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	<updated>2026-06-18T21:44:54Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257813</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257813"/>
		<updated>2026-05-19T15:27:01Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* A Prayer in the Hall of Seasons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
===A Prayer Between Ice and Silence===&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
===A Prayer Beneath the Frozen Wave===&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
===A Prayer in the Hall of Seasons===&lt;br /&gt;
&lt;br /&gt;
11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;br /&gt;
&lt;br /&gt;
===The Patient Light===&lt;br /&gt;
&lt;br /&gt;
10:27, 19 May 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel had not changed since the first time Opalina entered it months ago.&lt;br /&gt;
Not truly.&lt;br /&gt;
&lt;br /&gt;
The second apse of Voln remained locked beneath the great frozen wave, the icy deluge hanging overhead like a catastrophe arrested by divine will alone. Within the glacier, tormented visages twisted endlessly beneath the surface — undead horrors frozen in silent agony, reaching outward from within the crystalline avalanche. Beneath them stood the marble warrior, stoic and unmoving beneath the impossible weight above him, chainmail carved in flawless detail while pale light poured through the alabaster walls and cloaked him in cold radiance.&lt;br /&gt;
&lt;br /&gt;
Only the solution changed.&lt;br /&gt;
&lt;br /&gt;
Month after month.&lt;br /&gt;
&lt;br /&gt;
At first, the changes had been so subtle she nearly believed they were imagined. The liquid had once carried a muted grey cast, dull and uncertain. Then came the hazy olive hue after her prayers within the Huntress Chapel. Later, beneath Voln’s frozen gaze, the olive deepened and softened into amber — faintly luminous, touched by something unseen.&lt;br /&gt;
&lt;br /&gt;
Now, in the cold silence of May, the vial had transformed once more.&lt;br /&gt;
&lt;br /&gt;
Topaz.&lt;br /&gt;
&lt;br /&gt;
And still…&lt;br /&gt;
&lt;br /&gt;
Nothing else changed.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Opalina knelt before the white ora altar, her curly hair spilling softly over the shoulders of her plumille houppelande as the chill light gathered around her half-elven features. The Eye-of-Koar emerald glimmered atop the altar before her, watching in silence as it always had.&lt;br /&gt;
&lt;br /&gt;
Around her gathered the strange companions that had become part of these monthly rituals.&lt;br /&gt;
&lt;br /&gt;
The ermine trembled faintly nearby, tiny eyes filled with sorrow as phantom breaths stirred through its limp form. A bright yellow spider wandered boldly across her shoulder and sleeve without fear, while the pearl white lizard perched against her neck, restless and alert to things beyond mortal sight.&lt;br /&gt;
&lt;br /&gt;
The air itself felt thinner here.&lt;br /&gt;
&lt;br /&gt;
Distorted.&lt;br /&gt;
&lt;br /&gt;
As though the boundary between life and death weakened inside the chapel’s frozen heart.&lt;br /&gt;
&lt;br /&gt;
Carefully, Opalina withdrew the dull amber solution from within her black leather vest. The vial caught the alabaster light and reflected it back in muted gold. Outside, the northern wind cried through distant stone passages, carrying the lonely call of an owl somewhere beyond the chapel walls.&lt;br /&gt;
&lt;br /&gt;
“I don’t know what else to ask for,” she whispered softly.&lt;br /&gt;
&lt;br /&gt;
The words vanished into the frozen stillness.&lt;br /&gt;
&lt;br /&gt;
No divine answer followed.&lt;br /&gt;
&lt;br /&gt;
Only silence.&lt;br /&gt;
&lt;br /&gt;
“These ponies are frozen.”&lt;br /&gt;
&lt;br /&gt;
Her voice carried fragile uncertainty now, worn thin by months of unanswered prayer.&lt;br /&gt;
&lt;br /&gt;
“Are they ready to pass over… or do they want to return?”&lt;br /&gt;
&lt;br /&gt;
The owl called again beyond the icy walls.&lt;br /&gt;
&lt;br /&gt;
A lonely sound.&lt;br /&gt;
&lt;br /&gt;
Almost mournful.&lt;br /&gt;
&lt;br /&gt;
Opalina touched the vial gently.&lt;br /&gt;
&lt;br /&gt;
Warmth stirred faintly beneath her fingers. The ermine whimpered softly as another phantom breath passed through its trembling body. The pearl white lizard dug its tiny claws against her shoulder, staring intently into empty space as though something unseen had moved nearby.&lt;br /&gt;
&lt;br /&gt;
Even her houppelande bent inward slightly, fabric disturbed by currents no mortal wind created.&lt;br /&gt;
&lt;br /&gt;
“But this vial…” she murmured, studying the strange liquid carefully, “…is from strange lands. There’s no promise as to what it will do.”&lt;br /&gt;
&lt;br /&gt;
Still the solution glimmered softly.&lt;br /&gt;
&lt;br /&gt;
Still it waited.&lt;br /&gt;
&lt;br /&gt;
And still she prayed.&lt;br /&gt;
&lt;br /&gt;
Not because certainty guided her.&lt;br /&gt;
&lt;br /&gt;
But because uncertainty itself had become sacred.&lt;br /&gt;
&lt;br /&gt;
Each month she returned to another shrine.&lt;br /&gt;
Each month the solution transformed.&lt;br /&gt;
Each month the frozen spirits remained trapped somewhere between death and waking.&lt;br /&gt;
&lt;br /&gt;
And each month, the world answered only in whispers.&lt;br /&gt;
&lt;br /&gt;
The twitching hind legs of the ermine.&lt;br /&gt;
The stirring air.&lt;br /&gt;
The distortion curling along the edges of reality.&lt;br /&gt;
The voices.&lt;br /&gt;
&lt;br /&gt;
 I was tired. So tired.&lt;br /&gt;
&lt;br /&gt;
The whisper brushed against the edge of hearing like frost against skin.&lt;br /&gt;
&lt;br /&gt;
 But they paid a heavy price when they finally came.&lt;br /&gt;
&lt;br /&gt;
Even now the words lingered inside the chapel, suspended within the silence like breath trapped beneath ice.&lt;br /&gt;
&lt;br /&gt;
At last, Opalina bowed her head fully over the solution and prayed once more.&lt;br /&gt;
&lt;br /&gt;
The vial illuminated warmly in her hands.&lt;br /&gt;
&lt;br /&gt;
Topaz light spilled softly across her pale fingers and reflected within the Eye-of-Koar emerald atop the altar. For one suspended heartbeat, it felt as though something unseen leaned close enough to hear her plea.&lt;br /&gt;
&lt;br /&gt;
Then the warmth faded once more.&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
The intervention still had not come.&lt;br /&gt;
&lt;br /&gt;
Since autumn she had carried the solution across shrines and seasons alike. From olive to amber. From amber into gold. From gold to now topaz.&lt;br /&gt;
&lt;br /&gt;
A slow transformation.&lt;br /&gt;
&lt;br /&gt;
Patient.&lt;br /&gt;
&lt;br /&gt;
Unfinished.&lt;br /&gt;
&lt;br /&gt;
Opalina remained kneeling for several moments longer, the vial cradled carefully within her hands as though it had become something fragile and holy. Outside, the gale howled fiercely across the northern wilds.&lt;br /&gt;
&lt;br /&gt;
Behind her, the marble warrior remained frozen beneath the avalanche of undead faces.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere deep within the topaz solution, warm light continued to pulse softly — patient as resurrection itself.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257810</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257810"/>
		<updated>2026-05-19T15:09:15Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* A Prayer in the Hall of Seasons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
===A Prayer Between Ice and Silence===&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
===A Prayer Beneath the Frozen Wave===&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
===A Prayer in the Hall of Seasons===&lt;br /&gt;
&lt;br /&gt;
11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257809</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257809"/>
		<updated>2026-05-19T15:08:56Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* A Prayer Beneath the Frozen Wave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
===A Prayer Between Ice and Silence===&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
===A Prayer Beneath the Frozen Wave===&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
=A Prayer in the Hall of Seasons=&lt;br /&gt;
&lt;br /&gt;
11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257808</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=257808"/>
		<updated>2026-05-19T15:08:37Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* A Prayer Between Ice and Silence */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
===A Prayer Between Ice and Silence===&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
=A Prayer Beneath the Frozen Wave=&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=A Prayer in the Hall of Seasons=&lt;br /&gt;
&lt;br /&gt;
11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2026&amp;diff=257237</id>
		<title>SimuCon 2026</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2026&amp;diff=257237"/>
		<updated>2026-04-28T23:17:36Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Prime Players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2026 are Thursday, July 9 through Sunday, July 12, 2026 at the Sheraton Westport Plaza Hotel.  We will post more as the dates unfold and more information is available.&lt;br /&gt;
&lt;br /&gt;
==2026 Schedule==&lt;br /&gt;
===Main Schedule===&lt;br /&gt;
All times CST (CENTRAL TIME)&lt;br /&gt;
&lt;br /&gt;
Event Color Coding:&amp;lt;br&amp;gt;&lt;br /&gt;
This event is in the main conference room.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This event is in Breakout 1.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF40BF&amp;quot;&amp;gt;This event is in Breakout 2.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This event is in Breakout 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Streaming Schedule===&lt;br /&gt;
&lt;br /&gt;
=== Unstreamed Panels ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Altheren&lt;br /&gt;
* Amerek&lt;br /&gt;
* Callayne&lt;br /&gt;
* Citan&lt;br /&gt;
* Delindra&lt;br /&gt;
* Elgrim&lt;br /&gt;
* Eruheran&lt;br /&gt;
* HebrewToYou&lt;br /&gt;
* Hexbane&lt;br /&gt;
* Julenne&lt;br /&gt;
* Liras&lt;br /&gt;
* Maylan&lt;br /&gt;
* Naamit&lt;br /&gt;
* Oogey&lt;br /&gt;
* Opalina&lt;br /&gt;
* Peche&lt;br /&gt;
* Puptilian&lt;br /&gt;
* Regwen&lt;br /&gt;
* Saesyra&lt;br /&gt;
* Tranquia&lt;br /&gt;
* Zyandi&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Katie&lt;br /&gt;
* Tysong&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* GM Aergo&lt;br /&gt;
&lt;br /&gt;
* GM Ivry&lt;br /&gt;
* GM Kaonashi&lt;br /&gt;
* GM Nyxus&lt;br /&gt;
* GM Tago&lt;br /&gt;
* GM Thandiwe&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
Attendance badges have previously cost $40 when purchased in advance. Tickets are available at the door, but will be more expensive. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
=== Where do I sign up?===&lt;br /&gt;
&lt;br /&gt;
Ticketing will likely be handled via the play.net Box Office when available. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2025 Schedule|2025 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring? ===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
=== Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES, pack your bathing suit! The Sheraton Westport Plaza has an indoor pool, and their sister property the Sheraton Westport Chalet has an outdoor pool. The Chalet&#039;s outdoor pool is very close and is a popular day time destination for attendees. All facilities at both hotels are available to any guest staying at either hotel. There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any. It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held in the St. Louis area, home of Simutronic&#039;s headquarters. While the host hotel may very, it is usually held at one of the many convention spaces at or near the Westport Plaza. For specific details on the official hotel, please see the below accommodations list. Also below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
No current bookable link for the official hotel, Sheraton Westport Plaza, but you can directly call Marriott and book directly with group name &amp;quot;Simucon 2026&amp;quot; for a discount.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address|| Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Plaza (Official Hotel)&#039;&#039;&#039;||onsite||900 Westport Plaza, St. Louis, MO 63146||TBA&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Chalet||onsite||191 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/en-us/hotels/stlsi-sheraton-westport-chalet-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites||0.3 miles||25 Progress Pkwy, St. Louis, MO 63146||[https://www.ihg.com/staybridge/hotels/us/en/st-louis/stlsb/hoteldetail Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites||0.7 miles||12031 Lackland Rd., Saint Louis, MO, 63146||[https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport||0.6 miles|| 11918 Westline Industrial Drive, St. Louis, MO 63146|| [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport||0.6 miles||11918 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport||0.7 miles||11888 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Drunken Fish||Sushi||onsite||639 West Port Plaza, St. Louis, MO 63146 ||https://www.drunkenfish.com/&lt;br /&gt;
|-&lt;br /&gt;
|Kobe Japanese Grill||Japanese/Hibachi||onsite||645 West Port Plaza, St. Louis, MO 63146||https://www.kobeofwestport.com/menus/&lt;br /&gt;
|-&lt;br /&gt;
|Starbucks||Coffee|| onsite||111 West Port Plaza, St. Louis, MO 63146 ||https://www.westportstl.com/tenant/starbucks/&lt;br /&gt;
|-&lt;br /&gt;
|Trainwreck Saloon||American/Grill||onsite|| 314 West Port Plaza, St. Louis, MO 63146||https://www.trainwrecksaloon.com/westport-home&lt;br /&gt;
|-&lt;br /&gt;
|Westport Social||Bar/Games/Karaoke||onsite||910 West Port Plaza Dr, St. Louis, MO 63146||https://westportsocial-stl.com/menu/&lt;br /&gt;
|-&lt;br /&gt;
|360 Westport||Rooftop Bar &amp;amp; Lounge||onsite||111 West Port Plaza, Suite 1200, St. Louis, MO 63146||https://www.360-stl.com/westport/&lt;br /&gt;
|-&lt;br /&gt;
|Soda Fountain Express||Modern Diner||onsite||147 West Port Plaza Dr, St. Louis, MO 63146||https://sodafountainexpress-stl.com/&lt;br /&gt;
|-&lt;br /&gt;
|Basso on the Plaza||Italian||onsite||545 West Port Plaza Dr, St. Louis, MO 63146||https://www.basso-stl.com/westport/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name|| Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Bread Company||Cafe &amp;amp; Bakery||0.3 mi||15 Progress Pkwy, Maryland Heights, MO 63043 ||https://www.panerabread.com/en-us/cafe/locations/mo/maryland-heights/15-progress-parkway&lt;br /&gt;
|-&lt;br /&gt;
|O&#039;Fallon Brewery||Beer/American Food||0.3 mi ||45 Progress Pkwy, Maryland Heights, MO 63043 ||http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
|Giola&#039;s Deli||Sandwiches||0.8 mi||11855 Adie Rd, Maryland Heights, MO 63043||https://www.gioiasdeli.com/&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|DD Mau||Vietnamese / Bao||1.3 mi||11982 Dorsett Rd, Maryland Heights, MO 63043||http://www.ddmaustl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Gobble STOP Smokehouse|| BBQ Poultry||2.8 mi||1227 Castillon Arcade Plaza, Creve Coeur, MO 63141||http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL||Ramen / Japanese||3.0 mi||11423 Olive Blvd, St. Louis, MO 63141||http://nudohousestl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Dave &amp;amp; Tony&#039;s||Premium Burgers||3.2 mi||12766 Olive Blvd, St. Louis, MO 63146||http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
|Taqueria Durango|| Mexican||3.5 mi|| 10238 Page Ave, Overland, MO||https://www.facebook.com/TaqueriaDurangoSaintLouis&lt;br /&gt;
|-&lt;br /&gt;
| Nick &amp;amp; Elena&#039;s Pizzeria||Pizza/Italian||5.4 mi||3007 Woodson Rd, Overland, MO 63114||https://www.facebook.com/NICKnELENAS/&lt;br /&gt;
|-&lt;br /&gt;
|Sugarfire Smokehouse||BBQ||6.0 mi||9200 Olive Blvd, St. Louis, MO 63132||https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
|Salt + Smoke|| BBQ||9.0 mi||501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
|BEAST||BBQ||17.1 mi||4156 Manchester Ave, St. Louis, MO 63110||https://beastbbqstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Pappy&#039;s Smokehouse||BBQ||18.7 mi||3106 Olive St, St. Louis, MO 63103||https://www.pappyssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bogart&#039;s||BBQ||20.8 mi||71627 S 9th St, St. Louis, MO 63104||https://www.bogartssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Broadway Oyster Bar||Cajun||23.7 mi||736 S Broadway, St. Louis, MO 63102||http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes||Famous local frozen custard||21.6 mi||6726 Chippewa, St. Louis, MO 63109|| http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bombay Food Junkies||Vegan Options||5.2 mi||3580 Adie Rd, St Ann, MO 63074||https://www.bombayfoodjunkies.com/&lt;br /&gt;
|-&lt;br /&gt;
|Hi-Point Drive-In||Burgers||12 mi||1033 McCausland Ave, St. Louis, MO 63117||https://hipointedrivein.com/about/&lt;br /&gt;
|-&lt;br /&gt;
|Bar Louie||Bar &amp;amp; Grill||8.4 mi||1650 Beale Street Suite 180, St. Charles, MO 63303||https://www.barlouie.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Sauce on the Side||Calzones||9.2 mi||7810 Forsyth Blvd., Clayton, MO 63105||https://sauceontheside.com/&lt;br /&gt;
|-&lt;br /&gt;
|Blueberry Hill||Landmark restaurant / Americana||9.4 mi||6504 Delmar Blvd, University City, MO 63130||https://blueberryhill.com/&lt;br /&gt;
|-&lt;br /&gt;
|Fitz&#039;s||Local root beer &amp;amp; burgers||9.3 mi||6605 Delmar Blvd, St. Louis, MO 63130||https://fitzsrootbeer.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Target||5.9 mi||12275 St Charles Rock Rd, Bridgeton, MO 63044||[https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
|Costco||13.3 mi||200 Costco Way, St Peters, MO 63376||[https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
|Schnucks Dorsett (Grocery Store) ||1.5 mi||2030 Dorsett Rd, Maryland Heights, MO 63043||[https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
|Walgreens ||1.6 mi||12509 Dorsett Rd, Maryland Heights, MO 63043||[https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
|BP Gas Station||0.3 mi||11988 Westline Industrial Dr, St. Louis, MO 63146||&lt;br /&gt;
|-&lt;br /&gt;
|ALDI||2.6 mi||11745 Olive Blvd, Creve Coeur, MO 63141||[https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
|Trader Joe&#039;s||[https://goo.gl/maps/3aV8WLBakaB2 2.4 mi]||11505 Olive Blvd, Creve Coeur, MO 63141||[https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
|D&amp;amp;J Liquor||[https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi]||1914 McKelvey Rd, Maryland Heights, MO 63043||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|The Gateway Arch||Oh look, it&#039;s the Arch||200 Washington Ave, St. Louis, MO 63102|| https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
|Busch Stadium ||Cardinals Baseball Stadium||700 Clark Ave, St. Louis, MO 63102||https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
|Forest Park||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112||https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Zoo||Free zoo, located inside Forest Park||Government Dr, St. Louis, MO 63110 ||https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Aquarium at Union Station||Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel||201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Art Museum||Free art museum, located inside Forest Park||1 Fine Arts Dr, St. Louis, MO 63110||https://www.slam.org/ &lt;br /&gt;
|-&lt;br /&gt;
|Creve Coeur Lake Park||[https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape||13725 Marine Ave, St. Louis, MO 63146||[https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
|The Muny||Outdoor theater, located inside Forest Park||1 Theatre Dr, St. Louis, MO 63112||https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
|Missouri Botanical Gardens||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 ||http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
|Anheuser-Busch St. Louis Brewery||Main brewery, offers tours||1200 Lynch St, St. Louis, MO 63118||https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|City Museum||Architectural Anomaly/Interactive Art/Climbing Museum||750 N 16th St, St. Louis, MO 63103|| https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
|Grants Farm||Free wildlife park with tram tours and free beer||10501 Gravois Rd, St. Louis, MO 63123||https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
|The Butterfly House||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
|Science Center||Kid-friendly interactive museum, includes IMAX and planetarium||5050 Oakland Ave, St. Louis, MO 63110||https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic||516 S Kirkwood Rd, St. Louis, MO 63122||https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
|Fox Theatre||Historic theater, offers tours||527 NORTH GRAND BLVD., St. Louis, MO 63103||https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Neighborhoods||Shopping/Nightlife/Exploring|| Various||https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
|Live Music Venues||St. Louis is known for its blues and jazz scene||Various ||https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
|Casinos||Gambling||Various||https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|Cahokia Mounds||Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel||30 Ramey Street Collinsville, IL 62234|| https://cahokiamounds.org/&lt;br /&gt;
|-&lt;br /&gt;
|A Gathering Place||Massages within walking distance of convention center||12140 Lackland Rd, St. Louis, MO 63146 ||https://www.agatheringplace.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ticketing==&lt;br /&gt;
&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/ypGH9P4AsB Official Simutronics Discord Server]&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255459</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255459"/>
		<updated>2026-04-05T16:43:58Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Resurrection Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
=A Prayer Between Ice and Silence=&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=A Prayer Beneath the Frozen Wave=&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=A Prayer in the Hall of Seasons=&lt;br /&gt;
&lt;br /&gt;
11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255458</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255458"/>
		<updated>2026-04-05T16:40:39Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Resurrection Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
-A Prayer Beneath the Frozen Wave-&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-A Prayer in the Hall of Seasons-&lt;br /&gt;
&lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 11:40, 5 April 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
The Hall of the Seasons stood in hushed reverence, its jade-clad altars glowing faintly beneath the weight of memory and time. Green, yellow, brown, and white—each a silent witness to the turning of the world, each holding dominion over life’s endless cycle. The air felt thick here, as though every breath carried echoes of those who had come before.&lt;br /&gt;
&lt;br /&gt;
She moved carefully into the center, her steps soft against the stone, as though afraid to disturb the fragile stillness. One by one, she lowered herself in respect—bowing first to the green of new life, then to the golden warmth of the sun, to the earthen brown of fading days, and finally to the pale stillness of winter’s grasp.&lt;br /&gt;
&lt;br /&gt;
Something shifted.&lt;br /&gt;
&lt;br /&gt;
Her plumille houppelande trembled faintly, as if stirred by a breath that did not belong to the living. A flicker of unseen presence brushed past her, neither hostile nor warm—only aware.&lt;br /&gt;
&lt;br /&gt;
“I have come with a prayer…”&lt;br /&gt;
&lt;br /&gt;
Her voice, softened by intention, barely rose above a whisper, yet it seemed to carry—caught and held within the carved wood and painted seasons. She spoke not for herself, but for those trapped beyond choice—spirits bound in frozen magic, caught between breath and silence.&lt;br /&gt;
&lt;br /&gt;
“For the ponies… lost within the ice. Guide them… if they may return, let them return. If not… grant them peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
The words lingered, fragile but sincere.&lt;br /&gt;
&lt;br /&gt;
She hesitated, the uncertainty slipping through despite her resolve.&lt;br /&gt;
&lt;br /&gt;
“We were given a solution… a chance, perhaps. To give them choice… or to restore what was taken. I do not fully understand.”&lt;br /&gt;
&lt;br /&gt;
From within her vest, she drew the dull amber vial. It caught the ambient light weakly, its glow subdued—potential restrained by doubt. Raising it skyward, she offered it not as a command, but as a question.&lt;br /&gt;
&lt;br /&gt;
“I pray to you—Oleani, Phoen, Imaera, Lorminstra… with humility, with love. See these spirits. Know them. Help them.”&lt;br /&gt;
&lt;br /&gt;
The air answered.&lt;br /&gt;
&lt;br /&gt;
A quiet pull, subtle but undeniable, gathered at her robes—as though something unseen leaned closer, listening. The glass in her hands warmed, the liquid within briefly illuminating, like a heartbeat flickering into existence.&lt;br /&gt;
&lt;br /&gt;
And then—&lt;br /&gt;
&lt;br /&gt;
Nothing.&lt;br /&gt;
&lt;br /&gt;
No voice. No sign. No divine certainty.&lt;br /&gt;
&lt;br /&gt;
Only the fading warmth in her hands, and the echo of her own hope lingering in the silence.&lt;br /&gt;
&lt;br /&gt;
She remained there a moment longer, unmoving, caught between faith and doubt. The hall did not reject her prayer—but neither did it yet answer.&lt;br /&gt;
&lt;br /&gt;
Perhaps…&lt;br /&gt;
&lt;br /&gt;
Perhaps the choice was not theirs to give.&lt;br /&gt;
&lt;br /&gt;
Or perhaps—&lt;br /&gt;
&lt;br /&gt;
It simply was not time.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255284</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255284"/>
		<updated>2026-03-27T01:19:58Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Resurrection Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
A Prayer Beneath the Frozen Wave&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255283</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=255283"/>
		<updated>2026-03-27T01:19:13Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Resurrection Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 20:19, 26 March 2026 (CDT)&lt;br /&gt;
&lt;br /&gt;
A Prayer Beneath the Frozen Wave&lt;br /&gt;
&lt;br /&gt;
The chapel stood in silent defiance of time, its vaulted ceiling captured mid-collapse in a great wave of ice. It loomed overhead like a frozen cataclysm, its surface etched with tormented faces—an endless tide of the damned, forever suspended in their final anguish. Light filtered through the translucent walls, pale and unyielding, casting the chamber in a cold, sacred glow.&lt;br /&gt;
&lt;br /&gt;
At the heart of it all stood the statue.&lt;br /&gt;
&lt;br /&gt;
Carved from flawless marble, the warrior did not flinch beneath the crushing weight of what threatened above. Chainmail clung to his sculpted form, his posture unyielding, his gaze fixed forward with unbreakable resolve. One hand rested upon the hilt of a still-sheathed blade—not drawn, but ready. Waiting.&lt;br /&gt;
&lt;br /&gt;
Between him and the apse stood the altar. Unadorned. Unassuming. Yet it carried a quiet gravity, marked only by a steel plaque and the faint impression of a shield worn into its surface, as though countless prayers had passed through it.&lt;br /&gt;
&lt;br /&gt;
Opalina approached.&lt;br /&gt;
&lt;br /&gt;
From within her black leather vest, she withdrew a small vial—its contents a hazy olive hue, uncertain and shifting in the light. She hesitated only a moment before kneeling, bowing her head as the weight of her purpose settled upon her shoulders.&lt;br /&gt;
&lt;br /&gt;
Her voice, when it came, was soft—but resolute.&lt;br /&gt;
&lt;br /&gt;
“I beseech you, Voln… releaser of souls, redeemer of the lost.”&lt;br /&gt;
&lt;br /&gt;
The words trembled not from doubt, but from the depth of her plea.&lt;br /&gt;
&lt;br /&gt;
“These ponies… they are trapped. Or so we believe. I do not understand the truth of it all.”&lt;br /&gt;
&lt;br /&gt;
Her fingers tightened slightly around the glass.&lt;br /&gt;
&lt;br /&gt;
“I ask you—bless this potion. Grant them life again… or grant them release. Let them be free, in whatever form that must take. Whether they rise to walk beside us once more… or find peace beyond this world.”&lt;br /&gt;
&lt;br /&gt;
She lowered her head further, voice nearly a whisper now.&lt;br /&gt;
&lt;br /&gt;
“Let them choose. Let them hear you.”&lt;br /&gt;
&lt;br /&gt;
Silence followed.&lt;br /&gt;
&lt;br /&gt;
Then—warmth.&lt;br /&gt;
&lt;br /&gt;
The vial in her hands stirred, its surface glowing faintly, as though touched by something unseen. For a fleeting moment, hope flickered in the dim chapel.&lt;br /&gt;
&lt;br /&gt;
But just as quickly, it faded.&lt;br /&gt;
&lt;br /&gt;
The light dimmed. The warmth ebbed.&lt;br /&gt;
&lt;br /&gt;
No answer came.&lt;br /&gt;
&lt;br /&gt;
Opalina opened her eyes slowly, searching the stillness for some sign—some indication that her prayer had been heard, answered… acknowledged.&lt;br /&gt;
&lt;br /&gt;
There was nothing.&lt;br /&gt;
&lt;br /&gt;
Only the quiet.&lt;br /&gt;
&lt;br /&gt;
She studied the vial once more.&lt;br /&gt;
&lt;br /&gt;
At first, it seemed unchanged—ordinary, as it had been before. But as the pale light of the chapel caught the glass just so, she paused.&lt;br /&gt;
&lt;br /&gt;
The color had shifted.&lt;br /&gt;
&lt;br /&gt;
Where once the liquid had been a hazy olive, now it carried a faint amber hue—soft, subdued, but unmistakably different. Not radiant, not overwhelming… but altered. Touched.&lt;br /&gt;
&lt;br /&gt;
Opalina stilled, her breath catching for the briefest moment.&lt;br /&gt;
&lt;br /&gt;
Not silence, then.&lt;br /&gt;
&lt;br /&gt;
Not absence.&lt;br /&gt;
&lt;br /&gt;
A whisper.&lt;br /&gt;
&lt;br /&gt;
Her fingers curled more carefully around the vial, as though it now held something fragile, something sacred. No words came to her lips this time—none were needed. The answer had not been grand, nor immediate… but it had come.&lt;br /&gt;
&lt;br /&gt;
In its own way.&lt;br /&gt;
&lt;br /&gt;
With quiet reverence, she returned the vial to her vest.&lt;br /&gt;
&lt;br /&gt;
Rising to her feet, she placed a gentle hand upon the altar, bowing her head in gratitude rather than uncertainty. Patience remained—but now, it walked hand in hand with hope.&lt;br /&gt;
&lt;br /&gt;
With a small, graceful curtsy, Opalina turned and made her way toward the exit, her footsteps soft against the cold stone.&lt;br /&gt;
&lt;br /&gt;
Behind her, the statue remained.&lt;br /&gt;
&lt;br /&gt;
Watching.&lt;br /&gt;
&lt;br /&gt;
Waiting.&lt;br /&gt;
&lt;br /&gt;
And somewhere within the stillness of the chapel, something unseen had stirred.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252580</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252580"/>
		<updated>2026-02-02T07:05:28Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025-2026-these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252573</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252573"/>
		<updated>2026-02-01T18:13:57Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Resurrection Solution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
12:13, 1 February 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
[Huntress Chapel - 26827] (u4047022)&lt;br /&gt;
The chamber appears to be circular.  However, a stand of life-sized stone trees obscures the walls, rendering that determination uncertain.  Forming an ageless glade, the carven boles of the trees are lifelike, down to detailed bark and leaves.  Icicles drip from the rock leaves, and in the center of the frozen grove stands an altar.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
You stand in front of a carved stone altar.&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;Might Huntress, Protector of animals But also the understanding of the hunt. Please help decide the fate of the Ponies from the ice.  Will they come back to us through this Solution? Please help these spirits either return to us or placed peacefully at rest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You remove a hazy olive solution from in your black leather vest.&lt;br /&gt;
&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
You close your eyes and murmur a prayer above the olive solution, entreating the unseen powers for favor and intervention.  The glass becomes warm and the liquid briefly illuminates.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
&lt;br /&gt;
You sense that you have not yet received the intervention you prayed to receive. &lt;br /&gt;
&lt;br /&gt;
You glance down to see a hazy olive solution in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
You put a hazy olive solution in your black leather vest.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252275</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=252275"/>
		<updated>2026-01-24T01:13:55Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Halfling Woman */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Resurrection Solution==&lt;br /&gt;
&lt;br /&gt;
19:13, 23 January 2026 (CST)&lt;br /&gt;
&lt;br /&gt;
Opalina moves from table to table looking at different drawings and notes she’s been collecting and documenting about the potion she obtained from the Crypt (person from Ebon’s Gate), Picking up one piece of paper she reads it: &lt;br /&gt;
&lt;br /&gt;
