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	<updated>2026-04-24T10:02:38Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Collectible&amp;diff=117613</id>
		<title>Collectible</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Collectible&amp;diff=117613"/>
		<updated>2019-07-03T01:06:43Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Added details for collectible set 19&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;collectible&#039;&#039;&#039; is a special type of treasure that is only found in [[box (treasure)|locked boxes]] and can be redeemed for special rewards at the collectibles shop in each town.  The collectibles shops will also store these collectible items, so you don&#039;t have to use up valuable inventory and/or locker space while working towards completing a set.  The collectibles shops don&#039;t buy or sell anything (if you want to sell the collectibles for silver, take them to the pawn/gem shop instead). What you do is bring any found collectibles to the shop and then DEPOSIT them. The shop then holds on to them for you until you either WITHDRAW the collectible or REDEEM a completed set.&lt;br /&gt;
&lt;br /&gt;
==Collectibles Shop Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Town||Location||Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
|Wehnimer&#039;s Landing||North Ring Road||23806&lt;br /&gt;
|-&lt;br /&gt;
|Icemule Trace||Commerce Burrow||27351&lt;br /&gt;
|-&lt;br /&gt;
|Solhaven||South Market||23816&lt;br /&gt;
|-&lt;br /&gt;
|Teras Isle||Golvern Steet||27350&lt;br /&gt;
|-&lt;br /&gt;
|River&#039;s Rest||River Road||27348&lt;br /&gt;
|-&lt;br /&gt;
|Zul Logoth||Ruby Tunnel||27349&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Illistim||Moonglae Var||23817&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Vaalor||Rubicaene Wey||23818&lt;br /&gt;
|-&lt;br /&gt;
|Mist Harbor||Wisteria Crossing||23807&lt;br /&gt;
|-&lt;br /&gt;
|Cysaegir||Treetop Platform||23825&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;*In any town: ;go collectibles&#039;&#039;&#039;&lt;br /&gt;
==COLLECT (verb)==&lt;br /&gt;
The{{mono| COLLECT }}verb can be used to keep track of what collectibles you have{{mono| DEPOSIT}}ed at a collectibles shop. &lt;br /&gt;
&lt;br /&gt;
You can view the currently released collectible sets with{{mono| COLLECT ALL }}(there are 35 at the time of release) and your progress towards a particular set with {{mono|COLLECT SET [#]}}. If you are not sure if an item that you have is a collectible, you may use{{mono| COLLECT EXAMINE }}to check if the item is collectible. Finally,{{mono| COLLECT ACHIEVEMENTS }}lists the currently collectible achievements and your progress towards earning them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;collect&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
  COLLECTION [option]&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
   INFO                     - Shows your current stored collections.&lt;br /&gt;
   ACHIEVEMENTS             - Shows your current collectible achievements.&lt;br /&gt;
   SET [#]                  - Shows your progress towards filling the specified collection set.&lt;br /&gt;
   ALL                      - Shows all available collection sets.&lt;br /&gt;
   EXAMINE {item}           - Examines an item to determine if it is a collectible.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;INFO&lt;br /&gt;
Your collection is as follows:&lt;br /&gt;
&lt;br /&gt;
No items collected.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ACHIEVEMENTS&lt;br /&gt;
Displaying your collectibles achievements: (Obtained achievements are in bold)&lt;br /&gt;
#1.   Redeem a Common Set                            (0/1)&lt;br /&gt;
#2.   Redeem 5 Different Common Sets                 (0/5)&lt;br /&gt;
#3.   Redeem 10 Different Common Sets                (0/10)&lt;br /&gt;
#4.   Redeem an Uncommon Set                         (0/1)&lt;br /&gt;
#5.   Redeem 5 Different Uncommon Sets               (0/5)&lt;br /&gt;
#6.   Redeem 10 Different Uncommon Sets              (0/10)&lt;br /&gt;
#7.   Redeem a Rare Set                              (0/1)&lt;br /&gt;
#8.   Redeem 5 Different Rare Sets                   (0/5)&lt;br /&gt;
#9.   Redeem an Ultra-Rare Set                       (0/1)&lt;br /&gt;
#10.  Redeem 10 of a Single Common Set               (0/10)&lt;br /&gt;
#11.  Redeem 100 of a Single Common Set              (0/100)&lt;br /&gt;
#12.  Redeem 1000 of a Single Common Set             (0/1000)&lt;br /&gt;
#13.  Redeem 10 of Single Uncommon Set               (0/10)&lt;br /&gt;
#14.  Redeem 100 of a Single Uncommon Set            (0/100)&lt;br /&gt;
#15.  Redeem 1000 of a Single Uncommon Set           (0/1000)&lt;br /&gt;
#16.  Redeem 10 of Single Rare Set                   (0/10)&lt;br /&gt;
#17.  Redeem 100 of a Single Rare Set                (0/100)&lt;br /&gt;
#18.  Redeem 1000 of a Single Rare Set               (0/1000)&lt;br /&gt;
#19.  Redeem 10 of a Single Ultra-Rare Set           (0/10)&lt;br /&gt;
#20.  Redeem 100 of a Single Ultra-Rare Set          (0/100)&lt;br /&gt;
#21.  Redeem 1000 of a Single Ultra-Rare Set         (0/1000)&lt;br /&gt;
#22.  Redeem 1 Set of Each Rarity                    (0/4)&lt;br /&gt;
#23.  Redeem 30 Different Sets                       (0/30)&lt;br /&gt;
#24.  Redeem a Common Collectible                    (0/1)&lt;br /&gt;
#25.  Redeem an Uncommon Collectible                 (0/1)&lt;br /&gt;
#26.  Redeem a Rare Collectible                      (0/1)&lt;br /&gt;
#27.  Redeem an Ultra-Rare Collectible               (0/1)&lt;br /&gt;
#28.  Redeem 100 Common Collectibles                 (0/100)&lt;br /&gt;
#29.  Redeem 1000 Common Collectibles                (0/1000)&lt;br /&gt;
#30.  Redeem 10,000 Common Collectibles              (0/10000)&lt;br /&gt;
#31.  Redeem 100 Uncommon Collectibles               (0/100)&lt;br /&gt;
#32.  Redeem 1000 Uncommon Collectibles              (0/1000)&lt;br /&gt;
#33.  Redeem 10,000 Uncommon Collectibles            (0/10000)&lt;br /&gt;
#34.  Redeem 100 Rare Collectibles                   (0/100)&lt;br /&gt;
#35.  Redeem 1000 Rare Collectibles                  (0/1000)&lt;br /&gt;
#36.  Redeem 10,000 Rare Collectibles                (0/10000)&lt;br /&gt;
#37.  Redeem 10 Ultra-Rare Collectibles              (0/10)&lt;br /&gt;
#38.  Redeem 100 Ultra-Rare Collectibles             (0/100)&lt;br /&gt;
#39.  Redeem 1000 Ultra-Rare Collectibles            (0/1000)&lt;br /&gt;
#40.  Redeem 10,000 Ultra-Rare Collectibles          (0/10000)&lt;br /&gt;
#41.  Redeem 100 Collectible Sets                    (0/100)&lt;br /&gt;
#42.  Redeem 1000 Collectible Sets                   (0/1000)&lt;br /&gt;
#43.  Redeem 10,000 Collectible Sets                 (0/10000)&lt;br /&gt;
#44.  Redeem 100 Collectible Pieces                  (0/100)&lt;br /&gt;
#45.  Redeem 1000 Collectible Pieces                 (0/1000)&lt;br /&gt;
#46.  Redeem 10,000 Collectible Pieces               (0/10000)&lt;br /&gt;
#47.  Redeem 100,000 Collectible Pieces              (0/100000)&lt;br /&gt;
#48.  Complete all the Diety Sets                    (0/7)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ALL&lt;br /&gt;
Your sets available to be collected are as follows:&lt;br /&gt;
&lt;br /&gt;
#1.    Profession Figurines&lt;br /&gt;
#2.    Polished Stones&lt;br /&gt;
#3.    Unusual Smooth Stones&lt;br /&gt;
#4.    Moonstone Cube Slivers&lt;br /&gt;
#5.    White Flask Pieces&lt;br /&gt;
#6.    Soulstone Shards&lt;br /&gt;
#7.    Silver Wand Shavings&lt;br /&gt;
#8.    Golden Wand Shavings&lt;br /&gt;
#9.    Blue Wand Shavings&lt;br /&gt;
#10.   Iron Wand Shavings&lt;br /&gt;
#11.   Coral Wand Shavings&lt;br /&gt;
#12.   Gold Coins&lt;br /&gt;
#13.   Ruby Amulet Shards&lt;br /&gt;
#14.   Pink Pearl Necklace&lt;br /&gt;
#15.   Grey Pearl Necklace&lt;br /&gt;
#16.   White Pearl Necklace&lt;br /&gt;
#17.   Black Pearl Necklace&lt;br /&gt;
#18.   Green Pearl Necklace&lt;br /&gt;
#19.   Grindstones&lt;br /&gt;
#20.   Rainbow Garments&lt;br /&gt;
#21.   Divine Absolution&lt;br /&gt;
#22.   Antique Lockpicks&lt;br /&gt;
#23.   Fossilized Shells&lt;br /&gt;
#24.   Meteorite Chippings&lt;br /&gt;
#25.   Pantheon of Liabo&lt;br /&gt;
#26.   Pantheon of Lornon&lt;br /&gt;
#27.   Pantheon of Neutrality&lt;br /&gt;
#28.   Spirits of Battle&lt;br /&gt;
#29.   Spirits of Life&lt;br /&gt;
#30.   Spirits of Power&lt;br /&gt;
#31.   Spirits of Companionship&lt;br /&gt;
#32.   Spell Pills&lt;br /&gt;
#33.   Bloody Bandanas&lt;br /&gt;
#34.   Guild Nights&lt;br /&gt;
#35.   Heirloom of Reim&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Collection Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Collection||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.    Profession Figurines|| 10000 silver &lt;br /&gt;
|-&lt;br /&gt;
|#2.    Polished Stones||250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#3.    Unusual Smooth Stones||5000 silver and 250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#4.    Moonstone Cube Slivers|| a solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
|#5.    White Flask Pieces|| a white flask &lt;br /&gt;
|-&lt;br /&gt;
|#6.    Soulstone Shards||a cracked white soulstone (TAP for 2 deeds)&lt;br /&gt;
|-&lt;br /&gt;
|#7.    Silver Wand Shavings|| a silver wand &lt;br /&gt;
|-&lt;br /&gt;
|#8.    Golden Wand Shavings||a golden wand&lt;br /&gt;
|-&lt;br /&gt;
|#9.    Blue Wand Shavings||a slender blue wand&lt;br /&gt;
|-&lt;br /&gt;
|#10.   Iron Wand Shavings|| an iron wand &lt;br /&gt;
|-&lt;br /&gt;
|#11.   Coral Wand Shavings||green coral wand&lt;br /&gt;
|-&lt;br /&gt;
|#12.   Gold Coins|| a dull gold coin&lt;br /&gt;
|-&lt;br /&gt;
|#13.   Ruby Amulet Shards|| a ruby amulet (5 charges)&lt;br /&gt;
|-&lt;br /&gt;
|#14.   Pink Pearl Necklace|| a pink pearl necklace (20k sing value jewelry) and 100 silver&lt;br /&gt;
|-&lt;br /&gt;
|#15.   Grey Pearl Necklace|| a grey pearl necklace (20k sing value jewelry) and 250 silver&lt;br /&gt;
|-&lt;br /&gt;
|#16.   White Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#17.   Black Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#18.   Green Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#19.   Grindstones||a sparkling whetstone  (Applies 1 CER of temporary crit weighting to a weapon on RUB)&lt;br /&gt;
|-&lt;br /&gt;
|#20.   Rainbow Garments|| a glowing multicolored swathe (unlocks existing Rainbowear to T4. RUB to activate with eligible item in hand)&lt;br /&gt;
|-&lt;br /&gt;
|#21.   Divine Absolution||a glowing sphere (deity attunement reset)&lt;br /&gt;
|-&lt;br /&gt;
|#22.   Antique Lockpicks||a small folded note (This note is good for 1 box opening service at any locksmith shop for no charge.)&lt;br /&gt;
|-&lt;br /&gt;
|#23.   Fossilized Shells||&lt;br /&gt;
|-&lt;br /&gt;
|#24.   Meteorite Chippings||&lt;br /&gt;
|-&lt;br /&gt;
|#25.   Pantheon of Liabo|| 1 Gift of the Gods&lt;br /&gt;
|-&lt;br /&gt;
|#26.   Pantheon of Lornon|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.   Pantheon of Neutrality|| 1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#28.   Spirits of Battle|| 1 Item Supercharger&lt;br /&gt;
|-&lt;br /&gt;
|#29.   Spirits of Life||1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#30.   Spirits of Power||1 Enhancive Boost&lt;br /&gt;
|-&lt;br /&gt;
|#31.   Spirits of Companionship||1 Guild Boost&lt;br /&gt;
|-&lt;br /&gt;
|#32.   Spell Pills||a squat pale grey crystal bottle (10 pills)&lt;br /&gt;
|-&lt;br /&gt;
|#33.   Bloody Bandanas||&lt;br /&gt;
|-&lt;br /&gt;
|#34.   Guild Nights||A guild night form.&lt;br /&gt;
|-&lt;br /&gt;
|#35.   Heirloom of Reim||1 use orb for the Settlement of Reim or Reim Fortress Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievement Awards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Achievement||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.   Redeem a Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#2.   Redeem 5 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#3.   Redeem 10 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#4.   Redeem an Uncommon Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#5.   Redeem 5 Different Uncommon Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#6.   Redeem 10 Different Uncommon Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#7.   Redeem a Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#8.   Redeem 5 Different Rare Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#9.   Redeem an Ultra-Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#10.  Redeem 10 of a Single Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#11.  Redeem 100 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#12.  Redeem 1000 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#13.  Redeem 10 of Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#14.  Redeem 100 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#15.  Redeem 1000 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#16.  Redeem 10 of Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#17.  Redeem 100 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#18.  Redeem 1000 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#19.  Redeem 10 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#20.  Redeem 100 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#21.  Redeem 1000 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#22.  Redeem 1 Set of Each Rarity||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#23.  Redeem 30 Different Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#24.  Redeem a Common Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#25.  Redeem an Uncommon Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#26.  Redeem a Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.  Redeem an Ultra-Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#28.  Redeem 100 Common Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#29.  Redeem 1000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#30.  Redeem 10,000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#31.  Redeem 100 Uncommon Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#32.  Redeem 1000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#33.  Redeem 10,000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#34.  Redeem 100 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#35.  Redeem 1000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#36.  Redeem 10,000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#37.  Redeem 10 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#38.  Redeem 100 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#39.  Redeem 1000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#40.  Redeem 10,000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#41.  Redeem 100 Collectible Sets|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#42.  Redeem 1000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#43.  Redeem 10,000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#44.  Redeem 100 Collectible Pieces||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#45.  Redeem 1000 Collectible Pieces||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#46.  Redeem 10,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#47.  Redeem 100,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#48.  Complete all the Deity Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/items|List of collectible items]]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[Category: Treasure System]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Thurl%27s_Leaf_and_Drink&amp;diff=117258</id>
