt;br /&gt;
| A loose blue silk blouse with wrist-bound sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of indigo linen serwals with embroidered ankle-cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hazy indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled leather baldric&lt;br /&gt;
| Dual weapon displayer, NOT unlocked&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced indigo leather sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A collarless blue silk tunic with bloused sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded indigo survival kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean sea nymph mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vaalin-bound mist grey shard suspended from a rusty indigo chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper rat trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny silver gryphon trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny mithril lion trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jam-splotched wooden box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy black iron box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled eucalyptus wand with a black tar-slathered tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-pronged lustrous black coral wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long silver eel-shaped pipe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wave-crested deep indigo prayerbook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ruby red boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An interlocking black coral and blood marble necklace&lt;br /&gt;
| Unlocked Crystal Amulet Jewelry, Dark Theme&lt;br /&gt;
|-&lt;br /&gt;
| A coral-set blue leather eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-shaped opaque orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled fish bone wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some blue-green crystal dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth green seaglass globe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A human doll arm with well-defined muscles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A giant doll arm with a sculpted bicep&lt;br /&gt;
| [[Strength (509)]], many charges&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and indigo bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded clasped wristcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea-worn beltpouch clasped with veil iron plates&lt;br /&gt;
| Belt-worn, auto-closing container.&lt;br /&gt;
|-&lt;br /&gt;
| A faceted quartz sphere ferroniere strung from a twisted mithril chain&lt;br /&gt;
| Mystic Focus, many charges. Rechargeable. Persists. &lt;br /&gt;
|-&lt;br /&gt;
| A burnished copper bracelet inset with Phoen&#039;s eye topazes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick bronze bracer inscribed with shields across its surface&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of shiny white leather shoes with metal-plated soles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mouse grey suede skirt set at the hem with amber honeybees&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A hunter green woven hemp skirt set with ebon seed pearls&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A lank-haired mermaid doll with a jagged coral harpoon&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A lifelike dusky grey toy kraken&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist-swirled glass eyeball talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orc knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ogre knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ermine-trimmed navy wool winter gown with voluminous chainsil underskirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearlescent white silk column gown with a silver-belted flyrsilk overlay&lt;br /&gt;
| Unscripted clothing, chest-worn.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril ring with veins of fuchsia-green alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender iron signet ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor bracelet inset with large yellow sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough silvery moonstone pendant hanging from a vaalin chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished silver ring inset with small faceted beryls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature glowbark tome brushed with gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature blackened eahnor scimitar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mirror shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mountain-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Earth Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some wave-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Water Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some flame-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Fire Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some loose flyrsilk trousers cinched with a vaalin chain&lt;br /&gt;
| It provides a boost of 10 to Elemental Lore - Air Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some rose-embroidered black silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some courtly white silk gloves&lt;br /&gt;
| +5 Perception Bonus, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril band twisted and fused with balenite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A veniom-laced eonake band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some urglaes finger-armor inset with jagged black diamond shards&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large clear crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large purple crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A simple charm necklace fashioned from a thick silver chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A triple-strand charm necklace of thin platinum chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rose gold talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-finger dark vaalin talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern squid earcuff with suckered tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black suede vest edged in branded leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-weathered black leather vest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fitted navy jacquard waistcoat with a crisp split lapel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim-cut pale dove grey tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade-strung back pendant with a quintet of silver fan blades&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx sphere back pendant encased in blackened copper claws&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chrysoprase-beaded back pendant on an enamel flora chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacre disc back pendant suspending a trio of black glaes petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of mismatched black and navy socks&lt;br /&gt;
| +5 Strength Base. Giantman charges. Persists. Worn under shoes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 10,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see the Drekoi disk, a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren bastard sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An intricately carved yew longbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous mist grey velvet xiala edged with indigo silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lushly layered crimson silk wrap with golden accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey sea silk taosan with tiny seashell toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep sea blue linen isiqiri with embroidered arabesques&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A padded silk atanika embroidered with dragonstalk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A viridian silk ataniki embroidered with golden lotus blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mistwood chest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel grey imflass espadon with a chelioboros-inset crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy wave blue rhimar reaver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-inlaid dark vultite tetsubo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril doloire wreathed in indigo steel chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue steel warblade with painted with silver stars&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green kelyn warblade with a spiralled faenor hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (158 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;read war&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faerie Ring&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson eahnor warblade with a stag head-capped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white vultite warblade inset with mithglin snowflakes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forest green braided suede belt with a modwir buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-edged ivory suede belt boasting a carved riverstone buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided scarlet leather belt with a fist-shaped buckle&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Agility Bonus.&lt;br /&gt;
    It provides a boost of 3 to Health Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|A braided umber leather belt with an oversized steel buckle&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Constitution Bonus.&lt;br /&gt;
    It provides a boost of 3 to Stamina Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A tenebrous elesine belt with a mithril chelioboros buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow witchwood scepter capped by large shards of alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green glowbark mantlet spiked with kelyn thorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue glowbark mantlet spiked with star-shaped barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson glowbark mantlet with ebon-tipped eahnor spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white glowbark mantlet spiked with rhimar icicles&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;SHOW: Set within a large frame of vultite, panels of glowbark have been precisely aligned and reinforced with bands of mithglin.  Painted on the surface is a dark forest barren of foliage and covered in what appears to be fresh snowfall.  Further enhancing the scene are rhimar spikes scattered throughout, appearing as frosted icicles dripping from branches.  Pawprints encircle the bottom of the scene and lead towards a vaalin plate cut to form a querulous fox with its muzzle pointing up.&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +21 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (150 difficulty) for an adventurer to modify.&lt;br /&gt;
Max Light and spiked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A braided witchwood runestaff wrapped around a glass-encased urglaes fang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long witchwood staff-of-Lumnis adorned with several interlocking rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white satin cloak embroidered with violet-winged unicorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheer viridian gauze cloak embroidered with copper butterflies&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pastel pink crushed velvet capelet edged in fuzzy pom-poms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx velvet cloak strewn with absinthe-hued beadwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted wyrm-etched mithril claidhmore with a golden diamond pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thorny rose vine-etched rolaren longsword with an onyx pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wyvern-etched eahnor kaiken with a lacquered scarlet hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A textured gold-hilted eonake khopesh banded with onyx&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some polished rolaren splint armor etched with tiny roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren raiding axe etched with a series of leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren jazerant hauberk with crimson-trimmed leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished eahnor jazerant with ebon-sheened links&lt;br /&gt;
| +23 augmented chain with disintegration flares&lt;br /&gt;
|-&lt;br /&gt;
| A dark green paeline shirt with forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey flyrsilk shirt with veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft ivory paeline blouse with tiny forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon flyrsilk blouse with tiny veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren poleaxe inlaid with slivers of gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick golven oncin etched with twisted flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey pageant shield emblazoned with a silver wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mithglin greatshield embossed with a glided wavecrest&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 6 pounds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ancient indigo coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-handled slender razern gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril gauntlet-sword&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Combat Maneuvers Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
    It provides a boost of 1 to Agility Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
    The gauntlet-sword looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is somewhat weighted to inflict more critical wounds than a normal weapon of its type.&lt;br /&gt;
It is a simple project (59 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;l gau&lt;br /&gt;
This mithril gauntlet-sword appears to be a katar of distinctive ancient elven origin with a mist grey patina that has affected the mithril&#039;s natural tone.  Lightly oil-rubbed modwir composes an ornate and sturdy grip, while the wide base of the blade is embossed with the image of a crashing wavecrest.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo elven alfange etched with flowing wavecrests&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
It provides a boost of 5 to Stalking and Hiding Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 25 times.&lt;br /&gt;
It provides a boost of 1 to Dexterity Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
The alfange looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (58 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin holy water sprinkler with a contoured ebonwood haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oil-rubbed illthorn case caught by a sturdy mithril latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A modwir-hafted footman&#039;s hammer embossed with churning wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming wave-bladed sword etched with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite military pick embossed with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren military flail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A little kelyn knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A heavily ensigled mesille staff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some light grey leathers embroidered with tiny black whales&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some aqua blue leathers embossed with iridescent green seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some seafoam green leathers embossed with purple sea urchins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale pink leathers embroidered with tiny blue sea otters&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty steel machete with a squared-off blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy obsidian dagger with a red-tasseled pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming vultite backsword with a curved steel handguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp black alloy longsword with a silver crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped faewood shield set with short rusty iron spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren aegis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ironwood buckler reinforced with blued steel studs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor misericord with a flame-carved tourmaline hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented rolaren shield crested with a white square on a black field&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved bleakstone-edged rolaren shield&lt;br /&gt;
| It imparts a bonus of +25 more than usual.&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren lantern shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren targe studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor targe inlaid with tourmaline flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned maroon faenor cutlass wrapped with grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned dark taupe faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned jet black faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned blue-white rhimar dirk wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A radiant veil iron aegis emblazoned with a gold sun&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren pavis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren parma studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened golvern lance adorned with rivulets of fiery red hue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squid-headed golvern maul wrapped with gold tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy spiral-hafted golvern maul with a ram-shaped head&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Two-Handed Weapons Bonus.&lt;br /&gt;
    It provides a boost of 2 to Strength Base.&lt;br /&gt;
    The maul looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (96 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A weathered leather potion case secured with golvern clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled leather case with a polished bronze clasp&lt;br /&gt;
| Contained the following:&lt;br /&gt;
a squat terracotta pot of wax, a round crimson metal jar of pomade, a faceted crystal vial of oil&lt;br /&gt;
&lt;br /&gt;
These items temporarily alter your hair, beard, or mustache.  They are set to unlimited uses.&lt;br /&gt;
|-&lt;br /&gt;
| A burnished fireleaf runestaff traced with gilt veins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flame-wreathed eahnor buckler inset with crimson glaes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It provides a boost of 2 to Shield Use Bonus.&lt;br /&gt;
It provides a boost of 2 to Combat Maneuvers Bonus.&lt;br /&gt;
It provides a boost of 2 to Multi Opponent Combat Bonus.&lt;br /&gt;
The buckler looks to have a lot of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (36 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A dark ora breastplate ornamented with onyx roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black eahnor falchion inlaid with faceted onyx spiders&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (134 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A virescent faenor warblade inlaid with slitted citrine eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dull grey vultite kopis incised with curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-striated pale blue vaalorn badelaire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An age-worn ironwood runestaff forked with channels of crimson sunstone&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
    It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
    It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
    The runestaff looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (162 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly spiraled ironwood runestaff stippled with gilded honey amber droplets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished silver eonake greatshield set with a vultite phoenix&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tapered golvern falcata etched with spiraling grooves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash white drakar katar speckled with flame-red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy black katar streaked with jagged blue ridges&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brilliant white zorchar katar with a gilded wyvern hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white drakar hunting knife with fiery crimson inclusions&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate rolaren khopesh&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sickle-bladed golvern khopesh incised with matte ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tri-pointed vultite pill&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirl-carved orase scepter capped with a water-filled sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sea green bourde robes embroidered with dolphins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved vultite ridgemace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearly white mithril colichemarde&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chelioboros-etched spiked mithril vambraces&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mithril leg greaves with silver-tipped spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some teal-sheened black spidersilk robes&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It imparts no bonus more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (0 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Contains 2 weapons inside - a witchwood-handled razern katar (+20, fearsome wounds), a witchwood-hilted razern knife (+20, fearsome wounds)&lt;br /&gt;
&lt;br /&gt;
This UpSleeves garment conceals up to two small weapons, one up each sleeve, and supports daggers, darts, fist-scythes, hook-knives, and katars.&lt;br /&gt;
&lt;br /&gt;
It is Tier 3 and fully unlocked.&lt;br /&gt;
It has the following available:  FLIP, PULL, PUSH, FOLD, RAISE, RUB, BOW, POINT, SNAP&lt;br /&gt;
&lt;br /&gt;
It may be altered freely, but it must remain something with long sleeves (implied or otherwise).&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A faenor-hemmed midnight black cassock&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows (5 CER).&lt;br /&gt;
It is a simple project (83 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-scaled heavy siege crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender grass-patterned ipantor hand crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fur-lined rhimar coracia sporting dual snowcat pauldrons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 25,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| a strawberry red silk damask gown with bronze-filigreed skirts&lt;br /&gt;
| Nalea gown&lt;br /&gt;
|-&lt;br /&gt;
| Some matte black scalemail affixed with a silver wolf sigil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark forest green vultite field-axe etched with elven knotwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shimmering indigo elesine robe chased with pewter embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine imflass buckler edged in razored ebony barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A royal blue suede-backed mithglin coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-hued leather breastplate with a skull-crested pauldron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-clawed golvern mattock with a golden oak haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased eahnor skull-piercer&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A garish magenta satin shirt embroidered with bright yellow buttercups&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-sleeved saffron satin smock with scarlet-stitched seams&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous onyx satin shirt with crimson flame-embroidered sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ipantor bow inlaid with strands of eahnor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren kiss-of-Ivas etched with swirls of flame&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren battle shield inlaid with jade blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy ghezyte crown tined with stylized chelioboroses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An elegant ghezyte fetish on a chelioboros-figured chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jet black golvern craquemarte with an dragonfire emerald pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black mithril spikestar with a cordovan-wrapped grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiked black satin halter strung with bright silver chains&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sleek ebon bodysuit collared in silver spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx black mithril targe ornamented with a cobalt starburst&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon teardrop-shaped mithril buckler edged in silver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-flecked cyan glowbark runestaff crowned with a cavorting dolphin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender spear tipped with a wing-shaped steel point&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted green imflass longsword enameled with white blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (211 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A swept-hilt silver vultite rapier with a heron crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dusky golvern scimitar adorned with tiny crimson despanals&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (203 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some black thrak hide leathers adorned with cockatrice quills&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some tailored violet linen robes hemmed with charcoal glyphs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale invar round shield inlaid with a blue-green web&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted topaz faewood runestaff capped with a rippled feldspar orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted purple faewood runestaff capped with a cracked amethyst orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted scarlet faewood runestaff capped with a flame-etched orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted azure faewood runestaff capped with a frosted silver orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glowbark-hafted mithril spear with a pristine tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-hafted mithril spear with a rusted tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ironwood-hafted mithril spear with a blackened tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebonwood-hafted mithril spear with a corroded tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-plated dark golvern kuyak with bear-headed rivets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-edged charred faewood pavis with illegible markings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pleated griseous longcoat clasped with rolaren&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-studded gridelin spidersilk satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some side-laced vermeil suede half-boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-swirled black faewood crook capped with carved cat ears&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming white rolaren sword-of-Phoen sporting a single black edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved fireleaf pavis bound by veil iron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slate grey casting leathers inscribed with golden runes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright blue ramie silk cloak with a golvern sunburst clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth grey sharkskin pack with an indigo tidal pearl set clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale blue sea thrak hide backpack with a large shark tooth clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rolaren langseax with an opalescent thunderstone pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor gladius with a bright violet feystone-inset pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some supple morduska skin boots with black steel covered toes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-carved ironwood asaya capped with a dragonsbreath sapphire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood rune staff carved with sigils&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-handled sharply honed skinning knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hooked skinning knife with a leather-wrapped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo tower shield emblazoned with a golden war gryphon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark grey rolaren buckler inlaid with a burgundy rose&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp golden mithril falchion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp red mithril falchion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp green mithril falchion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp blue mithril falchion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted jade-handled whip-blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin tetsubo with a spiked serpentine design&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rounded dark ironwood buckler with a copper sunburst&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coil-grip dark mithril buckler&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened fireleaf crosier topped with a spiked seahorse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A massive imflass doloire with fin-shaped blades on each side&lt;br /&gt;
| 8x THW&lt;br /&gt;
|-&lt;br /&gt;
| An ora-striated grey ironwood targe framed with plaited metalwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strawberry red silk damask gown with bronze-filigreed skirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A backless orchid purple velveteen gown with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-sleeved dark golden raw silk bliaut with forest jade teardrops&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stormy grey silk satin cotehardie sheathed in opalescent gossamer&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-washed ebony tetsubo engulfed by glaes-forged demonic visages&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet-stained ivory tetsubo wrapped with a strand of prayerbeads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An obsidian vultite coustille with an inverted jet crescent guard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale vultite coustille enshrouded by alabaster-carved wings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A battered black vultite aegis encircled with raised tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A riveted black golvern buckler painted with sigils&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A darkly varnished runestaff banded with rose gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A craggy azure-fogged rolaren maul with a suede-wrapped grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kraken-headed golvern maul wrapped with blackened tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A set of night black steel full plate with a glossy finish&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
    It provides a boost of 2 to Strength Base.&lt;br /&gt;
    The plate looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 75 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a set of night black steel full plate with a glossy finish allows you to conclude that it is plate armor that covers the torso, arms, legs, neck, and head.  You also notice that it is spiked.&lt;br /&gt;
&lt;br /&gt;
Made of steel polished to a glossy finish, the wickedly spiked surface of this plate is as black as the night sky.  Faint accents of gold can be seen at the armor&#039;s articulated joints, showing areas where the lining of chainmail peeks through.  Wide and adorned with a flared aventail, the helm has been fashioned to appear like a jackal&#039;s head, complete with a toothy visage etched into the visor and molded metal ears rising from the crown.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced steel pavis emblazoned with the head of a lion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened steel buckler covered in an array of barbed spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted golvern dagger with a pitch black blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy steel morning star spiked with several curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reticulated crystal-edged golvern segment&lt;br /&gt;
| MoonShard Pendant, Makiri Moon piece.&lt;br /&gt;
|-&lt;br /&gt;
| A folded mithril katana&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved white vultite battlesword with a polished obsidian hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-glossed scepter capped with a silver human skull&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved ebon mithril bodice dagger with sanguine swirls&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Widow&#039;s Lament&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A narrow silver glowbark asaya topped with a black-cored sandruby heart&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wildly gnarled glowbark crosier topped with a tangle of fishnet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black vultite battlesword with a misshapen scarlet despanal hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp vultite battlesword with a golden blazestar hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender feystone-hued vultite battlesword with a black coral hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A hammered mithril buckler inlaid with jagged blood marble&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged mithril buckler set with a bleakstone spike&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn runestaff riddled with sharpened barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forked black ora dagger inset with a citrine slit-pupiled eye&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-scored matte black warlance inlaid with jade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloaked toy deringo ranger holding a long bow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Welkin_Hall&amp;diff=148919</id>
		<title>Welkin Hall</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Welkin_Hall&amp;diff=148919"/>
		<updated>2021-05-26T18:38:57Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welkin Hall&#039;&#039;&#039; is the [[Premium Hall]] located in [[Kharam Dzu]] on [[Teras Isle]].  It is located down a stony path located at Ghorsa Isle, Plaza Northeast.&lt;br /&gt;
&lt;br /&gt;
A table stocked with [[Premium teleportation jewelry]] is located in the first room, the Common Hall.&lt;br /&gt;
&lt;br /&gt;
On the oak table:&lt;br /&gt;
other (2): a silver-strung onyx banded cameo, a pair of iron and onyx cufflinks.&lt;br /&gt;
uncommon,jewelry (4): an iron and mithril band, an anvil-etched mithril bracer, a bronze-scaled rearing dragon pin, an alum-inlaid yellow sunstone ring.&lt;br /&gt;
jewelry (6): an intricate firestone band, a verdigris twining asp bracelet, a bent iron fork bracelet, a silver filigree-edged brooch, an enameled steel mule pendant, a frothing iron tankard pin.&lt;br /&gt;
uncommon (2): a bronze hammer-dimpled armcuff, a braided alum and copper wristband.&lt;br /&gt;
clothing,uncommon (1): a hammer-carved polished modwir armband.&lt;br /&gt;
&lt;br /&gt;
North of the Common Hall in Oriel Chamber there is food and drink for the Four Winds members to partake in.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;i&amp;gt;On the refreshment tray you see a toasted oatcake, a handful of peanuts, a mug of frothy dark ale and a cup of spiced apple cider.&lt;br /&gt;
&lt;br /&gt;
:On the silver serving cart you see a crumbly spiced apple tart, a mug of rich black coffee, a mug of hot rum toddy, a butter pecan cookie, a mug of creamy hot cocoa and a frosted chocolate donut.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: In Platinum, at least, a character under twenty trainings cannot GO PORTAL or CLIMB PORTAL to Welkin Hall.&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;br /&gt;
[[Category:Kharam Dzu]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Alteration_scroll&amp;diff=148868</id>
		<title>Alteration scroll</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Alteration_scroll&amp;diff=148868"/>
		<updated>2021-05-25T12:52:46Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Process */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;alteration scroll&#039;&#039;&#039; is the tool used to request many [[Premium]] [[Long-term Benefits]].&lt;br /&gt;
==Process==&lt;br /&gt;
&amp;lt;pre{{log2}}?&lt;br /&gt;
&amp;gt;get scroll&lt;br /&gt;
Before you GET the scroll, you should have your right hand clear and the object you want to be altered in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;swap&lt;br /&gt;
You swap your short sword from your right to your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get scroll&lt;br /&gt;
You pick up an alterer&#039;s scroll for altering your short sword.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read my scroll&lt;br /&gt;
&lt;br /&gt;
ALTERER&#039;s SCROLL&lt;br /&gt;
&lt;br /&gt;
This scroll is used to hold a description of your alteration request.  At this time, it has not been set to alter any specific item.  You must WRITE to it before going to see the alterer.&lt;br /&gt;
This scroll is good for description alterations only.&lt;br /&gt;
&lt;br /&gt;
To see the commands, type WRITE by itself.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;write&lt;br /&gt;
USAGE:&lt;br /&gt;
Hold the object you want altered in your left hand before you write to this scroll.&amp;lt;br&amp;gt;&lt;br /&gt;
You currently have a short sword in your left hand.&lt;br /&gt;
&lt;br /&gt;
To get rid of your alterer&#039;s scroll, you must DROP it.  It will blow away after a little while.  Once you drop a scroll, all information about your request will be erased, and you will need to get a new one from the merchant.&lt;br /&gt;
&lt;br /&gt;
Commands:&lt;br /&gt;
WRITE CHANGE   Allows you to change the item you want to be altered. You must be holding the new item in your left hand when you used this option.&lt;br /&gt;
&lt;br /&gt;
WRITE NEW {text}  Overwrites any existing request, but if the scroll is already associated with an item, it will not change that association (use CHANGE, in that case). You can use this to start over at any time prior to ACCEPTing the alteration and price.&lt;br /&gt;
&lt;br /&gt;
WRITE REPLY {text}   Allows you to respond to a merchant&#039;s message.&lt;br /&gt;
&lt;br /&gt;
WRITE ACCEPT   (Signs the alteration contract and authorizes the merchant to charge you and create the alteration.)&lt;br /&gt;
&lt;br /&gt;
WRITE OFFER {amount} [town]  When a merchant gives you a price for the alteration, you can bargain a different price using this command.&lt;br /&gt;
                    &lt;br /&gt;
The optional town can be: LANDING, TERAS, SOLHAVEN, ICEMULE, RR, EN, ZL, FWI, or CYSAEGIR&lt;br /&gt;
&lt;br /&gt;
You ACCEPT after the merchant has approved either an alteration, or a counteroffer on the price for the alteration.&lt;br /&gt;
&lt;br /&gt;
Once you have written to the scroll, you are free to put both items away, and go on about your business.  You&#039;ll be notified when the merchant responds in any way.  However, you will need to have the scroll in your possession in order to respond to any messages or suggestions the merchant makes.&lt;br /&gt;
&lt;br /&gt;
Merchants have the final word.  Read any posted information about what types of things the merchant alters and what rules the merchant uses.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;write new Testing!  An awesome sword!&lt;br /&gt;
Glancing at your short sword, you write &amp;quot;Testing!  An awesome sword!&amp;quot; hoping it describes what you want and is acceptable to the merchant.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read my scroll&lt;br /&gt;
Scroll #26&lt;br /&gt;
&lt;br /&gt;
You glance over your alterer&#039;s scroll and read,&lt;br /&gt;
&amp;quot;I, Milque, request to have my short sword altered in the following manner: Testing!  An awesome sword!&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Alteration scrolls are also available as a [[premium subscription]] benefit at a cost of 300 [[Premium point]]s.&lt;br /&gt;
&lt;br /&gt;
*The scroll and the item are both required to be in your possession in order to &#039;&#039;&#039;read&#039;&#039;&#039; the scroll (including any updates) or to be notified that you have an update.  If you place the item in a locker, the request will remain intact (even though your scroll may say it&#039;s unreadable). You must retrieve the item and have the scroll on your person in order to read any updates or accept any terms.&lt;br /&gt;
&lt;br /&gt;
==GM Jainna&#039;s Common Problems with Sadie Scroll Alterations==&lt;br /&gt;
&#039;&#039;Posted 7/13/14&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
1. Not using &#039;&#039;&#039;[[ALTER (verb)|ALTER]]&#039;&#039;&#039; for guidelines. Many times an alteration takes longer because it breaks ALTER policy and either you have to have a back and forth conversation with Sadie, or Sadie waits to even touch your alteration because she knows it breaks policy so badly. Save yourself some time, use ALTER before you even begin. Lessening the things that Sadie will want you to change will greatly help the process. This goes for feature alterations and rare materials (see below), too.&lt;br /&gt;
&lt;br /&gt;
2. Using &#039;&#039;&#039;WRITE NEW&#039;&#039;&#039; instead of &#039;&#039;&#039;WRITE REPLY&#039;&#039;&#039;. Let&#039;s say you&#039;re having a conversation with Sadie and you want to respond to her. If you use &#039;&#039;&#039;WRITE NEW&#039;&#039;&#039; instead of &#039;&#039;&#039;WRITE REPLY&#039;&#039;&#039;, it makes your scroll leave Sadie&#039;s working list and go back into the pool of new scrolls, effectively ending your conversation until Sadie notices it&#039;s left.&lt;br /&gt;
&lt;br /&gt;
3. Asking for rare materials. Unfortunately, Sadie scrolls are not live merchants, so using rare metals/woods/gems (ALTER 9, 13) that would need to be provided is impossible. Sadie cannot collect any rare materials from you, so it is best for you to either use a less rare material or to take that particular design to a live merchant. This also goes for glowing dyes.&lt;br /&gt;
&lt;br /&gt;
4. Using a scripted item. This one is generally unavoidable because you guys don&#039;t see what we see, but using &#039;&#039;&#039;[[ANALYZE (verb)|ANALYZE]]&#039;&#039;&#039; on many of the newer scripted items these days will help you when designing alterations. Many items have an ANALYZE that will tell you guidelines for altering your item, and they could even tell you if your item can be altered at all. I know many old items don&#039;t have this feature, so you&#039;ll need Sadie to check those, which is fine. But anything new, it&#039;s worth it to check ANALYZE! This also helps for lightening and deepening.&lt;br /&gt;
&lt;br /&gt;
5. Sadie shopping. Oh no, Sadie found something to change with your idea! Instead of having a conversation with her, you drop your scroll and get a new one, submitting the same exact design. DON&#039;T DO THIS. Trust me, we check to make sure this isn&#039;t happening. It&#039;s very bad form and Sadie notices.&lt;br /&gt;
&lt;br /&gt;
6. Throwing away your scroll in a trash can. (or putting it in your locker) When you no longer want to proceed with the alteration, &#039;&#039;&#039;DO NOT throw it away in a trash can&#039;&#039;&#039;. Scrolls do not like trash cans. When you pick up a scroll, 400 premium points are reserved from your account. If you want to cancel, these points are returned to you when you DROP the scroll. If you throw away the scroll in a trash can, these points are not returned to you and the system thinks you still have a scroll. DROP is the proper way to clear out a request.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&#039;&#039;Posted 4/15/15&lt;br /&gt;
*Once you&#039;ve hit WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to post [http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Benefits/view here]. Jainna checks the Premium folder on the officials religiously, and can take care of it.&lt;br /&gt;
&lt;br /&gt;
==Incompatible Scripts==&lt;br /&gt;
&lt;br /&gt;
Not all scripts are compatible with the alteration scroll system itself and will cause issues that prevent the item from being delivered via WRITE ACCEPT.  Very few scripts fall into this category, with [[Spidersilk Cloak]]s, [[Morphing Armor]], and [[Grobey shield]]s being the most prevalent.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[Premium Point]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Silvergate_Inn&amp;diff=147360</id>
		<title>Silvergate Inn</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Silvergate_Inn&amp;diff=147360"/>
		<updated>2021-04-21T15:58:00Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Annexes and Lockers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Silvergatemblem.jpg|170px|thumb|right|Emblem of Silvergate Inn]]&lt;br /&gt;
&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Silvergate Inn&#039;&#039;&#039; is predicated on the thought that [[Elanthia|Elanthia&#039;s]] citizens should have a place where they are able to enjoy themselves in comfort and style.  The age, profession, religious leanings or social status of an [[Player character|adventurer]] is of no concern at House Silvergate.  &lt;br /&gt;
&lt;br /&gt;
The Inn is unusual amongst Elanthian Houses in that it is a House that requires membership, yet more than half of the Inn is open to the public at large. Latchable private rooms are available to all.  The interior decoration in some of these rental rooms are quite special; a must-see for visitors.  There are also tables, a swimming pool, observatory, art studio, ballroom, performance hall, pub, and tea room, all open to the public.  The Inn has a luxurious, private spa that is open for some events.&lt;br /&gt;
&lt;br /&gt;
Major annual events in recent years include Pirate Wars, a Mayoral Race Contest, and the Winter Gala and Fashion Extravaganza. Monthly events include a Spa Night and various other games and contests. Spellups are often given to members and non-members alike, who are found resting in the lounge, courtyard, or grand hall. Official event dates and times can be found on a chalkboard in the Inn&#039;s private lounge or on blackboards in most of the House Annexes in other cities.&lt;br /&gt;
&lt;br /&gt;
Silvergate Inn is located in [[Wehnimer&#039;s Landing]] at the junction of West Ring Road and South Ring Road, but has annexes available to its members in all towns and cities with CHE annexes available.  It is a member of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
* Lady of Manor : Katara &lt;br /&gt;
* Chatelaine: Saesa&lt;br /&gt;
* Treasurer/House Cleric: Mikalmas&lt;br /&gt;
* Historian : Kristabel&lt;br /&gt;
* Gate Guardian : Chaddeaux&lt;br /&gt;
* Ambassador : Zyllian&lt;br /&gt;
* Warchief: Archales&lt;br /&gt;
* HouseSeer: [[Rovvigen]]&lt;br /&gt;
* Soubrette : [[Soliere]]&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;As of: the 21st of the month of Ivastaen in the year [[Calendar|5120]].&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Annexes and Lockers==&lt;br /&gt;
Members can TURN their House pin to go to a nearby House Annex where they can access a House locker and enjoy some of the comforts of home. This works in most locations within most towns.&lt;br /&gt;
&lt;br /&gt;
Silvergate lockers in some areas are tagged in lich: Mist Harbor, Wehnimer&#039;s Landing, and River&#039;s Rest, currently. Lich users can try using &#039;&#039;&#039;;go2 sglocker&#039;&#039;&#039; from those areas.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0FFF0;height:15px;text-align:left;}} &lt;br /&gt;
|- style=&amp;quot;background:#228B22; vertical-align: bottom; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|Location&lt;br /&gt;
! style=&amp;quot;width:12em&amp;quot;|Building Name&amp;lt;br&amp;gt;House Annex Name&lt;br /&gt;
! style=&amp;quot;width:18em&amp;quot;|Building Lich ID&amp;lt;br&amp;gt;House Annex Lich ID&lt;br /&gt;
! style=&amp;quot;width:13em&amp;quot;|Enter Locker&amp;lt;br&amp;gt;Exit Locker&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | [[Icemule Trace]] || style=&amp;quot;background:#F8F8FF&amp;quot; | [[Silvermule Gaming Hall]]: || style=&amp;quot;background:#F8F8FF&amp;quot; | 20015 || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: lean tart book, go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain, pull lever&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F8F8FF&amp;quot; | Cloudberry Room || style=&amp;quot;background:#F8F8FF&amp;quot; | 20015, then: go cloudberry arch&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Kharam Dzu|Kharam Dzu]]&amp;lt;br&amp;gt;[[Kharam Dzu|(Teras Isle)]] || [[Adventurer&#039;s Rest]]: || 1934 || rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: pull tome, go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain, pull lever&lt;br /&gt;
|-&lt;br /&gt;
| Opal Lounge || 27389&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | [[Mist Harbor]] || style=&amp;quot;background:#F8F8FF&amp;quot; | [[Hale Hall]]: || style=&amp;quot;background:#F8F8FF&amp;quot; | 3652 || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F8F8FF&amp;quot; | Annex, Silvergate Inn Lobby || style=&amp;quot;background:#F8F8FF&amp;quot; | 27634&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[River&#039;s Rest]] || [[Timor&#039;s Storage, Lobby|Timor&#039;s Storage]]: || 10952 || rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: W, go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain, E&lt;br /&gt;
|-&lt;br /&gt;
| Silvergate Inn Annex || 23196&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | [[Solhaven]] || style=&amp;quot;background:#F8F8FF&amp;quot; | [[Warehouse, First Floor|Solhaven Warehouse]]: || style=&amp;quot;background:#F8F8FF&amp;quot; | 5689 || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: go opening&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go opening&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F8F8FF&amp;quot; | Lockers, Antechamber || style=&amp;quot;background:#F8F8FF&amp;quot; | 5689, then: E, go stair, W, W, N, N, N, go door&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Ta&#039;Illistim]] || [[Lost Home|The Lost Home]]: || 13255  || rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: pull sconce, go opening&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go opening, pull ring&lt;br /&gt;
|-&lt;br /&gt;
| The Hunting Lounge || 24495&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | [[Ta&#039;Vaalor]] || style=&amp;quot;background:#F8F8FF&amp;quot; | [[Dancing Dahcre]]: || style=&amp;quot;background:#F8F8FF&amp;quot; | 10398 || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: pull statue, go opening&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain, pull ring&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F8F8FF&amp;quot; | Mana Sword Dahcre Chamber  || style=&amp;quot;background:#F8F8FF&amp;quot; | 10413, then: go silver arch &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Wehnimer&#039;s Landing]] || Silvergate Inn: || 3735 || rowspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: go boar, D, go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain, go stair, out&lt;br /&gt;
|-&lt;br /&gt;
| Silvergate, Hallway || 21250 &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | [[Zul Logoth]] || style=&amp;quot;background:#F8F8FF&amp;quot; | [[Rockslinger Relocation Services|Rockslinger&#039;s]]: || style=&amp;quot;background:#F8F8FF&amp;quot; | 9494 || rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#F8F8FF&amp;quot; | &#039;&#039;&#039;enter&#039;&#039;&#039;: go curtain&amp;lt;br&amp;gt;&#039;&#039;&#039;exit&#039;&#039;&#039;: go curtain&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#F8F8FF&amp;quot; | Silvergate Annex|| style=&amp;quot;background:#F8F8FF&amp;quot; | 9499, then: go silvergate arch&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shield Engraving==&lt;br /&gt;
At Wehnimer&#039;s Landing&#039;s [[Engraver&#039;s Shop]], House Members can ENGRAVE SHIELD, to have the Silvergate Inn Coat of Arms engraved on their shield.&lt;br /&gt;
&lt;br /&gt;
[[File:Silvergate Inn Coat of Arms.png]]&lt;br /&gt;
&lt;br /&gt;
==Bylaws and such==&lt;br /&gt;
===STATEMENT OF PURPOSE:===&lt;br /&gt;
&lt;br /&gt;
The Silvergate Inn is a working Inn. It is nonpolitical and offers its members a variety of comfortable rooms, roomy storage facilities, pleasant dining, and the use of the house workshop for those who can benefit from its powers.&lt;br /&gt;
&lt;br /&gt;
Nonmembers may rent rooms for private use.&lt;br /&gt;
&lt;br /&gt;
The Inn is intended to provide a focal point for camaraderie and relaxation.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNING:===&lt;br /&gt;
&lt;br /&gt;
The Chairperson has final authority and overall responsibility over the House&#039;s activities. The other offices to be filled by appointees selected by the Chairman.&lt;br /&gt;
&lt;br /&gt;
The office of chairperson is established for life. Unfilled positions are appointed by the Chairperson. An unfilled Chairperson position will be immediately assumed by the Secretary; failing that, the Treasurer will assume the Chairmanship.&lt;br /&gt;
&lt;br /&gt;
The other offices of Secretary, Treasurer and CO-offices will be appointed by the Chairperson. The length of term will be until the officer appointed leaves the house or does not wish to be an officer any longer, or is terminated by the chairperson.&lt;br /&gt;
&lt;br /&gt;
For purposes of this document the term Chairperson and Lord/Lady of the Manor are to be considered the same and interchangeable.&lt;br /&gt;
&lt;br /&gt;
===BYLAWS:===&lt;br /&gt;
&lt;br /&gt;
====Article I - Name====&lt;br /&gt;
&lt;br /&gt;
The name of this officially recognized House of Elanthia is the Silvergate Inn, hereinafter referred to as the &amp;quot;House&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Article II - Membership Services====&lt;br /&gt;
&lt;br /&gt;
The following benefits follow the guidelines as those set forth by the local government unless otherwise noted.&lt;br /&gt;
&lt;br /&gt;
:1) Benefit of being in an organization.&lt;br /&gt;
&lt;br /&gt;
:2) Coat of Arms&lt;br /&gt;
&lt;br /&gt;
:3) Increased Storage Capacity.&lt;br /&gt;
&lt;br /&gt;
:4) There will be an Armory available to house members. They may place items in it for other house members to use, or take items from it for their own use. It is to be stocked by the house members.&lt;br /&gt;
&lt;br /&gt;
:5) Workshop.  A workshop will be available to house members for doing magical research.&lt;br /&gt;
&lt;br /&gt;
:6) Includes all non-membership services at no fee.&lt;br /&gt;
&lt;br /&gt;
::A. Does not include the Dining room charges.&lt;br /&gt;
&lt;br /&gt;
====Article III - Non-Membership Services====&lt;br /&gt;
&lt;br /&gt;
:1) Room Rental (see appendix &amp;quot;B&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
::A. Rooms will be available for rent at going rates.&lt;br /&gt;
&lt;br /&gt;
::B. A Bridal suite will be available for a slightly higher rental.&lt;br /&gt;
&lt;br /&gt;
:2) Dining area&lt;br /&gt;
&lt;br /&gt;
::A. Fresh food will be available to all at going rates.&lt;br /&gt;
&lt;br /&gt;
====Article IV - Membership and Dues====&lt;br /&gt;
&lt;br /&gt;
:1) Membership in this House is contingent on compliance with requirements specified in these bylaws.&lt;br /&gt;
&lt;br /&gt;
:2) Membership is restricted by minimum membership standards as set forth by the local government.&lt;br /&gt;
&lt;br /&gt;
:3) Membership is unrestricted by consideration of nationality, race, creed, life-style, size, color, sex or age.&lt;br /&gt;
&lt;br /&gt;
::A. Life-Style does not include being a known troublemaker.&lt;br /&gt;
&lt;br /&gt;
:::1. Troublemaking includes but is not limited to the following.&lt;br /&gt;
&lt;br /&gt;
::::a. Having your name posted on the wanted list at the constables office more than once.&lt;br /&gt;
&lt;br /&gt;
::::b. Openly insulting any of the Silvergate Inn officers.&lt;br /&gt;
&lt;br /&gt;
:4) Categories of membership in this House are Lifetime member and Founding member.&lt;br /&gt;
&lt;br /&gt;
::A. Lifetime Member: Any member who has paid the one time sum for House membership.&lt;br /&gt;
&lt;br /&gt;
::B. Founding Member: An original member who joined together with other original members to form the house, before construction began. (Note: None are known to still be active in the Lands.)&lt;br /&gt;
&lt;br /&gt;
:5) Initiation&lt;br /&gt;
&lt;br /&gt;
::A. Before induction a player should read and agree to the GemStone IV House system.&lt;br /&gt;
&lt;br /&gt;
::B. Before induction a player should have read and agreed to the House bylaws set forth here.&lt;br /&gt;
&lt;br /&gt;
::C. Before induction of a player, the officers performing the induction will ensure that the player will read the House bylaws, and by reading the House bylaws that player knows they are to read the GemStone IV House system information.&lt;br /&gt;
&lt;br /&gt;
::D. Time and place of inductions will be biweekly (every other week) on Wednesdays from 7 to 8pm Eastern Time. More information is available in [[Silvergate Inn#Becoming a Member|Appendix B: Becoming a Member]].&lt;br /&gt;
&lt;br /&gt;
::E. The Chairperson reserves the right to limit the membership of the Silvergate Inn to what he/she deems a reasonable number of members.&lt;br /&gt;
&lt;br /&gt;
:6) Termination&lt;br /&gt;
&lt;br /&gt;
::A. The Chairperson may terminate a member for failure to meet membership requirements, provided the member was offered an opportunity to have a hearing if requested at which the member was permitted to defend against the termination.&lt;br /&gt;
&lt;br /&gt;
:::1. Hearing to consist of the Chairperson, any officers that can attend, and any members that can attend.&lt;br /&gt;
&lt;br /&gt;
:::2. Before a hearing is conducted a notice will be posted on the GemStone IV Silvergate Inn Topic boards with a minimum of one week notice.&lt;br /&gt;
&lt;br /&gt;
:::3. No hearing will be conducted in the event of non-payment of delinquent dues (as described in (7)).&lt;br /&gt;
&lt;br /&gt;
::B. The Chairperson may terminate membership of any member that is caught and confirmed of committing any offense while within the walls of the Silvergate Inn that would get you arrested by the constable.&lt;br /&gt;
&lt;br /&gt;
::C. If terminated, a member may be allowed to rejoin by the Chairperson after demonstrating eligibility for membership.&lt;br /&gt;
&lt;br /&gt;
:7) Dues&lt;br /&gt;
&lt;br /&gt;
::A. An initial membership offering as stipulated by the local government (currently 5000 silvers in COINS, not a note) this applies to all members. Coins are required because the clerk can&#039;t read. If you&#039;re worried about theft while waiting, don&#039;t bring the coins with you, the Chairman will stop at the bank when needed during the inductions.&lt;br /&gt;
&lt;br /&gt;
::B. An additional 25,000 silvers (coins or note) for Lifetime Membership dues.  Though not required, members are encouraged to bring an additional 2,000 silvers for a house pin.&lt;br /&gt;
&lt;br /&gt;
====Article V - Contributions====&lt;br /&gt;
&lt;br /&gt;
:1) Membership contributions to GENERAL FUNDS will be considered donations to the House.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Purpose of GENERAL FUNDS&#039;&#039;: The General Funds can be drawn upon by the Treasurer for House expenses, House entertainment (parties), etc.&lt;br /&gt;
&lt;br /&gt;
:2) Members are not required to contribute to GENERAL FUNDS.&lt;br /&gt;
&lt;br /&gt;
:3) Contributions do not entitle a member to special privileges.&lt;br /&gt;
&lt;br /&gt;
:4) Contributions will not be accepted in lieu of dues or loan payments.&lt;br /&gt;
&lt;br /&gt;
:5) Contributions must be reported to the Chairperson or the Treasurer so that possible discrepancies in the accounts (system) may be found and clarified.&lt;br /&gt;
&lt;br /&gt;
:6) Members may contribute items and equipment to the Armory.&lt;br /&gt;
&lt;br /&gt;
====Article VI - Rules and Regulations====&lt;br /&gt;
&lt;br /&gt;
:1) The Chairperson will be the final judge on what constitutes non-compliance with these bylaws.&lt;br /&gt;
&lt;br /&gt;
====Article VII - House Colors====&lt;br /&gt;
&lt;br /&gt;
:1) The Silvergate Inn has chosen to represent itself at official functions under the colors of Silver and Green. The Silver was chosen to represent the commerce of the land, and the Green represents the land itself, from which we all subsist.&lt;br /&gt;
&lt;br /&gt;
===Appendix A===&lt;br /&gt;
&lt;br /&gt;
====Premise:====&lt;br /&gt;
&lt;br /&gt;
I as a person and a player of GemStone IV, wish to provide a roleplaying environment for those wishing to have a place to call home while in Elanthia.&lt;br /&gt;
&lt;br /&gt;
As such, I take responsibility to maintain and rule this house structure. I have invested and I intend to invest considerable time and money (both real and fantasy) in this venture.&lt;br /&gt;
&lt;br /&gt;
After careful consideration I have opted to roleplay this House as an Inn operated as a sole proprietorship by my character Katara Stormwild.&lt;br /&gt;
&lt;br /&gt;
It is my hope that Simutronics will carefully consider this and allow me to play it as such or to reach a compromise.&lt;br /&gt;
&lt;br /&gt;
===Appendix B===&lt;br /&gt;
&lt;br /&gt;
====Renting a Room====&lt;br /&gt;
&lt;br /&gt;
To rent a room, visit the concierge at the Front Desk. The various prices for the rooms are listed on the scroll there. Feel free to rent any room that is currently available. One person may rent a room for an entire party. Members of the Silvergate Inn may rent rooms free of charge.&lt;br /&gt;
&lt;br /&gt;
====Becoming a Member====&lt;br /&gt;
Info on how to join the Silvergate Inn (updated 05/21/2019)&lt;br /&gt;
&lt;br /&gt;
:I. Joining&lt;br /&gt;
::A. Requirements&lt;br /&gt;
:::1. You need to be 5th year training or older.&lt;br /&gt;
:::2. You need to have read the Silvergate Inn Bylaws.&lt;br /&gt;
::::a. The current Bylaws can be found&lt;br /&gt;
:::::1). On the GemStone IV Message Board&lt;br /&gt;
::::::a). Interhouse Discussions&lt;br /&gt;
::::::b). Charters and By-laws (all houses)&lt;br /&gt;
:::::2). Send a note requesting a copy of the bylaws to LadyKatara at aol.com&lt;br /&gt;
::B. When to Join&lt;br /&gt;
:::1. Regularly scheduled inductions will occur biweekly (every other week) on Wednesdays from 7-8pm Eastern Time.&lt;br /&gt;
:::::&#039;&#039;&#039;2020 Schedule for Inductions and House Tours:&#039;&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;We begin at 7pm ET in the Courtyard.&#039;&#039;&lt;br /&gt;
:::::&#039;&#039;All below dates are Wednesdays.&#039;&#039;&lt;br /&gt;
:::::- June 3rd and 17th&lt;br /&gt;
:::::- July 1st, 15th, and 29th&lt;br /&gt;
:::::- August 12th and 26th&lt;br /&gt;
:::::- September 9th and 23rd&lt;br /&gt;
:::::- October 7th and 21st&lt;br /&gt;
:::::- November 4th and 18th&lt;br /&gt;
:::::- December 2nd, 16th, and 30th&lt;br /&gt;
:::2. If it&#039;s not possible for you to be there that day and time, drop me a note to LadyKatara at aol.com&lt;br /&gt;
:::3. Only those that arrive in the first 15 minutes of the start time will be inducted that day.&lt;br /&gt;
:::4. Allow 40 minuters to an hour for the induction process.&lt;br /&gt;
::C. Where to Join&lt;br /&gt;
:::1. You can meet me in the Courtyard at the Silvergate Inn.&lt;br /&gt;
&lt;br /&gt;
Lady Katara Stormwild&amp;lt;br&amp;gt;&lt;br /&gt;
Lady of the Manor&amp;lt;br&amp;gt;&lt;br /&gt;
Silvergate Inn&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://www.silvergateinn.com Website for Silvergate]&lt;br /&gt;
*[https://calendar.google.com/calendar?cid=djR0aWR0MnVvMjhmYXJsM3ZrZHBkaWRhamtAZ3JvdXAuY2FsZW5kYXIuZ29vZ2xlLmNvbQ Event Calendar]&lt;br /&gt;
[[Category:CHE]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Silvergate%20Inn/view Officials folder]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146811</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146811"/>
		<updated>2021-04-11T22:44:11Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* STATEMENT OF PURPOSE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established in the year 5098 for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (50,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146393</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146393"/>
		<updated>2021-03-31T21:03:10Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* MEMBERSHIP REQUIREMENTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (50,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146392</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146392"/>
		<updated>2021-03-31T21:01:31Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* EVENTS REQUIREMENT */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (25,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146391</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146391"/>
		<updated>2021-03-31T21:01:04Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* MEMBERSHIP RULES AND REGULATIONS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (25,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146390</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146390"/>
		<updated>2021-03-31T21:00:21Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* APPLICATION PROCEDURES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (25,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146389</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146389"/>
		<updated>2021-03-31T20:59:40Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* MEMBERSHIP REQUIREMENTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Payment of Induction Fee (25,000 silvers) at time of induction for a lifetime membership.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146388</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=146388"/>
		<updated>2021-03-31T20:56:16Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* OFFICER DUTIES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - None&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - Nomada&lt;br /&gt;
* Elder-Marshal - Beldannon&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Approval by majority vote of Membership Committee&lt;br /&gt;
&lt;br /&gt;
D. Payment of Induction Fee (25,000 silvers) at time of induction and Yearly Membership fee (25,000 per year) due no later than January 30th of each new year.&lt;br /&gt;
&lt;br /&gt;
E. A thirty (30) day minimum in Apprenticeship Program. The apprenticeship program requires that candidate does two house events. A maximum time period of sixty 60 days is allowed for completion, unless otherwise approved by the Regent. Description of the events will follow.&lt;br /&gt;
&lt;br /&gt;
F. One service event logged monthly to house Treasurer (See 5.3 A for details)&lt;br /&gt;
&lt;br /&gt;
Apprentice: An apprentice is someone who has met all the basic requirements to become a member with the exception of the history project, but may be denied full membership in the event their project is not accepted, and may be expelled from the Academy if they fail to fulfill the project requirement within two months (60 days) of their induction. An apprentice enjoys all of the benefits of membership, however, they will not be eligible for service on committees such as Membership or Events and Officer positions.&lt;br /&gt;
&lt;br /&gt;
Member: A member is someone who has been granted membership, and whose project the Membership Committee has approved. A member may hold an office position and sponsor a candidate for membership, if they are in good standing with house requirements, and have been a member a minimum of ninety (90) days.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ChaosJewelry&amp;diff=79454</id>
		<title>ChaosJewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ChaosJewelry&amp;diff=79454"/>
		<updated>2016-05-18T01:18:32Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Verb Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;ChaosJewelry&#039;&#039;&#039; was first released at the April 2016 run of [[Duskruin Arena]] by &#039;&#039;&#039;GM Retser&#039;&#039;&#039; and was sold off the shelf at in [[Bloodriven_Village#The_Mar_and_Scar|The Mar and Scar]].  It was sold off the shelf up to tier 2, with the higher end offerings allowing for tier 3 sales.  More customization and control options are available as the item gets unlocked.&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your brass band and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
A chaotic voice reverberates throughout your mind...&lt;br /&gt;
 &amp;quot;I am fully unlocked and await your commands.&lt;br /&gt;
   You can still PUSH, PULL, POKE, RUB, COVER, GAZE, and PROD at me.&lt;br /&gt;
   PUNCH me and I will render you invisible at the cost of your spirit.&lt;br /&gt;
   You can have me altered but only by special people, listen to their rules.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice continues...&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I have the following gems available to you,&lt;br /&gt;
   First Gem: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;a rock crystal&amp;lt;/span&amp;gt;&lt;br /&gt;
   Second Gem: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;an emerald&amp;lt;/span&amp;gt;&lt;br /&gt;
   Third Gem: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;a diamond&amp;lt;/span&amp;gt;&lt;br /&gt;
   Fourth Gem: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;a blue topaz&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I have the following materials available to you,&lt;br /&gt;
    First Material: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;gold&amp;lt;/span&amp;gt;&lt;br /&gt;
    Second Material: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;silver&amp;lt;/span&amp;gt;&lt;br /&gt;
    Third Material: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;brass&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I will describe myself as,&lt;br /&gt;
    a &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;bright band&amp;lt;/span&amp;gt;&lt;br /&gt;
    a &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;dull band&amp;lt;/span&amp;gt;&lt;br /&gt;
    a &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;shining band&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
The chaotic voice fades from your mind.&lt;br /&gt;
 &lt;br /&gt;
Chaos Jewelry randomizes a combination of 3 articles, 3 materials, 4 gems, and 5 worn locations/nouns.&lt;br /&gt;
  As your jewelry gets unlocked, it can be altered and controlled more.  At the final tier the jewelry can&lt;br /&gt;
  render the wearer invisible at the cost of spirit.  To alter it, provide a gem, a material, or a short&lt;br /&gt;
  adjective to describe your jewelry.&lt;br /&gt;
&lt;br /&gt;
 The following materials are not allowed&lt;br /&gt;
  Black Ora, White Ora, Coraesine, Krodera, Zelnorn, Adamantine, Black Alloy, Urglaes, Urnon, Kroderine, and a few others.&lt;br /&gt;
 The following gems are not allowed&lt;br /&gt;
  Doomstones, Urglaes, Shadowglass, Oblivion Quartz, and a few others.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Verb Traps==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!TIER !!VERB !!FIRST !!THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Off Shelf&#039;&#039;&#039;&#039;&#039;||&#039;&#039;&#039;RUB&#039;&#039;&#039;|| You brush your fingers against your band and it pulses with light. The light fades and &#039;&#039;a shining brass ring accented with a rock crystal remains&#039;&#039;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;5 minute cooldown after using &#039;&#039;&#039;RUB&#039;&#039;&#039;.&#039;&#039;|| XXX scratches at her ring as it pulses with light.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|&#039;&#039;&#039;COVER&#039;&#039;&#039;|| You cover your band with your hand and it feels warm to the touch.&amp;lt;br&amp;gt;You cover your band with your hand and it feels cold to the touch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;Toggles random shifting.&#039;&#039;|| N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|&#039;&#039;&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&#039;&#039;||&#039;&#039;&#039;TAP&#039;&#039;&#039;|| Your band shimmers as the gem within glows. &#039;&#039;3 sec RT.&#039;&#039;|| N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;POKE&#039;&#039;&#039;|| You push your finger against your band, it feels cold to the touch.|| XXX pushes her finger against her band.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Cycles through accented, affixed, crested and crowned.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;PULL&#039;&#039;&#039;|| You close your hand over your earring, it feels hot to the touch as it vanishes from your hand.  Your skin burns as a shining brass ring crested with a rock crystal appears. &#039;&#039;3 sec RT.&#039;&#039;|| XXX closes her hand over her earring.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Cycles through noun and &#039;&#039;&#039;POKE&#039;&#039;&#039; and &#039;&#039;&#039;PROD&#039;&#039;&#039; verbiage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;PUSH&#039;&#039;&#039;|| You push your hand over your band and it pulses against your touch. &#039;&#039;3 sec RT.&#039;&#039;|| XXX pushes her hand against her band.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Cycles noun and gem.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;&#039;&#039;Tier 2&#039;&#039;&#039;&#039;&#039;|| &#039;&#039;&#039;GAZE&#039;&#039;&#039;|| You trace your finger along your band, your body grows lighter as you seem to rise above the ground.&amp;lt;br&amp;gt;You trace your finger along your band, your body grows heavy as you seem to sink towards the ground.&amp;lt;br&amp;gt;You trace your finger along your band, your vision blurs and turns to blackness.&amp;lt;br&amp;gt;&#039;&#039;3 sec RT.&#039;&#039;|| XXX looks lost in thought as she touches her &#039;&#039;ring&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;PROD&#039;&#039;&#039;|| You push at your band with your finger, it grows hot to the touch.|| XXX pulls her hand away from her band.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Cycles through metals and &#039;&#039;&#039;POKE&#039;&#039;&#039; verbiage.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&#039;&#039;&#039;&#039;&#039;Tier 3&#039;&#039;&#039;&#039;&#039;||rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;PUNCH&#039;&#039;&#039;||You place your fist against your band and feel chaotic energy surround you.&amp;lt;br&amp;gt;You feel drained as you vanish!|| XXX pushes her fist against her band, and vanishes in burst of energy.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&#039;&#039;Drains 1 spirit point for invisibility.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;REMOVE&#039;&#039;&#039;|| You break into a sweat as you pry your band off.  Your skin tingles as a chaotic voice reverberates in your mind, &amp;quot;Your soul will be mine next time!&amp;quot;&amp;lt;br&amp;gt;You break free of your invisibility. &#039;&#039;3 sec RT.&#039;&#039;|| XXX appears suddenly in a feverish sweat, holding her band.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Messaging==&lt;br /&gt;
Randomly occurring ambient messaging while invisible.  Continues to drain 1 spirit per instance.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;FIRST&#039;&#039;&#039;:  You feel your knees weaken and your arms grow heavy, as the world seems to turn a cold color of grey.&lt;br /&gt;
              You feel drained as the invisibility continues!&lt;br /&gt;
&#039;&#039;&#039;THIRD&#039;&#039;&#039;:  A small ripple of grey light bends a patch of air nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FIRST&#039;&#039;&#039;:  Laughter echoes in your ear as you feel a sudden sensation of heat roll through your body.&lt;br /&gt;
              You feel drained as the invisibility continues!&lt;br /&gt;
&#039;&#039;&#039;THIRD&#039;&#039;&#039;:  Laughter echoes throughout the area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FIRST&#039;&#039;&#039;:  Your vision starts to stretch forward, making everything appear to be in a tunnel of distorted light.&lt;br /&gt;
              You feel drained as the invisibility continues!&lt;br /&gt;
&#039;&#039;&#039;THIRD&#039;&#039;&#039;:  A collection of white and grey motes of light appear and vanish as quickly as they came.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FIRST&#039;&#039;&#039;:  Tendrils of red electricity burst in front of you, blurring your vision.&lt;br /&gt;
              You feel drained as the invisibility continues!&lt;br /&gt;
&#039;&#039;&#039;THIRD&#039;&#039;&#039;:  A errant burst of red electricity swims through the air.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[ChaosJewelry (saved posts)]]&lt;br /&gt;
* [[Bloodriven Village]]&lt;br /&gt;
* [[Duskruin Arena]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Scripts]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bloodriven_Village_-_Historical&amp;diff=79048</id>
		<title>Bloodriven Village - Historical</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bloodriven_Village_-_Historical&amp;diff=79048"/>
		<updated>2016-04-28T01:48:12Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Drawing the Line */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;APRIL 24: SHOP INVENTORY IS UP TO DATE WITH MANY MISSING DETAILS.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Editors: Please add a &amp;quot;Last revised: {date}&amp;quot; just below the shop section and put removed items on the [[Bloodriven Village archive|archive page]].&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--As a general heads up, inventory MAY change between runs.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodriven Village&#039;&#039;&#039; is where [[Duskruin Arena]] is located.  All purchases are made with [[bloodscrip]].&lt;br /&gt;
*[http://i.imgur.com/ZZWWOdj.png Bloodriven Village Map by Rozy]&lt;br /&gt;
*[[Bloodriven Village archive]] lists removed items.&lt;br /&gt;
*[http://forum.gsplayers.com/showthread.php?94957-Bloodriven-Village-Shops Teiana&#039;s shop listing] (out of date)&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Duskruin%20Arena/view Duskruin Arena Officials folder]&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
==Shops==&lt;br /&gt;
===The Mar and Scar===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 13: a stucco-faced dark stone building&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Threshold]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the red marple counter:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a thin silver needle&lt;br /&gt;
| 50&lt;br /&gt;
|Piercing Needle&lt;br /&gt;
|-&lt;br /&gt;
| an opaque glass of aged whiskey&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Inked]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Stock tattoos: 25,000 silvers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Pierced]&#039;&#039;&#039;	&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The trinkets in the treasure chests are jewelry made for piercing. What you will receive is random. The shoddy jewelry is lower quality, while the ornate finery is much higher quality.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the treasure chest:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	a pile of ornate finery	&lt;br /&gt;
|	10	&lt;br /&gt;
|	Random &amp;quot;nice&amp;quot; piercing jewelry&lt;br /&gt;
|-	&lt;br /&gt;
|	a heap of shoddy jewelry	&lt;br /&gt;
|	10	&lt;br /&gt;
|	Random &amp;quot;junk&amp;quot; piercing jewelry&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Incised]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The razors will permanently scar you. They all will break after a certain number of uses. The iron are made the poorest and won&#039;t last long. The invar are crafted much better than the others and will last longer. The rolaren are pristine and will last forever.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINK: [[Scarring razor]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the glass display case:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	a primitive iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a pitted iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a crude iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a blackened steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a brushed steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a blued steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	an alum-swept invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a curved invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a reinforced invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a pristine rolaren razor	&lt;br /&gt;
|	5000	&lt;br /&gt;
|	Permanent scarring razor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Concealed]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The items on the mannequin are WoundedWear and unlocked.  Price increases based on unlock, tier 1 is 1000 bloodscrip and tier 2 is 2500 bloodscrip.&lt;br /&gt;
The items in the chest are ChaosJewelry.  Price increases based on unlock, tier 0 (locked) is 100 bloodscrip, tier 1 is 1000 bloodscrip, and tier 2 is 2500 bloodscrip.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large treasure chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ChaosJewelry]]&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a bright silver bracelet accented with a diamond || ||wrist-worn&amp;lt;br&amp;gt;functional|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a bright silver ring accented with an emerald || ||finger-worn&amp;lt;br&amp;gt;functional|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a dull gold amulet crested with diamond || ||neck-worn&amp;lt;br&amp;gt;functional|| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the short faded mannequin you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[WoundedWear]]&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a supple faded leather hood || ||head-worn|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some thin spectacles || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some leather goggles || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a faded leather jacket || Pocketed:&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a leather gorget || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a leather aventail || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a red silk bowtie || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a green silk scarf || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a blue silk cravat || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a pair of dark leather gloves || ||hand-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a white cotton shirt || ||layerable|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some supple faded leather boots || ||foot-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some thick faded leather armbands || ||arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some baggy faded leather pants || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;a couple of items of very small size||leg-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rock Solid===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 23: an angular granite-covered wagon (Narost Rm#: 23822)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Rock Solid]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Welcome to Rock Solid!&lt;br /&gt;
&lt;br /&gt;
:Goods on the runestaff display and weapon stand are Realm Weaponry.  They change what kinda elements they shoot dependin&#039; on where you are.  They are all enchanted five times, except the glowbark and fireleaf, which are their natural enchantment.  Useful stuff!&lt;br /&gt;
&lt;br /&gt;
:The longbows on the rack are enchanted five times and load wands of the suitable element.  The ruic yumi is enchanted six times and will load any kinda wand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the bow rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A golvern-bound darkened ruic yumi	&lt;br /&gt;
|	15000	&lt;br /&gt;
|	6x, unrestricted wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A rhimar-runed pale ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, cold wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A drakar-runed dark ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, fire wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A zorchar-runed silvery ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, lightning wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the runestaff display:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A twisted russet fireleaf staff	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	+22, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A glaes-banded silvery lor staff	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A gold-sheened glowbark runestaff	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	+22, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A glaes-tiled dark illthorn runestaff&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the weapon stand:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of rolaren-toed boots	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of rolaren-studded gauntlets	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A speckled black kelyn mace	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A mottled green kelyn morning star&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|	A massive golvern sledgehammer	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A slender rolaren-tipped warlance	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A folded silvery rolaren wakizashi	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A dual-bladed black rolaren waraxe&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|       An enruned black rolaren warblade&lt;br /&gt;
|       2000&lt;br /&gt;
|       5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|	A pair of eonake-toed boots	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of eonake-studded gauntlets	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A sturdy eonake-tipped lance	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A spiked eonake morning star&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-&lt;br /&gt;
|	A silver-runed eonake waraxe	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A jet-inset silvery eonake sledgehammer&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-								&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Mist Opportunity===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 16: a dark shop&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Some of my special weapons that have been fully unlocked.&lt;br /&gt;
Gladius (short sword) - 5x, disruption&lt;br /&gt;
Falx (twohanded sword) - 5x, grapple&lt;br /&gt;
Cleaver (handaxe) - 5x, plasma&lt;br /&gt;
Flyssa (broadsword) - 5x, acid&lt;br /&gt;
Kozuka (dagger) - 6x, disintegrate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*-* Fana, Owner *-*&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the ebon-edged glass case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a serpentine-hilted dark rolaren falx ||5x, grapple ||[[twohanded sword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a silver-runed blackened vultite gladius ||5x, disruption ||[[short sword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a rolaren flyssa with a thick witchwood hilt ||5x, acid ||[[broadsword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a crescent-shaped dark golvern cleaver ||5x, plasma ||[[handaxe]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a deep crimson eahnor kozuka ||6x, disintegrate ||[[dagger]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the weapon rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a silver-riveted ono || ||[[handaxe]]|| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| a blackened faenor pata || ||[[katar]]|| 75 &lt;br /&gt;
|-&lt;br /&gt;
| a saw-edged sica with a dark stone pommel || ||[[short sword]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
| a black mithril machete with a skull-shaped pommel || ||[[falchion]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| a silver vultite hook-knife with an onyx knuckle-guard || ||[[hook-knife]]|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| a vultite slasher with geometric blade-etchings || ||[[katar]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a pitted parazonium with a braided leather grip || ||[[dagger]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| a thick black vultite tabar || ||[[battle axe]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the hooks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a slender vultite koncerz with a wrapped metal guard || ||[[estoc]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
| a vultite tachi with a scarab-set pommel || ||[[longsword]]|| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| a dark ora kama || ||[[scimitar]]|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| a black leather-hilted mithglin mortuary sword || ||[[backsword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a smoke grey mithril kaskara with an embossed leather grip || ||[[longsword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a faenor warsword with ruby-inset quillons || ||[[bastard sword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a dark leather-hilted mithril knife || ||[[dagger]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Under the Counter===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 17: a tidy establishment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Under the Counter]&#039;&#039;&#039; (go2 23810)&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The potables contain 3 sips each of the following magic to aid you in your roguish endeavors:&lt;br /&gt;
 &lt;br /&gt;
Stout  ~  Phoen&#039;s Strength&lt;br /&gt;
Gin  ~  Spirit Strike&lt;br /&gt;
Bourbon  ~  Bravery&lt;br /&gt;
Whiskey  ~  Empathic Focus&lt;br /&gt;
Cider  ~  Dauntless&lt;br /&gt;
Scotch  ~  Celerity&lt;br /&gt;
Liquor  ~  Mystic Focus&lt;br /&gt;
Vodka  ~  Heroism&lt;br /&gt;
Porter  ~  Self Control}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the counter you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a decanter of dark green liquor ||[[Mystic Focus (1711)]] ||rowspan=&amp;quot;8&amp;quot;|3 sips|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a tall glass of foamy rich porter ||[[Self Control (613)]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| a mug of cloudy hard cider ||[[Dauntless (1606)]] ||100&lt;br /&gt;
|-&lt;br /&gt;
| a shot of spicy vodka ||[[Heroism (215)]] ||250&lt;br /&gt;
|-&lt;br /&gt;
| a glass of smoky scotch ||[[Celerity (506)]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| a jigger of distilled gin ||[[Spirit Strike (117)]] ||50&lt;br /&gt;
|-&lt;br /&gt;
| a snifter of clear whiskey ||[[Empathic Focus (1109)]]|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a stein of frothy stout ||[[Phoen&#039;s Strength (606)]] || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Under the Counter]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read plaque&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Wear one of these items around your neck and allow its shadows to make you invisible a time or three. The shadows will remain even after the magic has been depleted.&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the tall oak cabinet you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a simple gold emblem on a serpentine chain || rowspan=&amp;quot;9&amp;quot;|neck-worn&amp;lt;br&amp;gt;functional|| rowspan=&amp;quot;9&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
| a solid bronze medallion on a black cord &lt;br /&gt;
|-&lt;br /&gt;
| a twisted copper amulet set with a small plack pearl &lt;br /&gt;
|-&lt;br /&gt;
| a silver herringbone chain with a moonstone cameo &lt;br /&gt;
|-&lt;br /&gt;
| a small smooth bone orb hung on an ora chain &lt;br /&gt;
|-&lt;br /&gt;
| a fragile silver necklace dangling a smoky topaz teardrop &lt;br /&gt;
|-&lt;br /&gt;
| a double-strung black pearl chaplet &lt;br /&gt;
|-&lt;br /&gt;
| a misshapen onyx talisman on a black silk cord &lt;br /&gt;
|-&lt;br /&gt;
| a pale grey alum token hung from a short cord &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some knee-high kidskin boots back-laced through rolaren eyelets || ||foot-worn|| 18&lt;br /&gt;
|-&lt;br /&gt;
| a pair of soft dark leather pants laced with plaited cord || ||leg-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| some sable calfskin gloves lined with grey fox fur || ||hand-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a bell-sleeved pearl grey silk blouse with a keyhole neckline || ||chest-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| a silk-lined long leather cloak in variegated shades of grey || Pocketed:Significant (100-119)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some black kidskin knee-high boots with black rolaren buckles || ||foot-worn|| 18&lt;br /&gt;
|-&lt;br /&gt;
| a thick black leather belt || ||waist-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| some sable fingerless gloves of supple calfskin || ||hand-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a loose stone grey linen shirt laced with black leather cord || ||chest-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| a slashed black leather cloak with tapered haon toggles || Pocketed:Significant (100-119)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Khloake and Dagger===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 17: a dingy wooden shop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Khloake and Dagger, Sheaths]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The sheaths in this room will hold small weapons and can be hidden when worn with appropriate garments.&lt;br /&gt;
The box contains magical items further detailed on the note inside.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the multi-armed display stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pale leather wrist sheath hooked with ivory crescent moons ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item of very small size||rowspan=&amp;quot;2&amp;quot;|wrist-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;5&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| a grey leather wrist sheath secured with small black daggers &lt;br /&gt;
|-&lt;br /&gt;
| a narrow grey ankle sheath burned with a wolf&#039;s head || rowspan=&amp;quot;3&amp;quot;|ankle-worn&amp;lt;br&amp;gt;functional&lt;br /&gt;
|-&lt;br /&gt;
| a jet black ankle sheath with a single kelyn buckle &lt;br /&gt;
|-&lt;br /&gt;
| a small black ankle sheath buckled with hematite &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the row of hooks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a krodera-hued leather sheath with asymmetrical straps ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item of very small size||rowspan=&amp;quot;3&amp;quot;|belt-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;5&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| a tapered leather sheath closed by interlocking steel rings &lt;br /&gt;
|-&lt;br /&gt;
| a narrow black sheath buckled with polished imflass &lt;br /&gt;
|-&lt;br /&gt;
| a whiskey-hued wrist sheath with tiny gold buckles || rowspan=&amp;quot;2&amp;quot;|wrist-worn&amp;lt;br&amp;gt;functional&lt;br /&gt;
|-&lt;br /&gt;
| a deep crimson wrist sheath fastened with invar spiders &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The items in this box contain one cast each of the spells that they hold.  When rubbed, all the spells will be activated at the same time (and the item will then crumble).  You must be sufficiently skilled in magic item use to activate them.&lt;br /&gt;
&lt;br /&gt;
Talisman: Mass Colors, Mass Blur, Mass Elemental Defense&lt;br /&gt;
Dagger charm: Bravery, Heroism, Phoen&#039;s Strength, Strength&lt;br /&gt;
Staff charm: Bravery, Heroism, Elemental Focus, Dauntless&lt;br /&gt;
Petal: Spirit Warding I, Spirit Defense, Spirit Warding II, Lesser Shroud&lt;br /&gt;
Token: Elemental Defense I, Elemental Defense II, Elemental Defense III&lt;br /&gt;
Cube: Thurfel&#039;s Ward, Elemental Deflection, Elemental Bias&lt;br /&gt;
Totem: Natural Colors, Resist Elements, Self Control, Mobility&lt;br /&gt;
Sphere: Cloak of Shadows, Melgorehn&#039;s Aura, Spirit Guard&lt;br /&gt;
Eye: Foresight, Mindward, Premonition}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large wooden box you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a small onyx on marble shield talisman ||[[Mass Colors (611)]], [[Mass Blur (911)]], [[Mass Elemental Defense (419)]]||rowspan=&amp;quot;9&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
| a tiny mithril dagger charm ||[[Bravery (211)]], [[Heroism (215)]], [[Phoen&#039;s Strength (606)]], [[Strength (509)]]&lt;br /&gt;
|-&lt;br /&gt;
| a tiny ironwood staff charm ||[[Bravery (211)]], [[Heroism (215)]], [[Elemental Focus (513)]], [[Dauntless (1606)]]&lt;br /&gt;
|-&lt;br /&gt;
| a faceted sapphire rose petal ||[[Spirit Warding I (101)]], [[Spirit Defense (103)]], [[Spirit Warding II (107)]], [[Lesser Shroud (120)]]&lt;br /&gt;
|-&lt;br /&gt;
| a rune-carved silvery granite token ||[[Elemental Defense I (401)]], [[Elemental Defense II (406)]], [[Elemental Defense III (414)]]&lt;br /&gt;
|-&lt;br /&gt;
| an enruned pale ivory cube || [[Thurfel&#039;s Ward (503)]], [[Elemental Deflection (507)]], [[Elemental Bias (508)]]&lt;br /&gt;
|-&lt;br /&gt;
| a carved tanik bear totem || [[Natural Colors (601)]], [[Resist Elements (602)]], [[Self Control (613)]], [[Mobility (618)]]&lt;br /&gt;
|-&lt;br /&gt;
| a fused glass and onyx sphere || [[Cloak of Shadows (712)]], [[Melgorehn&#039;s Aura (913)]], [[Spirit Guard (1712)]]&lt;br /&gt;
|-&lt;br /&gt;
| a slit-pupiled gold and jade eye || [[Foresight (1204)]], [[Mindward (1208)]], [[Premonition (1220)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Khloake and Dagger, Daggers]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The items in the drawers can be used in combat as well as manipulated as you stand around just looking good.&lt;br /&gt;
The items in the case can be used in combat, also, but their other behaviors are a bit more sneaky.&lt;br /&gt;
The curved dagger is 5x and the alfange is also 5x, as well with fully unlocked flair.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the tall display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a curved dagger protruding from a sleek obsidian hilt || 5x, fully unlocked ||rowspan=&amp;quot;6&amp;quot;|[[dagger]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a wide-bladed dagger protruding from a smooth faewood hilt || ||rowspan=&amp;quot;5&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| a wickedly sharp knife protruding from a polished hazelwood hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a blue-grey stiletto protruding from a black witchwood hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a slim basilard protruding from a vine-etched kakore hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a spiral-etched dirk protruding from a sanguine-hued villswood hilt || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the chest of dark ironwood drawers you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a saw-edged alfange with a gold dragon-shaped hilt || 5x, fully unlocked||rowspan=&amp;quot;8&amp;quot;|[[dagger]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a long sharp knife with a bloodstained hilt || ||rowspan=&amp;quot;7&amp;quot;| 45&lt;br /&gt;
|-&lt;br /&gt;
| a polished forked dagger with a hollow silver hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a well-honed scramasax with a carmiln hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a tapered kidney dagger with a sapphire-set ivory hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a barely arced misericord etched with a dagger-pierced heart || &lt;br /&gt;
|-&lt;br /&gt;
| a vultite crescent dagger with a moonstone-set pommel || &lt;br /&gt;
|-&lt;br /&gt;
| a short vultite dirk with a carved rowan hilt || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ode to Resistance===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 19: a dilapidated wooden hut (go2 23815)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Ode To Resistance]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Material - [[Resistance]]&lt;br /&gt;
Steel - Crush&lt;br /&gt;
Bronze - Slash&lt;br /&gt;
Copper - Puncture&lt;br /&gt;
Black - Vacuum&lt;br /&gt;
Electrum - Electric&lt;br /&gt;
Cobalt - Cold&lt;br /&gt;
Scorched - Heat}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the scorched pine chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, heat resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some scorched black hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of scorched double leather || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some scorched black full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some scorched brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the cobalt blue steel chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, cold resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a set of cobalt blue brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of cobalt blue leather armor || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of cobalt-enameled field plate marred with dents and gashes || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of cobalt-hued ora ringmail || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large black chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, vacuum resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some obsidian-hued full plate embossed with a skeletal frame || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some inky black leather armor branded with astral runes || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some jet spiral-linked hauberk with mesh half-sleeves || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the shiny electrum chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, electrical resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some electrum-riveted dark leather brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a pale quilted leather arming coat buckled with electrum || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some chain hauberk of alternating ora and electrum links || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some ornamented plate armor with electrum dragon-scaled pauldrons || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the steel-studded crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, crush resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some steel full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of steel-link hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of steel-studded leathers || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some steel-studded brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the bronze-banded crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, slash resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a suit of bronze-swept fiery orange scalemail || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some lurid scarlet-enameled bronze plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some bronze-sheened emerald leather hunts || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some dark ora mesh hauberk lined with bronze leather || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the polished copper crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, puncture resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a knee-length coppery ora hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some autumnal-hued leather hunts buckled with copper || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of coppery green ora full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of copper-riveted splint armor || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crosswinds and Crosshairs===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 20: a weathered wood-planked wagon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Crosswinds and Crosshairs]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Higher-tier gnomish automatic crossbows can load 3 bolts (T1) or 5 bolts (T2). The bolts are still shot one at a time.&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the brass hooks you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[mechanical crossbow]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a wide-tillered ruic light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a glaes-plated heavy siege crossbow || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a sleek ruic heavy crossbow || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gear-covered heavy arbalest || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gear-etched light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a metal-plated ruic light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a light crystal-sighted crossbow ||5x, T1 ||[[light crossbow]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a heavy crystal-sighted crossbow ||5x, T1 ||[[heavy crossbow]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a mechanical light arbalest ||5x, T2 ||[[light crossbow]]|| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a mechanical heavy arbalest ||5x, T2 ||[[heavy crossbow]]|| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a silverworked ruic heavy crossbow || ||[[heavy crossbow]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gamac&#039;s Goods===&lt;br /&gt;
Last updated: 4/22/16&lt;br /&gt;
&lt;br /&gt;
Room 21: a leaning stone shop with a blackened metal roof&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Gamac&#039;s Goods, Front Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the crates you see:}}&lt;br /&gt;
{{sign|sign=The cases on the crate have the following details:&lt;br /&gt;
&lt;br /&gt;
Battered case: Plain&lt;br /&gt;
Canvas-covered kit: Tier 1&lt;br /&gt;
Wyrwood case: Tier 2&lt;br /&gt;
Metal case: Tier 2 with features&lt;br /&gt;
Lor case: Tier 2 with 5k weightless coin storage&lt;br /&gt;
Black alder kit: Tier 2 with 10k weightless coin storage and custom table}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gambling kit]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a battered leather case ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items of small size||not wearable||Plain ||30&lt;br /&gt;
|-&lt;br /&gt;
| a bone-inlaid wyrwood case || rowspan=&amp;quot;5&amp;quot;|shoulder/back-worn&amp;lt;br&amp;gt;functional||Tier 2|| 1500&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped metal case ||Tier 2 w/ features||5000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow lor case inlaid with feystone moonflowers ||Tier 2 w/ 5k weightless coin storage|| 8000&lt;br /&gt;