   It’s been a few months of prayer,  and Each prayer seems to have made some change to the solution. AT first I didn’t notice the change the colors must have been too subtle but then it was visually becoming a different coloration. the solution is cool to the touch and doesn’t really have much of a smell. And when I shake it which I am afraid of spilling even one drop at this point, it does nothing but swirl secretly around the tube.  I wonder if this stuff is safe at all.. I know so little. I could be giving my soul to it for all I know. Or I could be creating something horrible. Or maybe I’m just creating something that can help actually break curses. Who can I seek out for help.. Where are all the scholars?&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)/Vignette:_2000-2002_Lich_Encounters&amp;diff=249592</id>
		<title>Opalina (prime)/Vignette: 2000-2002 Lich Encounters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)/Vignette:_2000-2002_Lich_Encounters&amp;diff=249592"/>
		<updated>2025-12-03T07:02:36Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: Created page with &amp;quot;The following are some of the logs from Opalina during her small part during the Thurfel Quest line. 2000-2002.   Elendr Shrieks&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following are some of the logs from Opalina during her small part during the Thurfel Quest line. 2000-2002. &lt;br /&gt;
&lt;br /&gt;
[[Elendr Shrieks]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=249590</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=249590"/>
		<updated>2025-12-03T03:01:16Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Lich Encounters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Visions: The Flimsy Blue Disks===&lt;br /&gt;
&lt;br /&gt;
The hut’s air is thick with smoke, curling lazily toward the twig-covered roof. Pools of filtered light fall across shelves brimming with oddities, each piece whispering of unseen power. Opalina steps inside, her eyes drawn to the curious shelves where sets of flimsy disks rest, each in a different hue.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper, a gaunt figure with ash-streaked fingers, notices her interest and leans forward. His voice is low, rasping like dry reeds.&lt;br /&gt;
&lt;br /&gt;
“Ah… the Eyes of the Arkati. But not just any. Those blue ones—you’ll find they are not tethered to gods nor fate, but to your own psychic energy. They’re fragile now, mere vessels, but… they can be awakened.”&lt;br /&gt;
&lt;br /&gt;
Opalina lifts the disks, their surface cool and unassuming, almost too light to be worth their price. Yet, a strange pull hums in her palm.&lt;br /&gt;
&lt;br /&gt;
She sets them down to pay, and the shopkeeper nods approvingly, then gestures toward a faded polish cloth resting on a platter nearby.&lt;br /&gt;
&lt;br /&gt;
“Without refinement, they’ll remain flimsy trinkets. But with the right touch, their sight will open. This cloth will awaken their true potential, attuning them entirely to your own mind. A risky path, for visions born of your energy are not always gentle. Still, perhaps you are meant for it.”&lt;br /&gt;
&lt;br /&gt;
Opalina considers, then purchases the cloth. With slow, deliberate motions, she rubs the disks, the surface shimmering faintly until a sudden pulse of cerulean light arcs across their span. The flimsy disks grow solid, yet curiously insubstantial—as though they hover in both worlds at once.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper exhales a rattling laugh.&lt;br /&gt;
&lt;br /&gt;
“Tier two. Fully awakened. Now, wear them, and the visions will find you. Sometimes, they’ll come on their own… other times, you may call to them. But know this—what you see may not always be what you wish.”&lt;br /&gt;
&lt;br /&gt;
When Opalina slides the disks over her eyes, the hut disappears. She is elsewhere.&lt;br /&gt;
&lt;br /&gt;
--Vision: Dreamlily&lt;br /&gt;
&lt;br /&gt;
Her vision clears, and she sits upon a ledge fringed by vast clusters of orange heliconia, the scent heavy in the air. A turquoise waterfall plunges hundreds of feet below into a moonlit pool. Though beauty surrounds her, sorrow clutches her chest like an iron weight.&lt;br /&gt;
&lt;br /&gt;
Movement stirs beside her. Woodland creatures—hares, foxes, and glittering insects—watch silently, concern etched in their luminous eyes. Among them, tiny pixies flutter, their wings iridescent with moonstone veining. They whisper one word in unison, a soft refrain.&lt;br /&gt;
&lt;br /&gt;
Dreamlily.&lt;br /&gt;
&lt;br /&gt;
The name echoes inside her, unfamiliar yet heavy with meaning.&lt;br /&gt;
&lt;br /&gt;
Then, the queen appears: regal, radiant, and small as a child’s hand, her cranberry-red braid trailing like flame, her gown woven of burgundy ranunculus petals. She lands on the ledge and places a gentle hand atop Opalina’s.&lt;br /&gt;
&lt;br /&gt;
“Remember,” the queen says, voice like wind through reeds. “Pixie promise: after the rain, the stars will twinkle even brighter.”&lt;br /&gt;
&lt;br /&gt;
She presses a driftwood sculpture, no larger than a locket, into Opalina’s palm. The world fades into a blur of moonlight, song, and wings before dissolving into smoke.&lt;br /&gt;
&lt;br /&gt;
--Return to Entranced&lt;br /&gt;
&lt;br /&gt;
Opalina blinks, the vision gone, the disks warm against her skin. The hut resolves around her once more, hazy and dim. The shopkeeper only smiles knowingly.&lt;br /&gt;
&lt;br /&gt;
“So,” he murmurs. “The visions have begun.”&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: 2000-2002 Lich Encounters|2000-2002 Lich Encounters]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246303</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246303"/>
		<updated>2025-09-26T16:50:59Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Visions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Visions: The Flimsy Blue Disks===&lt;br /&gt;
&lt;br /&gt;
The hut’s air is thick with smoke, curling lazily toward the twig-covered roof. Pools of filtered light fall across shelves brimming with oddities, each piece whispering of unseen power. Opalina steps inside, her eyes drawn to the curious shelves where sets of flimsy disks rest, each in a different hue.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper, a gaunt figure with ash-streaked fingers, notices her interest and leans forward. His voice is low, rasping like dry reeds.&lt;br /&gt;
&lt;br /&gt;
“Ah… the Eyes of the Arkati. But not just any. Those blue ones—you’ll find they are not tethered to gods nor fate, but to your own psychic energy. They’re fragile now, mere vessels, but… they can be awakened.”&lt;br /&gt;
&lt;br /&gt;
Opalina lifts the disks, their surface cool and unassuming, almost too light to be worth their price. Yet, a strange pull hums in her palm.&lt;br /&gt;
&lt;br /&gt;
She sets them down to pay, and the shopkeeper nods approvingly, then gestures toward a faded polish cloth resting on a platter nearby.&lt;br /&gt;
&lt;br /&gt;
“Without refinement, they’ll remain flimsy trinkets. But with the right touch, their sight will open. This cloth will awaken their true potential, attuning them entirely to your own mind. A risky path, for visions born of your energy are not always gentle. Still, perhaps you are meant for it.”&lt;br /&gt;
&lt;br /&gt;
Opalina considers, then purchases the cloth. With slow, deliberate motions, she rubs the disks, the surface shimmering faintly until a sudden pulse of cerulean light arcs across their span. The flimsy disks grow solid, yet curiously insubstantial—as though they hover in both worlds at once.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper exhales a rattling laugh.&lt;br /&gt;
&lt;br /&gt;
“Tier two. Fully awakened. Now, wear them, and the visions will find you. Sometimes, they’ll come on their own… other times, you may call to them. But know this—what you see may not always be what you wish.”&lt;br /&gt;
&lt;br /&gt;
When Opalina slides the disks over her eyes, the hut disappears. She is elsewhere.&lt;br /&gt;
&lt;br /&gt;
--Vision: Dreamlily&lt;br /&gt;
&lt;br /&gt;
Her vision clears, and she sits upon a ledge fringed by vast clusters of orange heliconia, the scent heavy in the air. A turquoise waterfall plunges hundreds of feet below into a moonlit pool. Though beauty surrounds her, sorrow clutches her chest like an iron weight.&lt;br /&gt;
&lt;br /&gt;
Movement stirs beside her. Woodland creatures—hares, foxes, and glittering insects—watch silently, concern etched in their luminous eyes. Among them, tiny pixies flutter, their wings iridescent with moonstone veining. They whisper one word in unison, a soft refrain.&lt;br /&gt;
&lt;br /&gt;
Dreamlily.&lt;br /&gt;
&lt;br /&gt;
The name echoes inside her, unfamiliar yet heavy with meaning.&lt;br /&gt;
&lt;br /&gt;
Then, the queen appears: regal, radiant, and small as a child’s hand, her cranberry-red braid trailing like flame, her gown woven of burgundy ranunculus petals. She lands on the ledge and places a gentle hand atop Opalina’s.&lt;br /&gt;
&lt;br /&gt;
“Remember,” the queen says, voice like wind through reeds. “Pixie promise: after the rain, the stars will twinkle even brighter.”&lt;br /&gt;
&lt;br /&gt;
She presses a driftwood sculpture, no larger than a locket, into Opalina’s palm. The world fades into a blur of moonlight, song, and wings before dissolving into smoke.&lt;br /&gt;
&lt;br /&gt;
--Return to Entranced&lt;br /&gt;
&lt;br /&gt;
Opalina blinks, the vision gone, the disks warm against her skin. The hut resolves around her once more, hazy and dim. The shopkeeper only smiles knowingly.&lt;br /&gt;
&lt;br /&gt;
“So,” he murmurs. “The visions have begun.”&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246302</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246302"/>
		<updated>2025-09-26T16:48:16Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Visions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Visions===&lt;br /&gt;
&lt;br /&gt;
The hut’s air is thick with smoke, curling lazily toward the twig-covered roof. Pools of filtered light fall across shelves brimming with oddities, each piece whispering of unseen power. Opalina steps inside, her eyes drawn to the curious shelves where sets of flimsy disks rest, each in a different hue.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper, a gaunt figure with ash-streaked fingers, notices her interest and leans forward. His voice is low, rasping like dry reeds.&lt;br /&gt;
&lt;br /&gt;
“Ah… the Eyes of the Arkati. But not just any. Those blue ones—you’ll find they are not tethered to gods nor fate, but to your own psychic energy. They’re fragile now, mere vessels, but… they can be awakened.”&lt;br /&gt;
&lt;br /&gt;
Opalina lifts the disks, their surface cool and unassuming, almost too light to be worth their price. Yet, a strange pull hums in her palm.&lt;br /&gt;
&lt;br /&gt;
She sets them down to pay, and the shopkeeper nods approvingly, then gestures toward a faded polish cloth resting on a platter nearby.&lt;br /&gt;
&lt;br /&gt;
“Without refinement, they’ll remain flimsy trinkets. But with the right touch, their sight will open. This cloth will awaken their true potential, attuning them entirely to your own mind. A risky path, for visions born of your energy are not always gentle. Still, perhaps you are meant for it.”&lt;br /&gt;
&lt;br /&gt;
Opalina considers, then purchases the cloth. With slow, deliberate motions, she rubs the disks, the surface shimmering faintly until a sudden pulse of cerulean light arcs across their span. The flimsy disks grow solid, yet curiously insubstantial—as though they hover in both worlds at once.&lt;br /&gt;
&lt;br /&gt;
The shopkeeper exhales a rattling laugh.&lt;br /&gt;
&lt;br /&gt;
“Tier two. Fully awakened. Now, wear them, and the visions will find you. Sometimes, they’ll come on their own… other times, you may call to them. But know this—what you see may not always be what you wish.”&lt;br /&gt;
&lt;br /&gt;
When Opalina slides the disks over her eyes, the hut disappears. She is elsewhere.&lt;br /&gt;
&lt;br /&gt;
Vision: Dreamlily&lt;br /&gt;
&lt;br /&gt;
Her vision clears, and she sits upon a ledge fringed by vast clusters of orange heliconia, the scent heavy in the air. A turquoise waterfall plunges hundreds of feet below into a moonlit pool. Though beauty surrounds her, sorrow clutches her chest like an iron weight.&lt;br /&gt;
&lt;br /&gt;
Movement stirs beside her. Woodland creatures—hares, foxes, and glittering insects—watch silently, concern etched in their luminous eyes. Among them, tiny pixies flutter, their wings iridescent with moonstone veining. They whisper one word in unison, a soft refrain.&lt;br /&gt;
&lt;br /&gt;
Dreamlily.&lt;br /&gt;
&lt;br /&gt;
The name echoes inside her, unfamiliar yet heavy with meaning.&lt;br /&gt;
&lt;br /&gt;
Then, the queen appears: regal, radiant, and small as a child’s hand, her cranberry-red braid trailing like flame, her gown woven of burgundy ranunculus petals. She lands on the ledge and places a gentle hand atop Opalina’s.&lt;br /&gt;
&lt;br /&gt;
“Remember,” the queen says, voice like wind through reeds. “Pixie promise: after the rain, the stars will twinkle even brighter.”&lt;br /&gt;
&lt;br /&gt;
She presses a driftwood sculpture, no larger than a locket, into Opalina’s palm. The world fades into a blur of moonlight, song, and wings before dissolving into smoke.&lt;br /&gt;
&lt;br /&gt;
Return to Entranced&lt;br /&gt;
&lt;br /&gt;
Opalina blinks, the vision gone, the disks warm against her skin. The hut resolves around her once more, hazy and dim. The shopkeeper only smiles knowingly.&lt;br /&gt;
&lt;br /&gt;
“So,” he murmurs. “The visions have begun.”&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246301</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246301"/>
		<updated>2025-09-26T16:29:29Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Visions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Visions===&lt;br /&gt;
&lt;br /&gt;
Introduction:&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246300</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246300"/>
		<updated>2025-09-26T16:28:01Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Epic Battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Visions===&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246299</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246299"/>
		<updated>2025-09-26T16:27:27Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Pets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-thrown into the sea!&lt;br /&gt;
&lt;br /&gt;
an incised mithril cricket box-Newest box being used to feed Bob. &lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246095</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=246095"/>
		<updated>2025-09-19T21:13:33Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion &amp;lt;br&amp;gt; on ChatGPT Sora. &amp;lt;br&amp;gt; Uploaded with all permissions &amp;lt;br&amp;gt; that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-New Box to feed Bob&lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes-&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=245846</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=245846"/>
		<updated>2025-09-13T22:57:35Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:Opalinawork.jpeg|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; Graphic created by Nickonai Yalchion on ChatGPT Sora. Uploaded with all permissions that could be afforded by Nick.]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-New Box to feed Bob&lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes-&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Opalinawork.jpeg&amp;diff=245843</id>
		<title>File:Opalinawork.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Opalinawork.jpeg&amp;diff=245843"/>
		<updated>2025-09-13T22:55:40Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: Graphic created by Nickonai Yalchion on ChatGPT Sora. Uploaded with all permissions that could be afforded by Nick.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Graphic created by Nickonai Yalchion on ChatGPT Sora. Uploaded with all permissions that could be afforded by Nick.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User_talk:TUMARA&amp;diff=244495</id>
		<title>User talk:TUMARA</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User_talk:TUMARA&amp;diff=244495"/>
		<updated>2025-08-18T01:27:11Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Older Log Over File Limit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Older Log Over File Limit==&lt;br /&gt;
Hi there, TUMARA.  I&#039;m reaching out to you about an older log that you had uploaded to the wiki that is actually over the Gswiki&#039;s file limit.  While you were able to add it, and it is possible to preview it for editing, it can&#039;t actually have any edits saved or be viewed normally on the wiki.  The log is [[The Watchfire Pact(storyline)/2023-09-27 - The Opening of Crystalhall (log)]] from almost two years ago, and I&#039;ve been trying to work off and on on ways to break it up on my end so that it could be viewed in multiple parts but haven&#039;t had much luck.  You likely won&#039;t be able to access it via that link, however if you instead access it via https://gswiki.play.net/index.php?title=The_Watchfire_Pact(storyline)/2023-09-27_-_The_Opening_of_Crystalhall_(log)&amp;amp;action=edit, you should be able to view the log&#039;s source text in case you do not have it saved on your computer.  At this point, I recommend that you reupload it in one of two ways:&lt;br /&gt;
# You can keep the log entirely intact and create it as an article in multiple parts.  I suspect it will take 3-4 parts total if you want to include all lines of text.&lt;br /&gt;
# You can edit the log down to take out unnecessary actions that aren&#039;t pertinent to the events and create it as a single log article.&lt;br /&gt;
In both cases, until the old log is removed from the wiki, you would not be able to use the current article name.  I can move the new log (or logs) to the old article name after they are uploaded, removing the old log in the process, or you can choose to just keep a variant of the original log name if you prefer.  That&#039;s entirely up to you.  Alternatively, if you no longer want the log on the wiki at all, I can delete for you.  Please let me know if you need any more information about this or help with the process.  If you have any questions, you can respond either here or on my user talk page. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:35, 22 July 2025 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
Thank you I&#039;ll look into the options. I&#039;m not sure what route I will go as of yet. I am pretty sure I have the original log saved somewhere on my computer is you need to remove it completely. &lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 20:27, 17 August 2025 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Image At Risk For Deletion==&lt;br /&gt;
Hello, TUMARA.  You recently uploaded an image to the wiki, [[:File:EG.Talliver in Twilight1.png]], that is missing some information required by [[Gswiki:Policy]].  Your image is missing the following information:&lt;br /&gt;
* What is the name of the AI imaging software used to create it?&lt;br /&gt;
* For all images created with AI imaging software, &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; must be in the image description for inclusion in Category:AI artwork.&lt;br /&gt;
Please see [[Gswiki:Policy#Copyrights]], specifically the section for [[GSwiki:Policy#AI-Generated Artwork|AI-Generated Artwork]], for more information about the image policy and its requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  This information needs to be on the images as well as on all articles using them.  In addition, all images using AI software in their creation are required to be included in [[:Category:AI artwork]].  To add that text to the image file, you will need to click on &amp;quot;Edit Source&amp;quot; on the image file itself and add all of the required information.  All articles using this image will also need to have their captions updated to include this required information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, this image will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the image.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:18, 12 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Opps.. I accidently deleted it before reading this!  Please double check that everything is good...[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 14:07, 13 November 2024 (CST)&lt;br /&gt;
:Thank you very much for updating captions on the image file and articles displaying it! [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:58, 19 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
==Long Logs==&lt;br /&gt;
Hi there, TUMARA.  I want to thank you for your repeat contributions to the wiki.  I know that you are active in saving logs to the wiki related to various storylines, especially those tied to Icemule Trace.  I noticed that some of your logs are increasingly long to the point where the wiki has difficulty handling them.  It looks like you encountered issues with this with your most recent log ([[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]), which appears to now be broken into three sections due to its length.  I noticed that this issue also came up last year with a different log ([[The Watchfire Pact(storyline)/2023-09-27 - The Opening of Crystalhall (log)]]), which is too long for the wiki to properly load under normal circumstances.  In the future, I recommend either breaking up your logs into parts or cutting out unnecessary parts from the logs, such as extended combat, irrelevant actions, etc.  I realize the time and effort it takes to edit and archive logs, and I would hate for that effort to go to waste simply because they are too long for anyone to read them on the wiki.  If you have any questions about best practices for editing logs for the wiki, the best place to ask is on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread], where wiki staff and knowledgeable players can best advise you on any changes that may be helpful. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:52, 1 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank you so much for tracking on this! I could not find the wiki thread and this helped me I had so many questions! I realized this last one was way too long, I don&#039;t know what possessed me to keep all the battle scenes this time around, Anyway going forward I do hope to keep them smaller. I was struggling with the color changes as well They worked in the past not sure what I was doing wrong this time. Is there a color pallet page? [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 11:16, 4 October 2024 (CDT)&lt;br /&gt;
:You&#039;re welcome!  It looks like you primarily use &amp;lt;nowiki&amp;gt;&amp;lt;font color&amp;quot;#123456&amp;quot;&amp;gt;text to highlight&amp;lt;/font&amp;gt;&amp;lt;/nowiki&amp;gt; style formatting for your logs, which relies on knowing the specific numerical code for a given color.  There are a couple of other ways to do so, which might be useful.  One is to use &amp;lt;nowiki&amp;gt;{{blue|text to highlight}}&amp;lt;/nowiki&amp;gt;, which {{blue|results in text looking like this}}.  You can substitute blue for other standard colors, such as red, green, etc.  The GSWiki uses MediaWiki as its wiki engine, which is the same one that Wikipedia and many other wikis use.  In terms of color palettes, WikiMedia and Wikipedia have this information about use of font colors:&lt;br /&gt;
:* https://www.mediawiki.org/wiki/Help:Text_color&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Web_colors&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Template:Font_color&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Template:Color_contrast_ratio&lt;br /&gt;
:On several of the articles, it outlines both the standard color names as well as their hexadecimal counterparts, depending on which method you want to use to highlight.  One thing to keep in mind is that some users rely on light mode while others use dark mode to navigate the wiki, so using strictly white or black (or very light/dark colors) as the designated font color may be problematic as a result. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:57, 8 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;squeals excitedly!&#039;&#039; That is awesome exactly what I was looking for Thank you so much[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 13:47, 10 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Duplicate Logs==&lt;br /&gt;
Hi there, TUMARA.  You recently added two logs that appear to be identical to the wiki.  Can you please clarify which one you intended to keep?  You can do this by editing the duplicate log that you want deleted and adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; somewhere on that log article.  That flags it for a mod to delete.  The two logs are:&lt;br /&gt;
* [[The Heads Rolled (Battle Log)]]&lt;br /&gt;
* [[The Heads Rolled--Battle Log]]&lt;br /&gt;
I will update the one you intended to keep with the correct log title once you have identified it.  It will end up as titled &amp;quot;Evermore Hollow - 2023-10-23 - The Heads Rolled Battle (log)&amp;quot;, per [[Gswiki:Style guide/Formatting special articles#Logs]].  If you do not note which article you prefer to keep within 7 days, then I will delete the newer article and keep the older one. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:35, 31 October 2023 (CDT)&lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 11:34, 31 October 2023 (CDT) thank you Hopefully the name change will not mess up how it&#039;s connected to the other log?&lt;br /&gt;
:Thank you very much!  I have deleted the duplicate articled that you had marked, and I have also updated the links on the two related log articles so that they properly link back to one another. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:20, 1 November 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Uploaded Images==&lt;br /&gt;
Hi there!  Thank you for your MANY updates to the wiki, especially your relentless efforts to chronicle the ongoing events in the Icemule Trace region.  I&#039;m reaching out to you regarding two things.&lt;br /&gt;
&lt;br /&gt;
First, while I was looking at your recent uploads to the wiki, linked from [[Opalina (prime)]] (&amp;quot;Opalina.png&amp;quot;, &amp;quot;Opalina outside.png&amp;quot;, &amp;quot;Opalina fighting.png&amp;quot;, &amp;quot;OpalnFalvicar4.png&amp;quot;, &amp;quot;Sloop.png&amp;quot;, and &amp;quot;Brig.png&amp;quot;) and this page, [[User talk:TUMARA]] (&amp;quot;Opalina writing desk.png&amp;quot;), I noticed that none of the images include information about the original source or that permission was granted to use them.  Please see [[Help:Style#Copyrights]] for more information about the requirement to provide the source and artist name for all images uploaded to GSwiki.  If you are the artist who created the artwork, you can simply note that instead.  Additionally, if the image was created with AI artwork software, you will also need to note what program was used (Midjourney, etc.).  If you need an example of how to do this, the character page [[Arenglae (prime)]] does this very clearly for all of the portraits. Thanks for understanding!  I&#039;ll check back in soon to see if this information has been updated.&lt;br /&gt;
&lt;br /&gt;
Second, I&#039;ve noticed that you use your user talk page (this page) a bit atypically compared to most other wiki contributors.  Generally speaking, the user talk page is designed to facilitate communication between wiki contributors through the wiki itself, or communication between users and mods.  Anyone editing your user talk page will cause a banner to display at the top of the wiki until you view it.  Looking at everything else on your user talk page, I actually recommend moving all of the contents to your user page, [[User:TUMARA]], which is currently blank.  That would allow other users or mods such as myself to contact you if the need arises without modifying the important information you have archived on this page.  If you need assistance in moving it over, I would be happy to help with that. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:07, 1 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pictures and moves ==&lt;br /&gt;
&lt;br /&gt;
Thank you for your support and keeping me on the right path here on this Wiki I love participating and want to ensure Im always doing it correctly. I wasn&#039;t sure about the AI part I hope the way I changed them will work? I look forward to feed back on that. I was able to move everything to the other page I believe as well. that seemed relatively painless. Hopefully I didn&#039;t mess that up.   Do I need to re-upload the pictures so they have notes directly on them? [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 12:17, 11 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
:Hi again! I&#039;m responding to the edit that you did on my user page asking about uploaded logs.&lt;br /&gt;
:All of your many logs uploaded to the wiki are outstanding, and I sincerely appreciate the effort you put forth with them.  I have moved a couple of logs to &amp;quot;rename&amp;quot; them according to the style guide ([[Help:Style/Formatting_special_articles#Logs|more information is available here]]), but each time I&#039;ve done so, it&#039;s been for very minor stuff.  Per the current style guide standard, log page titles should be in the format of:&lt;br /&gt;
: * [Storyline or Event Title, if applicable] - [Date] - [Title of Log, if applicable] (log)&lt;br /&gt;
: * For example: Blood Son - 2020-01-01 - Excitement in Wehnimer&#039;s Landing (log)&lt;br /&gt;
:This naming format helps logs to appear properly in various categories.  I have also added [[:Category:Logs]] to a couple of yours that were missing it.  This makes sure that they are populated correctly in that category so everyone can easily find them if they do not have a direct link.  Both of these are incredibly minor edits that are easily overlooked, so please don&#039;t be alarmed if I make changes like them to your logs.&lt;br /&gt;
:Thank you for all of the updates you made to the images!  They&#039;re all very lovely and I really enjoyed viewing them.  I would recommend only adding one thing, and that is noting that you are the person who created them via Midjourney.  You can reference yourself as your character, your account, or even just something as simple as, &amp;quot;AI art generated by me using Midjourney.com&amp;quot;, so that it is clear that you are the creator behind them.  None of the images need to be uploaded again, having the credit information on them as you did is more than enough.&lt;br /&gt;
:I hope that what I shared about the difference between user pages and user talk pages made sense to you.  Ultimately how you use your user talk page is up to you - I mostly didn&#039;t want to get your amazing record of information lost amid questions from mods or another user wanting to say thank you for doing such a great job with them.  Also, just in case you ever need to do so, you can automatically &amp;quot;sign&amp;quot; anything you put on the wiki (which is very useful for user talk pages) with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the very end, which is how I added my &amp;quot;signature&amp;quot; to this comment.  Thanks again for all of your help with making the wiki so great!  If you ever have any other questions, feel free to reach out to me or another mod, or to ask in the #wiki-talk channel on the official Discord server. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:46, 6 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
Thank you so much it&#039;s so neat to learn more and more about how to build in this wiki.[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 08:29, 12 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
== Images at Risk for Deletion ==&lt;br /&gt;
&lt;br /&gt;
Hi there, TUMARA.  I am reaching out to you about three images that you previously uploaded to the wiki.  GSwiki now has a new policy for all images uploaded to it that is a little more detailed than the last time we communicated.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  You have been really helpful in the past about making sure that your images always meet policy, which is greatly appreciated.  I am flagging a few images generated by other players using AI art software.  While it&#039;s fine to upload images created by someone else, you will have to note specifically if permission was granted by them to upload them to the wiki.  Can you please confirm that for these three images:&lt;br /&gt;
* [[:File:Falkissingopal.png]] - The caption notes that Falvicar&#039;s player generated this image via AI art software.  I did see that it was added by his player to his wiki article.  Can you confirm that his player granted permission to upload it?&lt;br /&gt;
* [[:File:Falkissingopaltoon.png]] - The caption notes that Falvicar&#039;s player generated this image via AI art software.  I did see that it was added by his player to his wiki article.  Can you confirm that his player granted permission to upload it?&lt;br /&gt;
* [[:File:Redheaded Halfling.png]] - The caption notes that Aliashyrah&#039;s player generated this image.  Can you confirm that her player granted permission to upload it?&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, these images will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [[https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]].  I did do a quick look back through all of your uploaded images, and everything else is in compliance with the current policy based on information that you had previously provided, so this should hopefully be the last time I reach out to you about older images like this.  Thank you for your help and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:09, 24 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank you so much for bringing this to my attention! I will take care of it right away. [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 08:31, 25 August 2023 (CDT)&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235233</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235233"/>