		<title>Thurl&#039;s Leaf and Drink</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Thurl%27s_Leaf_and_Drink&amp;diff=117258"/>
		<updated>2019-06-28T01:29:51Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Resolving from forum post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = tobacco&lt;br /&gt;
|town = Kharam Dzu&lt;br /&gt;
|1 = It is located on the west side of town through a painted door at the corner of Citrine and Gold.&lt;br /&gt;
|roomname = Thurl&#039;s Leaf and Drink&lt;br /&gt;
|desc = A thin cloud of smoke hovers throughout the shop.  Shelves fill almost every inch of wall space, most overstocked with tins of tobacco.  Bundles of drying tobacco hang above a dark wood counter.  A window behind the counter allows a small amount of moonlight into the room, but what does enter scatters in the haze to create a pale silver glow.  You also see the shopkeeper Thurl.&lt;br /&gt;
|inventory = &lt;br /&gt;
|2=&lt;br /&gt;
|3=&lt;br /&gt;
}}{| {{prettytable}}&lt;br /&gt;
!Item !!Price&lt;br /&gt;
|-&lt;br /&gt;
|a green glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid silver pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a red-striped green pipe pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a crude glaes pipe||12500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-inlaid reg glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-lipped glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a red glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a silver-inlaid ashwood pipe ||62500&lt;br /&gt;
|-&lt;br /&gt;
|a simple mahogany pipe ||62500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-inlaid blue pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-banded black glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
| a gold-inlaid rosewood pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
| a carved granite pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-studded obsidian pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|some blueberry pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some brown chocolate pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
| some dark orange pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some red cherry pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some yellow lemon pipe tobacco ||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some light peach pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|a red glaes jar||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid green glass jar||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a jade-studded orange tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid red tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a simple silver tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a plain grey tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a black-banded grey tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a pure white tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a Borthuum Clan tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a silver-inlaid green tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a bronze-inlaid red tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a simple glaes-studded tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a skinny brown cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a thick black cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a long brown cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a fat pungent cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a small oilskin pouch||align=right|125&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: The tins are decorative and contain no tobacco.&lt;br /&gt;
&lt;br /&gt;
==Thurl==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Thurl stands tall and proud.  His red beard is neatly trimmed and his hair is cut short.  A knife is constantly in his hand, ready to cut tobacco or to whittle a new pipe.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
A breeze blows stirs the rich scent of tobacco throughout the room.&lt;br /&gt;
&lt;br /&gt;
A small breeze blows through the room, stirring the hanging tobacco leaves.&lt;br /&gt;
&lt;br /&gt;
Thurl leans over the counter, looking around with a bored expression on his face.&lt;br /&gt;
&lt;br /&gt;
Thurl looks around the shop for new customers.&lt;br /&gt;
&lt;br /&gt;
Thurl mumbles something about the weather.&lt;br /&gt;
&lt;br /&gt;
Thurl puffs on a cigar.&lt;br /&gt;
&lt;br /&gt;
Thurl scratches idly at the back of his neck.&lt;br /&gt;
&lt;br /&gt;
Thurl slaps at a fly annoying him.&lt;br /&gt;
&lt;br /&gt;
Thurl sorts some tobacco leaves.&lt;br /&gt;
&lt;br /&gt;
Thurl stretches then returns to his work.&lt;br /&gt;
&lt;br /&gt;
Thurl sweeps some tobacco bits off the counter.&lt;br /&gt;
&lt;br /&gt;
Thurl yawns loudly.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
===Questions===&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;jar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl states, &amp;quot;These jars are perfect for tobacco.  Best ever made.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;pipe&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl says, &amp;quot;My pipes are the best you&#039;ll find this side of the DragonSpine.  Make &#039;em myself!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;tin&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl says, &amp;quot;These are quality tins for storing your tobacco leaves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;tobacco&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl states, &amp;quot;Tobacco is the greatest crop to ever be grown.  Just look at how many people enjoy it.  Why, even those crazy halflings enjoy a good pipe!&amp;quot;&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Sarmoc_potion&amp;diff=117257</id>
		<title>Talk:Sarmoc potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Sarmoc_potion&amp;diff=117257"/>
		<updated>2019-06-28T01:17:39Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Created page with &amp;quot;Xeraphina says, &amp;quot;Sarmoc potions are pour for pour with temper potions... so if you poured twice, you need to sarmoc twice, if you poured six times, you need to sarmoc six time...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Xeraphina says, &amp;quot;Sarmoc potions are pour for pour with temper potions... so if you poured twice, you need to sarmoc twice, if you poured six times, you need to sarmoc six times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Got this info from Xeraphina after a referral involving a project that was stuck.&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sarmoc_potion&amp;diff=117256</id>
		<title>Sarmoc potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sarmoc_potion&amp;diff=117256"/>
		<updated>2019-06-28T01:14:41Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Adding important information about sarmoc usage from GM Xeraphina.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;sarmoc potion&#039;&#039;&#039; is used to remove a temper from an [[enchanting]] project.&lt;br /&gt;
&lt;br /&gt;
Wizards can use the spell [[Elemental Detection (405)]] to see the status of the untemper.  An application of sarmoc typically requires one to two hours to work its magic.  The enchanter should check often with 405 if they are in a particular rush to remove tempers from an enchanting project.&lt;br /&gt;
&lt;br /&gt;
It is important to note that one pour of a sarmoc potion removes one pour of a temper potion. For projects that have had multiple tempering pours, it is required to pour the sarmoc and wait for it to detemper for each tempering cycle the item has been through.&lt;br /&gt;
&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Wizard&lt;br /&gt;
|Discipline = Potions&lt;br /&gt;
|Spell = 925&lt;br /&gt;
|Uses = &lt;br /&gt;
|Rank taught = 18&lt;br /&gt;
|Rank end = 31&lt;br /&gt;
|Location = West}}&lt;br /&gt;
&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = sarmoc potion}}&lt;br /&gt;
#Add water&lt;br /&gt;
#Add ground [[ayana leaf]]&lt;br /&gt;
#Add [[essence of water]]&lt;br /&gt;
#[[ALCHEMY CHANT (verb)|Chant]] [[Enchant Item (925)]]&lt;br /&gt;
#Add [[faintly glimmering dust]]&lt;br /&gt;
#[[Boil]]&lt;br /&gt;
#Add [[essence of fire]]&lt;br /&gt;
#Chant [[Elemental Dispel (417)]]&lt;br /&gt;
{{RE}}&lt;br /&gt;
&#039;&#039;Faintly glimmering dust=extracted ayanad crystals&#039;&#039;&lt;br /&gt;
==External Links==&lt;br /&gt;
*[http://www.virilneus.com/recipes/ingredient.php?named=ayana+leaf Ayana leaf on Roomdata]&lt;br /&gt;
[[category: Enchanting potions]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=GemStone_IV_staff_list&amp;diff=116415</id>
		<title>GemStone IV staff list</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=GemStone_IV_staff_list&amp;diff=116415"/>
		<updated>2019-05-26T09:17:58Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Necios removed from staff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of [[GameMaster]]s, their rank, and some of their responsibilities, up to date as of 2 April 2019.&lt;br /&gt;
{| &lt;br /&gt;
|- style=&amp;quot;vertical-align:top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|GemStone IV Staff&lt;br /&gt;
|-&lt;br /&gt;
| Wyrom||PM||width=30|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|Admin and Support:&lt;br /&gt;
|-&lt;br /&gt;
| Isten||SGM||&lt;br /&gt;
|-&lt;br /&gt;
| Sleken||ASGM||&lt;br /&gt;
|-&lt;br /&gt;
| Skhorne||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Palvella||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Tivvy||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Xayle||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Kveta||CGM||&lt;br /&gt;
|-&lt;br /&gt;
| Mariath||CGM||&lt;br /&gt;
|-&lt;br /&gt;
| Vanah||CGM||&lt;br /&gt;
|-&lt;br /&gt;
| Itzel||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Ivry||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Meraki||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Naijin||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Rhameis||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Serannyse||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Ubiq||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Xeraphina||GMA||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|Events Team:&lt;br /&gt;
|-&lt;br /&gt;
| Haliste||SGM||&lt;br /&gt;
|-&lt;br /&gt;
| Thandiwe||ASGM||&lt;br /&gt;
|-&lt;br /&gt;
| Flannihan||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Modrian||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Netz||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Sindin||AGM||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|GemStone IV Staff&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|New Player Experience:&lt;br /&gt;
|-&lt;br /&gt;
| Kaikala||SGM||&lt;br /&gt;
|-&lt;br /&gt;
| Mikos||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Avaluka||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Haxus||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Naiken||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Sotsona||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Lanadriel||GMA||&lt;br /&gt;
|-&lt;br /&gt;
| Scrimge||CGM||&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=3|Subscriptions Team:&lt;br /&gt;
|-&lt;br /&gt;
| Galene||SGM||&lt;br /&gt;
|-&lt;br /&gt;
| Tamuz||ASGM||&lt;br /&gt;
|-&lt;br /&gt;
| Aiza||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Aulis||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Elidi||FGM||[[CHE]]s&lt;br /&gt;
|-&lt;br /&gt;
| Elysani||FGM||[[MHO]]s&lt;br /&gt;
|-&lt;br /&gt;
| Kynlee||FGM||[[Private property]]&lt;br /&gt;
|-&lt;br /&gt;
| Lydil||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Naionna||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Valyrka||FGM||&lt;br /&gt;
|-&lt;br /&gt;
| Annanasi||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Kenstrom||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Mazreth||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Quilic||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Wraex||AGM||&lt;br /&gt;
|-&lt;br /&gt;
| Auchand||CGM||&lt;br /&gt;
|-&lt;br /&gt;
| Jainna||CGM||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}} &lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=2|GemStone IV Staff&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=2|Development Team:&lt;br /&gt;
|-&lt;br /&gt;
| Coase||SGM&lt;br /&gt;
|-&lt;br /&gt;
| Estild||ASGM&lt;br /&gt;
|-&lt;br /&gt;
| Cyraex||FGM&lt;br /&gt;
|-&lt;br /&gt;
| Ixix||FGM&lt;br /&gt;
|-&lt;br /&gt;
| Contemplar||AGM&lt;br /&gt;
|-&lt;br /&gt;
| Naos||AGM&lt;br /&gt;
|-&lt;br /&gt;
| Konacon||CGM&lt;br /&gt;
|-&lt;br /&gt;
| Mestys||CGM&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=2|Systems Support Team:&lt;br /&gt;
|-&lt;br /&gt;
| Retser||SGM&lt;br /&gt;
|-&lt;br /&gt;
| Zoelle||AGM&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=2|GameHost Program:&lt;br /&gt;
|-&lt;br /&gt;
| Noiya||SGH&lt;br /&gt;
|-&lt;br /&gt;
| Zestor||SGH&lt;br /&gt;
|-&lt;br /&gt;
| Kebechet||SGH&lt;br /&gt;
|-&lt;br /&gt;
| Auttaja||GH&lt;br /&gt;
|-&lt;br /&gt;
| Dydi||GH&lt;br /&gt;
|-&lt;br /&gt;
| Nathe||GH&lt;br /&gt;
|-&lt;br /&gt;
| Sirilida||GH&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! style=&amp;quot;background:#ddd;&amp;quot; colspan=2|Rank Key&lt;br /&gt;
|-&lt;br /&gt;
| GH||GameHost&lt;br /&gt;
|-&lt;br /&gt;
| SGH||Senior GameHost&lt;br /&gt;
|-&lt;br /&gt;
| GMA||GameMaster Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| CGM||Contributing GameMaster&lt;br /&gt;
|-&lt;br /&gt;
| AGM||Assistant GameMaster&lt;br /&gt;
|-&lt;br /&gt;
| FGM||Full GameMaster&lt;br /&gt;
|-&lt;br /&gt;
| ASGM||Assistant Senior GameMaster&lt;br /&gt;
|-&lt;br /&gt;
| SGM||Senior GameMaster&lt;br /&gt;
|-&lt;br /&gt;
| APM||Assistant Product Manager&lt;br /&gt;
|-&lt;br /&gt;
| PM||Product Manager&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/19/325/3260/view/579 2019 post]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Discussions%20with%20Simutronics/Staff%20Updates%20and%20Goals%20Discussion/view/517 2017 post]&lt;br /&gt;
*[http://forums.play.net/forums/19/214/3260/view/489 2016 post]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Discussions%20with%20Simutronics/Staff%20Updates%20and%20Goals%20Discussion/view/156 2015 post]&lt;br /&gt;
*[http://forums.play.net/forums/19/214/3260/view/2 2014 post]&lt;br /&gt;
&lt;br /&gt;
