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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TPARKHILL5</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TPARKHILL5"/>
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	<updated>2026-05-30T21:34:15Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://gswiki.play.net/index.php?title=Lich:Script_Repository&amp;diff=232160</id>
		<title>Lich:Script Repository</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Script_Repository&amp;diff=232160"/>
		<updated>2025-01-14T17:45:29Z</updated>

		<summary type="html">&lt;p&gt;TPARKHILL5: Added escortgo2 to EO supported scripts, noted ego2 deprecation and replacement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{3rd-party}}&lt;br /&gt;
The repository, owned by Tillmen, is the most common location for downloading scripts that are not pre-installed with Lich. &lt;br /&gt;
&lt;br /&gt;
==How to Use the Repository==&lt;br /&gt;
&lt;br /&gt;
The repository has four basic commands:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
;repository&lt;br /&gt;
&lt;br /&gt;
;repository download &amp;lt;scriptname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;repository info &amp;lt;scriptname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;repository list&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first shows a Help screen and is the root command for all others.&lt;br /&gt;
&lt;br /&gt;
The second, often shortened to &#039;;repo down&#039;, lets you download a specified script.&lt;br /&gt;
&lt;br /&gt;
Third, INFO provides information about whatever script is specified. If the author has been kind and thorough, this will tell you how to use the script and if it has any interdependencies.&lt;br /&gt;
&lt;br /&gt;
Fourth, LIST will list all scripts in the repository.&lt;br /&gt;
&lt;br /&gt;
==Updating Scripts==&lt;br /&gt;
The repository supports updates via prefedined scripts and the MapDatabase&lt;br /&gt;
To see a list of scripts you currently have set to updatable, &amp;lt;CODE&amp;gt;;repo show-updatable&amp;lt;/CODE&amp;gt;. &lt;br /&gt;
For users on Lich 5+, you want &amp;lt;CODE&amp;gt;Lich: off&amp;lt;/CODE&amp;gt; to be displayed.&lt;br /&gt;
&lt;br /&gt;
To add a script to be updated, &amp;lt;CODE&amp;gt;;repo set-updatable &amp;lt;scriptname&amp;gt;&amp;lt;/CODE&amp;gt;.&lt;br /&gt;
To view scripts you have set to be auto-updated, &amp;lt;CODE&amp;gt;;repo show-updatable&amp;lt;/CODE&amp;gt;.&lt;br /&gt;
It is only recommended to set scripts from authors you trust to auto-update.&lt;br /&gt;
&lt;br /&gt;
If you want to remove, &amp;lt;CODE&amp;gt;;repo unset-updatable &amp;lt;scriptname&amp;gt;&amp;lt;/CODE&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Popular Lich Scripts==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=popularscripts /&amp;gt;The following are a list of scripts that enhance or extend basic functions of Gemstone IV and can improve or streamline your gaming experience to a point where you can&#039;t think of ever going back. It&#039;s not all inclusive but contains a good starter set or some of the most popular scripts in use. &lt;br /&gt;
=== Core components installed with Lich ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Generally speaking, the below scripts should not need to be updated manually by the user, especially if the user keeps up to date on the current lich version.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
* [[Script Go2|go2]] - Go2 is an intelligent travel script that is synchronized to many of the more complex scripts. Go2 uses a Room Number system and can intelligently plot routes between most any two rooms in all of Elanthia. Use can be as simple as &amp;lt;code&amp;gt;;go2 town&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;;go2 bank&amp;lt;/code&amp;gt; to head to the nearest town square or bank. Use &amp;lt;code&amp;gt;;go2 targets&amp;lt;/code&amp;gt; to see a list of pre-programmed locations broken down by towns. Or, use &amp;lt;code&amp;gt;;go2 save &amp;lt;new location name&amp;gt;=&amp;lt;new location room number&amp;gt;&amp;lt;/code&amp;gt; to create your own locations. Go2 is distributed as part of a default Lich installation.&lt;br /&gt;