		<updated>2025-03-28T23:52:32Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Lost People */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
28 March 2025&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235232</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235232"/>
		<updated>2025-03-28T23:51:51Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Lost Poeple */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost People=&lt;br /&gt;
&lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 18:51, 28 March 2025 (CDT)&lt;br /&gt;
&lt;br /&gt;
Three weeks ago, we embarked on an expedition across the vast expanse of the Long Snow. Reports had reached the Giants and our city Marshall of sightings of small people, possibly in distress. As resourceful folks, we rallied a group and turned to the White Wyrm, the impressive airship commissioned by Mayor Talliver a few years back for our occasional trips to the Hinterwilds. Aboard the White Wyrm, we scoured the snowy wilderness for any signs of life. Amidst the endless white, we encountered towering snow elementals until an oddly sparkling area caught our eye. Landing safely beyond the reach of two raging elemental giants, we stumbled upon a chilling discovery: thousands of frozen halflings and nearly twice as many small horses, all encased in ice. Some bore expressions of shock, others were captured mid-stride, even the ponies seemed to be galloping in place—it was as if time had stopped, leaving them eerily alive. Our guide, Hazelnut, etched a rune in the snow before our departure, laying the groundwork for a portal.&lt;br /&gt;
&lt;br /&gt;
The following week, townsfolk gathered to deliberate the fate of these frozen beings. Opinions varied—some advocated for their revival, while others pondered the ethics and the implications of a potential time gap. Were they still alive? Trapped? Did they wish to return? After much debate, we agreed that establishing communication should be our first step. Plans took shape to gather materials, complete the rune, and forge a portal, alongside preparations to create a spiritual link with one of the frozen halflings.&lt;br /&gt;
&lt;br /&gt;
This week, Wizard Ellerel completed the portal, and a group of us gathered, eager to uncover whether the halflings remained alive, wished to live, or were lost to time. Ellerel then forged a connection to what we hoped was the spirit of a female halfling clutching a brush. Her voice emerged, tinged with coldness and confusion, speaking of darkness and a sudden void—once present, then nothing. She revealed her name and title, admitting she wasn’t ready for death. The spell faded too quickly, leaving us intrigued and cautiously hopeful. The halflings might indeed be alive and willing to return, though doubts lingered. Mayor Talliver proposed starting with just her, using the spell’s faint communication channel despite a clear language barrier. We aimed to bridge that gap, to learn her story and determine if she could adapt to our changed world—and whether reviving others was wise, given the potential loss of her kin.&lt;br /&gt;
&lt;br /&gt;
I’m deeply curious about how this will unfold. The thought of halfling ponies roaming once more is delightful, and if these people are merely trapped, their return could be extraordinary. They might bring lost knowledge, magic, or skills to enrich our lives. With Crystal Hall standing nearly empty, a ready home awaits them. Of course, it could all go awry—who can say? Still, I’ll approach this with an open heart and mind, hoping they’ll do the same.&lt;br /&gt;
&lt;br /&gt;
==The Halfling Woman==&lt;br /&gt;
&lt;br /&gt;
 The woman is lithe but powerfully built, her bare arms corded with lean muscle.  She wears a heavy vest of yak hide over an undershirt of woven grass fibers that would provide little protection from the cold.  Her hand clutches a bone-handled horse brush.  Her skin is as dark as almond and her eyes are a rich amber in hue.  They stare defiantly out, death not having robbed her gaze of its intensity.&lt;br /&gt;
&lt;br /&gt;
 Starlight glimmers from the crystalline prison of the frozen woman and her distant voice whispers, &amp;quot;I am Kuthlun.  I am bey of my legion.  I am cold, so very cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235231</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=235231"/>
		<updated>2025-03-28T23:06:15Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Krolvin Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Lost Poeple=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Old_Soldiers.jpg&amp;diff=234778</id>
		<title>File:Old Soldiers.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Old_Soldiers.jpg&amp;diff=234778"/>
		<updated>2025-03-13T15:23:11Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: Image created by GM Auchand via Midjourney AI Art
Permission Granted for use by Artist Gm Auchand&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Image created by GM Auchand via Midjourney AI Art&lt;br /&gt;
Permission Granted for use by Artist Gm Auchand&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Icemule_Trace_storylines&amp;diff=234776</id>
		<title>Category:Icemule Trace storylines</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Icemule_Trace_storylines&amp;diff=234776"/>
		<updated>2025-03-13T15:12:00Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Storyline History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains information about current and past [[:Category:Storylines|storylines]] that occurred in the town [[Icemule Trace]].&lt;br /&gt;
&lt;br /&gt;
==Storyline History==&lt;br /&gt;
* [[The Vvrael: A Chronicle]] &lt;br /&gt;
* [[Cross Into Shadows]] 2014 (This storyline involved several towns.)&lt;br /&gt;
* [[Oantal]] and the [[Prisma Relics]] 2016 (This storyline involved several towns.)&lt;br /&gt;
* [[Protelen]] 2016&lt;br /&gt;
* [[Rooks vs. Icewall Bandits]] 2016&lt;br /&gt;
* [[:Category:Whiteout|Whiteout]] 2017-2018&lt;br /&gt;
* [[:Category:The Dawn of Daukhera|The Dawn of Daukhera]] 2018&lt;br /&gt;
* [[:Category:The Dusk of Daukhera|The Dusk of Daukhera]] 2019&lt;br /&gt;
* [[:Category:Icemule Renaissance|Icemule Renaissance]] 2020&lt;br /&gt;
* [[:Category:The Uncertain Times|The Uncertain Times]] 2020-&lt;br /&gt;
* [[:Category:Catspaw|Catspaw]] 2022&lt;br /&gt;
* [[:Category:The Winter War|The Winter War]] 2023-Feb 2023&lt;br /&gt;
* [[:Category:The Watchfire Pact|The Watchfire Pact]] March 2023-Jan 2024&lt;br /&gt;
* [[:Category:The Twilight Stratagem|The Twilight Stratagem]] June 2024-November 2024&lt;br /&gt;
* (Interlude) [[:Category:The Cozy North|The Cozy North]] November 2024-January 2025&lt;br /&gt;
* [[:Category:Tales of Northwatch OLD SOLDIERS|OLD SOLDIERS]] February 2025-Current&lt;br /&gt;
&lt;br /&gt;
==Important NPCs==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* [[Arnabas]]&lt;br /&gt;
* [[Daukhera Darkflorr]]&lt;br /&gt;
* [[Ellerel Barrowfoot]]&lt;br /&gt;
* [[Council of Ten]]&lt;br /&gt;
* [[Daukhera Darkflorr]]&lt;br /&gt;
* [[Forlorn Abbess]]&lt;br /&gt;
* [[Gorga]], the [[lean half-krolvin huntress]]&lt;br /&gt;
* [[Hibbits Hoft]]&lt;br /&gt;
* [[Ignius Fontaine]]&lt;br /&gt;
* [[Kadya]]&lt;br /&gt;
* [[Niatha]]&lt;br /&gt;
* [[Nihala Winterberry]]&lt;br /&gt;
* [[Oantal]]&lt;br /&gt;
* [[Protelen]]&lt;br /&gt;
* [[Talliver Dabbings]]&lt;br /&gt;
* [[Valfald]]&lt;br /&gt;
* [[Yonder Fitzbrink]]&lt;br /&gt;
* [[Zeban]]&lt;br /&gt;
* [[Hazelnut]]&lt;br /&gt;
* [[Reiphe]]&lt;br /&gt;
* [[Rammael]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Icemule Trace]]&lt;br /&gt;
[[Category: Storylines| Storylines]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232141</id>
		<title>Opalina&#039;s Diary - Book 3</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232141"/>
		<updated>2025-01-13T16:52:51Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Thrakmas Tales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 3&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2023-11-28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2024--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_2|Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
=The Start of a New Year=&lt;br /&gt;
10:46, 11 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
True to change, the town folk of Icemule made some very powerful decisions through a vote that will move Icemule into a new era. &lt;br /&gt;
&lt;br /&gt;
Two votes were held. The first Naming a Nation! The second a decision on the use of an ancient magic that has long been banned in Icemule.&lt;br /&gt;
&lt;br /&gt;
The outcomes, even though they were close, were absolutely clear on what the Majority were wanting.&lt;br /&gt;
&lt;br /&gt;
Vote Tallies for New Name of the Nation of the North:&lt;br /&gt;
    Northwatch: 13&lt;br /&gt;
    Coldmarch: 5&lt;br /&gt;
    Frosthearth: 5&lt;br /&gt;
    Nilasgard: 9&lt;br /&gt;
    Wintersreach: 11&lt;br /&gt;
&lt;br /&gt;
Vote Tallies on Blood Magic in Icemule Trace:&lt;br /&gt;
&lt;br /&gt;
    No, the town of Icemule Trace should not repeal its ban on blood magic.  A successful vote for this option will keep all forms of blood magic illegal in Icemule Trace and will impose strict penalties, up to and including banishment or death, upon anyone deemed to be practicing blood magic.: 20&lt;br /&gt;
    Yes, the town of Icemule Trace should repeal its ban on blood magic.  A successful vote for this option will make the use of blood magic legal, but its use will still be regulated under the legal guidelines applied to all other magical acts within the region.: 27&lt;br /&gt;
&lt;br /&gt;
==Vote and Kai&#039;s Orb==&lt;br /&gt;
&#039;&#039;Opalina sits in her cozy little townhouse in the southwest corner of town, the smell of cooking tarts wafting in through her window, the tip of her quill tapping against her chin as she thinks of her next diary entry and how she wants to convey her inner thoughts. She was rather disappointed with the outcome of both of the votes but has come to terms with it. She trusts the town, Perhaps this will help Icemule grow and prosper with larger views and more open minded acceptance. She&#039;s of course worried about the freedom of practicing Blood Magic will bring.. The evil behind such magic is ... unthinkable.. But .. maybe.. a balance can be found.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina grabs a cricket and feeds it to her quill, watching the cricket&#039;s blood seep into it. Blood.. useful in some many ways.. She beings to write,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar told me there was a visitor in town looking for an artifact that is unknown if it exists or not. This visitor called it an Kai Orb. Said to hold great strength, or magic. The mayor confirmed such an object was rumored to exist in our Town and that Thurfel himself was once thought to be in search of it. Thurfel was always looking for more power and powerful artifacts. I wonder if he found it and put it away someplace.  Sounds to me like something a lich would be highly interested in. This also brings me to the thought, Could the dark coven be looking for this item? But then again this, could just be another mule chase? Makes me wonder what we are missing.&lt;br /&gt;
&lt;br /&gt;
Ohh side note, Our currency is changing to fit our new Northwatch nation, that&#039;s kinda neat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina takes a 1000 Icemule Note and glues it to the page under her last comment&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
               ______________________________&lt;br /&gt;
              / \                            \&lt;br /&gt;
              |@/____________________________/&lt;br /&gt;
              |     _                       |&lt;br /&gt;
              |    |_                       |&lt;br /&gt;
              |    |_ lanith Bank Note      |&lt;br /&gt;
              |                             |&lt;br /&gt;
              |    ___                      |&lt;br /&gt;
              |    _|_cemule Edition        |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | \  /                        |&lt;br /&gt;
              |  \/alued at:   1,000 silver |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | |_|                         |&lt;br /&gt;
              | | |old in right hand to use |&lt;br /&gt;
              /@|                           |&lt;br /&gt;
              \_/___________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out with the old and In with the new..&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=The Return of Zerroth=&lt;br /&gt;
10:26, 27 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Diary Entry,&lt;br /&gt;
&lt;br /&gt;
Sol Haven was beautiful this evening I was about to help locate lost art when a great explosion was witnessed, a volcano on Teras Island exploded sending lava high into the air, taking everyone by surprise!.  I was very glad that I wasn&#039;t anywhere near it and continued searching for lost works of art. However, I was not skilled enough in the local shops to help much but I did managed to refill my box with more crickets. Lucky lizard.  &lt;br /&gt;
&lt;br /&gt;
The call to sail by Loralaii was issued and I made my way back to Icemule to sail. While out on the frostmain news was spreading fast in our mind networks that ghosts and clouds were being spotted first on Teras then Landing, Solhaven, Icemule, Ta&#039;Vaalor, and many other places. The ghostly visits weren&#039;t very clear and I wasn&#039;t sure what to make of it from the ship, but one clear thought came through from Councillor [[Aliashyrah]], &amp;quot;We are being summoned to town center for some important information on [[Zerroth]]. He&#039;s risen and coming to Icemule!&amp;quot; Luckily the ship I was on was docked when this thought came in, so I finished repairs on the ship and headed straight to Icemule Town Center, just in time to listen as Myharl was explaining what he witnessed. &lt;br /&gt;
&lt;br /&gt;
 The roiling mass came into the Hinterwilds from the Frostmain, created a maelstrom above the  Angargreft, and then spiraled down into Berserker&#039;s End upon the bier where the gigas avatar and high priest of V&#039;tull, Zerroth, lay in living death with his wrist slit, his tainted blood seeping down the ziggurat. the bier is now void and Zerroth has awakened. V&#039;tull sent droves of V&#039;tullian gigas to bring death in his name. Word was sent to Icemule to warn them of the potential danger as the next stop beyond Cold River and the Long Snow, and several defenders amassed from across the lands to confront the V&#039;tullians on the top of the Angargreft until their forces were exhausted, and Zerroth swore to &amp;quot;soon&amp;quot; eat our hearts on the battlefield. I don&#039;t know of any other sightings south of the Long Snow as of yet, so they maybe amassing forces in the Hinterwilds.--[[Myharl]]&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t believe it. Zerroth walking again..[[Jastalyn]] started calling for the Regulators so I felt safe to go,  I had to go witness for myself, if it was true, so [[Falvicar]] and I rushed north as fast as that wagon could take us and sure enough.. That frozen gigga was surely gone. &lt;br /&gt;
&lt;br /&gt;
I shudder to think.. what is coming next.&lt;br /&gt;
&lt;br /&gt;
=The months dwindle by=&lt;br /&gt;
&lt;br /&gt;
Sitting next to Falvicar as Evii calls to Kai is a surreal experience. I mean here we all are waiting to hear answers from a god that may not be a Kai at all. All in the name of what progress? Healthy persuite of power? Maybe we are all just bored of hunting undead or starving for alcohol in Lithy&#039;s shop. I don&#039;t know but it&#039;s the same faces in the crowd all seeking recognition seeking validation of their own worth. Because that&#039;s what they really want to be worthy of a response from a god. Good or evil. Why am I here? I don&#039;t care about this orb.  I know it will be found when the time is right. But I care about Evii and Falvicar, I want to be here to support them. I have nothing really to add.  &lt;br /&gt;
&lt;br /&gt;
The Icemule council is still in a rocky place. I am trying to ignore the &amp;quot;fake&amp;quot; feelings of unitedness, that I keep feeling from others. It&#039;s like they are putting on smiles that don&#039;t reflect their hearts. Even mine is covered as well in a mask of pain that haunts me regularly. My own mistakes my own faults always right there under the surface taunting me, bullying me. A constant reminder that I am the worst culprit of them all my own desires ruling my actions and decisions. Do I want recognition? no I&#039;ll humbly step back and let others take the lead. They know what&#039;s best right? My words are small and feeble in the loud roar of this sea. &lt;br /&gt;
&lt;br /&gt;
When the time is right. I keep hearing that over and over. So patience will be my guide and I&#039;ll listen. watch. learn. &lt;br /&gt;
&lt;br /&gt;
Koar knows my intentions.&lt;br /&gt;
Kai knows my strength.&lt;br /&gt;
The gods wait. &lt;br /&gt;
So I must wait.&lt;br /&gt;
&lt;br /&gt;
Tomorrow will come soon enough.&lt;br /&gt;
&lt;br /&gt;
=Coven&#039;s Desires made known=&lt;br /&gt;
09:24, 3 June 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Introducing:&lt;br /&gt;
&lt;br /&gt;
[[Nettle]], the Scourge of Mularos.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Human.&lt;br /&gt;
&lt;br /&gt;
She is of average height.  She appears to be in the bloom of youth.  She has sharp jewel-toned hazel eyes and dark olive skin.  She has short, straight dark brown hair shaved to the scalp on one side.  She has a hard face and a wide chin.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a golden neckchain dangling a niveous opal heart pierced by a dagger, a diaphanous snow white silk cloak clasped by a coiled emerald bramble, a suit of stark white leather with a briar of intricate stitchwork, a gold-buckled white leather belt, and a pair of pale leather boots.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
The coven refuses to hand over Rammael and demands the deliverance of both the Orb of Kai and Nettle&#039;s escaped (slave?)-prisoner, [[Vectrus]].&lt;br /&gt;
&lt;br /&gt;
The search of the Orb continue, and the threat of war is heavy in the air like a thick snowy cloud waiting to explode in ice shards, making folks prickly and heated. This heavy weight upon Icemule sparks tensions and ignites small fires around every corner over the tiniest issue. Even the Kumys is tasting more sour than usual. Bad omen or just too hot, I&#039;m not sure.&lt;br /&gt;
&lt;br /&gt;
So far [[Talliver]] has stood his ground and has provided no promises to the Coven save, a promise that [[Northwatch]] would discuss the matter and make a unified decision on what happens with the Orb &amp;quot;IF&amp;quot; it&#039;s even found. Talliver also confirmed that he was unaware of the location of Vectrus, and even if Vectrus were found he would be safe in Icemule as Northwatch does not condone, nor support slavery of any kind. There was quite a bit of frustrated disappointment with the blatant refusal of [[Rammael]] to face his own crimes within Icemule, his scoffing and smug dismissal of our attempts was quite interesting since he was quite public in his ability to escape... being held for long.&lt;br /&gt;
&lt;br /&gt;
That brings me to the thought, How can we detain and hold him. Do we have some way to create a prison that could hold such a powerfully magical person? That magic seems to have been lost over time since Icemule locked up the powerful wizard council of 10. Even then we didn&#039;t hold them indefinitely as they are not only freed but some not even fully destroyed after they emerged as liches. Would bringing Rammael to trial for his crimes against Icemulian humanity be worth the effort? It wouldn&#039;t bring back the lost lives. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also something else to consider. Where is [[Zerroth]]. And where is [[Ellerel]] Barrowfoot.&lt;br /&gt;
&lt;br /&gt;
=Mayor Talliver Abducted=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-15-08 – Mayor Talliver Abducted (log)]]&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate=&lt;br /&gt;
&lt;br /&gt;
Opalina lifts a small box out of her pocket and opens its lid, a creaking sound emits. The sound triggers a head bob from the lizard across from her on the table. Opalina lifts a cricket from the box and shuts the box. Leaning foreword she rests on an elbow and examines the cricket in her finger wiggling and attracting the lizard&#039;s, across from her, attention. The lizard&#039;s head, bobbing and twitching, while its eyes watches it&#039;s prey eager to taste the crunchy morsel. Even this small of an action makes her wonder if this is a similar feeling to how she feels.. hungry for more.. Hungry for even the tiniest morsel.. Maybe I am a lizard she shakes her head with a little chuckle.. I am not a lizard. and she lowers the cricket within the lizards reach. He quickly snatches the morsel from her hand and gobbles it down contently a rumbling lizards purr signalling his happiness and he begins to look for other entertainment. &lt;br /&gt;
&lt;br /&gt;
Opalina drags her a paper closer to her and removes her quill to begin writing.&lt;br /&gt;
&lt;br /&gt;
Diary Entry &lt;br /&gt;
&lt;br /&gt;
08:46, 24 September 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Today as I write we finally might have a way forward. We&#039;ve been at an impasse these many days. A stalemate as it were. We&#039;ve had no leads to the whereabouts of Talliver. It&#039;s known he&#039;s in a tower and being hidden from our sights. We&#039;ve managed to discover through Coven Spies that he is indeed being held within Sablecross. The access of which we once had within Icemule but, the magical doorway was closed by the demilich merely weeks before by our own demands!  Now we once again seek the demilich to help us re-open the doorway so we can go rescue him. It begs to wonder, Could this be a ploy to regain entrance into Icemule? Could Talliver be working with the coven and wanting this doorway within our city? Why didn&#039;t I mention this at the meeting? I have no proof .. It may just be my own imagination... I do hope I am not blinded by faith on this one. I do find it interesting however, that the Mayor was taken After the doorway was closed and not before. Then again my timing may be off. I forget if we found the orb after we closed to way or before we closed the way. &lt;br /&gt;
&lt;br /&gt;
Opalina sets her quill down and sits back in her chair, her eye&#039;s watching the mischievous lizard as it pokes at a piece of lint floating across the table, outloud she says, &amp;quot;No way there&#039;s no way..could it?&amp;quot; She grabs her lizard and leaves her writing and rushes out of the room...&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate: A Battle &#039;Twixt Life and Shadow=&lt;br /&gt;
&lt;br /&gt;
The Mayor lies in shadows, bound and torn,&lt;br /&gt;
&lt;br /&gt;
By hands that twist his flesh and crush his will.&lt;br /&gt;
&lt;br /&gt;
The coven&#039;s ransom—a cruel price they&#039;ve sworn—&lt;br /&gt;
&lt;br /&gt;
The Orb of Kai, untouched, lies hidden still.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His body bends, his mind on madness&#039; brink,&lt;br /&gt;
&lt;br /&gt;
Yet hope persists within the hearts of men.&lt;br /&gt;
&lt;br /&gt;
The townsfolk gather, desperate, on the brink,&lt;br /&gt;
&lt;br /&gt;
To find a path where mercy reigns again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A demilich is summoned, pale and grim,&lt;br /&gt;
&lt;br /&gt;
To speak of powers ancient, dark, and vast.&lt;br /&gt;
&lt;br /&gt;
The blood of life invoked—a sacred hymn,&lt;br /&gt;
&lt;br /&gt;
Once damned, now used to break this deadly cast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The morning breaks, the bells toll out in fire—&lt;br /&gt;
&lt;br /&gt;
A victory march, or funeral’s pyre?&lt;br /&gt;
&lt;br /&gt;
=The Rescue of Mayor Talliver=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]&lt;br /&gt;
&lt;br /&gt;
13:19, 17 October 2024 (CDT)&lt;br /&gt;
With Talliver falling ill and finding out half his soul is lost in the Realm of Niadiam some of Icemule City folk go searching.. &lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-10-16 –  Spit Shake Bargain (log)]]&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-11-02 – Talliver Revival (log)]]&lt;br /&gt;
&lt;br /&gt;
=Songs Created for Talliver&#039;s Soul=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Talliver Return to Us==&lt;br /&gt;
You grab an iridescent ammonite ocarina from inside your elesine sack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talliver, Talliver, lost to the night,&lt;br /&gt;
&lt;br /&gt;
Hidden in shadows, veiled from the light.&lt;br /&gt;
&lt;br /&gt;
Your name echoes softly, a whisper of grace,&lt;br /&gt;
&lt;br /&gt;
Come back from the mist, come take your place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bring an iridescent ammonite ocarina to your lips, letting a slow, gentle breath flow through the instrument as a soft, soothing melody begins to emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The stars hold your story, the breeze speaks your name,&lt;br /&gt;
&lt;br /&gt;
A life left in waiting, a soul s gentle flame.&lt;br /&gt;
&lt;br /&gt;
From the deep wells of sorrow, from the edge of despair,&lt;br /&gt;
&lt;br /&gt;
Reach out from the shadows, we know you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The melody swells with purpose, each note rising higher as if reaching for something beyond, filling you with inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Snow may lie heavy, and the night may be cold,&lt;br /&gt;
&lt;br /&gt;
But courage lives stronger in hearts that are bold.&lt;br /&gt;
&lt;br /&gt;
Your people await you, your promise is clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, come home no longer a shade here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So break from the silence, step into the light,&lt;br /&gt;
&lt;br /&gt;
We&#039;ve bound you in memory, and we hold you tight.&lt;br /&gt;
&lt;br /&gt;
The shadows are fading&lt;br /&gt;
&lt;br /&gt;
the dawn leads you on,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina hums with soft, mellow notes, each one lingering in the air like a whisper, soothing and warm.&lt;br /&gt;
&lt;br /&gt;
==Remember the Locket==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There s a locket of silver, tarnished with time,&lt;br /&gt;
&lt;br /&gt;
Once close to your heart, it carried a rhyme.&lt;br /&gt;
&lt;br /&gt;
A promise was whispered, gentle and clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, do you feel it near?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In days now forgotten, it gleamed like the dawn,&lt;br /&gt;
&lt;br /&gt;
Held safe in your keeping, when hope felt withdrawn.&lt;br /&gt;
&lt;br /&gt;
Its chain might be broken, the clasp may be bent,&lt;br /&gt;
&lt;br /&gt;
But inside holds the warmth of all you ve meant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A soft, slow tune hums from an iridescent ammonite ocarina, each note stretching out as though trying to lull everything into a peaceful slumber.&lt;br /&gt;
&lt;br /&gt;
“Feel the weight of it resting, gentle and true,&lt;br /&gt;
&lt;br /&gt;
Bridging your past with all you once knew.&lt;br /&gt;
&lt;br /&gt;
A heart s vow was hidden within that small frame,&lt;br /&gt;
&lt;br /&gt;
Talliver, can you recall her name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The intensity of the music grows with each breath, starting fast and sharp before transitioning into a slower, heavy tune that seems to pulse with the very beat of your heart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come back to the silver, let memories unfold,&lt;br /&gt;
&lt;br /&gt;
Bound in that locket, the stories it holds.&lt;br /&gt;
&lt;br /&gt;
The shadows may linger, the darkness may stray,&lt;br /&gt;
&lt;br /&gt;
But Talliver, Talliver, find your way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
The final note rings out, clear and true, hanging in the air for a moment before slowly fading away, leaving behind a sense of triumph and possibility.&lt;br /&gt;
&lt;br /&gt;
=Thrakmas Tales=&lt;br /&gt;
&lt;br /&gt;
12/25/2024&lt;br /&gt;
&lt;br /&gt;
With Talliver’s return, a tranquil calm has blanketed Icemule Trace, and a season of togetherness has settled into the frosty surroundings. It is a hush of Winter, where snow falls softly, and families burrow deep into their cozy hovels, surrounded by the warmth of fire, the aroma of comforting food, and the glow of much-needed love.&lt;br /&gt;
&lt;br /&gt;
As the season turns, homes are swept clean of the old year’s remnants—hay brushed from floors, cobwebs whisked from corners, and shelves dusted at last. Each household hums with quiet industry, preparing not only their spaces but also their spirits for the joys of Winterfest. Fresh greenery, woven into fragrant wreaths and adorned with crimson ribbons, is hung with care on doors and posts. Bells chime cheerfully in the crisp air, while twinkling ornaments glint like captured starlight on snow-laden branches, whispering promises of joy and hope.&lt;br /&gt;
&lt;br /&gt;
The hearths of the town glow warmly as families gather for feasts rich in tradition and flavor. Platters of roasted meats, steaming stews, and golden loaves of bread are shared, their scents mingling with the sweet, spiced aroma of strawberry tarts fresh from the oven. Mugs of velvety chocolate kumys are raised in toast, their warmth spreading through cold fingers and hearts alike. Laughter rings out as children chase their pets through snow-dappled yards, leaving trails of tiny footprints that vanish as quickly as they appear.&lt;br /&gt;
&lt;br /&gt;
Dinner parties spill over into recovery days, as neighbors exchange stories, games, and songs. It’s a time of renewal, where the old year’s weight is laid to rest, and fresh dreams are welcomed with open arms. Together, the people of Icemule ready themselves for a new chapter filled with growth, adventure, and shared hope.&lt;br /&gt;
&lt;br /&gt;
Amid this joy, there is also a sense of relief. With the destruction of the Orb of Kai, the Dusk Coven has moved on from Icemule’s frosty borders, whispers of their path now pointing toward the Landing. The lingering tension they once brought has dissipated, leaving behind a town united in its recovery and resolve.&lt;br /&gt;
&lt;br /&gt;
As the bells of Winterfest chime their final notes, a quiet peace settles over Icemule Trace. The season’s end is not a goodbye but a gentle turning of the page—a new year, bright with promise, ready to be written in the frost and firelight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232140</id>
		<title>Opalina&#039;s Diary - Book 3</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232140"/>
		<updated>2025-01-13T16:47:53Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Thrakmas Tales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 3&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2023-11-28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2024--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_2|Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
=The Start of a New Year=&lt;br /&gt;
10:46, 11 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
True to change, the town folk of Icemule made some very powerful decisions through a vote that will move Icemule into a new era. &lt;br /&gt;
&lt;br /&gt;
Two votes were held. The first Naming a Nation! The second a decision on the use of an ancient magic that has long been banned in Icemule.&lt;br /&gt;
&lt;br /&gt;
The outcomes, even though they were close, were absolutely clear on what the Majority were wanting.&lt;br /&gt;
&lt;br /&gt;
Vote Tallies for New Name of the Nation of the North:&lt;br /&gt;
    Northwatch: 13&lt;br /&gt;
    Coldmarch: 5&lt;br /&gt;
    Frosthearth: 5&lt;br /&gt;
    Nilasgard: 9&lt;br /&gt;
    Wintersreach: 11&lt;br /&gt;
&lt;br /&gt;
Vote Tallies on Blood Magic in Icemule Trace:&lt;br /&gt;
&lt;br /&gt;
    No, the town of Icemule Trace should not repeal its ban on blood magic.  A successful vote for this option will keep all forms of blood magic illegal in Icemule Trace and will impose strict penalties, up to and including banishment or death, upon anyone deemed to be practicing blood magic.: 20&lt;br /&gt;
    Yes, the town of Icemule Trace should repeal its ban on blood magic.  A successful vote for this option will make the use of blood magic legal, but its use will still be regulated under the legal guidelines applied to all other magical acts within the region.: 27&lt;br /&gt;
&lt;br /&gt;
==Vote and Kai&#039;s Orb==&lt;br /&gt;
&#039;&#039;Opalina sits in her cozy little townhouse in the southwest corner of town, the smell of cooking tarts wafting in through her window, the tip of her quill tapping against her chin as she thinks of her next diary entry and how she wants to convey her inner thoughts. She was rather disappointed with the outcome of both of the votes but has come to terms with it. She trusts the town, Perhaps this will help Icemule grow and prosper with larger views and more open minded acceptance. She&#039;s of course worried about the freedom of practicing Blood Magic will bring.. The evil behind such magic is ... unthinkable.. But .. maybe.. a balance can be found.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina grabs a cricket and feeds it to her quill, watching the cricket&#039;s blood seep into it. Blood.. useful in some many ways.. She beings to write,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar told me there was a visitor in town looking for an artifact that is unknown if it exists or not. This visitor called it an Kai Orb. Said to hold great strength, or magic. The mayor confirmed such an object was rumored to exist in our Town and that Thurfel himself was once thought to be in search of it. Thurfel was always looking for more power and powerful artifacts. I wonder if he found it and put it away someplace.  Sounds to me like something a lich would be highly interested in. This also brings me to the thought, Could the dark coven be looking for this item? But then again this, could just be another mule chase? Makes me wonder what we are missing.&lt;br /&gt;