|-&lt;br /&gt;
| a dark olive canvas-covered kit ||Tier 1|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a veniom-latched black alder kit ||Tier 2 w/ 10k weightless coin storage/custom table||  15500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The more expensive the cards, the trickier they are!}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a deck of miniature red cards || 50 ||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of monogrammed cards || 1050||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of gold-foiled cards || 1550||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of rum-stained cards ||550||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a moss green warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| an onyx warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| a copper warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| a blood red warpaint jar ||10||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the display you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some blackened bone darts || ||[[arrow]]|| 15&lt;br /&gt;
|-&lt;br /&gt;
| some silvery fish spine darts || ||[[arrow]]|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a large blood red diamond || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a square-cut deep pink diamond || |||| 150&lt;br /&gt;
|-&lt;br /&gt;
| a lacquered maoral and fel wheel || |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a twisted purple linen turban || ||head-worn|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a long vaalin-link chaplet || ||head-worn|| 150&lt;br /&gt;
|-&lt;br /&gt;
| a cherry red silk bandana || ||head-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a distressed dark leather tricorne || ||head-worn|| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Gamac&#039;s Goods, Back Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the opened crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a lavender quartz-flecked crystal ||[[Mystic Focus (1711)]] |||| 20&lt;br /&gt;
|-&lt;br /&gt;
| a shadowy dark grey crystal ||[[Grasp of the Grave (709)]] |||| 17&lt;br /&gt;
|-&lt;br /&gt;
| a gold-flecked cinnabar crystal ||[[Celerity (506)]] |||| 14&lt;br /&gt;
|-&lt;br /&gt;
| a fractured milky amber crystal ||[[Bravery (211)]] |||| 20&lt;br /&gt;
|-&lt;br /&gt;
| a flat pure white crystal ||[[Strength (509)]] |||| 26&lt;br /&gt;
|-&lt;br /&gt;
| a red golvern dragonfly earcuff ||rowspan=&amp;quot;4&amp;quot;|[[Crystal holder]] ||ear-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a hollow-eyed eahnor skull ring || finger-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a porcelain doll head pendant || neck-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a coiling faenor dragon cuff || wrist-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a knee-length dark red justaucorps lined with golvern buttons || Pocketed:Exceptional (120-139)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 200&lt;br /&gt;
|-&lt;br /&gt;
| a stark white linen tunic split on the sides || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of fitted shadowy grey wool trousers || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of wide-cuffed sharkskin boots ||6x, fully unlocked, void flares, UAC ||foot-worn&amp;lt;br&amp;gt;functional|| 10000&lt;br /&gt;
|-&lt;br /&gt;
| some steel-knuckled ebon leather gloves ||5x, somewhat weighted, UAC ||hand-worn&amp;lt;br&amp;gt;functional|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a criss-crossed leather harness clasped with a splayed kraken || Pocketed:FLA (50-59)&amp;lt;br&amp;gt;any number of items of very small size||front-worn&amp;lt;br&amp;gt;functional|| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a gilt-framed ruby drop pendant || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a silk-tied carmine velvet reticule || Pocketed:Small (5-7)&amp;lt;br&amp;gt;a couple of items||wrist-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a corseted green silk gown bustled over ebon-striped skirts || ||[[Armor#Spell_Hindrance|AsG]]: 1|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| some thin-striped black silk stockings || ||pin-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of ruffle-edged black leather ankle-boots || ||ankle-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The greathelms on the rack are heavily padded to reduce critical wounds and offer moderate protection against:&lt;br /&gt;
&lt;br /&gt;
Dragon-sculpted: puncture&lt;br /&gt;
Imflass-winged: slash&lt;br /&gt;
Black rolaren: crush&lt;br /&gt;
Eahnor: heat&lt;br /&gt;
&lt;br /&gt;
Other items:&lt;br /&gt;
Sharkskin boots: 6x, void flares, and fully zested&lt;br /&gt;
Ebon leather gloves: 5x somewhat weighted and fully zested}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the helmet rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a dragon-sculpted golvern greathelm with fiery red scales ||puncture protection||rowspan=&amp;quot;4&amp;quot;|armor accessory; protects head and neck&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;4&amp;quot;|3000&lt;br /&gt;
|-&lt;br /&gt;
| an imflass-winged golden rolaren greathelm with a thick ora visor || slash protection&lt;br /&gt;
|-&lt;br /&gt;
| an etched black rolaren greathelm covered with interlocking hexagonal steel plates || crush protection&lt;br /&gt;
|-&lt;br /&gt;
| a visored eahnor greathelm crowned with gold-tipped flames || heat resistant&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drawing the Line===&lt;br /&gt;
Last updated: 4/27/16&lt;br /&gt;
&lt;br /&gt;
Room 22: a narrow brick store (go2 23819)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Drawing The Line]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=~~Welcome to Drawing the Line~~&lt;br /&gt;
&lt;br /&gt;
All the weapons for sale along the wall are more than what they seem.  Shop accordingly.&lt;br /&gt;
Yes, they are four times enchanted.  Stop asking me that.&lt;br /&gt;
Don&#039;t knock down any of the stuff on the beams.  You break it, you buy it.&lt;br /&gt;
The stuff on the walls play nicely with the stuff on the beams.  &lt;br /&gt;
Failure to read this sign voids all licenses and permits for future whining.&lt;br /&gt;
&lt;br /&gt;
AND NO SNOOPING!&lt;br /&gt;
&lt;br /&gt;
  ~K}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the thick beams you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a simple pincer-shaped tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spindle of steel wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a pearl-handled slender mithril tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| an oak-handled sturdy invar tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a compact blackened steel tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a slim polished silver tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spool of blackened wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of glass-studded wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spool of razor-sharp wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a coil of lightly oiled wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The hook-knifes on the shelf and pegs are all 4 times enchanted and locked, with the following flares:&lt;br /&gt;
&lt;br /&gt;
Diamond: vacuum&lt;br /&gt;
Gornar: impact&lt;br /&gt;
Zorchar: lightning&lt;br /&gt;
Rhimar: cold&lt;br /&gt;
Drakar: fire&lt;br /&gt;
&lt;br /&gt;
The golvern hook-knife and eahnor kubikiri are both 5 times enchanted, with plasma and disruption flares, respectively.  These two weapons are fully unlocked.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden shelf:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a rhimar-edged mithglin [[hook-knife]]&lt;br /&gt;
|50&lt;br /&gt;
|4x, cold flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a diamond-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a gornar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, vibe flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a zorchar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, lightning flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a drakar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, fire flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a short mithglin hook-knife&lt;br /&gt;
|30&lt;br /&gt;
|4x, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a teak-handled golvern hook-knife&lt;br /&gt;
|3000&lt;br /&gt;
|5x, garrote-hilt, plasma flares, fully unlocked&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the series of pegs:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a cross-hilted mithglin dagger&lt;br /&gt;
|30&lt;br /&gt;
|4x, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a zorchar-edged mithglin bodkin&lt;br /&gt;
|50&lt;br /&gt;
|4x, lightning flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a drakar-tipped mithglin dirk&lt;br /&gt;
|50&lt;br /&gt;
|4x, fire flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a gornar-tipped mithglin misericord&lt;br /&gt;
|50&lt;br /&gt;
|4x, vibe flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a rhimar-tipped mithglin poignard&lt;br /&gt;
|50&lt;br /&gt;
|4x, ice flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a slender diamond-tipped stiletto&lt;br /&gt;
|50&lt;br /&gt;
|4x, void flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a silver-hilted eahnor kubikiri&lt;br /&gt;
|3000&lt;br /&gt;
|5x, disruption flares, fully unlocked&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Drawing The Line, Workshop Loft]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nothing for sale&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 23: a grey brick building (go2 23820)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Smoke Screen]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a painted ceramic flagon || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a round mithril flask encased in a brushed leather wrap || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a stone jug with a leather-strung cap || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| an etched silver flask with a carved onyx mouthpiece || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a silver-trimmed black leather flask || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{container|container=In the glass bowl}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a gold star pendant with diamond tails ||rowspan=&amp;quot;5&amp;quot;|wearable mirror ||rowspan=&amp;quot;5&amp;quot;| 25&lt;br /&gt;
|-&lt;br /&gt;
| a stag-embossed mithril kilt pin &lt;br /&gt;
|-&lt;br /&gt;
| a silver stickpin with sapphire cabochons &lt;br /&gt;
|-&lt;br /&gt;
| a coral-bordered ivory cameo &lt;br /&gt;
|-&lt;br /&gt;
| a veniom-framed dark jade brooch &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the trunks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a fireleaf-inlaid carved oak pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a curved mossbark pipe with an ivory mouthpiece || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a long-stemmed oak and maple pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a thistle-etched brass pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a small black matchbook || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some emerald mint pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some beige rum pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some white coconut pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some scarlet cherry pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some dark hazelnut pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Smoke Screen, Back Room]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read plac&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The cigar tubes inside this case are rather unique. I am unable to reveal more.&lt;br /&gt;
:Management&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the stone hearth:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a thick dark brown cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a tapered forest green cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a thin light taupe cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a slender deep crimson cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a narrow almond-hued cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a burnished mahogany cigar tube ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||rowspan=&amp;quot;5&amp;quot;|holds lockpicks||rowspan=&amp;quot;4&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| a dark brown leather cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| a marbeled dark oak cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| an etched metal cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| a pearl-inlaid silver cigar tube || 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Covert Courier===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 1: a boarded-up decrepit warehouse (go2 23728)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Covert Couriers]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The stuffs on the worktable are not fer eatin&#039; or drinkin&#039;.&lt;br /&gt;
It&#039;s for putting in the food and drink of folks y&#039;don&#039;t like.&lt;br /&gt;
Thur&#039;s two diff&#039;rent kinds of poisons.  You figger &#039;em out.&lt;br /&gt;
If someone uses this stuff on you, take a quick swig from either of the phials.&lt;br /&gt;
Hopefully ya picked the right one t&#039;swig &#039;cause they onlies cure one kind each.&lt;br /&gt;
The bags&#039;n&#039;such in th&#039;cask are fer yer smugglin&#039; goods.&lt;br /&gt;
Be sure t&#039;analyze &#039;em &#039;fore ya use &#039;em.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the heavy cloth-draped worktable you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a muslin bag of pale yellow granules&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a glazed clay bottle&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a twisted silver bottle.&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a silken bag of powdery grey dust&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a skull-stamped silver flask&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a squat ceramic flask&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a small tin of powdered purple leaves&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a dark pouch of pale green powder&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a slim silvered phial&lt;br /&gt;
|25&lt;br /&gt;
|Antidote&lt;br /&gt;
|-&lt;br /&gt;
|a hammered copper phial&lt;br /&gt;
|25&lt;br /&gt;
|Antidote&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the old open ale cask you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Smuggling sack]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a darkened leather case ||rowspan=&amp;quot;10&amp;quot;| Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;10&amp;quot;|belt-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;10&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| a rough burlap sack &lt;br /&gt;
|-&lt;br /&gt;
| a weathered leather sack &lt;br /&gt;
|-&lt;br /&gt;
| a small oilskin loot sack &lt;br /&gt;
|-&lt;br /&gt;
| a small leather-bound box &lt;br /&gt;
|-&lt;br /&gt;
| a polished copper reliquary &lt;br /&gt;
|-&lt;br /&gt;
| a splintered oak box &lt;br /&gt;
|-&lt;br /&gt;
| a dappled grey loot sack &lt;br /&gt;
|-&lt;br /&gt;
| a lacquered velvet-lined case &lt;br /&gt;
|-&lt;br /&gt;
| a patched threadbare sack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Old Farmhouse===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Old Farmhouse, Side Yard]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered scrollworked illthorn runestaff&lt;br /&gt;
|20000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled faewood runestaff&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered braided rowan runestaff&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled fireleaf runestaff&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered twisted glowbark runestaff&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered braided ironwood runestaff&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled witchwood runestaff&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered twisted lor runestaff&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;LINK: [[Nerve Staves]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Old Farmhouse, Parlor]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a double-strapped dark leather bag&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged honey brown draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|20 sips minor nerve repair &lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged pale honey draught with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged pale amber elixir with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark ochre draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark amber elixir with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|10 sips major eye repair&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged golden brown draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark brown tonic with a simple wax stopper&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged milky white draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Cover Up===&lt;br /&gt;
Room 3: a narrow building&lt;br /&gt;
&lt;br /&gt;
(Updated 4/23/16)&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;[[Whisper cloak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Cover Up, Men&#039;s Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the short male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a satin-lined smoke grey paeline cloak || Pocketed:Huge (140-159)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 1100&lt;br /&gt;
|-&lt;br /&gt;
| a high-collared black wool cape ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a deep mocha wool longcoat&lt;br /&gt;
|-&lt;br /&gt;
| some thick black velvet robes &lt;br /&gt;
|-&lt;br /&gt;
| a split-tailed obsidian longcoat &lt;br /&gt;
|-&lt;br /&gt;
| a hooded dark silk robe&lt;br /&gt;
|-&lt;br /&gt;
| a black-on-grey bourde cassock with thick silver piping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the tall male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thick panther fur greatcloak ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined dark chestnut cloak&lt;br /&gt;
|-&lt;br /&gt;
| an iron grey silk cloak &lt;br /&gt;
|-&lt;br /&gt;
| a charcoal-hued overcoat adorned with silver-threaded knotwork&lt;br /&gt;
|-&lt;br /&gt;
| a sigil-covered crimson silk cape &lt;br /&gt;
|-&lt;br /&gt;
| a dark satin overcoat with ebon leather edging&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Cover Up, Women&#039;s Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the petite female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a crimson silk longcloak with gold-on-red jacquard edging || Pocketed:Huge (140-159)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 1100&lt;br /&gt;
|-&lt;br /&gt;
| a black velvet cape lined with deep plum silk ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a full black silk cloak with gem-studded serpentine designs &lt;br /&gt;
|-&lt;br /&gt;
| a deep russet coat with a ribbon-cinched waist&lt;br /&gt;
|-&lt;br /&gt;
| a rich burgundy chainsil cloak laced with dark velvet ribbon &lt;br /&gt;
|-&lt;br /&gt;
| a billowy sanguine cape adorned with star sapphire beading &lt;br /&gt;
|-&lt;br /&gt;
| a shadowy obsidian silk cloak trimmed with cormorant feathers &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the tall female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a high-collared dark crimson brocade cape ||rowspan=&amp;quot;7&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;7&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;7&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a cowled obsidian cloak with a black lace hem &lt;br /&gt;
|-&lt;br /&gt;
| a dark-toned sapphire flyrsilk cloak &lt;br /&gt;
|-&lt;br /&gt;
| some full umber and gold brocade robes &lt;br /&gt;
|-&lt;br /&gt;
| a velvet-lined deep emerald silk cloak &lt;br /&gt;
|-&lt;br /&gt;
| a pewter-threaded dark velvet pelisse&lt;br /&gt;
|-&lt;br /&gt;
| a sleek charcoal velvet cloak with ornamental silver trim &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Whisper Cloaks!&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your obsidian silk cloak and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This item can be altered, but it needs to remain a worn, LONG, container with some kind of a clasp, which should remain a singular item, and should be able to be flipped (ie: no frog closures).  In addition, the clasp portion of this cloak is fully alterable.  This clasp does NOT need to be included in the base/long of the item.  This cloak is Tier 0/2.  Original merchant: Xanai, Duskruin.&lt;br /&gt;
&lt;br /&gt;
Your cloak is not yet unlocked.  Any merchant can unlock this to the next tier.&lt;br /&gt;
  Available verbs:  fold, remove, tickle, touch, wear, whisper.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the obsidian silk cloak for you or have its pockets deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bloodriven Bowery===&lt;br /&gt;
Last updated: 4/27/16&lt;br /&gt;
&lt;br /&gt;
Room 8: a dark stone building (go2 23754)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bloodriven Bowery, Front]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The quivers on the mannequins have been modified slightly and should fit snugly around your thigh.  Some of the fletchings have also been modified and will provide flares to your arrows.&lt;br /&gt;
Silvery blue-flecked ~ Mana&lt;br /&gt;
Russet-colored raptor ~ Heat&lt;br /&gt;
Brilliant indigo macaw ~ Impact&lt;br /&gt;
Emerald green amazon ~ Vacuum&lt;br /&gt;
Snowy white cockatoo ~ Cold&lt;br /&gt;
Blue griffin ~ Electricity}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the splintered crate:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a vial of pearlescent paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of smoky mocha paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of metallic grey paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of mint-swirled paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of stark white paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of nacreous black paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of plum and copper paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of vivid emerald paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of ivory and jet paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of gilded indigo paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the barrels you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of pewter-on-pearl fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of iridescent jade fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of silver-washed fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of ash penguin fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of blue griffin fletchings ||electricity flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of snowy white cockatoo fletchings ||cold flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of emerald green amazon fletchings ||vacuum flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of brilliant indigo macaw fletchings ||earth flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of russet-colored raptor fletchings ||fire flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of silvery blue-flecked fletchings ||mana flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the patched canvas mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a deeply hooded ecru suede jerkin split at the waist || ||front-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of taupe suede boots plated in metal || ||foot-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| an asymmetric smoky indigo chainsil tunic || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| some quilted slate wool leggings with thin silk stripes || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a metal-banded dark leather thigh-quiver || Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||thigh-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the dusty pine mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some aubergine suede pants set with panels of dark lace || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a silver-ringed black leather thigh-quiver || Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||thigh-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
| a scallop-edged linen tunic with flared sleeves || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of black leather boots with mithril toe-guards || ||foot-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a back-slit charcoal linen jacket || Pocketed:Very large (80-99)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bloodriven Bowery, Back]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The trinkets on this shelf will aid you in combat in the following ways:&lt;br /&gt;
&lt;br /&gt;
Earcuff - Ranged Weapons&lt;br /&gt;
Lacewood Pendant - Dodging&lt;br /&gt;
Anklet - Agility}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the gnarled oak shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a smooth lacewood disc pendant ||+5 dodge bonus, crumbly|||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a curved earcuff of tiny crystalline droplets ||+5 ranged bonus, crumbly |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung dark horn anklet ||? (previous version was +3 agility, not rechargeable) |||| 125&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the pine shelf:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of gornar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of drakar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of rhimar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of zorchar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The lapis-tinted bow and ivory longbow on the rack are both five times enchanted.  The antler-carved longbow is 6x (+27) and is made from standard ipantor.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the warped pine rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an antler-carved slender ipantor longbow || ||[[long bow]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory ruic longbow inlaid with nacreous jet branches || ||[[long bow]]|| 1500&lt;br /&gt;
|-&lt;br /&gt;
| a lapis-tinted ruic bow traced in filigree along the limbs || || || 1500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The trinkets in this sack will give combat bonuses in the following ways:&lt;br /&gt;
&lt;br /&gt;
Veniom-traced Ring - Ambush/Dodge/Agility&lt;br /&gt;
Arrow Earring - Perception/Ranged/Dexterity&lt;br /&gt;
Monir Band - Stalking and Hiding/Ambush/Strength&lt;br /&gt;
Arrowhead Pendant - Stalking and Hiding/PF/Strength&lt;br /&gt;
Braided Wristlet - PF/Dodge/Dexterity}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the dark leather sack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thin veniom-traced ring || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a yew-encased arrowhead pendant || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a diamond-tipped arrow earring || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a braided moss green leather wristlet || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a wide monir band imbedded with a tiny bullseye || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bare Aggression===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 9: a roguh-hewn knotty pine hall (go2 23756)&lt;br /&gt;
&lt;br /&gt;
;Posted 08/22/2015 by GM Wyrom&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Looks like the entire shop, Bare Aggression, is not accurate. None of the wares were suppose to be unlocked. Most of you are buying the same sets because they are the best ones, but many of them aren&#039;t unlocked. Also the 5x ones are not priced right. Most everything in this shop is priced too low. Like way too low.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not going to confiscate any of the broken items, but I&#039;m going to be adjusting their prices and making sure SOME are unlocked with additional bloodscrip costs. So I guess anyone that got them cheap, you lucked out. We&#039;re not going to be unlocking any of the locked ones purchased before I update this shop. But if you want a refund for any that aren&#039;t unlocked, please ASSIST and reference this post.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Posted 08/22/2015 by GM Wyrom&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Okay.&lt;br /&gt;
&lt;br /&gt;
Prices in this shop are in line with the pricing of 4x equipment at this event. The golvern-buckled/golvern-toed are 5x, everything else is 4x. All the flares are the same as they were, but the razern is lightly crit weighted like razern normally is. Everything is locked except for the the two 5x pieces and are in line with our other 5x equipment prices at this event.&lt;br /&gt;
&lt;br /&gt;
Like I said earlier, if you got a set prior to this update, you&#039;re free to keep them as is. If you&#039;d like a refund, please ASSIST and reference the last post or this post.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bare Aggression]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the equipment rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather steel-toed boots&lt;br /&gt;
|100&lt;br /&gt;
|4x, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather steel-buckled gloves&lt;br /&gt;
|100&lt;br /&gt;
|4x, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather gornar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, vibe flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather gornar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, vibe flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather rhimar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, ice flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather rhimar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, ice flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather drakar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, fire flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather drakar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, fire flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather zorchar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, lightning flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather zorchar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, lightning flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather golvern-toed boots&lt;br /&gt;
|2500&lt;br /&gt;
|5x, grapple flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather golvern-buckled gloves&lt;br /&gt;
|2500&lt;br /&gt;
|5x, grapple flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather kelyn-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, unbalance flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather kelyn-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, unbalance flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather copper-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, acid flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather copper-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, acid flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather rolaren-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, disintegration flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather rolaren-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, disintegration flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather razern-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, lcw, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather razern-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, lcw, scripted&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Prior to 8/22 the Razern, Rolaren, Copper, and Kelyn items were all 5x, and the razern items were somewhat-crit weighted&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the low table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pair of supple black leather veil iron-buckled gloves ||6x, fully unlocked, disintegration flares ||UAC gloves|| 12500&lt;br /&gt;
|-&lt;br /&gt;
| a pair of glossy black leather veil iron-toed boots ||6x, fully unlocked, disintegration flares ||UAC boots|| 12500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Two-Story House===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Two-Story House, Entryway]&#039;&#039;&#039;&lt;br /&gt;
*metal door = out&lt;br /&gt;
*crystal door = [[#Cut and Dried|Cut and Dried]]&lt;br /&gt;
*hallway = kitchen&lt;br /&gt;
*stairway = [[#Accessories of Crime|Accessories of Crime]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Two-Story House, Kitchen]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the kitchen island:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
|-&lt;br /&gt;
|a plate of gingerbread cookies&lt;br /&gt;
|-&lt;br /&gt;
|a covered basket of croissants&lt;br /&gt;
|-&lt;br /&gt;
|a tray of freshly baked cinnamon rolls glazed with honey&lt;br /&gt;
|-&lt;br /&gt;
|a chilled pitcher of milk&lt;br /&gt;
|-&lt;br /&gt;
|a delicate porcelain teapot set on an iron trivet&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cut And Dried====&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the apothecary rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a rounded bronze tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a round brown tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a slim copper tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a pristine white tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a petite red tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a textured green tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bezel-cut silver tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a pebbled black tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a glossy black tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a squared-off metal tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|an oval brass tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a small packet of cigar leaf wrappers&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the polished glass-topped case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a smooth vultite cigar cutter || |||| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth golvern cigar cutter || |||| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth mithglin cigar cutter || |||| 30&lt;br /&gt;
|-&lt;br /&gt;
| a smooth mithril cigar cutter || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a smooth faenor cigar cutter || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a smooth steel cigar cutter || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a smooth vaalorn cigar cutter || |||| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories Of Crime====&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the sleek ebonwood case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a filigreed silver poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a heavy gold poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a black-worked mithril poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a wrought bronze poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a slim ora poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a rounded gold poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a smooth silver poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a sleek ebony poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a silvered faenor poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a delicate mithril poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the velvet-lined basket you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a kelyn-bound hairpin ||rowspan=&amp;quot;10&amp;quot;|[[Lockpick]]|| 130&lt;br /&gt;
|-&lt;br /&gt;
| a twined mithril wire ||  102&lt;br /&gt;
|-&lt;br /&gt;
| an alum-edged myklian scale shard ||  112&lt;br /&gt;
|-&lt;br /&gt;
| a veniom-traced hairstick ||  106&lt;br /&gt;
|-&lt;br /&gt;
| a vaalin-wrapped hairstick ||  150&lt;br /&gt;
|-&lt;br /&gt;
| a braided gold wire || 100&lt;br /&gt;
|-&lt;br /&gt;
| a pointed steel corkscrew || 100&lt;br /&gt;
|-&lt;br /&gt;
| a delicate ivory tine || 101&lt;br /&gt;
|-&lt;br /&gt;
| a polished glaes corkscrew || 105&lt;br /&gt;
|-&lt;br /&gt;
| a golvern-tipped hairpin || 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Flash of Strength===&lt;br /&gt;
Last updated: 4/22/16&lt;br /&gt;
&lt;br /&gt;
Room 3: a large wooden structure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in all rooms in this shop are fully unlocked with [[Anfelt scripts]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Reception]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get pot&lt;br /&gt;
&lt;br /&gt;
You pour yourself a bowl of spicy lamb stew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the oak table:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
|-&lt;br /&gt;
|a pint of sack mead&lt;br /&gt;
|-&lt;br /&gt;
|a stein of cream stout&lt;br /&gt;
|-&lt;br /&gt;
|a shot of well-aged whiskey&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Defense]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in this room are 5x enchanted unless otherwise noted.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The accent metal will identify which one with the exception of the following:&lt;br /&gt;
Hauberk (6x) ~ plasma&lt;br /&gt;
Corselet ~ acid&lt;br /&gt;
Plate ~ vacuum&lt;br /&gt;
Haubergeon ~ vacuum&lt;br /&gt;
Hardened Breastplate ~ vacuum&lt;br /&gt;
Robes (6x) ~ steam&lt;br /&gt;
Buffcoat ~ cold&lt;br /&gt;
Cuirass ~ acid&lt;br /&gt;
Buckler ~ vacuum&lt;br /&gt;
Illthorn Heater(6x) ~ disintegrate}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some polished vultite haubergeon with a crimson sheen ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 15|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite chain corselet with jet-tipped tassets ||acid ||[[Armor#Spell_Hindrance|AsG]]: 13|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| some ebon leather brigandine plated with drakar scales ||fire ||[[Armor#Spell_Hindrance|AsG]]: 12|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a layered mithril jazerant with rhimar-plated links ||cold ||[[Armor#Spell_Hindrance|AsG]]: 14|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of etched mithril field plate with faenor inlay ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 20|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a fitted imflass breastplate inlaid with zorchar panels ||lightning ||[[Armor#Spell_Hindrance|AsG]]: 17|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some hammered mithglin half-plate trimmed with strips of gornar ||earth ||[[Armor#Spell_Hindrance|AsG]]: 19|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some polished golvern chain hauberk inset with silvers of onyx ||6x, plasma ||[[Armor#Spell_Hindrance|AsG]]: 16|| 12000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a slashed leather jerkin buttoned with onyx-set drakar buttons ||fire ||[[Armor#Spell_Hindrance|AsG]]: 5|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a buffed leather aketon secured with gornar fastenings ||earth ||[[Armor#Spell_Hindrance|AsG]]: 8|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a hardened leather breastplate edged with mithril ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 9|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a layered leather cuirass edged with mithril scales ||acid ||[[Armor#Spell_Hindrance|AsG]]: 10|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| some thick indigo velvet robes stitched with silver arabesques ||6x, steam ||[[Armor#Spell_Hindrance|AsG]]: 1|| 11500&lt;br /&gt;
|-&lt;br /&gt;
| an oiled leather buffcoat lined with icy blue linen ||cold ||[[Armor#Spell_Hindrance|AsG]]: 6|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some aged quilted leather laced with zorchar-tipped cording ||lightning ||[[Armor#Spell_Hindrance|AsG]]: 7|| 3500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the shelving you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thick oval steel mantlet inlaid with strips of gornar ||earth ||tower [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a varnished faewood heater banded with rhimar ||cold ||medium [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a convex domed orase buckler studded with polished vultite ||vacuum ||small [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a round vultite shield set with a zorchar boss ||lightning ||medium [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithril aegis edged with drakar braiding ||fire ||large [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a lacquered illthorn heater set with golvern studs ||6x, disintegrate ||medium [[shield]]|| 13000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Arms]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in this room are 5x enchanted unless otherwise noted.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The metal will identify which one with the exception of the following:&lt;br /&gt;
Orase ~ mana&lt;br /&gt;
Faewood ~ acuity&lt;br /&gt;
Guisarme ~ disintegrate&lt;br /&gt;
Flamberge ~ vacuum&lt;br /&gt;
Arming sword (6x) ~ acid&lt;br /&gt;
Bulawa ~ vacuum&lt;br /&gt;
Morning Star ~ Plasma&lt;br /&gt;
Hook-knife ~ Steam&lt;br /&gt;
Knuckle-duster (6x) ~ Acid}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the iron-bound barrel:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a spiraled orase runestaff inlaid with flecks of mithglin&lt;br /&gt;
|2500&lt;br /&gt;
| +2 Mana flares&lt;br /&gt;
|-&lt;br /&gt;
|a polished faewood runestaff capped with a faenor sphere&lt;br /&gt;
|2500&lt;br /&gt;
|4x Acuity flares&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the casks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a curved vultite guisarme with a spiraled orase shaft ||disintegrate ||[[halberd]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a serrated drakar pike with a polished ironwood shaft ||fire ||[[lance]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a jet-hilted vultite flamberge with a rippled blade ||vacuum ||[[flamberge]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow mithril short sword inlaid with swirls of zorchar ||lightning ||[[short sword]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithglin handaxe edged with hammered rhimar ||cold ||[[handaxe]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a wide imflass broadsword edged in gornar ||earth ||[[broadsword]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a polished rolaren arming sword etched with arabesque patterns ||6x, acid ||[[longsword]]|| 13000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the deep long crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a sharpened mithglin troll-claw with drakar-studded leather ||fire ||[[troll-claw]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a smooth iron blackjack banded with rhimar ||cold ||[[blackjack]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite katar with zorchar crosspieces ||lightning ||[[katar]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithril hook-knife inlaid with glaes ||steam ||[[hook-knife]]|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a crude steel knuckle-duster plated with vultite ||6x, acid ||[[knuckle-duster]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the deep wooden crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a bladed vultite bulawa with a leather-wrapped ironwood haft ||vacuum ||[[mace]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a leather-wrapped mithril morning star studded with vultite ||plasma ||[[morning star]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a polished steel hammerbeak spiked with zorchar ||lightning ||[[war hammer]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow steel cinquedea inlaid with drakar flames ||fire ||[[dagger]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Additions]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The metal will identify which one with the exception of the following:&lt;br /&gt;
Coif ~ disintegrate&lt;br /&gt;
Bascinet ~ vacuum&lt;br /&gt;
Arming cap ~ plasma&lt;br /&gt;
Vambraces ~ steam&lt;br /&gt;
Brassard ~ acid}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the top shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a polished steel great bascinet with a vultite-inlaid skull ||vacuum ||rowspan=&amp;quot;2&amp;quot;|armor accessory; protects head and neck&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;2&amp;quot;| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a mesh imflass coif of narrow woven links ||disintegrate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the bottom shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an etched mithril kettle hat with a wide drakar-edged brim ||fire ||rowspan=&amp;quot;3&amp;quot;|armor accessory; protects head&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;3&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
| a leather arming cap studded with golvern ||plasma &lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite burgonet fixed with a narrow zorchar fin ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the iron-bound trunk you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some flexible mithglin chausses of woven gornar-plated links ||earth ||armor accessory; protects legs&amp;lt;br&amp;gt;leg-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| some layered vultite cuisses hinged with rhimar studs ||cold ||armor accessory; protects legs&amp;lt;br&amp;gt;leg-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| some polished vultite brassards etched with arabesques ||acid ||armor accessory; protects arms&amp;lt;br&amp;gt;arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some polished mithglin vambraces edged with glaes ||steam ||armor accessory; protects arms&amp;lt;br&amp;gt;arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spellbound===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 16: a narrow space&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=On the shelf you&#039;ll find containers for your jewels and alchemy ingredients and some very fancy books.  In the crate you will find some magical wands that you can use once a day and some magic-filled puzzles.  Look inside the crate for more information.  Look around the bricks for some special papers and some very old moon phase necklaces.&lt;br /&gt;
&lt;br /&gt;
(Note: The moon phase necklaces are fluff only, and are just a very old item of which only a few exist.)}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the brick you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a silver necklace dangling a platinum-caged star ruby || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a white gold necklace dangling a platinum-caged moonstone || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a black steel necklace dangling a platinum-caged opal || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Behind the brick you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a ripped beige paper || ||First Person:  Mirage-like distortions surround you as you prepare the [Spell Name] spell...&amp;lt;br&amp;gt;Third Person:  Mirage-like distortions surround XXX as she prepares a spell...&amp;lt;br&amp;gt;Hidden or Invisible:|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a stained pale blue note || ||First Person:  You hum a short tune as you softly croon a lullaby...&amp;lt;br&amp;gt;Third Person:  XXX hums a short tune as she softly croons a lullaby...&amp;lt;br&amp;gt;Hidden or Invisible:  You hear a short tune being hummed, followed by the crooning sound of a lullaby.&amp;lt;br&amp;gt;Specific Spell Restriction:  1005|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a creased multi-colored parchment || ||First Person:  You whisper quietly as your skin briefly cycles between colors of spring green and autumnal browns and golds...&amp;lt;br&amp;gt;Third Person:  XXX whispers quietly as her skin briefly cycles between colors of spring green and autumnal browns and golds...&amp;lt;br&amp;gt;Hidden or Invisible:  You hear a faint whisper.&amp;lt;br&amp;gt;Specific Spell Restriction:  601|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a smooth gold-inked palimpest || ||First Person:  Calling upon your patron, you chant a short Benediction of accurate aim and strong weapon arms...&amp;lt;br&amp;gt;Third Person:  Calling upon her patron, XXX chants a short Benediction of accurate aim and strong weapon arms...&amp;lt;br&amp;gt;Hidden or Invisible:&amp;lt;br&amp;gt;Specific Spell Restriction:  307|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a faded black-edged papyrus || ||First Person:  Your hands fade to complete transparency as you intone the Invisibility spell...&amp;lt;br&amp;gt;Third Person:  XXX&#039;s hands fade to complete transparency as she intones a spell...&amp;lt;br&amp;gt;Hidden or Invisible:&amp;lt;br&amp;gt;Specific Spell Restriction:  916|| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the diapidated wooden shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a gold-banded short glass jar || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||100-ct|| 250 &lt;br /&gt;
|-&lt;br /&gt;
| a hexagonal golden glass bottle || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||100-ct|| 250 &lt;br /&gt;
|-&lt;br /&gt;
| a vaalin-banded square glass jar || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||50-ct|| 100 &lt;br /&gt;
|-&lt;br /&gt;
| a silver-hued tall glass bottle || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||50-ct|| 100 &lt;br /&gt;
|-&lt;br /&gt;
| a gold-spined thick leather codex ||heavily scripted |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| an enruned leather-bound tome ||heavily scripted |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
&lt;br /&gt;
The wand/rod/baton can be used once a day.&lt;br /&gt;
Enruned witchwood rod: 507, 508, 905&lt;br /&gt;
Sigil-encised wand: 1705, 1712, 1701&lt;br /&gt;
Heavy crystal baton: 1720, 1711&lt;br /&gt;
&lt;br /&gt;
Magic-filled puzzles contain 20 charges of each spell, but must be solved to unlock their power:&lt;br /&gt;
Sphere: 211, 509, 506&lt;br /&gt;
Pyramid: 101, 107, 508&lt;br /&gt;
Cube: 202, 503, 507}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the rune-covered wooden crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a heavy crystal baton || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| a sigil-incised golden wand || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| an enruned witchwood rod || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| a striated wooden sphere || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
| a small oak pyramid || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
| a silk-covered cube || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Written Word===&lt;br /&gt;
Last updated: Shop new April 2016&lt;br /&gt;
&lt;br /&gt;
Room 2: a small shop with a book-shaped sign&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the dark maple counter you see:}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=I, Qaril, can create a custom journal for you.  You need only to select a cover and a sheaf of pages from the bookcase.  (Each completed volume will have fifty pages.)  I can make five types of books (book, notebook, journal, volume, and folio), so be sure to ASK me about the one you are most interested in.  Please note that only I can bind these papers into a cover.  If you buy some, make sure I fix it up for you.  If you leave Bloodriven Village before I&#039;ve worked with them, they will be useless.}}&lt;br /&gt;
&#039;&#039;&#039;Placard:&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Some obscure details about my wares:&lt;br /&gt;
&lt;br /&gt;
Be aware when writing that the spoken and written word are closely linked.&lt;br /&gt;
&lt;br /&gt;
You must have a quill to write, but it need not be a quill purchased here.  Inkpots are not necessary, as the pages have a magical element to them.&lt;br /&gt;
&lt;br /&gt;
You may erase what you&#039;ve written by CLEANing the page.&lt;br /&gt;
&lt;br /&gt;
You may TEAR the page to *permanently* remove it from the book.&lt;br /&gt;
&lt;br /&gt;
PUSH, TURN, and FLIP will allow you to work with the individual pages.}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the cloth-lined chest you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pale pink paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of sea green paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of sky blue paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of snow white paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of silvery paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of creamy vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pale vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of yellowed vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of ivory parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pure white parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of age-dark parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a thin black leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a narrow crimson leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a dark silk-wrapped cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a deep blue cloth-bound cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a small white suede cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a twilight grey leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a bright yellow fabric-bound cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a slim forest green leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a large ocean blue suede cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a silver-worked black leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gold-inlaid white leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the ebony bookcase you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a black silk ribbon bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a white silk ribbon bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| an embossed black leather bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a smooth brown leather bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a long silver feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a slender green feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a slender blue feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy black feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a long crimson feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy white feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Pay Events]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bloodriven_Village_-_Historical&amp;diff=79039</id>
		<title>Bloodriven Village - Historical</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bloodriven_Village_-_Historical&amp;diff=79039"/>
		<updated>2016-04-27T16:28:16Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Bloodriven Bowery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;APRIL 24: SHOP INVENTORY IS UP TO DATE WITH MANY MISSING DETAILS.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Editors: Please add a &amp;quot;Last revised: {date}&amp;quot; just below the shop section and put removed items on the [[Bloodriven Village archive|archive page]].&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;!--As a general heads up, inventory MAY change between runs.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bloodriven Village&#039;&#039;&#039; is where [[Duskruin Arena]] is located.  All purchases are made with [[bloodscrip]].&lt;br /&gt;
*[http://i.imgur.com/ZZWWOdj.png Bloodriven Village Map by Rozy]&lt;br /&gt;
*[[Bloodriven Village archive]] lists removed items.&lt;br /&gt;
*[http://forum.gsplayers.com/showthread.php?94957-Bloodriven-Village-Shops Teiana&#039;s shop listing] (out of date)&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Quests%60Sagas%60Events/Duskruin%20Arena/view Duskruin Arena Officials folder]&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
==Shops==&lt;br /&gt;
===The Mar and Scar===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 13: a stucco-faced dark stone building&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Threshold]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the red marple counter:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a thin silver needle&lt;br /&gt;
| 50&lt;br /&gt;
|Piercing Needle&lt;br /&gt;
|-&lt;br /&gt;
| an opaque glass of aged whiskey&lt;br /&gt;
| 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Inked]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Stock tattoos: 25,000 silvers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Pierced]&#039;&#039;&#039;	&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The trinkets in the treasure chests are jewelry made for piercing. What you will receive is random. The shoddy jewelry is lower quality, while the ornate finery is much higher quality.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the treasure chest:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	a pile of ornate finery	&lt;br /&gt;
|	10	&lt;br /&gt;
|	Random &amp;quot;nice&amp;quot; piercing jewelry&lt;br /&gt;
|-	&lt;br /&gt;
|	a heap of shoddy jewelry	&lt;br /&gt;
|	10	&lt;br /&gt;
|	Random &amp;quot;junk&amp;quot; piercing jewelry&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Incised]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The razors will permanently scar you. They all will break after a certain number of uses. The iron are made the poorest and won&#039;t last long. The invar are crafted much better than the others and will last longer. The rolaren are pristine and will last forever.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LINK: [[Scarring razor]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the glass display case:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	a primitive iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a pitted iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a crude iron razor	&lt;br /&gt;
|	25	&lt;br /&gt;
|	Poor quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a blackened steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a brushed steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a blued steel razor	&lt;br /&gt;
|	50	&lt;br /&gt;
|	Average quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	an alum-swept invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a curved invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a reinforced invar razor	&lt;br /&gt;
|	125	&lt;br /&gt;
|	Good quality scarring razor&lt;br /&gt;
|-	&lt;br /&gt;
|	a pristine rolaren razor	&lt;br /&gt;
|	5000	&lt;br /&gt;
|	Permanent scarring razor&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Mar and Scar, Concealed]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The items on the mannequin are WoundedWear and unlocked.  Price increases based on unlock, tier 1 is 1000 bloodscrip and tier 2 is 2500 bloodscrip.&lt;br /&gt;
The items in the chest are ChaosJewelry.  Price increases based on unlock, tier 0 (locked) is 100 bloodscrip, tier 1 is 1000 bloodscrip, and tier 2 is 2500 bloodscrip.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large treasure chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[ChaosJewelry]]&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a bright silver bracelet accented with a diamond || ||wrist-worn&amp;lt;br&amp;gt;functional|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a bright silver ring accented with an emerald || ||finger-worn&amp;lt;br&amp;gt;functional|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a dull gold amulet crested with diamond || ||neck-worn&amp;lt;br&amp;gt;functional|| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the short faded mannequin you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[WoundedWear]]&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a supple faded leather hood || ||head-worn|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some thin spectacles || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some leather goggles || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a faded leather jacket || Pocketed:&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a leather gorget || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a leather aventail || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a red silk bowtie || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a green silk scarf || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a blue silk cravat || |||| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a pair of dark leather gloves || ||hand-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a white cotton shirt || ||layerable|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some supple faded leather boots || ||foot-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some thick faded leather armbands || ||arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some baggy faded leather pants || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;a couple of items of very small size||leg-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rock Solid===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 23: an angular granite-covered wagon (Narost Rm#: 23822)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Rock Solid]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read sign&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Welcome to Rock Solid!&lt;br /&gt;
&lt;br /&gt;
:Goods on the runestaff display and weapon stand are Realm Weaponry.  They change what kinda elements they shoot dependin&#039; on where you are.  They are all enchanted five times, except the glowbark and fireleaf, which are their natural enchantment.  Useful stuff!&lt;br /&gt;
&lt;br /&gt;
:The longbows on the rack are enchanted five times and load wands of the suitable element.  The ruic yumi is enchanted six times and will load any kinda wand.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the bow rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A golvern-bound darkened ruic yumi	&lt;br /&gt;
|	15000	&lt;br /&gt;
|	6x, unrestricted wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A rhimar-runed pale ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, cold wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A drakar-runed dark ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, fire wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|	A zorchar-runed silvery ruic longbow	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, lightning wand loading&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the runestaff display:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A twisted russet fireleaf staff	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	+22, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A glaes-banded silvery lor staff	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A gold-sheened glowbark runestaff	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	+22, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A glaes-tiled dark illthorn runestaff&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the weapon stand:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of rolaren-toed boots	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of rolaren-studded gauntlets	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A speckled black kelyn mace	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A mottled green kelyn morning star&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|	A massive golvern sledgehammer	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A slender rolaren-tipped warlance	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A folded silvery rolaren wakizashi	&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-	&lt;br /&gt;
|	A dual-bladed black rolaren waraxe&lt;br /&gt;
|	2000	&lt;br /&gt;
|	5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|       An enruned black rolaren warblade&lt;br /&gt;
|       2000&lt;br /&gt;
|       5x, realm flaring&lt;br /&gt;
|-&lt;br /&gt;
|	A pair of eonake-toed boots	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A pair of eonake-studded gauntlets	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A sturdy eonake-tipped lance	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A spiked eonake morning star&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-&lt;br /&gt;
|	A silver-runed eonake waraxe	&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-	&lt;br /&gt;
|	A jet-inset silvery eonake sledgehammer&lt;br /&gt;
|	2500	&lt;br /&gt;
|	5x, realm flaring, sanctified&lt;br /&gt;
|-								&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Mist Opportunity===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 16: a dark shop&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Some of my special weapons that have been fully unlocked.&lt;br /&gt;
Gladius (short sword) - 5x, disruption&lt;br /&gt;
Falx (twohanded sword) - 5x, grapple&lt;br /&gt;
Cleaver (handaxe) - 5x, plasma&lt;br /&gt;
Flyssa (broadsword) - 5x, acid&lt;br /&gt;
Kozuka (dagger) - 6x, disintegrate&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*-* Fana, Owner *-*&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the ebon-edged glass case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a serpentine-hilted dark rolaren falx ||5x, grapple ||[[twohanded sword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a silver-runed blackened vultite gladius ||5x, disruption ||[[short sword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a rolaren flyssa with a thick witchwood hilt ||5x, acid ||[[broadsword]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a crescent-shaped dark golvern cleaver ||5x, plasma ||[[handaxe]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a deep crimson eahnor kozuka ||6x, disintegrate ||[[dagger]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the weapon rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a silver-riveted ono || ||[[handaxe]]|| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| a blackened faenor pata || ||[[katar]]|| 75 &lt;br /&gt;
|-&lt;br /&gt;
| a saw-edged sica with a dark stone pommel || ||[[short sword]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
| a black mithril machete with a skull-shaped pommel || ||[[falchion]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| a silver vultite hook-knife with an onyx knuckle-guard || ||[[hook-knife]]|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| a vultite slasher with geometric blade-etchings || ||[[katar]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a pitted parazonium with a braided leather grip || ||[[dagger]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
| a thick black vultite tabar || ||[[battle axe]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the hooks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a slender vultite koncerz with a wrapped metal guard || ||[[estoc]]|| 300 &lt;br /&gt;
|-&lt;br /&gt;
| a vultite tachi with a scarab-set pommel || ||[[longsword]]|| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| a dark ora kama || ||[[scimitar]]|| 60 &lt;br /&gt;
|-&lt;br /&gt;
| a black leather-hilted mithglin mortuary sword || ||[[backsword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a smoke grey mithril kaskara with an embossed leather grip || ||[[longsword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a faenor warsword with ruby-inset quillons || ||[[bastard sword]]|| 150 &lt;br /&gt;
|-&lt;br /&gt;
| a dark leather-hilted mithril knife || ||[[dagger]]|| 50 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Under the Counter===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 17: a tidy establishment&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Under the Counter]&#039;&#039;&#039; (go2 23810)&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The potables contain 3 sips each of the following magic to aid you in your roguish endeavors:&lt;br /&gt;
 &lt;br /&gt;
Stout  ~  Phoen&#039;s Strength&lt;br /&gt;
Gin  ~  Spirit Strike&lt;br /&gt;
Bourbon  ~  Bravery&lt;br /&gt;
Whiskey  ~  Empathic Focus&lt;br /&gt;
Cider  ~  Dauntless&lt;br /&gt;
Scotch  ~  Celerity&lt;br /&gt;
Liquor  ~  Mystic Focus&lt;br /&gt;
Vodka  ~  Heroism&lt;br /&gt;
Porter  ~  Self Control}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the counter you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a decanter of dark green liquor ||[[Mystic Focus (1711)]] ||rowspan=&amp;quot;8&amp;quot;|3 sips|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a tall glass of foamy rich porter ||[[Self Control (613)]] || 100&lt;br /&gt;
|-&lt;br /&gt;
| a mug of cloudy hard cider ||[[Dauntless (1606)]] ||100&lt;br /&gt;
|-&lt;br /&gt;
| a shot of spicy vodka ||[[Heroism (215)]] ||250&lt;br /&gt;
|-&lt;br /&gt;
| a glass of smoky scotch ||[[Celerity (506)]] || 50&lt;br /&gt;
|-&lt;br /&gt;
| a jigger of distilled gin ||[[Spirit Strike (117)]] ||50&lt;br /&gt;
|-&lt;br /&gt;
| a snifter of clear whiskey ||[[Empathic Focus (1109)]]|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a stein of frothy stout ||[[Phoen&#039;s Strength (606)]] || 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Under the Counter]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read plaque&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Wear one of these items around your neck and allow its shadows to make you invisible a time or three. The shadows will remain even after the magic has been depleted.&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the tall oak cabinet you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a simple gold emblem on a serpentine chain || rowspan=&amp;quot;9&amp;quot;|neck-worn&amp;lt;br&amp;gt;functional|| rowspan=&amp;quot;9&amp;quot;|25&lt;br /&gt;
|-&lt;br /&gt;
| a solid bronze medallion on a black cord &lt;br /&gt;
|-&lt;br /&gt;
| a twisted copper amulet set with a small plack pearl &lt;br /&gt;
|-&lt;br /&gt;
| a silver herringbone chain with a moonstone cameo &lt;br /&gt;
|-&lt;br /&gt;
| a small smooth bone orb hung on an ora chain &lt;br /&gt;
|-&lt;br /&gt;
| a fragile silver necklace dangling a smoky topaz teardrop &lt;br /&gt;
|-&lt;br /&gt;
| a double-strung black pearl chaplet &lt;br /&gt;
|-&lt;br /&gt;
| a misshapen onyx talisman on a black silk cord &lt;br /&gt;
|-&lt;br /&gt;
| a pale grey alum token hung from a short cord &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some knee-high kidskin boots back-laced through rolaren eyelets || ||foot-worn|| 18&lt;br /&gt;
|-&lt;br /&gt;
| a pair of soft dark leather pants laced with plaited cord || ||leg-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| some sable calfskin gloves lined with grey fox fur || ||hand-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a bell-sleeved pearl grey silk blouse with a keyhole neckline || ||chest-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| a silk-lined long leather cloak in variegated shades of grey || Pocketed:Significant (100-119)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some black kidskin knee-high boots with black rolaren buckles || ||foot-worn|| 18&lt;br /&gt;
|-&lt;br /&gt;
| a thick black leather belt || ||waist-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| some sable fingerless gloves of supple calfskin || ||hand-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a loose stone grey linen shirt laced with black leather cord || ||chest-worn|| 20&lt;br /&gt;
|-&lt;br /&gt;
| a slashed black leather cloak with tapered haon toggles || Pocketed:Significant (100-119)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Khloake and Dagger===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 17: a dingy wooden shop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Khloake and Dagger, Sheaths]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The sheaths in this room will hold small weapons and can be hidden when worn with appropriate garments.&lt;br /&gt;
The box contains magical items further detailed on the note inside.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the multi-armed display stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pale leather wrist sheath hooked with ivory crescent moons ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item of very small size||rowspan=&amp;quot;2&amp;quot;|wrist-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;5&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| a grey leather wrist sheath secured with small black daggers &lt;br /&gt;
|-&lt;br /&gt;
| a narrow grey ankle sheath burned with a wolf&#039;s head || rowspan=&amp;quot;3&amp;quot;|ankle-worn&amp;lt;br&amp;gt;functional&lt;br /&gt;
|-&lt;br /&gt;
| a jet black ankle sheath with a single kelyn buckle &lt;br /&gt;
|-&lt;br /&gt;
| a small black ankle sheath buckled with hematite &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the row of hooks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a krodera-hued leather sheath with asymmetrical straps ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item of very small size||rowspan=&amp;quot;3&amp;quot;|belt-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;5&amp;quot;| 20&lt;br /&gt;
|-&lt;br /&gt;
| a tapered leather sheath closed by interlocking steel rings &lt;br /&gt;
|-&lt;br /&gt;
| a narrow black sheath buckled with polished imflass &lt;br /&gt;
|-&lt;br /&gt;
| a whiskey-hued wrist sheath with tiny gold buckles || rowspan=&amp;quot;2&amp;quot;|wrist-worn&amp;lt;br&amp;gt;functional&lt;br /&gt;
|-&lt;br /&gt;
| a deep crimson wrist sheath fastened with invar spiders &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The items in this box contain one cast each of the spells that they hold.  When rubbed, all the spells will be activated at the same time (and the item will then crumble).  You must be sufficiently skilled in magic item use to activate them.&lt;br /&gt;
&lt;br /&gt;
Talisman: Mass Colors, Mass Blur, Mass Elemental Defense&lt;br /&gt;
Dagger charm: Bravery, Heroism, Phoen&#039;s Strength, Strength&lt;br /&gt;
Staff charm: Bravery, Heroism, Elemental Focus, Dauntless&lt;br /&gt;
Petal: Spirit Warding I, Spirit Defense, Spirit Warding II, Lesser Shroud&lt;br /&gt;
Token: Elemental Defense I, Elemental Defense II, Elemental Defense III&lt;br /&gt;
Cube: Thurfel&#039;s Ward, Elemental Deflection, Elemental Bias&lt;br /&gt;
Totem: Natural Colors, Resist Elements, Self Control, Mobility&lt;br /&gt;
Sphere: Cloak of Shadows, Melgorehn&#039;s Aura, Spirit Guard&lt;br /&gt;
Eye: Foresight, Mindward, Premonition}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large wooden box you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a small onyx on marble shield talisman ||[[Mass Colors (611)]], [[Mass Blur (911)]], [[Mass Elemental Defense (419)]]||rowspan=&amp;quot;9&amp;quot;| 200&lt;br /&gt;
|-&lt;br /&gt;
| a tiny mithril dagger charm ||[[Bravery (211)]], [[Heroism (215)]], [[Phoen&#039;s Strength (606)]], [[Strength (509)]]&lt;br /&gt;
|-&lt;br /&gt;
| a tiny ironwood staff charm ||[[Bravery (211)]], [[Heroism (215)]], [[Elemental Focus (513)]], [[Dauntless (1606)]]&lt;br /&gt;
|-&lt;br /&gt;
| a faceted sapphire rose petal ||[[Spirit Warding I (101)]], [[Spirit Defense (103)]], [[Spirit Warding II (107)]], [[Lesser Shroud (120)]]&lt;br /&gt;
|-&lt;br /&gt;
| a rune-carved silvery granite token ||[[Elemental Defense I (401)]], [[Elemental Defense II (406)]], [[Elemental Defense III (414)]]&lt;br /&gt;
|-&lt;br /&gt;
| an enruned pale ivory cube || [[Thurfel&#039;s Ward (503)]], [[Elemental Deflection (507)]], [[Elemental Bias (508)]]&lt;br /&gt;
|-&lt;br /&gt;
| a carved tanik bear totem || [[Natural Colors (601)]], [[Resist Elements (602)]], [[Self Control (613)]], [[Mobility (618)]]&lt;br /&gt;
|-&lt;br /&gt;
| a fused glass and onyx sphere || [[Cloak of Shadows (712)]], [[Melgorehn&#039;s Aura (913)]], [[Spirit Guard (1712)]]&lt;br /&gt;
|-&lt;br /&gt;
| a slit-pupiled gold and jade eye || [[Foresight (1204)]], [[Mindward (1208)]], [[Premonition (1220)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Khloake and Dagger, Daggers]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The items in the drawers can be used in combat as well as manipulated as you stand around just looking good.&lt;br /&gt;
The items in the case can be used in combat, also, but their other behaviors are a bit more sneaky.&lt;br /&gt;
The curved dagger is 5x and the alfange is also 5x, as well with fully unlocked flair.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the tall display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a curved dagger protruding from a sleek obsidian hilt || 5x, fully unlocked ||rowspan=&amp;quot;6&amp;quot;|[[dagger]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a wide-bladed dagger protruding from a smooth faewood hilt || ||rowspan=&amp;quot;5&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| a wickedly sharp knife protruding from a polished hazelwood hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a blue-grey stiletto protruding from a black witchwood hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a slim basilard protruding from a vine-etched kakore hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a spiral-etched dirk protruding from a sanguine-hued villswood hilt || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the chest of dark ironwood drawers you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a saw-edged alfange with a gold dragon-shaped hilt || 5x, fully unlocked||rowspan=&amp;quot;8&amp;quot;|[[dagger]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a long sharp knife with a bloodstained hilt || ||rowspan=&amp;quot;7&amp;quot;| 45&lt;br /&gt;
|-&lt;br /&gt;
| a polished forked dagger with a hollow silver hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a well-honed scramasax with a carmiln hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a tapered kidney dagger with a sapphire-set ivory hilt || &lt;br /&gt;
|-&lt;br /&gt;
| a barely arced misericord etched with a dagger-pierced heart || &lt;br /&gt;
|-&lt;br /&gt;
| a vultite crescent dagger with a moonstone-set pommel || &lt;br /&gt;
|-&lt;br /&gt;
| a short vultite dirk with a carved rowan hilt || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ode to Resistance===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 19: a dilapidated wooden hut (go2 23815)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Ode To Resistance]&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Material - [[Resistance]]&lt;br /&gt;
Steel - Crush&lt;br /&gt;
Bronze - Slash&lt;br /&gt;
Copper - Puncture&lt;br /&gt;
Black - Vacuum&lt;br /&gt;
Electrum - Electric&lt;br /&gt;
Cobalt - Cold&lt;br /&gt;
Scorched - Heat}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the scorched pine chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, heat resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some scorched black hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of scorched double leather || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some scorched black full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some scorched brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the cobalt blue steel chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, cold resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a set of cobalt blue brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of cobalt blue leather armor || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of cobalt-enameled field plate marred with dents and gashes || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of cobalt-hued ora ringmail || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large black chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, vacuum resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some obsidian-hued full plate embossed with a skeletal frame || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some inky black leather armor branded with astral runes || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some jet spiral-linked hauberk with mesh half-sleeves || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the shiny electrum chest you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, electrical resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some electrum-riveted dark leather brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a pale quilted leather arming coat buckled with electrum || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some chain hauberk of alternating ora and electrum links || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some ornamented plate armor with electrum dragon-scaled pauldrons || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the steel-studded crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, crush resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some steel full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of steel-link hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a set of steel-studded leathers || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some steel-studded brigandine || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the bronze-banded crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, slash resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a suit of bronze-swept fiery orange scalemail || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some lurid scarlet-enameled bronze plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some bronze-sheened emerald leather hunts || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some dark ora mesh hauberk lined with bronze leather || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the polished copper crate you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5x, puncture resistance&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a knee-length coppery ora hauberk || ||[[Armor#Spell_Hindrance|AsG]]: 16|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| some autumnal-hued leather hunts buckled with copper || ||[[Armor#Spell_Hindrance|AsG]]: 8|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of coppery green ora full plate || ||[[Armor#Spell_Hindrance|AsG]]: 20|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of copper-riveted splint armor || ||[[Armor#Spell_Hindrance|AsG]]: 12|| 2500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Crosswinds and Crosshairs===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 20: a weathered wood-planked wagon&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Crosswinds and Crosshairs]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Higher-tier gnomish automatic crossbows can load 3 bolts (T1) or 5 bolts (T2). The bolts are still shot one at a time.&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the brass hooks you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[mechanical crossbow]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a wide-tillered ruic light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a glaes-plated heavy siege crossbow || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a sleek ruic heavy crossbow || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gear-covered heavy arbalest || ||[[heavy crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gear-etched light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a metal-plated ruic light crossbow || ||[[light crossbow]]|| 100&lt;br /&gt;
|-&lt;br /&gt;
| a light crystal-sighted crossbow ||5x, T1 ||[[light crossbow]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a heavy crystal-sighted crossbow ||5x, T1 ||[[heavy crossbow]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a mechanical light arbalest ||5x, T2 ||[[light crossbow]]|| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a mechanical heavy arbalest ||5x, T2 ||[[heavy crossbow]]|| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a silverworked ruic heavy crossbow || ||[[heavy crossbow]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gamac&#039;s Goods===&lt;br /&gt;
Last updated: 4/22/16&lt;br /&gt;
&lt;br /&gt;
Room 21: a leaning stone shop with a blackened metal roof&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Gamac&#039;s Goods, Front Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the crates you see:}}&lt;br /&gt;
{{sign|sign=The cases on the crate have the following details:&lt;br /&gt;
&lt;br /&gt;
Battered case: Plain&lt;br /&gt;
Canvas-covered kit: Tier 1&lt;br /&gt;
Wyrwood case: Tier 2&lt;br /&gt;
Metal case: Tier 2 with features&lt;br /&gt;
Lor case: Tier 2 with 5k weightless coin storage&lt;br /&gt;
Black alder kit: Tier 2 with 10k weightless coin storage and custom table}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Gambling kit]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a battered leather case ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items of small size||not wearable||Plain ||30&lt;br /&gt;
|-&lt;br /&gt;
| a bone-inlaid wyrwood case || rowspan=&amp;quot;5&amp;quot;|shoulder/back-worn&amp;lt;br&amp;gt;functional||Tier 2|| 1500&lt;br /&gt;
|-&lt;br /&gt;
| a leather-strapped metal case ||Tier 2 w/ features||5000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow lor case inlaid with feystone moonflowers ||Tier 2 w/ 5k weightless coin storage|| 8000&lt;br /&gt;
|-&lt;br /&gt;
| a dark olive canvas-covered kit ||Tier 1|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a veniom-latched black alder kit ||Tier 2 w/ 10k weightless coin storage/custom table||  15500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
The more expensive the cards, the trickier they are!}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a deck of miniature red cards || 50 ||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of monogrammed cards || 1050||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of gold-foiled cards || 1550||&lt;br /&gt;
|-&lt;br /&gt;
| a deck of rum-stained cards ||550||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
| a moss green warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| an onyx warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| a copper warpaint jar || 10||&lt;br /&gt;
|-&lt;br /&gt;
| a blood red warpaint jar ||10||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the display you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some blackened bone darts || ||[[arrow]]|| 15&lt;br /&gt;
|-&lt;br /&gt;
| some silvery fish spine darts || ||[[arrow]]|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a large blood red diamond || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a square-cut deep pink diamond || |||| 150&lt;br /&gt;
|-&lt;br /&gt;
| a lacquered maoral and fel wheel || |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a twisted purple linen turban || ||head-worn|| 250&lt;br /&gt;
|-&lt;br /&gt;
| a long vaalin-link chaplet || ||head-worn|| 150&lt;br /&gt;
|-&lt;br /&gt;
| a cherry red silk bandana || ||head-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a distressed dark leather tricorne || ||head-worn|| 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Gamac&#039;s Goods, Back Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the opened crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a lavender quartz-flecked crystal ||[[Mystic Focus (1711)]] |||| 20&lt;br /&gt;
|-&lt;br /&gt;
| a shadowy dark grey crystal ||[[Grasp of the Grave (709)]] |||| 17&lt;br /&gt;
|-&lt;br /&gt;
| a gold-flecked cinnabar crystal ||[[Celerity (506)]] |||| 14&lt;br /&gt;
|-&lt;br /&gt;
| a fractured milky amber crystal ||[[Bravery (211)]] |||| 20&lt;br /&gt;
|-&lt;br /&gt;
| a flat pure white crystal ||[[Strength (509)]] |||| 26&lt;br /&gt;
|-&lt;br /&gt;
| a red golvern dragonfly earcuff ||rowspan=&amp;quot;4&amp;quot;|[[Crystal holder]] ||ear-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a hollow-eyed eahnor skull ring || finger-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a porcelain doll head pendant || neck-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
| a coiling faenor dragon cuff || wrist-worn&amp;lt;br&amp;gt;functional|| 350&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a knee-length dark red justaucorps lined with golvern buttons || Pocketed:Exceptional (120-139)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 200&lt;br /&gt;
|-&lt;br /&gt;
| a stark white linen tunic split on the sides || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of fitted shadowy grey wool trousers || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of wide-cuffed sharkskin boots ||6x, fully unlocked, void flares, UAC ||foot-worn&amp;lt;br&amp;gt;functional|| 10000&lt;br /&gt;
|-&lt;br /&gt;
| some steel-knuckled ebon leather gloves ||5x, somewhat weighted, UAC ||hand-worn&amp;lt;br&amp;gt;functional|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a criss-crossed leather harness clasped with a splayed kraken || Pocketed:FLA (50-59)&amp;lt;br&amp;gt;any number of items of very small size||front-worn&amp;lt;br&amp;gt;functional|| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a gilt-framed ruby drop pendant || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a silk-tied carmine velvet reticule || Pocketed:Small (5-7)&amp;lt;br&amp;gt;a couple of items||wrist-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a corseted green silk gown bustled over ebon-striped skirts || ||[[Armor#Spell_Hindrance|AsG]]: 1|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| some thin-striped black silk stockings || ||pin-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of ruffle-edged black leather ankle-boots || ||ankle-worn|| 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The greathelms on the rack are heavily padded to reduce critical wounds and offer moderate protection against:&lt;br /&gt;
&lt;br /&gt;
Dragon-sculpted: puncture&lt;br /&gt;
Imflass-winged: slash&lt;br /&gt;
Black rolaren: crush&lt;br /&gt;
Eahnor: heat&lt;br /&gt;
&lt;br /&gt;
Other items:&lt;br /&gt;
Sharkskin boots: 6x, void flares, and fully zested&lt;br /&gt;
Ebon leather gloves: 5x somewhat weighted and fully zested}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the helmet rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a dragon-sculpted golvern greathelm with fiery red scales ||puncture protection||rowspan=&amp;quot;4&amp;quot;|armor accessory; protects head and neck&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;4&amp;quot;|3000&lt;br /&gt;
|-&lt;br /&gt;
| an imflass-winged golden rolaren greathelm with a thick ora visor || slash protection&lt;br /&gt;
|-&lt;br /&gt;
| an etched black rolaren greathelm covered with interlocking hexagonal steel plates || crush protection&lt;br /&gt;
|-&lt;br /&gt;
| a visored eahnor greathelm crowned with gold-tipped flames || heat resistant&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Drawing the Line===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 22: a narrow brick store (go2 23819)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Drawing The Line]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=~~Welcome to Drawing the Line~~&lt;br /&gt;
&lt;br /&gt;
All the weapons for sale along the wall are more than what they seem.  Shop accordingly.&lt;br /&gt;
Yes, they are four times enchanted.  Stop asking me that.&lt;br /&gt;
Don&#039;t knock down any of the stuff on the beams.  You break it, you buy it.&lt;br /&gt;
The stuff on the walls play nicely with the stuff on the beams.  &lt;br /&gt;
Failure to read this sign voids all licenses and permits for future whining.&lt;br /&gt;
&lt;br /&gt;
AND NO SNOOPING!&lt;br /&gt;
&lt;br /&gt;
  ~K}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the thick beams you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a simple pincer-shaped tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spindle of steel wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a pearl-handled slender mithril tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| an oak-handled sturdy invar tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a compact blackened steel tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a slim polished silver tool || |||| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spool of blackened wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of glass-studded wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a spool of razor-sharp wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a coil of lightly oiled wire || ||belt-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The hook-knifes on the shelf and pegs are all 4 times enchanted and locked, with the following flares:&lt;br /&gt;
&lt;br /&gt;
Diamond: vacuum&lt;br /&gt;
Gornar: impact&lt;br /&gt;
Zorchar: lightning&lt;br /&gt;
Rhimar: cold&lt;br /&gt;
Drakar: fire&lt;br /&gt;
&lt;br /&gt;
The golvern hook-knife and eahnor kubikiri are both 5 times enchanted, with plasma and disruption flares, respectively.  These two weapons are fully unlocked.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden shelf:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a rhimar-edged mithglin [[hook-knife]]&lt;br /&gt;
|50&lt;br /&gt;
|4x, cold flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a diamond-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a gornar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, vibe flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a zorchar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, lightning flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a drakar-edged mithglin hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|4x, fire flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a short mithglin hook-knife&lt;br /&gt;
|30&lt;br /&gt;
|4x, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a teak-handled golvern hook-knife&lt;br /&gt;
|50&lt;br /&gt;
|5x, garrote-hilt, plasma flares, fully unlocked&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the series of pegs:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a cross-hilted mithglin dagger&lt;br /&gt;
|30&lt;br /&gt;
|4x, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a zorchar-edged mithglin bodkin&lt;br /&gt;
|50&lt;br /&gt;
|4x, lightning flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a drakar-tipped mithglin dirk&lt;br /&gt;
|50&lt;br /&gt;
|4x, fire flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a gornar-tipped mithglin misericord&lt;br /&gt;
|50&lt;br /&gt;
|4x, vibe flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a rhimar-tipped mithglin poignard&lt;br /&gt;
|50&lt;br /&gt;
|4x, ice flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a slender diamond-tipped stiletto&lt;br /&gt;
|50&lt;br /&gt;
|4x, void flares, garrote-hilt&lt;br /&gt;
|-&lt;br /&gt;
|a silver-hilted eahnor kubikiri&lt;br /&gt;
|3000&lt;br /&gt;
|5x, disruption flares, fully unlocked&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Drawing The Line, Workshop Loft]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nothing for sale&lt;br /&gt;
&lt;br /&gt;
===Smoke Screen===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 23: a grey brick building (go2 23820)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Smoke Screen]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a painted ceramic flagon || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a round mithril flask encased in a brushed leather wrap || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a stone jug with a leather-strung cap || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| an etched silver flask with a carved onyx mouthpiece || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a silver-trimmed black leather flask || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{container|container=In the glass bowl}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a gold star pendant with diamond tails ||rowspan=&amp;quot;5&amp;quot;|wearable mirror ||rowspan=&amp;quot;5&amp;quot;| 25&lt;br /&gt;
|-&lt;br /&gt;
| a stag-embossed mithril kilt pin &lt;br /&gt;
|-&lt;br /&gt;
| a silver stickpin with sapphire cabochons &lt;br /&gt;
|-&lt;br /&gt;
| a coral-bordered ivory cameo &lt;br /&gt;
|-&lt;br /&gt;
| a veniom-framed dark jade brooch &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the trunks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a fireleaf-inlaid carved oak pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a curved mossbark pipe with an ivory mouthpiece || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a long-stemmed oak and maple pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a thistle-etched brass pipe || |||| 75&lt;br /&gt;
|-&lt;br /&gt;
| a small black matchbook || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some emerald mint pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some beige rum pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some white coconut pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some scarlet cherry pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| some dark hazelnut pipe tobacco || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Smoke Screen, Back Room]&#039;&#039;&#039;&lt;br /&gt;
:&amp;gt;read plac&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:The cigar tubes inside this case are rather unique. I am unable to reveal more.&lt;br /&gt;
:Management&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the stone hearth:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a thick dark brown cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a tapered forest green cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a thin light taupe cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a slender deep crimson cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a narrow almond-hued cigar&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a burnished mahogany cigar tube ||rowspan=&amp;quot;5&amp;quot;| Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||rowspan=&amp;quot;5&amp;quot;|holds lockpicks||rowspan=&amp;quot;4&amp;quot;| 50&lt;br /&gt;
|-&lt;br /&gt;
| a dark brown leather cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| a marbeled dark oak cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| an etched metal cigar tube &lt;br /&gt;
|-&lt;br /&gt;
| a pearl-inlaid silver cigar tube || 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Covert Courier===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 1: a boarded-up decrepit warehouse (go2 23728)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Covert Couriers]&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The stuffs on the worktable are not fer eatin&#039; or drinkin&#039;.&lt;br /&gt;
It&#039;s for putting in the food and drink of folks y&#039;don&#039;t like.&lt;br /&gt;
Thur&#039;s two diff&#039;rent kinds of poisons.  You figger &#039;em out.&lt;br /&gt;
If someone uses this stuff on you, take a quick swig from either of the phials.&lt;br /&gt;
Hopefully ya picked the right one t&#039;swig &#039;cause they onlies cure one kind each.&lt;br /&gt;
The bags&#039;n&#039;such in th&#039;cask are fer yer smugglin&#039; goods.&lt;br /&gt;
Be sure t&#039;analyze &#039;em &#039;fore ya use &#039;em.}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the heavy cloth-draped worktable you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a muslin bag of pale yellow granules&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a glazed clay bottle&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a twisted silver bottle.&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a silken bag of powdery grey dust&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a skull-stamped silver flask&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a squat ceramic flask&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a small tin of powdered purple leaves&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a dark pouch of pale green powder&lt;br /&gt;
|25&lt;br /&gt;
|Poison to put into food or drink&lt;br /&gt;
|-&lt;br /&gt;
|a slim silvered phial&lt;br /&gt;
|25&lt;br /&gt;
|Antidote&lt;br /&gt;
|-&lt;br /&gt;
|a hammered copper phial&lt;br /&gt;
|25&lt;br /&gt;
|Antidote&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the old open ale cask you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Smuggling sack]]s&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a darkened leather case ||rowspan=&amp;quot;10&amp;quot;| Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;10&amp;quot;|belt-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;10&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| a rough burlap sack &lt;br /&gt;
|-&lt;br /&gt;
| a weathered leather sack &lt;br /&gt;
|-&lt;br /&gt;
| a small oilskin loot sack &lt;br /&gt;
|-&lt;br /&gt;
| a small leather-bound box &lt;br /&gt;
|-&lt;br /&gt;
| a polished copper reliquary &lt;br /&gt;
|-&lt;br /&gt;
| a splintered oak box &lt;br /&gt;
|-&lt;br /&gt;
| a dappled grey loot sack &lt;br /&gt;
|-&lt;br /&gt;
| a lacquered velvet-lined case &lt;br /&gt;
|-&lt;br /&gt;
| a patched threadbare sack &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Old Farmhouse===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Old Farmhouse, Side Yard]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered scrollworked illthorn runestaff&lt;br /&gt;
|20000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled faewood runestaff&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered braided rowan runestaff&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled fireleaf runestaff&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered twisted glowbark runestaff&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered braided ironwood runestaff&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered spiralled witchwood runestaff&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered twisted lor runestaff&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;LINK: [[Nerve Staves]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Old Farmhouse, Parlor]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a double-strapped dark leather bag&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged honey brown draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|20 sips minor nerve repair &lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged pale honey draught with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged pale amber elixir with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark ochre draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark amber elixir with a simple wax stopper&lt;br /&gt;
|15&lt;br /&gt;
|10 sips major eye repair&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged golden brown draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged dark brown tonic with a simple wax stopper&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a copper-caged milky white draught with a simple wax stopper&lt;br /&gt;
|5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===The Cover Up===&lt;br /&gt;
Room 3: a narrow building&lt;br /&gt;
&lt;br /&gt;
(Updated 4/23/16)&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;[[Whisper cloak]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Cover Up, Men&#039;s Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the short male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a satin-lined smoke grey paeline cloak || Pocketed:Huge (140-159)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 1100&lt;br /&gt;
|-&lt;br /&gt;
| a high-collared black wool cape ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a deep mocha wool longcoat&lt;br /&gt;
|-&lt;br /&gt;
| some thick black velvet robes &lt;br /&gt;
|-&lt;br /&gt;
| a split-tailed obsidian longcoat &lt;br /&gt;
|-&lt;br /&gt;
| a hooded dark silk robe&lt;br /&gt;
|-&lt;br /&gt;
| a black-on-grey bourde cassock with thick silver piping&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the tall male mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thick panther fur greatcloak ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a fur-lined dark chestnut cloak&lt;br /&gt;
|-&lt;br /&gt;
| an iron grey silk cloak &lt;br /&gt;
|-&lt;br /&gt;
| a charcoal-hued overcoat adorned with silver-threaded knotwork&lt;br /&gt;
|-&lt;br /&gt;
| a sigil-covered crimson silk cape &lt;br /&gt;
|-&lt;br /&gt;
| a dark satin overcoat with ebon leather edging&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[The Cover Up, Women&#039;s Room]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the petite female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a crimson silk longcloak with gold-on-red jacquard edging || Pocketed:Huge (140-159)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 1100&lt;br /&gt;
|-&lt;br /&gt;
| a black velvet cape lined with deep plum silk ||rowspan=&amp;quot;6&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;6&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;6&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a full black silk cloak with gem-studded serpentine designs &lt;br /&gt;
|-&lt;br /&gt;
| a deep russet coat with a ribbon-cinched waist&lt;br /&gt;
|-&lt;br /&gt;
| a rich burgundy chainsil cloak laced with dark velvet ribbon &lt;br /&gt;
|-&lt;br /&gt;
| a billowy sanguine cape adorned with star sapphire beading &lt;br /&gt;
|-&lt;br /&gt;
| a shadowy obsidian silk cloak trimmed with cormorant feathers &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the tall female mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a high-collared dark crimson brocade cape ||rowspan=&amp;quot;7&amp;quot;| Pocketed:Signif (100-119)&amp;lt;br&amp;gt;any number of items||rowspan=&amp;quot;7&amp;quot;|cloak-worn&amp;lt;br&amp;gt;functional||rowspan=&amp;quot;7&amp;quot;| 75&lt;br /&gt;
|-&lt;br /&gt;
| a cowled obsidian cloak with a black lace hem &lt;br /&gt;
|-&lt;br /&gt;
| a dark-toned sapphire flyrsilk cloak &lt;br /&gt;
|-&lt;br /&gt;
| some full umber and gold brocade robes &lt;br /&gt;
|-&lt;br /&gt;
| a velvet-lined deep emerald silk cloak &lt;br /&gt;
|-&lt;br /&gt;
| a pewter-threaded dark velvet pelisse&lt;br /&gt;
|-&lt;br /&gt;
| a sleek charcoal velvet cloak with ornamental silver trim &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Whisper Cloaks!&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your obsidian silk cloak and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This item can be altered, but it needs to remain a worn, LONG, container with some kind of a clasp, which should remain a singular item, and should be able to be flipped (ie: no frog closures).  In addition, the clasp portion of this cloak is fully alterable.  This clasp does NOT need to be included in the base/long of the item.  This cloak is Tier 0/2.  Original merchant: Xanai, Duskruin.&lt;br /&gt;
&lt;br /&gt;
Your cloak is not yet unlocked.  Any merchant can unlock this to the next tier.&lt;br /&gt;
  Available verbs:  fold, remove, tickle, touch, wear, whisper.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the obsidian silk cloak for you or have its pockets deepened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bloodriven Bowery===&lt;br /&gt;
Last updated: 4/27/16&lt;br /&gt;
&lt;br /&gt;
