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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=XAINTHAX</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
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	<updated>2026-05-09T12:50:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Winged_viper&amp;diff=143996</id>
		<title>Winged viper</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Winged_viper&amp;diff=143996"/>
		<updated>2021-02-01T17:19:56Z</updated>

		<summary type="html">&lt;p&gt;XAINTHAX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = &lt;br /&gt;
| level = 60&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Reptilian &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Avian&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Red Forest&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 260&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Bite&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 294&lt;br /&gt;
| PA2 = &lt;br /&gt;
| PAB = &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = Major Cold (907)&amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = ?&lt;br /&gt;
| BT2 = Major Fire (908)&lt;br /&gt;
| BTB = ?&lt;br /&gt;
| BT3 = Major Shock (910)&lt;br /&gt;
| BTC = ?&lt;br /&gt;
| WD1 = Elemental Strike (415)&amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Call Swarm (615)&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| OS2 = Elemental Dispel (417)&lt;br /&gt;
| OS3 = Elemental Wave (410)&lt;br /&gt;
| OS4 = Major Elemental Wave (435)&lt;br /&gt;
| OS5 = Sounds (607)&lt;br /&gt;
| MN1 = Spit&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 12&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = &lt;br /&gt;
| Ranged = 193&lt;br /&gt;
| Bolt = 206&lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 236&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 247&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 222&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = Elemental Barrier (430)&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = Elemental Defense III (414)&lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = No&lt;br /&gt;
 | skin = pure white feather&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The viper has a sinuous scaley body of purest white, feathered from snout to tail.  Two majestic wings arch from its body roughly one-third of the way down its length.  The viper&#039;s mouth is filled with long, needle sharp fangs, and its forked tongue flickers constantly to taste the air hungrily.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Webs will bring the viper out of the skies, but they will slip out of a web at their first opportunity.&lt;br /&gt;
&lt;br /&gt;
Unlike most vipers, the winged viper has significant magical talents, casting spells from the Minor Elemental, Ranger, and Wizard circles.&lt;br /&gt;
==Other information==&lt;br /&gt;
Winged vipers are flying creatures.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A winged viper soars in.&lt;br /&gt;
&lt;br /&gt;
A winged viper&#039;s fangs glisten as it tries to bite XXX!&lt;br /&gt;
&lt;br /&gt;
The winged viper writhes in agony, its eyes growing dark as it dies.&lt;br /&gt;
&lt;br /&gt;
The winged viper crashes to the ground, motionless.&lt;br /&gt;
&lt;br /&gt;
The winged viper dissolves as the acidic poison consumes it from within.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dispel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A winged viper hisses an arcane phrase in an unfamiliar sibilant language.&lt;br /&gt;
&lt;br /&gt;
A winged viper flips its body around, flicking its tongue at you!&lt;br /&gt;
The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away.&lt;br /&gt;
The elemental aura around you wavers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Viperidae Viper on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 58&lt;br /&gt;
|levelm1 = 59&lt;br /&gt;
|level = 60&lt;br /&gt;
|levelp1 = 61&lt;br /&gt;
|levelp2 = 62&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>XAINTHAX</name></author>
	</entry>
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