&lt;br /&gt;
Ohh side note, Our currency is changing to fit our new Northwatch nation, that&#039;s kinda neat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina takes a 1000 Icemule Note and glues it to the page under her last comment&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
               ______________________________&lt;br /&gt;
              / \                            \&lt;br /&gt;
              |@/____________________________/&lt;br /&gt;
              |     _                       |&lt;br /&gt;
              |    |_                       |&lt;br /&gt;
              |    |_ lanith Bank Note      |&lt;br /&gt;
              |                             |&lt;br /&gt;
              |    ___                      |&lt;br /&gt;
              |    _|_cemule Edition        |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | \  /                        |&lt;br /&gt;
              |  \/alued at:   1,000 silver |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | |_|                         |&lt;br /&gt;
              | | |old in right hand to use |&lt;br /&gt;
              /@|                           |&lt;br /&gt;
              \_/___________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out with the old and In with the new..&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=The Return of Zerroth=&lt;br /&gt;
10:26, 27 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Diary Entry,&lt;br /&gt;
&lt;br /&gt;
Sol Haven was beautiful this evening I was about to help locate lost art when a great explosion was witnessed, a volcano on Teras Island exploded sending lava high into the air, taking everyone by surprise!.  I was very glad that I wasn&#039;t anywhere near it and continued searching for lost works of art. However, I was not skilled enough in the local shops to help much but I did managed to refill my box with more crickets. Lucky lizard.  &lt;br /&gt;
&lt;br /&gt;
The call to sail by Loralaii was issued and I made my way back to Icemule to sail. While out on the frostmain news was spreading fast in our mind networks that ghosts and clouds were being spotted first on Teras then Landing, Solhaven, Icemule, Ta&#039;Vaalor, and many other places. The ghostly visits weren&#039;t very clear and I wasn&#039;t sure what to make of it from the ship, but one clear thought came through from Councillor [[Aliashyrah]], &amp;quot;We are being summoned to town center for some important information on [[Zerroth]]. He&#039;s risen and coming to Icemule!&amp;quot; Luckily the ship I was on was docked when this thought came in, so I finished repairs on the ship and headed straight to Icemule Town Center, just in time to listen as Myharl was explaining what he witnessed. &lt;br /&gt;
&lt;br /&gt;
 The roiling mass came into the Hinterwilds from the Frostmain, created a maelstrom above the  Angargreft, and then spiraled down into Berserker&#039;s End upon the bier where the gigas avatar and high priest of V&#039;tull, Zerroth, lay in living death with his wrist slit, his tainted blood seeping down the ziggurat. the bier is now void and Zerroth has awakened. V&#039;tull sent droves of V&#039;tullian gigas to bring death in his name. Word was sent to Icemule to warn them of the potential danger as the next stop beyond Cold River and the Long Snow, and several defenders amassed from across the lands to confront the V&#039;tullians on the top of the Angargreft until their forces were exhausted, and Zerroth swore to &amp;quot;soon&amp;quot; eat our hearts on the battlefield. I don&#039;t know of any other sightings south of the Long Snow as of yet, so they maybe amassing forces in the Hinterwilds.--[[Myharl]]&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t believe it. Zerroth walking again..[[Jastalyn]] started calling for the Regulators so I felt safe to go,  I had to go witness for myself, if it was true, so [[Falvicar]] and I rushed north as fast as that wagon could take us and sure enough.. That frozen gigga was surely gone. &lt;br /&gt;
&lt;br /&gt;
I shudder to think.. what is coming next.&lt;br /&gt;
&lt;br /&gt;
=The months dwindle by=&lt;br /&gt;
&lt;br /&gt;
Sitting next to Falvicar as Evii calls to Kai is a surreal experience. I mean here we all are waiting to hear answers from a god that may not be a Kai at all. All in the name of what progress? Healthy persuite of power? Maybe we are all just bored of hunting undead or starving for alcohol in Lithy&#039;s shop. I don&#039;t know but it&#039;s the same faces in the crowd all seeking recognition seeking validation of their own worth. Because that&#039;s what they really want to be worthy of a response from a god. Good or evil. Why am I here? I don&#039;t care about this orb.  I know it will be found when the time is right. But I care about Evii and Falvicar, I want to be here to support them. I have nothing really to add.  &lt;br /&gt;
&lt;br /&gt;
The Icemule council is still in a rocky place. I am trying to ignore the &amp;quot;fake&amp;quot; feelings of unitedness, that I keep feeling from others. It&#039;s like they are putting on smiles that don&#039;t reflect their hearts. Even mine is covered as well in a mask of pain that haunts me regularly. My own mistakes my own faults always right there under the surface taunting me, bullying me. A constant reminder that I am the worst culprit of them all my own desires ruling my actions and decisions. Do I want recognition? no I&#039;ll humbly step back and let others take the lead. They know what&#039;s best right? My words are small and feeble in the loud roar of this sea. &lt;br /&gt;
&lt;br /&gt;
When the time is right. I keep hearing that over and over. So patience will be my guide and I&#039;ll listen. watch. learn. &lt;br /&gt;
&lt;br /&gt;
Koar knows my intentions.&lt;br /&gt;
Kai knows my strength.&lt;br /&gt;
The gods wait. &lt;br /&gt;
So I must wait.&lt;br /&gt;
&lt;br /&gt;
Tomorrow will come soon enough.&lt;br /&gt;
&lt;br /&gt;
=Coven&#039;s Desires made known=&lt;br /&gt;
09:24, 3 June 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Introducing:&lt;br /&gt;
&lt;br /&gt;
[[Nettle]], the Scourge of Mularos.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Human.&lt;br /&gt;
&lt;br /&gt;
She is of average height.  She appears to be in the bloom of youth.  She has sharp jewel-toned hazel eyes and dark olive skin.  She has short, straight dark brown hair shaved to the scalp on one side.  She has a hard face and a wide chin.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a golden neckchain dangling a niveous opal heart pierced by a dagger, a diaphanous snow white silk cloak clasped by a coiled emerald bramble, a suit of stark white leather with a briar of intricate stitchwork, a gold-buckled white leather belt, and a pair of pale leather boots.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
The coven refuses to hand over Rammael and demands the deliverance of both the Orb of Kai and Nettle&#039;s escaped (slave?)-prisoner, [[Vectrus]].&lt;br /&gt;
&lt;br /&gt;
The search of the Orb continue, and the threat of war is heavy in the air like a thick snowy cloud waiting to explode in ice shards, making folks prickly and heated. This heavy weight upon Icemule sparks tensions and ignites small fires around every corner over the tiniest issue. Even the Kumys is tasting more sour than usual. Bad omen or just too hot, I&#039;m not sure.&lt;br /&gt;
&lt;br /&gt;
So far [[Talliver]] has stood his ground and has provided no promises to the Coven save, a promise that [[Northwatch]] would discuss the matter and make a unified decision on what happens with the Orb &amp;quot;IF&amp;quot; it&#039;s even found. Talliver also confirmed that he was unaware of the location of Vectrus, and even if Vectrus were found he would be safe in Icemule as Northwatch does not condone, nor support slavery of any kind. There was quite a bit of frustrated disappointment with the blatant refusal of [[Rammael]] to face his own crimes within Icemule, his scoffing and smug dismissal of our attempts was quite interesting since he was quite public in his ability to escape... being held for long.&lt;br /&gt;
&lt;br /&gt;
That brings me to the thought, How can we detain and hold him. Do we have some way to create a prison that could hold such a powerfully magical person? That magic seems to have been lost over time since Icemule locked up the powerful wizard council of 10. Even then we didn&#039;t hold them indefinitely as they are not only freed but some not even fully destroyed after they emerged as liches. Would bringing Rammael to trial for his crimes against Icemulian humanity be worth the effort? It wouldn&#039;t bring back the lost lives. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also something else to consider. Where is [[Zerroth]]. And where is [[Ellerel]] Barrowfoot.&lt;br /&gt;
&lt;br /&gt;
=Mayor Talliver Abducted=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-15-08 – Mayor Talliver Abducted (log)]]&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate=&lt;br /&gt;
&lt;br /&gt;
Opalina lifts a small box out of her pocket and opens its lid, a creaking sound emits. The sound triggers a head bob from the lizard across from her on the table. Opalina lifts a cricket from the box and shuts the box. Leaning foreword she rests on an elbow and examines the cricket in her finger wiggling and attracting the lizard&#039;s, across from her, attention. The lizard&#039;s head, bobbing and twitching, while its eyes watches it&#039;s prey eager to taste the crunchy morsel. Even this small of an action makes her wonder if this is a similar feeling to how she feels.. hungry for more.. Hungry for even the tiniest morsel.. Maybe I am a lizard she shakes her head with a little chuckle.. I am not a lizard. and she lowers the cricket within the lizards reach. He quickly snatches the morsel from her hand and gobbles it down contently a rumbling lizards purr signalling his happiness and he begins to look for other entertainment. &lt;br /&gt;
&lt;br /&gt;
Opalina drags her a paper closer to her and removes her quill to begin writing.&lt;br /&gt;
&lt;br /&gt;
Diary Entry &lt;br /&gt;
&lt;br /&gt;
08:46, 24 September 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Today as I write we finally might have a way forward. We&#039;ve been at an impasse these many days. A stalemate as it were. We&#039;ve had no leads to the whereabouts of Talliver. It&#039;s known he&#039;s in a tower and being hidden from our sights. We&#039;ve managed to discover through Coven Spies that he is indeed being held within Sablecross. The access of which we once had within Icemule but, the magical doorway was closed by the demilich merely weeks before by our own demands!  Now we once again seek the demilich to help us re-open the doorway so we can go rescue him. It begs to wonder, Could this be a ploy to regain entrance into Icemule? Could Talliver be working with the coven and wanting this doorway within our city? Why didn&#039;t I mention this at the meeting? I have no proof .. It may just be my own imagination... I do hope I am not blinded by faith on this one. I do find it interesting however, that the Mayor was taken After the doorway was closed and not before. Then again my timing may be off. I forget if we found the orb after we closed to way or before we closed the way. &lt;br /&gt;
&lt;br /&gt;
Opalina sets her quill down and sits back in her chair, her eye&#039;s watching the mischievous lizard as it pokes at a piece of lint floating across the table, outloud she says, &amp;quot;No way there&#039;s no way..could it?&amp;quot; She grabs her lizard and leaves her writing and rushes out of the room...&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate: A Battle &#039;Twixt Life and Shadow=&lt;br /&gt;
&lt;br /&gt;
The Mayor lies in shadows, bound and torn,&lt;br /&gt;
&lt;br /&gt;
By hands that twist his flesh and crush his will.&lt;br /&gt;
&lt;br /&gt;
The coven&#039;s ransom—a cruel price they&#039;ve sworn—&lt;br /&gt;
&lt;br /&gt;
The Orb of Kai, untouched, lies hidden still.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His body bends, his mind on madness&#039; brink,&lt;br /&gt;
&lt;br /&gt;
Yet hope persists within the hearts of men.&lt;br /&gt;
&lt;br /&gt;
The townsfolk gather, desperate, on the brink,&lt;br /&gt;
&lt;br /&gt;
To find a path where mercy reigns again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A demilich is summoned, pale and grim,&lt;br /&gt;
&lt;br /&gt;
To speak of powers ancient, dark, and vast.&lt;br /&gt;
&lt;br /&gt;
The blood of life invoked—a sacred hymn,&lt;br /&gt;
&lt;br /&gt;
Once damned, now used to break this deadly cast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The morning breaks, the bells toll out in fire—&lt;br /&gt;
&lt;br /&gt;
A victory march, or funeral’s pyre?&lt;br /&gt;
&lt;br /&gt;
=The Rescue of Mayor Talliver=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]&lt;br /&gt;
&lt;br /&gt;
13:19, 17 October 2024 (CDT)&lt;br /&gt;
With Talliver falling ill and finding out half his soul is lost in the Realm of Niadiam some of Icemule City folk go searching.. &lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-10-16 –  Spit Shake Bargain (log)]]&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-11-02 – Talliver Revival (log)]]&lt;br /&gt;
&lt;br /&gt;
=Songs Created for Talliver&#039;s Soul=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Talliver Return to Us==&lt;br /&gt;
You grab an iridescent ammonite ocarina from inside your elesine sack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talliver, Talliver, lost to the night,&lt;br /&gt;
&lt;br /&gt;
Hidden in shadows, veiled from the light.&lt;br /&gt;
&lt;br /&gt;
Your name echoes softly, a whisper of grace,&lt;br /&gt;
&lt;br /&gt;
Come back from the mist, come take your place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bring an iridescent ammonite ocarina to your lips, letting a slow, gentle breath flow through the instrument as a soft, soothing melody begins to emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The stars hold your story, the breeze speaks your name,&lt;br /&gt;
&lt;br /&gt;
A life left in waiting, a soul s gentle flame.&lt;br /&gt;
&lt;br /&gt;
From the deep wells of sorrow, from the edge of despair,&lt;br /&gt;
&lt;br /&gt;
Reach out from the shadows, we know you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The melody swells with purpose, each note rising higher as if reaching for something beyond, filling you with inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Snow may lie heavy, and the night may be cold,&lt;br /&gt;
&lt;br /&gt;
But courage lives stronger in hearts that are bold.&lt;br /&gt;
&lt;br /&gt;
Your people await you, your promise is clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, come home no longer a shade here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So break from the silence, step into the light,&lt;br /&gt;
&lt;br /&gt;
We&#039;ve bound you in memory, and we hold you tight.&lt;br /&gt;
&lt;br /&gt;
The shadows are fading&lt;br /&gt;
&lt;br /&gt;
the dawn leads you on,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina hums with soft, mellow notes, each one lingering in the air like a whisper, soothing and warm.&lt;br /&gt;
&lt;br /&gt;
==Remember the Locket==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There s a locket of silver, tarnished with time,&lt;br /&gt;
&lt;br /&gt;
Once close to your heart, it carried a rhyme.&lt;br /&gt;
&lt;br /&gt;
A promise was whispered, gentle and clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, do you feel it near?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In days now forgotten, it gleamed like the dawn,&lt;br /&gt;
&lt;br /&gt;
Held safe in your keeping, when hope felt withdrawn.&lt;br /&gt;
&lt;br /&gt;
Its chain might be broken, the clasp may be bent,&lt;br /&gt;
&lt;br /&gt;
But inside holds the warmth of all you ve meant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A soft, slow tune hums from an iridescent ammonite ocarina, each note stretching out as though trying to lull everything into a peaceful slumber.&lt;br /&gt;
&lt;br /&gt;
“Feel the weight of it resting, gentle and true,&lt;br /&gt;
&lt;br /&gt;
Bridging your past with all you once knew.&lt;br /&gt;
&lt;br /&gt;
A heart s vow was hidden within that small frame,&lt;br /&gt;
&lt;br /&gt;
Talliver, can you recall her name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The intensity of the music grows with each breath, starting fast and sharp before transitioning into a slower, heavy tune that seems to pulse with the very beat of your heart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come back to the silver, let memories unfold,&lt;br /&gt;
&lt;br /&gt;
Bound in that locket, the stories it holds.&lt;br /&gt;
&lt;br /&gt;
The shadows may linger, the darkness may stray,&lt;br /&gt;
&lt;br /&gt;
But Talliver, Talliver, find your way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
The final note rings out, clear and true, hanging in the air for a moment before slowly fading away, leaving behind a sense of triumph and possibility.&lt;br /&gt;
&lt;br /&gt;
=Thrakmas Tales=&lt;br /&gt;
&lt;br /&gt;
With Talliver’s return, a tranquil calm has blanketed Icemule Trace, and a season of togetherness has settled into the frosty surroundings. It is a hush of Winter, where snow falls softly, and families burrow deep into their cozy hovels, surrounded by the warmth of fire, the aroma of comforting food, and the glow of much-needed love.&lt;br /&gt;
&lt;br /&gt;
As the season turns, homes are swept clean of the old year’s remnants—hay brushed from floors, cobwebs whisked from corners, and shelves dusted at last. Each household hums with quiet industry, preparing not only their spaces but also their spirits for the joys of Winterfest. Fresh greenery, woven into fragrant wreaths and adorned with crimson ribbons, is hung with care on doors and posts. Bells chime cheerfully in the crisp air, while twinkling ornaments glint like captured starlight on snow-laden branches, whispering promises of joy and hope.&lt;br /&gt;
&lt;br /&gt;
The hearths of the town glow warmly as families gather for feasts rich in tradition and flavor. Platters of roasted meats, steaming stews, and golden loaves of bread are shared, their scents mingling with the sweet, spiced aroma of strawberry tarts fresh from the oven. Mugs of velvety chocolate kumys are raised in toast, their warmth spreading through cold fingers and hearts alike. Laughter rings out as children chase their pets through snow-dappled yards, leaving trails of tiny footprints that vanish as quickly as they appear.&lt;br /&gt;
&lt;br /&gt;
Dinner parties spill over into recovery days, as neighbors exchange stories, games, and songs. It’s a time of renewal, where the old year’s weight is laid to rest, and fresh dreams are welcomed with open arms. Together, the people of Icemule ready themselves for a new chapter filled with growth, adventure, and shared hope.&lt;br /&gt;
&lt;br /&gt;
Amid this joy, there is also a sense of relief. With the destruction of the Orb of Kai, the Dusk Coven has moved on from Icemule’s frosty borders, whispers of their path now pointing toward the Landing. The lingering tension they once brought has dissipated, leaving behind a town united in its recovery and resolve.&lt;br /&gt;
&lt;br /&gt;
As the bells of Winterfest chime their final notes, a quiet peace settles over Icemule Trace. The season’s end is not a goodbye but a gentle turning of the page—a new year, bright with promise, ready to be written in the frost and firelight.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232138</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232138"/>
		<updated>2025-01-13T16:26:00Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Krolvin Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232137</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232137"/>
		<updated>2025-01-13T16:25:47Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Krolvin Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
[[category: player essay]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232136</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232136"/>
		<updated>2025-01-13T16:25:28Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Krolvin Prince */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
[[category: player essay]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232131</id>
		<title>Opalina&#039;s Diary - Book 3</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232131"/>
		<updated>2025-01-13T02:03:51Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Thrakmas Tales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 3&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2023-11-28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2024--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_2|Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
=The Start of a New Year=&lt;br /&gt;
10:46, 11 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
True to change, the town folk of Icemule made some very powerful decisions through a vote that will move Icemule into a new era. &lt;br /&gt;
&lt;br /&gt;
Two votes were held. The first Naming a Nation! The second a decision on the use of an ancient magic that has long been banned in Icemule.&lt;br /&gt;
&lt;br /&gt;
The outcomes, even though they were close, were absolutely clear on what the Majority were wanting.&lt;br /&gt;
&lt;br /&gt;
Vote Tallies for New Name of the Nation of the North:&lt;br /&gt;
    Northwatch: 13&lt;br /&gt;
    Coldmarch: 5&lt;br /&gt;
    Frosthearth: 5&lt;br /&gt;
    Nilasgard: 9&lt;br /&gt;
    Wintersreach: 11&lt;br /&gt;
&lt;br /&gt;
Vote Tallies on Blood Magic in Icemule Trace:&lt;br /&gt;
&lt;br /&gt;
    No, the town of Icemule Trace should not repeal its ban on blood magic.  A successful vote for this option will keep all forms of blood magic illegal in Icemule Trace and will impose strict penalties, up to and including banishment or death, upon anyone deemed to be practicing blood magic.: 20&lt;br /&gt;
    Yes, the town of Icemule Trace should repeal its ban on blood magic.  A successful vote for this option will make the use of blood magic legal, but its use will still be regulated under the legal guidelines applied to all other magical acts within the region.: 27&lt;br /&gt;
&lt;br /&gt;
==Vote and Kai&#039;s Orb==&lt;br /&gt;
&#039;&#039;Opalina sits in her cozy little townhouse in the southwest corner of town, the smell of cooking tarts wafting in through her window, the tip of her quill tapping against her chin as she thinks of her next diary entry and how she wants to convey her inner thoughts. She was rather disappointed with the outcome of both of the votes but has come to terms with it. She trusts the town, Perhaps this will help Icemule grow and prosper with larger views and more open minded acceptance. She&#039;s of course worried about the freedom of practicing Blood Magic will bring.. The evil behind such magic is ... unthinkable.. But .. maybe.. a balance can be found.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina grabs a cricket and feeds it to her quill, watching the cricket&#039;s blood seep into it. Blood.. useful in some many ways.. She beings to write,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar told me there was a visitor in town looking for an artifact that is unknown if it exists or not. This visitor called it an Kai Orb. Said to hold great strength, or magic. The mayor confirmed such an object was rumored to exist in our Town and that Thurfel himself was once thought to be in search of it. Thurfel was always looking for more power and powerful artifacts. I wonder if he found it and put it away someplace.  Sounds to me like something a lich would be highly interested in. This also brings me to the thought, Could the dark coven be looking for this item? But then again this, could just be another mule chase? Makes me wonder what we are missing.&lt;br /&gt;
&lt;br /&gt;
Ohh side note, Our currency is changing to fit our new Northwatch nation, that&#039;s kinda neat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina takes a 1000 Icemule Note and glues it to the page under her last comment&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
               ______________________________&lt;br /&gt;
              / \                            \&lt;br /&gt;
              |@/____________________________/&lt;br /&gt;
              |     _                       |&lt;br /&gt;
              |    |_                       |&lt;br /&gt;
              |    |_ lanith Bank Note      |&lt;br /&gt;
              |                             |&lt;br /&gt;
              |    ___                      |&lt;br /&gt;
              |    _|_cemule Edition        |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | \  /                        |&lt;br /&gt;
              |  \/alued at:   1,000 silver |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | |_|                         |&lt;br /&gt;
              | | |old in right hand to use |&lt;br /&gt;
              /@|                           |&lt;br /&gt;
              \_/___________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out with the old and In with the new..&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=The Return of Zerroth=&lt;br /&gt;
10:26, 27 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Diary Entry,&lt;br /&gt;
&lt;br /&gt;
Sol Haven was beautiful this evening I was about to help locate lost art when a great explosion was witnessed, a volcano on Teras Island exploded sending lava high into the air, taking everyone by surprise!.  I was very glad that I wasn&#039;t anywhere near it and continued searching for lost works of art. However, I was not skilled enough in the local shops to help much but I did managed to refill my box with more crickets. Lucky lizard.  &lt;br /&gt;
&lt;br /&gt;
The call to sail by Loralaii was issued and I made my way back to Icemule to sail. While out on the frostmain news was spreading fast in our mind networks that ghosts and clouds were being spotted first on Teras then Landing, Solhaven, Icemule, Ta&#039;Vaalor, and many other places. The ghostly visits weren&#039;t very clear and I wasn&#039;t sure what to make of it from the ship, but one clear thought came through from Councillor [[Aliashyrah]], &amp;quot;We are being summoned to town center for some important information on [[Zerroth]]. He&#039;s risen and coming to Icemule!&amp;quot; Luckily the ship I was on was docked when this thought came in, so I finished repairs on the ship and headed straight to Icemule Town Center, just in time to listen as Myharl was explaining what he witnessed. &lt;br /&gt;
&lt;br /&gt;
 The roiling mass came into the Hinterwilds from the Frostmain, created a maelstrom above the  Angargreft, and then spiraled down into Berserker&#039;s End upon the bier where the gigas avatar and high priest of V&#039;tull, Zerroth, lay in living death with his wrist slit, his tainted blood seeping down the ziggurat. the bier is now void and Zerroth has awakened. V&#039;tull sent droves of V&#039;tullian gigas to bring death in his name. Word was sent to Icemule to warn them of the potential danger as the next stop beyond Cold River and the Long Snow, and several defenders amassed from across the lands to confront the V&#039;tullians on the top of the Angargreft until their forces were exhausted, and Zerroth swore to &amp;quot;soon&amp;quot; eat our hearts on the battlefield. I don&#039;t know of any other sightings south of the Long Snow as of yet, so they maybe amassing forces in the Hinterwilds.--[[Myharl]]&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t believe it. Zerroth walking again..[[Jastalyn]] started calling for the Regulators so I felt safe to go,  I had to go witness for myself, if it was true, so [[Falvicar]] and I rushed north as fast as that wagon could take us and sure enough.. That frozen gigga was surely gone. &lt;br /&gt;
&lt;br /&gt;
I shudder to think.. what is coming next.&lt;br /&gt;
&lt;br /&gt;
=The months dwindle by=&lt;br /&gt;
&lt;br /&gt;
Sitting next to Falvicar as Evii calls to Kai is a surreal experience. I mean here we all are waiting to hear answers from a god that may not be a Kai at all. All in the name of what progress? Healthy persuite of power? Maybe we are all just bored of hunting undead or starving for alcohol in Lithy&#039;s shop. I don&#039;t know but it&#039;s the same faces in the crowd all seeking recognition seeking validation of their own worth. Because that&#039;s what they really want to be worthy of a response from a god. Good or evil. Why am I here? I don&#039;t care about this orb.  I know it will be found when the time is right. But I care about Evii and Falvicar, I want to be here to support them. I have nothing really to add.  &lt;br /&gt;
&lt;br /&gt;
The Icemule council is still in a rocky place. I am trying to ignore the &amp;quot;fake&amp;quot; feelings of unitedness, that I keep feeling from others. It&#039;s like they are putting on smiles that don&#039;t reflect their hearts. Even mine is covered as well in a mask of pain that haunts me regularly. My own mistakes my own faults always right there under the surface taunting me, bullying me. A constant reminder that I am the worst culprit of them all my own desires ruling my actions and decisions. Do I want recognition? no I&#039;ll humbly step back and let others take the lead. They know what&#039;s best right? My words are small and feeble in the loud roar of this sea. &lt;br /&gt;
&lt;br /&gt;
When the time is right. I keep hearing that over and over. So patience will be my guide and I&#039;ll listen. watch. learn. &lt;br /&gt;
&lt;br /&gt;
Koar knows my intentions.&lt;br /&gt;
Kai knows my strength.&lt;br /&gt;
The gods wait. &lt;br /&gt;
So I must wait.&lt;br /&gt;
&lt;br /&gt;
Tomorrow will come soon enough.&lt;br /&gt;
&lt;br /&gt;
=Coven&#039;s Desires made known=&lt;br /&gt;
09:24, 3 June 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Introducing:&lt;br /&gt;
&lt;br /&gt;
[[Nettle]], the Scourge of Mularos.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Human.&lt;br /&gt;
&lt;br /&gt;
She is of average height.  She appears to be in the bloom of youth.  She has sharp jewel-toned hazel eyes and dark olive skin.  She has short, straight dark brown hair shaved to the scalp on one side.  She has a hard face and a wide chin.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a golden neckchain dangling a niveous opal heart pierced by a dagger, a diaphanous snow white silk cloak clasped by a coiled emerald bramble, a suit of stark white leather with a briar of intricate stitchwork, a gold-buckled white leather belt, and a pair of pale leather boots.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
The coven refuses to hand over Rammael and demands the deliverance of both the Orb of Kai and Nettle&#039;s escaped (slave?)-prisoner, [[Vectrus]].&lt;br /&gt;
&lt;br /&gt;
The search of the Orb continue, and the threat of war is heavy in the air like a thick snowy cloud waiting to explode in ice shards, making folks prickly and heated. This heavy weight upon Icemule sparks tensions and ignites small fires around every corner over the tiniest issue. Even the Kumys is tasting more sour than usual. Bad omen or just too hot, I&#039;m not sure.&lt;br /&gt;
&lt;br /&gt;
So far [[Talliver]] has stood his ground and has provided no promises to the Coven save, a promise that [[Northwatch]] would discuss the matter and make a unified decision on what happens with the Orb &amp;quot;IF&amp;quot; it&#039;s even found. Talliver also confirmed that he was unaware of the location of Vectrus, and even if Vectrus were found he would be safe in Icemule as Northwatch does not condone, nor support slavery of any kind. There was quite a bit of frustrated disappointment with the blatant refusal of [[Rammael]] to face his own crimes within Icemule, his scoffing and smug dismissal of our attempts was quite interesting since he was quite public in his ability to escape... being held for long.&lt;br /&gt;
&lt;br /&gt;
That brings me to the thought, How can we detain and hold him. Do we have some way to create a prison that could hold such a powerfully magical person? That magic seems to have been lost over time since Icemule locked up the powerful wizard council of 10. Even then we didn&#039;t hold them indefinitely as they are not only freed but some not even fully destroyed after they emerged as liches. Would bringing Rammael to trial for his crimes against Icemulian humanity be worth the effort? It wouldn&#039;t bring back the lost lives. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also something else to consider. Where is [[Zerroth]]. And where is [[Ellerel]] Barrowfoot.&lt;br /&gt;
&lt;br /&gt;
=Mayor Talliver Abducted=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-15-08 – Mayor Talliver Abducted (log)]]&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate=&lt;br /&gt;
&lt;br /&gt;