Room 8: a dark stone building (go2 23754)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bloodriven Bowery, Front]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The quivers on the mannequins have been modified slightly and should fit snugly around your thigh.  Some of the fletchings have also been modified and will provide flares to your arrows.&lt;br /&gt;
Silvery blue-flecked ~ Mana&lt;br /&gt;
Russet-colored raptor ~ Heat&lt;br /&gt;
Brilliant indigo macaw ~ Impact&lt;br /&gt;
Emerald green amazon ~ Vacuum&lt;br /&gt;
Snowy white cockatoo ~ Cold&lt;br /&gt;
Blue griffin ~ Electricity}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the splintered crate:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a vial of pearlescent paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of smoky mocha paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of metallic grey paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of mint-swirled paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of stark white paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of nacreous black paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of plum and copper paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of vivid emerald paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of ivory and jet paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a vial of gilded indigo paint&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the barrels you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of pewter-on-pearl fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of iridescent jade fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of silver-washed fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of ash penguin fletchings || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of blue griffin fletchings ||electricity flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of snowy white cockatoo fletchings ||cold flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of emerald green amazon fletchings ||vacuum flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of brilliant indigo macaw fletchings ||earth flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of russet-colored raptor fletchings ||fire flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
| a bundle of silvery blue-flecked fletchings ||mana flares |||| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the patched canvas mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a deeply hooded ecru suede jerkin split at the waist || ||front-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of taupe suede boots plated in metal || ||foot-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| an asymmetric smoky indigo chainsil tunic || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| some quilted slate wool leggings with thin silk stripes || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a metal-banded dark leather thigh-quiver || Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||thigh-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the dusty pine mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some aubergine suede pants set with panels of dark lace || ||leg-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a silver-ringed black leather thigh-quiver || Pocketed:Medium (20-39)&amp;lt;br&amp;gt;any number of items||thigh-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
| a scallop-edged linen tunic with flared sleeves || ||chest-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a pair of black leather boots with mithril toe-guards || ||foot-worn|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a back-slit charcoal linen jacket || Pocketed:Very large (80-99)&amp;lt;br&amp;gt;any number of items||cloak-worn&amp;lt;br&amp;gt;functional|| 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bloodriven Bowery, Back]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The trinkets on this shelf will aid you in combat in the following ways:&lt;br /&gt;
&lt;br /&gt;
Earcuff - Ranged Weapons&lt;br /&gt;
Lacewood Pendant - Dodging&lt;br /&gt;
Anklet - Agility}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the gnarled oak shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a smooth lacewood disc pendant ||+5 dodge bonus, crumbly|||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a curved earcuff of tiny crystalline droplets ||+5 ranged bonus, crumbly |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a twine-strung dark horn anklet ||? (previous version was +3 agility, not rechargeable) |||| 125&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the pine shelf:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of gornar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of drakar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of rhimar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bundle of zorchar arrowheads&lt;br /&gt;
|3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The lapis-tinted bow and ivory longbow on the rack are both five times enchanted.  The antler-carved longbow is 6x (+27) and is made from standard ipantor.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the warped pine rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an antler-carved slender ipantor longbow || ||[[long bow]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory ruic longbow inlaid with nacreous jet branches || ||[[long bow]]|| 1500&lt;br /&gt;
|-&lt;br /&gt;
| a lapis-tinted ruic bow traced in filigree along the limbs || || || 1500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{sign|sign=The trinkets in this sack will give combat bonuses in the following ways:&lt;br /&gt;
&lt;br /&gt;
Veniom-traced Ring - Ambush/Dodge/Agility&lt;br /&gt;
Arrow Earring - Perception/Ranged/Dexterity&lt;br /&gt;
Monir Band - Stalking and Hiding/Ambush/Strength&lt;br /&gt;
Arrowhead Pendant - Stalking and Hiding/PF/Strength&lt;br /&gt;
Braided Wristlet - PF/Dodge/Dexterity}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the dark leather sack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thin veniom-traced ring || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a yew-encased arrowhead pendant || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a diamond-tipped arrow earring || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a braided moss green leather wristlet || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
| a wide monir band imbedded with a tiny bullseye || |||| 300&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Bare Aggression===&lt;br /&gt;
Last updated: 4/24/16&lt;br /&gt;
&lt;br /&gt;
Room 9: a roguh-hewn knotty pine hall (go2 23756)&lt;br /&gt;
&lt;br /&gt;
;Posted 08/22/2015 by GM Wyrom&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Looks like the entire shop, Bare Aggression, is not accurate. None of the wares were suppose to be unlocked. Most of you are buying the same sets because they are the best ones, but many of them aren&#039;t unlocked. Also the 5x ones are not priced right. Most everything in this shop is priced too low. Like way too low.&lt;br /&gt;
&lt;br /&gt;
I&#039;m not going to confiscate any of the broken items, but I&#039;m going to be adjusting their prices and making sure SOME are unlocked with additional bloodscrip costs. So I guess anyone that got them cheap, you lucked out. We&#039;re not going to be unlocking any of the locked ones purchased before I update this shop. But if you want a refund for any that aren&#039;t unlocked, please ASSIST and reference this post.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Posted 08/22/2015 by GM Wyrom&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Okay.&lt;br /&gt;
&lt;br /&gt;
Prices in this shop are in line with the pricing of 4x equipment at this event. The golvern-buckled/golvern-toed are 5x, everything else is 4x. All the flares are the same as they were, but the razern is lightly crit weighted like razern normally is. Everything is locked except for the the two 5x pieces and are in line with our other 5x equipment prices at this event.&lt;br /&gt;
&lt;br /&gt;
Like I said earlier, if you got a set prior to this update, you&#039;re free to keep them as is. If you&#039;d like a refund, please ASSIST and reference the last post or this post.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[Bare Aggression]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the equipment rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather steel-toed boots&lt;br /&gt;
|100&lt;br /&gt;
|4x, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather steel-buckled gloves&lt;br /&gt;
|100&lt;br /&gt;
|4x, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather gornar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, vibe flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather gornar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, vibe flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather rhimar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, ice flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather rhimar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, ice flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather drakar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, fire flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather drakar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, fire flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather zorchar-toed boots&lt;br /&gt;
|200&lt;br /&gt;
|4x, lightning flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather zorchar-buckled gloves&lt;br /&gt;
|200&lt;br /&gt;
|4x, lightning flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather golvern-toed boots&lt;br /&gt;
|2500&lt;br /&gt;
|5x, grapple flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather golvern-buckled gloves&lt;br /&gt;
|2500&lt;br /&gt;
|5x, grapple flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather kelyn-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, unbalance flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather kelyn-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, unbalance flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather copper-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, acid flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather copper-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, acid flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather rolaren-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, disintegration flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather rolaren-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, disintegration flares, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of glossy black leather razern-toed boots&lt;br /&gt;
|250&lt;br /&gt;
|4x, lcw, scripted&lt;br /&gt;
|-&lt;br /&gt;
|a pair of supple black leather razern-buckled gloves&lt;br /&gt;
|250&lt;br /&gt;
|4x, lcw, scripted&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Prior to 8/22 the Razern, Rolaren, Copper, and Kelyn items were all 5x, and the razern items were somewhat-crit weighted&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the low table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pair of supple black leather veil iron-buckled gloves ||6x, fully unlocked, disintegration flares ||UAC gloves|| 12500&lt;br /&gt;
|-&lt;br /&gt;
| a pair of glossy black leather veil iron-toed boots ||6x, fully unlocked, disintegration flares ||UAC boots|| 12500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Two-Story House===&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Two-Story House, Entryway]&#039;&#039;&#039;&lt;br /&gt;
*metal door = out&lt;br /&gt;
*crystal door = [[#Cut and Dried|Cut and Dried]]&lt;br /&gt;
*hallway = kitchen&lt;br /&gt;
*stairway = [[#Accessories of Crime|Accessories of Crime]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Two-Story House, Kitchen]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the kitchen island:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
|-&lt;br /&gt;
|a plate of gingerbread cookies&lt;br /&gt;
|-&lt;br /&gt;
|a covered basket of croissants&lt;br /&gt;
|-&lt;br /&gt;
|a tray of freshly baked cinnamon rolls glazed with honey&lt;br /&gt;
|-&lt;br /&gt;
|a chilled pitcher of milk&lt;br /&gt;
|-&lt;br /&gt;
|a delicate porcelain teapot set on an iron trivet&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cut And Dried====&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the apothecary rack:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a rounded bronze tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a round brown tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a slim copper tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a pristine white tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a petite red tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a textured green tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a bezel-cut silver tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a pebbled black tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a glossy black tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a squared-off metal tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|an oval brass tobacco tin&lt;br /&gt;
|10&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|a small packet of cigar leaf wrappers&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the polished glass-topped case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a smooth vultite cigar cutter || |||| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth golvern cigar cutter || |||| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth mithglin cigar cutter || |||| 30&lt;br /&gt;
|-&lt;br /&gt;
| a smooth mithril cigar cutter || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a smooth faenor cigar cutter || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a smooth steel cigar cutter || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a smooth vaalorn cigar cutter || |||| 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories Of Crime====&lt;br /&gt;
Last update: 4/24/16&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the sleek ebonwood case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a filigreed silver poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a heavy gold poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a black-worked mithril poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a wrought bronze poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a slim ora poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a rounded gold poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a smooth silver poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a sleek ebony poison necklace || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a silvered faenor poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
| a delicate mithril poison ring || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||finger-worn&amp;lt;br&amp;gt;functional|| 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the velvet-lined basket you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a kelyn-bound hairpin ||rowspan=&amp;quot;10&amp;quot;|[[Lockpick]]|| 130&lt;br /&gt;
|-&lt;br /&gt;
| a twined mithril wire ||  102&lt;br /&gt;
|-&lt;br /&gt;
| an alum-edged myklian scale shard ||  112&lt;br /&gt;
|-&lt;br /&gt;
| a veniom-traced hairstick ||  106&lt;br /&gt;
|-&lt;br /&gt;
| a vaalin-wrapped hairstick ||  150&lt;br /&gt;
|-&lt;br /&gt;
| a braided gold wire || 100&lt;br /&gt;
|-&lt;br /&gt;
| a pointed steel corkscrew || 100&lt;br /&gt;
|-&lt;br /&gt;
| a delicate ivory tine || 101&lt;br /&gt;
|-&lt;br /&gt;
| a polished glaes corkscrew || 105&lt;br /&gt;
|-&lt;br /&gt;
| a golvern-tipped hairpin || 150&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Flash of Strength===&lt;br /&gt;
Last updated: 4/22/16&lt;br /&gt;
&lt;br /&gt;
Room 3: a large wooden structure&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in all rooms in this shop are fully unlocked with [[Anfelt scripts]].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Reception]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;get pot&lt;br /&gt;
&lt;br /&gt;
You pour yourself a bowl of spicy lamb stew.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the oak table:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
|-&lt;br /&gt;
|a pint of sack mead&lt;br /&gt;
|-&lt;br /&gt;
|a stein of cream stout&lt;br /&gt;
|-&lt;br /&gt;
|a shot of well-aged whiskey&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Defense]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in this room are 5x enchanted unless otherwise noted.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The accent metal will identify which one with the exception of the following:&lt;br /&gt;
Hauberk (6x) ~ plasma&lt;br /&gt;
Corselet ~ acid&lt;br /&gt;
Plate ~ vacuum&lt;br /&gt;
Haubergeon ~ vacuum&lt;br /&gt;
Hardened Breastplate ~ vacuum&lt;br /&gt;
Robes (6x) ~ steam&lt;br /&gt;
Buffcoat ~ cold&lt;br /&gt;
Cuirass ~ acid&lt;br /&gt;
Buckler ~ vacuum&lt;br /&gt;
Illthorn Heater(6x) ~ disintegrate}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the rack you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some polished vultite haubergeon with a crimson sheen ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 15|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite chain corselet with jet-tipped tassets ||acid ||[[Armor#Spell_Hindrance|AsG]]: 13|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| some ebon leather brigandine plated with drakar scales ||fire ||[[Armor#Spell_Hindrance|AsG]]: 12|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a layered mithril jazerant with rhimar-plated links ||cold ||[[Armor#Spell_Hindrance|AsG]]: 14|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a suit of etched mithril field plate with faenor inlay ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 20|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a fitted imflass breastplate inlaid with zorchar panels ||lightning ||[[Armor#Spell_Hindrance|AsG]]: 17|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some hammered mithglin half-plate trimmed with strips of gornar ||earth ||[[Armor#Spell_Hindrance|AsG]]: 19|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some polished golvern chain hauberk inset with silvers of onyx ||6x, plasma ||[[Armor#Spell_Hindrance|AsG]]: 16|| 12000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a slashed leather jerkin buttoned with onyx-set drakar buttons ||fire ||[[Armor#Spell_Hindrance|AsG]]: 5|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a buffed leather aketon secured with gornar fastenings ||earth ||[[Armor#Spell_Hindrance|AsG]]: 8|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a hardened leather breastplate edged with mithril ||vacuum ||[[Armor#Spell_Hindrance|AsG]]: 9|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| a layered leather cuirass edged with mithril scales ||acid ||[[Armor#Spell_Hindrance|AsG]]: 10|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| some thick indigo velvet robes stitched with silver arabesques ||6x, steam ||[[Armor#Spell_Hindrance|AsG]]: 1|| 11500&lt;br /&gt;
|-&lt;br /&gt;
| an oiled leather buffcoat lined with icy blue linen ||cold ||[[Armor#Spell_Hindrance|AsG]]: 6|| 3500&lt;br /&gt;
|-&lt;br /&gt;
| some aged quilted leather laced with zorchar-tipped cording ||lightning ||[[Armor#Spell_Hindrance|AsG]]: 7|| 3500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the shelving you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thick oval steel mantlet inlaid with strips of gornar ||earth ||tower [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a varnished faewood heater banded with rhimar ||cold ||medium [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a convex domed orase buckler studded with polished vultite ||vacuum ||small [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a round vultite shield set with a zorchar boss ||lightning ||medium [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithril aegis edged with drakar braiding ||fire ||large [[shield]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a lacquered illthorn heater set with golvern studs ||6x, disintegrate ||medium [[shield]]|| 13000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Arms]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All items in this room are 5x enchanted unless otherwise noted.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The metal will identify which one with the exception of the following:&lt;br /&gt;
Orase ~ mana&lt;br /&gt;
Faewood ~ acuity&lt;br /&gt;
Guisarme ~ disintegrate&lt;br /&gt;
Flamberge ~ vacuum&lt;br /&gt;
Arming sword (6x) ~ acid&lt;br /&gt;
Bulawa ~ vacuum&lt;br /&gt;
Morning Star ~ Plasma&lt;br /&gt;
Hook-knife ~ Steam&lt;br /&gt;
Knuckle-duster (6x) ~ Acid}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;In the iron-bound barrel:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a spiraled orase runestaff inlaid with flecks of mithglin&lt;br /&gt;
|2500&lt;br /&gt;
| +2 Mana flares&lt;br /&gt;
|-&lt;br /&gt;
|a polished faewood runestaff capped with a faenor sphere&lt;br /&gt;
|2500&lt;br /&gt;
|4x Acuity flares&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the casks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a curved vultite guisarme with a spiraled orase shaft ||disintegrate ||[[halberd]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a serrated drakar pike with a polished ironwood shaft ||fire ||[[lance]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the stand you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a jet-hilted vultite flamberge with a rippled blade ||vacuum ||[[flamberge]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow mithril short sword inlaid with swirls of zorchar ||lightning ||[[short sword]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithglin handaxe edged with hammered rhimar ||cold ||[[handaxe]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a wide imflass broadsword edged in gornar ||earth ||[[broadsword]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a polished rolaren arming sword etched with arabesque patterns ||6x, acid ||[[longsword]]|| 13000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the deep long crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a sharpened mithglin troll-claw with drakar-studded leather ||fire ||[[troll-claw]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a smooth iron blackjack banded with rhimar ||cold ||[[blackjack]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite katar with zorchar crosspieces ||lightning ||[[katar]]|| 2500&lt;br /&gt;
|-&lt;br /&gt;
| a polished mithril hook-knife inlaid with glaes ||steam ||[[hook-knife]]|| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a crude steel knuckle-duster plated with vultite ||6x, acid ||[[knuckle-duster]]|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the deep wooden crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a bladed vultite bulawa with a leather-wrapped ironwood haft ||vacuum ||[[mace]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a leather-wrapped mithril morning star studded with vultite ||plasma ||[[morning star]]|| 4500&lt;br /&gt;
|-&lt;br /&gt;
| a polished steel hammerbeak spiked with zorchar ||lightning ||[[war hammer]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
| a narrow steel cinquedea inlaid with drakar flames ||fire ||[[dagger]]|| 4000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[A Flash Of Strength, Additions]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=All items have a bit of flare and are fully unlocked with flair.&lt;br /&gt;
The metal will identify which one with the exception of the following:&lt;br /&gt;
Coif ~ disintegrate&lt;br /&gt;
Bascinet ~ vacuum&lt;br /&gt;
Arming cap ~ plasma&lt;br /&gt;
Vambraces ~ steam&lt;br /&gt;
Brassard ~ acid}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the top shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a polished steel great bascinet with a vultite-inlaid skull ||vacuum ||rowspan=&amp;quot;2&amp;quot;|armor accessory; protects head and neck&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;2&amp;quot;| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a mesh imflass coif of narrow woven links ||disintegrate&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the bottom shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an etched mithril kettle hat with a wide drakar-edged brim ||fire ||rowspan=&amp;quot;3&amp;quot;|armor accessory; protects head&amp;lt;br&amp;gt;head-worn||rowspan=&amp;quot;3&amp;quot;|1000&lt;br /&gt;
|-&lt;br /&gt;
| a leather arming cap studded with golvern ||plasma &lt;br /&gt;
|-&lt;br /&gt;
| a polished vultite burgonet fixed with a narrow zorchar fin ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the iron-bound trunk you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some flexible mithglin chausses of woven gornar-plated links ||earth ||armor accessory; protects legs&amp;lt;br&amp;gt;leg-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| some layered vultite cuisses hinged with rhimar studs ||cold ||armor accessory; protects legs&amp;lt;br&amp;gt;leg-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| some polished vultite brassards etched with arabesques ||acid ||armor accessory; protects arms&amp;lt;br&amp;gt;arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| some polished mithglin vambraces edged with glaes ||steam ||armor accessory; protects arms&amp;lt;br&amp;gt;arm-worn|| 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Spellbound===&lt;br /&gt;
Last updated: 4/23/16&lt;br /&gt;
&lt;br /&gt;
Room 16: a narrow space&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=On the shelf you&#039;ll find containers for your jewels and alchemy ingredients and some very fancy books.  In the crate you will find some magical wands that you can use once a day and some magic-filled puzzles.  Look inside the crate for more information.  Look around the bricks for some special papers and some very old moon phase necklaces.&lt;br /&gt;
&lt;br /&gt;
(Note: The moon phase necklaces are fluff only, and are just a very old item of which only a few exist.)}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Under the brick you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a silver necklace dangling a platinum-caged star ruby || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a white gold necklace dangling a platinum-caged moonstone || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a black steel necklace dangling a platinum-caged opal || ||neck-worn|| 25000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=Behind the brick you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a ripped beige paper || ||First Person:  Mirage-like distortions surround you as you prepare the [Spell Name] spell...&amp;lt;br&amp;gt;Third Person:  Mirage-like distortions surround XXX as she prepares a spell...&amp;lt;br&amp;gt;Hidden or Invisible:|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a stained pale blue note || ||First Person:  You hum a short tune as you softly croon a lullaby...&amp;lt;br&amp;gt;Third Person:  XXX hums a short tune as she softly croons a lullaby...&amp;lt;br&amp;gt;Hidden or Invisible:  You hear a short tune being hummed, followed by the crooning sound of a lullaby.&amp;lt;br&amp;gt;Specific Spell Restriction:  1005|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a creased multi-colored parchment || ||First Person:  You whisper quietly as your skin briefly cycles between colors of spring green and autumnal browns and golds...&amp;lt;br&amp;gt;Third Person:  XXX whispers quietly as her skin briefly cycles between colors of spring green and autumnal browns and golds...&amp;lt;br&amp;gt;Hidden or Invisible:  You hear a faint whisper.&amp;lt;br&amp;gt;Specific Spell Restriction:  601|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a smooth gold-inked palimpest || ||First Person:  Calling upon your patron, you chant a short Benediction of accurate aim and strong weapon arms...&amp;lt;br&amp;gt;Third Person:  Calling upon her patron, XXX chants a short Benediction of accurate aim and strong weapon arms...&amp;lt;br&amp;gt;Hidden or Invisible:&amp;lt;br&amp;gt;Specific Spell Restriction:  307|| 750&lt;br /&gt;
|-&lt;br /&gt;
| a faded black-edged papyrus || ||First Person:  Your hands fade to complete transparency as you intone the Invisibility spell...&amp;lt;br&amp;gt;Third Person:  XXX&#039;s hands fade to complete transparency as she intones a spell...&amp;lt;br&amp;gt;Hidden or Invisible:&amp;lt;br&amp;gt;Specific Spell Restriction:  916|| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the diapidated wooden shelf you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a gold-banded short glass jar || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||100-ct|| 250 &lt;br /&gt;
|-&lt;br /&gt;
| a hexagonal golden glass bottle || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||100-ct|| 250 &lt;br /&gt;
|-&lt;br /&gt;
| a vaalin-banded square glass jar || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||50-ct|| 100 &lt;br /&gt;
|-&lt;br /&gt;
| a silver-hued tall glass bottle || Pocketed:VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||50-ct|| 100 &lt;br /&gt;
|-&lt;br /&gt;
| a gold-spined thick leather codex ||heavily scripted |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
| an enruned leather-bound tome ||heavily scripted |||| 2000 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{sign|sign=In the Common language, it reads:&lt;br /&gt;
&lt;br /&gt;
The wand/rod/baton can be used once a day.&lt;br /&gt;
Enruned witchwood rod: 507, 508, 905&lt;br /&gt;
Sigil-encised wand: 1705, 1712, 1701&lt;br /&gt;
Heavy crystal baton: 1720, 1711&lt;br /&gt;
&lt;br /&gt;
Magic-filled puzzles contain 20 charges of each spell, but must be solved to unlock their power:&lt;br /&gt;
Sphere: 211, 509, 506&lt;br /&gt;
Pyramid: 101, 107, 508&lt;br /&gt;
Cube: 202, 503, 507}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the rune-covered wooden crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a heavy crystal baton || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| a sigil-incised golden wand || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| an enruned witchwood rod || |||| 12500 &lt;br /&gt;
|-&lt;br /&gt;
| a striated wooden sphere || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
| a small oak pyramid || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
| a silk-covered cube || |||| 500 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===The Written Word===&lt;br /&gt;
Last updated: Shop new April 2016&lt;br /&gt;
&lt;br /&gt;
Room 2: a small shop with a book-shaped sign&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the dark maple counter you see:}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=I, Qaril, can create a custom journal for you.  You need only to select a cover and a sheaf of pages from the bookcase.  (Each completed volume will have fifty pages.)  I can make five types of books (book, notebook, journal, volume, and folio), so be sure to ASK me about the one you are most interested in.  Please note that only I can bind these papers into a cover.  If you buy some, make sure I fix it up for you.  If you leave Bloodriven Village before I&#039;ve worked with them, they will be useless.}}&lt;br /&gt;
&#039;&#039;&#039;Placard:&#039;&#039;&#039;&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Some obscure details about my wares:&lt;br /&gt;
&lt;br /&gt;
Be aware when writing that the spoken and written word are closely linked.&lt;br /&gt;
&lt;br /&gt;
You must have a quill to write, but it need not be a quill purchased here.  Inkpots are not necessary, as the pages have a magical element to them.&lt;br /&gt;
&lt;br /&gt;
You may erase what you&#039;ve written by CLEANing the page.&lt;br /&gt;
&lt;br /&gt;
You may TEAR the page to *permanently* remove it from the book.&lt;br /&gt;
&lt;br /&gt;
PUSH, TURN, and FLIP will allow you to work with the individual pages.}}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the cloth-lined chest you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pale pink paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of sea green paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of sky blue paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of snow white paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of silvery paper || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of creamy vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pale vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of yellowed vellum || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of ivory parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of pure white parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a sheaf of age-dark parchment || |||| 900&lt;br /&gt;
|-&lt;br /&gt;
| a thin black leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a narrow crimson leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a dark silk-wrapped cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a deep blue cloth-bound cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a small white suede cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a twilight grey leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a bright yellow fabric-bound cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a slim forest green leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a large ocean blue suede cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a silver-worked black leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
| a gold-inlaid white leather cover || |||| 100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the ebony bookcase you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| a black silk ribbon bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a white silk ribbon bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| an embossed black leather bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a smooth brown leather bookmark || |||| 1&lt;br /&gt;
|-&lt;br /&gt;
| a long silver feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a slender green feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a slender blue feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy black feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a long crimson feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a fluffy white feather quill || ||pin-worn&amp;lt;br&amp;gt;functional|| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Pay Events]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78523</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78523"/>
		<updated>2016-04-13T22:13:52Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* OFFICER DUTIES */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - Nomada&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - None&lt;br /&gt;
* Elder-Marshal - None&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Chatelaine/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for, and collecting all yearly membership fees. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Approval by majority vote of Membership Committee&lt;br /&gt;
&lt;br /&gt;
D. Payment of Induction Fee (25,000 silvers) at time of induction and Yearly Membership fee (25,000 per year) due no later than January 30th of each new year.&lt;br /&gt;
&lt;br /&gt;
E. A thirty (30) day minimum in Apprenticeship Program. The apprenticeship program requires that candidate does two house events. A maximum time period of sixty 60 days is allowed for completion, unless otherwise approved by the Regent. Description of the events will follow.&lt;br /&gt;
&lt;br /&gt;
F. One service event logged monthly to house Treasurer (See 5.3 A for details)&lt;br /&gt;
&lt;br /&gt;
Apprentice: An apprentice is someone who has met all the basic requirements to become a member with the exception of the history project, but may be denied full membership in the event their project is not accepted, and may be expelled from the Academy if they fail to fulfill the project requirement within two months (60 days) of their induction. An apprentice enjoys all of the benefits of membership, however, they will not be eligible for service on committees such as Membership or Events and Officer positions.&lt;br /&gt;
&lt;br /&gt;
Member: A member is someone who has been granted membership, and whose project the Membership Committee has approved. A member may hold an office position and sponsor a candidate for membership, if they are in good standing with house requirements, and have been a member a minimum of ninety (90) days.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78522</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78522"/>
		<updated>2016-04-13T22:12:32Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Current Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Officers&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - Nomada&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - None&lt;br /&gt;
* Elder-Marshal - None&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Bursar/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for, and collecting all yearly membership fees. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Approval by majority vote of Membership Committee&lt;br /&gt;
&lt;br /&gt;
D. Payment of Induction Fee (25,000 silvers) at time of induction and Yearly Membership fee (25,000 per year) due no later than January 30th of each new year.&lt;br /&gt;
&lt;br /&gt;
E. A thirty (30) day minimum in Apprenticeship Program. The apprenticeship program requires that candidate does two house events. A maximum time period of sixty 60 days is allowed for completion, unless otherwise approved by the Regent. Description of the events will follow.&lt;br /&gt;
&lt;br /&gt;
F. One service event logged monthly to house Treasurer (See 5.3 A for details)&lt;br /&gt;
&lt;br /&gt;
Apprentice: An apprentice is someone who has met all the basic requirements to become a member with the exception of the history project, but may be denied full membership in the event their project is not accepted, and may be expelled from the Academy if they fail to fulfill the project requirement within two months (60 days) of their induction. An apprentice enjoys all of the benefits of membership, however, they will not be eligible for service on committees such as Membership or Events and Officer positions.&lt;br /&gt;
&lt;br /&gt;
Member: A member is someone who has been granted membership, and whose project the Membership Committee has approved. A member may hold an office position and sponsor a candidate for membership, if they are in good standing with house requirements, and have been a member a minimum of ninety (90) days.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78521</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78521"/>
		<updated>2016-04-13T22:12:01Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Current Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Officers ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - Ardwen&lt;br /&gt;
* Headmistress Stormyrain&lt;br /&gt;
* Chatelaine - Carren&lt;br /&gt;
* Scribe - Nomada&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Exchequer - Arcaeris&lt;br /&gt;
* Elder-Magus - None&lt;br /&gt;
* Elder-Marshal - None&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Bursar/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for, and collecting all yearly membership fees. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Approval by majority vote of Membership Committee&lt;br /&gt;
&lt;br /&gt;
D. Payment of Induction Fee (25,000 silvers) at time of induction and Yearly Membership fee (25,000 per year) due no later than January 30th of each new year.&lt;br /&gt;
&lt;br /&gt;
E. A thirty (30) day minimum in Apprenticeship Program. The apprenticeship program requires that candidate does two house events. A maximum time period of sixty 60 days is allowed for completion, unless otherwise approved by the Regent. Description of the events will follow.&lt;br /&gt;
&lt;br /&gt;
F. One service event logged monthly to house Treasurer (See 5.3 A for details)&lt;br /&gt;
&lt;br /&gt;
Apprentice: An apprentice is someone who has met all the basic requirements to become a member with the exception of the history project, but may be denied full membership in the event their project is not accepted, and may be expelled from the Academy if they fail to fulfill the project requirement within two months (60 days) of their induction. An apprentice enjoys all of the benefits of membership, however, they will not be eligible for service on committees such as Membership or Events and Officer positions.&lt;br /&gt;
&lt;br /&gt;
Member: A member is someone who has been granted membership, and whose project the Membership Committee has approved. A member may hold an office position and sponsor a candidate for membership, if they are in good standing with house requirements, and have been a member a minimum of ninety (90) days.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78394</id>
		<title>Rone Academy</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rone_Academy&amp;diff=78394"/>
		<updated>2016-04-11T21:05:29Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Bylaws, Charter, and Joining Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Rone academy.jpg|170px|thumb|right|Through adversity, excellence]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rone Academy&#039;&#039;&#039; is one of the [[Co-operative Houses of Elanthia]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Current Officers ==&lt;br /&gt;
&lt;br /&gt;
* Regent - Xanith&lt;br /&gt;
* Ambassador - None&lt;br /&gt;
* Scribe - Ardwen&lt;br /&gt;
* Sage - Khenan&lt;br /&gt;
* Bursar/Exchequer - None&lt;br /&gt;
* Headmistress/Master - Stormyrain&lt;br /&gt;
* Elder-Magus - Carren&lt;br /&gt;
* Elder-Marshal - None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bylaws, Charter, and Joining Information ==&lt;br /&gt;
===STATEMENT OF PURPOSE===&lt;br /&gt;
&lt;br /&gt;
Rone Academy was established for the sole purpose of promoting the lawful goals of the realms residents and the membership as determined to be of a mutual benefit. To promote learning throughout the lands, by attempting to train residents of Elanthia in the knowledge of the realm, so as not to be led astray by those who would corrupt for their own fortune and fame. To unite those who would help, heal and protect under a common name, for the purposes of showing charity to those less knowledgeable of the realms. To provide a support system capable of sustaining and training in the apprenticeship program of Rone Academy and realm professions. To dedicate time for the retelling of realm history, legends, and folklore of the many towns, cities, and outposts.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNMENT===&lt;br /&gt;
&lt;br /&gt;
A Council consisting of its house officers governs Rone Academy. The Council has authority to carry out the day-today operations of the Academy, and to make and carry out decisions within the scope of the specifically delegated powers of its constituent offices, and any such tasks or duties as might be specifically delegated to the offices. The Regent and its office have final authority over all decisions.&lt;br /&gt;
&lt;br /&gt;
====OFFICER TERM====&lt;br /&gt;
&lt;br /&gt;
Officer Terms are established for life. In the event of the vacancy of an office due to any reason, the co-holder of the office shall assume office until nominations and a vote can be arranged.&lt;br /&gt;
&lt;br /&gt;
====OFFICER DUTIES====&lt;br /&gt;
&lt;br /&gt;
Officer duties shall include eight hours a month near or at the house to answer questions and provide tours. This will negate the Monthly service event requirement as defined in Section 5.3A. Duties for each position are listed below, but not limited to, the following:&lt;br /&gt;
&lt;br /&gt;
Regent - The Regent has the authority over all decisions and actions of the House, and ultimately responsible for the same.&lt;br /&gt;
&lt;br /&gt;
Ambassador - The Ambassador has authority over all decisions and actions of the house if and when the Regent is not available or incapacitated.&lt;br /&gt;
&lt;br /&gt;
Sage/Scribe - The Sage/Scribe is responsible for all official correspondence, record keeping and reports to local government. The Sage/Scribe shall keep minutes of meetings, maintain an up-to-date membership list and shall make said list available to all members upon request; shall maintain an up-to-date list of member contact information, and shall provide that list to the other officers as needed, or to individual members upon approval of a request submitted to the Regent or Ambassador. The office of Sage/Scribe will issue membership reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Bursar/Exchequer - Is the chief financial officer and responsible for maintaining the financial records of the House, seeing that all debts are paid and expenses are accounted for, and collecting all yearly membership fees. This office is also responsible for the tracking of member service event requirements and note those to be put before board for review. The office of Treasurer will also issue financial reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Headmaster/Headmistress - These scholars are charged with maintaining classes for the house. They are required to hold classes or coordinate teachers with the instructional classes needed for the house. This office will work with the Bursar&#039;s office and Sage&#039;s office regarding class schedules, events, scripts from the classes, and monies needed. This office will also issue class reports as required in Section 6.&lt;br /&gt;
&lt;br /&gt;
Elder-Magus - Our magical advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
Elder-Marshal - Our weapons advisor. This position will work in correlation with any of the officers that may need his/her participation. Typical duties include house hunts, promotion of membership, membership committee duties, events, keeping the profession rooms stocked and things of a similar nature.&lt;br /&gt;
&lt;br /&gt;
===MEETINGS===&lt;br /&gt;
&lt;br /&gt;
All meetings of the Leadership and the Council are to be governed by Lord Robert&#039;s Rules of Order.&lt;br /&gt;
&lt;br /&gt;
A quorum will be construed if 51% of the Leadership present.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP REQUIREMENTS===&lt;br /&gt;
&lt;br /&gt;
The Chairman will Regent a membership committee.&lt;br /&gt;
&lt;br /&gt;
Membership in Rone Academy is dependant upon the bylaws as stated.&lt;br /&gt;
&lt;br /&gt;
Full Membership Requirements are as follows:&lt;br /&gt;
&lt;br /&gt;
A. Minimum of 5 (five) trainings&lt;br /&gt;
&lt;br /&gt;
B. Being in good standing in regards to the laws of Elanthia and Simutronics? policy.&lt;br /&gt;
&lt;br /&gt;
C. Approval by majority vote of Membership Committee&lt;br /&gt;
&lt;br /&gt;
D. Payment of Induction Fee (25,000 silvers) at time of induction and Yearly Membership fee (25,000 per year) due no later than January 30th of each new year.&lt;br /&gt;
&lt;br /&gt;
E. A thirty (30) day minimum in Apprenticeship Program. The apprenticeship program requires that candidate does two house events. A maximum time period of sixty 60 days is allowed for completion, unless otherwise approved by the Regent. Description of the events will follow.&lt;br /&gt;
&lt;br /&gt;
F. One service event logged monthly to house Treasurer (See 5.3 A for details)&lt;br /&gt;
&lt;br /&gt;
Apprentice: An apprentice is someone who has met all the basic requirements to become a member with the exception of the history project, but may be denied full membership in the event their project is not accepted, and may be expelled from the Academy if they fail to fulfill the project requirement within two months (60 days) of their induction. An apprentice enjoys all of the benefits of membership, however, they will not be eligible for service on committees such as Membership or Events and Officer positions.&lt;br /&gt;
&lt;br /&gt;
Member: A member is someone who has been granted membership, and whose project the Membership Committee has approved. A member may hold an office position and sponsor a candidate for membership, if they are in good standing with house requirements, and have been a member a minimum of ninety (90) days.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP CAP===&lt;br /&gt;
&lt;br /&gt;
House membership is not to exceed Two-Hundred and Fifty (250) members.&lt;br /&gt;
&lt;br /&gt;
===CODE OF CONDUCT===&lt;br /&gt;
&lt;br /&gt;
Strict adherences to the policies are required. Violation of any of the guidelines may be grounds for disciplinary action, up to and including expulsion.&lt;br /&gt;
&lt;br /&gt;
A) Non-consensual PvP violence prohibited. Members are prohibited from engaging in non-consensual violence against other adventurers.&lt;br /&gt;
&lt;br /&gt;
B) Participation in Academy activities. All members are expected to participate in Academy-sponsored activities, within reason. Justified absence or non-participation is acceptable, but a chronic lack of participation may lead to disciplinary action, including suspension of membership or expulsion.&lt;br /&gt;
&lt;br /&gt;
C) Members are expected to treat one another with dignity and respect.&lt;br /&gt;
&lt;br /&gt;
D) Members are expected to conduct themselves publicly with the dignity and decorum befitting a member of a distinguished academic and socially active organization.&lt;br /&gt;
&lt;br /&gt;
===APPLICATION PROCEDURES===&lt;br /&gt;
&lt;br /&gt;
A) Application Submission - Applicant submits Rone Academy membership application to Membership Committee Chairman, who in turn, processes and forwards to the committee for voting. The committee will review application and approve or disapprove for interview. A majority vote presides overall.&lt;br /&gt;
&lt;br /&gt;
B) Interview with Membership Committee and final vote by Committee for Apprenticeship.&lt;br /&gt;
&lt;br /&gt;
C) Induction&lt;br /&gt;
&lt;br /&gt;
a) All inductees must have read and agreed to the guidelines set out in the official CHE documents &amp;quot;House System, Part I&amp;quot; and &amp;quot;House System, Part II.&lt;br /&gt;
&lt;br /&gt;
b) All inductees must have read and understood the By-Laws of Rone Academy&lt;br /&gt;
&lt;br /&gt;
c) All inductees must have the initiation fee in silver (NOT a note), on their person at the time of their induction, and must pay this fee before initiation can proceed.&lt;br /&gt;
&lt;br /&gt;
d) All inductees will be required to make a pledge of commitment to the purposes of the Academy and to fellow members.&lt;br /&gt;
&lt;br /&gt;
D) The applicant will be contacted by the Membership Chairman to set up the induction ceremony. The money will exchange hands at the induction ceremony. Two officers and one witness, hopefully the inductee&#039;s sponsor, are required to be present to make the induction official.&lt;br /&gt;
&lt;br /&gt;
E) Apprenticeship Program. Applicant is assigned to a Sponsor or house Officer/Member for apprenticeship. A Sponsor is a member, in good standing with the house that vouches for the suitability of a candidate for admission and will take responsibility for them during their apprenticeship. A Candidate that has not been sponsored by a member will be assigned to a member or officer during their apprenticeship program. An apprentice is required to complete their events project within sixty (60) days of induction.&lt;br /&gt;
&lt;br /&gt;
===EVENTS REQUIREMENT===&lt;br /&gt;
&lt;br /&gt;
The Apprentice Project will include two events, one event which is done with a house member and/or officer. The other event will be something you devise yourself. The project you devise must meet the approval of the Membership Committee Chair. You may ask for advice and help on this project. These projects must be completed within 60 days of apprenticeship, unless otherwise authorized by the Membership Committee Chairman. An apprentice must complete this assignment in a manner that is satisfactory to the Rone Membership Committee. The project is submitted to the committee for review and approval, and eventually ends up in the house Archive and public library (website) depending on the nature of the event.&lt;br /&gt;
&lt;br /&gt;
===OATH OF DEDICATION===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ad astra per aspera!&lt;br /&gt;
To reach for the stars although it may be a difficult journey...&lt;br /&gt;
I, (character name), hereby vow to uphold the laws of Rone Academy, and current governing body of the realms:&lt;br /&gt;
To set by example that of a good citizen;&lt;br /&gt;
To assist those in need, unconcerned with lost of time and fortune&lt;br /&gt;
To teach to all who will listen, that for which I have learned and been taught for as long as I may reside in the academy.&lt;br /&gt;
As the gods are my witness, this I do vow.&lt;br /&gt;
Ad astra per aspera!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This oath is to be taken freely, if applicant has any reservations they should be made prior to induction. Failure to uphold oath can result in removal from House.&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP SERVICES PROVIDED===&lt;br /&gt;
&lt;br /&gt;
A) Loans, in accordance with published policy&lt;br /&gt;
B) Education, as set forth in our by laws&lt;br /&gt;
C) Locker storage&lt;br /&gt;
D) House Hunts, games, and other activities&lt;br /&gt;
E) Enchanting Services at low cost&lt;br /&gt;
&lt;br /&gt;
===MEMBERSHIP RULES AND REGULATIONS===&lt;br /&gt;
&lt;br /&gt;
The following rules are house policy and should be taken seriously failure to comply for a period of three (3) consecutive months without prior due notice to the Regent of Ambassador, may result in fines, suspension of membership benefits or expulsion as voted on by the Officers of the house. Remember you joined for knowledge not an extra large locker.&lt;br /&gt;
&lt;br /&gt;
A) SERVICE&lt;br /&gt;
&lt;br /&gt;
It is the policy of this house that all members complete a minimum of one documented service event per month.&lt;br /&gt;
&lt;br /&gt;
Service may include:&lt;br /&gt;
1. Teaching a course as specified by the Headmaster/Headmistress.&lt;br /&gt;
2. Furthering your knowledge, by taking a course, attending stories, classes, etc.&lt;br /&gt;
2. Teaching of some history of Elanthia&lt;br /&gt;
3. Leading a house hunt or other activity of educational value.&lt;br /&gt;
4. Assisting and/or training a house member in their life&#039;s activities&lt;br /&gt;
5. Other services acceptable to the Leadership.&lt;br /&gt;
6. Attending public forums&lt;br /&gt;
7. Serving on membership committee (first/second elders)&lt;br /&gt;
&lt;br /&gt;
B) HOUSE SUPPORT&lt;br /&gt;
All members are encouraged to do additional work, such as hold auctions, games, or attend more classes to further themselves. However, this is not transferable to succeeding months, but may be recognized by the Leadership as a sign of leadership and dedication.&lt;br /&gt;
&lt;br /&gt;
===OFFICER REPORTS===&lt;br /&gt;
&lt;br /&gt;
6.1 The office of Sage/Scribe shall issue a monthly report to all officers of current House membership and future events and activities.&lt;br /&gt;
&lt;br /&gt;
6.2 The office of Bursar/Exchequer shall issue a quarterly report to all officers of House financial status, including outstanding loans, debts and funds earned due to special House events.&lt;br /&gt;
&lt;br /&gt;
===GROUNDS FOR DISMISSAL===&lt;br /&gt;
&lt;br /&gt;
1) Transfer of bodies to other souls is punishable by immediate banishment from the House, with no further chance of rejoining. No exceptions, ever, for any reason.&lt;br /&gt;
&lt;br /&gt;
2) Any conflicts, duels or assaults caused by or involving house members will be taken under consideration for disciplinary action including dismissal.&lt;br /&gt;
&lt;br /&gt;
3) Lockouts from Elanthia are grounds for immediate dismissal from Rone Academy.&lt;br /&gt;
&lt;br /&gt;
4) Nepotism is permissible on a case-by-case basis. Nepotism is defined as the circumstance of two or more members having the same &amp;quot;soul.&amp;quot; The case in question will be reviewed, and if permitted, the applicant will go through the same process and be subject to the same membership requirements as the other members. If two or more members are discovered to possess the same &amp;quot;soul&amp;quot; without the prior knowledge of the officers, all but the most senior member shall be subject to immediate expulsion, and the senior member may be subject to additional discipline (including expulsion), as the circumstances warrant. The &amp;quot;senior member&amp;quot; is the member who has belonged to the society for the greatest length of time.&lt;br /&gt;
&lt;br /&gt;
5) Members must have a current email address for news or events and to keep a current active status of House membership. Failure to do so will result in an &#039;inactive&#039; status and may be grounds for dismissal&lt;br /&gt;
&lt;br /&gt;
===DISCLAIMER===&lt;br /&gt;
&lt;br /&gt;
No member, once leaving, voluntary or involuntary, is entitled to any refund and/or benefit of any house service. Rooms not paid for may be reassigned and the banning of a player from GS4 is cause to terminate ones membership after an inquiry by the house officers. The House officers reserve the right to modify and improve this document as is necessary by changing times and House needs.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Rone%20Academy/view Officials folder]&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=77702</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=77702"/>
		<updated>2016-03-23T00:18:15Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Workshops */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
== Platinum ==&lt;br /&gt;
=== Workshops ===&lt;br /&gt;
*Ye Oddity Workshop -- WL&lt;br /&gt;
*Kodos&#039;s Cottage [Kodos&#039;s Workshop] -- WL&lt;br /&gt;
*The Dragon&#039;s Lair [Pan&#039;s Place/Aanalar&#039;s Workshop] -- WL&lt;br /&gt;
*Varsics Workshop [Tedra&#039;s Workshop] -- WL&lt;br /&gt;
*Sally&#039;s Retreat [Marc&#039;s Workshop] -- Teras&lt;br /&gt;
*The Floating Jester [Trymble&#039;s Workshop] -- Teras&lt;br /&gt;
*Modwir [Nighthawk&#039;s Workshop] -- Teras&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*The Falcon&lt;br /&gt;
*The Carillion&lt;br /&gt;
&lt;br /&gt;
=== Homes ===&lt;br /&gt;
*Hart Lodge -- WL&lt;br /&gt;
*Garden Cottage -- WL&lt;br /&gt;
*Lornon&#039;s Shadow -- WL&lt;br /&gt;
*NotaTree Houseboat [BayVigil Houseboat] -- WL&lt;br /&gt;
*Crystal Dome -- IMT&lt;br /&gt;
*Dark Tower -- IMT&lt;br /&gt;
*Gelidity House -- IMT&lt;br /&gt;
*Talon Redoubt -- Pinefar&lt;br /&gt;
*Cozy Cottage -- RR&lt;br /&gt;
*Smuggler&#039;s Tower -- RR&lt;br /&gt;
*Tidewater Cottage -- Solhaven&lt;br /&gt;
*Mesmere Bungalow -- Teras&lt;br /&gt;
*Manor Olea -- Teras&lt;br /&gt;
*Stormwild Manor -- Ta&#039;Illistim&lt;br /&gt;
*Library Aies -- Ta&#039;Illistim&lt;br /&gt;
*Misted Cottage -- Mist Harbor&lt;br /&gt;
*Coral Villa -- Mist Harbor&lt;br /&gt;
*Muirgheal Manor -- Zul Logoth&lt;br /&gt;
&lt;br /&gt;
== Prime ==&lt;br /&gt;
&lt;br /&gt;
=== Workshops ===&lt;br /&gt;
*Ardwen&#039;s Underground Workshop  [Pan&#039;s Place]  -- WL&lt;br /&gt;
*Inurtia&#039;s Cottage [Tedra&#039;s Cottage, Workshop] -- WL&lt;br /&gt;
*Isle Retreat [Marc&#039;s Workshop] -- Teras&lt;br /&gt;
*Nordred&#039;s Barge [Trymble&#039;s Workshop] -- Teras&lt;br /&gt;
*Modwir [Nighthawk&#039;s Workshop] -- Teras&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ye Oddity Workshop as well as Kodos&#039; Cottage have been converted to public museums.&lt;br /&gt;
&lt;br /&gt;
=== Mobile ===&lt;br /&gt;
*The Falcon --owned by Nuadjha&lt;br /&gt;
*The Carillion&lt;br /&gt;
&lt;br /&gt;
=== Homes ===&lt;br /&gt;
*Kestrel&#039;s Perch [Hart Lodge] -- WL&lt;br /&gt;
*Garden Cottage -- WL&lt;br /&gt;
*Inurtia&#039;s Cottage -- WL -- owned by Syphere&lt;br /&gt;
*Crystal Dome -- IMT --owned by PerigrinFalcon&lt;br /&gt;
*Dark Tower -- IMT&lt;br /&gt;
*Gelidity House -- IMT&lt;br /&gt;
*Talon Redoubt -- Pinefar&lt;br /&gt;
*Smuggler&#039;s Tower -- RR&lt;br /&gt;
*BayVigil Houseboat -- Solhaven&lt;br /&gt;
*Methais&#039; Home -- Solhaven ---onwed by Methais&lt;br /&gt;
*Narcis Hold -- Solhaven&lt;br /&gt;
*Muirgheal Manor -- Zul Logoth&lt;br /&gt;
*Stormwild Manor -- Ta&#039;Illistim --owned by Katara&lt;br /&gt;
*Library Aies -- Ta&#039;Illistim&lt;br /&gt;
*Island Oasis [Manor Olea] -- Teras&lt;br /&gt;
*Farce Bungalow [Mesmere Bungalow] -- Teras&lt;br /&gt;
*Misted Cottage -- Mist Harbor&lt;br /&gt;
*Coral Villa -- Mist Harbor --owned by Dergoaten&lt;br /&gt;
*The Twilight Parlor -- Ta&#039;Vaalor --owned by Grimbal&lt;br /&gt;
*Stone Manor -- Mist Harbor --owned by Bertoch&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Private property (saved post)]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Legendary Items]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71772</id>
		<title>Deity messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71772"/>
		<updated>2015-11-24T03:19:36Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Pantheon of Liabo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the unique messaging for spells and abilities that depend on a character&#039;s deity alignment (via [[CONVERT]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;toc mw-collapsible&amp;quot; data-expandtext=&amp;quot;show&amp;quot; data-collapsetext=&amp;quot;hide&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Chant|Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Major Sanctuary (220)|220 - Major Sanctuary]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Smite/Bane (302)|302 - Smite/Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Well of Life (308)|308 - Well of Life]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Blind (311)|311 - Blind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Prayer (313)|313 - Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Censure (316)|316 - Censure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Raise Dead (318)|318 - Raise Dead]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Intercession|Intercession]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Wrath (335)|335 - Divine Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Symbol of the Proselyte (340)|340 - Symbol of the Proselyte]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Miracle (350)|350 - Miracle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Beacon of Courage (1608)|1608 - Beacon of Courage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Patron&#039;s Blessing (1611)|1611 - Patron&#039;s Blessing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Guard the Meek (1613)|1613 - Guard the Meek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Vengeance|Divine Vengeance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Strike (1615)|1615 - Divine Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Aid The Fallen (1620)|1620 - Aid The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Judgment (1630)|1630 - Judgment]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Chant ==&lt;br /&gt;
===Cleric===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for the power of a squall to manifest in him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Imaera for a bountiful harvest.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for death and rebirth to grace the world.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for love to bloom.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Ronan to grant you a peaceful sleep.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Eorgina to bend your will and purpose to Her own devices.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to be used as his patron commands.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to know the touch of pain.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for terror to grip all those touched by the night.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for aid to deliver a quick and silent death.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Imaera, causing golden brown and green light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Jastev, causing pale silver and grey light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing pale silver and grey light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kai, causing steely silver and crimson light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing steely silver and crimson light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Zelia, causing bright silver and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing bright silver and muted black light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kuon, causing gold and brown light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Voln, causing bright white and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
== [[Major Sanctuary (220)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
===== Charl =====&lt;br /&gt;
:Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Eye of the Storm Sanctuary&lt;br /&gt;
|desc=Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.}}&lt;br /&gt;
:The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Cholen =====&lt;br /&gt;
:Bright colors swirl and dance around you, obscuring your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Laughter&lt;br /&gt;
|desc=Vibrant swathes of fabric fall from a peaked ceiling to pool on mutli-hued floors of overlapping woven silk rugs. The fabric ripples with the heavily incense-scented wind, while candlelight beyond the fabric walls casts the silhouette of jugglers, acrobats, and dancers. Laughter fills the air and lifts the spirits.}}&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Eonak =====&lt;br /&gt;
:A sudden rush of heat blasts your face, causing your eyes to water. Your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Forge Sanctuary&lt;br /&gt;
|desc=Large brown blocks form the high walls of the stall, while the ground is fashioned of packed dirt. Burning strongly in a walled pit is a sweat inducing heat with a bright orange glow. The faint clang of a hammer striking an anvil rises and falls upon the air.}}&lt;br /&gt;
:The flames rise suddenly as a wayward breeze stirs the fire&#039;s ashes. Sweat trickles into your eyes and obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Imaera =====&lt;br /&gt;
:Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Autumn&#039;s Embrace&lt;br /&gt;
|desc=Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.}}&lt;br /&gt;
:Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Jastev =====&lt;br /&gt;
:Somber grey mist clings to your hands and face as it obscures your vision of the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Artist&#039;s Sanctuary&lt;br /&gt;
|desc=Multi-hued specks of paint create abstract patterns upon the grey marble floor, which leads into the smooth curve of glass walls. The ceiling is shrouded in grey mist, and images beyond the translucent walls move in a panoramic view depicting your life from birth to now. Light shifts and swirls around you, but the ever aging view of life trickles past.}}&lt;br /&gt;
:Descending from the ceiling, the somber grey mist encompasses you and obscures your vision just as the future begins to unfold on the sanctuary&#039;s walls. Slowly, your world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Kai =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Koar =====&lt;br /&gt;
:Warm and richly scented, the air around you shifts and your vision is filled with an emerald light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Heart of the World Sanctuary&lt;br /&gt;
|desc=Emerald veins brighten the dark stone walls and trace a spindly path to the roof, which is riddled with stalactites. A soft sound echoes through the vast cavern as condensation drips from the ceiling to join with the mineral pools that speckle the landscape. Rising and falling as if from a mighty breath, the air sighs through the chamber and you are filled with the presence of antiquity.}}&lt;br /&gt;
:A single drop falls from a nearby stalactite, your vision captivated by its descent. As it enters the mineral pool at your feet your vision explodes and the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Lorminstra =====&lt;br /&gt;
:A shiver of wind touches your breath and you feel your eyelashes grow thick with a coating of snow. You lift your eyes to the sky and white blurs your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Winter&#039;s Sanctuary&lt;br /&gt;
|desc=Pines and evergreens form a loose circle around the snow-swept glade, their branches heavy with frost and icicles. Onyx marble benches with legs carved in the bas-relief image of funeral processions provide a sharp contrast to the white landscape. A chill wind speckled with snowflakes swirls past. A smattering of iceblossoms at the heart of the sanctuary lends the air a light, sweet fragrance.}}&lt;br /&gt;
:Rising suddenly, the chill air sends a flurry of snow towards you and your vision swims with white flakes...&lt;br /&gt;
&lt;br /&gt;
===== Lumnis =====&lt;br /&gt;
:Bright light rises around you and your world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Solace of Knowledge Sanctuary&lt;br /&gt;
|desc=Clinging to ivory columns, wisteria and grape vines twine to obscure the peaked marble roof, their sweet fragrance filling the air. Bright light, its source unseen yet constant, fills the quiet space around a small, square pool filled with lilies and koi. Concentric bands of white, black, blue, red, and green overlap each other and enclose solitary meditation mats while pale drapes flutter lightly in a soft breeze.}}&lt;br /&gt;
:Each pulsing in a color of its own, the concentric bands inlaid into the floor grow brighter and brighter until your vision is filled with them and the world around you is blurred...&lt;br /&gt;
&lt;br /&gt;
===== Oleani =====&lt;br /&gt;
:Scented with the heady aroma of roses mixed with sweet wildflowers, the wind stirs around you and the world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Care of the Mother Sanctuary&lt;br /&gt;
|desc=Sunlight streams through stained glass panes of a bright red heart with a white rose blooming from its center, creating a mirror image upon the polished white marble floor. Cushioned pallets, downy soft and fluffy for comfort, are spaced sporadically about the sanctuary. The delicate trill of a reed flute twines with a harp in a playful duet somewhere nearby. Tiny fonts of rose quartz burble quietly beneath the painted window, their cool waters comforting and inviting.}}&lt;br /&gt;
:A deep sense of peace fills you as the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Phoen =====&lt;br /&gt;
:Hot, yet comforting, a warm summer wind swirls around you and blurs your vision with a glittering light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Summer Solace Sanctuary&lt;br /&gt;
|desc=Soft, rich green grass spreads from horizon to horizon beneath a pale blue sky, while a golden sun burns brightly in the heavens. Sparrows flit through the meadow at play, their melodic warble soothing as it fills the air.}}&lt;br /&gt;
:Tiny filaments of golden light sparkle around you, obscuring your vision. As the remnants of a summer breeze brush your cheeks, the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Ronan =====&lt;br /&gt;
:Saturated with the soothing scent of jasmine, a lazy breeze caresses your face, blurring your vision and the surroundings...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Star Spangled Sanctuary&lt;br /&gt;
|desc=Thousands of silvery pinpoints of light are scattered across the sanctuary&#039;s sky, which is colored so deep a blue that it is nearly black. Chilled marble, polished to a reflective sheen, reflects the night sky and is covered with downy soft sleeping pallets. The sound of a soft lullaby, its words unintelligible but its tune somehow familiar, drifts to your ears on the lazy wind.}}&lt;br /&gt;
:Above you the heavens swirl and stir, their distant brightness growing as the stars fall from the sky and speed towards you, causing your vision, and the sanctuary, to blur...&lt;br /&gt;
&lt;br /&gt;
===== Tonis =====&lt;br /&gt;
:Winds swirl and whip around you, obscuring your vision and causing the world to blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aerial Stable Sanctuary&lt;br /&gt;
|desc=Gold-veined azure marble forms sturdy columns that support a white marble roof, which is peaked and decorated with golden equestrian symbols. Neatly divided stables range from either side of you and windows gaze out upon puffy white clouds and a crystal clear sky. The distant sound of neighing rises and falls on hay-scented air.}}&lt;br /&gt;
:Rising from a distant column, a golden pegasus comes to life and swiftly races onward. The white feathers of its wings flutter before your eyes and blur your vision...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
===== Andelas =====&lt;br /&gt;
:You hear a low purr as the scene before you turns to amorphous shapes of warm color, then it all blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Feline Sanctuary&lt;br /&gt;
|desc=Hot and well lit, the tree-bound platform stands high above the forest floor. Sunlight slants across the rough planks and a cool breeze rustles the nearby leaves. The sound of a prowling jaguar rises from the floor below, but is quickly quelled by an answering purr.}}&lt;br /&gt;
:The world around you narrows, and a feeling of lassitude fills you...&lt;br /&gt;
&lt;br /&gt;
===== Eorgina =====&lt;br /&gt;
:Silver light sparkles on the air, which suddenly turns cold and draws with it an unyielding wind. The light fills your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Queen&#039;s Throne Room Sanctuary&lt;br /&gt;
|desc=Tall and imposing, an ornate throne rises at the distant end of the room upon a dais fashioned of sanguine-veined ebon marble. Moonlight streams in through floor-to-ceiling windows covered in silk sheers that flutter in a cool breeze, offering a glimpse of snow covered peaks beyond. A pair of golden candelabras spread their filigreed arms toward the distant ceiling and provides soft illumination for all under their glow.}}&lt;br /&gt;
:A sudden chill wind sets the sanguine silks covering the windows aflutter, their gauzy layers obscuring your vision...&lt;br /&gt;
&lt;br /&gt;
===== Fash&#039;lo&#039;nae =====&lt;br /&gt;
:The scene before you is turned aside as if it were merely drawn upon a cracked page in an old tome. The world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Library Sanctuary&lt;br /&gt;
|desc=Cramped shelves rise on all sides, their dusty expanses riddled with books of all sizes and shapes. Carefully shielded lanterns offer dim illumination for a space crowded with antique scrolls, tomes, and leather rolls. Dusty tables covered with maps, odd trinkets, and yellowed diagrams leave little floor space. A topaz eye with a deep ebon slit is painted into the ceiling, which houses hundreds of cobwebs.}}&lt;br /&gt;
:The shelves around you buckle, causing dozens of scrolls to fall upon you as the world around you shifts...&lt;br /&gt;
&lt;br /&gt;
===== Ivas =====&lt;br /&gt;
:Your senses become flooded by a rush of perfumed smoke, and you are washed in a wave of jade-hued steam as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Bathhouse Sanctuary&lt;br /&gt;
|desc=Plumes of roiling steam rise from the square pool occupying the center of this open air room. Walls purposefully half-finished rise like jagged teeth against the sky, unjoined and without a ceiling to offer both a view of the sky and of the surrounding wood around the bath. Brass spouts trickle water, and small burners allow the cloying scent of tuberose incense to perfume the air. In patches of jewel pigments, murals adorn the walls of the bath, the figures oddly distorted beneath the rippling water.}}&lt;br /&gt;
:Behind the sweet fragrance of tuberose, a scent more putrid lingers, tickling at your nose. As if emerging from a cloud of scalding steam, the air burns cold on your cheeks as your vision blurs to obscure the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Luukos =====&lt;br /&gt;
:Your ears are filled with a soft hiss as the world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Underground Sanctuary&lt;br /&gt;
|desc=Sharp stalactites hang from a ceiling riddled with shards of raw emerald, which reflects light throughout the cavern and casts everything in a greenish glow. Shattered and broken, an enormous serpentine mask of copper crawls with lines of verdigris as it sits in pieces on the edge of a small pool. The sound of slithering rises and falls at odd intervals and is randomly punctuated with a soft hiss.}}&lt;br /&gt;
:Yellowed eyes suddenly flash within the broken mask and your vision suddenly blurs...&lt;br /&gt;
&lt;br /&gt;
===== Marlu =====&lt;br /&gt;
:The vision of your world is ripped harshly from your eyes and you are plunged into sudden darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Crater of Destruction Sanctuary&lt;br /&gt;
|desc=Ragged at the edges, the crater rises on all sides like an enormous wound blasted into the soft belly of the earth beneath you. A hot, scorching wind riddled with grit, sand, and gravel procedes lightning, which streaks across the gloomy sky to briefly illuminate the desolate landscape.}}&lt;br /&gt;
:Lightning flashes before your eyes, turning your vision to an off-white that blurs...&lt;br /&gt;
&lt;br /&gt;
===== Mularos =====&lt;br /&gt;
:Your senses become flooded with the sweet scent of roses, and you feel a sharp prickling against your palms as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Thorns&lt;br /&gt;
|desc=Thick and lavish, the scent of roses permeates the air; the sweet breath of countless crimson blossoms adorn the bushes enclosing this small square garden. In each corner, an ivory pillar stands - from one, a pair of chained manacles dangle, from another, a pair of whips hang lifeless from gilded hooks. A thorn vine-carved chaise lounge sits in one of the unused corners, while a simple pedestal stands before the remaining pillar supporting a concave bowl of water littered with rose petals.}}&lt;br /&gt;
:Splashes of crimson paint your vision, and a breathy murmur lingers in your ears as your vision blurs, obscuring the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Sheru =====&lt;br /&gt;
:You hear a strange, haunting laughter echo around you as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Nightmare&#039;s Sanctuary&lt;br /&gt;
|desc=Dark shadows dance across the walls of the sanguine room in a macabre parade of twisted limbs and haunting sounds. Ebon drapes flutter in an unfelt wind across the spindled limbs of a four-poster bed that rests beside an open window; its shutters sporadically bang against the glass panes. A figure, swaddled in darkness, lies in the gloomy confines of the bed and thrashes at odd intervals.}}&lt;br /&gt;
:Shadows separate from the wall and surge towards you moments before your vision and the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== V&#039;tull =====&lt;br /&gt;
:Your senses are overwhelmed with the sound of war chants and the cry of pit fighters as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Gladiator&#039;s Cell Sanctuary&lt;br /&gt;
|desc=Stone benches lay in a scattered arrangement upon a dusty floor, and the acrid scent of blood, sweat, and leather fills your nostrils. The sounds of men fighting, lions roaring, and the distant cry of the crowd filter down a narrow corridor set to one side. Painted high above on the red clay ceiling is the image of a black scimitar.}}&lt;br /&gt;
:Moving down the corridor, the sound of the waiting crowd floods your senses and the brightness of the light after the dimness of the sanctuary momentarily blinds you...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
===== Gosaena =====&lt;br /&gt;
:The world around you is swallowed in silence and a cascade of feathers obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Final Embrace&lt;br /&gt;
|desc=Moss green marble walls rise from black-veined white floor tiles only to disappear in the shrouded darkness of the ceiling. Solace fills you in the deep silence of the sanctuary, while a slight breeze carries the odd feather past you. A faint luminescent light glows from somewhere nearby, its source unseen.}}&lt;br /&gt;
:Pale light floods your vision as all around you turns to black and the world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Zelia =====&lt;br /&gt;
:Rolling chaotic winds filled with insane laughter swirl around you and your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Shifting Sanctuary&lt;br /&gt;
|desc=Shifting sands move against the silvery, transparent walls of the chamber upon a chaotic wind riddled with laughter. Whispered questions, nonsensical and indefinable, echo around you and punctuate the objects that rise and fall in the landscape beyond the chamber. Painted tiles, seen and then unseen, decorate the floor and display a plethora of frozen faces locked in as many emotions.}}&lt;br /&gt;
:Silver light filters down through the chamber and laughter rises to drown you in its chaotic embrace as the world around you slowly fades away...&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
===== Aeia =====&lt;br /&gt;
:Your senses become flooded with the scent of fresh, clean water and the heady fragrance of lilies as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Garden Sanctuary&lt;br /&gt;
|desc=Surrounded on all sides by crystal clear spring water, the garden sanctuary is verdant and filled with life. Butterflies dance beneath a perpetual sun and alit upon dark violet butterfly weeds, which sway gently in a breeze scented with lilies and the distant sea. Stone benches are arranged around pockets of fiery violets, flaeshorn blooms, and pink petunias, while enormous white water lilies rest upon equally large green pads in the soothing waters.}}&lt;br /&gt;
:Green light floods your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Amasalen =====&lt;br /&gt;
:The taste of blood fills your mouth as your vision blurs in a wash of red, causing the world around you to disappear...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Blood&lt;br /&gt;
|desc=Dark and cloudless, the night sky spreads before you, punctuated by the soft glow of torches set at even intervals down several steep steps that disappear into a distant, dark jungle. Carved sigils ring a basin at the center of the sanctuary, its lip edged in razor-sharp obsidian that glistens with a thick, red liquid. A two-headed snake slithers around a severed hand painted crimson with its own blood at the edge of the sanctuary&#039;s platform.}}&lt;br /&gt;
:Hissing suddenly, the twin heads of the serpent suddenly strike out towards you and your vision blurs with crimson light...&lt;br /&gt;
&lt;br /&gt;
===== Arachne =====&lt;br /&gt;
:Skeins of silver light swirl around, wrapping you in a cool cocoon that obscures the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Spiderweb Sanctuary&lt;br /&gt;
|desc=Cradled in a soft hammock, the sanctuary&#039;s floor is fashioned of dozens upon dozens of silver skeins of spider webbing. Eight trees, blurred by distance, ring the web and provide anchor points to the tightly woven aerial floor, which sways gently in a light breeze. A crimson sky remains unchanged and the distant ground is lost in ebon shadows.}}&lt;br /&gt;
:Crimson light obscures your vision as the sanctuary around you dissolves away...&lt;br /&gt;
&lt;br /&gt;
===== The Huntress =====&lt;br /&gt;
:The blast of a horn rises on the air and your vision is suddenly obscured by rapid movement that you can&#039;t pinpoint...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of the Hunt&lt;br /&gt;
|desc=Tall and imposing, aspen and modwir trees form a thick ring around a clearing covered in knee-high grass. Positioned before a babbling brook is a black willow tree glossy with strange signs of petrification. Carved into the now nearly crystalline bark are various scenes of the wild hunt, together forming a circle about an eight-pointed star.}}&lt;br /&gt;
:Three short blasts of a horn make the trees around you vibrate and their leaves fall upon you in a cascade of color that obscures your vision...&lt;br /&gt;
&lt;br /&gt;
===== Jaston =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Kuon =====&lt;br /&gt;
:The rich, earthy scent of herbs fills your senses as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Healer&#039;s Sanctuary&lt;br /&gt;
|desc=Wind ruffles the sides of the off-white canvas walls, which fall in gentle pleats from the peaked roof to the short and tall blades of the grass. Potted healing plants are arranged in every available space of the tent from shelves to corners to the area where the walls meet the ground. A series of empty cots are arranged in alternating patterns with wooden stools near the central support pole, and several brass lanterns shed golden light upon the area.}}&lt;br /&gt;
:Cool breezes tug the walls of the tent free from their supports and they sway before your eyes in a blur of white...&lt;br /&gt;
&lt;br /&gt;
===== Laethe =====&lt;br /&gt;
:A cloud of black rose petals rises from the ground and swirls across your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Widow&#039;s Walk Sanctuary&lt;br /&gt;
|desc=Surrounding the flat widow&#039;s walk deck is a wrought iron balustrade, beyond which lie bright orange terracotta shingles. Hundreds of deep purple glass votives house tiny candles that burn fitfully in the light zephyr that gently tugs at you. Clouds blanket the sky, their fluffy faces painted rosy and amethyst by the perpetual twilight.}}&lt;br /&gt;
:Black rose petals rise from the ground to swirl about you, their heady fragrance momentarily stuns you, and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Leya =====&lt;br /&gt;
:Your senses become flooded with the distinct sound of an owl&#039;s cry, and the faint, fleeting scent of trillium as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Glade Sanctuary&lt;br /&gt;
|desc=Tall marble columns inlaid with lapis daggers enclose a well-used sparring ring, its center bare of the grass that emerges green only near the edge. Against the ivory hue of the pillars, trillium blossoms blend to near invisibility, distinguished only by dark verdant foliage and a scent that haunts the air like a waking dream. Set back from the grounds, statues look in from each of the cardinal points, characterized by remarkable craftsmanship; in front of each is a small pool of crystalline water.}}&lt;br /&gt;
:Azure sparks of light flood your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Niima =====&lt;br /&gt;
:Cool azure light bathes you as your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aquatic Sanctuary&lt;br /&gt;
|desc=Tranquil and serene, the chamber echoes with faint aquatic sounds. Water laps unobtrusively at your feet, its presence warm and comforting. The chamber&#039;s curved walls and ceiling are translucent and beyond them the presence of sea creatures, both large and small, can be noted drifting by.}}&lt;br /&gt;
:Golden flecks of light pervade the azure depths of the sanctuary and with an audible pop, the world around you slowly fades..&lt;br /&gt;
&lt;br /&gt;
===== Onar =====&lt;br /&gt;
:A deep shadow descends upon you and your breath is briefly muffled as your your vision blurs with darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Obsidian Shadow Sanctuary&lt;br /&gt;
|desc=Obsidian walls rise from smooth black marble floors into a doomed ceiling shrouded in darkness. Set within a tiered structure, dozens of bone white tallows are arranged in the semblance of a cracked skull. Each short wick burns slow, causing them to splutter sporadically with any nearby movement; the candles&#039; illumination is not enough to dispel the shadows beyond their ring of light. A velvet silence fills the air.}}&lt;br /&gt;
:Suddenly the candles at the heart of the room go out and you are plunged into a deep darkness that obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Tilamaire =====&lt;br /&gt;
:Lively music fills the air and is accompanied by merry laughter. Your vision suddenly blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Inspiration&#039;s Sanctuary&lt;br /&gt;
|desc=Bright blue walls are covered with pictures of inspiring landscapes, stunning flowers, vibrant festivals, and beautiful faces; each is tacked in place by golden musical note-shaped stickpins. Resting beside the oak door is a worn traveler&#039;s cloak, threadbare and patched, a rustic carryall, and a weather-friendly instrument. A writing table with musical sheets, inkpots, and quills stored upon it is set beneath a sunlit window. Music fills the air with its sweet lively cadence.}}&lt;br /&gt;
:Blue light swirls before your eyes and the tempo of the song changes to an old, whistled traveling tune. As the tune begins to fade, the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voaris =====&lt;br /&gt;
:Your vision swims with the glittering glow of candlelight...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Chapel Sanctuary&lt;br /&gt;
|desc=Smooth marble walls shimmer with the golden flicker of candlelight from dozens of white pillar candles set in golden candelabras throughout the small chapel. Three steps rise to a small altar covered with a yellow rose embroidered cloth. Laying upon the altar cloth is a small bowl, a slender handfasting cord, and a bouquet of yellow roses ringed with edelweiss.}}&lt;br /&gt;
:A murmured promise touches your ears seconds before the candlelight flickers out and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voln =====&lt;br /&gt;
:The sound of a man softly praying fills your ears and your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vigil Sanctuary&lt;br /&gt;
|desc=Austere and barren, the sanctuary is ringed in white walls devoid of any wall hangings or fixtures except for a single window cut in the shape of a shield. A lone prayer-mat, beaded with onyx and white birch, rests at the center of the small room, while one white pillar candle burns quietly near the narrow door.}}&lt;br /&gt;
:The candle flickers out and your vision is blanketed in velvety blackness...&lt;br /&gt;
&lt;br /&gt;
== [[Smite/Bane (302)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Smite&lt;br /&gt;
:A scintillating, blue-white aura encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
;Bane&lt;br /&gt;
:A sickly, violet haze encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Well of Life (308)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you sense your souls have linked together, your skin tingles with electrical energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:As you sense your souls have linked together, you smell the aroma of fine wine.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:As you sense your souls have linked together, your face tingles briefly with heat like that of a nearby forge.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:As you sense your souls have linked together, you hear the faint rustling of autumn leaves.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you sense your souls have linked together, a pattern of stars flickers faintly before you before fading away again.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:As you sense your souls have linked together, a shaft of light like a well-thrown spear flashes briefly across your sight.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:As you sense your souls have linked together, for only an instant, you glimpse the flows of mana coursing around you.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you sense your souls have linked together, the chill of winter spreads slowly through your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:As you sense your souls have linked together, a few wisps of grey mist drift past you.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:As you sense your souls have linked together, the light smell of spring flowers in bloom washes over you.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:As you sense your souls have linked together, warmth caresses your skin like the touch of the noontide sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you sense your souls have linked together, a tide of dreamlike lassitude washes through you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you sense your souls have linked together, you hear the light sound of two coins clinking together.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:As you sense your souls have linked together, a deep, rich purring, more felt than heard, vibrates through your body.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:As you sense your souls have linked together, the area seems to darken for a moment.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:As you sense your souls have linked together, the smell of dry, ancient parchment drifts past.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:As you sense your souls have linked together, the smell of tuberose incense twines slowly around you.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you sense your souls have linked together, a scaly texture rasps slowly over your skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you sense your souls have linked together, an acrid, alien smell creeps slowly through the air.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you sense your souls have linked together, a phantom pressure briefly encircles each of your wrists.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:As you sense your souls have linked together, the cackle of a jackal echoes in your skull.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:As you sense your souls have linked together, the coppery scent of drying blood saturates your senses.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:As you sense your souls have linked together, a sensation like feathers brushes over your face.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:As you sense your souls have linked together, a wild, silvery giggle rings in your head.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you sense your souls have linked together, the delicate scent of jungle lilies wafts around you.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:As you sense your souls have linked together, you feel the hilt of a knife pressing against your palm.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:As you sense your souls have linked together, and a sticky feeling, like spiderweb encasing your skin, wraps briefly around you.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you sense your souls have linked together, you hear the distinct, controlled swish of a long blade cutting through the air.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:As you sense your souls have linked together, a light breeze caresses your skin.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you sense your souls have linked together, the taste of acantha leaf tea fills your mouth.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you sense your souls have linked together, the dusky, dense smell of drying roses drifts past.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:As you sense your souls have linked together, the smell of trillium flowers surrounds you briefly.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you sense your souls have linked together, the brief sensation of a dagger against your throat flashes past.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:As you sense your souls have linked together, the smell of the sea washes gently past.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:As you sense your souls have linked together, you hear a few bars of merry, skillfully whistled melody.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:As you sense your souls have linked together, the fresh smell of dew-laden roses in bloom drifts past.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:As you sense your souls have linked together, you hear the distant clash of sword upon shield.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Blind (311)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the fury and violence of the Lord of the Seas flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merriment and goodwill of the Jester flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Caster&#039;s face shimmers and vanishes, and, in its place, you see the image of a young, golden-haired man with a smile of delight curving his lips. His eyes are the color of the sky, and they sparkle brightly with merriment. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the strong will and determination of the Master of the Forge flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the craggy face of a dwarven man. An aura of reddish-golden light, much like the glow of a forge, surrounds his features. His brown gaze bores into you, and the image sears itself into your eyes before everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the tenuous, fleeting beauty of the world as the vision of the Soothsayer flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a pale, black-haired young man. Behind him, the night sky shines, thousands of stars shimmering in incredible beauty, but his face is filled with devastating sorrow even as he gazes into the night. Suddenly, the stars blaze with searing silver brilliance, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the majesty of the King of the Gods flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of an ancient man wearing a majestic crown of pure light. The lines of his face are weary, and a great, snow-white beard flows from his chin, but his heavy-lidded blue eyes transfix you with their power. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the somber, majestic power and the caring presence of the Gatekeeper flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a thin woman with alabaster-hued skin. Snowflakes collect in her raven black hair, and winter&#039;s chill sweeps over you as her somber gaze meets yours. The image sears into your vision, and then everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the wisdom and knowledge of the Queen of Enlightenment flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a mature woman robed in cloud grey gossamer. A single streak of grey hair mars her black tresses, and her face is serenely calm. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows warm with the touch of sunlight as the masculine power of the Sun God flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gaunt man with golden hair that shines as brightly as the sun. His smile is confident and proud, and a touch of arrogance blazes in his blue eyes. Divine radiance flares around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the dark, watchful power of the Lord of Dreams flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the knowledge and intellectual interest of the Grandfather flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the passion and sensuality of the Seductress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a staggeringly beautiful woman. Shimmering smoke surrounds her face, distorting it slightly, but her long-lashed eyes gaze knowingly into yours, dark with an unmistakable invitation. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel malice of the Eater of Souls flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a massive emerald green serpent. The snake&#039;s golden eyes transfix you with their power as its forked tongue darts out to taste the air. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gruesome demon. The monster&#039;s skin is glistening black, hooked wings arch above his inhuman features, and barbed tentacles lash and writhe restlessly around its body from appendages that bear only the faintest resemblance to arms. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the compassion, pain, and longing of He who is the Sorrow of the World flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with incredibly compassionate eyes. His features are as delicate as an elven child&#039;s, but a bloody lash-stroke mars his skin near the collar of his white robe. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel, feral power of the Bringer of Terror flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a pair of feral amber eyes gleaming out of darkness. Faintly, you can discern the outline of a jackal&#039;s head, but the proportions are subtly distorted -- the muzzle is too large to properly fit the head, and needlelike teeth gleam menacingly behind black lips. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the ecstatic bloodlust of the Berserker flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a giantman with marble white skin. His coal black eyes stare vengefully down at you, an expression of threat made only more dire by the bloodstained armor concealing his vast bulk. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows cold as the calm, silent power of the Mistress of Eternity flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a somber woman swathed in a grey cloak. Her face is as pale as alabaster, and her features are composed with perfect, unwavering serenity. The air grows cold as her ice blue gaze rests upon you. The intensity of the vision overwhelms you, and everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the madness of the Keeper of the Moons rising in you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see four crescent moons wheeling wildly through a sky that flashes with a thousand different colors. A pair of large emerald eyes stare down on you from above the moons, set in a constantly shifting face framed by long, windblown silver hair. The delighted laughter of a madwoman fills your ears as you grow more and more disoriented, and then the intensity of the vision overwhelms you. Everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and nuturing comfort of the Mother flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a beautiful human woman with kind, quiet eyes. The leaves, flowers, and vines of a verdant tropical garden twine through her hair and caress her shoulders, with one particularly large lily spreading its milk-white petals across her brow. A faint glow halos her features for only a moment before her face, and everything else, vanishes from view.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the frenzied religious ecstasy of the Executioner flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cruelly smiling Faendryl man with dark bronze skin and slitted golden eyes. Flowing white hair courses over his lean neck and shoulders. Like blood spilling up from a cut, darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a brash woman with a fighter&#039;s build, clad in bloodstained leather armor. One of her eyebrows is slightly raised, and her smirk is distinctly condescending. Superimposed over her face, the image of a black widow spider shimmers into view, then fades away again. As the spider vanishes, everything else falls into darkness, leaving you blind.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cold, exquisitely controlled anger of the Huntress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a surpassingly beautiful woman whose face is a mask of carefully controlled anger. A silvery scythe blade curves alongside her face, and the reflection across the mirror-polished surface displays the eight-pointed star Krr&#039;ska. Light flashes from the scythe blade into your eyes, and then everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the sorrowful compassion of the Lovelorn flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cool confidence of the Master of Martial Arts flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a woman in her twenties with wavy mahogany hair and azure eyes. Calm, unquestioning confidence fills her expression as she gazes directly at you, mitigated only slightly by the concealed shadow of sorrow. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry, flirtatious delight of the Wavedancer flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a waiflike young woman with shining blue eyes and a dazzling smile. Her pale blonde hair flows over her milk-white shoulders as smoothly as water, and you briefly smell a fresh sea breeze in the moment before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cracked white skull. Shadows play over the pale bone surface, but never fully resolve into recognizable forms. Abruptly, the skull vanishes into complete and utter blackness -- along with everything else around you.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry pleasure of the Patron of Young Love flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with delicately fair skin, sunlight golden hair, and merry blue eyes framed by long blond lashes. He presses a blood red rose to his cheek as he flashes a mischevious, flirtatious smile. Golden radiance flashes around his face in the instant before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the grim, determined spirit of the Paladin flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a grim man clad in a full suit of black chainmail. His cold, somber eyes stare straight past you, and the faint halo of white radiance surrounding him only seems to deepen the shadows of his forbidding visage. The image sears itself into your eyes before everything dissolves into blackness.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Prayer (313)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wrath of your deity to protect you. The scent of brine and lightning-struck sand surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light flickers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the humor of your deity to protect you. You taste fine wine on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Sapphire light dances in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the labor of your deity to protect you. Your eyes sting as if with the touch of smoke or sweat, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark red light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Leaf-green light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the foresight of your deity to protect you. All hues around you gain brilliance as all shadows around you deepen, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the justice of your deity to protect you. The ground trembles almost imperceptibly underfoot, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense golden topaz light blazes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the compassion of your deity to protect you. The delicate chill of autumn&#039;s first frost settles over your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pallid light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wisdom of your deity to protect you. Confidence and clarity settle over you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Opalescent light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The smell of lily-of-the-valley surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Violet light sparkles in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the power of your deity to protect you. The warmth of sunlight caresses your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden radiance burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sword of your deity to protect you. The shadow of night darkens everything around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Starry silver radiance shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wings of your deity to protect you. A light ripple passes through the air, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the pleasure of your deity to protect you. A low, rumbling purr vibrates through your head, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the majesty of your deity to protect you. The scent of something burning drifts past, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the knowledge of your deity to protect you. The smell of dusty parchment tickles your nose, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pale yellow light flashes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the desire of your deity to protect you. Your head swims as if with alcohol or incense, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the will of your deity to protect you. Something smooth yet hard rasps over your cheek, like the pebbled scales of a great serpent, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Emerald light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the delight of your deity to protect you. Your skin stings as if with the touch of acid, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lurid orange light gleams in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The softness of silk caresses the back of your neck, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Ruby light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the favor of your deity to protect you. Unbidden, your heartbeat quickens with fear, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Amber light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the impartial hand of your deity to protect you. A delicate sensation like the caress of a feathered wing runs over your face from brow to chin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the fickle spirit of your deity to protect you. A sudden wind chills your exposed skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant emerald light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the kindness of your deity to protect you. The smell of jungle rain drifts past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the frenzy of your deity to protect you. The smell of fresh-spilled blood swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Blood red light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the webs of your deity to protect you. Painless heat surges through your bloodstream. The world blurs into eight distinct images before refocusing upon one, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense crimson light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