[[Category:GameMasters]]&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Stamina_potion&amp;diff=115621</id>
		<title>Talk:Stamina potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Stamina_potion&amp;diff=115621"/>
		<updated>2019-04-22T15:00:33Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Blanking page due to deleting the only comment that I made because I&amp;#039;m dumb and didn&amp;#039;t check the recipe 16 times, only 15 times.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Stamina_potion&amp;diff=115620</id>
		<title>Talk:Stamina potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Stamina_potion&amp;diff=115620"/>
		<updated>2019-04-22T13:59:51Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Created page with &amp;quot;I don&amp;#039;t think this recipe is correct.  &amp;gt;look in cauldron The iron cauldron is currently lit.  So far, you&amp;#039;ve added water, powdered sylvarraend ruby, and troll blood, simmered...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t think this recipe is correct.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look in cauldron&lt;br /&gt;
The iron cauldron is currently lit.  So far, you&#039;ve added water, powdered sylvarraend ruby, and troll blood, simmered it, added 4 doses of mashed golden buttercup, chanted Adrenal Surge, added essence of vitality and hazy brown liquid essence, boiled it, and refracted sunlight into it through a ruby lens.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;alchemy seal&lt;br /&gt;
The contents of the cauldron swirl suddenly, turning an unpleasant shade of brown and casting a foul odor into the air.  The solution is clearly ruined.&lt;br /&gt;
&lt;br /&gt;
With a sigh, you empty the cauldron of its failed concoction.&lt;br /&gt;
[[User:ZHEKCROM|ZHEKCROM]] ([[User talk:ZHEKCROM|talk]])Zhekcrom&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Collectible&amp;diff=115159</id>
		<title>Collectible</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Collectible&amp;diff=115159"/>
		<updated>2019-04-05T00:47:58Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Cleaned up wording on the Antique Lockpicks reward.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;collectible&#039;&#039;&#039; is a special type of treasure that is only found in [[box (treasure)|locked boxes]] and can be redeemed for special rewards at the collectibles shop in each town.  The collectibles shops will also store these collectible items, so you don&#039;t have to use up valuable inventory and/or locker space while working towards completing a set.  The collectibles shops don&#039;t buy or sell anything (if you want to sell the collectibles for silver, take them to the pawn/gem shop instead). What you do is bring any found collectibles to the shop and then DEPOSIT them. The shop then holds on to them for you until you either WITHDRAW the collectible or REDEEM a completed set.&lt;br /&gt;
&lt;br /&gt;
==Collectibles Shop Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Town||Location||Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
|Wehnimer&#039;s Landing||North Ring Road||23806&lt;br /&gt;
|-&lt;br /&gt;
|Icemule Trace||Commerce Burrow||27351&lt;br /&gt;
|-&lt;br /&gt;
|Solhaven||South Market||23816&lt;br /&gt;
|-&lt;br /&gt;
|Teras Isle||Golvern Steet||27350&lt;br /&gt;
|-&lt;br /&gt;
|River&#039;s Rest||River Road||27348&lt;br /&gt;
|-&lt;br /&gt;
|Zul Logoth||Ruby Tunnel||27349&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Illistim||Moonglae Var||23817&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Vaalor||Rubicaene Wey||23818&lt;br /&gt;
|-&lt;br /&gt;
|Mist Harbor||Wisteria Crossing||23807&lt;br /&gt;
|-&lt;br /&gt;
|Cysaegir||Treetop Platform||23825&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;*In any town: ;go collectibles&#039;&#039;&#039;&lt;br /&gt;
==COLLECT (verb)==&lt;br /&gt;
The{{mono| COLLECT }}verb can be used to keep track of what collectibles you have{{mono| DEPOSIT}}ed at a collectibles shop. &lt;br /&gt;
&lt;br /&gt;
You can view the currently released collectible sets with{{mono| COLLECT ALL }}(there are 35 at the time of release) and your progress towards a particular set with {{mono|COLLECT SET [#]}}. If you are not sure if an item that you have is a collectible, you may use{{mono| COLLECT EXAMINE }}to check if the item is collectible. Finally,{{mono| COLLECT ACHIEVEMENTS }}lists the currently collectible achievements and your progress towards earning them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;collect&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
  COLLECTION [option]&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
   INFO                     - Shows your current stored collections.&lt;br /&gt;
   ACHIEVEMENTS             - Shows your current collectible achievements.&lt;br /&gt;
   SET [#]                  - Shows your progress towards filling the specified collection set.&lt;br /&gt;
   ALL                      - Shows all available collection sets.&lt;br /&gt;
   EXAMINE {item}           - Examines an item to determine if it is a collectible.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;INFO&lt;br /&gt;
Your collection is as follows:&lt;br /&gt;
&lt;br /&gt;
No items collected.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ACHIEVEMENTS&lt;br /&gt;
Displaying your collectibles achievements: (Obtained achievements are in bold)&lt;br /&gt;
#1.   Redeem a Common Set                            (0/1)&lt;br /&gt;
#2.   Redeem 5 Different Common Sets                 (0/5)&lt;br /&gt;
#3.   Redeem 10 Different Common Sets                (0/10)&lt;br /&gt;
#4.   Redeem an Uncommon Set                         (0/1)&lt;br /&gt;
#5.   Redeem 5 Different Uncommon Sets               (0/5)&lt;br /&gt;
#6.   Redeem 10 Different Uncommon Sets              (0/10)&lt;br /&gt;
#7.   Redeem a Rare Set                              (0/1)&lt;br /&gt;
#8.   Redeem 5 Different Rare Sets                   (0/5)&lt;br /&gt;
#9.   Redeem an Ultra-Rare Set                       (0/1)&lt;br /&gt;
#10.  Redeem 10 of a Single Common Set               (0/10)&lt;br /&gt;
#11.  Redeem 100 of a Single Common Set              (0/100)&lt;br /&gt;
#12.  Redeem 1000 of a Single Common Set             (0/1000)&lt;br /&gt;
#13.  Redeem 10 of Single Uncommon Set               (0/10)&lt;br /&gt;
#14.  Redeem 100 of a Single Uncommon Set            (0/100)&lt;br /&gt;
#15.  Redeem 1000 of a Single Uncommon Set           (0/1000)&lt;br /&gt;
#16.  Redeem 10 of Single Rare Set                   (0/10)&lt;br /&gt;
#17.  Redeem 100 of a Single Rare Set                (0/100)&lt;br /&gt;
#18.  Redeem 1000 of a Single Rare Set               (0/1000)&lt;br /&gt;
#19.  Redeem 10 of a Single Ultra-Rare Set           (0/10)&lt;br /&gt;
#20.  Redeem 100 of a Single Ultra-Rare Set          (0/100)&lt;br /&gt;
#21.  Redeem 1000 of a Single Ultra-Rare Set         (0/1000)&lt;br /&gt;
#22.  Redeem 1 Set of Each Rarity                    (0/4)&lt;br /&gt;
#23.  Redeem 30 Different Sets                       (0/30)&lt;br /&gt;
#24.  Redeem a Common Collectible                    (0/1)&lt;br /&gt;
#25.  Redeem an Uncommon Collectible                 (0/1)&lt;br /&gt;
#26.  Redeem a Rare Collectible                      (0/1)&lt;br /&gt;
#27.  Redeem an Ultra-Rare Collectible               (0/1)&lt;br /&gt;
#28.  Redeem 100 Common Collectibles                 (0/100)&lt;br /&gt;
#29.  Redeem 1000 Common Collectibles                (0/1000)&lt;br /&gt;
#30.  Redeem 10,000 Common Collectibles              (0/10000)&lt;br /&gt;
#31.  Redeem 100 Uncommon Collectibles               (0/100)&lt;br /&gt;
#32.  Redeem 1000 Uncommon Collectibles              (0/1000)&lt;br /&gt;
#33.  Redeem 10,000 Uncommon Collectibles            (0/10000)&lt;br /&gt;
#34.  Redeem 100 Rare Collectibles                   (0/100)&lt;br /&gt;
#35.  Redeem 1000 Rare Collectibles                  (0/1000)&lt;br /&gt;
#36.  Redeem 10,000 Rare Collectibles                (0/10000)&lt;br /&gt;
#37.  Redeem 10 Ultra-Rare Collectibles              (0/10)&lt;br /&gt;
#38.  Redeem 100 Ultra-Rare Collectibles             (0/100)&lt;br /&gt;
#39.  Redeem 1000 Ultra-Rare Collectibles            (0/1000)&lt;br /&gt;
#40.  Redeem 10,000 Ultra-Rare Collectibles          (0/10000)&lt;br /&gt;
#41.  Redeem 100 Collectible Sets                    (0/100)&lt;br /&gt;
#42.  Redeem 1000 Collectible Sets                   (0/1000)&lt;br /&gt;
#43.  Redeem 10,000 Collectible Sets                 (0/10000)&lt;br /&gt;
#44.  Redeem 100 Collectible Pieces                  (0/100)&lt;br /&gt;
#45.  Redeem 1000 Collectible Pieces                 (0/1000)&lt;br /&gt;
#46.  Redeem 10,000 Collectible Pieces               (0/10000)&lt;br /&gt;
#47.  Redeem 100,000 Collectible Pieces              (0/100000)&lt;br /&gt;
#48.  Complete all the Diety Sets                    (0/7)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ALL&lt;br /&gt;
Your sets available to be collected are as follows:&lt;br /&gt;
&lt;br /&gt;
#1.    Profession Figurines&lt;br /&gt;
#2.    Polished Stones&lt;br /&gt;
#3.    Unusual Smooth Stones&lt;br /&gt;
#4.    Moonstone Cube Slivers&lt;br /&gt;
#5.    White Flask Pieces&lt;br /&gt;
#6.    Soulstone Shards&lt;br /&gt;
#7.    Silver Wand Shavings&lt;br /&gt;
#8.    Golden Wand Shavings&lt;br /&gt;
#9.    Blue Wand Shavings&lt;br /&gt;
#10.   Iron Wand Shavings&lt;br /&gt;
#11.   Coral Wand Shavings&lt;br /&gt;
#12.   Gold Coins&lt;br /&gt;
#13.   Ruby Amulet Shards&lt;br /&gt;
#14.   Pink Pearl Necklace&lt;br /&gt;
#15.   Grey Pearl Necklace&lt;br /&gt;
#16.   White Pearl Necklace&lt;br /&gt;
#17.   Black Pearl Necklace&lt;br /&gt;
#18.   Green Pearl Necklace&lt;br /&gt;
#19.   Grindstones&lt;br /&gt;
#20.   Rainbow Garments&lt;br /&gt;
#21.   Divine Absolution&lt;br /&gt;
#22.   Antique Lockpicks&lt;br /&gt;
#23.   Fossilized Shells&lt;br /&gt;
#24.   Meteorite Chippings&lt;br /&gt;
#25.   Pantheon of Liabo&lt;br /&gt;
#26.   Pantheon of Lornon&lt;br /&gt;
#27.   Pantheon of Neutrality&lt;br /&gt;
#28.   Spirits of Battle&lt;br /&gt;
#29.   Spirits of Life&lt;br /&gt;
#30.   Spirits of Power&lt;br /&gt;
#31.   Spirits of Companionship&lt;br /&gt;
#32.   Spell Pills&lt;br /&gt;
#33.   Bloody Bandanas&lt;br /&gt;
#34.   Guild Nights&lt;br /&gt;
#35.   Heirloom of Reim&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Collection Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Collection||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.    Profession Figurines|| 10000 silver &lt;br /&gt;
|-&lt;br /&gt;
|#2.    Polished Stones||250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#3.    Unusual Smooth Stones||5000 silver and 250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#4.    Moonstone Cube Slivers|| a solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
|#5.    White Flask Pieces|| a white flask &lt;br /&gt;
|-&lt;br /&gt;
|#6.    Soulstone Shards||&lt;br /&gt;
|-&lt;br /&gt;
|#7.    Silver Wand Shavings|| a silver wand &lt;br /&gt;
|-&lt;br /&gt;
|#8.    Golden Wand Shavings||a golden wand&lt;br /&gt;
|-&lt;br /&gt;
|#9.    Blue Wand Shavings||a slender blue wand&lt;br /&gt;
|-&lt;br /&gt;
|#10.   Iron Wand Shavings|| an iron wand &lt;br /&gt;
|-&lt;br /&gt;
|#11.   Coral Wand Shavings||green coral wand&lt;br /&gt;
|-&lt;br /&gt;
|#12.   Gold Coins|| a dull gold coin&lt;br /&gt;
|-&lt;br /&gt;
|#13.   Ruby Amulet Shards|| a ruby amulet (5 charges)&lt;br /&gt;
|-&lt;br /&gt;
|#14.   Pink Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#15.   Grey Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#16.   White Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#17.   Black Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#18.   Green Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#19.   Grindstones||a sparkling whetstone &lt;br /&gt;
|-&lt;br /&gt;
|#20.   Rainbow Garments|| a glowing rainbow swathe (unlocks existing Rainbowear to T4. RUB to activate with eligible item in hand)&lt;br /&gt;
|-&lt;br /&gt;
|#21.   Divine Absolution||a glowing sphere (deity attunement reset)&lt;br /&gt;
|-&lt;br /&gt;
|#22.   Antique Lockpicks||a small folded note (This note is good for 1 box opening service at any locksmith shop for no charge.)&lt;br /&gt;
|-&lt;br /&gt;
|#23.   Fossilized Shells||&lt;br /&gt;
|-&lt;br /&gt;
|#24.   Meteorite Chippings||&lt;br /&gt;
|-&lt;br /&gt;
|#25.   Pantheon of Liabo|| 1 Gift of the Gods&lt;br /&gt;
|-&lt;br /&gt;
|#26.   Pantheon of Lornon|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.   Pantheon of Neutrality|| 1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#28.   Spirits of Battle|| 1 Item Supercharger&lt;br /&gt;
|-&lt;br /&gt;
|#29.   Spirits of Life||1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#30.   Spirits of Power||1 Enhancive Boost&lt;br /&gt;
|-&lt;br /&gt;
|#31.   Spirits of Companionship||1 Guild Boost&lt;br /&gt;
|-&lt;br /&gt;
|#32.   Spell Pills||a squat pale grey crystal bottle (10 pills)&lt;br /&gt;
|-&lt;br /&gt;
|#33.   Bloody Bandanas||&lt;br /&gt;
|-&lt;br /&gt;
|#34.   Guild Nights||A guild night form.&lt;br /&gt;
|-&lt;br /&gt;