* [[Lich:Script Map|map]] - map (fork of Narost/XNarost) is an active map library that can display your location and allows Point-And-Click travel. Simply right click and choose a map, pick a room on it and click on it. map is distributed as part of a default Lich installation.&lt;br /&gt;
* [[Lich:Script Alias|alias]] - A default script used to create shortcuts in lich. See wiki page for details.&lt;br /&gt;
* [[Lich:Script Vars|vars]] - A default script to create and view variables for both users and scripts. See wiki page for details.&lt;br /&gt;
* [[Lich:Script Autostart|autostart]] - A default script to handle which scripts run on startup. See wiki page for details.&lt;br /&gt;
* [[Script Repository|repository]] - A default script to view and dowload other scripts. See wiki page for details.&lt;br /&gt;
* [[Lich:Script Version|version]] - A default script to output your current lich version and other information. See wiki page for details.&lt;br /&gt;
&lt;br /&gt;
=== Scripts maintained by Elanthia-Online ===&lt;br /&gt;
* [[Lich:Script Bigshot|bigshot]] - A script for attacking and hunting routines. See wiki page for details. &lt;br /&gt;
* &#039;&#039;&#039;blackarts&#039;&#039;&#039; - A script for doing various [[alchemy]] tasks. &amp;lt;CODE&amp;gt;;blackarts setup&amp;lt;/CODE&amp;gt; for configuration details&lt;br /&gt;
* [[Lich:Script Ewaggle|ewaggle]] - A script for spelling yourself and others up. See wiki page for details. &lt;br /&gt;
* [[Lich:Script Ebounty|ebounty]] - A script to get and perform bounties. See wiki page for details. &lt;br /&gt;
* [[Lich:Script Eloot|eloot]] - A looting and loot management script. See wiki page for details. &lt;br /&gt;
* [[Lich:Script Ecleanse|ecleanse]] - A script for dealing with status conditions. See wiki page for details. &lt;br /&gt;
* [[Lich:Script Eherbs|eherbs]] - A herb heaing and stocking script.  See wiki page for details.&lt;br /&gt;
* &#039;&#039;&#039;ecure&#039;&#039;&#039; - A script for healing for empaths. Usage syntax is &amp;lt;code&amp;gt;;ecure setup&amp;lt;/code&amp;gt; for first usage.&lt;br /&gt;
* &#039;&#039;&#039;elogin&#039;&#039;&#039; - A script for command line login for your characters. . Usage syntax is &amp;lt;code&amp;gt;;elogin &amp;lt;charname&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;echild&#039;&#039;&#039; - A child bounty script that monitors for and returns a child during bounty sessions. Add to autostart or your hunting script when performing a bounty.&lt;br /&gt;
* [[Lich:Script foreach|foreach]] - A script for sending a series of commands for each item that matches its criteria. See wiki page for details.&lt;br /&gt;
* &#039;&#039;&#039;jbackup &#039;&#039;&#039; - A excellent backup and recovery tool that allows lich database and any additional file backup a user prefers. Set to autostart. &lt;br /&gt;
* &#039;&#039;&#039;ledger&#039;&#039;&#039; - A scripting for tracking your silver and bounty incoming across sessios and over time per character and account with a nice ascii discplay. Requires ascii_charts gem (installed by default with Lich 5.7.0+ full installer)&lt;br /&gt;
* &#039;&#039;&#039;signore &#039;&#039;&#039; - A script for using society powers &amp;lt;CODE&amp;gt;;signore setup&amp;lt;/CODE&amp;gt; for configuration&lt;br /&gt;
* &#039;&#039;&#039;resource&#039;&#039;&#039; - A script for determining your current player service bonus. &amp;lt;CODE&amp;gt; ;resource bonus &amp;lt;/CODE&amp;gt; Can also be used to determine the cost of enchanting with the syntanx ;Resource calc &amp;lt;starting enchant&amp;gt; &amp;lt;ending enchant&amp;gt; &amp;lt;cost per essence&amp;gt; as in &amp;lt;CODE&amp;gt;;resource calc 35 45 50&amp;lt;/CODE&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;ecaster&#039;&#039;&#039; - Allows user to type just the spell number and have lich cast that spell. Usage syntax is &amp;lt;code&amp;gt;;ecaster setup&amp;lt;/code&amp;gt; for configuration. Set to autostart.&lt;br /&gt;