: {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the caring of your deity to protect you. The aromas of pine needles and rich earth drift past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark green light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sympathy of your deity to protect you. The soft, musky scent of roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the skill of your deity to protect you. A sense of supple vitality flows through you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Azure light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the mercy of your deity to protect you. You taste sea salt on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Aquamarine light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the cool decisiveness of your deity to protect you. Nothing impressive happens externally, but your senses and awareness expand subtly, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the approval of your deity to protect you. The enticing scent of sun-warmed roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant yellow light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the shield of your deity to protect you. Something unseen settles around your torso like a suit of massive armor enclosing you. Instead of feeling weighted or weary, however, you feel uplifted, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Censure (316)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Speaking the words of a sacred incantation, you channel the power of divine displeasure toward those deserving of punishment.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:In disgust and with a dismissive manner, CASTER speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your carelessness, your spirit shall be shackled by invisible chains, rendering you a lowly slave. You will grovel at the feet of the one who controls your freedom, kissing the jeweled hem of her garments and begging for a chance to redeem yourself!&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:In a lush, seductive voice, CASTER purrs out an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your transgressions, you shall know a hunger with no filling, a thirst with no quenching, and a yearning with no satisfaction. Every need you have will burn without ceasing until your entire body is aflame....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:Religious fervor infuses CASTER&#039;s voice as she speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your trangressions, the greatest of wraths will enfold you. All punishment that you have earned will be portioned out to you, more than any spirit or body or soul can endure....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
== [[Raise Dead (318)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Moisture beads upon your skin as CASTER&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the dead hair upon your arms to rise, and as CASTER utters the last words of her spell you hear the rumble of thunder in her voice. The rolling sound ripples upon the air and collides with your chest an instant before a brilliant flash suffuses you with raw spiritual energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Moisture beads on the skin of CASTER and TARGET as the former&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the hair upon your arms to rise, and as CASTER utters the last words of his spell you hear the rumble of thunder in his voice. The rolling sound collides with TARGET&#039;s prone form, its very touch creating a brilliant flash that suffuses her in raw spiritual energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Musically, though lyric free, CASTER begins a soft chant in petition to her deity. Rising from the air around her, the sweet sound of a lute begins to accompany her and you discover that the very air seems alive with it. Reaching outward, CASTER touches TARGET on the lips and the blended sounds burst into a wordless chorus that surges between the pair in a shower of colorful lights.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;Chanting slowly, your mind and body fill with strong sense of purpose as you gaze down at TARGET.  Within your mind&#039;s eye you unravel the greater machinations of life and realize that the prone body lying before you is still needed to make them still work.  Touching one finger to his forehead, you reignite the spark of life within him and return him to their greater function.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Chanting slowly, the sound reminiscent of cogs moving through a large machine, CASTER gazes down at TARGET with a sense of greater understanding in his eyes. Briefly touching upon TARGET&#039;s forehead, CASTER reignites the spark of life within him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards TARGET and carefully release the energy you&#039;ve drawn into yourself towards him. A rush of energy briefly flows between the two of you as you feel life slowly return to him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Breathing slowly on the heels of her chanting, CASTER&#039;s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to TARGET and a rush of energy briefly flows between them causing TARGET to return to life.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Emptying all breathe from your body, you slowly still yourself and close your eyes. You reach out with all of your senses and feel a film shift across your vision. Opening your eyes, you gaze through a white haze and find images of TARGET floating above his prone form. Acts of TARGET&#039;s past, present, and future play out before your clouded vision. With conviction and faith, you pluck a future image of TARGET from the air and coax he back into his body. Slowly, the film slips from your eyes and images fade away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Slowly exhaling the last syllable of his chant, CASTER closes his eyes for several moments. Upon opening his eyes, hundreds of images appear to hover over the prone form of TARGET. Each image is different from that of the woman that lays lifeless. With firm conviction, CASTER pulls at one of the images in the air and slowly coaxes TARGET&#039;s ghostly form back into her body. The film slips from CASTER&#039;s eyes as TARGET is filled with the breath of life.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Deep and resonating, you feel the chant that falls from her lips and watch as she is filled with the strength of her faith. She crouches beside TARGET and gently lifts him into her arms. CASTER&#039;s muscles swell with the power of her deity, and she cradles him close to her chest. Strength and life flood from CASTER&#039;s body into TARGET&#039;s, but CASTER suddenly seems weakened by the experience and is forced to her knees. With a soft sigh, CASTER still manages to lay TARGET gently back down.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; With each passing moment during your slow chant, the thrum of power begins to flood your very being, pulsing through your veins like crackling electricity. The overwhelming sensation liberates your mind from the trivial details of mortal life. You fold your right arm over and rest your chin upon your hand while gazing down at the lifeless corpse of TARGET, contemplating his existence. Blinking once, you thrust your hand over TARGET, and the raw power escapes your body through your fingertips, flowing into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at you, as if contemplating your very existence. Blinking once, CASTER thrusts his hand over you, and crackling, raw power flows from CASTER&#039;s fingertips into your body, jolting you back to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at the lifeless corpse of TARGET, as if contemplating his existence. Blinking once, CASTERthrusts his hand over TARGET, and crackling raw power flows from CASTER&#039;s fingertips into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime tickles your hands and fingertips. The hoarfrost smoothly glides between you and TARGET, turning to a light powder as it traverses the space between. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime coats CASTER&#039;s hands and fingertips. The hoarfrost smoothly glides across the space between CASTER and TARGET, turning to a light powder in the open air. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lifting your finger, you begin to chant and draw a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, you spread your fingers and gently allow your tips to touch each color before pushing the misty creation towards TARGET. A shock of energy courses through your body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lifting her finger, CASTER begins to chant and draws a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, she spreads her fingers and gently allows the tips to touch each color and pushes the misty creation towards Body. A shock of energy courses through CASTER&#039;s body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as you finish your chant, and you feel alive with the energy of spring. With renewal at your fingertips, you gently touch TARGET on the brow and revel in the sweet rush of energy that passes through you into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as CASTER finishes her chant, and an aura of energy forms a rose-hued nimbus around herself. Lifting his fingers, CASTER gently touches TARGET&#039;s brow and the nimbus drains away from CASTER as it fills TARGET with life.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; A pleasant warmth encircles CASTER&#039;s body with a golden nimbus that is reminiscent of a rising sun, her features softened by its presence. As she lifts her right palm you notice a fierce energy fill her hand. The light, driven by CASTER&#039;s will, slants in thin lines from her hand across your face and fills you with the vigorous life of a burning sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands as you speak the words of your prayer, you are momentarily mesmerized by the silver nimbus that your movements create. The world around you takes on a dream-like quality and the nimbus at your fingertips turns into the image of a slender blade. Grasping it by the hilt, you plunge the silver light into TARGET&#039;s chest and feel the shock of impact tear the blade from your hands. As TARGET draws the breath of life into her lungs, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving her hands as she speaks the words of her prayer, CASTER is momentarily mesmerized by the silver nimbus that her movements create. The world around you takes on a dream-like quality and the nimbus at CASTER&#039;s fingertips turns into the image of a slender blade. Grasping it by the hilt, CASTER plunges the silver light into TARGET&#039;s chest and the shock of its impact fills TARGET with life. As TARGET draws her first breath, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A feeling of deep lassitude overcomes you as your lips part in a soft chant that is no louder than a gentle purr. Deep within your body you feel as though something is stretching languidly and slowly waking. The world takes on a black and white hue as another, deeper purr joins your own and at its climax you touch TARGET on the forehead. You feel a deep contentment at the exchange of raw power that your touch causes within his, and you feel the cat within return to quiet slumber; the experience leaving you to feel slightly weakened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Shadows shift and roll around CASTER as his lips part in a soft chant that is no louder than a gentle purr. Taking on definition and contrast, the shadows around CASTER morph into the semblance of a large feline stretching languidly and his eyes take on a yellow cast as he gazes at you. A deeper, louder purr accompanies CASTER&#039;s as he touches your forehead and the feeling of raw power that burst over you blinds you. When your vision clears the shadows are long and his eyes have returned to normal.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands into a complex gesture, you feel a power begin to fill your very being, and in your peripherals you see the dark hue of licking flames.  You narrow your eyes so that only TARGET&#039;s prone form is in your field of vision.  The last syllable of your spell falls from your lips, a sharp command at the soul beyond the lifeless body, and you feel raw energy course through you into TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Raw energy spills from the shadows that ring CASTER as she begins to weave her hands in complex gestures above you. Narrowing her eyes, Savior issues a sharp command at your spirit as it floats above your body, then you feel yourself slam back into your mortal shell.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving his hands in complex gestures, CASTER begins to cast his spell and you notice that the shadows lengthen around him. CASTER narrows his eyes, his gaze falling upon TARGET, and issues one sharp command. Raw energy passes between the two and the shadows return from whence they came.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant you notice the scent of dry, dusty parchment and feel a cool mist cling to your skin somewhere near your feet. You sense the ethereal tendrils of the mist as they coil about your body and notice that the world turns to a yellowish hue as the mist settles about your head. Focusing on TARGET, you feel the transfer of energy pass between you as you return him to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant the scent of dry, dusty parchment fills the air and a topaz mist wreathes her body. The coiling, ethereal tendrils circle about her and slowly rise from her feet to her head where they form a slit-eye. The eye opens, its focus upon TARGET and a surge of energy passes between the two.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards you.  As the mist connects with your prone form, you feel a surge of power igniting your flesh and you writhe beneath its erratic gyrations.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards TARGET. As the mist connects with the prone form, a surge of power can be seen dancing across his skin and his writhes beneath its erratic gyrations.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant the air about you takes on the musty scent of an ophidian being shedding its skin and an emerald light clings to your skin. You feel the ethereal tendrils twining around your arms forming slender asps, which punctuate the words of your prayer with their hiss. Pointing towards TARGET, you feel the mist slither off of your arms and watch them slam into her chest at the exact moment that you feel your energy transfer into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant, the air fills with the musty scent of coiling serpents and a mist of emerald light clings to his arms. The ethereal tendrils briefly seem to coil into the shape of asps, which suddenly strike out at TARGET and infuse her with CASTER&#039;s energy.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, you call upon your connection with the Destroyer and feel your words twist into an alien, spidery chant. Dark shadows laced with crimson swirl before your eyes and at your forceful command sink into the chest of TARGET. The transference of energy is swift and immediate as you bind TARGET back into his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, CASTER calls out in a harsh, commanding voice that slowly dwindles to an alien chant difficult to follow. Circling darkly around CASTER&#039;s body is a series of dark shadows infused with a crimson light. Suddenly, he issues a forceful, sharp command that sends the shadows crashing into TARGET&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from your lips and you feel welts appear upon your wrists. Dipping them briefly, you smear the crimson liquid the leaks from these sudden wounds in a thin line down TARGET&#039;s face. Tingling with each second that your skin touches his, you feel the transference of your raw energy pass into TARGET and momentarily reel with the pain of its release. Slowly, the wounds on your wrists heal, though a lingering throb remains.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chants slips from CASTER&#039;s lips and crimson rents appear upon his wrist. Dipping them briefly, CASTER smears the crimson liquid that leaks from his wounds in a thin line down your face and the warm rawness of the life begins to bleed into you. The pain of renewal is almost as sharp as the rawness of the energy that suddenly fills you. Slowly, though you are dazed, you watch the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from CASTER&#039;s lips, and crimson rents appear upon her wrists.  Dipping them briefly, CASTER smears the crimson liquid that leaks from her wounds in a thin line down TARGET&#039;s face.  The transference of energy between the pair is immediate and the air crackles with the rawness of its release.  Slowly, the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Low and monotonous, you begin a chant to draw TARGET back to life and feel the deep shadows of the area rise to meet you. Falling upon you like a cloak of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare. Sweeping from your body into TARGET&#039;s, the raw energy of your prayer transfers into her prone form. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Low and monotonous, CASTER begins to chant and the deep shadows of the area seem to rise to meet him. Falling upon him like a mantle of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare and sweeps from CASTER&#039;s body into TARGET. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Harsh and barbaric, the words of CASTER&#039;s chant fall from his lips and disappear upon the surrounding air. Blood fills his eyes, and his face transforms into a mask of unholy rage as he stares down at TARGET&#039;s prone form. Suddenly blinded by the berserker frenzy that fills him, CASTER lashes out at TARGET and the air crackles with the raw energy of his fury as it restores her to life.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, you close your eyes and softly begin to chant. As the cold air that surrounds you condenses you feel it slowly ripple outward in waves that turn the breath of those nearby into a fine mist. This mist swiftly moves to encompass you and you feel a pair of wings arc over your back. With the last words of your chant, you open your eyes and watch as foggy wings rise above you and gently brush against TARGET. As they dissipate in a cold rush against TARGET, you feel a surge of power spill forth from you and into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, CASTER closes her eyes and softly begins to chant. As the cold air that surrounds her condenses it beings to ripple outward in waves that turns the breath of those nearby into a fine mist. This mist swiftly moves to encompass CASTER and slowly coalesces into a pair of ethereal wings that settle into a protective arc over TARGET. With the last words of her chant, the wings surge forward and gently caress TARGET, only to dissipate moments later taking the chill of the air with it.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silvery and light, your eyes glaze over with a wild, crazed view of the world around you. A strange giggle passes your lips of its own volition as you gaze at TARGET&#039;s prone form. As if the carefree sound becomes something visible and substantial, the air around TARGET shimmers silvery and raw, as spiritual energy flows from you into hers.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Silver and light, CASTER&#039;s eyes take on a wild, crazed sheen. Her gaze falls upon you and a strange giggle passes from her lips. The laughter swells upon the air and as the carefree sound falls upon you it seems to swell and gain substance, filling you with its raw, as silvery spiritual energy.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Chanting softly, you begin to feel the gentle patter of rainfall upon your skin and smell the rich scent of loam fill the air. Lightly brushing your fingertips against TARGET&#039;s brow, you feel a warm rush of energy thrum through your feet and rise up through your body only to be transferred through your finger tips into her prone form.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;Guttural and primal, the words of CASTER&#039;s chant are torn from CASTER&#039;s throat with enough force to slice the very air. He clenches his hands into tight fists and within moments blood begins to seep from between his fingers. Bending at the waist, CASTER opens his hands and presses his right hand to TARGET&#039;s forehead, and the other to his lips. Power surges through the connected bodies and within moments TARGET draws his first breath of life.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Low and soft, the chant that falls from CASTER&#039;s lips is suddenly transformed into a sound that resembles the gentle clattering of thousands of tiny feet as they scuttle across a marble floor. Waving his hands over you, you notice that tiny threads of spider silk are leaking from his fingertips, and you realize that you are being blanketed in a cocoon. Moments later, you feel the webbing seep into your skin, and with it comes a feeling of raw energy, which shocks you back into life. As you draw your first breaths, the webbing seems to have completely dissolved.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Crouching beside the prone form of TARGET, you softly issue the last syllable of your chant. Breathing deeply, you take in the scents around you and let the feel of your surroundings infuse you. With only your gaze, you track the area and recreate the circumstances of TARGET&#039;s death within your mind. Touching TARGET, you follow the lines of the web that holds his soul in place and force it back into his body. Raw energy courses through you and you feel your sense of justice and vengeance filling TARGET with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Crouching beside your prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over your body and you feel him reach out to you. With force, CASTER slams your soul back into your body and the transference of raw energy that brings you back to life is filled with justice and vengeance.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Crouching beside TARGET&#039;s prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over TARGET&#039;s body and you watch as he plucks something that only he can see from the air. With force, CASTER slams his fist into TARGET&#039;s body and the raw energy transfers between them is filled with justice and vengeance&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Kneeling beside the prone form of TARGET, you utter the last syllable of your chant and lower your face to xx&#039;s ear. Whispering softly, you speak unto her, &amp;quot;With the air in my lungs, I bring you back from death. With the power of Jaston, I draw you into breath.&amp;quot; Slowly, you exhale upon TARGET&#039;s face, and you feel the gentle pull of the four winds carry your breath over every inch of her body. Standing, you feel the raw energy granted to you by your deity transfer into xx, and it momentarily steals your breath away.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant slowly as you walk a slow circle around the body of TARGET, shimmering flowers and herbs winking into existence. The gentle fragrance of an herb garden rises underfoot, flooding your senses and setting your skin tingling with the power of life. You lean over and pluck an ethereal leaf, placing it on TARGET&#039;s forehead. As it sinks into her skin, the garden around her grows higher and lusher, covering TARGET in blanket of calm, yet revitalizing energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER chants slowly as she walk a slow circle around your body, shimmering flowers and herbs winking into existence. She leans over and plucks an ethereal leaf, placing it on your forehead. Sensation begins to return to your body as it sinks into your skin, and you can feel the gentle caress of calm energy blanketing you as the surrounding garden grows higher and lusher.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the last syllable of your chant falls from your lips, you feel the need to hum come over you. The soft lullaby that issues from your throat reminds you of young loves that were lost before they had a chance to blossom. Gazing down at TARGET&#039;s prone form, you feel a deep connection between the light tune you hum and the loss of the life before you. Channeling your energy toward TARGET, you implore him to return to his body and rejoin the living so that others do not feel that loss.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Releasing all of the air from her body, CASTER lets the last syllables of her chant fall from her lips and you watch her grow perfectly still. Narrowing the focus of her attention to TARGET&#039;s lifeless form, CASTER shifts her stance and carefully lays her hand upon his forehead. Slowly, a deep blue nimbus begins to glow around CASTER&#039;s body, and as she withdraws her hand from TARGET&#039;s forehead, you notice that the glowing light begins to seep into the dagger-shaped brand seared upon it. Moments later, TARGET draws breath and the brand upon his forehead disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You weave your hands in a fluid pattern before you, matching the tempo of your soft incantation. The subtle scent of the ocean tickles your nose as power rises within your being like the day&#039;s tide. With a wide smile, you caress TARGET&#039;s cheek before placing your hand above her heart. Wisps of rainbowed energy flow from your fingertips and into the body of TARGET, washing over her and rescuing her from the clutches of the abyss.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Almost imperceptible, you chant solemnly before TARGET, and the air around your hands begins to shimmer. Materializing out of nothingness, menacing shadows can be seen clinging to TARGET&#039;s cold body. With surgical precision, you strike at each dark tendril with a single finger, cutting them away from him. Slowly, you draw a single line across TARGET&#039;s neck, releasing him from the last bond of death.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Almost imperceptible, CLERIC chants solemnly before you, and the air around his hands begins to shimmer.  Materializing out of nothingness, menacing shadows can be seen clinging to your cold body.  With surgical precision, CLERIC strikes at each dark tendril with a single finger, cutting them away from you.  Slowly, he draws a single line across your neck, releasing you from the last bond of death.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lowering your eyes solemnly to TARGET&#039;s prone form, you utter the last syllable of your chant and are struck by the sudden, overpowering scent of roses. Gently laying your hand over TARGET&#039;s heart, you softly pour your energy into his form and implore he to return to life, love, and the acceptance of those around he. You feel your connection with TARGET grow as your energy fills his heart and are relieved to feel a pulse beneath your hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Lowering his eyes solemnly to you, CASTER utters the last syllable of his chant and you suddenly recognize the overpowering scent of roses on the air. Gently laying his hand upon your heart, you begin to feel your body again. Life, love, and the acceptance of all around you draws your soul back towards your body and within moments you feel the raw energy ignite your heartbeat and return you to life.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Gazing grimly upon the body of TARGET, CASTER chants with a quiet determination to intervene in TARGET&#039;s fate. Determination fills CASTER&#039;s face and he summons gossamer white energy around his hands. CASTER clutches his fist over his heart and then places his hand above TARGET&#039;s lifeless eyes. His once quiet chant grows stronger and louder as the energy rushes forth from his fingertips and into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Intercession]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A line of yellow light flows outward from your feet, tracing a pattern of growing intricacy on the air just above the ground. The light branches a multitude of times, each strand writhing in place as though barely held in check by some unseen power.&lt;br /&gt;
:The threads of glowing amber loop back upon themselves, throwing silver sparks as their ends merge. The image of a stylized slit-pupiled eye completes itself and burns, sourceless, on the air about you for the space of a breath before vanishing into nothing.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A spot of darkness in your vision blooms hazily outward, rippling as it does so with deep violets and sickly greens. Six slender tentacles unfold from the heart of that writhing blackness, barely paler than the void that surrounds them, and form a slowly undulating star. After a moment, the darkness wavers and shreds, sending wisps of shadow curling away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:Needles of power stab into you, sending white-hot pain coursing through your body. Sorrow fills your heart, but with it comes acceptance, an overwhelming sense of rightness that stays with you even as the agony fades to a dull ache in your chest.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:Cold, white light floods your mind, forming a near-solid barrier about your thoughts. Strength courses through your body, bringing with it new resolve and a firm sense of the righteousness of your cause.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Wrath (335)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.&lt;br /&gt;
:A deafening thunderclap splits the air! Rather than fading away, the sound&#039;s echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.&lt;br /&gt;
:The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.&lt;br /&gt;
:White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.&lt;br /&gt;
:A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.&lt;br /&gt;
::The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.&lt;br /&gt;
::A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.&lt;br /&gt;
::Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A sudden smile crosses CASTER&#039;s face and broadens into an infectious, easy grin.&lt;br /&gt;
::The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.&lt;br /&gt;
::You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.&lt;br /&gt;
::The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.&lt;br /&gt;
::The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.&lt;br /&gt;
::Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.&lt;br /&gt;
::The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire&#039;s heat leaves your skin, your connection to Eonak lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.&lt;br /&gt;
::As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.&lt;br /&gt;
::The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man&#039;s low voice whispers into your ear, &amp;quot;This, like all things, shall pass.&amp;quot;&lt;br /&gt;
:Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.&lt;br /&gt;
:A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::{{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of power, health, and vitality settles around CASTER.&lt;br /&gt;
::A brilliant silver glow encircles each of CASTER&#039;s hands and shapes a pair of ethereal silver-hued gauntlets.&lt;br /&gt;
::CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!&lt;br /&gt;
::CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A faint, healthy flush tinges CASTER&#039;s cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.&lt;br /&gt;
::The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.&lt;br /&gt;
::Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of divine golden light blazes into existence around CASTER.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.&lt;br /&gt;
:It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.&lt;br /&gt;
:As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.&lt;br /&gt;
:As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.&lt;br /&gt;
::As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.&lt;br /&gt;
::Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.&lt;br /&gt;
::As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER stares into the distance with an abstracted expression on her face.&lt;br /&gt;
::Tendrils of soft grey mist curl around CASTER&#039;s hands, and a matching pale grey light shimmers in her eyes.&lt;br /&gt;
::As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.&lt;br /&gt;
::The grey light dies from CASTER&#039;s eyes, and the tendrils of soft grey mist surrounding her hands dissipate.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.&lt;br /&gt;
:Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.&lt;br /&gt;
:Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn&#039;s horn glows fiercely amber in hue.&lt;br /&gt;
:You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.&lt;br /&gt;
:As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.&lt;br /&gt;
:Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.&lt;br /&gt;
:You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind&#039;s force lessens as well, and then the air falls still.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Caster&#039;s gaze grows keen and feral as a golden haze streaked with black manifests around him.&lt;br /&gt;
::Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.&lt;br /&gt;
::An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!&lt;br /&gt;
::&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a shadowy group of lithe feline forms prowling in a wide ring about the area&#039;&#039;&lt;br /&gt;
::The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati&#039;s power sweeps through you.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati&#039;s power.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.&lt;br /&gt;
:An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.&lt;br /&gt;
:Long, spectral talons materialize from midair to tear viciously at the body of TARGET!&lt;br /&gt;
:A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.&lt;br /&gt;
:Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.&lt;br /&gt;
:A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.&lt;br /&gt;
:The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.&lt;br /&gt;
:The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.&lt;br /&gt;
:The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!&lt;br /&gt;
:As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.&lt;br /&gt;
::Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.&lt;br /&gt;
::A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to V&#039;tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker&#039;s frenzy.&lt;br /&gt;
::From within the dark well of bloodlust, you thrill with berserker&#039;s ecstasy as you feel the power of V&#039;tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.&lt;br /&gt;
::Divine will surges through you, and you command the scimitar to strike at TARGET.&lt;br /&gt;
::Your connection to V&#039;tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.&lt;br /&gt;
::A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.&lt;br /&gt;
::As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.&lt;br /&gt;
::The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A haze as black as night films CASTER&#039;s eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a jet black scimitar hanging unsupported in midair&#039;&#039;&lt;br /&gt;
::Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.&lt;br /&gt;
::From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.&lt;br /&gt;
::The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::The ice blue radiance flickers one last time in CASTER&#039;s eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Ice blue radiance flickers in the depths of CASTER&#039;s eyes, and his expression is like fine porcelain in its intense calm.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.&lt;br /&gt;
::Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [&#039;&#039;the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese&#039;&#039;]. The power of Zelia has answered your prayer.&lt;br /&gt;
::&#039;&#039;Randomized attack messaging... examples:&#039;&#039;&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command seventeen will&#039;o&#039;the&#039;wisps to mop the floor.&lt;br /&gt;
::Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.&lt;br /&gt;
::CASTER giggles oddly.&lt;br /&gt;
::CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.&lt;br /&gt;
::CASTER abruptly stops laughing and looks around with a dazed expression.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Sourceless silvery light shines in CASTER&#039;s eyes, and his expression is contorted with manic glee.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.&lt;br /&gt;
:As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.&lt;br /&gt;
:You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.&lt;br /&gt;
:As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.&lt;br /&gt;
:Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.&lt;br /&gt;
:A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!&lt;br /&gt;
:As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.&lt;br /&gt;
:The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.&lt;br /&gt;
:One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.&lt;br /&gt;
:As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.&lt;br /&gt;
:Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.&lt;br /&gt;
:A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.&lt;br /&gt;
:You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.&lt;br /&gt;
:&#039;&#039;(Looking at a ring of ethereal black roses)&#039;&#039; Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.&lt;br /&gt;
:&#039;&#039;(Touching a ring of ethereal black roses)&#039;&#039; The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.&lt;br /&gt;
::An ivory light blossoms into existence around you.&lt;br /&gt;
::A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.&lt;br /&gt;
::The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.&lt;br /&gt;
::An ivory light blossoms into existence around CASTER.&lt;br /&gt;
::A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.&lt;br /&gt;
::The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.&lt;br /&gt;
::As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.&lt;br /&gt;
::As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a swirling blue-green pillar of water&#039;&#039;&lt;br /&gt;
::The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar&#039;s blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.&lt;br /&gt;
:You sense the power of Onar near at hand.&lt;br /&gt;
:A bone-shafted crossbow bolt flies out of the shadows toward TARGET!&lt;br /&gt;
:As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.&lt;br /&gt;
:&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The image of a stylized scarlet rose appears on CASTER&#039;s forehead, glowing softly.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER&#039;s forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A stylized scarlet rose mark glows softly on her forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Symbol of the Proselyte (340)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your Charl symbol. A roiling wave of light crashes over your hand, and the symbol, bathing both in a wash of blue and green.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your emerald trident talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the power of Charl gathering within you like a storm.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your banded onyx key symbol. The edges of your hand go black, and from the core of the symbol shines a golden light. The effect is not unlike light through a keyhole.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your banded onyx key symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the eternal watchfulness of Lorminstra staring through your eyes.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your crown symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the might of Koar overtake you.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your ebony symbol of Ronan. A shadow falls over your hand, and the symbol of Ronan, though a few pinpricks of starry brightness shine through.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your obsidian sword symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the sleeping might of Ronan awake within you.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your silver vaalin censer. A rush of divine power washes over you. Your censer pulses once and you feel the majesty of Eorgina driving you, like a wall of flames licking at your back.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your holy symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the comforting presence of Kuon within you, like a healing balm.&lt;br /&gt;
&lt;br /&gt;
== [[Miracle (350)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature&#039;s meddling, but slowly color returns to CLERIC&#039;s face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. &amp;quot;The gates are closed to you for now, my child,&amp;quot; she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC&#039;s clothing damp.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye&#039;s iris contracts and the meaning of the words that wrap you become clear. &amp;quot;You still have much more to learn,&amp;quot; they say, and before you the eye explodes in a blinding, fiery light.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. &amp;quot;There are more liessss to sssspread, and deathssss to ssssteal,&amp;quot; it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. &amp;quot;There is yet more pain to release,&amp;quot; they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC&#039;s corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC&#039;s prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC&#039;s slack jaw and disappear within him.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.&amp;lt;br&amp;gt;Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.&amp;lt;br&amp;gt;Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. &amp;quot;You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss,&amp;quot; the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent&#039;s sacrifice fills you, and then suddenly it disappears.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird&#039;s unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, &amp;quot;This was not the death I had in mind for you.&amp;quot; A flash of light tears across your vision as it is consumed by the image of a cracked white skull.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC&#039;s body.&lt;br /&gt;
&lt;br /&gt;
== [[Beacon of Courage (1608)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura.&lt;br /&gt;
:TARGET appears enthralled by the motes of lambent white-gold light.&lt;br /&gt;
:The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:Wisps of lucent silvered ebon smoke appear and begin to twist around you, coalescing into an incandescent veil.&lt;br /&gt;
:TARGET appears enthralled by the haze of lucent silvered ebon smoke.&lt;br /&gt;
:The haze of lucent silvered ebon smoke surrounding you dissipates slowly, thinning until nonexistent.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Patron&#039;s Blessing (1611)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:Unbridled energy surrounds CASTER, dancing off her body without harm.&lt;br /&gt;
&lt;br /&gt;
== [[Guard the Meek (1613)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As CASTER thrusts her WEAPON toward the heavens, a soft night black pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you thrust your clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over you and those nearby.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER thrusts her clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Vengeance]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:A lambent white-gold cloud rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the white-gold cloud and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:A lucent silvered ebon smoke rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the ebon smoke and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Divine Strike (1615)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;ocean blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:A pillar of &#039;&#039;&#039;reddish-orange radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;verdant radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with verdant light, and a glimmering pillar of matching green radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:A pillar of &#039;&#039;&#039;pale grey radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:A pillar of &#039;&#039;&#039;crimson radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;gold and topaz radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and then everything around you shimmers to match the gold and topaz colors.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and a pillar of gold-streaked topaz radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:A pillar of &#039;&#039;&#039;swirling white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;glimmering rainbow radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and then everything around you shimmers to match the glimmering rainbow hues.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and a glimmering pillar of rainbow radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:A pillar of &#039;&#039;&#039;sunlight gold radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;darkness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silver light, and a pillar of darkness manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;A pillar of rose red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with dusky red light, and a glimmering pillar of matching red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A pillar of &#039;&#039;&#039;grey light&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:A pillar of &#039;&#039;&#039;smoky green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A pillar of &#039;&#039;&#039;roiling blackness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:A pillar of &#039;&#039;&#039;blood red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with ice blue light, and a glimmering pillar of dusky silver radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;leaf-green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:A pillar of &#039;&#039;&#039;green-streaked amber radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A pillar of &#039;&#039;&#039;deep blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:A pillar of &#039;&#039;&#039;aquamarine radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:A pillar of &#039;&#039;&#039;dark shadow&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;black-streaked white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with white light, and then everything around you vanishes into a matching white radiance streaked with pure black.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with pure white light, and a glimmering pillar of black-streaked white radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;grey luminescence&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and a pillar of argentine radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Aid The Fallen (1620)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:A radiant sea blue beacon encompassed by a translucent emerald corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A radiant silver beacon encompassed by a translucent green corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A radiant ivory white beacon encompassed by a translucent deep blue corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
== [[Judgment (1630)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:You briefly close your eyes, and the very air behind you ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from your hand before it takes the shape of an ethereal trident!&lt;br /&gt;
:A chain of lightning erupts from the tip of the ethereal trident, striking TARGET!&lt;br /&gt;
:The ethereal trident dissolves into a spray of seawater.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:You briefly close your eyes, and the repeated sound of metal striking metal rings out in the air around you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal forging hammer!&lt;br /&gt;
:A shockwave of golden energy ripples out from the head of the ethereal forging hammer, striking TARGET!&lt;br /&gt;
:The ethereal forging hammer fizzles into a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!&lt;br /&gt;
:A swarm of translucent bees spiral from the petals of the ethereal blossom, striking TARGET!&lt;br /&gt;
:The ethereal blossom wilts and then withers away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:You briefly close your eyes, and the air behind you darkens with a ruddy crimson mist. A faint silver light builds up and emanates from your hand before your entire arm flashes, becoming solid silver!&lt;br /&gt;
:A flare of silver energy blasts from the fist of the silver arm, striking TARGET!&lt;br /&gt;
:The silver on your arm cracks and breaks apart before blowing away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:You briefly close your eyes, and a brilliant golden crown haloes your head. A faint white light builds up and emenates from your hand before it takes the shape of an ethereal sceptre!&lt;br /&gt;
:A blast of white energy bursts from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal sceptre in your hand splinters into a crackle of energy.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:You briefly close your eyes, and a translucent black gate rises up from the ground behind you. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal chain of keys!&lt;br /&gt;
:A flurry of golden snowflake-shaped motes unwind from the chain of the ethereal keys, striking TARGET!&lt;br /&gt;
:The ethereal keys in your hand slowly melt away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:You briefly close your eyes, and a miniature sun frames the back of your head. A faint blue light builds up and emanates from your hand before it takes the shape of an ethereal chakram!&lt;br /&gt;
:A ray of brilliant sunlight gleams from the edge of the ethereal chakram, striking TARGET!&lt;br /&gt;
:The ethereal chakram flashes brightly and crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:You briefly close your eyes, and the faint visage of a rearing unicorn appears behind you. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal sword!&lt;br /&gt;
:A plume of silver starlit flames stream from the edge of your ethereal sword, striking TARGET!&lt;br /&gt;
:The ethereal sword in your hand scatters into pinpoints of light that fade away.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:You briefly close your eyes, and a loud thrumming sound, like that of something purring, rises up near you. A faint black light builds up and emanates from your hand before thin black claws extend from your hand!&lt;br /&gt;
:A volley of black shards gleam from the tip of the claws, striking TARGET!&lt;br /&gt;
:The ethereal claws on your hand slowly retract from view.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:You briefly close your eyes, and a darkened circlet haloes your head. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal bejewelled sceptre!&lt;br /&gt;
:A curl of black flames unravel from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal bejewelled sceptre dissolves into a plume of grey smoke.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:You briefly close your eyes, and a large, slit-pupiled eye flashes into existence for but a moment behind you. A faint yellow light builds up and emanates from your hand before it takes the shape of an ethereal tome!&lt;br /&gt;
:A flurry of parchment flies out from the inside of the ethereal tome, striking TARGET!&lt;br /&gt;
:The ethereal tome slams shut on its own accord and disappears.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:You briefly close your eyes, and your form is enveloped by thick smoke. A faint green light builds up and emanates from you before tendrils of green mist coalesce around your arm!&lt;br /&gt;
:A length of a green tentacle bursts out from the tendrils of mist, striking TARGET!&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:You briefly close your eyes, and the heavy scent of ozone overwhelms the air near you. A faint black-green light builds up and emanates from your hand before it takes on the shape of an ethereal pentacle!&lt;br /&gt;
:A cloud of noxious black-green gas emits from the center of the ethereal pentacle, striking TARGET!&lt;br /&gt;
:The ethereal pentacle pulsates with archaic runes and dissolves into a black ichor.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:You briefly close your eyes, and the air around you is filled with echoing voices in pain. A faint sanguine light builds up and emanates from your hand before it takes on the shape of an ethereal whip!&lt;br /&gt;
:A flurry of sanguine slivers fly from the edge of the ethereal whip, striking TARGET!&lt;br /&gt;
:The ethereal whip coils on itself and fades away.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:You briefly close your eyes, and a pair of luminous yellow eyes flash briefly behind you. A faint black light builds up and emanates from you before shadows coalesce and engulf your entire arm!&lt;br /&gt;
:A black jackal-shaped visage leaps from the shadows, striking TARGET!&lt;br /&gt;
:The shadows engulfing your arm fade away into thin tendrils of darkness.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:You briefly close your eyes, and a dark miasma roils about the ground around your feet. A faint black light builds up and emanates from your hand before it takes on the shape of an ethereal scimitar!&lt;br /&gt;
:A torrent of incarnadine essence streams out from the blade of the ethereal scimitar, striking TARGET!&lt;br /&gt;
:The ethereal scimitar violently explodes, leaving nothing to remain.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::You briefly close your eyes, and a pair of brilliant white, feathered wings unfurl from your back momentarily. A faint silver-grey light builds up and emanates from your hand before it takes on the shape of an ethereal sickle!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle departs without a sound.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER briefly closes her eyes, and a pair of brilliant white, feathered wings unfurl from her back momentarily. A faint silver-grey light builds up and emanates from Paladin&#039;s hand before it takes on the shape of an ethereal sickle, and CASTER thrusts it forward!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle in CASTER&#039;s hand departs without a sound.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:You briefly close your eyes, and cacophony of child-like laughter fills the air around you. A faint silver light builds up and emanates from your hand before it takes the shape of an ethereal crescent boomerang!&lt;br /&gt;
:A spiral of multi-hued essence streams out from the edge of the ethereal boomerang, striking TARGET!&lt;br /&gt;
:The ethereal boomerang sprouts limbs, jumps out of your hands and dashes off.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:You briefly close your eyes, and dozens of wildflowers blossom momentarily around your feet. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal lily-shaped talisman!&lt;br /&gt;
:A number of green vines lash out from the center of the ethereal lily-shaped talisman, striking TARGET!&lt;br /&gt;
:The ethereal lily-shaped talisman&#039;s petals enclose on itself and vanish.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:You briefly close your eyes, and a twinging scent of blood lingers about you. A faint light builds up and emanates from your hand before it takes on a crimson hue. A two-headed purple serpent twines about your wrist!&lt;br /&gt;
:A succession of crimson energy is emitted from the two-headed serpent, striking TARGET!&lt;br /&gt;
:The ethereal serpent writhes about before it fades away.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:You briefly close your eyes, and a cloud of leaves gently rain down upon you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal falarica!&lt;br /&gt;
:A barrage of viridian essence sprays from the blade of the ethereal falarica, striking TARGET!&lt;br /&gt;
:The ethereal falarica slowly decays and falls to the ground as a mass of dead leaves.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:You briefly close your eyes, and the visage of a great owl hovers behind you. A faint ivory light builds up and emanates from your hand before it takes the shape of an ethereal dagger!&lt;br /&gt;
:A streak of ivory energy flares out from the blade of the ethereal dagger, striking TARGET!&lt;br /&gt;
:The ethereal dagger collaspes into ash.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:You briefly close your eyes, and the haunting sound of a siren fills the air around you. A faint grey light builds up and emanates from your hand before it takes the shape of an ethereal conch shell!&lt;br /&gt;
:A wave of grey vibrations washes out from the inside of the ethereal conch shell, striking TARGET!&lt;br /&gt;
:The ethereal conch shell shimmers briefly then pops like a bubble.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:You briefly close your eyes, and your form is shrouded with a radiant white surcoat. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal shield!&lt;br /&gt;
:A surge of white fire blazes from the center of the ethereal shield, striking TARGET!&lt;br /&gt;
:The ethereal shield becomes insubstantial and parts with a whisper.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:You briefly close your eyes, and a faint colorful aura washes over you. A faint multihued light builds up and emanates from your hand before it takes the shape of an ethereal sphere!&lt;br /&gt;
:A blast of multihued plasma flares out from the center of the ethereal sphere, striking TARGET!&lt;br /&gt;
:The ethereal sphere vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arkati]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71771</id>
		<title>Deity messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71771"/>
		<updated>2015-11-24T03:16:11Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Guard the Meek (1613) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the unique messaging for spells and abilities that depend on a character&#039;s deity alignment (via [[CONVERT]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;toc mw-collapsible&amp;quot; data-expandtext=&amp;quot;show&amp;quot; data-collapsetext=&amp;quot;hide&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Chant|Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Major Sanctuary (220)|220 - Major Sanctuary]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Smite/Bane (302)|302 - Smite/Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Well of Life (308)|308 - Well of Life]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Blind (311)|311 - Blind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Prayer (313)|313 - Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Censure (316)|316 - Censure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Raise Dead (318)|318 - Raise Dead]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Intercession|Intercession]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Wrath (335)|335 - Divine Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Symbol of the Proselyte (340)|340 - Symbol of the Proselyte]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Miracle (350)|350 - Miracle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Beacon of Courage (1608)|1608 - Beacon of Courage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Patron&#039;s Blessing (1611)|1611 - Patron&#039;s Blessing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Guard the Meek (1613)|1613 - Guard the Meek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Vengeance|Divine Vengeance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Strike (1615)|1615 - Divine Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Aid The Fallen (1620)|1620 - Aid The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Judgment (1630)|1630 - Judgment]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Chant ==&lt;br /&gt;
===Cleric===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for the power of a squall to manifest in him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Imaera for a bountiful harvest.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for death and rebirth to grace the world.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for love to bloom.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Ronan to grant you a peaceful sleep.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Eorgina to bend your will and purpose to Her own devices.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to be used as his patron commands.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to know the touch of pain.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for terror to grip all those touched by the night.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for aid to deliver a quick and silent death.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Imaera, causing golden brown and green light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Jastev, causing pale silver and grey light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing pale silver and grey light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kai, causing steely silver and crimson light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing steely silver and crimson light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Zelia, causing bright silver and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing bright silver and muted black light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kuon, causing gold and brown light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Voln, causing bright white and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
== [[Major Sanctuary (220)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
===== Charl =====&lt;br /&gt;
:Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Eye of the Storm Sanctuary&lt;br /&gt;
|desc=Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.}}&lt;br /&gt;
:The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Cholen =====&lt;br /&gt;
:Bright colors swirl and dance around you, obscuring your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Laughter&lt;br /&gt;
|desc=Vibrant swathes of fabric fall from a peaked ceiling to pool on mutli-hued floors of overlapping woven silk rugs. The fabric ripples with the heavily incense-scented wind, while candlelight beyond the fabric walls casts the silhouette of jugglers, acrobats, and dancers. Laughter fills the air and lifts the spirits.}}&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Eonak =====&lt;br /&gt;
:A sudden rush of heat blasts your face, causing your eyes to water. Your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Forge Sanctuary&lt;br /&gt;
|desc=Large brown blocks form the high walls of the stall, while the ground is fashioned of packed dirt. Burning strongly in a walled pit is a sweat inducing heat with a bright orange glow. The faint clang of a hammer striking an anvil rises and falls upon the air.}}&lt;br /&gt;
:The flames rise suddenly as a wayward breeze stirs the fire&#039;s ashes. Sweat trickles into your eyes and obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Imaera =====&lt;br /&gt;
:Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Autumn&#039;s Embrace&lt;br /&gt;
|desc=Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.}}&lt;br /&gt;
:Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Jastev =====&lt;br /&gt;
:Somber grey mist clings to your hands and face as it obscures your vision of the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Artist&#039;s Sanctuary&lt;br /&gt;
|desc=Multi-hued specks of paint create abstract patterns upon the grey marble floor, which leads into the smooth curve of glass walls. The ceiling is shrouded in grey mist, and images beyond the translucent walls move in a panoramic view depicting your life from birth to now. Light shifts and swirls around you, but the ever aging view of life trickles past.}}&lt;br /&gt;
:Descending from the ceiling, the somber grey mist encompasses you and obscures your vision just as the future begins to unfold on the sanctuary&#039;s walls. Slowly, your world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Kai =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Koar =====&lt;br /&gt;
:Warm and richly scented, the air around you shifts and your vision is filled with an emerald light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Heart of the World Sanctuary&lt;br /&gt;
|desc=Emerald veins brighten the dark stone walls and trace a spindly path to the roof, which is riddled with stalactites. A soft sound echoes through the vast cavern as condensation drips from the ceiling to join with the mineral pools that speckle the landscape. Rising and falling as if from a mighty breath, the air sighs through the chamber and you are filled with the presence of antiquity.}}&lt;br /&gt;
:A single drop falls from a nearby stalactite, your vision captivated by its descent. As it enters the mineral pool at your feet your vision explodes and the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Lorminstra =====&lt;br /&gt;
:A shiver of wind touches your breath and you feel your eyelashes grow thick with a coating of snow. You lift your eyes to the sky and white blurs your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Winter&#039;s Sanctuary&lt;br /&gt;
|desc=Pines and evergreens form a loose circle around the snow-swept glade, their branches heavy with frost and icicles. Onyx marble benches with legs carved in the bas-relief image of funeral processions provide a sharp contrast to the white landscape. A chill wind speckled with snowflakes swirls past. A smattering of iceblossoms at the heart of the sanctuary lends the air a light, sweet fragrance.}}&lt;br /&gt;
:Rising suddenly, the chill air sends a flurry of snow towards you and your vision swims with white flakes...&lt;br /&gt;
&lt;br /&gt;
===== Lumnis =====&lt;br /&gt;
:Bright light rises around you and your world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Solace of Knowledge Sanctuary&lt;br /&gt;
|desc=Clinging to ivory columns, wisteria and grape vines twine to obscure the peaked marble roof, their sweet fragrance filling the air. Bright light, its source unseen yet constant, fills the quiet space around a small, square pool filled with lilies and koi. Concentric bands of white, black, blue, red, and green overlap each other and enclose solitary meditation mats while pale drapes flutter lightly in a soft breeze.}}&lt;br /&gt;
:Each pulsing in a color of its own, the concentric bands inlaid into the floor grow brighter and brighter until your vision is filled with them and the world around you is blurred...&lt;br /&gt;
&lt;br /&gt;
===== Oleani =====&lt;br /&gt;
:Scented with the heady aroma of roses mixed with sweet wildflowers, the wind stirs around you and the world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Care of the Mother Sanctuary&lt;br /&gt;
|desc=Sunlight streams through stained glass panes of a bright red heart with a white rose blooming from its center, creating a mirror image upon the polished white marble floor. Cushioned pallets, downy soft and fluffy for comfort, are spaced sporadically about the sanctuary. The delicate trill of a reed flute twines with a harp in a playful duet somewhere nearby. Tiny fonts of rose quartz burble quietly beneath the painted window, their cool waters comforting and inviting.}}&lt;br /&gt;
:A deep sense of peace fills you as the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Phoen =====&lt;br /&gt;
:Hot, yet comforting, a warm summer wind swirls around you and blurs your vision with a glittering light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Summer Solace Sanctuary&lt;br /&gt;
|desc=Soft, rich green grass spreads from horizon to horizon beneath a pale blue sky, while a golden sun burns brightly in the heavens. Sparrows flit through the meadow at play, their melodic warble soothing as it fills the air.}}&lt;br /&gt;
:Tiny filaments of golden light sparkle around you, obscuring your vision. As the remnants of a summer breeze brush your cheeks, the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Ronan =====&lt;br /&gt;
:Saturated with the soothing scent of jasmine, a lazy breeze caresses your face, blurring your vision and the surroundings...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Star Spangled Sanctuary&lt;br /&gt;
|desc=Thousands of silvery pinpoints of light are scattered across the sanctuary&#039;s sky, which is colored so deep a blue that it is nearly black. Chilled marble, polished to a reflective sheen, reflects the night sky and is covered with downy soft sleeping pallets. The sound of a soft lullaby, its words unintelligible but its tune somehow familiar, drifts to your ears on the lazy wind.}}&lt;br /&gt;
:Above you the heavens swirl and stir, their distant brightness growing as the stars fall from the sky and speed towards you, causing your vision, and the sanctuary, to blur...&lt;br /&gt;
&lt;br /&gt;
===== Tonis =====&lt;br /&gt;
:Winds swirl and whip around you, obscuring your vision and causing the world to blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aerial Stable Sanctuary&lt;br /&gt;
|desc=Gold-veined azure marble forms sturdy columns that support a white marble roof, which is peaked and decorated with golden equestrian symbols. Neatly divided stables range from either side of you and windows gaze out upon puffy white clouds and a crystal clear sky. The distant sound of neighing rises and falls on hay-scented air.}}&lt;br /&gt;
:Rising from a distant column, a golden pegasus comes to life and swiftly races onward. The white feathers of its wings flutter before your eyes and blur your vision...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
===== Andelas =====&lt;br /&gt;
:You hear a low purr as the scene before you turns to amorphous shapes of warm color, then it all blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Feline Sanctuary&lt;br /&gt;
|desc=Hot and well lit, the tree-bound platform stands high above the forest floor. Sunlight slants across the rough planks and a cool breeze rustles the nearby leaves. The sound of a prowling jaguar rises from the floor below, but is quickly quelled by an answering purr.}}&lt;br /&gt;
:The world around you narrows, and a feeling of lassitude fills you...&lt;br /&gt;
&lt;br /&gt;
===== Eorgina =====&lt;br /&gt;
:Silver light sparkles on the air, which suddenly turns cold and draws with it an unyielding wind. The light fills your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Queen&#039;s Throne Room Sanctuary&lt;br /&gt;
|desc=Tall and imposing, an ornate throne rises at the distant end of the room upon a dais fashioned of sanguine-veined ebon marble. Moonlight streams in through floor-to-ceiling windows covered in silk sheers that flutter in a cool breeze, offering a glimpse of snow covered peaks beyond. A pair of golden candelabras spread their filigreed arms toward the distant ceiling and provides soft illumination for all under their glow.}}&lt;br /&gt;
:A sudden chill wind sets the sanguine silks covering the windows aflutter, their gauzy layers obscuring your vision...&lt;br /&gt;
&lt;br /&gt;
===== Fash&#039;lo&#039;nae =====&lt;br /&gt;
:The scene before you is turned aside as if it were merely drawn upon a cracked page in an old tome. The world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Library Sanctuary&lt;br /&gt;
|desc=Cramped shelves rise on all sides, their dusty expanses riddled with books of all sizes and shapes. Carefully shielded lanterns offer dim illumination for a space crowded with antique scrolls, tomes, and leather rolls. Dusty tables covered with maps, odd trinkets, and yellowed diagrams leave little floor space. A topaz eye with a deep ebon slit is painted into the ceiling, which houses hundreds of cobwebs.}}&lt;br /&gt;
:The shelves around you buckle, causing dozens of scrolls to fall upon you as the world around you shifts...&lt;br /&gt;
&lt;br /&gt;
===== Ivas =====&lt;br /&gt;
:Your senses become flooded by a rush of perfumed smoke, and you are washed in a wave of jade-hued steam as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Bathhouse Sanctuary&lt;br /&gt;
|desc=Plumes of roiling steam rise from the square pool occupying the center of this open air room. Walls purposefully half-finished rise like jagged teeth against the sky, unjoined and without a ceiling to offer both a view of the sky and of the surrounding wood around the bath. Brass spouts trickle water, and small burners allow the cloying scent of tuberose incense to perfume the air. In patches of jewel pigments, murals adorn the walls of the bath, the figures oddly distorted beneath the rippling water.}}&lt;br /&gt;
:Behind the sweet fragrance of tuberose, a scent more putrid lingers, tickling at your nose. As if emerging from a cloud of scalding steam, the air burns cold on your cheeks as your vision blurs to obscure the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Luukos =====&lt;br /&gt;
:Your ears are filled with a soft hiss as the world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Underground Sanctuary&lt;br /&gt;
|desc=Sharp stalactites hang from a ceiling riddled with shards of raw emerald, which reflects light throughout the cavern and casts everything in a greenish glow. Shattered and broken, an enormous serpentine mask of copper crawls with lines of verdigris as it sits in pieces on the edge of a small pool. The sound of slithering rises and falls at odd intervals and is randomly punctuated with a soft hiss.}}&lt;br /&gt;
:Yellowed eyes suddenly flash within the broken mask and your vision suddenly blurs...&lt;br /&gt;
&lt;br /&gt;
===== Marlu =====&lt;br /&gt;
:The vision of your world is ripped harshly from your eyes and you are plunged into sudden darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Crater of Destruction Sanctuary&lt;br /&gt;
|desc=Ragged at the edges, the crater rises on all sides like an enormous wound blasted into the soft belly of the earth beneath you. A hot, scorching wind riddled with grit, sand, and gravel procedes lightning, which streaks across the gloomy sky to briefly illuminate the desolate landscape.}}&lt;br /&gt;
:Lightning flashes before your eyes, turning your vision to an off-white that blurs...&lt;br /&gt;
&lt;br /&gt;
===== Mularos =====&lt;br /&gt;
:Your senses become flooded with the sweet scent of roses, and you feel a sharp prickling against your palms as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Thorns&lt;br /&gt;
|desc=Thick and lavish, the scent of roses permeates the air; the sweet breath of countless crimson blossoms adorn the bushes enclosing this small square garden. In each corner, an ivory pillar stands - from one, a pair of chained manacles dangle, from another, a pair of whips hang lifeless from gilded hooks. A thorn vine-carved chaise lounge sits in one of the unused corners, while a simple pedestal stands before the remaining pillar supporting a concave bowl of water littered with rose petals.}}&lt;br /&gt;
:Splashes of crimson paint your vision, and a breathy murmur lingers in your ears as your vision blurs, obscuring the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Sheru =====&lt;br /&gt;
:You hear a strange, haunting laughter echo around you as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Nightmare&#039;s Sanctuary&lt;br /&gt;
|desc=Dark shadows dance across the walls of the sanguine room in a macabre parade of twisted limbs and haunting sounds. Ebon drapes flutter in an unfelt wind across the spindled limbs of a four-poster bed that rests beside an open window; its shutters sporadically bang against the glass panes. A figure, swaddled in darkness, lies in the gloomy confines of the bed and thrashes at odd intervals.}}&lt;br /&gt;
:Shadows separate from the wall and surge towards you moments before your vision and the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== V&#039;tull =====&lt;br /&gt;
:Your senses are overwhelmed with the sound of war chants and the cry of pit fighters as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Gladiator&#039;s Cell Sanctuary&lt;br /&gt;
|desc=Stone benches lay in a scattered arrangement upon a dusty floor, and the acrid scent of blood, sweat, and leather fills your nostrils. The sounds of men fighting, lions roaring, and the distant cry of the crowd filter down a narrow corridor set to one side. Painted high above on the red clay ceiling is the image of a black scimitar.}}&lt;br /&gt;
:Moving down the corridor, the sound of the waiting crowd floods your senses and the brightness of the light after the dimness of the sanctuary momentarily blinds you...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
===== Gosaena =====&lt;br /&gt;
:The world around you is swallowed in silence and a cascade of feathers obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Final Embrace&lt;br /&gt;
|desc=Moss green marble walls rise from black-veined white floor tiles only to disappear in the shrouded darkness of the ceiling. Solace fills you in the deep silence of the sanctuary, while a slight breeze carries the odd feather past you. A faint luminescent light glows from somewhere nearby, its source unseen.}}&lt;br /&gt;
:Pale light floods your vision as all around you turns to black and the world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Zelia =====&lt;br /&gt;
:Rolling chaotic winds filled with insane laughter swirl around you and your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Shifting Sanctuary&lt;br /&gt;
|desc=Shifting sands move against the silvery, transparent walls of the chamber upon a chaotic wind riddled with laughter. Whispered questions, nonsensical and indefinable, echo around you and punctuate the objects that rise and fall in the landscape beyond the chamber. Painted tiles, seen and then unseen, decorate the floor and display a plethora of frozen faces locked in as many emotions.}}&lt;br /&gt;
:Silver light filters down through the chamber and laughter rises to drown you in its chaotic embrace as the world around you slowly fades away...&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
===== Aeia =====&lt;br /&gt;
:Your senses become flooded with the scent of fresh, clean water and the heady fragrance of lilies as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Garden Sanctuary&lt;br /&gt;
|desc=Surrounded on all sides by crystal clear spring water, the garden sanctuary is verdant and filled with life. Butterflies dance beneath a perpetual sun and alit upon dark violet butterfly weeds, which sway gently in a breeze scented with lilies and the distant sea. Stone benches are arranged around pockets of fiery violets, flaeshorn blooms, and pink petunias, while enormous white water lilies rest upon equally large green pads in the soothing waters.}}&lt;br /&gt;
:Green light floods your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Amasalen =====&lt;br /&gt;
:The taste of blood fills your mouth as your vision blurs in a wash of red, causing the world around you to disappear...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Blood&lt;br /&gt;
|desc=Dark and cloudless, the night sky spreads before you, punctuated by the soft glow of torches set at even intervals down several steep steps that disappear into a distant, dark jungle. Carved sigils ring a basin at the center of the sanctuary, its lip edged in razor-sharp obsidian that glistens with a thick, red liquid. A two-headed snake slithers around a severed hand painted crimson with its own blood at the edge of the sanctuary&#039;s platform.}}&lt;br /&gt;
:Hissing suddenly, the twin heads of the serpent suddenly strike out towards you and your vision blurs with crimson light...&lt;br /&gt;
&lt;br /&gt;
===== Arachne =====&lt;br /&gt;
:Skeins of silver light swirl around, wrapping you in a cool cocoon that obscures the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Spiderweb Sanctuary&lt;br /&gt;
|desc=Cradled in a soft hammock, the sanctuary&#039;s floor is fashioned of dozens upon dozens of silver skeins of spider webbing. Eight trees, blurred by distance, ring the web and provide anchor points to the tightly woven aerial floor, which sways gently in a light breeze. A crimson sky remains unchanged and the distant ground is lost in ebon shadows.}}&lt;br /&gt;
:Crimson light obscures your vision as the sanctuary around you dissolves away...&lt;br /&gt;
&lt;br /&gt;
===== The Huntress =====&lt;br /&gt;
:The blast of a horn rises on the air and your vision is suddenly obscured by rapid movement that you can&#039;t pinpoint...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of the Hunt&lt;br /&gt;
|desc=Tall and imposing, aspen and modwir trees form a thick ring around a clearing covered in knee-high grass. Positioned before a babbling brook is a black willow tree glossy with strange signs of petrification. Carved into the now nearly crystalline bark are various scenes of the wild hunt, together forming a circle about an eight-pointed star.}}&lt;br /&gt;
:Three short blasts of a horn make the trees around you vibrate and their leaves fall upon you in a cascade of color that obscures your vision...&lt;br /&gt;
&lt;br /&gt;
===== Jaston =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Kuon =====&lt;br /&gt;
:The rich, earthy scent of herbs fills your senses as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Healer&#039;s Sanctuary&lt;br /&gt;
|desc=Wind ruffles the sides of the off-white canvas walls, which fall in gentle pleats from the peaked roof to the short and tall blades of the grass. Potted healing plants are arranged in every available space of the tent from shelves to corners to the area where the walls meet the ground. A series of empty cots are arranged in alternating patterns with wooden stools near the central support pole, and several brass lanterns shed golden light upon the area.}}&lt;br /&gt;
:Cool breezes tug the walls of the tent free from their supports and they sway before your eyes in a blur of white...&lt;br /&gt;
&lt;br /&gt;
===== Laethe =====&lt;br /&gt;
:A cloud of black rose petals rises from the ground and swirls across your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Widow&#039;s Walk Sanctuary&lt;br /&gt;
|desc=Surrounding the flat widow&#039;s walk deck is a wrought iron balustrade, beyond which lie bright orange terracotta shingles. Hundreds of deep purple glass votives house tiny candles that burn fitfully in the light zephyr that gently tugs at you. Clouds blanket the sky, their fluffy faces painted rosy and amethyst by the perpetual twilight.}}&lt;br /&gt;
:Black rose petals rise from the ground to swirl about you, their heady fragrance momentarily stuns you, and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Leya =====&lt;br /&gt;
:Your senses become flooded with the distinct sound of an owl&#039;s cry, and the faint, fleeting scent of trillium as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Glade Sanctuary&lt;br /&gt;
|desc=Tall marble columns inlaid with lapis daggers enclose a well-used sparring ring, its center bare of the grass that emerges green only near the edge. Against the ivory hue of the pillars, trillium blossoms blend to near invisibility, distinguished only by dark verdant foliage and a scent that haunts the air like a waking dream. Set back from the grounds, statues look in from each of the cardinal points, characterized by remarkable craftsmanship; in front of each is a small pool of crystalline water.}}&lt;br /&gt;
:Azure sparks of light flood your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Niima =====&lt;br /&gt;
:Cool azure light bathes you as your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aquatic Sanctuary&lt;br /&gt;
|desc=Tranquil and serene, the chamber echoes with faint aquatic sounds. Water laps unobtrusively at your feet, its presence warm and comforting. The chamber&#039;s curved walls and ceiling are translucent and beyond them the presence of sea creatures, both large and small, can be noted drifting by.}}&lt;br /&gt;
:Golden flecks of light pervade the azure depths of the sanctuary and with an audible pop, the world around you slowly fades..&lt;br /&gt;
&lt;br /&gt;
===== Onar =====&lt;br /&gt;
:A deep shadow descends upon you and your breath is briefly muffled as your your vision blurs with darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Obsidian Shadow Sanctuary&lt;br /&gt;
|desc=Obsidian walls rise from smooth black marble floors into a doomed ceiling shrouded in darkness. Set within a tiered structure, dozens of bone white tallows are arranged in the semblance of a cracked skull. Each short wick burns slow, causing them to splutter sporadically with any nearby movement; the candles&#039; illumination is not enough to dispel the shadows beyond their ring of light. A velvet silence fills the air.}}&lt;br /&gt;
:Suddenly the candles at the heart of the room go out and you are plunged into a deep darkness that obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Tilamaire =====&lt;br /&gt;
:Lively music fills the air and is accompanied by merry laughter. Your vision suddenly blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Inspiration&#039;s Sanctuary&lt;br /&gt;
|desc=Bright blue walls are covered with pictures of inspiring landscapes, stunning flowers, vibrant festivals, and beautiful faces; each is tacked in place by golden musical note-shaped stickpins. Resting beside the oak door is a worn traveler&#039;s cloak, threadbare and patched, a rustic carryall, and a weather-friendly instrument. A writing table with musical sheets, inkpots, and quills stored upon it is set beneath a sunlit window. Music fills the air with its sweet lively cadence.}}&lt;br /&gt;
:Blue light swirls before your eyes and the tempo of the song changes to an old, whistled traveling tune. As the tune begins to fade, the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voaris =====&lt;br /&gt;
:Your vision swims with the glittering glow of candlelight...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Chapel Sanctuary&lt;br /&gt;
|desc=Smooth marble walls shimmer with the golden flicker of candlelight from dozens of white pillar candles set in golden candelabras throughout the small chapel. Three steps rise to a small altar covered with a yellow rose embroidered cloth. Laying upon the altar cloth is a small bowl, a slender handfasting cord, and a bouquet of yellow roses ringed with edelweiss.}}&lt;br /&gt;
:A murmured promise touches your ears seconds before the candlelight flickers out and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voln =====&lt;br /&gt;
:The sound of a man softly praying fills your ears and your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vigil Sanctuary&lt;br /&gt;
|desc=Austere and barren, the sanctuary is ringed in white walls devoid of any wall hangings or fixtures except for a single window cut in the shape of a shield. A lone prayer-mat, beaded with onyx and white birch, rests at the center of the small room, while one white pillar candle burns quietly near the narrow door.}}&lt;br /&gt;
:The candle flickers out and your vision is blanketed in velvety blackness...&lt;br /&gt;
&lt;br /&gt;
== [[Smite/Bane (302)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Smite&lt;br /&gt;
:A scintillating, blue-white aura encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
;Bane&lt;br /&gt;
:A sickly, violet haze encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Well of Life (308)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you sense your souls have linked together, your skin tingles with electrical energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:As you sense your souls have linked together, you smell the aroma of fine wine.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:As you sense your souls have linked together, your face tingles briefly with heat like that of a nearby forge.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:As you sense your souls have linked together, you hear the faint rustling of autumn leaves.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you sense your souls have linked together, a pattern of stars flickers faintly before you before fading away again.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:As you sense your souls have linked together, a shaft of light like a well-thrown spear flashes briefly across your sight.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:As you sense your souls have linked together, for only an instant, you glimpse the flows of mana coursing around you.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you sense your souls have linked together, the chill of winter spreads slowly through your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:As you sense your souls have linked together, a few wisps of grey mist drift past you.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:As you sense your souls have linked together, the light smell of spring flowers in bloom washes over you.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:As you sense your souls have linked together, warmth caresses your skin like the touch of the noontide sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you sense your souls have linked together, a tide of dreamlike lassitude washes through you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you sense your souls have linked together, you hear the light sound of two coins clinking together.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:As you sense your souls have linked together, a deep, rich purring, more felt than heard, vibrates through your body.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:As you sense your souls have linked together, the area seems to darken for a moment.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:As you sense your souls have linked together, the smell of dry, ancient parchment drifts past.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:As you sense your souls have linked together, the smell of tuberose incense twines slowly around you.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you sense your souls have linked together, a scaly texture rasps slowly over your skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you sense your souls have linked together, an acrid, alien smell creeps slowly through the air.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you sense your souls have linked together, a phantom pressure briefly encircles each of your wrists.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:As you sense your souls have linked together, the cackle of a jackal echoes in your skull.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:As you sense your souls have linked together, the coppery scent of drying blood saturates your senses.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:As you sense your souls have linked together, a sensation like feathers brushes over your face.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:As you sense your souls have linked together, a wild, silvery giggle rings in your head.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you sense your souls have linked together, the delicate scent of jungle lilies wafts around you.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:As you sense your souls have linked together, you feel the hilt of a knife pressing against your palm.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:As you sense your souls have linked together, and a sticky feeling, like spiderweb encasing your skin, wraps briefly around you.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you sense your souls have linked together, you hear the distinct, controlled swish of a long blade cutting through the air.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:As you sense your souls have linked together, a light breeze caresses your skin.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you sense your souls have linked together, the taste of acantha leaf tea fills your mouth.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you sense your souls have linked together, the dusky, dense smell of drying roses drifts past.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:As you sense your souls have linked together, the smell of trillium flowers surrounds you briefly.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you sense your souls have linked together, the brief sensation of a dagger against your throat flashes past.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:As you sense your souls have linked together, the smell of the sea washes gently past.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:As you sense your souls have linked together, you hear a few bars of merry, skillfully whistled melody.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:As you sense your souls have linked together, the fresh smell of dew-laden roses in bloom drifts past.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:As you sense your souls have linked together, you hear the distant clash of sword upon shield.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Blind (311)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the fury and violence of the Lord of the Seas flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merriment and goodwill of the Jester flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Caster&#039;s face shimmers and vanishes, and, in its place, you see the image of a young, golden-haired man with a smile of delight curving his lips. His eyes are the color of the sky, and they sparkle brightly with merriment. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the strong will and determination of the Master of the Forge flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the craggy face of a dwarven man. An aura of reddish-golden light, much like the glow of a forge, surrounds his features. His brown gaze bores into you, and the image sears itself into your eyes before everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the tenuous, fleeting beauty of the world as the vision of the Soothsayer flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a pale, black-haired young man. Behind him, the night sky shines, thousands of stars shimmering in incredible beauty, but his face is filled with devastating sorrow even as he gazes into the night. Suddenly, the stars blaze with searing silver brilliance, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the majesty of the King of the Gods flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of an ancient man wearing a majestic crown of pure light. The lines of his face are weary, and a great, snow-white beard flows from his chin, but his heavy-lidded blue eyes transfix you with their power. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the somber, majestic power and the caring presence of the Gatekeeper flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a thin woman with alabaster-hued skin. Snowflakes collect in her raven black hair, and winter&#039;s chill sweeps over you as her somber gaze meets yours. The image sears into your vision, and then everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the wisdom and knowledge of the Queen of Enlightenment flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a mature woman robed in cloud grey gossamer. A single streak of grey hair mars her black tresses, and her face is serenely calm. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows warm with the touch of sunlight as the masculine power of the Sun God flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gaunt man with golden hair that shines as brightly as the sun. His smile is confident and proud, and a touch of arrogance blazes in his blue eyes. Divine radiance flares around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the dark, watchful power of the Lord of Dreams flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the knowledge and intellectual interest of the Grandfather flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the passion and sensuality of the Seductress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a staggeringly beautiful woman. Shimmering smoke surrounds her face, distorting it slightly, but her long-lashed eyes gaze knowingly into yours, dark with an unmistakable invitation. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel malice of the Eater of Souls flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a massive emerald green serpent. The snake&#039;s golden eyes transfix you with their power as its forked tongue darts out to taste the air. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gruesome demon. The monster&#039;s skin is glistening black, hooked wings arch above his inhuman features, and barbed tentacles lash and writhe restlessly around its body from appendages that bear only the faintest resemblance to arms. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the compassion, pain, and longing of He who is the Sorrow of the World flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with incredibly compassionate eyes. His features are as delicate as an elven child&#039;s, but a bloody lash-stroke mars his skin near the collar of his white robe. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel, feral power of the Bringer of Terror flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a pair of feral amber eyes gleaming out of darkness. Faintly, you can discern the outline of a jackal&#039;s head, but the proportions are subtly distorted -- the muzzle is too large to properly fit the head, and needlelike teeth gleam menacingly behind black lips. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the ecstatic bloodlust of the Berserker flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a giantman with marble white skin. His coal black eyes stare vengefully down at you, an expression of threat made only more dire by the bloodstained armor concealing his vast bulk. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows cold as the calm, silent power of the Mistress of Eternity flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a somber woman swathed in a grey cloak. Her face is as pale as alabaster, and her features are composed with perfect, unwavering serenity. The air grows cold as her ice blue gaze rests upon you. The intensity of the vision overwhelms you, and everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the madness of the Keeper of the Moons rising in you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see four crescent moons wheeling wildly through a sky that flashes with a thousand different colors. A pair of large emerald eyes stare down on you from above the moons, set in a constantly shifting face framed by long, windblown silver hair. The delighted laughter of a madwoman fills your ears as you grow more and more disoriented, and then the intensity of the vision overwhelms you. Everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and nuturing comfort of the Mother flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a beautiful human woman with kind, quiet eyes. The leaves, flowers, and vines of a verdant tropical garden twine through her hair and caress her shoulders, with one particularly large lily spreading its milk-white petals across her brow. A faint glow halos her features for only a moment before her face, and everything else, vanishes from view.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the frenzied religious ecstasy of the Executioner flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cruelly smiling Faendryl man with dark bronze skin and slitted golden eyes. Flowing white hair courses over his lean neck and shoulders. Like blood spilling up from a cut, darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a brash woman with a fighter&#039;s build, clad in bloodstained leather armor. One of her eyebrows is slightly raised, and her smirk is distinctly condescending. Superimposed over her face, the image of a black widow spider shimmers into view, then fades away again. As the spider vanishes, everything else falls into darkness, leaving you blind.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cold, exquisitely controlled anger of the Huntress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a surpassingly beautiful woman whose face is a mask of carefully controlled anger. A silvery scythe blade curves alongside her face, and the reflection across the mirror-polished surface displays the eight-pointed star Krr&#039;ska. Light flashes from the scythe blade into your eyes, and then everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the sorrowful compassion of the Lovelorn flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cool confidence of the Master of Martial Arts flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a woman in her twenties with wavy mahogany hair and azure eyes. Calm, unquestioning confidence fills her expression as she gazes directly at you, mitigated only slightly by the concealed shadow of sorrow. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry, flirtatious delight of the Wavedancer flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a waiflike young woman with shining blue eyes and a dazzling smile. Her pale blonde hair flows over her milk-white shoulders as smoothly as water, and you briefly smell a fresh sea breeze in the moment before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cracked white skull. Shadows play over the pale bone surface, but never fully resolve into recognizable forms. Abruptly, the skull vanishes into complete and utter blackness -- along with everything else around you.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry pleasure of the Patron of Young Love flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with delicately fair skin, sunlight golden hair, and merry blue eyes framed by long blond lashes. He presses a blood red rose to his cheek as he flashes a mischevious, flirtatious smile. Golden radiance flashes around his face in the instant before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the grim, determined spirit of the Paladin flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a grim man clad in a full suit of black chainmail. His cold, somber eyes stare straight past you, and the faint halo of white radiance surrounding him only seems to deepen the shadows of his forbidding visage. The image sears itself into your eyes before everything dissolves into blackness.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Prayer (313)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wrath of your deity to protect you. The scent of brine and lightning-struck sand surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light flickers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the humor of your deity to protect you. You taste fine wine on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Sapphire light dances in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the labor of your deity to protect you. Your eyes sting as if with the touch of smoke or sweat, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark red light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Leaf-green light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the foresight of your deity to protect you. All hues around you gain brilliance as all shadows around you deepen, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the justice of your deity to protect you. The ground trembles almost imperceptibly underfoot, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense golden topaz light blazes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the compassion of your deity to protect you. The delicate chill of autumn&#039;s first frost settles over your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pallid light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wisdom of your deity to protect you. Confidence and clarity settle over you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Opalescent light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The smell of lily-of-the-valley surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Violet light sparkles in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the power of your deity to protect you. The warmth of sunlight caresses your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden radiance burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sword of your deity to protect you. The shadow of night darkens everything around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Starry silver radiance shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wings of your deity to protect you. A light ripple passes through the air, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the pleasure of your deity to protect you. A low, rumbling purr vibrates through your head, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the majesty of your deity to protect you. The scent of something burning drifts past, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the knowledge of your deity to protect you. The smell of dusty parchment tickles your nose, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pale yellow light flashes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the desire of your deity to protect you. Your head swims as if with alcohol or incense, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the will of your deity to protect you. Something smooth yet hard rasps over your cheek, like the pebbled scales of a great serpent, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Emerald light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the delight of your deity to protect you. Your skin stings as if with the touch of acid, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lurid orange light gleams in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The softness of silk caresses the back of your neck, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Ruby light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the favor of your deity to protect you. Unbidden, your heartbeat quickens with fear, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Amber light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the impartial hand of your deity to protect you. A delicate sensation like the caress of a feathered wing runs over your face from brow to chin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the fickle spirit of your deity to protect you. A sudden wind chills your exposed skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant emerald light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the kindness of your deity to protect you. The smell of jungle rain drifts past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the frenzy of your deity to protect you. The smell of fresh-spilled blood swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Blood red light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the webs of your deity to protect you. Painless heat surges through your bloodstream. The world blurs into eight distinct images before refocusing upon one, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense crimson light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