Opalina lifts a small box out of her pocket and opens its lid, a creaking sound emits. The sound triggers a head bob from the lizard across from her on the table. Opalina lifts a cricket from the box and shuts the box. Leaning foreword she rests on an elbow and examines the cricket in her finger wiggling and attracting the lizard&#039;s, across from her, attention. The lizard&#039;s head, bobbing and twitching, while its eyes watches it&#039;s prey eager to taste the crunchy morsel. Even this small of an action makes her wonder if this is a similar feeling to how she feels.. hungry for more.. Hungry for even the tiniest morsel.. Maybe I am a lizard she shakes her head with a little chuckle.. I am not a lizard. and she lowers the cricket within the lizards reach. He quickly snatches the morsel from her hand and gobbles it down contently a rumbling lizards purr signalling his happiness and he begins to look for other entertainment. &lt;br /&gt;
&lt;br /&gt;
Opalina drags her a paper closer to her and removes her quill to begin writing.&lt;br /&gt;
&lt;br /&gt;
Diary Entry &lt;br /&gt;
&lt;br /&gt;
08:46, 24 September 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Today as I write we finally might have a way forward. We&#039;ve been at an impasse these many days. A stalemate as it were. We&#039;ve had no leads to the whereabouts of Talliver. It&#039;s known he&#039;s in a tower and being hidden from our sights. We&#039;ve managed to discover through Coven Spies that he is indeed being held within Sablecross. The access of which we once had within Icemule but, the magical doorway was closed by the demilich merely weeks before by our own demands!  Now we once again seek the demilich to help us re-open the doorway so we can go rescue him. It begs to wonder, Could this be a ploy to regain entrance into Icemule? Could Talliver be working with the coven and wanting this doorway within our city? Why didn&#039;t I mention this at the meeting? I have no proof .. It may just be my own imagination... I do hope I am not blinded by faith on this one. I do find it interesting however, that the Mayor was taken After the doorway was closed and not before. Then again my timing may be off. I forget if we found the orb after we closed to way or before we closed the way. &lt;br /&gt;
&lt;br /&gt;
Opalina sets her quill down and sits back in her chair, her eye&#039;s watching the mischievous lizard as it pokes at a piece of lint floating across the table, outloud she says, &amp;quot;No way there&#039;s no way..could it?&amp;quot; She grabs her lizard and leaves her writing and rushes out of the room...&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate: A Battle &#039;Twixt Life and Shadow=&lt;br /&gt;
&lt;br /&gt;
The Mayor lies in shadows, bound and torn,&lt;br /&gt;
&lt;br /&gt;
By hands that twist his flesh and crush his will.&lt;br /&gt;
&lt;br /&gt;
The coven&#039;s ransom—a cruel price they&#039;ve sworn—&lt;br /&gt;
&lt;br /&gt;
The Orb of Kai, untouched, lies hidden still.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His body bends, his mind on madness&#039; brink,&lt;br /&gt;
&lt;br /&gt;
Yet hope persists within the hearts of men.&lt;br /&gt;
&lt;br /&gt;
The townsfolk gather, desperate, on the brink,&lt;br /&gt;
&lt;br /&gt;
To find a path where mercy reigns again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A demilich is summoned, pale and grim,&lt;br /&gt;
&lt;br /&gt;
To speak of powers ancient, dark, and vast.&lt;br /&gt;
&lt;br /&gt;
The blood of life invoked—a sacred hymn,&lt;br /&gt;
&lt;br /&gt;
Once damned, now used to break this deadly cast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The morning breaks, the bells toll out in fire—&lt;br /&gt;
&lt;br /&gt;
A victory march, or funeral’s pyre?&lt;br /&gt;
&lt;br /&gt;
=The Rescue of Mayor Talliver=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]&lt;br /&gt;
&lt;br /&gt;
13:19, 17 October 2024 (CDT)&lt;br /&gt;
With Talliver falling ill and finding out half his soul is lost in the Realm of Niadiam some of Icemule City folk go searching.. &lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-10-16 –  Spit Shake Bargain (log)]]&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-11-02 – Talliver Revival (log)]]&lt;br /&gt;
&lt;br /&gt;
=Songs Created for Talliver&#039;s Soul=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Talliver Return to Us==&lt;br /&gt;
You grab an iridescent ammonite ocarina from inside your elesine sack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talliver, Talliver, lost to the night,&lt;br /&gt;
&lt;br /&gt;
Hidden in shadows, veiled from the light.&lt;br /&gt;
&lt;br /&gt;
Your name echoes softly, a whisper of grace,&lt;br /&gt;
&lt;br /&gt;
Come back from the mist, come take your place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bring an iridescent ammonite ocarina to your lips, letting a slow, gentle breath flow through the instrument as a soft, soothing melody begins to emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The stars hold your story, the breeze speaks your name,&lt;br /&gt;
&lt;br /&gt;
A life left in waiting, a soul s gentle flame.&lt;br /&gt;
&lt;br /&gt;
From the deep wells of sorrow, from the edge of despair,&lt;br /&gt;
&lt;br /&gt;
Reach out from the shadows, we know you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The melody swells with purpose, each note rising higher as if reaching for something beyond, filling you with inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Snow may lie heavy, and the night may be cold,&lt;br /&gt;
&lt;br /&gt;
But courage lives stronger in hearts that are bold.&lt;br /&gt;
&lt;br /&gt;
Your people await you, your promise is clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, come home no longer a shade here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So break from the silence, step into the light,&lt;br /&gt;
&lt;br /&gt;
We&#039;ve bound you in memory, and we hold you tight.&lt;br /&gt;
&lt;br /&gt;
The shadows are fading&lt;br /&gt;
&lt;br /&gt;
the dawn leads you on,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina hums with soft, mellow notes, each one lingering in the air like a whisper, soothing and warm.&lt;br /&gt;
&lt;br /&gt;
==Remember the Locket==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There s a locket of silver, tarnished with time,&lt;br /&gt;
&lt;br /&gt;
Once close to your heart, it carried a rhyme.&lt;br /&gt;
&lt;br /&gt;
A promise was whispered, gentle and clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, do you feel it near?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In days now forgotten, it gleamed like the dawn,&lt;br /&gt;
&lt;br /&gt;
Held safe in your keeping, when hope felt withdrawn.&lt;br /&gt;
&lt;br /&gt;
Its chain might be broken, the clasp may be bent,&lt;br /&gt;
&lt;br /&gt;
But inside holds the warmth of all you ve meant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A soft, slow tune hums from an iridescent ammonite ocarina, each note stretching out as though trying to lull everything into a peaceful slumber.&lt;br /&gt;
&lt;br /&gt;
“Feel the weight of it resting, gentle and true,&lt;br /&gt;
&lt;br /&gt;
Bridging your past with all you once knew.&lt;br /&gt;
&lt;br /&gt;
A heart s vow was hidden within that small frame,&lt;br /&gt;
&lt;br /&gt;
Talliver, can you recall her name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The intensity of the music grows with each breath, starting fast and sharp before transitioning into a slower, heavy tune that seems to pulse with the very beat of your heart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come back to the silver, let memories unfold,&lt;br /&gt;
&lt;br /&gt;
Bound in that locket, the stories it holds.&lt;br /&gt;
&lt;br /&gt;
The shadows may linger, the darkness may stray,&lt;br /&gt;
&lt;br /&gt;
But Talliver, Talliver, find your way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
The final note rings out, clear and true, hanging in the air for a moment before slowly fading away, leaving behind a sense of triumph and possibility.&lt;br /&gt;
&lt;br /&gt;
=Thrakmas Tales=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232130</id>
		<title>Opalina&#039;s Diary - Book 3</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_3&amp;diff=232130"/>
		<updated>2025-01-13T02:03:35Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Thrakmas Tales */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 3&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2023-11-28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2024--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_2|Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
=The Start of a New Year=&lt;br /&gt;
10:46, 11 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
True to change, the town folk of Icemule made some very powerful decisions through a vote that will move Icemule into a new era. &lt;br /&gt;
&lt;br /&gt;
Two votes were held. The first Naming a Nation! The second a decision on the use of an ancient magic that has long been banned in Icemule.&lt;br /&gt;
&lt;br /&gt;
The outcomes, even though they were close, were absolutely clear on what the Majority were wanting.&lt;br /&gt;
&lt;br /&gt;
Vote Tallies for New Name of the Nation of the North:&lt;br /&gt;
    Northwatch: 13&lt;br /&gt;
    Coldmarch: 5&lt;br /&gt;
    Frosthearth: 5&lt;br /&gt;
    Nilasgard: 9&lt;br /&gt;
    Wintersreach: 11&lt;br /&gt;
&lt;br /&gt;
Vote Tallies on Blood Magic in Icemule Trace:&lt;br /&gt;
&lt;br /&gt;
    No, the town of Icemule Trace should not repeal its ban on blood magic.  A successful vote for this option will keep all forms of blood magic illegal in Icemule Trace and will impose strict penalties, up to and including banishment or death, upon anyone deemed to be practicing blood magic.: 20&lt;br /&gt;
    Yes, the town of Icemule Trace should repeal its ban on blood magic.  A successful vote for this option will make the use of blood magic legal, but its use will still be regulated under the legal guidelines applied to all other magical acts within the region.: 27&lt;br /&gt;
&lt;br /&gt;
==Vote and Kai&#039;s Orb==&lt;br /&gt;
&#039;&#039;Opalina sits in her cozy little townhouse in the southwest corner of town, the smell of cooking tarts wafting in through her window, the tip of her quill tapping against her chin as she thinks of her next diary entry and how she wants to convey her inner thoughts. She was rather disappointed with the outcome of both of the votes but has come to terms with it. She trusts the town, Perhaps this will help Icemule grow and prosper with larger views and more open minded acceptance. She&#039;s of course worried about the freedom of practicing Blood Magic will bring.. The evil behind such magic is ... unthinkable.. But .. maybe.. a balance can be found.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina grabs a cricket and feeds it to her quill, watching the cricket&#039;s blood seep into it. Blood.. useful in some many ways.. She beings to write,&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Falvicar told me there was a visitor in town looking for an artifact that is unknown if it exists or not. This visitor called it an Kai Orb. Said to hold great strength, or magic. The mayor confirmed such an object was rumored to exist in our Town and that Thurfel himself was once thought to be in search of it. Thurfel was always looking for more power and powerful artifacts. I wonder if he found it and put it away someplace.  Sounds to me like something a lich would be highly interested in. This also brings me to the thought, Could the dark coven be looking for this item? But then again this, could just be another mule chase? Makes me wonder what we are missing.&lt;br /&gt;
&lt;br /&gt;
Ohh side note, Our currency is changing to fit our new Northwatch nation, that&#039;s kinda neat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina takes a 1000 Icemule Note and glues it to the page under her last comment&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
               ______________________________&lt;br /&gt;
              / \                            \&lt;br /&gt;
              |@/____________________________/&lt;br /&gt;
              |     _                       |&lt;br /&gt;
              |    |_                       |&lt;br /&gt;
              |    |_ lanith Bank Note      |&lt;br /&gt;
              |                             |&lt;br /&gt;
              |    ___                      |&lt;br /&gt;
              |    _|_cemule Edition        |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | \  /                        |&lt;br /&gt;
              |  \/alued at:   1,000 silver |&lt;br /&gt;
              |                             |&lt;br /&gt;
              | |_|                         |&lt;br /&gt;
              | | |old in right hand to use |&lt;br /&gt;
              /@|                           |&lt;br /&gt;
              \_/___________________________/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out with the old and In with the new..&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=The Return of Zerroth=&lt;br /&gt;
10:26, 27 January 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Diary Entry,&lt;br /&gt;
&lt;br /&gt;
Sol Haven was beautiful this evening I was about to help locate lost art when a great explosion was witnessed, a volcano on Teras Island exploded sending lava high into the air, taking everyone by surprise!.  I was very glad that I wasn&#039;t anywhere near it and continued searching for lost works of art. However, I was not skilled enough in the local shops to help much but I did managed to refill my box with more crickets. Lucky lizard.  &lt;br /&gt;
&lt;br /&gt;
The call to sail by Loralaii was issued and I made my way back to Icemule to sail. While out on the frostmain news was spreading fast in our mind networks that ghosts and clouds were being spotted first on Teras then Landing, Solhaven, Icemule, Ta&#039;Vaalor, and many other places. The ghostly visits weren&#039;t very clear and I wasn&#039;t sure what to make of it from the ship, but one clear thought came through from Councillor [[Aliashyrah]], &amp;quot;We are being summoned to town center for some important information on [[Zerroth]]. He&#039;s risen and coming to Icemule!&amp;quot; Luckily the ship I was on was docked when this thought came in, so I finished repairs on the ship and headed straight to Icemule Town Center, just in time to listen as Myharl was explaining what he witnessed. &lt;br /&gt;
&lt;br /&gt;
 The roiling mass came into the Hinterwilds from the Frostmain, created a maelstrom above the  Angargreft, and then spiraled down into Berserker&#039;s End upon the bier where the gigas avatar and high priest of V&#039;tull, Zerroth, lay in living death with his wrist slit, his tainted blood seeping down the ziggurat. the bier is now void and Zerroth has awakened. V&#039;tull sent droves of V&#039;tullian gigas to bring death in his name. Word was sent to Icemule to warn them of the potential danger as the next stop beyond Cold River and the Long Snow, and several defenders amassed from across the lands to confront the V&#039;tullians on the top of the Angargreft until their forces were exhausted, and Zerroth swore to &amp;quot;soon&amp;quot; eat our hearts on the battlefield. I don&#039;t know of any other sightings south of the Long Snow as of yet, so they maybe amassing forces in the Hinterwilds.--[[Myharl]]&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t believe it. Zerroth walking again..[[Jastalyn]] started calling for the Regulators so I felt safe to go,  I had to go witness for myself, if it was true, so [[Falvicar]] and I rushed north as fast as that wagon could take us and sure enough.. That frozen gigga was surely gone. &lt;br /&gt;
&lt;br /&gt;
I shudder to think.. what is coming next.&lt;br /&gt;
&lt;br /&gt;
=The months dwindle by=&lt;br /&gt;
&lt;br /&gt;
Sitting next to Falvicar as Evii calls to Kai is a surreal experience. I mean here we all are waiting to hear answers from a god that may not be a Kai at all. All in the name of what progress? Healthy persuite of power? Maybe we are all just bored of hunting undead or starving for alcohol in Lithy&#039;s shop. I don&#039;t know but it&#039;s the same faces in the crowd all seeking recognition seeking validation of their own worth. Because that&#039;s what they really want to be worthy of a response from a god. Good or evil. Why am I here? I don&#039;t care about this orb.  I know it will be found when the time is right. But I care about Evii and Falvicar, I want to be here to support them. I have nothing really to add.  &lt;br /&gt;
&lt;br /&gt;
The Icemule council is still in a rocky place. I am trying to ignore the &amp;quot;fake&amp;quot; feelings of unitedness, that I keep feeling from others. It&#039;s like they are putting on smiles that don&#039;t reflect their hearts. Even mine is covered as well in a mask of pain that haunts me regularly. My own mistakes my own faults always right there under the surface taunting me, bullying me. A constant reminder that I am the worst culprit of them all my own desires ruling my actions and decisions. Do I want recognition? no I&#039;ll humbly step back and let others take the lead. They know what&#039;s best right? My words are small and feeble in the loud roar of this sea. &lt;br /&gt;
&lt;br /&gt;
When the time is right. I keep hearing that over and over. So patience will be my guide and I&#039;ll listen. watch. learn. &lt;br /&gt;
&lt;br /&gt;
Koar knows my intentions.&lt;br /&gt;
Kai knows my strength.&lt;br /&gt;
The gods wait. &lt;br /&gt;
So I must wait.&lt;br /&gt;
&lt;br /&gt;
Tomorrow will come soon enough.&lt;br /&gt;
&lt;br /&gt;
=Coven&#039;s Desires made known=&lt;br /&gt;
09:24, 3 June 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Introducing:&lt;br /&gt;
&lt;br /&gt;
[[Nettle]], the Scourge of Mularos.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Human.&lt;br /&gt;
&lt;br /&gt;
She is of average height.  She appears to be in the bloom of youth.  She has sharp jewel-toned hazel eyes and dark olive skin.  She has short, straight dark brown hair shaved to the scalp on one side.  She has a hard face and a wide chin.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a golden neckchain dangling a niveous opal heart pierced by a dagger, a diaphanous snow white silk cloak clasped by a coiled emerald bramble, a suit of stark white leather with a briar of intricate stitchwork, a gold-buckled white leather belt, and a pair of pale leather boots.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
The coven refuses to hand over Rammael and demands the deliverance of both the Orb of Kai and Nettle&#039;s escaped (slave?)-prisoner, [[Vectrus]].&lt;br /&gt;
&lt;br /&gt;
The search of the Orb continue, and the threat of war is heavy in the air like a thick snowy cloud waiting to explode in ice shards, making folks prickly and heated. This heavy weight upon Icemule sparks tensions and ignites small fires around every corner over the tiniest issue. Even the Kumys is tasting more sour than usual. Bad omen or just too hot, I&#039;m not sure.&lt;br /&gt;
&lt;br /&gt;
So far [[Talliver]] has stood his ground and has provided no promises to the Coven save, a promise that [[Northwatch]] would discuss the matter and make a unified decision on what happens with the Orb &amp;quot;IF&amp;quot; it&#039;s even found. Talliver also confirmed that he was unaware of the location of Vectrus, and even if Vectrus were found he would be safe in Icemule as Northwatch does not condone, nor support slavery of any kind. There was quite a bit of frustrated disappointment with the blatant refusal of [[Rammael]] to face his own crimes within Icemule, his scoffing and smug dismissal of our attempts was quite interesting since he was quite public in his ability to escape... being held for long.&lt;br /&gt;
&lt;br /&gt;
That brings me to the thought, How can we detain and hold him. Do we have some way to create a prison that could hold such a powerfully magical person? That magic seems to have been lost over time since Icemule locked up the powerful wizard council of 10. Even then we didn&#039;t hold them indefinitely as they are not only freed but some not even fully destroyed after they emerged as liches. Would bringing Rammael to trial for his crimes against Icemulian humanity be worth the effort? It wouldn&#039;t bring back the lost lives. &lt;br /&gt;
&lt;br /&gt;
There&#039;s also something else to consider. Where is [[Zerroth]]. And where is [[Ellerel]] Barrowfoot.&lt;br /&gt;
&lt;br /&gt;
=Mayor Talliver Abducted=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-15-08 – Mayor Talliver Abducted (log)]]&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate=&lt;br /&gt;
&lt;br /&gt;
Opalina lifts a small box out of her pocket and opens its lid, a creaking sound emits. The sound triggers a head bob from the lizard across from her on the table. Opalina lifts a cricket from the box and shuts the box. Leaning foreword she rests on an elbow and examines the cricket in her finger wiggling and attracting the lizard&#039;s, across from her, attention. The lizard&#039;s head, bobbing and twitching, while its eyes watches it&#039;s prey eager to taste the crunchy morsel. Even this small of an action makes her wonder if this is a similar feeling to how she feels.. hungry for more.. Hungry for even the tiniest morsel.. Maybe I am a lizard she shakes her head with a little chuckle.. I am not a lizard. and she lowers the cricket within the lizards reach. He quickly snatches the morsel from her hand and gobbles it down contently a rumbling lizards purr signalling his happiness and he begins to look for other entertainment. &lt;br /&gt;
&lt;br /&gt;
Opalina drags her a paper closer to her and removes her quill to begin writing.&lt;br /&gt;
&lt;br /&gt;
Diary Entry &lt;br /&gt;
&lt;br /&gt;
08:46, 24 September 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Today as I write we finally might have a way forward. We&#039;ve been at an impasse these many days. A stalemate as it were. We&#039;ve had no leads to the whereabouts of Talliver. It&#039;s known he&#039;s in a tower and being hidden from our sights. We&#039;ve managed to discover through Coven Spies that he is indeed being held within Sablecross. The access of which we once had within Icemule but, the magical doorway was closed by the demilich merely weeks before by our own demands!  Now we once again seek the demilich to help us re-open the doorway so we can go rescue him. It begs to wonder, Could this be a ploy to regain entrance into Icemule? Could Talliver be working with the coven and wanting this doorway within our city? Why didn&#039;t I mention this at the meeting? I have no proof .. It may just be my own imagination... I do hope I am not blinded by faith on this one. I do find it interesting however, that the Mayor was taken After the doorway was closed and not before. Then again my timing may be off. I forget if we found the orb after we closed to way or before we closed the way. &lt;br /&gt;
&lt;br /&gt;
Opalina sets her quill down and sits back in her chair, her eye&#039;s watching the mischievous lizard as it pokes at a piece of lint floating across the table, outloud she says, &amp;quot;No way there&#039;s no way..could it?&amp;quot; She grabs her lizard and leaves her writing and rushes out of the room...&lt;br /&gt;
&lt;br /&gt;
=The Mayor&#039;s Fate: A Battle &#039;Twixt Life and Shadow=&lt;br /&gt;
&lt;br /&gt;
The Mayor lies in shadows, bound and torn,&lt;br /&gt;
&lt;br /&gt;
By hands that twist his flesh and crush his will.&lt;br /&gt;
&lt;br /&gt;
The coven&#039;s ransom—a cruel price they&#039;ve sworn—&lt;br /&gt;
&lt;br /&gt;
The Orb of Kai, untouched, lies hidden still.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
His body bends, his mind on madness&#039; brink,&lt;br /&gt;
&lt;br /&gt;
Yet hope persists within the hearts of men.&lt;br /&gt;
&lt;br /&gt;
The townsfolk gather, desperate, on the brink,&lt;br /&gt;
&lt;br /&gt;
To find a path where mercy reigns again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A demilich is summoned, pale and grim,&lt;br /&gt;
&lt;br /&gt;
To speak of powers ancient, dark, and vast.&lt;br /&gt;
&lt;br /&gt;
The blood of life invoked—a sacred hymn,&lt;br /&gt;
&lt;br /&gt;
Once damned, now used to break this deadly cast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The morning breaks, the bells toll out in fire—&lt;br /&gt;
&lt;br /&gt;
A victory march, or funeral’s pyre?&lt;br /&gt;
&lt;br /&gt;
=The Rescue of Mayor Talliver=&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]&lt;br /&gt;
&lt;br /&gt;
13:19, 17 October 2024 (CDT)&lt;br /&gt;
With Talliver falling ill and finding out half his soul is lost in the Realm of Niadiam some of Icemule City folk go searching.. &lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-10-16 –  Spit Shake Bargain (log)]]&lt;br /&gt;
&lt;br /&gt;
[[The Twilight Stratagem (storyline)/2024-11-02 – Talliver Revival (log)]]&lt;br /&gt;
&lt;br /&gt;
=Songs Created for Talliver&#039;s Soul=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Talliver Return to Us==&lt;br /&gt;
You grab an iridescent ammonite ocarina from inside your elesine sack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talliver, Talliver, lost to the night,&lt;br /&gt;
&lt;br /&gt;
Hidden in shadows, veiled from the light.&lt;br /&gt;
&lt;br /&gt;
Your name echoes softly, a whisper of grace,&lt;br /&gt;
&lt;br /&gt;
Come back from the mist, come take your place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You bring an iridescent ammonite ocarina to your lips, letting a slow, gentle breath flow through the instrument as a soft, soothing melody begins to emerge.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The stars hold your story, the breeze speaks your name,&lt;br /&gt;
&lt;br /&gt;
A life left in waiting, a soul s gentle flame.&lt;br /&gt;
&lt;br /&gt;
From the deep wells of sorrow, from the edge of despair,&lt;br /&gt;
&lt;br /&gt;
Reach out from the shadows, we know you are there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The melody swells with purpose, each note rising higher as if reaching for something beyond, filling you with inspiration.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Return from the silence, break through the wall,&lt;br /&gt;
&lt;br /&gt;
We ve bound you in memory&lt;br /&gt;
&lt;br /&gt;
we answer your call.&lt;br /&gt;
&lt;br /&gt;
The path is before you, aglow with our song,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Snow may lie heavy, and the night may be cold,&lt;br /&gt;
&lt;br /&gt;
But courage lives stronger in hearts that are bold.&lt;br /&gt;
&lt;br /&gt;
Your people await you, your promise is clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, come home no longer a shade here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So break from the silence, step into the light,&lt;br /&gt;
&lt;br /&gt;
We&#039;ve bound you in memory, and we hold you tight.&lt;br /&gt;
&lt;br /&gt;
The shadows are fading&lt;br /&gt;
&lt;br /&gt;
the dawn leads you on,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, where you belong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina hums with soft, mellow notes, each one lingering in the air like a whisper, soothing and warm.&lt;br /&gt;
&lt;br /&gt;
==Remember the Locket==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There s a locket of silver, tarnished with time,&lt;br /&gt;
&lt;br /&gt;
Once close to your heart, it carried a rhyme.&lt;br /&gt;
&lt;br /&gt;
A promise was whispered, gentle and clear,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, do you feel it near?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your fingers dance across your ammonite ocarina, crafting a melody that grows with hope and intensity, rising like the first light of dawn.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In days now forgotten, it gleamed like the dawn,&lt;br /&gt;
&lt;br /&gt;
Held safe in your keeping, when hope felt withdrawn.&lt;br /&gt;
&lt;br /&gt;
Its chain might be broken, the clasp may be bent,&lt;br /&gt;
&lt;br /&gt;
But inside holds the warmth of all you ve meant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your breath carries the ocarina&#039;s tune with delicate care, a soothing, quiet song that seems to weave a sense of peace around you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Remember the locket, worn close to your chest,&lt;br /&gt;
&lt;br /&gt;
Bound to a memory, guiding your quest.&lt;br /&gt;
&lt;br /&gt;
The silver still shines, though covered in gray,&lt;br /&gt;
&lt;br /&gt;
Talliver, Talliver, don t drift away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A soft, slow tune hums from an iridescent ammonite ocarina, each note stretching out as though trying to lull everything into a peaceful slumber.&lt;br /&gt;
&lt;br /&gt;
“Feel the weight of it resting, gentle and true,&lt;br /&gt;
&lt;br /&gt;
Bridging your past with all you once knew.&lt;br /&gt;
&lt;br /&gt;
A heart s vow was hidden within that small frame,&lt;br /&gt;
&lt;br /&gt;
Talliver, can you recall her name?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The intensity of the music grows with each breath, starting fast and sharp before transitioning into a slower, heavy tune that seems to pulse with the very beat of your heart.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come back to the silver, let memories unfold,&lt;br /&gt;
&lt;br /&gt;
Bound in that locket, the stories it holds.&lt;br /&gt;
&lt;br /&gt;
The shadows may linger, the darkness may stray,&lt;br /&gt;
&lt;br /&gt;
But Talliver, Talliver, find your way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your ammonite ocarina emits vibrant notes that seem to lift the very air around you, carrying with them a sense of courage and boundless energy.&lt;br /&gt;
&lt;br /&gt;
The tune of your ammonite ocarina carries with it the thrill of adventure, each note filled with a triumphant energy that propels the melody forward.&lt;br /&gt;
&lt;br /&gt;
The final note rings out, clear and true, hanging in the air for a moment before slowly fading away, leaving behind a sense of triumph and possibility.&lt;br /&gt;
&lt;br /&gt;
=Thrakmas Tales=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232129</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232129"/>
		<updated>2025-01-13T02:03:07Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Fresh Starts=&lt;br /&gt;
&lt;br /&gt;
=The Krolvin Prince=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[category: Icemule Trace politics]]&lt;br /&gt;
[[category: player essay]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232128</id>
		<title>Opalina&#039;s Diary - Book 4</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina%27s_Diary_-_Book_4&amp;diff=232128"/>
		<updated>2025-01-13T01:57:32Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: Created page with &amp;quot;{{creative-work |title = Opalina&amp;#039;s Diary - Book 4 |type = essay |author = Opalina Jalcon |author-displayed = Opalina Jalcon |date = 2025-01-12 }}  &amp;#039;&amp;#039;&amp;#039;This is a personal accounting of Opalina&amp;#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &amp;#039;&amp;#039;&amp;#039;  Back to: Opalina&amp;#039;s Diary - Book 3  {{TOC limit}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{creative-work&lt;br /&gt;
|title = Opalina&#039;s Diary - Book 4&lt;br /&gt;
|type = essay&lt;br /&gt;
|author = Opalina Jalcon&lt;br /&gt;
|author-displayed = [[Opalina (prime)|Opalina Jalcon]]&lt;br /&gt;
|date = 2025-01-12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a personal accounting of [[Opalina (prime)|Opalina]]&#039;s experiences during the year of 2025--these are her personal views, and actions from her perspective, logs are being recorded/and transcribed occasionally. &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Back to: [[Opalina&#039;s_Diary_-_Book_3|Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}}&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=232127</id>
		<title>Opalina (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opalina_(prime)&amp;diff=232127"/>
		<updated>2025-01-13T01:55:45Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* The Doorway Into Opalina&amp;#039;s Mind, Stories, and Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Opalina Jalcon&lt;br /&gt;
|image=  [[File:OpalinaJ.JPG|thumbnail|center|Opalina Jalcon &amp;lt;br&amp;gt; AI art generated by me using[https://app.artflow.ai] Artflow.ai]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Half-elf&lt;br /&gt;
|culture= Paradis&lt;br /&gt;
|culture2= Elf&lt;br /&gt;
|hometown=[[Icemule]]&lt;br /&gt;
|class= &lt;br /&gt;
|profession=  Merrymaker of [[White Haven]], Town Councillor of [[Icemule Trace]] 5121-current&lt;br /&gt;
|religion= Master of [[Voln]], follower of [[Koar]]&lt;br /&gt;
|affiliations= [[White Haven]], [[The Northern Fury]],[[Ord an Dragan]], [[Raise Your Stout Krew]]&lt;br /&gt;
|word= HUGS&lt;br /&gt;
|disposition= Happy&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= forgets a lot&lt;br /&gt;
|strength= she&#039;s not afraid&lt;br /&gt;
|weakness= lollipops, tarts&lt;br /&gt;
|habits= dancing, skipping&lt;br /&gt;
|hobbies= eye collecting, dentistry, brewing, jewelry making&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= food, exploring, dancing, music, sailing&lt;br /&gt;
|dislikes= fighting with others&lt;br /&gt;
|fears= being left alone &lt;br /&gt;
|loyalties= Icemule, family, Drakes&lt;br /&gt;
|friend= [[Gespry]], [[Sayari]], [[Inck]],[[Chandrellia (prime)|Chandrellia]], [[Delyorik]],  ok honestly I have way too many to list&lt;br /&gt;
|spouse= yes [[Falvicar (prime)|Falvicar]]&lt;br /&gt;
|loves= [[Falvicar]] &lt;br /&gt;
|children= [[kobold]]s j/k&lt;br /&gt;
|border-color= grey&lt;br /&gt;
|background-color= teal&lt;br /&gt;