|#35.   Heirloom of Reim||1 use orb for the Settlement of Reim or Reim Fortress Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievement Awards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Achievement||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.   Redeem a Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#2.   Redeem 5 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#3.   Redeem 10 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#4.   Redeem an Uncommon Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#5.   Redeem 5 Different Uncommon Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#6.   Redeem 10 Different Uncommon Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#7.   Redeem a Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#8.   Redeem 5 Different Rare Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#9.   Redeem an Ultra-Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#10.  Redeem 10 of a Single Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#11.  Redeem 100 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#12.  Redeem 1000 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#13.  Redeem 10 of Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#14.  Redeem 100 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#15.  Redeem 1000 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#16.  Redeem 10 of Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#17.  Redeem 100 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#18.  Redeem 1000 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#19.  Redeem 10 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#20.  Redeem 100 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#21.  Redeem 1000 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#22.  Redeem 1 Set of Each Rarity||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#23.  Redeem 30 Different Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#24.  Redeem a Common Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#25.  Redeem an Uncommon Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#26.  Redeem a Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.  Redeem an Ultra-Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#28.  Redeem 100 Common Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#29.  Redeem 1000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#30.  Redeem 10,000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#31.  Redeem 100 Uncommon Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#32.  Redeem 1000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#33.  Redeem 10,000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#34.  Redeem 100 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#35.  Redeem 1000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#36.  Redeem 10,000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#37.  Redeem 10 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#38.  Redeem 100 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#39.  Redeem 1000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#40.  Redeem 10,000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#41.  Redeem 100 Collectible Sets|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#42.  Redeem 1000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#43.  Redeem 10,000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#44.  Redeem 100 Collectible Pieces||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#45.  Redeem 1000 Collectible Pieces||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#46.  Redeem 10,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#47.  Redeem 100,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#48.  Complete all the Deity Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/items|List of collectible items]]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[Category: Treasure System]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Raging_Thrak&amp;diff=114977</id>
		<title>Raging Thrak</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Raging_Thrak&amp;diff=114977"/>
		<updated>2019-03-28T20:52:17Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Added lich room for Tedrik&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The warrior Raging Thrak lives in the Raging Thrak inn and gives advice to new adventurers.  His speech was updated in 2014 to reflect changes and new options.  Even if you review the speech here, your character should still visit the Raging Thrak to receive the [[experience]] associated with the task.&lt;br /&gt;
&lt;br /&gt;
[[Icemule Trace]] has its own &amp;quot;Raging Thrak&amp;quot; in the form of Trevor Dabbings, and [[Ta&#039;Vaalor]] has Retired Airship Officer Tedrik (Malwith Inn - Lich room #21223).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[The Thrak&#039;s Booth]&lt;br /&gt;
The smell of sour small beer assaults your nose as you enter this rather cramped and hot booth.  Half-cured pelts of exotic creatures line the walls and a chair made of yellowed troll king bones sits in a half shadow in one corner.  Seated in the chair is the ruined hulk of a man, his potbelly, bulbous red nose and cracked leather armor show that he has long since given up caring for his appearance.  You also see the warrior Raging Thrak that is sitting.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look at Thrak&lt;br /&gt;
You see the wreck of a once mighty warrior.  His nose has been reddened by years of drinking and his belly enlarged by a lack of activity.  A pocked pewter mug half-filled with small beer is held protectively in both hands.  A hint of intelligence can be seen in the grey eyes that have grown hazy with age.&lt;br /&gt;
&lt;br /&gt;
Well, now, it seems we have another fresh young face right off the turnip farms come to town to be a hero.  Bein&#039; a hero ain&#039;t all it&#039;s cracked up to be some days, but most of the time it&#039;s pretty excitin&#039;.  Now, listen up and I&#039;ll give ya the benefit of my many years of wisdom, gleaned from the farthest corners of the lands and the brightest and best of the heroes of the past.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Bein&#039; a hero in the lands has as much to do with how ya represent yourself as it does with how well ya can split a rolton head open with a claidhmore or a spell.  If ya show respect for your fellow adventurers and maintain a sense of style, you&#039;ll gain their respect for yourself.  If ya conduct yourself as a barbarian, ya can expect those around ya to treat ya as one.  Since you&#039;re in town now, I&#039;ll let ya know a little bit about what&#039;s expected of civilized folks in general within the town walls.&lt;br /&gt;
&lt;br /&gt;
When ya first arrived at the crossroads of life, ya might have started on your way before ya finished listenin&#039; ta the sprite that appeared on your shoulder.  With its help, as well as ADVICE and DIRECTIONs, ya can get a good start on your way ta becomin&#039; the hero ya wanna be.  Some folks use [[URCHIN]] guides to help find basic places.  Ya can also use DIRECTIONS to find [[Silverwood Manor|SILVERWOOD MANOR]], where ya can ring the bell and ask a Mentor for help.  Remember that askin&#039; questions is good, so long as ya take the time to learn so that ya can eventually make your own way in this life and go on to help others.&lt;br /&gt;
&lt;br /&gt;
There are times when ya might be tempted to attack the first thing ya see.  Well, sometimes the first thing ya see is another adventurer, and they don&#039;t like bein&#039; attacked any more than ya would like being attacked.  We have enough trouble fightin&#039; the monsters in the surrounding lands without fightin&#039; amongst each other, so it&#039;s best if ya restrain your urges ta kill your fellow adventurers.  Besides, killing someone in town is likely ta get the constable very upset, and he&#039;ll arrest ya and fine ya more money than ya ever saw on that turnip farm of yours.&lt;br /&gt;
&lt;br /&gt;
Ya may also be tempted to pick up any items ya notice laying about on the ground.  While it&#039;s admirable that ya want ta help keep our little town clean, those items may belong to someone else who&#039;s either in the area or coming right back for them.  It&#039;s always best ta ask those around ya if something belongs ta someone before ya pick it up.  Also, NEVER drop your own items on the ground, cause they can get swiped up by someone else or, even worse, by the [[janitor]]-like magic that keeps the lands litter-free.  If ya truly want to throw an item away, use a trash barrel!&lt;br /&gt;
&lt;br /&gt;
Somethin&#039; else real important about your belongings and your [[inventory|INVENTORY]]: for your own items, if they&#039;re important to ya, be sure to [[REGISTER (verb)|REGISTER]] them.  Ya might even want to [[MARK (verb)|MARK]] them.  When stowin&#039; gear, use MY, as in &#039;&#039;&#039;PUT MY CUPCAKE IN MY KNAPSACK&#039;&#039;&#039;, to prevent accidentally putting things in the wrong place!  For weapons, ya can also use [[Character_guide#Item_Handling|STORE]] and SHEATH.  If you want to sell items or trade them for coins with other adventurers, always use [[EXCHANGE (verb)|EXCHANGE]] to make the trade.  All of these tips will help to keep your items safe from unexpected loss.&lt;br /&gt;
&lt;br /&gt;
Speaking to those people around ya is a good way to gain information, but keep in mind that they each have their own goals here.  If they don&#039;t respond to your questions, don&#039;t yell at them.  Speaking IN ALL CAPS is considered yelling here.  It also doesn&#039;t help to include more than one ! when ya want to emphasize something.  Yelling, &amp;quot;I want a broadsword!!!!!!!!!!!!!!!!!!!!!!!&amp;quot; doesn&#039;t impress anyone.  Ya should also avoid using [[Out of character|out-of-character]] chat acronyms like LOL, L8R, and OMG that can swiftly remove any feeling of character immersion, and in fact makes everyone wonder why ya didn&#039;t stay on the turnip farm.&lt;br /&gt;
&lt;br /&gt;
When speaking aloud here, remember that you&#039;re in [[Wehnimer&#039;s Landing]] now, not on that turnip farm where ya can blithely discuss things like your character statistics numbers, the Super Bowl, or the hottest new computer hardware.  Those mystical terms are likely to get ya several glares from your fellow adventurers.  If ya wish to discuss those things, it&#039;s best to do so with one person by [[WHISPER (verb)|WHISPER]]ing to them, and for them mystical, out-of-character mumbo jumbo things, try to WHISPER OOC.&lt;br /&gt;
&lt;br /&gt;
Inevitably, you&#039;re gonna need help of some sort after a traipsing off into the wilds.  Once ya get back to town, if you&#039;re hurt, ya should check Town Square Central for empaths to heal your wounds.  In those same places, ya can also often find a cleric who can resurrect ya from the dead.&lt;br /&gt;
&lt;br /&gt;
If you&#039;ve got chests that need to be picked, rogues tend to make the Land Tower East, which is the eastern tower at Land&#039;s End Road, their base of operations.  (If you&#039;re a rogue yourself, remember NOT to pick in crowded areas where ya can blow everyone else up if ya fail to disarm a trap.)  In all cases, keep in mind that ya may have to wait your turn.  Remember to ask for help politely, and don&#039;t scream at anyone.  Also, try to tip for services where people are helpin&#039; ya out.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
If you&#039;re really in a fix and need quick help, there&#039;s also a permanent healer, cleric, and locksmith located in town, which ya can find with DIRECTIONs.  For other ways to get help with specific tasks, ya can always see about what [[SERVICE (verb)|SERVICE]] is available near ya, or ya can wear one of those pretty ESP crystal amulets that lets ya magically think thoughts to people who aren&#039;t right next to ya.  Just RUB the amulet, then THINK what ya want to say or take a look at [[crystal amulet|ESP]] COMMANDS to see what ya want to do.  If ya meet individuals who ya think ya want to run into again, ya can try to [[BEFRIEND (verb)|BEFRIEND]] them.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Now, a few quick words about hunting.  First off, make sure ya get prepared before ya go out.  This means that if ya use a weapon or a shield, get &#039;em out.  If you&#039;re a spell-caster, make sure ya got mana.  Wear your armor!  When possible, get some defensive spells -- from yourself if ya can cast them, from your fellow adventurers in the Small Park of Town Square, or from magical items.  If you&#039;re unsure what you&#039;re holding, ya can [[GLANCE (verb)|GLANCE]] down at your hands to see.  If ya got stuff in the wrong hands, just SWAP them.  Last thing ya should do before ya go out into the wilds is check your [[STANCE (verb)|STANCE]] to see if you&#039;re prepared to defend or to battle.  Ya can always get some STANCE HELP if ya ain&#039;t sure which stance ya want to be in.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
If, when you&#039;re out in the wilds, a creature comes limping up ta ya, it usually means that someone else has attacked it and will be hot on its heels.  If they don&#039;t arrive within a few seconds, it&#039;s acceptable to finish off the creature.  If ya walk in on a fight, it&#039;s polite to ask the people there if they need help before ya just jump on in.  If the person in the fight is stunned, ya can either jump in the fight or try to drag them away.  Usually either is acceptable as long as ya let the person take over, if they wish, when they ain&#039;t stunned any more.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
If ya want a different way of experiencin&#039; the world that don&#039;t involve choosing your own way, ya might want to consider taking a trip (use those DIRECTIONS again) over to the [[Adventurer&#039;s Guild]].  Find a taskmaster inside and then ASK TASKMASTER ABOUT BOUNTY to be assigned a task.  If ya complete the task, ya can earn experience, silvers, and other fancy items.  Try joinin&#039; a House or a Meeting Hall.  There are societies that might take ya in, too, such as the [[Order of Voln]], [[Guardians of Sunfist]], or[[CoL|...]] well, I guess I can&#039;t give all of my secrets away, now can I?&lt;br /&gt;
&lt;br /&gt;
Sometimes ya might find that there&#039;s something extra that ya want to do or get, like storage space in a locker, a reduction in the after-effects of death (what we here call Death&#039;s Sting), help with travel, or an access pass to a society or guild that ya might not otherwise be able to get into.  If any of those are the case, it&#039;s worth checkin&#039; out what ya can get through [[simucoin|SIMUCOIN]], since ya might find something worthwhile for ya there.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Last, but not least, it&#039;s important to take time to enjoy yourself and explore the world around ya.  There&#039;s always somethin&#039; going on, from merchants visiting to town invasions to the stories that unfold within the many groups of adventurers all over Elanthia.  No matter what ya choose, there&#039;s history everywhere, and ya always got a chance to be a part of that history if ya listen and interact with others, pay attention to the world around ya, and stay true to your character.&lt;br /&gt;
&lt;br /&gt;
Well, I think that&#039;s the extent of my wisdom for today; the rest you&#039;ll have to discover on your own.  But this should be enough to make sure ya turnip farmers don&#039;t annoy some Lord or Lady to the point where they wanna blast ya out of your muddy boots.  And trust me, ya don&#039;t want that!  Now, let&#039;s see if ya remember anything I just told ya.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The warrior Raging Thrak rasps, &amp;quot;I will now ask you a few short questions regarding what you have just learned.  Answer all of them correctly and you shall be amply rewarded. Miss any of them and perhaps you should come back and listen better next time.  Remember to state your answer in the form of ANSWER 1-3 or ANSWER T/F.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
What word should you always use when putting something in your backpack?&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  Yeehaw.&lt;br /&gt;
 2.  Your.&lt;br /&gt;
 3.  My.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 3&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When walking around, you should assume that things on the ground are yours for the taking.  (T/F)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;answer f&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your things are perfectly safe if you leave them lying on the ground, even momentarily.  (T/F)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;answer f&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When out hunting, if you come across someone who is in the midst of battle but is stunned, you should:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  Immediately take any treasure laying on the ground and make a run for it.&lt;br /&gt;