: {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the caring of your deity to protect you. The aromas of pine needles and rich earth drift past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark green light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sympathy of your deity to protect you. The soft, musky scent of roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the skill of your deity to protect you. A sense of supple vitality flows through you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Azure light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the mercy of your deity to protect you. You taste sea salt on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Aquamarine light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the cool decisiveness of your deity to protect you. Nothing impressive happens externally, but your senses and awareness expand subtly, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the approval of your deity to protect you. The enticing scent of sun-warmed roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant yellow light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the shield of your deity to protect you. Something unseen settles around your torso like a suit of massive armor enclosing you. Instead of feeling weighted or weary, however, you feel uplifted, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Censure (316)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Speaking the words of a sacred incantation, you channel the power of divine displeasure toward those deserving of punishment.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:In disgust and with a dismissive manner, CASTER speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your carelessness, your spirit shall be shackled by invisible chains, rendering you a lowly slave. You will grovel at the feet of the one who controls your freedom, kissing the jeweled hem of her garments and begging for a chance to redeem yourself!&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:In a lush, seductive voice, CASTER purrs out an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your transgressions, you shall know a hunger with no filling, a thirst with no quenching, and a yearning with no satisfaction. Every need you have will burn without ceasing until your entire body is aflame....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:Religious fervor infuses CASTER&#039;s voice as she speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your trangressions, the greatest of wraths will enfold you. All punishment that you have earned will be portioned out to you, more than any spirit or body or soul can endure....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
== [[Raise Dead (318)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Moisture beads upon your skin as CASTER&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the dead hair upon your arms to rise, and as CASTER utters the last words of her spell you hear the rumble of thunder in her voice. The rolling sound ripples upon the air and collides with your chest an instant before a brilliant flash suffuses you with raw spiritual energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Moisture beads on the skin of CASTER and TARGET as the former&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the hair upon your arms to rise, and as CASTER utters the last words of his spell you hear the rumble of thunder in his voice. The rolling sound collides with TARGET&#039;s prone form, its very touch creating a brilliant flash that suffuses her in raw spiritual energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Musically, though lyric free, CASTER begins a soft chant in petition to her deity. Rising from the air around her, the sweet sound of a lute begins to accompany her and you discover that the very air seems alive with it. Reaching outward, CASTER touches TARGET on the lips and the blended sounds burst into a wordless chorus that surges between the pair in a shower of colorful lights.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;Chanting slowly, your mind and body fill with strong sense of purpose as you gaze down at TARGET.  Within your mind&#039;s eye you unravel the greater machinations of life and realize that the prone body lying before you is still needed to make them still work.  Touching one finger to his forehead, you reignite the spark of life within him and return him to their greater function.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Chanting slowly, the sound reminiscent of cogs moving through a large machine, CASTER gazes down at TARGET with a sense of greater understanding in his eyes. Briefly touching upon TARGET&#039;s forehead, CASTER reignites the spark of life within him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards TARGET and carefully release the energy you&#039;ve drawn into yourself towards him. A rush of energy briefly flows between the two of you as you feel life slowly return to him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Breathing slowly on the heels of her chanting, CASTER&#039;s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to TARGET and a rush of energy briefly flows between them causing TARGET to return to life.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Emptying all breathe from your body, you slowly still yourself and close your eyes. You reach out with all of your senses and feel a film shift across your vision. Opening your eyes, you gaze through a white haze and find images of TARGET floating above his prone form. Acts of TARGET&#039;s past, present, and future play out before your clouded vision. With conviction and faith, you pluck a future image of TARGET from the air and coax he back into his body. Slowly, the film slips from your eyes and images fade away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Slowly exhaling the last syllable of his chant, CASTER closes his eyes for several moments. Upon opening his eyes, hundreds of images appear to hover over the prone form of TARGET. Each image is different from that of the woman that lays lifeless. With firm conviction, CASTER pulls at one of the images in the air and slowly coaxes TARGET&#039;s ghostly form back into her body. The film slips from CASTER&#039;s eyes as TARGET is filled with the breath of life.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Deep and resonating, you feel the chant that falls from her lips and watch as she is filled with the strength of her faith. She crouches beside TARGET and gently lifts him into her arms. CASTER&#039;s muscles swell with the power of her deity, and she cradles him close to her chest. Strength and life flood from CASTER&#039;s body into TARGET&#039;s, but CASTER suddenly seems weakened by the experience and is forced to her knees. With a soft sigh, CASTER still manages to lay TARGET gently back down.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; With each passing moment during your slow chant, the thrum of power begins to flood your very being, pulsing through your veins like crackling electricity. The overwhelming sensation liberates your mind from the trivial details of mortal life. You fold your right arm over and rest your chin upon your hand while gazing down at the lifeless corpse of TARGET, contemplating his existence. Blinking once, you thrust your hand over TARGET, and the raw power escapes your body through your fingertips, flowing into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at you, as if contemplating your very existence. Blinking once, CASTER thrusts his hand over you, and crackling, raw power flows from CASTER&#039;s fingertips into your body, jolting you back to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at the lifeless corpse of TARGET, as if contemplating his existence. Blinking once, CASTERthrusts his hand over TARGET, and crackling raw power flows from CASTER&#039;s fingertips into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime tickles your hands and fingertips. The hoarfrost smoothly glides between you and TARGET, turning to a light powder as it traverses the space between. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime coats CASTER&#039;s hands and fingertips. The hoarfrost smoothly glides across the space between CASTER and TARGET, turning to a light powder in the open air. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lifting your finger, you begin to chant and draw a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, you spread your fingers and gently allow your tips to touch each color before pushing the misty creation towards TARGET. A shock of energy courses through your body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lifting her finger, CASTER begins to chant and draws a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, she spreads her fingers and gently allows the tips to touch each color and pushes the misty creation towards Body. A shock of energy courses through CASTER&#039;s body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as you finish your chant, and you feel alive with the energy of spring. With renewal at your fingertips, you gently touch TARGET on the brow and revel in the sweet rush of energy that passes through you into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as CASTER finishes her chant, and an aura of energy forms a rose-hued nimbus around herself. Lifting his fingers, CASTER gently touches TARGET&#039;s brow and the nimbus drains away from CASTER as it fills TARGET with life.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; A pleasant warmth encircles CASTER&#039;s body with a golden nimbus that is reminiscent of a rising sun, her features softened by its presence. As she lifts her right palm you notice a fierce energy fill her hand. The light, driven by CASTER&#039;s will, slants in thin lines from her hand across your face and fills you with the vigorous life of a burning sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands as you speak the words of your prayer, you are momentarily mesmerized by the silver nimbus that your movements create. The world around you takes on a dream-like quality and the nimbus at your fingertips turns into the image of a slender blade. Grasping it by the hilt, you plunge the silver light into TARGET&#039;s chest and feel the shock of impact tear the blade from your hands. As TARGET draws the breath of life into her lungs, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving her hands as she speaks the words of her prayer, CASTER is momentarily mesmerized by the silver nimbus that her movements create. The world around you takes on a dream-like quality and the nimbus at CASTER&#039;s fingertips turns into the image of a slender blade. Grasping it by the hilt, CASTER plunges the silver light into TARGET&#039;s chest and the shock of its impact fills TARGET with life. As TARGET draws her first breath, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A feeling of deep lassitude overcomes you as your lips part in a soft chant that is no louder than a gentle purr. Deep within your body you feel as though something is stretching languidly and slowly waking. The world takes on a black and white hue as another, deeper purr joins your own and at its climax you touch TARGET on the forehead. You feel a deep contentment at the exchange of raw power that your touch causes within his, and you feel the cat within return to quiet slumber; the experience leaving you to feel slightly weakened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Shadows shift and roll around CASTER as his lips part in a soft chant that is no louder than a gentle purr. Taking on definition and contrast, the shadows around CASTER morph into the semblance of a large feline stretching languidly and his eyes take on a yellow cast as he gazes at you. A deeper, louder purr accompanies CASTER&#039;s as he touches your forehead and the feeling of raw power that burst over you blinds you. When your vision clears the shadows are long and his eyes have returned to normal.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands into a complex gesture, you feel a power begin to fill your very being, and in your peripherals you see the dark hue of licking flames.  You narrow your eyes so that only TARGET&#039;s prone form is in your field of vision.  The last syllable of your spell falls from your lips, a sharp command at the soul beyond the lifeless body, and you feel raw energy course through you into TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Raw energy spills from the shadows that ring CASTER as she begins to weave her hands in complex gestures above you. Narrowing her eyes, Savior issues a sharp command at your spirit as it floats above your body, then you feel yourself slam back into your mortal shell.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving his hands in complex gestures, CASTER begins to cast his spell and you notice that the shadows lengthen around him. CASTER narrows his eyes, his gaze falling upon TARGET, and issues one sharp command. Raw energy passes between the two and the shadows return from whence they came.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant you notice the scent of dry, dusty parchment and feel a cool mist cling to your skin somewhere near your feet. You sense the ethereal tendrils of the mist as they coil about your body and notice that the world turns to a yellowish hue as the mist settles about your head. Focusing on TARGET, you feel the transfer of energy pass between you as you return him to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant the scent of dry, dusty parchment fills the air and a topaz mist wreathes her body. The coiling, ethereal tendrils circle about her and slowly rise from her feet to her head where they form a slit-eye. The eye opens, its focus upon TARGET and a surge of energy passes between the two.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards you.  As the mist connects with your prone form, you feel a surge of power igniting your flesh and you writhe beneath its erratic gyrations.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards TARGET. As the mist connects with the prone form, a surge of power can be seen dancing across his skin and his writhes beneath its erratic gyrations.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant the air about you takes on the musty scent of an ophidian being shedding its skin and an emerald light clings to your skin. You feel the ethereal tendrils twining around your arms forming slender asps, which punctuate the words of your prayer with their hiss. Pointing towards TARGET, you feel the mist slither off of your arms and watch them slam into her chest at the exact moment that you feel your energy transfer into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant, the air fills with the musty scent of coiling serpents and a mist of emerald light clings to his arms. The ethereal tendrils briefly seem to coil into the shape of asps, which suddenly strike out at TARGET and infuse her with CASTER&#039;s energy.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, you call upon your connection with the Destroyer and feel your words twist into an alien, spidery chant. Dark shadows laced with crimson swirl before your eyes and at your forceful command sink into the chest of TARGET. The transference of energy is swift and immediate as you bind TARGET back into his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, CASTER calls out in a harsh, commanding voice that slowly dwindles to an alien chant difficult to follow. Circling darkly around CASTER&#039;s body is a series of dark shadows infused with a crimson light. Suddenly, he issues a forceful, sharp command that sends the shadows crashing into TARGET&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from your lips and you feel welts appear upon your wrists. Dipping them briefly, you smear the crimson liquid the leaks from these sudden wounds in a thin line down TARGET&#039;s face. Tingling with each second that your skin touches his, you feel the transference of your raw energy pass into TARGET and momentarily reel with the pain of its release. Slowly, the wounds on your wrists heal, though a lingering throb remains.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chants slips from CASTER&#039;s lips and crimson rents appear upon his wrist. Dipping them briefly, CASTER smears the crimson liquid that leaks from his wounds in a thin line down your face and the warm rawness of the life begins to bleed into you. The pain of renewal is almost as sharp as the rawness of the energy that suddenly fills you. Slowly, though you are dazed, you watch the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from CASTER&#039;s lips, and crimson rents appear upon her wrists.  Dipping them briefly, CASTER smears the crimson liquid that leaks from her wounds in a thin line down TARGET&#039;s face.  The transference of energy between the pair is immediate and the air crackles with the rawness of its release.  Slowly, the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Low and monotonous, you begin a chant to draw TARGET back to life and feel the deep shadows of the area rise to meet you. Falling upon you like a cloak of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare. Sweeping from your body into TARGET&#039;s, the raw energy of your prayer transfers into her prone form. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Low and monotonous, CASTER begins to chant and the deep shadows of the area seem to rise to meet him. Falling upon him like a mantle of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare and sweeps from CASTER&#039;s body into TARGET. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Harsh and barbaric, the words of CASTER&#039;s chant fall from his lips and disappear upon the surrounding air. Blood fills his eyes, and his face transforms into a mask of unholy rage as he stares down at TARGET&#039;s prone form. Suddenly blinded by the berserker frenzy that fills him, CASTER lashes out at TARGET and the air crackles with the raw energy of his fury as it restores her to life.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, you close your eyes and softly begin to chant. As the cold air that surrounds you condenses you feel it slowly ripple outward in waves that turn the breath of those nearby into a fine mist. This mist swiftly moves to encompass you and you feel a pair of wings arc over your back. With the last words of your chant, you open your eyes and watch as foggy wings rise above you and gently brush against TARGET. As they dissipate in a cold rush against TARGET, you feel a surge of power spill forth from you and into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, CASTER closes her eyes and softly begins to chant. As the cold air that surrounds her condenses it beings to ripple outward in waves that turns the breath of those nearby into a fine mist. This mist swiftly moves to encompass CASTER and slowly coalesces into a pair of ethereal wings that settle into a protective arc over TARGET. With the last words of her chant, the wings surge forward and gently caress TARGET, only to dissipate moments later taking the chill of the air with it.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silvery and light, your eyes glaze over with a wild, crazed view of the world around you. A strange giggle passes your lips of its own volition as you gaze at TARGET&#039;s prone form. As if the carefree sound becomes something visible and substantial, the air around TARGET shimmers silvery and raw, as spiritual energy flows from you into hers.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Silver and light, CASTER&#039;s eyes take on a wild, crazed sheen. Her gaze falls upon you and a strange giggle passes from her lips. The laughter swells upon the air and as the carefree sound falls upon you it seems to swell and gain substance, filling you with its raw, as silvery spiritual energy.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Chanting softly, you begin to feel the gentle patter of rainfall upon your skin and smell the rich scent of loam fill the air. Lightly brushing your fingertips against TARGET&#039;s brow, you feel a warm rush of energy thrum through your feet and rise up through your body only to be transferred through your finger tips into her prone form.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;Guttural and primal, the words of CASTER&#039;s chant are torn from CASTER&#039;s throat with enough force to slice the very air. He clenches his hands into tight fists and within moments blood begins to seep from between his fingers. Bending at the waist, CASTER opens his hands and presses his right hand to TARGET&#039;s forehead, and the other to his lips. Power surges through the connected bodies and within moments TARGET draws his first breath of life.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Low and soft, the chant that falls from CASTER&#039;s lips is suddenly transformed into a sound that resembles the gentle clattering of thousands of tiny feet as they scuttle across a marble floor. Waving his hands over you, you notice that tiny threads of spider silk are leaking from his fingertips, and you realize that you are being blanketed in a cocoon. Moments later, you feel the webbing seep into your skin, and with it comes a feeling of raw energy, which shocks you back into life. As you draw your first breaths, the webbing seems to have completely dissolved.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Crouching beside the prone form of TARGET, you softly issue the last syllable of your chant. Breathing deeply, you take in the scents around you and let the feel of your surroundings infuse you. With only your gaze, you track the area and recreate the circumstances of TARGET&#039;s death within your mind. Touching TARGET, you follow the lines of the web that holds his soul in place and force it back into his body. Raw energy courses through you and you feel your sense of justice and vengeance filling TARGET with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Crouching beside your prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over your body and you feel him reach out to you. With force, CASTER slams your soul back into your body and the transference of raw energy that brings you back to life is filled with justice and vengeance.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Crouching beside TARGET&#039;s prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over TARGET&#039;s body and you watch as he plucks something that only he can see from the air. With force, CASTER slams his fist into TARGET&#039;s body and the raw energy transfers between them is filled with justice and vengeance&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Kneeling beside the prone form of TARGET, you utter the last syllable of your chant and lower your face to xx&#039;s ear. Whispering softly, you speak unto her, &amp;quot;With the air in my lungs, I bring you back from death. With the power of Jaston, I draw you into breath.&amp;quot; Slowly, you exhale upon TARGET&#039;s face, and you feel the gentle pull of the four winds carry your breath over every inch of her body. Standing, you feel the raw energy granted to you by your deity transfer into xx, and it momentarily steals your breath away.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant slowly as you walk a slow circle around the body of TARGET, shimmering flowers and herbs winking into existence. The gentle fragrance of an herb garden rises underfoot, flooding your senses and setting your skin tingling with the power of life. You lean over and pluck an ethereal leaf, placing it on TARGET&#039;s forehead. As it sinks into her skin, the garden around her grows higher and lusher, covering TARGET in blanket of calm, yet revitalizing energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER chants slowly as she walk a slow circle around your body, shimmering flowers and herbs winking into existence. She leans over and plucks an ethereal leaf, placing it on your forehead. Sensation begins to return to your body as it sinks into your skin, and you can feel the gentle caress of calm energy blanketing you as the surrounding garden grows higher and lusher.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the last syllable of your chant falls from your lips, you feel the need to hum come over you. The soft lullaby that issues from your throat reminds you of young loves that were lost before they had a chance to blossom. Gazing down at TARGET&#039;s prone form, you feel a deep connection between the light tune you hum and the loss of the life before you. Channeling your energy toward TARGET, you implore him to return to his body and rejoin the living so that others do not feel that loss.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Releasing all of the air from her body, CASTER lets the last syllables of her chant fall from her lips and you watch her grow perfectly still. Narrowing the focus of her attention to TARGET&#039;s lifeless form, CASTER shifts her stance and carefully lays her hand upon his forehead. Slowly, a deep blue nimbus begins to glow around CASTER&#039;s body, and as she withdraws her hand from TARGET&#039;s forehead, you notice that the glowing light begins to seep into the dagger-shaped brand seared upon it. Moments later, TARGET draws breath and the brand upon his forehead disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You weave your hands in a fluid pattern before you, matching the tempo of your soft incantation. The subtle scent of the ocean tickles your nose as power rises within your being like the day&#039;s tide. With a wide smile, you caress TARGET&#039;s cheek before placing your hand above her heart. Wisps of rainbowed energy flow from your fingertips and into the body of TARGET, washing over her and rescuing her from the clutches of the abyss.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Almost imperceptible, you chant solemnly before TARGET, and the air around your hands begins to shimmer. Materializing out of nothingness, menacing shadows can be seen clinging to TARGET&#039;s cold body. With surgical precision, you strike at each dark tendril with a single finger, cutting them away from him. Slowly, you draw a single line across TARGET&#039;s neck, releasing him from the last bond of death.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Almost imperceptible, CLERIC chants solemnly before you, and the air around his hands begins to shimmer.  Materializing out of nothingness, menacing shadows can be seen clinging to your cold body.  With surgical precision, CLERIC strikes at each dark tendril with a single finger, cutting them away from you.  Slowly, he draws a single line across your neck, releasing you from the last bond of death.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lowering your eyes solemnly to TARGET&#039;s prone form, you utter the last syllable of your chant and are struck by the sudden, overpowering scent of roses. Gently laying your hand over TARGET&#039;s heart, you softly pour your energy into his form and implore he to return to life, love, and the acceptance of those around he. You feel your connection with TARGET grow as your energy fills his heart and are relieved to feel a pulse beneath your hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Lowering his eyes solemnly to you, CASTER utters the last syllable of his chant and you suddenly recognize the overpowering scent of roses on the air. Gently laying his hand upon your heart, you begin to feel your body again. Life, love, and the acceptance of all around you draws your soul back towards your body and within moments you feel the raw energy ignite your heartbeat and return you to life.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Gazing grimly upon the body of TARGET, CASTER chants with a quiet determination to intervene in TARGET&#039;s fate. Determination fills CASTER&#039;s face and he summons gossamer white energy around his hands. CASTER clutches his fist over his heart and then places his hand above TARGET&#039;s lifeless eyes. His once quiet chant grows stronger and louder as the energy rushes forth from his fingertips and into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Intercession]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A line of yellow light flows outward from your feet, tracing a pattern of growing intricacy on the air just above the ground. The light branches a multitude of times, each strand writhing in place as though barely held in check by some unseen power.&lt;br /&gt;
:The threads of glowing amber loop back upon themselves, throwing silver sparks as their ends merge. The image of a stylized slit-pupiled eye completes itself and burns, sourceless, on the air about you for the space of a breath before vanishing into nothing.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A spot of darkness in your vision blooms hazily outward, rippling as it does so with deep violets and sickly greens. Six slender tentacles unfold from the heart of that writhing blackness, barely paler than the void that surrounds them, and form a slowly undulating star. After a moment, the darkness wavers and shreds, sending wisps of shadow curling away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:Needles of power stab into you, sending white-hot pain coursing through your body. Sorrow fills your heart, but with it comes acceptance, an overwhelming sense of rightness that stays with you even as the agony fades to a dull ache in your chest.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:Cold, white light floods your mind, forming a near-solid barrier about your thoughts. Strength courses through your body, bringing with it new resolve and a firm sense of the righteousness of your cause.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Wrath (335)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.&lt;br /&gt;
:A deafening thunderclap splits the air! Rather than fading away, the sound&#039;s echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.&lt;br /&gt;
:The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.&lt;br /&gt;
:White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.&lt;br /&gt;
:A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.&lt;br /&gt;
::The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.&lt;br /&gt;
::A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.&lt;br /&gt;
::Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A sudden smile crosses CASTER&#039;s face and broadens into an infectious, easy grin.&lt;br /&gt;
::The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.&lt;br /&gt;
::You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.&lt;br /&gt;
::The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.&lt;br /&gt;
::The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.&lt;br /&gt;
::Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.&lt;br /&gt;
::The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire&#039;s heat leaves your skin, your connection to Eonak lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.&lt;br /&gt;
::As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.&lt;br /&gt;
::The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man&#039;s low voice whispers into your ear, &amp;quot;This, like all things, shall pass.&amp;quot;&lt;br /&gt;
:Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.&lt;br /&gt;
:A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::{{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of power, health, and vitality settles around CASTER.&lt;br /&gt;
::A brilliant silver glow encircles each of CASTER&#039;s hands and shapes a pair of ethereal silver-hued gauntlets.&lt;br /&gt;
::CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!&lt;br /&gt;
::CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A faint, healthy flush tinges CASTER&#039;s cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.&lt;br /&gt;
::The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.&lt;br /&gt;
::Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of divine golden light blazes into existence around CASTER.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.&lt;br /&gt;
:It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.&lt;br /&gt;
:As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.&lt;br /&gt;
:As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.&lt;br /&gt;
::As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.&lt;br /&gt;
::Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.&lt;br /&gt;
::As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER stares into the distance with an abstracted expression on her face.&lt;br /&gt;
::Tendrils of soft grey mist curl around CASTER&#039;s hands, and a matching pale grey light shimmers in her eyes.&lt;br /&gt;
::As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.&lt;br /&gt;
::The grey light dies from CASTER&#039;s eyes, and the tendrils of soft grey mist surrounding her hands dissipate.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.&lt;br /&gt;
:Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.&lt;br /&gt;
:Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn&#039;s horn glows fiercely amber in hue.&lt;br /&gt;
:You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.&lt;br /&gt;
:As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.&lt;br /&gt;
:Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.&lt;br /&gt;
:You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind&#039;s force lessens as well, and then the air falls still.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Caster&#039;s gaze grows keen and feral as a golden haze streaked with black manifests around him.&lt;br /&gt;
::Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.&lt;br /&gt;
::An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!&lt;br /&gt;
::&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a shadowy group of lithe feline forms prowling in a wide ring about the area&#039;&#039;&lt;br /&gt;
::The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati&#039;s power sweeps through you.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati&#039;s power.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.&lt;br /&gt;
:An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.&lt;br /&gt;
:Long, spectral talons materialize from midair to tear viciously at the body of TARGET!&lt;br /&gt;
:A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.&lt;br /&gt;
:Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.&lt;br /&gt;
:A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.&lt;br /&gt;
:The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.&lt;br /&gt;
:The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.&lt;br /&gt;
:The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!&lt;br /&gt;
:As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.&lt;br /&gt;
::Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.&lt;br /&gt;
::A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to V&#039;tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker&#039;s frenzy.&lt;br /&gt;
::From within the dark well of bloodlust, you thrill with berserker&#039;s ecstasy as you feel the power of V&#039;tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.&lt;br /&gt;
::Divine will surges through you, and you command the scimitar to strike at TARGET.&lt;br /&gt;
::Your connection to V&#039;tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.&lt;br /&gt;
::A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.&lt;br /&gt;
::As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.&lt;br /&gt;
::The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A haze as black as night films CASTER&#039;s eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a jet black scimitar hanging unsupported in midair&#039;&#039;&lt;br /&gt;
::Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.&lt;br /&gt;
::From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.&lt;br /&gt;
::The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::The ice blue radiance flickers one last time in CASTER&#039;s eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Ice blue radiance flickers in the depths of CASTER&#039;s eyes, and his expression is like fine porcelain in its intense calm.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.&lt;br /&gt;
::Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [&#039;&#039;the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese&#039;&#039;]. The power of Zelia has answered your prayer.&lt;br /&gt;
::&#039;&#039;Randomized attack messaging... examples:&#039;&#039;&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command seventeen will&#039;o&#039;the&#039;wisps to mop the floor.&lt;br /&gt;
::Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.&lt;br /&gt;
::CASTER giggles oddly.&lt;br /&gt;
::CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.&lt;br /&gt;
::CASTER abruptly stops laughing and looks around with a dazed expression.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Sourceless silvery light shines in CASTER&#039;s eyes, and his expression is contorted with manic glee.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.&lt;br /&gt;
:As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.&lt;br /&gt;
:You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.&lt;br /&gt;
:As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.&lt;br /&gt;
:Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.&lt;br /&gt;
:A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!&lt;br /&gt;
:As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.&lt;br /&gt;
:The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.&lt;br /&gt;
:One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.&lt;br /&gt;
:As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.&lt;br /&gt;
:Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.&lt;br /&gt;
:A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.&lt;br /&gt;
:You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.&lt;br /&gt;
:&#039;&#039;(Looking at a ring of ethereal black roses)&#039;&#039; Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.&lt;br /&gt;
:&#039;&#039;(Touching a ring of ethereal black roses)&#039;&#039; The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.&lt;br /&gt;
::An ivory light blossoms into existence around you.&lt;br /&gt;
::A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.&lt;br /&gt;
::The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.&lt;br /&gt;
::An ivory light blossoms into existence around CASTER.&lt;br /&gt;
::A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.&lt;br /&gt;
::The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.&lt;br /&gt;
::As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.&lt;br /&gt;
::As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a swirling blue-green pillar of water&#039;&#039;&lt;br /&gt;
::The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar&#039;s blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.&lt;br /&gt;
:You sense the power of Onar near at hand.&lt;br /&gt;
:A bone-shafted crossbow bolt flies out of the shadows toward TARGET!&lt;br /&gt;
:As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.&lt;br /&gt;
:&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The image of a stylized scarlet rose appears on CASTER&#039;s forehead, glowing softly.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER&#039;s forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A stylized scarlet rose mark glows softly on her forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Symbol of the Proselyte (340)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your Charl symbol. A roiling wave of light crashes over your hand, and the symbol, bathing both in a wash of blue and green.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your emerald trident talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the power of Charl gathering within you like a storm.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your banded onyx key symbol. The edges of your hand go black, and from the core of the symbol shines a golden light. The effect is not unlike light through a keyhole.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your banded onyx key symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the eternal watchfulness of Lorminstra staring through your eyes.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your crown symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the might of Koar overtake you.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your ebony symbol of Ronan. A shadow falls over your hand, and the symbol of Ronan, though a few pinpricks of starry brightness shine through.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your obsidian sword symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the sleeping might of Ronan awake within you.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your silver vaalin censer. A rush of divine power washes over you. Your censer pulses once and you feel the majesty of Eorgina driving you, like a wall of flames licking at your back.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your holy symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the comforting presence of Kuon within you, like a healing balm.&lt;br /&gt;
&lt;br /&gt;
== [[Miracle (350)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature&#039;s meddling, but slowly color returns to CLERIC&#039;s face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. &amp;quot;The gates are closed to you for now, my child,&amp;quot; she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC&#039;s clothing damp.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye&#039;s iris contracts and the meaning of the words that wrap you become clear. &amp;quot;You still have much more to learn,&amp;quot; they say, and before you the eye explodes in a blinding, fiery light.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. &amp;quot;There are more liessss to sssspread, and deathssss to ssssteal,&amp;quot; it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. &amp;quot;There is yet more pain to release,&amp;quot; they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC&#039;s corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC&#039;s prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC&#039;s slack jaw and disappear within him.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.&amp;lt;br&amp;gt;Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.&amp;lt;br&amp;gt;Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. &amp;quot;You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss,&amp;quot; the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent&#039;s sacrifice fills you, and then suddenly it disappears.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird&#039;s unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, &amp;quot;This was not the death I had in mind for you.&amp;quot; A flash of light tears across your vision as it is consumed by the image of a cracked white skull.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC&#039;s body.&lt;br /&gt;
&lt;br /&gt;
== [[Beacon of Courage (1608)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura.&lt;br /&gt;
:TARGET appears enthralled by the motes of lambent white-gold light.&lt;br /&gt;
:The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:Wisps of lucent silvered ebon smoke appear and begin to twist around you, coalescing into an incandescent veil.&lt;br /&gt;
:TARGET appears enthralled by the haze of lucent silvered ebon smoke.&lt;br /&gt;
:The haze of lucent silvered ebon smoke surrounding you dissipates slowly, thinning until nonexistent.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Patron&#039;s Blessing (1611)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:Unbridled energy surrounds CASTER, dancing off her body without harm.&lt;br /&gt;
&lt;br /&gt;
== [[Guard the Meek (1613)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As CASTER thrusts her WEAPON toward the heavens, a soft night black pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you thrust your clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over you and those nearby.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER thrusts her clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Vengeance]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:A lambent white-gold cloud rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the white-gold cloud and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:A lucent silvered ebon smoke rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the ebon smoke and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Divine Strike (1615)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;ocean blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:A pillar of &#039;&#039;&#039;reddish-orange radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;verdant radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with verdant light, and a glimmering pillar of matching green radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:A pillar of &#039;&#039;&#039;pale grey radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:A pillar of &#039;&#039;&#039;crimson radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;gold and topaz radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and then everything around you shimmers to match the gold and topaz colors.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and a pillar of gold-streaked topaz radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:A pillar of &#039;&#039;&#039;swirling white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;glimmering rainbow radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and then everything around you shimmers to match the glimmering rainbow hues.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and a glimmering pillar of rainbow radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:A pillar of &#039;&#039;&#039;sunlight gold radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;darkness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silver light, and a pillar of darkness manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with dusky red light, and a glimmering pillar of matching red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A pillar of &#039;&#039;&#039;grey light&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:A pillar of &#039;&#039;&#039;smoky green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A pillar of &#039;&#039;&#039;roiling blackness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:A pillar of &#039;&#039;&#039;blood red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with ice blue light, and a glimmering pillar of dusky silver radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;leaf-green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:A pillar of &#039;&#039;&#039;green-streaked amber radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A pillar of &#039;&#039;&#039;deep blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:A pillar of &#039;&#039;&#039;aquamarine radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:A pillar of &#039;&#039;&#039;dark shadow&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;black-streaked white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with white light, and then everything around you vanishes into a matching white radiance streaked with pure black.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with pure white light, and a glimmering pillar of black-streaked white radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;grey luminescence&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and a pillar of argentine radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Aid The Fallen (1620)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:A radiant sea blue beacon encompassed by a translucent emerald corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A radiant silver beacon encompassed by a translucent green corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A radiant ivory white beacon encompassed by a translucent deep blue corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
== [[Judgment (1630)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:You briefly close your eyes, and the very air behind you ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from your hand before it takes the shape of an ethereal trident!&lt;br /&gt;
:A chain of lightning erupts from the tip of the ethereal trident, striking TARGET!&lt;br /&gt;
:The ethereal trident dissolves into a spray of seawater.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:You briefly close your eyes, and the repeated sound of metal striking metal rings out in the air around you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal forging hammer!&lt;br /&gt;
:A shockwave of golden energy ripples out from the head of the ethereal forging hammer, striking TARGET!&lt;br /&gt;
:The ethereal forging hammer fizzles into a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!&lt;br /&gt;
:A swarm of translucent bees spiral from the petals of the ethereal blossom, striking TARGET!&lt;br /&gt;
:The ethereal blossom wilts and then withers away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:You briefly close your eyes, and the air behind you darkens with a ruddy crimson mist. A faint silver light builds up and emanates from your hand before your entire arm flashes, becoming solid silver!&lt;br /&gt;
:A flare of silver energy blasts from the fist of the silver arm, striking TARGET!&lt;br /&gt;
:The silver on your arm cracks and breaks apart before blowing away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:You briefly close your eyes, and a brilliant golden crown haloes your head. A faint white light builds up and emenates from your hand before it takes the shape of an ethereal sceptre!&lt;br /&gt;
:A blast of white energy bursts from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal sceptre in your hand splinters into a crackle of energy.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:You briefly close your eyes, and a translucent black gate rises up from the ground behind you. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal chain of keys!&lt;br /&gt;
:A flurry of golden snowflake-shaped motes unwind from the chain of the ethereal keys, striking TARGET!&lt;br /&gt;
:The ethereal keys in your hand slowly melt away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:You briefly close your eyes, and a miniature sun frames the back of your head. A faint blue light builds up and emanates from your hand before it takes the shape of an ethereal chakram!&lt;br /&gt;
:A ray of brilliant sunlight gleams from the edge of the ethereal chakram, striking TARGET!&lt;br /&gt;
:The ethereal chakram flashes brightly and crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:You briefly close your eyes, and the faint visage of a rearing unicorn appears behind you. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal sword!&lt;br /&gt;
:A plume of silver starlit flames stream from the edge of your ethereal sword, striking TARGET!&lt;br /&gt;
:The ethereal sword in your hand scatters into pinpoints of light that fade away.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:You briefly close your eyes, and a loud thrumming sound, like that of something purring, rises up near you. A faint black light builds up and emanates from your hand before thin black claws extend from your hand!&lt;br /&gt;
:A volley of black shards gleam from the tip of the claws, striking TARGET!&lt;br /&gt;
:The ethereal claws on your hand slowly retract from view.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:You briefly close your eyes, and a darkened circlet haloes your head. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal bejewelled sceptre!&lt;br /&gt;
:A curl of black flames unravel from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal bejewelled sceptre dissolves into a plume of grey smoke.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:You briefly close your eyes, and a large, slit-pupiled eye flashes into existence for but a moment behind you. A faint yellow light builds up and emanates from your hand before it takes the shape of an ethereal tome!&lt;br /&gt;
:A flurry of parchment flies out from the inside of the ethereal tome, striking TARGET!&lt;br /&gt;
:The ethereal tome slams shut on its own accord and disappears.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:You briefly close your eyes, and your form is enveloped by thick smoke. A faint green light builds up and emanates from you before tendrils of green mist coalesce around your arm!&lt;br /&gt;
:A length of a green tentacle bursts out from the tendrils of mist, striking TARGET!&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:You briefly close your eyes, and the heavy scent of ozone overwhelms the air near you. A faint black-green light builds up and emanates from your hand before it takes on the shape of an ethereal pentacle!&lt;br /&gt;
:A cloud of noxious black-green gas emits from the center of the ethereal pentacle, striking TARGET!&lt;br /&gt;
:The ethereal pentacle pulsates with archaic runes and dissolves into a black ichor.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:You briefly close your eyes, and the air around you is filled with echoing voices in pain. A faint sanguine light builds up and emanates from your hand before it takes on the shape of an ethereal whip!&lt;br /&gt;
:A flurry of sanguine slivers fly from the edge of the ethereal whip, striking TARGET!&lt;br /&gt;
:The ethereal whip coils on itself and fades away.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:You briefly close your eyes, and a pair of luminous yellow eyes flash briefly behind you. A faint black light builds up and emanates from you before shadows coalesce and engulf your entire arm!&lt;br /&gt;
:A black jackal-shaped visage leaps from the shadows, striking TARGET!&lt;br /&gt;
:The shadows engulfing your arm fade away into thin tendrils of darkness.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:You briefly close your eyes, and a dark miasma roils about the ground around your feet. A faint black light builds up and emanates from your hand before it takes on the shape of an ethereal scimitar!&lt;br /&gt;
:A torrent of incarnadine essence streams out from the blade of the ethereal scimitar, striking TARGET!&lt;br /&gt;
:The ethereal scimitar violently explodes, leaving nothing to remain.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::You briefly close your eyes, and a pair of brilliant white, feathered wings unfurl from your back momentarily. A faint silver-grey light builds up and emanates from your hand before it takes on the shape of an ethereal sickle!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle departs without a sound.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER briefly closes her eyes, and a pair of brilliant white, feathered wings unfurl from her back momentarily. A faint silver-grey light builds up and emanates from Paladin&#039;s hand before it takes on the shape of an ethereal sickle, and CASTER thrusts it forward!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle in CASTER&#039;s hand departs without a sound.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:You briefly close your eyes, and cacophony of child-like laughter fills the air around you. A faint silver light builds up and emanates from your hand before it takes the shape of an ethereal crescent boomerang!&lt;br /&gt;
:A spiral of multi-hued essence streams out from the edge of the ethereal boomerang, striking TARGET!&lt;br /&gt;
:The ethereal boomerang sprouts limbs, jumps out of your hands and dashes off.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:You briefly close your eyes, and dozens of wildflowers blossom momentarily around your feet. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal lily-shaped talisman!&lt;br /&gt;
:A number of green vines lash out from the center of the ethereal lily-shaped talisman, striking TARGET!&lt;br /&gt;
:The ethereal lily-shaped talisman&#039;s petals enclose on itself and vanish.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:You briefly close your eyes, and a twinging scent of blood lingers about you. A faint light builds up and emanates from your hand before it takes on a crimson hue. A two-headed purple serpent twines about your wrist!&lt;br /&gt;
:A succession of crimson energy is emitted from the two-headed serpent, striking TARGET!&lt;br /&gt;
:The ethereal serpent writhes about before it fades away.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:You briefly close your eyes, and a cloud of leaves gently rain down upon you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal falarica!&lt;br /&gt;
:A barrage of viridian essence sprays from the blade of the ethereal falarica, striking TARGET!&lt;br /&gt;
:The ethereal falarica slowly decays and falls to the ground as a mass of dead leaves.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:You briefly close your eyes, and the visage of a great owl hovers behind you. A faint ivory light builds up and emanates from your hand before it takes the shape of an ethereal dagger!&lt;br /&gt;
:A streak of ivory energy flares out from the blade of the ethereal dagger, striking TARGET!&lt;br /&gt;
:The ethereal dagger collaspes into ash.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:You briefly close your eyes, and the haunting sound of a siren fills the air around you. A faint grey light builds up and emanates from your hand before it takes the shape of an ethereal conch shell!&lt;br /&gt;
:A wave of grey vibrations washes out from the inside of the ethereal conch shell, striking TARGET!&lt;br /&gt;
:The ethereal conch shell shimmers briefly then pops like a bubble.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:You briefly close your eyes, and your form is shrouded with a radiant white surcoat. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal shield!&lt;br /&gt;
:A surge of white fire blazes from the center of the ethereal shield, striking TARGET!&lt;br /&gt;
:The ethereal shield becomes insubstantial and parts with a whisper.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:You briefly close your eyes, and a faint colorful aura washes over you. A faint multihued light builds up and emanates from your hand before it takes the shape of an ethereal sphere!&lt;br /&gt;
:A blast of multihued plasma flares out from the center of the ethereal sphere, striking TARGET!&lt;br /&gt;
:The ethereal sphere vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arkati]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71770</id>
		<title>Deity messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71770"/>
		<updated>2015-11-24T03:14:20Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Guard the Meek (1613) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the unique messaging for spells and abilities that depend on a character&#039;s deity alignment (via [[CONVERT]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;toc mw-collapsible&amp;quot; data-expandtext=&amp;quot;show&amp;quot; data-collapsetext=&amp;quot;hide&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Chant|Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Major Sanctuary (220)|220 - Major Sanctuary]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Smite/Bane (302)|302 - Smite/Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Well of Life (308)|308 - Well of Life]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Blind (311)|311 - Blind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Prayer (313)|313 - Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Censure (316)|316 - Censure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Raise Dead (318)|318 - Raise Dead]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Intercession|Intercession]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Wrath (335)|335 - Divine Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Symbol of the Proselyte (340)|340 - Symbol of the Proselyte]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Miracle (350)|350 - Miracle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Beacon of Courage (1608)|1608 - Beacon of Courage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Patron&#039;s Blessing (1611)|1611 - Patron&#039;s Blessing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Guard the Meek (1613)|1613 - Guard the Meek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Vengeance|Divine Vengeance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Strike (1615)|1615 - Divine Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Aid The Fallen (1620)|1620 - Aid The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Judgment (1630)|1630 - Judgment]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Chant ==&lt;br /&gt;
===Cleric===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for the power of a squall to manifest in him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Imaera for a bountiful harvest.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for death and rebirth to grace the world.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for love to bloom.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Ronan to grant you a peaceful sleep.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Eorgina to bend your will and purpose to Her own devices.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to be used as his patron commands.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to know the touch of pain.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for terror to grip all those touched by the night.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for aid to deliver a quick and silent death.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Imaera, causing golden brown and green light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Jastev, causing pale silver and grey light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing pale silver and grey light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kai, causing steely silver and crimson light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing steely silver and crimson light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Zelia, causing bright silver and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing bright silver and muted black light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kuon, causing gold and brown light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Voln, causing bright white and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
== [[Major Sanctuary (220)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
===== Charl =====&lt;br /&gt;
:Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Eye of the Storm Sanctuary&lt;br /&gt;
|desc=Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.}}&lt;br /&gt;
:The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Cholen =====&lt;br /&gt;
:Bright colors swirl and dance around you, obscuring your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Laughter&lt;br /&gt;
|desc=Vibrant swathes of fabric fall from a peaked ceiling to pool on mutli-hued floors of overlapping woven silk rugs. The fabric ripples with the heavily incense-scented wind, while candlelight beyond the fabric walls casts the silhouette of jugglers, acrobats, and dancers. Laughter fills the air and lifts the spirits.}}&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Eonak =====&lt;br /&gt;
:A sudden rush of heat blasts your face, causing your eyes to water. Your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Forge Sanctuary&lt;br /&gt;
|desc=Large brown blocks form the high walls of the stall, while the ground is fashioned of packed dirt. Burning strongly in a walled pit is a sweat inducing heat with a bright orange glow. The faint clang of a hammer striking an anvil rises and falls upon the air.}}&lt;br /&gt;
:The flames rise suddenly as a wayward breeze stirs the fire&#039;s ashes. Sweat trickles into your eyes and obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Imaera =====&lt;br /&gt;
:Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Autumn&#039;s Embrace&lt;br /&gt;
|desc=Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.}}&lt;br /&gt;
:Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Jastev =====&lt;br /&gt;
:Somber grey mist clings to your hands and face as it obscures your vision of the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Artist&#039;s Sanctuary&lt;br /&gt;
|desc=Multi-hued specks of paint create abstract patterns upon the grey marble floor, which leads into the smooth curve of glass walls. The ceiling is shrouded in grey mist, and images beyond the translucent walls move in a panoramic view depicting your life from birth to now. Light shifts and swirls around you, but the ever aging view of life trickles past.}}&lt;br /&gt;
:Descending from the ceiling, the somber grey mist encompasses you and obscures your vision just as the future begins to unfold on the sanctuary&#039;s walls. Slowly, your world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Kai =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Koar =====&lt;br /&gt;
:Warm and richly scented, the air around you shifts and your vision is filled with an emerald light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Heart of the World Sanctuary&lt;br /&gt;
|desc=Emerald veins brighten the dark stone walls and trace a spindly path to the roof, which is riddled with stalactites. A soft sound echoes through the vast cavern as condensation drips from the ceiling to join with the mineral pools that speckle the landscape. Rising and falling as if from a mighty breath, the air sighs through the chamber and you are filled with the presence of antiquity.}}&lt;br /&gt;
:A single drop falls from a nearby stalactite, your vision captivated by its descent. As it enters the mineral pool at your feet your vision explodes and the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Lorminstra =====&lt;br /&gt;
:A shiver of wind touches your breath and you feel your eyelashes grow thick with a coating of snow. You lift your eyes to the sky and white blurs your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Winter&#039;s Sanctuary&lt;br /&gt;
|desc=Pines and evergreens form a loose circle around the snow-swept glade, their branches heavy with frost and icicles. Onyx marble benches with legs carved in the bas-relief image of funeral processions provide a sharp contrast to the white landscape. A chill wind speckled with snowflakes swirls past. A smattering of iceblossoms at the heart of the sanctuary lends the air a light, sweet fragrance.}}&lt;br /&gt;
:Rising suddenly, the chill air sends a flurry of snow towards you and your vision swims with white flakes...&lt;br /&gt;
&lt;br /&gt;
===== Lumnis =====&lt;br /&gt;
:Bright light rises around you and your world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Solace of Knowledge Sanctuary&lt;br /&gt;
|desc=Clinging to ivory columns, wisteria and grape vines twine to obscure the peaked marble roof, their sweet fragrance filling the air. Bright light, its source unseen yet constant, fills the quiet space around a small, square pool filled with lilies and koi. Concentric bands of white, black, blue, red, and green overlap each other and enclose solitary meditation mats while pale drapes flutter lightly in a soft breeze.}}&lt;br /&gt;
:Each pulsing in a color of its own, the concentric bands inlaid into the floor grow brighter and brighter until your vision is filled with them and the world around you is blurred...&lt;br /&gt;
&lt;br /&gt;
===== Oleani =====&lt;br /&gt;
:Scented with the heady aroma of roses mixed with sweet wildflowers, the wind stirs around you and the world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Care of the Mother Sanctuary&lt;br /&gt;
|desc=Sunlight streams through stained glass panes of a bright red heart with a white rose blooming from its center, creating a mirror image upon the polished white marble floor. Cushioned pallets, downy soft and fluffy for comfort, are spaced sporadically about the sanctuary. The delicate trill of a reed flute twines with a harp in a playful duet somewhere nearby. Tiny fonts of rose quartz burble quietly beneath the painted window, their cool waters comforting and inviting.}}&lt;br /&gt;
:A deep sense of peace fills you as the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Phoen =====&lt;br /&gt;
:Hot, yet comforting, a warm summer wind swirls around you and blurs your vision with a glittering light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Summer Solace Sanctuary&lt;br /&gt;
|desc=Soft, rich green grass spreads from horizon to horizon beneath a pale blue sky, while a golden sun burns brightly in the heavens. Sparrows flit through the meadow at play, their melodic warble soothing as it fills the air.}}&lt;br /&gt;
:Tiny filaments of golden light sparkle around you, obscuring your vision. As the remnants of a summer breeze brush your cheeks, the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Ronan =====&lt;br /&gt;
:Saturated with the soothing scent of jasmine, a lazy breeze caresses your face, blurring your vision and the surroundings...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Star Spangled Sanctuary&lt;br /&gt;
|desc=Thousands of silvery pinpoints of light are scattered across the sanctuary&#039;s sky, which is colored so deep a blue that it is nearly black. Chilled marble, polished to a reflective sheen, reflects the night sky and is covered with downy soft sleeping pallets. The sound of a soft lullaby, its words unintelligible but its tune somehow familiar, drifts to your ears on the lazy wind.}}&lt;br /&gt;
:Above you the heavens swirl and stir, their distant brightness growing as the stars fall from the sky and speed towards you, causing your vision, and the sanctuary, to blur...&lt;br /&gt;
&lt;br /&gt;
===== Tonis =====&lt;br /&gt;
:Winds swirl and whip around you, obscuring your vision and causing the world to blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aerial Stable Sanctuary&lt;br /&gt;
|desc=Gold-veined azure marble forms sturdy columns that support a white marble roof, which is peaked and decorated with golden equestrian symbols. Neatly divided stables range from either side of you and windows gaze out upon puffy white clouds and a crystal clear sky. The distant sound of neighing rises and falls on hay-scented air.}}&lt;br /&gt;
:Rising from a distant column, a golden pegasus comes to life and swiftly races onward. The white feathers of its wings flutter before your eyes and blur your vision...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
===== Andelas =====&lt;br /&gt;
:You hear a low purr as the scene before you turns to amorphous shapes of warm color, then it all blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Feline Sanctuary&lt;br /&gt;
|desc=Hot and well lit, the tree-bound platform stands high above the forest floor. Sunlight slants across the rough planks and a cool breeze rustles the nearby leaves. The sound of a prowling jaguar rises from the floor below, but is quickly quelled by an answering purr.}}&lt;br /&gt;
:The world around you narrows, and a feeling of lassitude fills you...&lt;br /&gt;
&lt;br /&gt;
===== Eorgina =====&lt;br /&gt;
:Silver light sparkles on the air, which suddenly turns cold and draws with it an unyielding wind. The light fills your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Queen&#039;s Throne Room Sanctuary&lt;br /&gt;
|desc=Tall and imposing, an ornate throne rises at the distant end of the room upon a dais fashioned of sanguine-veined ebon marble. Moonlight streams in through floor-to-ceiling windows covered in silk sheers that flutter in a cool breeze, offering a glimpse of snow covered peaks beyond. A pair of golden candelabras spread their filigreed arms toward the distant ceiling and provides soft illumination for all under their glow.}}&lt;br /&gt;
:A sudden chill wind sets the sanguine silks covering the windows aflutter, their gauzy layers obscuring your vision...&lt;br /&gt;
&lt;br /&gt;
===== Fash&#039;lo&#039;nae =====&lt;br /&gt;
:The scene before you is turned aside as if it were merely drawn upon a cracked page in an old tome. The world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Library Sanctuary&lt;br /&gt;
|desc=Cramped shelves rise on all sides, their dusty expanses riddled with books of all sizes and shapes. Carefully shielded lanterns offer dim illumination for a space crowded with antique scrolls, tomes, and leather rolls. Dusty tables covered with maps, odd trinkets, and yellowed diagrams leave little floor space. A topaz eye with a deep ebon slit is painted into the ceiling, which houses hundreds of cobwebs.}}&lt;br /&gt;
:The shelves around you buckle, causing dozens of scrolls to fall upon you as the world around you shifts...&lt;br /&gt;
&lt;br /&gt;
===== Ivas =====&lt;br /&gt;
:Your senses become flooded by a rush of perfumed smoke, and you are washed in a wave of jade-hued steam as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Bathhouse Sanctuary&lt;br /&gt;
|desc=Plumes of roiling steam rise from the square pool occupying the center of this open air room. Walls purposefully half-finished rise like jagged teeth against the sky, unjoined and without a ceiling to offer both a view of the sky and of the surrounding wood around the bath. Brass spouts trickle water, and small burners allow the cloying scent of tuberose incense to perfume the air. In patches of jewel pigments, murals adorn the walls of the bath, the figures oddly distorted beneath the rippling water.}}&lt;br /&gt;
:Behind the sweet fragrance of tuberose, a scent more putrid lingers, tickling at your nose. As if emerging from a cloud of scalding steam, the air burns cold on your cheeks as your vision blurs to obscure the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Luukos =====&lt;br /&gt;
:Your ears are filled with a soft hiss as the world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Underground Sanctuary&lt;br /&gt;
|desc=Sharp stalactites hang from a ceiling riddled with shards of raw emerald, which reflects light throughout the cavern and casts everything in a greenish glow. Shattered and broken, an enormous serpentine mask of copper crawls with lines of verdigris as it sits in pieces on the edge of a small pool. The sound of slithering rises and falls at odd intervals and is randomly punctuated with a soft hiss.}}&lt;br /&gt;
:Yellowed eyes suddenly flash within the broken mask and your vision suddenly blurs...&lt;br /&gt;
&lt;br /&gt;
===== Marlu =====&lt;br /&gt;
:The vision of your world is ripped harshly from your eyes and you are plunged into sudden darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Crater of Destruction Sanctuary&lt;br /&gt;
|desc=Ragged at the edges, the crater rises on all sides like an enormous wound blasted into the soft belly of the earth beneath you. A hot, scorching wind riddled with grit, sand, and gravel procedes lightning, which streaks across the gloomy sky to briefly illuminate the desolate landscape.}}&lt;br /&gt;
:Lightning flashes before your eyes, turning your vision to an off-white that blurs...&lt;br /&gt;
&lt;br /&gt;
===== Mularos =====&lt;br /&gt;
:Your senses become flooded with the sweet scent of roses, and you feel a sharp prickling against your palms as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Thorns&lt;br /&gt;
|desc=Thick and lavish, the scent of roses permeates the air; the sweet breath of countless crimson blossoms adorn the bushes enclosing this small square garden. In each corner, an ivory pillar stands - from one, a pair of chained manacles dangle, from another, a pair of whips hang lifeless from gilded hooks. A thorn vine-carved chaise lounge sits in one of the unused corners, while a simple pedestal stands before the remaining pillar supporting a concave bowl of water littered with rose petals.}}&lt;br /&gt;
:Splashes of crimson paint your vision, and a breathy murmur lingers in your ears as your vision blurs, obscuring the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Sheru =====&lt;br /&gt;
:You hear a strange, haunting laughter echo around you as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Nightmare&#039;s Sanctuary&lt;br /&gt;
|desc=Dark shadows dance across the walls of the sanguine room in a macabre parade of twisted limbs and haunting sounds. Ebon drapes flutter in an unfelt wind across the spindled limbs of a four-poster bed that rests beside an open window; its shutters sporadically bang against the glass panes. A figure, swaddled in darkness, lies in the gloomy confines of the bed and thrashes at odd intervals.}}&lt;br /&gt;
:Shadows separate from the wall and surge towards you moments before your vision and the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== V&#039;tull =====&lt;br /&gt;
:Your senses are overwhelmed with the sound of war chants and the cry of pit fighters as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Gladiator&#039;s Cell Sanctuary&lt;br /&gt;
|desc=Stone benches lay in a scattered arrangement upon a dusty floor, and the acrid scent of blood, sweat, and leather fills your nostrils. The sounds of men fighting, lions roaring, and the distant cry of the crowd filter down a narrow corridor set to one side. Painted high above on the red clay ceiling is the image of a black scimitar.}}&lt;br /&gt;
:Moving down the corridor, the sound of the waiting crowd floods your senses and the brightness of the light after the dimness of the sanctuary momentarily blinds you...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
===== Gosaena =====&lt;br /&gt;
:The world around you is swallowed in silence and a cascade of feathers obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Final Embrace&lt;br /&gt;
|desc=Moss green marble walls rise from black-veined white floor tiles only to disappear in the shrouded darkness of the ceiling. Solace fills you in the deep silence of the sanctuary, while a slight breeze carries the odd feather past you. A faint luminescent light glows from somewhere nearby, its source unseen.}}&lt;br /&gt;
:Pale light floods your vision as all around you turns to black and the world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Zelia =====&lt;br /&gt;
:Rolling chaotic winds filled with insane laughter swirl around you and your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Shifting Sanctuary&lt;br /&gt;
|desc=Shifting sands move against the silvery, transparent walls of the chamber upon a chaotic wind riddled with laughter. Whispered questions, nonsensical and indefinable, echo around you and punctuate the objects that rise and fall in the landscape beyond the chamber. Painted tiles, seen and then unseen, decorate the floor and display a plethora of frozen faces locked in as many emotions.}}&lt;br /&gt;
:Silver light filters down through the chamber and laughter rises to drown you in its chaotic embrace as the world around you slowly fades away...&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
===== Aeia =====&lt;br /&gt;
:Your senses become flooded with the scent of fresh, clean water and the heady fragrance of lilies as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Garden Sanctuary&lt;br /&gt;
|desc=Surrounded on all sides by crystal clear spring water, the garden sanctuary is verdant and filled with life. Butterflies dance beneath a perpetual sun and alit upon dark violet butterfly weeds, which sway gently in a breeze scented with lilies and the distant sea. Stone benches are arranged around pockets of fiery violets, flaeshorn blooms, and pink petunias, while enormous white water lilies rest upon equally large green pads in the soothing waters.}}&lt;br /&gt;
:Green light floods your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Amasalen =====&lt;br /&gt;
:The taste of blood fills your mouth as your vision blurs in a wash of red, causing the world around you to disappear...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Blood&lt;br /&gt;
|desc=Dark and cloudless, the night sky spreads before you, punctuated by the soft glow of torches set at even intervals down several steep steps that disappear into a distant, dark jungle. Carved sigils ring a basin at the center of the sanctuary, its lip edged in razor-sharp obsidian that glistens with a thick, red liquid. A two-headed snake slithers around a severed hand painted crimson with its own blood at the edge of the sanctuary&#039;s platform.}}&lt;br /&gt;
:Hissing suddenly, the twin heads of the serpent suddenly strike out towards you and your vision blurs with crimson light...&lt;br /&gt;
&lt;br /&gt;
===== Arachne =====&lt;br /&gt;
:Skeins of silver light swirl around, wrapping you in a cool cocoon that obscures the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Spiderweb Sanctuary&lt;br /&gt;
|desc=Cradled in a soft hammock, the sanctuary&#039;s floor is fashioned of dozens upon dozens of silver skeins of spider webbing. Eight trees, blurred by distance, ring the web and provide anchor points to the tightly woven aerial floor, which sways gently in a light breeze. A crimson sky remains unchanged and the distant ground is lost in ebon shadows.}}&lt;br /&gt;
:Crimson light obscures your vision as the sanctuary around you dissolves away...&lt;br /&gt;
&lt;br /&gt;
===== The Huntress =====&lt;br /&gt;
:The blast of a horn rises on the air and your vision is suddenly obscured by rapid movement that you can&#039;t pinpoint...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of the Hunt&lt;br /&gt;
|desc=Tall and imposing, aspen and modwir trees form a thick ring around a clearing covered in knee-high grass. Positioned before a babbling brook is a black willow tree glossy with strange signs of petrification. Carved into the now nearly crystalline bark are various scenes of the wild hunt, together forming a circle about an eight-pointed star.}}&lt;br /&gt;
:Three short blasts of a horn make the trees around you vibrate and their leaves fall upon you in a cascade of color that obscures your vision...&lt;br /&gt;
&lt;br /&gt;
===== Jaston =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Kuon =====&lt;br /&gt;
:The rich, earthy scent of herbs fills your senses as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Healer&#039;s Sanctuary&lt;br /&gt;
|desc=Wind ruffles the sides of the off-white canvas walls, which fall in gentle pleats from the peaked roof to the short and tall blades of the grass. Potted healing plants are arranged in every available space of the tent from shelves to corners to the area where the walls meet the ground. A series of empty cots are arranged in alternating patterns with wooden stools near the central support pole, and several brass lanterns shed golden light upon the area.}}&lt;br /&gt;
:Cool breezes tug the walls of the tent free from their supports and they sway before your eyes in a blur of white...&lt;br /&gt;
&lt;br /&gt;
===== Laethe =====&lt;br /&gt;
:A cloud of black rose petals rises from the ground and swirls across your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Widow&#039;s Walk Sanctuary&lt;br /&gt;
|desc=Surrounding the flat widow&#039;s walk deck is a wrought iron balustrade, beyond which lie bright orange terracotta shingles. Hundreds of deep purple glass votives house tiny candles that burn fitfully in the light zephyr that gently tugs at you. Clouds blanket the sky, their fluffy faces painted rosy and amethyst by the perpetual twilight.}}&lt;br /&gt;
:Black rose petals rise from the ground to swirl about you, their heady fragrance momentarily stuns you, and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Leya =====&lt;br /&gt;
:Your senses become flooded with the distinct sound of an owl&#039;s cry, and the faint, fleeting scent of trillium as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Glade Sanctuary&lt;br /&gt;
|desc=Tall marble columns inlaid with lapis daggers enclose a well-used sparring ring, its center bare of the grass that emerges green only near the edge. Against the ivory hue of the pillars, trillium blossoms blend to near invisibility, distinguished only by dark verdant foliage and a scent that haunts the air like a waking dream. Set back from the grounds, statues look in from each of the cardinal points, characterized by remarkable craftsmanship; in front of each is a small pool of crystalline water.}}&lt;br /&gt;
:Azure sparks of light flood your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Niima =====&lt;br /&gt;
:Cool azure light bathes you as your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aquatic Sanctuary&lt;br /&gt;
|desc=Tranquil and serene, the chamber echoes with faint aquatic sounds. Water laps unobtrusively at your feet, its presence warm and comforting. The chamber&#039;s curved walls and ceiling are translucent and beyond them the presence of sea creatures, both large and small, can be noted drifting by.}}&lt;br /&gt;
:Golden flecks of light pervade the azure depths of the sanctuary and with an audible pop, the world around you slowly fades..&lt;br /&gt;
&lt;br /&gt;
===== Onar =====&lt;br /&gt;
:A deep shadow descends upon you and your breath is briefly muffled as your your vision blurs with darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Obsidian Shadow Sanctuary&lt;br /&gt;
|desc=Obsidian walls rise from smooth black marble floors into a doomed ceiling shrouded in darkness. Set within a tiered structure, dozens of bone white tallows are arranged in the semblance of a cracked skull. Each short wick burns slow, causing them to splutter sporadically with any nearby movement; the candles&#039; illumination is not enough to dispel the shadows beyond their ring of light. A velvet silence fills the air.}}&lt;br /&gt;
:Suddenly the candles at the heart of the room go out and you are plunged into a deep darkness that obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Tilamaire =====&lt;br /&gt;
:Lively music fills the air and is accompanied by merry laughter. Your vision suddenly blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Inspiration&#039;s Sanctuary&lt;br /&gt;
|desc=Bright blue walls are covered with pictures of inspiring landscapes, stunning flowers, vibrant festivals, and beautiful faces; each is tacked in place by golden musical note-shaped stickpins. Resting beside the oak door is a worn traveler&#039;s cloak, threadbare and patched, a rustic carryall, and a weather-friendly instrument. A writing table with musical sheets, inkpots, and quills stored upon it is set beneath a sunlit window. Music fills the air with its sweet lively cadence.}}&lt;br /&gt;
:Blue light swirls before your eyes and the tempo of the song changes to an old, whistled traveling tune. As the tune begins to fade, the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voaris =====&lt;br /&gt;
:Your vision swims with the glittering glow of candlelight...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Chapel Sanctuary&lt;br /&gt;
|desc=Smooth marble walls shimmer with the golden flicker of candlelight from dozens of white pillar candles set in golden candelabras throughout the small chapel. Three steps rise to a small altar covered with a yellow rose embroidered cloth. Laying upon the altar cloth is a small bowl, a slender handfasting cord, and a bouquet of yellow roses ringed with edelweiss.}}&lt;br /&gt;
:A murmured promise touches your ears seconds before the candlelight flickers out and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voln =====&lt;br /&gt;
:The sound of a man softly praying fills your ears and your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vigil Sanctuary&lt;br /&gt;
|desc=Austere and barren, the sanctuary is ringed in white walls devoid of any wall hangings or fixtures except for a single window cut in the shape of a shield. A lone prayer-mat, beaded with onyx and white birch, rests at the center of the small room, while one white pillar candle burns quietly near the narrow door.}}&lt;br /&gt;
:The candle flickers out and your vision is blanketed in velvety blackness...&lt;br /&gt;
&lt;br /&gt;
== [[Smite/Bane (302)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Smite&lt;br /&gt;
:A scintillating, blue-white aura encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
;Bane&lt;br /&gt;
:A sickly, violet haze encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Well of Life (308)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you sense your souls have linked together, your skin tingles with electrical energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:As you sense your souls have linked together, you smell the aroma of fine wine.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:As you sense your souls have linked together, your face tingles briefly with heat like that of a nearby forge.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:As you sense your souls have linked together, you hear the faint rustling of autumn leaves.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you sense your souls have linked together, a pattern of stars flickers faintly before you before fading away again.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:As you sense your souls have linked together, a shaft of light like a well-thrown spear flashes briefly across your sight.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:As you sense your souls have linked together, for only an instant, you glimpse the flows of mana coursing around you.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you sense your souls have linked together, the chill of winter spreads slowly through your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:As you sense your souls have linked together, a few wisps of grey mist drift past you.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:As you sense your souls have linked together, the light smell of spring flowers in bloom washes over you.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:As you sense your souls have linked together, warmth caresses your skin like the touch of the noontide sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you sense your souls have linked together, a tide of dreamlike lassitude washes through you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you sense your souls have linked together, you hear the light sound of two coins clinking together.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:As you sense your souls have linked together, a deep, rich purring, more felt than heard, vibrates through your body.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:As you sense your souls have linked together, the area seems to darken for a moment.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:As you sense your souls have linked together, the smell of dry, ancient parchment drifts past.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:As you sense your souls have linked together, the smell of tuberose incense twines slowly around you.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you sense your souls have linked together, a scaly texture rasps slowly over your skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you sense your souls have linked together, an acrid, alien smell creeps slowly through the air.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you sense your souls have linked together, a phantom pressure briefly encircles each of your wrists.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:As you sense your souls have linked together, the cackle of a jackal echoes in your skull.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:As you sense your souls have linked together, the coppery scent of drying blood saturates your senses.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:As you sense your souls have linked together, a sensation like feathers brushes over your face.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:As you sense your souls have linked together, a wild, silvery giggle rings in your head.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you sense your souls have linked together, the delicate scent of jungle lilies wafts around you.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:As you sense your souls have linked together, you feel the hilt of a knife pressing against your palm.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:As you sense your souls have linked together, and a sticky feeling, like spiderweb encasing your skin, wraps briefly around you.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you sense your souls have linked together, you hear the distinct, controlled swish of a long blade cutting through the air.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:As you sense your souls have linked together, a light breeze caresses your skin.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you sense your souls have linked together, the taste of acantha leaf tea fills your mouth.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you sense your souls have linked together, the dusky, dense smell of drying roses drifts past.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:As you sense your souls have linked together, the smell of trillium flowers surrounds you briefly.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you sense your souls have linked together, the brief sensation of a dagger against your throat flashes past.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:As you sense your souls have linked together, the smell of the sea washes gently past.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:As you sense your souls have linked together, you hear a few bars of merry, skillfully whistled melody.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:As you sense your souls have linked together, the fresh smell of dew-laden roses in bloom drifts past.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:As you sense your souls have linked together, you hear the distant clash of sword upon shield.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Blind (311)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the fury and violence of the Lord of the Seas flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merriment and goodwill of the Jester flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Caster&#039;s face shimmers and vanishes, and, in its place, you see the image of a young, golden-haired man with a smile of delight curving his lips. His eyes are the color of the sky, and they sparkle brightly with merriment. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the strong will and determination of the Master of the Forge flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the craggy face of a dwarven man. An aura of reddish-golden light, much like the glow of a forge, surrounds his features. His brown gaze bores into you, and the image sears itself into your eyes before everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the tenuous, fleeting beauty of the world as the vision of the Soothsayer flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a pale, black-haired young man. Behind him, the night sky shines, thousands of stars shimmering in incredible beauty, but his face is filled with devastating sorrow even as he gazes into the night. Suddenly, the stars blaze with searing silver brilliance, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the majesty of the King of the Gods flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of an ancient man wearing a majestic crown of pure light. The lines of his face are weary, and a great, snow-white beard flows from his chin, but his heavy-lidded blue eyes transfix you with their power. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the somber, majestic power and the caring presence of the Gatekeeper flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a thin woman with alabaster-hued skin. Snowflakes collect in her raven black hair, and winter&#039;s chill sweeps over you as her somber gaze meets yours. The image sears into your vision, and then everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the wisdom and knowledge of the Queen of Enlightenment flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a mature woman robed in cloud grey gossamer. A single streak of grey hair mars her black tresses, and her face is serenely calm. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows warm with the touch of sunlight as the masculine power of the Sun God flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gaunt man with golden hair that shines as brightly as the sun. His smile is confident and proud, and a touch of arrogance blazes in his blue eyes. Divine radiance flares around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the dark, watchful power of the Lord of Dreams flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the knowledge and intellectual interest of the Grandfather flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the passion and sensuality of the Seductress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a staggeringly beautiful woman. Shimmering smoke surrounds her face, distorting it slightly, but her long-lashed eyes gaze knowingly into yours, dark with an unmistakable invitation. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel malice of the Eater of Souls flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a massive emerald green serpent. The snake&#039;s golden eyes transfix you with their power as its forked tongue darts out to taste the air. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gruesome demon. The monster&#039;s skin is glistening black, hooked wings arch above his inhuman features, and barbed tentacles lash and writhe restlessly around its body from appendages that bear only the faintest resemblance to arms. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the compassion, pain, and longing of He who is the Sorrow of the World flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with incredibly compassionate eyes. His features are as delicate as an elven child&#039;s, but a bloody lash-stroke mars his skin near the collar of his white robe. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel, feral power of the Bringer of Terror flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a pair of feral amber eyes gleaming out of darkness. Faintly, you can discern the outline of a jackal&#039;s head, but the proportions are subtly distorted -- the muzzle is too large to properly fit the head, and needlelike teeth gleam menacingly behind black lips. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the ecstatic bloodlust of the Berserker flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a giantman with marble white skin. His coal black eyes stare vengefully down at you, an expression of threat made only more dire by the bloodstained armor concealing his vast bulk. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows cold as the calm, silent power of the Mistress of Eternity flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a somber woman swathed in a grey cloak. Her face is as pale as alabaster, and her features are composed with perfect, unwavering serenity. The air grows cold as her ice blue gaze rests upon you. The intensity of the vision overwhelms you, and everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the madness of the Keeper of the Moons rising in you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see four crescent moons wheeling wildly through a sky that flashes with a thousand different colors. A pair of large emerald eyes stare down on you from above the moons, set in a constantly shifting face framed by long, windblown silver hair. The delighted laughter of a madwoman fills your ears as you grow more and more disoriented, and then the intensity of the vision overwhelms you. Everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and nuturing comfort of the Mother flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a beautiful human woman with kind, quiet eyes. The leaves, flowers, and vines of a verdant tropical garden twine through her hair and caress her shoulders, with one particularly large lily spreading its milk-white petals across her brow. A faint glow halos her features for only a moment before her face, and everything else, vanishes from view.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the frenzied religious ecstasy of the Executioner flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cruelly smiling Faendryl man with dark bronze skin and slitted golden eyes. Flowing white hair courses over his lean neck and shoulders. Like blood spilling up from a cut, darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a brash woman with a fighter&#039;s build, clad in bloodstained leather armor. One of her eyebrows is slightly raised, and her smirk is distinctly condescending. Superimposed over her face, the image of a black widow spider shimmers into view, then fades away again. As the spider vanishes, everything else falls into darkness, leaving you blind.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cold, exquisitely controlled anger of the Huntress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a surpassingly beautiful woman whose face is a mask of carefully controlled anger. A silvery scythe blade curves alongside her face, and the reflection across the mirror-polished surface displays the eight-pointed star Krr&#039;ska. Light flashes from the scythe blade into your eyes, and then everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the sorrowful compassion of the Lovelorn flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cool confidence of the Master of Martial Arts flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a woman in her twenties with wavy mahogany hair and azure eyes. Calm, unquestioning confidence fills her expression as she gazes directly at you, mitigated only slightly by the concealed shadow of sorrow. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry, flirtatious delight of the Wavedancer flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a waiflike young woman with shining blue eyes and a dazzling smile. Her pale blonde hair flows over her milk-white shoulders as smoothly as water, and you briefly smell a fresh sea breeze in the moment before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cracked white skull. Shadows play over the pale bone surface, but never fully resolve into recognizable forms. Abruptly, the skull vanishes into complete and utter blackness -- along with everything else around you.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry pleasure of the Patron of Young Love flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with delicately fair skin, sunlight golden hair, and merry blue eyes framed by long blond lashes. He presses a blood red rose to his cheek as he flashes a mischevious, flirtatious smile. Golden radiance flashes around his face in the instant before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the grim, determined spirit of the Paladin flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a grim man clad in a full suit of black chainmail. His cold, somber eyes stare straight past you, and the faint halo of white radiance surrounding him only seems to deepen the shadows of his forbidding visage. The image sears itself into your eyes before everything dissolves into blackness.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Prayer (313)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wrath of your deity to protect you. The scent of brine and lightning-struck sand surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light flickers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the humor of your deity to protect you. You taste fine wine on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Sapphire light dances in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the labor of your deity to protect you. Your eyes sting as if with the touch of smoke or sweat, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark red light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Leaf-green light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the foresight of your deity to protect you. All hues around you gain brilliance as all shadows around you deepen, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the justice of your deity to protect you. The ground trembles almost imperceptibly underfoot, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense golden topaz light blazes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the compassion of your deity to protect you. The delicate chill of autumn&#039;s first frost settles over your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pallid light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wisdom of your deity to protect you. Confidence and clarity settle over you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Opalescent light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The smell of lily-of-the-valley surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Violet light sparkles in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the power of your deity to protect you. The warmth of sunlight caresses your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden radiance burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sword of your deity to protect you. The shadow of night darkens everything around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Starry silver radiance shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wings of your deity to protect you. A light ripple passes through the air, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the pleasure of your deity to protect you. A low, rumbling purr vibrates through your head, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the majesty of your deity to protect you. The scent of something burning drifts past, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the knowledge of your deity to protect you. The smell of dusty parchment tickles your nose, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pale yellow light flashes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the desire of your deity to protect you. Your head swims as if with alcohol or incense, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the will of your deity to protect you. Something smooth yet hard rasps over your cheek, like the pebbled scales of a great serpent, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Emerald light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the delight of your deity to protect you. Your skin stings as if with the touch of acid, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lurid orange light gleams in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The softness of silk caresses the back of your neck, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Ruby light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the favor of your deity to protect you. Unbidden, your heartbeat quickens with fear, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Amber light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the impartial hand of your deity to protect you. A delicate sensation like the caress of a feathered wing runs over your face from brow to chin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the fickle spirit of your deity to protect you. A sudden wind chills your exposed skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant emerald light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the kindness of your deity to protect you. The smell of jungle rain drifts past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the frenzy of your deity to protect you. The smell of fresh-spilled blood swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Blood red light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the webs of your deity to protect you. Painless heat surges through your bloodstream. The world blurs into eight distinct images before refocusing upon one, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense crimson light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