* &#039;&#039;&#039;escortgo2&#039;&#039;&#039; - A script for bounty escorts. Usage syntax is &amp;lt;code&amp;gt;;escortgo2 help&amp;lt;/code&amp;gt; for relevant commands (replaces ;ego2)&lt;br /&gt;
&lt;br /&gt;
=== Other scripts that are popular ===&lt;br /&gt;
* [[Script invdb|invdb]] - An inventory management database. See wiki page for details&lt;br /&gt;
* [[Script LNet|lnet]] - An out of game, third party, not Simutronics controlled chat server. &amp;lt;CODE&amp;gt;;repo download lnet --author=elanthia-online&amp;lt;/CODE&amp;gt;. See wiki page for details &#039;&#039;&#039;LNET should be installed at your own risk&#039;&#039;&#039;. Simutronics has no control over lnet or policy enforcement there.&lt;br /&gt;
* &#039;&#039;&#039;multi&#039;&#039;&#039; - A script to peform repetitive set of commands. Usage syntax is &amp;lt;code&amp;gt;;multi; &amp;lt;number&amp;gt; &amp;lt;action&amp;gt;&amp;lt;/code&amp;gt; such as &amp;lt;code&amp;gt;;multi 10, get my diamond, drop my diamond&amp;lt;/code&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;s&amp;gt;ego2&amp;lt;/s&amp;gt;&#039;&#039;&#039; &amp;lt;s&amp;gt;- A script for bounty escorts. Usage syntax is &amp;lt;code&amp;gt;;ego2 help&amp;lt;/code&amp;gt; for relevant commands.&amp;lt;/s&amp;gt; Replaced by &#039;&#039;&#039;escortgo2&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;wander&#039;&#039;&#039; - The last of the Trifector of Travel, wander will move from room to room until it runs into a Boundary - a specified room number - or finds a room with a monster AND empty of players. Wander can be used to create a walled in hunting ground, letting you automatically move from room to room without having to use keystrokes. Use the &amp;lt;code&amp;gt;;wander add&amp;lt;/code&amp;gt; command to add the room you are currently standing in to the Wander List. Note: Wander will NOT enter your boundary rooms. For example, adding Town Square East to the list and then executing ;wander from within the confines of Moot Hall will send your character exploring every room in Moot, but unable to leave as TSE is a Boundary.&lt;br /&gt;
* &#039;&#039;&#039;sorter &#039;&#039;&#039; Sorter cleans up your bags and breaks down the the output of a LOOK command, sorting the results by type. Makes looking in your locker or backpack, and especially your gem pouch, infinitely easier. *Note* Sorter can mess up some other scripts that deal with inventory, so be cautious in usage. Elanthia-Online scripts like eloot disable sorter when performing relevant functions&lt;br /&gt;
* &#039;&#039;&#039;linktothefast&#039;&#039;&#039; - A complex script that provides highliting for Wryath links when links are disabled. This script can cause issues with [[STOW]] settings, so disable prior to adjusting those settings.&lt;br /&gt;
* &#039;&#039;&#039;uberbar_eo &#039;&#039;&#039; - The most current Uberbar variant. This will provide a paperdoll with room number, resource information, etc inside wrayth. Set to autostart. Note- there is a small performance impact when using Uberbars.&lt;br /&gt;
* &#039;&#039;&#039;dirty-deeds &#039;&#039;&#039; - A script for getting deeds in IMT and WL. &amp;lt;CODE&amp;gt;;dirty-deeds setup&amp;lt;/CODE&amp;gt; for configuration  &lt;br /&gt;
* &#039;&#039;&#039;colmaster &#039;&#039;&#039; - A script for getting and performing COL tasks in Solhaven&lt;br /&gt;
* &#039;&#039;&#039;volnstep &#039;&#039;&#039; - A script for performing voln tasks in Wehnimer&#039;s Landing&lt;br /&gt;
* &#039;&#039;&#039;character-planner &#039;&#039;&#039; - A script for planning out your character skills and training. &amp;lt;CODE&amp;gt;;character-planner&amp;lt;/CODE&amp;gt; for configuration &lt;br /&gt;
* &#039;&#039;&#039;stat-maximizer&#039;&#039;&#039; - A script for configuring character stats. &amp;lt;CODE&amp;gt;;stat-maximizer&amp;lt;/CODE&amp;gt; for configuration &lt;br /&gt;
* &#039;&#039;&#039;tpick&#039;&#039;&#039; - A script for lockpicking &amp;lt;CODE&amp;gt;;tpick setup&amp;lt;/CODE&amp;gt; for configuration &lt;br /&gt;