 2.  Help the person out until they are able to resume fighting, then resume your own hunt.&lt;br /&gt;
 3.  Laugh at the person while you kill all of the creatures, and then leave while the person is still stunned.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 2&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Which of the following is an unacceptable end to a spoken sentence?&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  .&lt;br /&gt;
 2.  ?&lt;br /&gt;
 3.  !!!!!!!!!!!!!!&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 3&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When looking for an adventurer who can assist you with spelling up, lockpicking, or loresinging, an efficient way to search is via:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  SERVICE.&lt;br /&gt;
 2.  SIMUCOIN.&lt;br /&gt;
 3.  GLANCE.&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;answer 1&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you want to earn experience, silvers, and items through task-based bounties, you should visit the taskmaster at:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  The Adventurer&#039;s Guild.&lt;br /&gt;
 2.  The Order of Voln.&lt;br /&gt;
 3.  Helga&#039;s Tavern.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 1&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When you happen across a group fighting a lone orc should you:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  Jump right on into the fray.&lt;br /&gt;
 2.  Ask if the group would like help.&lt;br /&gt;
 3.  Scoop up all the treasure you can while everyone else is busy fighting.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 2&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you have an item that is important to you, what you should do to it?:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  Take it to the town healer.&lt;br /&gt;
 2.  REGISTER it.&lt;br /&gt;
 3.  GLANCE at it.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 2&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak exclaims, &amp;quot;That is correct!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When you are in town and need healing where should you check for empaths?&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;big&amp;gt;1.  Town Square Central.&lt;br /&gt;
 2.  The Blacksmith&#039;s.&lt;br /&gt;
 3.  The Museum.&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;gt;answer 1&lt;br /&gt;
&lt;br /&gt;
The warrior Raging Thrak looks impressed.  &amp;quot;Congratulations,&amp;quot; he tells you, &amp;quot;You have learned our ways well.  As a reward for your diligence you may notice you have learned much here.  Go forth now and practice what you have learned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&lt;br /&gt;
You are gently escorted out by the warrior Raging Thrak.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:Category:New Player|New Player Category]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
[[category:New Player]] [[category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Collectible&amp;diff=114262</id>
		<title>Collectible</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Collectible&amp;diff=114262"/>
		<updated>2019-03-02T12:51:52Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Added guild night and antique lockpick rewards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;collectible&#039;&#039;&#039; is a special type of treasure that is only found in [[box (treasure)|locked boxes]] and can be redeemed for special rewards at the collectibles shop in each town.  The collectibles shops will also store these collectible items, so you don&#039;t have to use up valuable inventory and/or locker space while working towards completing a set.  The collectibles shops don&#039;t buy or sell anything (if you want to sell the collectibles for silver, take them to the pawn/gem shop instead). What you do is bring any found collectibles to the shop and then DEPOSIT them. The shop then holds on to them for you until you either WITHDRAW the collectible or REDEEM a completed set.&lt;br /&gt;
&lt;br /&gt;
==Collectibles Shop Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Town||Location||Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
|Wehnimer&#039;s Landing||North Ring Road||23806&lt;br /&gt;
|-&lt;br /&gt;
|Icemule Trace||Commerce Burrow||27351&lt;br /&gt;
|-&lt;br /&gt;
|Solhaven||South Market||23816&lt;br /&gt;
|-&lt;br /&gt;
|Teras Isle||Golvern Steet||27350&lt;br /&gt;
|-&lt;br /&gt;
|River&#039;s Rest||River Road||27348&lt;br /&gt;
|-&lt;br /&gt;
|Zul Logoth||Ruby Tunnel||27349&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Illistim||Moonglae Var||23817&lt;br /&gt;
|-&lt;br /&gt;
|Ta&#039;Vaalor||Rubicaene Wey||23818&lt;br /&gt;
|-&lt;br /&gt;
|Mist Harbor||Wisteria Crossing||23807&lt;br /&gt;
|-&lt;br /&gt;
|Cysaegir||Treetop Platform||23825&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;*In any town: ;go collectibles&#039;&#039;&#039;&lt;br /&gt;
==COLLECT (verb)==&lt;br /&gt;
The{{mono| COLLECT }}verb can be used to keep track of what collectibles you have{{mono| DEPOSIT}}ed at a collectibles shop. &lt;br /&gt;
&lt;br /&gt;
You can view the currently released collectible sets with{{mono| COLLECT ALL }}(there are 35 at the time of release) and your progress towards a particular set with {{mono|COLLECT SET [#]}}. If you are not sure if an item that you have is a collectible, you may use{{mono| COLLECT EXAMINE }}to check if the item is collectible. Finally,{{mono| COLLECT ACHIEVEMENTS }}lists the currently collectible achievements and your progress towards earning them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;collect&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
  COLLECTION [option]&lt;br /&gt;
&lt;br /&gt;
Options:&lt;br /&gt;
   INFO                     - Shows your current stored collections.&lt;br /&gt;
   ACHIEVEMENTS             - Shows your current collectible achievements.&lt;br /&gt;
   SET [#]                  - Shows your progress towards filling the specified collection set.&lt;br /&gt;
   ALL                      - Shows all available collection sets.&lt;br /&gt;
   EXAMINE {item}           - Examines an item to determine if it is a collectible.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;INFO&lt;br /&gt;
Your collection is as follows:&lt;br /&gt;
&lt;br /&gt;
No items collected.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ACHIEVEMENTS&lt;br /&gt;
Displaying your collectibles achievements: (Obtained achievements are in bold)&lt;br /&gt;
#1.   Redeem a Common Set                            (0/1)&lt;br /&gt;
#2.   Redeem 5 Different Common Sets                 (0/5)&lt;br /&gt;
#3.   Redeem 10 Different Common Sets                (0/10)&lt;br /&gt;
#4.   Redeem an Uncommon Set                         (0/1)&lt;br /&gt;
#5.   Redeem 5 Different Uncommon Sets               (0/5)&lt;br /&gt;
#6.   Redeem 10 Different Uncommon Sets              (0/10)&lt;br /&gt;
#7.   Redeem a Rare Set                              (0/1)&lt;br /&gt;
#8.   Redeem 5 Different Rare Sets                   (0/5)&lt;br /&gt;
#9.   Redeem an Ultra-Rare Set                       (0/1)&lt;br /&gt;
#10.  Redeem 10 of a Single Common Set               (0/10)&lt;br /&gt;
#11.  Redeem 100 of a Single Common Set              (0/100)&lt;br /&gt;
#12.  Redeem 1000 of a Single Common Set             (0/1000)&lt;br /&gt;
#13.  Redeem 10 of Single Uncommon Set               (0/10)&lt;br /&gt;
#14.  Redeem 100 of a Single Uncommon Set            (0/100)&lt;br /&gt;
#15.  Redeem 1000 of a Single Uncommon Set           (0/1000)&lt;br /&gt;
#16.  Redeem 10 of Single Rare Set                   (0/10)&lt;br /&gt;
#17.  Redeem 100 of a Single Rare Set                (0/100)&lt;br /&gt;
#18.  Redeem 1000 of a Single Rare Set               (0/1000)&lt;br /&gt;
#19.  Redeem 10 of a Single Ultra-Rare Set           (0/10)&lt;br /&gt;
#20.  Redeem 100 of a Single Ultra-Rare Set          (0/100)&lt;br /&gt;
#21.  Redeem 1000 of a Single Ultra-Rare Set         (0/1000)&lt;br /&gt;
#22.  Redeem 1 Set of Each Rarity                    (0/4)&lt;br /&gt;
#23.  Redeem 30 Different Sets                       (0/30)&lt;br /&gt;
#24.  Redeem a Common Collectible                    (0/1)&lt;br /&gt;
#25.  Redeem an Uncommon Collectible                 (0/1)&lt;br /&gt;
#26.  Redeem a Rare Collectible                      (0/1)&lt;br /&gt;
#27.  Redeem an Ultra-Rare Collectible               (0/1)&lt;br /&gt;
#28.  Redeem 100 Common Collectibles                 (0/100)&lt;br /&gt;
#29.  Redeem 1000 Common Collectibles                (0/1000)&lt;br /&gt;
#30.  Redeem 10,000 Common Collectibles              (0/10000)&lt;br /&gt;
#31.  Redeem 100 Uncommon Collectibles               (0/100)&lt;br /&gt;
#32.  Redeem 1000 Uncommon Collectibles              (0/1000)&lt;br /&gt;
#33.  Redeem 10,000 Uncommon Collectibles            (0/10000)&lt;br /&gt;
#34.  Redeem 100 Rare Collectibles                   (0/100)&lt;br /&gt;
#35.  Redeem 1000 Rare Collectibles                  (0/1000)&lt;br /&gt;
#36.  Redeem 10,000 Rare Collectibles                (0/10000)&lt;br /&gt;
#37.  Redeem 10 Ultra-Rare Collectibles              (0/10)&lt;br /&gt;
#38.  Redeem 100 Ultra-Rare Collectibles             (0/100)&lt;br /&gt;
#39.  Redeem 1000 Ultra-Rare Collectibles            (0/1000)&lt;br /&gt;
#40.  Redeem 10,000 Ultra-Rare Collectibles          (0/10000)&lt;br /&gt;
#41.  Redeem 100 Collectible Sets                    (0/100)&lt;br /&gt;
#42.  Redeem 1000 Collectible Sets                   (0/1000)&lt;br /&gt;
#43.  Redeem 10,000 Collectible Sets                 (0/10000)&lt;br /&gt;
#44.  Redeem 100 Collectible Pieces                  (0/100)&lt;br /&gt;
#45.  Redeem 1000 Collectible Pieces                 (0/1000)&lt;br /&gt;
#46.  Redeem 10,000 Collectible Pieces               (0/10000)&lt;br /&gt;
#47.  Redeem 100,000 Collectible Pieces              (0/100000)&lt;br /&gt;
#48.  Complete all the Diety Sets                    (0/7)&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ALL&lt;br /&gt;
Your sets available to be collected are as follows:&lt;br /&gt;
&lt;br /&gt;
#1.    Profession Figurines&lt;br /&gt;
#2.    Polished Stones&lt;br /&gt;
#3.    Unusual Smooth Stones&lt;br /&gt;
#4.    Moonstone Cube Slivers&lt;br /&gt;
#5.    White Flask Pieces&lt;br /&gt;
#6.    Soulstone Shards&lt;br /&gt;
#7.    Silver Wand Shavings&lt;br /&gt;
#8.    Golden Wand Shavings&lt;br /&gt;
#9.    Blue Wand Shavings&lt;br /&gt;
#10.   Iron Wand Shavings&lt;br /&gt;
#11.   Coral Wand Shavings&lt;br /&gt;
#12.   Gold Coins&lt;br /&gt;
#13.   Ruby Amulet Shards&lt;br /&gt;
#14.   Pink Pearl Necklace&lt;br /&gt;
#15.   Grey Pearl Necklace&lt;br /&gt;
#16.   White Pearl Necklace&lt;br /&gt;
#17.   Black Pearl Necklace&lt;br /&gt;
#18.   Green Pearl Necklace&lt;br /&gt;
#19.   Grindstones&lt;br /&gt;
#20.   Rainbow Garments&lt;br /&gt;
#21.   Divine Absolution&lt;br /&gt;
#22.   Antique Lockpicks&lt;br /&gt;
#23.   Fossilized Shells&lt;br /&gt;
#24.   Meteorite Chippings&lt;br /&gt;
#25.   Pantheon of Liabo&lt;br /&gt;
#26.   Pantheon of Lornon&lt;br /&gt;
#27.   Pantheon of Neutrality&lt;br /&gt;
#28.   Spirits of Battle&lt;br /&gt;
#29.   Spirits of Life&lt;br /&gt;
#30.   Spirits of Power&lt;br /&gt;
#31.   Spirits of Companionship&lt;br /&gt;
#32.   Spell Pills&lt;br /&gt;
#33.   Bloody Bandanas&lt;br /&gt;
#34.   Guild Nights&lt;br /&gt;
#35.   Heirloom of Reim&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Collection Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Collection||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.    Profession Figurines|| 10000 silver &lt;br /&gt;
|-&lt;br /&gt;
|#2.    Polished Stones||250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#3.    Unusual Smooth Stones||5000 silver and 250 experience points&lt;br /&gt;
|-&lt;br /&gt;
|#4.    Moonstone Cube Slivers|| a solid moonstone cube&lt;br /&gt;
|-&lt;br /&gt;
|#5.    White Flask Pieces|| a white flask &lt;br /&gt;
|-&lt;br /&gt;
|#6.    Soulstone Shards||&lt;br /&gt;
|-&lt;br /&gt;
|#7.    Silver Wand Shavings|| a silver wand &lt;br /&gt;
|-&lt;br /&gt;
|#8.    Golden Wand Shavings||a golden wand&lt;br /&gt;
|-&lt;br /&gt;
|#9.    Blue Wand Shavings||a slender blue wand&lt;br /&gt;
|-&lt;br /&gt;
|#10.   Iron Wand Shavings|| an iron wand &lt;br /&gt;
|-&lt;br /&gt;
|#11.   Coral Wand Shavings||green coral wand&lt;br /&gt;
|-&lt;br /&gt;
|#12.   Gold Coins|| a dull gold coin&lt;br /&gt;
|-&lt;br /&gt;
|#13.   Ruby Amulet Shards|| a ruby amulet (5 charges)&lt;br /&gt;
|-&lt;br /&gt;
|#14.   Pink Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#15.   Grey Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#16.   White Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#17.   Black Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#18.   Green Pearl Necklace||&lt;br /&gt;
|-&lt;br /&gt;
|#19.   Grindstones||&lt;br /&gt;
|-&lt;br /&gt;
|#20.   Rainbow Garments|| a glowing rainbow swathe (unlocks Rainbowear to T4; unknown if works on &amp;lt; T3. RUB to activate with item in left hand)&lt;br /&gt;
|-&lt;br /&gt;
|#21.   Divine Absolution||a glowing sphere (deity attunement reset)&lt;br /&gt;
|-&lt;br /&gt;
|#22.   Antique Lockpicks||A voucher good for one free box opened by the NPC locksmith.&lt;br /&gt;
|-&lt;br /&gt;
|#23.   Fossilized Shells||&lt;br /&gt;
|-&lt;br /&gt;
|#24.   Meteorite Chippings||&lt;br /&gt;
|-&lt;br /&gt;
|#25.   Pantheon of Liabo|| 1 Gift of the Gods&lt;br /&gt;
|-&lt;br /&gt;
|#26.   Pantheon of Lornon|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.   Pantheon of Neutrality|| 1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#28.   Spirits of Battle|| 1 Item Supercharger&lt;br /&gt;
|-&lt;br /&gt;
|#29.   Spirits of Life||1 Luck Booster&lt;br /&gt;
|-&lt;br /&gt;
|#30.   Spirits of Power||1 Enhancive Boost&lt;br /&gt;
|-&lt;br /&gt;
|#31.   Spirits of Companionship||1 Guild Boost&lt;br /&gt;
|-&lt;br /&gt;
|#32.   Spell Pills||a squat pale grey crystal bottle (10 pills)&lt;br /&gt;
|-&lt;br /&gt;
|#33.   Bloody Bandanas||&lt;br /&gt;
|-&lt;br /&gt;
|#34.   Guild Nights||A guild night form.&lt;br /&gt;
|-&lt;br /&gt;
|#35.   Heirloom of Reim||1 use orb for the Settlement of Reim or Reim Fortress Defense&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Achievement Awards==&lt;br /&gt;
{| class=&amp;quot;wikitable alternating sortable mw-collapsible&amp;quot;&lt;br /&gt;
!Achievement||Reward&lt;br /&gt;
|-&lt;br /&gt;
|#1.   Redeem a Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#2.   Redeem 5 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#3.   Redeem 10 Different Common Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#4.   Redeem an Uncommon Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#5.   Redeem 5 Different Uncommon Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#6.   Redeem 10 Different Uncommon Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#7.   Redeem a Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#8.   Redeem 5 Different Rare Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#9.   Redeem an Ultra-Rare Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#10.  Redeem 10 of a Single Common Set||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#11.  Redeem 100 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#12.  Redeem 1000 of a Single Common Set||&lt;br /&gt;