: {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the caring of your deity to protect you. The aromas of pine needles and rich earth drift past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark green light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sympathy of your deity to protect you. The soft, musky scent of roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the skill of your deity to protect you. A sense of supple vitality flows through you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Azure light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the mercy of your deity to protect you. You taste sea salt on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Aquamarine light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the cool decisiveness of your deity to protect you. Nothing impressive happens externally, but your senses and awareness expand subtly, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the approval of your deity to protect you. The enticing scent of sun-warmed roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant yellow light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the shield of your deity to protect you. Something unseen settles around your torso like a suit of massive armor enclosing you. Instead of feeling weighted or weary, however, you feel uplifted, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Censure (316)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Speaking the words of a sacred incantation, you channel the power of divine displeasure toward those deserving of punishment.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:In disgust and with a dismissive manner, CASTER speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your carelessness, your spirit shall be shackled by invisible chains, rendering you a lowly slave. You will grovel at the feet of the one who controls your freedom, kissing the jeweled hem of her garments and begging for a chance to redeem yourself!&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:In a lush, seductive voice, CASTER purrs out an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your transgressions, you shall know a hunger with no filling, a thirst with no quenching, and a yearning with no satisfaction. Every need you have will burn without ceasing until your entire body is aflame....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:Religious fervor infuses CASTER&#039;s voice as she speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your trangressions, the greatest of wraths will enfold you. All punishment that you have earned will be portioned out to you, more than any spirit or body or soul can endure....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
== [[Raise Dead (318)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Moisture beads upon your skin as CASTER&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the dead hair upon your arms to rise, and as CASTER utters the last words of her spell you hear the rumble of thunder in her voice. The rolling sound ripples upon the air and collides with your chest an instant before a brilliant flash suffuses you with raw spiritual energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Moisture beads on the skin of CASTER and TARGET as the former&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the hair upon your arms to rise, and as CASTER utters the last words of his spell you hear the rumble of thunder in his voice. The rolling sound collides with TARGET&#039;s prone form, its very touch creating a brilliant flash that suffuses her in raw spiritual energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Musically, though lyric free, CASTER begins a soft chant in petition to her deity. Rising from the air around her, the sweet sound of a lute begins to accompany her and you discover that the very air seems alive with it. Reaching outward, CASTER touches TARGET on the lips and the blended sounds burst into a wordless chorus that surges between the pair in a shower of colorful lights.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;Chanting slowly, your mind and body fill with strong sense of purpose as you gaze down at TARGET.  Within your mind&#039;s eye you unravel the greater machinations of life and realize that the prone body lying before you is still needed to make them still work.  Touching one finger to his forehead, you reignite the spark of life within him and return him to their greater function.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Chanting slowly, the sound reminiscent of cogs moving through a large machine, CASTER gazes down at TARGET with a sense of greater understanding in his eyes. Briefly touching upon TARGET&#039;s forehead, CASTER reignites the spark of life within him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards TARGET and carefully release the energy you&#039;ve drawn into yourself towards him. A rush of energy briefly flows between the two of you as you feel life slowly return to him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Breathing slowly on the heels of her chanting, CASTER&#039;s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to TARGET and a rush of energy briefly flows between them causing TARGET to return to life.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Emptying all breathe from your body, you slowly still yourself and close your eyes. You reach out with all of your senses and feel a film shift across your vision. Opening your eyes, you gaze through a white haze and find images of TARGET floating above his prone form. Acts of TARGET&#039;s past, present, and future play out before your clouded vision. With conviction and faith, you pluck a future image of TARGET from the air and coax he back into his body. Slowly, the film slips from your eyes and images fade away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Slowly exhaling the last syllable of his chant, CASTER closes his eyes for several moments. Upon opening his eyes, hundreds of images appear to hover over the prone form of TARGET. Each image is different from that of the woman that lays lifeless. With firm conviction, CASTER pulls at one of the images in the air and slowly coaxes TARGET&#039;s ghostly form back into her body. The film slips from CASTER&#039;s eyes as TARGET is filled with the breath of life.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Deep and resonating, you feel the chant that falls from her lips and watch as she is filled with the strength of her faith. She crouches beside TARGET and gently lifts him into her arms. CASTER&#039;s muscles swell with the power of her deity, and she cradles him close to her chest. Strength and life flood from CASTER&#039;s body into TARGET&#039;s, but CASTER suddenly seems weakened by the experience and is forced to her knees. With a soft sigh, CASTER still manages to lay TARGET gently back down.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; With each passing moment during your slow chant, the thrum of power begins to flood your very being, pulsing through your veins like crackling electricity. The overwhelming sensation liberates your mind from the trivial details of mortal life. You fold your right arm over and rest your chin upon your hand while gazing down at the lifeless corpse of TARGET, contemplating his existence. Blinking once, you thrust your hand over TARGET, and the raw power escapes your body through your fingertips, flowing into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at you, as if contemplating your very existence. Blinking once, CASTER thrusts his hand over you, and crackling, raw power flows from CASTER&#039;s fingertips into your body, jolting you back to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at the lifeless corpse of TARGET, as if contemplating his existence. Blinking once, CASTERthrusts his hand over TARGET, and crackling raw power flows from CASTER&#039;s fingertips into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime tickles your hands and fingertips. The hoarfrost smoothly glides between you and TARGET, turning to a light powder as it traverses the space between. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime coats CASTER&#039;s hands and fingertips. The hoarfrost smoothly glides across the space between CASTER and TARGET, turning to a light powder in the open air. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lifting your finger, you begin to chant and draw a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, you spread your fingers and gently allow your tips to touch each color before pushing the misty creation towards TARGET. A shock of energy courses through your body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lifting her finger, CASTER begins to chant and draws a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, she spreads her fingers and gently allows the tips to touch each color and pushes the misty creation towards Body. A shock of energy courses through CASTER&#039;s body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as you finish your chant, and you feel alive with the energy of spring. With renewal at your fingertips, you gently touch TARGET on the brow and revel in the sweet rush of energy that passes through you into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as CASTER finishes her chant, and an aura of energy forms a rose-hued nimbus around herself. Lifting his fingers, CASTER gently touches TARGET&#039;s brow and the nimbus drains away from CASTER as it fills TARGET with life.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; A pleasant warmth encircles CASTER&#039;s body with a golden nimbus that is reminiscent of a rising sun, her features softened by its presence. As she lifts her right palm you notice a fierce energy fill her hand. The light, driven by CASTER&#039;s will, slants in thin lines from her hand across your face and fills you with the vigorous life of a burning sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands as you speak the words of your prayer, you are momentarily mesmerized by the silver nimbus that your movements create. The world around you takes on a dream-like quality and the nimbus at your fingertips turns into the image of a slender blade. Grasping it by the hilt, you plunge the silver light into TARGET&#039;s chest and feel the shock of impact tear the blade from your hands. As TARGET draws the breath of life into her lungs, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving her hands as she speaks the words of her prayer, CASTER is momentarily mesmerized by the silver nimbus that her movements create. The world around you takes on a dream-like quality and the nimbus at CASTER&#039;s fingertips turns into the image of a slender blade. Grasping it by the hilt, CASTER plunges the silver light into TARGET&#039;s chest and the shock of its impact fills TARGET with life. As TARGET draws her first breath, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A feeling of deep lassitude overcomes you as your lips part in a soft chant that is no louder than a gentle purr. Deep within your body you feel as though something is stretching languidly and slowly waking. The world takes on a black and white hue as another, deeper purr joins your own and at its climax you touch TARGET on the forehead. You feel a deep contentment at the exchange of raw power that your touch causes within his, and you feel the cat within return to quiet slumber; the experience leaving you to feel slightly weakened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Shadows shift and roll around CASTER as his lips part in a soft chant that is no louder than a gentle purr. Taking on definition and contrast, the shadows around CASTER morph into the semblance of a large feline stretching languidly and his eyes take on a yellow cast as he gazes at you. A deeper, louder purr accompanies CASTER&#039;s as he touches your forehead and the feeling of raw power that burst over you blinds you. When your vision clears the shadows are long and his eyes have returned to normal.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands into a complex gesture, you feel a power begin to fill your very being, and in your peripherals you see the dark hue of licking flames.  You narrow your eyes so that only TARGET&#039;s prone form is in your field of vision.  The last syllable of your spell falls from your lips, a sharp command at the soul beyond the lifeless body, and you feel raw energy course through you into TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Raw energy spills from the shadows that ring CASTER as she begins to weave her hands in complex gestures above you. Narrowing her eyes, Savior issues a sharp command at your spirit as it floats above your body, then you feel yourself slam back into your mortal shell.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving his hands in complex gestures, CASTER begins to cast his spell and you notice that the shadows lengthen around him. CASTER narrows his eyes, his gaze falling upon TARGET, and issues one sharp command. Raw energy passes between the two and the shadows return from whence they came.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant you notice the scent of dry, dusty parchment and feel a cool mist cling to your skin somewhere near your feet. You sense the ethereal tendrils of the mist as they coil about your body and notice that the world turns to a yellowish hue as the mist settles about your head. Focusing on TARGET, you feel the transfer of energy pass between you as you return him to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant the scent of dry, dusty parchment fills the air and a topaz mist wreathes her body. The coiling, ethereal tendrils circle about her and slowly rise from her feet to her head where they form a slit-eye. The eye opens, its focus upon TARGET and a surge of energy passes between the two.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards you.  As the mist connects with your prone form, you feel a surge of power igniting your flesh and you writhe beneath its erratic gyrations.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards TARGET. As the mist connects with the prone form, a surge of power can be seen dancing across his skin and his writhes beneath its erratic gyrations.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant the air about you takes on the musty scent of an ophidian being shedding its skin and an emerald light clings to your skin. You feel the ethereal tendrils twining around your arms forming slender asps, which punctuate the words of your prayer with their hiss. Pointing towards TARGET, you feel the mist slither off of your arms and watch them slam into her chest at the exact moment that you feel your energy transfer into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant, the air fills with the musty scent of coiling serpents and a mist of emerald light clings to his arms. The ethereal tendrils briefly seem to coil into the shape of asps, which suddenly strike out at TARGET and infuse her with CASTER&#039;s energy.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, you call upon your connection with the Destroyer and feel your words twist into an alien, spidery chant. Dark shadows laced with crimson swirl before your eyes and at your forceful command sink into the chest of TARGET. The transference of energy is swift and immediate as you bind TARGET back into his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, CASTER calls out in a harsh, commanding voice that slowly dwindles to an alien chant difficult to follow. Circling darkly around CASTER&#039;s body is a series of dark shadows infused with a crimson light. Suddenly, he issues a forceful, sharp command that sends the shadows crashing into TARGET&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from your lips and you feel welts appear upon your wrists. Dipping them briefly, you smear the crimson liquid the leaks from these sudden wounds in a thin line down TARGET&#039;s face. Tingling with each second that your skin touches his, you feel the transference of your raw energy pass into TARGET and momentarily reel with the pain of its release. Slowly, the wounds on your wrists heal, though a lingering throb remains.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chants slips from CASTER&#039;s lips and crimson rents appear upon his wrist. Dipping them briefly, CASTER smears the crimson liquid that leaks from his wounds in a thin line down your face and the warm rawness of the life begins to bleed into you. The pain of renewal is almost as sharp as the rawness of the energy that suddenly fills you. Slowly, though you are dazed, you watch the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from CASTER&#039;s lips, and crimson rents appear upon her wrists.  Dipping them briefly, CASTER smears the crimson liquid that leaks from her wounds in a thin line down TARGET&#039;s face.  The transference of energy between the pair is immediate and the air crackles with the rawness of its release.  Slowly, the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Low and monotonous, you begin a chant to draw TARGET back to life and feel the deep shadows of the area rise to meet you. Falling upon you like a cloak of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare. Sweeping from your body into TARGET&#039;s, the raw energy of your prayer transfers into her prone form. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Low and monotonous, CASTER begins to chant and the deep shadows of the area seem to rise to meet him. Falling upon him like a mantle of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare and sweeps from CASTER&#039;s body into TARGET. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Harsh and barbaric, the words of CASTER&#039;s chant fall from his lips and disappear upon the surrounding air. Blood fills his eyes, and his face transforms into a mask of unholy rage as he stares down at TARGET&#039;s prone form. Suddenly blinded by the berserker frenzy that fills him, CASTER lashes out at TARGET and the air crackles with the raw energy of his fury as it restores her to life.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, you close your eyes and softly begin to chant. As the cold air that surrounds you condenses you feel it slowly ripple outward in waves that turn the breath of those nearby into a fine mist. This mist swiftly moves to encompass you and you feel a pair of wings arc over your back. With the last words of your chant, you open your eyes and watch as foggy wings rise above you and gently brush against TARGET. As they dissipate in a cold rush against TARGET, you feel a surge of power spill forth from you and into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, CASTER closes her eyes and softly begins to chant. As the cold air that surrounds her condenses it beings to ripple outward in waves that turns the breath of those nearby into a fine mist. This mist swiftly moves to encompass CASTER and slowly coalesces into a pair of ethereal wings that settle into a protective arc over TARGET. With the last words of her chant, the wings surge forward and gently caress TARGET, only to dissipate moments later taking the chill of the air with it.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silvery and light, your eyes glaze over with a wild, crazed view of the world around you. A strange giggle passes your lips of its own volition as you gaze at TARGET&#039;s prone form. As if the carefree sound becomes something visible and substantial, the air around TARGET shimmers silvery and raw, as spiritual energy flows from you into hers.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Silver and light, CASTER&#039;s eyes take on a wild, crazed sheen. Her gaze falls upon you and a strange giggle passes from her lips. The laughter swells upon the air and as the carefree sound falls upon you it seems to swell and gain substance, filling you with its raw, as silvery spiritual energy.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Chanting softly, you begin to feel the gentle patter of rainfall upon your skin and smell the rich scent of loam fill the air. Lightly brushing your fingertips against TARGET&#039;s brow, you feel a warm rush of energy thrum through your feet and rise up through your body only to be transferred through your finger tips into her prone form.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;Guttural and primal, the words of CASTER&#039;s chant are torn from CASTER&#039;s throat with enough force to slice the very air. He clenches his hands into tight fists and within moments blood begins to seep from between his fingers. Bending at the waist, CASTER opens his hands and presses his right hand to TARGET&#039;s forehead, and the other to his lips. Power surges through the connected bodies and within moments TARGET draws his first breath of life.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Low and soft, the chant that falls from CASTER&#039;s lips is suddenly transformed into a sound that resembles the gentle clattering of thousands of tiny feet as they scuttle across a marble floor. Waving his hands over you, you notice that tiny threads of spider silk are leaking from his fingertips, and you realize that you are being blanketed in a cocoon. Moments later, you feel the webbing seep into your skin, and with it comes a feeling of raw energy, which shocks you back into life. As you draw your first breaths, the webbing seems to have completely dissolved.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Crouching beside the prone form of TARGET, you softly issue the last syllable of your chant. Breathing deeply, you take in the scents around you and let the feel of your surroundings infuse you. With only your gaze, you track the area and recreate the circumstances of TARGET&#039;s death within your mind. Touching TARGET, you follow the lines of the web that holds his soul in place and force it back into his body. Raw energy courses through you and you feel your sense of justice and vengeance filling TARGET with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Crouching beside your prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over your body and you feel him reach out to you. With force, CASTER slams your soul back into your body and the transference of raw energy that brings you back to life is filled with justice and vengeance.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Crouching beside TARGET&#039;s prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over TARGET&#039;s body and you watch as he plucks something that only he can see from the air. With force, CASTER slams his fist into TARGET&#039;s body and the raw energy transfers between them is filled with justice and vengeance&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Kneeling beside the prone form of TARGET, you utter the last syllable of your chant and lower your face to xx&#039;s ear. Whispering softly, you speak unto her, &amp;quot;With the air in my lungs, I bring you back from death. With the power of Jaston, I draw you into breath.&amp;quot; Slowly, you exhale upon TARGET&#039;s face, and you feel the gentle pull of the four winds carry your breath over every inch of her body. Standing, you feel the raw energy granted to you by your deity transfer into xx, and it momentarily steals your breath away.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant slowly as you walk a slow circle around the body of TARGET, shimmering flowers and herbs winking into existence. The gentle fragrance of an herb garden rises underfoot, flooding your senses and setting your skin tingling with the power of life. You lean over and pluck an ethereal leaf, placing it on TARGET&#039;s forehead. As it sinks into her skin, the garden around her grows higher and lusher, covering TARGET in blanket of calm, yet revitalizing energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER chants slowly as she walk a slow circle around your body, shimmering flowers and herbs winking into existence. She leans over and plucks an ethereal leaf, placing it on your forehead. Sensation begins to return to your body as it sinks into your skin, and you can feel the gentle caress of calm energy blanketing you as the surrounding garden grows higher and lusher.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the last syllable of your chant falls from your lips, you feel the need to hum come over you. The soft lullaby that issues from your throat reminds you of young loves that were lost before they had a chance to blossom. Gazing down at TARGET&#039;s prone form, you feel a deep connection between the light tune you hum and the loss of the life before you. Channeling your energy toward TARGET, you implore him to return to his body and rejoin the living so that others do not feel that loss.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Releasing all of the air from her body, CASTER lets the last syllables of her chant fall from her lips and you watch her grow perfectly still. Narrowing the focus of her attention to TARGET&#039;s lifeless form, CASTER shifts her stance and carefully lays her hand upon his forehead. Slowly, a deep blue nimbus begins to glow around CASTER&#039;s body, and as she withdraws her hand from TARGET&#039;s forehead, you notice that the glowing light begins to seep into the dagger-shaped brand seared upon it. Moments later, TARGET draws breath and the brand upon his forehead disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You weave your hands in a fluid pattern before you, matching the tempo of your soft incantation. The subtle scent of the ocean tickles your nose as power rises within your being like the day&#039;s tide. With a wide smile, you caress TARGET&#039;s cheek before placing your hand above her heart. Wisps of rainbowed energy flow from your fingertips and into the body of TARGET, washing over her and rescuing her from the clutches of the abyss.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Almost imperceptible, you chant solemnly before TARGET, and the air around your hands begins to shimmer. Materializing out of nothingness, menacing shadows can be seen clinging to TARGET&#039;s cold body. With surgical precision, you strike at each dark tendril with a single finger, cutting them away from him. Slowly, you draw a single line across TARGET&#039;s neck, releasing him from the last bond of death.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Almost imperceptible, CLERIC chants solemnly before you, and the air around his hands begins to shimmer.  Materializing out of nothingness, menacing shadows can be seen clinging to your cold body.  With surgical precision, CLERIC strikes at each dark tendril with a single finger, cutting them away from you.  Slowly, he draws a single line across your neck, releasing you from the last bond of death.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lowering your eyes solemnly to TARGET&#039;s prone form, you utter the last syllable of your chant and are struck by the sudden, overpowering scent of roses. Gently laying your hand over TARGET&#039;s heart, you softly pour your energy into his form and implore he to return to life, love, and the acceptance of those around he. You feel your connection with TARGET grow as your energy fills his heart and are relieved to feel a pulse beneath your hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Lowering his eyes solemnly to you, CASTER utters the last syllable of his chant and you suddenly recognize the overpowering scent of roses on the air. Gently laying his hand upon your heart, you begin to feel your body again. Life, love, and the acceptance of all around you draws your soul back towards your body and within moments you feel the raw energy ignite your heartbeat and return you to life.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Gazing grimly upon the body of TARGET, CASTER chants with a quiet determination to intervene in TARGET&#039;s fate. Determination fills CASTER&#039;s face and he summons gossamer white energy around his hands. CASTER clutches his fist over his heart and then places his hand above TARGET&#039;s lifeless eyes. His once quiet chant grows stronger and louder as the energy rushes forth from his fingertips and into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Intercession]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A line of yellow light flows outward from your feet, tracing a pattern of growing intricacy on the air just above the ground. The light branches a multitude of times, each strand writhing in place as though barely held in check by some unseen power.&lt;br /&gt;
:The threads of glowing amber loop back upon themselves, throwing silver sparks as their ends merge. The image of a stylized slit-pupiled eye completes itself and burns, sourceless, on the air about you for the space of a breath before vanishing into nothing.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A spot of darkness in your vision blooms hazily outward, rippling as it does so with deep violets and sickly greens. Six slender tentacles unfold from the heart of that writhing blackness, barely paler than the void that surrounds them, and form a slowly undulating star. After a moment, the darkness wavers and shreds, sending wisps of shadow curling away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:Needles of power stab into you, sending white-hot pain coursing through your body. Sorrow fills your heart, but with it comes acceptance, an overwhelming sense of rightness that stays with you even as the agony fades to a dull ache in your chest.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:Cold, white light floods your mind, forming a near-solid barrier about your thoughts. Strength courses through your body, bringing with it new resolve and a firm sense of the righteousness of your cause.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Wrath (335)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.&lt;br /&gt;
:A deafening thunderclap splits the air! Rather than fading away, the sound&#039;s echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.&lt;br /&gt;
:The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.&lt;br /&gt;
:White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.&lt;br /&gt;
:A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.&lt;br /&gt;
::The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.&lt;br /&gt;
::A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.&lt;br /&gt;
::Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A sudden smile crosses CASTER&#039;s face and broadens into an infectious, easy grin.&lt;br /&gt;
::The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.&lt;br /&gt;
::You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.&lt;br /&gt;
::The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.&lt;br /&gt;
::The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.&lt;br /&gt;
::Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.&lt;br /&gt;
::The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire&#039;s heat leaves your skin, your connection to Eonak lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.&lt;br /&gt;
::As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.&lt;br /&gt;
::The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man&#039;s low voice whispers into your ear, &amp;quot;This, like all things, shall pass.&amp;quot;&lt;br /&gt;
:Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.&lt;br /&gt;
:A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::{{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of power, health, and vitality settles around CASTER.&lt;br /&gt;
::A brilliant silver glow encircles each of CASTER&#039;s hands and shapes a pair of ethereal silver-hued gauntlets.&lt;br /&gt;
::CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!&lt;br /&gt;
::CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A faint, healthy flush tinges CASTER&#039;s cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.&lt;br /&gt;
::The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.&lt;br /&gt;
::Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of divine golden light blazes into existence around CASTER.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.&lt;br /&gt;
:It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.&lt;br /&gt;
:As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.&lt;br /&gt;
:As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.&lt;br /&gt;
::As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.&lt;br /&gt;
::Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.&lt;br /&gt;
::As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER stares into the distance with an abstracted expression on her face.&lt;br /&gt;
::Tendrils of soft grey mist curl around CASTER&#039;s hands, and a matching pale grey light shimmers in her eyes.&lt;br /&gt;
::As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.&lt;br /&gt;
::The grey light dies from CASTER&#039;s eyes, and the tendrils of soft grey mist surrounding her hands dissipate.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.&lt;br /&gt;
:Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.&lt;br /&gt;
:Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn&#039;s horn glows fiercely amber in hue.&lt;br /&gt;
:You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.&lt;br /&gt;
:As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.&lt;br /&gt;
:Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.&lt;br /&gt;
:You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind&#039;s force lessens as well, and then the air falls still.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Caster&#039;s gaze grows keen and feral as a golden haze streaked with black manifests around him.&lt;br /&gt;
::Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.&lt;br /&gt;
::An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!&lt;br /&gt;
::&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a shadowy group of lithe feline forms prowling in a wide ring about the area&#039;&#039;&lt;br /&gt;
::The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati&#039;s power sweeps through you.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati&#039;s power.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.&lt;br /&gt;
:An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.&lt;br /&gt;
:Long, spectral talons materialize from midair to tear viciously at the body of TARGET!&lt;br /&gt;
:A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.&lt;br /&gt;
:Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.&lt;br /&gt;
:A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.&lt;br /&gt;
:The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.&lt;br /&gt;
:The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.&lt;br /&gt;
:The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!&lt;br /&gt;
:As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.&lt;br /&gt;
::Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.&lt;br /&gt;
::A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to V&#039;tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker&#039;s frenzy.&lt;br /&gt;
::From within the dark well of bloodlust, you thrill with berserker&#039;s ecstasy as you feel the power of V&#039;tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.&lt;br /&gt;
::Divine will surges through you, and you command the scimitar to strike at TARGET.&lt;br /&gt;
::Your connection to V&#039;tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.&lt;br /&gt;
::A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.&lt;br /&gt;
::As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.&lt;br /&gt;
::The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A haze as black as night films CASTER&#039;s eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a jet black scimitar hanging unsupported in midair&#039;&#039;&lt;br /&gt;
::Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.&lt;br /&gt;
::From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.&lt;br /&gt;
::The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::The ice blue radiance flickers one last time in CASTER&#039;s eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Ice blue radiance flickers in the depths of CASTER&#039;s eyes, and his expression is like fine porcelain in its intense calm.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.&lt;br /&gt;
::Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [&#039;&#039;the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese&#039;&#039;]. The power of Zelia has answered your prayer.&lt;br /&gt;
::&#039;&#039;Randomized attack messaging... examples:&#039;&#039;&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command seventeen will&#039;o&#039;the&#039;wisps to mop the floor.&lt;br /&gt;
::Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.&lt;br /&gt;
::CASTER giggles oddly.&lt;br /&gt;
::CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.&lt;br /&gt;
::CASTER abruptly stops laughing and looks around with a dazed expression.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Sourceless silvery light shines in CASTER&#039;s eyes, and his expression is contorted with manic glee.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.&lt;br /&gt;
:As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.&lt;br /&gt;
:You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.&lt;br /&gt;
:As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.&lt;br /&gt;
:Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.&lt;br /&gt;
:A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!&lt;br /&gt;
:As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.&lt;br /&gt;
:The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.&lt;br /&gt;
:One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.&lt;br /&gt;
:As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.&lt;br /&gt;
:Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.&lt;br /&gt;
:A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.&lt;br /&gt;
:You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.&lt;br /&gt;
:&#039;&#039;(Looking at a ring of ethereal black roses)&#039;&#039; Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.&lt;br /&gt;
:&#039;&#039;(Touching a ring of ethereal black roses)&#039;&#039; The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.&lt;br /&gt;
::An ivory light blossoms into existence around you.&lt;br /&gt;
::A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.&lt;br /&gt;
::The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.&lt;br /&gt;
::An ivory light blossoms into existence around CASTER.&lt;br /&gt;
::A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.&lt;br /&gt;
::The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.&lt;br /&gt;
::As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.&lt;br /&gt;
::As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a swirling blue-green pillar of water&#039;&#039;&lt;br /&gt;
::The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar&#039;s blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.&lt;br /&gt;
:You sense the power of Onar near at hand.&lt;br /&gt;
:A bone-shafted crossbow bolt flies out of the shadows toward TARGET!&lt;br /&gt;
:As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.&lt;br /&gt;
:&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The image of a stylized scarlet rose appears on CASTER&#039;s forehead, glowing softly.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER&#039;s forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A stylized scarlet rose mark glows softly on her forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Symbol of the Proselyte (340)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your Charl symbol. A roiling wave of light crashes over your hand, and the symbol, bathing both in a wash of blue and green.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your emerald trident talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the power of Charl gathering within you like a storm.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your banded onyx key symbol. The edges of your hand go black, and from the core of the symbol shines a golden light. The effect is not unlike light through a keyhole.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your banded onyx key symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the eternal watchfulness of Lorminstra staring through your eyes.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your crown symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the might of Koar overtake you.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your ebony symbol of Ronan. A shadow falls over your hand, and the symbol of Ronan, though a few pinpricks of starry brightness shine through.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your obsidian sword symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the sleeping might of Ronan awake within you.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your silver vaalin censer. A rush of divine power washes over you. Your censer pulses once and you feel the majesty of Eorgina driving you, like a wall of flames licking at your back.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your holy symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the comforting presence of Kuon within you, like a healing balm.&lt;br /&gt;
&lt;br /&gt;
== [[Miracle (350)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature&#039;s meddling, but slowly color returns to CLERIC&#039;s face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. &amp;quot;The gates are closed to you for now, my child,&amp;quot; she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC&#039;s clothing damp.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye&#039;s iris contracts and the meaning of the words that wrap you become clear. &amp;quot;You still have much more to learn,&amp;quot; they say, and before you the eye explodes in a blinding, fiery light.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. &amp;quot;There are more liessss to sssspread, and deathssss to ssssteal,&amp;quot; it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. &amp;quot;There is yet more pain to release,&amp;quot; they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC&#039;s corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC&#039;s prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC&#039;s slack jaw and disappear within him.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.&amp;lt;br&amp;gt;Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.&amp;lt;br&amp;gt;Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. &amp;quot;You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss,&amp;quot; the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent&#039;s sacrifice fills you, and then suddenly it disappears.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird&#039;s unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, &amp;quot;This was not the death I had in mind for you.&amp;quot; A flash of light tears across your vision as it is consumed by the image of a cracked white skull.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC&#039;s body.&lt;br /&gt;
&lt;br /&gt;
== [[Beacon of Courage (1608)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura.&lt;br /&gt;
:TARGET appears enthralled by the motes of lambent white-gold light.&lt;br /&gt;
:The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:Wisps of lucent silvered ebon smoke appear and begin to twist around you, coalescing into an incandescent veil.&lt;br /&gt;
:TARGET appears enthralled by the haze of lucent silvered ebon smoke.&lt;br /&gt;
:The haze of lucent silvered ebon smoke surrounding you dissipates slowly, thinning until nonexistent.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Patron&#039;s Blessing (1611)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:Unbridled energy surrounds CASTER, dancing off her body without harm.&lt;br /&gt;
&lt;br /&gt;
== [[Guard the Meek (1613)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As CASTER thrusts her WEAPON toward the heavens, a soft night black pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
&lt;br /&gt;
:As you thrust your clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over you and those nearby.&lt;br /&gt;
&lt;br /&gt;
:As CASTER thrusts her clenched fist upward, a soft vibrant yellow pulse of pure spiritual energy rises from its apex, washing over herself and those nearby.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Vengeance]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:A lambent white-gold cloud rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the white-gold cloud and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:A lucent silvered ebon smoke rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the ebon smoke and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Divine Strike (1615)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;ocean blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:A pillar of &#039;&#039;&#039;reddish-orange radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;verdant radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with verdant light, and a glimmering pillar of matching green radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:A pillar of &#039;&#039;&#039;pale grey radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:A pillar of &#039;&#039;&#039;crimson radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;gold and topaz radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and then everything around you shimmers to match the gold and topaz colors.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and a pillar of gold-streaked topaz radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:A pillar of &#039;&#039;&#039;swirling white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;glimmering rainbow radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and then everything around you shimmers to match the glimmering rainbow hues.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and a glimmering pillar of rainbow radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:A pillar of &#039;&#039;&#039;sunlight gold radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;darkness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silver light, and a pillar of darkness manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with dusky red light, and a glimmering pillar of matching red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A pillar of &#039;&#039;&#039;grey light&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:A pillar of &#039;&#039;&#039;smoky green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A pillar of &#039;&#039;&#039;roiling blackness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:A pillar of &#039;&#039;&#039;blood red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with ice blue light, and a glimmering pillar of dusky silver radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;leaf-green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:A pillar of &#039;&#039;&#039;green-streaked amber radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A pillar of &#039;&#039;&#039;deep blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:A pillar of &#039;&#039;&#039;aquamarine radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:A pillar of &#039;&#039;&#039;dark shadow&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;black-streaked white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with white light, and then everything around you vanishes into a matching white radiance streaked with pure black.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with pure white light, and a glimmering pillar of black-streaked white radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;grey luminescence&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and a pillar of argentine radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Aid The Fallen (1620)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:A radiant sea blue beacon encompassed by a translucent emerald corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A radiant silver beacon encompassed by a translucent green corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A radiant ivory white beacon encompassed by a translucent deep blue corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
== [[Judgment (1630)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:You briefly close your eyes, and the very air behind you ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from your hand before it takes the shape of an ethereal trident!&lt;br /&gt;
:A chain of lightning erupts from the tip of the ethereal trident, striking TARGET!&lt;br /&gt;
:The ethereal trident dissolves into a spray of seawater.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:You briefly close your eyes, and the repeated sound of metal striking metal rings out in the air around you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal forging hammer!&lt;br /&gt;
:A shockwave of golden energy ripples out from the head of the ethereal forging hammer, striking TARGET!&lt;br /&gt;
:The ethereal forging hammer fizzles into a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!&lt;br /&gt;
:A swarm of translucent bees spiral from the petals of the ethereal blossom, striking TARGET!&lt;br /&gt;
:The ethereal blossom wilts and then withers away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:You briefly close your eyes, and the air behind you darkens with a ruddy crimson mist. A faint silver light builds up and emanates from your hand before your entire arm flashes, becoming solid silver!&lt;br /&gt;
:A flare of silver energy blasts from the fist of the silver arm, striking TARGET!&lt;br /&gt;
:The silver on your arm cracks and breaks apart before blowing away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:You briefly close your eyes, and a brilliant golden crown haloes your head. A faint white light builds up and emenates from your hand before it takes the shape of an ethereal sceptre!&lt;br /&gt;
:A blast of white energy bursts from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal sceptre in your hand splinters into a crackle of energy.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:You briefly close your eyes, and a translucent black gate rises up from the ground behind you. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal chain of keys!&lt;br /&gt;
:A flurry of golden snowflake-shaped motes unwind from the chain of the ethereal keys, striking TARGET!&lt;br /&gt;
:The ethereal keys in your hand slowly melt away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:You briefly close your eyes, and a miniature sun frames the back of your head. A faint blue light builds up and emanates from your hand before it takes the shape of an ethereal chakram!&lt;br /&gt;
:A ray of brilliant sunlight gleams from the edge of the ethereal chakram, striking TARGET!&lt;br /&gt;
:The ethereal chakram flashes brightly and crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:You briefly close your eyes, and the faint visage of a rearing unicorn appears behind you. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal sword!&lt;br /&gt;
:A plume of silver starlit flames stream from the edge of your ethereal sword, striking TARGET!&lt;br /&gt;
:The ethereal sword in your hand scatters into pinpoints of light that fade away.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:You briefly close your eyes, and a loud thrumming sound, like that of something purring, rises up near you. A faint black light builds up and emanates from your hand before thin black claws extend from your hand!&lt;br /&gt;
:A volley of black shards gleam from the tip of the claws, striking TARGET!&lt;br /&gt;
:The ethereal claws on your hand slowly retract from view.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:You briefly close your eyes, and a darkened circlet haloes your head. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal bejewelled sceptre!&lt;br /&gt;
:A curl of black flames unravel from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal bejewelled sceptre dissolves into a plume of grey smoke.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:You briefly close your eyes, and a large, slit-pupiled eye flashes into existence for but a moment behind you. A faint yellow light builds up and emanates from your hand before it takes the shape of an ethereal tome!&lt;br /&gt;
:A flurry of parchment flies out from the inside of the ethereal tome, striking TARGET!&lt;br /&gt;
:The ethereal tome slams shut on its own accord and disappears.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:You briefly close your eyes, and your form is enveloped by thick smoke. A faint green light builds up and emanates from you before tendrils of green mist coalesce around your arm!&lt;br /&gt;
:A length of a green tentacle bursts out from the tendrils of mist, striking TARGET!&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:You briefly close your eyes, and the heavy scent of ozone overwhelms the air near you. A faint black-green light builds up and emanates from your hand before it takes on the shape of an ethereal pentacle!&lt;br /&gt;
:A cloud of noxious black-green gas emits from the center of the ethereal pentacle, striking TARGET!&lt;br /&gt;
:The ethereal pentacle pulsates with archaic runes and dissolves into a black ichor.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:You briefly close your eyes, and the air around you is filled with echoing voices in pain. A faint sanguine light builds up and emanates from your hand before it takes on the shape of an ethereal whip!&lt;br /&gt;
:A flurry of sanguine slivers fly from the edge of the ethereal whip, striking TARGET!&lt;br /&gt;
:The ethereal whip coils on itself and fades away.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:You briefly close your eyes, and a pair of luminous yellow eyes flash briefly behind you. A faint black light builds up and emanates from you before shadows coalesce and engulf your entire arm!&lt;br /&gt;
:A black jackal-shaped visage leaps from the shadows, striking TARGET!&lt;br /&gt;
:The shadows engulfing your arm fade away into thin tendrils of darkness.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:You briefly close your eyes, and a dark miasma roils about the ground around your feet. A faint black light builds up and emanates from your hand before it takes on the shape of an ethereal scimitar!&lt;br /&gt;
:A torrent of incarnadine essence streams out from the blade of the ethereal scimitar, striking TARGET!&lt;br /&gt;
:The ethereal scimitar violently explodes, leaving nothing to remain.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::You briefly close your eyes, and a pair of brilliant white, feathered wings unfurl from your back momentarily. A faint silver-grey light builds up and emanates from your hand before it takes on the shape of an ethereal sickle!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle departs without a sound.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER briefly closes her eyes, and a pair of brilliant white, feathered wings unfurl from her back momentarily. A faint silver-grey light builds up and emanates from Paladin&#039;s hand before it takes on the shape of an ethereal sickle, and CASTER thrusts it forward!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle in CASTER&#039;s hand departs without a sound.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:You briefly close your eyes, and cacophony of child-like laughter fills the air around you. A faint silver light builds up and emanates from your hand before it takes the shape of an ethereal crescent boomerang!&lt;br /&gt;
:A spiral of multi-hued essence streams out from the edge of the ethereal boomerang, striking TARGET!&lt;br /&gt;
:The ethereal boomerang sprouts limbs, jumps out of your hands and dashes off.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:You briefly close your eyes, and dozens of wildflowers blossom momentarily around your feet. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal lily-shaped talisman!&lt;br /&gt;
:A number of green vines lash out from the center of the ethereal lily-shaped talisman, striking TARGET!&lt;br /&gt;
:The ethereal lily-shaped talisman&#039;s petals enclose on itself and vanish.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:You briefly close your eyes, and a twinging scent of blood lingers about you. A faint light builds up and emanates from your hand before it takes on a crimson hue. A two-headed purple serpent twines about your wrist!&lt;br /&gt;
:A succession of crimson energy is emitted from the two-headed serpent, striking TARGET!&lt;br /&gt;
:The ethereal serpent writhes about before it fades away.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:You briefly close your eyes, and a cloud of leaves gently rain down upon you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal falarica!&lt;br /&gt;
:A barrage of viridian essence sprays from the blade of the ethereal falarica, striking TARGET!&lt;br /&gt;
:The ethereal falarica slowly decays and falls to the ground as a mass of dead leaves.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:You briefly close your eyes, and the visage of a great owl hovers behind you. A faint ivory light builds up and emanates from your hand before it takes the shape of an ethereal dagger!&lt;br /&gt;
:A streak of ivory energy flares out from the blade of the ethereal dagger, striking TARGET!&lt;br /&gt;
:The ethereal dagger collaspes into ash.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:You briefly close your eyes, and the haunting sound of a siren fills the air around you. A faint grey light builds up and emanates from your hand before it takes the shape of an ethereal conch shell!&lt;br /&gt;
:A wave of grey vibrations washes out from the inside of the ethereal conch shell, striking TARGET!&lt;br /&gt;
:The ethereal conch shell shimmers briefly then pops like a bubble.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:You briefly close your eyes, and your form is shrouded with a radiant white surcoat. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal shield!&lt;br /&gt;
:A surge of white fire blazes from the center of the ethereal shield, striking TARGET!&lt;br /&gt;
:The ethereal shield becomes insubstantial and parts with a whisper.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:You briefly close your eyes, and a faint colorful aura washes over you. A faint multihued light builds up and emanates from your hand before it takes the shape of an ethereal sphere!&lt;br /&gt;
:A blast of multihued plasma flares out from the center of the ethereal sphere, striking TARGET!&lt;br /&gt;
:The ethereal sphere vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arkati]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71650</id>
		<title>Deity messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71650"/>
		<updated>2015-11-19T05:48:10Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Cleric */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the unique messaging for spells and abilities that depend on a character&#039;s deity alignment (via [[CONVERT]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;toc mw-collapsible&amp;quot; data-expandtext=&amp;quot;show&amp;quot; data-collapsetext=&amp;quot;hide&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Chant|Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Major Sanctuary (220)|220 - Major Sanctuary]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Smite/Bane (302)|302 - Smite/Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Well of Life (308)|308 - Well of Life]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Blind (311)|311 - Blind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Prayer (313)|313 - Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Censure (316)|316 - Censure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Raise Dead (318)|318 - Raise Dead]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Intercession|Intercession]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Wrath (335)|335 - Divine Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Symbol of the Proselyte (340)|340 - Symbol of the Proselyte]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Miracle (350)|350 - Miracle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Beacon of Courage (1608)|1608 - Beacon of Courage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Patron&#039;s Blessing (1611)|1611 - Patron&#039;s Blessing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Guard the Meek (1613)|1613 - Guard the Meek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Vengeance|Divine Vengeance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Strike (1615)|1615 - Divine Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Aid The Fallen (1620)|1620 - Aid The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Judgment (1630)|1630 - Judgment]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Chant ==&lt;br /&gt;
===Cleric===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for the power of a squall to manifest in him.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;You intone a mystical orison, petitioning for the aid of your patron to prepare SPELL.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Imaera for a bountiful harvest.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for death and rebirth to grace the world.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for love to bloom.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Ronan to grant you a peaceful sleep.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Eorgina to bend your will and purpose to Her own devices.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to be used as his patron commands.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to know the touch of pain.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for terror to grip all those touched by the night.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for aid to deliver a quick and silent death.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Imaera, causing golden brown and green light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Jastev, causing pale silver and grey light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing pale silver and grey light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kai, causing steely silver and crimson light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing steely silver and crimson light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Zelia, causing bright silver and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing bright silver and muted black light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Voln, causing bright white and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
== [[Major Sanctuary (220)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
===== Charl =====&lt;br /&gt;
:Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Eye of the Storm Sanctuary&lt;br /&gt;
|desc=Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.}}&lt;br /&gt;
:The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Cholen =====&lt;br /&gt;
:Bright colors swirl and dance around you, obscuring your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Laughter&lt;br /&gt;
|desc=Vibrant swathes of fabric fall from a peaked ceiling to pool on mutli-hued floors of overlapping woven silk rugs. The fabric ripples with the heavily incense-scented wind, while candlelight beyond the fabric walls casts the silhouette of jugglers, acrobats, and dancers. Laughter fills the air and lifts the spirits.}}&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Eonak =====&lt;br /&gt;
:A sudden rush of heat blasts your face, causing your eyes to water. Your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Forge Sanctuary&lt;br /&gt;
|desc=Large brown blocks form the high walls of the stall, while the ground is fashioned of packed dirt. Burning strongly in a walled pit is a sweat inducing heat with a bright orange glow. The faint clang of a hammer striking an anvil rises and falls upon the air.}}&lt;br /&gt;
:The flames rise suddenly as a wayward breeze stirs the fire&#039;s ashes. Sweat trickles into your eyes and obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Imaera =====&lt;br /&gt;
:Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Autumn&#039;s Embrace&lt;br /&gt;
|desc=Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.}}&lt;br /&gt;
:Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Jastev =====&lt;br /&gt;
:Somber grey mist clings to your hands and face as it obscures your vision of the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Artist&#039;s Sanctuary&lt;br /&gt;
|desc=Multi-hued specks of paint create abstract patterns upon the grey marble floor, which leads into the smooth curve of glass walls. The ceiling is shrouded in grey mist, and images beyond the translucent walls move in a panoramic view depicting your life from birth to now. Light shifts and swirls around you, but the ever aging view of life trickles past.}}&lt;br /&gt;
:Descending from the ceiling, the somber grey mist encompasses you and obscures your vision just as the future begins to unfold on the sanctuary&#039;s walls. Slowly, your world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Kai =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Koar =====&lt;br /&gt;
:Warm and richly scented, the air around you shifts and your vision is filled with an emerald light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Heart of the World Sanctuary&lt;br /&gt;
|desc=Emerald veins brighten the dark stone walls and trace a spindly path to the roof, which is riddled with stalactites. A soft sound echoes through the vast cavern as condensation drips from the ceiling to join with the mineral pools that speckle the landscape. Rising and falling as if from a mighty breath, the air sighs through the chamber and you are filled with the presence of antiquity.}}&lt;br /&gt;
:A single drop falls from a nearby stalactite, your vision captivated by its descent. As it enters the mineral pool at your feet your vision explodes and the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Lorminstra =====&lt;br /&gt;
:A shiver of wind touches your breath and you feel your eyelashes grow thick with a coating of snow. You lift your eyes to the sky and white blurs your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Winter&#039;s Sanctuary&lt;br /&gt;
|desc=Pines and evergreens form a loose circle around the snow-swept glade, their branches heavy with frost and icicles. Onyx marble benches with legs carved in the bas-relief image of funeral processions provide a sharp contrast to the white landscape. A chill wind speckled with snowflakes swirls past. A smattering of iceblossoms at the heart of the sanctuary lends the air a light, sweet fragrance.}}&lt;br /&gt;
:Rising suddenly, the chill air sends a flurry of snow towards you and your vision swims with white flakes...&lt;br /&gt;
&lt;br /&gt;
===== Lumnis =====&lt;br /&gt;
:Bright light rises around you and your world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Solace of Knowledge Sanctuary&lt;br /&gt;
|desc=Clinging to ivory columns, wisteria and grape vines twine to obscure the peaked marble roof, their sweet fragrance filling the air. Bright light, its source unseen yet constant, fills the quiet space around a small, square pool filled with lilies and koi. Concentric bands of white, black, blue, red, and green overlap each other and enclose solitary meditation mats while pale drapes flutter lightly in a soft breeze.}}&lt;br /&gt;
:Each pulsing in a color of its own, the concentric bands inlaid into the floor grow brighter and brighter until your vision is filled with them and the world around you is blurred...&lt;br /&gt;
&lt;br /&gt;
===== Oleani =====&lt;br /&gt;
:Scented with the heady aroma of roses mixed with sweet wildflowers, the wind stirs around you and the world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Care of the Mother Sanctuary&lt;br /&gt;
|desc=Sunlight streams through stained glass panes of a bright red heart with a white rose blooming from its center, creating a mirror image upon the polished white marble floor. Cushioned pallets, downy soft and fluffy for comfort, are spaced sporadically about the sanctuary. The delicate trill of a reed flute twines with a harp in a playful duet somewhere nearby. Tiny fonts of rose quartz burble quietly beneath the painted window, their cool waters comforting and inviting.}}&lt;br /&gt;
:A deep sense of peace fills you as the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Phoen =====&lt;br /&gt;
:Hot, yet comforting, a warm summer wind swirls around you and blurs your vision with a glittering light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Summer Solace Sanctuary&lt;br /&gt;
|desc=Soft, rich green grass spreads from horizon to horizon beneath a pale blue sky, while a golden sun burns brightly in the heavens. Sparrows flit through the meadow at play, their melodic warble soothing as it fills the air.}}&lt;br /&gt;
:Tiny filaments of golden light sparkle around you, obscuring your vision. As the remnants of a summer breeze brush your cheeks, the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Ronan =====&lt;br /&gt;
:Saturated with the soothing scent of jasmine, a lazy breeze caresses your face, blurring your vision and the surroundings...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Star Spangled Sanctuary&lt;br /&gt;
|desc=Thousands of silvery pinpoints of light are scattered across the sanctuary&#039;s sky, which is colored so deep a blue that it is nearly black. Chilled marble, polished to a reflective sheen, reflects the night sky and is covered with downy soft sleeping pallets. The sound of a soft lullaby, its words unintelligible but its tune somehow familiar, drifts to your ears on the lazy wind.}}&lt;br /&gt;
:Above you the heavens swirl and stir, their distant brightness growing as the stars fall from the sky and speed towards you, causing your vision, and the sanctuary, to blur...&lt;br /&gt;
&lt;br /&gt;
===== Tonis =====&lt;br /&gt;
:Winds swirl and whip around you, obscuring your vision and causing the world to blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aerial Stable Sanctuary&lt;br /&gt;
|desc=Gold-veined azure marble forms sturdy columns that support a white marble roof, which is peaked and decorated with golden equestrian symbols. Neatly divided stables range from either side of you and windows gaze out upon puffy white clouds and a crystal clear sky. The distant sound of neighing rises and falls on hay-scented air.}}&lt;br /&gt;
:Rising from a distant column, a golden pegasus comes to life and swiftly races onward. The white feathers of its wings flutter before your eyes and blur your vision...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
===== Andelas =====&lt;br /&gt;
:You hear a low purr as the scene before you turns to amorphous shapes of warm color, then it all blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Feline Sanctuary&lt;br /&gt;
|desc=Hot and well lit, the tree-bound platform stands high above the forest floor. Sunlight slants across the rough planks and a cool breeze rustles the nearby leaves. The sound of a prowling jaguar rises from the floor below, but is quickly quelled by an answering purr.}}&lt;br /&gt;
:The world around you narrows, and a feeling of lassitude fills you...&lt;br /&gt;
&lt;br /&gt;
===== Eorgina =====&lt;br /&gt;
:Silver light sparkles on the air, which suddenly turns cold and draws with it an unyielding wind. The light fills your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Queen&#039;s Throne Room Sanctuary&lt;br /&gt;
|desc=Tall and imposing, an ornate throne rises at the distant end of the room upon a dais fashioned of sanguine-veined ebon marble. Moonlight streams in through floor-to-ceiling windows covered in silk sheers that flutter in a cool breeze, offering a glimpse of snow covered peaks beyond. A pair of golden candelabras spread their filigreed arms toward the distant ceiling and provides soft illumination for all under their glow.}}&lt;br /&gt;
:A sudden chill wind sets the sanguine silks covering the windows aflutter, their gauzy layers obscuring your vision...&lt;br /&gt;
&lt;br /&gt;
===== Fash&#039;lo&#039;nae =====&lt;br /&gt;
:The scene before you is turned aside as if it were merely drawn upon a cracked page in an old tome. The world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Library Sanctuary&lt;br /&gt;
|desc=Cramped shelves rise on all sides, their dusty expanses riddled with books of all sizes and shapes. Carefully shielded lanterns offer dim illumination for a space crowded with antique scrolls, tomes, and leather rolls. Dusty tables covered with maps, odd trinkets, and yellowed diagrams leave little floor space. A topaz eye with a deep ebon slit is painted into the ceiling, which houses hundreds of cobwebs.}}&lt;br /&gt;
:The shelves around you buckle, causing dozens of scrolls to fall upon you as the world around you shifts...&lt;br /&gt;
&lt;br /&gt;
===== Ivas =====&lt;br /&gt;
:Your senses become flooded by a rush of perfumed smoke, and you are washed in a wave of jade-hued steam as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Bathhouse Sanctuary&lt;br /&gt;
|desc=Plumes of roiling steam rise from the square pool occupying the center of this open air room. Walls purposefully half-finished rise like jagged teeth against the sky, unjoined and without a ceiling to offer both a view of the sky and of the surrounding wood around the bath. Brass spouts trickle water, and small burners allow the cloying scent of tuberose incense to perfume the air. In patches of jewel pigments, murals adorn the walls of the bath, the figures oddly distorted beneath the rippling water.}}&lt;br /&gt;
:Behind the sweet fragrance of tuberose, a scent more putrid lingers, tickling at your nose. As if emerging from a cloud of scalding steam, the air burns cold on your cheeks as your vision blurs to obscure the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Luukos =====&lt;br /&gt;
:Your ears are filled with a soft hiss as the world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Underground Sanctuary&lt;br /&gt;
|desc=Sharp stalactites hang from a ceiling riddled with shards of raw emerald, which reflects light throughout the cavern and casts everything in a greenish glow. Shattered and broken, an enormous serpentine mask of copper crawls with lines of verdigris as it sits in pieces on the edge of a small pool. The sound of slithering rises and falls at odd intervals and is randomly punctuated with a soft hiss.}}&lt;br /&gt;
:Yellowed eyes suddenly flash within the broken mask and your vision suddenly blurs...&lt;br /&gt;
&lt;br /&gt;
===== Marlu =====&lt;br /&gt;
:The vision of your world is ripped harshly from your eyes and you are plunged into sudden darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Crater of Destruction Sanctuary&lt;br /&gt;
|desc=Ragged at the edges, the crater rises on all sides like an enormous wound blasted into the soft belly of the earth beneath you. A hot, scorching wind riddled with grit, sand, and gravel procedes lightning, which streaks across the gloomy sky to briefly illuminate the desolate landscape.}}&lt;br /&gt;
:Lightning flashes before your eyes, turning your vision to an off-white that blurs...&lt;br /&gt;
&lt;br /&gt;
===== Mularos =====&lt;br /&gt;
:Your senses become flooded with the sweet scent of roses, and you feel a sharp prickling against your palms as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Thorns&lt;br /&gt;
|desc=Thick and lavish, the scent of roses permeates the air; the sweet breath of countless crimson blossoms adorn the bushes enclosing this small square garden. In each corner, an ivory pillar stands - from one, a pair of chained manacles dangle, from another, a pair of whips hang lifeless from gilded hooks. A thorn vine-carved chaise lounge sits in one of the unused corners, while a simple pedestal stands before the remaining pillar supporting a concave bowl of water littered with rose petals.}}&lt;br /&gt;
:Splashes of crimson paint your vision, and a breathy murmur lingers in your ears as your vision blurs, obscuring the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Sheru =====&lt;br /&gt;
:You hear a strange, haunting laughter echo around you as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Nightmare&#039;s Sanctuary&lt;br /&gt;
|desc=Dark shadows dance across the walls of the sanguine room in a macabre parade of twisted limbs and haunting sounds. Ebon drapes flutter in an unfelt wind across the spindled limbs of a four-poster bed that rests beside an open window; its shutters sporadically bang against the glass panes. A figure, swaddled in darkness, lies in the gloomy confines of the bed and thrashes at odd intervals.}}&lt;br /&gt;
:Shadows separate from the wall and surge towards you moments before your vision and the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== V&#039;tull =====&lt;br /&gt;
:Your senses are overwhelmed with the sound of war chants and the cry of pit fighters as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Gladiator&#039;s Cell Sanctuary&lt;br /&gt;
|desc=Stone benches lay in a scattered arrangement upon a dusty floor, and the acrid scent of blood, sweat, and leather fills your nostrils. The sounds of men fighting, lions roaring, and the distant cry of the crowd filter down a narrow corridor set to one side. Painted high above on the red clay ceiling is the image of a black scimitar.}}&lt;br /&gt;
:Moving down the corridor, the sound of the waiting crowd floods your senses and the brightness of the light after the dimness of the sanctuary momentarily blinds you...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
===== Gosaena =====&lt;br /&gt;
:The world around you is swallowed in silence and a cascade of feathers obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Final Embrace&lt;br /&gt;
|desc=Moss green marble walls rise from black-veined white floor tiles only to disappear in the shrouded darkness of the ceiling. Solace fills you in the deep silence of the sanctuary, while a slight breeze carries the odd feather past you. A faint luminescent light glows from somewhere nearby, its source unseen.}}&lt;br /&gt;
:Pale light floods your vision as all around you turns to black and the world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Zelia =====&lt;br /&gt;
:Rolling chaotic winds filled with insane laughter swirl around you and your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Shifting Sanctuary&lt;br /&gt;
|desc=Shifting sands move against the silvery, transparent walls of the chamber upon a chaotic wind riddled with laughter. Whispered questions, nonsensical and indefinable, echo around you and punctuate the objects that rise and fall in the landscape beyond the chamber. Painted tiles, seen and then unseen, decorate the floor and display a plethora of frozen faces locked in as many emotions.}}&lt;br /&gt;
:Silver light filters down through the chamber and laughter rises to drown you in its chaotic embrace as the world around you slowly fades away...&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
===== Aeia =====&lt;br /&gt;
:Your senses become flooded with the scent of fresh, clean water and the heady fragrance of lilies as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Garden Sanctuary&lt;br /&gt;
|desc=Surrounded on all sides by crystal clear spring water, the garden sanctuary is verdant and filled with life. Butterflies dance beneath a perpetual sun and alit upon dark violet butterfly weeds, which sway gently in a breeze scented with lilies and the distant sea. Stone benches are arranged around pockets of fiery violets, flaeshorn blooms, and pink petunias, while enormous white water lilies rest upon equally large green pads in the soothing waters.}}&lt;br /&gt;
:Green light floods your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Amasalen =====&lt;br /&gt;
:The taste of blood fills your mouth as your vision blurs in a wash of red, causing the world around you to disappear...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Blood&lt;br /&gt;
|desc=Dark and cloudless, the night sky spreads before you, punctuated by the soft glow of torches set at even intervals down several steep steps that disappear into a distant, dark jungle. Carved sigils ring a basin at the center of the sanctuary, its lip edged in razor-sharp obsidian that glistens with a thick, red liquid. A two-headed snake slithers around a severed hand painted crimson with its own blood at the edge of the sanctuary&#039;s platform.}}&lt;br /&gt;
:Hissing suddenly, the twin heads of the serpent suddenly strike out towards you and your vision blurs with crimson light...&lt;br /&gt;
&lt;br /&gt;
===== Arachne =====&lt;br /&gt;
:Skeins of silver light swirl around, wrapping you in a cool cocoon that obscures the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Spiderweb Sanctuary&lt;br /&gt;
|desc=Cradled in a soft hammock, the sanctuary&#039;s floor is fashioned of dozens upon dozens of silver skeins of spider webbing. Eight trees, blurred by distance, ring the web and provide anchor points to the tightly woven aerial floor, which sways gently in a light breeze. A crimson sky remains unchanged and the distant ground is lost in ebon shadows.}}&lt;br /&gt;
:Crimson light obscures your vision as the sanctuary around you dissolves away...&lt;br /&gt;
&lt;br /&gt;
===== The Huntress =====&lt;br /&gt;
:The blast of a horn rises on the air and your vision is suddenly obscured by rapid movement that you can&#039;t pinpoint...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of the Hunt&lt;br /&gt;
|desc=Tall and imposing, aspen and modwir trees form a thick ring around a clearing covered in knee-high grass. Positioned before a babbling brook is a black willow tree glossy with strange signs of petrification. Carved into the now nearly crystalline bark are various scenes of the wild hunt, together forming a circle about an eight-pointed star.}}&lt;br /&gt;
:Three short blasts of a horn make the trees around you vibrate and their leaves fall upon you in a cascade of color that obscures your vision...&lt;br /&gt;
&lt;br /&gt;
===== Jaston =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Kuon =====&lt;br /&gt;
:The rich, earthy scent of herbs fills your senses as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Healer&#039;s Sanctuary&lt;br /&gt;
|desc=Wind ruffles the sides of the off-white canvas walls, which fall in gentle pleats from the peaked roof to the short and tall blades of the grass. Potted healing plants are arranged in every available space of the tent from shelves to corners to the area where the walls meet the ground. A series of empty cots are arranged in alternating patterns with wooden stools near the central support pole, and several brass lanterns shed golden light upon the area.}}&lt;br /&gt;
:Cool breezes tug the walls of the tent free from their supports and they sway before your eyes in a blur of white...&lt;br /&gt;
&lt;br /&gt;
===== Laethe =====&lt;br /&gt;
:A cloud of black rose petals rises from the ground and swirls across your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Widow&#039;s Walk Sanctuary&lt;br /&gt;
|desc=Surrounding the flat widow&#039;s walk deck is a wrought iron balustrade, beyond which lie bright orange terracotta shingles. Hundreds of deep purple glass votives house tiny candles that burn fitfully in the light zephyr that gently tugs at you. Clouds blanket the sky, their fluffy faces painted rosy and amethyst by the perpetual twilight.}}&lt;br /&gt;
:Black rose petals rise from the ground to swirl about you, their heady fragrance momentarily stuns you, and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Leya =====&lt;br /&gt;
:Your senses become flooded with the distinct sound of an owl&#039;s cry, and the faint, fleeting scent of trillium as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Glade Sanctuary&lt;br /&gt;
|desc=Tall marble columns inlaid with lapis daggers enclose a well-used sparring ring, its center bare of the grass that emerges green only near the edge. Against the ivory hue of the pillars, trillium blossoms blend to near invisibility, distinguished only by dark verdant foliage and a scent that haunts the air like a waking dream. Set back from the grounds, statues look in from each of the cardinal points, characterized by remarkable craftsmanship; in front of each is a small pool of crystalline water.}}&lt;br /&gt;
:Azure sparks of light flood your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Niima =====&lt;br /&gt;
:Cool azure light bathes you as your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aquatic Sanctuary&lt;br /&gt;
|desc=Tranquil and serene, the chamber echoes with faint aquatic sounds. Water laps unobtrusively at your feet, its presence warm and comforting. The chamber&#039;s curved walls and ceiling are translucent and beyond them the presence of sea creatures, both large and small, can be noted drifting by.}}&lt;br /&gt;
:Golden flecks of light pervade the azure depths of the sanctuary and with an audible pop, the world around you slowly fades..&lt;br /&gt;
&lt;br /&gt;
===== Onar =====&lt;br /&gt;
:A deep shadow descends upon you and your breath is briefly muffled as your your vision blurs with darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Obsidian Shadow Sanctuary&lt;br /&gt;
|desc=Obsidian walls rise from smooth black marble floors into a doomed ceiling shrouded in darkness. Set within a tiered structure, dozens of bone white tallows are arranged in the semblance of a cracked skull. Each short wick burns slow, causing them to splutter sporadically with any nearby movement; the candles&#039; illumination is not enough to dispel the shadows beyond their ring of light. A velvet silence fills the air.}}&lt;br /&gt;
:Suddenly the candles at the heart of the room go out and you are plunged into a deep darkness that obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Tilamaire =====&lt;br /&gt;
:Lively music fills the air and is accompanied by merry laughter. Your vision suddenly blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Inspiration&#039;s Sanctuary&lt;br /&gt;
|desc=Bright blue walls are covered with pictures of inspiring landscapes, stunning flowers, vibrant festivals, and beautiful faces; each is tacked in place by golden musical note-shaped stickpins. Resting beside the oak door is a worn traveler&#039;s cloak, threadbare and patched, a rustic carryall, and a weather-friendly instrument. A writing table with musical sheets, inkpots, and quills stored upon it is set beneath a sunlit window. Music fills the air with its sweet lively cadence.}}&lt;br /&gt;
:Blue light swirls before your eyes and the tempo of the song changes to an old, whistled traveling tune. As the tune begins to fade, the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voaris =====&lt;br /&gt;
:Your vision swims with the glittering glow of candlelight...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Chapel Sanctuary&lt;br /&gt;
|desc=Smooth marble walls shimmer with the golden flicker of candlelight from dozens of white pillar candles set in golden candelabras throughout the small chapel. Three steps rise to a small altar covered with a yellow rose embroidered cloth. Laying upon the altar cloth is a small bowl, a slender handfasting cord, and a bouquet of yellow roses ringed with edelweiss.}}&lt;br /&gt;
:A murmured promise touches your ears seconds before the candlelight flickers out and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voln =====&lt;br /&gt;
:The sound of a man softly praying fills your ears and your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vigil Sanctuary&lt;br /&gt;
|desc=Austere and barren, the sanctuary is ringed in white walls devoid of any wall hangings or fixtures except for a single window cut in the shape of a shield. A lone prayer-mat, beaded with onyx and white birch, rests at the center of the small room, while one white pillar candle burns quietly near the narrow door.}}&lt;br /&gt;
:The candle flickers out and your vision is blanketed in velvety blackness...&lt;br /&gt;
&lt;br /&gt;
== [[Smite/Bane (302)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Smite&lt;br /&gt;
:A scintillating, blue-white aura encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
;Bane&lt;br /&gt;
:A sickly, violet haze encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Well of Life (308)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you sense your souls have linked together, your skin tingles with electrical energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:As you sense your souls have linked together, you smell the aroma of fine wine.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:As you sense your souls have linked together, your face tingles briefly with heat like that of a nearby forge.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:As you sense your souls have linked together, you hear the faint rustling of autumn leaves.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you sense your souls have linked together, a pattern of stars flickers faintly before you before fading away again.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:As you sense your souls have linked together, a shaft of light like a well-thrown spear flashes briefly across your sight.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:As you sense your souls have linked together, for only an instant, you glimpse the flows of mana coursing around you.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you sense your souls have linked together, the chill of winter spreads slowly through your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:As you sense your souls have linked together, a few wisps of grey mist drift past you.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:As you sense your souls have linked together, the light smell of spring flowers in bloom washes over you.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:As you sense your souls have linked together, warmth caresses your skin like the touch of the noontide sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you sense your souls have linked together, a tide of dreamlike lassitude washes through you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you sense your souls have linked together, you hear the light sound of two coins clinking together.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:As you sense your souls have linked together, a deep, rich purring, more felt than heard, vibrates through your body.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:As you sense your souls have linked together, the area seems to darken for a moment.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:As you sense your souls have linked together, the smell of dry, ancient parchment drifts past.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:As you sense your souls have linked together, the smell of tuberose incense twines slowly around you.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you sense your souls have linked together, a scaly texture rasps slowly over your skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you sense your souls have linked together, an acrid, alien smell creeps slowly through the air.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you sense your souls have linked together, a phantom pressure briefly encircles each of your wrists.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:As you sense your souls have linked together, the cackle of a jackal echoes in your skull.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:As you sense your souls have linked together, the coppery scent of drying blood saturates your senses.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:As you sense your souls have linked together, a sensation like feathers brushes over your face.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:As you sense your souls have linked together, a wild, silvery giggle rings in your head.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you sense your souls have linked together, the delicate scent of jungle lilies wafts around you.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:As you sense your souls have linked together, you feel the hilt of a knife pressing against your palm.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:As you sense your souls have linked together, and a sticky feeling, like spiderweb encasing your skin, wraps briefly around you.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you sense your souls have linked together, you hear the distinct, controlled swish of a long blade cutting through the air.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:As you sense your souls have linked together, a light breeze caresses your skin.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you sense your souls have linked together, the taste of acantha leaf tea fills your mouth.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you sense your souls have linked together, the dusky, dense smell of drying roses drifts past.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:As you sense your souls have linked together, the smell of trillium flowers surrounds you briefly.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you sense your souls have linked together, the brief sensation of a dagger against your throat flashes past.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:As you sense your souls have linked together, the smell of the sea washes gently past.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:As you sense your souls have linked together, you hear a few bars of merry, skillfully whistled melody.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:As you sense your souls have linked together, the fresh smell of dew-laden roses in bloom drifts past.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:As you sense your souls have linked together, you hear the distant clash of sword upon shield.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Blind (311)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the fury and violence of the Lord of the Seas flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merriment and goodwill of the Jester flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Caster&#039;s face shimmers and vanishes, and, in its place, you see the image of a young, golden-haired man with a smile of delight curving his lips. His eyes are the color of the sky, and they sparkle brightly with merriment. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the strong will and determination of the Master of the Forge flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the craggy face of a dwarven man. An aura of reddish-golden light, much like the glow of a forge, surrounds his features. His brown gaze bores into you, and the image sears itself into your eyes before everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the tenuous, fleeting beauty of the world as the vision of the Soothsayer flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a pale, black-haired young man. Behind him, the night sky shines, thousands of stars shimmering in incredible beauty, but his face is filled with devastating sorrow even as he gazes into the night. Suddenly, the stars blaze with searing silver brilliance, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the majesty of the King of the Gods flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of an ancient man wearing a majestic crown of pure light. The lines of his face are weary, and a great, snow-white beard flows from his chin, but his heavy-lidded blue eyes transfix you with their power. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the somber, majestic power and the caring presence of the Gatekeeper flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a thin woman with alabaster-hued skin. Snowflakes collect in her raven black hair, and winter&#039;s chill sweeps over you as her somber gaze meets yours. The image sears into your vision, and then everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the wisdom and knowledge of the Queen of Enlightenment flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a mature woman robed in cloud grey gossamer. A single streak of grey hair mars her black tresses, and her face is serenely calm. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows warm with the touch of sunlight as the masculine power of the Sun God flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gaunt man with golden hair that shines as brightly as the sun. His smile is confident and proud, and a touch of arrogance blazes in his blue eyes. Divine radiance flares around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the dark, watchful power of the Lord of Dreams flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the knowledge and intellectual interest of the Grandfather flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the passion and sensuality of the Seductress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a staggeringly beautiful woman. Shimmering smoke surrounds her face, distorting it slightly, but her long-lashed eyes gaze knowingly into yours, dark with an unmistakable invitation. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel malice of the Eater of Souls flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a massive emerald green serpent. The snake&#039;s golden eyes transfix you with their power as its forked tongue darts out to taste the air. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gruesome demon. The monster&#039;s skin is glistening black, hooked wings arch above his inhuman features, and barbed tentacles lash and writhe restlessly around its body from appendages that bear only the faintest resemblance to arms. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the compassion, pain, and longing of He who is the Sorrow of the World flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with incredibly compassionate eyes. His features are as delicate as an elven child&#039;s, but a bloody lash-stroke mars his skin near the collar of his white robe. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel, feral power of the Bringer of Terror flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a pair of feral amber eyes gleaming out of darkness. Faintly, you can discern the outline of a jackal&#039;s head, but the proportions are subtly distorted -- the muzzle is too large to properly fit the head, and needlelike teeth gleam menacingly behind black lips. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the ecstatic bloodlust of the Berserker flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a giantman with marble white skin. His coal black eyes stare vengefully down at you, an expression of threat made only more dire by the bloodstained armor concealing his vast bulk. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows cold as the calm, silent power of the Mistress of Eternity flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a somber woman swathed in a grey cloak. Her face is as pale as alabaster, and her features are composed with perfect, unwavering serenity. The air grows cold as her ice blue gaze rests upon you. The intensity of the vision overwhelms you, and everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the madness of the Keeper of the Moons rising in you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see four crescent moons wheeling wildly through a sky that flashes with a thousand different colors. A pair of large emerald eyes stare down on you from above the moons, set in a constantly shifting face framed by long, windblown silver hair. The delighted laughter of a madwoman fills your ears as you grow more and more disoriented, and then the intensity of the vision overwhelms you. Everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and nuturing comfort of the Mother flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a beautiful human woman with kind, quiet eyes. The leaves, flowers, and vines of a verdant tropical garden twine through her hair and caress her shoulders, with one particularly large lily spreading its milk-white petals across her brow. A faint glow halos her features for only a moment before her face, and everything else, vanishes from view.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the frenzied religious ecstasy of the Executioner flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cruelly smiling Faendryl man with dark bronze skin and slitted golden eyes. Flowing white hair courses over his lean neck and shoulders. Like blood spilling up from a cut, darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a brash woman with a fighter&#039;s build, clad in bloodstained leather armor. One of her eyebrows is slightly raised, and her smirk is distinctly condescending. Superimposed over her face, the image of a black widow spider shimmers into view, then fades away again. As the spider vanishes, everything else falls into darkness, leaving you blind.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cold, exquisitely controlled anger of the Huntress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a surpassingly beautiful woman whose face is a mask of carefully controlled anger. A silvery scythe blade curves alongside her face, and the reflection across the mirror-polished surface displays the eight-pointed star Krr&#039;ska. Light flashes from the scythe blade into your eyes, and then everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the sorrowful compassion of the Lovelorn flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cool confidence of the Master of Martial Arts flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a woman in her twenties with wavy mahogany hair and azure eyes. Calm, unquestioning confidence fills her expression as she gazes directly at you, mitigated only slightly by the concealed shadow of sorrow. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry, flirtatious delight of the Wavedancer flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a waiflike young woman with shining blue eyes and a dazzling smile. Her pale blonde hair flows over her milk-white shoulders as smoothly as water, and you briefly smell a fresh sea breeze in the moment before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cracked white skull. Shadows play over the pale bone surface, but never fully resolve into recognizable forms. Abruptly, the skull vanishes into complete and utter blackness -- along with everything else around you.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry pleasure of the Patron of Young Love flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with delicately fair skin, sunlight golden hair, and merry blue eyes framed by long blond lashes. He presses a blood red rose to his cheek as he flashes a mischevious, flirtatious smile. Golden radiance flashes around his face in the instant before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the grim, determined spirit of the Paladin flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a grim man clad in a full suit of black chainmail. His cold, somber eyes stare straight past you, and the faint halo of white radiance surrounding him only seems to deepen the shadows of his forbidding visage. The image sears itself into your eyes before everything dissolves into blackness.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Prayer (313)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wrath of your deity to protect you. The scent of brine and lightning-struck sand surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light flickers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the humor of your deity to protect you. You taste fine wine on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Sapphire light dances in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the labor of your deity to protect you. Your eyes sting as if with the touch of smoke or sweat, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark red light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Leaf-green light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the foresight of your deity to protect you. All hues around you gain brilliance as all shadows around you deepen, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the justice of your deity to protect you. The ground trembles almost imperceptibly underfoot, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense golden topaz light blazes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the compassion of your deity to protect you. The delicate chill of autumn&#039;s first frost settles over your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pallid light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wisdom of your deity to protect you. Confidence and clarity settle over you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Opalescent light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The smell of lily-of-the-valley surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Violet light sparkles in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the power of your deity to protect you. The warmth of sunlight caresses your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden radiance burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sword of your deity to protect you. The shadow of night darkens everything around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Starry silver radiance shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wings of your deity to protect you. A light ripple passes through the air, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the pleasure of your deity to protect you. A low, rumbling purr vibrates through your head, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the majesty of your deity to protect you. The scent of something burning drifts past, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the knowledge of your deity to protect you. The smell of dusty parchment tickles your nose, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pale yellow light flashes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the desire of your deity to protect you. Your head swims as if with alcohol or incense, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the will of your deity to protect you. Something smooth yet hard rasps over your cheek, like the pebbled scales of a great serpent, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Emerald light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the delight of your deity to protect you. Your skin stings as if with the touch of acid, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lurid orange light gleams in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The softness of silk caresses the back of your neck, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Ruby light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the favor of your deity to protect you. Unbidden, your heartbeat quickens with fear, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Amber light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the impartial hand of your deity to protect you. A delicate sensation like the caress of a feathered wing runs over your face from brow to chin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the fickle spirit of your deity to protect you. A sudden wind chills your exposed skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant emerald light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the kindness of your deity to protect you. The smell of jungle rain drifts past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the frenzy of your deity to protect you. The smell of fresh-spilled blood swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Blood red light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the webs of your deity to protect you. Painless heat surges through your bloodstream. The world blurs into eight distinct images before refocusing upon one, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense crimson light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