* &#039;&#039;&#039;warrior&#039;&#039;&#039; - A script for warrior guild tasks &amp;lt;CODE&amp;gt;;warrior setup&amp;lt;/CODE&amp;gt; for configuration &lt;br /&gt;
* &#039;&#039;&#039;rogues&#039;&#039;&#039; - A script for rogue guild tasks &amp;lt;CODE&amp;gt;;rogues setup&amp;lt;/CODE&amp;gt; for configuration &lt;br /&gt;
&amp;lt;section end=popularscripts /&amp;gt;&amp;lt;!--- Add any additional popular scripts to the list ABOVE this line. ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In-game Help Output==&lt;br /&gt;
&amp;lt;PRE&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
   ;repository list [alpha]            lists all scripts available for download (optionally in alphabetial order)&lt;br /&gt;
   ;repository sync [alpha]            lists only new and/or updated scripts&lt;br /&gt;
   ;repository info &amp;lt;script name&amp;gt;      shows the comments at the top of the script&lt;br /&gt;
   ;repository download &amp;lt;script name&amp;gt;  downloads the script&lt;br /&gt;
   ;repository upload &amp;lt;script name&amp;gt;    uploads the script&lt;br /&gt;
   ;repository delete &amp;lt;script name&amp;gt;    deletes the script from the server&lt;br /&gt;
&lt;br /&gt;
Scripts should include comments at the top describing the purpose of the script.  Scripts without comments at the top will not show up on the server.&lt;br /&gt;
&lt;br /&gt;
After uploading a script, a key that allows you to delete/update the script will be saved to C:/Games/lich/keys&amp;lt;/PRE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Sortable list==&lt;br /&gt;
The repository script has an in game GUI available that allows sorting by date, tags, etc. &lt;br /&gt;
&amp;lt;CODE&amp;gt;;repo gui&amp;lt;/CODE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Jinx (Repository alternative)==&lt;br /&gt;
&lt;br /&gt;
Jinx is a project that is an alternative form of script installation from the default ;repository. It can serve up scripts for download similar to the ;repo however it is not dependent on a single server that may be prone to outages. Any one can set up their own script library, and then users can add it as a source for the ;jinx script to search and download from.&lt;br /&gt;
&lt;br /&gt;
Jinx is installed in the default Lich5 package. Jinx can be downloaded and installed into your scripts folder from the Elanthia Online github&lt;br /&gt;
&lt;br /&gt;
https://raw.githubusercontent.com/elanthia-online/scripts/master/scripts/jinx.lic&lt;br /&gt;
&lt;br /&gt;
Right-click the above link and save it into the scripts folder in your lich directory.&lt;br /&gt;
&lt;br /&gt;
Alternatively, the following command can be issued in game via lich to attempt to download the script to the proper directory for you (this command is for when the repository is down and the script cannot be downloaded naturally):&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
;e require &#039;open-uri&#039;;begin;jinx_remote = open(&amp;quot;https://raw.githubusercontent.com/elanthia-online/scripts/master/scripts/jinx.lic&amp;quot;); jinx_local = File.open(File.join(SCRIPT_DIR, &#039;jinx.lic&#039;), &amp;quot;wb&amp;quot;); jinx_local.write(jinx_remote.read);ensure; jinx_remote.close(); jinx_local.close();end&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
once installed you can issue: &amp;lt;CODE&amp;gt;;jinx help&amp;lt;/CODE&amp;gt; for basic usage information.&lt;br /&gt;
&lt;br /&gt;
===Jinx Lich Repository Mirror===&lt;br /&gt;
In the event the main &amp;lt;code&amp;gt;;repository&amp;lt;/code&amp;gt; is unavailable, there is currently an actively maintained &amp;lt;code&amp;gt;;jinx&amp;lt;/code&amp;gt; repository that is a direct mirror.&lt;br /&gt;
&lt;br /&gt;
https://github.com/FarFigNewGut/lich_repo_mirror&lt;br /&gt;
&lt;br /&gt;
Scripts can be manually retrieved from this Github repository (they are all located in the lib folder). The repository is also packaged and published for use directly with Jinx:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