|-&lt;br /&gt;
|#13.  Redeem 10 of Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#14.  Redeem 100 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#15.  Redeem 1000 of a Single Uncommon Set||&lt;br /&gt;
|-&lt;br /&gt;
|#16.  Redeem 10 of Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#17.  Redeem 100 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#18.  Redeem 1000 of a Single Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#19.  Redeem 10 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#20.  Redeem 100 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#21.  Redeem 1000 of a Single Ultra-Rare Set||&lt;br /&gt;
|-&lt;br /&gt;
|#22.  Redeem 1 Set of Each Rarity||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#23.  Redeem 30 Different Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#24.  Redeem a Common Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#25.  Redeem an Uncommon Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#26.  Redeem a Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#27.  Redeem an Ultra-Rare Collectible||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#28.  Redeem 100 Common Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#29.  Redeem 1000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#30.  Redeem 10,000 Common Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#31.  Redeem 100 Uncommon Collectibles||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#32.  Redeem 1000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#33.  Redeem 10,000 Uncommon Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#34.  Redeem 100 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#35.  Redeem 1000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#36.  Redeem 10,000 Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#37.  Redeem 10 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#38.  Redeem 100 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#39.  Redeem 1000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#40.  Redeem 10,000 Ultra-Rare Collectibles||&lt;br /&gt;
|-&lt;br /&gt;
|#41.  Redeem 100 Collectible Sets|| 1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#42.  Redeem 1000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#43.  Redeem 10,000 Collectible Sets||&lt;br /&gt;
|-&lt;br /&gt;
|#44.  Redeem 100 Collectible Pieces||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|#45.  Redeem 1000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#46.  Redeem 10,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#47.  Redeem 100,000 Collectible Pieces||&lt;br /&gt;
|-&lt;br /&gt;
|#48.  Complete all the Deity Sets||1 Instant Mind Clearer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/items|List of collectible items]]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[Category: Treasure System]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Thurl%27s_Leaf_and_Drink&amp;diff=114246</id>
		<title>Thurl&#039;s Leaf and Drink</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Thurl%27s_Leaf_and_Drink&amp;diff=114246"/>
		<updated>2019-03-01T19:26:28Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: Added note that tins contain no tobacco until a bugitem is resolved.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = tobacco&lt;br /&gt;
|town = Kharam Dzu&lt;br /&gt;
|1 = It is located on the west side of town through a painted door at the corner of Citrine and Gold.&lt;br /&gt;
|roomname = Thurl&#039;s Leaf and Drink&lt;br /&gt;
|desc = A thin cloud of smoke hovers throughout the shop.  Shelves fill almost every inch of wall space, most overstocked with tins of tobacco.  Bundles of drying tobacco hang above a dark wood counter.  A window behind the counter allows a small amount of moonlight into the room, but what does enter scatters in the haze to create a pale silver glow.  You also see the shopkeeper Thurl.&lt;br /&gt;
|inventory = &lt;br /&gt;
|2=&lt;br /&gt;
|3=&lt;br /&gt;
}}{| {{prettytable}}&lt;br /&gt;
!Item !!Price&lt;br /&gt;
|-&lt;br /&gt;
|a green glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid silver pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a red-striped green pipe pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a crude glaes pipe||12500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-inlaid reg glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-lipped glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a red glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a silver-inlaid ashwood pipe ||62500&lt;br /&gt;
|-&lt;br /&gt;
|a simple mahogany pipe ||62500&lt;br /&gt;
|-&lt;br /&gt;
|an ora-inlaid blue pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-banded black glaes pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
| a gold-inlaid rosewood pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
| a carved granite pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|a gold-studded obsidian pipe||62500&lt;br /&gt;
|-&lt;br /&gt;
|some blueberry pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some brown chocolate pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
| some dark orange pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some red cherry pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some yellow lemon pipe tobacco ||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|some light peach pipe tobacco||align=right|1250&lt;br /&gt;
|-&lt;br /&gt;
|a red glaes jar||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid green glass jar||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a jade-studded orange tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a gold-inlaid red tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a simple silver tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a plain grey tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a black-banded grey tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a pure white tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a Borthuum Clan tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a silver-inlaid green tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a bronze-inlaid red tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a simple glaes-studded tin||align=right|6250&lt;br /&gt;
|-&lt;br /&gt;
|a skinny brown cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a thick black cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a long brown cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a fat pungent cigar||align=right|2500&lt;br /&gt;
|-&lt;br /&gt;
|a small oilskin pouch||align=right|125&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: The tins are currently bugged and contain no tobacco.&lt;br /&gt;
&lt;br /&gt;
==Thurl==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Thurl stands tall and proud.  His red beard is neatly trimmed and his hair is cut short.  A knife is constantly in his hand, ready to cut tobacco or to whittle a new pipe.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
A breeze blows stirs the rich scent of tobacco throughout the room.&lt;br /&gt;
&lt;br /&gt;
A small breeze blows through the room, stirring the hanging tobacco leaves.&lt;br /&gt;
&lt;br /&gt;
Thurl leans over the counter, looking around with a bored expression on his face.&lt;br /&gt;
&lt;br /&gt;
Thurl looks around the shop for new customers.&lt;br /&gt;
&lt;br /&gt;
Thurl mumbles something about the weather.&lt;br /&gt;
&lt;br /&gt;
Thurl puffs on a cigar.&lt;br /&gt;
&lt;br /&gt;
Thurl scratches idly at the back of his neck.&lt;br /&gt;
&lt;br /&gt;
Thurl slaps at a fly annoying him.&lt;br /&gt;
&lt;br /&gt;
Thurl sorts some tobacco leaves.&lt;br /&gt;
&lt;br /&gt;
Thurl stretches then returns to his work.&lt;br /&gt;
&lt;br /&gt;
Thurl sweeps some tobacco bits off the counter.&lt;br /&gt;
&lt;br /&gt;
Thurl yawns loudly.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
===Questions===&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;jar&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl states, &amp;quot;These jars are perfect for tobacco.  Best ever made.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;pipe&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl says, &amp;quot;My pipes are the best you&#039;ll find this side of the DragonSpine.  Make &#039;em myself!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;tin&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl says, &amp;quot;These are quality tins for storing your tobacco leaves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Thurl about &amp;lt;b&amp;gt;tobacco&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Thurl states, &amp;quot;Tobacco is the greatest crop to ever be grown.  Just look at how many people enjoy it.  Why, even those crazy halflings enjoy a good pipe!&amp;quot;&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=113383</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=113383"/>
		<updated>2019-02-05T01:39:20Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
&lt;br /&gt;
== NPCS ==&lt;br /&gt;
&lt;br /&gt;
=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bat&#039;s and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
&lt;br /&gt;
=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Sieka]]&#039;s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurer&#039;s, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
&lt;br /&gt;
=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
&lt;br /&gt;
=== Achsel ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
&lt;br /&gt;
=== Calauria ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning.  Possessed of proper, ladylike manners, she is easily shocked by some of her newer acquaintances, hinting at a sheltered upbringing. Her current impoverished state, given her apparent background, could lead to disconcerting questions she might find hard to ignore.&lt;br /&gt;
&lt;br /&gt;
=== Idun ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
&lt;br /&gt;
=== Ishvari ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. Currently, she is often seen with the Dhe&#039;nar, Xindrell, as they are united in a mission yet to be revealed to anyone other than themselves. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
&lt;br /&gt;
=== Jaired ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
I bomb atomically, Socrates&#039; philosophies and hypotheses can&#039;t define how I be droppin&#039; these Mockeries, lyrically perform armed robbery. Flee with the lottery, possibly they spotted me.  Battle-scarred shogun, explosion when my pen hits.  Tremendous, ultra-violet shine blind forensics.  I inspect view through the future see millennium, Killa Beez sold fifty gold sixty platinum. Shackling the masses with drastic rap tactics.  Graphic displays melt the steel like blacksmiths.&lt;br /&gt;
&lt;br /&gt;
=== Jaynon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
&lt;br /&gt;
=== Kiver ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
&lt;br /&gt;
=== Lilium ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
&lt;br /&gt;
Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
&lt;br /&gt;
=== Lutika ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Lutika has been a resident of Wehnimer&#039;s Landing for many, many years, having settled there after a long life spent traveling afar from her homeland. Now an elderly forest gnome, she labors to care for the injured and sickly using her skill with the healing arts. Lutika projects the demeanor of the stereotypical grandmother, overly doting and kind, but she&#039;s quite capable of turning her healer&#039;s gifts into fatal tools when threatened. Fortunately, this is seldom necessary, as it&#039;s rare to see her range beyond civilization these days.&lt;br /&gt;
&lt;br /&gt;
=== Megaira ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A dwarf of questionable sanity, Megaira went to Caligos Isle when the Ebon Gate opened to it for the first time, and there she stayed. By the time it reopened in 5118, her mind was warped and her devotion to her prior deity was cast off. Now, she was a cleric in service to Ghezresh. She&#039;s been cast out and back into Elanthia with the closing of the Ebon Gate in 5118, and she now spreads the deceitful and manipulative word of her Arkati. Quite nicely fills the role of crazed witch, too, right down to the slivers of bone piercing her ears and brow. For all of her flaws and peculiarities, Megaira does wield real power granted by her god, and it&#039;s yet to be seen what she intends to do with it.&lt;br /&gt;
&lt;br /&gt;
=== Nimarue ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Likened to a curious bird of prey, the young sylvan seems an untamed creature that belongs in the wilderness, and perhaps kept far away from civilized people.  Her speech patterns are occasionally awkward as though she struggles both for the correct word and, perhaps, polite phrasing. (She fails, often, though this seems little to bother her.) &lt;br /&gt;
&lt;br /&gt;
=== Oezzilm ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Oezzilm is a local farmer of pumpkin, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
&lt;br /&gt;
=== Phocosoen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
&lt;br /&gt;
=== Qadheon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
&lt;br /&gt;
=== Qoshkalia ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
&lt;br /&gt;
=== Qualeric ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
&lt;br /&gt;
=== Rafferty ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
&lt;br /&gt;
=== Tanai ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, and [[Cast_of_characters#Jaynon|Jaynon]], not necessarily in that order. She considers [[Cast_of_characters#Whick|Lord Whick]] one of her mortal enemies, especially after being possessed and manipulated by him for a time. She is finally learning how to connect with people, what love entails, and how to read and write. She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, kind-hearted (at times), and enthusiastic (especially for sweets).&lt;br /&gt;
&lt;br /&gt;
=== Thresher ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
&lt;br /&gt;
=== Tsukiko ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Tsukiko supposedly hails from Eloth-Ra, the capital city of the Erithian nation located on the continent of Atan Irith. A stranger in a strange land (to her), she often stands out for the traditional garb of her people, honoring both her Yachan Dai clan bloodline and her devotion to the Volnath Dai sect. To say that Tsukiko is committed to Voln&#039;s cause would be an understatement, given the Volnath Dai association, and she persistently works to liberate the souls of the dead from unlife as a holy cause. Tsukiko tends to be unerringly polite, if sometimes ignorant of local ways, but she is a reliable ally and skilled wielder of the katana. Tsukiko is said to make lovely jewelry from most any gemstone for a modest fee, and she has a small shop in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