: {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the caring of your deity to protect you. The aromas of pine needles and rich earth drift past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark green light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sympathy of your deity to protect you. The soft, musky scent of roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the skill of your deity to protect you. A sense of supple vitality flows through you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Azure light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the mercy of your deity to protect you. You taste sea salt on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Aquamarine light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the cool decisiveness of your deity to protect you. Nothing impressive happens externally, but your senses and awareness expand subtly, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the approval of your deity to protect you. The enticing scent of sun-warmed roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant yellow light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the shield of your deity to protect you. Something unseen settles around your torso like a suit of massive armor enclosing you. Instead of feeling weighted or weary, however, you feel uplifted, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Censure (316)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Speaking the words of a sacred incantation, you channel the power of divine displeasure toward those deserving of punishment.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:In disgust and with a dismissive manner, CASTER speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your carelessness, your spirit shall be shackled by invisible chains, rendering you a lowly slave. You will grovel at the feet of the one who controls your freedom, kissing the jeweled hem of her garments and begging for a chance to redeem yourself!&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:In a lush, seductive voice, CASTER purrs out an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your transgressions, you shall know a hunger with no filling, a thirst with no quenching, and a yearning with no satisfaction. Every need you have will burn without ceasing until your entire body is aflame....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:Religious fervor infuses CASTER&#039;s voice as she speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your trangressions, the greatest of wraths will enfold you. All punishment that you have earned will be portioned out to you, more than any spirit or body or soul can endure....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
== [[Raise Dead (318)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Moisture beads upon your skin as CASTER&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the dead hair upon your arms to rise, and as CASTER utters the last words of her spell you hear the rumble of thunder in her voice. The rolling sound ripples upon the air and collides with your chest an instant before a brilliant flash suffuses you with raw spiritual energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Moisture beads on the skin of CASTER and TARGET as the former&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the hair upon your arms to rise, and as CASTER utters the last words of his spell you hear the rumble of thunder in his voice. The rolling sound collides with TARGET&#039;s prone form, its very touch creating a brilliant flash that suffuses her in raw spiritual energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Musically, though lyric free, CASTER begins a soft chant in petition to her deity. Rising from the air around her, the sweet sound of a lute begins to accompany her and you discover that the very air seems alive with it. Reaching outward, CASTER touches TARGET on the lips and the blended sounds burst into a wordless chorus that surges between the pair in a shower of colorful lights.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;Chanting slowly, your mind and body fill with strong sense of purpose as you gaze down at TARGET.  Within your mind&#039;s eye you unravel the greater machinations of life and realize that the prone body lying before you is still needed to make them still work.  Touching one finger to his forehead, you reignite the spark of life within him and return him to their greater function.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Chanting slowly, the sound reminiscent of cogs moving through a large machine, CASTER gazes down at TARGET with a sense of greater understanding in his eyes. Briefly touching upon TARGET&#039;s forehead, CASTER reignites the spark of life within him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards TARGET and carefully release the energy you&#039;ve drawn into yourself towards him. A rush of energy briefly flows between the two of you as you feel life slowly return to him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Breathing slowly on the heels of her chanting, CASTER&#039;s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to TARGET and a rush of energy briefly flows between them causing TARGET to return to life.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Emptying all breathe from your body, you slowly still yourself and close your eyes. You reach out with all of your senses and feel a film shift across your vision. Opening your eyes, you gaze through a white haze and find images of TARGET floating above his prone form. Acts of TARGET&#039;s past, present, and future play out before your clouded vision. With conviction and faith, you pluck a future image of TARGET from the air and coax he back into his body. Slowly, the film slips from your eyes and images fade away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Slowly exhaling the last syllable of his chant, CASTER closes his eyes for several moments. Upon opening his eyes, hundreds of images appear to hover over the prone form of TARGET. Each image is different from that of the woman that lays lifeless. With firm conviction, CASTER pulls at one of the images in the air and slowly coaxes TARGET&#039;s ghostly form back into her body. The film slips from CASTER&#039;s eyes as TARGET is filled with the breath of life.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Deep and resonating, you feel the chant that falls from her lips and watch as she is filled with the strength of her faith. She crouches beside TARGET and gently lifts him into her arms. CASTER&#039;s muscles swell with the power of her deity, and she cradles him close to her chest. Strength and life flood from CASTER&#039;s body into TARGET&#039;s, but CASTER suddenly seems weakened by the experience and is forced to her knees. With a soft sigh, CASTER still manages to lay TARGET gently back down.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; With each passing moment during your slow chant, the thrum of power begins to flood your very being, pulsing through your veins like crackling electricity. The overwhelming sensation liberates your mind from the trivial details of mortal life. You fold your right arm over and rest your chin upon your hand while gazing down at the lifeless corpse of TARGET, contemplating his existence. Blinking once, you thrust your hand over TARGET, and the raw power escapes your body through your fingertips, flowing into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at you, as if contemplating your very existence. Blinking once, CASTER thrusts his hand over you, and crackling, raw power flows from CASTER&#039;s fingertips into your body, jolting you back to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at the lifeless corpse of TARGET, as if contemplating his existence. Blinking once, CASTERthrusts his hand over TARGET, and crackling raw power flows from CASTER&#039;s fingertips into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime tickles your hands and fingertips. The hoarfrost smoothly glides between you and TARGET, turning to a light powder as it traverses the space between. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime coats CASTER&#039;s hands and fingertips. The hoarfrost smoothly glides across the space between CASTER and TARGET, turning to a light powder in the open air. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lifting your finger, you begin to chant and draw a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, you spread your fingers and gently allow your tips to touch each color before pushing the misty creation towards TARGET. A shock of energy courses through your body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lifting her finger, CASTER begins to chant and draws a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, she spreads her fingers and gently allows the tips to touch each color and pushes the misty creation towards Body. A shock of energy courses through CASTER&#039;s body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as you finish your chant, and you feel alive with the energy of spring. With renewal at your fingertips, you gently touch TARGET on the brow and revel in the sweet rush of energy that passes through you into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as CASTER finishes her chant, and an aura of energy forms a rose-hued nimbus around herself. Lifting his fingers, CASTER gently touches TARGET&#039;s brow and the nimbus drains away from CASTER as it fills TARGET with life.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; A pleasant warmth encircles CASTER&#039;s body with a golden nimbus that is reminiscent of a rising sun, her features softened by its presence. As she lifts her right palm you notice a fierce energy fill her hand. The light, driven by CASTER&#039;s will, slants in thin lines from her hand across your face and fills you with the vigorous life of a burning sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands as you speak the words of your prayer, you are momentarily mesmerized by the silver nimbus that your movements create. The world around you takes on a dream-like quality and the nimbus at your fingertips turns into the image of a slender blade. Grasping it by the hilt, you plunge the silver light into TARGET&#039;s chest and feel the shock of impact tear the blade from your hands. As TARGET draws the breath of life into her lungs, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving her hands as she speaks the words of her prayer, CASTER is momentarily mesmerized by the silver nimbus that her movements create. The world around you takes on a dream-like quality and the nimbus at CASTER&#039;s fingertips turns into the image of a slender blade. Grasping it by the hilt, CASTER plunges the silver light into TARGET&#039;s chest and the shock of its impact fills TARGET with life. As TARGET draws her first breath, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A feeling of deep lassitude overcomes you as your lips part in a soft chant that is no louder than a gentle purr. Deep within your body you feel as though something is stretching languidly and slowly waking. The world takes on a black and white hue as another, deeper purr joins your own and at its climax you touch TARGET on the forehead. You feel a deep contentment at the exchange of raw power that your touch causes within his, and you feel the cat within return to quiet slumber; the experience leaving you to feel slightly weakened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Shadows shift and roll around CASTER as his lips part in a soft chant that is no louder than a gentle purr. Taking on definition and contrast, the shadows around CASTER morph into the semblance of a large feline stretching languidly and his eyes take on a yellow cast as he gazes at you. A deeper, louder purr accompanies CASTER&#039;s as he touches your forehead and the feeling of raw power that burst over you blinds you. When your vision clears the shadows are long and his eyes have returned to normal.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands into a complex gesture, you feel a power begin to fill your very being, and in your peripherals you see the dark hue of licking flames.  You narrow your eyes so that only TARGET&#039;s prone form is in your field of vision.  The last syllable of your spell falls from your lips, a sharp command at the soul beyond the lifeless body, and you feel raw energy course through you into TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Raw energy spills from the shadows that ring CASTER as she begins to weave her hands in complex gestures above you. Narrowing her eyes, Savior issues a sharp command at your spirit as it floats above your body, then you feel yourself slam back into your mortal shell.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving his hands in complex gestures, CASTER begins to cast his spell and you notice that the shadows lengthen around him. CASTER narrows his eyes, his gaze falling upon TARGET, and issues one sharp command. Raw energy passes between the two and the shadows return from whence they came.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant you notice the scent of dry, dusty parchment and feel a cool mist cling to your skin somewhere near your feet. You sense the ethereal tendrils of the mist as they coil about your body and notice that the world turns to a yellowish hue as the mist settles about your head. Focusing on TARGET, you feel the transfer of energy pass between you as you return him to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant the scent of dry, dusty parchment fills the air and a topaz mist wreathes her body. The coiling, ethereal tendrils circle about her and slowly rise from her feet to her head where they form a slit-eye. The eye opens, its focus upon TARGET and a surge of energy passes between the two.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards you.  As the mist connects with your prone form, you feel a surge of power igniting your flesh and you writhe beneath its erratic gyrations.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards TARGET. As the mist connects with the prone form, a surge of power can be seen dancing across his skin and his writhes beneath its erratic gyrations.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant the air about you takes on the musty scent of an ophidian being shedding its skin and an emerald light clings to your skin. You feel the ethereal tendrils twining around your arms forming slender asps, which punctuate the words of your prayer with their hiss. Pointing towards TARGET, you feel the mist slither off of your arms and watch them slam into her chest at the exact moment that you feel your energy transfer into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant, the air fills with the musty scent of coiling serpents and a mist of emerald light clings to his arms. The ethereal tendrils briefly seem to coil into the shape of asps, which suddenly strike out at TARGET and infuse her with CASTER&#039;s energy.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, you call upon your connection with the Destroyer and feel your words twist into an alien, spidery chant. Dark shadows laced with crimson swirl before your eyes and at your forceful command sink into the chest of TARGET. The transference of energy is swift and immediate as you bind TARGET back into his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, CASTER calls out in a harsh, commanding voice that slowly dwindles to an alien chant difficult to follow. Circling darkly around CASTER&#039;s body is a series of dark shadows infused with a crimson light. Suddenly, he issues a forceful, sharp command that sends the shadows crashing into TARGET&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from your lips and you feel welts appear upon your wrists. Dipping them briefly, you smear the crimson liquid the leaks from these sudden wounds in a thin line down TARGET&#039;s face. Tingling with each second that your skin touches his, you feel the transference of your raw energy pass into TARGET and momentarily reel with the pain of its release. Slowly, the wounds on your wrists heal, though a lingering throb remains.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chants slips from CASTER&#039;s lips and crimson rents appear upon his wrist. Dipping them briefly, CASTER smears the crimson liquid that leaks from his wounds in a thin line down your face and the warm rawness of the life begins to bleed into you. The pain of renewal is almost as sharp as the rawness of the energy that suddenly fills you. Slowly, though you are dazed, you watch the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from CASTER&#039;s lips, and crimson rents appear upon her wrists.  Dipping them briefly, CASTER smears the crimson liquid that leaks from her wounds in a thin line down TARGET&#039;s face.  The transference of energy between the pair is immediate and the air crackles with the rawness of its release.  Slowly, the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Low and monotonous, you begin a chant to draw TARGET back to life and feel the deep shadows of the area rise to meet you. Falling upon you like a cloak of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare. Sweeping from your body into TARGET&#039;s, the raw energy of your prayer transfers into her prone form. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Low and monotonous, CASTER begins to chant and the deep shadows of the area seem to rise to meet him. Falling upon him like a mantle of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare and sweeps from CASTER&#039;s body into TARGET. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Harsh and barbaric, the words of CASTER&#039;s chant fall from his lips and disappear upon the surrounding air. Blood fills his eyes, and his face transforms into a mask of unholy rage as he stares down at TARGET&#039;s prone form. Suddenly blinded by the berserker frenzy that fills him, CASTER lashes out at TARGET and the air crackles with the raw energy of his fury as it restores her to life.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, you close your eyes and softly begin to chant. As the cold air that surrounds you condenses you feel it slowly ripple outward in waves that turn the breath of those nearby into a fine mist. This mist swiftly moves to encompass you and you feel a pair of wings arc over your back. With the last words of your chant, you open your eyes and watch as foggy wings rise above you and gently brush against TARGET. As they dissipate in a cold rush against TARGET, you feel a surge of power spill forth from you and into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, CASTER closes her eyes and softly begins to chant. As the cold air that surrounds her condenses it beings to ripple outward in waves that turns the breath of those nearby into a fine mist. This mist swiftly moves to encompass CASTER and slowly coalesces into a pair of ethereal wings that settle into a protective arc over TARGET. With the last words of her chant, the wings surge forward and gently caress TARGET, only to dissipate moments later taking the chill of the air with it.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silvery and light, your eyes glaze over with a wild, crazed view of the world around you. A strange giggle passes your lips of its own volition as you gaze at TARGET&#039;s prone form. As if the carefree sound becomes something visible and substantial, the air around TARGET shimmers silvery and raw, as spiritual energy flows from you into hers.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Silver and light, CASTER&#039;s eyes take on a wild, crazed sheen. Her gaze falls upon you and a strange giggle passes from her lips. The laughter swells upon the air and as the carefree sound falls upon you it seems to swell and gain substance, filling you with its raw, as silvery spiritual energy.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Chanting softly, you begin to feel the gentle patter of rainfall upon your skin and smell the rich scent of loam fill the air. Lightly brushing your fingertips against TARGET&#039;s brow, you feel a warm rush of energy thrum through your feet and rise up through your body only to be transferred through your finger tips into her prone form.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;Guttural and primal, the words of CASTER&#039;s chant are torn from CASTER&#039;s throat with enough force to slice the very air. He clenches his hands into tight fists and within moments blood begins to seep from between his fingers. Bending at the waist, CASTER opens his hands and presses his right hand to TARGET&#039;s forehead, and the other to his lips. Power surges through the connected bodies and within moments TARGET draws his first breath of life.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Low and soft, the chant that falls from CASTER&#039;s lips is suddenly transformed into a sound that resembles the gentle clattering of thousands of tiny feet as they scuttle across a marble floor. Waving his hands over you, you notice that tiny threads of spider silk are leaking from his fingertips, and you realize that you are being blanketed in a cocoon. Moments later, you feel the webbing seep into your skin, and with it comes a feeling of raw energy, which shocks you back into life. As you draw your first breaths, the webbing seems to have completely dissolved.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Crouching beside the prone form of TARGET, you softly issue the last syllable of your chant. Breathing deeply, you take in the scents around you and let the feel of your surroundings infuse you. With only your gaze, you track the area and recreate the circumstances of TARGET&#039;s death within your mind. Touching TARGET, you follow the lines of the web that holds his soul in place and force it back into his body. Raw energy courses through you and you feel your sense of justice and vengeance filling TARGET with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Crouching beside your prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over your body and you feel him reach out to you. With force, CASTER slams your soul back into your body and the transference of raw energy that brings you back to life is filled with justice and vengeance.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Crouching beside TARGET&#039;s prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over TARGET&#039;s body and you watch as he plucks something that only he can see from the air. With force, CASTER slams his fist into TARGET&#039;s body and the raw energy transfers between them is filled with justice and vengeance&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Kneeling beside the prone form of TARGET, you utter the last syllable of your chant and lower your face to xx&#039;s ear. Whispering softly, you speak unto her, &amp;quot;With the air in my lungs, I bring you back from death. With the power of Jaston, I draw you into breath.&amp;quot; Slowly, you exhale upon TARGET&#039;s face, and you feel the gentle pull of the four winds carry your breath over every inch of her body. Standing, you feel the raw energy granted to you by your deity transfer into xx, and it momentarily steals your breath away.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant slowly as you walk a slow circle around the body of TARGET, shimmering flowers and herbs winking into existence. The gentle fragrance of an herb garden rises underfoot, flooding your senses and setting your skin tingling with the power of life. You lean over and pluck an ethereal leaf, placing it on TARGET&#039;s forehead. As it sinks into her skin, the garden around her grows higher and lusher, covering TARGET in blanket of calm, yet revitalizing energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER chants slowly as she walk a slow circle around your body, shimmering flowers and herbs winking into existence. She leans over and plucks an ethereal leaf, placing it on your forehead. Sensation begins to return to your body as it sinks into your skin, and you can feel the gentle caress of calm energy blanketing you as the surrounding garden grows higher and lusher.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the last syllable of your chant falls from your lips, you feel the need to hum come over you. The soft lullaby that issues from your throat reminds you of young loves that were lost before they had a chance to blossom. Gazing down at TARGET&#039;s prone form, you feel a deep connection between the light tune you hum and the loss of the life before you. Channeling your energy toward TARGET, you implore him to return to his body and rejoin the living so that others do not feel that loss.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Releasing all of the air from her body, CASTER lets the last syllables of her chant fall from her lips and you watch her grow perfectly still. Narrowing the focus of her attention to TARGET&#039;s lifeless form, CASTER shifts her stance and carefully lays her hand upon his forehead. Slowly, a deep blue nimbus begins to glow around CASTER&#039;s body, and as she withdraws her hand from TARGET&#039;s forehead, you notice that the glowing light begins to seep into the dagger-shaped brand seared upon it. Moments later, TARGET draws breath and the brand upon his forehead disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You weave your hands in a fluid pattern before you, matching the tempo of your soft incantation. The subtle scent of the ocean tickles your nose as power rises within your being like the day&#039;s tide. With a wide smile, you caress TARGET&#039;s cheek before placing your hand above her heart. Wisps of rainbowed energy flow from your fingertips and into the body of TARGET, washing over her and rescuing her from the clutches of the abyss.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Almost imperceptible, you chant solemnly before TARGET, and the air around your hands begins to shimmer. Materializing out of nothingness, menacing shadows can be seen clinging to TARGET&#039;s cold body. With surgical precision, you strike at each dark tendril with a single finger, cutting them away from him. Slowly, you draw a single line across TARGET&#039;s neck, releasing him from the last bond of death.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Almost imperceptible, CLERIC chants solemnly before you, and the air around his hands begins to shimmer.  Materializing out of nothingness, menacing shadows can be seen clinging to your cold body.  With surgical precision, CLERIC strikes at each dark tendril with a single finger, cutting them away from you.  Slowly, he draws a single line across your neck, releasing you from the last bond of death.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lowering your eyes solemnly to TARGET&#039;s prone form, you utter the last syllable of your chant and are struck by the sudden, overpowering scent of roses. Gently laying your hand over TARGET&#039;s heart, you softly pour your energy into his form and implore he to return to life, love, and the acceptance of those around he. You feel your connection with TARGET grow as your energy fills his heart and are relieved to feel a pulse beneath your hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Lowering his eyes solemnly to you, CASTER utters the last syllable of his chant and you suddenly recognize the overpowering scent of roses on the air. Gently laying his hand upon your heart, you begin to feel your body again. Life, love, and the acceptance of all around you draws your soul back towards your body and within moments you feel the raw energy ignite your heartbeat and return you to life.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Gazing grimly upon the body of TARGET, CASTER chants with a quiet determination to intervene in TARGET&#039;s fate. Determination fills CASTER&#039;s face and he summons gossamer white energy around his hands. CASTER clutches his fist over his heart and then places his hand above TARGET&#039;s lifeless eyes. His once quiet chant grows stronger and louder as the energy rushes forth from his fingertips and into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Intercession]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A line of yellow light flows outward from your feet, tracing a pattern of growing intricacy on the air just above the ground. The light branches a multitude of times, each strand writhing in place as though barely held in check by some unseen power.&lt;br /&gt;
:The threads of glowing amber loop back upon themselves, throwing silver sparks as their ends merge. The image of a stylized slit-pupiled eye completes itself and burns, sourceless, on the air about you for the space of a breath before vanishing into nothing.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A spot of darkness in your vision blooms hazily outward, rippling as it does so with deep violets and sickly greens. Six slender tentacles unfold from the heart of that writhing blackness, barely paler than the void that surrounds them, and form a slowly undulating star. After a moment, the darkness wavers and shreds, sending wisps of shadow curling away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:Needles of power stab into you, sending white-hot pain coursing through your body. Sorrow fills your heart, but with it comes acceptance, an overwhelming sense of rightness that stays with you even as the agony fades to a dull ache in your chest.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:Cold, white light floods your mind, forming a near-solid barrier about your thoughts. Strength courses through your body, bringing with it new resolve and a firm sense of the righteousness of your cause.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Wrath (335)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.&lt;br /&gt;
:A deafening thunderclap splits the air! Rather than fading away, the sound&#039;s echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.&lt;br /&gt;
:The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.&lt;br /&gt;
:White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.&lt;br /&gt;
:A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.&lt;br /&gt;
::The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.&lt;br /&gt;
::A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.&lt;br /&gt;
::Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A sudden smile crosses CASTER&#039;s face and broadens into an infectious, easy grin.&lt;br /&gt;
::The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.&lt;br /&gt;
::You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.&lt;br /&gt;
::The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.&lt;br /&gt;
::The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.&lt;br /&gt;
::Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.&lt;br /&gt;
::The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire&#039;s heat leaves your skin, your connection to Eonak lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.&lt;br /&gt;
::As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.&lt;br /&gt;
::The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man&#039;s low voice whispers into your ear, &amp;quot;This, like all things, shall pass.&amp;quot;&lt;br /&gt;
:Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.&lt;br /&gt;
:A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::{{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of power, health, and vitality settles around CASTER.&lt;br /&gt;
::A brilliant silver glow encircles each of CASTER&#039;s hands and shapes a pair of ethereal silver-hued gauntlets.&lt;br /&gt;
::CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!&lt;br /&gt;
::CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A faint, healthy flush tinges CASTER&#039;s cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.&lt;br /&gt;
::The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.&lt;br /&gt;
::Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of divine golden light blazes into existence around CASTER.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.&lt;br /&gt;
:It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.&lt;br /&gt;
:As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.&lt;br /&gt;
:As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.&lt;br /&gt;
::As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.&lt;br /&gt;
::Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.&lt;br /&gt;
::As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER stares into the distance with an abstracted expression on her face.&lt;br /&gt;
::Tendrils of soft grey mist curl around CASTER&#039;s hands, and a matching pale grey light shimmers in her eyes.&lt;br /&gt;
::As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.&lt;br /&gt;
::The grey light dies from CASTER&#039;s eyes, and the tendrils of soft grey mist surrounding her hands dissipate.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.&lt;br /&gt;
:Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.&lt;br /&gt;
:Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn&#039;s horn glows fiercely amber in hue.&lt;br /&gt;
:You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.&lt;br /&gt;
:As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.&lt;br /&gt;
:Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.&lt;br /&gt;
:You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind&#039;s force lessens as well, and then the air falls still.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Caster&#039;s gaze grows keen and feral as a golden haze streaked with black manifests around him.&lt;br /&gt;
::Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.&lt;br /&gt;
::An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!&lt;br /&gt;
::&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a shadowy group of lithe feline forms prowling in a wide ring about the area&#039;&#039;&lt;br /&gt;
::The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati&#039;s power sweeps through you.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati&#039;s power.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.&lt;br /&gt;
:An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.&lt;br /&gt;
:Long, spectral talons materialize from midair to tear viciously at the body of TARGET!&lt;br /&gt;
:A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.&lt;br /&gt;
:Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.&lt;br /&gt;
:A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.&lt;br /&gt;
:The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.&lt;br /&gt;
:The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.&lt;br /&gt;
:The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!&lt;br /&gt;
:As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.&lt;br /&gt;
::Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.&lt;br /&gt;
::A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to V&#039;tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker&#039;s frenzy.&lt;br /&gt;
::From within the dark well of bloodlust, you thrill with berserker&#039;s ecstasy as you feel the power of V&#039;tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.&lt;br /&gt;
::Divine will surges through you, and you command the scimitar to strike at TARGET.&lt;br /&gt;
::Your connection to V&#039;tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.&lt;br /&gt;
::A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.&lt;br /&gt;
::As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.&lt;br /&gt;
::The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A haze as black as night films CASTER&#039;s eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a jet black scimitar hanging unsupported in midair&#039;&#039;&lt;br /&gt;
::Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.&lt;br /&gt;
::From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.&lt;br /&gt;
::The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::The ice blue radiance flickers one last time in CASTER&#039;s eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Ice blue radiance flickers in the depths of CASTER&#039;s eyes, and his expression is like fine porcelain in its intense calm.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.&lt;br /&gt;
::Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [&#039;&#039;the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese&#039;&#039;]. The power of Zelia has answered your prayer.&lt;br /&gt;
::&#039;&#039;Randomized attack messaging... examples:&#039;&#039;&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command seventeen will&#039;o&#039;the&#039;wisps to mop the floor.&lt;br /&gt;
::Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.&lt;br /&gt;
::CASTER giggles oddly.&lt;br /&gt;
::CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.&lt;br /&gt;
::CASTER abruptly stops laughing and looks around with a dazed expression.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Sourceless silvery light shines in CASTER&#039;s eyes, and his expression is contorted with manic glee.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.&lt;br /&gt;
:As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.&lt;br /&gt;
:You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.&lt;br /&gt;
:As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.&lt;br /&gt;
:Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.&lt;br /&gt;
:A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!&lt;br /&gt;
:As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.&lt;br /&gt;
:The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.&lt;br /&gt;
:One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.&lt;br /&gt;
:As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.&lt;br /&gt;
:Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.&lt;br /&gt;
:A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.&lt;br /&gt;
:You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.&lt;br /&gt;
:&#039;&#039;(Looking at a ring of ethereal black roses)&#039;&#039; Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.&lt;br /&gt;
:&#039;&#039;(Touching a ring of ethereal black roses)&#039;&#039; The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.&lt;br /&gt;
::An ivory light blossoms into existence around you.&lt;br /&gt;
::A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.&lt;br /&gt;
::The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.&lt;br /&gt;
::An ivory light blossoms into existence around CASTER.&lt;br /&gt;
::A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.&lt;br /&gt;
::The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.&lt;br /&gt;
::As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.&lt;br /&gt;
::As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a swirling blue-green pillar of water&#039;&#039;&lt;br /&gt;
::The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar&#039;s blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.&lt;br /&gt;
:You sense the power of Onar near at hand.&lt;br /&gt;
:A bone-shafted crossbow bolt flies out of the shadows toward TARGET!&lt;br /&gt;
:As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.&lt;br /&gt;
:&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The image of a stylized scarlet rose appears on CASTER&#039;s forehead, glowing softly.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER&#039;s forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A stylized scarlet rose mark glows softly on her forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Symbol of the Proselyte (340)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your Charl symbol. A roiling wave of light crashes over your hand, and the symbol, bathing both in a wash of blue and green.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your emerald trident talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the power of Charl gathering within you like a storm.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your banded onyx key symbol. The edges of your hand go black, and from the core of the symbol shines a golden light. The effect is not unlike light through a keyhole.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your banded onyx key symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the eternal watchfulness of Lorminstra staring through your eyes.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your crown symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the might of Koar overtake you.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your ebony symbol of Ronan. A shadow falls over your hand, and the symbol of Ronan, though a few pinpricks of starry brightness shine through.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your obsidian sword symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the sleeping might of Ronan awake within you.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your silver vaalin censer. A rush of divine power washes over you. Your censer pulses once and you feel the majesty of Eorgina driving you, like a wall of flames licking at your back.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your holy symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the comforting presence of Kuon within you, like a healing balm.&lt;br /&gt;
&lt;br /&gt;
== [[Miracle (350)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature&#039;s meddling, but slowly color returns to CLERIC&#039;s face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. &amp;quot;The gates are closed to you for now, my child,&amp;quot; she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC&#039;s clothing damp.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye&#039;s iris contracts and the meaning of the words that wrap you become clear. &amp;quot;You still have much more to learn,&amp;quot; they say, and before you the eye explodes in a blinding, fiery light.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. &amp;quot;There are more liessss to sssspread, and deathssss to ssssteal,&amp;quot; it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. &amp;quot;There is yet more pain to release,&amp;quot; they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC&#039;s corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC&#039;s prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC&#039;s slack jaw and disappear within him.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.&amp;lt;br&amp;gt;Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.&amp;lt;br&amp;gt;Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. &amp;quot;You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss,&amp;quot; the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent&#039;s sacrifice fills you, and then suddenly it disappears.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird&#039;s unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, &amp;quot;This was not the death I had in mind for you.&amp;quot; A flash of light tears across your vision as it is consumed by the image of a cracked white skull.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC&#039;s body.&lt;br /&gt;
&lt;br /&gt;
== [[Beacon of Courage (1608)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura.&lt;br /&gt;
:TARGET appears enthralled by the motes of lambent white-gold light.&lt;br /&gt;
:The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:Wisps of lucent silvered ebon smoke appear and begin to twist around you, coalescing into an incandescent veil.&lt;br /&gt;
:TARGET appears enthralled by the haze of lucent silvered ebon smoke.&lt;br /&gt;
:The haze of lucent silvered ebon smoke surrounding you dissipates slowly, thinning until nonexistent.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Patron&#039;s Blessing (1611)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:Unbridled energy surrounds CASTER, dancing off her body without harm.&lt;br /&gt;
&lt;br /&gt;
== [[Guard the Meek (1613)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As CASTER thrusts her WEAPON toward the heavens, a soft night black pulse of pure spiritual energy rises from its apex, washing over herself and those nearby. &lt;br /&gt;
&lt;br /&gt;
== [[Divine Vengeance]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:A lambent white-gold cloud rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the white-gold cloud and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:A lucent silvered ebon smoke rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the ebon smoke and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Divine Strike (1615)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;ocean blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:A pillar of &#039;&#039;&#039;reddish-orange radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;verdant radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with verdant light, and a glimmering pillar of matching green radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:A pillar of &#039;&#039;&#039;pale grey radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:A pillar of &#039;&#039;&#039;crimson radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;gold and topaz radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and then everything around you shimmers to match the gold and topaz colors.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and a pillar of gold-streaked topaz radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:A pillar of &#039;&#039;&#039;swirling white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;glimmering rainbow radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and then everything around you shimmers to match the glimmering rainbow hues.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and a glimmering pillar of rainbow radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:A pillar of &#039;&#039;&#039;sunlight gold radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;darkness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silver light, and a pillar of darkness manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with dusky red light, and a glimmering pillar of matching red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A pillar of &#039;&#039;&#039;grey light&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:A pillar of &#039;&#039;&#039;smoky green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A pillar of &#039;&#039;&#039;roiling blackness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:A pillar of &#039;&#039;&#039;blood red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with ice blue light, and a glimmering pillar of dusky silver radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;leaf-green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:A pillar of &#039;&#039;&#039;green-streaked amber radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A pillar of &#039;&#039;&#039;deep blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:A pillar of &#039;&#039;&#039;aquamarine radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:A pillar of &#039;&#039;&#039;dark shadow&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;black-streaked white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with white light, and then everything around you vanishes into a matching white radiance streaked with pure black.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with pure white light, and a glimmering pillar of black-streaked white radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;grey luminescence&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and a pillar of argentine radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Aid The Fallen (1620)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:A radiant sea blue beacon encompassed by a translucent emerald corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A radiant silver beacon encompassed by a translucent green corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A radiant ivory white beacon encompassed by a translucent deep blue corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
== [[Judgment (1630)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:You briefly close your eyes, and the very air behind you ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from your hand before it takes the shape of an ethereal trident!&lt;br /&gt;
:A chain of lightning erupts from the tip of the ethereal trident, striking TARGET!&lt;br /&gt;
:The ethereal trident dissolves into a spray of seawater.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:You briefly close your eyes, and the repeated sound of metal striking metal rings out in the air around you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal forging hammer!&lt;br /&gt;
:A shockwave of golden energy ripples out from the head of the ethereal forging hammer, striking TARGET!&lt;br /&gt;
:The ethereal forging hammer fizzles into a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!&lt;br /&gt;
:A swarm of translucent bees spiral from the petals of the ethereal blossom, striking TARGET!&lt;br /&gt;
:The ethereal blossom wilts and then withers away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:You briefly close your eyes, and the air behind you darkens with a ruddy crimson mist. A faint silver light builds up and emanates from your hand before your entire arm flashes, becoming solid silver!&lt;br /&gt;
:A flare of silver energy blasts from the fist of the silver arm, striking TARGET!&lt;br /&gt;
:The silver on your arm cracks and breaks apart before blowing away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:You briefly close your eyes, and a brilliant golden crown haloes your head. A faint white light builds up and emenates from your hand before it takes the shape of an ethereal sceptre!&lt;br /&gt;
:A blast of white energy bursts from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal sceptre in your hand splinters into a crackle of energy.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:You briefly close your eyes, and a translucent black gate rises up from the ground behind you. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal chain of keys!&lt;br /&gt;
:A flurry of golden snowflake-shaped motes unwind from the chain of the ethereal keys, striking TARGET!&lt;br /&gt;
:The ethereal keys in your hand slowly melt away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:You briefly close your eyes, and a miniature sun frames the back of your head. A faint blue light builds up and emanates from your hand before it takes the shape of an ethereal chakram!&lt;br /&gt;
:A ray of brilliant sunlight gleams from the edge of the ethereal chakram, striking TARGET!&lt;br /&gt;
:The ethereal chakram flashes brightly and crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:You briefly close your eyes, and the faint visage of a rearing unicorn appears behind you. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal sword!&lt;br /&gt;
:A plume of silver starlit flames stream from the edge of your ethereal sword, striking TARGET!&lt;br /&gt;
:The ethereal sword in your hand scatters into pinpoints of light that fade away.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:You briefly close your eyes, and a loud thrumming sound, like that of something purring, rises up near you. A faint black light builds up and emanates from your hand before thin black claws extend from your hand!&lt;br /&gt;
:A volley of black shards gleam from the tip of the claws, striking TARGET!&lt;br /&gt;
:The ethereal claws on your hand slowly retract from view.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:You briefly close your eyes, and a darkened circlet haloes your head. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal bejewelled sceptre!&lt;br /&gt;
:A curl of black flames unravel from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal bejewelled sceptre dissolves into a plume of grey smoke.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:You briefly close your eyes, and a large, slit-pupiled eye flashes into existence for but a moment behind you. A faint yellow light builds up and emanates from your hand before it takes the shape of an ethereal tome!&lt;br /&gt;
:A flurry of parchment flies out from the inside of the ethereal tome, striking TARGET!&lt;br /&gt;
:The ethereal tome slams shut on its own accord and disappears.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:You briefly close your eyes, and your form is enveloped by thick smoke. A faint green light builds up and emanates from you before tendrils of green mist coalesce around your arm!&lt;br /&gt;
:A length of a green tentacle bursts out from the tendrils of mist, striking TARGET!&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:You briefly close your eyes, and the heavy scent of ozone overwhelms the air near you. A faint black-green light builds up and emanates from your hand before it takes on the shape of an ethereal pentacle!&lt;br /&gt;
:A cloud of noxious black-green gas emits from the center of the ethereal pentacle, striking TARGET!&lt;br /&gt;
:The ethereal pentacle pulsates with archaic runes and dissolves into a black ichor.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:You briefly close your eyes, and the air around you is filled with echoing voices in pain. A faint sanguine light builds up and emanates from your hand before it takes on the shape of an ethereal whip!&lt;br /&gt;
:A flurry of sanguine slivers fly from the edge of the ethereal whip, striking TARGET!&lt;br /&gt;
:The ethereal whip coils on itself and fades away.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:You briefly close your eyes, and a pair of luminous yellow eyes flash briefly behind you. A faint black light builds up and emanates from you before shadows coalesce and engulf your entire arm!&lt;br /&gt;
:A black jackal-shaped visage leaps from the shadows, striking TARGET!&lt;br /&gt;
:The shadows engulfing your arm fade away into thin tendrils of darkness.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:You briefly close your eyes, and a dark miasma roils about the ground around your feet. A faint black light builds up and emanates from your hand before it takes on the shape of an ethereal scimitar!&lt;br /&gt;
:A torrent of incarnadine essence streams out from the blade of the ethereal scimitar, striking TARGET!&lt;br /&gt;
:The ethereal scimitar violently explodes, leaving nothing to remain.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::You briefly close your eyes, and a pair of brilliant white, feathered wings unfurl from your back momentarily. A faint silver-grey light builds up and emanates from your hand before it takes on the shape of an ethereal sickle!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle departs without a sound.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER briefly closes her eyes, and a pair of brilliant white, feathered wings unfurl from her back momentarily. A faint silver-grey light builds up and emanates from Paladin&#039;s hand before it takes on the shape of an ethereal sickle, and CASTER thrusts it forward!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle in CASTER&#039;s hand departs without a sound.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:You briefly close your eyes, and cacophony of child-like laughter fills the air around you. A faint silver light builds up and emanates from your hand before it takes the shape of an ethereal crescent boomerang!&lt;br /&gt;
:A spiral of multi-hued essence streams out from the edge of the ethereal boomerang, striking TARGET!&lt;br /&gt;
:The ethereal boomerang sprouts limbs, jumps out of your hands and dashes off.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:You briefly close your eyes, and dozens of wildflowers blossom momentarily around your feet. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal lily-shaped talisman!&lt;br /&gt;
:A number of green vines lash out from the center of the ethereal lily-shaped talisman, striking TARGET!&lt;br /&gt;
:The ethereal lily-shaped talisman&#039;s petals enclose on itself and vanish.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:You briefly close your eyes, and a twinging scent of blood lingers about you. A faint light builds up and emanates from your hand before it takes on a crimson hue. A two-headed purple serpent twines about your wrist!&lt;br /&gt;
:A succession of crimson energy is emitted from the two-headed serpent, striking TARGET!&lt;br /&gt;
:The ethereal serpent writhes about before it fades away.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:You briefly close your eyes, and a cloud of leaves gently rain down upon you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal falarica!&lt;br /&gt;
:A barrage of viridian essence sprays from the blade of the ethereal falarica, striking TARGET!&lt;br /&gt;
:The ethereal falarica slowly decays and falls to the ground as a mass of dead leaves.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:You briefly close your eyes, and the visage of a great owl hovers behind you. A faint ivory light builds up and emanates from your hand before it takes the shape of an ethereal dagger!&lt;br /&gt;
:A streak of ivory energy flares out from the blade of the ethereal dagger, striking TARGET!&lt;br /&gt;
:The ethereal dagger collaspes into ash.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:You briefly close your eyes, and the haunting sound of a siren fills the air around you. A faint grey light builds up and emanates from your hand before it takes the shape of an ethereal conch shell!&lt;br /&gt;
:A wave of grey vibrations washes out from the inside of the ethereal conch shell, striking TARGET!&lt;br /&gt;
:The ethereal conch shell shimmers briefly then pops like a bubble.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:You briefly close your eyes, and your form is shrouded with a radiant white surcoat. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal shield!&lt;br /&gt;
:A surge of white fire blazes from the center of the ethereal shield, striking TARGET!&lt;br /&gt;
:The ethereal shield becomes insubstantial and parts with a whisper.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:You briefly close your eyes, and a faint colorful aura washes over you. A faint multihued light builds up and emanates from your hand before it takes the shape of an ethereal sphere!&lt;br /&gt;
:A blast of multihued plasma flares out from the center of the ethereal sphere, striking TARGET!&lt;br /&gt;
:The ethereal sphere vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arkati]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71647</id>
		<title>Deity messaging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Deity_messaging&amp;diff=71647"/>
		<updated>2015-11-19T05:30:03Z</updated>

		<summary type="html">&lt;p&gt;THEROSELADY: /* Pantheon of Liabo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains the unique messaging for spells and abilities that depend on a character&#039;s deity alignment (via [[CONVERT]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;toc mw-collapsible&amp;quot; data-expandtext=&amp;quot;show&amp;quot; data-collapsetext=&amp;quot;hide&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&amp;lt;h2&amp;gt;Contents&amp;lt;/h2&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[#Chant|Chant]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Major Sanctuary (220)|220 - Major Sanctuary]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Smite/Bane (302)|302 - Smite/Bane]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Well of Life (308)|308 - Well of Life]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Blind (311)|311 - Blind]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Prayer (313)|313 - Prayer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Censure (316)|316 - Censure]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Raise Dead (318)|318 - Raise Dead]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Intercession|Intercession]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Wrath (335)|335 - Divine Wrath]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Symbol of the Proselyte (340)|340 - Symbol of the Proselyte]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Miracle (350)|350 - Miracle]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Beacon of Courage (1608)|1608 - Beacon of Courage]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Patron&#039;s Blessing (1611)|1611 - Patron&#039;s Blessing]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Guard the Meek (1613)|1613 - Guard the Meek]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Vengeance|Divine Vengeance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Divine Strike (1615)|1615 - Divine Strike]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Aid The Fallen (1620)|1620 - Aid The Fallen]]&lt;br /&gt;
|-&lt;br /&gt;
|[[#Judgment (1630)|1630 - Judgment]]&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Chant ==&lt;br /&gt;
===Cleric===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for the power of a squall to manifest in him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Imaera for a bountiful harvest.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for death and rebirth to grace the world.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for love to bloom.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Ronan to grant you a peaceful sleep.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant a reverent orison, asking Eorgina to bend your will and purpose to Her own devices.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to be used as his patron commands.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking to know the touch of pain.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for terror to grip all those touched by the night.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CLERIC chants a short but reverent orison, asking for aid to deliver a quick and silent death.&lt;br /&gt;
&lt;br /&gt;
===Paladin===&lt;br /&gt;
{{top}}&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Imaera, causing golden brown and green light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Jastev, causing pale silver and grey light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing pale silver and grey light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Kai, causing steely silver and crimson light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing steely silver and crimson light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Zelia, causing bright silver and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; PALADIN bows his head and chants a short prayer, causing bright silver and muted black light to momentarily coalesce in front of him.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You bow your head and chant a short prayer to Voln, causing bright white and muted black light to momentarily coalesce in front of you.&lt;br /&gt;
&lt;br /&gt;
== [[Major Sanctuary (220)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
===== Charl =====&lt;br /&gt;
:Whipping winds carry the hot, metallic taste of lightning to you as your surroundings blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Eye of the Storm Sanctuary&lt;br /&gt;
|desc=Protected within the eye of the storm, the waters of the grey chamber lap gently at your feet. Beyond the calm and quiet of the sanctuary is a raging hurricane of whipping winds and lightning streaked skies. Directly above, the sky is clear and the quiet sounds of a gull drift to your ears.}}&lt;br /&gt;
:The blinding flash of lightning shatters the chamber in a cloud of wind and light, causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Cholen =====&lt;br /&gt;
:Bright colors swirl and dance around you, obscuring your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Laughter&lt;br /&gt;
|desc=Vibrant swathes of fabric fall from a peaked ceiling to pool on mutli-hued floors of overlapping woven silk rugs. The fabric ripples with the heavily incense-scented wind, while candlelight beyond the fabric walls casts the silhouette of jugglers, acrobats, and dancers. Laughter fills the air and lifts the spirits.}}&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== Eonak =====&lt;br /&gt;
:A sudden rush of heat blasts your face, causing your eyes to water. Your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Forge Sanctuary&lt;br /&gt;
|desc=Large brown blocks form the high walls of the stall, while the ground is fashioned of packed dirt. Burning strongly in a walled pit is a sweat inducing heat with a bright orange glow. The faint clang of a hammer striking an anvil rises and falls upon the air.}}&lt;br /&gt;
:The flames rise suddenly as a wayward breeze stirs the fire&#039;s ashes. Sweat trickles into your eyes and obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Imaera =====&lt;br /&gt;
:Crisp and richly scented, a cool wind encircles you while a swirl of crimson, golden, and brown leaves obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Autumn&#039;s Embrace&lt;br /&gt;
|desc=Oak and maple rise around a field of half-harvested golden wheat, their limbs festooned with the vibrant hues of autumn leaves. Bundles of grain create circular seats throughout the field and form a loose ring around a large doe crafted of straw and decorated with bunches of hydrangea. The quiet chirp of birds creates a soft, lazy song on the rich, earth scented air.}}&lt;br /&gt;
:Dozens of autumn leaves fall from their sturdy boughs and obscure your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Jastev =====&lt;br /&gt;
:Somber grey mist clings to your hands and face as it obscures your vision of the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=The Artist&#039;s Sanctuary&lt;br /&gt;
|desc=Multi-hued specks of paint create abstract patterns upon the grey marble floor, which leads into the smooth curve of glass walls. The ceiling is shrouded in grey mist, and images beyond the translucent walls move in a panoramic view depicting your life from birth to now. Light shifts and swirls around you, but the ever aging view of life trickles past.}}&lt;br /&gt;
:Descending from the ceiling, the somber grey mist encompasses you and obscures your vision just as the future begins to unfold on the sanctuary&#039;s walls. Slowly, your world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Kai =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Koar =====&lt;br /&gt;
:Warm and richly scented, the air around you shifts and your vision is filled with an emerald light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Heart of the World Sanctuary&lt;br /&gt;
|desc=Emerald veins brighten the dark stone walls and trace a spindly path to the roof, which is riddled with stalactites. A soft sound echoes through the vast cavern as condensation drips from the ceiling to join with the mineral pools that speckle the landscape. Rising and falling as if from a mighty breath, the air sighs through the chamber and you are filled with the presence of antiquity.}}&lt;br /&gt;
:A single drop falls from a nearby stalactite, your vision captivated by its descent. As it enters the mineral pool at your feet your vision explodes and the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Lorminstra =====&lt;br /&gt;
:A shiver of wind touches your breath and you feel your eyelashes grow thick with a coating of snow. You lift your eyes to the sky and white blurs your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Winter&#039;s Sanctuary&lt;br /&gt;
|desc=Pines and evergreens form a loose circle around the snow-swept glade, their branches heavy with frost and icicles. Onyx marble benches with legs carved in the bas-relief image of funeral processions provide a sharp contrast to the white landscape. A chill wind speckled with snowflakes swirls past. A smattering of iceblossoms at the heart of the sanctuary lends the air a light, sweet fragrance.}}&lt;br /&gt;
:Rising suddenly, the chill air sends a flurry of snow towards you and your vision swims with white flakes...&lt;br /&gt;
&lt;br /&gt;
===== Lumnis =====&lt;br /&gt;
:Bright light rises around you and your world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Solace of Knowledge Sanctuary&lt;br /&gt;
|desc=Clinging to ivory columns, wisteria and grape vines twine to obscure the peaked marble roof, their sweet fragrance filling the air. Bright light, its source unseen yet constant, fills the quiet space around a small, square pool filled with lilies and koi. Concentric bands of white, black, blue, red, and green overlap each other and enclose solitary meditation mats while pale drapes flutter lightly in a soft breeze.}}&lt;br /&gt;
:Each pulsing in a color of its own, the concentric bands inlaid into the floor grow brighter and brighter until your vision is filled with them and the world around you is blurred...&lt;br /&gt;
&lt;br /&gt;
===== Oleani =====&lt;br /&gt;
:Scented with the heady aroma of roses mixed with sweet wildflowers, the wind stirs around you and the world blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Care of the Mother Sanctuary&lt;br /&gt;
|desc=Sunlight streams through stained glass panes of a bright red heart with a white rose blooming from its center, creating a mirror image upon the polished white marble floor. Cushioned pallets, downy soft and fluffy for comfort, are spaced sporadically about the sanctuary. The delicate trill of a reed flute twines with a harp in a playful duet somewhere nearby. Tiny fonts of rose quartz burble quietly beneath the painted window, their cool waters comforting and inviting.}}&lt;br /&gt;
:A deep sense of peace fills you as the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Phoen =====&lt;br /&gt;
:Hot, yet comforting, a warm summer wind swirls around you and blurs your vision with a glittering light...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Summer Solace Sanctuary&lt;br /&gt;
|desc=Soft, rich green grass spreads from horizon to horizon beneath a pale blue sky, while a golden sun burns brightly in the heavens. Sparrows flit through the meadow at play, their melodic warble soothing as it fills the air.}}&lt;br /&gt;
:Tiny filaments of golden light sparkle around you, obscuring your vision. As the remnants of a summer breeze brush your cheeks, the world around you dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Ronan =====&lt;br /&gt;
:Saturated with the soothing scent of jasmine, a lazy breeze caresses your face, blurring your vision and the surroundings...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Star Spangled Sanctuary&lt;br /&gt;
|desc=Thousands of silvery pinpoints of light are scattered across the sanctuary&#039;s sky, which is colored so deep a blue that it is nearly black. Chilled marble, polished to a reflective sheen, reflects the night sky and is covered with downy soft sleeping pallets. The sound of a soft lullaby, its words unintelligible but its tune somehow familiar, drifts to your ears on the lazy wind.}}&lt;br /&gt;
:Above you the heavens swirl and stir, their distant brightness growing as the stars fall from the sky and speed towards you, causing your vision, and the sanctuary, to blur...&lt;br /&gt;
&lt;br /&gt;
===== Tonis =====&lt;br /&gt;
:Winds swirl and whip around you, obscuring your vision and causing the world to blur...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aerial Stable Sanctuary&lt;br /&gt;
|desc=Gold-veined azure marble forms sturdy columns that support a white marble roof, which is peaked and decorated with golden equestrian symbols. Neatly divided stables range from either side of you and windows gaze out upon puffy white clouds and a crystal clear sky. The distant sound of neighing rises and falls on hay-scented air.}}&lt;br /&gt;
:Rising from a distant column, a golden pegasus comes to life and swiftly races onward. The white feathers of its wings flutter before your eyes and blur your vision...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
===== Andelas =====&lt;br /&gt;
:You hear a low purr as the scene before you turns to amorphous shapes of warm color, then it all blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Feline Sanctuary&lt;br /&gt;
|desc=Hot and well lit, the tree-bound platform stands high above the forest floor. Sunlight slants across the rough planks and a cool breeze rustles the nearby leaves. The sound of a prowling jaguar rises from the floor below, but is quickly quelled by an answering purr.}}&lt;br /&gt;
:The world around you narrows, and a feeling of lassitude fills you...&lt;br /&gt;
&lt;br /&gt;
===== Eorgina =====&lt;br /&gt;
:Silver light sparkles on the air, which suddenly turns cold and draws with it an unyielding wind. The light fills your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Queen&#039;s Throne Room Sanctuary&lt;br /&gt;
|desc=Tall and imposing, an ornate throne rises at the distant end of the room upon a dais fashioned of sanguine-veined ebon marble. Moonlight streams in through floor-to-ceiling windows covered in silk sheers that flutter in a cool breeze, offering a glimpse of snow covered peaks beyond. A pair of golden candelabras spread their filigreed arms toward the distant ceiling and provides soft illumination for all under their glow.}}&lt;br /&gt;
:A sudden chill wind sets the sanguine silks covering the windows aflutter, their gauzy layers obscuring your vision...&lt;br /&gt;
&lt;br /&gt;
===== Fash&#039;lo&#039;nae =====&lt;br /&gt;
:The scene before you is turned aside as if it were merely drawn upon a cracked page in an old tome. The world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Library Sanctuary&lt;br /&gt;
|desc=Cramped shelves rise on all sides, their dusty expanses riddled with books of all sizes and shapes. Carefully shielded lanterns offer dim illumination for a space crowded with antique scrolls, tomes, and leather rolls. Dusty tables covered with maps, odd trinkets, and yellowed diagrams leave little floor space. A topaz eye with a deep ebon slit is painted into the ceiling, which houses hundreds of cobwebs.}}&lt;br /&gt;
:The shelves around you buckle, causing dozens of scrolls to fall upon you as the world around you shifts...&lt;br /&gt;
&lt;br /&gt;
===== Ivas =====&lt;br /&gt;
:Your senses become flooded by a rush of perfumed smoke, and you are washed in a wave of jade-hued steam as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Bathhouse Sanctuary&lt;br /&gt;
|desc=Plumes of roiling steam rise from the square pool occupying the center of this open air room. Walls purposefully half-finished rise like jagged teeth against the sky, unjoined and without a ceiling to offer both a view of the sky and of the surrounding wood around the bath. Brass spouts trickle water, and small burners allow the cloying scent of tuberose incense to perfume the air. In patches of jewel pigments, murals adorn the walls of the bath, the figures oddly distorted beneath the rippling water.}}&lt;br /&gt;
:Behind the sweet fragrance of tuberose, a scent more putrid lingers, tickling at your nose. As if emerging from a cloud of scalding steam, the air burns cold on your cheeks as your vision blurs to obscure the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Luukos =====&lt;br /&gt;
:Your ears are filled with a soft hiss as the world around you shifts...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Underground Sanctuary&lt;br /&gt;
|desc=Sharp stalactites hang from a ceiling riddled with shards of raw emerald, which reflects light throughout the cavern and casts everything in a greenish glow. Shattered and broken, an enormous serpentine mask of copper crawls with lines of verdigris as it sits in pieces on the edge of a small pool. The sound of slithering rises and falls at odd intervals and is randomly punctuated with a soft hiss.}}&lt;br /&gt;
:Yellowed eyes suddenly flash within the broken mask and your vision suddenly blurs...&lt;br /&gt;
&lt;br /&gt;
===== Marlu =====&lt;br /&gt;
:The vision of your world is ripped harshly from your eyes and you are plunged into sudden darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Crater of Destruction Sanctuary&lt;br /&gt;
|desc=Ragged at the edges, the crater rises on all sides like an enormous wound blasted into the soft belly of the earth beneath you. A hot, scorching wind riddled with grit, sand, and gravel procedes lightning, which streaks across the gloomy sky to briefly illuminate the desolate landscape.}}&lt;br /&gt;
:Lightning flashes before your eyes, turning your vision to an off-white that blurs...&lt;br /&gt;
&lt;br /&gt;
===== Mularos =====&lt;br /&gt;
:Your senses become flooded with the sweet scent of roses, and you feel a sharp prickling against your palms as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Thorns&lt;br /&gt;
|desc=Thick and lavish, the scent of roses permeates the air; the sweet breath of countless crimson blossoms adorn the bushes enclosing this small square garden. In each corner, an ivory pillar stands - from one, a pair of chained manacles dangle, from another, a pair of whips hang lifeless from gilded hooks. A thorn vine-carved chaise lounge sits in one of the unused corners, while a simple pedestal stands before the remaining pillar supporting a concave bowl of water littered with rose petals.}}&lt;br /&gt;
:Splashes of crimson paint your vision, and a breathy murmur lingers in your ears as your vision blurs, obscuring the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Sheru =====&lt;br /&gt;
:You hear a strange, haunting laughter echo around you as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Nightmare&#039;s Sanctuary&lt;br /&gt;
|desc=Dark shadows dance across the walls of the sanguine room in a macabre parade of twisted limbs and haunting sounds. Ebon drapes flutter in an unfelt wind across the spindled limbs of a four-poster bed that rests beside an open window; its shutters sporadically bang against the glass panes. A figure, swaddled in darkness, lies in the gloomy confines of the bed and thrashes at odd intervals.}}&lt;br /&gt;
:Shadows separate from the wall and surge towards you moments before your vision and the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== V&#039;tull =====&lt;br /&gt;
:Your senses are overwhelmed with the sound of war chants and the cry of pit fighters as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Gladiator&#039;s Cell Sanctuary&lt;br /&gt;
|desc=Stone benches lay in a scattered arrangement upon a dusty floor, and the acrid scent of blood, sweat, and leather fills your nostrils. The sounds of men fighting, lions roaring, and the distant cry of the crowd filter down a narrow corridor set to one side. Painted high above on the red clay ceiling is the image of a black scimitar.}}&lt;br /&gt;
:Moving down the corridor, the sound of the waiting crowd floods your senses and the brightness of the light after the dimness of the sanctuary momentarily blinds you...&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
===== Gosaena =====&lt;br /&gt;
:The world around you is swallowed in silence and a cascade of feathers obscures your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Final Embrace&lt;br /&gt;
|desc=Moss green marble walls rise from black-veined white floor tiles only to disappear in the shrouded darkness of the ceiling. Solace fills you in the deep silence of the sanctuary, while a slight breeze carries the odd feather past you. A faint luminescent light glows from somewhere nearby, its source unseen.}}&lt;br /&gt;
:Pale light floods your vision as all around you turns to black and the world dissolves...&lt;br /&gt;
&lt;br /&gt;
===== Zelia =====&lt;br /&gt;
:Rolling chaotic winds filled with insane laughter swirl around you and your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Shifting Sanctuary&lt;br /&gt;
|desc=Shifting sands move against the silvery, transparent walls of the chamber upon a chaotic wind riddled with laughter. Whispered questions, nonsensical and indefinable, echo around you and punctuate the objects that rise and fall in the landscape beyond the chamber. Painted tiles, seen and then unseen, decorate the floor and display a plethora of frozen faces locked in as many emotions.}}&lt;br /&gt;
:Silver light filters down through the chamber and laughter rises to drown you in its chaotic embrace as the world around you slowly fades away...&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
===== Aeia =====&lt;br /&gt;
:Your senses become flooded with the scent of fresh, clean water and the heady fragrance of lilies as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Garden Sanctuary&lt;br /&gt;
|desc=Surrounded on all sides by crystal clear spring water, the garden sanctuary is verdant and filled with life. Butterflies dance beneath a perpetual sun and alit upon dark violet butterfly weeds, which sway gently in a breeze scented with lilies and the distant sea. Stone benches are arranged around pockets of fiery violets, flaeshorn blooms, and pink petunias, while enormous white water lilies rest upon equally large green pads in the soothing waters.}}&lt;br /&gt;
:Green light floods your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Amasalen =====&lt;br /&gt;
:The taste of blood fills your mouth as your vision blurs in a wash of red, causing the world around you to disappear...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of Blood&lt;br /&gt;
|desc=Dark and cloudless, the night sky spreads before you, punctuated by the soft glow of torches set at even intervals down several steep steps that disappear into a distant, dark jungle. Carved sigils ring a basin at the center of the sanctuary, its lip edged in razor-sharp obsidian that glistens with a thick, red liquid. A two-headed snake slithers around a severed hand painted crimson with its own blood at the edge of the sanctuary&#039;s platform.}}&lt;br /&gt;
:Hissing suddenly, the twin heads of the serpent suddenly strike out towards you and your vision blurs with crimson light...&lt;br /&gt;
&lt;br /&gt;
===== Arachne =====&lt;br /&gt;
:Skeins of silver light swirl around, wrapping you in a cool cocoon that obscures the world around you...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Spiderweb Sanctuary&lt;br /&gt;
|desc=Cradled in a soft hammock, the sanctuary&#039;s floor is fashioned of dozens upon dozens of silver skeins of spider webbing. Eight trees, blurred by distance, ring the web and provide anchor points to the tightly woven aerial floor, which sways gently in a light breeze. A crimson sky remains unchanged and the distant ground is lost in ebon shadows.}}&lt;br /&gt;
:Crimson light obscures your vision as the sanctuary around you dissolves away...&lt;br /&gt;
&lt;br /&gt;
===== The Huntress =====&lt;br /&gt;
:The blast of a horn rises on the air and your vision is suddenly obscured by rapid movement that you can&#039;t pinpoint...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Sanctuary of the Hunt&lt;br /&gt;
|desc=Tall and imposing, aspen and modwir trees form a thick ring around a clearing covered in knee-high grass. Positioned before a babbling brook is a black willow tree glossy with strange signs of petrification. Carved into the now nearly crystalline bark are various scenes of the wild hunt, together forming a circle about an eight-pointed star.}}&lt;br /&gt;
:Three short blasts of a horn make the trees around you vibrate and their leaves fall upon you in a cascade of color that obscures your vision...&lt;br /&gt;
&lt;br /&gt;
===== Jaston =====&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===== Kuon =====&lt;br /&gt;
:The rich, earthy scent of herbs fills your senses as your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Healer&#039;s Sanctuary&lt;br /&gt;
|desc=Wind ruffles the sides of the off-white canvas walls, which fall in gentle pleats from the peaked roof to the short and tall blades of the grass. Potted healing plants are arranged in every available space of the tent from shelves to corners to the area where the walls meet the ground. A series of empty cots are arranged in alternating patterns with wooden stools near the central support pole, and several brass lanterns shed golden light upon the area.}}&lt;br /&gt;
:Cool breezes tug the walls of the tent free from their supports and they sway before your eyes in a blur of white...&lt;br /&gt;
&lt;br /&gt;
===== Laethe =====&lt;br /&gt;
:A cloud of black rose petals rises from the ground and swirls across your vision...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Widow&#039;s Walk Sanctuary&lt;br /&gt;
|desc=Surrounding the flat widow&#039;s walk deck is a wrought iron balustrade, beyond which lie bright orange terracotta shingles. Hundreds of deep purple glass votives house tiny candles that burn fitfully in the light zephyr that gently tugs at you. Clouds blanket the sky, their fluffy faces painted rosy and amethyst by the perpetual twilight.}}&lt;br /&gt;
:Black rose petals rise from the ground to swirl about you, their heady fragrance momentarily stuns you, and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Leya =====&lt;br /&gt;
:Your senses become flooded with the distinct sound of an owl&#039;s cry, and the faint, fleeting scent of trillium as the world around you blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Glade Sanctuary&lt;br /&gt;
|desc=Tall marble columns inlaid with lapis daggers enclose a well-used sparring ring, its center bare of the grass that emerges green only near the edge. Against the ivory hue of the pillars, trillium blossoms blend to near invisibility, distinguished only by dark verdant foliage and a scent that haunts the air like a waking dream. Set back from the grounds, statues look in from each of the cardinal points, characterized by remarkable craftsmanship; in front of each is a small pool of crystalline water.}}&lt;br /&gt;
:Azure sparks of light flood your vision, obscuring the sanctuary and causing it to dissolve around you...&lt;br /&gt;
&lt;br /&gt;
===== Niima =====&lt;br /&gt;
:Cool azure light bathes you as your surroundings blur for a moment...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Aquatic Sanctuary&lt;br /&gt;
|desc=Tranquil and serene, the chamber echoes with faint aquatic sounds. Water laps unobtrusively at your feet, its presence warm and comforting. The chamber&#039;s curved walls and ceiling are translucent and beyond them the presence of sea creatures, both large and small, can be noted drifting by.}}&lt;br /&gt;
:Golden flecks of light pervade the azure depths of the sanctuary and with an audible pop, the world around you slowly fades..&lt;br /&gt;
&lt;br /&gt;
===== Onar =====&lt;br /&gt;
:A deep shadow descends upon you and your breath is briefly muffled as your your vision blurs with darkness...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Obsidian Shadow Sanctuary&lt;br /&gt;
|desc=Obsidian walls rise from smooth black marble floors into a doomed ceiling shrouded in darkness. Set within a tiered structure, dozens of bone white tallows are arranged in the semblance of a cracked skull. Each short wick burns slow, causing them to splutter sporadically with any nearby movement; the candles&#039; illumination is not enough to dispel the shadows beyond their ring of light. A velvet silence fills the air.}}&lt;br /&gt;
:Suddenly the candles at the heart of the room go out and you are plunged into a deep darkness that obscures your vision of the world around you...&lt;br /&gt;
&lt;br /&gt;
===== Tilamaire =====&lt;br /&gt;
:Lively music fills the air and is accompanied by merry laughter. Your vision suddenly blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Inspiration&#039;s Sanctuary&lt;br /&gt;
|desc=Bright blue walls are covered with pictures of inspiring landscapes, stunning flowers, vibrant festivals, and beautiful faces; each is tacked in place by golden musical note-shaped stickpins. Resting beside the oak door is a worn traveler&#039;s cloak, threadbare and patched, a rustic carryall, and a weather-friendly instrument. A writing table with musical sheets, inkpots, and quills stored upon it is set beneath a sunlit window. Music fills the air with its sweet lively cadence.}}&lt;br /&gt;
:Blue light swirls before your eyes and the tempo of the song changes to an old, whistled traveling tune. As the tune begins to fade, the world around you blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voaris =====&lt;br /&gt;
:Your vision swims with the glittering glow of candlelight...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Chapel Sanctuary&lt;br /&gt;
|desc=Smooth marble walls shimmer with the golden flicker of candlelight from dozens of white pillar candles set in golden candelabras throughout the small chapel. Three steps rise to a small altar covered with a yellow rose embroidered cloth. Laying upon the altar cloth is a small bowl, a slender handfasting cord, and a bouquet of yellow roses ringed with edelweiss.}}&lt;br /&gt;
:A murmured promise touches your ears seconds before the candlelight flickers out and your vision blurs...&lt;br /&gt;
&lt;br /&gt;
===== Voln =====&lt;br /&gt;
:The sound of a man softly praying fills your ears and your vision blurs...&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Vigil Sanctuary&lt;br /&gt;
|desc=Austere and barren, the sanctuary is ringed in white walls devoid of any wall hangings or fixtures except for a single window cut in the shape of a shield. A lone prayer-mat, beaded with onyx and white birch, rests at the center of the small room, while one white pillar candle burns quietly near the narrow door.}}&lt;br /&gt;
:The candle flickers out and your vision is blanketed in velvety blackness...&lt;br /&gt;
&lt;br /&gt;
== [[Smite/Bane (302)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Smite&lt;br /&gt;
:A scintillating, blue-white aura encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
;Bane&lt;br /&gt;
:A sickly, violet haze encompasses TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Well of Life (308)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you sense your souls have linked together, your skin tingles with electrical energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:As you sense your souls have linked together, you smell the aroma of fine wine.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:As you sense your souls have linked together, your face tingles briefly with heat like that of a nearby forge.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:As you sense your souls have linked together, you hear the faint rustling of autumn leaves.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you sense your souls have linked together, a pattern of stars flickers faintly before you before fading away again.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:As you sense your souls have linked together, a shaft of light like a well-thrown spear flashes briefly across your sight.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:As you sense your souls have linked together, for only an instant, you glimpse the flows of mana coursing around you.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you sense your souls have linked together, the chill of winter spreads slowly through your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:As you sense your souls have linked together, a few wisps of grey mist drift past you.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:As you sense your souls have linked together, the light smell of spring flowers in bloom washes over you.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:As you sense your souls have linked together, warmth caresses your skin like the touch of the noontide sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you sense your souls have linked together, a tide of dreamlike lassitude washes through you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you sense your souls have linked together, you hear the light sound of two coins clinking together.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:As you sense your souls have linked together, a deep, rich purring, more felt than heard, vibrates through your body.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:As you sense your souls have linked together, the area seems to darken for a moment.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:As you sense your souls have linked together, the smell of dry, ancient parchment drifts past.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:As you sense your souls have linked together, the smell of tuberose incense twines slowly around you.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you sense your souls have linked together, a scaly texture rasps slowly over your skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you sense your souls have linked together, an acrid, alien smell creeps slowly through the air.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you sense your souls have linked together, a phantom pressure briefly encircles each of your wrists.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:As you sense your souls have linked together, the cackle of a jackal echoes in your skull.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:As you sense your souls have linked together, the coppery scent of drying blood saturates your senses.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:As you sense your souls have linked together, a sensation like feathers brushes over your face.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:As you sense your souls have linked together, a wild, silvery giggle rings in your head.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you sense your souls have linked together, the delicate scent of jungle lilies wafts around you.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:As you sense your souls have linked together, you feel the hilt of a knife pressing against your palm.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:As you sense your souls have linked together, and a sticky feeling, like spiderweb encasing your skin, wraps briefly around you.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you sense your souls have linked together, you hear the distinct, controlled swish of a long blade cutting through the air.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:As you sense your souls have linked together, a light breeze caresses your skin.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you sense your souls have linked together, the taste of acantha leaf tea fills your mouth.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you sense your souls have linked together, the dusky, dense smell of drying roses drifts past.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:As you sense your souls have linked together, the smell of trillium flowers surrounds you briefly.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you sense your souls have linked together, the brief sensation of a dagger against your throat flashes past.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:As you sense your souls have linked together, the smell of the sea washes gently past.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:As you sense your souls have linked together, you hear a few bars of merry, skillfully whistled melody.&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:As you sense your souls have linked together, the fresh smell of dew-laden roses in bloom drifts past.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:As you sense your souls have linked together, you hear the distant clash of sword upon shield.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Blind (311)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the fury and violence of the Lord of the Seas flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merriment and goodwill of the Jester flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Caster&#039;s face shimmers and vanishes, and, in its place, you see the image of a young, golden-haired man with a smile of delight curving his lips. His eyes are the color of the sky, and they sparkle brightly with merriment. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the strong will and determination of the Master of the Forge flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the craggy face of a dwarven man. An aura of reddish-golden light, much like the glow of a forge, surrounds his features. His brown gaze bores into you, and the image sears itself into your eyes before everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and healing power of the Lady of the Green flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the tenuous, fleeting beauty of the world as the vision of the Soothsayer flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a pale, black-haired young man. Behind him, the night sky shines, thousands of stars shimmering in incredible beauty, but his face is filled with devastating sorrow even as he gazes into the night. Suddenly, the stars blaze with searing silver brilliance, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the majesty of the King of the Gods flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of an ancient man wearing a majestic crown of pure light. The lines of his face are weary, and a great, snow-white beard flows from his chin, but his heavy-lidded blue eyes transfix you with their power. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the somber, majestic power and the caring presence of the Gatekeeper flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a thin woman with alabaster-hued skin. Snowflakes collect in her raven black hair, and winter&#039;s chill sweeps over you as her somber gaze meets yours. The image sears into your vision, and then everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the wisdom and knowledge of the Queen of Enlightenment flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a mature woman robed in cloud grey gossamer. A single streak of grey hair mars her black tresses, and her face is serenely calm. Divine radiance blazes around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows warm with the touch of sunlight as the masculine power of the Sun God flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gaunt man with golden hair that shines as brightly as the sun. His smile is confident and proud, and a touch of arrogance blazes in his blue eyes. Divine radiance flares around the image, and you are blinded.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the dark, watchful power of the Lord of Dreams flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the knowledge and intellectual interest of the Grandfather flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the passion and sensuality of the Seductress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a staggeringly beautiful woman. Shimmering smoke surrounds her face, distorting it slightly, but her long-lashed eyes gaze knowingly into yours, dark with an unmistakable invitation. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel malice of the Eater of Souls flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a massive emerald green serpent. The snake&#039;s golden eyes transfix you with their power as its forked tongue darts out to taste the air. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a gruesome demon. The monster&#039;s skin is glistening black, hooked wings arch above his inhuman features, and barbed tentacles lash and writhe restlessly around its body from appendages that bear only the faintest resemblance to arms. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the compassion, pain, and longing of He who is the Sorrow of the World flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with incredibly compassionate eyes. His features are as delicate as an elven child&#039;s, but a bloody lash-stroke mars his skin near the collar of his white robe. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cruel, feral power of the Bringer of Terror flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a pair of feral amber eyes gleaming out of darkness. Faintly, you can discern the outline of a jackal&#039;s head, but the proportions are subtly distorted -- the muzzle is too large to properly fit the head, and needlelike teeth gleam menacingly behind black lips. Darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the ecstatic bloodlust of the Berserker flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a giantman with marble white skin. His coal black eyes stare vengefully down at you, an expression of threat made only more dire by the bloodstained armor concealing his vast bulk. The image sears itself into your vision before everything dissolves in a wash of scarlet.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, your skin grows cold as the calm, silent power of the Mistress of Eternity flows through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a somber woman swathed in a grey cloak. Her face is as pale as alabaster, and her features are composed with perfect, unwavering serenity. The air grows cold as her ice blue gaze rests upon you. The intensity of the vision overwhelms you, and everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the madness of the Keeper of the Moons rising in you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see four crescent moons wheeling wildly through a sky that flashes with a thousand different colors. A pair of large emerald eyes stare down on you from above the moons, set in a constantly shifting face framed by long, windblown silver hair. The delighted laughter of a madwoman fills your ears as you grow more and more disoriented, and then the intensity of the vision overwhelms you. Everything dissolves in a wash of grey, leaving you blinded.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the warmth and nuturing comfort of the Mother flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a beautiful human woman with kind, quiet eyes. The leaves, flowers, and vines of a verdant tropical garden twine through her hair and caress her shoulders, with one particularly large lily spreading its milk-white petals across her brow. A faint glow halos her features for only a moment before her face, and everything else, vanishes from view.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the frenzied religious ecstasy of the Executioner flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cruelly smiling Faendryl man with dark bronze skin and slitted golden eyes. Flowing white hair courses over his lean neck and shoulders. Like blood spilling up from a cut, darkness wells forth to consume the image, and then you see nothing at all.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a brash woman with a fighter&#039;s build, clad in bloodstained leather armor. One of her eyebrows is slightly raised, and her smirk is distinctly condescending. Superimposed over her face, the image of a black widow spider shimmers into view, then fades away again. As the spider vanishes, everything else falls into darkness, leaving you blind.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cold, exquisitely controlled anger of the Huntress flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a surpassingly beautiful woman whose face is a mask of carefully controlled anger. A silvery scythe blade curves alongside her face, and the reflection across the mirror-polished surface displays the eight-pointed star Krr&#039;ska. Light flashes from the scythe blade into your eyes, and then everything goes black.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the sorrowful compassion of the Lovelorn flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the cool confidence of the Master of Martial Arts flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a woman in her twenties with wavy mahogany hair and azure eyes. Calm, unquestioning confidence fills her expression as she gazes directly at you, mitigated only slightly by the concealed shadow of sorrow. The image sears itself into your eyes before everything dissolves in a wash of grey.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry, flirtatious delight of the Wavedancer flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see a waiflike young woman with shining blue eyes and a dazzling smile. Her pale blonde hair flows over her milk-white shoulders as smoothly as water, and you briefly smell a fresh sea breeze in the moment before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a cracked white skull. Shadows play over the pale bone surface, but never fully resolve into recognizable forms. Abruptly, the skull vanishes into complete and utter blackness -- along with everything else around you.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the merry pleasure of the Patron of Young Love flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a young man with delicately fair skin, sunlight golden hair, and merry blue eyes framed by long blond lashes. He presses a blood red rose to his cheek as he flashes a mischevious, flirtatious smile. Golden radiance flashes around his face in the instant before everything goes dark.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As your faith overcomes TARGET&#039;s weakened defenses, you sense the grim, determined spirit of the Paladin flowing through you.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s face shimmers and vanishes, and, in its place, you see the image of a grim man clad in a full suit of black chainmail. His cold, somber eyes stare straight past you, and the faint halo of white radiance surrounding him only seems to deepen the shadows of his forbidding visage. The image sears itself into your eyes before everything dissolves into blackness.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Prayer (313)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wrath of your deity to protect you. The scent of brine and lightning-struck sand surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light flickers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the humor of your deity to protect you. You taste fine wine on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Sapphire light dances in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the labor of your deity to protect you. Your eyes sting as if with the touch of smoke or sweat, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark red light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the bounty of your deity to protect you. The smell of ripe wild raspberries swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Leaf-green light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the foresight of your deity to protect you. All hues around you gain brilliance as all shadows around you deepen, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant white light burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the justice of your deity to protect you. The ground trembles almost imperceptibly underfoot, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense golden topaz light blazes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the compassion of your deity to protect you. The delicate chill of autumn&#039;s first frost settles over your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pallid light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wisdom of your deity to protect you. Confidence and clarity settle over you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Opalescent light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The smell of lily-of-the-valley surrounds you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Violet light sparkles in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the power of your deity to protect you. The warmth of sunlight caresses your skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden radiance burns in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sword of your deity to protect you. The shadow of night darkens everything around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Starry silver radiance shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the wings of your deity to protect you. A light ripple passes through the air, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Golden light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the pleasure of your deity to protect you. A low, rumbling purr vibrates through your head, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the majesty of your deity to protect you. The scent of something burning drifts past, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the knowledge of your deity to protect you. The smell of dusty parchment tickles your nose, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Pale yellow light flashes in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the desire of your deity to protect you. Your head swims as if with alcohol or incense, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the will of your deity to protect you. Something smooth yet hard rasps over your cheek, like the pebbled scales of a great serpent, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Emerald light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the delight of your deity to protect you. Your skin stings as if with the touch of acid, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lurid orange light gleams in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the love of your deity to protect you. The softness of silk caresses the back of your neck, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Ruby light glimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the favor of your deity to protect you. Unbidden, your heartbeat quickens with fear, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Amber light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the impartial hand of your deity to protect you. A delicate sensation like the caress of a feathered wing runs over your face from brow to chin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the fickle spirit of your deity to protect you. A sudden wind chills your exposed skin, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant emerald light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the kindness of your deity to protect you. The smell of jungle rain drifts past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the frenzy of your deity to protect you. The smell of fresh-spilled blood swirls around you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Blood red light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the webs of your deity to protect you. Painless heat surges through your bloodstream. The world blurs into eight distinct images before refocusing upon one, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Intense crimson light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the anger of your deity to protect you. For an instant, all around you is silvered by starlight to your eyes, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