;jinx repo add ffnglichrepoarchive https://ffnglichrepoarchive.netlify.app&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
(You can use something shorter instead of &amp;quot;ffnglichrepoarchive&amp;quot; for the repo name if you&#039;d like.)&lt;br /&gt;
&lt;br /&gt;
Once it is setup as a source for &amp;lt;code&amp;gt;;jinx&amp;lt;/code&amp;gt; you can install any scripts from the repo with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
# install script for the first time&lt;br /&gt;
;jinx script install &amp;lt;script name&amp;gt; --repo=ffnglichrepoarchive&lt;br /&gt;
&lt;br /&gt;
# update previously installed script&lt;br /&gt;
;jinx script update &amp;lt;script name&amp;gt; --repo=ffnglichrepoarchive&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example if you wanted to download or update invdb.lic:&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
# first install&lt;br /&gt;
;jinx script install invdb --repo=ffnglichrepoarchive&lt;br /&gt;
&lt;br /&gt;
# update if you had previously downloaded invdb.lic&lt;br /&gt;
;jinx script update invdb --repo=ffnglichrepoarchive&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Do note, if a script is not available on the archive, it&#039;s likely because it belongs to Elanthia-Online and those scripts are not found within the archive, but under a default repo that is configured with jinx. To use it, you would do the following, using bigshot.lic as an example&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
# first install&lt;br /&gt;
;jinx script install bigshot--repo=elanthia-online&lt;br /&gt;
&lt;br /&gt;
# update if you had previously downloaded bigshot.lic&lt;br /&gt;
;jinx script update bigshot --repo=elanthia-online&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also leave the &amp;lt;code&amp;gt;--repo=&amp;lt;REPO_NAME&amp;gt;&amp;lt;/code&amp;gt; off to see all available options for a script that is found.&lt;br /&gt;
&lt;br /&gt;
===Jinx Lich Repository Offline Update Info===&lt;br /&gt;
At times the default Lich repository (accessed via &amp;lt;code&amp;gt;;repo&amp;lt;/code&amp;gt;) can go offline, below are some helpful commands to update core Lich related functionality using Jinx.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;ruby&amp;quot;&amp;gt;&lt;br /&gt;
# ensure running latest jinx.lic for newest compatibility&lt;br /&gt;
;jinx script update jinx.lic --repo=elanthia-online&lt;br /&gt;
&lt;br /&gt;
# update spell-list.xml for new spells, cmans, cooldowns, etc&lt;br /&gt;
;jinx data update spell-list.xml --repo=elanthia-online&lt;br /&gt;
&lt;br /&gt;
# update gameobj-data.xml for proper classification of NPCs and items&lt;br /&gt;
;jinx data update gameobj-data.xml --repo=core&lt;br /&gt;
&lt;br /&gt;
# update mapdb and associated missing map files for graphical use&lt;br /&gt;
;jinx data update mapdb.json --repo=core&lt;br /&gt;
&lt;br /&gt;
# update infomon for proper ingame tracking of skills, stats, spells, effects&lt;br /&gt;
;jinx script update infomon.lic --repo=elanthia-online&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In-game Screenshot==&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Repo-1.png|Repo&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Third-Party Software}}&lt;/div&gt;</summary>
		<author><name>TPARKHILL5</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Resistance&amp;diff=189935</id>
		<title>Resistance</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Resistance&amp;diff=189935"/>
		<updated>2023-02-22T03:03:18Z</updated>

		<summary type="html">&lt;p&gt;TPARKHILL5: Remove outdated 620 information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;NOTE: Much of this page needs to be updated since the spell [[Resist Nature (620)]] was redesigned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Resistances&#039;&#039;&#039; modify damage taken from a specific damage sources (e.g. [[puncture]], [[slash]], [[crush]], [[impact]]).  [[Armor]] and [[armor accessory|armor accessories]] can be found in the [[treasure system]] with any type of resistance. This modification is generally positive for the player and results in reduced damage and wounds, but vulnerabilities exist which allow for increased damage and wounds as well. Resistances exist for all [[critical table]]s except for [[UAC]]-specific ones and noncorporeal, since characters are corporeal. Only the highest amount of resistance applies from any source available (eg. armor, shields, cloaks, [[ascension]], etc), they do not stack together.&lt;br /&gt;