|color= pink &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town=Icemule Trace&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit}} &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You see Merrymaker Opalina Jalcon the Town Councillor of Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvy-figured shape.  She appears to be in the meridian of life.  She has dark feather-lashed arctic blue eyes and freckled skin.  She has winter rose-dotted, curly deep auburn hair delicately rolled into an off-center chignon that leaves a few feathery tendrils to trail in front of her ears and down the nape of her neck.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.  She has a fake silver-edged tooth barely visible in her mouth.&lt;br /&gt;
&lt;br /&gt;
She has a petite faceted ruby arrow in the upper ridge of her right ear, a teacup-cradled clockwork mouse tattoo on her leg, a ring of red roses tattoo on her waist, a niveous-inked fall of tiny snowflakes on her ear, a tiny flawless diamond stud in her right nostril, and  a set of silver rings with tiny dangling crystalline snowflakes in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-Opalina&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Attire&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-Opalina&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Perched upon her shoulder is a tiny summer teadragon, the diminutive lizard stretching its vestigial wings as it yips in contentment.&lt;br /&gt;
&lt;br /&gt;
She is wearing a multi-chained eonake ferroniere dangling a ten-pointed gardenia white diamond, an azure phoenix tail feather, an ebony symbol of Ronan, a silvery white bearskin coat lined with ermine, a twisted vaalin kilt pin, a wide brass spiral etched with rolling waves, a crystal-eyed silver dolphin symbol encrusted in blue coral, a flecked pearl white lizard, a blue feather-shaped charm, an oblong byssine satchel stitched with silver-scaled dragons slung over her shoulder, a crimson eahnor-plated pack with a tiny metal lever, a sleeveless wrap-around plumille houppelande with pleated elesine-edged split skirts, a lambskin-lined balenite armband forged into a series of breaking waves, a wiregrass bracelet, a silver-linked bracelet of crystal-cut snowflakes, a thick ebonwood armband, a silver-framed bracelet inset with skyglass panels, some sleek selshis skin gloves with kelyn-reinforced knuckles, a filigreed eonake wedding band with a nightscape motif, a snow white imflass signet ring, a nacre and ghezyte dolphin ring with tiny web-spun sea blue tidal pearls, a timeworn elesine sack enhanced with bearpaw sewn-on pockets, a polished eonake flask with a blue-black diamond lid, an elegant black silk gem pouch sewn with butterflies surrounding a silver-edged sword, a sylvan scalp coin bag clasped by a chipped front tooth, some side-laced ramie silk leggings with tiny silvery snowflake buttons, a wave-linked silver charm anklet, and a pair of navy batiste stockings printed with cobalt-tinseled zaffre roses under some eonake-meshed ivory spidersilk boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== About Opalina Gemiena ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina was born and raised within the walls of Icemule Trace. She is half-halfling, and half elf, though her parents are no longer alive the good folks of Icemule took very good care of her. She spent many of years sleeping next to the well where she discovered the wonderful art of picking boxes. She at one point claimed she owned the picking well and even tried to carve her name into the bricks but was caught by the town constable and thrown in to jail for defacing public property. Opalina is rather mischievous She is always tackling creatures harder than she can handle and ends up needing the support of empaths and clerics alike. Opalina loves food, exploring, and making new friends. She loves to dance and go to parties.  She travels to local towns such as River Rest, Landing, and Sol Haven. But her home and were she returns most every night is Icemule. Her love for Icemule is very present and she tries to share her beloved towns food where-ever she goes from her satchel of goodies. Icemule is the city of Tarts after all!  Opalina is a member of White Haven. Opalina&#039;s dream is to one day be an actual protector of Icemule.&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-about&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Dates of Note&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-about&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormestra 5121: Opalina went missing.. she was last seen in Icemule exploring ice caves.. her current whereabouts was unknown after she broke up with her love Nochternus. Rumors had it she was secretly married to someone else in the some far off land and they found out about the affair and locked her away in a dungeon....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Fashanos 5121: Opalina returned to Icemule.. a wedding band on her finger. She seems different. &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Opalina is married to someone unknown in a far off land..She has escaped him again and again. She is unable to remove the wedding band on her finger showing her status. He will obtain her when he needs her.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Lormesta 2022: Nochternus felt Opalina betrayed him and they parted ways. Opalina was later informed that Nochternus was lost at sea and never saw him again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 2 2022: Having returned to the snowy north and the Lich destroyed Opalina was able to remove the cursed wedding band and throw it to the ground.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Ivastaen 15 2022: Opalina and [[Falvicar (prime)|Falvicar]] were married.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Funny Quotes and Sayings between friends===&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;I haven&#039;t see you in forever how you been.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inck asks, speaking to you, &amp;quot;Just the usual ups and downs. Yourself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking quietly to Inck, &amp;quot;Oh ya know Opalfury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You quietly say, &amp;quot;It&#039;s like like Opal fever only without the tarts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
You beam at a stout rosy-cheeked widow.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gives you a gentle smile and reaches up to pat you on the cheek.&lt;br /&gt;
&lt;br /&gt;
A stout rosy-cheeked widow gently reminds you, &amp;quot;Remind a friend that you love them.  Do it today!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, speaking to a stout rosy-cheeked widow, &amp;quot;Yes Ma&#039;am Mrs. Butterfur.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s sooo Fat.. She doesn&#039;t just lean on one seat she has to.....&lt;br /&gt;
&lt;br /&gt;
s&amp;gt;lean seat&lt;br /&gt;
&lt;br /&gt;
You lean against a few dozen rows of comfortably padded seats.....&lt;br /&gt;
&lt;br /&gt;
== The Doorway Into Opalina&#039;s Mind, Stories, and Logs ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Diary===&lt;br /&gt;
[[Opalina&#039;s Diary]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 2]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 3]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina&#039;s Diary - Book 4]]&lt;br /&gt;
&lt;br /&gt;
===Vignettes===&lt;br /&gt;
&lt;br /&gt;
[[/Fire Study|Fire Study]] (a response to the official Flame Dance Vignette)&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Seek for Help|The Seek for Help]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: The Coin|The Coin]]&lt;br /&gt;
&lt;br /&gt;
[[Vignette: Forbidden Love|Forbidden Love]] A history of Opalina&#039;s parents.&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: The One that Got Away|The One that Got Away]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: A Free People with Options|A Free People with Options]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Endless Shelves of Secrets|Endless Shelves of Secrets]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Vignette: Sweeping Shadows and Secrets|Sweeping Shadows and Secrets]]&lt;br /&gt;
&lt;br /&gt;
=== Epic Battles ===&lt;br /&gt;
&lt;br /&gt;
[[The Krolvin Captain vs Falvicar and Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Log: Opalina vs Crime|Opalina vs Crime]]&lt;br /&gt;
&lt;br /&gt;
===Lich Encounters===&lt;br /&gt;
&lt;br /&gt;
[[Council of Ten]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Opalina and Trianvar Highlights written by Lady Iscikella Zinnonn:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Opalina, taken through a strike of blinding lightning...&amp;quot;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar blackmailed, threatening to kill loved ones of those that did not do his will.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar, the blackmailer, decided early on he would attempt to keep his possessed, Opalina, stronger than the others by not draining her spirit. He had no qualms, however, about draining such from others to feed his need. Black smoke and a smell of sulphur forewarned his unholy presence.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;One on one, Thurfel could manage to thwart any lich. His magical puissance was still greater than any of theirs as a single entity. Thus were the liches intent on regaining the Staff of Amasalen. They knew they needed this artifact to have any chance of destroying the firemage. They sent &amp;quot;emissaries&amp;quot; to obtain the staff from Xeldria: Elendr, who was now Gavrail&#039;s in mind, heart and soul, as well as body, and Opalina, who was threatened by Trianvar with the decimation of everything she loved if she did not comply.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar&#039;s proved the sixth orb, and again the finder, the bardess Tesserah, choose Thurfel over the lich. Almost mockingly, the vessel had lain &amp;quot;hidden&amp;quot; within the very mausoleum of Talbot Dabbings from which the Nine had escaped. Opalina was freed from possession with its recovery, as the angry lich killed her in retaliation.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Trianvar finally drained the spirit from Opalina shortly before she was freed, realizing he needed the present power it would provide more than he needed her &amp;quot;stronger than the other possessed&amp;quot; at some future moment that might not come if the current one could not be controlled.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Town Council===&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace Town Council Candidate Speeches 5121-12-22 (log)]]&lt;br /&gt;
&lt;br /&gt;
[[Icemule Town Council]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-town&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;Speech&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-town&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Reiphe says, &amp;quot;Mistress Opalina, you are next.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at opalina&lt;br /&gt;
&lt;br /&gt;
You see Concierge Opalina Gemiena the Gypsy.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Half-Elf.&lt;br /&gt;
&lt;br /&gt;
She is quite short for one of elven heritage and has a curvaceous figure.  She appears to be in the meridian of life.  She has large brilliant cerulean eyes and freckled skin.  She has mid back-length, curly deep red hair with intricately twisted twin rolls knotted into a half bun and surrounded by a knotworked ferronniere circlet on her head.  She has an evenly proportioned, plain face, a freckled nose and slightly pointed ears.  Tiny flecks of sea blue have formed within her pupils.&lt;br /&gt;
&lt;br /&gt;
She has a teacup-cradled clockwork mouse tattoo on her leg, a small lockpick tattoo on her wrist, a roaring silver dragon tattoo on her arm, a niveous-inked fall of tiny snowflakes on her ear, a petite faceted ruby arrow in the upper ridge of her right ear, and a tiny red crystal rose in the upper ridge of her left ear.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a silvery white bearskin coat lined with ermine, a wide brass spiral etched with rolling waves, a soft grey penguin feather, an off-shoulder creamy silk blouse bound with a silver snowflake belt, some arm-length polar bear skin gloves, a sun-etched gold and bronze ring with bright jacinth rays, a silvery gossamer over-skirt, a silver bell-trimmed azure gossamer veil skirt, and a pair of smoky grey silk stockings under some watertight polar bear skin boots.&lt;br /&gt;
Opalina quietly says, &amp;quot;Greetings everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;My name is Opalina Springfurs,. I&#039;ve lived in Icemule my whole life. Everyone in town has seen my mischievousness. I was even caught once carving my name into the well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina demurely lowers her brilliant cerulean eyes.&lt;br /&gt;
&lt;br /&gt;
Opalina&#039;s cheeks flush with a soft pale rose shade, darkening her freckles even more.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;But I&#039;ve grown up since then and have experienced the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods knowingly.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I love the snow and the sea, *begins rambling about the ocean and seeing a dolphin last week and getting lost in a storm but quickly pulls herself back to the present a flush in her cheeks and continues* I do travel and see how the world is doing but, my heart is here in the snow and mountains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes fondly at her surroundings.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The people of Icemule come in all shapes, sizes, and nationalities. I enjoy when we get new friends and will travel to visit those who only came to visit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina gazes about with intense interest at her surroundings, her brilliant cerulean eyes pausing briefly on everything nearby.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;The reason for wanting to be on the council is to support you all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina nods enthusiastically!&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I would love to present your wants and needs and be a convoy between the people and the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It has always been my goal to be a welcoming member of Icemule and this position would only take benefit from my outgoing nature.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina smiles spreading her arms wide including everyone in the audience.&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;I bring my worldly experience and travels into the mix of five other council members. My ideas and thoughts would be a different perspective in the discussions and solutions that transpire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Opalina gazes into the audience trying to meet eye&#039;s.)&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;How do you feel that being a female on this particular council will better the town?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;It would provide a different possibly softer and nurturing outlook to situations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;In my case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jiarine asks, &amp;quot;Would you be strong enough to handle the hard aspects?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Depends on what hard is I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If you mean killing things outside the gate then yes I can stand shoulder to shoulder with anymay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Man or woman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Giant or gnome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;If my judgement were in question because I am a woman well I believe I am of sound mind and body.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Opalina, Talliver asks, &amp;quot;What do you think is the greatest need in Icemule Trace that is not currently being met by the town government?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Talliver, Opalina says, &amp;quot;The town is a wonderful place to grow up and lacks very little having a solid government and support from the people and being able to support other towns is were we should be heading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Darcena asks, &amp;quot;&#039;How specifically would you build relationship with other towns - particularly the Landing - without betraying what Icemule is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to Darcena, Opalina says, &amp;quot;There isn&#039;t a need to betray what Icemule is to help others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Opalina quietly says, &amp;quot;Icemule has a lot to offer and the support of our town would should be agreed upon by the council and the town together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[2023-07-05 - Icemule Trace Mayoral and Council Speeches (log)]]&lt;br /&gt;
&lt;br /&gt;
===Wedding===&lt;br /&gt;
&lt;br /&gt;
[[2022-05-15 - Falvicar and Opalina Wedding Ceremony (LOG)]]&lt;br /&gt;
&lt;br /&gt;
:a silver-framed black vellum invitation bordered with shimmering moons and stars&lt;br /&gt;
&lt;br /&gt;
[[File:OpalnFalvicar4.png|thumbnail|Opalina and Falvicar being married under the ecliping moon &amp;lt;br&amp;gt; AI art generated by uploader using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
[TownCrier]-GSIV:Newsby: &amp;quot;[WEDDING BELLS] After 25 years of a solid faithful and trusting friendship, Opalina and Falvicar have discovered a much deeper love. They invite you to celebrate their union and bring the blessings of Koar and Ronan upon them both on Sunday, May 15 at 10pm. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2023===&lt;br /&gt;
&lt;br /&gt;
So many wonderful costumes, displays, and energy at this years Costume contest! Opalina and Falvicar didn&#039;t win this year. BUT it was such a blast! Congrats to all the other winners!&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Costume Contest 2023-10-1: Kobold Deity (log)|Kobold Deity]] &#039;&#039;Falvicar and Opalina and Shadowwind costume contest and Skit.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Ebon Gate Haunted Spirits 2023-10-10: The Haunted Stoutfoot Mule (log)|The Haunted Stoutfoot Mule]]&lt;br /&gt;
&lt;br /&gt;
[[Evermore Hollow - 2023-10-23 - The Heads Rolled (log)]]&lt;br /&gt;
&lt;br /&gt;
===Ebon Gate 2024===&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Return to Naidem|Return to Naidem]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Haunted Spirits 2024-10-13: The Coven&#039;s Embrace (log)|The Coven&#039;s Embrace]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Ebon Gate Pyrestarters 2024-10-15: Bonfire of Remembrance (log)|Bonfire of Rememberance]]&lt;br /&gt;
&lt;br /&gt;
* [[Opalina (prime)/Vignette: Haunted Weekend|Haunted Weekend]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
*[[Opalina (prime)/Vignette: Echoes of Redemption|Echoes of Redemption]] by [[Opalina (prime)|Opalina]]&lt;br /&gt;
&lt;br /&gt;
===Events Hosted===&lt;br /&gt;
[[Love Thyself and Others 2024]]&lt;br /&gt;
&lt;br /&gt;
==Photo Album==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Other Imagined Images of Opalina|Other Imagined Images of Opalina]]&lt;br /&gt;
&lt;br /&gt;
[[Opalina (prime)/Wedding Pictures|Wedding Pictures]]&lt;br /&gt;
&lt;br /&gt;
== Ships ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===BRIGANTINE===&lt;br /&gt;
a silver ash brigantine flying a black cotton flag.&lt;br /&gt;
&lt;br /&gt;
You see a silver ash brigantine flying a black cotton flag.  Cresting the front of the brigantine is an oak shiny black dragon.  Sprawling across the back of the brigantine it reads, &amp;quot;The Rotund Jet Black Tempest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Brig.png|thumbnail|Opalina&#039;s brigadine &amp;lt;br&amp;gt; AI art generated by me using[https://Midjourney.com] Midjourney.com]]&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-brig&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;SHIP INFO&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-brig&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ship Type: a Brigantine&lt;br /&gt;
 Ship Name: The Rotund Jet Black Tempest&lt;br /&gt;
 Ship Status&lt;br /&gt;
  This ship does not currently have any fees associated with it.&lt;br /&gt;
  This ship is not currently under repair.&lt;br /&gt;
  Ship is currently docked at: Wehnimer&#039;s Landing&lt;br /&gt;
  Courier Bird: an orange-beaked pelican&lt;br /&gt;
&lt;br /&gt;
 Mechanical Upgrades:&lt;br /&gt;
  Sail Level: Upgraded to Tier 3.&lt;br /&gt;
  Hull Level: 5&lt;br /&gt;
  Cannons Per Side: 6&lt;br /&gt;
  Cargo Hold Size: Upgraded to Tier 3.&lt;br /&gt;
&lt;br /&gt;
 Customization:&lt;br /&gt;
  Sail Material: flax&lt;br /&gt;
  Sail Color: snowy white&lt;br /&gt;
  Gangplank Material: oak&lt;br /&gt;
  Gangplank Color: dark russet&lt;br /&gt;
  Wheel Material: modwir&lt;br /&gt;
  Wheel Color: cerulean&lt;br /&gt;
  Flag Material: cotton&lt;br /&gt;
  Flag Color: black&lt;br /&gt;
  Figurehead Type: dragon&lt;br /&gt;
  Figurehead Color: shiny black&lt;br /&gt;
  Figurehead Material: oak&lt;br /&gt;
  Hull Color: silver&lt;br /&gt;
  Hull Material: ash&lt;br /&gt;
  Cannon Article: verdigris&lt;br /&gt;
  Cannon Material: imflass&lt;br /&gt;
  Mess Hall Material: maple&lt;br /&gt;
  Mess Hall Color: ivory&lt;br /&gt;
  Mess Hall Food Selection: a frosty mug of dark brown ale, a salty rye cracker, a small orange, a hunk of peppered beef jerky, a wedge of smoky white cheese&lt;br /&gt;
  Crew Quarters Room Style: Rows of bunks fitted with feather-stuffed mattresses fill the cabin, while hammocks of sailcloth crowd the spaces between.  Hanging above a wash basin, a silvered glass mirror reflects the view from a small porthole.  A calico kitten snores quietly in one of the top bunks, a tiny mouse curled up beneath its chin.&lt;br /&gt;
&lt;br /&gt;
 Captain&#039;s Chambers&lt;br /&gt;
  Captain&#039;s Chair Material: hickory&lt;br /&gt;
  Captain&#039;s Chair Long: draped with fine sea silk&lt;br /&gt;
  Captain&#039;s Chair Type: armchair&lt;br /&gt;
  Captain&#039;s Table Material: hickory&lt;br /&gt;
  Captain&#039;s Table Color: golden brown&lt;br /&gt;
  Captain&#039;s Bed Material: hickory&lt;br /&gt;
  Captain&#039;s Bed Color: burgundy&lt;br /&gt;
  Captain&#039;s Bed Long: strewn with thick quilts&lt;br /&gt;
  Captain&#039;s Chambers Wall Material: ash&lt;br /&gt;
  Captain&#039;s Map Material: canvas&lt;br /&gt;
  Captain&#039;s Map Color: dark sienna&lt;br /&gt;
  Captain&#039;s Trash Bucket Material: balsa&lt;br /&gt;
  Captain&#039;s Trash Bucket Color: cerulean&lt;br /&gt;
  Captain&#039;s Chambers Room Style: [MAP] hangs above [BED] situated near a window that runs the breadth of the stern, the view of the sea beyond superior to any painting hanging on the [WALL]-paneled walls of this well appointed cabin.  The nautical charts strewn across [TABLE] tell the ships history at sea, while the details are all recorded in the log books stacked on [CHAIR].  A large sea chest occupies one corner, a lock securing its contents inside.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pets ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
a flecked pearl white lizard-named BoB&lt;br /&gt;
&lt;br /&gt;
a yellow painted cricket box-lost at Sea&lt;br /&gt;
&lt;br /&gt;
a small ebony cricket box-lost at sea&lt;br /&gt;
&lt;br /&gt;
an iridescent quartz cricket box-New Box to feed Bob&lt;br /&gt;
&lt;br /&gt;
a six-tentacled zoetic quill with a jet rachis and lilac vane-named (I forgot it&#039;s written down somewhere)&lt;br /&gt;
&lt;br /&gt;
a tiny ship rat named Skippy.&lt;br /&gt;
&lt;br /&gt;
a feathered tree viper with brilliant green eyes-&lt;br /&gt;
&lt;br /&gt;
== Beast Spirits ==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
===Common Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-common&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-common&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
manticore&lt;br /&gt;
&lt;br /&gt;
roa&#039;ter&lt;br /&gt;
&lt;br /&gt;
lobster&lt;br /&gt;
&lt;br /&gt;
pale crab&lt;br /&gt;
&lt;br /&gt;
krolvin&lt;br /&gt;
&lt;br /&gt;
pirate&lt;br /&gt;
&lt;br /&gt;
aardvark&lt;br /&gt;
&lt;br /&gt;
chimera&lt;br /&gt;
&lt;br /&gt;
penguin&lt;br /&gt;
&lt;br /&gt;
silverback orc&lt;br /&gt;
&lt;br /&gt;
striped snowcat&lt;br /&gt;
&lt;br /&gt;
arctic wolverine&lt;br /&gt;
&lt;br /&gt;
seeker&lt;br /&gt;
&lt;br /&gt;
fox&lt;br /&gt;
&lt;br /&gt;
snowy owl&lt;br /&gt;
&lt;br /&gt;
capuchin monkey&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uncommon Spirit Beasts===&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-uncommon&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-uncommon&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
mournful nymph&lt;br /&gt;
&lt;br /&gt;
iron kobold&lt;br /&gt;
&lt;br /&gt;
primal minotaur&lt;br /&gt;
&lt;br /&gt;
elusive warcat&lt;br /&gt;
&lt;br /&gt;
willow spirit&lt;br /&gt;
&lt;br /&gt;
rampaging ki-lin&lt;br /&gt;
&lt;br /&gt;
Citadel guardian&lt;br /&gt;
&lt;br /&gt;
reckless firestormer&lt;br /&gt;
&lt;br /&gt;
halfling pioneer&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Legendary Spirit Beasts===&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;div class=&amp;quot;mw-customtoggle-legendary&amp;quot; style=&amp;quot;color:#052B83&amp;quot;&amp;gt;&#039;&#039;&#039;LIST&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-legendary&amp;quot;&amp;gt;&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rose Lord&lt;br /&gt;
&lt;br /&gt;
Frost Lich&lt;br /&gt;
&lt;br /&gt;
Wellwisher&lt;br /&gt;
&lt;br /&gt;
Oceanic Oracle&lt;br /&gt;
&lt;br /&gt;
Hanged Man&lt;br /&gt;
&lt;br /&gt;
Mother Superior&lt;br /&gt;
&lt;br /&gt;
Two-Headed Snake&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Opalina has bound a total of 32 Spirit Beasts.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Trace player characters]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=White_Haven&amp;diff=230008</id>
		<title>White Haven</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=White_Haven&amp;diff=230008"/>
		<updated>2024-11-26T04:18:50Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Current Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:White haven.jpg|170px|thumb|right|Ut Prosim]]&lt;br /&gt;
&#039;&#039;&#039;White Haven&#039;&#039;&#039; is a great house located in the town of [[Icemule Trace]], and a member of the [[Co-operative Houses of Elanthia]], or [[CHE]].&lt;br /&gt;
&lt;br /&gt;
It often provides various services at its public courtyard, and is a focus of the community of adventurers in the [[Icemule Trace]], [[Pinefar|Pinefar Trading Post]] and all of the [[Northwatch]] region.&lt;br /&gt;
&lt;br /&gt;
For more information, visit the House White Haven website: http://housewhitehaven.weebly.com/ &lt;br /&gt;
&lt;br /&gt;
== Bylaws and Charter ==&lt;br /&gt;
&lt;br /&gt;
===PURPOSE OF THE HOUSE===&lt;br /&gt;
&lt;br /&gt;
White Haven was established as a beacon of hope to the citizens of Icemule against a world torn by differences. We strive to set an example by providing service and fellowship to all and seek to foster unity while enhancing the wisdom of our members.  Our mission is to offer hope by fostering a peaceful and harmonious coexistence of all citizens of Icemule and Elanthia through our service and by striving to advance the wisdom of our members.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNING===&lt;br /&gt;
&lt;br /&gt;
The governing body is composed of ten Officer Positions.  The Merrymaker and Lightweaver each bear ultimate responsibility and authority for the House as a whole, and are responsible for the actions and responsibilities of all other Officers.  The Chronicler, Maven, Scribe, Lodestar, Liaison, Concierge, Librarian, and Agent are responsible for ensuring the functions and duties of their respective positions are satisfactorily met.  Each Officer serves voluntarily to fulfill the responsibilities of the Elanthia House System rules, as well as any other duties as specifically delegated within the authority of the Merrymaker and Lightweaver. All Officers are subject to impeachment power of the Officers (see “Impeachment”).&lt;br /&gt;
&lt;br /&gt;
===HOUSE OFFICERS===&lt;br /&gt;
&lt;br /&gt;
HOUSE OFFICERS&lt;br /&gt;
&lt;br /&gt;
White Haven has chosen ten primary House Officer positions. Their responsibilities and roles are defined below. House bylaws and policies are subject to change upon agreement of the Merrymaker and Lightweaver. Any changes to the bylaws opposed to will be brought to a majority vote, and in the event of a tie, the decision will be made final by the Merrymaker. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&amp;amp;2. Merrymaker and Lightweaver:&#039;&#039;&#039; The Chairman and Co-Chairman of the House. Will act as a guiding light to not only Members and Officers of the House but to the community at large. These leaders of the organization are responsible for the actions of the House as a whole. The Merrymaker and Lightweaver have authority over all decisions and actions of the House organization and are also ultimately responsible for the same. As such, each may proxy for any other Officer’s responsibilities in the event of an absence, vacancy or need, or (at their discretion) delegate necessary functions (temporarily or permanently) to another Officer, with the assuming Officer&#039;s permission. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Chronicler:&#039;&#039;&#039; House records keeper. Organizes maintains and records all House events both recurring and unique. Keeps necessary records for archival and historical purposes for the House. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Maven:&#039;&#039;&#039; Chief financial officer and responsible for maintaining the financial records of the House and seeing that all expenses and income are accounted for.Responsible for withdrawing approved funds from the House coffers. Facilitates strategic thinking with the other Officers about short and long-term financial vitality.  Reports monthly on expenditures/income/and state of finances and gives a yearly recording of such to the Chronicler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Scribe:&#039;&#039;&#039; Assists the Chronicler with correspondence and event-planning. Also acts as the main contact for renting out the House Chapel, Ballroom, Banquet Hall and Greenhouse for public and private events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6. Lodestar:&#039;&#039;&#039; Assists the Maven as needed with reporting and sharing records with the Chronicler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7. Liaison:&#039;&#039;&#039; The Public Relations contact for White Haven. Responsibilities include interfacing with local authorities and managing relations with other CHEs and MHOs. The Liaison’s goals include recruitment of new members and promoting House tenets and standards in the community. Liaison is responsible for promotion/drawing people in for community events. Shares event information with News outlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8. Concierge:&#039;&#039;&#039; Works with Officers and members to create and realize House Events. Assists with tours and groundwork on the condition/update of the House.  Reports pertinent information to the Chronicler for documentation purposes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9. Librarian:&#039;&#039;&#039; Responsible for being a leader in the education of Elanthian history, lore/magical studies, and current events to actively share that information freely with others and be a go-to source of information when needed. Oversees the House Library and is responsible for at least one (1) yearly tutorial event. Gives a short report yearly on books in house, acquisitions, removals, and recommendations on updating, adding to the House Library.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10. Agent:&#039;&#039;&#039; The Agent shall act on behalf of House White Haven in matters of security both concerning the House and the entire region of Icemule.  The Agent will acquire information pertinent to security matters.  In times of invasion, danger from criminalities, and unlawful happenings the Agent will gather intelligence on these activities and report findings to the House Officers as a whole.  The Agent is also charged with ongoing protection and security of the House grounds and the House officers.  Is permanently on loan to provide protection to Icemule government officials, and any visiting officials to Icemule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Officers Are Expected To:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: - Assist in event planning and organization.&lt;br /&gt;
&lt;br /&gt;
: - Attend meetings and events when possible.&lt;br /&gt;
&lt;br /&gt;
: - Abide by Gemstone IV policy and bylaws of the house and Officer Handbook.&lt;br /&gt;
&lt;br /&gt;
: - Set an example as a productive citizen and house member.&lt;br /&gt;
&lt;br /&gt;
===TERMS OF OFFICE===&lt;br /&gt;
&lt;br /&gt;
The ten offices - Merrymaker, Lightweaver, Chronicler, Maven, Scribe, Lodestar, Liaison, Concierge, Librarian, and Agent - are established for life, subject to the impeachment power of the combined vote as described below.&lt;br /&gt;
&lt;br /&gt;
At any time, Officers may retire from their office voluntarily.  In the event that an Officer should retire, advance to another position, or disappear without notification for an extended period of time (in excess of 60 days), then the position may be filled by another Officer upon receiving a majority vote of the remaining officers.  Should no Officer receive a winning vote, the Merrymaker and Lightweaver will have the final say. &lt;br /&gt;
&lt;br /&gt;