: {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the caring of your deity to protect you. The aromas of pine needles and rich earth drift past you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark green light glows in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the sympathy of your deity to protect you. The soft, musky scent of roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the skill of your deity to protect you. A sense of supple vitality flows through you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Azure light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the mercy of your deity to protect you. You taste sea salt on your lips, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Aquamarine light shimmers in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the cool decisiveness of your deity to protect you. Nothing impressive happens externally, but your senses and awareness expand subtly, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the approval of your deity to protect you. The enticing scent of sun-warmed roses twines about you, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Brilliant yellow light shines in CASTER&#039;s eyes.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Turning your thoughts inward, you ask for the shield of your deity to protect you. Something unseen settles around your torso like a suit of massive armor enclosing you. Instead of feeling weighted or weary, however, you feel uplifted, and you sense that your prayer has been granted.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Censure (316)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Speaking the words of a sacred incantation, you channel the power of divine displeasure toward those deserving of punishment.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:In disgust and with a dismissive manner, CASTER speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your carelessness, your spirit shall be shackled by invisible chains, rendering you a lowly slave. You will grovel at the feet of the one who controls your freedom, kissing the jeweled hem of her garments and begging for a chance to redeem yourself!&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:In a lush, seductive voice, CASTER purrs out an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your transgressions, you shall know a hunger with no filling, a thirst with no quenching, and a yearning with no satisfaction. Every need you have will burn without ceasing until your entire body is aflame....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:Religious fervor infuses CASTER&#039;s voice as she speaks an incantation in an unknown language.&lt;br /&gt;
:As the words capture your attention, you hear a second voice overlapping CASTER&#039;s and translating the invocation: &#039;&#039;&#039;&amp;quot;For your trangressions, the greatest of wraths will enfold you. All punishment that you have earned will be portioned out to you, more than any spirit or body or soul can endure....&amp;quot;&#039;&#039;&#039; Your spirit quails involuntarily at the power of the divine censure, and you feel your muscles tightening to disobey your will.&lt;br /&gt;
&lt;br /&gt;
== [[Raise Dead (318)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Moisture beads upon your skin as CASTER&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the dead hair upon your arms to rise, and as CASTER utters the last words of her spell you hear the rumble of thunder in her voice. The rolling sound ripples upon the air and collides with your chest an instant before a brilliant flash suffuses you with raw spiritual energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Moisture beads on the skin of CASTER and TARGET as the former&#039;s eyes cloud over with the darkness of a rising storm. Power builds upon the air, causing the hair upon your arms to rise, and as CASTER utters the last words of his spell you hear the rumble of thunder in his voice. The rolling sound collides with TARGET&#039;s prone form, its very touch creating a brilliant flash that suffuses her in raw spiritual energy.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Musically, though lyric free, CASTER begins a soft chant in petition to her deity. Rising from the air around her, the sweet sound of a lute begins to accompany her and you discover that the very air seems alive with it. Reaching outward, CASTER touches TARGET on the lips and the blended sounds burst into a wordless chorus that surges between the pair in a shower of colorful lights.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;Chanting slowly, your mind and body fill with strong sense of purpose as you gaze down at TARGET.  Within your mind&#039;s eye you unravel the greater machinations of life and realize that the prone body lying before you is still needed to make them still work.  Touching one finger to his forehead, you reignite the spark of life within him and return him to their greater function.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Chanting slowly, the sound reminiscent of cogs moving through a large machine, CASTER gazes down at TARGET with a sense of greater understanding in his eyes. Briefly touching upon TARGET&#039;s forehead, CASTER reignites the spark of life within him.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Breathing slowly, you extend your senses towards the world around you and draw into you the very essence of nature. You shift your gaze towards TARGET and carefully release the energy you&#039;ve drawn into yourself towards him. A rush of energy briefly flows between the two of you as you feel life slowly return to him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Breathing slowly on the heels of her chanting, CASTER&#039;s gaze grows distant for several moments. With the grace of a doe lapping water at a brook, her gaze falls to TARGET and a rush of energy briefly flows between them causing TARGET to return to life.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Emptying all breathe from your body, you slowly still yourself and close your eyes. You reach out with all of your senses and feel a film shift across your vision. Opening your eyes, you gaze through a white haze and find images of TARGET floating above his prone form. Acts of TARGET&#039;s past, present, and future play out before your clouded vision. With conviction and faith, you pluck a future image of TARGET from the air and coax he back into his body. Slowly, the film slips from your eyes and images fade away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Slowly exhaling the last syllable of his chant, CASTER closes his eyes for several moments. Upon opening his eyes, hundreds of images appear to hover over the prone form of TARGET. Each image is different from that of the woman that lays lifeless. With firm conviction, CASTER pulls at one of the images in the air and slowly coaxes TARGET&#039;s ghostly form back into her body. The film slips from CASTER&#039;s eyes as TARGET is filled with the breath of life.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Deep and resonating, you feel the chant that falls from her lips and watch as she is filled with the strength of her faith. She crouches beside TARGET and gently lifts him into her arms. CASTER&#039;s muscles swell with the power of her deity, and she cradles him close to her chest. Strength and life flood from CASTER&#039;s body into TARGET&#039;s, but CASTER suddenly seems weakened by the experience and is forced to her knees. With a soft sigh, CASTER still manages to lay TARGET gently back down.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; With each passing moment during your slow chant, the thrum of power begins to flood your very being, pulsing through your veins like crackling electricity. The overwhelming sensation liberates your mind from the trivial details of mortal life. You fold your right arm over and rest your chin upon your hand while gazing down at the lifeless corpse of TARGET, contemplating his existence. Blinking once, you thrust your hand over TARGET, and the raw power escapes your body through your fingertips, flowing into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at you, as if contemplating your very existence. Blinking once, CASTER thrusts his hand over you, and crackling, raw power flows from CASTER&#039;s fingertips into your body, jolting you back to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; With each passing moment during CASTER&#039;s slow chant, his eyes flutter rhythmically. He folds his right arm and rests his chin upon his hand, then gazes down at the lifeless corpse of TARGET, as if contemplating his existence. Blinking once, CASTERthrusts his hand over TARGET, and crackling raw power flows from CASTER&#039;s fingertips into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime tickles your hands and fingertips. The hoarfrost smoothly glides between you and TARGET, turning to a light powder as it traverses the space between. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Thin at first, a fine layer of rime coats CASTER&#039;s hands and fingertips. The hoarfrost smoothly glides across the space between CASTER and TARGET, turning to a light powder in the open air. The white substance clings to TARGET&#039;s eyelashes and cheeks for a moment before it becomes charged with spiritual power, then it slowly melts away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lifting your finger, you begin to chant and draw a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, you spread your fingers and gently allow your tips to touch each color before pushing the misty creation towards TARGET. A shock of energy courses through your body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Lifting her finger, CASTER begins to chant and draws a series of conjoined circles in the air. Each circle turns to mist and takes on a different hue - white, blue, black, red, and green. As the last ring is completed, she spreads her fingers and gently allows the tips to touch each color and pushes the misty creation towards Body. A shock of energy courses through CASTER&#039;s body as the mist seeps into TARGET&#039;s chest and life is slowly returned to his body.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as you finish your chant, and you feel alive with the energy of spring. With renewal at your fingertips, you gently touch TARGET on the brow and revel in the sweet rush of energy that passes through you into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rich and lively, the scent of wild flowers suddenly fills the air as CASTER finishes her chant, and an aura of energy forms a rose-hued nimbus around herself. Lifting his fingers, CASTER gently touches TARGET&#039;s brow and the nimbus drains away from CASTER as it fills TARGET with life.&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; A pleasant warmth encircles CASTER&#039;s body with a golden nimbus that is reminiscent of a rising sun, her features softened by its presence. As she lifts her right palm you notice a fierce energy fill her hand. The light, driven by CASTER&#039;s will, slants in thin lines from her hand across your face and fills you with the vigorous life of a burning sun.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands as you speak the words of your prayer, you are momentarily mesmerized by the silver nimbus that your movements create. The world around you takes on a dream-like quality and the nimbus at your fingertips turns into the image of a slender blade. Grasping it by the hilt, you plunge the silver light into TARGET&#039;s chest and feel the shock of impact tear the blade from your hands. As TARGET draws the breath of life into her lungs, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving her hands as she speaks the words of her prayer, CASTER is momentarily mesmerized by the silver nimbus that her movements create. The world around you takes on a dream-like quality and the nimbus at CASTER&#039;s fingertips turns into the image of a slender blade. Grasping it by the hilt, CASTER plunges the silver light into TARGET&#039;s chest and the shock of its impact fills TARGET with life. As TARGET draws her first breath, the blade becomes ethereal and disperses into the air.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A feeling of deep lassitude overcomes you as your lips part in a soft chant that is no louder than a gentle purr. Deep within your body you feel as though something is stretching languidly and slowly waking. The world takes on a black and white hue as another, deeper purr joins your own and at its climax you touch TARGET on the forehead. You feel a deep contentment at the exchange of raw power that your touch causes within his, and you feel the cat within return to quiet slumber; the experience leaving you to feel slightly weakened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Shadows shift and roll around CASTER as his lips part in a soft chant that is no louder than a gentle purr. Taking on definition and contrast, the shadows around CASTER morph into the semblance of a large feline stretching languidly and his eyes take on a yellow cast as he gazes at you. A deeper, louder purr accompanies CASTER&#039;s as he touches your forehead and the feeling of raw power that burst over you blinds you. When your vision clears the shadows are long and his eyes have returned to normal.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Weaving your hands into a complex gesture, you feel a power begin to fill your very being, and in your peripherals you see the dark hue of licking flames.  You narrow your eyes so that only TARGET&#039;s prone form is in your field of vision.  The last syllable of your spell falls from your lips, a sharp command at the soul beyond the lifeless body, and you feel raw energy course through you into TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Raw energy spills from the shadows that ring CASTER as she begins to weave her hands in complex gestures above you. Narrowing her eyes, Savior issues a sharp command at your spirit as it floats above your body, then you feel yourself slam back into your mortal shell.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Weaving his hands in complex gestures, CASTER begins to cast his spell and you notice that the shadows lengthen around him. CASTER narrows his eyes, his gaze falling upon TARGET, and issues one sharp command. Raw energy passes between the two and the shadows return from whence they came.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant you notice the scent of dry, dusty parchment and feel a cool mist cling to your skin somewhere near your feet. You sense the ethereal tendrils of the mist as they coil about your body and notice that the world turns to a yellowish hue as the mist settles about your head. Focusing on TARGET, you feel the transfer of energy pass between you as you return him to life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant the scent of dry, dusty parchment fills the air and a topaz mist wreathes her body. The coiling, ethereal tendrils circle about her and slowly rise from her feet to her head where they form a slit-eye. The eye opens, its focus upon TARGET and a surge of energy passes between the two.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards you.  As the mist connects with your prone form, you feel a surge of power igniting your flesh and you writhe beneath its erratic gyrations.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Rolling green mist seeps from CASTER&#039;s skin and glides across her fingertips only to swirl through the air towards TARGET. As the mist connects with the prone form, a surge of power can be seen dancing across his skin and his writhes beneath its erratic gyrations.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As you begin to chant the air about you takes on the musty scent of an ophidian being shedding its skin and an emerald light clings to your skin. You feel the ethereal tendrils twining around your arms forming slender asps, which punctuate the words of your prayer with their hiss. Pointing towards TARGET, you feel the mist slither off of your arms and watch them slam into her chest at the exact moment that you feel your energy transfer into her.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; As CASTER begins to chant, the air fills with the musty scent of coiling serpents and a mist of emerald light clings to his arms. The ethereal tendrils briefly seem to coil into the shape of asps, which suddenly strike out at TARGET and infuse her with CASTER&#039;s energy.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, you call upon your connection with the Destroyer and feel your words twist into an alien, spidery chant. Dark shadows laced with crimson swirl before your eyes and at your forceful command sink into the chest of TARGET. The transference of energy is swift and immediate as you bind TARGET back into his body.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, CASTER calls out in a harsh, commanding voice that slowly dwindles to an alien chant difficult to follow. Circling darkly around CASTER&#039;s body is a series of dark shadows infused with a crimson light. Suddenly, he issues a forceful, sharp command that sends the shadows crashing into TARGET&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from your lips and you feel welts appear upon your wrists. Dipping them briefly, you smear the crimson liquid the leaks from these sudden wounds in a thin line down TARGET&#039;s face. Tingling with each second that your skin touches his, you feel the transference of your raw energy pass into TARGET and momentarily reel with the pain of its release. Slowly, the wounds on your wrists heal, though a lingering throb remains.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chants slips from CASTER&#039;s lips and crimson rents appear upon his wrist. Dipping them briefly, CASTER smears the crimson liquid that leaks from his wounds in a thin line down your face and the warm rawness of the life begins to bleed into you. The pain of renewal is almost as sharp as the rawness of the energy that suddenly fills you. Slowly, though you are dazed, you watch the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Murmuring softly, a mournful chant slips from CASTER&#039;s lips, and crimson rents appear upon her wrists.  Dipping them briefly, CASTER smears the crimson liquid that leaks from her wounds in a thin line down TARGET&#039;s face.  The transference of energy between the pair is immediate and the air crackles with the rawness of its release.  Slowly, the wounds upon CASTER&#039;s wrists heal.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Low and monotonous, you begin a chant to draw TARGET back to life and feel the deep shadows of the area rise to meet you. Falling upon you like a cloak of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare. Sweeping from your body into TARGET&#039;s, the raw energy of your prayer transfers into her prone form. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Low and monotonous, CASTER begins to chant and the deep shadows of the area seem to rise to meet him. Falling upon him like a mantle of darkness, the twisting, inky blackness transforms into the visage of a jackal from a once forgotten nightmare and sweeps from CASTER&#039;s body into TARGET. Slowly, the shadows recede back into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Harsh and barbaric, the words of CASTER&#039;s chant fall from his lips and disappear upon the surrounding air. Blood fills his eyes, and his face transforms into a mask of unholy rage as he stares down at TARGET&#039;s prone form. Suddenly blinded by the berserker frenzy that fills him, CASTER lashes out at TARGET and the air crackles with the raw energy of his fury as it restores her to life.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, you close your eyes and softly begin to chant. As the cold air that surrounds you condenses you feel it slowly ripple outward in waves that turn the breath of those nearby into a fine mist. This mist swiftly moves to encompass you and you feel a pair of wings arc over your back. With the last words of your chant, you open your eyes and watch as foggy wings rise above you and gently brush against TARGET. As they dissipate in a cold rush against TARGET, you feel a surge of power spill forth from you and into him.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wrapped in an aura of chill, CASTER closes her eyes and softly begins to chant. As the cold air that surrounds her condenses it beings to ripple outward in waves that turns the breath of those nearby into a fine mist. This mist swiftly moves to encompass CASTER and slowly coalesces into a pair of ethereal wings that settle into a protective arc over TARGET. With the last words of her chant, the wings surge forward and gently caress TARGET, only to dissipate moments later taking the chill of the air with it.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silvery and light, your eyes glaze over with a wild, crazed view of the world around you. A strange giggle passes your lips of its own volition as you gaze at TARGET&#039;s prone form. As if the carefree sound becomes something visible and substantial, the air around TARGET shimmers silvery and raw, as spiritual energy flows from you into hers.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Silver and light, CASTER&#039;s eyes take on a wild, crazed sheen. Her gaze falls upon you and a strange giggle passes from her lips. The laughter swells upon the air and as the carefree sound falls upon you it seems to swell and gain substance, filling you with its raw, as silvery spiritual energy.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Chanting softly, you begin to feel the gentle patter of rainfall upon your skin and smell the rich scent of loam fill the air. Lightly brushing your fingertips against TARGET&#039;s brow, you feel a warm rush of energy thrum through your feet and rise up through your body only to be transferred through your finger tips into her prone form.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;Guttural and primal, the words of CASTER&#039;s chant are torn from CASTER&#039;s throat with enough force to slice the very air. He clenches his hands into tight fists and within moments blood begins to seep from between his fingers. Bending at the waist, CASTER opens his hands and presses his right hand to TARGET&#039;s forehead, and the other to his lips. Power surges through the connected bodies and within moments TARGET draws his first breath of life.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Low and soft, the chant that falls from CASTER&#039;s lips is suddenly transformed into a sound that resembles the gentle clattering of thousands of tiny feet as they scuttle across a marble floor. Waving his hands over you, you notice that tiny threads of spider silk are leaking from his fingertips, and you realize that you are being blanketed in a cocoon. Moments later, you feel the webbing seep into your skin, and with it comes a feeling of raw energy, which shocks you back into life. As you draw your first breaths, the webbing seems to have completely dissolved.&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Crouching beside the prone form of TARGET, you softly issue the last syllable of your chant. Breathing deeply, you take in the scents around you and let the feel of your surroundings infuse you. With only your gaze, you track the area and recreate the circumstances of TARGET&#039;s death within your mind. Touching TARGET, you follow the lines of the web that holds his soul in place and force it back into his body. Raw energy courses through you and you feel your sense of justice and vengeance filling TARGET with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Crouching beside your prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over your body and you feel him reach out to you. With force, CASTER slams your soul back into your body and the transference of raw energy that brings you back to life is filled with justice and vengeance.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Crouching beside TARGET&#039;s prone form, CASTER softly issues the last syllables of his chant and takes a deep breath. Calmness steals over his features, and as he lifts his eyes to the surroundings, you are reminded of a wild animal tracking its prey. Slowly, and with deliberate movement, CASTER&#039;s gaze slips over TARGET&#039;s body and you watch as he plucks something that only he can see from the air. With force, CASTER slams his fist into TARGET&#039;s body and the raw energy transfers between them is filled with justice and vengeance&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Kneeling beside the prone form of TARGET, you utter the last syllable of your chant and lower your face to xx&#039;s ear. Whispering softly, you speak unto her, &amp;quot;With the air in my lungs, I bring you back from death. With the power of Jaston, I draw you into breath.&amp;quot; Slowly, you exhale upon TARGET&#039;s face, and you feel the gentle pull of the four winds carry your breath over every inch of her body. Standing, you feel the raw energy granted to you by your deity transfer into xx, and it momentarily steals your breath away.&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You chant slowly as you walk a slow circle around the body of TARGET, shimmering flowers and herbs winking into existence. The gentle fragrance of an herb garden rises underfoot, flooding your senses and setting your skin tingling with the power of life. You lean over and pluck an ethereal leaf, placing it on TARGET&#039;s forehead. As it sinks into her skin, the garden around her grows higher and lusher, covering TARGET in blanket of calm, yet revitalizing energy.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER chants slowly as she walk a slow circle around your body, shimmering flowers and herbs winking into existence. She leans over and plucks an ethereal leaf, placing it on your forehead. Sensation begins to return to your body as it sinks into your skin, and you can feel the gentle caress of calm energy blanketing you as the surrounding garden grows higher and lusher.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the last syllable of your chant falls from your lips, you feel the need to hum come over you. The soft lullaby that issues from your throat reminds you of young loves that were lost before they had a chance to blossom. Gazing down at TARGET&#039;s prone form, you feel a deep connection between the light tune you hum and the loss of the life before you. Channeling your energy toward TARGET, you implore him to return to his body and rejoin the living so that others do not feel that loss.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Releasing all of the air from her body, CASTER lets the last syllables of her chant fall from her lips and you watch her grow perfectly still. Narrowing the focus of her attention to TARGET&#039;s lifeless form, CASTER shifts her stance and carefully lays her hand upon his forehead. Slowly, a deep blue nimbus begins to glow around CASTER&#039;s body, and as she withdraws her hand from TARGET&#039;s forehead, you notice that the glowing light begins to seep into the dagger-shaped brand seared upon it. Moments later, TARGET draws breath and the brand upon his forehead disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You weave your hands in a fluid pattern before you, matching the tempo of your soft incantation. The subtle scent of the ocean tickles your nose as power rises within your being like the day&#039;s tide. With a wide smile, you caress TARGET&#039;s cheek before placing your hand above her heart. Wisps of rainbowed energy flow from your fingertips and into the body of TARGET, washing over her and rescuing her from the clutches of the abyss.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Almost imperceptible, you chant solemnly before TARGET, and the air around your hands begins to shimmer. Materializing out of nothingness, menacing shadows can be seen clinging to TARGET&#039;s cold body. With surgical precision, you strike at each dark tendril with a single finger, cutting them away from him. Slowly, you draw a single line across TARGET&#039;s neck, releasing him from the last bond of death.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Almost imperceptible, CLERIC chants solemnly before you, and the air around his hands begins to shimmer.  Materializing out of nothingness, menacing shadows can be seen clinging to your cold body.  With surgical precision, CLERIC strikes at each dark tendril with a single finger, cutting them away from you.  Slowly, he draws a single line across your neck, releasing you from the last bond of death.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Lowering your eyes solemnly to TARGET&#039;s prone form, you utter the last syllable of your chant and are struck by the sudden, overpowering scent of roses. Gently laying your hand over TARGET&#039;s heart, you softly pour your energy into his form and implore he to return to life, love, and the acceptance of those around he. You feel your connection with TARGET grow as your energy fills his heart and are relieved to feel a pulse beneath your hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; Lowering his eyes solemnly to you, CASTER utters the last syllable of his chant and you suddenly recognize the overpowering scent of roses on the air. Gently laying his hand upon your heart, you begin to feel your body again. Life, love, and the acceptance of all around you draws your soul back towards your body and within moments you feel the raw energy ignite your heartbeat and return you to life.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Gazing grimly upon the body of TARGET, CASTER chants with a quiet determination to intervene in TARGET&#039;s fate. Determination fills CASTER&#039;s face and he summons gossamer white energy around his hands. CASTER clutches his fist over his heart and then places his hand above TARGET&#039;s lifeless eyes. His once quiet chant grows stronger and louder as the energy rushes forth from his fingertips and into TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Intercession]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:Thunder breaks overhead with a deafening roar, and you are assaulted by the sharp scent of seawater. Blue sparks leap up from the ground, leaving jagged afterimages hovering in your vision for several moments after the lights themselves are gone.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:Strains of music pluck at your ears, woven through with the sound of a distant voice raised in joyous laughter. Your heart grows light, the world more colorful to your eyes. In moments, the distant sounds fade and leave you energized in the wake of their merriment.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:The air about you fills with a harsh light, every line you view through it sharply defined. A commanding and implacable gaze weighs heavily upon you, humbling you even as it fills you with a quiet pride. The sensation of being watched passes, but in its wake you are stronger and more firm in your resolve.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A line of yellow light flows outward from your feet, tracing a pattern of growing intricacy on the air just above the ground. The light branches a multitude of times, each strand writhing in place as though barely held in check by some unseen power.&lt;br /&gt;
:The threads of glowing amber loop back upon themselves, throwing silver sparks as their ends merge. The image of a stylized slit-pupiled eye completes itself and burns, sourceless, on the air about you for the space of a breath before vanishing into nothing.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A spot of darkness in your vision blooms hazily outward, rippling as it does so with deep violets and sickly greens. Six slender tentacles unfold from the heart of that writhing blackness, barely paler than the void that surrounds them, and form a slowly undulating star. After a moment, the darkness wavers and shreds, sending wisps of shadow curling away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:Needles of power stab into you, sending white-hot pain coursing through your body. Sorrow fills your heart, but with it comes acceptance, an overwhelming sense of rightness that stays with you even as the agony fades to a dull ache in your chest.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:Shadows flood your vision and tinge everything you see a faint bloody red. The clash of battle fills your ears, punctuated by the cries of the dying. Your vision clears in moments and the riotous noises fade to nothing, but you are left with a righteous sense of purpose.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A stillness steals over you, distancing you from yourself. A soothing peace seeps outward from your core and strips away the clamor of daily living. Sounds fade away, divorced from their meaning in the cool grip of complete and utter silence. In moments, the silence is broken as though it never was, but though that crystalline quietude passes on, the peace it imparted remains.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:Lights race across your vision, shifting and merging as they flee faster and faster. Crescents flow into full moons and back again, clouding over with crimson whorls before glowing a brilliant white. The sight is highly disorienting, leaving you dizzy from your attempts to track their movement. A dark speck arcs across a crazily spinning ruby dot just before all the lights vanish into silvery smoke, which lazily drifts away.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:Anger surges through you, boiling up from within and threatening to burst into violence. You bring your rage under control through sheer force of will and are rewarded by a growing sense of purpose. Though the unnaturally strong emotion drains away in minutes, your newly-won focus remains.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:Cold, white light floods your mind, forming a near-solid barrier about your thoughts. Strength courses through your body, bringing with it new resolve and a firm sense of the righteousness of your cause.&lt;br /&gt;
&lt;br /&gt;
== [[Divine Wrath (335)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:As you pour your soul into an appeal to Charl, you know that you are heard. A briny gust of sea breeze swirls around you, infusing the air with the scent of the sea and droplets of saltwater.&lt;br /&gt;
:A deafening thunderclap splits the air! Rather than fading away, the sound&#039;s echoes grow, and they gather into a rhythmic, crashing pulse like the sound of storm-tossed waves breaking on a desolate shore. The power of Charl has answered your prayer.&lt;br /&gt;
:The sounds of crashing waves increase to an almost deafening level until, suddenly, a powerful wave surges into the area, violently slamming directly into TARGET.&lt;br /&gt;
:White sparks flicker around you, and you sense electrical energy gathering in the instant before a massive bolt of lightning spears toward TARGET.&lt;br /&gt;
:A final rumble of thunder rolls through the area, and, as its last echoes fade away, your skin ceases to tingle as your connection to Charl lessens.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Cholen, you know that you are heard. Sudden heady joy courses through you, lifting your heart and strengthening your spirit, and your mouth fills with the taste of exquisitely fine wine. You feel yourself grinning in spite of yourself.&lt;br /&gt;
::The sound of laughter and music dances through the air, and, from the corner of your eye, you glimpse the forms of bright-garbed harlequins turning somersaults and tossing juggling balls back and forth -- but it is impossible to catch even one jester with a straight-on glance, for the celebratory spirits fade into memory as soon as you spy them. The power of Cholen has answered your prayer.&lt;br /&gt;
::A throwing knife formed of shimmering golden light hurtles from the hand of one of the spirit jesters toward TARGET.&lt;br /&gt;
::Your connection to Cholen lessens. The airy, brisk trill of a well-played fife and a quick cymbal crash heralds the departure of the spirit jesters.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A sudden smile crosses CASTER&#039;s face and broadens into an infectious, easy grin.&lt;br /&gt;
::The sound of laughter and music dances through the air, and something brightly colored flickers at the edges of your vision.&lt;br /&gt;
::You glimpse movement at the corner of your eye right before a throwing knife formed of golden light hurtles toward TARGET.&lt;br /&gt;
::The trill of the fife and the crash of cymbals echo through the air from no apparent source, and then the peculiar, colorful flickering at the edges of your vision goes away.&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eonak, you know that you are heard. You feel heat against your face like the heat of a forge close at hand as a faint ruddy haze swirls into existence.&lt;br /&gt;
::The reddish haze shifts and solidifies into the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention to you or to anything around you, but you know that the power of Eonak has answered your prayer.&lt;br /&gt;
::Within the reddish haze swirling beside TARGET, the man brings his forging-hammer sharply down upon the anvil, producing a loud clang.&lt;br /&gt;
::The ruddy haze near you dissipates, and the sound of the forging hammer dies away. As the forge-fire&#039;s heat leaves your skin, your connection to Eonak lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Gazing into the ruddy haze, you see the image of a short, stocky, copper-skinned man bending over an anvil. He pays no attention whatsoever to you as he wields his forging hammer, and the orange light reflecting from his forge fire obscures his features from view.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Imaera, you know that you are heard. The deep, quiet anger of the wilderness awakens within you, and you smell forest loam and hear the sound of wind passing through tree branches.&lt;br /&gt;
::As the ground trembles, you know that the power of Imaera has answered your prayer, and you sense the forms of animal spirits running past unseen.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::You sense the last of the spirit animals running away unseen, and the aroma of forest loam fades as your connection to Imaera lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The aroma of forest loam drifts softly past as CASTER bows her head reverently, accompanied by the sound of wind passing through tree branches.&lt;br /&gt;
::The ground trembles slightly, and you hear a rhythm like that of hooves striking the ground swiftly.&lt;br /&gt;
::A brown stag materializes in midair, leaping out of nowhere to try to impale TARGET upon its magnificent antlers!&lt;br /&gt;
::Almost even before the attack is complete, the stag leaps away as swiftly as it came and vanishes into the nothingness from which it sprang, allowing no time for retaliation.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:As you pour your soul into an appeal to Jastev, you know that you are heard. A deep awareness of the ephemeral quality of the world fills you, and a man&#039;s low voice whispers into your ear, &amp;quot;This, like all things, shall pass.&amp;quot;&lt;br /&gt;
:Iridescent lights begin to swirl around you, each as brilliant as the finest paints an artist could buy -- malachite, lapis, ruby, saffron, umber, orchid, and a thousand other shades, as if you were wrapped in the center of a rainbow. The power of Jastev has answered your prayer.&lt;br /&gt;
:A beam of vermilion light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:A beam of cerulean light lances away from the rainbow around you to strike TARGET, bathing the TARGET in colored radiance.&lt;br /&gt;
:The iridescent lights surrounding you pop like soap bubbles, one by one, until the last one bursts in a small flare of starry radiance and is gone. Your connection to Jastev lessens.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::{{addmetext}}&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of power, health, and vitality settles around CASTER.&lt;br /&gt;
::A brilliant silver glow encircles each of CASTER&#039;s hands and shapes a pair of ethereal silver-hued gauntlets.&lt;br /&gt;
::CASTER punches at TARGET. A massive bolt of silver light blazes away from his fist!&lt;br /&gt;
::CASTER looks briefly dejected as the ethereal silver gauntlets vanish from around his hands.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A faint, healthy flush tinges CASTER&#039;s cheeks, and an aura of power and vitality fills each of his movements. Silver light encircles each of his hands in ethereal silver gauntlets.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Koar, you know that you are heard. Heady power washes through your body as divine golden light encircles you.&lt;br /&gt;
::The ground shivers and trembles restlessly underfoot, and you sense incredible power and strength focusing upon your surroundings. The power of Koar has answered your prayer.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from you to transfix TARGET.&lt;br /&gt;
::Your connection to Koar lessens, and the divine light fades around you. The ground shudders one last time before falling still.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::An aura of divine golden light blazes into existence around CASTER.&lt;br /&gt;
::The ground shakes powerfully directly underneath TARGET as a beam of golden light lances away from CASTER to transfix TARGET.&lt;br /&gt;
::&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:As you pour your soul into an appeal to Lorminstra, the image of a snow-covered forest with an open ebon gate at its center flashes through your mind, and the cold of winter slowly settles into your bones.&lt;br /&gt;
:It begins to snow -- small, white, faintly glowing snowflakes that appear immediately overhead and drift delicately down to dissolve as soon as they strike the ground. Several strike your skin, and, instead of melting, they only deepen the icy chill that resides within your marrow. The power of Lorminstra has answered your prayer.&lt;br /&gt;
:As several faintly glowing snowflakes settle upon TARGET, they ignite with cold white flame.&lt;br /&gt;
:As your connection to Lorminstra lessens, the snowflakes stop falling, and the few that still cling to you melt away. The icy cold gradually lifts from your body.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Lumnis, you know that you are heard. As insight floods through you, the world around you seems misty and immaterial.&lt;br /&gt;
::As divine wisdom illuminates all things around you, you gain a greater understanding of the frail, tenuous nature of existence and the beauty within that fragility. The power of Lumnis has answered your prayer.&lt;br /&gt;
::Guided by the knowledge within you, you concentrate upon TARGET, and, by strength of will alone, you expose the natural weaknesses of TARGET.&lt;br /&gt;
::As your connection to Lumnis lessens, the world of divine insight slips away from you, destroying the subtle understanding that you so briefly managed to grasp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER stares into the distance with an abstracted expression on her face.&lt;br /&gt;
::Tendrils of soft grey mist curl around CASTER&#039;s hands, and a matching pale grey light shimmers in her eyes.&lt;br /&gt;
::As CASTER stares at TARGET, the grey light in her eyes intensifies, and then tendrils of mist stretch from her hands to caress TARGET.&lt;br /&gt;
::The grey light dies from CASTER&#039;s eyes, and the tendrils of soft grey mist surrounding her hands dissipate.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As you pour your soul into an appeal to Ronan, you know that you are heard. Dreamlike lassitude fills your body, and everything darkens around you.&lt;br /&gt;
:Your vision splits and twins -- with one sight, you see the world around you, and, with the other, you see a wide, barren plain stretching away beneath a midnight sky. The silhouetted forms of pure black unicorns run soundlessly toward you across the dreaming plain. The power of Ronan has answered your prayer.&lt;br /&gt;
:Seen only by your spirit gaze, one of the dream unicorns lowers its head and charges fiercely toward TARGET! Just before impact, the unicorn&#039;s horn glows fiercely amber in hue.&lt;br /&gt;
:You lose sight of the dream unicorns and the barren plain upon which they run as your connection to Ronan lessens. The waking world seems brighter again as the sense of dreamlike lassitude leaves you.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:As you pour your soul into an appeal to Tonis, a great wind sweeps into the area, causing everything in the vicinity to blow about wildly.&lt;br /&gt;
:As the wind continues to whip about, the world seems to slow down around you, and you are aware of a spiritual presence nearby, although you cannot manage to catch more than a fleeting golden blur in your vision. The power of Tonis has answered your prayer.&lt;br /&gt;
:Accompanied by a particularly impressive gust of wind, a fleeting golden blur flashes past TARGET.&lt;br /&gt;
:You glimpse the golden blur one last time, but then you lose track of it entirely as your connection to Tonis lessens. The wind&#039;s force lessens as well, and then the air falls still.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Caster&#039;s gaze grows keen and feral as a golden haze streaked with black manifests around him.&lt;br /&gt;
::Suddenly, the shadows come alive with lithe feline forms, which prowl and stalk around in a wide-ranging circle.&lt;br /&gt;
::An ethereal (random feline) lunges toward TARGET, slashing out viciously with its claws!&lt;br /&gt;
::&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a shadowy group of lithe feline forms prowling in a wide ring about the area&#039;&#039;&lt;br /&gt;
::The glint of a claw, the gleam of a yellow eye, the graceful arch of a proud head, the disdainful flick of a tail in the second before a lightning-swift leap -- it is all that you can perceive of the circling forms. As soon as you try to focus your attention upon any single one of the shadows, it is gone, and an intense feeling of being watched creeps over you.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Eorgina, you know that you are heard. Your own will shrivels like a dry autumn leaf in a firestorm as the dark Arkati&#039;s power sweeps through you.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around you. You feel the deadly heat, but your skin remains dry beneath it.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Your connection to Eorgina lessens, and the black flames instantly vanish, leaving you stranded and bereft of the presence of the Arkati&#039;s power.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s lips twist in a cruel sneer as she straightens her back and glances around arrogantly. All light seems to dim, and the shadows cluster most densely around CASTER.&lt;br /&gt;
::Midnight black flames, sparkling and shimmering like the darkest diamonds ever mined, rise from the ground in a wide circle around CASTER. The fire is searingly hot, but CASTER seems oblivious to the heat.&lt;br /&gt;
::Shimmering black flames lash out toward TARGET, encircling the TARGET in their deadly grasp.&lt;br /&gt;
::Abruptly, the black flames around CASTER wink out, leaving not even a wisp of smoke behind.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:As you pour your soul into an appeal to Luukos, you know that you are heard. Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.&lt;br /&gt;
:An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you. The power of Luukos has answered your prayer.&lt;br /&gt;
:Long, spectral talons materialize from midair to tear viciously at the body of TARGET!&lt;br /&gt;
:A spectral howl echoes through the air, resonant with pain and anguish. Your skin prickles again as your connection to Luukos lessens.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:As you pour your soul into an appeal to Marlu, you know that you are heard. Everything wavers slightly, and your forehead stings as if it were touched by a drop of some caustic liquid, but the pain lasts less than a second.&lt;br /&gt;
:Tendrils of seeping black mist materialize at a safe distance away from you. A great awareness of their incredibly lethal power presses into your mind as the tendrils begin to shift and coil about in search of prey. The power of Marlu has answered your prayer.&lt;br /&gt;
:A tendril of black mist suddenly senses the proximity of TARGET. The mist expands into a large, quickly moving, highly lethal cloud that rapidly surrounds TARGET, obliterating it from view.&lt;br /&gt;
:The tendrils of black mist dissolve back into nothingness as your connection to Marlu lessens.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:As you pour your soul into an appeal to Mularos, you know that you are heard. The sting of an unseen triple lash blazes across your face, and, as blood drips slowly down your cheek, you feel the touch of an invisible hand resting lightly against your throat.&lt;br /&gt;
:The touch of the ethereal hand against your throat grows colder, and the sensation shifts to encircle your neck like a collar. Before this manifestation of divine will, you are helpless, and you are helpless as well as the very air around you solidifies into a barbed whip, coiling and shifting restlessly. The power of Mularos has answered your prayer.&lt;br /&gt;
:The ethereal barbed whip that lies loosely coiled around you uncoils at terrifying speed. It snaps out toward TARGET!&lt;br /&gt;
:As your connection to Mularos lessens, the cold, invisible collar locked about your throat fades into a compassionate caress, and a similar caress traces its way across the side of your cheek. Beneath that gentle touch, the wounds upon your face heal immediately. The ethereal barbed whip twitches one last time before dissolving back into air.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Sheru, you know that you are heard. The world darkens around you, casting everything into a murky shadow.&lt;br /&gt;
::Visible only at the corner of your vision, you glimpse a pair of dark amber eyes watching from the shadows, and a low, deliberate growl seethes slowly through the air from no discernable source. The power of Sheru has answered you.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::Your connection to Sheru lessens, and the murky shadows brought by your appeal fade away, yet the feeling of being watched does not. On any night, in any dream or nightmare, those amber eyes will follow you endlessly... but such is the prize and the price of your devotion.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Darkness settles over the area, spreading outward from CASTER to cast everything into a murky shadow.&lt;br /&gt;
::A deep, low-pitched growl seethes slowly through the air, and you have the distinct feeling that something is watching you from the depths of the murky shadow.&lt;br /&gt;
::TARGET looks distinctly nervous, shifting its weight and peering around.&lt;br /&gt;
::Suddenly, TARGET tries to bolt away, but instead smashes into a wall of spectral force hidden within the shadows!&lt;br /&gt;
::The murky shadow slowly lifts from the area, and the feeling of being watched passes gradually away.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to V&#039;tull, you know that you are heard. A sudden wave of bloodlust rages through you, and the world drops away into the black haze of a berserker&#039;s frenzy.&lt;br /&gt;
::From within the dark well of bloodlust, you thrill with berserker&#039;s ecstasy as you feel the power of V&#039;tull respond to your prayer. The weapon you need to satisfy your bloodlust materializes before you -- a jet black scimitar that hangs in midair and responds to your pure will.&lt;br /&gt;
::Divine will surges through you, and you command the scimitar to strike at TARGET.&lt;br /&gt;
::Your connection to V&#039;tull lessens, causing the searing bloodlust to vanish instantly away from you. The scimitar is gone, the haze of berserking hunger has left you, and you feel drained and tired.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER lets out a hoarse, ragged cry of bloodlust, and black haze films his eyes.&lt;br /&gt;
::A jet black scimitar coalesces in front of CASTER, and he fixes his black-filmed eyes on it with the expression of a fanatic witnessing a divine miracle.&lt;br /&gt;
::As CASTER lets out a furious, hungry howl, the jet black scimitar hanging in the air beside him whirls through the air to strike at TARGET.&lt;br /&gt;
::The jet black scimitar beside CASTER vanishes, and he staggers slightly as the black haze vanishes from his eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A haze as black as night films CASTER&#039;s eyes.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a jet black scimitar hanging unsupported in midair&#039;&#039;&lt;br /&gt;
::Other than the fact the black scimitar is floating in midair, it appears to be a normal scimitar.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER grasps the scimitar firmly by the hilt, but it jerks away from him of its own accord.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Gosaena, you know that you are heard. Everything around you seems to slow down as a deep, biting chill sinks through your skin and into your very heart.&lt;br /&gt;
::From the corner of your eye, you glimpse slight motion. Although you still can perceive sound, no sounds seem important when compared to the silence at the center of your being. The power of Gosaena has answered your prayer.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::You realize that you had ceased to hear the sound of your own heartbeat only when you become aware of it again, and other sounds filter back into your awareness as well. Warmth returns to your body as your connection to Gosaena lessens.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s expression grows calm and chill, and ice blue radiance flickers in the depths of his eyes.&lt;br /&gt;
::The ambient air temperature plummets, and every sound seems slightly muffled as the cold bites into your skin.&lt;br /&gt;
::An ethereal pair of feathered white wings materializes from midair and closes around TARGET.&lt;br /&gt;
::The ice blue radiance flickers one last time in CASTER&#039;s eyes before vanishing like a candle flame. Warmth returns to the air, and the sounds you hear no longer seem muffled.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Ice blue radiance flickers in the depths of CASTER&#039;s eyes, and his expression is like fine porcelain in its intense calm.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Zelia, you know that you are heard. Something inside your head snaps, and with unnatural clarity you see three crescent moons gleen to life just above your head. You sense great wisdom waiting to be unlocked.&lt;br /&gt;
::Chaotic visions and marvelous images flicker around you as the outside world slips farther and farther away from your awareness. What does it matter, anyway, when you are so close to [&#039;&#039;the great wisdom is randomized... examples: creating the proper interpretation of chocolate; abdicating the post of moldy cheese&#039;&#039;]. The power of Zelia has answered your prayer.&lt;br /&gt;
::&#039;&#039;Randomized attack messaging... examples:&#039;&#039;&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the moon Liabo to tattoo blue lines on your ankle.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command some lilies of the valley to set it on fire.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command the bartender to keep it in the aviary.&lt;br /&gt;
::You notice TARGET nearby. How marvelous! You command seventeen will&#039;o&#039;the&#039;wisps to mop the floor.&lt;br /&gt;
::Suddenly, the important insights slip away, leaving you drained and exhausted as you plummet back to a more mundane state of mind. Your throat and sides are slightly sore, and your cheeks are wet with tears. Your connection to Zelia has lessened.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s face suddenly grows transfixed with an expression of awe and wonder, and sourceless silvery light plays in his eyes.&lt;br /&gt;
::CASTER giggles oddly.&lt;br /&gt;
::CASTER stares at a zombie for a moment before bursting into a fit of hysterical laughter. As tears stream down his cheeks with the force of his mirth, colorful light shimmers for an instant around the zombie.&lt;br /&gt;
::CASTER abruptly stops laughing and looks around with a dazed expression.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::Sourceless silvery light shines in CASTER&#039;s eyes, and his expression is contorted with manic glee.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:As you pour your soul into an appeal to Aeia, you know that you are heard. You smell the exotic scents of jungle flowers and feel a comforting presence nearby.&lt;br /&gt;
:As the scent of blossoming lilies fills your senses, a light green glow forms around you and coalesces into living jungle vines that twine over your shoulders and down your arms. They rest as lightly as a second skin, feeling almost like another part of your body. The power of Aeia has answered your prayer.&lt;br /&gt;
:You sense a surge of vital growth among the vines that cloak your shoulders. Suddenly, a long, leafy vine shoots out and tries to wrap around a hill troll.&lt;br /&gt;
:As your connection to Aeia lessens, the jungle vines dissolve back into light green radiance, and the radiance seeps softly into your skin.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:As you pour your soul into an appeal to the Huntress, you feel briefly sick and dizzy as you sense a flow of venom pulsing through your arteries and veins. The sickness and venom vanish entirely after only a second, and you feel more awake and alert.&lt;br /&gt;
:Silvery light briefly glimmers over everything that surrounds you, and a wave of carefully controlled anger that is not your own emotion tunes your pulse to a low, steady thrumming. You are little more than a channel for the source of the emotion that stares around through your eyes. The power of the Huntress has answered your prayer.&lt;br /&gt;
:A silver-bladed scythe materializes from thin air, spinning end over end as it hurtles toward TARGET!&lt;br /&gt;
:As your connection to the Huntress lessens, the foreign anger that lent you strength passes from your body as well, and your heartbeat returns to its regular pace.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:As you pour your soul into an appeal to Kuon, you know that you are heard. The smells of herbs and flowers fill your senses, invigorating and uplifting you even as a deep calm settles over you.&lt;br /&gt;
:The light scents of wildflowers grow stronger as insubstantial brown vines, thick and broad, coil out of the ground around you. Many of the vines sport large, colorful blossoms.&lt;br /&gt;
:One of the vines suddenly whips about and lashes out at TARGET! Despite its slightly ethereal appearance, the vine moves with every evidence of heavy, solid weight.&lt;br /&gt;
:As the spiritual peace slowly leaves you, the vines shimmer and vanish one by one, and the scent of wildflowers drifts away as your connection to Kuon lessens.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:As you pour your soul into an appeal to Laethe, you know that you are heard. You feel a brief, cool pressure on your brow, like a kiss of benediction.&lt;br /&gt;
:Ethereal shadowy black roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Laethe has answered your prayer.&lt;br /&gt;
:A shadowy black rose touches TARGET and wraps immediately about it, struggling to force its long, barbed thorns into the TARGET.&lt;br /&gt;
:You feel the kiss of benediction once more upon your brow, and then your connection to Laethe lessens. The shadowy black roses dissolve into tendrils of black, rose-scented smoke that dissipate rapidly.&lt;br /&gt;
:&#039;&#039;(Looking at a ring of ethereal black roses)&#039;&#039; Wickedly sharp thorns glimmer among the shadowy petals and tangled vines.&lt;br /&gt;
:&#039;&#039;(Touching a ring of ethereal black roses)&#039;&#039; The thorns avoid your flesh as you reach past the brambles, and your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Leya, you know that you are heard. A wave of divine sorrow and anger washes through you, and, on the trailing end of that wave, and a rush of controlled power flows from your heart to your fingertips and toes.&lt;br /&gt;
::An ivory light blossoms into existence around you.&lt;br /&gt;
::A dagger of ivory light suddenly flashes away from the aura surrounding you to strike at TARGET.&lt;br /&gt;
::The ivory light around you fades and glimmers out, and the strength and control of your movements lessens along with your connection to Leya.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER&#039;s posture falls into a graceful fighting stance, and her movements are more controlled and executed with greater purpose.&lt;br /&gt;
::An ivory light blossoms into existence around CASTER.&lt;br /&gt;
::A dagger made of ivory light suddenly flashes away from CASTER to strike at TARGET.&lt;br /&gt;
::The ivory light fades from around CASTER, and her movements are somewhat slower and less controlled.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Niima, you smell the fresh scent of a sea breeze, and you hear the cries of fenvaok overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman not far away from you. From somewhere in the center of the pillar comes a haunting, wordless threnody. The power of Niima has answered your prayer.&lt;br /&gt;
::As the song from the pillar of water crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar begins to fade as your connection to Niima lessens. The pillar thins, then suddenly drops with a great splash! You are utterly drenched in water.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A fresh, sea-scented breeze washes past, and the cries of fenvaok sound overhead.&lt;br /&gt;
::A shimmer in the air precedes the materialization of a pillar of swirling, blue-green water as tall as a giantman beside CASTER. From somewhere in the center of the pillar comes a haunting, wordless song.&lt;br /&gt;
::As the song from the pillar of water beside CASTER crescendos, it reaches a pitch that normally only trained bards can achieve, and the intense waves of elegant sound focus upon TARGET.&lt;br /&gt;
::The singing from the watery pillar beside CASTER fades into silence. The pillar stands for a moment longer before dropping to the ground with a great splash! CASTER is totally drenched, but you manage to avoid anything more than a few stray drops.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;a swirling blue-green pillar of water&#039;&#039;&lt;br /&gt;
::The pillar stands as tall as a full-grown giantman. It is not possible to see through it, despite its translucent nature, for gazing into the pillar reveals the same cool, blue-green depths that stretch down through the fathoms of a sunlit sea. Shimmering, sleek forms chase one another through the swirling currents at its center, but it is impossible to spy any of them long enough to determine its precise nature.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The swirling currents yield readily to your hand, and you reach into the pillar of water. One of the shimmering forms darting through the pillar&#039;s blue-green depths draws curiously near, and you briefly glimpse the curious silver eyes of the water spirit in the instant before it loses interest and returns to its play.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER touches the blue-green pillar of water, and his hand sinks easily into its surface. There is a flash of silver within the pillar near him.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:As you pour your soul into an appeal to Onar, you know that you are heard. In the depths of your soul, you make the contract that will permit you a chance to obtain the death that you desire.&lt;br /&gt;
:You sense the power of Onar near at hand.&lt;br /&gt;
:A bone-shafted crossbow bolt flies out of the shadows toward TARGET!&lt;br /&gt;
:As it reaches the end of its flight, the bone-shafted crossbow bolt disintegrates into unrecognizable dust.&lt;br /&gt;
:&#039;&#039;&#039;(missing end message)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::As you pour your soul into an appeal to Voaris, you know that you are heard. You feel a brief, warm pressure on your brow, like a kiss of benediction.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around you, twisting and twining about as they grow. The power of Voaris has answered your prayer.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::You feel the kiss of benediction once more upon your brow, and then your connection to Voaris lessens. One of the glowing golden roses lights with scarlet flame, and the fire spreads rapidly down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::The image of a stylized scarlet rose appears on CASTER&#039;s forehead, glowing softly.&lt;br /&gt;
::Luminescent golden roses sprout from the ground in a wide ring around CASTER, twisting and twining about as they grow.&lt;br /&gt;
::A glowing golden rose touches TARGET and bursts into scarlet flame!&lt;br /&gt;
::One of the glowing golden roses lights with scarlet flame, and the fire spreads with astonishing speed down the vine until every rose is burning. The flames consume the roses swiftly and without smoke, until, in less than a second, the roses are gone entirely. The scarlet rose mark vanishes from CASTER&#039;s forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p - Look Caster]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::A stylized scarlet rose mark glows softly on her forehead.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Manifestation]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::&#039;&#039;(missing manifestation name)&#039;&#039;&lt;br /&gt;
::Not even one thorn adorns the thick stalks of the gracefully coiling roses. The wide-petalled blossoms are sunlight yellow in hue, and a soft radiance encircles each one.&lt;br /&gt;
::&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Warmth flows up your hand as your fingertips caress the silky softness of a rose petal.&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Symbol of the Proselyte (340)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your Charl symbol. A roiling wave of light crashes over your hand, and the symbol, bathing both in a wash of blue and green.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your emerald trident talisman. A rush of divine power washes over you. Your talisman pulses once and you feel the power of Charl gathering within you like a storm.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your banded onyx key symbol. The edges of your hand go black, and from the core of the symbol shines a golden light. The effect is not unlike light through a keyhole.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your banded onyx key symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the eternal watchfulness of Lorminstra staring through your eyes.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your crown symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the might of Koar overtake you.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Cast]}}&amp;lt;/b&amp;gt; You rest your hand atop your ebony symbol of Ronan. A shadow falls over your hand, and the symbol of Ronan, though a few pinpricks of starry brightness shine through.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your obsidian sword symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the sleeping might of Ronan awake within you.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your silver vaalin censer. A rush of divine power washes over you. Your censer pulses once and you feel the majesty of Eorgina driving you, like a wall of flames licking at your back.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[Chant]}}&amp;lt;/b&amp;gt; You chant a reverent orison and lightly clasp your holy symbol. A rush of divine power washes over you. Your symbol pulses once and you feel the comforting presence of Kuon within you, like a healing balm.&lt;br /&gt;
&lt;br /&gt;
== [[Miracle (350)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; As the air stirs, you feel your spirit drawn to the heavy scent of the ocean and feel a deep sense of peace. Clouds move into the area, their murky depths heavy with rain unshed and you can see lightning dancing within them. The pressure builds all around you until suddenly, the heavens release dozens of slender blue bands of lightning. The lightning fills your body with its energy and the very air around you seems to tingle with it. Moments later, the lightning is gone and the clouds soon follow.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Laden with the scent of the ocean, a wind moves through the area drawing with it dark clouds heavy with rain. Lightning dances in the murky depths, outlining the edges of the cloud with its blue glow. Suddenly, lightning strikes the ground around the prone form of CLERIC and dances across his skin. Seconds pass while you remain under the glow of the electrical ballet playing out upon CLERIC, and then slowly the clouds disappear, taking the lightning with them.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Odd whirls and metallic clangs herald the arrival of a dwarf crafted entirely of bronze. The strange, mechanical man moves with jerky movements to a position beside the prone form of CLERIC and begins to tinker with his appearance and clothing. At first, nothing seems to come of the strange bronze creature&#039;s meddling, but slowly color returns to CLERIC&#039;s face. Steam billowing from its ears, the metallic dwarf straightens and teeters from the area, dissipating as it moves.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Time stills around you, and you feel your spirit drawn forward by a pale ethereal light which quickly transforms into a translucent woman. She moves to your side and withdraws two crimson oak leaves and an acorn from her basket. You hear her soft prayer as she places the leaves upon your eyes and presses the acorn past your lips. She turns her eyes to the sky, her arms rising in supplication, and then lays her hands briefly on your chest. Instantly, warmth floods your limbs and the woman returns to the pale light.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Large and ethereal, rectangular talismans rise from the ground to form a ring around your lifeless form. Each talisman is carved with a different word and glows with a brilliant light. One by one, the talismans tumble into you. As the first falls upon you, you are filled with a deep sense of Honor, the second reminds you of Valor in battle, and the third causes your spirit to surge with Hope, while the fourth binds you with the strength of your Faith. The remaining two tumble into you simultaneously and, in a flash of white light, you absorb them all.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Creating a myriad of colorful whorls in the air, a flock of small rainbow-winged lizards swirls towards you and you are filled with a deep connection to them. Diving and darting, they cavort above your corpse in an intricate dance that is breathtaking to behold. As they dance, their wings shimmer and shed multi-colored sparks that rain down upon your body. With each spark that alights upon your flesh, you are filled with a tingling sensation that draws your spirit deep into your body. The aerial display ends in one final loop and the rainbow-winged lizards dart off into the distance, only to wink out of sight a moment later.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling strikes a familiar chord within you as it precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon your lifeless body. As the snow accumulates into a thin, chilling layer, you distinctly hear the somber voice of a female speaking softly in your ear. &amp;quot;The gates are closed to you for now, my child,&amp;quot; she says, and several moments later the snow seeps into your skin, leaving you chilled and damp.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Distant and echoing, the sound of keys jingling precedes the sound of a heavy metal gate slamming shut. Pale snowflakes drift through the air and settle upon the lifeless body of CLERIC. The light dusting covers her form, obscuring it from sight for several moments before the flakes melt away leaving CLERIC&#039;s clothing damp.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Regal and proud, a broad-shouldered ethereal lion strides towards your lifeless form and you are filled with a sense of power and glory. As it moves towards you, its mane begins to shimmer with licking flames that resemble the rays of the sun. It lowers its gaze to you and you feel yourself drawn into their amber depths. The golden beast lifts a paw to your chest and a wave of warmth floods your limbs. As the light grows, the lion begins to dissipate into a golden nimbus that sinks into your body.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; The sounds of night drift to your ears and you feel a deep lassitude flood your spirit. At the edge of your vision the pale white beautiful image of a unicorn begins to take shape. It paws at the air, its silver hooves creating sparks of light that twinkle like a thousand stars. As it lowers the horn to touch your forehead you feel a deep sense of peace that intensifies as a silver nimbus blankets you. The unicorn and the nimbus disappear at once, and you feel yourself waking slowly from a dream.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Spidery and incomprehensible words reach you, and are given life by an aged, bodiless voice that carries with it the scent of dusty tomes and candle tallow. A point of dark light appears high over your body and expands to form a yellowed eye with a slit pupil. With each uttered syllable the eye&#039;s iris contracts and the meaning of the words that wrap you become clear. &amp;quot;You still have much more to learn,&amp;quot; they say, and before you the eye explodes in a blinding, fiery light.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area, the sound of slithering is quickly followed by a long, sibilant hiss. Winding a sinuous pattern to your head, an impossibly large copper-head snake with emerald green eyes begins to hiss at you. &amp;quot;There are more liessss to sssspread, and deathssss to ssssteal,&amp;quot; it says, and then swiftly raises high into the air to gaze down at you. Faster than the blink of an eye, the serpent dives into your chest and disperses into a shimmering green mist that seeps into your skin.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Punctuating the sudden calm of the area is the sound of slithering quickly accompanied by a long, sibilant hiss. Moving in a sinuous pattern towards CLERIC, an impossibly large copper-head snake with emerald green eyes slithers to a position just above his head and begins to hiss inches from his ear. Moving swiftly, the serpent raises high into the air and dives its head into his chest, disappearing into a shimmering green mist that seeps into his skin.&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Dark clouds swirl across your prone form and the area is plunged into darkness. The hair on your body stands on end and a deep pressure builds around your spirit, threatening to consume it. Blue lightning lances through the air, heralding an ear-shattering ripple of thunder, and at the edge of your senses you feel the demonic horde surging forward to take you. Each sizzling bolt strikes your chest repeatedly for several moments and the horde closes in on you until every last one of them is absorbed by your spirit.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Dark clouds swirl before the prone form of CLERIC and the area is plunged into darkness. The thick scent of ozone rises on the air and causes hair to stand on end as a deep pressure builds. Blue lightning lances through the area, accompanied by a ear-shattering ripple of thunder, and in the shadows cast by its afterglow is the image of hundreds of demons lurching and struggling towards CLERIC. Lightning strikes CLERIC in the chest repeatedly, sizzling the air with every strike. As the lightning ceases, shadowy demons rise and dive deep into CLERIC&#039;s chest.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows and form a tight ring around you. Silvery tears slip from their faces to splash ineffectively against your lifeless body, and the blood that stains their white garments trickles in a splash across your face. They kneel in a tight ring about you, obscuring your view of the world beyond, and you feel a deep connection to them. &amp;quot;There is yet more pain to release,&amp;quot; they seem to tell you before their lips part in a deafening keen of anguish that shatters their ethereal forms.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Wraithlike mourners suddenly slip free of the shadows around CLERIC, their cheeks stained with silvery tears. Their white garments are stained in a variety of places with the deep red-brown of blood. Forming a loose ring around CLERIC&#039;s corpse, they fall as one to their knees and obscure him. Together, they tilt their heads back and release a deafening keen that shatters their ethereal forms.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around you until their edges are sharp and twisted. Macabre and ungraceful, they slink with jerky movements toward you as their depths are briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. They snarl as they writhe across your prone form, their maws snapping ineffectively at your flesh. One by one, they twist and squirm into your slack jaw and fill you with bitter madness.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Shadows lengthen and grow around the body of CLERIC until their edges are sharp and twisted. Moving in a macabre dance of jerky, ungraceful movements, the shadows become briefly illuminated by countless yellowed eyes set into the faces of a thousand horrors. Snarling, the shadows move across CLERIC&#039;s prone form and begin to snap ineffectively at his lifeless flesh. One by one, the twisted nightmares writhe and squirm into CLERIC&#039;s slack jaw and disappear within him.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels to you, a soft zephyr gently caresses your skin and you sense the frigid brush of final death near at hand. A tug on your spirit heralds the arrival of impossibly long feathers in shades of white, grey, and black, as they appear before you and coalesce into a beautiful insubstantial being. It lifts you up into its arms and you feel as if you have found home in its embrace.&amp;lt;br&amp;gt;Wings that you did not notice before unfurl to cocoon you for several moments before you feel the chill air depart and all at once the feathery figure is gone. A rain of feathers falls around you, each dissipating seconds before it touches the ground.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Stealing all sound as it travels, a soft zephyr gently sweeps through the area turning the air frigid. Impossibly large ethereal feathers in shades of white, grey, and black, drift in and are carried to the prone form of CLERIC. At once they converge into a beautiful insubstantial being. Kneeling beside CLERIC, it gently lifts him into its arms and cradles him there for several moments.&amp;lt;br&amp;gt;Lowering its feathery forehead to CLERIC, the being unfurls a pair of pale wings and creates a cocoon around him. Suddenly, sound returns, dispelling the ethereal being and creating a rain of feathers, each dissipating seconds before it touches the ground.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silver motes of light cavort upon the air, their movements turning into a twisted dance that is punctuated by the sound of dozens of laughing voices. Deep in your spirit, you feel a binding connection to their mirth. Converging above you, the light transforms in a slender crescent moon that begins to whirl. At one moment, full, and then the next, a sliver, the faster the moon spins, the louder the laughter gets. Suddenly, the light ceases all movement and explodes into a brilliant shower of silver sparks accompanied by laughter for several moments.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Silence descends upon the room and a double-headed serpent slithers to you. Each of its heads moves of its own accord, and slit-pupiled eyes take in everything as they wind a sinuous path up your prone form. As it reaches your chest, it lifts its heads up high and begins to sway from side to side in a hypnotic pattern. &amp;quot;You have learned the ssssacrifice issss everything, now we ssssacrifice oursssselves sssso that you may teach otherssss,&amp;quot; the one head says before striking the other head at the neck. In one swift, painless bite, the head is severed and the open neck falls upon you, its lifeblood draining into your mouth. Moments pass as the ferric taste of the serpent&#039;s sacrifice fills you, and then suddenly it disappears.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Filling your spirit with a deep anger, a long discordant horn blast drowns your senses and sets your lifeless flesh to vibrating with its wild call. An enormous hunting hound bearing an angry look of focus bounds towards you. You feel its front paws forcibly slam into your chest and watch the beast disappear deep within you with the cry of a wild hunt falling from its parted lips. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; The area comes to life with the defiant call of a long discordant horn blast. An enormous hunting hound bearing an angry look of focus bounds into the area and launches itself at CLERIC. Slamming forcibly into her chest, the beast disappears into her with a cry of a wild hunt. Slowly, the sound of the horn echoes into silence.&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Your spirit feels a sudden stirring in the air above your lifeless body and moments later a brilliantly white owl appears out of nowhere. It spreads its wings and you hear the audible crack of the air as they expand, lifting the owl in a lazy spiral above you. The bird&#039;s unblinking gaze falls upon you and you feel a deep connection with it before it gives three mighty beats of its wings and surges high into the sky and disappears.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A playful feeling sweeps over you as a fuzzy pair of otters fills your vision. Clutched in their teeth are midnight blue mussels, which they hold tightly in place as they comically bounce and leap around you. They playfully paw at your lifeless chest, begging with their furry faces, and you sense they want you to come and play. As if sensing you cannot, they curl their sleek, wet forms briefly around your head and nuzzle against your neck for several moments. Then, they carefully drop the mussels upon your chest. A brief, child-like joy fills you as the mussels sink into your lifeless body, and the otters turn as one to slide out of sight on their slippery bellies.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; Shadows slant across the ground as they slither toward you and a deep chill touches your spirit. As the shadows writhe in a thick mass of darkness over your body, you distinctly hear a quiet whisper in your ear, &amp;quot;This was not the death I had in mind for you.&amp;quot; A flash of light tears across your vision as it is consumed by the image of a cracked white skull.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; You feel a tingling at the edges of your perception and the air comes alive with a feeling of raw power. You sense something greater than yourself tugging on your spirit. As the power grows in intensity, you feel it draw you closer to your lifeless body and you marvel as it ushers your spirit forward. An extremely bright nimbus floods you as your spirit sinks into your body, which begins to fill with life.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; Tingling on every nerve, the air comes alive with a feeling of raw power. Prismatic lights play through the air and hover over the prone form of CLERIC. As the power grows in intensity, the energy begins to tug and move at her clothing and the air grows warm. An extremely bright nimbus forms around her and then slowly seeps into CLERIC&#039;s body.&lt;br /&gt;
&lt;br /&gt;
== [[Beacon of Courage (1608)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:Motes of lambent white-gold light appear and begin to swirl around you, coalescing into a radiant aura.&lt;br /&gt;
:TARGET appears enthralled by the motes of lambent white-gold light.&lt;br /&gt;
:The aura of lambent white-gold light motes surrounding you dissipates slowly, winking out of existence.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:Wisps of lucent silvered ebon smoke appear and begin to twist around you, coalescing into an incandescent veil.&lt;br /&gt;
:TARGET appears enthralled by the haze of lucent silvered ebon smoke.&lt;br /&gt;
:The haze of lucent silvered ebon smoke surrounding you dissipates slowly, thinning until nonexistent.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Patron&#039;s Blessing (1611)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:Unbridled energy surrounds CASTER, dancing off her body without harm.&lt;br /&gt;
&lt;br /&gt;
== [[Guard the Meek (1613)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:As CASTER thrusts her WEAPON toward the heavens, a soft night black pulse of pure spiritual energy rises from its apex, washing over herself and those nearby. &lt;br /&gt;
&lt;br /&gt;
== [[Divine Vengeance]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Liabo&lt;br /&gt;
:A lambent white-gold cloud rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the white-gold cloud and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Lornon&lt;br /&gt;
:A lucent silvered ebon smoke rolls through the area.&lt;br /&gt;
:TARGET is buffeted by the ebon smoke and is knocked to the ground.&lt;br /&gt;
&lt;br /&gt;
;Pantheon of Neutrality&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== [[Divine Strike (1615)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;ocean blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with storm grey light, and a glimmering pillar of ocean blue radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:A pillar of &#039;&#039;&#039;reddish-orange radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;verdant radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with verdant light, and a glimmering pillar of matching green radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
:A pillar of &#039;&#039;&#039;pale grey radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:A pillar of &#039;&#039;&#039;crimson radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;gold and topaz radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and then everything around you shimmers to match the gold and topaz colors.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with gold and topaz-hued light, and a pillar of gold-streaked topaz radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:A pillar of &#039;&#039;&#039;swirling white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;glimmering rainbow radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and then everything around you shimmers to match the glimmering rainbow hues.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with rainbow-hued light, and a glimmering pillar of rainbow radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:A pillar of &#039;&#039;&#039;sunlight gold radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;darkness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silver light, and a pillar of darkness manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with dusky red light, and a glimmering pillar of matching red radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:A pillar of &#039;&#039;&#039;grey light&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:A pillar of &#039;&#039;&#039;smoky green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:A pillar of &#039;&#039;&#039;roiling blackness&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:A pillar of &#039;&#039;&#039;blood red radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;dusky silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with ice blue light, and a glimmering pillar of dusky silver radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;silver radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:A pillar of &#039;&#039;&#039;leaf-green radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:A pillar of &#039;&#039;&#039;green-streaked amber radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A pillar of &#039;&#039;&#039;deep blue radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:A pillar of &#039;&#039;&#039;aquamarine radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:A pillar of &#039;&#039;&#039;dark shadow&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;black-streaked white radiance&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with white light, and then everything around you vanishes into a matching white radiance streaked with pure black.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with pure white light, and a glimmering pillar of black-streaked white radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt; A pillar of &#039;&#039;&#039;grey luminescence&#039;&#039;&#039; manifests around TARGET.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[2p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt; CASTER&#039;s eyes glow with silvery grey light, and a pillar of argentine radiance manifests around TARGET.&lt;br /&gt;
&lt;br /&gt;
== [[Aid The Fallen (1620)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:A radiant sea blue beacon encompassed by a translucent emerald corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:A radiant silver beacon encompassed by a translucent green corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:A radiant ivory white beacon encompassed by a translucent deep blue corona rapidly descends from above, striking TARGET in the chest. It soon expands to encompass his entire body before finally beginning to wane. The beacon shines brightly one last time and tapers into nonexistence, taking TARGET with it.&lt;br /&gt;
&lt;br /&gt;
== [[Judgment (1630)]] ==&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Liabo ===&lt;br /&gt;
&lt;br /&gt;
;Charl&lt;br /&gt;
:You briefly close your eyes, and the very air behind you ripples like a storm-ravaged ocean. A faint emerald light builds up and emanates from your hand before it takes the shape of an ethereal trident!&lt;br /&gt;
:A chain of lightning erupts from the tip of the ethereal trident, striking TARGET!&lt;br /&gt;
:The ethereal trident dissolves into a spray of seawater.&lt;br /&gt;
&lt;br /&gt;
;Cholen&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Eonak&lt;br /&gt;
:You briefly close your eyes, and the repeated sound of metal striking metal rings out in the air around you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal forging hammer!&lt;br /&gt;
:A shockwave of golden energy ripples out from the head of the ethereal forging hammer, striking TARGET!&lt;br /&gt;
:The ethereal forging hammer fizzles into a puff of smoke.&lt;br /&gt;
&lt;br /&gt;
;Imaera&lt;br /&gt;
:You briefly close your eyes, and the visage of a frolicking doe appears behind you. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal blossom!&lt;br /&gt;
:A swarm of translucent bees spiral from the petals of the ethereal blossom, striking TARGET!&lt;br /&gt;
:The ethereal blossom wilts and then withers away into nothing.&lt;br /&gt;
&lt;br /&gt;
;Jastev&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kai&lt;br /&gt;
:You briefly close your eyes, and the air behind you darkens with a ruddy crimson mist. A faint silver light builds up and emanates from your hand before your entire arm flashes, becoming solid silver!&lt;br /&gt;
:A flare of silver energy blasts from the fist of the silver arm, striking TARGET!&lt;br /&gt;
:The silver on your arm cracks and breaks apart before blowing away on an errant breeze.&lt;br /&gt;
&lt;br /&gt;
;Koar&lt;br /&gt;
:You briefly close your eyes, and a brilliant golden crown haloes your head. A faint white light builds up and emenates from your hand before it takes the shape of an ethereal sceptre!&lt;br /&gt;
:A blast of white energy bursts from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal sceptre in your hand splinters into a crackle of energy.&lt;br /&gt;
&lt;br /&gt;
;Lorminstra&lt;br /&gt;
:You briefly close your eyes, and a translucent black gate rises up from the ground behind you. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal chain of keys!&lt;br /&gt;
:A flurry of golden snowflake-shaped motes unwind from the chain of the ethereal keys, striking TARGET!&lt;br /&gt;
:The ethereal keys in your hand slowly melt away.&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Phoen&lt;br /&gt;
:You briefly close your eyes, and a miniature sun frames the back of your head. A faint blue light builds up and emanates from your hand before it takes the shape of an ethereal chakram!&lt;br /&gt;
:A ray of brilliant sunlight gleams from the edge of the ethereal chakram, striking TARGET!&lt;br /&gt;
:The ethereal chakram flashes brightly and crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
;Ronan&lt;br /&gt;
:You briefly close your eyes, and the faint visage of a rearing unicorn appears behind you. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal sword!&lt;br /&gt;
:A plume of silver starlit flames stream from the edge of your ethereal sword, striking TARGET!&lt;br /&gt;
:The ethereal sword in your hand scatters into pinpoints of light that fade away.&lt;br /&gt;
&lt;br /&gt;
;Tonis&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Lornon ===&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
:You briefly close your eyes, and a loud thrumming sound, like that of something purring, rises up near you. A faint black light builds up and emanates from your hand before thin black claws extend from your hand!&lt;br /&gt;
:A volley of black shards gleam from the tip of the claws, striking TARGET!&lt;br /&gt;
:The ethereal claws on your hand slowly retract from view.&lt;br /&gt;
&lt;br /&gt;
;Eorgina&lt;br /&gt;
:You briefly close your eyes, and a darkened circlet haloes your head. A faint black light builds up and emanates from your hand before it takes the shape of an ethereal bejewelled sceptre!&lt;br /&gt;
:A curl of black flames unravel from the tip of the ethereal sceptre, striking TARGET!&lt;br /&gt;
:The ethereal bejewelled sceptre dissolves into a plume of grey smoke.&lt;br /&gt;
&lt;br /&gt;
;Fash&#039;lo&#039;nae&lt;br /&gt;
:You briefly close your eyes, and a large, slit-pupiled eye flashes into existence for but a moment behind you. A faint yellow light builds up and emanates from your hand before it takes the shape of an ethereal tome!&lt;br /&gt;
:A flurry of parchment flies out from the inside of the ethereal tome, striking TARGET!&lt;br /&gt;
:The ethereal tome slams shut on its own accord and disappears.&lt;br /&gt;
&lt;br /&gt;
;Ivas&lt;br /&gt;
:You briefly close your eyes, and your form is enveloped by thick smoke. A faint green light builds up and emanates from you before tendrils of green mist coalesce around your arm!&lt;br /&gt;
:A length of a green tentacle bursts out from the tendrils of mist, striking TARGET!&lt;br /&gt;
:&#039;&#039;&#039;(missing end messaging)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Luukos&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Marlu&lt;br /&gt;
:You briefly close your eyes, and the heavy scent of ozone overwhelms the air near you. A faint black-green light builds up and emanates from your hand before it takes on the shape of an ethereal pentacle!&lt;br /&gt;
:A cloud of noxious black-green gas emits from the center of the ethereal pentacle, striking TARGET!&lt;br /&gt;
:The ethereal pentacle pulsates with archaic runes and dissolves into a black ichor.&lt;br /&gt;
&lt;br /&gt;
;Mularos&lt;br /&gt;
:You briefly close your eyes, and the air around you is filled with echoing voices in pain. A faint sanguine light builds up and emanates from your hand before it takes on the shape of an ethereal whip!&lt;br /&gt;
:A flurry of sanguine slivers fly from the edge of the ethereal whip, striking TARGET!&lt;br /&gt;
:The ethereal whip coils on itself and fades away.&lt;br /&gt;
&lt;br /&gt;
;Sheru&lt;br /&gt;
:You briefly close your eyes, and a pair of luminous yellow eyes flash briefly behind you. A faint black light builds up and emanates from you before shadows coalesce and engulf your entire arm!&lt;br /&gt;
:A black jackal-shaped visage leaps from the shadows, striking TARGET!&lt;br /&gt;
:The shadows engulfing your arm fade away into thin tendrils of darkness.&lt;br /&gt;
&lt;br /&gt;
;V&#039;tull&lt;br /&gt;
:You briefly close your eyes, and a dark miasma roils about the ground around your feet. A faint black light builds up and emanates from your hand before it takes on the shape of an ethereal scimitar!&lt;br /&gt;
:A torrent of incarnadine essence streams out from the blade of the ethereal scimitar, striking TARGET!&lt;br /&gt;
:The ethereal scimitar violently explodes, leaving nothing to remain.&lt;br /&gt;
&lt;br /&gt;
=== Pantheon of Neutrality ===&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[1p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::You briefly close your eyes, and a pair of brilliant white, feathered wings unfurl from your back momentarily. A faint silver-grey light builds up and emanates from your hand before it takes on the shape of an ethereal sickle!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle departs without a sound.&lt;br /&gt;
:&amp;lt;b&amp;gt;{{Smallcaps|[3p]}}&amp;lt;/b&amp;gt;&lt;br /&gt;
::CASTER briefly closes her eyes, and a pair of brilliant white, feathered wings unfurl from her back momentarily. A faint silver-grey light builds up and emanates from Paladin&#039;s hand before it takes on the shape of an ethereal sickle, and CASTER thrusts it forward!&lt;br /&gt;
::An arc of silver-grey tendrils spiral out from the blade of the ethereal sickle, striking TARGET!&lt;br /&gt;
::The ethereal sickle in CASTER&#039;s hand departs without a sound.&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
:You briefly close your eyes, and cacophony of child-like laughter fills the air around you. A faint silver light builds up and emanates from your hand before it takes the shape of an ethereal crescent boomerang!&lt;br /&gt;
:A spiral of multi-hued essence streams out from the edge of the ethereal boomerang, striking TARGET!&lt;br /&gt;
:The ethereal boomerang sprouts limbs, jumps out of your hands and dashes off.&lt;br /&gt;
&lt;br /&gt;
=== Lesser Spirits ===&lt;br /&gt;
&lt;br /&gt;
;Aeia&lt;br /&gt;
:You briefly close your eyes, and dozens of wildflowers blossom momentarily around your feet. A faint green light builds up and emanates from your hand before it takes the shape of an ethereal lily-shaped talisman!&lt;br /&gt;
:A number of green vines lash out from the center of the ethereal lily-shaped talisman, striking TARGET!&lt;br /&gt;
:The ethereal lily-shaped talisman&#039;s petals enclose on itself and vanish.&lt;br /&gt;
&lt;br /&gt;
;Amasalen&lt;br /&gt;
:You briefly close your eyes, and a twinging scent of blood lingers about you. A faint light builds up and emanates from your hand before it takes on a crimson hue. A two-headed purple serpent twines about your wrist!&lt;br /&gt;
:A succession of crimson energy is emitted from the two-headed serpent, striking TARGET!&lt;br /&gt;
:The ethereal serpent writhes about before it fades away.&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;The Huntress&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Jaston&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Kuon&lt;br /&gt;
:You briefly close your eyes, and a cloud of leaves gently rain down upon you. A faint golden light builds up and emanates from your hand before it takes the shape of an ethereal falarica!&lt;br /&gt;
:A barrage of viridian essence sprays from the blade of the ethereal falarica, striking TARGET!&lt;br /&gt;
:The ethereal falarica slowly decays and falls to the ground as a mass of dead leaves.&lt;br /&gt;
&lt;br /&gt;
;Laethe&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Leya&lt;br /&gt;
:You briefly close your eyes, and the visage of a great owl hovers behind you. A faint ivory light builds up and emanates from your hand before it takes the shape of an ethereal dagger!&lt;br /&gt;
:A streak of ivory energy flares out from the blade of the ethereal dagger, striking TARGET!&lt;br /&gt;
:The ethereal dagger collaspes into ash.&lt;br /&gt;
&lt;br /&gt;
;Niima&lt;br /&gt;
:You briefly close your eyes, and the haunting sound of a siren fills the air around you. A faint grey light builds up and emanates from your hand before it takes the shape of an ethereal conch shell!&lt;br /&gt;
:A wave of grey vibrations washes out from the inside of the ethereal conch shell, striking TARGET!&lt;br /&gt;
:The ethereal conch shell shimmers briefly then pops like a bubble.&lt;br /&gt;
&lt;br /&gt;
;Onar&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Tilamaire&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voaris&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Voln&lt;br /&gt;
:You briefly close your eyes, and your form is shrouded with a radiant white surcoat. A faint white light builds up and emanates from your hand before it takes the shape of an ethereal shield!&lt;br /&gt;
:A surge of white fire blazes from the center of the ethereal shield, striking TARGET!&lt;br /&gt;
:The ethereal shield becomes insubstantial and parts with a whisper.&lt;br /&gt;
&lt;br /&gt;
;Other&lt;br /&gt;
:You briefly close your eyes, and a faint colorful aura washes over you. A faint multihued light builds up and emanates from your hand before it takes the shape of an ethereal sphere!&lt;br /&gt;
:A blast of multihued plasma flares out from the center of the ethereal sphere, striking TARGET!&lt;br /&gt;
:The ethereal sphere vanishes from sight.&lt;br /&gt;
&lt;br /&gt;
[[Category:Arkati]]&lt;br /&gt;
[[Category:Cleric]]&lt;br /&gt;
[[Category:Paladin]]&lt;/div&gt;</summary>
		<author><name>THEROSELADY</name></author>
	</entry>
</feed>