=== Varuna ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Little is known of Varuna, save that she apparently hails from Caligos Isle and left for Elanthia when the Ebon Gate closed in 5118. By some unknown magic or transformation, she always appears to be a cloud of indigo mist threaded with silver streamers. Few have seen her true appearance. She would claim herself to be the Incarnation of the Mist or the False Prophet, both titles indicative of her devotion to the deity Ghezresh. She attempts no deception regarding her use of dark magic, as well as her involvement in dark deeds on Caligos Isle and beyond the gate aimed to serve her deity. Interestingly, Varuna is also skilled at creating artistic scars and provides this service for a price. Her work is done utilizing a strange knife with a blade cut from a large emerald.&lt;br /&gt;
&lt;br /&gt;
=== Whick ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]] &lt;br /&gt;
[[Category:Platinum]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Citizenship&amp;diff=113276</id>
		<title>Citizenship</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Citizenship&amp;diff=113276"/>
		<updated>2019-01-28T18:09:59Z</updated>

		<summary type="html">&lt;p&gt;ZHEKCROM: /* Citizenship Clerk Locations */ Changed Icemule citizenship clerk lich room ID after the Clovertooth Hall expansion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Citizenship&#039;&#039;&#039; can be achieved in many of the cities and towns found in [[Elanthia]]. In some cities, citizenship is limited by [[race]]. This limitation may either exclude certain races, or it may offer partial citizenship to others. Citizenship and partial citizenship bring various benefits to those who maintain them in the city or town. Using the command CITIZEN, a player can view their character&#039;s current citizenship status.&lt;br /&gt;
&lt;br /&gt;
==Earning Citizenship== &lt;br /&gt;
&lt;br /&gt;
Citizenship is earned by accumulating citizenship points. These points are gathered by performing certain actions in a town, including interacting with town NPCs, using town shops, or using other town services. A ranking system is in place to allow players to check how close to citizenship they are in a town. This is done by going to the town&#039;s citizenship clerk and then asking the clerk about STATUS. If the player is eligible, ask about CITIZENSHIP and the clerk will indicate so. To then proceed on to becoming a citizen, you must ask about REGISTER and the clerk will direct you to WRITE your name in a book (WRITE BOOK). This will grant you citizenship or partial citizenship, depending on your race. It should be noted that if a character&#039;s race makes them ineligible for citizenship, it will not be mentioned when asking about STATUS, so keep in mind which towns allow what races citizenship.&lt;br /&gt;
&lt;br /&gt;
A commonly held misconception about citizenship is that backroom access is required in all shops for citizenship.  While purchasing from NPCs does gain one citizenship points, these actions must be done over time.  Rapidly purchasing in order to gain backroom access wastes a significant amount of silvers with very little return in points.  Purchasing goods over time is effective.  Doing tasks for the city&#039;s local branch of the Adventurer&#039;s Guild seems to be an effective way to earn citizenship points, although whether this is on its own merits or due to the need to interact with NPCs is not known.  It takes approximately eight hours to gain citizenship through performing various tasks.&lt;br /&gt;
&lt;br /&gt;
It is possible to earn citizenship points in multiple cities at one time. It is even possible to reach citizenship eligibility in multiple cities, but once you have achieved citizenship in one city, you cannot have it in another unless you give up citizenship in the first. This can be done by CLEANing the book in the citizenship office.&lt;br /&gt;
&lt;br /&gt;
The eligibility tiers are as follows:&lt;br /&gt;
* Tier 0: You&#039;ve got ALOT of work ahead of you, &amp;lt;character name&amp;gt;.&lt;br /&gt;
* Tier 1: You&#039;ve started on the path to citizenship, &amp;lt;character name&amp;gt;.&lt;br /&gt;
* Tier 2: Ahhh, &amp;lt;character name&amp;gt;, you&#039;re progressing nicely towards citizenship.&lt;br /&gt;
* Tier 3: &amp;lt;character name&amp;gt;, you certainly are gaining a lot of recognition around town lately.&lt;br /&gt;
* Tier 4: Greetings, &amp;lt;character name&amp;gt;. How is life treating you today?&lt;br /&gt;
&lt;br /&gt;
Shortly after achieving the fourth tier, citizenship will become available if the character&#039;s race is allowed in the town.  There is no change in STATUS after citizenship is available; make sure you&#039;re asking about citizenship instead of status at this point.&lt;br /&gt;
&lt;br /&gt;
If the character is not eligible for citizenship in a town (generally for racial reasons) and asks about STATUS, they would get the following response. This one is from the scar-faced clerk in Ta&#039;Vaalor.&lt;br /&gt;
&lt;br /&gt;
The clerk slams down her quill and looks you in the face with a mixture of revulsion and disqust [sic] before saying, &amp;quot;[CHARACTER NAME], you are allowed in the Fortress by the grace of the King and the Council.  Do not mistake the opportunity to trade for an invitation to belong.  You do not now, nor will you ever, qualify for citizenship in the Fortress.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Citizenship Clerk Locations==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Various Cities and their known Restrictions on Citizenship:&#039;&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!width=150; style=&amp;quot;background:#DDDDDD&amp;quot;|City&lt;br /&gt;
!width=130; style=&amp;quot;background:#DDDDDD&amp;quot;|Location&lt;br /&gt;
!width=75; style=&amp;quot;background:#DDDDDD&amp;quot;|Lich Room&lt;br /&gt;
!width=250; style=&amp;quot;background:#DDDDDD&amp;quot;|Restrictions&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]&lt;br /&gt;
|[[Moot Hall]]&lt;br /&gt;
|#398&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]&lt;br /&gt;
|[[Clovertooth Hall]]&lt;br /&gt;
|#27683&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Mist Harbor]]&lt;br /&gt;
|[[Hale Hall]]&lt;br /&gt;
|#16696&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Teras Isle]]&lt;br /&gt;
|Meeting Hall&lt;br /&gt;
|#12541&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]&lt;br /&gt;
|Captain&#039;s Quarter&#039;s&lt;br /&gt;
|#10895&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]&lt;br /&gt;
|Town Hall&lt;br /&gt;
|#12824&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cysaegir]]&lt;br /&gt;
|Rhyaesdid Hall&lt;br /&gt;
|#17133&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zul Logoth]]&lt;br /&gt;
|Municipal Hall&lt;br /&gt;
|#16903&lt;br /&gt;
|&lt;br /&gt;
*Dwarves Only&lt;br /&gt;
|-&lt;br /&gt;
|[[Ta&#039;Illistim]]&lt;br /&gt;
|[[Ta&#039;Illistim Keep]]&lt;br /&gt;
|#18146&lt;br /&gt;
|&lt;br /&gt;
*Full: Elves and Aelotoi&lt;br /&gt;
*Partial: Sylvankind and Dwarves&lt;br /&gt;
|-&lt;br /&gt;
|[[Ta&#039;Vaalor]]&lt;br /&gt;
|[[Wyvern Keep]]&lt;br /&gt;
|#10320&lt;br /&gt;
|&lt;br /&gt;
* Full: Vaalor Elves&lt;br /&gt;
* Partial: Other Elves and Sylvankind&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Citizenship Benefits==&lt;br /&gt;
&lt;br /&gt;
Citizenship brings with it various benefits. Some of these are city specific, some of them apply to all of the cities.&lt;br /&gt;
&lt;br /&gt;
Citizenship Benefits include:&lt;br /&gt;
* A beneficial bonus in the merchant system, including better prices for sold goods, and cheaper prices for bought goods.&lt;br /&gt;
* Bank note exchanges provide benefits to citizens.&lt;br /&gt;
* Discounts when using the [[Chronomage Teleportation System|Chronomage]] system from the town of citizenship.&lt;br /&gt;
* [[Player run shop]]s may be purchased in a city by its citizens.&lt;br /&gt;
* [[Zul Logoth]] citizens receive a discount on the price of cart rides.&lt;br /&gt;
* Citizens of [[Icemule Trace]] do not have to pay to use the various gates (though as of 2015/in-game year 5115, the guards do not charge anyone to use the gates).&lt;br /&gt;
* Citizens of [[Wehnimer&#039;s Landing]] do not have to pay to use the west gate.&lt;br /&gt;
* Citizens of [[River&#039;s Rest]] receive discounted rates for the Live Bait and no charge for the races at Bertha&#039;s.&lt;br /&gt;
* There is a citizen-only lounge for residents of [[Kharam Dzu]] on the [[Glaesen Star]].&lt;br /&gt;
* Citizens of [[Mist Harbor]] can get their teleportation jewelry grounded to a specific outside room in Mist Harbor by a qualifying merchant.&lt;br /&gt;
* The captain of the ferry across the [[Lake of Fear]] asks for less bribe money from citizens of [[Ta&#039;Vaalor]].  Vaalor citizens also do not have to pay for their papers and have the option to join the [[Crimson Legion]] Reserves.&lt;br /&gt;
* Certain towns have [[Citizenship Pins|citizenship pins]] and citizen-specific verbs.&lt;br /&gt;
&lt;br /&gt;
===Citizenship-specific verbs===&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;River&#039;s Rest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|FLY&lt;br /&gt;
|You flap your arms and let out a harsh scream, imitating a blood eagle.&lt;br /&gt;
|-&lt;br /&gt;
|FLY &amp;lt;person&amp;gt; or &amp;lt;creature&amp;gt;&lt;br /&gt;
|Arms outstretched, you swoop towards (target) and let out a harsh scream, imitating a blood eagle.&lt;br /&gt;
|-&lt;br /&gt;
|FLY &amp;lt;self&amp;gt;&lt;br /&gt;
|Doing your best imitation of a newcomer&#039;s first encounter with a blood eagle, you windmill your arms, let out an ear-piercing shriek, and topple to the ground with a thud.&lt;br /&gt;
|-&lt;br /&gt;
|FLY &amp;lt;object&amp;gt;&lt;br /&gt;
|Doing your best imitation of a newcomer&#039;s first encounter with a blood eagle, you windmill your arms, let out an ear-piercing shriek, and topple to the ground in front of (target).&lt;br /&gt;
|-&lt;br /&gt;
|GLANCE &amp;lt;self&amp;gt;&lt;br /&gt;
|You glance over yourself, making sure you are a presentable River Rat.&amp;lt;br&amp;gt;Senglent glances over himself, checking his appearance before adopting a proud, cocksure stance.&lt;br /&gt;
|-&lt;br /&gt;
|GLANCE &amp;lt;creature&amp;gt;&lt;br /&gt;
|You glance at (target) and try to determine if it would give a River Rat a good fight.&amp;lt;br&amp;gt;Senglent glances at a jet black gyrfalcon, cooly inspecting the gyrfalcon with an expression of cocksureness.&lt;br /&gt;
|-&lt;br /&gt;
|GLANCE &amp;lt;player&amp;gt;&lt;br /&gt;
|You glance at (target) and try to determine if they are a citizen of River&#039;s Rest.&amp;lt;br&amp;gt;Senglent glances at &amp;lt;player&amp;gt;, carefully inspecting &amp;lt;him&amp;gt; with an expression of cocksureness.&lt;br /&gt;
|-&lt;br /&gt;
|MUMBLE &amp;lt;person&amp;gt;&lt;br /&gt;
|You glance at (target) and mumble something about imperial lackeys.&lt;br /&gt;
|-&lt;br /&gt;
|MUMBLE &amp;lt;self&amp;gt;&lt;br /&gt;
|You mumble something about imperial taxes and revolution.&lt;br /&gt;
|-&lt;br /&gt;
|MUMBLE &amp;lt;object&amp;gt; or &amp;lt;creature&amp;gt;&lt;br /&gt;
|You mumble some foul oaths that would make a deckhand blush to (target).&lt;br /&gt;
|-&lt;br /&gt;
|RAISE DRINK&lt;br /&gt;
|You raise your &amp;lt;drink&amp;gt; in a toast to River&#039;s Rest!&lt;br /&gt;
|-&lt;br /&gt;
|SNORT&lt;br /&gt;
|You start to snorfle, but you inhale as you do and plummet into a coughing fit!&lt;br /&gt;
|-&lt;br /&gt;
|SNORT &amp;lt;person&amp;gt;&lt;br /&gt;
|You snorfle at (target), sounding a lot like an aardvark.&lt;br /&gt;
|-&lt;br /&gt;
|WHISTLE &amp;lt;self&amp;gt;&lt;br /&gt;
|You whistle a carefree tune, the perfect picture of innocence.&lt;br /&gt;
|-&lt;br /&gt;
|WHISTLE &amp;lt;target&amp;gt; or &amp;lt;creature&amp;gt;&lt;br /&gt;
|You glance at Turpin the shopkeeper and whistle a carefree tune, the perfect picture of innocence.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Kharam Dzu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|PANIC&lt;br /&gt;
|You suddenly feel nervous and instinctively glance in the direction of Ghorsa Tower. Was that the gong?&lt;br /&gt;
|-&lt;br /&gt;
|PANIC &amp;lt;self&amp;gt;&lt;br /&gt;
|Your palms start to sweat as panic sets in.  Somebody should go ring the gong!&lt;br /&gt;
|-&lt;br /&gt;
|PANIC &amp;lt;person&amp;gt;&lt;br /&gt;
|As the feeling of panic rises up in you, you shout to &amp;lt;person&amp;gt;, &amp;quot;Quick, go ring the gong!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|PANIC &amp;lt;creature&amp;gt;&lt;br /&gt;
|The presence of the &amp;lt;creature&amp;gt; is too much for you to take!  You recoil in a panic, flailing and whimpering.  Somebody should go ring the gong!&lt;br /&gt;
|-&lt;br /&gt;
|PANIC &amp;lt;object&amp;gt;&lt;br /&gt;
|You recoil from &amp;lt;object&amp;gt; in panic, expecting it to be as hot as lava.&lt;br /&gt;
|-&lt;br /&gt;
|DUST &amp;lt;self&amp;gt;&lt;br /&gt;
|You rub your hands together compulsively.&lt;br /&gt;
|-&lt;br /&gt;
|DUST &amp;lt;object&amp;gt;&lt;br /&gt;
|You dust off the &amp;lt;object&amp;gt; compulsively.  It just won&#039;t come clean!&amp;lt;br&amp;gt;Citizen dusts off the &amp;lt;object&amp;gt; compulsively as if he will never be satisfied with its condition.&lt;br /&gt;
|-&lt;br /&gt;
|DUST &amp;lt;creature&amp;gt;&lt;br /&gt;
|You hedge toward &amp;lt;object&amp;gt;, inspecting it for ash.&amp;lt;br&amp;gt;Citizen hedges toward &amp;lt;creature&amp;gt;, his fingers twitching.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Mist Harbor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH&lt;br /&gt;
|Delicious, delectable, and scrumptious are just a few of many words that cross your mind as you loudly kiss your joined fingertips before splaying them in front of you in an expression of appreciation.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH &amp;lt;creature&amp;gt;&lt;br /&gt;
|You bite your lip and stare at (creature) in consternation.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH &amp;lt;object&amp;gt;&lt;br /&gt;
|You smooch the palm of your hand and blow it at (object).&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH &amp;lt;self&amp;gt;&lt;br /&gt;
|You open your mouth to speak.  After remaining silent for a pregnant moment, you close your mouth again, brow furrowed.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH &amp;lt;person&amp;gt;&lt;br /&gt;
|Dependent on demeanor (see below)&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH (Target demeanor cold)&lt;br /&gt;