Should no Officer volunteer to fill the position, a public announcement will be made and applications accepted from the general membership.  The remaining Officers will interview and by vote, induct a succeeding Officer.&lt;br /&gt;
&lt;br /&gt;
===IMPEACHMENT===&lt;br /&gt;
&lt;br /&gt;
The House Officers (other than the Officer in question) may, by unanimous vote, replace or remove any Officer from their station, including the Merrymaker and Lightweaver.  Upon Impeachment, the role should be filled using the aforementioned methods of replacement.  Impeachment is an extreme action, indicating a failing of the House Officers and Leaders to practice what they preach -- peaceful and harmonious coexistence.  It should therefore never occur save the most dire circumstances.  Impeachment may also be grounds for expulsion from House membership. See Article VII.B for guidelines.&lt;br /&gt;
&lt;br /&gt;
===BYLAWS===&lt;br /&gt;
&lt;br /&gt;
====Article I Name:====&lt;br /&gt;
The name of this officially recognized House is White Haven.&lt;br /&gt;
&lt;br /&gt;
====Article II Membership Requirements:====&lt;br /&gt;
&lt;br /&gt;
1. A member must be at least level 5.  The member must pay dues as described below.  The member must not be a member of any other House, nor be on the CHE blacklist.  The member must have read and agreed to follow the House System Rules and these bylaws.&lt;br /&gt;
&lt;br /&gt;
2. The applicant is required to follow the procedure as explained in &#039;&#039;&#039;Membership Application Process&#039;&#039;&#039; at the end of these bylaws.&lt;br /&gt;
&lt;br /&gt;
3. The applicant must be sponsored by at least one House Officer or current member and not be objected to by any Officer.  If there is no such objection after one week&#039;s notice, the Merrymaker or Lightweaver will induct the applicant.  A rejected applicant is free to request reconsideration at any time subject to the same requirements.&lt;br /&gt;
&lt;br /&gt;
4. Once approved for membership, the applicant will be contacted to establish an appointment for their induction.&lt;br /&gt;
&lt;br /&gt;
5. Upon induction, applicants will pay 50,000 silver in a one time membership due.&lt;br /&gt;
&lt;br /&gt;
6. Membership is unrestricted by consideration of nationality race, creed, life-style, size, color, sex or age.&lt;br /&gt;
&lt;br /&gt;
7. The member must provide the officers with an e-mail address at the time of application.&lt;br /&gt;
&lt;br /&gt;
====Article III Membership Services:====&lt;br /&gt;
&lt;br /&gt;
1. Social Standing (friends!).&lt;br /&gt;
&lt;br /&gt;
2. Coat of Arms: Available to be added as appropriate at the local Engraver.&lt;br /&gt;
&lt;br /&gt;
3. Storage Facility: Increased locker size.&lt;br /&gt;
&lt;br /&gt;
4. Includes all non-membership services at no additional fee.&lt;br /&gt;
&lt;br /&gt;
5. Hot Springs: The Hot Springs is the House Pool, where members may relax and swim as their heart desires.&lt;br /&gt;
&lt;br /&gt;
6. Greenhouse: The Greenhouse is maintained by the House for special events like weddings and parties. It can be reserved, for a fee, for private events by members or non-members through the House Officer--Scribe.&lt;br /&gt;
&lt;br /&gt;
7. Library, Music Room, Curiosity Room and Lounge: These rooms, maintained by the House are also for member use.&lt;br /&gt;
&lt;br /&gt;
8. Workshop: The workshop is designed for the use of the House Mage and other Members as designated below for the purposes of enchanting. Members and Officers may use the workshop at will for the purposes of Enchanting, Recharging magical items and Imbedding spells. Non-members may use the Workshop only when accompanied by a House Officer or Member.&lt;br /&gt;
&lt;br /&gt;
====Article IV Non-Membership Services:====&lt;br /&gt;
&lt;br /&gt;
1. Grand Courtyard: The Grand Courtyard will be maintained by the House as a place for all citizens to find healing, and for all empaths and clerics to work at their chosen professions in relative peace and quiet (compared to the city streets). This room is an Earthnode. There will also be a monument promoting those individuals, Houses, and other organizations which provide monetary support to the House. &lt;br /&gt;
&lt;br /&gt;
2. White Haven Banquet Hall: The Banquet hall will be maintained by the House as a place for special events such as wedding receptions and parties. The Banquet Hall may be reserved for such private events, for a fee, by non-members whom have asked the Scribe for such, or reserved for such use by members.&lt;br /&gt;
 &lt;br /&gt;
3. Chapel and Meeting Room and Guest Rooms: The Chapel will be maintained by the House, for use of weddings and prayer services. The Chapel may also be reserved for a fee by non-members who have asked the Scribe for such. The Meeting Room, also maintained by the House, shall be used for member and Officer Meetings. White Haven also has Guest rooms that shall be maintained by the House, for use by members and their guests, or for non-members who have rented them from the Scribe, for private purposes. &lt;br /&gt;
&lt;br /&gt;
4. Locksmith’s Den: The Locksmith’s Den will be maintained by the House as a place for all citizens to find locksmiths willing to open containers for tips and for all locksmiths of suitable skill to pick locks in relative peace and quiet (compared to the city streets).  Accessible through the Courtyard, through the Arch, and available to the public.&lt;br /&gt;
&lt;br /&gt;
====Article V Membership====&lt;br /&gt;
&lt;br /&gt;
1. Categories of membership in this House are General Member, Officer and Emeritus Founder.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;A. General Member:&#039;&#039;&#039;  A player who has met minimum House and government standards for membership and paid 50,000 silvers in lifetime dues. General members do not pay quarterly dues.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;B. Officers:&#039;&#039;&#039;  A general member who has shown a desire and initiative to assist and serve their fellow house members. They are placed in office by a majority vote of Officers, with the Merrymaker giving a tie-break vote if necessary.  Officers must have been a member of the house for a minimum of (4) months, unless special circumstances and a majority vote of remaining Officers applies. They are required to complete an Officer application and complete an interview process with the current board of Officers. Once chosen for office, additional authority, privileges, and responsibilities are added upon their shoulders as detailed in these bylaws.&lt;br /&gt;
&lt;br /&gt;
:: At any time, Officers may retire from their office. General members will then have opportunity to apply to succeed them in their responsibilities. Only individuals who have been a member of the House for at least (4) months are eligible to apply, unless special circumstances as well as a unanimous vote of the remaining Officers applies.  The application process must be done both publicly (announced personally their intention to apply at a House meeting or Event) and privately (e-mail to the House officers). The successor chosen by majority vote of the current Officers becomes the new Officer. The retiring Officer becomes simply a general member.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;C. Emeritus Founders:&#039;&#039;&#039; White Haven Founders are no longer active and have passed their responsibilities down to our current Officers. Current members and Officers pay tribute and give thanks for the efforts and vision which lead the establishment of our noble and long-standing House: White Haven, the only Official House in Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
Our Emeritus Founding Officers are as follows:&lt;br /&gt;
Tivas, Sigurd, Llyleth, Everan, Gwendolyne d&#039;Britannia, Xyelin, Pacioli&lt;br /&gt;
&lt;br /&gt;
====Article VI Finances:====&lt;br /&gt;
&lt;br /&gt;
1. Membership contributions to General House Funds will be considered donations to the House.&lt;br /&gt;
&lt;br /&gt;
2. Purpose of General House Fund: The General Funds can be drawn upon by the Maven for House expenses, House entertainment (parties), loans, etc. Members are not required to contribute to General House Fund.&lt;br /&gt;
&lt;br /&gt;
3. Contributions do not entitle a member to special privileges.&lt;br /&gt;
&lt;br /&gt;
4. Contributions will not be accepted in lieu of dues or loan payments.&lt;br /&gt;
&lt;br /&gt;
5. Contributions must be reported to the Maven so that possible discrepancies in the accounts (system) may be found and clarified.&lt;br /&gt;
&lt;br /&gt;
6. Dues: A one-time induction fee of 50,000 is charged upon acceptance of membership to White Haven. No quarterly dues are paid by House members. If the House should ever have financial difficulty, House Officers will organize fundraising auctions, hunts, etc., as necessary.&lt;br /&gt;
&lt;br /&gt;
====Article VII Rules and Regulations:====&lt;br /&gt;
&lt;br /&gt;
A. House Rules&lt;br /&gt;
&lt;br /&gt;
:  1. No violence on House Grounds or at House events, except for formally sanctioned duels during approved special events.&lt;br /&gt;
&lt;br /&gt;
:  2. It is the duty of every Member and/or Officer to uphold House White Haven&#039;s Statement of Purpose, while setting an example as a productive citizen of any town or city.&lt;br /&gt;
&lt;br /&gt;
:  3. Theft from the House Vaults by an Officer with access is an impeachment offense.&lt;br /&gt;
&lt;br /&gt;
:  4. In following the bylaws set apart by the Founders, members will strive to adhere to and abide by the general rules and policies of Gemstone IV.  Violation of these rules may result in expulsion from the house and/or impeachment from an Officer position.&lt;br /&gt;
&lt;br /&gt;
B. Termination&lt;br /&gt;
&lt;br /&gt;
:  1. In the event that a member or Officer violates these rules and/or bylaws the Merrymaker and Lightweaver are responsible to act as mediator(s), gathering facts from witnesses and those involved. The Merrymaker and Lightweaver will remain neutral parties at all times.&lt;br /&gt;
&lt;br /&gt;
:  2. The Merrymaker and Lightweaver may terminate a membership for failure to adhere to House rules and bylaws, provided the officer/member was offered an opportunity to have a hearing at which the officer/member was permitted to defend against the termination. Such hearing will consist of the Merrymaker, Lightweaver, and all Officers who can attend.  Members involved in the matter may attend with permission of the Merrymaker and Lightweaver, but will not have a voice in the matter.&lt;br /&gt;
&lt;br /&gt;
:  3. Hearing Notification: Upon notification of a hearing the one in question has 1 week to respond if more time is needed it is up to the person in question to notify an officer.&lt;br /&gt;
&lt;br /&gt;
:  4. The Merrymaker and Lightweaver will determine whether termination is necessary after the hearing.  If the Merrymaker and Lightweaver do not agree on the matter, the Chronicler will provide a tie-break vote.&lt;br /&gt;
&lt;br /&gt;
:  5. The Merrymaker and Lightweaver will be the final judges on what constitutes noncompliance with these rules, regulations and bylaws while considering the advisory votes of other Officers and while subject to the impeachment power of the Officers.&lt;br /&gt;
&lt;br /&gt;
====Article VIII Regalia:====&lt;br /&gt;
&lt;br /&gt;
* House Colors: White and Gold&lt;br /&gt;
* House Pin: A white-gold bear&#039;s head pin, under which are inscribed the words Hope, Wisdom, and Service&lt;br /&gt;
* House Tenets: Hope, Wisdom, and Service&lt;br /&gt;
* House Motto: Ut Prosim - That I may serve.&lt;br /&gt;
* House Coat-of-Arms: The shield is engraved with the image of a large white polar bear crouched, as if protecting her young. Surrounding her, in gold scroll work are engraved the words:&amp;quot;Hope, Service, Wisdom&amp;quot;. Set into the background in pale pearl lettering is the phrase, &amp;quot;Ut Prosim&amp;quot;. A gold and white banner stretches underneath which reads &amp;quot;White Haven&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Current Officers ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merrymaker:&#039;&#039;&#039;  [[Opalina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightweaver:&#039;&#039;&#039;  [[Falvicar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maven:&#039;&#039;&#039;  [[Brokkrsten​]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agent:&#039;&#039;&#039; [[Kittai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chronicler:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lodestar:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liaison:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Librarian:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concierge&#039;&#039;&#039; [[Darphin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scribe&#039;&#039;&#039;  [[Chandrellia]]&lt;br /&gt;
&lt;br /&gt;
== Membership Application Process ==&lt;br /&gt;
&lt;br /&gt;
1. ﻿We ask that prospective members have a general familiarity with and interest for White Haven&#039;s mission, activities, and values. Have you had some pleasant interactions with a White Haven member or officer? We recommend asking that person to sponsor your application. Prospective members should be at least level 5 and cannot be a member of any other house, or on the CHE blacklist. &lt;br /&gt;
&lt;br /&gt;
2. Once you are ready to apply, click the link on the house website to complete your online application.&lt;br /&gt;
&lt;br /&gt;
3. White Haven officers will discuss your application and will vote. &lt;br /&gt;
&lt;br /&gt;
4. We will then respond to you with an acceptance or rejection letter to the email address included in the application.&lt;br /&gt;
&lt;br /&gt;
5. If your application is approved, White Haven officers will schedule your induction. Inductions typically occur immediately following Service Nights​. However, alternative arrangements can be made at your request.&lt;br /&gt;
&lt;br /&gt;
6. Prior to induction, please read and agree to the GemStone IV House system.&lt;br /&gt;
&lt;br /&gt;
7. It is recommended that you also review White Haven Bylaws prior to induction. The bylaws include general rules of conduct that all house members will be held to.&lt;br /&gt;
&lt;br /&gt;
8. ﻿Upon induction, members will pay one-time fee of 50,000 silvers (coins only, no notes please).&lt;br /&gt;
&lt;br /&gt;
Click here for the White Haven membership application page: https://housewhitehaven.weebly.com/membership.html&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://housewhitehaven.weebly.com/ Official Website for House White Haven]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/White%20Haven/view Officials Folder]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CHE]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=White_Haven&amp;diff=229517</id>
		<title>White Haven</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=White_Haven&amp;diff=229517"/>
		<updated>2024-11-21T03:36:29Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Current Officers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:White haven.jpg|170px|thumb|right|Ut Prosim]]&lt;br /&gt;
&#039;&#039;&#039;White Haven&#039;&#039;&#039; is a great house located in the town of [[Icemule Trace]], and a member of the [[Co-operative Houses of Elanthia]], or [[CHE]].&lt;br /&gt;
&lt;br /&gt;
It often provides various services at its public courtyard, and is a focus of the community of adventurers in the [[Icemule Trace]], [[Pinefar|Pinefar Trading Post]] and all of the [[Northwatch]] region.&lt;br /&gt;
&lt;br /&gt;
For more information, visit the House White Haven website: http://housewhitehaven.weebly.com/ &lt;br /&gt;
&lt;br /&gt;
== Bylaws and Charter ==&lt;br /&gt;
&lt;br /&gt;
===PURPOSE OF THE HOUSE===&lt;br /&gt;
&lt;br /&gt;
White Haven was established as a beacon of hope to the citizens of Icemule against a world torn by differences. We strive to set an example by providing service and fellowship to all and seek to foster unity while enhancing the wisdom of our members.  Our mission is to offer hope by fostering a peaceful and harmonious coexistence of all citizens of Icemule and Elanthia through our service and by striving to advance the wisdom of our members.&lt;br /&gt;
&lt;br /&gt;
===STATEMENT OF GOVERNING===&lt;br /&gt;
&lt;br /&gt;
The governing body is composed of ten Officer Positions.  The Merrymaker and Lightweaver each bear ultimate responsibility and authority for the House as a whole, and are responsible for the actions and responsibilities of all other Officers.  The Chronicler, Maven, Scribe, Lodestar, Liaison, Concierge, Librarian, and Agent are responsible for ensuring the functions and duties of their respective positions are satisfactorily met.  Each Officer serves voluntarily to fulfill the responsibilities of the Elanthia House System rules, as well as any other duties as specifically delegated within the authority of the Merrymaker and Lightweaver. All Officers are subject to impeachment power of the Officers (see “Impeachment”).&lt;br /&gt;
&lt;br /&gt;
===HOUSE OFFICERS===&lt;br /&gt;
&lt;br /&gt;
HOUSE OFFICERS&lt;br /&gt;
&lt;br /&gt;
White Haven has chosen ten primary House Officer positions. Their responsibilities and roles are defined below. House bylaws and policies are subject to change upon agreement of the Merrymaker and Lightweaver. Any changes to the bylaws opposed to will be brought to a majority vote, and in the event of a tie, the decision will be made final by the Merrymaker. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1&amp;amp;2. Merrymaker and Lightweaver:&#039;&#039;&#039; The Chairman and Co-Chairman of the House. Will act as a guiding light to not only Members and Officers of the House but to the community at large. These leaders of the organization are responsible for the actions of the House as a whole. The Merrymaker and Lightweaver have authority over all decisions and actions of the House organization and are also ultimately responsible for the same. As such, each may proxy for any other Officer’s responsibilities in the event of an absence, vacancy or need, or (at their discretion) delegate necessary functions (temporarily or permanently) to another Officer, with the assuming Officer&#039;s permission. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3. Chronicler:&#039;&#039;&#039; House records keeper. Organizes maintains and records all House events both recurring and unique. Keeps necessary records for archival and historical purposes for the House. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4. Maven:&#039;&#039;&#039; Chief financial officer and responsible for maintaining the financial records of the House and seeing that all expenses and income are accounted for.Responsible for withdrawing approved funds from the House coffers. Facilitates strategic thinking with the other Officers about short and long-term financial vitality.  Reports monthly on expenditures/income/and state of finances and gives a yearly recording of such to the Chronicler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5. Scribe:&#039;&#039;&#039; Assists the Chronicler with correspondence and event-planning. Also acts as the main contact for renting out the House Chapel, Ballroom, Banquet Hall and Greenhouse for public and private events. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;6. Lodestar:&#039;&#039;&#039; Assists the Maven as needed with reporting and sharing records with the Chronicler.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;7. Liaison:&#039;&#039;&#039; The Public Relations contact for White Haven. Responsibilities include interfacing with local authorities and managing relations with other CHEs and MHOs. The Liaison’s goals include recruitment of new members and promoting House tenets and standards in the community. Liaison is responsible for promotion/drawing people in for community events. Shares event information with News outlets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;8. Concierge:&#039;&#039;&#039; Works with Officers and members to create and realize House Events. Assists with tours and groundwork on the condition/update of the House.  Reports pertinent information to the Chronicler for documentation purposes. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;9. Librarian:&#039;&#039;&#039; Responsible for being a leader in the education of Elanthian history, lore/magical studies, and current events to actively share that information freely with others and be a go-to source of information when needed. Oversees the House Library and is responsible for at least one (1) yearly tutorial event. Gives a short report yearly on books in house, acquisitions, removals, and recommendations on updating, adding to the House Library.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;10. Agent:&#039;&#039;&#039; The Agent shall act on behalf of House White Haven in matters of security both concerning the House and the entire region of Icemule.  The Agent will acquire information pertinent to security matters.  In times of invasion, danger from criminalities, and unlawful happenings the Agent will gather intelligence on these activities and report findings to the House Officers as a whole.  The Agent is also charged with ongoing protection and security of the House grounds and the House officers.  Is permanently on loan to provide protection to Icemule government officials, and any visiting officials to Icemule.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All Officers Are Expected To:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: - Assist in event planning and organization.&lt;br /&gt;
&lt;br /&gt;
: - Attend meetings and events when possible.&lt;br /&gt;
&lt;br /&gt;
: - Abide by Gemstone IV policy and bylaws of the house and Officer Handbook.&lt;br /&gt;
&lt;br /&gt;
: - Set an example as a productive citizen and house member.&lt;br /&gt;
&lt;br /&gt;
===TERMS OF OFFICE===&lt;br /&gt;
&lt;br /&gt;
The ten offices - Merrymaker, Lightweaver, Chronicler, Maven, Scribe, Lodestar, Liaison, Concierge, Librarian, and Agent - are established for life, subject to the impeachment power of the combined vote as described below.&lt;br /&gt;
&lt;br /&gt;
At any time, Officers may retire from their office voluntarily.  In the event that an Officer should retire, advance to another position, or disappear without notification for an extended period of time (in excess of 60 days), then the position may be filled by another Officer upon receiving a majority vote of the remaining officers.  Should no Officer receive a winning vote, the Merrymaker and Lightweaver will have the final say. &lt;br /&gt;
&lt;br /&gt;
Should no Officer volunteer to fill the position, a public announcement will be made and applications accepted from the general membership.  The remaining Officers will interview and by vote, induct a succeeding Officer.&lt;br /&gt;
&lt;br /&gt;
===IMPEACHMENT===&lt;br /&gt;
&lt;br /&gt;
The House Officers (other than the Officer in question) may, by unanimous vote, replace or remove any Officer from their station, including the Merrymaker and Lightweaver.  Upon Impeachment, the role should be filled using the aforementioned methods of replacement.  Impeachment is an extreme action, indicating a failing of the House Officers and Leaders to practice what they preach -- peaceful and harmonious coexistence.  It should therefore never occur save the most dire circumstances.  Impeachment may also be grounds for expulsion from House membership. See Article VII.B for guidelines.&lt;br /&gt;
&lt;br /&gt;
===BYLAWS===&lt;br /&gt;
&lt;br /&gt;
====Article I Name:====&lt;br /&gt;
The name of this officially recognized House is White Haven.&lt;br /&gt;
&lt;br /&gt;
====Article II Membership Requirements:====&lt;br /&gt;
&lt;br /&gt;
1. A member must be at least level 5.  The member must pay dues as described below.  The member must not be a member of any other House, nor be on the CHE blacklist.  The member must have read and agreed to follow the House System Rules and these bylaws.&lt;br /&gt;
&lt;br /&gt;
2. The applicant is required to follow the procedure as explained in &#039;&#039;&#039;Membership Application Process&#039;&#039;&#039; at the end of these bylaws.&lt;br /&gt;
&lt;br /&gt;
3. The applicant must be sponsored by at least one House Officer or current member and not be objected to by any Officer.  If there is no such objection after one week&#039;s notice, the Merrymaker or Lightweaver will induct the applicant.  A rejected applicant is free to request reconsideration at any time subject to the same requirements.&lt;br /&gt;
&lt;br /&gt;
4. Once approved for membership, the applicant will be contacted to establish an appointment for their induction.&lt;br /&gt;
&lt;br /&gt;
5. Upon induction, applicants will pay 50,000 silver in a one time membership due.&lt;br /&gt;
&lt;br /&gt;
6. Membership is unrestricted by consideration of nationality race, creed, life-style, size, color, sex or age.&lt;br /&gt;
&lt;br /&gt;
7. The member must provide the officers with an e-mail address at the time of application.&lt;br /&gt;
&lt;br /&gt;
====Article III Membership Services:====&lt;br /&gt;
&lt;br /&gt;
1. Social Standing (friends!).&lt;br /&gt;
&lt;br /&gt;
2. Coat of Arms: Available to be added as appropriate at the local Engraver.&lt;br /&gt;
&lt;br /&gt;
3. Storage Facility: Increased locker size.&lt;br /&gt;
&lt;br /&gt;
4. Includes all non-membership services at no additional fee.&lt;br /&gt;
&lt;br /&gt;
5. Hot Springs: The Hot Springs is the House Pool, where members may relax and swim as their heart desires.&lt;br /&gt;
&lt;br /&gt;
6. Greenhouse: The Greenhouse is maintained by the House for special events like weddings and parties. It can be reserved, for a fee, for private events by members or non-members through the House Officer--Scribe.&lt;br /&gt;
&lt;br /&gt;
7. Library, Music Room, Curiosity Room and Lounge: These rooms, maintained by the House are also for member use.&lt;br /&gt;
&lt;br /&gt;
8. Workshop: The workshop is designed for the use of the House Mage and other Members as designated below for the purposes of enchanting. Members and Officers may use the workshop at will for the purposes of Enchanting, Recharging magical items and Imbedding spells. Non-members may use the Workshop only when accompanied by a House Officer or Member.&lt;br /&gt;
&lt;br /&gt;
====Article IV Non-Membership Services:====&lt;br /&gt;
&lt;br /&gt;
1. Grand Courtyard: The Grand Courtyard will be maintained by the House as a place for all citizens to find healing, and for all empaths and clerics to work at their chosen professions in relative peace and quiet (compared to the city streets). This room is an Earthnode. There will also be a monument promoting those individuals, Houses, and other organizations which provide monetary support to the House. &lt;br /&gt;
&lt;br /&gt;
2. White Haven Banquet Hall: The Banquet hall will be maintained by the House as a place for special events such as wedding receptions and parties. The Banquet Hall may be reserved for such private events, for a fee, by non-members whom have asked the Scribe for such, or reserved for such use by members.&lt;br /&gt;
 &lt;br /&gt;
3. Chapel and Meeting Room and Guest Rooms: The Chapel will be maintained by the House, for use of weddings and prayer services. The Chapel may also be reserved for a fee by non-members who have asked the Scribe for such. The Meeting Room, also maintained by the House, shall be used for member and Officer Meetings. White Haven also has Guest rooms that shall be maintained by the House, for use by members and their guests, or for non-members who have rented them from the Scribe, for private purposes. &lt;br /&gt;
&lt;br /&gt;
4. Locksmith’s Den: The Locksmith’s Den will be maintained by the House as a place for all citizens to find locksmiths willing to open containers for tips and for all locksmiths of suitable skill to pick locks in relative peace and quiet (compared to the city streets).  Accessible through the Courtyard, through the Arch, and available to the public.&lt;br /&gt;
&lt;br /&gt;
====Article V Membership====&lt;br /&gt;
&lt;br /&gt;
1. Categories of membership in this House are General Member, Officer and Emeritus Founder.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;A. General Member:&#039;&#039;&#039;  A player who has met minimum House and government standards for membership and paid 50,000 silvers in lifetime dues. General members do not pay quarterly dues.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;B. Officers:&#039;&#039;&#039;  A general member who has shown a desire and initiative to assist and serve their fellow house members. They are placed in office by a majority vote of Officers, with the Merrymaker giving a tie-break vote if necessary.  Officers must have been a member of the house for a minimum of (4) months, unless special circumstances and a majority vote of remaining Officers applies. They are required to complete an Officer application and complete an interview process with the current board of Officers. Once chosen for office, additional authority, privileges, and responsibilities are added upon their shoulders as detailed in these bylaws.&lt;br /&gt;
&lt;br /&gt;
:: At any time, Officers may retire from their office. General members will then have opportunity to apply to succeed them in their responsibilities. Only individuals who have been a member of the House for at least (4) months are eligible to apply, unless special circumstances as well as a unanimous vote of the remaining Officers applies.  The application process must be done both publicly (announced personally their intention to apply at a House meeting or Event) and privately (e-mail to the House officers). The successor chosen by majority vote of the current Officers becomes the new Officer. The retiring Officer becomes simply a general member.&lt;br /&gt;
&lt;br /&gt;
:  &#039;&#039;&#039;C. Emeritus Founders:&#039;&#039;&#039; White Haven Founders are no longer active and have passed their responsibilities down to our current Officers. Current members and Officers pay tribute and give thanks for the efforts and vision which lead the establishment of our noble and long-standing House: White Haven, the only Official House in Icemule Trace.&lt;br /&gt;
&lt;br /&gt;
Our Emeritus Founding Officers are as follows:&lt;br /&gt;
Tivas, Sigurd, Llyleth, Everan, Gwendolyne d&#039;Britannia, Xyelin, Pacioli&lt;br /&gt;
&lt;br /&gt;
====Article VI Finances:====&lt;br /&gt;
&lt;br /&gt;
1. Membership contributions to General House Funds will be considered donations to the House.&lt;br /&gt;
&lt;br /&gt;
2. Purpose of General House Fund: The General Funds can be drawn upon by the Maven for House expenses, House entertainment (parties), loans, etc. Members are not required to contribute to General House Fund.&lt;br /&gt;
&lt;br /&gt;
3. Contributions do not entitle a member to special privileges.&lt;br /&gt;
&lt;br /&gt;
4. Contributions will not be accepted in lieu of dues or loan payments.&lt;br /&gt;
&lt;br /&gt;
5. Contributions must be reported to the Maven so that possible discrepancies in the accounts (system) may be found and clarified.&lt;br /&gt;
&lt;br /&gt;
6. Dues: A one-time induction fee of 50,000 is charged upon acceptance of membership to White Haven. No quarterly dues are paid by House members. If the House should ever have financial difficulty, House Officers will organize fundraising auctions, hunts, etc., as necessary.&lt;br /&gt;
&lt;br /&gt;
====Article VII Rules and Regulations:====&lt;br /&gt;
&lt;br /&gt;
A. House Rules&lt;br /&gt;
&lt;br /&gt;
:  1. No violence on House Grounds or at House events, except for formally sanctioned duels during approved special events.&lt;br /&gt;
&lt;br /&gt;
:  2. It is the duty of every Member and/or Officer to uphold House White Haven&#039;s Statement of Purpose, while setting an example as a productive citizen of any town or city.&lt;br /&gt;
&lt;br /&gt;
:  3. Theft from the House Vaults by an Officer with access is an impeachment offense.&lt;br /&gt;
&lt;br /&gt;
:  4. In following the bylaws set apart by the Founders, members will strive to adhere to and abide by the general rules and policies of Gemstone IV.  Violation of these rules may result in expulsion from the house and/or impeachment from an Officer position.&lt;br /&gt;
&lt;br /&gt;
B. Termination&lt;br /&gt;
&lt;br /&gt;
:  1. In the event that a member or Officer violates these rules and/or bylaws the Merrymaker and Lightweaver are responsible to act as mediator(s), gathering facts from witnesses and those involved. The Merrymaker and Lightweaver will remain neutral parties at all times.&lt;br /&gt;
&lt;br /&gt;
:  2. The Merrymaker and Lightweaver may terminate a membership for failure to adhere to House rules and bylaws, provided the officer/member was offered an opportunity to have a hearing at which the officer/member was permitted to defend against the termination. Such hearing will consist of the Merrymaker, Lightweaver, and all Officers who can attend.  Members involved in the matter may attend with permission of the Merrymaker and Lightweaver, but will not have a voice in the matter.&lt;br /&gt;
&lt;br /&gt;
:  3. Hearing Notification: Upon notification of a hearing the one in question has 1 week to respond if more time is needed it is up to the person in question to notify an officer.&lt;br /&gt;
&lt;br /&gt;
:  4. The Merrymaker and Lightweaver will determine whether termination is necessary after the hearing.  If the Merrymaker and Lightweaver do not agree on the matter, the Chronicler will provide a tie-break vote.&lt;br /&gt;
&lt;br /&gt;
:  5. The Merrymaker and Lightweaver will be the final judges on what constitutes noncompliance with these rules, regulations and bylaws while considering the advisory votes of other Officers and while subject to the impeachment power of the Officers.&lt;br /&gt;
&lt;br /&gt;
====Article VIII Regalia:====&lt;br /&gt;
&lt;br /&gt;
* House Colors: White and Gold&lt;br /&gt;