&lt;br /&gt;
Puncture, slash, and crush resistance can be applied temporarily on armor by [[warrior]]s using [[specialized armor fitting]]s.&lt;br /&gt;
&lt;br /&gt;
[[Bard]]s making use of [[Sonic Armor (1014)]] will benefit from its inherent resistance to cold, heat, and lightning. They will in turn suffer a vulnerability to impact.&lt;br /&gt;
&lt;br /&gt;
[[Monk]]s have an inherent ability to {{boldmono|[[MEDITATE]]}} to receive resistances.  The amount of resistance is 10%, plus a 2% per bonus per a [[summation chart|seed]] 1 summation of the monk&#039;s [[Mental Lore, Transformation]] skill. Thus, a monk with 28 ranks of ML, Transformation would have a 24% resistance ability, and a monk with 91 ranks would have a 36% resistance.&lt;br /&gt;
&lt;br /&gt;
[[Loresinging]] can be used to detect the presence and amount of protection provided, as well as any potential vulnerabilities, but if the source of the item is unknown (i.e. if it came out of a locker after many years), a ranger should {{boldmono|[[ASSESS]]}} the item if a natural resistance is detected that can be applied with the Resist Nature spell to determine whether the resistance is temporary and how many hits remain.  A loresong will correctly identify that an item is temporarily resistant when it comes from the treasure system, and while resistance applied with Resist Nature will not explicitly be indicated as temporary, the song will usually provide the name of the ranger who imbued the resistance, as well as the wear and tear on the armor fittings.  Warriors can also ASSESS armor to determine how many hits are remaining on the armor fittings.&lt;br /&gt;
&lt;br /&gt;
==Creature Puncture Resistance==&lt;br /&gt;
For a time there were many creatures that were immune to [[puncture]] attacks.  This was replaced with varying resistances to puncture, with bony creatures and arachnids the most resistant to puncture damage, and creatures with thick hides less resistant (more vulnerable).&lt;br /&gt;
&lt;br /&gt;
==The Ranger Resistance Scale==&lt;br /&gt;
&#039;&#039;The following information was provided by Nuadjha, the Briar Fox and may not be entirely accurate.&#039;&#039; This is resistance to natural and elemental damage added by the spell [[Resist Nature (620)]].&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 70px | Messaging || width = 75px | Percent Protection&lt;br /&gt;
|-&lt;br /&gt;
|Slight ||(0-20%)&lt;br /&gt;
|-&lt;br /&gt;
|Moderate ||(21-30%)&lt;br /&gt;
|-&lt;br /&gt;
|Good ||(31-40%)&lt;br /&gt;
|-&lt;br /&gt;
|Very good ||(41-50%)&lt;br /&gt;
|-&lt;br /&gt;
|Great ||(51-60%)&lt;br /&gt;
|-&lt;br /&gt;
|Incredible ||(60+%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armor Resistance Scale==&lt;br /&gt;
This category covers resistance to: crush, slash, puncture damage; added by a merchant, [[Armor_Specialization#Damage_Specializations|warrior fittings]], or that is otherwise inherent in the armor. This information is player provided and may not be accurate.&lt;br /&gt;
&lt;br /&gt;
{| {{Prettytable|text-align:center;}}&lt;br /&gt;
|-&lt;br /&gt;
! Width = 70px | Messaging || width = 75px | Percent Protection&lt;br /&gt;
|-&lt;br /&gt;
|Slightly ||(0-9%)&lt;br /&gt;
|-&lt;br /&gt;
|Moderately ||(10-19%)&lt;br /&gt;
|-&lt;br /&gt;
|Very ||(20-25%)&lt;br /&gt;
|-&lt;br /&gt;
|Highly  ||(26-49%)&lt;br /&gt;
|-&lt;br /&gt;
|Incredibly ||(50%+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category: Item Mechanics]]&lt;br /&gt;
[[Category: Armor Enhancements]]&lt;br /&gt;
[[Category: Merchant Services]]&lt;/div&gt;</summary>
		<author><name>TPARKHILL5</name></author>
	</entry>
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