|It looks like (person) would hit you hard, in your face, if you tried to smooch her.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH (Target demeanor reserved)&lt;br /&gt;
|You smooch the palm of your hand and blow the kiss at (person), not daring to get much closer.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH (Target demeanor neutral)&lt;br /&gt;
|You smooch the palm of your hand and blow the kiss at (person), giving her a wink in the process.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH (Target demeanor friendly)&amp;lt;br&amp;gt;(Your demeanor reserved or cold)&lt;br /&gt;
|You smooch (person) on the tip of her nose.&amp;lt;br&amp;gt;You smooch your fingertips and touch them to (person&#039;s) cheek.&lt;br /&gt;
|-&lt;br /&gt;
|SMOOCH (Target demeanor warm)&amp;lt;br&amp;gt;(Your demeanor reserved or cold)&lt;br /&gt;
|You smooch (person) repeatedly all over her face.&amp;lt;br&amp;gt;You smooch your fingertips and touch them to (person&#039;s) lips.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS &amp;lt;self&amp;gt;&lt;br /&gt;
|You open and close your mouth several times, unsure of just how to express yourself.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS &amp;lt;person&amp;gt;&lt;br /&gt;
|You glance at (person) and babble, unable to form a coherent thought.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS &amp;lt;creature&amp;gt;&lt;br /&gt;
|You glance at a kobold with a look of utter disdain.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS &amp;lt;object&amp;gt;&lt;br /&gt;
|You study &amp;lt;object&amp;gt;, looking for any imperfections.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS (despair)&lt;br /&gt;
|You cry out in despair, tears streaming down your face.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS (elation)&lt;br /&gt;
|You hug yourself and grin so wide you feel like your lips will crack, while you emit a high-ptched squeal.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS (overcome)&lt;br /&gt;
|Overcome, you lay your wrist upon your forehead with a tiny gasp and sink delicately to the floor.&lt;br /&gt;
|-&lt;br /&gt;
|EXPRESS (rage)&lt;br /&gt;
|You throw your head back and open your mouth widely, letting loose an earsplitting howl of rage.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt;&lt;br /&gt;
|Turning her palm outward, NAME puts (his/her) hand to (his/her) forehead in a mock swoon.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt; (annoyed)&lt;br /&gt;
|You bury your face in your palm, feeling highly annoyed.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt; (defeated)&lt;br /&gt;
|You sigh and lower your head into your waiting palm.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt; (embarrassed)&lt;br /&gt;
|You bury your reddening face in your palm, groaning at your current state of embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt; (forgetful)&lt;br /&gt;
|Suddenly remembering something, you gasp aloud and slap yourself on the forehead.&lt;br /&gt;
|-&lt;br /&gt;
|SLAP &amp;lt;self&amp;gt; (frustrated)&lt;br /&gt;
|You bury your face in your palm, shaking your head in frustration at your present circumstances.&lt;br /&gt;
|-&lt;br /&gt;
|LAUGH (mirth)&lt;br /&gt;
|Your shoulders shake subtly as you struggle to conceal your expression of mirth.&lt;br /&gt;
|- &lt;br /&gt;
|LAUGH (raucous)&lt;br /&gt;
|You burst into raucous laughter, losing your balance and almost falling to the ground before you catch yourself.&lt;br /&gt;
|-&lt;br /&gt;
|STRETCH (arm)&lt;br /&gt;
|You swing your arm about, and while there might be a few pops, it still seems to work.&lt;br /&gt;
|-&lt;br /&gt;
|STRETCH (hand)&lt;br /&gt;
|You clench your hand repeatedly, ensuring all the fingers still work as they should.&lt;br /&gt;
|-&lt;br /&gt;
|STRETCH (neck)&lt;br /&gt;
|You slowly move your head around, trying to remove any stiffness from your neck.&lt;br /&gt;
|-&lt;br /&gt;
|STRETCH (toes)&lt;br /&gt;
|You flex your toes to make sure none of them are broken.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Solhaven&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|FOLD SOLHAVEN&lt;br /&gt;
|You fold your arms over your chest in a display of stubborn pride, tilting your chin up slightly in defiance. Kraken, floods, apocalypses, cats... really, what could possibly think it has the power to scare you any more?&amp;lt;br&amp;gt; Havener folds her arms over her chest in a display of stubborn pride, tilting her chin up slightly in defiance.&lt;br /&gt;
|-&lt;br /&gt;
|FOLD&lt;br /&gt;
|You fold your arms over your chest in a display of stubborn pride, tilting your chin up slightly in defiance.&lt;br /&gt;
|-&lt;br /&gt;
|FOLD &amp;lt;person&amp;gt;&lt;br /&gt;
|You fold your arms over your chest and stare (target) down.  After all you&#039;ve seen, you just aren&#039;t that impressed.&amp;lt;br&amp;gt;Havener folds her arms over her chest and stares you down, looking totally unimpressed.&lt;br /&gt;
|-&lt;br /&gt;
|PINCH SOLHAVEN&lt;br /&gt;
|You curl your hands into a facsimile of lobster claws, making exaggerated pinchy motions at the air around you while clicking your tongue to provide the snapping sounds of the claws closing.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Ta&#039;Illistim&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY&lt;br /&gt;
|Straightening your back, you give a formal, low curtsy.  In time with your greater movement, you incline your head as well in a brief nod.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY &amp;lt;creature&amp;gt;&lt;br /&gt;
|Such a gesture would be beneath you.&amp;lt;br&amp;gt;Illistimi glances at (target), regarding it with a critical eye.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY &amp;lt;object&amp;gt;&lt;br /&gt;
|You defer to the (target), favoring it with a perfunctory curtsy.&lt;br /&gt;
|-&lt;br /&gt;
|CURTSY &amp;lt;person&amp;gt;&lt;br /&gt;
|Straightening your back, you give a formal, low curtsy to (target). In time with your greater movement, you incline your head as well in a brief nod in his/her direction.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER&lt;br /&gt;
|Oh, to only have the right book at hand!&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;creature&amp;gt;&lt;br /&gt;
|You regard (target), pondering what a quirk of nature it surely is.&amp;lt;br&amp;gt; Illistimi ponders (target), taking note of its nature.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;object&amp;gt;&lt;br /&gt;
|You purse your mouth, pondering the (target).  Even without a mirror, you know your face reflects your roiling thoughts.&amp;lt;br&amp;gt; Illistimi purses his mouth, pondering the (target).  The expression on his face speaks volumes.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;self&amp;gt;&lt;br /&gt;
|You pause to consider recent events, and your place in them.&amp;lt;br&amp;gt; Illistimi looks suddenly very self-aware.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;person&amp;gt;&lt;br /&gt;
|Ruminating upon (target), you give consideration to his/her qualifications.&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE&amp;lt;br&amp;gt;Random&lt;br /&gt;
|With your face alight with pride, you cry out in (language), &amp;quot;Bless the Shining City!&amp;quot;&amp;lt;br&amp;gt;  With your face alight with pride, you cry out in (language), &amp;quot;Long live Illistim&#039;s Argent Mirror!&amp;quot;&amp;lt;br&amp;gt;   With your face alight with pride, you cry out in (language), &amp;quot;Knowledge, above all things!&amp;quot;&amp;lt;br&amp;gt;   With your face alight with pride, you cry out in (language), &amp;quot;All hail the peacock and scroll!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|SCOLD&lt;br /&gt;
|How uncouth!&amp;lt;br&amp;gt; Illistimi expounds on the value of a good education.&lt;br /&gt;
|-&lt;br /&gt;
|SCOLD &amp;lt;creature&amp;gt;&lt;br /&gt;
|You sniff disdainfully, dismissing (target) with a stern look.&lt;br /&gt;
|-&lt;br /&gt;
|SCOLD &amp;lt;object&amp;gt;&lt;br /&gt;
|You vent your frustration at your (target), hoping no one notices you&#039;re talking to an inanimate object.&amp;lt;br&amp;gt;Oddly enough, Illistimi seems to be venting his frustration at (target), but is doing so quite eloquently.&lt;br /&gt;
|-&lt;br /&gt;
|SCOLD &amp;lt;self&amp;gt;&lt;br /&gt;
|You berate yourself for a complete lack of forethought.&amp;lt;br&amp;gt;Illistimi berates himself for a complete lack of forethought.&lt;br /&gt;
|-&lt;br /&gt;
|SCOLD &amp;lt;person&amp;gt;&lt;br /&gt;
|You shoot (target) the smallest of dismayed glances, conveying your disapproval.&amp;lt;br&amp;gt; Illistimi shoots you the smallest of dismayed glances, conveying his disapproval.&amp;lt;br&amp;gt; Illistimi shoots (target) the smallest of dismayed glances, conveying his disapproval.&lt;br /&gt;
|-&lt;br /&gt;
|TURN&lt;br /&gt;
|You turn around to avoid anyone seeing your look of consternation.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;creature&amp;gt;&lt;br /&gt;
|You turn your attention to the (target), contemplating its validity as a debating partner, and relative intelligence to your own.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;held object&amp;gt;&lt;br /&gt;
|You turn the (target) over in your hand, trying to gauge its features and catalog its usefulness.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;self&amp;gt;&lt;br /&gt;
|You give a short glance over your shoulder.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;person&amp;gt;&lt;br /&gt;
|You tilt your head slightly, turning your attention to (target) and giving them a measured, collected consideration.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Ta&#039;Vaalor&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|GIGGLE&lt;br /&gt;
|Just as you are about to giggle you remember that soldiers don&#039;t act like schoolgirls.&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;There is no third-person messaging.&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE (holding item)&lt;br /&gt;
|You snap to attention and bring your (item) to your chest in salute.&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE (empty hands)&lt;br /&gt;
|You snap to attention and strike your chest with a closed fist.&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;self&amp;gt; (holding item)&lt;br /&gt;
|You snap to attention and bring your (item) to your chest in salute, practicing your form.&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;self&amp;gt; {empty hands)&lt;br /&gt;
|You snap to attention and strike your chest with a closed fist, practicing your form.&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;person&amp;gt; (holding item)&lt;br /&gt;
|You snap to attention and bring your (item) to your chest in a display of respect to (target).&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;person&amp;gt; (empty hands)&lt;br /&gt;
|You snap to attention and strike your chest with a closed fist in a display of respect to (target).&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;creature&amp;gt; (holding item)&lt;br /&gt;
|You snap to attention and bring your (item) to your chest in a honorific display towards (target).  May the best warrior win!&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;creature&amp;gt; (empty hands)&lt;br /&gt;
|You snap to attention and strike your chest with a closed fist in a honorific display towards (target).  May the best warrior win!&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;object&amp;gt; (holding item)&lt;br /&gt;
|You snap to attention and bring your (object) to your chest in a display of respect to (target).&lt;br /&gt;
|-&lt;br /&gt;
|SALUTE &amp;lt;object&amp;gt; (empty hands)&lt;br /&gt;
|You snap to attention and strike your chest with a closed fist in a display of respect to (target).&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (First person)&lt;br /&gt;
|You bolster your morale with a Vaalor call to arms, belting out in (language), &amp;quot;(random message as noted below)!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;For Honor, Pride, and Glory!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;Remember [[Shadowguard]]!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;&amp;lt;Elf&#039;s Family Name&amp;gt;!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;For the honor of Noble [[Qalinor Falustro Vaalor|Qalinor]]!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;For the glory of the [[Ta&#039;Vaalor|Fortress]]!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;For the pride of the Vaalor!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|SCREAM (random)&lt;br /&gt;
|Elf belts out in (language), &amp;quot;Remember the [[Sabrar]]!&amp;quot;  A look of renewed pride overcomes his expression.&lt;br /&gt;
|-&lt;br /&gt;
|TURN&lt;br /&gt;
|You turn in a slow, precise circle, assessing your surroundings from every direction.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;self&amp;gt;&lt;br /&gt;
|You turn sharply on your heel, reversing direction with military precision.&lt;br /&gt;
|-&lt;br /&gt;
|TURN &amp;lt;person&amp;gt; / &amp;lt;creature&amp;gt; / &amp;lt;object&amp;gt;&lt;br /&gt;
|With military precision, you turn sharply on your heel to face &amp;lt;target&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#ddd; white-space: nowrap; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;Wehnimer&#039;s Landing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE&lt;br /&gt;
|You push forward purposefully, letting nothing and no one stand in your way!&amp;lt;br&amp;gt;Landingite storms about, wildly swinging his elbows around.&lt;br /&gt;
|-&lt;br /&gt;
|NUDGE &amp;lt;target&amp;gt;&lt;br /&gt;
|You push past (target), roughly bumping into (him/her) on your way past.&amp;lt;br&amp;gt;Landingite rudely pushes past you, bumping into your shoulder on his way.&amp;lt;br&amp;gt;Landingite roughly brushes past (target).  How rude!&lt;br /&gt;
|-&lt;br /&gt;
|PONDER&lt;br /&gt;
|You place your hands on your hips and casually survey your surroundings.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;creature&amp;gt;&lt;br /&gt;
|You skeptically consider (target).&amp;lt;br&amp;gt;Landingite skeptically considers (target).&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;object&amp;gt;&lt;br /&gt;
|You give a skeptical look at (target) while placing your hands on your hips.&amp;lt;br&amp;gt;Landingite gives a skeptical look at (target) while placing his hands on his hips.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;self&amp;gt;&lt;br /&gt;
|You eye the surroundings with a skeptical look.&amp;lt;br&amp;gt;Landingite eyes the surroundings with a skeptical look.&lt;br /&gt;
|-&lt;br /&gt;
|PONDER &amp;lt;person&amp;gt;&lt;br /&gt;
|You place your hands on your hips and eye (target) with a skeptical look.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;{verb} set {standard/culture}&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Towns]]&lt;/div&gt;</summary>
		<author><name>ZHEKCROM</name></author>
	</entry>
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