* House Pin: A white-gold bear&#039;s head pin, under which are inscribed the words Hope, Wisdom, and Service&lt;br /&gt;
* House Tenets: Hope, Wisdom, and Service&lt;br /&gt;
* House Motto: Ut Prosim - That I may serve.&lt;br /&gt;
* House Coat-of-Arms: The shield is engraved with the image of a large white polar bear crouched, as if protecting her young. Surrounding her, in gold scroll work are engraved the words:&amp;quot;Hope, Service, Wisdom&amp;quot;. Set into the background in pale pearl lettering is the phrase, &amp;quot;Ut Prosim&amp;quot;. A gold and white banner stretches underneath which reads &amp;quot;White Haven&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Current Officers ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Merrymaker:&#039;&#039;&#039;  [[Opalina]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightweaver:&#039;&#039;&#039;  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Maven:&#039;&#039;&#039;  [[Brokkrsten​]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Agent:&#039;&#039;&#039; [[Kittai]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chronicler:&#039;&#039;&#039; [[Falvicar]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lodestar:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Liaison:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Librarian:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Concierge&#039;&#039;&#039; [[Darphin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scribe&#039;&#039;&#039;  [[Chandrellia]]&lt;br /&gt;
&lt;br /&gt;
== Membership Application Process ==&lt;br /&gt;
&lt;br /&gt;
1. ﻿We ask that prospective members have a general familiarity with and interest for White Haven&#039;s mission, activities, and values. Have you had some pleasant interactions with a White Haven member or officer? We recommend asking that person to sponsor your application. Prospective members should be at least level 5 and cannot be a member of any other house, or on the CHE blacklist. &lt;br /&gt;
&lt;br /&gt;
2. Once you are ready to apply, click the link on the house website to complete your online application.&lt;br /&gt;
&lt;br /&gt;
3. White Haven officers will discuss your application and will vote. &lt;br /&gt;
&lt;br /&gt;
4. We will then respond to you with an acceptance or rejection letter to the email address included in the application.&lt;br /&gt;
&lt;br /&gt;
5. If your application is approved, White Haven officers will schedule your induction. Inductions typically occur immediately following Service Nights​. However, alternative arrangements can be made at your request.&lt;br /&gt;
&lt;br /&gt;
6. Prior to induction, please read and agree to the GemStone IV House system.&lt;br /&gt;
&lt;br /&gt;
7. It is recommended that you also review White Haven Bylaws prior to induction. The bylaws include general rules of conduct that all house members will be held to.&lt;br /&gt;
&lt;br /&gt;
8. ﻿Upon induction, members will pay one-time fee of 50,000 silvers (coins only, no notes please).&lt;br /&gt;
&lt;br /&gt;
Click here for the White Haven membership application page: https://housewhitehaven.weebly.com/membership.html&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://housewhitehaven.weebly.com/ Official Website for House White Haven]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/White%20Haven/view Officials Folder]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:CHE]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228747</id>
		<title>Talk:White Haven</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228747"/>
		<updated>2024-11-15T16:37:06Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 10:33, 15 November 2024 (CST) Latest revision of White Haven Bylaws Changed with Majority Vote during an official House Bylaw meeting by those present on Nov 9/8th of Nov 2024.  Officers present: Opalina, Brokkrsten, Falvicar, Chandrellia.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228746</id>
		<title>Talk:White Haven</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228746"/>
		<updated>2024-11-15T16:35:10Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 10:33, 15 November 2024 (CST) Latest revision of White Haven Bylaws Changed with Majority Vote during an official House Bylaw meeting by those present on Nov 9/8th of Nov 2024.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228745</id>
		<title>Talk:White Haven</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:White_Haven&amp;diff=228745"/>
		<updated>2024-11-15T16:34:04Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: Created page with &amp;quot;~~~~ Latest revision of White Haven Bylaws Changed with Majority Vote during an official House Bylaw meeting by those present.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 10:33, 15 November 2024 (CST) Latest revision of White Haven Bylaws Changed with Majority Vote during an official House Bylaw meeting by those present.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Ebongate2024Opalina2.webp&amp;diff=228641</id>
		<title>File:Ebongate2024Opalina2.webp</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Ebongate2024Opalina2.webp&amp;diff=228641"/>
		<updated>2024-11-13T20:10:16Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
EbonGate 5024 Opalina&#039;s costume. Image generated and uploaded by Opalina using Artflow AI&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Ebongate2024Opalina1.webp&amp;diff=228640</id>
		<title>File:Ebongate2024Opalina1.webp</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Ebongate2024Opalina1.webp&amp;diff=228640"/>
		<updated>2024-11-13T20:09:59Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Second look for Opalina at Ebon Gate 2024. Image Created and uploaded by Opalina, using Artflow AI&lt;br /&gt;
&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User_talk:TUMARA&amp;diff=228639</id>
		<title>User talk:TUMARA</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User_talk:TUMARA&amp;diff=228639"/>
		<updated>2024-11-13T20:07:37Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Image At Risk For Deletion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Image At Risk For Deletion==&lt;br /&gt;
Hello, TUMARA.  You recently uploaded an image to the wiki, [[:File:EG.Talliver in Twilight1.png]], that is missing some information required by [[Gswiki:Policy]].  Your image is missing the following information:&lt;br /&gt;
* What is the name of the AI imaging software used to create it?&lt;br /&gt;
* For all images created with AI imaging software, &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; must be in the image description for inclusion in Category:AI artwork.&lt;br /&gt;
Please see [[Gswiki:Policy#Copyrights]], specifically the section for [[GSwiki:Policy#AI-Generated Artwork|AI-Generated Artwork]], for more information about the image policy and its requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  This information needs to be on the images as well as on all articles using them.  In addition, all images using AI software in their creation are required to be included in [[:Category:AI artwork]].  To add that text to the image file, you will need to click on &amp;quot;Edit Source&amp;quot; on the image file itself and add all of the required information.  All articles using this image will also need to have their captions updated to include this required information.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, this image will be deleted from the wiki.&#039;&#039;&#039;  Please do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from the image.  Another moderator or I will remove that template after your updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements.  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread]. Thank you for understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:18, 12 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
Opps.. I accidently deleted it before reading this!  Please double check that everything is good...[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 14:07, 13 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
==Long Logs==&lt;br /&gt;
Hi there, TUMARA.  I want to thank you for your repeat contributions to the wiki.  I know that you are active in saving logs to the wiki related to various storylines, especially those tied to Icemule Trace.  I noticed that some of your logs are increasingly long to the point where the wiki has difficulty handling them.  It looks like you encountered issues with this with your most recent log ([[The Twilight Stratagem (storyline)/2024-09-25 - Mayor Talliver Rescued (log)]]), which appears to now be broken into three sections due to its length.  I noticed that this issue also came up last year with a different log ([[The Watchfire Pact(storyline)/2023-09-27 - The Opening of Crystalhall (log)]]), which is too long for the wiki to properly load under normal circumstances.  In the future, I recommend either breaking up your logs into parts or cutting out unnecessary parts from the logs, such as extended combat, irrelevant actions, etc.  I realize the time and effort it takes to edit and archive logs, and I would hate for that effort to go to waste simply because they are too long for anyone to read them on the wiki.  If you have any questions about best practices for editing logs for the wiki, the best place to ask is on the Gemstone [https://discord.com/channels/226045346399256576/1061330227843833926 Discord forum&#039;s wiki thread], where wiki staff and knowledgeable players can best advise you on any changes that may be helpful. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 11:52, 1 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank you so much for tracking on this! I could not find the wiki thread and this helped me I had so many questions! I realized this last one was way too long, I don&#039;t know what possessed me to keep all the battle scenes this time around, Anyway going forward I do hope to keep them smaller. I was struggling with the color changes as well They worked in the past not sure what I was doing wrong this time. Is there a color pallet page? [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 11:16, 4 October 2024 (CDT)&lt;br /&gt;
:You&#039;re welcome!  It looks like you primarily use &amp;lt;nowiki&amp;gt;&amp;lt;font color&amp;quot;#123456&amp;quot;&amp;gt;text to highlight&amp;lt;/font&amp;gt;&amp;lt;/nowiki&amp;gt; style formatting for your logs, which relies on knowing the specific numerical code for a given color.  There are a couple of other ways to do so, which might be useful.  One is to use &amp;lt;nowiki&amp;gt;{{blue|text to highlight}}&amp;lt;/nowiki&amp;gt;, which {{blue|results in text looking like this}}.  You can substitute blue for other standard colors, such as red, green, etc.  The GSWiki uses MediaWiki as its wiki engine, which is the same one that Wikipedia and many other wikis use.  In terms of color palettes, WikiMedia and Wikipedia have this information about use of font colors:&lt;br /&gt;
:* https://www.mediawiki.org/wiki/Help:Text_color&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Web_colors&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Template:Font_color&lt;br /&gt;
:* https://en.wikipedia.org/wiki/Template:Color_contrast_ratio&lt;br /&gt;
:On several of the articles, it outlines both the standard color names as well as their hexadecimal counterparts, depending on which method you want to use to highlight.  One thing to keep in mind is that some users rely on light mode while others use dark mode to navigate the wiki, so using strictly white or black (or very light/dark colors) as the designated font color may be problematic as a result. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:57, 8 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
--&#039;&#039;squeals excitedly!&#039;&#039; That is awesome exactly what I was looking for Thank you so much[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 13:47, 10 October 2024 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Duplicate Logs==&lt;br /&gt;
Hi there, TUMARA.  You recently added two logs that appear to be identical to the wiki.  Can you please clarify which one you intended to keep?  You can do this by editing the duplicate log that you want deleted and adding &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; somewhere on that log article.  That flags it for a mod to delete.  The two logs are:&lt;br /&gt;
* [[The Heads Rolled (Battle Log)]]&lt;br /&gt;
* [[The Heads Rolled--Battle Log]]&lt;br /&gt;
I will update the one you intended to keep with the correct log title once you have identified it.  It will end up as titled &amp;quot;Evermore Hollow - 2023-10-23 - The Heads Rolled Battle (log)&amp;quot;, per [[Gswiki:Style guide/Formatting special articles#Logs]].  If you do not note which article you prefer to keep within 7 days, then I will delete the newer article and keep the older one. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:35, 31 October 2023 (CDT)&lt;br /&gt;
[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 11:34, 31 October 2023 (CDT) thank you Hopefully the name change will not mess up how it&#039;s connected to the other log?&lt;br /&gt;
:Thank you very much!  I have deleted the duplicate articled that you had marked, and I have also updated the links on the two related log articles so that they properly link back to one another. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:20, 1 November 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Uploaded Images==&lt;br /&gt;
Hi there!  Thank you for your MANY updates to the wiki, especially your relentless efforts to chronicle the ongoing events in the Icemule Trace region.  I&#039;m reaching out to you regarding two things.&lt;br /&gt;
&lt;br /&gt;
First, while I was looking at your recent uploads to the wiki, linked from [[Opalina (prime)]] (&amp;quot;Opalina.png&amp;quot;, &amp;quot;Opalina outside.png&amp;quot;, &amp;quot;Opalina fighting.png&amp;quot;, &amp;quot;OpalnFalvicar4.png&amp;quot;, &amp;quot;Sloop.png&amp;quot;, and &amp;quot;Brig.png&amp;quot;) and this page, [[User talk:TUMARA]] (&amp;quot;Opalina writing desk.png&amp;quot;), I noticed that none of the images include information about the original source or that permission was granted to use them.  Please see [[Help:Style#Copyrights]] for more information about the requirement to provide the source and artist name for all images uploaded to GSwiki.  If you are the artist who created the artwork, you can simply note that instead.  Additionally, if the image was created with AI artwork software, you will also need to note what program was used (Midjourney, etc.).  If you need an example of how to do this, the character page [[Arenglae (prime)]] does this very clearly for all of the portraits. Thanks for understanding!  I&#039;ll check back in soon to see if this information has been updated.&lt;br /&gt;
&lt;br /&gt;
Second, I&#039;ve noticed that you use your user talk page (this page) a bit atypically compared to most other wiki contributors.  Generally speaking, the user talk page is designed to facilitate communication between wiki contributors through the wiki itself, or communication between users and mods.  Anyone editing your user talk page will cause a banner to display at the top of the wiki until you view it.  Looking at everything else on your user talk page, I actually recommend moving all of the contents to your user page, [[User:TUMARA]], which is currently blank.  That would allow other users or mods such as myself to contact you if the need arises without modifying the important information you have archived on this page.  If you need assistance in moving it over, I would be happy to help with that. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 10:07, 1 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
== Pictures and moves ==&lt;br /&gt;
&lt;br /&gt;
Thank you for your support and keeping me on the right path here on this Wiki I love participating and want to ensure Im always doing it correctly. I wasn&#039;t sure about the AI part I hope the way I changed them will work? I look forward to feed back on that. I was able to move everything to the other page I believe as well. that seemed relatively painless. Hopefully I didn&#039;t mess that up.   Do I need to re-upload the pictures so they have notes directly on them? [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 12:17, 11 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
:Hi again! I&#039;m responding to the edit that you did on my user page asking about uploaded logs.&lt;br /&gt;
:All of your many logs uploaded to the wiki are outstanding, and I sincerely appreciate the effort you put forth with them.  I have moved a couple of logs to &amp;quot;rename&amp;quot; them according to the style guide ([[Help:Style/Formatting_special_articles#Logs|more information is available here]]), but each time I&#039;ve done so, it&#039;s been for very minor stuff.  Per the current style guide standard, log page titles should be in the format of:&lt;br /&gt;
: * [Storyline or Event Title, if applicable] - [Date] - [Title of Log, if applicable] (log)&lt;br /&gt;
: * For example: Blood Son - 2020-01-01 - Excitement in Wehnimer&#039;s Landing (log)&lt;br /&gt;
:This naming format helps logs to appear properly in various categories.  I have also added [[:Category:Logs]] to a couple of yours that were missing it.  This makes sure that they are populated correctly in that category so everyone can easily find them if they do not have a direct link.  Both of these are incredibly minor edits that are easily overlooked, so please don&#039;t be alarmed if I make changes like them to your logs.&lt;br /&gt;
:Thank you for all of the updates you made to the images!  They&#039;re all very lovely and I really enjoyed viewing them.  I would recommend only adding one thing, and that is noting that you are the person who created them via Midjourney.  You can reference yourself as your character, your account, or even just something as simple as, &amp;quot;AI art generated by me using Midjourney.com&amp;quot;, so that it is clear that you are the creator behind them.  None of the images need to be uploaded again, having the credit information on them as you did is more than enough.&lt;br /&gt;
:I hope that what I shared about the difference between user pages and user talk pages made sense to you.  Ultimately how you use your user talk page is up to you - I mostly didn&#039;t want to get your amazing record of information lost amid questions from mods or another user wanting to say thank you for doing such a great job with them.  Also, just in case you ever need to do so, you can automatically &amp;quot;sign&amp;quot; anything you put on the wiki (which is very useful for user talk pages) with &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; at the very end, which is how I added my &amp;quot;signature&amp;quot; to this comment.  Thanks again for all of your help with making the wiki so great!  If you ever have any other questions, feel free to reach out to me or another mod, or to ask in the #wiki-talk channel on the official Discord server. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 08:46, 6 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
Thank you so much it&#039;s so neat to learn more and more about how to build in this wiki.[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 08:29, 12 December 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
== Images at Risk for Deletion ==&lt;br /&gt;
&lt;br /&gt;
Hi there, TUMARA.  I am reaching out to you about three images that you previously uploaded to the wiki.  GSwiki now has a new policy for all images uploaded to it that is a little more detailed than the last time we communicated.  Please see [[Gswiki:Policy#Copyrights]] for more information about that policy and the requirement to note image creators, what AI imaging software was used (if any), and if permission was granted by the creator to upload the image to the wiki.  You have been really helpful in the past about making sure that your images always meet policy, which is greatly appreciated.  I am flagging a few images generated by other players using AI art software.  While it&#039;s fine to upload images created by someone else, you will have to note specifically if permission was granted by them to upload them to the wiki.  Can you please confirm that for these three images:&lt;br /&gt;
* [[:File:Falkissingopal.png]] - The caption notes that Falvicar&#039;s player generated this image via AI art software.  I did see that it was added by his player to his wiki article.  Can you confirm that his player granted permission to upload it?&lt;br /&gt;
* [[:File:Falkissingopaltoon.png]] - The caption notes that Falvicar&#039;s player generated this image via AI art software.  I did see that it was added by his player to his wiki article.  Can you confirm that his player granted permission to upload it?&lt;br /&gt;
* [[:File:Redheaded Halfling.png]] - The caption notes that Aliashyrah&#039;s player generated this image.  Can you confirm that her player granted permission to upload it?&lt;br /&gt;
&#039;&#039;&#039;If that information is not added within 7 days, these images will be deleted from the wiki.&#039;&#039;&#039;  If you have any questions about this process or need more information about the updated policy for images, please reach out to the wiki team on the Gemstone [[https://discord.com/channels/226045346399256576/1061330227843833926%7CDiscord forum&#039;s wiki thread]].  I did do a quick look back through all of your uploaded images, and everything else is in compliance with the current policy based on information that you had previously provided, so this should hopefully be the last time I reach out to you about older images like this.  Thank you for your help and understanding. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:09, 24 August 2023 (CDT)&lt;br /&gt;
&lt;br /&gt;
Thank you so much for bringing this to my attention! I will take care of it right away. [[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 08:31, 25 August 2023 (CDT)&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:The_Twilight_Stratagem&amp;diff=228638</id>
		<title>Category:The Twilight Stratagem</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:The_Twilight_Stratagem&amp;diff=228638"/>
		<updated>2024-11-13T20:04:46Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Thetwlightstratagem1.png|250px|thumb|right|Image created by GM Auchand via Midjourney AI Art &amp;lt;br&amp;gt; Permission Granted for use by Artist Gm Auchand ]]&lt;br /&gt;
&lt;br /&gt;
[[File:EG.Talliver in Twilight1.png|250px|thumb|right|Talliver at Ebon Gate &amp;lt;br&amp;gt; Image created by GM Auchand via Midjourney AI Art &amp;lt;br&amp;gt; Permission Granted for use by Artist Gm Auchand ]]&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
The Twilight Stratagem started in June 2024 and is an ongoing storyline running in the area around [[Icemule Trace]].&lt;br /&gt;
&lt;br /&gt;
The Twilight Strategem was a response to finding out that the [[Dusk Coven]] had set up a town called [[Sablecross]] and was trying to recruit people. There ended up being a portal in Icemule, and the Prioress in the nearby Abbey was actively inviting people to come join.  The Coven wanted a relic known as the Orb of Kai.&lt;br /&gt;
&lt;br /&gt;
On June 8, Mayor [[Talliver Dabbings]] of Icemule Trace led a group to retrieve an artifact buried in a glacier north of town.  The group found a golden crocodile talisman which unlocked a vault containing a clockwork orb.  Its loresong indicated the talisman was created by the firemage [[Thurfel]] and was linked to his apprentice Halfberry.&lt;br /&gt;
&lt;br /&gt;
Following its acquisition, there was a question of what to do with the orb, which mostly came to a standstill because no one could agree what to do with it.  One of the options was to give it to Saradrin, a Jastev follower and a seer.  Adventurers did not choose that path.  While people were trying to decide what to do with it and the Coven increased their threats toward Icemule, demanding that the orb be handed over.&lt;br /&gt;
&lt;br /&gt;
[[Ellerel]] managed to close the portal to Sablecross from near Icemule Trace with the help of using Sorlu&#039;s ring.&lt;br /&gt;
&lt;br /&gt;
On August 15, Talliver was kidnapped by [[Rammael]] and the Dusk Coven.  The Dusk Coven demanded that the Orb of Kai be handed over in exchange for Talliver&#039;s safe return.  Adventurers struggled to find a way to get into Sablecross to rescue Talliver.  He was held for over a month and tortured, even killed at one point, which ended up summoning a disir to him.  The disir was also captured and dissected for some evil purpose.   The events resulted in part of Talliver&#039;s soul becoming trapped in [[Naidem]].  Talliver was eventually rescued from Sablecross but, because of what was done to him, his soul was fractured with part of it stuck in [[Naidem]].&lt;br /&gt;
&lt;br /&gt;
During [[Ebon Gate]], a shade resembling Talliver was encountered in [[Evermore Hollow]].  The shade&#039;s fragmented memories suggested he had been tortured.  A Luukosian named [[Tseleth]] arrived, seeking to recover the shade and believing it to be Talliver&#039;s missing soul fragment.  After learning about Talliver&#039;s honest character, Tseleth agreed not to take the soul fragment, considering it sacrosanct to his god.  To solidify the agreement, Tseleth and Perigourd performed a spit-shake ritual.&lt;br /&gt;
&lt;br /&gt;
One of the ideas of how to restore Talliver fully was to use the Orb of Kai.  The orb was finally given to Saradrin.  On November 12, the orb was used to restore Talliver, destroying the orb in the process.  Talliver then shared a vision that the Coven has turned its attention south.&lt;br /&gt;
&lt;br /&gt;
==Cast of Characters==&lt;br /&gt;
* The [[Dusk Coven]] - Followers of Lornon who are rumored to have been causing havoc across the continent, they are allegedly seeking &amp;quot;The Knowledge&amp;quot;.&lt;br /&gt;
* [[Ellusine Lighthollow]] - Cleric of Lumnis, Former Mayor Candidate. Wants to stand against the forces of the Dusk Coven.&lt;br /&gt;
* [[Ellerel Barrowfoot]]/Prangar - Former Mayor Candidate, Ellerel is now possessed by the lich [[Prangar]] that took over his body killing him the process. One of the Mayor&#039;s close advisers. &lt;br /&gt;
* [[Gorga]] - Half-Krolvin survivor of the Crawling Shores, she pushes for better conditions for her people in Icemule Trace.  She is sought after by Talliver as an ally in the new northern nation. &lt;br /&gt;
* [[Hazelnut Honeybrook]] - Former Mayor candidate and trained as a bard in Ta&#039;Loenthra.  He is known as an emissary to the giant tribes of the north.&lt;br /&gt;
* [[Jkarog]] - Mysterious Krolvin, Despite not being a captain is one of the leaders of the Krolvin of North Watch. Currently in place as the leader of the Glaeve in the [[Isle of Glaoveln]].&lt;br /&gt;
* [[Nettle]] - A human from Sablecross, follower of the god of suffering. Often an emissary for the Dusk Coven.&lt;br /&gt;
* [[Mellian]] - Human abbess of Oleani&#039;s Temple, she has agreed to provide guidance in the formation of a new northern nation.  She has expressed concern about the Dusk Coven.&lt;br /&gt;
* [[Prinn]] - Seeker of the orb of Kai.&lt;br /&gt;
* [[Rammael]] - Former Clerk in Icemule Trace and a confirmed member of the Dusk Coven.&lt;br /&gt;
* [[Saradrin]] - The Farseer Priest of Jastev.&lt;br /&gt;
* [[Talliver Dabbings]] - Mayor of Icemule trace and veteran of the [[Griffin Sword Saga]], he desires to strengthen relations in the north to protect Icemule from the dangers ahead.&lt;br /&gt;
* [[Thaiagol Razan-Dhur]] - the Eye of Fash&#039;lo&#039;nae, member of the council of five of Dusk Coven, Suspected of being responsible for the murder of Kaesandra Malwind and kidnappings in Ta&#039;illistim.&lt;br /&gt;
* [[Tseleth]] - A Luukoisan.&lt;br /&gt;
* [[Valfald]] - Ice giant emissary, one of the primary emissaries between the giants of North Watch and Icemule.&lt;br /&gt;
* Yussof - A Krolvin in Icemule. Known to have some contacts, and some debts, back on the Glaeve.&lt;br /&gt;
&lt;br /&gt;
==Cast of Locations==&lt;br /&gt;
[[File:Northwatch Preview.jpg|250px|thumb|right|Map of Northwatch. Created by player of Alosaka uploaded by same.]]&lt;br /&gt;
* [[Northwatch]] - The forming nation of northern towns and settlements.&lt;br /&gt;
* [[Icemule Trace]] - Northern town that has been at the heart of building the Northwatch alliance. &lt;br /&gt;
* [[Pinefar]] - A small northern trading camp and town at the southern edge of the long snow. A member of Northwatch.&lt;br /&gt;
* [[Coldriver]] - A [[Paradis]] Village at the northern border of the long snow. A member of Northwatch.&lt;br /&gt;
* [[Sablecross]] - A town devoted to the worship of Lornon, led by the [[Dusk Coven]]. Currently at odds with Icemule Trace over the possession of a magical artifact. &lt;br /&gt;
* [[Briarmoon Cove]] - A trade town on the western coast. A member of Northwatch.&lt;br /&gt;
* [[Glaeve]] - The main city located on the [[Isle of Glaoveln]], which is one of the largest settlement of Krolvin. Taken by Krolvin loyal to Northwatch in 5124.&lt;br /&gt;
&lt;br /&gt;
==Official Vignettes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Vignettes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:3;-moz-column-count:3;-webkit-column-count:3&amp;quot;&amp;gt;&lt;br /&gt;
* [[The Twilight Stratagem (storyline)/2024-05-29 - The Mayor is Crossed (log)|05-29-2024 - The Mayor is Crossed]]&lt;br /&gt;
* [[The Twilight Stratagem (storyline)/2024-06-08 - Glaoveln the Glaeve (log)|06-08-2024 - Glaoveln the Glaeve]]&lt;br /&gt;
* [[The Twilight Stratagem (storyline)/2024-06-26 - Through Fire and Flame (log)|06-26-2024 - Through Fire and Flame]]&lt;br /&gt;
* [[The Twilight Stratagem (storyline)/2024-07-10 - Saradrin is Revealed (log)|07-17-2024 - Saradrin is Revealed]]&lt;br /&gt;
* [[The Twilight Stratagem (storyline)/2024-08-15 - Mayor Talliver Abducted (log)|08-15-2024 - Mayor Talliver Abducted]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In-Depth Summaries==&lt;br /&gt;
&amp;lt;!---Any in-depth summary or recap articles related to this storyline may be added as a link in this section.---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Storylines]]&lt;br /&gt;
[[Category:Icemule Trace storylines]]&lt;br /&gt;
[[Category:2024 storylines]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File_talk:EG.Talliver_in_Twilight1.png&amp;diff=228635</id>
		<title>File talk:EG.Talliver in Twilight1.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File_talk:EG.Talliver_in_Twilight1.png&amp;diff=228635"/>
		<updated>2024-11-13T20:01:00Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Image At Risk For Deletion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Image At Risk For Deletion==&lt;br /&gt;
This image is missing the following information:&lt;br /&gt;
* What is the name of the AI imaging software used to create it?&lt;br /&gt;
* For all images created with AI imaging software, &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; must be in the image description for inclusion in Category:AI artwork.&lt;br /&gt;
For more information about image posting requirements, see [[Gswiki:Policy]], specifically the section for [[GSwiki:Policy#AI-Generated Artwork|AI-Generated Artwork]].  This information will need to be added within the timeframe stated on the image file banner or it will be deleted.  Do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from this image.  Another moderator or I will remove that template after updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:18, 12 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added Midjourney.com as source and Added Category request.[[User:TUMARA|TUMARA]] ([[User talk:TUMARA|talk]]) 14:01, 13 November 2024 (CST)&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File_talk:EG.Talliver_in_Twilight1.png&amp;diff=228634</id>
		<title>File talk:EG.Talliver in Twilight1.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File_talk:EG.Talliver_in_Twilight1.png&amp;diff=228634"/>
		<updated>2024-11-13T20:00:49Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: /* Image At Risk For Deletion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Image At Risk For Deletion==&lt;br /&gt;
This image is missing the following information:&lt;br /&gt;
* What is the name of the AI imaging software used to create it?&lt;br /&gt;
* For all images created with AI imaging software, &amp;lt;nowiki&amp;gt;[[Category:AI artwork]]&amp;lt;/nowiki&amp;gt; must be in the image description for inclusion in Category:AI artwork.&lt;br /&gt;
For more information about image posting requirements, see [[Gswiki:Policy]], specifically the section for [[GSwiki:Policy#AI-Generated Artwork|AI-Generated Artwork]].  This information will need to be added within the timeframe stated on the image file banner or it will be deleted.  Do not remove the &amp;lt;nowiki&amp;gt;{{moddelete}}&amp;lt;/nowiki&amp;gt; template from this image.  Another moderator or I will remove that template after updates have been reviewed to ensure that they meet [[Gswiki:Policy]] requirements. [[User:HOST-GSKEBECHET|HOST-GSKEBECHET]] ([[User talk:HOST-GSKEBECHET|talk]]) 09:18, 12 November 2024 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added Midjourney.com as source and Added Category request.&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:EG.Talliver_in_Twilight1.png&amp;diff=228633</id>
		<title>File:EG.Talliver in Twilight1.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:EG.Talliver_in_Twilight1.png&amp;diff=228633"/>
		<updated>2024-11-13T20:00:10Z</updated>

		<summary type="html">&lt;p&gt;TUMARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
AI Image Created using MidJourney.com by GM Auchand and uploaded with permission&lt;br /&gt;
&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>TUMARA</name></author>
	</entry>
</feed>